From c91847d549cc1c30eb15504a15ea9a6d5aa48165 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Sun, 12 Jan 2014 14:43:14 +0000 Subject: --- hge/CxImage/license.txt | 48 + hge/CxImage/stdint.h | 249 +++ hge/CxImage/tif_xfile.cpp | 221 +++ hge/CxImage/xfile.h | 79 + hge/CxImage/ximabmp.cpp | 448 ++++++ hge/CxImage/ximabmp.h | 79 + hge/CxImage/ximacfg.h | 59 + hge/CxImage/ximadef.h | 205 +++ hge/CxImage/ximadsp.cpp | 3771 +++++++++++++++++++++++++++++++++++++++++++++ hge/CxImage/ximaenc.cpp | 1159 ++++++++++++++ hge/CxImage/ximaexif.cpp | 877 +++++++++++ hge/CxImage/ximage.cpp | 537 +++++++ hge/CxImage/ximage.h | 808 ++++++++++ hge/CxImage/ximagif.cpp | 1681 ++++++++++++++++++++ hge/CxImage/ximagif.h | 244 +++ hge/CxImage/ximahist.cpp | 627 ++++++++ hge/CxImage/ximaico.cpp | 470 ++++++ hge/CxImage/ximaico.h | 58 + hge/CxImage/ximainfo.cpp | 958 ++++++++++++ hge/CxImage/ximaint.cpp | 1045 +++++++++++++ hge/CxImage/ximaiter.h | 253 +++ hge/CxImage/ximajas.cpp | 325 ++++ hge/CxImage/ximajas.h | 88 ++ hge/CxImage/ximajbg.cpp | 174 +++ hge/CxImage/ximajbg.h | 44 + hge/CxImage/ximajpg.cpp | 538 +++++++ hge/CxImage/ximajpg.h | 283 ++++ hge/CxImage/ximalpha.cpp | 367 +++++ hge/CxImage/ximalyr.cpp | 116 ++ hge/CxImage/ximamng.cpp | 430 ++++++ hge/CxImage/ximamng.h | 88 ++ hge/CxImage/ximapal.cpp | 834 ++++++++++ hge/CxImage/ximapcx.cpp | 479 ++++++ hge/CxImage/ximapcx.h | 64 + hge/CxImage/ximapng.cpp | 644 ++++++++ hge/CxImage/ximapng.h | 95 ++ hge/CxImage/ximapsd.cpp | 1307 ++++++++++++++++ hge/CxImage/ximapsd.h | 110 ++ hge/CxImage/ximaraw.cpp | 331 ++++ hge/CxImage/ximaraw.h | 112 ++ hge/CxImage/ximasel.cpp | 698 +++++++++ hge/CxImage/ximaska.cpp | 126 ++ hge/CxImage/ximaska.h | 44 + hge/CxImage/ximatga.cpp | 320 ++++ hge/CxImage/ximatga.h | 61 + hge/CxImage/ximath.cpp | 97 ++ hge/CxImage/ximath.h | 39 + hge/CxImage/ximatif.cpp | 982 ++++++++++++ hge/CxImage/ximatif.h | 62 + hge/CxImage/ximatran.cpp | 2728 ++++++++++++++++++++++++++++++++ hge/CxImage/ximawbmp.cpp | 134 ++ hge/CxImage/ximawbmp.h | 49 + hge/CxImage/ximawmf.cpp | 483 ++++++ hge/CxImage/ximawmf.h | 154 ++ hge/CxImage/ximawnd.cpp | 1900 +++++++++++++++++++++++ hge/CxImage/xiofile.h | 125 ++ hge/CxImage/xmemfile.cpp | 213 +++ hge/CxImage/xmemfile.h | 42 + hge/ZLIB/adler32.c | 169 ++ hge/ZLIB/crc32.c | 442 ++++++ hge/ZLIB/crc32.h | 441 ++++++ hge/ZLIB/crypt.h | 136 ++ hge/ZLIB/deflate.h | 342 ++++ hge/ZLIB/inffast.c | 340 ++++ hge/ZLIB/inffast.h | 11 + hge/ZLIB/inffixed.h | 94 ++ hge/ZLIB/inflate.c | 1480 ++++++++++++++++++ hge/ZLIB/inflate.h | 122 ++ hge/ZLIB/inftrees.c | 330 ++++ hge/ZLIB/inftrees.h | 62 + hge/ZLIB/ioapi.c | 107 ++ hge/ZLIB/ioapi.h | 79 + hge/ZLIB/trees.c | 1244 +++++++++++++++ hge/ZLIB/trees.h | 128 ++ hge/ZLIB/uncompr.c | 59 + hge/ZLIB/unzip.c | 1592 +++++++++++++++++++ hge/ZLIB/unzip.h | 327 ++++ hge/ZLIB/zconf.h | 428 +++++ hge/ZLIB/zconf.in.h | 323 ++++ hge/ZLIB/zip.h | 196 +++ hge/ZLIB/zlib.h | 1613 +++++++++++++++++++ hge/ZLIB/zutil.c | 318 ++++ hge/ZLIB/zutil.h | 274 ++++ hge/demo.cpp | 51 + hge/gl.h | 2993 +++++++++++++++++++++++++++++++++++ hge/graphics.cpp | 1525 ++++++++++++++++++ hge/hge_glfuncs.h | 72 + hge/hge_impl.h | 410 +++++ hge/ini.cpp | 196 +++ hge/input.cpp | 363 +++++ hge/power.cpp | 25 + hge/random.cpp | 31 + hge/resource.cpp | 395 +++++ hge/sound_openal.cpp | 531 +++++++ hge/system.cpp | 892 +++++++++++ hge/timer.cpp | 28 + 96 files changed, 46731 insertions(+) create mode 100644 hge/CxImage/license.txt create mode 100644 hge/CxImage/stdint.h create mode 100644 hge/CxImage/tif_xfile.cpp create mode 100644 hge/CxImage/xfile.h create mode 100644 hge/CxImage/ximabmp.cpp create mode 100644 hge/CxImage/ximabmp.h create mode 100644 hge/CxImage/ximacfg.h create mode 100644 hge/CxImage/ximadef.h create mode 100644 hge/CxImage/ximadsp.cpp create mode 100644 hge/CxImage/ximaenc.cpp create mode 100644 hge/CxImage/ximaexif.cpp create mode 100644 hge/CxImage/ximage.cpp create mode 100644 hge/CxImage/ximage.h create mode 100644 hge/CxImage/ximagif.cpp create mode 100644 hge/CxImage/ximagif.h create mode 100644 hge/CxImage/ximahist.cpp create mode 100644 hge/CxImage/ximaico.cpp create mode 100644 hge/CxImage/ximaico.h create mode 100644 hge/CxImage/ximainfo.cpp create mode 100644 hge/CxImage/ximaint.cpp create mode 100644 hge/CxImage/ximaiter.h create mode 100644 hge/CxImage/ximajas.cpp create mode 100644 hge/CxImage/ximajas.h create mode 100644 hge/CxImage/ximajbg.cpp create mode 100644 hge/CxImage/ximajbg.h create mode 100644 hge/CxImage/ximajpg.cpp create mode 100644 hge/CxImage/ximajpg.h create mode 100644 hge/CxImage/ximalpha.cpp create mode 100644 hge/CxImage/ximalyr.cpp create mode 100644 hge/CxImage/ximamng.cpp create mode 100644 hge/CxImage/ximamng.h create mode 100644 hge/CxImage/ximapal.cpp create mode 100644 hge/CxImage/ximapcx.cpp create mode 100644 hge/CxImage/ximapcx.h create mode 100644 hge/CxImage/ximapng.cpp create mode 100644 hge/CxImage/ximapng.h create mode 100644 hge/CxImage/ximapsd.cpp create mode 100644 hge/CxImage/ximapsd.h create mode 100644 hge/CxImage/ximaraw.cpp create mode 100644 hge/CxImage/ximaraw.h create mode 100644 hge/CxImage/ximasel.cpp create mode 100644 hge/CxImage/ximaska.cpp create mode 100644 hge/CxImage/ximaska.h create mode 100644 hge/CxImage/ximatga.cpp create mode 100644 hge/CxImage/ximatga.h create mode 100644 hge/CxImage/ximath.cpp create mode 100644 hge/CxImage/ximath.h create mode 100644 hge/CxImage/ximatif.cpp create mode 100644 hge/CxImage/ximatif.h create mode 100644 hge/CxImage/ximatran.cpp create mode 100644 hge/CxImage/ximawbmp.cpp create mode 100644 hge/CxImage/ximawbmp.h create mode 100644 hge/CxImage/ximawmf.cpp create mode 100644 hge/CxImage/ximawmf.h create mode 100644 hge/CxImage/ximawnd.cpp create mode 100644 hge/CxImage/xiofile.h create mode 100644 hge/CxImage/xmemfile.cpp create mode 100644 hge/CxImage/xmemfile.h create mode 100644 hge/ZLIB/adler32.c create mode 100644 hge/ZLIB/crc32.c create mode 100644 hge/ZLIB/crc32.h create mode 100644 hge/ZLIB/crypt.h create mode 100644 hge/ZLIB/deflate.h create mode 100644 hge/ZLIB/inffast.c create mode 100644 hge/ZLIB/inffast.h create mode 100644 hge/ZLIB/inffixed.h create mode 100644 hge/ZLIB/inflate.c create mode 100644 hge/ZLIB/inflate.h create mode 100644 hge/ZLIB/inftrees.c create mode 100644 hge/ZLIB/inftrees.h create mode 100644 hge/ZLIB/ioapi.c create mode 100644 hge/ZLIB/ioapi.h create mode 100644 hge/ZLIB/trees.c create mode 100644 hge/ZLIB/trees.h create mode 100644 hge/ZLIB/uncompr.c create mode 100644 hge/ZLIB/unzip.c create mode 100644 hge/ZLIB/unzip.h create mode 100644 hge/ZLIB/zconf.h create mode 100644 hge/ZLIB/zconf.in.h create mode 100644 hge/ZLIB/zip.h create mode 100644 hge/ZLIB/zlib.h create mode 100644 hge/ZLIB/zutil.c create mode 100644 hge/ZLIB/zutil.h create mode 100644 hge/demo.cpp create mode 100644 hge/gl.h create mode 100644 hge/graphics.cpp create mode 100644 hge/hge_glfuncs.h create mode 100644 hge/hge_impl.h create mode 100644 hge/ini.cpp create mode 100644 hge/input.cpp create mode 100644 hge/power.cpp create mode 100644 hge/random.cpp create mode 100644 hge/resource.cpp create mode 100644 hge/sound_openal.cpp create mode 100644 hge/system.cpp create mode 100644 hge/timer.cpp (limited to 'hge') diff --git a/hge/CxImage/license.txt b/hge/CxImage/license.txt new file mode 100644 index 0000000..1ea1f04 --- /dev/null +++ b/hge/CxImage/license.txt @@ -0,0 +1,48 @@ +This copy of the CxImage notices is provided for your convenience. In case of +any discrepancy between this copy and the notices in the file ximage.h that is +included in the CxImage distribution, the latter shall prevail. + +If you modify CxImage you may insert additional notices immediately following +this sentence. + +-------------------------------------------------------------------------------- + +COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: + +CxImage version 7.0.0 31/Dec/2010 + +CxImage : Copyright (C) 2001 - 2010, Davide Pizzolato + +Original CImage and CImageIterator implementation are: +Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx) + +Covered code is provided under this license on an "as is" basis, without warranty +of any kind, either expressed or implied, including, without limitation, warranties +that the covered code is free of defects, merchantable, fit for a particular purpose +or non-infringing. The entire risk as to the quality and performance of the covered +code is with you. Should any covered code prove defective in any respect, you (not +the initial developer or any other contributor) assume the cost of any necessary +servicing, repair or correction. This disclaimer of warranty constitutes an essential +part of this license. No use of any covered code is authorized hereunder except under +this disclaimer. + +Permission is hereby granted to use, copy, modify, and distribute this +source code, or portions hereof, for any purpose, including commercial applications, +freely and without fee, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. + +-------------------------------------------------------------------------------- + +Other information: about CxImage, and the latest version, can be found at the +CxImage home page: http://www.xdp.it + +-------------------------------------------------------------------------------- diff --git a/hge/CxImage/stdint.h b/hge/CxImage/stdint.h new file mode 100644 index 0000000..2e93323 --- /dev/null +++ b/hge/CxImage/stdint.h @@ -0,0 +1,249 @@ +// ISO C9x compliant stdint.h for Microsoft Visual Studio +// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 +// +// Copyright (c) 2006-2008 Alexander Chemeris +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// 1. Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// +// 3. The name of the author may be used to endorse or promote products +// derived from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED +// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef _MSC_VER // [ +#error "Use this header only with Microsoft Visual C++ compilers!" +#endif // _MSC_VER ] + +#ifndef _MSC_STDINT_H_ // [ +#define _MSC_STDINT_H_ + +#if _MSC_VER > 1000 +#pragma once +#endif + +#include + +// For Visual Studio 6 in C++ mode and for many Visual Studio versions when +// compiling for ARM we should wrap include with 'extern "C++" {}' +// or compiler give many errors like this: +// error C2733: second C linkage of overloaded function 'wmemchr' not allowed +/* +#ifdef __cplusplus +extern "C" { +#endif +# include +#ifdef __cplusplus +} +#endif +*/ + +// Define _W64 macros to mark types changing their size, like intptr_t. +#ifndef _W64 +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif + + +// 7.18.1 Integer types + +// 7.18.1.1 Exact-width integer types + +// Visual Studio 6 and Embedded Visual C++ 4 doesn't +// realize that, e.g. char has the same size as __int8 +// so we give up on __intX for them. +#if (_MSC_VER < 1300) + typedef signed char int8_t; + typedef signed short int16_t; + typedef signed int int32_t; + typedef unsigned char uint8_t; + typedef unsigned short uint16_t; + typedef unsigned int uint32_t; +#else + typedef signed __int8 int8_t; + typedef signed __int16 int16_t; + typedef signed __int32 int32_t; + typedef unsigned __int8 uint8_t; + typedef unsigned __int16 uint16_t; + typedef unsigned __int32 uint32_t; +#endif +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; + + +// 7.18.1.2 Minimum-width integer types +typedef int8_t int_least8_t; +typedef int16_t int_least16_t; +typedef int32_t int_least32_t; +typedef int64_t int_least64_t; +typedef uint8_t uint_least8_t; +typedef uint16_t uint_least16_t; +typedef uint32_t uint_least32_t; +typedef uint64_t uint_least64_t; + +// 7.18.1.3 Fastest minimum-width integer types +typedef int8_t int_fast8_t; +typedef int16_t int_fast16_t; +typedef int32_t int_fast32_t; +typedef int64_t int_fast64_t; +typedef uint8_t uint_fast8_t; +typedef uint16_t uint_fast16_t; +typedef uint32_t uint_fast32_t; +typedef uint64_t uint_fast64_t; + +// 7.18.1.4 Integer types capable of holding object pointers +#ifdef _WIN64 // [ + typedef signed __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +#else // _WIN64 ][ + typedef _W64 signed int intptr_t; + typedef _W64 unsigned int uintptr_t; +#endif // _WIN64 ] + +// 7.18.1.5 Greatest-width integer types +typedef int64_t intmax_t; +typedef uint64_t uintmax_t; + + +// 7.18.2 Limits of specified-width integer types + +#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 + +// 7.18.2.1 Limits of exact-width integer types +#define INT8_MIN ((int8_t)_I8_MIN) +#define INT8_MAX _I8_MAX +#define INT16_MIN ((int16_t)_I16_MIN) +#define INT16_MAX _I16_MAX +#define INT32_MIN ((int32_t)_I32_MIN) +#define INT32_MAX _I32_MAX +#define INT64_MIN ((int64_t)_I64_MIN) +#define INT64_MAX _I64_MAX +#define UINT8_MAX _UI8_MAX +#define UINT16_MAX _UI16_MAX +#define UINT32_MAX _UI32_MAX +#define UINT64_MAX _UI64_MAX + +// 7.18.2.2 Limits of minimum-width integer types +#define INT_LEAST8_MIN INT8_MIN +#define INT_LEAST8_MAX INT8_MAX +#define INT_LEAST16_MIN INT16_MIN +#define INT_LEAST16_MAX INT16_MAX +#define INT_LEAST32_MIN INT32_MIN +#define INT_LEAST32_MAX INT32_MAX +#define INT_LEAST64_MIN INT64_MIN +#define INT_LEAST64_MAX INT64_MAX +#define UINT_LEAST8_MAX UINT8_MAX +#define UINT_LEAST16_MAX UINT16_MAX +#define UINT_LEAST32_MAX UINT32_MAX +#define UINT_LEAST64_MAX UINT64_MAX + +// 7.18.2.3 Limits of fastest minimum-width integer types +#define INT_FAST8_MIN INT8_MIN +#define INT_FAST8_MAX INT8_MAX +#define INT_FAST16_MIN INT16_MIN +#define INT_FAST16_MAX INT16_MAX +#define INT_FAST32_MIN INT32_MIN +#define INT_FAST32_MAX INT32_MAX +#define INT_FAST64_MIN INT64_MIN +#define INT_FAST64_MAX INT64_MAX +#define UINT_FAST8_MAX UINT8_MAX +#define UINT_FAST16_MAX UINT16_MAX +#define UINT_FAST32_MAX UINT32_MAX +#define UINT_FAST64_MAX UINT64_MAX + +// 7.18.2.4 Limits of integer types capable of holding object pointers +#ifdef _WIN64 // [ +# define INTPTR_MIN INT64_MIN +# define INTPTR_MAX INT64_MAX +# define UINTPTR_MAX UINT64_MAX +#else // _WIN64 ][ +# define INTPTR_MIN INT32_MIN +# define INTPTR_MAX INT32_MAX +# define UINTPTR_MAX UINT32_MAX +#endif // _WIN64 ] + +// 7.18.2.5 Limits of greatest-width integer types +#define INTMAX_MIN INT64_MIN +#define INTMAX_MAX INT64_MAX +#define UINTMAX_MAX UINT64_MAX + +// 7.18.3 Limits of other integer types + +#ifdef _WIN64 // [ +# define PTRDIFF_MIN _I64_MIN +# define PTRDIFF_MAX _I64_MAX +#else // _WIN64 ][ +# define PTRDIFF_MIN _I32_MIN +# define PTRDIFF_MAX _I32_MAX +#endif // _WIN64 ] + +#define SIG_ATOMIC_MIN INT_MIN +#define SIG_ATOMIC_MAX INT_MAX + +#ifndef SIZE_MAX // [ +# ifdef _WIN64 // [ +# define SIZE_MAX _UI64_MAX +# else // _WIN64 ][ +# define SIZE_MAX _UI32_MAX +# endif // _WIN64 ] +#endif // SIZE_MAX ] + +// WCHAR_MIN and WCHAR_MAX are also defined in +#ifndef WCHAR_MIN // [ +# define WCHAR_MIN 0 +#endif // WCHAR_MIN ] +#ifndef WCHAR_MAX // [ +# define WCHAR_MAX _UI16_MAX +#endif // WCHAR_MAX ] + +#define WINT_MIN 0 +#define WINT_MAX _UI16_MAX + +#endif // __STDC_LIMIT_MACROS ] + + +// 7.18.4 Limits of other integer types + +#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 + +// 7.18.4.1 Macros for minimum-width integer constants + +#define INT8_C(val) val##i8 +#define INT16_C(val) val##i16 +#define INT32_C(val) val##i32 +#define INT64_C(val) val##i64 + +#define UINT8_C(val) val##ui8 +#define UINT16_C(val) val##ui16 +#define UINT32_C(val) val##ui32 +#define UINT64_C(val) val##ui64 + +// 7.18.4.2 Macros for greatest-width integer constants +#define INTMAX_C INT64_C +#define UINTMAX_C UINT64_C + +#endif // __STDC_CONSTANT_MACROS ] + + +#endif // _MSC_STDINT_H_ ] diff --git a/hge/CxImage/tif_xfile.cpp b/hge/CxImage/tif_xfile.cpp new file mode 100644 index 0000000..4d1d79a --- /dev/null +++ b/hge/CxImage/tif_xfile.cpp @@ -0,0 +1,221 @@ +/* + * TIFF file IO, using CxFile. + */ + +#ifdef WIN32 + #include +#endif +#include + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_TIF + +#include "../tiff/tiffiop.h" +#include "../tiff/tiffvers.h" + +#include "xfile.h" + +static tsize_t +_tiffReadProcEx(thandle_t fd, tdata_t buf, tsize_t size) +{ + return (tsize_t)((CxFile*)fd)->Read(buf, 1, size); +} + +static tsize_t +_tiffWriteProcEx(thandle_t fd, tdata_t buf, tsize_t size) +{ + return (tsize_t)((CxFile*)fd)->Write(buf, 1, size); +} + +static toff_t +_tiffSeekProcEx(thandle_t fd, toff_t off, int whence) +{ + if ( off == 0xFFFFFFFF ) + return 0xFFFFFFFF; + if (!((CxFile*)fd)->Seek(off, whence)) + return 0xFFFFFFFF; + if (whence == SEEK_SET) + return off; + + return (toff_t)((CxFile*)fd)->Tell(); +} + +// Return nonzero if error +static int +_tiffCloseProcEx(thandle_t /*fd*/) +{ +// return !((CxFile*)fd)->Close(); // "//" needed for memory files + return 0; +} + +#include + +static toff_t +_tiffSizeProcEx(thandle_t fd) +{ + return ((CxFile*)fd)->Size(); +} + +static int +_tiffMapProcEx(thandle_t /*fd*/, tdata_t* /*pbase*/, toff_t* /*psize*/) +{ + return (0); +} + +static void +_tiffUnmapProcEx(thandle_t /*fd*/, tdata_t /*base*/, toff_t /*size*/) +{ +} + +// Open a TIFF file descriptor for read/writing. +/* +TIFF* +TIFFOpen(const char* name, const char* mode) +{ + static const char module[] = "TIFFOpen"; + FILE* stream = fopen(name, mode); + if (stream == NULL) + { + TIFFError(module, "%s: Cannot open", name); + return NULL; + } + return (TIFFFdOpen((int)stream, name, mode)); +} +*/ + +TIFF* +_TIFFFdOpen(void* fd, const char* name, const char* mode) +{ + TIFF* tif; + + tif = TIFFClientOpen(name, mode, + (thandle_t) fd, + _tiffReadProcEx, _tiffWriteProcEx, _tiffSeekProcEx, _tiffCloseProcEx, + _tiffSizeProcEx, _tiffMapProcEx, _tiffUnmapProcEx); + if (tif) + { + tif->tif_fd = (int)fd; + } + return (tif); +} + +extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode) +{ + return (_TIFFFdOpen(stream, "TIFF IMAGE", mode)); +} + +#ifdef __GNUC__ +extern char* malloc(); +extern char* realloc(); +#else +#include +#endif + +tdata_t +_TIFFmalloc(tsize_t s) +{ + return (malloc((size_t) s)); +} + +void +_TIFFfree(tdata_t p) +{ + free(p); +} + +tdata_t +_TIFFrealloc(tdata_t p, tsize_t s) +{ + return (realloc(p, (size_t) s)); +} + +void +_TIFFmemset(tdata_t p, int v, tsize_t c) +{ + memset(p, v, (size_t) c); +} + +void +_TIFFmemcpy(tdata_t d, const tdata_t s, tsize_t c) +{ + memcpy(d, s, (size_t) c); +} + +int +_TIFFmemcmp(const tdata_t p1, const tdata_t p2, tsize_t c) +{ + return (memcmp(p1, p2, (size_t) c)); +} + +#ifndef UNICODE +#define DbgPrint wvsprintf +#define DbgPrint2 wsprintf +#define DbgMsgBox MessageBox +#else +#define DbgPrint wvsprintfA +#define DbgPrint2 wsprintfA +#define DbgMsgBox MessageBoxA +#endif + +static void +Win32WarningHandler(const char* module, const char* fmt, va_list ap) +{ +#ifdef _DEBUG +#if (!defined(_CONSOLE) && !defined(_WIN32_WCE) && defined(WIN32)) + LPSTR szTitle; + LPSTR szTmp; + LPCSTR szTitleText = "%s Warning"; + LPCSTR szDefaultModule = "TIFFLIB"; + szTmp = (module == NULL) ? (LPSTR)szDefaultModule : (LPSTR)module; + if ((szTitle = (LPSTR)LocalAlloc(LMEM_FIXED, (strlen(szTmp) + + strlen(szTitleText) + strlen(fmt) + 128))) == NULL) + return; + DbgPrint2(szTitle, szTitleText, szTmp); + szTmp = szTitle + (strlen(szTitle)+2); + DbgPrint(szTmp, fmt, ap); + DbgMsgBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONINFORMATION); + LocalFree(szTitle); + return; +#else + if (module != NULL) + fprintf(stderr, "%s: ", module); + fprintf(stderr, "Warning, "); + vfprintf(stderr, fmt, ap); + fprintf(stderr, ".\n"); +#endif +#endif +} +TIFFErrorHandler _TIFFwarningHandler = Win32WarningHandler; + +static void +Win32ErrorHandler(const char* module, const char* fmt, va_list ap) +{ +#ifdef _DEBUG +#if (!defined(_CONSOLE) && !defined(_WIN32_WCE) && defined(WIN32)) + LPSTR szTitle; + LPSTR szTmp; + LPCSTR szTitleText = "%s Error"; + LPCSTR szDefaultModule = "TIFFLIB"; + szTmp = (module == NULL) ? (LPSTR)szDefaultModule : (LPSTR)module; + if ((szTitle = (LPSTR)LocalAlloc(LMEM_FIXED, (strlen(szTmp) + + strlen(szTitleText) + strlen(fmt) + 128))) == NULL) + return; + DbgPrint2(szTitle, szTitleText, szTmp); + szTmp = szTitle + (strlen(szTitle)+2); + DbgPrint(szTmp, fmt, ap); + DbgMsgBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONEXCLAMATION); + LocalFree(szTitle); + return; +#else + if (module != NULL) + fprintf(stderr, "%s: ", module); + vfprintf(stderr, fmt, ap); + fprintf(stderr, ".\n"); +#endif +#endif +} +TIFFErrorHandler _TIFFerrorHandler = Win32ErrorHandler; + +#endif + diff --git a/hge/CxImage/xfile.h b/hge/CxImage/xfile.h new file mode 100644 index 0000000..6de281c --- /dev/null +++ b/hge/CxImage/xfile.h @@ -0,0 +1,79 @@ +/* + * File: xfile.h + * Purpose: General Purpose File Class + */ +/* + -------------------------------------------------------------------------------- + + COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: + + CxFile (c) 11/May/2002 Davide Pizzolato - www.xdp.it + CxFile version 2.00 23/Aug/2002 + CxFile version 2.10 16/Dec/2007 + + Special thanks to Chris Shearer Cooper for new features, enhancements and bugfixes + + Covered code is provided under this license on an "as is" basis, without warranty + of any kind, either expressed or implied, including, without limitation, warranties + that the covered code is free of defects, merchantable, fit for a particular purpose + or non-infringing. The entire risk as to the quality and performance of the covered + code is with you. Should any covered code prove defective in any respect, you (not + the initial developer or any other contributor) assume the cost of any necessary + servicing, repair or correction. This disclaimer of warranty constitutes an essential + part of this license. No use of any covered code is authorized hereunder except under + this disclaimer. + + Permission is hereby granted to use, copy, modify, and distribute this + source code, or portions hereof, for any purpose, including commercial applications, + freely and without fee, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source distribution. + -------------------------------------------------------------------------------- + */ +#if !defined(__xfile_h) +#define __xfile_h + +#if defined (WIN32) || defined (_WIN32_WCE) + #include +#endif + +#include +#include + +#include "ximadef.h" + +class DLL_EXP CxFile +{ +public: + CxFile(void) { }; + virtual ~CxFile() { }; + + virtual bool Close() = 0; + virtual size_t Read(void *buffer, size_t size, size_t count) = 0; + virtual size_t Write(const void *buffer, size_t size, size_t count) = 0; + virtual bool Seek(int32_t offset, int32_t origin) = 0; + virtual int32_t Tell() = 0; + virtual int32_t Size() = 0; + virtual bool Flush() = 0; + virtual bool Eof() = 0; + virtual int32_t Error() = 0; + virtual bool PutC(uint8_t c) + { + // Default implementation + size_t nWrote = Write(&c, 1, 1); + return (bool)(nWrote == 1); + } + virtual int32_t GetC() = 0; + virtual char * GetS(char *string, int32_t n) = 0; + virtual int32_t Scanf(const char *format, void* output) = 0; +}; + +#endif //__xfile_h diff --git a/hge/CxImage/ximabmp.cpp b/hge/CxImage/ximabmp.cpp new file mode 100644 index 0000000..c173c7d --- /dev/null +++ b/hge/CxImage/ximabmp.cpp @@ -0,0 +1,448 @@ +/* + * File: ximabmp.cpp + * Purpose: Platform Independent BMP Image Class Loader and Writer + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximabmp.h" + +#if CXIMAGE_SUPPORT_BMP + +#include "ximaiter.h" + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageBMP::Encode(CxFile * hFile) +{ + + if (EncodeSafeCheck(hFile)) return false; + + BITMAPFILEHEADER hdr; + + hdr.bfType = 0x4d42; // 'BM' WINDOWS_BITMAP_SIGNATURE + hdr.bfSize = GetSize() + 14 /*sizeof(BITMAPFILEHEADER)*/; + hdr.bfReserved1 = hdr.bfReserved2 = 0; + hdr.bfOffBits = 14 /*sizeof(BITMAPFILEHEADER)*/ + head.biSize + GetPaletteSize(); + + hdr.bfType = m_ntohs(hdr.bfType); + hdr.bfSize = m_ntohl(hdr.bfSize); + hdr.bfOffBits = m_ntohl(hdr.bfOffBits); + +#if CXIMAGE_SUPPORT_ALPHA + if (GetNumColors()==0 && AlphaIsValid()){ + + BITMAPINFOHEADER infohdr; + memcpy(&infohdr,&head,sizeof(BITMAPINFOHEADER)); + infohdr.biCompression = BI_RGB; + infohdr.biBitCount = 32; + uint32_t dwEffWidth = ((((infohdr.biBitCount * infohdr.biWidth) + 31) / 32) * 4); + infohdr.biSizeImage = dwEffWidth * infohdr.biHeight; + + hdr.bfSize = infohdr.biSize + infohdr.biSizeImage + 14 /*sizeof(BITMAPFILEHEADER)*/; + + hdr.bfSize = m_ntohl(hdr.bfSize); + bihtoh(&infohdr); + + // Write the file header + hFile->Write(&hdr,min(14,sizeof(BITMAPFILEHEADER)),1); + hFile->Write(&infohdr,sizeof(BITMAPINFOHEADER),1); + //and DIB+ALPHA interlaced + uint8_t *srcalpha = AlphaGetPointer(); + for(int32_t y = 0; y < infohdr.biHeight; ++y){ + uint8_t *srcdib = GetBits(y); + for(int32_t x = 0; x < infohdr.biWidth; ++x){ + hFile->Write(srcdib,3,1); + hFile->Write(srcalpha,1,1); + srcdib += 3; + ++srcalpha; + } + } + + } else +#endif //CXIMAGE_SUPPORT_ALPHA + { + // Write the file header + hFile->Write(&hdr,min(14,sizeof(BITMAPFILEHEADER)),1); + //copy attributes + memcpy(pDib,&head,sizeof(BITMAPINFOHEADER)); + bihtoh((BITMAPINFOHEADER*)pDib); + // Write the DIB header and the pixels + hFile->Write(pDib,GetSize(),1); + bihtoh((BITMAPINFOHEADER*)pDib); + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageBMP::Decode(CxFile * hFile) +{ + if (hFile == NULL) return false; + + BITMAPFILEHEADER bf; + uint32_t off = hFile->Tell(); // + cx_try { + if (hFile->Read(&bf,min(14,sizeof(bf)),1)==0) cx_throw("Not a BMP"); + + bf.bfSize = m_ntohl(bf.bfSize); + bf.bfOffBits = m_ntohl(bf.bfOffBits); + + if (m_ntohs(bf.bfType) != BFT_BITMAP) { //do we have a RC HEADER? + bf.bfOffBits = 0L; + hFile->Seek(off,SEEK_SET); + } + + BITMAPINFOHEADER bmpHeader; + if (!DibReadBitmapInfo(hFile,&bmpHeader)); cx_throw("Error reading BMP info"); + uint32_t dwCompression=bmpHeader.biCompression; + uint32_t dwBitCount=bmpHeader.biBitCount; //preserve for BI_BITFIELDS compression + bool bIsOldBmp = bmpHeader.biSize == sizeof(BITMAPCOREHEADER); + + bool bTopDownDib = bmpHeader.biHeight<0; // check if it's a top-down bitmap + if (bTopDownDib) bmpHeader.biHeight=-bmpHeader.biHeight; + + if (info.nEscape == -1) { + // Return output dimensions only + head.biWidth = bmpHeader.biWidth; + head.biHeight = bmpHeader.biHeight; + info.dwType = CXIMAGE_FORMAT_BMP; + cx_throw("output dimensions returned"); + } + + if (!Create(bmpHeader.biWidth,bmpHeader.biHeight,bmpHeader.biBitCount,CXIMAGE_FORMAT_BMP)) + cx_throw(""); + + SetXDPI((int32_t) floor(bmpHeader.biXPelsPerMeter * 254.0 / 10000.0 + 0.5)); + SetYDPI((int32_t) floor(bmpHeader.biYPelsPerMeter * 254.0 / 10000.0 + 0.5)); + + if (info.nEscape) cx_throw("Cancelled"); // - cancel decoding + + RGBQUAD *pRgb = GetPalette(); + if (pRgb){ + if (bIsOldBmp){ + // convert a old color table (3 byte entries) to a new + // color table (4 byte entries) + hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBTRIPLE),1); + for (int32_t i=DibNumColors(&head)-1; i>=0; i--){ + pRgb[i].rgbRed = ((RGBTRIPLE *)pRgb)[i].rgbtRed; + pRgb[i].rgbBlue = ((RGBTRIPLE *)pRgb)[i].rgbtBlue; + pRgb[i].rgbGreen = ((RGBTRIPLE *)pRgb)[i].rgbtGreen; + pRgb[i].rgbReserved = (uint8_t)0; + } + } else { + hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBQUAD),1); + //force rgbReserved=0, to avoid problems with some WinXp bitmaps + for (uint32_t i=0; i - cancel decoding + + switch (dwBitCount) { + case 32 : + uint32_t bfmask[3]; + if (dwCompression == BI_BITFIELDS) + { + hFile->Read(bfmask, 12, 1); + } else { + bfmask[0]=0x00FF0000; + bfmask[1]=0x0000FF00; + bfmask[2]=0x000000FF; + } + if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); + if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB){ + int32_t imagesize=4*head.biHeight*head.biWidth; + uint8_t* buff32=(uint8_t*)malloc(imagesize); + if (buff32){ + hFile->Read(buff32, imagesize,1); // read in the pixels + +#if CXIMAGE_SUPPORT_ALPHA + if (dwCompression == BI_RGB){ + AlphaCreate(); + if (AlphaIsValid()){ + bool bAlphaOk = false; + uint8_t* p; + for (int32_t y=0; ySeek(off + bf.bfOffBits,SEEK_SET); + if (dwCompression == BI_RGB){ + hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels + } else cx_throw("unknown compression"); + break; + case 16 : + { + uint32_t bfmask[3]; + if (dwCompression == BI_BITFIELDS) + { + hFile->Read(bfmask, 12, 1); + } else { + bfmask[0]=0x7C00; bfmask[1]=0x3E0; bfmask[2]=0x1F; //RGB555 + } + // bf.bfOffBits required after the bitfield mask + if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); + // read in the pixels + hFile->Read(info.pImage, head.biHeight*((head.biWidth+1)/2)*4,1); + // transform into RGB + Bitfield2RGB(info.pImage,bfmask[0],bfmask[1],bfmask[2],16); + break; + } + case 8 : + case 4 : + case 1 : + if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET); + switch (dwCompression) { + case BI_RGB : + hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels + break; + case BI_RLE4 : + { + uint8_t status_byte = 0; + uint8_t second_byte = 0; + int32_t scanline = 0; + int32_t bits = 0; + BOOL low_nibble = FALSE; + CImageIterator iter(this); + + for (BOOL bContinue = TRUE; bContinue && hFile->Read(&status_byte, sizeof(uint8_t), 1);) { + + switch (status_byte) { + case RLE_COMMAND : + hFile->Read(&status_byte, sizeof(uint8_t), 1); + switch (status_byte) { + case RLE_ENDOFLINE : + bits = 0; + scanline++; + low_nibble = FALSE; + break; + case RLE_ENDOFBITMAP : + bContinue=FALSE; + break; + case RLE_DELTA : + { + // read the delta values + uint8_t delta_x; + uint8_t delta_y; + hFile->Read(&delta_x, sizeof(uint8_t), 1); + hFile->Read(&delta_y, sizeof(uint8_t), 1); + // apply them + bits += delta_x / 2; + scanline += delta_y; + break; + } + default : + hFile->Read(&second_byte, sizeof(uint8_t), 1); + uint8_t *sline = iter.GetRow(scanline); + for (int32_t i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + if (low_nibble) { + if (i&1) + *(sline + bits) |= (second_byte & 0x0f); + else + *(sline + bits) |= (second_byte & 0xf0)>>4; + bits++; + } else { + if (i&1) + *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4; + else + *(sline + bits) = (uint8_t)(second_byte & 0xf0); + } + } + + if ((i & 1) && (i != (status_byte - 1))) + hFile->Read(&second_byte, sizeof(uint8_t), 1); + + low_nibble = !low_nibble; + } + if ((((status_byte+1) >> 1) & 1 ) == 1) + hFile->Read(&second_byte, sizeof(uint8_t), 1); + break; + }; + break; + default : + { + uint8_t *sline = iter.GetRow(scanline); + hFile->Read(&second_byte, sizeof(uint8_t), 1); + for (unsigned i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + if (low_nibble) { + if (i&1) + *(sline + bits) |= (second_byte & 0x0f); + else + *(sline + bits) |= (second_byte & 0xf0)>>4; + bits++; + } else { + if (i&1) + *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4; + else + *(sline + bits) = (uint8_t)(second_byte & 0xf0); + } + } + low_nibble = !low_nibble; + } + } + break; + }; + } + break; + } + case BI_RLE8 : + { + uint8_t status_byte = 0; + uint8_t second_byte = 0; + int32_t scanline = 0; + int32_t bits = 0; + CImageIterator iter(this); + + for (BOOL bContinue = TRUE; bContinue && hFile->Read(&status_byte, sizeof(uint8_t), 1);) { + switch (status_byte) { + case RLE_COMMAND : + hFile->Read(&status_byte, sizeof(uint8_t), 1); + switch (status_byte) { + case RLE_ENDOFLINE : + bits = 0; + scanline++; + break; + case RLE_ENDOFBITMAP : + bContinue=FALSE; + break; + case RLE_DELTA : + { + // read the delta values + uint8_t delta_x; + uint8_t delta_y; + hFile->Read(&delta_x, sizeof(uint8_t), 1); + hFile->Read(&delta_y, sizeof(uint8_t), 1); + // apply them + bits += delta_x; + scanline += delta_y; + break; + } + default : + hFile->Read((void *)(iter.GetRow(scanline) + bits), sizeof(uint8_t) * status_byte, 1); + // align run length to even number of bytes + if ((status_byte & 1) == 1) + hFile->Read(&second_byte, sizeof(uint8_t), 1); + bits += status_byte; + break; + }; + break; + default : + uint8_t *sline = iter.GetRow(scanline); + hFile->Read(&second_byte, sizeof(uint8_t), 1); + for (unsigned i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + *(sline + bits) = second_byte; + bits++; + } else { + break; + } + } + break; + }; + } + break; + } + default : + cx_throw("compression type not supported"); + } + } + + if (bTopDownDib) Flip(); // + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_BMP) return true; + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/* ReadDibBitmapInfo() + * + * Will read a file in DIB format and return a global HANDLE to its + * BITMAPINFO. This function will work with both "old" and "new" + * bitmap formats, but will always return a "new" BITMAPINFO. + */ +bool CxImageBMP::DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib) +{ + if ((fh==NULL)||(pdib==NULL)) return false; + + if (fh->Read(pdib,sizeof(BITMAPINFOHEADER),1)==0) return false; + + bihtoh(pdib); + + switch (pdib->biSize) // what type of bitmap info is this? + { + case sizeof(BITMAPINFOHEADER): + break; + + case 64: //sizeof(OS2_BMP_HEADER): + fh->Seek((int32_t)(64 - sizeof(BITMAPINFOHEADER)),SEEK_CUR); + break; + + case 124: //sizeof(BITMAPV5HEADER): + fh->Seek((long)(124-sizeof(BITMAPINFOHEADER)), SEEK_CUR); + break; + + case sizeof(BITMAPCOREHEADER): + { + BITMAPCOREHEADER bc = *(BITMAPCOREHEADER*)pdib; + pdib->biSize = bc.bcSize; + pdib->biWidth = (uint32_t)bc.bcWidth; + pdib->biHeight = (uint32_t)bc.bcHeight; + pdib->biPlanes = bc.bcPlanes; + pdib->biBitCount = bc.bcBitCount; + pdib->biCompression = BI_RGB; + pdib->biSizeImage = 0; + pdib->biXPelsPerMeter = 0; + pdib->biYPelsPerMeter = 0; + pdib->biClrUsed = 0; + pdib->biClrImportant = 0; + + fh->Seek((int32_t)(sizeof(BITMAPCOREHEADER)-sizeof(BITMAPINFOHEADER)), SEEK_CUR); + } + break; + default: + //give a last chance + if (pdib->biSize>(sizeof(BITMAPINFOHEADER))&& + (pdib->biSizeImage>=(uint32_t)(pdib->biHeight*((((pdib->biBitCount*pdib->biWidth)+31)/32)*4)))&& + (pdib->biPlanes==1)&&(pdib->biClrUsed==0)) + { + if (pdib->biCompression==BI_RGB) + fh->Seek((int32_t)(pdib->biSize - sizeof(BITMAPINFOHEADER)),SEEK_CUR); + break; + } + return false; + } + + FixBitmapInfo(pdib); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_BMP +//////////////////////////////////////////////////////////////////////////////// diff --git a/hge/CxImage/ximabmp.h b/hge/CxImage/ximabmp.h new file mode 100644 index 0000000..c828de5 --- /dev/null +++ b/hge/CxImage/ximabmp.h @@ -0,0 +1,79 @@ +/* + * File: ximabmp.h + * Purpose: BMP Image Class Loader and Writer + */ +/* ========================================================== + * CxImageBMP (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes + * + * original CImageBMP and CImageIterator implementation are: + * Copyright: (c) 1995, Alejandro Aguilar Sierra + * + * ========================================================== + */ + +#if !defined(__ximaBMP_h) +#define __ximaBMP_h + +#include "ximage.h" + +const int32_t RLE_COMMAND = 0; +const int32_t RLE_ENDOFLINE = 0; +const int32_t RLE_ENDOFBITMAP = 1; +const int32_t RLE_DELTA = 2; + +#if !defined(BI_RLE8) + #define BI_RLE8 1L +#endif +#if !defined(BI_RLE4) + #define BI_RLE4 2L +#endif + +#if CXIMAGE_SUPPORT_BMP + +class CxImageBMP: public CxImage +{ +public: + CxImageBMP(): CxImage(CXIMAGE_FORMAT_BMP) {}; + + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + +protected: + bool DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib); +}; + +#define BFT_ICON 0x4349 /* 'IC' */ +#define BFT_BITMAP 0x4d42 /* 'BM' */ +#define BFT_CURSOR 0x5450 /* 'PT' */ + +#ifndef WIDTHBYTES +#define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */ +#endif + +#endif + +#define DibWidthBytesN(lpbi, n) (uint32_t)WIDTHBYTES((uint32_t)(lpbi)->biWidth * (uint32_t)(n)) +#define DibWidthBytes(lpbi) DibWidthBytesN(lpbi, (lpbi)->biBitCount) + +#define DibSizeImage(lpbi) ((lpbi)->biSizeImage == 0 \ + ? ((uint32_t)(uint32_t)DibWidthBytes(lpbi) * (uint32_t)(uint32_t)(lpbi)->biHeight) \ + : (lpbi)->biSizeImage) + +#define DibNumColors(lpbi) ((lpbi)->biClrUsed == 0 && (lpbi)->biBitCount <= 8 \ + ? (int32_t)(1 << (int32_t)(lpbi)->biBitCount) \ + : (int32_t)(lpbi)->biClrUsed) + +#define FixBitmapInfo(lpbi) if ((lpbi)->biSizeImage == 0) \ + (lpbi)->biSizeImage = DibSizeImage(lpbi); \ + if ((lpbi)->biClrUsed == 0) \ + (lpbi)->biClrUsed = DibNumColors(lpbi); \ + +#endif diff --git a/hge/CxImage/ximacfg.h b/hge/CxImage/ximacfg.h new file mode 100644 index 0000000..875f517 --- /dev/null +++ b/hge/CxImage/ximacfg.h @@ -0,0 +1,59 @@ +#if !defined(__ximaCFG_h) +#define __ximaCFG_h + +///////////////////////////////////////////////////////////////////////////// +// CxImage supported features +#define CXIMAGE_SUPPORT_ALPHA 1 +#define CXIMAGE_SUPPORT_SELECTION 0 +#define CXIMAGE_SUPPORT_TRANSFORMATION 1 +#define CXIMAGE_SUPPORT_DSP 0 +#define CXIMAGE_SUPPORT_LAYERS 0 +#define CXIMAGE_SUPPORT_INTERPOLATION 1 + +#define CXIMAGE_SUPPORT_DECODE 1 +#define CXIMAGE_SUPPORT_ENCODE 0 // +#define CXIMAGE_SUPPORT_WINDOWS 0 +#define CXIMAGE_SUPPORT_EXIF 0 + +///////////////////////////////////////////////////////////////////////////// +// CxImage supported formats +#define CXIMAGE_SUPPORT_BMP 1 +#define CXIMAGE_SUPPORT_GIF 1 +#define CXIMAGE_SUPPORT_JPG 1 +#define CXIMAGE_SUPPORT_PNG 1 +#define CXIMAGE_SUPPORT_ICO 0 +#define CXIMAGE_SUPPORT_TIF 0 +#define CXIMAGE_SUPPORT_TGA 0 +#define CXIMAGE_SUPPORT_PCX 1 +#define CXIMAGE_SUPPORT_WBMP 0 +#define CXIMAGE_SUPPORT_WMF 0 + +#define CXIMAGE_SUPPORT_JP2 0 +#define CXIMAGE_SUPPORT_JPC 0 +#define CXIMAGE_SUPPORT_PGX 0 +#define CXIMAGE_SUPPORT_PNM 0 +#define CXIMAGE_SUPPORT_RAS 0 + +#define CXIMAGE_SUPPORT_JBG 0 // GPL'd see ../jbig/copying.txt & ../jbig/patents.htm + +#define CXIMAGE_SUPPORT_MNG 0 +#define CXIMAGE_SUPPORT_SKA 0 +#define CXIMAGE_SUPPORT_RAW 0 +#define CXIMAGE_SUPPORT_PSD 0 + +///////////////////////////////////////////////////////////////////////////// +#define CXIMAGE_MAX_MEMORY 268435456 + +#define CXIMAGE_DEFAULT_DPI 96 + +#define CXIMAGE_ERR_NOFILE "null file handler" +#define CXIMAGE_ERR_NOIMAGE "null image!!!" + +//#define CXIMAGE_SUPPORT_EXCEPTION_HANDLING 1 +//!!Uncomment the last line when releasing +///////////////////////////////////////////////////////////////////////////// +//color to grey mapping +//#define RGB2GRAY(r,g,b) (((b)*114 + (g)*587 + (r)*299)/1000) +#define RGB2GRAY(r,g,b) (((b)*117 + (g)*601 + (r)*306) >> 10) + +#endif diff --git a/hge/CxImage/ximadef.h b/hge/CxImage/ximadef.h new file mode 100644 index 0000000..372ec13 --- /dev/null +++ b/hge/CxImage/ximadef.h @@ -0,0 +1,205 @@ +#if !defined(__ximadefs_h) +#define __ximadefs_h + +#include "ximacfg.h" + +#if /*defined(_AFXDLL)||*/defined(_USRDLL) + #define DLL_EXP __declspec(dllexport) +#elif defined(_MSC_VER)&&(_MSC_VER<1200) + #define DLL_EXP __declspec(dllimport) +#else + #define DLL_EXP +#endif + + +#if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + #define cx_try try + #define cx_throw(message) throw(message) + #define cx_catch catch (const char *message) +#else + #define cx_try bool cx_error=false; + #define cx_throw(message) {cx_error=true; if(strcmp(message,"")) strncpy(info.szLastError,message,255); goto cx_error_catch;} + #define cx_catch cx_error_catch: char message[]=""; if(cx_error) +#endif + + +#if CXIMAGE_SUPPORT_JP2 || CXIMAGE_SUPPORT_JPC || CXIMAGE_SUPPORT_PGX || CXIMAGE_SUPPORT_PNM || CXIMAGE_SUPPORT_RAS + #define CXIMAGE_SUPPORT_JASPER 1 +#else + #define CXIMAGE_SUPPORT_JASPER 0 +#endif + +#if CXIMAGE_SUPPORT_DSP +#undef CXIMAGE_SUPPORT_TRANSFORMATION + #define CXIMAGE_SUPPORT_TRANSFORMATION 1 +#endif + +#if CXIMAGE_SUPPORT_TRANSFORMATION || CXIMAGE_SUPPORT_TIF || CXIMAGE_SUPPORT_TGA || CXIMAGE_SUPPORT_BMP || CXIMAGE_SUPPORT_WINDOWS + #define CXIMAGE_SUPPORT_BASICTRANSFORMATIONS 1 +#endif + +#if CXIMAGE_SUPPORT_DSP || CXIMAGE_SUPPORT_TRANSFORMATION +#undef CXIMAGE_SUPPORT_INTERPOLATION + #define CXIMAGE_SUPPORT_INTERPOLATION 1 +#endif + +#if defined (_WIN32_WCE) + #undef CXIMAGE_SUPPORT_WMF + #define CXIMAGE_SUPPORT_WMF 0 +#endif + +#if !defined(WIN32) && !defined(_WIN32_WCE) + #undef CXIMAGE_SUPPORT_WINDOWS + #define CXIMAGE_SUPPORT_WINDOWS 0 +#endif + +#ifndef min +#define min(a,b) (((a)<(b))?(a):(b)) +#endif +#ifndef max +#define max(a,b) (((a)>(b))?(a):(b)) +#endif + +#ifndef PI + #define PI 3.141592653589793f +#endif + + +#if defined(WIN32) || defined(_WIN32_WCE) +#include +#include +#endif + +#include +#include + +#ifdef __BORLANDC__ + +#ifndef _COMPLEX_DEFINED + +typedef struct tagcomplex { + double x,y; +} _complex; + +#endif + +#define _cabs(c) sqrt(c.x*c.x+c.y*c.y) + +#endif + +#if defined(WIN32) || defined(_WIN32_WCE) + #include "stdint.h" +#endif + +#if !defined(WIN32) && !defined(_WIN32_WCE) + +#include +#include +#include +#include + +typedef uint32_t COLORREF; +typedef void* HANDLE; +typedef void* HRGN; + +#ifndef BOOL +#define BOOL bool +#endif + +#ifndef TRUE +#define TRUE true +#endif + +#ifndef FALSE +#define FALSE false +#endif + +#ifndef TCHAR +#define TCHAR char +#define _T +#endif + +typedef struct tagRECT +{ + int32_t left; + int32_t top; + int32_t right; + int32_t bottom; +} RECT; + +typedef struct tagPOINT +{ + int32_t x; + int32_t y; +} POINT; + +typedef struct tagRGBQUAD { + uint8_t rgbBlue; + uint8_t rgbGreen; + uint8_t rgbRed; + uint8_t rgbReserved; +} RGBQUAD; + +#pragma pack(1) + +typedef struct tagBITMAPINFOHEADER{ + uint32_t biSize; + int32_t biWidth; + int32_t biHeight; + uint16_t biPlanes; + uint16_t biBitCount; + uint32_t biCompression; + uint32_t biSizeImage; + int32_t biXPelsPerMeter; + int32_t biYPelsPerMeter; + uint32_t biClrUsed; + uint32_t biClrImportant; +} BITMAPINFOHEADER; + +typedef struct tagBITMAPFILEHEADER { + uint16_t bfType; + uint32_t bfSize; + uint16_t bfReserved1; + uint16_t bfReserved2; + uint32_t bfOffBits; +} BITMAPFILEHEADER; + +typedef struct tagBITMAPCOREHEADER { + uint32_t bcSize; + uint16_t bcWidth; + uint16_t bcHeight; + uint16_t bcPlanes; + uint16_t bcBitCount; +} BITMAPCOREHEADER; + +typedef struct tagRGBTRIPLE { + uint8_t rgbtBlue; + uint8_t rgbtGreen; + uint8_t rgbtRed; +} RGBTRIPLE; + +#pragma pack() + +#define BI_RGB 0L +#define BI_RLE8 1L +#define BI_RLE4 2L +#define BI_BITFIELDS 3L + +#define GetRValue(rgb) ((uint8_t)(rgb)) +#define GetGValue(rgb) ((uint8_t)(((uint16_t)(rgb)) >> 8)) +#define GetBValue(rgb) ((uint8_t)((rgb)>>16)) +#define RGB(r,g,b) ((COLORREF)(((uint8_t)(r)|((uint16_t)((uint8_t)(g))<<8))|(((uint32_t)(uint8_t)(b))<<16))) + +#ifndef _COMPLEX_DEFINED + +typedef struct tagcomplex { + double x,y; +} _complex; + +#endif + +#define _cabs(c) sqrt(c.x*c.x+c.y*c.y) + +#endif + +#endif //__ximadefs diff --git a/hge/CxImage/ximadsp.cpp b/hge/CxImage/ximadsp.cpp new file mode 100644 index 0000000..df73136 --- /dev/null +++ b/hge/CxImage/ximadsp.cpp @@ -0,0 +1,3771 @@ +// xImaDsp.cpp : DSP functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +#include "ximaiter.h" + +#if CXIMAGE_SUPPORT_DSP + +//////////////////////////////////////////////////////////////////////////////// +/** + * Converts the image to B&W. + * The OptimalThreshold() function can be used for calculating the optimal threshold. + * \param level: the lightness threshold. + * \return true if everything is ok + */ +bool CxImage::Threshold(uint8_t level) +{ + if (!pDib) return false; + if (head.biBitCount == 1) return true; + + GrayScale(); + + CxImage tmp(head.biWidth,head.biHeight,1); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + for (int32_t y=0;ylevel) + tmp.BlindSetPixelIndex(x,y,1); + else + tmp.BlindSetPixelIndex(x,y,0); + } + } + tmp.SetPaletteColor(0,0,0,0); + tmp.SetPaletteColor(1,255,255,255); + Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Converts the image to B&W, using a threshold mask + * \param pThresholdMask: the lightness threshold mask. + * the pThresholdMask image must be grayscale with same with and height of the current image + * \return true if everything is ok + */ +bool CxImage::Threshold(CxImage* pThresholdMask) +{ + if (!pDib) return false; + if (head.biBitCount == 1) return true; + + if (!pThresholdMask) return false; + + if (!pThresholdMask->IsValid() || + !pThresholdMask->IsGrayScale() || + pThresholdMask->GetWidth() != GetWidth() || + pThresholdMask->GetHeight() != GetHeight()){ + strcpy(info.szLastError,"invalid ThresholdMask"); + return false; + } + + GrayScale(); + + CxImage tmp(head.biWidth,head.biHeight,1); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + for (int32_t y=0;ypThresholdMask->BlindGetPixelIndex(x,y)) + tmp.BlindSetPixelIndex(x,y,1); + else + tmp.BlindSetPixelIndex(x,y,0); + } + } + tmp.SetPaletteColor(0,0,0,0); + tmp.SetPaletteColor(1,255,255,255); + Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Filters only the pixels with a lightness less (or more) than the threshold level, + * and preserves the colors for the unfiltered pixels. + * \param level = the lightness threshold. + * \param bDirection = false: filter dark pixels, true: filter light pixels + * \param nBkgndColor = filtered pixels are set to nBkgndColor color + * \param bSetAlpha = if true, sets also the alpha component for the filtered pixels, with nBkgndColor.rgbReserved + * \return true if everything is ok + * \author [DP], [wangsongtao] + */ +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Threshold2(uint8_t level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha) +{ + if (!pDib) return false; + if (head.biBitCount == 1) return true; + + CxImage tmp(*this, true, false, false); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + tmp.GrayScale(); + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y=level) BlindSetPixelColor(x,y,nBkgndColor,bSetAlpha); + } + } + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract RGB channels from the image. Each channel is an 8 bit grayscale image. + * \param r,g,b: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitRGB(CxImage* r,CxImage* g,CxImage* b) +{ + if (!pDib) return false; + if (r==NULL && g==NULL && b==NULL) return false; + + CxImage tmpr(head.biWidth,head.biHeight,8); + CxImage tmpg(head.biWidth,head.biHeight,8); + CxImage tmpb(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t y=0; yTransfer(tmpr); + if (g) g->Transfer(tmpg); + if (b) b->Transfer(tmpb); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract CMYK channels from the image. Each channel is an 8 bit grayscale image. + * \param c,m,y,k: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k) +{ + if (!pDib) return false; + if (c==NULL && m==NULL && y==NULL && k==NULL) return false; + + CxImage tmpc(head.biWidth,head.biHeight,8); + CxImage tmpm(head.biWidth,head.biHeight,8); + CxImage tmpy(head.biWidth,head.biHeight,8); + CxImage tmpk(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t yy=0; yyTransfer(tmpc); + if (m) m->Transfer(tmpm); + if (y) y->Transfer(tmpy); + if (k) k->Transfer(tmpk); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract YUV channels from the image. Each channel is an 8 bit grayscale image. + * \param y,u,v: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitYUV(CxImage* y,CxImage* u,CxImage* v) +{ + if (!pDib) return false; + if (y==NULL && u==NULL && v==NULL) return false; + + CxImage tmpy(head.biWidth,head.biHeight,8); + CxImage tmpu(head.biWidth,head.biHeight,8); + CxImage tmpv(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t yy=0; yyTransfer(tmpy); + if (u) u->Transfer(tmpu); + if (v) v->Transfer(tmpv); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract YIQ channels from the image. Each channel is an 8 bit grayscale image. + * \param y,i,q: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitYIQ(CxImage* y,CxImage* i,CxImage* q) +{ + if (!pDib) return false; + if (y==NULL && i==NULL && q==NULL) return false; + + CxImage tmpy(head.biWidth,head.biHeight,8); + CxImage tmpi(head.biWidth,head.biHeight,8); + CxImage tmpq(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t yy=0; yyTransfer(tmpy); + if (i) i->Transfer(tmpi); + if (q) q->Transfer(tmpq); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract XYZ channels from the image. Each channel is an 8 bit grayscale image. + * \param x,y,z: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitXYZ(CxImage* x,CxImage* y,CxImage* z) +{ + if (!pDib) return false; + if (x==NULL && y==NULL && z==NULL) return false; + + CxImage tmpx(head.biWidth,head.biHeight,8); + CxImage tmpy(head.biWidth,head.biHeight,8); + CxImage tmpz(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t yy=0; yyTransfer(tmpx); + if (y) y->Transfer(tmpy); + if (z) z->Transfer(tmpz); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Extract HSL channels from the image. Each channel is an 8 bit grayscale image. + * \param h,s,l: pointers to CxImage objects, to store the splited channels + * \return true if everything is ok + */ +bool CxImage::SplitHSL(CxImage* h,CxImage* s,CxImage* l) +{ + if (!pDib) return false; + if (h==NULL && s==NULL && l==NULL) return false; + + CxImage tmph(head.biWidth,head.biHeight,8); + CxImage tmps(head.biWidth,head.biHeight,8); + CxImage tmpl(head.biWidth,head.biHeight,8); + + RGBQUAD color; + for(int32_t y=0; yTransfer(tmph); + if (s) s->Transfer(tmps); + if (l) l->Transfer(tmpl); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#define HSLMAX 255 /* H,L, and S vary over 0-HSLMAX */ +#define RGBMAX 255 /* R,G, and B vary over 0-RGBMAX */ + /* HSLMAX BEST IF DIVISIBLE BY 6 */ + /* RGBMAX, HSLMAX must each fit in a uint8_t. */ +/* Hue is undefined if Saturation is 0 (grey-scale) */ +/* This value determines where the Hue scrollbar is */ +/* initially set for achromatic colors */ +#define HSLUNDEFINED (HSLMAX*2/3) +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::RGBtoHSL(RGBQUAD lRGBColor) +{ + uint8_t R,G,B; /* input RGB values */ + uint8_t H,L,S; /* output HSL values */ + uint8_t cMax,cMin; /* max and min RGB values */ + uint16_t Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max*/ + + R = lRGBColor.rgbRed; /* get R, G, and B out of uint32_t */ + G = lRGBColor.rgbGreen; + B = lRGBColor.rgbBlue; + + cMax = max( max(R,G), B); /* calculate lightness */ + cMin = min( min(R,G), B); + L = (uint8_t)((((cMax+cMin)*HSLMAX)+RGBMAX)/(2*RGBMAX)); + + if (cMax==cMin){ /* r=g=b --> achromatic case */ + S = 0; /* saturation */ + H = HSLUNDEFINED; /* hue */ + } else { /* chromatic case */ + if (L <= (HSLMAX/2)) /* saturation */ + S = (uint8_t)((((cMax-cMin)*HSLMAX)+((cMax+cMin)/2))/(cMax+cMin)); + else + S = (uint8_t)((((cMax-cMin)*HSLMAX)+((2*RGBMAX-cMax-cMin)/2))/(2*RGBMAX-cMax-cMin)); + /* hue */ + Rdelta = (uint16_t)((((cMax-R)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); + Gdelta = (uint16_t)((((cMax-G)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); + Bdelta = (uint16_t)((((cMax-B)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin)); + + if (R == cMax) + H = (uint8_t)(Bdelta - Gdelta); + else if (G == cMax) + H = (uint8_t)((HSLMAX/3) + Rdelta - Bdelta); + else /* B == cMax */ + H = (uint8_t)(((2*HSLMAX)/3) + Gdelta - Rdelta); + +// if (H < 0) H += HSLMAX; //always false + if (H > HSLMAX) H -= HSLMAX; + } + RGBQUAD hsl={L,S,H,0}; + return hsl; +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::HueToRGB(float n1,float n2, float hue) +{ + // fixed implementation for HSL2RGB routine + float rValue; + + if (hue > 360) + hue = hue - 360; + else if (hue < 0) + hue = hue + 360; + + if (hue < 60) + rValue = n1 + (n2-n1)*hue/60.0f; + else if (hue < 180) + rValue = n2; + else if (hue < 240) + rValue = n1+(n2-n1)*(240-hue)/60; + else + rValue = n1; + + return rValue; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::HSLtoRGB(COLORREF cHSLColor) +{ + return HSLtoRGB(RGBtoRGBQUAD(cHSLColor)); +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::HSLtoRGB(RGBQUAD lHSLColor) +{ + // fixed implementation for HSL2RGB routine + float h,s,l; + float m1,m2; + uint8_t r,g,b; + + h = (float)lHSLColor.rgbRed * 360.0f/255.0f; + s = (float)lHSLColor.rgbGreen/255.0f; + l = (float)lHSLColor.rgbBlue/255.0f; + + if (l <= 0.5) m2 = l * (1+s); + else m2 = l + s - l*s; + + m1 = 2 * l - m2; + + if (s == 0) { + r=g=b=(uint8_t)(l*255.0f); + } else { + r = (uint8_t)(HueToRGB(m1,m2,h+120) * 255.0f); + g = (uint8_t)(HueToRGB(m1,m2,h) * 255.0f); + b = (uint8_t)(HueToRGB(m1,m2,h-120) * 255.0f); + } + + RGBQUAD rgb = {b,g,r,0}; + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::YUVtoRGB(RGBQUAD lYUVColor) +{ + int32_t U,V,R,G,B; + float Y = lYUVColor.rgbRed; + U = lYUVColor.rgbGreen - 128; + V = lYUVColor.rgbBlue - 128; + +// R = (int32_t)(1.164 * Y + 2.018 * U); +// G = (int32_t)(1.164 * Y - 0.813 * V - 0.391 * U); +// B = (int32_t)(1.164 * Y + 1.596 * V); + R = (int32_t)( Y + 1.403f * V); + G = (int32_t)( Y - 0.344f * U - 0.714f * V); + B = (int32_t)( Y + 1.770f * U); + + R= min(255,max(0,R)); + G= min(255,max(0,G)); + B= min(255,max(0,B)); + RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0}; + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::RGBtoYUV(RGBQUAD lRGBColor) +{ + int32_t Y,U,V,R,G,B; + R = lRGBColor.rgbRed; + G = lRGBColor.rgbGreen; + B = lRGBColor.rgbBlue; + +// Y = (int32_t)( 0.257 * R + 0.504 * G + 0.098 * B); +// U = (int32_t)( 0.439 * R - 0.368 * G - 0.071 * B + 128); +// V = (int32_t)(-0.148 * R - 0.291 * G + 0.439 * B + 128); + Y = (int32_t)(0.299f * R + 0.587f * G + 0.114f * B); + U = (int32_t)((B-Y) * 0.565f + 128); + V = (int32_t)((R-Y) * 0.713f + 128); + + Y= min(255,max(0,Y)); + U= min(255,max(0,U)); + V= min(255,max(0,V)); + RGBQUAD yuv={(uint8_t)V,(uint8_t)U,(uint8_t)Y,0}; + return yuv; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::YIQtoRGB(RGBQUAD lYIQColor) +{ + int32_t I,Q,R,G,B; + float Y = lYIQColor.rgbRed; + I = lYIQColor.rgbGreen - 128; + Q = lYIQColor.rgbBlue - 128; + + R = (int32_t)( Y + 0.956f * I + 0.621f * Q); + G = (int32_t)( Y - 0.273f * I - 0.647f * Q); + B = (int32_t)( Y - 1.104f * I + 1.701f * Q); + + R= min(255,max(0,R)); + G= min(255,max(0,G)); + B= min(255,max(0,B)); + RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0}; + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::RGBtoYIQ(RGBQUAD lRGBColor) +{ + int32_t Y,I,Q,R,G,B; + R = lRGBColor.rgbRed; + G = lRGBColor.rgbGreen; + B = lRGBColor.rgbBlue; + + Y = (int32_t)( 0.2992f * R + 0.5868f * G + 0.1140f * B); + I = (int32_t)( 0.5960f * R - 0.2742f * G - 0.3219f * B + 128); + Q = (int32_t)( 0.2109f * R - 0.5229f * G + 0.3120f * B + 128); + + Y= min(255,max(0,Y)); + I= min(255,max(0,I)); + Q= min(255,max(0,Q)); + RGBQUAD yiq={(uint8_t)Q,(uint8_t)I,(uint8_t)Y,0}; + return yiq; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::XYZtoRGB(RGBQUAD lXYZColor) +{ + int32_t X,Y,Z,R,G,B; + X = lXYZColor.rgbRed; + Y = lXYZColor.rgbGreen; + Z = lXYZColor.rgbBlue; + double k=1.088751; + + R = (int32_t)( 3.240479f * X - 1.537150f * Y - 0.498535f * Z * k); + G = (int32_t)( -0.969256f * X + 1.875992f * Y + 0.041556f * Z * k); + B = (int32_t)( 0.055648f * X - 0.204043f * Y + 1.057311f * Z * k); + + R= min(255,max(0,R)); + G= min(255,max(0,G)); + B= min(255,max(0,B)); + RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0}; + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::RGBtoXYZ(RGBQUAD lRGBColor) +{ + int32_t X,Y,Z,R,G,B; + R = lRGBColor.rgbRed; + G = lRGBColor.rgbGreen; + B = lRGBColor.rgbBlue; + + X = (int32_t)( 0.412453f * R + 0.357580f * G + 0.180423f * B); + Y = (int32_t)( 0.212671f * R + 0.715160f * G + 0.072169f * B); + Z = (int32_t)((0.019334f * R + 0.119193f * G + 0.950227f * B)*0.918483657f); + + //X= min(255,max(0,X)); + //Y= min(255,max(0,Y)); + //Z= min(255,max(0,Z)); + RGBQUAD xyz={(uint8_t)Z,(uint8_t)Y,(uint8_t)X,0}; + return xyz; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Generates a "rainbow" palette with saturated colors + * \param correction: 1 generates a single hue spectrum. 0.75 is nice for scientific applications. + */ +void CxImage::HuePalette(float correction) +{ + if (head.biClrUsed==0) return; + + for(uint32_t j=0; j 1.0f) blend = 1.0f; + int32_t a0 = (int32_t)(256*blend); + int32_t a1 = 256 - a0; + + bool bFullBlend = false; + if (blend > 0.999f) bFullBlend = true; + + RGBQUAD color,hsl; + if (head.biClrUsed==0){ + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y>8); + color.rgbBlue = (uint8_t)((hsl.rgbBlue * a0 + color.rgbBlue * a1)>>8); + color.rgbGreen = (uint8_t)((hsl.rgbGreen * a0 + color.rgbGreen * a1)>>8); + BlindSetPixelColor(x,y,color); + } + } + } + } + } else { + for(uint32_t j=0; j + for (int32_t i=0;i<256;i++) { + cTable[i] = (uint8_t)max(0,min(255,(int32_t)((i-128)*c + brightness + 0.5f))); + } + + return Lut(cTable); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return mean lightness of the image. Useful with Threshold() and Light() + */ +float CxImage::Mean() +{ + if (!pDib) return 0; + + CxImage tmp(*this,true); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + tmp.GrayScale(); + float sum=0; + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + if (xmin==xmax || ymin==ymax) return (float)0.0; + + uint8_t *iSrc=tmp.info.pImage; + iSrc += tmp.info.dwEffWidth*ymin; // necessary for selections + + for(int32_t y=ymin; y + for(int32_t x=xmin; x(y+j) || (y+j)>=head.biHeight) continue; + iY = iY2+x; + for(int32_t k=-k2;k(x+k) || (x+k)>=head.biWidth) continue; + i=kernel[iCount]; + b += cPtr[iY+k] * i; + ksumcur += i; + } + } + if (Kfactor==0 || ksumcur==0){ + cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b + Koffset))); + } else if (ksumtot == ksumcur) { + cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b/Kfactor + Koffset))); + } else { + cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)((b*ksumtot)/(ksumcur*Kfactor) + Koffset))); + } + } + } + } + } + else + { + for(int32_t y=ymin; y r) r=c.rgbRed; + if (c.rgbGreen > g) g=c.rgbGreen; + if (c.rgbBlue > b) b=c.rgbBlue; + } + } + c.rgbRed = r; + c.rgbGreen = g; + c.rgbBlue = b; + tmp.BlindSetPixelColor(x,y,c); + } + } + } + Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Enhance the variations between adjacent pixels. + * Similar results can be achieved using Filter(), + * but the algorithms are different both in Edge() and in Contour(). + * \param Ksize: size of the kernel. + * \return true if everything is ok + */ +bool CxImage::Edge(int32_t Ksize) +{ + if (!pDib) return false; + + int32_t k2 = Ksize/2; + int32_t kmax= Ksize-k2; + uint8_t r,g,b,rr,gg,bb; + RGBQUAD c; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y r) r=c.rgbRed; + if (c.rgbGreen > g) g=c.rgbGreen; + if (c.rgbBlue > b) b=c.rgbBlue; + + if (c.rgbRed < rr) rr=c.rgbRed; + if (c.rgbGreen < gg) gg=c.rgbGreen; + if (c.rgbBlue < bb) bb=c.rgbBlue; + } + } + c.rgbRed = (uint8_t)(255-abs(r-rr)); + c.rgbGreen = (uint8_t)(255-abs(g-gg)); + c.rgbBlue = (uint8_t)(255-abs(b-bb)); + tmp.BlindSetPixelColor(x,y,c); + } + } + } + Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Blends two images + * \param imgsrc2: image to be mixed with this + * \param op: blending method; see ImageOpType + * \param lXOffset, lYOffset: image displacement + * \param bMixAlpha: if true and imgsrc2 has a valid alpha layer, it will be mixed in the destination image. + * \return true if everything is ok + * \author [Mwolski],[brunom] + */ +void CxImage::Mix(CxImage & imgsrc2, ImageOpType op, int32_t lXOffset, int32_t lYOffset, bool bMixAlpha) +{ + int32_t lWide = min(GetWidth(),imgsrc2.GetWidth()-lXOffset); + int32_t lHeight = min(GetHeight(),imgsrc2.GetHeight()-lYOffset); + + bool bEditAlpha = false; + +#if CXIMAGE_SUPPORT_ALPHA + bEditAlpha = imgsrc2.AlphaIsValid() & bMixAlpha; + if (bEditAlpha && AlphaIsValid()==false){ + AlphaCreate(); + } +#endif //CXIMAGE_SUPPORT_ALPHA + + RGBQUAD rgbBackgrnd1 = GetTransColor(); + RGBQUAD rgb1, rgb2, rgbDest; + + for(int32_t lY=0;lY 250) ){ + rgbDest = rgb2; + } else { + // Alpha Blending with associative calculation merge + // (http://en.wikipedia.org/wiki/Alpha_compositing) + int32_t a0,a1,a2; + // Transparency of the superimposed image + a2 = rgb2.rgbReserved; + // Calculation transparency of the underlying image + a1 = (rgb1.rgbReserved * (255 - a2)) >> 8; + // total transparency of the new pixel + a0 = a2 + a1; + // New transparency assume (a0 == 0 is the restriction s.o. (range 5-250) intercepted) + if (bEditAlpha) rgbDest.rgbReserved = a0; + // each color channel to calculate + rgbDest.rgbBlue = (BYTE)((rgb2.rgbBlue * a2 + a1 * rgb1.rgbBlue )/a0); + rgbDest.rgbGreen = (BYTE)((rgb2.rgbGreen * a2 + a1 * rgb1.rgbGreen)/a0); + rgbDest.rgbRed = (BYTE)((rgb2.rgbRed * a2 + a1 * rgb1.rgbRed )/a0); + } + } else { + rgbDest = rgb1; + rgbDest.rgbReserved = 0; + } + break; + default: + return; + } + SetPixelColor(lX,lY,rgbDest,bEditAlpha); + } + } + } +} +//////////////////////////////////////////////////////////////////////////////// +// thanks to Kenneth Ballard +void CxImage::MixFrom(CxImage & imagesrc2, int32_t lXOffset, int32_t lYOffset) +{ + int32_t width = imagesrc2.GetWidth(); + int32_t height = imagesrc2.GetHeight(); + + int32_t x, y; + + if (imagesrc2.IsTransparent()) { + for(x = 0; x < width; x++) { + for(y = 0; y < height; y++) { + if(!imagesrc2.IsTransparent(x,y)){ + SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y)); + } + } + } + } else { //no transparency so just set it + for(x = 0; x < width; x++) { + for(y = 0; y < height; y++) { + SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y)); + } + } + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adjusts separately the red, green, and blue values in the image. + * \param r, g, b: can be from -255 to +255. + * \return true if everything is ok + */ +bool CxImage::ShiftRGB(int32_t r, int32_t g, int32_t b) +{ + if (!pDib) return false; + RGBQUAD color; + if (head.biClrUsed==0){ + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y + for (int32_t i=0;i<256;i++) { + cTable[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax))); + } + + return Lut(cTable); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adjusts the color balance indipendent for each color channel + * \param gammaR, gammaG, gammaB can be from 0.1 to 5. + * \return true if everything is ok + * \sa Gamma + */ +bool CxImage::GammaRGB(float gammaR, float gammaG, float gammaB) +{ + if (!pDib) return false; + + if (gammaR <= 0.0f) return false; + if (gammaG <= 0.0f) return false; + if (gammaB <= 0.0f) return false; + + double dinvgamma, dMax; + int32_t i; + + dinvgamma = 1/gammaR; + dMax = pow(255.0, dinvgamma) / 255.0; + uint8_t cTableR[256]; + for (i=0;i<256;i++) { + cTableR[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax))); + } + + dinvgamma = 1/gammaG; + dMax = pow(255.0, dinvgamma) / 255.0; + uint8_t cTableG[256]; + for (i=0;i<256;i++) { + cTableG[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax))); + } + + dinvgamma = 1/gammaB; + dMax = pow(255.0, dinvgamma) / 255.0; + uint8_t cTableB[256]; + for (i=0;i<256;i++) { + cTableB[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax))); + } + + return Lut(cTableR, cTableG, cTableB); +} +//////////////////////////////////////////////////////////////////////////////// + +//#if !defined (_WIN32_WCE) +/** + * Adjusts the intensity of each pixel to the median intensity of its surrounding pixels. + * \param Ksize: size of the kernel. + * \return true if everything is ok + */ +bool CxImage::Median(int32_t Ksize) +{ + if (!pDib) return false; + + int32_t k2 = Ksize/2; + int32_t kmax= Ksize-k2; + int32_t i,j,k; + + RGBQUAD* kernel = (RGBQUAD*)malloc(Ksize*Ksize*sizeof(RGBQUAD)); + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y + for(int32_t x=xmin; xGetWidth(); + h=srcReal->GetHeight(); + } else { + w=srcImag->GetWidth(); + h=srcImag->GetHeight(); + } + + bool bXpow2 = IsPowerof2(w); + bool bYpow2 = IsPowerof2(h); + //if bForceFFT, width AND height must be powers of 2 + if (bForceFFT && !(bXpow2 && bYpow2)) { + int32_t i; + + i=0; + while((1< copy the image + if (srcReal && dstReal) tmpReal->Copy(*srcReal,true,false,false); + if (srcImag && dstImag) tmpImag->Copy(*srcImag,true,false,false); + + // dst&&src are empty -> create new one, else turn to GrayScale + if (srcReal==0 && dstReal==0){ + tmpReal = new CxImage(w,h,8); + tmpReal->Clear(0); + tmpReal->SetGrayPalette(); + } else { + if (!tmpReal->IsGrayScale()) tmpReal->GrayScale(); + } + if (srcImag==0 && dstImag==0){ + tmpImag = new CxImage(w,h,8); + tmpImag->Clear(0); + tmpImag->SetGrayPalette(); + } else { + if (!tmpImag->IsGrayScale()) tmpImag->GrayScale(); + } + + if (!(tmpReal->IsValid() && tmpImag->IsValid())){ + if (srcReal==0 && dstReal==0) delete tmpReal; + if (srcImag==0 && dstImag==0) delete tmpImag; + return false; + } + + //resample for FFT, if necessary + tmpReal->Resample(w,h,0); + tmpImag->Resample(w,h,0); + + //ok, here we have 2 (w x h), grayscale images ready for a FFT + + double* real; + double* imag; + int32_t j,k,m; + + _complex **grid; + //double mean = tmpReal->Mean(); + /* Allocate memory for the grid */ + grid = (_complex **)malloc(w * sizeof(_complex)); + for (k=0;kGetPixelIndex(k,j)-128; + grid[k][j].y = tmpImag->GetPixelIndex(k,j)-128; + } + } + + //DFT buffers + double *real2,*imag2; + real2 = (double*)malloc(max(w,h) * sizeof(double)); + imag2 = (double*)malloc(max(w,h) * sizeof(double)); + + /* Transform the rows */ + real = (double *)malloc(w * sizeof(double)); + imag = (double *)malloc(w * sizeof(double)); + + m=0; + while((1<SetPixelIndex(k,j,(uint8_t)max(0,min(255,(nn*(3+log(_cabs(grid[k][j]))))))); + if (grid[k][j].x==0){ + tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/0.0000000001)*nn))))); + } else { + tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/grid[k][j].x)*nn))))); + } + } else { + tmpReal->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].x*nn)))); + tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].y*nn)))); + } + } + } + + for (k=0;k> 1; + j = 0; + for (i=0;i>= 1; + } + j += k; + } + + /* Compute the FFT */ + c1 = -1.0; + c2 = 0.0; + l2 = 1; + for (l=0;lGetWidth(); + int32_t h = r->GetHeight(); + + Create(w,h,24); + + g->Resample(w,h); + b->Resample(w,h); + + if (a) { + a->Resample(w,h); +#if CXIMAGE_SUPPORT_ALPHA + AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + } + + RGBQUAD c; + for (int32_t y=0;y + for (int32_t x=0;xGetPixelIndex(x,y); + c.rgbGreen=g->GetPixelIndex(x,y); + c.rgbBlue=b->GetPixelIndex(x,y); + switch (colorspace){ + case 1: + BlindSetPixelColor(x,y,HSLtoRGB(c)); + break; + case 2: + BlindSetPixelColor(x,y,YUVtoRGB(c)); + break; + case 3: + BlindSetPixelColor(x,y,YIQtoRGB(c)); + break; + case 4: + BlindSetPixelColor(x,y,XYZtoRGB(c)); + break; + default: + BlindSetPixelColor(x,y,c); + } +#if CXIMAGE_SUPPORT_ALPHA + if (a) AlphaSet(x,y,a->GetPixelIndex(x,y)); +#endif //CXIMAGE_SUPPORT_ALPHA + } + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Smart blurring to remove small defects, dithering or artifacts. + * \param radius: normally between 0.01 and 0.5 + * \param niterations: should be trimmed with radius, to avoid blurring should be (radius*niterations)<1 + * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ + * \return true if everything is ok + */ +bool CxImage::Repair(float radius, int32_t niterations, int32_t colorspace) +{ + if (!IsValid()) return false; + + int32_t w = GetWidth(); + int32_t h = GetHeight(); + + CxImage r,g,b; + + r.Create(w,h,8); + g.Create(w,h,8); + b.Create(w,h,8); + + switch (colorspace){ + case 1: + SplitHSL(&r,&g,&b); + break; + case 2: + SplitYUV(&r,&g,&b); + break; + case 3: + SplitYIQ(&r,&g,&b); + break; + case 4: + SplitXYZ(&r,&g,&b); + break; + default: + SplitRGB(&r,&g,&b); + } + + for (int32_t i=0; iGetWidth()-1; + int32_t h = ch->GetHeight()-1; + + double correction,ix,iy,ixx,ixy,iyy; + int32_t x,y,xy0,xp1,xm1,yp1,ym1; + + for(x=1; xBlindGetPixelIndex(x,y); + xm1 = ch->BlindGetPixelIndex(x-1,y); + xp1 = ch->BlindGetPixelIndex(x+1,y); + ym1 = ch->BlindGetPixelIndex(x,y-1); + yp1 = ch->BlindGetPixelIndex(x,y+1); + + ix= (xp1-xm1)/2.0; + iy= (yp1-ym1)/2.0; + ixx= xp1 - 2.0 * xy0 + xm1; + iyy= yp1 - 2.0 * xy0 + ym1; + ixy=(ch->BlindGetPixelIndex(x+1,y+1) + ch->BlindGetPixelIndex(x-1,y-1) - + ch->BlindGetPixelIndex(x-1,y+1) - ch->BlindGetPixelIndex(x+1,y-1))/4.0; + + correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy); + + tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5)))); + } + } + + for (x=0;x<=w;x++){ + for(y=0; y<=h; y+=h){ + xy0 = ch->BlindGetPixelIndex(x,y); + xm1 = ch->GetPixelIndex(x-1,y); + xp1 = ch->GetPixelIndex(x+1,y); + ym1 = ch->GetPixelIndex(x,y-1); + yp1 = ch->GetPixelIndex(x,y+1); + + ix= (xp1-xm1)/2.0; + iy= (yp1-ym1)/2.0; + ixx= xp1 - 2.0 * xy0 + xm1; + iyy= yp1 - 2.0 * xy0 + ym1; + ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) - + ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0; + + correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy); + + tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5)))); + } + } + for (x=0;x<=w;x+=w){ + for (y=0;y<=h;y++){ + xy0 = ch->BlindGetPixelIndex(x,y); + xm1 = ch->GetPixelIndex(x-1,y); + xp1 = ch->GetPixelIndex(x+1,y); + ym1 = ch->GetPixelIndex(x,y-1); + yp1 = ch->GetPixelIndex(x,y+1); + + ix= (xp1-xm1)/2.0; + iy= (yp1-ym1)/2.0; + ixx= xp1 - 2.0 * xy0 + xm1; + iyy= yp1 - 2.0 * xy0 + ym1; + ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) - + ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0; + + correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy); + + tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5)))); + } + } + + ch->Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Enhance the variations between adjacent pixels. + * Similar results can be achieved using Filter(), + * but the algorithms are different both in Edge() and in Contour(). + * \return true if everything is ok + */ +bool CxImage::Contour() +{ + if (!pDib) return false; + + int32_t Ksize = 3; + int32_t k2 = Ksize/2; + int32_t kmax= Ksize-k2; + int32_t i,j,k; + uint8_t maxr,maxg,maxb; + RGBQUAD pix1,pix2; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; ymaxb) maxb = pix2.rgbBlue; + if ((pix2.rgbGreen-pix1.rgbGreen)>maxg) maxg = pix2.rgbGreen; + if ((pix2.rgbRed-pix1.rgbRed)>maxr) maxr = pix2.rgbRed; + } + } + pix1.rgbBlue=(uint8_t)(255-maxb); + pix1.rgbGreen=(uint8_t)(255-maxg); + pix1.rgbRed=(uint8_t)(255-maxr); + tmp.BlindSetPixelColor(x,y,pix1); + } + } + } + Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adds a random offset to each pixel in the image + * \param radius: maximum pixel displacement + * \return true if everything is ok + */ +bool CxImage::Jitter(int32_t radius) +{ + if (!pDib) return false; + + int32_t nx,ny; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; y modified scaling, so that matrix_lenght = 1+2*radius parameter + */ + radius = (float)fabs(0.5*radius) + 0.25f; + + std_dev = radius; + radius = std_dev * 2; + + /* go out 'radius' in each direction */ + matrix_length = int32_t (2 * ceil(radius-0.5) + 1); + if (matrix_length <= 0) matrix_length = 1; + matrix_midpoint = matrix_length/2 + 1; + *cmatrix_p = new float[matrix_length]; + cmatrix = *cmatrix_p; + + /* Now we fill the matrix by doing a numeric integration approximation + * from -2*std_dev to 2*std_dev, sampling 50 points per pixel. + * We do the bottom half, mirror it to the top half, then compute the + * center point. Otherwise asymmetric quantization errors will occur. + * The formula to integrate is e^-(x^2/2s^2). + */ + + /* first we do the top (right) half of matrix */ + for (i = matrix_length/2 + 1; i < matrix_length; i++) + { + float base_x = i - (float)floor((float)(matrix_length/2)) - 0.5f; + sum = 0; + for (j = 1; j <= 50; j++) + { + if ( base_x+0.02*j <= radius ) + sum += (float)exp (-(base_x+0.02*j)*(base_x+0.02*j) / + (2*std_dev*std_dev)); + } + cmatrix[i] = sum/50; + } + + /* mirror the thing to the bottom half */ + for (i=0; i<=matrix_length/2; i++) { + cmatrix[i] = cmatrix[matrix_length-1-i]; + } + + /* find center val -- calculate an odd number of quanta to make it symmetric, + * even if the center point is weighted slightly higher than others. */ + sum = 0; + for (j=0; j<=50; j++) + { + sum += (float)exp (-(0.5+0.02*j)*(0.5+0.02*j) / + (2*std_dev*std_dev)); + } + cmatrix[matrix_length/2] = sum/51; + + /* normalize the distribution by scaling the total sum to one */ + sum=0; + for (i=0; i y) + { + for (row = 0; row < y ; row++) + { + scale=0; + /* find the scale factor */ + for (j = 0; j < y ; j++) + { + /* if the index is in bounds, add it to the scale counter */ + if ((j + cmatrix_middle - row >= 0) && + (j + cmatrix_middle - row < cmatrix_length)) + scale += cmatrix[j + cmatrix_middle - row]; + } + for (i = 0; i= row - cmatrix_middle) && + (j <= row + cmatrix_middle)) + sum += cur_col[j*bytes + i] * cmatrix[j]; + } + dest_col[row*bytes + i] = (uint8_t)(0.5f + sum / scale); + } + } + } + else + { + /* for the edge condition, we only use available info and scale to one */ + for (row = 0; row < cmatrix_middle; row++) + { + /* find scale factor */ + scale=0; + for (j = cmatrix_middle - row; j0; j--) + { + sum += *(ctable_p + *cur_col_p1); + cur_col_p1 += bytes; + ctable_p += 256; + } + cur_col_p++; + *(dest_col_p++) = (uint8_t)(0.5f + sum); + } + } + + /* for the edge condition , we only use available info, and scale to one */ + for (; row < y; row++) + { + /* find scale factor */ + scale=0; + for (j = 0; j< y-row + cmatrix_middle; j++) + scale += cmatrix[j]; + for (i = 0; ihead.biWidth; + ymax = iSrc->head.biHeight; + + if (xmin==xmax || ymin==ymax) return; + + nmin = xmin * bytes; + nmax = xmax * bytes; + + CImageIterator itSrc(iSrc); + CImageIterator itTmp(iDst); + + double dbScaler = 100.0f/(ymax-ymin)/bytes; + + for (n=0; n=pivot){ + while (z1) ? ((m/bytes)/decay+1) : m/bytes; + if (m>max_depth) m = max_depth; + step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1)); + while (m-->1){ + pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1))); + } + } + //find lower corner + z=x+bytes; + if (pSrc[x]=pivot){ + while (z1) ? ((m/bytes)/decay+1) : m/bytes; + if (m>max_depth) m = max_depth; + step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1)); + while (m-->1){ + pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1))); + } + } + } + //scan right to left + for (x=nmax-1-n /*,i=(xmax-1)*/; x>0; x-=bytes /*,i--*/) + { + z=x-bytes; + pivot = pSrc[z]-threshold; + //find upper corner + if (pSrc[x]=pivot){ + while (z>n && pSrc2[z]1) ? ((m/bytes)/decay+1) : m/bytes; + if (m>max_depth) m = max_depth; + step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1)); + while (m-->1){ + pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1))); + } + } + //find lower corner + z=x-bytes; + if (pSrc[x]=pivot){ + while (z>n && pSrc3[z]1) ? ((m/bytes)/decay+1) : m/bytes; + if (m>max_depth) m = max_depth; + step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1)); + while (m-->1){ + pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1))); + } + } + } + } + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \author [DP] + */ +bool CxImage::TextBlur(uint8_t threshold, uint8_t decay, uint8_t max_depth, bool bBlurHorizontal, bool bBlurVertical, CxImage* iDst) +{ + if (!pDib) return false; + + RGBQUAD* pPalette=NULL; + uint16_t bpp = GetBpp(); + + //the routine is optimized for RGB or GrayScale images + if (!(head.biBitCount == 24 || IsGrayScale())){ + pPalette = new RGBQUAD[head.biClrUsed]; + memcpy(pPalette, GetPalette(),GetPaletteSize()); + if (!IncreaseBpp(24)) + return false; + } + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + if (bBlurHorizontal) + blur_text(threshold, decay, max_depth, this, &tmp, head.biBitCount>>3); + + if (bBlurVertical){ + CxImage src2(*this); + src2.RotateLeft(); + tmp.RotateLeft(); + blur_text(threshold, decay, max_depth, &src2, &tmp, head.biBitCount>>3); + tmp.RotateRight(); + } + +#if CXIMAGE_SUPPORT_SELECTION + //restore the non selected region + if (pSelection){ + for(int32_t y=0; yTransfer(tmp); + else Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \author [nipper]; changes [DP] + */ +bool CxImage::GaussianBlur(float radius /*= 1.0f*/, CxImage* iDst /*= 0*/) +{ + if (!pDib) return false; + + RGBQUAD* pPalette=NULL; + uint16_t bpp = GetBpp(); + + //the routine is optimized for RGB or GrayScale images + if (!(head.biBitCount == 24 || IsGrayScale())){ + pPalette = new RGBQUAD[head.biClrUsed]; + memcpy(pPalette, GetPalette(),GetPaletteSize()); + if (!IncreaseBpp(24)) + return false; + } + + CxImage tmp_x(*this, false, true, true); + if (!tmp_x.IsValid()){ + strcpy(info.szLastError,tmp_x.GetLastError()); + return false; + } + + // generate convolution matrix and make sure it's smaller than each dimension + float *cmatrix = NULL; + int32_t cmatrix_length = gen_convolve_matrix(radius, &cmatrix); + // generate lookup table + float *ctable = gen_lookup_table(cmatrix, cmatrix_length); + + int32_t x,y; + int32_t bypp = head.biBitCount>>3; + + CImageIterator itSrc(this); + CImageIterator itTmp(&tmp_x); + + double dbScaler = 50.0f/head.biHeight; + + // blur the rows + for (y=0;yTransfer(tmp_y); + else Transfer(tmp_y); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \author [DP],[nipper] + */ +bool CxImage::SelectiveBlur(float radius, uint8_t threshold, CxImage* iDst) +{ + if (!pDib) return false; + + RGBQUAD* pPalette=NULL; + uint16_t bpp = GetBpp(); + + CxImage Tmp(*this, true, true, true); + if (!Tmp.IsValid()){ + strcpy(info.szLastError,Tmp.GetLastError()); + return false; + } + + //the routine is optimized for RGB or GrayScale images + if (!(head.biBitCount == 24 || IsGrayScale())){ + pPalette = new RGBQUAD[head.biClrUsed]; + memcpy(pPalette, GetPalette(),GetPaletteSize()); + if (!Tmp.IncreaseBpp(24)){ + delete [] pPalette; + return false; + } + } + + CxImage Dst(Tmp, true, true, true); + if (!Dst.IsValid()){ + strcpy(info.szLastError,Dst.GetLastError()); + delete [] pPalette; + return false; + } + + //build the difference mask + uint8_t thresh_dw = (uint8_t)max( 0 ,(int32_t)(128 - threshold)); + uint8_t thresh_up = (uint8_t)min(255,(int32_t)(128 + threshold)); + int32_t kernel[]={-100,-100,-100,-100,801,-100,-100,-100,-100}; + if (!Tmp.Filter(kernel,3,800,128)){ + strcpy(info.szLastError,Tmp.GetLastError()); + delete [] pPalette; + return false; + } + + //if the image has no selection, build a selection for the whole image +#if CXIMAGE_SUPPORT_SELECTION + if (!Tmp.SelectionIsValid()){ + Tmp.SelectionCreate(); + Tmp.SelectionClear(255); + } + + int32_t xmin,xmax,ymin,ymax; + xmin = Tmp.info.rSelectionBox.left; + xmax = Tmp.info.rSelectionBox.right; + ymin = Tmp.info.rSelectionBox.bottom; + ymax = Tmp.info.rSelectionBox.top; + + //modify the selection where the difference mask is over the threshold + for(int32_t y=ymin; y thresh_up) || + (c.rgbGreen < thresh_dw || c.rgbGreen > thresh_up) || + (c.rgbBlue < thresh_dw || c.rgbBlue > thresh_up)) + { + Tmp.SelectionSet(x,y,0); + } + } + } + } + + //blur the image (only in the selected pixels) + Dst.SelectionCopy(Tmp); + if (!Dst.GaussianBlur(radius)){ + strcpy(info.szLastError,Dst.GetLastError()); + delete [] pPalette; + return false; + } + + //restore the original selection + Dst.SelectionCopy(*this); +#endif //CXIMAGE_SUPPORT_SELECTION + + //if necessary, restore the original BPP and palette + if (pPalette){ + Dst.DecreaseBpp(bpp, false, pPalette); + delete [] pPalette; + } + + if (iDst) iDst->Transfer(Dst); + else Transfer(Dst); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * sharpen the image by subtracting a blurred copy from the original image. + * \param radius: width in pixels of the blurring effect. Range: >0; default = 5. + * \param amount: strength of the filter. Range: 0.0 (none) to 1.0 (max); default = 0.5 + * \param threshold: difference, between blurred and original pixel, to trigger the filter + * Range: 0 (always triggered) to 255 (never triggered); default = 0. + * \return true if everything is ok + * \author [nipper]; changes [DP] + */ +bool CxImage::UnsharpMask(float radius /*= 5.0*/, float amount /*= 0.5*/, int32_t threshold /*= 0*/) +{ + if (!pDib) return false; + + RGBQUAD* pPalette=NULL; + uint16_t bpp = GetBpp(); + + //the routine is optimized for RGB or GrayScale images + if (!(head.biBitCount == 24 || IsGrayScale())){ + pPalette = new RGBQUAD[head.biClrUsed]; + memcpy(pPalette, GetPalette(),GetPaletteSize()); + if (!IncreaseBpp(24)) + return false; + } + + CxImage iDst; + if (!GaussianBlur(radius,&iDst)) + return false; + + CImageIterator itSrc(this); + CImageIterator itDst(&iDst); + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + if (xmin==xmax || ymin==ymax) + return false; + + double dbScaler = 100.0/(ymax-ymin); + int32_t bypp = head.biBitCount>>3; + + // merge the source and destination (which currently contains + // the blurred version) images + for (int32_t y=ymin; y + for(int32_t x=xmin; x1.0f) strength = 1.0f; + + for(int32_t y=ymin; ylevel){ + BlindSetPixelIndex(x,y,255-index); + } + } + } + } + } else { //PALETTE, full image + RGBQUAD* ppal=GetPalette(); + for(uint32_t i=0;ilevel){ + ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue); + ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen); + ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed); + } + } else { + if (color.rgbBlue>level) ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue); + if (color.rgbGreen>level) ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen); + if (color.rgbRed>level) ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed); + } + } + } + } else { //RGB, selection + for(int32_t y=ymin; ylevel){ + color.rgbRed = (uint8_t)(255-color.rgbRed); + color.rgbGreen = (uint8_t)(255-color.rgbGreen); + color.rgbBlue = (uint8_t)(255-color.rgbBlue); + } + } else { + if (color.rgbBlue>level) color.rgbBlue =(uint8_t)(255-color.rgbBlue); + if (color.rgbGreen>level) color.rgbGreen =(uint8_t)(255-color.rgbGreen); + if (color.rgbRed>level) color.rgbRed =(uint8_t)(255-color.rgbRed); + } + BlindSetPixelColor(x,y,color); + } + } + } + } + + //invert transparent color only in case of full image processing + if (pSelection==0 || (!IsGrayScale() && IsIndexed())){ + if (bLinkedChannels){ + if ((uint8_t)RGB2GRAY(info.nBkgndColor.rgbRed,info.nBkgndColor.rgbGreen,info.nBkgndColor.rgbBlue)>level){ + info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue); + info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen); + info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed); + } + } else { + if (info.nBkgndColor.rgbBlue>level) info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue); + if (info.nBkgndColor.rgbGreen>level) info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen); + if (info.nBkgndColor.rgbRed>level) info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed); + } + } + + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Converts the RGB triplets to and from different colorspace + * \param dstColorSpace: destination colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ + * \param srcColorSpace: source colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ + * \return true if everything is ok + */ +bool CxImage::ConvertColorSpace(const int32_t dstColorSpace, const int32_t srcColorSpace) +{ + if (!pDib) + return false; + + if (dstColorSpace == srcColorSpace) + return true; + + int32_t w = GetWidth(); + int32_t h = GetHeight(); + + for (int32_t y=0;yIsValid() || + !pContrastMask->IsGrayScale() || + pContrastMask->GetWidth() != GetWidth() || + pContrastMask->GetHeight() != GetHeight()){ + strcpy(info.szLastError,"OptimalThreshold invalid ContrastMask"); + return -1; + } + } + + int32_t xmin,xmax,ymin,ymax; + if (pBox){ + xmin = max(pBox->left,0); + xmax = min(pBox->right,head.biWidth); + ymin = max(pBox->bottom,0); + ymax = min(pBox->top,head.biHeight); + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + if (xmin>=xmax || ymin>=ymax) + return -1; + + double p[256]; + memset(p, 0, 256*sizeof(double)); + //build histogram + for (int32_t y = ymin; yGetBits(y) + xmin; + for (int32_t x = xmin; x0 && p[gray_max]==0) gray_max--; + if (gray_min > gray_max) + return -1; + if (gray_min == gray_max){ + if (gray_min == 0) + return 0; + else + return gray_max-1; + } + + //compute total moments 0th,1st,2nd order + int32_t i,k; + double w_tot = 0; + double m_tot = 0; + double q_tot = 0; + for (i = gray_min; i <= gray_max; i++){ + w_tot += p[i]; + m_tot += i*p[i]; + q_tot += i*i*p[i]; + } + + double L, L1max, L2max, L3max, L4max; //objective functions + int32_t th1,th2,th3,th4; //optimal thresholds + L1max = L2max = L3max = L4max = 0; + th1 = th2 = th3 = th4 = -1; + + double w1, w2, m1, m2, q1, q2, s1, s2; + w1 = m1 = q1 = 0; + for (i = gray_min; i < gray_max; i++){ + w1 += p[i]; + w2 = w_tot - w1; + m1 += i*p[i]; + m2 = m_tot - m1; + q1 += i*i*p[i]; + q2 = q_tot - q1; + s1 = q1/w1-m1*m1/w1/w1; //s1 = q1/w1-pow(m1/w1,2); + s2 = q2/w2-m2*m2/w2/w2; //s2 = q2/w2-pow(m2/w2,2); + + //Otsu + L = -(s1*w1 + s2*w2); //implemented as definition + //L = w1 * w2 * (m2/w2 - m1/w1)*(m2/w2 - m1/w1); //implementation that doesn't need s1 & s2 + if (L1max < L || th1<0){ + L1max = L; + th1 = i; + } + + //Kittler and Illingworth + if (s1>0 && s2>0){ + L = w1*log(w1/sqrt(s1))+w2*log(w2/sqrt(s2)); + //L = w1*log(w1*w1/s1)+w2*log(w2*w2/s2); + if (L2max < L || th2<0){ + L2max = L; + th2 = i; + } + } + + //max entropy + L = 0; + for (k=gray_min;k<=i;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w1)/w1; + for (k;k<=gray_max;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w2)/w2; + if (L3max < L || th3<0){ + L3max = L; + th3 = i; + } + + //potential difference (based on Electrostatic Binarization method by J. Acharya & G. Sreechakra) + // L=-fabs(vdiff/vsum); è molto selettivo, sembra che L=-fabs(vdiff) o L=-(vsum) + // abbiano lo stesso valore di soglia... il che semplificherebbe molto la routine + double vdiff = 0; + for (k=gray_min;k<=i;k++) + vdiff += p[k]*(i-k)*(i-k); + double vsum = vdiff; + for (k;k<=gray_max;k++){ + double dv = p[k]*(k-i)*(k-i); + vdiff -= dv; + vsum += dv; + } + if (vsum>0) L = -fabs(vdiff/vsum); else L = 0; + if (L4max < L || th4<0){ + L4max = L; + th4 = i; + } + } + + int32_t threshold; + switch (method){ + case 1: //Otsu + threshold = th1; + break; + case 2: //Kittler and Illingworth + threshold = th2; + break; + case 3: //max entropy + threshold = th3; + break; + case 4: //potential difference + threshold = th4; + break; + default: //auto + { + int32_t nt = 0; + threshold = 0; + if (th1>=0) { threshold += th1; nt++;} + if (th2>=0) { threshold += th2; nt++;} + if (th3>=0) { threshold += th3; nt++;} + if (th4>=0) { threshold += th4; nt++;} + if (nt) + threshold /= nt; + else + threshold = (gray_min+gray_max)/2; + + /*better(?) but really expensive alternative: + n = 0:255; + pth1 = c1(th1)/sqrt(2*pi*s1(th1))*exp(-((n - m1(th1)).^2)/2/s1(th1)) + c2(th1)/sqrt(2*pi*s2(th1))*exp(-((n - m2(th1)).^2)/2/s2(th1)); + pth2 = c1(th2)/sqrt(2*pi*s1(th2))*exp(-((n - m1(th2)).^2)/2/s1(th2)) + c2(th2)/sqrt(2*pi*s2(th2))*exp(-((n - m2(th2)).^2)/2/s2(th2)); + ... + mse_th1 = sum((p-pth1).^2); + mse_th2 = sum((p-pth2).^2); + ... + select th# that gives minimum mse_th# + */ + + } + } + + if (threshold <= gray_min || threshold >= gray_max) + threshold = (gray_min+gray_max)/2; + + return threshold; +} +/////////////////////////////////////////////////////////////////////////////// +/** + * Converts the image to B&W, using an optimal threshold mask + * \param method: 0 = average all methods (default); 1 = Otsu; 2 = Kittler & Illingworth; 3 = max entropy; 4 = potential difference; + * \param nBoxSize: the image is divided into "nBoxSize x nBoxSize" blocks, from where the threshold is computed; min = 8; default = 64. + * \param pContrastMask: limit the computation only in regions with contrasted (!=0) pixels; default = 0. + * \param nBias: global offset added to the threshold mask; default = 0. + * \param fGlobalLocalBalance: balance between local and global threshold. default = 0.5 + * fGlobalLocalBalance can be from 0.0 (use only local threshold) to 1.0 (use only global threshold) + * the pContrastMask image must be grayscale with same with and height of the current image, + * \return true if everything is ok. + * \sa OptimalThreshold + */ +bool CxImage::AdaptiveThreshold(int32_t method, int32_t nBoxSize, CxImage* pContrastMask, int32_t nBias, float fGlobalLocalBalance) +{ + if (!pDib) + return false; + + if (pContrastMask){ + if (!pContrastMask->IsValid() || + !pContrastMask->IsGrayScale() || + pContrastMask->GetWidth() != GetWidth() || + pContrastMask->GetHeight() != GetHeight()){ + strcpy(info.szLastError,"AdaptiveThreshold invalid ContrastMask"); + return false; + } + } + + if (nBoxSize<8) nBoxSize = 8; + if (fGlobalLocalBalance<0.0f) fGlobalLocalBalance = 0.0f; + if (fGlobalLocalBalance>1.0f) fGlobalLocalBalance = 1.0f; + + int32_t mw = (head.biWidth + nBoxSize - 1)/nBoxSize; + int32_t mh = (head.biHeight + nBoxSize - 1)/nBoxSize; + + CxImage mask(mw,mh,8); + if(!mask.GrayScale()) + return false; + + if(!GrayScale()) + return false; + + int32_t globalthreshold = OptimalThreshold(method, 0, pContrastMask); + if (globalthreshold <0) + return false; + + for (int32_t y=0; y=0 && !bFindStartPoint;y--){ + info.nProgress = (int32_t)(100*y/head.biHeight); + if (info.nEscape) break; + for (x=0;x +//////////////////////////////////////////////////////////////////////////////// +/** + * Flood Fill + * \param xStart, yStart: starting point + * \param cFillColor: filling color + * \param nTolerance: deviation from the starting point color + * \param nOpacity: can be from 0 (transparent) to 255 (opaque, default) + * \param bSelectFilledArea: if true, the pixels in the region are also set in the selection layer; default = false + * \param nSelectionLevel: if bSelectFilledArea is true, the selected pixels are set to nSelectionLevel; default = 255 + * Note: nOpacity=0 && bSelectFilledArea=true act as a "magic wand" + * \return true if everything is ok + */ +bool CxImage::FloodFill(const int32_t xStart, const int32_t yStart, const RGBQUAD cFillColor, const uint8_t nTolerance, + uint8_t nOpacity, const bool bSelectFilledArea, const uint8_t nSelectionLevel) +{ + if (!pDib) + return false; + + if (!IsInside(xStart,yStart)) + return true; + +#if CXIMAGE_SUPPORT_SELECTION + if (!SelectionIsInside(xStart,yStart)) + return true; +#endif //CXIMAGE_SUPPORT_SELECTION + + RGBQUAD* pPalette=NULL; + uint16_t bpp = GetBpp(); + //nTolerance or nOpacity implemented only for grayscale or 24bpp images + if ((nTolerance || nOpacity != 255) && !(head.biBitCount == 24 || IsGrayScale())){ + pPalette = new RGBQUAD[head.biClrUsed]; + memcpy(pPalette, GetPalette(),GetPaletteSize()); + if (!IncreaseBpp(24)) + return false; + } + + uint8_t* pFillMask = (uint8_t*)calloc(head.biWidth * head.biHeight,1); + if (!pFillMask) + return false; + +//------------------------------------- Begin of Flood Fill + POINT offset[4] = {{-1,0},{0,-1},{1,0},{0,1}}; + std::queue q; + POINT point = {xStart,yStart}; + q.push(point); + + if (IsIndexed()){ //--- Generic indexed image, no tolerance OR Grayscale image with tolerance + uint8_t idxRef = GetPixelIndex(xStart,yStart); + uint8_t idxFill = GetNearestIndex(cFillColor); + uint8_t idxMin = (uint8_t)min(255, max(0,(int32_t)(idxRef - nTolerance))); + uint8_t idxMax = (uint8_t)min(255, max(0,(int32_t)(idxRef + nTolerance))); + + while(!q.empty()) + { + point = q.front(); + q.pop(); + + for (int32_t z=0; z<4; z++){ + int32_t x = point.x + offset[z].x; + int32_t y = point.y + offset[z].y; + if(IsInside(x,y)){ +#if CXIMAGE_SUPPORT_SELECTION + if (BlindSelectionIsInside(x,y)) +#endif //CXIMAGE_SUPPORT_SELECTION + { + uint8_t idx = BlindGetPixelIndex(x, y); + uint8_t* pFill = pFillMask + x + y * head.biWidth; + if (*pFill==0 && idxMin <= idx && idx <= idxMax ) + { + if (nOpacity>0){ + if (nOpacity == 255) + BlindSetPixelIndex(x, y, idxFill); + else + BlindSetPixelIndex(x, y, (uint8_t)((idxFill * nOpacity + idx * (255-nOpacity))>>8)); + } + POINT pt = {x,y}; + q.push(pt); + *pFill = 1; + } + } + } + } + } + } else { //--- RGB image + RGBQUAD cRef = GetPixelColor(xStart,yStart); + RGBQUAD cRefMin, cRefMax; + cRefMin.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed - nTolerance))); + cRefMin.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen - nTolerance))); + cRefMin.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue - nTolerance))); + cRefMax.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed + nTolerance))); + cRefMax.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen + nTolerance))); + cRefMax.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue + nTolerance))); + + while(!q.empty()) + { + point = q.front(); + q.pop(); + + for (int32_t z=0; z<4; z++){ + int32_t x = point.x + offset[z].x; + int32_t y = point.y + offset[z].y; + if(IsInside(x,y)){ +#if CXIMAGE_SUPPORT_SELECTION + if (BlindSelectionIsInside(x,y)) +#endif //CXIMAGE_SUPPORT_SELECTION + { + RGBQUAD cc = BlindGetPixelColor(x, y); + uint8_t* pFill = pFillMask + x + y * head.biWidth; + if (*pFill==0 && + cRefMin.rgbRed <= cc.rgbRed && cc.rgbRed <= cRefMax.rgbRed && + cRefMin.rgbGreen <= cc.rgbGreen && cc.rgbGreen <= cRefMax.rgbGreen && + cRefMin.rgbBlue <= cc.rgbBlue && cc.rgbBlue <= cRefMax.rgbBlue ) + { + if (nOpacity>0){ + if (nOpacity == 255) + BlindSetPixelColor(x, y, cFillColor); + else + { + cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8); + cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8); + cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8); + BlindSetPixelColor(x, y, cc); + } + } + POINT pt = {x,y}; + q.push(pt); + *pFill = 1; + } + } + } + } + } + } + if (pFillMask[xStart+yStart*head.biWidth] == 0 && nOpacity>0){ + if (nOpacity == 255) + BlindSetPixelColor(xStart, yStart, cFillColor); + else + { + RGBQUAD cc = BlindGetPixelColor(xStart, yStart); + cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8); + cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8); + cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8); + BlindSetPixelColor(xStart, yStart, cc); + } + } + pFillMask[xStart+yStart*head.biWidth] = 1; +//------------------------------------- End of Flood Fill + + //if necessary, restore the original BPP and palette + if (pPalette){ + DecreaseBpp(bpp, false, pPalette); + delete [] pPalette; + } + +#if CXIMAGE_SUPPORT_SELECTION + if (bSelectFilledArea){ + if (!SelectionIsValid()){ + if (!SelectionCreate()){ + return false; + } + SelectionClear(); + info.rSelectionBox.right = head.biWidth; + info.rSelectionBox.top = head.biHeight; + info.rSelectionBox.left = info.rSelectionBox.bottom = 0; + } + RECT r; + SelectionGetBox(r); + for (int32_t y = r.bottom; y < r.top; y++){ + uint8_t* pFill = pFillMask + r.left + y * head.biWidth; + for (int32_t x = r.left; x - WMF/EMF support +#endif + +#if CXIMAGE_SUPPORT_JBG +#include "ximajbg.h" +#endif + +#if CXIMAGE_SUPPORT_JASPER +#include "ximajas.h" +#endif + +#if CXIMAGE_SUPPORT_SKA +#include "ximaska.h" +#endif + +#if CXIMAGE_SUPPORT_RAW +#include "ximaraw.h" +#endif + +#if CXIMAGE_SUPPORT_PSD +#include "ximapsd.h" +#endif + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::EncodeSafeCheck(CxFile *hFile) +{ + if (hFile==NULL) { + strcpy(info.szLastError,CXIMAGE_ERR_NOFILE); + return true; + } + + if (pDib==NULL){ + strcpy(info.szLastError,CXIMAGE_ERR_NOIMAGE); + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +//#ifdef WIN32 +//bool CxImage::Save(LPCWSTR filename, uint32_t imagetype) +//{ +// FILE* hFile; //file handle to write the image +// if ((hFile=_wfopen(filename,L"wb"))==NULL) return false; +// bool bOK = Encode(hFile,imagetype); +// fclose(hFile); +// return bOK; +//} +//#endif //WIN32 +//////////////////////////////////////////////////////////////////////////////// +// For UNICODE support: char -> TCHAR +/** + * Saves to disk the image in a specific format. + * \param filename: file name + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Save(const TCHAR * filename, uint32_t imagetype) +{ + FILE* hFile; //file handle to write the image + +#ifdef WIN32 + if ((hFile=_tfopen(filename,_T("wb")))==NULL) return false; // For UNICODE support +#else + if ((hFile=fopen(filename,"wb"))==NULL) return false; +#endif + + bool bOK = Encode(hFile,imagetype); + fclose(hFile); + return bOK; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Saves to disk the image in a specific format. + * \param hFile: file handle, open and enabled for writing. