From c91847d549cc1c30eb15504a15ea9a6d5aa48165 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Sun, 12 Jan 2014 14:43:14 +0000 Subject: --- hge/CxImage/ximath.cpp | 97 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 97 insertions(+) create mode 100644 hge/CxImage/ximath.cpp (limited to 'hge/CxImage/ximath.cpp') diff --git a/hge/CxImage/ximath.cpp b/hge/CxImage/ximath.cpp new file mode 100644 index 0000000..0175184 --- /dev/null +++ b/hge/CxImage/ximath.cpp @@ -0,0 +1,97 @@ +#include "ximage.h" +#include "ximath.h" +#include + +//this module should contain some classes for geometrical transformations +//usable with selections, etc... once it's done, that is. :) + +CxPoint2::CxPoint2() +{ + x=y=0.0f; +} + +CxPoint2::CxPoint2(float const x_, float const y_) +{ + x=x_; + y=y_; +} + +CxPoint2::CxPoint2(CxPoint2 const &p) +{ + x=p.x; + y=p.y; +} + +float CxPoint2::Distance(CxPoint2 const p2) +{ + return (float)sqrt((x-p2.x)*(x-p2.x)+(y-p2.y)*(y-p2.y)); +} + +float CxPoint2::Distance(float const x_, float const y_) +{ + return (float)sqrt((x-x_)*(x-x_)+(y-y_)*(y-y_)); +} + +CxRect2::CxRect2() +{ +} + +CxRect2::CxRect2(float const x1_, float const y1_, float const x2_, float const y2_) +{ + botLeft.x=x1_; + botLeft.y=y1_; + topRight.x=x2_; + topRight.y=y2_; +} + +CxRect2::CxRect2(CxRect2 const &p) +{ + botLeft=p.botLeft; + topRight=p.topRight; +} + +float CxRect2::Surface() const +/* + * Returns the surface of rectangle. + */ +{ + return (topRight.x-botLeft.x)*(topRight.y-botLeft.y); +} + +CxRect2 CxRect2::CrossSection(CxRect2 const &r2) const +/* + * Returns crossection with another rectangle. + */ +{ + CxRect2 cs; + cs.botLeft.x=max(botLeft.x, r2.botLeft.x); + cs.botLeft.y=max(botLeft.y, r2.botLeft.y); + cs.topRight.x=min(topRight.x, r2.topRight.x); + cs.topRight.y=min(topRight.y, r2.topRight.y); + if (cs.botLeft.x<=cs.topRight.x && cs.botLeft.y<=cs.topRight.y) { + return cs; + } else { + return CxRect2(0,0,0,0); + }//if +} + +CxPoint2 CxRect2::Center() const +/* + * Returns the center point of rectangle. + */ +{ + return CxPoint2((topRight.x+botLeft.x)/2.0f, (topRight.y+botLeft.y)/2.0f); +} + +float CxRect2::Width() const +//returns rectangle width +{ + return topRight.x-botLeft.x; +} + +float CxRect2::Height() const +//returns rectangle height +{ + return topRight.y-botLeft.y; +} + -- cgit v1.2.3