From 3a51283329635021b839c8abbea4fac6bd7fe688 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Wed, 30 Apr 2014 08:20:45 +0000 Subject: Fix a critical bug in Score_Initailize. Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000. --- Readme | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'Readme') diff --git a/Readme b/Readme index 21d2a1a..93c0fb4 100644 --- a/Readme +++ b/Readme @@ -123,10 +123,12 @@ to continue... This mode kills your time silently. Assessment Mode -You are the frog being boiled. -Every levels get harder as time goes. +You are the frog being boiled: all levels get harder as time goes. You'll be brought to the next part if you had a collision. +Most levels are designed to be IMPOSSIBLE after the elapsed time have +exceeded a certain value. + Go for the highest score! Free Play Mode -- cgit v1.2.3