* tweaked loot tables zombie -> clay ball (player kill) magma cube -> ancient debris (player kill) blaze -> netherwart (player kill) husk -> dead bush (player kill) husk -> sand (any kill) -x-> rotten flesh creeper -> gravel (player kill) zombiepig -> netherrack (player kill) evoker -> diamond (player kill) fishing -> horsearmor witch -> brown mushroom end city chest -> chorus flower * extra wandering trader trades 3 extra trades are added to each wandering trader. randomly pick one of these (16 uses each): 3 emerald -> cocoa beans 1 emerald block -> 16 cobweb 5 emerald -> sweetberries 5 emerald -> glowlichen netherrack + 3 emerald blocks -> nylium one of these (8 uses each): 3 emerald -> sunflower 3 emerald -> lilac 3 emerald -> rosebush 3 emerald -> peony 64 stone + 1 charcoal -> lavabucket ... and one of these (1 use each except first one): ~~30 emeralds -> shulker spawn egg~~ ~~30 shulker shells -> end city ship book~~ 30 emeralds -> geodes book 30 goldenapples -> dungeon book 30 ender chests -> end city ship book 30 diamonds -> buried treasure book 30 netherrite ingots -> bastion book 30 obsidian -> fortress book finally, the almighty... 30 emerald blocks -> cycle wandering trader trades * extra crafting recipes Notch apple redsand ores (coal, diamond, emerald, lapis, redst, copper, quartz; gold, iron, nethergold) endstone gildedblackst soul soil calcite deepslate tuff coralblock * structure books for items/blocks only obtainable from generated structures * end city ship (elytra) * bastion treasure room (magma cube spawner, piglin banner, pigstep) * netherfortress junction (blaze spawner) * buried treasure (heart of the sea) * amethyst geodes * dungeons (mob spawner)