From 7495d8ca26cdb25056667ae8a8d860005ee2a68f Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Thu, 19 Jun 2014 11:51:22 +0000 Subject: Add player position display into debug display. Rewrite pinball, adding collision between the balls... The collision code is based on Kollision (a game included in KDE SC). --- global.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'global.h') diff --git a/global.h b/global.h index ba9c161..fa91328 100644 --- a/global.h +++ b/global.h @@ -85,7 +85,7 @@ vector2d playerpos; bool playerLockX,playerLockY; bool DisableAllTower; bool DisablePlayer; -bool LOWFPS,diffkey,showalloc; +bool LOWFPS,diffkey,showdebug; int VidMode=-1; hgeTTFont rbPanelFont; inline double GetDist(vector2d,vector2d); @@ -102,7 +102,7 @@ public: //yelbrk serves as direction-change timer //whicnt describes how much one will explode into (into an exactly circle)*/ double bulletspeed,bulletaccel,limv; - bool exist,inv,addblend; + int exist,inv,addblend; int whirem,whiskp,yelbrk; int exp1,exp2; double lifetime,rot; @@ -341,7 +341,7 @@ static const char* archive[]={ }; #endif //static const char* GLOBAL_H_FN="global.h"; -static const char* BLRVERSION="0.9.1-3 (r92)"; +static const char* BLRVERSION="0.9.1-4 (r93)"; static const char *months="JanFebMarAprMayJunJulAugSepOctNovDec"; char *parseDate(const char *date) { -- cgit v1.2.3