scoreboard players set #a lim 4 function bktsb:rng scoreboard players operation #a genvar = #a randr #for debugging #scoreboard players set #a genvar 0 #11 x 4 x 12, w x h x d execute if score #a genvar matches 0 run setblock ~13 ~ ~-5 minecraft:structure_block{name:"bktsb:nether/bastion1",mode:"LOAD",ignoreEntities:1,rotation:"CLOCKWISE_90"} replace execute if score #a genvar matches 0 run setblock ~13 ~12 ~-5 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 0 run setblock ~13 ~1 ~-5 redstone_block #10 x 3 x 10 execute if score #a genvar matches 1 run setblock ~11 ~ ~-5 minecraft:structure_block{name:"bktsb:nether/bastion2",mode:"LOAD",ignoreEntities:1,rotation:"CLOCKWISE_90"} replace execute if score #a genvar matches 1 run setblock ~11 ~12 ~-5 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 1 run setblock ~11 ~1 ~-5 redstone_block #11 x 5 x 11 execute if score #a genvar matches 2 run setblock ~12 ~ ~-5 minecraft:structure_block{name:"bktsb:nether/bastion3",mode:"LOAD",ignoreEntities:1,rotation:"CLOCKWISE_90"} replace execute if score #a genvar matches 2 run setblock ~12 ~12 ~-5 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 2 run setblock ~12 ~1 ~-5 redstone_block #19 x 10 x 20 execute if score #a genvar matches 3 run setblock ~21 ~ ~-9 minecraft:structure_block{name:"bktsb:nether/bastion4",mode:"LOAD",ignoreEntities:1,rotation:"CLOCKWISE_90"} replace execute if score #a genvar matches 3 run setblock ~21 ~12 ~-9 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 3 run setblock ~21 ~1 ~-9 redstone_block