From 3bd383baf6a17e734329e1fc677c7e86283db772 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Mon, 26 Oct 2015 22:52:36 +0800 Subject: Added support for relative line numbers. Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files. --- archive/include/hgerect.h | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 archive/include/hgerect.h (limited to 'archive/include/hgerect.h') diff --git a/archive/include/hgerect.h b/archive/include/hgerect.h new file mode 100644 index 0000000..9e26907 --- /dev/null +++ b/archive/include/hgerect.h @@ -0,0 +1,35 @@ +/* +** Haaf's Game Engine 1.7 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** hgeRect helper class +*/ + + +#ifndef HGERECT_H +#define HGERECT_H + + +class hgeRect +{ +public: + float x1, y1, x2, y2; + + hgeRect(float _x1, float _y1, float _x2, float _y2) {x1=_x1; y1=_y1; x2=_x2; y2=_y2; bClean=false; } + hgeRect() {bClean=true;} + + void Clear() {bClean=true;} + bool IsClean() const {return bClean;} + void Set(float _x1, float _y1, float _x2, float _y2) { x1=_x1; x2=_x2; y1=_y1; y2=_y2; bClean=false; } + void SetRadius(float x, float y, float r) { x1=x-r; x2=x+r; y1=y-r; y2=y+r; bClean=false; } + void Encapsulate(float x, float y); + bool TestPoint(float x, float y) const; + bool Intersect(const hgeRect *rect) const; + +private: + bool bClean; +}; + + +#endif -- cgit v1.2.3