From 3bd383baf6a17e734329e1fc677c7e86283db772 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Mon, 26 Oct 2015 22:52:36 +0800 Subject: Added support for relative line numbers. Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files. --- archive/hgehelp/hgeguictrls.cpp | 362 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 362 insertions(+) create mode 100644 archive/hgehelp/hgeguictrls.cpp (limited to 'archive/hgehelp/hgeguictrls.cpp') diff --git a/archive/hgehelp/hgeguictrls.cpp b/archive/hgehelp/hgeguictrls.cpp new file mode 100644 index 0000000..4319491 --- /dev/null +++ b/archive/hgehelp/hgeguictrls.cpp @@ -0,0 +1,362 @@ +/* +** Haaf's Game Engine 1.7 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** hgeGUI default controls implementation +*/ + + +#include "hgeguictrls.h" +#include +#include +#include + +#define min(a,b) ((a)<(b)?(a):(b)) +#define max(a,b) ((a)>(b)?(a):(b)) +/* +** hgeGUIText +*/ + +hgeGUIText::hgeGUIText(int _id, float x, float y, float w, float h, hgeFont *fnt) +{ + id=_id; + bStatic=true; + bVisible=true; + bEnabled=true; + rect.Set(x, y, x+w, y+h); + + font=fnt; + tx=x; + ty=y+(h-fnt->GetHeight())/2.0f; + + text[0]=0; +} + +void hgeGUIText::SetMode(int _align) +{ + align=_align; + if(align==HGETEXT_RIGHT) tx=rect.x2; + else if(align==HGETEXT_CENTER) tx=(rect.x1+rect.x2)/2.0f; + else tx=rect.x1; +} + +void hgeGUIText::SetText(const char *_text) +{ + strncpy(text, _text, sizeof(text)-1); + text[sizeof(text) - 1] = '\0'; +} + +void hgeGUIText::printf(const char *format, ...) +{ + va_list vl; + va_start(vl, format); + vsnprintf(text, sizeof(text)-1, format, vl); + va_end(vl); +} + +void hgeGUIText::Render() +{ + font->SetColor(color); + font->Render(tx,ty,align,text); +} + +/* +** hgeGUIButton +*/ + +hgeGUIButton::hgeGUIButton(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty) +{ + id=_id; + bStatic=false; + bVisible=true; + bEnabled=true; + rect.Set(x, y, x+w, y+h); + + bPressed=false; + bTrigger=false; + + sprUp = new hgeSprite(tex, tx, ty, w, h); + sprDown = new hgeSprite(tex, tx+w, ty, w, h); +} + +hgeGUIButton::~hgeGUIButton() +{ + if(sprUp) delete sprUp; + if(sprDown) delete sprDown; +} + +void hgeGUIButton::Render() +{ + if(bPressed) sprDown->Render(rect.x1, rect.y1); + else sprUp->Render(rect.x1, rect.y1); +} + +bool hgeGUIButton::MouseLButton(bool bDown) +{ + if(bDown) + { + bOldState=bPressed; bPressed=true; + return false; + } + else + { + if(bTrigger) bPressed=!bOldState; + else bPressed=false; + return true; + } +} + +/* +** hgeGUISlider +*/ + +hgeGUISlider::hgeGUISlider(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty, float sw, float sh, bool vertical) +{ + id=_id; + bStatic=false; + bVisible=true; + bEnabled=true; + bPressed=false; + bVertical=vertical; + rect.Set(x, y, x+w, y+h); + + mode=HGESLIDER_BAR; + fMin=0; fMax=100; fVal=50; + sl_w=sw; sl_h=sh; + + sprSlider=new hgeSprite(tex, tx, ty, sw, sh); +} + +hgeGUISlider::~hgeGUISlider() +{ + if(sprSlider) delete sprSlider; +} + +void hgeGUISlider::SetValue(float _fVal) +{ + if(_fValfMax) fVal=fMax; + else fVal=_fVal; +} + +void hgeGUISlider::Render() +{ + float xx, yy; + float x1,y1,x2,y2; + + xx=rect.x1+(rect.x2-rect.x1)*(fVal-fMin)/(fMax-fMin); + yy=rect.y1+(rect.y2-rect.y1)*(fVal-fMin)/(fMax-fMin); + + if(bVertical) + switch(mode) + { + case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=rect.x2; y2=yy; break; + case HGESLIDER_BARRELATIVE: x1=rect.x1; y1=(rect.y1+rect.y2)/2; x2=rect.x2; y2=yy; break; + case HGESLIDER_SLIDER: x1=(rect.x1+rect.x2-sl_w)/2; y1=yy-sl_h/2; x2=(rect.x1+rect.x2+sl_w)/2; y2=yy+sl_h/2; break; + } + else + switch(mode) + { + case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=xx; y2=rect.y2; break; + case HGESLIDER_BARRELATIVE: x1=(rect.x1+rect.x2)/2; y1=rect.y1; x2=xx; y2=rect.y2; break; + case HGESLIDER_SLIDER: x1=xx-sl_w/2; y1=(rect.y1+rect.y2-sl_h)/2; x2=xx+sl_w/2; y2=(rect.y1+rect.y2+sl_h)/2; break; + } + + sprSlider->RenderStretch(x1, y1, x2, y2); +} + +bool hgeGUISlider::MouseLButton(bool bDown) +{ + bPressed=bDown; + return false; +} + +bool hgeGUISlider::MouseMove(float x, float y) +{ + if(bPressed) + { + if(bVertical) + { + if(y>rect.y2-rect.y1) y=rect.y2-rect.y1; + if(y<0) y=0; + fVal=fMin+(fMax-fMin)*y/(rect.y2-rect.y1); + } + else + { + if(x>rect.x2-rect.x1) x=rect.x2-rect.x1; + if(x<0) x=0; + fVal=fMin+(fMax-fMin)*x/(rect.x2-rect.x1); + } + return true; + } + + return false; +} + + +/* +** hgeGUIListbox +*/ + +hgeGUIListbox::hgeGUIListbox(int _id, float x, float y, float w, float h, hgeFont *fnt, DWORD tColor, DWORD thColor, DWORD hColor) +{ + id=_id; + bStatic=false; + bVisible=true; + bEnabled=true; + rect.Set(x, y, x+w, y+h); + font=fnt; + sprHighlight=new hgeSprite(0, 0, 0, w, fnt->GetHeight()); + sprHighlight->SetColor(hColor); + textColor=tColor; + texthilColor=thColor; + pItems=0; + nItems=0; + + nSelectedItem=0; + nTopItem=0; + mx=0; my=0; +} + +hgeGUIListbox::~hgeGUIListbox() +{ + Clear(); + if(sprHighlight) delete sprHighlight; +} + + +int hgeGUIListbox::AddItem(char *item) +{ + hgeGUIListboxItem *pItem=pItems, *pPrev=0, *pNew; + + pNew = new hgeGUIListboxItem; + memcpy(pNew->text, item, min(sizeof(pNew->text), strlen(item)+1)); + pNew->text[sizeof(pNew->text)-1]='\0'; + pNew->next=0; + + while(pItem) { pPrev=pItem; pItem=pItem->next; } + + if(pPrev) pPrev->next=pNew; + else pItems=pNew; + nItems++; + + return nItems-1; +} + +void hgeGUIListbox::DeleteItem(int n) +{ + int i; + hgeGUIListboxItem *pItem=pItems, *pPrev=0; + + if(n<0 || n>=GetNumItems()) return; + + for(i=0;inext; } + + if(pPrev) pPrev->next=pItem->next; + else pItems=pItem->next; + + delete pItem; + nItems--; +} + +char *hgeGUIListbox::GetItemText(int n) +{ + int i; + hgeGUIListboxItem *pItem=pItems; + + if(n<0 || n>=GetNumItems()) return 0; + + for(i=0;inext; + + return pItem->text; +} + +void hgeGUIListbox::Clear() +{ + hgeGUIListboxItem *pItem=pItems, *pNext; + + while(pItem) + { + pNext=pItem->next; + delete pItem; + pItem=pNext; + } + + pItems=0; + nItems=0; +} + +void hgeGUIListbox::Render() +{ + int i; + hgeGUIListboxItem *pItem=pItems; + + for(i=0;inext; + for(i=0;i=nItems) return; + + if(nTopItem+i == nSelectedItem) + { + sprHighlight->Render(rect.x1,rect.y1+i*font->GetHeight()); + font->SetColor(texthilColor); + } + else + font->SetColor(textColor); + + font->Render(rect.x1+3, rect.y1+i*font->GetHeight(), HGETEXT_LEFT, pItem->text); + pItem=pItem->next; + } +} + +bool hgeGUIListbox::MouseLButton(bool bDown) +{ + int nItem; + + if(bDown) + { + nItem=nTopItem+int(my)/int(font->GetHeight()); + if(nItemGetNumItems()-GetNumRows()) nTopItem=GetNumItems()-GetNumRows(); + + return true; +} + +bool hgeGUIListbox::KeyClick(int key, int chr) +{ + switch(key) + { + case HGEK_DOWN: + if(nSelectedItem < nItems-1) + { + nSelectedItem++; + if(nSelectedItem > nTopItem+GetNumRows()-1) nTopItem=nSelectedItem-GetNumRows()+1; + return true; + } + break; + + case HGEK_UP: + if(nSelectedItem > 0) + { + nSelectedItem--; + if(nSelectedItem < nTopItem) nTopItem=nSelectedItem; + return true; + } + break; + } + return false; +} -- cgit v1.2.3