From f68cc9034a576b6f91cf0db0344ece971944c973 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Sun, 1 Nov 2015 23:32:22 +0800 Subject: Move hge to an archive. Finish the main part of smPath. This is a C++ project, add C++ tags to all source code that could be identified as C source files. --- archive/include/hge.h | 570 -------------------------------------------------- 1 file changed, 570 deletions(-) delete mode 100644 archive/include/hge.h (limited to 'archive/include/hge.h') diff --git a/archive/include/hge.h b/archive/include/hge.h deleted file mode 100644 index 18d57b9..0000000 --- a/archive/include/hge.h +++ /dev/null @@ -1,570 +0,0 @@ -/* -** Haaf's Game Engine 1.8 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** System layer API -*/ - - -#ifndef HGE_H -#define HGE_H - -#ifdef WIN32 -#include -#include -#else -#include "unix_compat.h" -#endif - -#define HGE_VERSION 0x181 - -#ifndef EXPORT -# ifdef HGEDLL -# ifdef _WINDOWS -# define EXPORT __declspec(dllexport) -# elif (__GNUC__ >= 3) -# define EXPORT __attribute__((visibility("default"))) -# else -# define EXPORT -# endif -# else -# define EXPORT -# endif -#endif - -#ifdef _WINDOWS -#define CALL __stdcall -#else -#define CALL -#endif - -#ifdef __BORLANDC__ - #define floorf (float)floor - #define sqrtf (float)sqrt - #define acosf (float)acos - #define atan2f (float)atan2 - #define cosf (float)cos - #define sinf (float)sin - #define powf (float)pow - #define fabsf (float)fabs - #define min(x,y) ((x) < (y)? (x) : (y)) - #define max(x,y) ((x) > (y)? (x) : (y)) -#endif - - - -/* -** Common data types -*/ -#ifdef _WINDOWS -#ifndef DWORD -typedef unsigned long DWORD; -typedef unsigned short WORD; -typedef unsigned char BYTE; -#endif -#endif - -/* -** Common math constants -*/ -#ifndef M_PI -#define M_PI 3.14159265358979323846f -#endif -#ifndef M_PI_2 -#define M_PI_2 1.57079632679489661923f -#endif -#ifndef M_PI_4 -#define M_PI_4 0.785398163397448309616f -#endif -#ifndef M_1_PI -#define M_1_PI 0.318309886183790671538f -#endif -#ifndef M_2_PI -#define M_2_PI 0.636619772367581343076f -#endif - - -/* -** HGE Handle types -*/ -typedef size_t HTEXTURE; -typedef size_t HTARGET; -typedef size_t HEFFECT; -typedef size_t HMUSIC; -typedef size_t HSTREAM; -typedef size_t HCHANNEL; - - -/* -** Hardware color macros -*/ -#define ARGB(a,r,g,b) ((DWORD(a)<<24) + (DWORD(r)<<16) + (DWORD(g)<<8) + DWORD(b)) -#define GETA(col) ((col)>>24) -#define GETR(col) (((col)>>16) & 0xFF) -#define GETG(col) (((col)>>8) & 0xFF) -#define GETB(col) ((col) & 0xFF) -#define SETA(col,a) (((col) & 0x00FFFFFF) + (DWORD(a)<<24)) -#define SETR(col,r) (((col) & 0xFF00FFFF) + (DWORD(r)<<16)) -#define SETG(col,g) (((col) & 0xFFFF00FF) + (DWORD(g)<<8)) -#define SETB(col,b) (((col) & 0xFFFFFF00) + DWORD(b)) - - -/* -** HGE Blending constants -*/ -#define BLEND_COLORADD 1 -#define BLEND_COLORMUL 0 -#define BLEND_ALPHABLEND 2 -#define BLEND_ALPHAADD 0 -#define BLEND_ZWRITE 4 -#define BLEND_NOZWRITE 0 - -#define BLEND_DEFAULT (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE) -#define BLEND_DEFAULT_Z (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE) - - -/* -** HGE System state constants -*/ -enum hgeBoolState -{ - HGE_WINDOWED = 1, // bool run in window? (default: false) - HGE_ZBUFFER = 2, // bool use z-buffer? (default: false) - HGE_TEXTUREFILTER = 3, // bool texture filtering? (default: true) - - HGE_USESOUND = 4, // bool use BASS for sound? (default: true) - - HGE_DONTSUSPEND = 5, // bool focus