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Encode(FILE *hFile, uint32_t imagetype) +{ + CxIOFile file(hFile); + return Encode(&file,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Saves to memory buffer the image in a specific format. + * \param buffer: output memory buffer pointer. Must be NULL, + * the function allocates and fill the memory, + * the application must free the buffer, see also FreeMemory(). + * \param size: output memory buffer size. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Encode(uint8_t * &buffer, int32_t &size, uint32_t imagetype) +{ + if (buffer!=NULL){ + strcpy(info.szLastError,"the buffer must be empty"); + return false; + } + CxMemFile file; + file.Open(); + if(Encode(&file,imagetype)){ + buffer=file.GetBuffer(); + size=file.Size(); + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Saves to disk the image in a specific format. + * \param hFile: file handle (CxMemFile or CxIOFile), with write access. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + * \sa ENUM_CXIMAGE_FORMATS + */ +bool CxImage::Encode(CxFile *hFile, uint32_t imagetype) +{ + +#if CXIMAGE_SUPPORT_BMP + if (CXIMAGE_FORMAT_BMP==imagetype){ + CxImageBMP *newima = new CxImageBMP; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_ICO + if (CXIMAGE_FORMAT_ICO==imagetype){ + CxImageICO *newima = new CxImageICO; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_TIF + if (CXIMAGE_FORMAT_TIF==imagetype){ + CxImageTIF *newima = new CxImageTIF; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JPG + if (CXIMAGE_FORMAT_JPG==imagetype){ + CxImageJPG *newima = new CxImageJPG; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_GIF + if (CXIMAGE_FORMAT_GIF==imagetype){ + CxImageGIF *newima = new CxImageGIF; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_PNG + if (CXIMAGE_FORMAT_PNG==imagetype){ + CxImagePNG *newima = new CxImagePNG; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_MNG + if (CXIMAGE_FORMAT_MNG==imagetype){ + CxImageMNG *newima = new CxImageMNG; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_TGA + if (CXIMAGE_FORMAT_TGA==imagetype){ + CxImageTGA *newima = new CxImageTGA; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_PCX + if (CXIMAGE_FORMAT_PCX==imagetype){ + CxImagePCX *newima = new CxImagePCX; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_WBMP + if (CXIMAGE_FORMAT_WBMP==imagetype){ + CxImageWBMP *newima = new CxImageWBMP; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS // - WMF/EMF support + if (CXIMAGE_FORMAT_WMF==imagetype){ + CxImageWMF *newima = new CxImageWMF; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JBG + if (CXIMAGE_FORMAT_JBG==imagetype){ + CxImageJBG *newima = new CxImageJBG; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JASPER + if ( + #if CXIMAGE_SUPPORT_JP2 + CXIMAGE_FORMAT_JP2==imagetype || + #endif + #if CXIMAGE_SUPPORT_JPC + CXIMAGE_FORMAT_JPC==imagetype || + #endif + #if CXIMAGE_SUPPORT_PGX + CXIMAGE_FORMAT_PGX==imagetype || + #endif + #if CXIMAGE_SUPPORT_PNM + CXIMAGE_FORMAT_PNM==imagetype || + #endif + #if CXIMAGE_SUPPORT_RAS + CXIMAGE_FORMAT_RAS==imagetype || + #endif + false ){ + CxImageJAS *newima = new CxImageJAS; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile,imagetype)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif + +#if CXIMAGE_SUPPORT_SKA + if (CXIMAGE_FORMAT_SKA==imagetype){ + CxImageSKA *newima = new CxImageSKA; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif + +#if CXIMAGE_SUPPORT_RAW + if (CXIMAGE_FORMAT_RAW==imagetype){ + CxImageRAW *newima = new CxImageRAW; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif + +#if CXIMAGE_SUPPORT_PSD + if (CXIMAGE_FORMAT_PSD==imagetype){ + CxImagePSD *newima = new CxImagePSD; + if (!newima) return false; + newima->Ghost(this); + if (newima->Encode(hFile)){ + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + delete newima; + return false; + } + } +#endif + + strcpy(info.szLastError,"Encode: Unknown format"); + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers. + * \param hFile: file handle. + * \param pImages: array of CxImage pointers. + * \param pagecount: number of images. + * \param imagetype: can be CXIMAGE_FORMAT_TIF or CXIMAGE_FORMAT_GIF. + * \return true if everything is ok + */ +bool CxImage::Encode(FILE * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype) +{ + CxIOFile file(hFile); + return Encode(&file, pImages, pagecount,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers. + * \param hFile: file handle (CxMemFile or CxIOFile), with write access. + * \param pImages: array of CxImage pointers. + * \param pagecount: number of images. + * \param imagetype: can be CXIMAGE_FORMAT_TIF, CXIMAGE_FORMAT_GIF or CXIMAGE_FORMAT_ICO. + * \return true if everything is ok + */ +bool CxImage::Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype) +{ +#if CXIMAGE_SUPPORT_TIF + if (imagetype==CXIMAGE_FORMAT_TIF){ + CxImageTIF newima; + newima.Ghost(this); + if (newima.Encode(hFile,pImages,pagecount)){ + return true; + } else { + strcpy(info.szLastError,newima.GetLastError()); + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_GIF + if (imagetype==CXIMAGE_FORMAT_GIF){ + CxImageGIF newima; + newima.Ghost(this); + if (newima.Encode(hFile,pImages,pagecount)){ + return true; + } else { + strcpy(info.szLastError,newima.GetLastError()); + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_ICO + if (imagetype==CXIMAGE_FORMAT_ICO){ + CxImageICO newima; + newima.Ghost(this); + if (newima.Encode(hFile,pImages,pagecount)){ + return true; + } else { + strcpy(info.szLastError,newima.GetLastError()); + return false; + } + } +#endif + strcpy(info.szLastError,"Multipage Encode, Unsupported operation for this format"); + return false; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * exports the image into a RGBA buffer, Useful for OpenGL applications. + * \param buffer: output memory buffer pointer. Must be NULL, + * the function allocates and fill the memory, + * the application must free the buffer, see also FreeMemory(). + * \param size: output memory buffer size. + * \param bFlipY: direction of Y axis. default = false. + * \return true if everything is ok + */ +bool CxImage::Encode2RGBA(uint8_t * &buffer, int32_t &size, bool bFlipY) +{ + if (buffer!=NULL){ + strcpy(info.szLastError,"the buffer must be empty"); + return false; + } + CxMemFile file; + file.Open(); + if(Encode2RGBA(&file,bFlipY)){ + buffer=file.GetBuffer(); + size=file.Size(); + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * exports the image into a RGBA buffer, Useful for OpenGL applications. + * \param hFile: file handle (CxMemFile or CxIOFile), with write access. + * \param bFlipY: direction of Y axis. default = false. + * \return true if everything is ok + */ +bool CxImage::Encode2RGBA(CxFile *hFile, bool bFlipY) +{ + if (EncodeSafeCheck(hFile)) return false; + + for (int32_t y1 = 0; y1 < head.biHeight; y1++) { + int32_t y = bFlipY ? head.biHeight - 1 - y1 : y1; + for(int32_t x = 0; x < head.biWidth; x++) { + RGBQUAD color = BlindGetPixelColor(x,y); + hFile->PutC(color.rgbRed); + hFile->PutC(color.rgbGreen); + hFile->PutC(color.rgbBlue); + hFile->PutC(color.rgbReserved); + } + } + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +// For UNICODE support: char -> TCHAR +/** + * Reads from disk the image in a specific format. + * - If decoding fails using the specified image format, + * the function will try the automatic file format recognition. + * + * \param filename: file name + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Load(const TCHAR * filename, uint32_t imagetype) +//bool CxImage::Load(const char * filename, uint32_t imagetype) +{ + /*FILE* hFile; //file handle to read the image + if ((hFile=fopen(filename,"rb"))==NULL) return false; + bool bOK = Decode(hFile,imagetype); + fclose(hFile);*/ + + /* automatic file type recognition */ + bool bOK = false; + if ( GetTypeIndexFromId(imagetype) ){ + FILE* hFile; //file handle to read the image + +#ifdef WIN32 + if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support +#else + if ((hFile=fopen(filename,"rb"))==NULL) return false; +#endif + + bOK = Decode(hFile,imagetype); + fclose(hFile); + if (bOK) return bOK; + } + + char szError[256]; + strcpy(szError,info.szLastError); //save the first error + + // if failed, try automatic recognition of the file... + FILE* hFile; + +#ifdef WIN32 + if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support +#else + if ((hFile=fopen(filename,"rb"))==NULL) return false; +#endif + + bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN); + fclose(hFile); + + if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error + + return bOK; +} +//////////////////////////////////////////////////////////////////////////////// +#ifdef WIN32 +//bool CxImage::Load(LPCWSTR filename, uint32_t imagetype) +//{ +// /*FILE* hFile; //file handle to read the image +// if ((hFile=_wfopen(filename, L"rb"))==NULL) return false; +// bool bOK = Decode(hFile,imagetype); +// fclose(hFile);*/ +// +// /* automatic file type recognition */ +// bool bOK = false; +// if ( GetTypeIndexFromId(imagetype) ){ +// FILE* hFile; //file handle to read the image +// if ((hFile=_wfopen(filename,L"rb"))==NULL) return false; +// bOK = Decode(hFile,imagetype); +// fclose(hFile); +// if (bOK) return bOK; +// } +// +// char szError[256]; +// strcpy(szError,info.szLastError); //save the first error +// +// // if failed, try automatic recognition of the file... +// FILE* hFile; //file handle to read the image +// if ((hFile=_wfopen(filename,L"rb"))==NULL) return false; +// bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN); +// fclose(hFile); +// +// if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error +// +// return bOK; +//} +//////////////////////////////////////////////////////////////////////////////// +/** + * Loads an image from the application resources. + * \param hRes: the resource handle returned by FindResource(). + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS. + * \param hModule: NULL for internal resource, or external application/DLL hinstance returned by LoadLibray. + * \return true if everything is ok + */ +bool CxImage::LoadResource(HRSRC hRes, uint32_t imagetype, HMODULE hModule) +{ + uint32_t rsize=SizeofResource(hModule,hRes); + HGLOBAL hMem=::LoadResource(hModule,hRes); + if (hMem){ + char* lpVoid=(char*)LockResource(hMem); + if (lpVoid){ + // FILE* fTmp=tmpfile(); doesn't work with network + /*char tmpPath[MAX_PATH] = {0}; + char tmpFile[MAX_PATH] = {0}; + GetTempPath(MAX_PATH,tmpPath); + GetTempFileName(tmpPath,"IMG",0,tmpFile); + FILE* fTmp=fopen(tmpFile,"w+b"); + if (fTmp){ + fwrite(lpVoid,rsize,1,fTmp); + fseek(fTmp,0,SEEK_SET); + bool bOK = Decode(fTmp,imagetype); + fclose(fTmp); + DeleteFile(tmpFile); + return bOK; + }*/ + + CxMemFile fTmp((uint8_t*)lpVoid,rsize); + return Decode(&fTmp,imagetype); + } + } else strcpy(info.szLastError,"Unable to load resource!"); + return false; +} +#endif //WIN32 +//////////////////////////////////////////////////////////////////////////////// +/** + * Constructor from file name, see Load() + * \param filename: file name + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + */ +// +// > filename: file name +// > imagetype: specify the image format (CXIMAGE_FORMAT_BMP,...) +// For UNICODE support: char -> TCHAR +CxImage::CxImage(const TCHAR * filename, uint32_t imagetype) +//CxImage::CxImage(const char * filename, uint32_t imagetype) +{ + Startup(imagetype); + Load(filename,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Constructor from file handle, see Decode() + * \param stream: file handle, with read access. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + */ +CxImage::CxImage(FILE * stream, uint32_t imagetype) +{ + Startup(imagetype); + Decode(stream,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Constructor from CxFile object, see Decode() + * \param stream: file handle (CxMemFile or CxIOFile), with read access. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + */ +CxImage::CxImage(CxFile * stream, uint32_t imagetype) +{ + Startup(imagetype); + Decode(stream,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Constructor from memory buffer, see Decode() + * \param buffer: memory buffer + * \param size: size of buffer + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + */ +CxImage::CxImage(uint8_t * buffer, uint32_t size, uint32_t imagetype) +{ + Startup(imagetype); + CxMemFile stream(buffer,size); + Decode(&stream,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Loads an image from memory buffer + * \param buffer: memory buffer + * \param size: size of buffer + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Decode(uint8_t * buffer, uint32_t size, uint32_t imagetype) +{ + CxMemFile file(buffer,size); + return Decode(&file,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Loads an image from file handle. + * \param hFile: file handle, with read access. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + */ +bool CxImage::Decode(FILE *hFile, uint32_t imagetype) +{ + CxIOFile file(hFile); + return Decode(&file,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Loads an image from CxFile object + * \param hFile: file handle (CxMemFile or CxIOFile), with read access. + * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS + * \return true if everything is ok + * \sa ENUM_CXIMAGE_FORMATS + */ +bool CxImage::Decode(CxFile *hFile, uint32_t imagetype) +{ + if (hFile == NULL){ + strcpy(info.szLastError,CXIMAGE_ERR_NOFILE); + return false; + } + + uint32_t pos = hFile->Tell(); + +#if CXIMAGE_SUPPORT_BMP + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_BMP==imagetype){ + CxImageBMP *newima = new CxImageBMP; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JPG + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_JPG==imagetype){ + CxImageJPG *newima = new CxImageJPG; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_ICO + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_ICO==imagetype){ + CxImageICO *newima = new CxImageICO; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + info.nNumFrames = newima->info.nNumFrames; + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_GIF + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_GIF==imagetype){ + CxImageGIF *newima = new CxImageGIF; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + info.nNumFrames = newima->info.nNumFrames; + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_PNG + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PNG==imagetype){ + CxImagePNG *newima = new CxImagePNG; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_TIF + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_TIF==imagetype){ + CxImageTIF *newima = new CxImageTIF; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + info.nNumFrames = newima->info.nNumFrames; + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_MNG + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_MNG==imagetype){ + CxImageMNG *newima = new CxImageMNG; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + info.nNumFrames = newima->info.nNumFrames; + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_TGA + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_TGA==imagetype){ + CxImageTGA *newima = new CxImageTGA; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_PCX + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PCX==imagetype){ + CxImagePCX *newima = new CxImagePCX; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_WBMP + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_WBMP==imagetype){ + CxImageWBMP *newima = new CxImageWBMP; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_WMF==imagetype){ + CxImageWMF *newima = new CxImageWMF; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JBG + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_JBG==imagetype){ + CxImageJBG *newima = new CxImageJBG; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_JASPER + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || +#if CXIMAGE_SUPPORT_JP2 + CXIMAGE_FORMAT_JP2==imagetype || +#endif +#if CXIMAGE_SUPPORT_JPC + CXIMAGE_FORMAT_JPC==imagetype || +#endif +#if CXIMAGE_SUPPORT_PGX + CXIMAGE_FORMAT_PGX==imagetype || +#endif +#if CXIMAGE_SUPPORT_PNM + CXIMAGE_FORMAT_PNM==imagetype || +#endif +#if CXIMAGE_SUPPORT_RAS + CXIMAGE_FORMAT_RAS==imagetype || +#endif + false ){ + CxImageJAS *newima = new CxImageJAS; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_SKA + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_SKA==imagetype){ + CxImageSKA *newima = new CxImageSKA; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_RAW + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_RAW==imagetype){ + CxImageRAW *newima = new CxImageRAW; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif +#if CXIMAGE_SUPPORT_PSD + if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PSD==imagetype){ + CxImagePSD *newima = new CxImagePSD; + if (!newima) + return false; + newima->CopyInfo(*this); + if (newima->Decode(hFile)) { + Transfer(*newima); + delete newima; + return true; + } else { + strcpy(info.szLastError,newima->GetLastError()); + hFile->Seek(pos,SEEK_SET); + delete newima; + if (CXIMAGE_FORMAT_UNKNOWN!=imagetype) + return false; + } + } +#endif + + strcpy(info.szLastError,"Decode: Unknown or wrong format"); + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Loads an image from CxFile object + * \param hFile: file handle (CxMemFile or CxIOFile), with read access. + * \param imagetype: file format, default = 0 (CXIMAGE_FORMAT_UNKNOWN) + * \return : if imagetype is not 0, the function returns true when imagetype + * matches the file image format. If imagetype is 0, the function returns true + * when the file image format is recognized as a supported format. + * If the returned value is true, use GetHeight(), GetWidth() or GetType() + * to retrieve the basic image information. + * \sa ENUM_CXIMAGE_FORMATS + */ +bool CxImage::CheckFormat(CxFile * hFile, uint32_t imagetype) +{ + SetType(CXIMAGE_FORMAT_UNKNOWN); + SetEscape(-1); + + if (!Decode(hFile,imagetype)) + return false; + + if (GetType() == CXIMAGE_FORMAT_UNKNOWN || + ((imagetype!=CXIMAGE_FORMAT_UNKNOWN)&&(GetType() != imagetype))) + return false; + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::CheckFormat(uint8_t * buffer, uint32_t size, uint32_t imagetype) +{ + if (buffer==NULL || size==0){ + strcpy(info.szLastError,"invalid or empty buffer"); + return false; + } + CxMemFile file(buffer,size); + return CheckFormat(&file,imagetype); +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_EXIF +bool CxImage::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type) +{ + switch (type){ +#if CXIMAGE_SUPPORT_RAW + case CXIMAGE_FORMAT_RAW: + { + CxImageRAW image; + return image.GetExifThumbnail(filename, outname, type); + } +#endif //CXIMAGE_SUPPORT_RAW +#if CXIMAGE_SUPPORT_JPG + case CXIMAGE_FORMAT_JPG: + { + CxImageJPG image; + return image.GetExifThumbnail(filename, outname, type); + } +#endif //CXIMAGE_SUPPORT_JPG + default: + return false; + } +} +#endif //CXIMAGE_SUPPORT_EXIF + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// diff --git a/hge/CxImage/ximaexif.cpp b/hge/CxImage/ximaexif.cpp new file mode 100644 index 0000000..f880d72 --- /dev/null +++ b/hge/CxImage/ximaexif.cpp @@ -0,0 +1,877 @@ +/* + * File: ximaexif.cpp + * Purpose: EXIF reader + * 18/Aug/2002 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + * based on jhead-1.8 by Matthias Wandel + */ + +#include "ximajpg.h" + +#if CXIMAGEJPG_SUPPORT_EXIF + +//////////////////////////////////////////////////////////////////////////////// +CxImageJPG::CxExifInfo::CxExifInfo(EXIFINFO* info) +{ + if (info) { + m_exifinfo = info; + freeinfo = false; + } else { + m_exifinfo = new EXIFINFO; + memset(m_exifinfo,0,sizeof(EXIFINFO)); + freeinfo = true; + } + + m_szLastError[0]='\0'; + ExifImageWidth = MotorolaOrder = 0; + SectionsRead=0; + memset(&Sections, 0, MAX_SECTIONS * sizeof(Section_t)); +} +//////////////////////////////////////////////////////////////////////////////// +CxImageJPG::CxExifInfo::~CxExifInfo() +{ + for(int32_t i=0;iGetC(); + + if (a != 0xff || hFile->GetC() != M_SOI){ + return FALSE; + } + + for(;;){ + int32_t itemlen; + int32_t marker = 0; + int32_t ll,lh, got; + uint8_t * Data; + + if (SectionsRead >= MAX_SECTIONS){ + strcpy(m_szLastError,"Too many sections in jpg file"); + return false; + } + + for (a=0;a<7;a++){ + marker = hFile->GetC(); + if (marker != 0xff) break; + + if (a >= 6){ + printf("too many padding bytes\n"); + return false; + } + } + + if (marker == 0xff){ + // 0xff is legal padding, but if we get that many, something's wrong. + strcpy(m_szLastError,"too many padding bytes!"); + return false; + } + + Sections[SectionsRead].Type = marker; + + // Read the length of the section. + lh = hFile->GetC(); + ll = hFile->GetC(); + + itemlen = (lh << 8) | ll; + + if (itemlen < 2){ + strcpy(m_szLastError,"invalid marker"); + return false; + } + + Sections[SectionsRead].Size = itemlen; + + Data = (uint8_t *)malloc(itemlen); + if (Data == NULL){ + strcpy(m_szLastError,"Could not allocate memory"); + return false; + } + Sections[SectionsRead].Data = Data; + + // Store first two pre-read bytes. + Data[0] = (uint8_t)lh; + Data[1] = (uint8_t)ll; + + got = hFile->Read(Data+2, 1, itemlen-2); // Read the whole section. + if (got != itemlen-2){ + strcpy(m_szLastError,"Premature end of file?"); + return false; + } + SectionsRead += 1; + + switch(marker){ + + case M_SOS: // stop before hitting compressed data + // If reading entire image is requested, read the rest of the data. + if (nReadMode & EXIF_READ_IMAGE){ + int32_t cp, ep, size; + // Determine how much file is left. + cp = hFile->Tell(); + hFile->Seek(0, SEEK_END); + ep = hFile->Tell(); + hFile->Seek(cp, SEEK_SET); + + size = ep-cp; + Data = (uint8_t *)malloc(size); + if (Data == NULL){ + strcpy(m_szLastError,"could not allocate data for entire image"); + return false; + } + + got = hFile->Read(Data, 1, size); + if (got != size){ + strcpy(m_szLastError,"could not read the rest of the image"); + return false; + } + + Sections[SectionsRead].Data = Data; + Sections[SectionsRead].Size = size; + Sections[SectionsRead].Type = PSEUDO_IMAGE_MARKER; + SectionsRead ++; + } + return true; + + case M_EOI: // in case it's a tables-only JPEG stream + printf("No image in jpeg!\n"); + return FALSE; + + case M_COM: // Comment section + if (HaveCom || ((nReadMode & EXIF_READ_EXIF) == 0)){ + // Discard this section. + free(Sections[--SectionsRead].Data); + Sections[SectionsRead].Data=0; + }else{ + process_COM(Data, itemlen); + HaveCom = TRUE; + } + break; + + case M_JFIF: + // Regular jpegs always have this tag, exif images have the exif + // marker instead, althogh ACDsee will write images with both markers. + // this program will re-create this marker on absence of exif marker. + // hence no need to keep the copy from the file. + free(Sections[--SectionsRead].Data); + Sections[SectionsRead].Data=0; + break; + + case M_EXIF: + // Seen files from some 'U-lead' software with Vivitar scanner + // that uses marker 31 for non exif stuff. Thus make sure + // it says 'Exif' in the section before treating it as exif. + if ((nReadMode & EXIF_READ_EXIF) && memcmp(Data+2, "Exif", 4) == 0){ + m_exifinfo->IsExif = process_EXIF((uint8_t *)Data+2, itemlen); + }else{ + // Discard this section. + free(Sections[--SectionsRead].Data); + Sections[SectionsRead].Data=0; + } + break; + + case M_SOF0: + case M_SOF1: + case M_SOF2: + case M_SOF3: + case M_SOF5: + case M_SOF6: + case M_SOF7: + case M_SOF9: + case M_SOF10: + case M_SOF11: + case M_SOF13: + case M_SOF14: + case M_SOF15: + process_SOFn(Data, marker); + break; + default: + // Skip any other sections. + //if (ShowTags) printf("Jpeg section marker 0x%02x size %d\n",marker, itemlen); + break; + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/*-------------------------------------------------------------------------- + Process a EXIF marker + Describes all the drivel that most digital cameras include... +--------------------------------------------------------------------------*/ +bool CxImageJPG::CxExifInfo::process_EXIF(uint8_t * CharBuf, uint32_t length) +{ + m_exifinfo->FlashUsed = 0; + /* If it's from a digicam, and it used flash, it says so. */ + m_exifinfo->Comments[0] = '\0'; /* Initial value - null string */ + + ExifImageWidth = 0; + + { /* Check the EXIF header component */ + static const uint8_t ExifHeader[] = "Exif\0\0"; + if (memcmp(CharBuf+0, ExifHeader,6)){ + strcpy(m_szLastError,"Incorrect Exif header"); + return false; + } + } + + if (memcmp(CharBuf+6,"II",2) == 0){ + MotorolaOrder = 0; + }else{ + if (memcmp(CharBuf+6,"MM",2) == 0){ + MotorolaOrder = 1; + }else{ + strcpy(m_szLastError,"Invalid Exif alignment marker."); + return false; + } + } + + /* Check the next two values for correctness. */ + if (Get16u(CharBuf+8) != 0x2a){ + strcpy(m_szLastError,"Invalid Exif start (1)"); + return false; + } + + int32_t FirstOffset = Get32u(CharBuf+10); + /* + if (FirstOffset < 8 || FirstOffset > 16){ + // I used to ensure this was set to 8 (website I used indicated its 8) + // but PENTAX Optio 230 has it set differently, and uses it as offset. (Sept 11 2002) + strcpy(m_szLastError,"Suspicious offset of first IFD value"); + return false; + }*/ + + uint8_t * LastExifRefd = CharBuf; + + /* First directory starts 16 bytes in. Offsets start at 8 bytes in. */ + if (!ProcessExifDir(CharBuf+14, CharBuf+6, length-6, m_exifinfo, &LastExifRefd)) + return false; + + /* give a chance for a second directory */ + if (FirstOffset > 8) { + if (!ProcessExifDir(CharBuf+14+FirstOffset-8, CharBuf+6, length-6, m_exifinfo, &LastExifRefd)) + return false; + } + + /* This is how far the interesting (non thumbnail) part of the exif went. */ + // int32_t ExifSettingsLength = LastExifRefd - CharBuf; + + /* Compute the CCD width, in milimeters. */ + if (m_exifinfo->FocalplaneXRes != 0){ + m_exifinfo->CCDWidth = (float)(ExifImageWidth * m_exifinfo->FocalplaneUnits / m_exifinfo->FocalplaneXRes); + } + + return true; +} +//-------------------------------------------------------------------------- +// Get 16 bits motorola order (always) for jpeg header stuff. +//-------------------------------------------------------------------------- +int32_t CxImageJPG::CxExifInfo::Get16m(void * Short) +{ + return (((uint8_t *)Short)[0] << 8) | ((uint8_t *)Short)[1]; +} +//////////////////////////////////////////////////////////////////////////////// +/*-------------------------------------------------------------------------- + Convert a 16 bit unsigned value from file's native byte order +--------------------------------------------------------------------------*/ +int32_t CxImageJPG::CxExifInfo::Get16u(void * Short) +{ + if (MotorolaOrder){ + return (((uint8_t *)Short)[0] << 8) | ((uint8_t *)Short)[1]; + }else{ + return (((uint8_t *)Short)[1] << 8) | ((uint8_t *)Short)[0]; + } +} +//////////////////////////////////////////////////////////////////////////////// +/*-------------------------------------------------------------------------- + Convert a 32 bit signed value from file's native byte order +--------------------------------------------------------------------------*/ +int32_t CxImageJPG::CxExifInfo::Get32s(void * Long) +{ + if (MotorolaOrder){ + return ((( char *)Long)[0] << 24) | (((uint8_t *)Long)[1] << 16) + | (((uint8_t *)Long)[2] << 8 ) | (((uint8_t *)Long)[3] << 0 ); + }else{ + return ((( char *)Long)[3] << 24) | (((uint8_t *)Long)[2] << 16) + | (((uint8_t *)Long)[1] << 8 ) | (((uint8_t *)Long)[0] << 0 ); + } +} +//////////////////////////////////////////////////////////////////////////////// +/*-------------------------------------------------------------------------- + Convert a 32 bit unsigned value from file's native byte order +--------------------------------------------------------------------------*/ +uint32_t CxImageJPG::CxExifInfo::Get32u(void * Long) +{ + return (uint32_t)Get32s(Long) & 0xffffffff; +} +//////////////////////////////////////////////////////////////////////////////// + +/* Describes format descriptor */ +static const int32_t BytesPerFormat[] = {0,1,1,2,4,8,1,1,2,4,8,4,8}; +#define NUM_FORMATS 12 + +#define FMT_BYTE 1 +#define FMT_STRING 2 +#define FMT_USHORT 3 +#define FMT_ULONG 4 +#define FMT_URATIONAL 5 +#define FMT_SBYTE 6 +#define FMT_UNDEFINED 7 +#define FMT_SSHORT 8 +#define FMT_SLONG 9 +#define FMT_SRATIONAL 10 +#define FMT_SINGLE 11 +#define FMT_DOUBLE 12 + +/* Describes tag values */ + +#define TAG_EXIF_VERSION 0x9000 +#define TAG_EXIF_OFFSET 0x8769 +#define TAG_INTEROP_OFFSET 0xa005 + +#define TAG_MAKE 0x010F +#define TAG_MODEL 0x0110 + +#define TAG_ORIENTATION 0x0112 +#define TAG_XRESOLUTION 0x011A +#define TAG_YRESOLUTION 0x011B +#define TAG_RESOLUTIONUNIT 0x0128 + +#define TAG_EXPOSURETIME 0x829A +#define TAG_FNUMBER 0x829D + +#define TAG_SHUTTERSPEED 0x9201 +#define TAG_APERTURE 0x9202 +#define TAG_BRIGHTNESS 0x9203 +#define TAG_MAXAPERTURE 0x9205 +#define TAG_FOCALLENGTH 0x920A + +#define TAG_DATETIME_ORIGINAL 0x9003 +#define TAG_USERCOMMENT 0x9286 + +#define TAG_SUBJECT_DISTANCE 0x9206 +#define TAG_FLASH 0x9209 + +#define TAG_FOCALPLANEXRES 0xa20E +#define TAG_FOCALPLANEYRES 0xa20F +#define TAG_FOCALPLANEUNITS 0xa210 +#define TAG_EXIF_IMAGEWIDTH 0xA002 +#define TAG_EXIF_IMAGELENGTH 0xA003 + +/* the following is added 05-jan-2001 vcs */ +#define TAG_EXPOSURE_BIAS 0x9204 +#define TAG_WHITEBALANCE 0x9208 +#define TAG_METERING_MODE 0x9207 +#define TAG_EXPOSURE_PROGRAM 0x8822 +#define TAG_ISO_EQUIVALENT 0x8827 +#define TAG_COMPRESSION_LEVEL 0x9102 + +#define TAG_THUMBNAIL_OFFSET 0x0201 +#define TAG_THUMBNAIL_LENGTH 0x0202 + + +/*-------------------------------------------------------------------------- + Process one of the nested EXIF directories. +--------------------------------------------------------------------------*/ +bool CxImageJPG::CxExifInfo::ProcessExifDir(uint8_t * DirStart, uint8_t * OffsetBase, unsigned ExifLength, + EXIFINFO * const m_exifinfo, uint8_t ** const LastExifRefdP, int32_t NestingLevel) +{ + int32_t de; + int32_t a; + int32_t NumDirEntries; + unsigned ThumbnailOffset = 0; + unsigned ThumbnailSize = 0; + + if (NestingLevel > 4){ + strcpy(m_szLastError,"Maximum directory nesting exceeded (corrupt exif header)"); + return false; + } + + NumDirEntries = Get16u(DirStart); + + if ((DirStart+2+NumDirEntries*12) > (OffsetBase+ExifLength)){ + strcpy(m_szLastError,"Illegally sized directory"); + return false; + } + + for (de=0;de= NUM_FORMATS) { + /* (-1) catches illegal zero case as unsigned underflows to positive large */ + strcpy(m_szLastError,"Illegal format code in EXIF dir"); + return false; + } + + ByteCount = Components * BytesPerFormat[Format]; + + if (ByteCount > 4){ + unsigned OffsetVal; + OffsetVal = Get32u(DirEntry+8); + /* If its bigger than 4 bytes, the dir entry contains an offset.*/ + if (OffsetVal+ByteCount > ExifLength){ + /* Bogus pointer offset and / or bytecount value */ + strcpy(m_szLastError,"Illegal pointer offset value in EXIF."); + return false; + } + ValuePtr = OffsetBase+OffsetVal; + }else{ + /* 4 bytes or less and value is in the dir entry itself */ + ValuePtr = DirEntry+8; + } + + if (*LastExifRefdP < ValuePtr+ByteCount){ + /* Keep track of last byte in the exif header that was + actually referenced. That way, we know where the + discardable thumbnail data begins. + */ + *LastExifRefdP = ValuePtr+ByteCount; + } + + /* Extract useful components of tag */ + switch(Tag){ + + case TAG_MAKE: + strncpy(m_exifinfo->CameraMake, (char*)ValuePtr, 31); + break; + + case TAG_MODEL: + strncpy(m_exifinfo->CameraModel, (char*)ValuePtr, 39); + break; + + case TAG_EXIF_VERSION: + strncpy(m_exifinfo->Version,(char*)ValuePtr, 4); + break; + + case TAG_DATETIME_ORIGINAL: + strncpy(m_exifinfo->DateTime, (char*)ValuePtr, 19); + break; + + case TAG_USERCOMMENT: + // Olympus has this padded with trailing spaces. Remove these first. + for (a=ByteCount;;){ + a--; + if (((char*)ValuePtr)[a] == ' '){ + ((char*)ValuePtr)[a] = '\0'; + }else{ + break; + } + if (a == 0) break; + } + + /* Copy the comment */ + if (memcmp(ValuePtr, "ASCII",5) == 0){ + for (a=5;a<10;a++){ + char c; + c = ((char*)ValuePtr)[a]; + if (c != '\0' && c != ' '){ + strncpy(m_exifinfo->Comments, (char*)ValuePtr+a, 199); + break; + } + } + + }else{ + strncpy(m_exifinfo->Comments, (char*)ValuePtr, 199); + } + break; + + case TAG_FNUMBER: + /* Simplest way of expressing aperture, so I trust it the most. + (overwrite previously computd value if there is one) + */ + m_exifinfo->ApertureFNumber = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_APERTURE: + case TAG_MAXAPERTURE: + /* More relevant info always comes earlier, so only + use this field if we don't have appropriate aperture + information yet. + */ + if (m_exifinfo->ApertureFNumber == 0){ + m_exifinfo->ApertureFNumber = (float)exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f)*0.5); + } + break; + + case TAG_BRIGHTNESS: + m_exifinfo->Brightness = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_FOCALLENGTH: + /* Nice digital cameras actually save the focal length + as a function of how farthey are zoomed in. + */ + + m_exifinfo->FocalLength = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_SUBJECT_DISTANCE: + /* Inidcates the distacne the autofocus camera is focused to. + Tends to be less accurate as distance increases. + */ + m_exifinfo->Distance = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_EXPOSURETIME: + /* Simplest way of expressing exposure time, so I + trust it most. (overwrite previously computd value + if there is one) + */ + m_exifinfo->ExposureTime = + (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_SHUTTERSPEED: + /* More complicated way of expressing exposure time, + so only use this value if we don't already have it + from somewhere else. + */ + if (m_exifinfo->ExposureTime == 0){ + m_exifinfo->ExposureTime = (float) + (1/exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f))); + } + break; + + case TAG_FLASH: + if ((int32_t)ConvertAnyFormat(ValuePtr, Format) & 7){ + m_exifinfo->FlashUsed = 1; + }else{ + m_exifinfo->FlashUsed = 0; + } + break; + + case TAG_ORIENTATION: + m_exifinfo->Orientation = (int32_t)ConvertAnyFormat(ValuePtr, Format); + if (m_exifinfo->Orientation < 1 || m_exifinfo->Orientation > 8){ + strcpy(m_szLastError,"Undefined rotation value"); + m_exifinfo->Orientation = 0; + } + break; + + case TAG_EXIF_IMAGELENGTH: + case TAG_EXIF_IMAGEWIDTH: + /* Use largest of height and width to deal with images + that have been rotated to portrait format. + */ + a = (int32_t)ConvertAnyFormat(ValuePtr, Format); + if (ExifImageWidth < a) ExifImageWidth = a; + break; + + case TAG_FOCALPLANEXRES: + m_exifinfo->FocalplaneXRes = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_FOCALPLANEYRES: + m_exifinfo->FocalplaneYRes = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_RESOLUTIONUNIT: + switch((int32_t)ConvertAnyFormat(ValuePtr, Format)){ + case 1: m_exifinfo->ResolutionUnit = 1.0f; break; /* 1 inch */ + case 2: m_exifinfo->ResolutionUnit = 1.0f; break; + case 3: m_exifinfo->ResolutionUnit = 0.3937007874f; break; /* 1 centimeter*/ + case 4: m_exifinfo->ResolutionUnit = 0.03937007874f; break; /* 1 millimeter*/ + case 5: m_exifinfo->ResolutionUnit = 0.00003937007874f; /* 1 micrometer*/ + } + break; + + case TAG_FOCALPLANEUNITS: + switch((int32_t)ConvertAnyFormat(ValuePtr, Format)){ + case 1: m_exifinfo->FocalplaneUnits = 1.0f; break; /* 1 inch */ + case 2: m_exifinfo->FocalplaneUnits = 1.0f; break; + case 3: m_exifinfo->FocalplaneUnits = 0.3937007874f; break; /* 1 centimeter*/ + case 4: m_exifinfo->FocalplaneUnits = 0.03937007874f; break; /* 1 millimeter*/ + case 5: m_exifinfo->FocalplaneUnits = 0.00003937007874f; /* 1 micrometer*/ + } + break; + + // Remaining cases contributed by: Volker C. Schoech + + case TAG_EXPOSURE_BIAS: + m_exifinfo->ExposureBias = (float) ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_WHITEBALANCE: + m_exifinfo->Whitebalance = (int32_t)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_METERING_MODE: + m_exifinfo->MeteringMode = (int32_t)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_EXPOSURE_PROGRAM: + m_exifinfo->ExposureProgram = (int32_t)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_ISO_EQUIVALENT: + m_exifinfo->ISOequivalent = (int32_t)ConvertAnyFormat(ValuePtr, Format); + if ( m_exifinfo->ISOequivalent < 50 ) m_exifinfo->ISOequivalent *= 200; + break; + + case TAG_COMPRESSION_LEVEL: + m_exifinfo->CompressionLevel = (int32_t)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_XRESOLUTION: + m_exifinfo->Xresolution = (float)ConvertAnyFormat(ValuePtr, Format); + break; + case TAG_YRESOLUTION: + m_exifinfo->Yresolution = (float)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_THUMBNAIL_OFFSET: + ThumbnailOffset = (unsigned)ConvertAnyFormat(ValuePtr, Format); + break; + + case TAG_THUMBNAIL_LENGTH: + ThumbnailSize = (unsigned)ConvertAnyFormat(ValuePtr, Format); + break; + + } + + if (Tag == TAG_EXIF_OFFSET || Tag == TAG_INTEROP_OFFSET){ + uint8_t * SubdirStart; + unsigned Offset = Get32u(ValuePtr); + if (Offset>8){ + SubdirStart = OffsetBase + Offset; + if (SubdirStart < OffsetBase || + SubdirStart > OffsetBase+ExifLength){ + strcpy(m_szLastError,"Illegal subdirectory link"); + return false; + } + ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP, NestingLevel+1); + } + continue; + } + } + + + { + /* In addition to linking to subdirectories via exif tags, + there's also a potential link to another directory at the end + of each directory. This has got to be the result of a + committee! + */ + uint8_t * SubdirStart; + unsigned Offset; + Offset = Get16u(DirStart+2+12*NumDirEntries); + if (Offset){ + SubdirStart = OffsetBase + Offset; + if (SubdirStart < OffsetBase + || SubdirStart > OffsetBase+ExifLength){ + strcpy(m_szLastError,"Illegal subdirectory link"); + return false; + } + ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP, NestingLevel+1); + } + } + + + if (ThumbnailSize && ThumbnailOffset){ + if (ThumbnailSize + ThumbnailOffset <= ExifLength){ + /* The thumbnail pointer appears to be valid. Store it. */ + m_exifinfo->ThumbnailPointer = OffsetBase + ThumbnailOffset; + m_exifinfo->ThumbnailSize = ThumbnailSize; + } + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/*-------------------------------------------------------------------------- + Evaluate number, be it int32_t, rational, or float from directory. +--------------------------------------------------------------------------*/ +double CxImageJPG::CxExifInfo::ConvertAnyFormat(void * ValuePtr, int32_t Format) +{ + double Value; + Value = 0; + + switch(Format){ + case FMT_SBYTE: Value = *(signed char *)ValuePtr; break; + case FMT_BYTE: Value = *(uint8_t *)ValuePtr; break; + + case FMT_USHORT: Value = Get16u(ValuePtr); break; + case FMT_ULONG: Value = Get32u(ValuePtr); break; + + case FMT_URATIONAL: + case FMT_SRATIONAL: + { + int32_t Num,Den; + Num = Get32s(ValuePtr); + Den = Get32s(4+(char *)ValuePtr); + if (Den == 0){ + Value = 0; + }else{ + Value = (double)Num/Den; + } + break; + } + + case FMT_SSHORT: Value = (int16_t)Get16u(ValuePtr); break; + case FMT_SLONG: Value = Get32s(ValuePtr); break; + + /* Not sure if this is correct (never seen float used in Exif format) + */ + case FMT_SINGLE: Value = (double)*(float *)ValuePtr; break; + case FMT_DOUBLE: Value = *(double *)ValuePtr; break; + } + return Value; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageJPG::CxExifInfo::process_COM (const uint8_t * Data, int32_t length) +{ + int32_t ch; + char Comment[MAX_COMMENT+1]; + int32_t nch; + int32_t a; + + nch = 0; + + if (length > MAX_COMMENT) length = MAX_COMMENT; // Truncate if it won't fit in our structure. + + for (a=2;aComments,Comment); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageJPG::CxExifInfo::process_SOFn (const uint8_t * Data, int32_t marker) +{ + int32_t data_precision, num_components; + + data_precision = Data[2]; + m_exifinfo->Height = Get16m((void*)(Data+3)); + m_exifinfo->Width = Get16m((void*)(Data+5)); + num_components = Data[7]; + + if (num_components == 3){ + m_exifinfo->IsColor = 1; + }else{ + m_exifinfo->IsColor = 0; + } + + m_exifinfo->Process = marker; + + //if (ShowTags) printf("JPEG image is %uw * %uh, %d color components, %d bits per sample\n", + // ImageInfo.Width, ImageInfo.Height, num_components, data_precision); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * this will work only on a CxImageJPG object, if the image originally has valid EXIF data + \verbatim + CxImageJPG jpg; + CxIOFile in,out; + in.Open("D:\\exif_in.jpg","rb"); + out.Open("D:\\exif_out.jpg","w+b"); + jpg.Decode(&in); + if (jpg.IsValid()){ + jpg.RotateLeft(); + jpg.Encode(&out); + } + \endverbatim +*/ +bool CxImageJPG::CxExifInfo::EncodeExif(CxFile * hFile) +{ + int32_t a; + + if (FindSection(M_SOS)==NULL){ + strcpy(m_szLastError,"Can't write exif : didn't read all"); + return false; + } + + // Initial static jpeg marker. + hFile->PutC(0xff); + hFile->PutC(0xd8); + + if (Sections[0].Type != M_EXIF && Sections[0].Type != M_JFIF){ + // The image must start with an exif or jfif marker. If we threw those away, create one. + static uint8_t JfifHead[18] = { + 0xff, M_JFIF, + 0x00, 0x10, 'J' , 'F' , 'I' , 'F' , 0x00, 0x01, + 0x01, 0x01, 0x01, 0x2C, 0x01, 0x2C, 0x00, 0x00 + }; + hFile->Write(JfifHead, 18, 1); + } + + // Write all the misc sections + for (a=0;aPutC(0xff); + hFile->PutC((uint8_t)(Sections[a].Type)); + hFile->Write(Sections[a].Data, Sections[a].Size, 1); + } + + // Write the remaining image data. + hFile->Write(Sections[a].Data, Sections[a].Size, 1); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageJPG::CxExifInfo::DiscardAllButExif() +{ + Section_t ExifKeeper; + Section_t CommentKeeper; + int32_t a; + + memset(&ExifKeeper, 0, sizeof(ExifKeeper)); + memset(&CommentKeeper, 0, sizeof(ExifKeeper)); + + for (a=0;a Use it before Create() + */ +void CxImage::CopyInfo(const CxImage &src) +{ + if (pDib==NULL) memcpy(&info,&src.info,sizeof(CXIMAGEINFO)); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa Copy + */ +CxImage& CxImage::operator = (const CxImage& isrc) +{ + if (this != &isrc) Copy(isrc); + return *this; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Initializes or rebuilds the image. + * \param dwWidth: width + * \param dwHeight: height + * \param wBpp: bit per pixel, can be 1, 4, 8, 24 + * \param imagetype: (optional) set the image format, see ENUM_CXIMAGE_FORMATS + * \return pointer to the internal pDib object; NULL if an error occurs. + */ +void* CxImage::Create(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype) +{ + // destroy the existing image (if any) + if (!Destroy()) + return NULL; + + // prevent further actions if width or height are not vaild + if ((dwWidth == 0) || (dwHeight == 0)){ + strcpy(info.szLastError,"CxImage::Create : width and height must be greater than zero"); + return NULL; + } + + // Make sure bits per pixel is valid + if (wBpp <= 1) wBpp = 1; + else if (wBpp <= 4) wBpp = 4; + else if (wBpp <= 8) wBpp = 8; + else wBpp = 24; + + // limit memory requirements + if ((((float)dwWidth*(float)dwHeight*(float)wBpp)/8.0f) > (float)CXIMAGE_MAX_MEMORY) + { + strcpy(info.szLastError,"CXIMAGE_MAX_MEMORY exceeded"); + return NULL; + } + + // set the correct bpp value + switch (wBpp){ + case 1: + head.biClrUsed = 2; break; + case 4: + head.biClrUsed = 16; break; + case 8: + head.biClrUsed = 256; break; + default: + head.biClrUsed = 0; + } + + //set the common image informations + info.dwEffWidth = ((((wBpp * dwWidth) + 31) / 32) * 4); + info.dwType = imagetype; + + // initialize BITMAPINFOHEADER + head.biSize = sizeof(BITMAPINFOHEADER); // + head.biWidth = dwWidth; // fill in width from parameter + head.biHeight = dwHeight; // fill in height from parameter + head.biPlanes = 1; // must be 1 + head.biBitCount = (uint16_t)wBpp; // from parameter + head.biCompression = BI_RGB; + head.biSizeImage = info.dwEffWidth * dwHeight; +// head.biXPelsPerMeter = 0; See SetXDPI +// head.biYPelsPerMeter = 0; See SetYDPI +// head.biClrImportant = 0; See SetClrImportant + + pDib = malloc(GetSize()); // alloc memory block to store our bitmap + if (!pDib){ + strcpy(info.szLastError,"CxImage::Create can't allocate memory"); + return NULL; + } + + //clear the palette + RGBQUAD* pal=GetPalette(); + if (pal) memset(pal,0,GetPaletteSize()); + //Destroy the existing selection +#if CXIMAGE_SUPPORT_SELECTION + if (pSelection) SelectionDelete(); +#endif //CXIMAGE_SUPPORT_SELECTION + //Destroy the existing alpha channel +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha) AlphaDelete(); +#endif //CXIMAGE_SUPPORT_ALPHA + + // use our bitmap info structure to fill in first part of + // our DIB with the BITMAPINFOHEADER + BITMAPINFOHEADER* lpbi; + lpbi = (BITMAPINFOHEADER*)(pDib); + *lpbi = head; + + info.pImage=GetBits(); + + return pDib; //return handle to the DIB +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return pointer to the image pixels. USE CAREFULLY + */ +uint8_t* CxImage::GetBits(uint32_t row) +{ + if (pDib){ + if (row) { + if (row<(uint32_t)head.biHeight){ + return ((uint8_t*)pDib + *(uint32_t*)pDib + GetPaletteSize() + (info.dwEffWidth * row)); + } else { + return NULL; + } + } else { + return ((uint8_t*)pDib + *(uint32_t*)pDib + GetPaletteSize()); + } + } + return NULL; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return the size in bytes of the internal pDib object + */ +int32_t CxImage::GetSize() +{ + return head.biSize + head.biSizeImage + GetPaletteSize(); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the coordinates are inside the image + * \return true if x and y are both inside the image + */ +bool CxImage::IsInside(int32_t x, int32_t y) +{ + return (0<=y && y 0) bval = 255; + } + if (GetBpp() == 4){ + bval = (uint8_t)(17*(0x0F & bval)); + } + + memset(info.pImage,bval,head.biSizeImage); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Transfers the image from an existing source image. The source becomes empty. + * \return true if everything is ok + */ +bool CxImage::Transfer(CxImage &from, bool bTransferFrames /*=true*/) +{ + if (!Destroy()) + return false; + + memcpy(&head,&from.head,sizeof(BITMAPINFOHEADER)); + memcpy(&info,&from.info,sizeof(CXIMAGEINFO)); + + pDib = from.pDib; + pSelection = from.pSelection; + pAlpha = from.pAlpha; + ppLayers = from.ppLayers; + + memset(&from.head,0,sizeof(BITMAPINFOHEADER)); + memset(&from.info,0,sizeof(CXIMAGEINFO)); + from.pDib = from.pSelection = from.pAlpha = NULL; + from.ppLayers = NULL; + + if (bTransferFrames){ + DestroyFrames(); + ppFrames = from.ppFrames; + from.ppFrames = NULL; + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * (this) points to the same pDib owned by (*from), the image remains in (*from) + * but (this) has the access to the pixels. Use carefully !!! + */ +void CxImage::Ghost(const CxImage *from) +{ + if (from){ + memcpy(&head,&from->head,sizeof(BITMAPINFOHEADER)); + memcpy(&info,&from->info,sizeof(CXIMAGEINFO)); + pDib = from->pDib; + pSelection = from->pSelection; + pAlpha = from->pAlpha; + ppLayers = from->ppLayers; + ppFrames = from->ppFrames; + info.pGhost=(CxImage *)from; + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * turns a 16 or 32 bit bitfield image into a RGB image + */ +void CxImage::Bitfield2RGB(uint8_t *src, uint32_t redmask, uint32_t greenmask, uint32_t bluemask, uint8_t bpp) +{ + switch (bpp){ + case 16: + { + uint32_t ns[3]={0,0,0}; + // compute the number of shift for each mask + for (int32_t i=0;i<16;i++){ + if ((redmask>>i)&0x01) ns[0]++; + if ((greenmask>>i)&0x01) ns[1]++; + if ((bluemask>>i)&0x01) ns[2]++; + } + ns[1]+=ns[0]; ns[2]+=ns[1]; ns[0]=8-ns[0]; ns[1]-=8; ns[2]-=8; + // dword aligned width for 16 bit image + int32_t effwidth2=(((head.biWidth + 1) / 2) * 4); + uint16_t w; + int32_t y2,y3,x2,x3; + uint8_t *p=info.pImage; + // scan the buffer in reverse direction to avoid reallocations + for (int32_t y=head.biHeight-1; y>=0; y--){ + y2=effwidth2*y; + y3=info.dwEffWidth*y; + for (int32_t x=head.biWidth-1; x>=0; x--){ + x2 = 2*x+y2; + x3 = 3*x+y3; + w = (uint16_t)(src[x2]+256*src[1+x2]); + p[ x3]=(uint8_t)((w & bluemask)<>ns[1]); + p[2+x3]=(uint8_t)((w & redmask)>>ns[2]); + } + } + break; + } + case 32: + { + uint32_t ns[3]={0,0,0}; + // compute the number of shift for each mask + for (int32_t i=8;i<32;i+=8){ + if (redmask>>i) ns[0]++; + if (greenmask>>i) ns[1]++; + if (bluemask>>i) ns[2]++; + } + // dword aligned width for 32 bit image + int32_t effwidth4 = head.biWidth * 4; + int32_t y4,y3,x4,x3; + uint8_t *p=info.pImage; + // scan the buffer in reverse direction to avoid reallocations + for (int32_t y=head.biHeight-1; y>=0; y--){ + y4=effwidth4*y; + y3=info.dwEffWidth*y; + for (int32_t x=head.biWidth-1; x>=0; x--){ + x4 = 4*x+y4; + x3 = 3*x+y3; + p[ x3]=src[ns[2]+x4]; + p[1+x3]=src[ns[1]+x4]; + p[2+x3]=src[ns[0]+x4]; + } + } + } + + } + return; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Creates an image from a generic buffer + * \param pArray: source memory buffer + * \param dwWidth: image width + * \param dwHeight: image height + * \param dwBitsperpixel: can be 1,4,8,24,32 + * \param dwBytesperline: line alignment, in bytes, for a single row stored in pArray + * \param bFlipImage: tune this parameter if the image is upsidedown + * \return true if everything is ok + */ +bool CxImage::CreateFromArray(uint8_t* pArray,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage) +{ + if (pArray==NULL) return false; + if (!