From cf7eafca1fbc9aae495d7b7d7e1fb4bc92e6819f Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Wed, 6 Apr 2016 09:46:52 +0800 Subject: Sometimes Naïve! MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- qmpchanneleditor.cpp | 193 --------------------------------------------------- 1 file changed, 193 deletions(-) delete mode 100644 qmpchanneleditor.cpp (limited to 'qmpchanneleditor.cpp') diff --git a/qmpchanneleditor.cpp b/qmpchanneleditor.cpp deleted file mode 100644 index f1d4e5e..0000000 --- a/qmpchanneleditor.cpp +++ /dev/null @@ -1,193 +0,0 @@ -#include -#include "qmpchanneleditor.hpp" -#include "ui_qmpchanneleditor.h" -#include "qmpmainwindow.hpp" - -qmpChannelEditor::qmpChannelEditor(QWidget *parent) : - QDialog(parent), - ui(new Ui::qmpChannelEditor) -{ - ui->setupUi(this); - styl=new QDialSkulptureStyle(); - QList dials=findChildren(); - for(int i=0;isetStyle(styl); -} - -qmpChannelEditor::~qmpChannelEditor() -{ - delete styl; - delete ui; -} - -void qmpChannelEditor::setupWindow(int chid) -{ - char str[256];if(~chid)ch=chid; - sprintf(str,"Channel Parameter Editor - Channel #%d",ch+1); - setWindowTitle(str); - CMidiPlayer* player=qmpMainWindow::getInstance()->getPlayer(); - int b,p; - player->getChannelPreset(ch,&b,&p,str); - ui->lbPresetName->setText(str); - sprintf(str,"BK: %d",b);ui->lbBank->setText(str); - sprintf(str,"PC: %d",p);ui->lbPreset->setText(str); - ui->lbChannelNumber->setText(QString::number(ch+1)); -#define setupControl(ccid,lb,d,ccname)\ - b=player->getCC(ch,ccid);\ - sprintf(str,"%s %d",ccname,b);\ - ui->lb->setText(str);\ - ui->d->setValue(b); - setupControl(7,lbVol,dVol,"Vol."); - setupControl(91,lbReverb,dReverb,"Rev."); - setupControl(93,lbChorus,dChorus,"Chr."); - setupControl(71,lbReso,dReso,"Res."); - setupControl(74,lbCut,dCut,"Cut."); - setupControl(73,lbAttack,dAttack,"Atk."); - setupControl(75,lbDecay,dDecay,"Dec."); - setupControl(72,lbRelease,dRelease,"Rel."); - setupControl(76,lbRate,dRate,"Rate"); - setupControl(77,lbDepth,dDepth,"Dep."); - setupControl(78,lbDelay,dDelay,"Del."); - b=player->getCC(ch,10); - if(b==64)strcpy(str,"Pan. C"); - else if(b<64)sprintf(str,"Pan. L%d",64-b);else sprintf(str,"Pan. R%d",b-64); - ui->lbPan->setText(str); - ui->dPan->setValue(b); -} - -void qmpChannelEditor::sendCC() -{ - CMidiPlayer* player=qmpMainWindow::getInstance()->getPlayer(); - player->setCC(ch,7,ui->dVol->value()); - player->setCC(ch,10,ui->dPan->value()); - player->setCC(ch,91,ui->dReverb->value()); - player->setCC(ch,93,ui->dChorus->value()); - player->setCC(ch,71,ui->dReso->value()); - player->setCC(ch,74,ui->dCut->value()); - player->setCC(ch,73,ui->dAttack->value()); - player->setCC(ch,75,ui->dDecay->value()); - player->setCC(ch,72,ui->dRelease->value()); - player->setCC(ch,76,ui->dRate->value()); - player->setCC(ch,77,ui->dDepth->value()); - player->setCC(ch,78,ui->dDelay->value()); -} - -void qmpChannelEditor::showEvent(QShowEvent *e) -{ - knobpressed=0; - setupWindow(); - connectSlots(); - connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow())); - e->accept(); -} -void qmpChannelEditor::closeEvent(QCloseEvent *e) -{ - disconnectSlots(); - disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow())); - e->accept(); -} - -void qmpChannelEditor::on_pbChLeft_clicked() -{ - disconnectSlots(); - if(ch>0)--ch;else ch=15;setupWindow(); - connectSlots(); -} - -void qmpChannelEditor::on_pbChRight_clicked() -{ - disconnectSlots(); - if(ch<15)++ch;else ch=0;setupWindow(); - connectSlots(); -} - -void qmpChannelEditor::commonPressed() -{disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));knobpressed=1;} -void qmpChannelEditor::commonReleased() -{connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));sendCC();knobpressed=0;} -void qmpChannelEditor::commonChanged() -{if(knobpressed){sendCC();setupWindow();}} - -void qmpChannelEditor::connectSlots() -{ - connect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - connect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - - connect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - connect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - - connect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - connect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); -} - -void qmpChannelEditor::disconnectSlots() -{ - disconnect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - disconnect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); - - disconnect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - disconnect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); - - disconnect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); - disconnect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); -} -- cgit v1.2.3