lost:suspend? (default: false) - HGE_HIDEMOUSE = 6, // bool hide system cursor? (default: true) - - HGE_SHOWSPLASH = 7, // bool hide system cursor? (default: true) - - HGEBOOLSTATE_FORCE_DWORD = 0x7FFFFFFF -}; - -enum hgeFuncState -{ - HGE_FRAMEFUNC = 8, // bool*() frame function (default: NULL) (you MUST set this) - HGE_RENDERFUNC = 9, // bool*() render function (default: NULL) - HGE_FOCUSLOSTFUNC = 10, // bool*() focus lost function (default: NULL) - HGE_FOCUSGAINFUNC = 11, // bool*() focus gain function (default: NULL) - HGE_GFXRESTOREFUNC = 12, // bool*() exit function (default: NULL) - HGE_EXITFUNC = 13, // bool*() exit function (default: NULL) - - HGEFUNCSTATE_FORCE_DWORD = 0x7FFFFFFF -}; - -enum hgeHwndState -{ - HGE_HWND = 15, // int window handle: read only - HGE_HWNDPARENT = 16, // int parent win handle (default: 0) - - HGEHWNDSTATE_FORCE_DWORD = 0x7FFFFFFF -}; - -enum hgeIntState -{ - HGE_SCREENWIDTH = 17, // int screen width (default: 800) - HGE_SCREENHEIGHT = 18, // int screen height (default: 600) - HGE_SCREENBPP = 19, // int screen bitdepth (default: 32) (desktop bpp in windowed mode) - - HGE_SAMPLERATE = 20, // int sample rate (default: 44100) - HGE_FXVOLUME = 21, // int global fx volume (default: 100) - HGE_MUSVOLUME = 22, // int global music volume (default: 100) - HGE_STREAMVOLUME = 23, // int global music volume (default: 100) - - HGE_FPS = 24, // int fixed fps (default: HGEFPS_UNLIMITED) - - HGE_POWERSTATUS = 25, // int battery life percent + status - - HGE_ORIGSCREENWIDTH = 30, // int original screen width (default: 800 ... not valid until hge->System_Initiate()!) - HGE_ORIGSCREENHEIGHT = 31, // int original screen height (default: 600 ... not valid until hge->System_Initiate()!)) - - HGEINTSTATE_FORCE_DWORD = 0x7FFFFFF -}; - -enum hgeStringState -{ - HGE_ICON = 26, // char* icon resource (default: NULL) - HGE_TITLE = 27, // char* window title (default: "HGE") - - HGE_INIFILE = 28, // char* ini file (default: NULL) (meaning no file) - HGE_LOGFILE = 29, // char* log file (default: NULL) (meaning no file) - - HGESTRINGSTATE_FORCE_DWORD = 0x7FFFFFFF -}; - -/* -** Callback protoype used by HGE -*/ -typedef bool (*hgeCallback)(); - - -/* -** HGE_FPS system state special constants -*/ -#define HGEFPS_UNLIMITED 0 -#define HGEFPS_VSYNC -1 - - -/* -** HGE_POWERSTATUS system state special constants -*/ -#define HGEPWR_AC -1 -#define HGEPWR_UNSUPPORTED -2 - - -/* -** HGE Primitive type constants -*/ -#define HGEPRIM_LINES 2 -#define HGEPRIM_TRIPLES 3 -#define HGEPRIM_QUADS 4 - - -/* -** HGE Vertex structure -*/ -struct hgeVertex -{ - float x, y; // screen position - float z; // Z-buffer depth 0..1 - DWORD col; // color - float tx, ty; // texture coordinates -}; - - -/* -** HGE Triple structure -*/ -struct hgeTriple -{ - hgeVertex v[3]; - HTEXTURE tex; - int blend; -}; - - -/* -** HGE Quad structure -*/ -struct hgeQuad -{ - hgeVertex v[4]; - HTEXTURE tex; - int blend; -}; - - -/* -** HGE Input Event structure -*/ -struct hgeInputEvent -{ - int type; // event type - int key; // key code - int flags; // event flags - int chr; // character code - int wheel; // wheel shift - float x; // mouse cursor x-coordinate - float y; // mouse cursor y-coordinate -}; - - -/* -** HGE Input Event type constants -*/ -#define INPUT_KEYDOWN 1 -#define INPUT_KEYUP 2 -#define INPUT_MBUTTONDOWN 3 -#define INPUT_MBUTTONUP 4 -#define INPUT_MOUSEMOVE 5 -#define INPUT_MOUSEWHEEL 6 - - -/* -** HGE Input Event flags -*/ -#define HGEINP_SHIFT 1 -#define HGEINP_CTRL 