((dwBitsperpixel==1)||(dwBitsperpixel==4)||(dwBitsperpixel==8)|| + (dwBitsperpixel==24)||(dwBitsperpixel==32))) return false; + + if (!Create(dwWidth,dwHeight,dwBitsperpixel)) return false; + + if (dwBitsperpixel<24) SetGrayPalette(); + +#if CXIMAGE_SUPPORT_ALPHA + if (dwBitsperpixel==32) AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + + uint8_t *dst,*src; + + for (uint32_t y = 0; yrgbRed,c1->rgbGreen,c1->rgbBlue); + int32_t g2 = (int32_t)RGB2GRAY(c2->rgbRed,c2->rgbGreen,c2->rgbBlue); + + return (g1-g2); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * simply calls "if (memblock) free(memblock);". + * Useful when calling Encode for a memory buffer, + * from a DLL compiled with different memory management options. + * CxImage::FreeMemory will use the same memory environment used by Encode. + * \author [livecn] + */ +void CxImage::FreeMemory(void* memblock) +{ + if (memblock) + free(memblock); +} +//////////////////////////////////////////////////////////////////////////////// +//EOF diff --git a/hge/CxImage/ximage.h b/hge/CxImage/ximage.h new file mode 100644 index 0000000..4eed84e --- /dev/null +++ b/hge/CxImage/ximage.h @@ -0,0 +1,808 @@ +/* + * File: ximage.h + * Purpose: General Purpose Image Class + */ +/* + -------------------------------------------------------------------------------- + + COPYRIGHT NOTICE, DISCLAIMER, and LICENSE: + + CxImage version 7.0.0 31/Dec/2010 + + CxImage : Copyright (C) 2001 - 2010, Davide Pizzolato + + Original CImage and CImageIterator implementation are: + Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx) + + Covered code is provided under this license on an "as is" basis, without warranty + of any kind, either expressed or implied, including, without limitation, warranties + that the covered code is free of defects, merchantable, fit for a particular purpose + or non-infringing. The entire risk as to the quality and performance of the covered + code is with you. Should any covered code prove defective in any respect, you (not + the initial developer or any other contributor) assume the cost of any necessary + servicing, repair or correction. This disclaimer of warranty constitutes an essential + part of this license. No use of any covered code is authorized hereunder except under + this disclaimer. + + Permission is hereby granted to use, copy, modify, and distribute this + source code, or portions hereof, for any purpose, including commercial applications, + freely and without fee, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source distribution. + + -------------------------------------------------------------------------------- + + Other information about CxImage, and the latest version, can be found at the + CxImage home page: http://www.xdp.it/cximage/ + + -------------------------------------------------------------------------------- + */ +#if !defined(__CXIMAGE_H) +#define __CXIMAGE_H + +#if _MSC_VER > 1000 +#pragma once +#endif +#ifdef _LINUX +#ifndef _XOPEN_SOURCE + #define _XOPEN_SOURCE +#endif + #include + #include +#endif + +///////////////////////////////////////////////////////////////////////////// +#include "xfile.h" +#include "xiofile.h" +#include "xmemfile.h" +#include "ximadef.h" // adjust some #define + +/* see "ximacfg.h" for CxImage configuration options */ + +///////////////////////////////////////////////////////////////////////////// +// CxImage formats enumerator +enum ENUM_CXIMAGE_FORMATS{ +CXIMAGE_FORMAT_UNKNOWN = 0, +#if CXIMAGE_SUPPORT_BMP +CXIMAGE_FORMAT_BMP = 1, +#endif +#if CXIMAGE_SUPPORT_GIF +CXIMAGE_FORMAT_GIF = 2, +#endif +#if CXIMAGE_SUPPORT_JPG +CXIMAGE_FORMAT_JPG = 3, +#endif +#if CXIMAGE_SUPPORT_PNG +CXIMAGE_FORMAT_PNG = 4, +#endif +#if CXIMAGE_SUPPORT_ICO +CXIMAGE_FORMAT_ICO = 5, +#endif +#if CXIMAGE_SUPPORT_TIF +CXIMAGE_FORMAT_TIF = 6, +#endif +#if CXIMAGE_SUPPORT_TGA +CXIMAGE_FORMAT_TGA = 7, +#endif +#if CXIMAGE_SUPPORT_PCX +CXIMAGE_FORMAT_PCX = 8, +#endif +#if CXIMAGE_SUPPORT_WBMP +CXIMAGE_FORMAT_WBMP = 9, +#endif +#if CXIMAGE_SUPPORT_WMF +CXIMAGE_FORMAT_WMF = 10, +#endif +#if CXIMAGE_SUPPORT_JP2 +CXIMAGE_FORMAT_JP2 = 11, +#endif +#if CXIMAGE_SUPPORT_JPC +CXIMAGE_FORMAT_JPC = 12, +#endif +#if CXIMAGE_SUPPORT_PGX +CXIMAGE_FORMAT_PGX = 13, +#endif +#if CXIMAGE_SUPPORT_PNM +CXIMAGE_FORMAT_PNM = 14, +#endif +#if CXIMAGE_SUPPORT_RAS +CXIMAGE_FORMAT_RAS = 15, +#endif +#if CXIMAGE_SUPPORT_JBG +CXIMAGE_FORMAT_JBG = 16, +#endif +#if CXIMAGE_SUPPORT_MNG +CXIMAGE_FORMAT_MNG = 17, +#endif +#if CXIMAGE_SUPPORT_SKA +CXIMAGE_FORMAT_SKA = 18, +#endif +#if CXIMAGE_SUPPORT_RAW +CXIMAGE_FORMAT_RAW = 19, +#endif +#if CXIMAGE_SUPPORT_PSD +CXIMAGE_FORMAT_PSD = 20, +#endif +CMAX_IMAGE_FORMATS = CXIMAGE_SUPPORT_BMP + CXIMAGE_SUPPORT_GIF + CXIMAGE_SUPPORT_JPG + + CXIMAGE_SUPPORT_PNG + CXIMAGE_SUPPORT_MNG + CXIMAGE_SUPPORT_ICO + + CXIMAGE_SUPPORT_TIF + CXIMAGE_SUPPORT_TGA + CXIMAGE_SUPPORT_PCX + + CXIMAGE_SUPPORT_WBMP+ CXIMAGE_SUPPORT_WMF + + CXIMAGE_SUPPORT_JBG + CXIMAGE_SUPPORT_JP2 + CXIMAGE_SUPPORT_JPC + + CXIMAGE_SUPPORT_PGX + CXIMAGE_SUPPORT_PNM + CXIMAGE_SUPPORT_RAS + + CXIMAGE_SUPPORT_SKA + CXIMAGE_SUPPORT_RAW + CXIMAGE_SUPPORT_PSD + 1 +}; + +#if CXIMAGE_SUPPORT_EXIF + +#define MAX_COMMENT 255 +#define MAX_SECTIONS 20 + +typedef struct tag_ExifInfo { + char Version [5]; + char CameraMake [32]; + char CameraModel [40]; + char DateTime [20]; + int32_t Height, Width; + int32_t Orientation; + int32_t IsColor; + int32_t Process; + int32_t FlashUsed; + float FocalLength; + float ExposureTime; + float ApertureFNumber; + float Distance; + float CCDWidth; + float ExposureBias; + int32_t Whitebalance; + int32_t MeteringMode; + int32_t ExposureProgram; + int32_t ISOequivalent; + int32_t CompressionLevel; + float FocalplaneXRes; + float FocalplaneYRes; + float FocalplaneUnits; + float Xresolution; + float Yresolution; + float ResolutionUnit; + float Brightness; + char Comments[MAX_COMMENT+1]; + + uint8_t * ThumbnailPointer; /* Pointer at the thumbnail */ + unsigned ThumbnailSize; /* Size of thumbnail. */ + + bool IsExif; +} EXIFINFO; + +#endif //CXIMAGE_SUPPORT_EXIF + +///////////////////////////////////////////////////////////////////////////// +// CxImage class +///////////////////////////////////////////////////////////////////////////// +class DLL_EXP CxImage +{ +//extensible information collector +typedef struct tagCxImageInfo { + uint32_t dwEffWidth; ///< uint32_t aligned scan line width + uint8_t* pImage; ///< THE IMAGE BITS + CxImage* pGhost; ///< if this is a ghost, pGhost points to the body + CxImage* pParent; ///< if this is a layer, pParent points to the body + uint32_t dwType; ///< original image format + char szLastError[256]; ///< debugging + int32_t nProgress; ///< monitor + int32_t nEscape; ///< escape + int32_t nBkgndIndex; ///< used for GIF, PNG, MNG + RGBQUAD nBkgndColor; ///< used for RGB transparency + float fQuality; ///< used for JPEG, JPEG2000 (0.0f ... 100.0f) + uint8_t nJpegScale; ///< used for JPEG [ignacio] + int32_t nFrame; ///< used for TIF, GIF, MNG : actual frame + int32_t nNumFrames; ///< used for TIF, GIF, MNG : total number of frames + uint32_t dwFrameDelay; ///< used for GIF, MNG + int32_t xDPI; ///< horizontal resolution + int32_t yDPI; ///< vertical resolution + RECT rSelectionBox; ///< bounding rectangle + uint8_t nAlphaMax; ///< max opacity (fade) + bool bAlphaPaletteEnabled; ///< true if alpha values in the palette are enabled. + bool bEnabled; ///< enables the painting functions + int32_t xOffset; + int32_t yOffset; + uint32_t dwCodecOpt[CMAX_IMAGE_FORMATS]; ///< for GIF, TIF : 0=def.1=unc,2=fax3,3=fax4,4=pack,5=jpg + RGBQUAD last_c; ///< for GetNearestIndex optimization + uint8_t last_c_index; + bool last_c_isvalid; + int32_t nNumLayers; + uint32_t dwFlags; ///< 0x??00000 = reserved, 0x00??0000 = blend mode, 0x0000???? = layer id - user flags + uint8_t dispmeth; + bool bGetAllFrames; + bool bLittleEndianHost; + +#if CXIMAGE_SUPPORT_EXIF + EXIFINFO ExifInfo; +#endif + +} CXIMAGEINFO; + +public: + //public structures +struct rgb_color { uint8_t r,g,b; }; + +#if CXIMAGE_SUPPORT_WINDOWS +// text placement data +// members must be initialized with the InitTextInfo(&this) function. +typedef struct tagCxTextInfo +{ +#if defined (_WIN32_WCE) + TCHAR text[256]; ///< text for windows CE +#else + TCHAR text[4096]; ///< text (char -> TCHAR for UNICODE [Cesar M]) +#endif + LOGFONT lfont; ///< font and codepage data + COLORREF fcolor; ///< foreground color + int32_t align; ///< DT_CENTER, DT_RIGHT, DT_LEFT aligment for multiline text + uint8_t smooth; ///< text smoothing option. Default is false. + uint8_t opaque; ///< text has background or hasn't. Default is true. + ///< data for background (ignored if .opaque==FALSE) + COLORREF bcolor; ///< background color + float b_opacity; ///< opacity value for background between 0.0-1.0 Default is 0. (opaque) + uint8_t b_outline; ///< outline width for background (zero: no outline) + uint8_t b_round; ///< rounding radius for background rectangle. % of the height, between 0-50. Default is 10. + ///< (backgr. always has a frame: width = 3 pixel + 10% of height by default.) +} CXTEXTINFO; +#endif + +public: +/** \addtogroup Constructors */ //@{ + CxImage(uint32_t imagetype = 0); + CxImage(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype = 0); + CxImage(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); +#if CXIMAGE_SUPPORT_DECODE + CxImage(const TCHAR * filename, uint32_t imagetype); // For UNICODE support: char -> TCHAR + CxImage(FILE * stream, uint32_t imagetype); + CxImage(CxFile * stream, uint32_t imagetype); + CxImage(uint8_t * buffer, uint32_t size, uint32_t imagetype); +#endif + virtual ~CxImage() { DestroyFrames(); Destroy(); }; + CxImage& operator = (const CxImage&); +//@} + +/** \addtogroup Initialization */ //@{ + void* Create(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype = 0); + bool Destroy(); + bool DestroyFrames(); + void Clear(uint8_t bval=0); + void Copy(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true); + bool Transfer(CxImage &from, bool bTransferFrames = true); + bool CreateFromArray(uint8_t* pArray,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage); + bool CreateFromMatrix(uint8_t** ppMatrix,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage); + void FreeMemory(void* memblock); + + uint32_t Dump(uint8_t * dst); + uint32_t UnDump(const uint8_t * src); + uint32_t DumpSize(); + +//@} + +/** \addtogroup Attributes */ //@{ + int32_t GetSize(); + uint8_t* GetBits(uint32_t row = 0); + uint8_t GetColorType(); + void* GetDIB() const; + uint32_t GetHeight() const; + uint32_t GetWidth() const; + uint32_t GetEffWidth() const; + uint32_t GetNumColors() const; + uint16_t GetBpp() const; + uint32_t GetType() const; + const char* GetLastError(); + static const TCHAR* GetVersion(); + static const float GetVersionNumber(); + + uint32_t GetFrameDelay() const; + void SetFrameDelay(uint32_t d); + + void GetOffset(int32_t *x,int32_t *y); + void SetOffset(int32_t x,int32_t y); + + uint8_t GetJpegQuality() const; + void SetJpegQuality(uint8_t q); + float GetJpegQualityF() const; + void SetJpegQualityF(float q); + + uint8_t GetJpegScale() const; + void SetJpegScale(uint8_t q); + +#if CXIMAGE_SUPPORT_EXIF + EXIFINFO *GetExifInfo() {return &info.ExifInfo;}; + bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t imageType); + #if CXIMAGE_SUPPORT_TRANSFORMATION + bool RotateExif(int32_t orientation = 0); + #endif +#endif + + int32_t GetXDPI() const; + int32_t GetYDPI() const; + void SetXDPI(int32_t dpi); + void SetYDPI(int32_t dpi); + + uint32_t GetClrImportant() const; + void SetClrImportant(uint32_t ncolors = 0); + + int32_t GetProgress() const; + int32_t GetEscape() const; + void SetProgress(int32_t p); + void SetEscape(int32_t i); + + int32_t GetTransIndex() const; + RGBQUAD GetTransColor(); + void SetTransIndex(int32_t idx); + void SetTransColor(RGBQUAD rgb); + bool IsTransparent() const; + + uint32_t GetCodecOption(uint32_t imagetype = 0); + bool SetCodecOption(uint32_t opt, uint32_t imagetype = 0); + + uint32_t GetFlags() const; + void SetFlags(uint32_t flags, bool bLockReservedFlags = true); + + uint8_t GetDisposalMethod() const; + void SetDisposalMethod(uint8_t dm); + + bool SetType(uint32_t type); + + static uint32_t GetNumTypes(); + static uint32_t GetTypeIdFromName(const TCHAR* ext); + static uint32_t GetTypeIdFromIndex(const uint32_t index); + static uint32_t GetTypeIndexFromId(const uint32_t id); + + bool GetRetreiveAllFrames() const; + void SetRetreiveAllFrames(bool flag); + CxImage * GetFrame(int32_t nFrame) const; + + //void* GetUserData() const {return info.pUserData;} + //void SetUserData(void* pUserData) {info.pUserData = pUserData;} +//@} + +/** \addtogroup Palette + * These functions have no effects on RGB images and in this case the returned value is always 0. + * @{ */ + bool IsGrayScale(); + bool IsIndexed() const; + bool IsSamePalette(CxImage &img, bool bCheckAlpha = true); + uint32_t GetPaletteSize(); + RGBQUAD* GetPalette() const; + RGBQUAD GetPaletteColor(uint8_t idx); + bool GetPaletteColor(uint8_t i, uint8_t* r, uint8_t* g, uint8_t* b); + uint8_t GetNearestIndex(RGBQUAD c); + void BlendPalette(COLORREF cr,int32_t perc); + void SetGrayPalette(); + void SetPalette(uint32_t n, uint8_t *r, uint8_t *g, uint8_t *b); + void SetPalette(RGBQUAD* pPal,uint32_t nColors=256); + void SetPalette(rgb_color *rgb,uint32_t nColors=256); + void SetPaletteColor(uint8_t idx, uint8_t r, uint8_t g, uint8_t b, uint8_t alpha=0); + void SetPaletteColor(uint8_t idx, RGBQUAD c); + void SetPaletteColor(uint8_t idx, COLORREF cr); + void SwapIndex(uint8_t idx1, uint8_t idx2); + void SwapRGB2BGR(); + void SetStdPalette(); +//@} + +/** \addtogroup Pixel */ //@{ + bool IsInside(int32_t x, int32_t y); + bool IsTransparent(int32_t x,int32_t y); + bool GetTransparentMask(CxImage* iDst = 0); + RGBQUAD GetPixelColor(int32_t x,int32_t y, bool bGetAlpha = true); + uint8_t GetPixelIndex(int32_t x,int32_t y); + uint8_t GetPixelGray(int32_t x, int32_t y); + void SetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha = false); + void SetPixelColor(int32_t x,int32_t y,COLORREF cr); + void SetPixelIndex(int32_t x,int32_t y,uint8_t i); + void DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, RGBQUAD color, bool bSetAlpha=false); + void DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, COLORREF cr); + void BlendPixelColor(int32_t x,int32_t y,RGBQUAD c, float blend, bool bSetAlpha = false); +//@} + +protected: +/** \addtogroup Protected */ //@{ + uint8_t BlindGetPixelIndex(const int32_t x,const int32_t y); + RGBQUAD BlindGetPixelColor(const int32_t x,const int32_t y, bool bGetAlpha = true); + void *BlindGetPixelPointer(const int32_t x,const int32_t y); + void BlindSetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha = false); + void BlindSetPixelIndex(int32_t x,int32_t y,uint8_t i); +//@} + +public: + +#if CXIMAGE_SUPPORT_INTERPOLATION +/** \addtogroup Interpolation */ //@{ + //overflow methods: + enum OverflowMethod { + OM_COLOR=1, + OM_BACKGROUND=2, + OM_TRANSPARENT=3, + OM_WRAP=4, + OM_REPEAT=5, + OM_MIRROR=6 + }; + void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod); + void OverflowCoordinates(int32_t &x, int32_t &y, OverflowMethod const ofMethod); + RGBQUAD GetPixelColorWithOverflow(int32_t x, int32_t y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); + //interpolation methods: + enum InterpolationMethod { + IM_NEAREST_NEIGHBOUR=1, + IM_BILINEAR =2, + IM_BSPLINE =3, + IM_BICUBIC =4, + IM_BICUBIC2 =5, + IM_LANCZOS =6, + IM_BOX =7, + IM_HERMITE =8, + IM_HAMMING =9, + IM_SINC =10, + IM_BLACKMAN =11, + IM_BESSEL =12, + IM_GAUSSIAN =13, + IM_QUADRATIC =14, + IM_MITCHELL =15, + IM_CATROM =16, + IM_HANNING =17, + IM_POWER =18 + }; + RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); + RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); +//@} + +protected: +/** \addtogroup Protected */ //@{ + void AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa); +//@} + +/** \addtogroup Kernels */ //@{ +public: + static float KernelBSpline(const float x); + static float KernelLinear(const float t); + static float KernelCubic(const float t); + static float KernelGeneralizedCubic(const float t, const float a=-1); + static float KernelLanczosSinc(const float t, const float r = 3); + static float KernelBox(const float x); + static float KernelHermite(const float x); + static float KernelHamming(const float x); + static float KernelSinc(const float x); + static float KernelBlackman(const float x); + static float KernelBessel_J1(const float x); + static float KernelBessel_P1(const float x); + static float KernelBessel_Q1(const float x); + static float KernelBessel_Order1(float x); + static float KernelBessel(const float x); + static float KernelGaussian(const float x); + static float KernelQuadratic(const float x); + static float KernelMitchell(const float x); + static float KernelCatrom(const float x); + static float KernelHanning(const float x); + static float KernelPower(const float x, const float a = 2); +//@} +#endif //CXIMAGE_SUPPORT_INTERPOLATION + +/** \addtogroup Painting */ //@{ +#if CXIMAGE_SUPPORT_WINDOWS + int32_t Blt(HDC pDC, int32_t x=0, int32_t y=0); + HBITMAP Draw2HBITMAP(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth); + HBITMAP MakeBitmap(HDC hdc = NULL, bool bTransparency = false); + HICON MakeIcon(HDC hdc = NULL, bool bTransparency = false); + HANDLE CopyToHandle(); + bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard) + bool CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0, bool bTransparency = false); //Windows resource + bool CreateFromHICON(HICON hico, bool bTransparency = false); + int32_t Draw(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1, RECT* pClipRect = 0, bool bSmooth = false, bool bFlipY = false); + int32_t Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false, bool bFlipY = false); + int32_t Stretch(HDC hdc, int32_t xoffset, int32_t yoffset, int32_t xsize, int32_t ysize, uint32_t dwRop = SRCCOPY); + int32_t Stretch(HDC hdc, const RECT& rect, uint32_t dwRop = SRCCOPY); + int32_t Tile(HDC hdc, RECT *rc); + int32_t Draw2(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1); + int32_t Draw2(HDC hdc, const RECT& rect); + //int32_t DrawString(HDC hdc, int32_t x, int32_t y, const char* text, RGBQUAD color, const char* font, int32_t lSize=0, int32_t lWeight=400, uint8_t bItalic=0, uint8_t bUnderline=0, bool bSetAlpha=false); + int32_t DrawString(HDC hdc, int32_t x, int32_t y, const TCHAR* text, RGBQUAD color, const TCHAR* font, int32_t lSize=0, int32_t lWeight=400, uint8_t bItalic=0, uint8_t bUnderline=0, bool bSetAlpha=false); + // extensions + int32_t DrawStringEx(HDC hdc, int32_t x, int32_t y, CXTEXTINFO *pTextType, bool bSetAlpha=false ); + void InitTextInfo( CXTEXTINFO *txt ); +protected: + bool IsHBITMAPAlphaValid( HBITMAP hbmp ); +public: +#endif //CXIMAGE_SUPPORT_WINDOWS +//@} + + // file operations +#if CXIMAGE_SUPPORT_DECODE +/** \addtogroup Decode */ //@{ +#ifdef WIN32 + //bool Load(LPCWSTR filename, uint32_t imagetype=0); + bool LoadResource(HRSRC hRes, uint32_t imagetype, HMODULE hModule=NULL); +#endif + // For UNICODE support: char -> TCHAR + bool Load(const TCHAR* filename, uint32_t imagetype=0); + //bool Load(const char * filename, uint32_t imagetype=0); + bool Decode(FILE * hFile, uint32_t imagetype); + bool Decode(CxFile * hFile, uint32_t imagetype); + bool Decode(uint8_t * buffer, uint32_t size, uint32_t imagetype); + + bool CheckFormat(CxFile * hFile, uint32_t imagetype = 0); + bool CheckFormat(uint8_t * buffer, uint32_t size, uint32_t imagetype = 0); +//@} +#endif //CXIMAGE_SUPPORT_DECODE + +#if CXIMAGE_SUPPORT_ENCODE +protected: +/** \addtogroup Protected */ //@{ + bool EncodeSafeCheck(CxFile *hFile); +//@} + +public: +/** \addtogroup Encode */ //@{ +#ifdef WIN32 + //bool Save(LPCWSTR filename, uint32_t imagetype=0); +#endif + // For UNICODE support: char -> TCHAR + bool Save(const TCHAR* filename, uint32_t imagetype); + //bool Save(const char * filename, uint32_t imagetype=0); + bool Encode(FILE * hFile, uint32_t imagetype); + bool Encode(CxFile * hFile, uint32_t imagetype); + bool Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype); + bool Encode(FILE *hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype); + bool Encode(uint8_t * &buffer, int32_t &size, uint32_t imagetype); + + bool Encode2RGBA(CxFile *hFile, bool bFlipY = false); + bool Encode2RGBA(uint8_t * &buffer, int32_t &size, bool bFlipY = false); +//@} +#endif //CXIMAGE_SUPPORT_ENCODE + +/** \addtogroup Attributes */ //@{ + //misc. + bool IsValid() const; + bool IsEnabled() const; + void Enable(bool enable=true); + + // frame operations + int32_t GetNumFrames() const; + int32_t GetFrame() const; + void SetFrame(int32_t nFrame); +//@} + +#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS +/** \addtogroup BasicTransformations */ //@{ + bool GrayScale(); + bool Flip(bool bFlipSelection = false, bool bFlipAlpha = true); + bool Mirror(bool bMirrorSelection = false, bool bMirrorAlpha = true); + bool Negative(); + bool RotateLeft(CxImage* iDst = NULL); + bool RotateRight(CxImage* iDst = NULL); + bool IncreaseBpp(uint32_t nbit); +//@} +#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS + +#if CXIMAGE_SUPPORT_TRANSFORMATION +/** \addtogroup Transformations */ //@{ + // image operations + bool Rotate(float angle, CxImage* iDst = NULL); + bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR, + OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0, + bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false); + bool Rotate180(CxImage* iDst = NULL); + bool Resample(int32_t newx, int32_t newy, int32_t mode = 1, CxImage* iDst = NULL); + bool Resample2(int32_t newx, int32_t newy, InterpolationMethod const inMethod=IM_BICUBIC2, + OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL, + bool const disableAveraging=false); + bool DecreaseBpp(uint32_t nbit, bool errordiffusion, RGBQUAD* ppal = 0, uint32_t clrimportant = 0); + bool Dither(int32_t method = 0); + bool Crop(int32_t left, int32_t top, int32_t right, int32_t bottom, CxImage* iDst = NULL); + bool Crop(const RECT& rect, CxImage* iDst = NULL); + bool CropRotatedRectangle( int32_t topx, int32_t topy, int32_t width, int32_t height, float angle, CxImage* iDst = NULL); + bool Skew(float xgain, float ygain, int32_t xpivot=0, int32_t ypivot=0, bool bEnableInterpolation = false); + bool Expand(int32_t left, int32_t top, int32_t right, int32_t bottom, RGBQUAD canvascolor, CxImage* iDst = 0); + bool Expand(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst = 0); + bool Thumbnail(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst = 0); + bool CircleTransform(int32_t type,int32_t rmax=0,float Koeff=1.0f); + bool QIShrink(int32_t newx, int32_t newy, CxImage* const iDst = NULL, bool bChangeBpp = false); + +//@} +#endif //CXIMAGE_SUPPORT_TRANSFORMATION + +#if CXIMAGE_SUPPORT_DSP +/** \addtogroup DSP */ //@{ + bool Contour(); + bool HistogramStretch(int32_t method = 0, double threshold = 0); + bool HistogramEqualize(); + bool HistogramNormalize(); + bool HistogramRoot(); + bool HistogramLog(); + int32_t Histogram(int32_t* red, int32_t* green = 0, int32_t* blue = 0, int32_t* gray = 0, int32_t colorspace = 0); + bool Jitter(int32_t radius=2); + bool Repair(float radius = 0.25f, int32_t niterations = 1, int32_t colorspace = 0); + bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, int32_t colorspace = 0); + bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, int32_t direction = 1, bool bForceFFT = true, bool bMagnitude = true); + bool Noise(int32_t level); + bool Median(int32_t Ksize=3); + bool Gamma(float gamma); + bool GammaRGB(float gammaR, float gammaG, float gammaB); + bool ShiftRGB(int32_t r, int32_t g, int32_t b); + bool Threshold(uint8_t level); + bool Threshold(CxImage* pThresholdMask); + bool Threshold2(uint8_t level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha = false); + bool Colorize(uint8_t hue, uint8_t sat, float blend = 1.0f); + bool Light(int32_t brightness, int32_t contrast = 0); + float Mean(); + bool Filter(int32_t* kernel, int32_t Ksize, int32_t Kfactor, int32_t Koffset); + bool Erode(int32_t Ksize=2); + bool Dilate(int32_t Ksize=2); + bool Edge(int32_t Ksize=2); + void HuePalette(float correction=1); + enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen, OpAvg, OpBlendAlpha }; + void Mix(CxImage & imgsrc2, ImageOpType op, int32_t lXOffset = 0, int32_t lYOffset = 0, bool bMixAlpha = false); + void MixFrom(CxImage & imagesrc2, int32_t lXOffset, int32_t lYOffset); + bool UnsharpMask(float radius = 5.0f, float amount = 0.5f, int32_t threshold = 0); + bool Lut(uint8_t* pLut); + bool Lut(uint8_t* pLutR, uint8_t* pLutG, uint8_t* pLutB, uint8_t* pLutA = 0); + bool GaussianBlur(float radius = 1.0f, CxImage* iDst = 0); + bool TextBlur(uint8_t threshold = 100, uint8_t decay = 2, uint8_t max_depth = 5, bool bBlurHorizontal = true, bool bBlurVertical = true, CxImage* iDst = 0); + bool SelectiveBlur(float radius = 1.0f, uint8_t threshold = 25, CxImage* iDst = 0); + bool Solarize(uint8_t level = 128, bool bLinkedChannels = true); + bool FloodFill(const int32_t xStart, const int32_t yStart, const RGBQUAD cFillColor, const uint8_t tolerance = 0, + uint8_t nOpacity = 255, const bool bSelectFilledArea = false, const uint8_t nSelectionLevel = 255); + bool Saturate(const int32_t saturation, const int32_t colorspace = 1); + bool ConvertColorSpace(const int32_t dstColorSpace, const int32_t srcColorSpace); + int32_t OptimalThreshold(int32_t method = 0, RECT * pBox = 0, CxImage* pContrastMask = 0); + bool AdaptiveThreshold(int32_t method = 0, int32_t nBoxSize = 64, CxImage* pContrastMask = 0, int32_t nBias = 0, float fGlobalLocalBalance = 0.5f); + bool RedEyeRemove(float strength = 0.8f); + bool Trace(RGBQUAD color_target, RGBQUAD color_trace); + +//@} + +protected: +/** \addtogroup Protected */ //@{ + bool IsPowerof2(int32_t x); + bool FFT(int32_t dir,int32_t m,double *x,double *y); + bool DFT(int32_t dir,int32_t m,double *x1,double *y1,double *x2,double *y2); + bool RepairChannel(CxImage *ch, float radius); + // + int32_t gen_convolve_matrix (float radius, float **cmatrix_p); + float* gen_lookup_table (float *cmatrix, int32_t cmatrix_length); + void blur_line (float *ctable, float *cmatrix, int32_t cmatrix_length, uint8_t* cur_col, uint8_t* dest_col, int32_t y, int32_t bytes); + void blur_text (uint8_t threshold, uint8_t decay, uint8_t max_depth, CxImage* iSrc, CxImage* iDst, uint8_t bytes); +//@} + +public: +/** \addtogroup ColorSpace */ //@{ + bool SplitRGB(CxImage* r,CxImage* g,CxImage* b); + bool SplitYUV(CxImage* y,CxImage* u,CxImage* v); + bool SplitHSL(CxImage* h,CxImage* s,CxImage* l); + bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q); + bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z); + bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k); + static RGBQUAD HSLtoRGB(COLORREF cHSLColor); + static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor); + static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor); + static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor); + static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor); + static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor); + static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor); + static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor); + static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor); +#endif //CXIMAGE_SUPPORT_DSP + static RGBQUAD RGBtoRGBQUAD(COLORREF cr); + static COLORREF RGBQUADtoRGB (RGBQUAD c); +//@} + +/** \addtogroup Selection */ //@{ + bool SelectionIsValid(); +#if CXIMAGE_SUPPORT_SELECTION + bool SelectionClear(uint8_t level = 0); + bool SelectionCreate(); + bool SelectionDelete(); + bool SelectionInvert(); + bool SelectionMirror(); + bool SelectionFlip(); + bool SelectionAddRect(RECT r, uint8_t level = 255); + bool SelectionAddEllipse(RECT r, uint8_t level = 255); + bool SelectionAddPolygon(POINT *points, int32_t npoints, uint8_t level = 255); + bool SelectionAddColor(RGBQUAD c, uint8_t level = 255); + bool SelectionAddPixel(int32_t x, int32_t y, uint8_t level = 255); + bool SelectionCopy(CxImage &from); + bool SelectionIsInside(int32_t x, int32_t y); + void SelectionGetBox(RECT& r); + bool SelectionToHRGN(HRGN& region); + bool SelectionSplit(CxImage *dest); + uint8_t SelectionGet(const int32_t x,const int32_t y); + bool SelectionSet(CxImage &from); + void SelectionRebuildBox(); + uint8_t* SelectionGetPointer(const int32_t x = 0,const int32_t y = 0); +//@} + +protected: +/** \addtogroup Protected */ //@{ + bool BlindSelectionIsInside(int32_t x, int32_t y); + uint8_t BlindSelectionGet(const int32_t x,const int32_t y); + void SelectionSet(const int32_t x,const int32_t y,const uint8_t level); + +public: + +#endif //CXIMAGE_SUPPORT_SELECTION +//@} + +#if CXIMAGE_SUPPORT_ALPHA +/** \addtogroup Alpha */ //@{ + void AlphaClear(); + bool AlphaCreate(); + void AlphaDelete(); + void AlphaInvert(); + bool AlphaMirror(); + bool AlphaFlip(); + bool AlphaCopy(CxImage &from); + bool AlphaSplit(CxImage *dest); + void AlphaStrip(); + void AlphaSet(uint8_t level); + bool AlphaSet(CxImage &from); + void AlphaSet(const int32_t x,const int32_t y,const uint8_t level); + uint8_t AlphaGet(const int32_t x,const int32_t y); + uint8_t AlphaGetMax() const; + void AlphaSetMax(uint8_t nAlphaMax); + bool AlphaIsValid(); + uint8_t* AlphaGetPointer(const int32_t x = 0,const int32_t y = 0); + bool AlphaFromTransparency(); + + void AlphaPaletteClear(); + void AlphaPaletteEnable(bool enable=true); + bool AlphaPaletteIsEnabled(); + bool AlphaPaletteIsValid(); + bool AlphaPaletteSplit(CxImage *dest); +//@} + +protected: +/** \addtogroup Protected */ //@{ + uint8_t BlindAlphaGet(const int32_t x,const int32_t y); +//@} +#endif //CXIMAGE_SUPPORT_ALPHA + +public: +#if CXIMAGE_SUPPORT_LAYERS +/** \addtogroup Layers */ //@{ + bool LayerCreate(int32_t position = -1); + bool LayerDelete(int32_t position = -1); + void LayerDeleteAll(); + CxImage* GetLayer(int32_t position); + CxImage* GetParent() const; + int32_t GetNumLayers() const; + int32_t LayerDrawAll(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1, RECT* pClipRect = 0, bool bSmooth = false); + int32_t LayerDrawAll(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false); +//@} +#endif //CXIMAGE_SUPPORT_LAYERS + +protected: +/** \addtogroup Protected */ //@{ + void Startup(uint32_t imagetype = 0); + void CopyInfo(const CxImage &src); + void Ghost(const CxImage *src); + void RGBtoBGR(uint8_t *buffer, int32_t length); + static float HueToRGB(float n1,float n2, float hue); + void Bitfield2RGB(uint8_t *src, uint32_t redmask, uint32_t greenmask, uint32_t bluemask, uint8_t bpp); + static int32_t CompareColors(const void *elem1, const void *elem2); + int16_t m_ntohs(const int16_t word); + int32_t m_ntohl(const int32_t dword); + void bihtoh(BITMAPINFOHEADER* bih); + + void* pDib; //contains the header, the palette, the pixels + BITMAPINFOHEADER head; //standard header + CXIMAGEINFO info; //extended information + uint8_t* pSelection; //selected region + uint8_t* pAlpha; //alpha channel + CxImage** ppLayers; //generic layers + CxImage** ppFrames; +//@} +}; + +//////////////////////////////////////////////////////////////////////////// +#endif // !defined(__CXIMAGE_H) diff --git a/hge/CxImage/ximagif.cpp b/hge/CxImage/ximagif.cpp new file mode 100644 index 0000000..b225f47 --- /dev/null +++ b/hge/CxImage/ximagif.cpp @@ -0,0 +1,1681 @@ +/* + * File: ximagif.cpp + * Purpose: Platform Independent GIF Image Class Loader and Writer + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximagif.h" + +#if CXIMAGE_SUPPORT_GIF + +#include "ximaiter.h" + +#if defined (_WIN32_WCE) + #define assert(s) +#else + #include +#endif + +//////////////////////////////////////////////////////////////////////////////// +CxImageGIF::CxImageGIF(): CxImage(CXIMAGE_FORMAT_GIF) +{ + buf = new uint8_t [GIFBUFTAM + 1]; + + stack = new uint8_t [MAX_CODES + 1]; + suffix = new uint8_t [MAX_CODES + 1]; + prefix = new uint16_t [MAX_CODES + 1]; + + htab = new int32_t [HSIZE]; + codetab = new uint16_t [HSIZE]; + + byte_buff = new uint8_t [257]; + accum = new char [256]; + m_comment = new char [256]; + + m_loops=0; + info.dispmeth=0; + m_comment[0]='\0'; + +} +//////////////////////////////////////////////////////////////////////////////// +CxImageGIF::~CxImageGIF() +{ + delete [] buf; + + delete [] stack; + delete [] suffix; + delete [] prefix; + + delete [] htab; + delete [] codetab; + + delete [] byte_buff; + delete [] accum; + delete [] m_comment; +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageGIF::Decode(CxFile *fp) +{ + /* AD - for transparency */ + struct_dscgif dscgif; + struct_image image; + struct_TabCol TabCol; + + if (fp == NULL) return false; + + fp->Read(&dscgif,/*sizeof(dscgif)*/13,1); + //if (strncmp(dscgif.header,"GIF8",3)!=0) { + if (strncmp(dscgif.header,"GIF8",4)!=0) return FALSE; + + // Avoid Byte order problem with Mac + dscgif.scrheight = m_ntohs(dscgif.scrheight); + dscgif.scrwidth = m_ntohs(dscgif.scrwidth); + + if (info.nEscape == -1) { + // Return output dimensions only + head.biWidth = dscgif.scrwidth; + head.biHeight = dscgif.scrheight; + info.dwType = CXIMAGE_FORMAT_GIF; + return true; + } + + /* AD - for interlace */ + TabCol.sogct = (int16_t)(1 << ((dscgif.pflds & 0x07)+1)); + TabCol.colres = (int16_t)(((dscgif.pflds & 0x70) >> 4) + 1); + + // assume that the image is a truecolor-gif if + // 1) no global color map found + // 2) (image.w, image.h) of the 1st image != (dscgif.scrwidth, dscgif.scrheight) + int32_t bTrueColor=0; + CxImage* imaRGB=NULL; + + // Global colour map? + if (dscgif.pflds & 0x80) + fp->Read(TabCol.paleta,sizeof(struct rgb_color)*TabCol.sogct,1); + else + bTrueColor++; //first chance for a truecolor gif + + int32_t first_transparent_index = 0; + + int32_t iImage = 0; + info.nNumFrames=get_num_frames(fp,&TabCol,&dscgif); + + if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)) return false; + + //it cannot be a true color GIF with only one frame + if (info.nNumFrames == 1) + bTrueColor=0; + + char ch; + bool bPreviousWasNull = true; + int32_t prevdispmeth = 0; + CxImage *previousFrame = NULL; + + for (BOOL bContinue = TRUE; bContinue; ) + { + if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;} + + if (info.nEscape > 0) return false; // - cancel decoding + if (bPreviousWasNull || ch==0) + { + switch (ch) + { + case '!': // extension + { + bContinue = DecodeExtension(fp); + break; + } + case ',': // image + { + assert(sizeof(image) == 9); + fp->Read(&image,sizeof(image),1); + //avoid byte order problems with Solaris + image.l = m_ntohs(image.l); + image.t = m_ntohs(image.t); + image.w = m_ntohs(image.w); + image.h = m_ntohs(image.h); + + if (((image.l + image.w) > dscgif.scrwidth)||((image.t + image.h) > dscgif.scrheight)) + break; + + // check if it could be a truecolor gif + if ((iImage==0) && (image.w != dscgif.scrwidth) && (image.h != dscgif.scrheight)) + bTrueColor++; + + rgb_color locpal[256]; //Local Palette + rgb_color* pcurpal = TabCol.paleta; //Current Palette + int16_t palcount = TabCol.sogct; //Current Palette color count + + // Local colour map? + if (image.pf & 0x80) { + palcount = (int16_t)(1 << ((image.pf & 0x07) +1)); + assert(3 == sizeof(struct rgb_color)); + fp->Read(locpal,sizeof(struct rgb_color)*palcount,1); + pcurpal = locpal; + } + + int32_t bpp; // select the correct bit per pixel value + if (palcount <= 2) bpp = 1; + else if (palcount <= 16) bpp = 4; + else bpp = 8; + + CxImageGIF backimage; + backimage.CopyInfo(*this); + if (iImage==0){ + //first frame: build image background + backimage.Create(dscgif.scrwidth, dscgif.scrheight, bpp, CXIMAGE_FORMAT_GIF); + first_transparent_index = info.nBkgndIndex; + backimage.Clear((uint8_t)gifgce.transpcolindex); + previousFrame = new CxImage(backimage); + previousFrame->SetRetreiveAllFrames(false); + } else { + //generic frame: handle disposal method from previous one + /*Values : 0 - No disposal specified. The decoder is + not required to take any action. + 1 - Do not dispose. The graphic is to be left + in place. + 2 - Restore to background color. The area used by the + graphic must be restored to the background color. + 3 - Restore to previous. The decoder is required to + restore the area overwritten by the graphic with + what was there prior to rendering the graphic. + */ + /* backimage.Copy(*this); + if (prevdispmeth==2){ + backimage.Clear((uint8_t)first_transparent_index); + }*/ + if (prevdispmeth==2){ + backimage.Copy(*this,false,false,false); + backimage.Clear((uint8_t)first_transparent_index); + } else if (prevdispmeth==3) { + backimage.Copy(*this,false,false,false); + backimage.Create(previousFrame->GetWidth(), + previousFrame->GetHeight(), + previousFrame->GetBpp(),CXIMAGE_FORMAT_GIF); + memcpy(backimage.GetDIB(),previousFrame->GetDIB(), + backimage.GetSize()); + //backimage.AlphaSet(*previousFrame); + } else { + backimage.Copy(*this); + } + } + + //active frame + Create(image.w, image.h, bpp, CXIMAGE_FORMAT_GIF); + + if ((image.pf & 0x80) || (dscgif.pflds & 0x80)) { + uint8_t r[256], g[256], b[256]; + int32_t i, has_white = 0; + + for (i=0; i < palcount; i++) { + r[i] = pcurpal[i].r; + g[i] = pcurpal[i].g; + b[i] = pcurpal[i].b; + if (RGB(r[i],g[i],b[i]) == 0xFFFFFF) has_white = 1; + } + + // Force transparency colour white... + //if (0) if (info.nBkgndIndex >= 0) + // r[info.nBkgndIndex] = g[info.nBkgndIndex] = b[info.nBkgndIndex] = 255; + // Fill in with white // AD + if (info.nBkgndIndex >= 0) { + while (i < 256) { + has_white = 1; + r[i] = g[i] = b[i] = 255; + i++; + } + } + + // Force last colour to white... // AD + //if ((info.nBkgndIndex >= 0) && !has_white) { + // r[255] = g[255] = b[255] = 255; + //} + + SetPalette((info.nBkgndIndex >= 0 ? 256 : palcount), r, g, b); + } + + CImageIterator* iter = new CImageIterator(this); + iter->Upset(); + int32_t badcode=0; + ibf = GIFBUFTAM+1; + + interlaced = image.pf & 0x40; + iheight = image.h; + istep = 8; + iypos = 0; + ipass = 0; + + int32_t pos_start = fp->Tell(); + //if (interlaced) log << "Interlaced" << endl; + decoder(fp, iter, image.w, badcode); + delete iter; + + if (info.nEscape) return false; // - cancel decoding + + if (bTrueColor<2 ){ //standard GIF: mix frame with background + backimage.IncreaseBpp(bpp); + backimage.GifMix(*this,image); + backimage.SetTransIndex(first_transparent_index); + backimage.SetPalette(GetPalette()); + Transfer(backimage,false); + } else { //it's a truecolor gif! + //force full image decoding + info.nFrame=info.nNumFrames-1; + //build the RGB image + if (imaRGB==NULL) imaRGB = new CxImage(dscgif.scrwidth,dscgif.scrheight,24,CXIMAGE_FORMAT_GIF); + //copy the partial image into the full RGB image + for(int32_t y=0;ySetPixelColor(x+image.l,dscgif.scrheight-1-image.t-y,GetPixelColor(x,image.h-y-1)); + } + } + } + + prevdispmeth = (gifgce.flags >> 2) & 0x7; + + //restore the correct position in the file for the next image + if (badcode){ + seek_next_image(fp,pos_start); + } else { + fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR); + } + + if (info.bGetAllFrames && imaRGB == NULL) { + if (iImage == 0) { + DestroyFrames(); + ppFrames = new CxImage*[info.nNumFrames]; + for(int32_t frameIdx = 0; frameIdx < info.nNumFrames; frameIdx++){ + ppFrames[frameIdx] = NULL; + } + } + ppFrames[iImage] = new CxImage(*this); + ppFrames[iImage]->SetRetreiveAllFrames(false); + } + if (prevdispmeth <= 1) { + delete previousFrame; + previousFrame = new CxImage(*this); + previousFrame->SetRetreiveAllFrames(false); + } + + if ((info.nFrame==iImage) && (info.bGetAllFrames==false)) bContinue=false; else iImage++; + + break; + } + case ';': //terminator + bContinue=false; + break; + default: + bPreviousWasNull = (ch==0); + break; + } + } + } + + if (bTrueColor>=2 && imaRGB){ + if (gifgce.flags & 0x1){ + imaRGB->SetTransColor(GetPaletteColor((uint8_t)info.nBkgndIndex)); + imaRGB->SetTransIndex(0); + } + Transfer(*imaRGB); + } + delete imaRGB; + + delete previousFrame; + + return true; + +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageGIF::DecodeExtension(CxFile *fp) +{ + bool bContinue; + uint8_t count; + uint8_t fc; + + bContinue = (1 == fp->Read(&fc, sizeof(fc), 1)); + if (bContinue) { + /* AD - for transparency */ + if (fc == 0xF9) { + bContinue = (1 == fp->Read(&count, sizeof(count), 1)); + if (bContinue) { + assert(sizeof(gifgce) == 4); + bContinue = (count == fp->Read(&gifgce, 1, sizeof(gifgce))); + gifgce.delaytime = m_ntohs(gifgce.delaytime); // Avoid Byte order problem with Mac + if (bContinue) { + info.nBkgndIndex = (gifgce.flags & 0x1) ? gifgce.transpcolindex : -1; + info.dwFrameDelay = gifgce.delaytime; + SetDisposalMethod((gifgce.flags >> 2) & 0x7); + } } } + + if (fc == 0xFE) { // Comment block + bContinue = (1 == fp->Read(&count, sizeof(count), 1)); + if (bContinue) { + bContinue = (1 == fp->Read(m_comment, count, 1)); + m_comment[count]='\0'; + } } + + if (fc == 0xFF) { // Application Extension block + bContinue = (1 == fp->Read(&count, sizeof(count), 1)); + if (bContinue) { + bContinue = (count==11); + if (bContinue){ + char AppID[11]; + bContinue = (1 == fp->Read(AppID, count, 1)); + if (bContinue) { + bContinue = (1 == fp->Read(&count, sizeof(count), 1)); + if (bContinue) { + uint8_t* dati = (uint8_t*)malloc(count); + bContinue = (dati!=NULL); + if (bContinue){ + bContinue = (1 == fp->Read(dati, count, 1)); + if (count>2){ + m_loops = dati[1]+256*dati[2]; + } + } + free(dati); + } } } } } + + while (bContinue && fp->Read(&count, sizeof(count), 1) && count) { + //log << "Skipping " << count << " bytes" << endl; + fp->Seek(count, SEEK_CUR); + } + } + return bContinue; + +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// + +// - This external (machine specific) function is expected to return +// either the next uint8_t from the GIF file, or a negative error number. +int32_t CxImageGIF::get_byte(CxFile* file) +{ + if (ibf>=GIFBUFTAM){ + // FW 06/02/98 >>> + ibfmax = (int32_t)file->Read( buf , 1 , GIFBUFTAM) ; + if( ibfmax < GIFBUFTAM ) buf[ ibfmax ] = 255 ; + // FW 06/02/98 <<< + ibf = 0; + } + if (ibf>=ibfmax) return -1; // avoid overflows + return buf[ibf++]; +} +//////////////////////////////////////////////////////////////////////////////// +/* - This function takes a full line of pixels (one uint8_t per pixel) and + * displays them (or does whatever your program wants with them...). It + * should return zero, or negative if an error or some other event occurs + * which would require aborting the decode process... Note that the length + * passed will almost always be equal to the line length passed to the + * decoder function, with the sole exception occurring when an ending code + * occurs in an odd place in the GIF file... In any case, linelen will be + * equal to the number of pixels passed... +*/ +int32_t CxImageGIF::out_line(CImageIterator* iter, uint8_t *pixels, int32_t linelen) +{ + if (iter == NULL || pixels == NULL) + return -1; + + // for 1 & 4 bpp images, the pixels are compressed + if (head.biBitCount < 8){ + for(int32_t x=0;x> 3); + if (head.biBitCount==4){ + pos = (uint8_t)(4*(1-x%2)); + *iDst &= ~(0x0F<SetY(iheight-iypos-1); + iter->SetRow(pixels, linelen); + + if ((iypos += istep) >= iheight) { + do { + if (ipass++ > 0) istep /= 2; + iypos = istep / 2; + } + while (iypos > iheight); + } + return 0; + } else { + if (iter->ItOK()) { + iter->SetRow(pixels, linelen); + (void)iter->PrevRow(); + return 0; + } else { + // puts("chafeo"); + return -1; + } + } +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +// SaveFile - writes GIF87a gif file +// Randy Spann 6/15/97 +// R.Spann@ConnRiver.net +bool CxImageGIF::Encode(CxFile * fp) +{ + if (EncodeSafeCheck(fp)) return false; + + if(head.biBitCount > 8) { + //strcpy(info.szLastError,"GIF Images must be 8 bit or less"); + //return FALSE; + return EncodeRGB(fp); + } + + if ( GetNumFrames()>1 && ppFrames ) { + return Encode(fp, ppFrames, GetNumFrames() ); + } + + EncodeHeader(fp); + + EncodeExtension(fp); + + EncodeComment(fp); + + EncodeBody(fp); + + fp->PutC(';'); // Write the GIF file terminator + + return true; // done! +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageGIF::Encode(CxFile * fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap, bool bLocalDispMeth) +{ + cx_try { + if (fp==NULL) cx_throw("invalid file pointer"); + if (pImages==NULL || pagecount<=0 || pImages[0]==NULL) cx_throw("multipage GIF, no images!"); + + int32_t i; + for (i=0; iIsValid())) + cx_throw("Empty image"); + if (pImages[i]->GetNumColors()==0) + cx_throw("CxImageGIF::Encode cannot create animated GIFs with a true color frame. Use DecreaseBpp before"); + } + + CxImageGIF ghost; + + //write the first image + ghost.Ghost(pImages[0]); + ghost.EncodeHeader(fp); + + if (m_loops!