#include #include #include #include #include "extrasmeltutils.hpp" SMELT* smEntity3DBuffer::sm=NULL; SMELT* smParticle::sm=NULL; SMELT* smParticleSystem::sm=NULL; smVertex makeVertex(float x,float y,float z,DWORD color,float tx,float ty) {smVertex v;v.x=x;v.y=y;v.z=z;v.col=color;v.tx=tx;v.ty=ty;return v;} void smEntity3D::addVerices(int n,...) { va_list vl;va_start(vl,n); for(int i=0;ivertices.size()+vertices.size()>4000)drawBatch(); for(unsigned i=0;iindices.size();++i) indices.push_back(entity->indices[i]+vertices.size()); for(unsigned i=0;ivertices.size();++i) { smvec3d tp=smvec3d(entity->vertices[i].x,entity->vertices[i].y,entity->vertices[i].z); tp=t*tp;tp=tp+p;vertices.push_back(makeVertex(tp.x,tp.y,tp.z,entity->vertices[i].col,entity->vertices[i].tx,entity->vertices[i].ty)); } } void smEntity3DBuffer::drawBatch() { if(!vertices.size())return; sm->smDrawCustomIndexedVertices(&vertices[0],&indices[0],vertices.size(),indices.size(),BLEND_ALPHABLEND,0); vertices.clear();indices.clear(); } smParticle::smParticle() {sm=smGetInterface(SMELT_APILEVEL);dead=false;clifespan=0;} smParticle::~smParticle(){sm->smRelease();} void smParticle::render() {sm->smRenderQuad(&q);} void smParticle::update() { clifespan+=sm->smGetDelta();if(clifespan>lifespan){dead=true;return;} vel=vel+accel;pos=pos+vel;rotv=rotv+rota;rot=rot+rotv; size=clifespan/lifespan*(finalsize-initsize)+initsize; smColorRGBA fc(finalcolor),ic(initcolor),cc; cc.a=clifespan/lifespan*(fc.a-ic.a)+ic.a; cc.r=clifespan/lifespan*(fc.r-ic.r)+ic.r; cc.g=clifespan/lifespan*(fc.g-ic.g)+ic.g; cc.b=clifespan/lifespan*(fc.b-ic.b)+ic.b; color=cc.getHWColor(); for(int i=0;i<4;++i)q.v[i].col=color; smMatrix m;m.loadIdentity(); if(lookat)m.lookat(pos,lookatpos,smvec3d(0,0,1));else {m.rotate(rot.x,1,0,0);m.rotate(rot.y,0,1,0);m.rotate(rot.z,0,0,1);} smvec3d v0=m*smvec3d(-size,-size,0),v1=m*smvec3d(size,-size,0); smvec3d v2=m*smvec3d(size,size,0),v3=m*smvec3d(-size,size,0); q.v[0].x=v0.x+pos.x;q.v[0].y=v0.y+pos.y;q.v[0].z=v0.z+pos.z; q.v[1].x=v1.x+pos.x;q.v[1].y=v1.y+pos.y;q.v[1].z=v1.z+pos.z; q.v[2].x=v2.x+pos.x;q.v[2].y=v2.y+pos.y;q.v[2].z=v2.z+pos.z; q.v[3].x=v3.x+pos.x;q.v[3].y=v3.y+pos.y;q.v[3].z=v3.z+pos.z; } smParticleSystem::smParticleSystem() {sm=smGetInterface(SMELT_APILEVEL);particles.clear();posGenerator=NULL;active=false;} smParticleSystem::~smParticleSystem() {for(unsigned