2 -#define HGEINP_ALT 4 -#define HGEINP_CAPSLOCK 8 -#define HGEINP_SCROLLLOCK 16 -#define HGEINP_NUMLOCK 32 -#define HGEINP_REPEAT 64 - - -/* -** HGE Interface class -*/ -class HGE -{ -public: - HGE() {} - virtual ~HGE() {}; - - virtual void CALL Release() = 0; - - virtual bool CALL System_Initiate() = 0; - virtual void CALL System_Shutdown() = 0; - virtual bool CALL System_Start() = 0; - virtual const char* CALL System_GetErrorMessage() = 0; - virtual void CALL System_Log(const char *format, ...) = 0; - virtual bool CALL System_Launch(const char *url) = 0; - virtual void CALL System_Snapshot(const char *filename=0) = 0; - -private: - virtual void CALL System_SetStateBool (hgeBoolState state, bool value) = 0; - virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value) = 0; - virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value) = 0; - virtual void CALL System_SetStateInt (hgeIntState state, int value) = 0; - virtual void CALL System_SetStateString(hgeStringState state, const char *value) = 0; - virtual bool CALL System_GetStateBool (hgeBoolState state) = 0; - virtual hgeCallback CALL System_GetStateFunc (hgeFuncState state) = 0; - virtual HWND CALL System_GetStateHwnd (hgeHwndState state) = 0; - virtual int CALL System_GetStateInt (hgeIntState state) = 0; - virtual const char* CALL System_GetStateString(hgeStringState state) = 0; - -public: - inline void System_SetState(hgeBoolState state, bool value) { System_SetStateBool (state, value); } - inline void System_SetState(hgeFuncState state, hgeCallback value) { System_SetStateFunc (state, value); } - inline void System_SetState(hgeHwndState state, HWND value) { System_SetStateHwnd (state, value); } - inline void System_SetState(hgeIntState state, int value) { System_SetStateInt (state, value); } - inline void System_SetState(hgeStringState state, const char *value) { System_SetStateString(state, value); } - inline bool System_GetState(hgeBoolState state) { return System_GetStateBool (state); } - inline hgeCallback System_GetState(hgeFuncState state) { return System_GetStateFunc (state); } - inline HWND System_GetState(hgeHwndState state) { return System_GetStateHwnd (state); } - inline int System_GetState(hgeIntState state) { return System_GetStateInt (state); } - inline const char* System_GetState(hgeStringState state) { return System_GetStateString(state); } - - virtual void* CALL Resource_Load(const char *filename, DWORD *size=0) = 0; - virtual void CALL Resource_Free(void *res) = 0; - virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0) = 0; - virtual void CALL Resource_RemovePack(const char *filename) = 0; - virtual void CALL Resource_RemoveAllPacks() = 0; - virtual char* CALL Resource_MakePath(const char *filename=0) = 0; - virtual char* CALL Resource_EnumFiles(const char *wildcard=0) = 0; - virtual char* CALL Resource_EnumFolders(const char *wildcard=0) = 0; - - virtual void CALL Ini_SetInt(const char *section, const char *name, int value) = 0; - virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val) = 0; - virtual void CALL Ini_SetFloat(const char *section, const char *name, float value) = 0; - virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val) = 0; - virtual void CALL Ini_SetString(const char *section, const char *name, const char *value) = 0; - virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val) = 0; - - virtual void CALL Random_Seed(int seed=0) = 0; - virtual int CALL Random_Int(int min, int max) = 0; - virtual float CALL