From 123771f6b50550d35ba3f6d7c87e240686c23703 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Sat, 17 Jun 2017 22:43:07 +0800 Subject: Fixed example application. Fixed compile errors in Windows. --- README.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index bf89666..3cc038b 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ A ~~totally useless~~ reference is now in the doc folder. A D3D version will be put into construction _soon_. ## Building -Building the SDL version of SMELT is now officially tested +Building the SDL/GLFW version of SMELT is now officially tested on debian sid, debian jessie and Arch Linux. Theoretically the SDL version should work on Windows @@ -19,7 +19,7 @@ Building dependencies on debian-based systems: >libfreetype6-dev libopenal-dev libsdl2-dev libpng-dev >libjpeg62-turbo-dev libvorbis-dev libogg-dev -Now there's also an experimental port that uses GLFW instead of SDL2. +Now there's also an port that uses GLFW instead of SDL2. Minor behavior differences exist between the two versions. Additional building dependencies for the GLFW version on a debian-base system: @@ -27,6 +27,7 @@ Additional building dependencies for the GLFW version on a debian-base system: >libglfw3-dev libglew-dev To build a module, just run make in the corresponding folder. +Please note that CxImage is also a module. The example must be built last. @@ -58,5 +59,7 @@ comments in the file for details. ## TODOs: * Example code. * Better documentation. +* Sane way to build. +* OpenGL 3+/OpenGL ES version. * D3D version. * Better tools? -- cgit v1.2.3