i=0;ismGetDelta(); if(active&&cemdelay>nemdelay&&(int)particles.size()pos=pos+(posGenerator?posGenerator->genPos():smvec3d(0,0,0)); p->vel=smvec3d( re.nextDouble(psinfo.vel.x-psinfo.velvar.x,psinfo.vel.x+psinfo.velvar.x), re.nextDouble(psinfo.vel.y-psinfo.velvar.y,psinfo.vel.y+psinfo.velvar.y), re.nextDouble(psinfo.vel.z-psinfo.velvar.z,psinfo.vel.z+psinfo.velvar.z)); p->accel=smvec3d( re.nextDouble(psinfo.acc.x-psinfo.accvar.x,psinfo.acc.x+psinfo.accvar.x), re.nextDouble(psinfo.acc.y-psinfo.accvar.y,psinfo.acc.y+psinfo.accvar.y), re.nextDouble(psinfo.acc.z-psinfo.accvar.z,psinfo.acc.z+psinfo.accvar.z)); p->rotv=smvec3d( re.nextDouble(psinfo.rotv.x-psinfo.rotvvar.x,psinfo.rotv.x+psinfo.rotvvar.x), re.nextDouble(psinfo.rotv.y-psinfo.rotvvar.y,psinfo.rotv.y+psinfo.rotvvar.y), re.nextDouble(psinfo.rotv.z-psinfo.rotvvar.z,psinfo.rotv.z+psinfo.rotvvar.z)); p->rota=smvec3d( re.nextDouble(psinfo.rota.x-psinfo.rotavar.x,psinfo.rota.x+psinfo.rotavar.x), re.nextDouble(psinfo.rota.y-psinfo.rotavar.y,psinfo.rota.y+psinfo.rotavar.y), re.nextDouble(psinfo.rota.z-psinfo.rotavar.z,psinfo.rota.z+psinfo.rotavar.z)); p->rot=smvec3d(0,0,0);if(lookat)p->lookat=true,p->lookatpos=lookatpos;else p->lookat=false; p->lifespan=re.nextDouble(psinfo.lifespan-psinfo.lifespanvar,psinfo.lifespan+psinfo.lifespanvar); p->initsize=re.nextDouble(psinfo.initsize-psinfo.initsizevar,psinfo.initsize+psinfo.initsizevar); p->finalsize=re.nextDouble(psinfo.finalsize-psinfo.finalsizevar,psinfo.finalsize+psinfo.finalsizevar); p->size=p->initsize; p->initcolor=ARGB( re.nextInt(GETA(psinfo.initcolor)-GETA(psinfo.initcolorvar),GETA(psinfo.initcolor)+GETA(psinfo.initcolorvar)), re.nextInt(GETR(psinfo.initcolor)-GETR(psinfo.initcolorvar),GETR(psinfo.initcolor)+GETR(psinfo.initcolorvar)), re.nextInt(GETG(psinfo.initcolor)-GETG(psinfo.initcolorvar),GETG(psinfo.initcolor)+GETG(psinfo.initcolorvar)), re.nextInt(GETB(psinfo.initcolor)-GETB(psinfo.initcolorvar),GETB(psinfo.initcolor)+GETB(psinfo.initcolorvar))); p->finalcolor=ARGB( re.nextInt(GETA(psinfo.finalcolor)-GETA(psinfo.finalcolorvar),GETA(psinfo.finalcolor)+GETA(psinfo.finalcolorvar)), re.nextInt(GETR(psinfo.finalcolor)-GETR(psinfo.finalcolorvar),GETR(psinfo.finalcolor)+GETR(psinfo.finalcolorvar)), re.nextInt(GETG(psinfo.finalcolor)-GETG(psinfo.finalcolorvar),GETG(psinfo.finalcolor)+GETG(psinfo.finalcolorvar)), re.nextInt(GETB(psinfo.finalcolor)-GETB(psinfo.finalcolorvar),GETB(psinfo.finalcolor)+GETB(psinfo.finalcolorvar))); p->color=p->initcolor;p->q.tex=psinfo.texture;p->q.blend=psinfo.blend; p->q.v[0].tx=p->q.v[3].tx=0;p->q.v[0].ty=p->q.v[1].ty=0; p->q.v[1].tx=p->q.v[2].tx=1;p->q.v[2].ty=p->q.v[3].ty=1; particles.push_back(p); } cemdelay=0; nemdelay=re.nextDouble(psinfo.emissiondelay-psinfo.edvar,psinfo.emissiondelay+psinfo.edvar); } for(unsigned i=0,j;idead;++i) { particles[i]->update(); if(particles[i]->dead) { for(j=particles.size()-1;j>i&&particles[j]->dead;--j); std::swap(particles[i],particles[j]); } } while(!particles.empty()&&particles.back()->dead) {delete particles.back();particles.back()=NULL;particles.pop_back();} } void smParticleSystem::renderPS() {for(unsigned i=0;irender();}