Random_Float(float min, float max) = 0; - - virtual float CALL Timer_GetTime() = 0; - virtual float CALL Timer_GetDelta() = 0; - virtual int CALL Timer_GetFPS() = 0; - virtual float CALL Timer_GetFPSf() = 0; - - virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0) = 0; - virtual void CALL Effect_Free(HEFFECT eff) = 0; - virtual HCHANNEL CALL Effect_Play(HEFFECT eff) = 0; - virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, float volume=1.0, float pan=0.0, float pitch=1.0f, bool loop=false) = 0; - - virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0) = 0; - virtual void CALL Music_Free(HMUSIC mus) = 0; - virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = -1, int row = -1) = 0; - virtual void CALL Music_SetAmplification(HMUSIC music, int ampl) = 0; - virtual int CALL Music_GetAmplification(HMUSIC music) = 0; - virtual int CALL Music_GetLength(HMUSIC music) = 0; - virtual void CALL Music_SetPos(HMUSIC music, int order, int row) = 0; - virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row) = 0; - virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume) = 0; - virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr) = 0; - virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume) = 0; - virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel) = 0; - - virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0) = 0; - virtual void CALL Stream_Free(HSTREAM stream) = 0; - virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100) = 0; - - virtual void CALL Channel_SetPanning(HCHANNEL chn, float pan) = 0; - virtual void CALL Channel_SetVolume(HCHANNEL chn, float volume) = 0; - virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch) = 0; - virtual void CALL Channel_Pause(HCHANNEL chn) = 0; - virtual void CALL Channel_Resume(HCHANNEL chn) = 0; - virtual void CALL Channel_Stop(HCHANNEL chn) = 0; - virtual void CALL Channel_PauseAll() = 0; - virtual void CALL Channel_ResumeAll() = 0; - virtual void CALL Channel_StopAll() = 0; - virtual bool CALL Channel_IsPlaying(HCHANNEL chn) = 0; - virtual float CALL Channel_GetLength(HCHANNEL chn) = 0; - virtual float CALL Channel_GetPos(HCHANNEL chn) = 0; - virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds) = 0; - virtual int CALL Channel_GetPos_BySample(HCHANNEL chn) = 0; - virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample) = 0; - virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1) = 0; - virtual bool CALL Channel_IsSliding(HCHANNEL channel) = 0; - - virtual void CALL Input_GetMousePos(float *x, float *y) = 0; - virtual void CALL Input_SetMousePos(float x, float y) = 0; - virtual int CALL Input_GetMouseWheel() = 0; - virtual bool CALL Input_IsMouseOver() = 0; - virtual bool CALL Input_KeyDown(int key) = 0; - virtual bool CALL Input_KeyUp(int key) = 0; - virtual bool CALL Input_GetKeyState(int key) = 0; - virtual int CALL Input_GetKeyStateEx(int key) = 0; - virtual const char* CALL Input_GetKeyName(int key) = 0; - virtual int CALL Input_GetKey() = 0; - virtual int CALL Input_GetChar() = 0; - virtual bool CALL Input_GetEvent(hgeInputEvent *event) = 0; - - virtual bool CALL Gfx_BeginScene(HTARGET target=0) = 0; - virtual void CALL Gfx_EndScene() = 0; - virtual void CALL Gfx_Clear(DWORD color) = 0; - virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f) = 0; - virtual void CALL Gfx_RenderTriple(const hgeTriple *triple) = 0; - virtual void CALL Gfx_RenderQuad(const hgeQuad *quad) = 0; - virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) = 