=1){ + ghost.SetLoops(max(0,m_loops-1)); + ghost.EncodeLoopExtension(fp); + } + + if (bLocalDispMeth) { + ghost.EncodeExtension(fp); + } else { + uint8_t dm = ghost.GetDisposalMethod(); + ghost.SetDisposalMethod(GetDisposalMethod()); + ghost.EncodeExtension(fp); + ghost.SetDisposalMethod(dm); + } + + EncodeComment(fp); + + ghost.EncodeBody(fp); + + for (i=1; iPutC(';'); // Write the GIF file terminator + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::EncodeHeader(CxFile *fp) +{ + fp->Write("GIF89a",1,6); //GIF Header + + Putword(head.biWidth,fp); //Logical screen descriptor + Putword(head.biHeight,fp); + + uint8_t Flags; + if (head.biClrUsed==0){ + Flags=0x11; + } else { + Flags = 0x80; + Flags |=(head.biBitCount - 1) << 5; + Flags |=(head.biBitCount - 1); + } + + fp->PutC(Flags); //GIF "packed fields" + fp->PutC(0); //GIF "BackGround" + fp->PutC(0); //GIF "pixel aspect ratio" + + if (head.biClrUsed!=0){ + RGBQUAD* pPal = GetPalette(); + for(uint32_t i=0; iPutC(pPal[i].rgbRed); + fp->PutC(pPal[i].rgbGreen); + fp->PutC(pPal[i].rgbBlue); + } + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::EncodeExtension(CxFile *fp) +{ + // TRK BEGIN : transparency + fp->PutC('!'); + fp->PutC(TRANSPARENCY_CODE); + + gifgce.flags = 0; + gifgce.flags |= ((info.nBkgndIndex != -1) ? 1 : 0); + gifgce.flags |= ((GetDisposalMethod() & 0x7) << 2); + gifgce.delaytime = (uint16_t)info.dwFrameDelay; + gifgce.transpcolindex = (uint8_t)info.nBkgndIndex; + + //Invert byte order in case we use a byte order arch, then set it back + gifgce.delaytime = m_ntohs(gifgce.delaytime); + fp->PutC(sizeof(gifgce)); + fp->Write(&gifgce, sizeof(gifgce), 1); + gifgce.delaytime = m_ntohs(gifgce.delaytime); + + fp->PutC(0); + // TRK END +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::EncodeLoopExtension(CxFile *fp) +{ + fp->PutC('!'); //byte 1 : 33 (hex 0x21) GIF Extension code + fp->PutC(255); //byte 2 : 255 (hex 0xFF) Application Extension Label + fp->PutC(11); //byte 3 : 11 (hex (0x0B) Length of Application Block (eleven bytes of data to follow) + fp->Write("NETSCAPE2.0",11,1); + fp->PutC(3); //byte 15 : 3 (hex 0x03) Length of Data Sub-Block (three bytes of data to follow) + fp->PutC(1); //byte 16 : 1 (hex 0x01) + Putword(m_loops,fp); //bytes 17 to 18 : 0 to 65535, an unsigned integer in lo-hi byte format. + //This indicate the number of iterations the loop should be executed. + fp->PutC(0); //bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator. +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::EncodeBody(CxFile *fp, bool bLocalColorMap) +{ + curx = 0; + cury = head.biHeight - 1; //because we read the image bottom to top + CountDown = (int32_t)head.biWidth * (int32_t)head.biHeight; + + fp->PutC(','); + + Putword(info.xOffset,fp); + Putword(info.yOffset,fp); + Putword(head.biWidth,fp); + Putword(head.biHeight,fp); + + uint8_t Flags=0x00; //non-interlaced (0x40 = interlaced) (0x80 = LocalColorMap) + if (bLocalColorMap) { Flags|=0x80; Flags|=head.biBitCount-1; } + fp->PutC(Flags); + + if (bLocalColorMap){ + Flags|=0x87; + RGBQUAD* pPal = GetPalette(); + for(uint32_t i=0; iPutC(pPal[i].rgbRed); + fp->PutC(pPal[i].rgbGreen); + fp->PutC(pPal[i].rgbBlue); + } + } + + int32_t InitCodeSize = head.biBitCount <=1 ? 2 : head.biBitCount; + // Write out the initial code size + fp->PutC((uint8_t)InitCodeSize); + + // Go and actually compress the data + switch (GetCodecOption(CXIMAGE_FORMAT_GIF)) + { + case 1: //uncompressed + compressNONE(InitCodeSize+1, fp); + break; + case 2: //RLE + compressRLE(InitCodeSize+1, fp); + break; + default: //LZW + compressLZW(InitCodeSize+1, fp); + } + + // Write out a Zero-length packet (to end the series) + fp->PutC(0); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::EncodeComment(CxFile *fp) +{ + uint32_t n = (uint32_t) strlen(m_comment); + if (n>255) n=255; + if (n) { + fp->PutC('!'); //extension code: + fp->PutC(254); //comment extension + fp->PutC((uint8_t)n); //size of comment + fp->Write(m_comment,n,1); + fp->PutC(0); //block terminator + } +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageGIF::EncodeRGB(CxFile *fp) +{ + EncodeHeader(fp); + +// EncodeLoopExtension(fp); + + EncodeComment(fp); + + uint32_t w,h; + w=h=0; + const int32_t cellw = 17; + const int32_t cellh = 15; + CxImageGIF tmp; + for (int32_t y=0;yPutC(';'); // Write the GIF file terminator + + return true; // done! +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +// Return the next pixel from the image +// fix for 1 & 4 bpp images +int32_t CxImageGIF::GifNextPixel( ) +{ + if( CountDown == 0 ) return EOF; + --CountDown; + int32_t r = GetPixelIndex(curx,cury); + // Bump the current X position + ++curx; + if( curx == head.biWidth ){ + curx = 0; + cury--; //bottom to top + } + return r; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::Putword(int32_t w, CxFile *fp ) +{ + fp->PutC((uint8_t)(w & 0xff)); + fp->PutC((uint8_t)((w >> 8) & 0xff)); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::compressNONE( int32_t init_bits, CxFile* outfile) +{ + register int32_t c; + register int32_t ent; + + // g_init_bits - initial number of bits + // g_outfile - pointer to output file + g_init_bits = init_bits; + g_outfile = outfile; + + // Set up the necessary values + cur_accum = cur_bits = clear_flg = 0; + maxcode = (int16_t)MAXCODE(n_bits = g_init_bits); + code_int maxmaxcode = (code_int)1 << MAXBITSCODES; + + ClearCode = (1 << (init_bits - 1)); + EOFCode = ClearCode + 1; + free_ent = (int16_t)(ClearCode + 2); + + a_count=0; + ent = GifNextPixel( ); + + output( (code_int)ClearCode ); + + while ( ent != EOF ) { + c = GifNextPixel(); + + output ( (code_int) ent ); + ent = c; + if ( free_ent < maxmaxcode ) { + free_ent++; + } else { + free_ent=(int16_t)(ClearCode+2); + clear_flg=1; + output((code_int)ClearCode); + } + } + // Put out the final code. + output( (code_int) EOFCode ); +} +//////////////////////////////////////////////////////////////////////////////// + +/*************************************************************************** + * + * GIFCOMPR.C - LZW GIF Image compression routines + * + ***************************************************************************/ + +void CxImageGIF::compressLZW( int32_t init_bits, CxFile* outfile) +{ + register int32_t fcode; + register int32_t c; + register int32_t ent; + register int32_t hshift; + register int32_t disp; + register int32_t i; + + // g_init_bits - initial number of bits + // g_outfile - pointer to output file + g_init_bits = init_bits; + g_outfile = outfile; + + // Set up the necessary values + cur_accum = cur_bits = clear_flg = 0; + maxcode = (int16_t)MAXCODE(n_bits = g_init_bits); + code_int maxmaxcode = (code_int)1 << MAXBITSCODES; + + ClearCode = (1 << (init_bits - 1)); + EOFCode = ClearCode + 1; + free_ent = (int16_t)(ClearCode + 2); + + a_count=0; + ent = GifNextPixel( ); + + hshift = 0; + for ( fcode = (int32_t) HSIZE; fcode < 65536L; fcode *= 2L ) ++hshift; + hshift = 8 - hshift; /* set hash code range bound */ + cl_hash((int32_t)HSIZE); /* clear hash table */ + output( (code_int)ClearCode ); + + while ( (c = GifNextPixel( )) != EOF ) { + + fcode = (int32_t) (((int32_t) c << MAXBITSCODES) + ent); + i = (((code_int)c << hshift) ^ ent); /* xor hashing */ + + if ( HashTabOf (i) == fcode ) { + ent = CodeTabOf (i); + continue; + } else if ( (int32_t)HashTabOf (i) < 0 ) /* empty slot */ + goto nomatch; + disp = HSIZE - i; /* secondary hash (after G. Knott) */ + if ( i == 0 ) disp = 1; +probe: + if ( (i -= disp) < 0 ) i += HSIZE; + if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } + if ( (int32_t)HashTabOf (i) > 0 ) goto probe; +nomatch: + output ( (code_int) ent ); + ent = c; + if ( free_ent < maxmaxcode ) { + CodeTabOf (i) = free_ent++; /* code -> hashtable */ + HashTabOf (i) = fcode; + } else { + cl_hash((int32_t)HSIZE); + free_ent=(int16_t)(ClearCode+2); + clear_flg=1; + output((code_int)ClearCode); + } + } + // Put out the final code. + output( (code_int)ent ); + output( (code_int) EOFCode ); +} +//////////////////////////////////////////////////////////////////////////////// + +static const uint32_t code_mask[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, + 0x001F, 0x003F, 0x007F, 0x00FF, + 0x01FF, 0x03FF, 0x07FF, 0x0FFF, + 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; + +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::output( code_int code) +{ + cur_accum &= code_mask[ cur_bits ]; + + if( cur_bits > 0 ) + cur_accum |= ((int32_t)code << cur_bits); + else + cur_accum = code; + + cur_bits += n_bits; + + while( cur_bits >= 8 ) { + char_out( (uint32_t)(cur_accum & 0xff) ); + cur_accum >>= 8; + cur_bits -= 8; + } + + /* + * If the next entry is going to be too big for the code size, + * then increase it, if possible. + */ + + if ( free_ent > maxcode || clear_flg ) { + if( clear_flg ) { + maxcode = (int16_t)MAXCODE(n_bits = g_init_bits); + clear_flg = 0; + } else { + ++n_bits; + if ( n_bits == MAXBITSCODES ) + maxcode = (code_int)1 << MAXBITSCODES; /* should NEVER generate this code */ + else + maxcode = (int16_t)MAXCODE(n_bits); + } + } + + if( code == EOFCode ) { + // At EOF, write the rest of the buffer. + while( cur_bits > 0 ) { + char_out( (uint32_t)(cur_accum & 0xff) ); + cur_accum >>= 8; + cur_bits -= 8; + } + + flush_char(); + g_outfile->Flush(); + + if(g_outfile->Error()) strcpy(info.szLastError,"Write Error in GIF file"); + } +} +//////////////////////////////////////////////////////////////////////////////// + +void CxImageGIF::cl_hash(int32_t hsize) + +{ + register int32_t *htab_p = htab+hsize; + + register int32_t i; + register int32_t m1 = -1L; + + i = hsize - 16; + + do { + *(htab_p-16)=m1; + *(htab_p-15)=m1; + *(htab_p-14)=m1; + *(htab_p-13)=m1; + *(htab_p-12)=m1; + *(htab_p-11)=m1; + *(htab_p-10)=m1; + *(htab_p-9)=m1; + *(htab_p-8)=m1; + *(htab_p-7)=m1; + *(htab_p-6)=m1; + *(htab_p-5)=m1; + *(htab_p-4)=m1; + *(htab_p-3)=m1; + *(htab_p-2)=m1; + *(htab_p-1)=m1; + + htab_p-=16; + } while ((i-=16) >=0); + + for (i+=16;i>0;--i) + *--htab_p=m1; +} + +/******************************************************************************* +* GIF specific +*******************************************************************************/ + +void CxImageGIF::char_out(int32_t c) +{ + accum[a_count++]=(char)c; + if (a_count >=254) + flush_char(); +} + +void CxImageGIF::flush_char() +{ + if (a_count > 0) { + g_outfile->PutC((uint8_t)a_count); + g_outfile->Write(accum,1,a_count); + a_count=0; + } +} + +/******************************************************************************* +* GIF decoder +*******************************************************************************/ +/* DECODE.C - An LZW decoder for GIF + * Copyright (C) 1987, by Steven A. Bennett + * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra +* + * Permission is given by the author to freely redistribute and include + * this code in any program as int32_t as this credit is given where due. + * + * In accordance with the above, I want to credit Steve Wilhite who wrote + * the code which this is heavily inspired by... + * + * GIF and 'Graphics Interchange Format' are trademarks (tm) of + * Compuserve, Incorporated, an H&R Block Company. + * + * Release Notes: This file contains a decoder routine for GIF images + * which is similar, structurally, to the original routine by Steve Wilhite. + * It is, however, somewhat noticably faster in most cases. + * + */ + +//////////////////////////////////////////////////////////////////////////////// + +int16_t CxImageGIF::init_exp(int16_t size) +{ + curr_size = (int16_t)(size + 1); + top_slot = (int16_t)(1 << curr_size); + clear = (int16_t)(1 << size); + ending = (int16_t)(clear + 1); + slot = newcodes = (int16_t)(ending + 1); + navail_bytes = nbits_left = 0; + + memset(stack,0,MAX_CODES + 1); + memset(prefix,0,MAX_CODES + 1); + memset(suffix,0,MAX_CODES + 1); + return(0); +} +//////////////////////////////////////////////////////////////////////////////// + +/* get_next_code() + * - gets the next code from the GIF file. Returns the code, or else + * a negative number in case of file errors... + */ +int16_t CxImageGIF::get_next_code(CxFile* file) +{ + int16_t i, x; + uint32_t ret; + + if (nbits_left == 0) { + if (navail_bytes <= 0) { + /* Out of bytes in current block, so read next block */ + pbytes = byte_buff; + if ((navail_bytes = (int16_t)get_byte(file)) < 0) + return(navail_bytes); + else if (navail_bytes) { + for (i = 0; i < navail_bytes; ++i) { + if ((x = (int16_t)get_byte(file)) < 0) return(x); + byte_buff[i] = (uint8_t)x; + } + } + } + b1 = *pbytes++; + nbits_left = 8; + --navail_bytes; + } + + if (navail_bytes<0) return ending; // prevent deadlocks (thanks to Mike Melnikov) + + ret = b1 >> (8 - nbits_left); + while (curr_size > nbits_left){ + if (navail_bytes <= 0){ + /* Out of bytes in current block, so read next block*/ + pbytes = byte_buff; + if ((navail_bytes = (int16_t)get_byte(file)) < 0) + return(navail_bytes); + else if (navail_bytes){ + for (i = 0; i < navail_bytes; ++i){ + if ((x = (int16_t)get_byte(file)) < 0) return(x); + byte_buff[i] = (uint8_t)x; + } + } + } + b1 = *pbytes++; + ret |= b1 << nbits_left; + nbits_left += 8; + --navail_bytes; + } + nbits_left = (int16_t)(nbits_left-curr_size); + ret &= code_mask[curr_size]; + return((int16_t)(ret)); +} +//////////////////////////////////////////////////////////////////////////////// + +/* int16_t decoder(linewidth) + * int16_t linewidth; * Pixels per line of image * + * + * - This function decodes an LZW image, according to the method used + * in the GIF spec. Every *linewidth* "characters" (ie. pixels) decoded + * will generate a call to out_line(), which is a user specific function + * to display a line of pixels. The function gets it's codes from + * get_next_code() which is responsible for reading blocks of data and + * seperating them into the proper size codes. Finally, get_byte() is + * the global routine to read the next uint8_t from the GIF file. + * + * It is generally a good idea to have linewidth correspond to the actual + * width of a line (as specified in the Image header) to make your own + * code a bit simpler, but it isn't absolutely necessary. + * + * Returns: 0 if successful, else negative. (See ERRS.H) + * + */ +/* bad_code_count is incremented each time an out of range code is read. + * When this value is non-zero after a decode, your GIF file is probably + * corrupt in some way... + */ +int16_t CxImageGIF::decoder(CxFile* file, CImageIterator* iter, int16_t linewidth, int32_t &bad_code_count) +{ + register uint8_t *sp, *bufptr; + uint8_t *buf; + register int16_t code, fc, oc, bufcnt; + int16_t c, size, ret; + + if (linewidth<=0) + return BAD_LINE_WIDTH; + + /* Initialize for decoding a new image... */ + bad_code_count = 0; + if ((size = (int16_t)get_byte(file)) < 0) return(size); + if (size < 2 || 9 < size) return(BAD_CODE_SIZE); + // out_line = outline; + init_exp(size); + //printf("L %d %x\n",linewidth,size); + + /* Initialize in case they forgot to put in a clear code. + * (This shouldn't happen, but we'll try and decode it anyway...) + */ + oc = fc = 0; + + /* Allocate space for the decode buffer */ + if ((buf = new uint8_t[linewidth + 1]) == NULL) return(OUT_OF_MEMORY); + + /* Set up the stack pointer and decode buffer pointer */ + sp = stack; + bufptr = buf; + bufcnt = linewidth; + + /* This is the main loop. For each code we get we pass through the + * linked list of prefix codes, pushing the corresponding "character" for + * each code onto the stack. When the list reaches a single "character" + * we push that on the stack too, and then start unstacking each + * character for output in the correct order. Special handling is + * included for the clear code, and the whole thing ends when we get + * an ending code. + */ + while ((c = get_next_code(file)) != ending) { + /* If we had a file error, return without completing the decode*/ + if (c < 0){ + delete [] buf; + return(0); + } + /* If the code is a clear code, reinitialize all necessary items.*/ + if (c == clear){ + curr_size = (int16_t)(size + 1); + slot = newcodes; + top_slot = (int16_t)(1 << curr_size); + + /* Continue reading codes until we get a non-clear code + * (Another unlikely, but possible case...) + */ + while ((c = get_next_code(file)) == clear); + + /* If we get an ending code immediately after a clear code + * (Yet another unlikely case), then break out of the loop. + */ + if (c == ending) break; + + /* Finally, if the code is beyond the range of already set codes, + * (This one had better NOT happen... I have no idea what will + * result from this, but I doubt it will look good...) then set it + * to color zero. + */ + if (c >= slot) c = 0; + oc = fc = c; + + /* And let us not forget to put the char into the buffer... And + * if, on the off chance, we were exactly one pixel from the end + * of the line, we have to send the buffer to the out_line() + * routine... + */ + *bufptr++ = (uint8_t)c; + if (--bufcnt == 0) { + if (iter) { + if ((ret = (int16_t)out_line(iter, buf, linewidth)) < 0) { + delete [] buf; + return(ret); + } + } + bufptr = buf; + bufcnt = linewidth; + } + } else { + /* In this case, it's not a clear code or an ending code, so + * it must be a code code... So we can now decode the code into + * a stack of character codes. (Clear as mud, right?) + */ + code = c; + + /* Here we go again with one of those off chances... If, on the + * off chance, the code we got is beyond the range of those already + * set up (Another thing which had better NOT happen...) we trick + * the decoder into thinking it actually got the last code read. + * (Hmmn... I'm not sure why this works... But it does...) + */ + if (code >= slot && sp<(stack+MAX_CODES-1)) { + if (code > slot) + ++bad_code_count; + code = oc; + *sp++ = (uint8_t)fc; + } + + /* Here we scan back along the linked list of prefixes, pushing + * helpless characters (ie. suffixes) onto the stack as we do so. + */ + while (code >= newcodes && sp<(stack+MAX_CODES-1)) { + *sp++ = suffix[code]; + code = prefix[code]; + } + + /* Push the last character on the stack, and set up the new + * prefix and suffix, and if the required slot number is greater + * than that allowed by the current bit size, increase the bit + * size. (NOTE - If we are all full, we *don't* save the new + * suffix and prefix... I'm not certain if this is correct... + * it might be more proper to overwrite the last code... + */ + *sp++ = (uint8_t)code; + if (slot < top_slot){ + suffix[slot] = (uint8_t)(fc = (uint8_t)code); + prefix[slot++] = oc; + oc = c; + } + if (slot >= top_slot){ + if (curr_size < 12) { + top_slot <<= 1; + ++curr_size; + } + } + + /* Now that we've pushed the decoded string (in reverse order) + * onto the stack, lets pop it off and put it into our decode + * buffer... And when the decode buffer is full, write another + * line... + */ + while (sp > stack) { + *bufptr++ = *(--sp); + if (--bufcnt == 0) { + if (iter) { + if ((ret = (int16_t)out_line(iter, buf, linewidth)) < 0) { + delete [] buf; + return(ret); + } + } + bufptr = buf; + bufcnt = linewidth; + } + } + } + } + ret = 0; + if (bufcnt != linewidth && iter) + ret = (int16_t)out_line(iter, buf, (linewidth - bufcnt)); + delete [] buf; + return(ret); +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImageGIF::get_num_frames(CxFile *fp,struct_TabCol* TabColSrc,struct_dscgif* dscgif) +{ + struct_image image; + + int32_t pos=fp->Tell(); + int32_t nframes=0; + + struct_TabCol TempTabCol; + memcpy(&TempTabCol,TabColSrc,sizeof(struct_TabCol)); + + char ch; + bool bPreviousWasNull = true; + + for (BOOL bContinue = TRUE; bContinue; ) + { + if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;} + + if (bPreviousWasNull || ch==0) + { + switch (ch) + { + case '!': // extension + { + DecodeExtension(fp); + break; + } + case ',': // image + { + + assert(sizeof(image) == 9); + //log << "Image header" << endl; + fp->Read(&image,sizeof(image),1); + + //avoid byte order problems with Solaris + image.l = m_ntohs(image.l); + image.t = m_ntohs(image.t); + image.w = m_ntohs(image.w); + image.h = m_ntohs(image.h); + + // in case of images with empty screen descriptor, give a last chance + if (dscgif->scrwidth==0 && dscgif->scrheight==0){ + dscgif->scrwidth = image.w; + dscgif->scrheight = image.h; + } + + if (((image.l + image.w) > dscgif->scrwidth)||((image.t + image.h) > dscgif->scrheight)) + break; + + nframes++; + + // Local colour map? + if (image.pf & 0x80) { + TempTabCol.sogct = (int16_t)(1 << ((image.pf & 0x07) +1)); + assert(3 == sizeof(struct rgb_color)); + fp->Read(TempTabCol.paleta,sizeof(struct rgb_color)*TempTabCol.sogct,1); + //log << "Local colour map" << endl; + } + + int32_t badcode=0; + ibf = GIFBUFTAM+1; + + interlaced = image.pf & 0x40; + iheight = image.h; + istep = 8; + iypos = 0; + ipass = 0; + + int32_t pos_start = fp->Tell(); + + //if (interlaced) log << "Interlaced" << endl; + decoder(fp, 0, image.w, badcode); + + if (badcode){ + seek_next_image(fp,pos_start); + } else { + fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR); + } + + break; + } + case ';': //terminator + bContinue=false; + break; + default: + bPreviousWasNull = (ch==0); + break; + } + } + } + + fp->Seek(pos,SEEK_SET); + return nframes; +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImageGIF::seek_next_image(CxFile* fp, int32_t position) +{ + fp->Seek(position, SEEK_SET); + char ch1,ch2; + ch1=ch2=0; + while(fp->Read(&ch2,sizeof(char),1)>0){ + if (ch1 == 0 && ch2 == ','){ + fp->Seek(-1,SEEK_CUR); + return fp->Tell(); + } else { + ch1 = ch2; + } + } + return -1; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::SetLoops(int32_t loops) +{ m_loops=loops; } +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImageGIF::GetLoops() +{ return m_loops; } +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::SetComment(const char* sz_comment_in) +{ if (sz_comment_in) strncpy(m_comment,sz_comment_in,255); } +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::GetComment(char* sz_comment_out) +{ if (sz_comment_out) strncpy(sz_comment_out,m_comment,255); } +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::GifMix(CxImage & imgsrc2, struct_image & imgdesc) +{ + int32_t ymin = max(0,(int32_t)(GetHeight()-imgdesc.t - imgdesc.h)); + int32_t ymax = GetHeight()-imgdesc.t; + int32_t xmin = imgdesc.l; + int32_t xmax = min(GetWidth(), (uint32_t)(imgdesc.l + imgdesc.w)); + + int32_t ibg2= imgsrc2.GetTransIndex(); + uint8_t i2; + + for(int32_t y = ymin; y < ymax; y++){ + for(int32_t x = xmin; x < xmax; x++){ + i2 = imgsrc2.GetPixelIndex(x-xmin,y-ymin); + if(i2!=ibg2) SetPixelIndex(x,y,i2); + } + } +} +//////////////////////////////////////////////////////////////////////////////// +/*----------------------------------------------------------------------- + * + * miGIF Compression - mouse and ivo's GIF-compatible compression + * + * -run length encoding compression routines- + * + * Copyright (C) 1998 Hutchison Avenue Software Corporation + * http://www.hasc.com + * info@hasc.com + * + * Permission to use, copy, modify, and distribute this software and its + * documentation for any purpose and without fee is hereby granted, provided + * that the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation. This software is provided "AS IS." The Hutchison Avenue + * Software Corporation disclaims all warranties, either express or implied, + * including but not limited to implied warranties of merchantability and + * fitness for a particular purpose, with respect to this code and accompanying + * documentation. + * + * The miGIF compression routines do not, strictly speaking, generate files + * conforming to the GIF spec, since the image data is not LZW-compressed + * (this is the point: in order to avoid transgression of the Unisys patent + * on the LZW algorithm.) However, miGIF generates data streams that any + * reasonably sane LZW decompresser will decompress to what we want. + * + * miGIF compression uses run length encoding. It compresses horizontal runs + * of pixels of the same color. This type of compression gives good results + * on images with many runs, for example images with lines, text and solid + * shapes on a solid-colored background. It gives little or no compression + * on images with few runs, for example digital or scanned photos. + * + * der Mouse + * mouse@rodents.montreal.qc.ca + * 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B + * + * ivo@hasc.com + * + * The Graphics Interchange Format(c) is the Copyright property of + * CompuServe Incorporated. GIF(sm) is a Service Mark property of + * CompuServe Incorporated. + * + */ +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_clear(struct_RLE* rle) +{ + rle->out_bits = rle->out_bits_init; + rle->out_bump = rle->out_bump_init; + rle->out_clear = rle->out_clear_init; + rle->out_count = 0; + rle->rl_table_max = 0; + rle->just_cleared = 1; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_flush(struct_RLE* rle) +{ + if (rle->rl_count == 1){ + rle_output_plain(rle->rl_pixel,rle); + rle->rl_count = 0; + return; + } + if (rle->just_cleared){ + rle_flush_fromclear(rle->rl_count,rle); + } else if ((rle->rl_table_max < 2) || (rle->rl_table_pixel != rle->rl_pixel)) { + rle_flush_clearorrep(rle->rl_count,rle); + } else { + rle_flush_withtable(rle->rl_count,rle); + } + rle->rl_count = 0; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_output_plain(int32_t c,struct_RLE* rle) +{ + rle->just_cleared = 0; + rle_output(c,rle); + rle->out_count++; + if (rle->out_count >= rle->out_bump){ + rle->out_bits ++; + rle->out_bump += 1 << (rle->out_bits - 1); + } + if (rle->out_count >= rle->out_clear){ + rle_output(rle->code_clear,rle); + rle_clear(rle); + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_flush_fromclear(int32_t count,struct_RLE* rle) +{ + int32_t n; + + rle->out_clear = rle->max_ocodes; + rle->rl_table_pixel = rle->rl_pixel; + n = 1; + while (count > 0){ + if (n == 1){ + rle->rl_table_max = 1; + rle_output_plain(rle->rl_pixel,rle); + count --; + } else if (count >= n){ + rle->rl_table_max = n; + rle_output_plain(rle->rl_basecode+n-2,rle); + count -= n; + } else if (count == 1){ + rle->rl_table_max ++; + rle_output_plain(rle->rl_pixel,rle); + count = 0; + } else { + rle->rl_table_max ++; + rle_output_plain(rle->rl_basecode+count-2,rle); + count = 0; + } + if (rle->out_count == 0) n = 1; else n ++; + } + rle_reset_out_clear(rle); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_reset_out_clear(struct_RLE* rle) +{ + rle->out_clear = rle->out_clear_init; + if (rle->out_count >= rle->out_clear){ + rle_output(rle->code_clear,rle); + rle_clear(rle); + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_flush_withtable(int32_t count, struct_RLE* rle) +{ + int32_t repmax; + int32_t repleft; + int32_t leftover; + + repmax = count / rle->rl_table_max; + leftover = count % rle->rl_table_max; + repleft = (leftover ? 1 : 0); + if (rle->out_count+repmax+repleft > rle->max_ocodes){ + repmax = rle->max_ocodes - rle->out_count; + leftover = count - (repmax * rle->rl_table_max); + repleft = 1 + rle_compute_triangle_count(leftover,rle->max_ocodes); + } + if (1+rle_compute_triangle_count(count,rle->max_ocodes) < (uint32_t)(repmax+repleft)){ + rle_output(rle->code_clear,rle); + rle_clear(rle); + rle_flush_fromclear(count,rle); + return; + } + rle->out_clear = rle->max_ocodes; + for (;repmax>0;repmax--) rle_output_plain(rle->rl_basecode+rle->rl_table_max-2,rle); + if (leftover){ + if (rle->just_cleared){ + rle_flush_fromclear(leftover,rle); + } else if (leftover == 1){ + rle_output_plain(rle->rl_pixel,rle); + } else { + rle_output_plain(rle->rl_basecode+leftover-2,rle); + } + } + rle_reset_out_clear(rle); +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImageGIF::rle_compute_triangle_count(uint32_t count, uint32_t nrepcodes) +{ + uint32_t perrep; + uint32_t cost; + + cost = 0; + perrep = (nrepcodes * (nrepcodes+1)) / 2; + while (count >= perrep){ + cost += nrepcodes; + count -= perrep; + } + if (count > 0){ + uint32_t n; + n = rle_isqrt(count); + while ((n*(n+1)) >= 2*count) n --; + while ((n*(n+1)) < 2*count) n ++; + cost += n; + } + return(cost); +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImageGIF::rle_isqrt(uint32_t x) +{ + uint32_t r; + uint32_t v; + + if (x < 2) return(x); + for (v=x,r=1;v;v>>=2,r<<=1) ; + for( ;; ) + { + v = ((x / r) + r) / 2; + if ((v == r) || (v == r+1)) return(r); + r = v; + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_flush_clearorrep(int32_t count, struct_RLE* rle) +{ + int32_t withclr; + withclr = 1 + rle_compute_triangle_count(count,rle->max_ocodes); + if (withclr < count) { + rle_output(rle->code_clear,rle); + rle_clear(rle); + rle_flush_fromclear(count,rle); + } else { + for (;count>0;count--) rle_output_plain(rle->rl_pixel,rle); + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_write_block(struct_RLE* rle) +{ + g_outfile->PutC((uint8_t)rle->oblen); + g_outfile->Write(rle->oblock,1,rle->oblen); + rle->oblen = 0; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_block_out(uint8_t c, struct_RLE* rle) +{ + rle->oblock[rle->oblen++] = c; + if (rle->oblen >= 255) rle_write_block(rle); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_block_flush(struct_RLE* rle) +{ + if (rle->oblen > 0) rle_write_block(rle); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_output(int32_t val, struct_RLE* rle) +{ + rle->obuf |= val << rle->obits; + rle->obits += rle->out_bits; + while (rle->obits >= 8){ + rle_block_out((uint8_t)(rle->obuf&0xff),rle); + rle->obuf >>= 8; + rle->obits -= 8; + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::rle_output_flush(struct_RLE* rle) +{ + if (rle->obits > 0) rle_block_out((uint8_t)(rle->obuf),rle); + rle_block_flush(rle); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageGIF::compressRLE( int32_t init_bits, CxFile* outfile) +{ + g_init_bits = init_bits; + g_outfile = outfile; + + struct_RLE rle; + rle.code_clear = 1 << (init_bits - 1); + rle.code_eof = rle.code_clear + 1; + rle.rl_basecode = rle.code_eof + 1; + rle.out_bump_init = (1 << (init_bits - 1)) - 1; + rle.out_clear_init = (init_bits <= 3) ? 9 : (rle.out_bump_init-1); + rle.out_bits_init = init_bits; + rle.max_ocodes = (1 << MAXBITSCODES) - ((1 << (rle.out_bits_init - 1)) + 3); + rle.rl_count = 0; + rle_clear(&rle); + rle.obuf = 0; + rle.obits = 0; + rle.oblen = 0; + + rle_output(rle.code_clear,&rle); + + int32_t c; + for( ;; ) + { + c = GifNextPixel(); + if ((rle.rl_count > 0) && (c != rle.rl_pixel)) rle_flush(&rle); + if (c == EOF) break; + if (rle.rl_pixel == c){ + rle.rl_count++; + } else { + rle.rl_pixel = c; + rle.rl_count = 1; + } + } + rle_output(rle.code_eof,&rle); + rle_output_flush(&rle); +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_GIF diff --git a/hge/CxImage/ximagif.h b/hge/CxImage/ximagif.h new file mode 100644 index 0000000..4eec35e --- /dev/null +++ b/hge/CxImage/ximagif.h @@ -0,0 +1,244 @@ +/* + * File: ximagif.h + * Purpose: GIF Image Class Loader and Writer + */ +/* ========================================================== + * CxImageGIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes + * + * original CImageGIF and CImageIterator implementation are: + * Copyright: (c) 1995, Alejandro Aguilar Sierra + * + * 6/15/97 Randy Spann: Added GIF87a writing support + * R.Spann@ConnRiver.net + * + * DECODE.C - An LZW decoder for GIF + * Copyright (C) 1987, by Steven A. Bennett + * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra + * + * In accordance with the above, I want to credit Steve Wilhite who wrote + * the code which this is heavily inspired by... + * + * GIF and 'Graphics Interchange Format' are trademarks (tm) of + * Compuserve, Incorporated, an H&R Block Company. + * + * Release Notes: This file contains a decoder routine for GIF images + * which is similar, structurally, to the original routine by Steve Wilhite. + * It is, however, somewhat noticably faster in most cases. + * + * ========================================================== + */ + +#if !defined(__ximaGIF_h) +#define __ximaGIF_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_GIF + +typedef int16_t code_int; + +/* Various error codes used by decoder */ +#define OUT_OF_MEMORY -10 +#define BAD_CODE_SIZE -20 +#define READ_ERROR -1 +#define WRITE_ERROR -2 +#define OPEN_ERROR -3 +#define CREATE_ERROR -4 +#define BAD_LINE_WIDTH -5 +#define MAX_CODES 4095 +#define GIFBUFTAM 16383 +#define TRANSPARENCY_CODE 0xF9 + +//LZW GIF Image compression +#define MAXBITSCODES 12 +#define HSIZE 5003 /* 80% occupancy */ +#define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1) +#define HashTabOf(i) htab[i] +#define CodeTabOf(i) codetab[i] + + +class CImageIterator; +class DLL_EXP CxImageGIF: public CxImage +{ +#pragma pack(1) + +typedef struct tag_gifgce{ + uint8_t flags; /*res:3|dispmeth:3|userinputflag:1|transpcolflag:1*/ + uint16_t delaytime; + uint8_t transpcolindex; +} struct_gifgce; + +typedef struct tag_dscgif{ /* Logic Screen Descriptor */ + char header[6]; /* Firma and version */ + uint16_t scrwidth; + uint16_t scrheight; + char pflds; + char bcindx; + char pxasrat; +} struct_dscgif; + +typedef struct tag_image{ /* Image Descriptor */ + uint16_t l; + uint16_t t; + uint16_t w; + uint16_t h; + uint8_t pf; +} struct_image; + +typedef struct tag_TabCol{ /* Tabla de colores */ + int16_t colres; /* color resolution */ + int16_t sogct; /* size of global color table */ + rgb_color paleta[256]; /* paleta */ +} struct_TabCol; + +typedef struct tag_RLE{ + int32_t rl_pixel; + int32_t rl_basecode; + int32_t rl_count; + int32_t rl_table_pixel; + int32_t rl_table_max; + int32_t just_cleared; + int32_t out_bits; + int32_t out_bits_init; + int32_t out_count; + int32_t out_bump; + int32_t out_bump_init; + int32_t out_clear; + int32_t out_clear_init; + int32_t max_ocodes; + int32_t code_clear; + int32_t code_eof; + uint32_t obuf; + int32_t obits; + uint8_t oblock[256]; + int32_t oblen; +} struct_RLE; +#pragma pack() + +public: + CxImageGIF(); + ~CxImageGIF(); + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_GIF);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_GIF);} + + bool Decode(CxFile * fp); + bool Decode(FILE *fp) { CxIOFile file(fp); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * fp); + bool Encode(CxFile * fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap = false, bool bLocalDispMeth = false); + bool Encode(FILE *fp) { CxIOFile file(fp); return Encode(&file); } + bool Encode(FILE *fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap = false) + { CxIOFile file(fp); return Encode(&file, pImages, pagecount, bLocalColorMap); } +#endif // CXIMAGE_SUPPORT_ENCODE + + void SetLoops(int32_t loops); + int32_t GetLoops(); + void SetComment(const char* sz_comment_in); + void GetComment(char* sz_comment_out); + +protected: + bool DecodeExtension(CxFile *fp); + void EncodeHeader(CxFile *fp); + void EncodeLoopExtension(CxFile *fp); + void EncodeExtension(CxFile *fp); + void EncodeBody(CxFile *fp, bool bLocalColorMap = false); + void EncodeComment(CxFile *fp); + bool EncodeRGB(CxFile *fp); + void GifMix(CxImage & imgsrc2, struct_image & imgdesc); + + struct_gifgce gifgce; + + int32_t curx, cury; + int32_t CountDown; + uint32_t cur_accum; + int32_t cur_bits; + int32_t interlaced, iypos, istep, iheight, ipass; + int32_t ibf; + int32_t ibfmax; + uint8_t * buf; +// Implementation + int32_t GifNextPixel (); + void Putword (int32_t w, CxFile* fp ); + void compressNONE (int32_t init_bits, CxFile* outfile); + void compressLZW (int32_t init_bits, CxFile* outfile); + void output (code_int code ); + void cl_hash (int32_t hsize); + void char_out (int32_t c); + void flush_char (); + int16_t init_exp(int16_t size); + int16_t get_next_code(CxFile*); + int16_t decoder(CxFile*, CImageIterator* iter, int16_t linewidth, int32_t &bad_code_count); + int32_t get_byte(CxFile*); + int32_t out_line(CImageIterator* iter, uint8_t *pixels, int32_t linelen); + int32_t get_num_frames(CxFile *f,struct_TabCol* TabColSrc,struct_dscgif* dscgif); + int32_t seek_next_image(CxFile* fp, int32_t position); + + int16_t curr_size; /* The current code size */ + int16_t clear; /* Value for a clear code */ + int16_t ending; /* Value for a ending code */ + int16_t newcodes; /* First available code */ + int16_t top_slot; /* Highest code for current size */ + int16_t slot; /* Last read code */ + + /* The following static variables are used + * for seperating out codes */ + int16_t navail_bytes; /* # bytes left in block */ + int16_t nbits_left; /* # bits left in current uint8_t */ + uint8_t b1; /* Current uint8_t */ + uint8_t * byte_buff; /* Current block */ + uint8_t *pbytes; /* Pointer to next uint8_t in block */ + /* The reason we have these seperated like this instead of using + * a structure like the original Wilhite code did, is because this + * stuff generally produces significantly faster code when compiled... + * This code is full of similar speedups... (For a good book on writing + * C for speed or for space optomisation, see Efficient C by Tom Plum, + * published by Plum-Hall Associates...) + */ + uint8_t * stack; /* Stack for storing pixels */ + uint8_t * suffix; /* Suffix table */ + uint16_t * prefix; /* Prefix linked list */ + +//LZW GIF Image compression routines + int32_t * htab; + uint16_t * codetab; + int32_t n_bits; /* number of bits/code */ + code_int maxcode; /* maximum code, given n_bits */ + code_int free_ent; /* first unused entry */ + int32_t clear_flg; + int32_t g_init_bits; + CxFile* g_outfile; + int32_t ClearCode; + int32_t EOFCode; + + int32_t a_count; + char * accum; + + char * m_comment; + int32_t m_loops; + +//RLE compression routines + void compressRLE( int32_t init_bits, CxFile* outfile); + void rle_clear(struct_RLE* rle); + void rle_flush(struct_RLE* rle); + void rle_flush_withtable(int32_t count, struct_RLE* rle); + void rle_flush_clearorrep(int32_t count, struct_RLE* rle); + void rle_flush_fromclear(int32_t count,struct_RLE* rle); + void rle_output_plain(int32_t c,struct_RLE* rle); + void rle_reset_out_clear(struct_RLE* rle); + uint32_t rle_compute_triangle_count(uint32_t count, uint32_t nrepcodes); + uint32_t rle_isqrt(uint32_t x); + void rle_write_block(struct_RLE* rle); + void rle_block_out(uint8_t c, struct_RLE* rle); + void rle_block_flush(struct_RLE* rle); + void rle_output(int32_t val, struct_RLE* rle); + void rle_output_flush(struct_RLE* rle); +}; + +#endif + +#endif diff --git a/hge/CxImage/ximahist.cpp b/hge/CxImage/ximahist.cpp new file mode 100644 index 0000000..830337f --- /dev/null +++ b/hge/CxImage/ximahist.cpp @@ -0,0 +1,627 @@ +// xImaHist.cpp : histogram functions +/* 28/01/2004 v1.00 - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_DSP + +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::Histogram(int32_t* red, int32_t* green, int32_t* blue, int32_t* gray, int32_t colorspace) +{ + if (!pDib) return 0; + RGBQUAD color; + + if (red) memset(red,0,256*sizeof(int32_t)); + if (green) memset(green,0,256*sizeof(int32_t)); + if (blue) memset(blue,0,256*sizeof(int32_t)); + if (gray) memset(gray,0,256*sizeof(int32_t)); + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + for(int32_t y=ymin; yn) n=red[i]; + if (green && green[i]>n) n=green[i]; + if (blue && blue[i]>n) n=blue[i]; + if (gray && gray[i]>n) n=gray[i]; + } + + return n; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * HistogramStretch + * \param method: 0 = luminance (default), 1 = linked channels , 2 = independent channels. + * \param threshold: minimum percentage level in the histogram to recognize it as meaningful. Range: 0.0 to 1.0; default = 0; typical = 0.005 (0.5%); + * \return true if everything is ok + * \author [dave] and [nipper]; changes [DP] + */ +bool CxImage::HistogramStretch(int32_t method, double threshold) +{ + if (!pDib) return false; + + double dbScaler = 50.0/head.biHeight; + int32_t x,y; + + if ((head.biBitCount==8) && IsGrayScale()){ + + double p[256]; + memset(p, 0, 256*sizeof(double)); + for (y=0; y0 && p[maxc]<=threshold) maxc--; + + if (minc == 0 && maxc == 255) return true; + if (minc >= maxc) return true; + + // calculate LUT + uint8_t lut[256]; + for (x = 0; x <256; x++){ + lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc)))); + } + + for (y=0; y + double p[256]; + memset(p, 0, 256*sizeof(double)); + for (y=0; y0 && p[maxc]<=threshold) maxc--; + + if (minc == 0 && maxc == 255) return true; + if (minc >= maxc) return true; + + // calculate LUT + uint8_t lut[256]; + for (x = 0; x <256; x++){ + lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc)))); + } + + // normalize image + for (y=0; y + double pR[256]; + memset(pR, 0, 256*sizeof(double)); + double pG[256]; + memset(pG, 0, 256*sizeof(double)); + double pB[256]; + memset(pB, 0, 256*sizeof(double)); + for (y=0; y0 && pR[maxR]<=threshold2) maxR--; + + maxh = 0; + for (y=0; y<255; y++) if (maxh < pG[y]) maxh = pG[y]; + threshold2 = threshold*maxh; + int32_t minG = 0; + while (minG<255 && pG[minG]<=threshold2) minG++; + int32_t maxG = 255; + while (maxG>0 && pG[maxG]<=threshold2) maxG--; + + maxh = 0; + for (y=0; y<255; y++) if (maxh < pB[y]) maxh = pB[y]; + threshold2 = threshold*maxh; + int32_t minB = 0; + while (minB<255 && pB[minB]<=threshold2) minB++; + int32_t maxB = 255; + while (maxB>0 && pB[maxB]<=threshold2) maxB--; + + if (minR == 0 && maxR == 255 && minG == 0 && maxG == 255 && minB == 0 && maxB == 255) + return true; + + // calculate LUT + uint8_t lutR[256]; + uint8_t range = maxR - minR; + if (range != 0) { + for (x = 0; x <256; x++){ + lutR[x] = (uint8_t)max(0,min(255,(255 * (x - minR) / range))); + } + } else lutR[minR] = minR; + + uint8_t lutG[256]; + range = maxG - minG; + if (range != 0) { + for (x = 0; x <256; x++){ + lutG[x] = (uint8_t)max(0,min(255,(255 * (x - minG) / range))); + } + } else lutG[minG] = minG; + + uint8_t lutB[256]; + range = maxB - minB; + if (range != 0) { + for (x = 0; x <256; x++){ + lutB[x] = (uint8_t)max(0,min(255,(255 * (x - minB) / range))); + } + } else lutB[minB] = minB; + + // normalize image + for (y=0; y + double p[256]; + memset(p, 0, 256*sizeof(double)); + for (y=0; y0 && p[maxc]<=threshold) maxc--; + + if (minc == 0 && maxc == 255) return true; + if (minc >= maxc) return true; + + // calculate LUT + uint8_t lut[256]; + for (x = 0; x <256; x++){ + lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc)))); + } + + for(y=0; y : dave(at)posortho(dot)com +bool CxImage::HistogramEqualize() +{ + if (!pDib) return false; + + int32_t histogram[256]; + int32_t map[256]; + int32_t equalize_map[256]; + int32_t x, y, i, j; + RGBQUAD color; + RGBQUAD yuvClr; + uint32_t YVal, high, low; + + memset( &histogram, 0, sizeof(int32_t) * 256 ); + memset( &map, 0, sizeof(int32_t) * 256 ); + memset( &equalize_map, 0, sizeof(int32_t) * 256 ); + + // form histogram + for(y=0; y < head.biHeight; y++){ + info.nProgress = (int32_t)(50*y/head.biHeight); + if (info.nEscape) break; + for(x=0; x < head.biWidth; x++){ + color = BlindGetPixelColor( x, y ); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + histogram[YVal]++; + } + } + + // integrate the histogram to get the equalization map. + j = 0; + for(i=0; i <= 255; i++){ + j += histogram[i]; + map[i] = j; + } + + // equalize + low = map[0]; + high = map[255]; + if (low == high) return false; + for( i = 0; i <= 255; i++ ){ + equalize_map[i] = (uint32_t)((((double)( map[i] - low ) ) * 255) / ( high - low ) ); + } + + // stretch the histogram + if(head.biClrUsed == 0){ // No Palette + for( y = 0; y < head.biHeight; y++ ){ + info.nProgress = (int32_t)(50+50*y/head.biHeight); + if (info.nEscape) break; + for( x = 0; x < head.biWidth; x++ ){ + + color = BlindGetPixelColor( x, y ); + yuvClr = RGBtoYUV(color); + + yuvClr.rgbRed = (uint8_t)equalize_map[yuvClr.rgbRed]; + + color = YUVtoRGB(yuvClr); + BlindSetPixelColor( x, y, color ); + } + } + } else { // Palette + for( i = 0; i < (int32_t)head.biClrUsed; i++ ){ + + color = GetPaletteColor((uint8_t)i); + yuvClr = RGBtoYUV(color); + + yuvClr.rgbRed = (uint8_t)equalize_map[yuvClr.rgbRed]; + + color = YUVtoRGB(yuvClr); + SetPaletteColor( (uint8_t)i, color ); + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +// HistogramNormalize function by : dave(at)posortho(dot)com +bool CxImage::HistogramNormalize() +{ + if (!pDib) return false; + + int32_t histogram[256]; + int32_t threshold_intensity, intense; + int32_t x, y, i; + uint32_t normalize_map[256]; + uint32_t high, low, YVal; + + RGBQUAD color; + RGBQUAD yuvClr; + + memset( &histogram, 0, sizeof( int32_t ) * 256 ); + memset( &normalize_map, 0, sizeof( uint32_t ) * 256 ); + + // form histogram + for(y=0; y < head.biHeight; y++){ + info.nProgress = (int32_t)(50*y/head.biHeight); + if (info.nEscape) break; + for(x=0; x < head.biWidth; x++){ + color = BlindGetPixelColor( x, y ); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + histogram[YVal]++; + } + } + + // find histogram boundaries by locating the 1 percent levels + threshold_intensity = ( head.biWidth * head.biHeight) / 100; + + intense = 0; + for( low = 0; low < 255; low++ ){ + intense += histogram[low]; + if( intense > threshold_intensity ) break; + } + + intense = 0; + for( high = 255; high != 0; high--){ + intense += histogram[ high ]; + if( intense > threshold_intensity ) break; + } + + if ( low == high ){ + // Unreasonable contrast; use zero threshold to determine boundaries. + threshold_intensity = 0; + intense = 0; + for( low = 0; low < 255; low++){ + intense += histogram[low]; + if( intense > threshold_intensity ) break; + } + intense = 0; + for( high = 255; high != 0; high-- ){ + intense += histogram [high ]; + if( intense > threshold_intensity ) break; + } + } + if( low == high ) return false; // zero span bound + + // Stretch the histogram to create the normalized image mapping. + for(i = 0; i <= 255; i++){ + if ( i < (int32_t) low ){ + normalize_map[i] = 0; + } else { + if(i > (int32_t) high) + normalize_map[i] = 255; + else + normalize_map[i] = ( 255 - 1) * ( i - low) / ( high - low ); + } + } + + // Normalize + if( head.biClrUsed == 0 ){ + for( y = 0; y < head.biHeight; y++ ){ + info.nProgress = (int32_t)(50+50*y/head.biHeight); + if (info.nEscape) break; + for( x = 0; x < head.biWidth; x++ ){ + + color = BlindGetPixelColor( x, y ); + yuvClr = RGBtoYUV( color ); + + yuvClr.rgbRed = (uint8_t)normalize_map[yuvClr.rgbRed]; + + color = YUVtoRGB( yuvClr ); + BlindSetPixelColor( x, y, color ); + } + } + } else { + for(i = 0; i < (int32_t)head.biClrUsed; i++){ + + color = GetPaletteColor( (uint8_t)i ); + yuvClr = RGBtoYUV( color ); + + yuvClr.rgbRed = (uint8_t)normalize_map[yuvClr.rgbRed]; + + color = YUVtoRGB( yuvClr ); + SetPaletteColor( (uint8_t)i, color ); + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +// HistogramLog function by : dave(at)posortho(dot)com +bool CxImage::HistogramLog() +{ + if (!pDib) return false; + + //q(i,j) = 255/log(1 + |high|) * log(1 + |p(i,j)|); + int32_t x, y, i; + RGBQUAD color; + RGBQUAD yuvClr; + + uint32_t YVal, high = 1; + + // Find Highest Luminance Value in the Image + if( head.biClrUsed == 0 ){ // No Palette + for(y=0; y < head.biHeight; y++){ + info.nProgress = (int32_t)(50*y/head.biHeight); + if (info.nEscape) break; + for(x=0; x < head.biWidth; x++){ + color = BlindGetPixelColor( x, y ); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + if (YVal > high ) high = YVal; + } + } + } else { // Palette + for(i = 0; i < (int32_t)head.biClrUsed; i++){ + color = GetPaletteColor((uint8_t)i); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + if (YVal > high ) high = YVal; + } + } + + // Logarithm Operator + double k = 255.0 / ::log( 1.0 + (double)high ); + if( head.biClrUsed == 0 ){ + for( y = 0; y < head.biHeight; y++ ){ + info.nProgress = (int32_t)(50+50*y/head.biHeight); + if (info.nEscape) break; + for( x = 0; x < head.biWidth; x++ ){ + + color = BlindGetPixelColor( x, y ); + yuvClr = RGBtoYUV( color ); + + yuvClr.rgbRed = (uint8_t)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) ); + + color = YUVtoRGB( yuvClr ); + BlindSetPixelColor( x, y, color ); + } + } + } else { + for(i = 0; i < (int32_t)head.biClrUsed; i++){ + + color = GetPaletteColor( (uint8_t)i ); + yuvClr = RGBtoYUV( color ); + + yuvClr.rgbRed = (uint8_t)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) ); + + color = YUVtoRGB( yuvClr ); + SetPaletteColor( (uint8_t)i, color ); + } + } + + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +// HistogramRoot function by : dave(at)posortho(dot)com +bool CxImage::HistogramRoot() +{ + if (!pDib) return false; + //q(i,j) = sqrt(|p(i,j)|); + + int32_t x, y, i; + RGBQUAD color; + RGBQUAD yuvClr; + double dtmp; + uint32_t YVal, high = 1; + + // Find Highest Luminance Value in the Image + if( head.biClrUsed == 0 ){ // No Palette + for(y=0; y < head.biHeight; y++){ + info.nProgress = (int32_t)(50*y/head.biHeight); + if (info.nEscape) break; + for(x=0; x < head.biWidth; x++){ + color = BlindGetPixelColor( x, y ); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + if (YVal > high ) high = YVal; + } + } + } else { // Palette + for(i = 0; i < (int32_t)head.biClrUsed; i++){ + color = GetPaletteColor((uint8_t)i); + YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue); + if (YVal > high ) high = YVal; + } + } + + // Root Operator + double k = 256.0 / ::sqrt( 1.0 + (double)high ); + if( head.biClrUsed == 0 ){ + for( y = 0; y < head.biHeight; y++ ){ + info.nProgress = (int32_t)(50+50*y/head.biHeight); + if (info.nEscape) break; + for( x = 0; x < head.biWidth; x++ ){ + + color = BlindGetPixelColor( x, y ); + yuvClr = RGBtoYUV( color ); + + dtmp = k * ::sqrt( (double)yuvClr.rgbRed ); + if ( dtmp > 255.0 ) dtmp = 255.0; + if ( dtmp < 0 ) dtmp = 0; + yuvClr.rgbRed = (uint8_t)dtmp; + + color = YUVtoRGB( yuvClr ); + BlindSetPixelColor( x, y, color ); + } + } + } else { + for(i = 0; i < (int32_t)head.biClrUsed; i++){ + + color = GetPaletteColor( (uint8_t)i ); + yuvClr = RGBtoYUV( color ); + + dtmp = k * ::sqrt( (double)yuvClr.rgbRed ); + if ( dtmp > 255.0 ) dtmp = 255.0; + if ( dtmp < 0 ) dtmp = 0; + yuvClr.rgbRed = (uint8_t)dtmp; + + color = YUVtoRGB( yuvClr ); + SetPaletteColor( (uint8_t)i, color ); + } + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif diff --git a/hge/CxImage/ximaico.cpp b/hge/CxImage/ximaico.cpp new file mode 100644 index 0000000..a808697 --- /dev/null +++ b/hge/CxImage/ximaico.cpp @@ -0,0 +1,470 @@ +/* + * File: ximaico.cpp + * Purpose: Platform Independent ICON Image Class Loader and Writer (MS version) + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximaico.h" + +#if CXIMAGE_SUPPORT_ICO + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageICO::Decode(CxFile *hFile) +{ + if (hFile==NULL) return false; + + uint32_t off = hFile->Tell(); // + int32_t page=info.nFrame; //internal icon structure indexes + + // read the first part of the header + ICONHEADER icon_header; + hFile->Read(&icon_header,sizeof(ICONHEADER),1); + + icon_header.idType = m_ntohs(icon_header.idType); + icon_header.idCount = m_ntohs(icon_header.idCount); + + // check if it's an icon or a cursor + if ((icon_header.idReserved == 0) && ((icon_header.idType == 1)||(icon_header.idType == 2))) { + + info.nNumFrames = icon_header.idCount; + + // load the icon descriptions + ICONDIRENTRY *icon_list = (ICONDIRENTRY *)malloc(icon_header.idCount * sizeof(ICONDIRENTRY)); + int32_t c; + for (c = 0; c < icon_header.idCount; c++) { + hFile->Read(icon_list + c, sizeof(ICONDIRENTRY), 1); + + icon_list[c].wPlanes = m_ntohs(icon_list[c].wPlanes); + icon_list[c].wBitCount = m_ntohs(icon_list[c].wBitCount); + icon_list[c].dwBytesInRes = m_ntohl(icon_list[c].dwBytesInRes); + icon_list[c].dwImageOffset = m_ntohl(icon_list[c].dwImageOffset); + } + + if ((page>=0)&&(pageSeek(off + icon_list[page].dwImageOffset, SEEK_SET); + CxImage png; + png.SetEscape(-1); + if (png.Decode(hFile,CXIMAGE_FORMAT_PNG)){ + Transfer(png); + info.nNumFrames = icon_header.idCount; + } + } +#endif //CXIMAGE_SUPPORT_PNG + free(icon_list); + info.dwType = CXIMAGE_FORMAT_ICO; + return true; + } + + // get the bit count for the colors in the icon + BITMAPINFOHEADER bih; + hFile->Seek(off + icon_list[page].dwImageOffset, SEEK_SET); + + if (icon_list[page].bWidth==0 && icon_list[page].bHeight==0) + { // Vista icon support +#if CXIMAGE_SUPPORT_PNG + CxImage png; + if (png.Decode(hFile,CXIMAGE_FORMAT_PNG)){ + Transfer(png); + info.nNumFrames = icon_header.idCount; + } + SetType(CXIMAGE_FORMAT_ICO); +#endif //CXIMAGE_SUPPORT_PNG + } + else + { // standard icon + hFile->Read(&bih,sizeof(BITMAPINFOHEADER),1); + + bihtoh(&bih); + + c = bih.biBitCount; + + // allocate memory for one icon + Create(icon_list[page].bWidth,icon_list[page].bHeight, c, CXIMAGE_FORMAT_ICO); //image creation + + // read the palette + RGBQUAD pal[256]; + if (bih.biClrUsed) + hFile->Read(pal,bih.biClrUsed*sizeof(RGBQUAD), 1); + else + hFile->Read(pal,head.biClrUsed*sizeof(RGBQUAD), 1); + + SetPalette(pal,head.biClrUsed); //palette assign + + //read the icon + if (c<=24){ + hFile->Read(info.pImage, head.biSizeImage, 1); + } else { // 32 bit icon + uint8_t* buf=(uint8_t*)malloc(4*head.biHeight*head.biWidth); + uint8_t* src = buf; + hFile->Read(buf, 4*head.biHeight*head.biWidth, 1); +#if CXIMAGE_SUPPORT_ALPHA + if (!AlphaIsValid()) AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + for (int32_t y = 0; y < head.biHeight; y++) { + uint8_t* dst = GetBits(y); + for(int32_t x=0;xRead(mask, masksize, 1)){ + + bool bGoodMask=false; + for (int32_t im=0;im>3)]>>(7-x%8))&0x01)){ + AlphaSet(x,y,0); + bNeedAlpha=true; + } + } + } + if (!bNeedAlpha) AlphaDelete(); +#endif //CXIMAGE_SUPPORT_ALPHA + + //check if there is only one transparent color + RGBQUAD cc,ct; + int32_t nTransColors=0; + int32_t nTransIndex=0; + for (y = 0; y < head.biHeight; y++){ + for (x = 0; x < head.biWidth; x++){ + if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){ + cc = GetPixelColor(x,y,false); + if (nTransColors==0){ + nTransIndex = GetPixelIndex(x,y); + nTransColors++; + ct = cc; + } else { + if (memcmp(&cc, &ct, sizeof(RGBQUAD)) != 0){ + nTransColors++; + } + } + } + } + } + if (nTransColors==1 && c<=8){ + SetTransColor(ct); + SetTransIndex(nTransIndex); +#if CXIMAGE_SUPPORT_ALPHA + AlphaDelete(); //because we have a unique transparent color in the image +#endif //CXIMAGE_SUPPORT_ALPHA + } + + // - Transparency support w/o Alpha support + if (c <= 8){ // only for icons with less than 256 colors (XP icons need alpha). + + // find a color index, which is not used in the image + // it is almost sure to find one, bcs. nobody uses all possible colors for an icon + + uint8_t colorsUsed[256]; + memset(colorsUsed, 0, sizeof(colorsUsed)); + + for (y = 0; y < head.biHeight; y++){ + for (x = 0; x < head.biWidth; x++){ + colorsUsed[BlindGetPixelIndex(x,y)] = 1; + } + } + + int32_t iTransIdx = -1; + for (x = (int32_t)(head.biClrUsed-1); x>=0 ; x--){ + if (colorsUsed[x] == 0){ + iTransIdx = x; // this one is not in use. we may use it as transparent color + break; + } + } + + // Go thru image and set unused color as transparent index if needed + if (iTransIdx >= 0){ + bool bNeedTrans = false; + for (y = 0; y < head.biHeight; y++){ + for (x = 0; x < head.biWidth; x++){ + // AND mask (Each Byte represents 8 Pixels) + if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){ + // AND mask is set (!=0). This is a transparent part + SetPixelIndex(x, y, (uint8_t)iTransIdx); + bNeedTrans = true; + } + } + } + // set transparent index if needed + if (bNeedTrans) SetTransIndex(iTransIdx); +#if CXIMAGE_SUPPORT_ALPHA + AlphaDelete(); //because we have a transparent color in the palette +#endif //CXIMAGE_SUPPORT_ALPHA + } + } + } else { + SetTransIndex(0); //empty mask, set black as transparent color + Negative(); + } + } + free(mask); + } + free(icon_list); + // icon has been loaded successfully! + return true; + } + free(icon_list); + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +// Thanks to +bool CxImageICO::Encode(CxFile * hFile, CxImage ** pImages, int32_t nPageCount) +{ + cx_try + { + if (hFile==NULL) cx_throw("invalid file pointer"); + if (pImages==NULL || nPageCount<=0) cx_throw("multipage ICO, no images!"); + + int32_t i; + for (i=0; iIsValid())) + cx_throw("Empty image"); + } + + CxImageICO ghost; + for (i=0; i255)||(head.biHeight>255)){ + strcpy(info.szLastError,"Can't save this image as icon"); + return false; + } +#endif + + //prepare the palette struct + RGBQUAD* pal=GetPalette(); + if (head.biBitCount<=8 && pal==NULL) return false; + + int32_t maskwdt=((head.biWidth+31)/32)*4; //mask line width + int32_t masksize=head.biHeight * maskwdt; //size of mask + int32_t bitcount=head.biBitCount; + int32_t imagesize=head.biSizeImage; +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid() && head.biClrUsed==0){ + bitcount=32; + imagesize=4*head.biHeight*head.biWidth; + } +#endif + + //fill the icon headers + int32_t nPages = nPageCount; + if (nPages<1) nPages = 1; + + ICONHEADER icon_header={0,1,nPages}; + + if (!bAppend) + m_dwImageOffset = sizeof(ICONHEADER) + nPages * sizeof(ICONDIRENTRY); + + uint32_t dwBytesInRes = sizeof(BITMAPINFOHEADER)+head.biClrUsed*sizeof(RGBQUAD)+imagesize+masksize; + + ICONDIRENTRY icon_list={ + (uint8_t)head.biWidth, + (uint8_t)head.biHeight, + (uint8_t)head.biClrUsed, + 0, 0, + (uint16_t)bitcount, + dwBytesInRes, + m_dwImageOffset + }; + + BITMAPINFOHEADER bi={ + sizeof(BITMAPINFOHEADER), + head.biWidth, + 2*head.biHeight, + 1, + (uint16_t)bitcount, + 0, imagesize, + 0, 0, 0, 0 + }; + +#if CXIMAGE_SUPPORT_PNG // Vista icon support + CxImage png(*this); + CxMemFile memfile; + if (head.biWidth>255 || head.biHeight>255){ + icon_list.bWidth = icon_list.bHeight = 0; + memfile.Open(); + png.Encode(&memfile,CXIMAGE_FORMAT_PNG); + icon_list.dwBytesInRes = dwBytesInRes = memfile.Size(); + } +#endif //CXIMAGE_SUPPORT_PNG + + if (!bAppend){ + icon_header.idType = m_ntohs(icon_header.idType); + icon_header.idCount = m_ntohs(icon_header.idCount); + hFile->Write(&icon_header,sizeof(ICONHEADER),1); //write the file header + icon_header.idType = m_ntohs(icon_header.idType); + icon_header.idCount = m_ntohs(icon_header.idCount); + } + + + if ((bAppend && nPageCount==info.nNumFrames) || (!bAppend && nPageCount==0)){ + icon_list.wPlanes = m_ntohs(icon_list.wPlanes); + icon_list.wBitCount = m_ntohs(icon_list.wBitCount); + icon_list.dwBytesInRes = m_ntohl(icon_list.dwBytesInRes); + icon_list.dwImageOffset = m_ntohl(icon_list.dwImageOffset); + hFile->Write(&icon_list,sizeof(ICONDIRENTRY),1); //write the image entry + icon_list.wPlanes = m_ntohs(icon_list.wPlanes); + icon_list.wBitCount = m_ntohs(icon_list.wBitCount); + icon_list.dwBytesInRes = m_ntohl(icon_list.dwBytesInRes); + icon_list.dwImageOffset = m_ntohl(icon_list.dwImageOffset); + + m_dwImageOffset += dwBytesInRes; //update offset for next header + } + + if ((bAppend && nPageCountWrite(memfile.GetBuffer(false),dwBytesInRes,1); + } else +#endif //CXIMAGE_SUPPORT_PNG + { // standard icon + bihtoh(&bi); + hFile->Write(&bi,sizeof(BITMAPINFOHEADER),1); //write the image header + bihtoh(&bi); + + bool bTransparent = info.nBkgndIndex >= 0; + RGBQUAD ct = GetTransColor(); + if (pal){ + if (bTransparent) SetPaletteColor((uint8_t)info.nBkgndIndex,0,0,0,0); + hFile->Write(pal,head.biClrUsed*sizeof(RGBQUAD),1); //write palette + if (bTransparent) SetPaletteColor((uint8_t)info.nBkgndIndex,ct); + } + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid() && head.biClrUsed==0){ + uint8_t* buf=(uint8_t*)malloc(imagesize); + uint8_t* dst = buf; + for (int32_t y = 0; y < head.biHeight; y++) { + uint8_t* src = GetBits(y); + for(int32_t x=0;xWrite(buf,imagesize, 1); + free(buf); + } else { + hFile->Write(info.pImage,imagesize,1); //write image + } +#else + hFile->Write(info.pImage,imagesize,1); //write image +#endif + + //save transparency mask + uint8_t* mask=(uint8_t*)calloc(masksize,1); //create empty AND/XOR masks + if (!mask) return false; + + //prepare the variables to build the mask + uint8_t* iDst; + int32_t pos,i; + RGBQUAD c={0,0,0,0}; + int32_t* pc = (int32_t*)&c; + int32_t* pct= (int32_t*)&ct; +#if CXIMAGE_SUPPORT_ALPHA + bool bAlphaPaletteIsValid = AlphaPaletteIsValid(); + bool bAlphaIsValid = AlphaIsValid(); +#endif + //build the mask + for (int32_t y = 0; y < head.biHeight; y++) { + for (int32_t x = 0; x < head.biWidth; x++) { + i=0; +#if CXIMAGE_SUPPORT_ALPHA + if (bAlphaIsValid && AlphaGet(x,y)==0) i=1; + if (bAlphaPaletteIsValid && BlindGetPixelColor(x,y).rgbReserved==0) i=1; +#endif + c=GetPixelColor(x,y,false); + if (bTransparent && *pc==*pct) i=1; + iDst = mask + y*maskwdt + (x>>3); + pos = 7-x%8; + *iDst &= ~(0x01<Write(mask,masksize,1); + free(mask); + } + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ICO + diff --git a/hge/CxImage/ximaico.h b/hge/CxImage/ximaico.h new file mode 100644 index 0000000..8d81b02 --- /dev/null +++ b/hge/CxImage/ximaico.h @@ -0,0 +1,58 @@ +/* + * File: ximaico.h + * Purpose: ICON Image Class Loader and Writer + */ +/* ========================================================== + * CxImageICO (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * ========================================================== + */ +#if !defined(__ximaICO_h) +#define __ximaICO_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_ICO + +class CxImageICO: public CxImage +{ +typedef struct tagIconDirectoryEntry { + uint8_t bWidth; + uint8_t bHeight; + uint8_t bColorCount; + uint8_t bReserved; + uint16_t wPlanes; + uint16_t wBitCount; + uint32_t dwBytesInRes; + uint32_t dwImageOffset; +} ICONDIRENTRY; + +typedef struct tagIconDir { + uint16_t idReserved; + uint16_t idType; + uint16_t idCount; +} ICONHEADER; + +public: + CxImageICO(): CxImage(CXIMAGE_FORMAT_ICO) {m_dwImageOffset=0;} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile, bool bAppend=false, int32_t nPageCount=0); + bool Encode(CxFile * hFile, CxImage ** pImages, int32_t nPageCount); + bool Encode(FILE *hFile, bool bAppend=false, int32_t nPageCount=0) + { CxIOFile file(hFile); return Encode(&file,bAppend,nPageCount); } + bool Encode(FILE *hFile, CxImage ** pImages, int32_t nPageCount) + { CxIOFile file(hFile); return Encode(&file, pImages, nPageCount); } +#endif // CXIMAGE_SUPPORT_ENCODE +protected: + uint32_t m_dwImageOffset; +}; + +#endif + +#endif diff --git a/hge/CxImage/ximainfo.cpp b/hge/CxImage/ximainfo.cpp new file mode 100644 index 0000000..582d9ed --- /dev/null +++ b/hge/CxImage/ximainfo.cpp @@ -0,0 +1,958 @@ +// ximainfo.cpp : main attributes +/* 03/10/2004 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +#if defined(_LINUX) || defined(__APPLE__) + #define _tcsnicmp(a,b,c) strcasecmp(a,b) +#endif + +//////////////////////////////////////////////////////////////////////////////// +/** + * \return the color used for transparency, and/or for background color + */ +RGBQUAD CxImage::GetTransColor() +{ + if (head.biBitCount<24 && info.nBkgndIndex>=0) return GetPaletteColor((uint8_t)info.nBkgndIndex); + return info.nBkgndColor; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Gets the index used for transparency. Returns -1 for no transparancy. + */ +int32_t CxImage::GetTransIndex() const +{ + return info.nBkgndIndex; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the index used for transparency with 1, 4 and 8 bpp images. Set to -1 to remove the effect. + */ +void CxImage::SetTransIndex(int32_t idx) +{ + if (idx<(int32_t)head.biClrUsed) + info.nBkgndIndex = idx; + else + info.nBkgndIndex = 0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the color used for transparency with 24 bpp images. + * You must call SetTransIndex(0) to enable the effect, SetTransIndex(-1) to disable it. + */ +void CxImage::SetTransColor(RGBQUAD rgb) +{ + rgb.rgbReserved=0; + info.nBkgndColor = rgb; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::IsTransparent() const +{ + return info.nBkgndIndex>=0; // +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Returns true if the image has 256 colors or less. + */ +bool CxImage::IsIndexed() const +{ + return head.biClrUsed!=0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return 1 = indexed, 2 = RGB, 4 = RGBA + */ +uint8_t CxImage::GetColorType() +{ + uint8_t b = (uint8_t)((head.biBitCount>8) ? 2 /*COLORTYPE_COLOR*/ : 1 /*COLORTYPE_PALETTE*/); +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) b = 4 /*COLORTYPE_ALPHA*/; +#endif //CXIMAGE_SUPPORT_ALPHA + return b; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return Resolution for TIFF, JPEG, PNG and BMP formats. + */ +int32_t CxImage::GetXDPI() const +{ + return info.xDPI; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return Resolution for TIFF, JPEG, PNG and BMP formats. + */ +int32_t CxImage::GetYDPI() const +{ + return info.yDPI; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Set resolution for TIFF, JPEG, PNG and BMP formats. + */ +void CxImage::SetXDPI(int32_t dpi) +{ + if (dpi<=0) dpi = CXIMAGE_DEFAULT_DPI; + info.xDPI = dpi; + head.biXPelsPerMeter = (int32_t) floor(dpi * 10000.0 / 254.0 + 0.5); + if (pDib) ((BITMAPINFOHEADER*)pDib)->biXPelsPerMeter = head.biXPelsPerMeter; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Set resolution for TIFF, JPEG, PNG and BMP formats. + */ +void CxImage::SetYDPI(int32_t dpi) +{ + if (dpi<=0) dpi = CXIMAGE_DEFAULT_DPI; + info.yDPI = dpi; + head.biYPelsPerMeter = (int32_t) floor(dpi * 10000.0 / 254.0 + 0.5); + if (pDib) ((BITMAPINFOHEADER*)pDib)->biYPelsPerMeter = head.biYPelsPerMeter; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa SetFlags + */ +uint32_t CxImage::GetFlags() const +{ + return info.dwFlags; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Image flags, for future use + * \param flags + * - 0x??00000 = reserved for 16 bit, CMYK, multilayer + * - 0x00??0000 = blend modes + * - 0x0000???? = layer id or user flags + * + * \param bLockReservedFlags protects the "reserved" and "blend modes" flags + */ +void CxImage::SetFlags(uint32_t flags, bool bLockReservedFlags) +{ + if (bLockReservedFlags) info.dwFlags = flags & 0x0000ffff; + else info.dwFlags = flags; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa SetCodecOption + */ +uint32_t CxImage::GetCodecOption(uint32_t imagetype) +{ + imagetype = GetTypeIndexFromId(imagetype); + if (imagetype==0){ + imagetype = GetTypeIndexFromId(GetType()); + } + return info.dwCodecOpt[imagetype]; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Encode option for GIF, TIF, JPG, PNG and RAW + * - GIF : 0 = LZW (default), 1 = none, 2 = RLE. + * - TIF : 0 = automatic (default), or a valid compression code as defined in "tiff.h" (COMPRESSION_NONE = 1, COMPRESSION_CCITTRLE = 2, ...) + * - JPG : valid values stored in enum CODEC_OPTION ( ENCODE_BASELINE = 0x01, ENCODE_PROGRESSIVE = 0x10, ...) + * - PNG : combination of interlace option and compression option + * interlace option : 1 = interlace, 0 = no interlace + * compression option : 2 = no compression, 4 = best speed, 6 = best compression, 8 = default compression + * default is no interlace and default compression + * example : 5 = 1+4 = interlace + best speed + * - RAW : valid values stored in enum CODEC_OPTION ( DECODE_QUALITY_LIN = 0x00, DECODE_QUALITY_VNG = 0x01, ...) + * + * \return true if everything is ok + */ +bool CxImage::SetCodecOption(uint32_t opt, uint32_t imagetype) +{ + imagetype = GetTypeIndexFromId(imagetype); + if (imagetype==0){ + imagetype = GetTypeIndexFromId(GetType()); + } + info.dwCodecOpt[imagetype] = opt; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return internal hDib object.. + */ +void* CxImage::GetDIB() const +{ + return pDib; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetHeight() const +{ + return head.biHeight; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetWidth() const +{ + return head.biWidth; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return uint32_t aligned width of the image. + */ +uint32_t CxImage::GetEffWidth() const +{ + return info.dwEffWidth; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return 2, 16, 256; 0 for RGB images. + */ +uint32_t CxImage::GetNumColors() const +{ + return head.biClrUsed; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return: 1, 4, 8, 24. + */ +uint16_t CxImage::GetBpp() const +{ + return head.biBitCount; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return original image format + * \sa ENUM_CXIMAGE_FORMATS. + */ +uint32_t CxImage::GetType() const +{ + return info.dwType; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * change image format identifier + * \sa ENUM_CXIMAGE_FORMATS. + */ +bool CxImage::SetType(uint32_t type) +{ + switch (type){ +#if CXIMAGE_SUPPORT_BMP + case CXIMAGE_FORMAT_BMP: +#endif +#if CXIMAGE_SUPPORT_GIF + case CXIMAGE_FORMAT_GIF: +#endif +#if CXIMAGE_SUPPORT_JPG + case CXIMAGE_FORMAT_JPG: +#endif +#if CXIMAGE_SUPPORT_PNG + case CXIMAGE_FORMAT_PNG: +#endif +#if CXIMAGE_SUPPORT_MNG + case CXIMAGE_FORMAT_MNG: +#endif +#if CXIMAGE_SUPPORT_ICO + case CXIMAGE_FORMAT_ICO: +#endif +#if CXIMAGE_SUPPORT_TIF + case CXIMAGE_FORMAT_TIF: +#endif +#if CXIMAGE_SUPPORT_TGA + case CXIMAGE_FORMAT_TGA: +#endif +#if CXIMAGE_SUPPORT_PCX + case CXIMAGE_FORMAT_PCX: +#endif +#if CXIMAGE_SUPPORT_WBMP + case CXIMAGE_FORMAT_WBMP: +#endif +#if CXIMAGE_SUPPORT_WMF + case CXIMAGE_FORMAT_WMF: +#endif +#if CXIMAGE_SUPPORT_JBG + case CXIMAGE_FORMAT_JBG: +#endif +#if CXIMAGE_SUPPORT_JP2 + case CXIMAGE_FORMAT_JP2: +#endif +#if CXIMAGE_SUPPORT_JPC + case CXIMAGE_FORMAT_JPC: +#endif +#if CXIMAGE_SUPPORT_PGX + case CXIMAGE_FORMAT_PGX: +#endif +#if CXIMAGE_SUPPORT_PNM + case CXIMAGE_FORMAT_PNM: +#endif +#if CXIMAGE_SUPPORT_RAS + case CXIMAGE_FORMAT_RAS: +#endif +#if CXIMAGE_SUPPORT_SKA + case CXIMAGE_FORMAT_SKA: +#endif +#if CXIMAGE_SUPPORT_RAW + case CXIMAGE_FORMAT_RAW: +#endif +#if CXIMAGE_SUPPORT_PSD + case CXIMAGE_FORMAT_PSD: +#endif + info.dwType = type; + return true; + case CXIMAGE_FORMAT_UNKNOWN: + default: + info.dwType = CXIMAGE_FORMAT_UNKNOWN; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetNumTypes() +{ + return CMAX_IMAGE_FORMATS-1; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetTypeIdFromName(const TCHAR* ext) +{ +#if CXIMAGE_SUPPORT_BMP + if (_tcsnicmp(ext,_T("bmp"),3)==0 ) return CXIMAGE_FORMAT_BMP; +#endif +#if CXIMAGE_SUPPORT_JPG + if (_tcsnicmp(ext,_T("jpg"),3)==0 || + _tcsnicmp(ext,_T("jpe"),3)==0 || + _tcsnicmp(ext,_T("jfi"),3)==0 ) return CXIMAGE_FORMAT_JPG; +#endif +#if CXIMAGE_SUPPORT_GIF + if (_tcsnicmp(ext,_T("gif"),3)==0 ) return CXIMAGE_FORMAT_GIF; +#endif +#if CXIMAGE_SUPPORT_PNG + if (_tcsnicmp(ext,_T("png"),3)==0 ) return CXIMAGE_FORMAT_PNG; +#endif +#if CXIMAGE_SUPPORT_ICO + if (_tcsnicmp(ext,_T("ico"),3)==0 || + _tcsnicmp(ext,_T("cur"),3)==0 ) return CXIMAGE_FORMAT_ICO; +#endif +#if CXIMAGE_SUPPORT_TIF + if (_tcsnicmp(ext,_T("tif"),3)==0 ) return CXIMAGE_FORMAT_TIF; +#endif +#if CXIMAGE_SUPPORT_TGA + if (_tcsnicmp(ext,_T("tga"),3)==0 ) return CXIMAGE_FORMAT_TGA; +#endif +#if CXIMAGE_SUPPORT_PCX + if (_tcsnicmp(ext,_T("pcx"),3)==0 ) return CXIMAGE_FORMAT_PCX; +#endif +#if CXIMAGE_SUPPORT_WBMP + if (_tcsnicmp(ext,_T("wbm"),3)==0 ) return CXIMAGE_FORMAT_WBMP; +#endif +#if CXIMAGE_SUPPORT_WMF + if (_tcsnicmp(ext,_T("wmf"),3)==0 || + _tcsnicmp(ext,_T("emf"),3)==0 ) return CXIMAGE_FORMAT_WMF; +#endif +#if CXIMAGE_SUPPORT_JP2 + if (_tcsnicmp(ext,_T("jp2"),3)==0 || + _tcsnicmp(ext,_T("j2k"),3)==0 ) return CXIMAGE_FORMAT_JP2; +#endif +#if CXIMAGE_SUPPORT_JPC + if (_tcsnicmp(ext,_T("jpc"),3)==0 || + _tcsnicmp(ext,_T("j2c"),3)==0 ) return CXIMAGE_FORMAT_JPC; +#endif +#if CXIMAGE_SUPPORT_PGX + if (_tcsnicmp(ext,_T("pgx"),3)==0 ) return CXIMAGE_FORMAT_PGX; +#endif +#if CXIMAGE_SUPPORT_RAS + if (_tcsnicmp(ext,_T("ras"),3)==0 ) return CXIMAGE_FORMAT_RAS; +#endif +#if CXIMAGE_SUPPORT_PNM + if (_tcsnicmp(ext,_T("pnm"),3)==0 || + _tcsnicmp(ext,_T("pgm"),3)==0 || + _tcsnicmp(ext,_T("ppm"),3)==0 ) return CXIMAGE_FORMAT_PNM; +#endif +#if CXIMAGE_SUPPORT_JBG + if (_tcsnicmp(ext,_T("jbg"),3)==0 ) return CXIMAGE_FORMAT_JBG; +#endif +#if CXIMAGE_SUPPORT_MNG + if (_tcsnicmp(ext,_T("mng"),3)==0 || + _tcsnicmp(ext,_T("jng"),3)==0 ) return CXIMAGE_FORMAT_MNG; +#endif +#if CXIMAGE_SUPPORT_SKA + if (_tcsnicmp(ext,_T("ska"),3)==0 ) return CXIMAGE_FORMAT_SKA; +#endif +#if CXIMAGE_SUPPORT_PSD + if (_tcsnicmp(ext,_T("psd"),3)==0 ) return CXIMAGE_FORMAT_PSD; +#endif +#if CXIMAGE_SUPPORT_RAW + if (_tcsnicmp(ext,_T("nef"),3)==0 || + _tcsnicmp(ext,_T("crw"),3)==0 || + _tcsnicmp(ext,_T("cr2"),3)==0 || + _tcsnicmp(ext,_T("dng"),3)==0 || + _tcsnicmp(ext,_T("arw"),3)==0 || + _tcsnicmp(ext,_T("erf"),3)==0 || + _tcsnicmp(ext,_T("3fr"),3)==0 || + _tcsnicmp(ext,_T("dcr"),3)==0 || + _tcsnicmp(ext,_T("raw"),3)==0 || + _tcsnicmp(ext,_T("x3f"),3)==0 || + _tcsnicmp(ext,_T("mef"),3)==0 || + _tcsnicmp(ext,_T("raf"),3)==0 || + _tcsnicmp(ext,_T("mrw"),3)==0 || + _tcsnicmp(ext,_T("pef"),3)==0 || + _tcsnicmp(ext,_T("sr2"),3)==0 || + _tcsnicmp(ext,_T("orf"),3)==0 ) return CXIMAGE_FORMAT_RAW; +#endif + + return CXIMAGE_FORMAT_UNKNOWN; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetTypeIdFromIndex(const uint32_t index) +{ + uint32_t n; + + n=0; if (index == n) return CXIMAGE_FORMAT_UNKNOWN; +#if CXIMAGE_SUPPORT_BMP + n++; if (index == n) return CXIMAGE_FORMAT_BMP; +#endif +#if CXIMAGE_SUPPORT_GIF + n++; if (index == n) return CXIMAGE_FORMAT_GIF; +#endif +#if CXIMAGE_SUPPORT_JPG + n++; if (index == n) return CXIMAGE_FORMAT_JPG; +#endif +#if CXIMAGE_SUPPORT_PNG + n++; if (index == n) return CXIMAGE_FORMAT_PNG; +#endif +#if CXIMAGE_SUPPORT_ICO + n++; if (index == n) return CXIMAGE_FORMAT_ICO; +#endif +#if CXIMAGE_SUPPORT_TIF + n++; if (index == n) return CXIMAGE_FORMAT_TIF; +#endif +#if CXIMAGE_SUPPORT_TGA + n++; if (index == n) return CXIMAGE_FORMAT_TGA; +#endif +#if CXIMAGE_SUPPORT_PCX + n++; if (index == n) return CXIMAGE_FORMAT_PCX; +#endif +#if CXIMAGE_SUPPORT_WBMP + n++; if (index == n) return CXIMAGE_FORMAT_WBMP; +#endif +#if CXIMAGE_SUPPORT_WMF + n++; if (index == n) return CXIMAGE_FORMAT_WMF; +#endif +#if CXIMAGE_SUPPORT_JP2 + n++; if (index == n) return CXIMAGE_FORMAT_JP2; +#endif +#if CXIMAGE_SUPPORT_JPC + n++; if (index == n) return CXIMAGE_FORMAT_JPC; +#endif +#if CXIMAGE_SUPPORT_PGX + n++; if (index == n) return CXIMAGE_FORMAT_PGX; +#endif +#if CXIMAGE_SUPPORT_PNM + n++; if (index == n) return CXIMAGE_FORMAT_PNM; +#endif +#if CXIMAGE_SUPPORT_RAS + n++; if (index == n) return CXIMAGE_FORMAT_RAS; +#endif +#if CXIMAGE_SUPPORT_JBG + n++; if (index == n) return CXIMAGE_FORMAT_JBG; +#endif +#if CXIMAGE_SUPPORT_MNG + n++; if (index == n) return CXIMAGE_FORMAT_MNG; +#endif +#if CXIMAGE_SUPPORT_SKA + n++; if (index == n) return CXIMAGE_FORMAT_SKA; +#endif +#if CXIMAGE_SUPPORT_RAW + n++; if (index == n) return CXIMAGE_FORMAT_RAW; +#endif +#if CXIMAGE_SUPPORT_PSD + n++; if (index == n) return CXIMAGE_FORMAT_PSD; +#endif + + return CXIMAGE_FORMAT_UNKNOWN; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::GetTypeIndexFromId(const uint32_t id) +{ + uint32_t n; + + n=0; if (id == CXIMAGE_FORMAT_UNKNOWN) return n; +#if CXIMAGE_SUPPORT_BMP + n++; if (id == CXIMAGE_FORMAT_BMP) return n; +#endif +#if CXIMAGE_SUPPORT_GIF + n++; if (id == CXIMAGE_FORMAT_GIF) return n; +#endif +#if CXIMAGE_SUPPORT_JPG + n++; if (id == CXIMAGE_FORMAT_JPG) return n; +#endif +#if CXIMAGE_SUPPORT_PNG + n++; if (id == CXIMAGE_FORMAT_PNG) return n; +#endif +#if CXIMAGE_SUPPORT_ICO + n++; if (id == CXIMAGE_FORMAT_ICO) return n; +#endif +#if CXIMAGE_SUPPORT_TIF + n++; if (id == CXIMAGE_FORMAT_TIF) return n; +#endif +#if CXIMAGE_SUPPORT_TGA + n++; if (id == CXIMAGE_FORMAT_TGA) return n; +#endif +#if CXIMAGE_SUPPORT_PCX + n++; if (id == CXIMAGE_FORMAT_PCX) return n; +#endif +#if CXIMAGE_SUPPORT_WBMP + n++; if (id == CXIMAGE_FORMAT_WBMP) return n; +#endif +#if CXIMAGE_SUPPORT_WMF + n++; if (id == CXIMAGE_FORMAT_WMF) return n; +#endif +#if CXIMAGE_SUPPORT_JP2 + n++; if (id == CXIMAGE_FORMAT_JP2) return n; +#endif +#if CXIMAGE_SUPPORT_JPC + n++; if (id == CXIMAGE_FORMAT_JPC) return n; +#endif +#if CXIMAGE_SUPPORT_PGX + n++; if (id == CXIMAGE_FORMAT_PGX) return n; +#endif +#if CXIMAGE_SUPPORT_PNM + n++; if (id == CXIMAGE_FORMAT_PNM) return n; +#endif +#if CXIMAGE_SUPPORT_RAS + n++; if (id == CXIMAGE_FORMAT_RAS) return n; +#endif +#if CXIMAGE_SUPPORT_JBG + n++; if (id == CXIMAGE_FORMAT_JBG) return n; +#endif +#if CXIMAGE_SUPPORT_MNG + n++; if (id == CXIMAGE_FORMAT_MNG) return n; +#endif +#if CXIMAGE_SUPPORT_SKA + n++; if (id == CXIMAGE_FORMAT_SKA) return n; +#endif +#if CXIMAGE_SUPPORT_RAW + n++; if (id == CXIMAGE_FORMAT_RAW) return n; +#endif +#if CXIMAGE_SUPPORT_PSD + n++; if (id == CXIMAGE_FORMAT_PSD) return n; +#endif + + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return current frame delay in milliseconds. Only for GIF and MNG formats. + */ +uint32_t CxImage::GetFrameDelay() const +{ + return info.dwFrameDelay; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets current frame delay. Only for GIF format. + * \param d = delay in milliseconds + */ +void CxImage::SetFrameDelay(uint32_t d) +{ + info.dwFrameDelay=d; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::GetOffset(int32_t *x,int32_t *y) +{ + *x=info.xOffset; + *y=info.yOffset; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::SetOffset(int32_t x,int32_t y) +{ + info.xOffset=x; + info.yOffset=y; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa SetJpegQuality, GetJpegQualityF + * \author [DP]; changes [Stefan Schürmans] + */ +uint8_t CxImage::GetJpegQuality() const +{ + return (uint8_t)(info.fQuality + 0.5f); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa SetJpegQuality, GetJpegQuality + * \author [Stefan Schürmans] + */ +float CxImage::GetJpegQualityF() const +{ + return info.fQuality; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * quality level for JPEG and JPEG2000 + * \param q: can be from 0 to 100 + * \author [DP]; changes [Stefan Schürmans] + */ +void CxImage::SetJpegQuality(uint8_t q){ + info.fQuality = (float)q; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * quality level for JPEG and JPEG2000 + * necessary for JPEG2000 when quality is between 0.0 and 1.0 + * \param q: can be from 0.0 to 100.0 + * \author [Stefan Schürmans] + */ +void CxImage::SetJpegQualityF(float q){ + if (q>0) info.fQuality = q; + else info.fQuality = 0.0f; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa SetJpegScale + */ +uint8_t CxImage::GetJpegScale() const +{ + return info.nJpegScale; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * scaling down during JPEG decoding valid numbers are 1, 2, 4, 8 + * \author [ignacio] + */ +void CxImage::SetJpegScale(uint8_t q){ + info.nJpegScale = q; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Used to monitor the slow loops. + * \return value is from 0 to 100. + * \sa SetProgress + */ +int32_t CxImage::GetProgress() const +{ + return info.nProgress; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return the escape code. + * \sa SetEscape + */ +int32_t CxImage::GetEscape() const +{ + return info.nEscape; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Forces the value of the internal progress variable. + * \param p should be from 0 to 100. + * \sa GetProgress + */ +void CxImage::SetProgress(int32_t p) +{ + info.nProgress = p; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Used to quit the slow loops or the codecs. + * - SetEscape(-1) before Decode forces the function to exit, right after + * the image width and height are available ( for bmp, jpg, gif, tif ) + */ +void CxImage::SetEscape(int32_t i) +{ + info.nEscape = i; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the image is correctly initializated. + */ +bool CxImage::IsValid() const +{ + return pDib!=0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * True if the image is enabled for painting. + */ +bool CxImage::IsEnabled() const +{ + return info.bEnabled; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Enables/disables the image. + */ +void CxImage::Enable(bool enable) +{ + info.bEnabled=enable; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * This function must be used after a Decode() / Load() call. + * Use the sequence SetFrame(-1); Load(...); GetNumFrames(); + * to get the number of images without loading the first image. + * \return the number of images in the file. + */ +int32_t CxImage::GetNumFrames() const +{ + return info.nNumFrames; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return the current selected image (zero-based index). + */ +int32_t CxImage::GetFrame() const +{ + return info.nFrame; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the image number that the next Decode() / Load() call will load + */ +void CxImage::SetFrame(int32_t nFrame){ + info.nFrame=nFrame; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the method for drawing the frame related to others + * \sa GetDisposalMethod + */ +void CxImage::SetDisposalMethod(uint8_t dm) +{ info.dispmeth=dm; } +//////////////////////////////////////////////////////////////////////////////// +/** + * Gets the method for drawing the frame related to others + * Values : 0 - No disposal specified. The decoder is + * not required to take any action. + * 1 - Do not dispose. The graphic is to be left + * in place. + * 2 - Restore to background color. The area used by the + * graphic must be restored to the background color. + * 3 - Restore to previous. The decoder is required to + * restore the area overwritten by the graphic with + * what was there prior to rendering the graphic. + * 4-7 - To be defined. + */ +uint8_t CxImage::GetDisposalMethod() const +{ return info.dispmeth; } +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::GetRetreiveAllFrames() const +{ return info.bGetAllFrames; } +//////////////////////////////////////////////////////////////////////////////// +void CxImage::SetRetreiveAllFrames(bool flag) +{ info.bGetAllFrames = flag; } +//////////////////////////////////////////////////////////////////////////////// +CxImage * CxImage::GetFrame(int32_t nFrame) const +{ + if ( ppFrames == NULL) return NULL; + if ( info.nNumFrames == 0) return NULL; + if ( nFrame >= info.nNumFrames ) return NULL; + if ( nFrame < 0) nFrame = info.nNumFrames - 1; + return ppFrames[nFrame]; +} +//////////////////////////////////////////////////////////////////////////////// +int16_t CxImage::m_ntohs(const int16_t word) +{ + if (info.bLittleEndianHost) return word; + return ( (word & 0xff) << 8 ) | ( (word >> 8) & 0xff ); +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::m_ntohl(const int32_t dword) +{ + if (info.bLittleEndianHost) return dword; + return ((dword & 0xff) << 24 ) | ((dword & 0xff00) << 8 ) | + ((dword >> 8) & 0xff00) | ((dword >> 24) & 0xff); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::bihtoh(BITMAPINFOHEADER* bih) +{ + bih->biSize = m_ntohl(bih->biSize); + bih->biWidth = m_ntohl(bih->biWidth); + bih->biHeight = m_ntohl(bih->biHeight); + bih->biPlanes = m_ntohs(bih->biPlanes); + bih->biBitCount = m_ntohs(bih->biBitCount); + bih->biCompression = m_ntohl(bih->biCompression); + bih->biSizeImage = m_ntohl(bih->biSizeImage); + bih->biXPelsPerMeter = m_ntohl(bih->biXPelsPerMeter); + bih->biYPelsPerMeter = m_ntohl(bih->biYPelsPerMeter); + bih->biClrUsed = m_ntohl(bih->biClrUsed); + bih->biClrImportant = m_ntohl(bih->biClrImportant); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Returns the last reported error. + */ +const char* CxImage::GetLastError() +{ + return info.szLastError; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::DumpSize() +{ + uint32_t n; + n = sizeof(BITMAPINFOHEADER) + sizeof(CXIMAGEINFO) + GetSize(); + +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha){ + n += 1 + head.biWidth * head.biHeight; + } else n++; +#endif + +#if CXIMAGE_SUPPORT_SELECTION + if (pSelection){ + n += 1 + head.biWidth * head.biHeight; + } else n++; +#endif + +#if CXIMAGE_SUPPORT_LAYERS + if (ppLayers){ + for (int32_t m=0; mDumpSize(); + } + } + } else n++; +#endif + + if (ppFrames){ + for (int32_t m=0; mDumpSize(); + } + } + } else n++; + + return n; +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::Dump(uint8_t * dst) +{ + if (!dst) return 0; + + memcpy(dst,&head,sizeof(BITMAPINFOHEADER)); + dst += sizeof(BITMAPINFOHEADER); + + memcpy(dst,&info,sizeof(CXIMAGEINFO)); + dst += sizeof(CXIMAGEINFO); + + memcpy(dst,pDib,GetSize()); + dst += GetSize(); + +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha){ + memset(dst++, 1, 1); + memcpy(dst,pAlpha,head.biWidth * head.biHeight); + dst += head.biWidth * head.biHeight; + } else { + memset(dst++, 0, 1); + } +#endif + +#if CXIMAGE_SUPPORT_SELECTION + if (pSelection){ + memset(dst++, 1, 1); + memcpy(dst,pSelection,head.biWidth * head.biHeight); + dst += head.biWidth * head.biHeight; + } else { + memset(dst++, 0, 1); + } +#endif + +#if CXIMAGE_SUPPORT_LAYERS + if (ppLayers){ + memset(dst++, 1, 1); + for (int32_t m=0; mDump(dst); + } + } + } else { + memset(dst++, 0, 1); + } +#endif + + if (ppFrames){ + memset(dst++, 1, 1); + for (int32_t m=0; mDump(dst); + } + } + } else { + memset(dst++, 0, 1); + } + + return DumpSize(); +} +//////////////////////////////////////////////////////////////////////////////// +uint32_t CxImage::UnDump(const uint8_t * src) +{ + if (!src) + return 0; + if (!Destroy()) + return 0; + if (!DestroyFrames()) + return 0; + + uint32_t n = 0; + + memcpy(&head,src,sizeof(BITMAPINFOHEADER)); + n += sizeof(BITMAPINFOHEADER); + + memcpy(&info,&src[n],sizeof(CXIMAGEINFO)); + n += sizeof(CXIMAGEINFO); + + if (!Create(head.biWidth, head.biHeight, head.biBitCount, info.dwType)) + return 0; + + memcpy(pDib,&src[n],GetSize()); + n += GetSize(); + +#if CXIMAGE_SUPPORT_ALPHA + if (src[n++]){ + if (AlphaCreate()){ + memcpy(pAlpha, &src[n], head.biWidth * head.biHeight); + } + n += head.biWidth * head.biHeight; + } +#endif + +#if CXIMAGE_SUPPORT_SELECTION + if (src[n++]){ + RECT box = info.rSelectionBox; + if (SelectionCreate()){ + info.rSelectionBox = box; + memcpy(pSelection, &src[n], head.biWidth * head.biHeight); + } + n += head.biWidth * head.biHeight; + } +#endif + +#if CXIMAGE_SUPPORT_LAYERS + if (src[n++]){ + ppLayers = new CxImage*[info.nNumLayers]; + for (int32_t m=0; mUnDump(&src[n]); + } + } +#endif + + if (src[n++]){ + ppFrames = new CxImage*[info.nNumFrames]; + for (int32_t m=0; mUnDump(&src[n]); + } + } + + return n; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \return A.BBCCCDDDD + * - A = main version + * - BB = main revision + * - CCC = minor revision (letter) + * - DDDD = experimental revision + */ +const float CxImage::GetVersionNumber() +{ + return 7.000000000f; +} +//////////////////////////////////////////////////////////////////////////////// +const TCHAR* CxImage::GetVersion() +{ + static const TCHAR CxImageVersion[] = _T("CxImage 7.0.0"); + return (CxImageVersion); +} +//////////////////////////////////////////////////////////////////////////////// diff --git a/hge/CxImage/ximaint.cpp b/hge/CxImage/ximaint.cpp new file mode 100644 index 0000000..0acedff --- /dev/null +++ b/hge/CxImage/ximaint.cpp @@ -0,0 +1,1045 @@ +// xImaInt.cpp : interpolation functions +/* 02/2004 - Branko Brevensek + * CxImage version 7.0.0 31/Dec/2010 - Davide Pizzolato - www.xdp.it + */ + +#include "ximage.h" +#include "ximath.h" + +#if CXIMAGE_SUPPORT_INTERPOLATION + +//////////////////////////////////////////////////////////////////////////////// +/** + * Recalculates coordinates according to specified overflow method. + * If pixel (x,y) lies within image, nothing changes. + * + * \param x, y - coordinates of pixel + * \param ofMethod - overflow method + * + * \return x, y - new coordinates (pixel (x,y) now lies inside image) + * + * \author ***bd*** 2.2004 + */ +void CxImage::OverflowCoordinates(int32_t &x, int32_t &y, OverflowMethod const ofMethod) +{ + if (IsInside(x,y)) return; //if pixel is within bounds, no change + switch (ofMethod) { + case OM_REPEAT: + //clip coordinates + x=max(x,0); x=min(x, head.biWidth-1); + y=max(y,0); y=min(y, head.biHeight-1); + break; + case OM_WRAP: + //wrap coordinates + x = x % head.biWidth; + y = y % head.biHeight; + if (x<0) x = head.biWidth + x; + if (y<0) y = head.biHeight + y; + break; + case OM_MIRROR: + //mirror pixels near border + if (x<0) x=((-x) % head.biWidth); + else if (x>=head.biWidth) x=head.biWidth-(x % head.biWidth + 1); + if (y<0) y=((-y) % head.biHeight); + else if (y>=head.biHeight) y=head.biHeight-(y % head.biHeight + 1); + break; + default: + return; + }//switch +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * See OverflowCoordinates for integer version + * \author ***bd*** 2.2004 + */ +void CxImage::OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod) +{ + if (x>=0 && x=0 && y=head.biWidth) x=head.biWidth-((float)fmod(x, (float) head.biWidth) + 1); + if (y<0) y=(float)fmod(-y, (float) head.biHeight); + else if (y>=head.biHeight) y=head.biHeight-((float)fmod(y, (float) head.biHeight) + 1); + break; + default: + return; + }//switch +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Method return pixel color. Different methods are implemented for out of bounds pixels. + * If an image has alpha channel, alpha value is returned in .RGBReserved. + * + * \param x,y : pixel coordinates + * \param ofMethod : out-of-bounds method: + * - OF_WRAP - wrap over to pixels on other side of the image + * - OF_REPEAT - repeat last pixel on the edge + * - OF_COLOR - return input value of color + * - OF_BACKGROUND - return background color (if not set, return input color) + * - OF_TRANSPARENT - return transparent pixel + * + * \param rplColor : input color (returned for out-of-bound coordinates in OF_COLOR mode and if other mode is not applicable) + * + * \return color : color of pixel + * \author ***bd*** 2.2004 + */ +RGBQUAD CxImage::GetPixelColorWithOverflow(int32_t x, int32_t y, OverflowMethod const ofMethod, RGBQUAD* const rplColor) +{ + RGBQUAD color; //color to return + if ((!IsInside(x,y)) || pDib==NULL) { //is pixel within bouns?: + //pixel is out of bounds or no DIB + if (rplColor!