From 8da0f5c82fb91c2731cd2e90a875fe92c6557407 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Fri, 6 May 2016 00:07:27 +0800 Subject: Use the new SMELT rendering API. --- visualization/extrasmeltutils.cpp | 126 +++++++++++++++----------------------- 1 file changed, 48 insertions(+), 78 deletions(-) (limited to 'visualization/extrasmeltutils.cpp') diff --git a/visualization/extrasmeltutils.cpp b/visualization/extrasmeltutils.cpp index 3e86549..d77cc4b 100644 --- a/visualization/extrasmeltutils.cpp +++ b/visualization/extrasmeltutils.cpp @@ -1,91 +1,61 @@ +#include #include "extrasmeltutils.hpp" -SMELT *smEntity3D::sm=NULL; -smEntity3D::smEntity3D() +SMELT* smEntity3DBuffer::sm=NULL; +smVertex makeVertex(float x,float y,float z,DWORD color,float tx,float ty) +{smVertex v;v.x=x;v.y=y;v.z=z;v.col=color;v.tx=tx;v.ty=ty;return v;} +void smEntity3D::addVerices(int n,...) { - sm=smGetInterface(SMELT_APILEVEL); - surfaces.clear(); -} -void smEntity3D::pushSurface(smQuad q) -{surfaces.push_back(q);} -void smEntity3D::pushCube(smvec3d a,smvec3d b,DWORD color,DWORD mask) -{ - //a: top left corner b: bottom right corner - smQuad q;q.blend=BLEND_ALPHABLEND;q.tex=0; - for(int i=0;i<4;++i)q.v[i].col=color,q.v[i].tx=q.v[i].ty=0; - //top - if(mask&1) - { - q.v[0].x=a.x;q.v[0].y=a.y;q.v[0].z=a.z; - q.v[1].x=b.x;q.v[1].y=a.y;q.v[1].z=a.z; - q.v[2].x=b.x;q.v[2].y=b.y;q.v[2].z=a.z; - q.v[3].x=a.x;q.v[3].y=b.y;q.v[3].z=a.z; - pushSurface(q); - } - //bottom - if(mask&2) - { - q.v[0].x=a.x;q.v[0].y=a.y;q.v[0].z=b.z; - q.v[1].x=b.x;q.v[1].y=a.y;q.v[1].z=b.z; - q.v[2].x=b.x;q.v[2].y=b.y;q.v[2].z=b.z; - q.v[3].x=a.x;q.v[3].y=b.y;q.v[3].z=b.z; - pushSurface(q); - } - //left - if(mask&4) - { - q.v[0].x=a.x;q.v[0].y=b.y;q.v[0].z=a.z; - q.v[1].x=a.x;q.v[1].y=b.y;q.v[1].z=b.z; - q.v[2].x=a.x;q.v[2].y=a.y;q.v[2].z=b.z; - q.v[3].x=a.x;q.v[3].y=a.y;q.v[3].z=a.z; - pushSurface(q); - } - //right - if(mask&8) - { - q.v[0].x=b.x;q.v[0].y=b.y;q.v[0].z=a.z; - q.v[1].x=b.x;q.v[1].y=b.y;q.v[1].z=b.z; - q.v[2].x=b.x;q.v[2].y=a.y;q.v[2].z=b.z; - q.v[3].x=b.x;q.v[3].y=a.y;q.v[3].z=a.z; - pushSurface(q); - } - //front - if(mask&16) - { - q.v[0].x=a.x;q.v[0].y=b.y;q.v[0].z=a.z; - q.v[1].x=b.x;q.v[1].y=b.y;q.v[1].z=a.z; - q.v[2].x=b.x;q.v[2].y=b.y;q.v[2].z=b.z; - q.v[3].x=a.x;q.v[3].y=b.y;q.v[3].z=b.z; - pushSurface(q); - } - //back - if(mask&32) + va_list vl;va_start(vl,n); + for(int i=0;ismRenderQuad(&tq); + int idx=va_arg(vl,int); + indices.push_back((WORD)idx); } + va_end(vl); +} +smEntity3D smEntity3D::cube(smvec3d a,smvec3d b,DWORD color) +{ + //a: top left corner b: bottom right corner + smEntity3D ret; + ret.addVerices(8, + makeVertex(a.x,a.y,a.z,color,0,0),makeVertex(b.x,a.y,a.z,color,0,0), + makeVertex(b.x,b.y,a.z,color,0,0),makeVertex(a.x,b.y,a.z,color,0,0), + makeVertex(a.x,a.y,b.z,color,0,0),makeVertex(b.x,a.y,b.z,color,0,0), + makeVertex(b.x,b.y,b.z,color,0,0),makeVertex(a.x,b.y,b.z,color,0,0)); + ret.addIndices(36, + 0,1,3,1,2,3, 4,5,7,5,6,7, + 0,3,7,0,4,7, 1,2,6,1,5,6, + 2,3,7,2,6,7, 0,1,4,1,4,5); + return ret; } -void smEntity3D::drawWithTransformation(smMatrix t,smvec3d p) +smEntity3DBuffer::smEntity3DBuffer() { - for(unsigned i=0;ivertices.size()+vertices.size()>4000)drawBatch(); + for(unsigned i=0;iindices.size();++i) + indices.push_back(entity->indices[i]+vertices.size()); + for(unsigned i=0;ivertices.size();++i) { - smQuad tq=surfaces[i]; - for(unsigned j=0;j<4;++j) - { - smvec3d tp=t*smvec3d(tq.v[j].x,tq.v[j].y,tq.v[j].z); - tq.v[j].x=tp.x+p.x;tq.v[j].y=tp.y+p.y;tq.v[j].z=tp.z+p.z; - } - sm->smRenderQuad(&tq); + smvec3d tp=smvec3d(entity->vertices[i].x,entity->vertices[i].y,entity->vertices[i].z); + tp=t*tp;tp=tp+p;vertices.push_back(makeVertex(tp.x,tp.y,tp.z,entity->vertices[i].col,entity->vertices[i].tx,entity->vertices[i].ty)); } } +void smEntity3DBuffer::drawBatch() +{ + sm->smDrawCustomIndexedVertices(&vertices[0],&indices[0],vertices.size(),indices.size(),BLEND_ALPHABLEND,0); + vertices.clear();indices.clear(); +} -- cgit v1.2.3