0; - virtual void CALL Gfx_FinishBatch(int nprim) = 0; - virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0) = 0; - virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0) = 0; - - virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer) = 0; - virtual void CALL Target_Free(HTARGET target) = 0; - virtual HTEXTURE CALL Target_GetTexture(HTARGET target) = 0; - - virtual HTEXTURE CALL Texture_Create(int width, int height) = 0; - virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false) = 0; - virtual void CALL Texture_Free(HTEXTURE tex) = 0; - virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false) = 0; - virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false) = 0; - virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0) = 0; - virtual void CALL Texture_Unlock(HTEXTURE tex) = 0; -}; - -extern "C" { EXPORT HGE * CALL hgeCreate(int ver); } - - -/* -** HGE Virtual-key codes -*/ -#define HGEK_LBUTTON 0x01 -#define HGEK_RBUTTON 0x02 -#define HGEK_MBUTTON 0x04 - -#define HGEK_ESCAPE 0x1B -#define HGEK_BACKSPACE 0x08 -#define HGEK_TAB 0x09 -#define HGEK_ENTER 0x0D -#define HGEK_SPACE 0x20 - -#define HGEK_SHIFT 0x10 -#define HGEK_CTRL 0x11 -#define HGEK_ALT 0x12 - -#define HGEK_LWIN 0x5B -#define HGEK_RWIN 0x5C -#define HGEK_APPS 0x5D - -#define HGEK_PAUSE 0x13 -#define HGEK_CAPSLOCK 0x14 -#define HGEK_NUMLOCK 0x90 -#define HGEK_SCROLLLOCK 0x91 - -#define HGEK_PGUP 0x21 -#define HGEK_PGDN 0x22 -#define HGEK_HOME 0x24 -#define HGEK_END 0x23 -#define HGEK_INSERT 0x2D -#define HGEK_DELETE 0x2E - -#define HGEK_LEFT 0x25 -#define HGEK_UP 0x26 -#define HGEK_RIGHT 0x27 -#define HGEK_DOWN 0x28 - -#define HGEK_0 0x30 -#define HGEK_1 0x31 -#define HGEK_2 0x32 -#define HGEK_3 0x33 -#define HGEK_4 0x34 -#define HGEK_5 0x35 -#define HGEK_6 0x36 -#define HGEK_7 0x37 -#define HGEK_8 0x38 -#define HGEK_9 0x39 - -#define HGEK_A 0x41 -#define HGEK_B 0x42 -#define HGEK_C 0x43 -#define HGEK_D 0x44 -#define HGEK_E 0x45 -#define HGEK_F 0x46 -#define HGEK_G 0x47 -#define HGEK_H 0x48 -#define HGEK_I 0x49 -#define HGEK_J 0x4A -#define HGEK_K 0x4B -#define HGEK_L 0x4C -#define HGEK_M 0x4D -#define HGEK_N 0x4E -#define HGEK_O 0x4F -#define HGEK_P 0x50 -#define HGEK_Q 0x51 -#define HGEK_R 0x52 -#define HGEK_S 0x53 -#define HGEK_T 0x54 -#define HGEK_U 0x55 -#define HGEK_V 0x56 -#define HGEK_W 0x57 -#define HGEK_X 0x58 -#define HGEK_Y 0x59 -#define HGEK_Z 0x5A - -#define HGEK_GRAVE 0xC0 -#define HGEK_MINUS 0xBD -#define HGEK_EQUALS 0xBB -#define HGEK_BACKSLASH 0xDC -#define HGEK_LBRACKET 0xDB -#define HGEK_RBRACKET 0xDD -#define HGEK_SEMICOLON 0xBA -#define HGEK_APOSTROPHE 0xDE -#define HGEK_COMMA 0xBC -#define HGEK_PERIOD 0xBE -#define HGEK_SLASH 0xBF - -#define HGEK_NUMPAD0 0x60 -#define HGEK_NUMPAD1 0x61 -#define HGEK_NUMPAD2 0x62 -#define HGEK_NUMPAD3 0x63 -#define HGEK_NUMPAD4 0x64 -#define HGEK_NUMPAD5 0x65 -#define HGEK_NUMPAD6 0x66 -#define HGEK_NUMPAD7 0x67 -#define HGEK_NUMPAD8 0x68 -#define HGEK_NUMPAD9 0x69 - -#define HGEK_MULTIPLY 0x6A -#define HGEK_DIVIDE 0x6F -#define HGEK_ADD 0x6B -#define HGEK_SUBTRACT 0x6D -#define HGEK_DECIMAL 0x6E - -#define HGEK_F1 0x70 -#define HGEK_F2 0x71 -#define HGEK_F3 0x72 -#define HGEK_F4 0x73 -#define HGEK_F5 0x74 -#define HGEK_F6 0x75 -#define HGEK_F7 0x76 -#define HGEK_F8 0x77 -#define HGEK_F9 0x78 -#define HGEK_F10 0x79 -#define HGEK_F11 0x7A -#define HGEK_F12 0x7B - -#define HGEKST_NONE 0 -#define HGEKST_HIT 1 -#define HGEKST_KEEP 2 -#define HGEKST_RELEASE 3 - -#endif - -- cgit v1.2.3