=NULL) + color=*rplColor; + else { + color.rgbRed=color.rgbGreen=color.rgbBlue=255; color.rgbReserved=0; //default replacement colour: white transparent + }//if + if (pDib==NULL) return color; + //pixel is out of bounds: + switch (ofMethod) { + case OM_TRANSPARENT: +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) { + //alpha transparency is supported and image has alpha layer + color.rgbReserved=0; + } else { +#endif //CXIMAGE_SUPPORT_ALPHA + //no alpha transparency + if (GetTransIndex()>=0) { + color=GetTransColor(); //single color transparency enabled (return transparent color) + }//if +#if CXIMAGE_SUPPORT_ALPHA + }//if +#endif //CXIMAGE_SUPPORT_ALPHA + return color; + case OM_BACKGROUND: + //return background color (if it exists, otherwise input value) + if (info.nBkgndIndex >= 0) { + if (head.biBitCount<24) color = GetPaletteColor((uint8_t)info.nBkgndIndex); + else color = info.nBkgndColor; + }//if + return color; + case OM_REPEAT: + case OM_WRAP: + case OM_MIRROR: + OverflowCoordinates(x,y,ofMethod); + break; + default: + //simply return replacement color (OM_COLOR and others) + return color; + }//switch + }//if + //just return specified pixel (it's within bounds) + return BlindGetPixelColor(x,y); +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * This method reconstructs image according to chosen interpolation method and then returns pixel (x,y). + * (x,y) can lie between actual image pixels. If (x,y) lies outside of image, method returns value + * according to overflow method. + * This method is very useful for geometrical image transformations, where destination pixel + * can often assume color value lying between source pixels. + * + * \param (x,y) - coordinates of pixel to return + * GPCI method recreates "analogue" image back from digital data, so x and y + * are float values and color value of point (1.1,1) will generally not be same + * as (1,1). Center of first pixel is at (0,0) and center of pixel right to it is (1,0). + * (0.5,0) is half way between these two pixels. + * \param inMethod - interpolation (reconstruction) method (kernel) to use: + * - IM_NEAREST_NEIGHBOUR - returns colour of nearest lying pixel (causes stairy look of + * processed images) + * - IM_BILINEAR - interpolates colour from four neighbouring pixels (softens image a bit) + * - IM_BICUBIC - interpolates from 16 neighbouring pixels (can produce "halo" artifacts) + * - IM_BICUBIC2 - interpolates from 16 neighbouring pixels (perhaps a bit less halo artifacts + than IM_BICUBIC) + * - IM_BSPLINE - interpolates from 16 neighbouring pixels (softens image, washes colours) + * (As far as I know, image should be prefiltered for this method to give + * good results... some other time :) ) + * This method uses bicubic interpolation kernel from CXImage 5.99a and older + * versions. + * - IM_LANCZOS - interpolates from 12*12 pixels (slow, ringing artifacts) + * + * \param ofMethod - overflow method (see comments at GetPixelColorWithOverflow) + * \param rplColor - pointer to color used for out of borders pixels in OM_COLOR mode + * (and other modes if colour can't calculated in a specified way) + * + * \return interpolated color value (including interpolated alpha value, if image has alpha layer) + * + * \author ***bd*** 2.2004 + */ +RGBQUAD CxImage::GetPixelColorInterpolated( + float x,float y, + InterpolationMethod const inMethod, + OverflowMethod const ofMethod, + RGBQUAD* const rplColor) +{ + //calculate nearest pixel + int32_t xi=(int32_t)(x); if (x<0) xi--; //these replace (incredibly slow) floor (Visual c++ 2003, AMD Athlon) + int32_t yi=(int32_t)(y); if (y<0) yi--; + RGBQUAD color; //calculated colour + + switch (inMethod) { + case IM_NEAREST_NEIGHBOUR: + return GetPixelColorWithOverflow((int32_t)(x+0.5f), (int32_t)(y+0.5f), ofMethod, rplColor); + default: { + //IM_BILINEAR: bilinear interpolation + if (xi<-1 || xi>=head.biWidth || yi<-1 || yi>=head.biHeight) { //all 4 points are outside bounds?: + switch (ofMethod) { + case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: + //we don't need to interpolate anything with all points outside in this case + return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); + default: + //recalculate coordinates and use faster method later on + OverflowCoordinates(x,y,ofMethod); + xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi + yi=(int32_t)(y); if (y<0) yi--; + }//switch + }//if + //get four neighbouring pixels + if ((xi+1)=0 && (yi+1)=0 && head.biClrUsed==0) { + //all pixels are inside RGB24 image... optimize reading (and use fixed point arithmetic) + uint16_t wt1=(uint16_t)((x-xi)*256.0f), wt2=(uint16_t)((y-yi)*256.0f); + uint16_t wd=wt1*wt2>>8; + uint16_t wb=wt1-wd; + uint16_t wc=wt2-wd; + uint16_t wa=256-wt1-wc; + uint16_t wrr,wgg,wbb; + uint8_t *pxptr=(uint8_t*)info.pImage+yi*info.dwEffWidth+xi*3; + wbb=wa*(*pxptr++); wgg=wa*(*pxptr++); wrr=wa*(*pxptr++); + wbb+=wb*(*pxptr++); wgg+=wb*(*pxptr++); wrr+=wb*(*pxptr); + pxptr+=(info.dwEffWidth-5); //move to next row + wbb+=wc*(*pxptr++); wgg+=wc*(*pxptr++); wrr+=wc*(*pxptr++); + wbb+=wd*(*pxptr++); wgg+=wd*(*pxptr++); wrr+=wd*(*pxptr); + color.rgbRed=(uint8_t) (wrr>>8); color.rgbGreen=(uint8_t) (wgg>>8); color.rgbBlue=(uint8_t) (wbb>>8); +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha) { + uint16_t waa; + //image has alpha layer... we have to do the same for alpha data + pxptr=AlphaGetPointer(xi,yi); //pointer to first byte + waa=wa*(*pxptr++); waa+=wb*(*pxptr); //first two pixels + pxptr+=(head.biWidth-1); //move to next row + waa+=wc*(*pxptr++); waa+=wd*(*pxptr); //and second row pixels + color.rgbReserved=(uint8_t) (waa>>8); + } else +#endif + { //Alpha not supported or no alpha at all + color.rgbReserved = 0; + } + return color; + } else { + //default (slower) way to get pixels (not RGB24 or some pixels out of borders) + float t1=x-xi, t2=y-yi; + float d=t1*t2; + float b=t1-d; + float c=t2-d; + float a=1-t1-c; + RGBQUAD rgb11,rgb21,rgb12,rgb22; + rgb11=GetPixelColorWithOverflow(xi, yi, ofMethod, rplColor); + rgb21=GetPixelColorWithOverflow(xi+1, yi, ofMethod, rplColor); + rgb12=GetPixelColorWithOverflow(xi, yi+1, ofMethod, rplColor); + rgb22=GetPixelColorWithOverflow(xi+1, yi+1, ofMethod, rplColor); + //calculate linear interpolation + color.rgbRed=(uint8_t) (a*rgb11.rgbRed+b*rgb21.rgbRed+c*rgb12.rgbRed+d*rgb22.rgbRed); + color.rgbGreen=(uint8_t) (a*rgb11.rgbGreen+b*rgb21.rgbGreen+c*rgb12.rgbGreen+d*rgb22.rgbGreen); + color.rgbBlue=(uint8_t) (a*rgb11.rgbBlue+b*rgb21.rgbBlue+c*rgb12.rgbBlue+d*rgb22.rgbBlue); +#if CXIMAGE_SUPPORT_ALPHA + color.rgbReserved=(uint8_t) (a*rgb11.rgbReserved+b*rgb21.rgbReserved+c*rgb12.rgbReserved+d*rgb22.rgbReserved); +#else + color.rgbReserved = 0; +#endif + return color; + }//if + }//default + case IM_BICUBIC: + case IM_BICUBIC2: + case IM_BSPLINE: + case IM_BOX: + case IM_HERMITE: + case IM_HAMMING: + case IM_SINC: + case IM_BLACKMAN: + case IM_BESSEL: + case IM_GAUSSIAN: + case IM_QUADRATIC: + case IM_MITCHELL: + case IM_CATROM: + case IM_HANNING: + case IM_POWER: + //bicubic interpolation(s) + if (((xi+2)<0) || ((xi-1)>=head.biWidth) || ((yi+2)<0) || ((yi-1)>=head.biHeight)) { //all points are outside bounds?: + switch (ofMethod) { + case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: + //we don't need to interpolate anything with all points outside in this case + return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); + break; + default: + //recalculate coordinates and use faster method later on + OverflowCoordinates(x,y,ofMethod); + xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi + yi=(int32_t)(y); if (y<0) yi--; + }//switch + }//if + + //some variables needed from here on + int32_t xii,yii; //x any y integer indexes for loops + float kernel, kernelyc; //kernel cache + float kernelx[12], kernely[4]; //precalculated kernel values + float rr,gg,bb,aa; //accumulated color values + //calculate multiplication factors for all pixels + int32_t i; + switch (inMethod) { + case IM_BICUBIC: + for (i=0; i<4; i++) { + kernelx[i]=KernelCubic((float)(xi+i-1-x)); + kernely[i]=KernelCubic((float)(yi+i-1-y)); + }//for i + break; + case IM_BICUBIC2: + for (i=0; i<4; i++) { + kernelx[i]=KernelGeneralizedCubic((float)(xi+i-1-x), -0.5); + kernely[i]=KernelGeneralizedCubic((float)(yi+i-1-y), -0.5); + }//for i + break; + case IM_BSPLINE: + for (i=0; i<4; i++) { + kernelx[i]=KernelBSpline((float)(xi+i-1-x)); + kernely[i]=KernelBSpline((float)(yi+i-1-y)); + }//for i + break; + case IM_BOX: + for (i=0; i<4; i++) { + kernelx[i]=KernelBox((float)(xi+i-1-x)); + kernely[i]=KernelBox((float)(yi+i-1-y)); + }//for i + break; + case IM_HERMITE: + for (i=0; i<4; i++) { + kernelx[i]=KernelHermite((float)(xi+i-1-x)); + kernely[i]=KernelHermite((float)(yi+i-1-y)); + }//for i + break; + case IM_HAMMING: + for (i=0; i<4; i++) { + kernelx[i]=KernelHamming((float)(xi+i-1-x)); + kernely[i]=KernelHamming((float)(yi+i-1-y)); + }//for i + break; + case IM_SINC: + for (i=0; i<4; i++) { + kernelx[i]=KernelSinc((float)(xi+i-1-x)); + kernely[i]=KernelSinc((float)(yi+i-1-y)); + }//for i + break; + case IM_BLACKMAN: + for (i=0; i<4; i++) { + kernelx[i]=KernelBlackman((float)(xi+i-1-x)); + kernely[i]=KernelBlackman((float)(yi+i-1-y)); + }//for i + break; + case IM_BESSEL: + for (i=0; i<4; i++) { + kernelx[i]=KernelBessel((float)(xi+i-1-x)); + kernely[i]=KernelBessel((float)(yi+i-1-y)); + }//for i + break; + case IM_GAUSSIAN: + for (i=0; i<4; i++) { + kernelx[i]=KernelGaussian((float)(xi+i-1-x)); + kernely[i]=KernelGaussian((float)(yi+i-1-y)); + }//for i + break; + case IM_QUADRATIC: + for (i=0; i<4; i++) { + kernelx[i]=KernelQuadratic((float)(xi+i-1-x)); + kernely[i]=KernelQuadratic((float)(yi+i-1-y)); + }//for i + break; + case IM_MITCHELL: + for (i=0; i<4; i++) { + kernelx[i]=KernelMitchell((float)(xi+i-1-x)); + kernely[i]=KernelMitchell((float)(yi+i-1-y)); + }//for i + break; + case IM_CATROM: + for (i=0; i<4; i++) { + kernelx[i]=KernelCatrom((float)(xi+i-1-x)); + kernely[i]=KernelCatrom((float)(yi+i-1-y)); + }//for i + break; + case IM_HANNING: + for (i=0; i<4; i++) { + kernelx[i]=KernelHanning((float)(xi+i-1-x)); + kernely[i]=KernelHanning((float)(yi+i-1-y)); + }//for i + break; + case IM_POWER: + for (i=0; i<4; i++) { + kernelx[i]=KernelPower((float)(xi+i-1-x)); + kernely[i]=KernelPower((float)(yi+i-1-y)); + }//for i + break; + }//switch + rr=gg=bb=aa=0; + if (((xi+2)=1 && ((yi+2)=1) && !IsIndexed()) { + //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds + for (yii=yi-1; yii255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr; + if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg; + if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb; +#if CXIMAGE_SUPPORT_ALPHA + if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa; +#else + color.rgbReserved = 0; +#endif + return color; + case IM_LANCZOS: + //lanczos window (16*16) sinc interpolation + if (((xi+6)<0) || ((xi-5)>=head.biWidth) || ((yi+6)<0) || ((yi-5)>=head.biHeight)) { + //all points are outside bounds + switch (ofMethod) { + case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND: + //we don't need to interpolate anything with all points outside in this case + return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor); + break; + default: + //recalculate coordinates and use faster method later on + OverflowCoordinates(x,y,ofMethod); + xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi + yi=(int32_t)(y); if (y<0) yi--; + }//switch + }//if + + for (xii=xi-5; xii=0) && ((yi+6)=0) && !IsIndexed()) { + //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds + for (yii=yi-5; yii255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr; + if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg; + if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb; +#if CXIMAGE_SUPPORT_ALPHA + if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa; +#else + color.rgbReserved = 0; +#endif + return color; + }//switch +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Helper function for GetAreaColorInterpolated. + * Adds 'surf' portion of image pixel with color 'color' to (rr,gg,bb,aa). + */ +void CxImage::AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa) +{ + rr+=color.rgbRed*surf; + gg+=color.rgbGreen*surf; + bb+=color.rgbBlue*surf; +#if CXIMAGE_SUPPORT_ALPHA + aa+=color.rgbReserved*surf; +#endif +} +//////////////////////////////////////////////////////////////////////////////// +/** + * This method is similar to GetPixelColorInterpolated, but this method also properly handles + * subsampling. + * If you need to sample original image with interval of more than 1 pixel (as when shrinking an image), + * you should use this method instead of GetPixelColorInterpolated or aliasing will occur. + * When area width and height are both less than pixel, this method gets pixel color by interpolating + * color of frame center with selected (inMethod) interpolation by calling GetPixelColorInterpolated. + * If width and height are more than 1, method calculates color by averaging color of pixels within area. + * Interpolation method is not used in this case. Pixel color is interpolated by averaging instead. + * If only one of both is more than 1, method uses combination of interpolation and averaging. + * Chosen interpolation method is used, but since it is averaged later on, there is little difference + * between IM_BILINEAR (perhaps best for this case) and better methods. IM_NEAREST_NEIGHBOUR again + * leads to aliasing artifacts. + * This method is a bit slower than GetPixelColorInterpolated and when aliasing is not a problem, you should + * simply use the later. + * + * \param xc, yc - center of (rectangular) area + * \param w, h - width and height of area + * \param inMethod - interpolation method that is used, when interpolation is used (see above) + * \param ofMethod - overflow method used when retrieving individual pixel colors + * \param rplColor - replacement colour to use, in OM_COLOR + * + * \author ***bd*** 2.2004 + */ +RGBQUAD CxImage::GetAreaColorInterpolated( + float const xc, float const yc, float const w, float const h, + InterpolationMethod const inMethod, + OverflowMethod const ofMethod, + RGBQUAD* const rplColor) +{ + RGBQUAD color; //calculated colour + + if (h<=1 && w<=1) { + //both width and height are less than one... we will use interpolation of center point + return GetPixelColorInterpolated(xc, yc, inMethod, ofMethod, rplColor); + } else { + //area is wider and/or taller than one pixel: + CxRect2 area(xc-w/2.0f, yc-h/2.0f, xc+w/2.0f, yc+h/2.0f); //area + int32_t xi1=(int32_t)(area.botLeft.x+0.49999999f); //low x + int32_t yi1=(int32_t)(area.botLeft.y+0.49999999f); //low y + + + int32_t xi2=(int32_t)(area.topRight.x+0.5f); //top x + int32_t yi2=(int32_t)(area.topRight.y+0.5f); //top y (for loops) + + float rr,gg,bb,aa; //red, green, blue and alpha components + rr=gg=bb=aa=0; + int32_t x,y; //loop counters + float s=0; //surface of all pixels + float cps; //surface of current crosssection + if (h>1 && w>1) { + //width and height of area are greater than one pixel, so we can employ "ordinary" averaging + CxRect2 intBL, intTR; //bottom left and top right intersection + intBL=area.CrossSection(CxRect2(((float)xi1)-0.5f, ((float)yi1)-0.5f, ((float)xi1)+0.5f, ((float)yi1)+0.5f)); + intTR=area.CrossSection(CxRect2(((float)xi2)-0.5f, ((float)yi2)-0.5f, ((float)xi2)+0.5f, ((float)yi2)+0.5f)); + float wBL, wTR, hBL, hTR; + wBL=intBL.Width(); //width of bottom left pixel-area intersection + hBL=intBL.Height(); //height of bottom left... + wTR=intTR.Width(); //width of top right... + hTR=intTR.Height(); //height of top right... + + AddAveragingCont(GetPixelColorWithOverflow(xi1,yi1,ofMethod,rplColor), wBL*hBL, rr, gg, bb, aa); //bottom left pixel + AddAveragingCont(GetPixelColorWithOverflow(xi2,yi1,ofMethod,rplColor), wTR*hBL, rr, gg, bb, aa); //bottom right pixel + AddAveragingCont(GetPixelColorWithOverflow(xi1,yi2,ofMethod,rplColor), wBL*hTR, rr, gg, bb, aa); //top left pixel + AddAveragingCont(GetPixelColorWithOverflow(xi2,yi2,ofMethod,rplColor), wTR*hTR, rr, gg, bb, aa); //top right pixel + //bottom and top row + for (x=xi1+1; x255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr; + if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg; + if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb; +#if CXIMAGE_SUPPORT_ALPHA + if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa; +#else + color.rgbReserved = 0; +#endif + }//if + return color; +} + +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBSpline(const float x) +{ + if (x>2.0f) return 0.0f; + // thanks to Kristian Kratzenstein + float a, b, c, d; + float xm1 = x - 1.0f; // Was calculatet anyway cause the "if((x-1.0f) < 0)" + float xp1 = x + 1.0f; + float xp2 = x + 2.0f; + + if ((xp2) <= 0.0f) a = 0.0f; else a = xp2*xp2*xp2; // Only float, not float -> double -> float + if ((xp1) <= 0.0f) b = 0.0f; else b = xp1*xp1*xp1; + if (x <= 0) c = 0.0f; else c = x*x*x; + if ((xm1) <= 0.0f) d = 0.0f; else d = xm1*xm1*xm1; + + return (0.16666666666666666667f * (a - (4.0f * b) + (6.0f * c) - (4.0f * d))); + + /* equivalent + if (x < -2.0) + return(0.0f); + if (x < -1.0) + return((2.0f+x)*(2.0f+x)*(2.0f+x)*0.16666666666666666667f); + if (x < 0.0) + return((4.0f+x*x*(-6.0f-3.0f*x))*0.16666666666666666667f); + if (x < 1.0) + return((4.0f+x*x*(-6.0f+3.0f*x))*0.16666666666666666667f); + if (x < 2.0) + return((2.0f-x)*(2.0f-x)*(2.0f-x)*0.16666666666666666667f); + return(0.0f); + */ +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Bilinear interpolation kernel: + \verbatim + / + | 1-t , if 0 <= t <= 1 + h(t) = | t+1 , if -1 <= t < 0 + | 0 , otherwise + \ + \endverbatim + * ***bd*** 2.2004 + */ +float CxImage::KernelLinear(const float t) +{ +// if (0<=t && t<=1) return 1-t; +// if (-1<=t && t<0) return 1+t; +// return 0; + + // + if (t < -1.0f) + return 0.0f; + if (t < 0.0f) + return 1.0f+t; + if (t < 1.0f) + return 1.0f-t; + return 0.0f; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Bicubic interpolation kernel (a=-1): + \verbatim + / + | 1-2|t|**2+|t|**3 , if |t| < 1 + h(t) = | 4-8|t|+5|t|**2-|t|**3 , if 1<=|t|<2 + | 0 , otherwise + \ + \endverbatim + * ***bd*** 2.2004 + */ +float CxImage::KernelCubic(const float t) +{ + float abs_t = (float)fabs(t); + float abs_t_sq = abs_t * abs_t; + if (abs_t<1) return 1-2*abs_t_sq+abs_t_sq*abs_t; + if (abs_t<2) return 4 - 8*abs_t +5*abs_t_sq - abs_t_sq*abs_t; + return 0; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Bicubic kernel (for a=-1 it is the same as BicubicKernel): + \verbatim + / + | (a+2)|t|**3 - (a+3)|t|**2 + 1 , |t| <= 1 + h(t) = | a|t|**3 - 5a|t|**2 + 8a|t| - 4a , 1 < |t| <= 2 + | 0 , otherwise + \ + \endverbatim + * Often used values for a are -1 and -1/2. + */ +float CxImage::KernelGeneralizedCubic(const float t, const float a) +{ + float abs_t = (float)fabs(t); + float abs_t_sq = abs_t * abs_t; + if (abs_t<1) return (a+2)*abs_t_sq*abs_t - (a+3)*abs_t_sq + 1; + if (abs_t<2) return a*abs_t_sq*abs_t - 5*a*abs_t_sq + 8*a*abs_t - 4*a; + return 0; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Lanczos windowed sinc interpolation kernel with radius r. + \verbatim + / + h(t) = | sinc(t)*sinc(t/r) , if |t| r) return 0; + if (t==0) return 1; + float pit=PI*t; + float pitd=pit/r; + return (float)((sin(pit)/pit) * (sin(pitd)/pitd)); +} + +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBox(const float x) +{ + if (x < -0.5f) + return 0.0f; + if (x < 0.5f) + return 1.0f; + return 0.0f; +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelHermite(const float x) +{ + if (x < -1.0f) + return 0.0f; + if (x < 0.0f) + return (-2.0f*x-3.0f)*x*x+1.0f; + if (x < 1.0f) + return (2.0f*x-3.0f)*x*x+1.0f; + return 0.0f; +// if (fabs(x)>1) return 0.0f; +// return(0.5f+0.5f*(float)cos(PI*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelHanning(const float x) +{ + if (fabs(x)>1) return 0.0f; + return (0.5f+0.5f*(float)cos(PI*x))*((float)sin(PI*x)/(PI*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelHamming(const float x) +{ + if (x < -1.0f) + return 0.0f; + if (x < 0.0f) + return 0.92f*(-2.0f*x-3.0f)*x*x+1.0f; + if (x < 1.0f) + return 0.92f*(2.0f*x-3.0f)*x*x+1.0f; + return 0.0f; +// if (fabs(x)>1) return 0.0f; +// return(0.54f+0.46f*(float)cos(PI*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelSinc(const float x) +{ + if (x == 0.0) + return(1.0); + return((float)sin(PI*x)/(PI*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBlackman(const float x) +{ + //if (fabs(x)>1) return 0.0f; + return (0.42f+0.5f*(float)cos(PI*x)+0.08f*(float)cos(2.0f*PI*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBessel_J1(const float x) +{ + double p, q; + + register int32_t i; + + static const double + Pone[] = + { + 0.581199354001606143928050809e+21, + -0.6672106568924916298020941484e+20, + 0.2316433580634002297931815435e+19, + -0.3588817569910106050743641413e+17, + 0.2908795263834775409737601689e+15, + -0.1322983480332126453125473247e+13, + 0.3413234182301700539091292655e+10, + -0.4695753530642995859767162166e+7, + 0.270112271089232341485679099e+4 + }, + Qone[] = + { + 0.11623987080032122878585294e+22, + 0.1185770712190320999837113348e+20, + 0.6092061398917521746105196863e+17, + 0.2081661221307607351240184229e+15, + 0.5243710262167649715406728642e+12, + 0.1013863514358673989967045588e+10, + 0.1501793594998585505921097578e+7, + 0.1606931573481487801970916749e+4, + 0.1e+1 + }; + + p = Pone[8]; + q = Qone[8]; + for (i=7; i >= 0; i--) + { + p = p*x*x+Pone[i]; + q = q*x*x+Qone[i]; + } + return (float)(p/q); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBessel_P1(const float x) +{ + double p, q; + + register int32_t i; + + static const double + Pone[] = + { + 0.352246649133679798341724373e+5, + 0.62758845247161281269005675e+5, + 0.313539631109159574238669888e+5, + 0.49854832060594338434500455e+4, + 0.2111529182853962382105718e+3, + 0.12571716929145341558495e+1 + }, + Qone[] = + { + 0.352246649133679798068390431e+5, + 0.626943469593560511888833731e+5, + 0.312404063819041039923015703e+5, + 0.4930396490181088979386097e+4, + 0.2030775189134759322293574e+3, + 0.1e+1 + }; + + p = Pone[5]; + q = Qone[5]; + for (i=4; i >= 0; i--) + { + p = p*(8.0/x)*(8.0/x)+Pone[i]; + q = q*(8.0/x)*(8.0/x)+Qone[i]; + } + return (float)(p/q); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBessel_Q1(const float x) +{ + double p, q; + + register int32_t i; + + static const double + Pone[] = + { + 0.3511751914303552822533318e+3, + 0.7210391804904475039280863e+3, + 0.4259873011654442389886993e+3, + 0.831898957673850827325226e+2, + 0.45681716295512267064405e+1, + 0.3532840052740123642735e-1 + }, + Qone[] = + { + 0.74917374171809127714519505e+4, + 0.154141773392650970499848051e+5, + 0.91522317015169922705904727e+4, + 0.18111867005523513506724158e+4, + 0.1038187585462133728776636e+3, + 0.1e+1 + }; + + p = Pone[5]; + q = Qone[5]; + for (i=4; i >= 0; i--) + { + p = p*(8.0/x)*(8.0/x)+Pone[i]; + q = q*(8.0/x)*(8.0/x)+Qone[i]; + } + return (float)(p/q); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBessel_Order1(float x) +{ + float p, q; + + if (x == 0.0) + return (0.0f); + p = x; + if (x < 0.0) + x=(-x); + if (x < 8.0) + return(p*KernelBessel_J1(x)); + q = (float)sqrt(2.0f/(PI*x))*(float)(KernelBessel_P1(x)*(1.0f/sqrt(2.0f)*(sin(x)-cos(x)))-8.0f/x*KernelBessel_Q1(x)* + (-1.0f/sqrt(2.0f)*(sin(x)+cos(x)))); + if (p < 0.0f) + q = (-q); + return (q); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelBessel(const float x) +{ + if (x == 0.0f) + return(PI/4.0f); + return(KernelBessel_Order1(PI*x)/(2.0f*x)); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelGaussian(const float x) +{ + return (float)(exp(-2.0f*x*x)*0.79788456080287f/*sqrt(2.0f/PI)*/); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelQuadratic(const float x) +{ + if (x < -1.5f) + return(0.0f); + if (x < -0.5f) + return(0.5f*(x+1.5f)*(x+1.5f)); + if (x < 0.5f) + return(0.75f-x*x); + if (x < 1.5f) + return(0.5f*(x-1.5f)*(x-1.5f)); + return(0.0f); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelMitchell(const float x) +{ +#define KM_B (1.0f/3.0f) +#define KM_C (1.0f/3.0f) +#define KM_P0 (( 6.0f - 2.0f * KM_B ) / 6.0f) +#define KM_P2 ((-18.0f + 12.0f * KM_B + 6.0f * KM_C) / 6.0f) +#define KM_P3 (( 12.0f - 9.0f * KM_B - 6.0f * KM_C) / 6.0f) +#define KM_Q0 (( 8.0f * KM_B + 24.0f * KM_C) / 6.0f) +#define KM_Q1 ((-12.0f * KM_B - 48.0f * KM_C) / 6.0f) +#define KM_Q2 (( 6.0f * KM_B + 30.0f * KM_C) / 6.0f) +#define KM_Q3 (( -1.0f * KM_B - 6.0f * KM_C) / 6.0f) + + if (x < -2.0) + return(0.0f); + if (x < -1.0) + return(KM_Q0-x*(KM_Q1-x*(KM_Q2-x*KM_Q3))); + if (x < 0.0f) + return(KM_P0+x*x*(KM_P2-x*KM_P3)); + if (x < 1.0f) + return(KM_P0+x*x*(KM_P2+x*KM_P3)); + if (x < 2.0f) + return(KM_Q0+x*(KM_Q1+x*(KM_Q2+x*KM_Q3))); + return(0.0f); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelCatrom(const float x) +{ + if (x < -2.0) + return(0.0f); + if (x < -1.0) + return(0.5f*(4.0f+x*(8.0f+x*(5.0f+x)))); + if (x < 0.0) + return(0.5f*(2.0f+x*x*(-5.0f-3.0f*x))); + if (x < 1.0) + return(0.5f*(2.0f+x*x*(-5.0f+3.0f*x))); + if (x < 2.0) + return(0.5f*(4.0f+x*(-8.0f+x*(5.0f-x)))); + return(0.0f); +} +//////////////////////////////////////////////////////////////////////////////// +float CxImage::KernelPower(const float x, const float a) +{ + if (fabs(x)>1) return 0.0f; + return (1.0f - (float)fabs(pow(x,a))); +} +//////////////////////////////////////////////////////////////////////////////// + +#endif diff --git a/hge/CxImage/ximaiter.h b/hge/CxImage/ximaiter.h new file mode 100644 index 0000000..2371d28 --- /dev/null +++ b/hge/CxImage/ximaiter.h @@ -0,0 +1,253 @@ +/* + * File: ImaIter.h + * Purpose: Declaration of the Platform Independent Image Base Class + * Author: Alejandro Aguilar Sierra + * Created: 1995 + * Copyright: (c) 1995, Alejandro Aguilar Sierra + * + * 07/08/2001 Davide Pizzolato - www.xdp.it + * - removed slow loops + * - added safe checks + * + * Permission is given by the author to freely redistribute and include + * this code in any program as int32_t as this credit is given where due. + * + * COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY + * OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES + * THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE + * OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED + * CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT + * THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY + * SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL + * PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER + * THIS DISCLAIMER. + * + * Use at your own risk! + * ========================================================== + */ + +#if !defined(__ImaIter_h) +#define __ImaIter_h + +#include "ximage.h" +#include "ximadef.h" + +class CImageIterator +{ +friend class CxImage; +protected: + int32_t Itx, Ity; // Counters + int32_t Stepx, Stepy; + uint8_t* IterImage; // Image pointer + CxImage *ima; +public: + // Constructors + CImageIterator ( void ); + CImageIterator ( CxImage *image ); + operator CxImage* (); + + // Iterators + BOOL ItOK (); + void Reset (); + void Upset (); + void SetRow(uint8_t *buf, int32_t n); + void GetRow(uint8_t *buf, int32_t n); + uint8_t GetByte( ) { return IterImage[Itx]; } + void SetByte(uint8_t b) { IterImage[Itx] = b; } + uint8_t* GetRow(void); + uint8_t* GetRow(int32_t n); + BOOL NextRow(); + BOOL PrevRow(); + BOOL NextByte(); + BOOL PrevByte(); + + void SetSteps(int32_t x, int32_t y=0) { Stepx = x; Stepy = y; } + void GetSteps(int32_t *x, int32_t *y) { *x = Stepx; *y = Stepy; } + BOOL NextStep(); + BOOL PrevStep(); + + void SetY(int32_t y); /* AD - for interlace */ + int32_t GetY() {return Ity;} + BOOL GetCol(uint8_t* pCol, uint32_t x); + BOOL SetCol(uint8_t* pCol, uint32_t x); +}; + +///////////////////////////////////////////////////////////////////// +inline +CImageIterator::CImageIterator(void) +{ + ima = 0; + IterImage = 0; + Itx = Ity = 0; + Stepx = Stepy = 0; +} +///////////////////////////////////////////////////////////////////// +inline +CImageIterator::CImageIterator(CxImage *imageImpl): ima(imageImpl) +{ + if (ima) IterImage = ima->GetBits(); + Itx = Ity = 0; + Stepx = Stepy = 0; +} +///////////////////////////////////////////////////////////////////// +inline +CImageIterator::operator CxImage* () +{ + return ima; +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::ItOK () +{ + if (ima) return ima->IsInside(Itx, Ity); + else return FALSE; +} +///////////////////////////////////////////////////////////////////// +inline void CImageIterator::Reset() +{ + if (ima) IterImage = ima->GetBits(); + else IterImage=0; + Itx = Ity = 0; +} +///////////////////////////////////////////////////////////////////// +inline void CImageIterator::Upset() +{ + Itx = 0; + Ity = ima->GetHeight()-1; + IterImage = ima->GetBits() + ima->GetEffWidth()*(ima->GetHeight()-1); +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::NextRow() +{ + if (++Ity >= (int32_t)ima->GetHeight()) return 0; + IterImage += ima->GetEffWidth(); + return 1; +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::PrevRow() +{ + if (--Ity < 0) return 0; + IterImage -= ima->GetEffWidth(); + return 1; +} +/* AD - for interlace */ +inline void CImageIterator::SetY(int32_t y) +{ + if ((y < 0) || (y > (int32_t)ima->GetHeight())) return; + Ity = y; + IterImage = ima->GetBits() + ima->GetEffWidth()*y; +} +///////////////////////////////////////////////////////////////////// +inline void CImageIterator::SetRow(uint8_t *buf, int32_t n) +{ + if (n<0) n = (int32_t)ima->GetEffWidth(); + else n = min(n,(int32_t)ima->GetEffWidth()); + + if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0)) memcpy(IterImage,buf,n); +} +///////////////////////////////////////////////////////////////////// +inline void CImageIterator::GetRow(uint8_t *buf, int32_t n) +{ + if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0)) + memcpy(buf,IterImage,min(n,(int32_t)ima->GetEffWidth())); +} +///////////////////////////////////////////////////////////////////// +inline uint8_t* CImageIterator::GetRow() +{ + return IterImage; +} +///////////////////////////////////////////////////////////////////// +inline uint8_t* CImageIterator::GetRow(int32_t n) +{ + SetY(n); + return IterImage; +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::NextByte() +{ + if (++Itx < (int32_t)ima->GetEffWidth()) return 1; + else + if (++Ity < (int32_t)ima->GetHeight()){ + IterImage += ima->GetEffWidth(); + Itx = 0; + return 1; + } else + return 0; +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::PrevByte() +{ + if (--Itx >= 0) return 1; + else + if (--Ity >= 0){ + IterImage -= ima->GetEffWidth(); + Itx = 0; + return 1; + } else + return 0; +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::NextStep() +{ + Itx += Stepx; + if (Itx < (int32_t)ima->GetEffWidth()) return 1; + else { + Ity += Stepy; + if (Ity < (int32_t)ima->GetHeight()){ + IterImage += ima->GetEffWidth(); + Itx = 0; + return 1; + } else + return 0; + } +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::PrevStep() +{ + Itx -= Stepx; + if (Itx >= 0) return 1; + else { + Ity -= Stepy; + if (Ity >= 0 && Ity < (int32_t)ima->GetHeight()) { + IterImage -= ima->GetEffWidth(); + Itx = 0; + return 1; + } else + return 0; + } +} +///////////////////////////////////////////////////////////////////// +inline BOOL CImageIterator::GetCol(uint8_t* pCol, uint32_t x) +{ + if ((pCol==0)||(ima->GetBpp()<8)||(x>=ima->GetWidth())) + return 0; + uint32_t h = ima->GetHeight(); + //uint32_t line = ima->GetEffWidth(); + uint8_t bytes = (uint8_t)(ima->GetBpp()>>3); + uint8_t* pSrc; + for (uint32_t y=0;yGetBits(y) + x*bytes; + for (uint8_t w=0;wGetBpp()<8)||(x>=ima->GetWidth())) + return 0; + uint32_t h = ima->GetHeight(); + //uint32_t line = ima->GetEffWidth(); + uint8_t bytes = (uint8_t)(ima->GetBpp()>>3); + uint8_t* pSrc; + for (uint32_t y=0;yGetBits(y) + x*bytes; + for (uint8_t w=0;wnumcmpts_ > 64 || image->numcmpts_ < 0) + cx_throw("error: too many components"); + + // 01/Jan/2005: Always force conversion to sRGB. Seems to be required for many types of JPEG2000 file. + // if (depth!=1 && depth!=4 && depth!=8) + if (image->numcmpts_>=3 && depth <=8) + { + jas_image_t *newimage; + jas_cmprof_t *outprof; + //jas_eprintf("forcing conversion to sRGB\n"); + outprof = jas_cmprof_createfromclrspc(JAS_CLRSPC_SRGB); + if (!outprof) { + cx_throw("cannot create sRGB profile"); + } + newimage = jas_image_chclrspc(image, outprof, JAS_CMXFORM_INTENT_PER); + if (!newimage) { + jas_cmprof_destroy(outprof); // 01/Jan/2005: Destroy color profile on error. + cx_throw("cannot convert to sRGB"); + } + jas_image_destroy(image); + jas_cmprof_destroy(outprof); + image = newimage; + } + + bufs = (jas_matrix_t **)calloc(image->numcmpts_, sizeof(jas_matrix_t**)); + for (i = 0; i < image->numcmpts_; ++i) { + bufs[i] = jas_matrix_create(1, w); + if (!bufs[i]) { + cx_throw("error: cannot allocate memory"); + } + } + + int32_t nshift = (depth>8) ? (depth-8) : 0; + + if (image->numcmpts_==3 && + image->cmpts_[0]->width_ == image->cmpts_[1]->width_ && + image->cmpts_[1]->width_ == image->cmpts_[2]->width_ && + image->cmpts_[0]->height_ == image->cmpts_[1]->height_ && + image->cmpts_[1]->height_ == image->cmpts_[2]->height_ && + image->cmpts_[0]->prec_ == image->cmpts_[1]->prec_ && + image->cmpts_[1]->prec_ == image->cmpts_[2]->prec_ ) + { + + if(!Create(w,h,24,fmt)) + cx_throw(""); + + RGBQUAD c; + for (y=0; ynumcmpts_; ++cmptno) { + jas_image_readcmpt(image, cmptno, 0, y, w, 1, bufs[cmptno]); + } + + for (x=0; x>nshift)); + c.rgbGreen = (uint8_t)((jas_matrix_getv(bufs[1], x)>>nshift)); + c.rgbBlue = (uint8_t)((jas_matrix_getv(bufs[2], x)>>nshift)); + SetPixelColor(x,h-1-y,c); + } + } + } else { + info.nNumFrames = image->numcmpts_; + if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)){ + cx_throw("wrong frame!"); + } + for (cmptno=0; cmptno<=info.nFrame; cmptno++) { + w = jas_image_cmptwidth(image,cmptno); + h = jas_image_cmptheight(image,cmptno); + depth = jas_image_cmptprec(image,cmptno); + if (depth>8) depth=8; + if(!Create(w,h,depth,imagetype)) + cx_throw(""); + SetGrayPalette(); + for (y=0; y>nshift))); + } + } + } + } + + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (info.nEscape == -1 && fmt>0){ + error = 0; + } else { + error = 1; + } + } + + if (bufs) { + for (i = 0; i < image->numcmpts_; ++i){ if (bufs[i]) jas_matrix_destroy(bufs[i]);} + free(bufs); + } + jas_cleanup(); + if (image) jas_image_destroy(image); + if (in) jas_stream_close(in); + return (error==0); +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageJAS::Encode(CxFile * hFile, uint32_t imagetype) +{ + if (EncodeSafeCheck(hFile)) return false; + + if (head.biClrUsed!=0 && !IsGrayScale()){ + strcpy(info.szLastError,"JasPer can save only RGB or GrayScale images"); + return false; + } + + jas_image_t *image=0; + jas_stream_t *out=0; + jas_matrix_t *cmpts[3]; + int32_t x,y,yflip,error=0; + uint_fast16_t cmptno, numcmpts=0; + jas_image_cmptparm_t cmptparms[3], *cmptparm; + + cx_try { + + if (jas_init()) + cx_throw("cannot initialize jasper"); + + out = jas_stream_fdopen(0, "wb"); + if (!out) + cx_throw("error: cannot open standard output"); + + CxFileJas src(hFile,out); + + numcmpts = head.biClrUsed==0 ? 3 : 1; + + for (cmptno = 0, cmptparm = cmptparms; cmptno < numcmpts; ++cmptno, ++cmptparm) { + cmptparm->tlx = 0; + cmptparm->tly = 0; + cmptparm->hstep = 1; + cmptparm->vstep = 1; + cmptparm->width = head.biWidth; + cmptparm->height = head.biHeight; + cmptparm->prec = 8; + cmptparm->sgnd = false; + } + + /* Create image object. */ + image = jas_image_create(numcmpts, cmptparms, JAS_CLRSPC_UNKNOWN); + if (!image) + cx_throw("error : jas_image_create"); + + if (numcmpts == 3) { + jas_image_setclrspc(image, JAS_CLRSPC_SRGB); + jas_image_setcmpttype(image, 0, + JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_R)); + jas_image_setcmpttype(image, 1, + JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_G)); + jas_image_setcmpttype(image, 2, + JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_B)); + } else { + jas_image_setclrspc(image, JAS_CLRSPC_SGRAY); + jas_image_setcmpttype(image, 0, + JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_GRAY_Y)); + } + + + for (x = 0; x < numcmpts; ++x) { cmpts[x] = 0; } + /* Create temporary matrices to hold component data. */ + for (x = 0; x < numcmpts; ++x) { + cmpts[x] = jas_matrix_create(1, head.biWidth); + if (!cmpts[x]) { + cx_throw("error : can't allocate memory"); + } + } + + RGBQUAD c; + for (y = 0; y < head.biHeight; ++y) { + for (x = 0; x < head.biWidth; ++x) { + if (head.biClrUsed==0){ + c = GetPixelColor(x,y); + jas_matrix_setv(cmpts[0], x, c.rgbRed); + jas_matrix_setv(cmpts[1], x, c.rgbGreen); + jas_matrix_setv(cmpts[2], x, c.rgbBlue); + } else { + jas_matrix_setv(cmpts[0], x, GetPixelIndex(x,y)); + } + } + yflip = head.biHeight - 1 - y; + for (cmptno = 0; cmptno < numcmpts; ++cmptno) { + if (jas_image_writecmpt(image, cmptno, 0, yflip, head.biWidth, 1, cmpts[cmptno])) { + cx_throw("error : jas_image_writecmpt"); + } + } + } + + char szfmt[4]; + *szfmt = '\0'; +#if CXIMAGE_SUPPORT_JP2 + if (imagetype == CXIMAGE_FORMAT_JP2) strcpy(szfmt,"jp2"); +#endif +#if CXIMAGE_SUPPORT_JPC + if (imagetype == CXIMAGE_FORMAT_JPC) strcpy(szfmt,"jpc"); +#endif +#if CXIMAGE_SUPPORT_RAS + if (imagetype == CXIMAGE_FORMAT_RAS) strcpy(szfmt,"ras"); +#endif +#if CXIMAGE_SUPPORT_PNM + if (imagetype == CXIMAGE_FORMAT_PNM) strcpy(szfmt,"pnm"); +#endif +#if CXIMAGE_SUPPORT_PGX + if (imagetype == CXIMAGE_FORMAT_PGX){ + strcpy(szfmt,"pgx"); + if (head.biClrUsed==0) cx_throw("PGX can save only GrayScale images"); + } +#endif + int32_t outfmt = jas_image_strtofmt(szfmt); + + char szoutopts[32]; + sprintf(szoutopts,"rate=%.3f", info.fQuality/100.0f); + + if (jas_image_encode(image, out, outfmt, szoutopts)) { + cx_throw("error: cannot encode image"); + } + jas_stream_flush(out); + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + error = 1; + } + + for (x = 0; x < numcmpts; ++x) { if (cmpts[x]) { jas_matrix_destroy(cmpts[x]); } } + jas_cleanup(); + if (image) jas_image_destroy(image); + if (out) jas_stream_close(out); + + return (error==0); +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_JASPER + diff --git a/hge/CxImage/ximajas.h b/hge/CxImage/ximajas.h new file mode 100644 index 0000000..da76dfc --- /dev/null +++ b/hge/CxImage/ximajas.h @@ -0,0 +1,88 @@ +/* + * File: ximajas.h + * Purpose: Jasper Image Class Loader and Writer + */ +/* ========================================================== + * CxImageJAS (c) 12/Apr/2003 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * based on JasPer Copyright (c) 2001-2003 Michael David Adams - All rights reserved. + * ========================================================== + */ +#if !defined(__ximaJAS_h) +#define __ximaJAS_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_JASPER + +#ifdef _LINUX + #include +#else + #include "../jasper/include/jasper/jasper.h" +#endif + +class CxImageJAS: public CxImage +{ +public: + CxImageJAS(): CxImage((uint32_t)0) {} // cast to uint32_t + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,0);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,0);} + bool Decode(CxFile * hFile, uint32_t imagetype = 0); + bool Decode(FILE *hFile, uint32_t imagetype = 0) { CxIOFile file(hFile); return Decode(&file,imagetype); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile, uint32_t imagetype = 0); + bool Encode(FILE *hFile, uint32_t imagetype = 0) { CxIOFile file(hFile); return Encode(&file,imagetype); } +#endif // CXIMAGE_SUPPORT_ENCODE +protected: + + class CxFileJas + { + public: + CxFileJas(CxFile* pFile,jas_stream_t *stream) + { + if (stream->obj_) jas_free(stream->obj_); + stream->obj_ = pFile; + + // - cannot set the stream->ops_->functions here, + // because this overwrites a static structure in the Jasper library. + // This structure is used by Jasper for internal operations too, e.g. tempfile. + // However the ops_ pointer in the stream can be overwritten. + + //stream->ops_->close_ = JasClose; + //stream->ops_->read_ = JasRead; + //stream->ops_->seek_ = JasSeek; + //stream->ops_->write_ = JasWrite; + + jas_stream_CxFile.close_ = JasClose; + jas_stream_CxFile.read_ = JasRead; + jas_stream_CxFile.seek_ = JasSeek; + jas_stream_CxFile.write_ = JasWrite; + + stream->ops_ = &jas_stream_CxFile; + + // - end + } + static int32_t JasRead(jas_stream_obj_t *obj, char *buf, int32_t cnt) + { return ((CxFile*)obj)->Read(buf,1,cnt); } + static int32_t JasWrite(jas_stream_obj_t *obj, char *buf, int32_t cnt) + { return ((CxFile*)obj)->Write(buf,1,cnt); } + static long JasSeek(jas_stream_obj_t *obj, long offset, int32_t origin) + { return ((CxFile*)obj)->Seek(offset,origin); } + static int32_t JasClose(jas_stream_obj_t * /*obj*/) + { return 1; } + + // +private: + jas_stream_ops_t jas_stream_CxFile; + // - end + + }; + +}; + +#endif + +#endif diff --git a/hge/CxImage/ximajbg.cpp b/hge/CxImage/ximajbg.cpp new file mode 100644 index 0000000..ee7bc10 --- /dev/null +++ b/hge/CxImage/ximajbg.cpp @@ -0,0 +1,174 @@ +/* + * File: ximajbg.cpp + * Purpose: Platform Independent JBG Image Class Loader and Writer + * 18/Aug/2002 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximajbg.h" + +#if CXIMAGE_SUPPORT_JBG + +#include "ximaiter.h" + +#define JBIG_BUFSIZE 8192 + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageJBG::Decode(CxFile *hFile) +{ + if (hFile == NULL) return false; + + struct jbg_dec_state jbig_state; + uint32_t xmax = 4294967295UL, ymax = 4294967295UL; + uint32_t len, cnt; + uint8_t *buffer=0,*p; + int32_t result; + + cx_try + { + jbg_dec_init(&jbig_state); + jbg_dec_maxsize(&jbig_state, xmax, ymax); + + buffer = (uint8_t*)malloc(JBIG_BUFSIZE); + if (!buffer) cx_throw("Sorry, not enough memory available!"); + + result = JBG_EAGAIN; + do { + len = hFile->Read(buffer, 1, JBIG_BUFSIZE); + if (!len) break; + cnt = 0; + p = buffer; + while (len > 0 && (result == JBG_EAGAIN || result == JBG_EOK)) { + result = jbg_dec_in(&jbig_state, p, len, &cnt); + p += cnt; + len -= cnt; + } + } while (result == JBG_EAGAIN || result == JBG_EOK); + + if (hFile->Error()) + cx_throw("Problem while reading input file"); + if (result != JBG_EOK && result != JBG_EOK_INTR) + cx_throw("Problem with input file"); + + int32_t w, h, bpp, planes, ew; + + w = jbg_dec_getwidth(&jbig_state); + h = jbg_dec_getheight(&jbig_state); + planes = jbg_dec_getplanes(&jbig_state); + bpp = (planes+7)>>3; + ew = (w + 7)>>3; + + if (info.nEscape == -1){ + head.biWidth = w; + head.biHeight= h; + info.dwType = CXIMAGE_FORMAT_JBG; + cx_throw("output dimensions returned"); + } + + switch (planes){ + case 1: + { + uint8_t* binary_image = jbg_dec_getimage(&jbig_state, 0); + + if (!Create(w,h,1,CXIMAGE_FORMAT_JBG)) + cx_throw(""); + + SetPaletteColor(0,255,255,255); + SetPaletteColor(1,0,0,0); + + CImageIterator iter(this); + iter.Upset(); + for (int32_t i=0;i>3; + ew = (w + 7)>>3; + + uint8_t mask; + RGBQUAD *rgb = GetPalette(); + if (CompareColors(&rgb[0],&rgb[1])<0) mask=255; else mask=0; + + uint8_t *buffer = (uint8_t*)malloc(ew*h*2); + if (!buffer) { + strcpy(info.szLastError,"Sorry, not enough memory available!"); + return false; + } + + for (y=0; yError()){ + strcpy(info.szLastError,"Problem while writing JBG file"); + return false; + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_JBG + diff --git a/hge/CxImage/ximajbg.h b/hge/CxImage/ximajbg.h new file mode 100644 index 0000000..1cf4965 --- /dev/null +++ b/hge/CxImage/ximajbg.h @@ -0,0 +1,44 @@ +/* + * File: ximajbg.h + * Purpose: JBG Image Class Loader and Writer + */ +/* ========================================================== + * CxImageJBG (c) 18/Aug/2002 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * based on LIBJBG Copyright (c) 2002, Markus Kuhn - All rights reserved. + * ========================================================== + */ +#if !defined(__ximaJBG_h) +#define __ximaJBG_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_JBG + +extern "C" { +#include "../jbig/jbig.h" +}; + +class CxImageJBG: public CxImage +{ +public: + CxImageJBG(): CxImage(CXIMAGE_FORMAT_JBG) {} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JBG);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JBG);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE +protected: + static void jbig_data_out(uint8_t *buffer, uint32_t len, void *file) + {((CxFile*)file)->Write(buffer,len,1);} +}; + +#endif + +#endif diff --git a/hge/CxImage/ximajpg.cpp b/hge/CxImage/ximajpg.cpp new file mode 100644 index 0000000..b66bf97 --- /dev/null +++ b/hge/CxImage/ximajpg.cpp @@ -0,0 +1,538 @@ +/* + * File: ximajpg.cpp + * Purpose: Platform Independent JPEG Image Class Loader and Writer + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximajpg.h" + +#if CXIMAGE_SUPPORT_JPG + +#ifdef _LINUX + #include +#else + #include "../jpeg/jmorecfg.h" +#endif + +#include "ximaiter.h" + +#include + +struct jpg_error_mgr { + struct jpeg_error_mgr pub; /* "public" fields */ + jmp_buf setjmp_buffer; /* for return to caller */ + char* buffer; /* error message */ +}; +typedef jpg_error_mgr *jpg_error_ptr; + +//////////////////////////////////////////////////////////////////////////////// +// Here's the routine that will replace the standard error_exit method: +//////////////////////////////////////////////////////////////////////////////// +static void +ima_jpeg_error_exit (j_common_ptr cinfo) +{ + /* cinfo->err really points to a my_error_mgr struct, so coerce pointer */ + jpg_error_ptr myerr = (jpg_error_ptr) cinfo->err; + /* Create the message */ + myerr->pub.format_message (cinfo, myerr->buffer); + /* Send it to stderr, adding a newline */ + /* Return control to the setjmp point */ + longjmp(myerr->setjmp_buffer, 1); +} +//////////////////////////////////////////////////////////////////////////////// +CxImageJPG::CxImageJPG(): CxImage(CXIMAGE_FORMAT_JPG) +{ +#if CXIMAGEJPG_SUPPORT_EXIF + m_exif = NULL; + memset(&info.ExifInfo, 0, sizeof(EXIFINFO)); +#endif +} +//////////////////////////////////////////////////////////////////////////////// +CxImageJPG::~CxImageJPG() +{ +#if CXIMAGEJPG_SUPPORT_EXIF + if (m_exif) delete m_exif; +#endif +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGEJPG_SUPPORT_EXIF +bool CxImageJPG::DecodeExif(CxFile * hFile) +{ + m_exif = new CxExifInfo(&info.ExifInfo); + if (m_exif){ + int32_t pos=hFile->Tell(); + m_exif->DecodeExif(hFile); + hFile->Seek(pos,SEEK_SET); + return m_exif->m_exifinfo->IsExif; + } else { + return false; + } +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageJPG::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type) +{ + CxIOFile file; + if (!file.Open(filename, _T("rb"))) return false; + CxExifInfo exif(&info.ExifInfo); + exif.DecodeExif(&file); + if (info.ExifInfo.IsExif && info.ExifInfo.ThumbnailPointer && info.ExifInfo.ThumbnailSize > 0) + { // have a thumbnail - check whether it needs rotating or resizing + // TODO: Write a fast routine to read the jpeg header to get the width and height + CxImage image(info.ExifInfo.ThumbnailPointer, info.ExifInfo.ThumbnailSize, CXIMAGE_FORMAT_JPG); + if (image.IsValid()) + { + if (image.GetWidth() > 256 || image.GetHeight() > 256) + { // resize the image +// float amount = 256.0f / max(image.GetWidth(), image.GetHeight()); +// image.Resample((int32_t)(image.GetWidth() * amount), (int32_t)(image.GetHeight() * amount), 0); + } + if (info.ExifInfo.Orientation != 1) + image.RotateExif(info.ExifInfo.Orientation); + return image.Save(outname, CXIMAGE_FORMAT_JPG); + } + // nice and fast, but we can't resize :( + /* + FILE *hFileWrite; + if ((hFileWrite=fopen(outname, "wb")) != NULL) + { + fwrite(m_exifinfo.ThumbnailPointer, m_exifinfo.ThumbnailSize, 1, hFileWrite); + fclose(hFileWrite); + return true; + }*/ + } + return false; +} +#endif //CXIMAGEJPG_SUPPORT_EXIF +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageJPG::Decode(CxFile * hFile) +{ + + bool is_exif = false; +#if CXIMAGEJPG_SUPPORT_EXIF + is_exif = DecodeExif(hFile); +#endif + + CImageIterator iter(this); + /* This struct contains the JPEG decompression parameters and pointers to + * working space (which is allocated as needed by the JPEG library). + */ + struct jpeg_decompress_struct cinfo; + /* We use our private extension JPEG error handler. */ + struct jpg_error_mgr jerr; + jerr.buffer=info.szLastError; + /* More stuff */ + JSAMPARRAY buffer; /* Output row buffer */ + int32_t row_stride; /* physical row width in output buffer */ + + /* In this example we want to open the input file before doing anything else, + * so that the setjmp() error recovery below can assume the file is open. + * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that + * requires it in order to read binary files. + */ + + /* Step 1: allocate and initialize JPEG decompression object */ + /* We set up the normal JPEG error routines, then override error_exit. */ + cinfo.err = jpeg_std_error(&jerr.pub); + jerr.pub.error_exit = ima_jpeg_error_exit; + + CxFileJpg src(hFile); + + /* Establish the setjmp return context for my_error_exit to use. */ + if (setjmp(jerr.setjmp_buffer)) { + /* If we get here, the JPEG code has signaled an error. + * We need to clean up the JPEG object, close the input file, and return. + */ + jpeg_destroy_decompress(&cinfo); + return 0; + } + /* Now we can initialize the JPEG decompression object. */ + jpeg_create_decompress(&cinfo); + + /* Step 2: specify data source (eg, a file) */ + //jpeg_stdio_src(&cinfo, infile); + cinfo.src = &src; + + /* Step 3: read file parameters with jpeg_read_header() */ + (void) jpeg_read_header(&cinfo, TRUE); + + /* Step 4 handle decoder options*/ + uint32_t dwCodecOptions = GetCodecOption(CXIMAGE_FORMAT_JPG); //[nm_114] + if ((dwCodecOptions & DECODE_GRAYSCALE) != 0) + cinfo.out_color_space = JCS_GRAYSCALE; + if ((dwCodecOptions & DECODE_QUANTIZE) != 0) { + cinfo.quantize_colors = TRUE; + cinfo.desired_number_of_colors = GetJpegQuality(); + } + if ((dwCodecOptions & DECODE_DITHER) != 0) + cinfo.dither_mode = m_nDither; + if ((dwCodecOptions & DECODE_ONEPASS) != 0) + cinfo.two_pass_quantize = FALSE; + if ((dwCodecOptions & DECODE_NOSMOOTH) != 0) + cinfo.do_fancy_upsampling = FALSE; + +//: Load true color images as RGB (no quantize) +/* Step 4: set parameters for decompression */ +/* if (cinfo.jpeg_color_space!