From c80fe050d6d175c5971a7b77e04a66a5ee161394 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Fri, 14 Feb 2014 15:02:51 +0000 Subject: M trunk/CHANGELOG.TXT M trunk/VERSION.TXT M trunk/effects.h M trunk/global.h M trunk/main.cpp M trunk/towernbullet.h --- effects.h | 49 ++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 42 insertions(+), 7 deletions(-) (limited to 'effects.h') diff --git a/effects.h b/effects.h index 0443754..d37eb90 100644 --- a/effects.h +++ b/effects.h @@ -32,11 +32,11 @@ void SCEffect_Attatch() bullet[i].sccolor=0x80FFFFFF; } } -void SCEffect_Process() +void SCEffect_Process(int i) { - for (int i=1;i<=bulcnt;++i) - { - if (!bullet[i].exist||bullet[i].bullettype!=254)continue;//If this bullet doesn't exist or is not of this type, do not render it. + //for (int i=1;i<=bulcnt;++i) + //{ + if (!bullet[i].exist||bullet[i].bullettype!=254)return;//If this bullet doesn't exist or is not of this type, do not render it. if (!DisablePlayer) { if (LOWFPS) @@ -60,7 +60,6 @@ void SCEffect_Process() } double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet if (GETA(bullet[i].sccolor)<=0x0A||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600) - //If collision is detected or the bullet flys out of screen, delete it. { bullet[i].exist=false; bullet[i].bulletpos.x=bullet[i].bulletpos.y=0; @@ -77,8 +76,7 @@ void SCEffect_Process() bulletspr[grey]->SetColor(bullet[i].sccolor); bulletspr[grey]->RenderEx(bullet[i].bulletpos.x+2.4,bullet[i].bulletpos.y+2.4,0,0.2,0); } - } - + //} } void BulletEffect_Attatch(int n) { @@ -95,3 +93,40 @@ void BulletEffect_Process(int n) if (bullet[n].effbrk<=0) bullet[n].scale-=0.04,bullet[n].effbrk=17; } +int BulletEffect_Death(Bullet a,DWORD color) +{ + int i; + if (bulcnt==0) + bulcnt=i=1; + else + { + for (i=1;i<=bulcnt;++i) + if (!bullet[i].exist)break; + if (i>bulcnt)bulcnt=i; + } + bullet[i].exist=true; + bullet[i].bullettype=253; + bullet[i].bulletpos.x=a.bulletpos.x; + bullet[i].bulletpos.y=a.bulletpos.y; + bullet[i].bulletdir.x=bullet[i].bulletdir.y=bullet[i].dist=0; + bullet[i].bulletspeed=0; + bullet[i].alterColor=circle; + bullet[i].scollable=false; + bullet[i].scale=1; + bullet[i].sccolor=SETA(color,0x80); + bullet[i].effbrk=7; + return i; +} +void BulletDeath_Process(int i) +{ + if (!bullet[i].exist)return; + if (LOWFPS) + bullet[i].effbrk-=17; + else + --bullet[i].effbrk; + if (GETA(bullet[i].sccolor)<=10)return (void)(bullet[i].exist=false); + if (bullet[i].effbrk<=0) + bullet[i].effbrk=7,bullet[i].scale+=0.05,bullet[i].sccolor=SETA(bullet[i].sccolor,GETA(bullet[i].sccolor)-3); + bulletspr[circle]->SetColor(bullet[i].sccolor); + bulletspr[circle]->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale); +} -- cgit v1.2.3