scoreboard players set #a lim 4 function bktsb:rng scoreboard players operation #a genvar = #a randr #for debugging #scoreboard players set #a genvar 0 #11 x 4 x 12, w x h x d execute if score #a genvar matches 0 run setblock ~-5 ~ ~-13 minecraft:structure_block{name:"bktsb:nether/bastion1",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace execute if score #a genvar matches 0 run setblock ~-5 ~12 ~-13 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 0 run setblock ~-5 ~1 ~-13 redstone_block #10 x 3 x 10 execute if score #a genvar matches 1 run setblock ~-5 ~ ~-11 minecraft:structure_block{name:"bktsb:nether/bastion2",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace execute if score #a genvar matches 1 run setblock ~-5 ~12 ~-11 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 1 run setblock ~-5 ~1 ~-11 redstone_block #11 x 5 x 11 execute if score #a genvar matches 2 run setblock ~-5 ~ ~-12 minecraft:structure_block{name:"bktsb:nether/bastion3",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace execute if score #a genvar matches 2 run setblock ~-5 ~12 ~-12 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 2 run setblock ~-5 ~1 ~-12 redstone_block #19 x 10 x 20 execute if score #a genvar matches 3 run setblock ~-9 ~ ~-21 minecraft:structure_block{name:"bktsb:nether/bastion4",mode:"LOAD",ignoreEntities:1,rotation:"NONE"} replace execute if score #a genvar matches 3 run setblock ~-9 ~12 ~-21 minecraft:command_block{auto:1,Command:"function bktsb:structgen/helpers/gen_bastion_helper",TrackOutput:0} execute if score #a genvar matches 3 run setblock ~-9 ~1 ~-21 redstone_block