/*
*QMidiPlayer, a cross-platform player for midi files.
*Copyright (C) 2015 Chris Xiong
*
*This program is free software: you can redistribute it and/or modify
*it under the terms of the GNU General Public License as published by
*the Free Software Foundation, either version 3 of the License, or
*(at your option) any later version.
*
*This program is distributed in the hope that it will be useful,
*but WITHOUT ANY WARRANTY; without even the implied warranty of
*MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*GNU General Public License for more details.
*
*You should have received a copy of the GNU General Public License
*along with this program. If not, see .
*/
#include "qmpmainwindow.hpp"
#include
#include
#include
#include
#include
#ifdef _WIN32
#include
#endif
int main(int argc,char **argv)
{
#ifdef _WIN32
FreeConsole();
#endif
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setApplicationName("qmidiplayer");
QCoreApplication::setApplicationVersion(APP_VERSION);
if(!qgetenv("QT_SCALE_FACTOR").length()&&!qgetenv("QT_SCREEN_SCALE_FACTORS").length())
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication a(argc,argv);
QTranslator qtTranslator;
qtTranslator.load("qt_"+QLocale::system().name(),
QLibraryInfo::location(QLibraryInfo::TranslationsPath));
a.installTranslator(&qtTranslator);
QTranslator qmpTranslator;
qmpTranslator.load("qmp_"+QLocale::system().name());
a.installTranslator(&qmpTranslator);
QCommandLineParser clp;
clp.setApplicationDescription("A cross-platform MIDI player.");
clp.addHelpOption();
clp.addVersionOption();
clp.addPositionalArgument("file",QCoreApplication::translate("main","midi files to play (optional)."),"[files...]");
clp.addOption(QCommandLineOption("plugin",QCoreApplication::translate("main","Load a plugin from ."),"plugin library"));
clp.addOption(QCommandLineOption({"l","load-all-files"},QCoreApplication::translate("main","Load all files from the same folder.")));
clp.process(a);
qmpMainWindow w(&clp);
if(w.parseArgs()==1)return 0;
w.init();
return a.exec();
}