=JCS_GRAYSCALE) { + * cinfo.quantize_colors = TRUE; + * cinfo.desired_number_of_colors = 128; + *} + */ // + + cinfo.scale_num = 1; + // Set the scale + cinfo.scale_denom = GetJpegScale(); + + // Borrowed the idea from GIF implementation + if (info.nEscape == -1) { + // Return output dimensions only + jpeg_calc_output_dimensions(&cinfo); + head.biWidth = cinfo.output_width; + head.biHeight = cinfo.output_height; + info.dwType = CXIMAGE_FORMAT_JPG; + jpeg_destroy_decompress(&cinfo); + return true; + } + + /* Step 5: Start decompressor */ + jpeg_start_decompress(&cinfo); + + /* We may need to do some setup of our own at this point before reading + * the data. After jpeg_start_decompress() we have the correct scaled + * output image dimensions available, as well as the output colormap + * if we asked for color quantization. + */ + //Create the image using output dimensions + //Create(cinfo.image_width, cinfo.image_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG); + Create(cinfo.output_width, cinfo.output_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG); + + if (!pDib) longjmp(jerr.setjmp_buffer, 1); // check if the image has been created + + if (is_exif){ +#if CXIMAGEJPG_SUPPORT_EXIF + if ((info.ExifInfo.Xresolution != 0.0) && (info.ExifInfo.ResolutionUnit != 0)) + SetXDPI((int32_t)(info.ExifInfo.Xresolution/info.ExifInfo.ResolutionUnit)); + if ((info.ExifInfo.Yresolution != 0.0) && (info.ExifInfo.ResolutionUnit != 0)) + SetYDPI((int32_t)(info.ExifInfo.Yresolution/info.ExifInfo.ResolutionUnit)); +#endif + } else { + switch (cinfo.density_unit) { + case 0: // [andy] fix for aspect ratio... + if((cinfo.Y_density > 0) && (cinfo.X_density > 0)){ + SetYDPI((int32_t)(GetXDPI()*(float(cinfo.Y_density)/float(cinfo.X_density)))); + } + break; + case 2: // [andy] fix: cinfo.X/Y_density is pixels per centimeter + SetXDPI((int32_t)floor(cinfo.X_density * 2.54 + 0.5)); + SetYDPI((int32_t)floor(cinfo.Y_density * 2.54 + 0.5)); + break; + default: + SetXDPI(cinfo.X_density); + SetYDPI(cinfo.Y_density); + } + } + + if (cinfo.out_color_space==JCS_GRAYSCALE){ + SetGrayPalette(); + head.biClrUsed =256; + } else { + if (cinfo.quantize_colors){ + SetPalette(cinfo.actual_number_of_colors, cinfo.colormap[0], cinfo.colormap[1], cinfo.colormap[2]); + head.biClrUsed=cinfo.actual_number_of_colors; + } else { + head.biClrUsed=0; + } + } + + /* JSAMPLEs per row in output buffer */ + row_stride = cinfo.output_width * cinfo.output_components; + + /* Make a one-row-high sample array that will go away when done with image */ + buffer = (*cinfo.mem->alloc_sarray) + ((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1); + + /* Step 6: while (scan lines remain to be read) */ + /* jpeg_read_scanlines(...); */ + /* Here we use the library's state variable cinfo.output_scanline as the + * loop counter, so that we don't have to keep track ourselves. + */ + iter.Upset(); + while (cinfo.output_scanline < cinfo.output_height) { + + if (info.nEscape) longjmp(jerr.setjmp_buffer, 1); // - cancel decoding + + (void) jpeg_read_scanlines(&cinfo, buffer, 1); + // info.nProgress = (int32_t)(100*cinfo.output_scanline/cinfo.output_height); + // Step 6a: CMYK->RGB */ + if ((cinfo.num_components==4)&&(cinfo.quantize_colors==FALSE)){ + uint8_t k,*dst,*src; + dst=iter.GetRow(); + src=buffer[0]; + for(int32_t x3=0,x4=0; x3<(int32_t)info.dwEffWidth && x4 Step 7A: Swap red and blue components + // not necessary if swapped red and blue definition in jmorecfg.h;ln322 + if ((cinfo.num_components==3)&&(cinfo.quantize_colors==FALSE)){ + uint8_t* r0=GetBits(); + for(int32_t y=0;y - cancel decoding + RGBtoBGR(r0,3*head.biWidth); + r0+=info.dwEffWidth; + } + } + + /* Step 8: Release JPEG decompression object */ + /* This is an important step since it will release a good deal of memory. */ + jpeg_destroy_decompress(&cinfo); + + /* At this point you may want to check to see whether any corrupt-data + * warnings occurred (test whether jerr.pub.num_warnings is nonzero). + */ + + /* And we're done! */ + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageJPG::Encode(CxFile * hFile) +{ + if (EncodeSafeCheck(hFile)) return false; + + if (head.biClrUsed!=0 && !IsGrayScale()){ + strcpy(info.szLastError,"JPEG can save only RGB or GreyScale images"); + return false; + } + + // necessary for EXIF, and for roll backs + int32_t pos=hFile->Tell(); + + /* This struct contains the JPEG compression parameters and pointers to + * working space (which is allocated as needed by the JPEG library). + * It is possible to have several such structures, representing multiple + * compression/decompression processes, in existence at once. We refer + * to any one struct (and its associated working data) as a "JPEG object". + */ + struct jpeg_compress_struct cinfo; + /* This struct represents a JPEG error handler. It is declared separately + * because applications often want to supply a specialized error handler + * (see the second half of this file for an example). But here we just + * take the easy way out and use the standard error handler, which will + * print a message on stderr and call exit() if compression fails. + * Note that this struct must live as int32_t as the main JPEG parameter + * struct, to avoid dangling-pointer problems. + */ + //struct jpeg_error_mgr jerr; + /* We use our private extension JPEG error handler. */ + struct jpg_error_mgr jerr; + jerr.buffer=info.szLastError; + /* More stuff */ + int32_t row_stride; /* physical row width in image buffer */ + JSAMPARRAY buffer; /* Output row buffer */ + + /* Step 1: allocate and initialize JPEG compression object */ + /* We have to set up the error handler first, in case the initialization + * step fails. (Unlikely, but it could happen if you are out of memory.) + * This routine fills in the contents of struct jerr, and returns jerr's + * address which we place into the link field in cinfo. + */ + //cinfo.err = jpeg_std_error(&jerr); + /* We set up the normal JPEG error routines, then override error_exit. */ + cinfo.err = jpeg_std_error(&jerr.pub); + jerr.pub.error_exit = ima_jpeg_error_exit; + + /* Establish the setjmp return context for my_error_exit to use. */ + if (setjmp(jerr.setjmp_buffer)) { + /* If we get here, the JPEG code has signaled an error. + * We need to clean up the JPEG object, close the input file, and return. + */ + strcpy(info.szLastError, jerr.buffer); // + jpeg_destroy_compress(&cinfo); + return 0; + } + + /* Now we can initialize the JPEG compression object. */ + jpeg_create_compress(&cinfo); + /* Step 2: specify data destination (eg, a file) */ + /* Note: steps 2 and 3 can be done in either order. */ + /* Here we use the library-supplied code to send compressed data to a + * stdio stream. You can also write your own code to do something else. + * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that + * requires it in order to write binary files. + */ + + //jpeg_stdio_dest(&cinfo, outfile); + CxFileJpg dest(hFile); + cinfo.dest = &dest; + + /* Step 3: set parameters for compression */ + /* First we supply a description of the input image. + * Four fields of the cinfo struct must be filled in: + */ + cinfo.image_width = GetWidth(); // image width and height, in pixels + cinfo.image_height = GetHeight(); + + if (IsGrayScale()){ + cinfo.input_components = 1; // # of color components per pixel + cinfo.in_color_space = JCS_GRAYSCALE; /* colorspace of input image */ + } else { + cinfo.input_components = 3; // # of color components per pixel + cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ + } + + /* Now use the library's routine to set default compression parameters. + * (You must set at least cinfo.in_color_space before calling this, + * since the defaults depend on the source color space.) + */ + jpeg_set_defaults(&cinfo); + /* Now you can set any non-default parameters you wish to. + * Here we just illustrate the use of quality (quantization table) scaling: + */ + + uint32_t dwCodecOptions = GetCodecOption(CXIMAGE_FORMAT_JPG); //[nm_114] +//#ifdef C_ARITH_CODING_SUPPORTED + if ((dwCodecOptions & ENCODE_ARITHMETIC) != 0) + cinfo.arith_code = TRUE; +//#endif + +//#ifdef ENTROPY_OPT_SUPPORTED + if ((dwCodecOptions & ENCODE_OPTIMIZE) != 0) + cinfo.optimize_coding = TRUE; +//#endif + + if ((dwCodecOptions & ENCODE_GRAYSCALE) != 0) + jpeg_set_colorspace(&cinfo, JCS_GRAYSCALE); + + if ((dwCodecOptions & ENCODE_SMOOTHING) != 0) + cinfo.smoothing_factor = m_nSmoothing; + + jpeg_set_quality(&cinfo, GetJpegQuality(), (dwCodecOptions & ENCODE_BASELINE) != 0); + +//#ifdef C_PROGRESSIVE_SUPPORTED + if ((dwCodecOptions & ENCODE_PROGRESSIVE) != 0) + jpeg_simple_progression(&cinfo); +//#endif + +#ifdef C_LOSSLESS_SUPPORTED + if ((dwCodecOptions & ENCODE_LOSSLESS) != 0) + jpeg_simple_lossless(&cinfo, m_nPredictor, m_nPointTransform); +#endif + + //SetCodecOption(ENCODE_SUBSAMPLE_444 | GetCodecOption(CXIMAGE_FORMAT_JPG),CXIMAGE_FORMAT_JPG); + + // 2x2, 1x1, 1x1 (4:1:1) : High (default sub sampling) + cinfo.comp_info[0].h_samp_factor = 2; + cinfo.comp_info[0].v_samp_factor = 2; + cinfo.comp_info[1].h_samp_factor = 1; + cinfo.comp_info[1].v_samp_factor = 1; + cinfo.comp_info[2].h_samp_factor = 1; + cinfo.comp_info[2].v_samp_factor = 1; + + if ((dwCodecOptions & ENCODE_SUBSAMPLE_422) != 0){ + // 2x1, 1x1, 1x1 (4:2:2) : Medium + cinfo.comp_info[0].h_samp_factor = 2; + cinfo.comp_info[0].v_samp_factor = 1; + cinfo.comp_info[1].h_samp_factor = 1; + cinfo.comp_info[1].v_samp_factor = 1; + cinfo.comp_info[2].h_samp_factor = 1; + cinfo.comp_info[2].v_samp_factor = 1; + } + + if ((dwCodecOptions & ENCODE_SUBSAMPLE_444) != 0){ + // 1x1 1x1 1x1 (4:4:4) : None + cinfo.comp_info[0].h_samp_factor = 1; + cinfo.comp_info[0].v_samp_factor = 1; + cinfo.comp_info[1].h_samp_factor = 1; + cinfo.comp_info[1].v_samp_factor = 1; + cinfo.comp_info[2].h_samp_factor = 1; + cinfo.comp_info[2].v_samp_factor = 1; + } + + cinfo.density_unit=1; + cinfo.X_density=(uint16_t)GetXDPI(); + cinfo.Y_density=(uint16_t)GetYDPI(); + + /* Step 4: Start compressor */ + /* TRUE ensures that we will write a complete interchange-JPEG file. + * Pass TRUE unless you are very sure of what you're doing. + */ + jpeg_start_compress(&cinfo, TRUE); + + /* Step 5: while (scan lines remain to be written) */ + /* jpeg_write_scanlines(...); */ + /* Here we use the library's state variable cinfo.next_scanline as the + * loop counter, so that we don't have to keep track ourselves. + * To keep things simple, we pass one scanline per call; you can pass + * more if you wish, though. + */ + row_stride = info.dwEffWidth; /* JSAMPLEs per row in image_buffer */ + + // "8+row_stride" fix heap deallocation problem during debug??? + buffer = (*cinfo.mem->alloc_sarray) + ((j_common_ptr) &cinfo, JPOOL_IMAGE, 8+row_stride, 1); + + CImageIterator iter(this); + + iter.Upset(); + while (cinfo.next_scanline < cinfo.image_height) { + // info.nProgress = (int32_t)(100*cinfo.next_scanline/cinfo.image_height); + iter.GetRow(buffer[0], row_stride); + // not necessary if swapped red and blue definition in jmorecfg.h;ln322 + if (head.biClrUsed==0){ // swap R & B for RGB images + RGBtoBGR(buffer[0], row_stride); // Lance : 1998/09/01 : Bug ID: EXP-2.1.1-9 + } + iter.PrevRow(); + (void) jpeg_write_scanlines(&cinfo, buffer, 1); + } + + /* Step 6: Finish compression */ + jpeg_finish_compress(&cinfo); + + /* Step 7: release JPEG compression object */ + /* This is an important step since it will release a good deal of memory. */ + jpeg_destroy_compress(&cinfo); + + +#if CXIMAGEJPG_SUPPORT_EXIF + if (m_exif && m_exif->m_exifinfo->IsExif){ + // discard useless sections (if any) read from original image + m_exif->DiscardAllButExif(); + // read new created image, to split the sections + hFile->Seek(pos,SEEK_SET); + m_exif->DecodeExif(hFile,EXIF_READ_IMAGE); + // save back the image, adding EXIF section + hFile->Seek(pos,SEEK_SET); + m_exif->EncodeExif(hFile); + } +#endif + + + /* And we're done! */ + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_JPG + diff --git a/hge/CxImage/ximajpg.h b/hge/CxImage/ximajpg.h new file mode 100644 index 0000000..da21643 --- /dev/null +++ b/hge/CxImage/ximajpg.h @@ -0,0 +1,283 @@ +/* + * File: ximajpg.h + * Purpose: JPG Image Class Loader and Writer + */ +/* ========================================================== + * CxImageJPG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes + * + * Special thanks to Chris Shearer Cooper for CxFileJpg tips & code + * + * EXIF support based on jhead-1.8 by Matthias Wandel + * + * original CImageJPG and CImageIterator implementation are: + * Copyright: (c) 1995, Alejandro Aguilar Sierra + * + * This software is based in part on the work of the Independent JPEG Group. + * Copyright (C) 1991-1998, Thomas G. Lane. + * ========================================================== + */ +#if !defined(__ximaJPEG_h) +#define __ximaJPEG_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_JPG + +#define CXIMAGEJPG_SUPPORT_EXIF CXIMAGE_SUPPORT_EXIF + +extern "C" { +#ifdef _LINUX + #include + #include +#else + #include "../jpeg/jpeglib.h" + #include "../jpeg/jerror.h" +#endif +} + +class DLL_EXP CxImageJPG: public CxImage +{ +public: + CxImageJPG(); + ~CxImageJPG(); + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JPG);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JPG);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + +/* + * EXIF support based on jhead-1.8 by Matthias Wandel + */ + +#if CXIMAGEJPG_SUPPORT_EXIF + +//-------------------------------------------------------------------------- +// JPEG markers consist of one or more 0xFF bytes, followed by a marker +// code byte (which is not an FF). Here are the marker codes of interest +// in this program. (See jdmarker.c for a more complete list.) +//-------------------------------------------------------------------------- + +#define M_SOF0 0xC0 // Start Of Frame N +#define M_SOF1 0xC1 // N indicates which compression process +#define M_SOF2 0xC2 // Only SOF0-SOF2 are now in common use +#define M_SOF3 0xC3 +#define M_SOF5 0xC5 // NB: codes C4 and CC are NOT SOF markers +#define M_SOF6 0xC6 +#define M_SOF7 0xC7 +#define M_SOF9 0xC9 +#define M_SOF10 0xCA +#define M_SOF11 0xCB +#define M_SOF13 0xCD +#define M_SOF14 0xCE +#define M_SOF15 0xCF +#define M_SOI 0xD8 // Start Of Image (beginning of datastream) +#define M_EOI 0xD9 // End Of Image (end of datastream) +#define M_SOS 0xDA // Start Of Scan (begins compressed data) +#define M_JFIF 0xE0 // Jfif marker +#define M_EXIF 0xE1 // Exif marker +#define M_COM 0xFE // COMment + +#define PSEUDO_IMAGE_MARKER 0x123; // Extra value. + +#define EXIF_READ_EXIF 0x01 +#define EXIF_READ_IMAGE 0x02 +#define EXIF_READ_ALL 0x03 + +class DLL_EXP CxExifInfo +{ + +typedef struct tag_Section_t{ + uint8_t* Data; + int32_t Type; + unsigned Size; +} Section_t; + +public: + EXIFINFO* m_exifinfo; + char m_szLastError[256]; + CxExifInfo(EXIFINFO* info = NULL); + ~CxExifInfo(); + bool DecodeExif(CxFile * hFile, int32_t nReadMode = EXIF_READ_EXIF); + bool EncodeExif(CxFile * hFile); + void DiscardAllButExif(); +protected: + bool process_EXIF(uint8_t * CharBuf, uint32_t length); + void process_COM (const uint8_t * Data, int32_t length); + void process_SOFn (const uint8_t * Data, int32_t marker); + int32_t Get16u(void * Short); + int32_t Get16m(void * Short); + int32_t Get32s(void * Long); + uint32_t Get32u(void * Long); + double ConvertAnyFormat(void * ValuePtr, int32_t Format); + void* FindSection(int32_t SectionType); + bool ProcessExifDir(uint8_t * DirStart, uint8_t * OffsetBase, unsigned ExifLength, + EXIFINFO * const pInfo, uint8_t ** const LastExifRefdP, int32_t NestingLevel=0); + int32_t ExifImageWidth; + int32_t MotorolaOrder; + Section_t Sections[MAX_SECTIONS]; + int32_t SectionsRead; + bool freeinfo; +}; + + CxExifInfo* m_exif; + bool DecodeExif(CxFile * hFile); + bool DecodeExif(FILE * hFile) { CxIOFile file(hFile); return DecodeExif(&file); } + bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type); + +#endif //CXIMAGEJPG_SUPPORT_EXIF + +//////////////////////////////////////////////////////////////////////////////////////// +////////////////////// C x F i l e J p g //////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////////// + +// thanks to Chris Shearer Cooper +class CxFileJpg : public jpeg_destination_mgr, public jpeg_source_mgr + { +public: + enum { eBufSize = 4096 }; + + CxFileJpg(CxFile* pFile) + { + m_pFile = pFile; + + init_destination = InitDestination; + empty_output_buffer = EmptyOutputBuffer; + term_destination = TermDestination; + + init_source = InitSource; + fill_input_buffer = FillInputBuffer; + skip_input_data = SkipInputData; + resync_to_restart = jpeg_resync_to_restart; // use default method + term_source = TermSource; + next_input_byte = NULL; //* => next byte to read from buffer + bytes_in_buffer = 0; //* # of bytes remaining in buffer + + m_pBuffer = new uint8_t[eBufSize]; + } + ~CxFileJpg() + { + delete [] m_pBuffer; + } + + static void InitDestination(j_compress_ptr cinfo) + { + CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; + pDest->next_output_byte = pDest->m_pBuffer; + pDest->free_in_buffer = eBufSize; + } + + static boolean EmptyOutputBuffer(j_compress_ptr cinfo) + { + CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; + if (pDest->m_pFile->Write(pDest->m_pBuffer,1,eBufSize)!=(size_t)eBufSize) + ERREXIT(cinfo, JERR_FILE_WRITE); + pDest->next_output_byte = pDest->m_pBuffer; + pDest->free_in_buffer = eBufSize; + return TRUE; + } + + static void TermDestination(j_compress_ptr cinfo) + { + CxFileJpg* pDest = (CxFileJpg*)cinfo->dest; + size_t datacount = eBufSize - pDest->free_in_buffer; + /* Write any data remaining in the buffer */ + if (datacount > 0) { + if (!pDest->m_pFile->Write(pDest->m_pBuffer,1,datacount)) + ERREXIT(cinfo, JERR_FILE_WRITE); + } + pDest->m_pFile->Flush(); + /* Make sure we wrote the output file OK */ + if (pDest->m_pFile->Error()) ERREXIT(cinfo, JERR_FILE_WRITE); + return; + } + + static void InitSource(j_decompress_ptr cinfo) + { + CxFileJpg* pSource = (CxFileJpg*)cinfo->src; + pSource->m_bStartOfFile = TRUE; + } + + static boolean FillInputBuffer(j_decompress_ptr cinfo) + { + size_t nbytes; + CxFileJpg* pSource = (CxFileJpg*)cinfo->src; + nbytes = pSource->m_pFile->Read(pSource->m_pBuffer,1,eBufSize); + if (nbytes <= 0){ + if (pSource->m_bStartOfFile) //* Treat empty input file as fatal error + ERREXIT(cinfo, JERR_INPUT_EMPTY); + WARNMS(cinfo, JWRN_JPEG_EOF); + // Insert a fake EOI marker + pSource->m_pBuffer[0] = (JOCTET) 0xFF; + pSource->m_pBuffer[1] = (JOCTET) JPEG_EOI; + nbytes = 2; + } + pSource->next_input_byte = pSource->m_pBuffer; + pSource->bytes_in_buffer = nbytes; + pSource->m_bStartOfFile = FALSE; + return TRUE; + } + + static void SkipInputData(j_decompress_ptr cinfo, long num_bytes) + { + CxFileJpg* pSource = (CxFileJpg*)cinfo->src; + if (num_bytes > 0){ + while (num_bytes > (int32_t)pSource->bytes_in_buffer){ + num_bytes -= (int32_t)pSource->bytes_in_buffer; + FillInputBuffer(cinfo); + // note we assume that fill_input_buffer will never return FALSE, + // so suspension need not be handled. + } + pSource->next_input_byte += (size_t) num_bytes; + pSource->bytes_in_buffer -= (size_t) num_bytes; + } + } + + static void TermSource(j_decompress_ptr /*cinfo*/) + { + return; + } +protected: + CxFile *m_pFile; + uint8_t *m_pBuffer; + bool m_bStartOfFile; +}; + +public: + enum CODEC_OPTION + { + ENCODE_BASELINE = 0x1, + ENCODE_ARITHMETIC = 0x2, + ENCODE_GRAYSCALE = 0x4, + ENCODE_OPTIMIZE = 0x8, + ENCODE_PROGRESSIVE = 0x10, + ENCODE_LOSSLESS = 0x20, + ENCODE_SMOOTHING = 0x40, + DECODE_GRAYSCALE = 0x80, + DECODE_QUANTIZE = 0x100, + DECODE_DITHER = 0x200, + DECODE_ONEPASS = 0x400, + DECODE_NOSMOOTH = 0x800, + ENCODE_SUBSAMPLE_422 = 0x1000, + ENCODE_SUBSAMPLE_444 = 0x2000 + }; + + int32_t m_nPredictor; + int32_t m_nPointTransform; + int32_t m_nSmoothing; + int32_t m_nQuantize; + J_DITHER_MODE m_nDither; + +}; + +#endif + +#endif diff --git a/hge/CxImage/ximalpha.cpp b/hge/CxImage/ximalpha.cpp new file mode 100644 index 0000000..2932068 --- /dev/null +++ b/hge/CxImage/ximalpha.cpp @@ -0,0 +1,367 @@ +// xImalpha.cpp : Alpha channel functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_ALPHA + +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa AlphaSetMax + */ +uint8_t CxImage::AlphaGetMax() const +{ + return info.nAlphaMax; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets global Alpha (opacity) value applied to the whole image, + * valid only for painting functions. + * \param nAlphaMax: can be from 0 to 255 + */ +void CxImage::AlphaSetMax(uint8_t nAlphaMax) +{ + info.nAlphaMax=nAlphaMax; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the image has a valid alpha channel. + */ +bool CxImage::AlphaIsValid() +{ + return pAlpha!=0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Enables the alpha palette, so the Draw() function changes its behavior. + */ +void CxImage::AlphaPaletteEnable(bool enable) +{ + info.bAlphaPaletteEnabled=enable; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * True if the alpha palette is enabled for painting. + */ +bool CxImage::AlphaPaletteIsEnabled() +{ + return info.bAlphaPaletteEnabled; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the alpha channel to full transparent. AlphaSet(0) has the same effect + */ +void CxImage::AlphaClear() +{ + if (pAlpha) memset(pAlpha,0,head.biWidth * head.biHeight); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets the alpha level for the whole image. + * \param level : from 0 (transparent) to 255 (opaque) + */ +void CxImage::AlphaSet(uint8_t level) +{ + if (pAlpha) memset(pAlpha,level,head.biWidth * head.biHeight); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Allocates an empty (opaque) alpha channel. + */ +bool CxImage::AlphaCreate() +{ + if (pAlpha==NULL) { + pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight); + if (pAlpha) memset(pAlpha,255,head.biWidth * head.biHeight); + } + return (pAlpha!=0); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::AlphaDelete() +{ + if (pAlpha) { free(pAlpha); pAlpha=0; } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::AlphaInvert() +{ + if (pAlpha) { + uint8_t *iSrc=pAlpha; + int32_t n=head.biHeight*head.biWidth; + for(int32_t i=0; i < n; i++){ + *iSrc=(uint8_t)~(*(iSrc)); + iSrc++; + } + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Imports an existing alpa channel from another image with the same width and height. + */ +bool CxImage::AlphaCopy(CxImage &from) +{ + if (from.pAlpha == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; + if (pAlpha==NULL) pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight); + if (pAlpha==NULL) return false; + memcpy(pAlpha,from.pAlpha,head.biWidth * head.biHeight); + info.nAlphaMax=from.info.nAlphaMax; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Creates the alpha channel from a gray scale image. + */ +bool CxImage::AlphaSet(CxImage &from) +{ + if (!from.IsGrayScale() || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; + if (pAlpha==NULL) pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight); + uint8_t* src = from.info.pImage; + uint8_t* dst = pAlpha; + if (src==NULL || dst==NULL) return false; + for (int32_t y=0; y>8); + c.rgbGreen = (uint8_t)((c.rgbGreen * a + a1 * info.nBkgndColor.rgbGreen)>>8); + c.rgbRed = (uint8_t)((c.rgbRed * a + a1 * info.nBkgndColor.rgbRed)>>8); + BlindSetPixelColor(x,y,c); + } + } + AlphaDelete(); + } else { + CxImage tmp(head.biWidth,head.biHeight,24); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return; + } + + for(int32_t y=0; y>8); + c.rgbGreen = (uint8_t)((c.rgbGreen * a + a1 * info.nBkgndColor.rgbGreen)>>8); + c.rgbRed = (uint8_t)((c.rgbRed * a + a1 * info.nBkgndColor.rgbRed)>>8); + tmp.BlindSetPixelColor(x,y,c); + } + } + Transfer(tmp); + } + return; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::AlphaFlip() +{ + if (!pAlpha) return false; + + uint8_t *buff = (uint8_t*)malloc(head.biWidth); + if (!buff) return false; + + uint8_t *iSrc,*iDst; + iSrc = pAlpha + (head.biHeight-1)*head.biWidth; + iDst = pAlpha; + for (int32_t i=0; i<(head.biHeight/2); ++i) + { + memcpy(buff, iSrc, head.biWidth); + memcpy(iSrc, iDst, head.biWidth); + memcpy(iDst, buff, head.biWidth); + iSrc-=head.biWidth; + iDst+=head.biWidth; + } + + free(buff); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::AlphaMirror() +{ + if (!pAlpha) return false; + uint8_t* pAlpha2 = (uint8_t*)malloc(head.biWidth * head.biHeight); + if (!pAlpha2) return false; + uint8_t *iSrc,*iDst; + int32_t wdt=head.biWidth-1; + iSrc=pAlpha + wdt; + iDst=pAlpha2; + for(int32_t y=0; y < head.biHeight; y++){ + for(int32_t x=0; x <= wdt; x++) + *(iDst+x)=*(iSrc-x); + iSrc+=head.biWidth; + iDst+=head.biWidth; + } + free(pAlpha); + pAlpha=pAlpha2; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Exports the alpha channel in a 8bpp grayscale image. + */ +bool CxImage::AlphaSplit(CxImage *dest) +{ + if (!pAlpha || !dest) return false; + + CxImage tmp(head.biWidth,head.biHeight,8); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + uint8_t* src = pAlpha; + uint8_t* dst = tmp.info.pImage; + for (int32_t y=0; yTransfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Exports the alpha palette channel in a 8bpp grayscale image. + */ +bool CxImage::AlphaPaletteSplit(CxImage *dest) +{ + if (!AlphaPaletteIsValid() || !dest) return false; + + CxImage tmp(head.biWidth,head.biHeight,8); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + for(int32_t y=0; yTransfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Merge in the alpha layer the transparent color mask + * (previously set with SetTransColor or SetTransIndex) + */ +bool CxImage::AlphaFromTransparency() +{ + if (!IsValid() || !IsTransparent()) + return false; + + AlphaCreate(); + + for(int32_t y=0; y info.nNumLayers ) position = info.nNumLayers; + + CxImage** ptmp = new CxImage*[info.nNumLayers + 1]; + if (ptmp==0) return false; + + int32_t i=0; + for (int32_t n=0; ninfo.pParent = this; + } else { + free(ptmp); + return false; + } + + info.nNumLayers++; + delete [] ppLayers; + ppLayers = ptmp; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Deletes a layer. If position is less than 0, the last layer will be deleted + */ +bool CxImage::LayerDelete(int32_t position) +{ + if ( position >= info.nNumLayers ) return false; + if ( position < 0) position = info.nNumLayers - 1; + if ( position < 0) return false; + + if (info.nNumLayers>1){ + + CxImage** ptmp = new CxImage*[info.nNumLayers - 1]; + if (ptmp==0) return false; + + int32_t i=0; + for (int32_t n=0; n= info.nNumLayers ) return NULL; + if ( position < 0) position = info.nNumLayers - 1; + return ppLayers[position]; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_LAYERS diff --git a/hge/CxImage/ximamng.cpp b/hge/CxImage/ximamng.cpp new file mode 100644 index 0000000..d5ea82e --- /dev/null +++ b/hge/CxImage/ximamng.cpp @@ -0,0 +1,430 @@ +/* + * File: ximamng.cpp + * Purpose: Platform Independent MNG Image Class Loader and Writer + * Author: 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximamng.h" + +#if CXIMAGE_SUPPORT_MNG + +//////////////////////////////////////////////////////////////////////////////// +// callbacks for the mng decoder: +//////////////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////////////// +// memory allocation; data must be zeroed +static mng_ptr +mymngalloc( mng_size_t size ) +{ + return (mng_ptr)calloc(1, size); +} + +//////////////////////////////////////////////////////////////////////////////// +// memory deallocation +static void mymngfree(mng_ptr p, mng_size_t size) +{ + free(p); +} + +//////////////////////////////////////////////////////////////////////////////// +// Stream open/close: +// since the user is responsible for opening and closing the file, +// we leave the default implementation open +static mng_bool mymngopenstream(mng_handle mng) { return MNG_TRUE; } +static mng_bool mymngopenstreamwrite(mng_handle mng) { return MNG_TRUE; } +static mng_bool mymngclosestream(mng_handle mng) { return MNG_TRUE; } + +//////////////////////////////////////////////////////////////////////////////// +// feed data to the decoder +static mng_bool mymngreadstream(mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + // read the requested amount of data from the file + *bytesread = mymng->file->Read( buffer, sizeof(uint8_t), size); + return MNG_TRUE; +} + +//////////////////////////////////////////////////////////////////////////////// +static mng_bool mymngwritestream (mng_handle mng, mng_ptr pBuf, mng_uint32 iSize, mng_uint32 *iWritten) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + // write it + *iWritten = mymng->file->Write (pBuf, 1, iSize); + return MNG_TRUE; +} + +//////////////////////////////////////////////////////////////////////////////// +// the header's been read. set up the display stuff +static mng_bool mymngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height ) +{ + // normally the image buffer is allocated here, + // but in this module we don't know nothing about + // the final environment. + + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + + mymng->width = width; + mymng->height = height; + mymng->bpp = 24; + mymng->effwdt = ((((width * mymng->bpp) + 31) >> 5) << 2); + + if (mng->bUseBKGD){ + mymng->nBkgndIndex = 0; + mymng->nBkgndColor.rgbRed = mng->iBGred >> 8; + mymng->nBkgndColor.rgbGreen =mng->iBGgreen >> 8; + mymng->nBkgndColor.rgbBlue = mng->iBGblue >> 8; + } + + mymng->image = (uint8_t*)malloc(height * mymng->effwdt); + + // tell the mng decoder about our bit-depth choice +#if CXIMAGE_SUPPORT_ALPHA + mng_set_canvasstyle( mng, MNG_CANVAS_RGB8_A8 ); + mymng->alpha = (uint8_t*)malloc(height * width); +#else + mng_set_canvasstyle( mng, MNG_CANVAS_BGR8); + mymng->alpha = NULL; +#endif + return MNG_TRUE; +} + +//////////////////////////////////////////////////////////////////////////////// +// return a row pointer for the decoder to fill +static mng_ptr mymnggetcanvasline( mng_handle mng, mng_uint32 line ) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + return (mng_ptr)(mymng->image + (mymng->effwdt * (mymng->height - 1 - line))); +} +//////////////////////////////////////////////////////////////////////////////// +// return a row pointer for the decoder to fill for alpha channel +static mng_ptr mymnggetalphaline( mng_handle mng, mng_uint32 line ) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + return (mng_ptr)(mymng->alpha + (mymng->width * (mymng->height - 1 - line))); +} + +//////////////////////////////////////////////////////////////////////////////// +// timer +static mng_uint32 mymnggetticks(mng_handle mng) +{ +#ifdef WIN32 + return (mng_uint32)GetTickCount(); +#else + return 0; +#endif +} + +//////////////////////////////////////////////////////////////////////////////// +// Refresh: actual frame need to be updated (Invalidate) +static mng_bool mymngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h) +{ +// mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + return MNG_TRUE; +} + +//////////////////////////////////////////////////////////////////////////////// +// interframe delay callback +static mng_bool mymngsettimer(mng_handle mng, mng_uint32 msecs) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); + mymng->delay = msecs; // set the timer for when the decoder wants to be woken + return MNG_TRUE; +} + +//////////////////////////////////////////////////////////////////////////////// +static mng_bool mymngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text) +{ + return mng_cleanup(&mng); // +} + +//////////////////////////////////////////////////////////////////////////////// +// CxImage members +//////////////////////////////////////////////////////////////////////////////// +CxImageMNG::CxImageMNG(): CxImage(CXIMAGE_FORMAT_MNG) +{ + hmng = NULL; + memset(&mnginfo,0,sizeof(mngstuff)); + mnginfo.nBkgndIndex = -1; + mnginfo.speed = 1.0f; +} +//////////////////////////////////////////////////////////////////////////////// +CxImageMNG::~CxImageMNG() +{ + // cleanup and return + if (mnginfo.thread){ //close the animation thread + mnginfo.animation_enabled=0; + ResumeThread(mnginfo.thread); + WaitForSingleObject(mnginfo.thread,500); + CloseHandle(mnginfo.thread); + } + // free objects + if (mnginfo.image) free(mnginfo.image); + if (mnginfo.alpha) free(mnginfo.alpha); + if (hmng) mng_cleanup(&hmng); //be sure it's not needed any more. (active timers ?) +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageMNG::SetCallbacks(mng_handle mng) +{ + // set the callbacks + mng_setcb_errorproc(mng, mymngerror); + mng_setcb_openstream(mng, mymngopenstream); + mng_setcb_closestream(mng, mymngclosestream); + mng_setcb_readdata(mng, mymngreadstream); + mng_setcb_processheader(mng, mymngprocessheader); + mng_setcb_getcanvasline(mng, mymnggetcanvasline); + mng_setcb_refresh(mng, mymngrefresh); + mng_setcb_gettickcount(mng, mymnggetticks); + mng_setcb_settimer(mng, mymngsettimer); + mng_setcb_refresh(mng, mymngrefresh); + mng_setcb_getalphaline(mng, mymnggetalphaline); +} +//////////////////////////////////////////////////////////////////////////////// +// can't use the CxImage implementation because it looses mnginfo +bool CxImageMNG::Load(const TCHAR * imageFileName){ + FILE* hFile; //file handle to read the image +#ifdef WIN32 + if ((hFile=_tfopen(imageFileName,_T("rb")))==NULL) return false; // For UNICODE support +#else + if ((hFile=fopen(imageFileName,"rb"))==NULL) return false; +#endif + bool bOK = Decode(hFile); + fclose(hFile); + return bOK; +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageMNG::Decode(CxFile *hFile) +{ + if (hFile == NULL) return false; + + cx_try + { + // set up the mng decoder for our stream + hmng = mng_initialize(&mnginfo, (mng_memalloc)mymngalloc, (mng_memfree)mymngfree, MNG_NULL); + if (hmng == NULL) cx_throw("could not initialize libmng"); + + // set the file we want to play + mnginfo.file = hFile; + + // Set the colorprofile, lcms uses this: + mng_set_srgb(hmng, MNG_TRUE ); + // Set white as background color: + uint16_t Red,Green,Blue; + Red = Green = Blue = (255 << 8) + 255; + mng_set_bgcolor(hmng, Red, Green, Blue ); + // If PNG Background is available, use it: + mng_set_usebkgd(hmng, MNG_TRUE ); + + // No need to store chunks: + mng_set_storechunks(hmng, MNG_FALSE); + // No need to wait: straight reading + mng_set_suspensionmode(hmng, MNG_FALSE); + + SetCallbacks(hmng); + + mng_datap pData = (mng_datap)hmng; + + // read in the image + info.nNumFrames=0; + int32_t retval=MNG_NOERROR; + + retval = mng_readdisplay(hmng); + + if (retval != MNG_NOERROR && retval != MNG_NEEDTIMERWAIT){ + mng_store_error(hmng,retval,0,0); + if (hmng->zErrortext){ + cx_throw(hmng->zErrortext); + } else { + cx_throw("Error in MNG file"); + } + } + + if (info.nEscape == -1) { + // Return output dimensions only + head.biWidth = hmng->iWidth; + head.biHeight = hmng->iHeight; + info.dwType = CXIMAGE_FORMAT_MNG; + return true; + } + + // read all + while(pData->bReading){ + retval = mng_display_resume(hmng); + info.nNumFrames++; + } + + // single frame check: + if (retval != MNG_NEEDTIMERWAIT){ + info.nNumFrames--; + } else { + mnginfo.animation=1; + } + + if (info.nNumFrames<=0) info.nNumFrames=1; + + if (mnginfo.animation_enabled==0){ + // select the frame + if (info.nFrame>=0 && info.nFrame= 0){ + info.nBkgndIndex = mnginfo.nBkgndIndex; + info.nBkgndColor.rgbRed = mnginfo.nBkgndColor.rgbRed; + info.nBkgndColor.rgbGreen = mnginfo.nBkgndColor.rgbGreen; + info.nBkgndColor.rgbBlue = mnginfo.nBkgndColor.rgbBlue; + } + + //store the newly created image + if (Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG)){ + memcpy(GetBits(), mnginfo.image, info.dwEffWidth * head.biHeight); +#if CXIMAGE_SUPPORT_ALPHA + SwapRGB2BGR(); + AlphaCreate(); + if(AlphaIsValid() && mnginfo.alpha){ + memcpy(AlphaGetPointer(),mnginfo.alpha,mnginfo.width * mnginfo.height); + } +#endif + } else cx_throw("CxImageMNG::Decode cannot create image"); + + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageMNG::Encode(CxFile *hFile) +{ + if (EncodeSafeCheck(hFile)) return false; + + cx_try + { + if (head.biClrUsed != 0) cx_throw("MNG encoder can save only RGB images"); + // set the file we want to play + mnginfo.file = hFile; + mnginfo.bpp = head.biBitCount; + mnginfo.effwdt = info.dwEffWidth; + mnginfo.height = head.biHeight; + mnginfo.width = head.biWidth; + + mnginfo.image = (uint8_t*)malloc(head.biSizeImage); + if (mnginfo.image == NULL) cx_throw("could not allocate memory for MNG"); + memcpy(mnginfo.image,info.pImage, head.biSizeImage); + + // set up the mng decoder for our stream + hmng = mng_initialize(&mnginfo, (mng_memalloc)mymngalloc, (mng_memfree)mymngfree, MNG_NULL); + if (hmng == NULL) cx_throw("could not initialize libmng"); + + mng_setcb_openstream(hmng, mymngopenstreamwrite ); + mng_setcb_closestream(hmng, mymngclosestream); + mng_setcb_writedata(hmng, mymngwritestream); + + // Write File: + mng_create(hmng); + // Just a single Frame (save a normal PNG): + WritePNG(hmng, 0, 1 ); + // Now write file: + mng_write(hmng); + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +// Writes a single PNG datastream +void CxImageMNG::WritePNG( mng_handle hMNG, int32_t Frame, int32_t FrameCount ) +{ + mngstuff *mymng = (mngstuff *)mng_get_userdata(hMNG); + + int32_t OffsetX=0,OffsetY=0,OffsetW=mymng->width,OffsetH=mymng->height; + + uint8_t *tmpbuffer = new uint8_t[ (mymng->effwdt+1) * mymng->height]; + if( tmpbuffer == 0 ) return; + + // Write DEFI chunk. + mng_putchunk_defi( hMNG, 0, 0, 0, MNG_TRUE, OffsetX, OffsetY, MNG_FALSE, 0, 0, 0, 0 ); + + // Write Header: + mng_putchunk_ihdr( + hMNG, + OffsetW, OffsetH, + MNG_BITDEPTH_8, + MNG_COLORTYPE_RGB, + MNG_COMPRESSION_DEFLATE, + MNG_FILTER_ADAPTIVE, + MNG_INTERLACE_NONE + ); + + // transfer data, add Filterbyte: + for( int32_t Row=0; Row No Filter. + tmpbuffer[Row*(mymng->effwdt+1)]=0; + // Copy the scanline: (reverse order) + memcpy(tmpbuffer+Row*(mymng->effwdt+1)+1, + mymng->image+((OffsetH-1-(OffsetY+Row))*(mymng->effwdt))+OffsetX,mymng->effwdt); + // swap red and blue components + RGBtoBGR(tmpbuffer+Row*(mymng->effwdt+1)+1,mymng->effwdt); + } + + // Compress data with ZLib (Deflate): + uint8_t *dstbuffer = new uint8_t[(mymng->effwdt+1)*OffsetH]; + if( dstbuffer == 0 ) return; + uint32_t dstbufferSize=(mymng->effwdt+1)*OffsetH; + + // Compress data: + if(Z_OK != compress2((Bytef *)dstbuffer,(ULONG *)&dstbufferSize,(const Bytef*)tmpbuffer, + (ULONG) (mymng->effwdt+1)*OffsetH,9 )) return; + + // Write Data into MNG File: + mng_putchunk_idat( hMNG, dstbufferSize, (mng_ptr*)dstbuffer); + mng_putchunk_iend(hMNG); + + // Free the stuff: + delete [] tmpbuffer; + delete [] dstbuffer; +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImageMNG::Resume() +{ + if (MNG_NEEDTIMERWAIT == mng_display_resume(hmng)){ + if (info.pImage==NULL){ + Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG); + } + if (IsValid()){ + memcpy(GetBits(), mnginfo.image, info.dwEffWidth * head.biHeight); +#if CXIMAGE_SUPPORT_ALPHA + SwapRGB2BGR(); + AlphaCreate(); + if(AlphaIsValid() && mnginfo.alpha){ + memcpy(AlphaGetPointer(),mnginfo.alpha,mnginfo.width * mnginfo.height); + } +#endif + } + } else { + mnginfo.animation_enabled = 0; + } + return mnginfo.animation_enabled; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageMNG::SetSpeed(float speed) +{ + if (speed>10.0) mnginfo.speed = 10.0f; + else if (speed<0.1) mnginfo.speed = 0.1f; + else mnginfo.speed=speed; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_MNG diff --git a/hge/CxImage/ximamng.h b/hge/CxImage/ximamng.h new file mode 100644 index 0000000..9466fc2 --- /dev/null +++ b/hge/CxImage/ximamng.h @@ -0,0 +1,88 @@ +/* + * File: ximamng.h + * Purpose: Declaration of the MNG Image Class + * Author: Davide Pizzolato - www.xdp.it + * Created: 2001 + */ +/* ========================================================== + * CxImageMNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Frank Haug for suggestions and code. + * + * original mng.cpp code created by Nikolaus Brennig, November 14th, 2000. + * + * LIBMNG Copyright (c) 2000,2001 Gerard Juyn (gerard@libmng.com) + * ========================================================== + */ + +#if !defined(__ximaMNG_h) +#define __ximaMNG_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_MNG + +//#define MNG_NO_CMS +#define MNG_SUPPORT_DISPLAY +#define MNG_SUPPORT_READ +#define MNG_SUPPORT_WRITE +#define MNG_ACCESS_CHUNKS +#define MNG_STORE_CHUNKS + +extern "C" { +#include "../mng/libmng.h" +#include "../mng/libmng_data.h" +#include "../mng/libmng_error.h" +} + +//uint32_t _stdcall RunMNGThread(void *lpParam); + +typedef struct tagmngstuff +{ + CxFile *file; + uint8_t *image; + uint8_t *alpha; + HANDLE thread; + mng_uint32 delay; + mng_uint32 width; + mng_uint32 height; + mng_uint32 effwdt; + mng_int16 bpp; + mng_bool animation; + mng_bool animation_enabled; + float speed; + int32_t nBkgndIndex; + RGBQUAD nBkgndColor; +} mngstuff; + +class CxImageMNG: public CxImage +{ +public: + CxImageMNG(); + ~CxImageMNG(); + + bool Load(const TCHAR * imageFileName); + + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } + bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_MNG);} +#endif // CXIMAGE_SUPPORT_ENCODE + + int32_t Resume(); + void SetSpeed(float speed); + + mng_handle hmng; + mngstuff mnginfo; +protected: + void WritePNG(mng_handle hMNG, int32_t Frame, int32_t FrameCount ); + void SetCallbacks(mng_handle mng); +}; + +#endif + +#endif diff --git a/hge/CxImage/ximapal.cpp b/hge/CxImage/ximapal.cpp new file mode 100644 index 0000000..fe0615b --- /dev/null +++ b/hge/CxImage/ximapal.cpp @@ -0,0 +1,834 @@ +// xImaPal.cpp : Palette and Pixel functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +//////////////////////////////////////////////////////////////////////////////// +/** + * returns the palette dimension in byte + */ +uint32_t CxImage::GetPaletteSize() +{ + return (head.biClrUsed * sizeof(RGBQUAD)); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::SetPaletteColor(uint8_t idx, uint8_t r, uint8_t g, uint8_t b, uint8_t alpha) +{ + if ((pDib)&&(head.biClrUsed)){ + uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER); + if (idx=head.biWidth)||(y>=head.biHeight)) { + if (info.nBkgndIndex >= 0) return (uint8_t)info.nBkgndIndex; + else return *info.pImage; + } + if (head.biBitCount==8){ + return info.pImage[y*info.dwEffWidth + x]; + } else { + uint8_t pos; + uint8_t iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)]; + if (head.biBitCount==4){ + pos = (uint8_t)(4*(1-x%2)); + iDst &= (0x0F<> pos); + } else if (head.biBitCount==1){ + pos = (uint8_t)(7-x%8); + iDst &= (0x01<> pos); + } + } + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +uint8_t CxImage::BlindGetPixelIndex(const int32_t x,const int32_t y) +{ +#ifdef _DEBUG + if ((pDib==NULL) || (head.biClrUsed==0) || !IsInside(x,y)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return 0; + #endif +#endif + + if (head.biBitCount==8){ + return info.pImage[y*info.dwEffWidth + x]; + } else { + uint8_t pos; + uint8_t iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)]; + if (head.biBitCount==4){ + pos = (uint8_t)(4*(1-x%2)); + iDst &= (0x0F<> pos); + } else if (head.biBitCount==1){ + pos = (uint8_t)(7-x%8); + iDst &= (0x01<> pos); + } + } + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +RGBQUAD CxImage::GetPixelColor(int32_t x,int32_t y, bool bGetAlpha) +{ +// RGBQUAD rgb={0,0,0,0}; + RGBQUAD rgb=info.nBkgndColor; // + if ((pDib==NULL)||(x<0)||(y<0)|| + (x>=head.biWidth)||(y>=head.biHeight)){ + if (info.nBkgndIndex >= 0){ + if (head.biBitCount<24) return GetPaletteColor((uint8_t)info.nBkgndIndex); + else return info.nBkgndColor; + } else if (pDib) return GetPixelColor(0,0); + return rgb; + } + + if (head.biClrUsed){ + rgb = GetPaletteColor(BlindGetPixelIndex(x,y)); + } else { + uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3; + rgb.rgbBlue = *iDst++; + rgb.rgbGreen= *iDst++; + rgb.rgbRed = *iDst; + } +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha && bGetAlpha) rgb.rgbReserved = BlindAlphaGet(x,y); +#else + rgb.rgbReserved = 0; +#endif //CXIMAGE_SUPPORT_ALPHA + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * This is (a bit) faster version of GetPixelColor. + * It tests bounds only in debug mode (_DEBUG defined). + * + * It is an error to request out-of-borders pixel with this method. + * In DEBUG mode an exception will be thrown, and data will be violated in non-DEBUG mode. + * \author ***bd*** 2.2004 + */ +RGBQUAD CxImage::BlindGetPixelColor(const int32_t x,const int32_t y, bool bGetAlpha) +{ + RGBQUAD rgb; +#ifdef _DEBUG + if ((pDib==NULL) || !IsInside(x,y)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + {rgb.rgbReserved = 0; return rgb;} + #endif +#endif + + if (head.biClrUsed){ + rgb = GetPaletteColor(BlindGetPixelIndex(x,y)); + } else { + uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3; + rgb.rgbBlue = *iDst++; + rgb.rgbGreen= *iDst++; + rgb.rgbRed = *iDst; + rgb.rgbReserved = 0; //needed for images without alpha layer + } +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha && bGetAlpha) rgb.rgbReserved = BlindAlphaGet(x,y); +#else + rgb.rgbReserved = 0; +#endif //CXIMAGE_SUPPORT_ALPHA + return rgb; +} +//////////////////////////////////////////////////////////////////////////////// +uint8_t CxImage::GetPixelGray(int32_t x, int32_t y) +{ + RGBQUAD color = GetPixelColor(x,y); + return (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::BlindSetPixelIndex(int32_t x,int32_t y,uint8_t i) +{ +#ifdef _DEBUG + if ((pDib==NULL)||(head.biClrUsed==0)|| + (x<0)||(y<0)||(x>=head.biWidth)||(y>=head.biHeight)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return; + #endif +#endif + + if (head.biBitCount==8){ + info.pImage[y*info.dwEffWidth + x]=i; + return; + } else { + uint8_t pos; + uint8_t* iDst= info.pImage + y*info.dwEffWidth + (x*head.biBitCount >> 3); + if (head.biBitCount==4){ + pos = (uint8_t)(4*(1-x%2)); + *iDst &= ~(0x0F<=head.biWidth)||(y>=head.biHeight)) return ; + + if (head.biBitCount==8){ + info.pImage[y*info.dwEffWidth + x]=i; + return; + } else { + uint8_t pos; + uint8_t* iDst= info.pImage + y*info.dwEffWidth + (x*head.biBitCount >> 3); + if (head.biBitCount==4){ + pos = (uint8_t)(4*(1-x%2)); + *iDst &= ~(0x0F<=head.biWidth)||(y>=head.biHeight)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return; + #endif +#endif + if (head.biClrUsed) + BlindSetPixelIndex(x,y,GetNearestIndex(c)); + else { + uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3; + *iDst++ = c.rgbBlue; + *iDst++ = c.rgbGreen; + *iDst = c.rgbRed; + } +#if CXIMAGE_SUPPORT_ALPHA + if (bSetAlpha) AlphaSet(x,y,c.rgbReserved); +#endif //CXIMAGE_SUPPORT_ALPHA +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::SetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha) +{ + if ((pDib==NULL)||(x<0)||(y<0)|| + (x>=head.biWidth)||(y>=head.biHeight)) return; + if (head.biClrUsed) + BlindSetPixelIndex(x,y,GetNearestIndex(c)); + else { + uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3; + *iDst++ = c.rgbBlue; + *iDst++ = c.rgbGreen; + *iDst = c.rgbRed; + } +#if CXIMAGE_SUPPORT_ALPHA + if (bSetAlpha) AlphaSet(x,y,c.rgbReserved); +#endif //CXIMAGE_SUPPORT_ALPHA +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Blends the current pixel color with a new color. + * \param x,y = pixel + * \param c = new color + * \param blend = can be from 0 (no effect) to 1 (full effect). + * \param bSetAlpha = if true, blends also the alpha component stored in c.rgbReserved + */ +void CxImage::BlendPixelColor(int32_t x,int32_t y,RGBQUAD c, float blend, bool bSetAlpha) +{ + if ((pDib==NULL)||(x<0)||(y<0)|| + (x>=head.biWidth)||(y>=head.biHeight)) return; + + int32_t a0 = (int32_t)(256*blend); + int32_t a1 = 256 - a0; + + RGBQUAD c0 = BlindGetPixelColor(x,y); + c.rgbRed = (uint8_t)((c.rgbRed * a0 + c0.rgbRed * a1)>>8); + c.rgbBlue = (uint8_t)((c.rgbBlue * a0 + c0.rgbBlue * a1)>>8); + c.rgbGreen = (uint8_t)((c.rgbGreen * a0 + c0.rgbGreen * a1)>>8); + + if (head.biClrUsed) + BlindSetPixelIndex(x,y,GetNearestIndex(c)); + else { + uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3; + *iDst++ = c.rgbBlue; + *iDst++ = c.rgbGreen; + *iDst = c.rgbRed; +#if CXIMAGE_SUPPORT_ALPHA + if (bSetAlpha) AlphaSet(x,y,c.rgbReserved); +#endif //CXIMAGE_SUPPORT_ALPHA + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Returns the best palette index that matches a specified color. + */ +uint8_t CxImage::GetNearestIndex(RGBQUAD c) +{ + if ((pDib==NULL)||(head.biClrUsed==0)) return 0; + + // check matching with the previous result + if (info.last_c_isvalid && (*(int32_t*)&info.last_c == *(int32_t*)&c)) return info.last_c_index; + info.last_c = c; + info.last_c_isvalid = true; + + uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER); + int32_t distance=200000; + int32_t i,j = 0; + int32_t k,l; + int32_t m = (int32_t)(head.biClrImportant==0 ? head.biClrUsed : head.biClrImportant); + for(i=0,l=0;i100) perc=100; + for(i=0;i=0){ + if (head.biClrUsed){ + if (GetPixelIndex(x,y) == info.nBkgndIndex) return true; + } else { + RGBQUAD ct = info.nBkgndColor; + RGBQUAD c = GetPixelColor(x,y,false); + if (*(int32_t*)&c==*(int32_t*)&ct) return true; + } + } + +#if CXIMAGE_SUPPORT_ALPHA + if (pAlpha) return AlphaGet(x,y)==0; +#endif + + return false; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::GetTransparentMask(CxImage* iDst) +{ + if (!pDib) return false; + + CxImage tmp; + tmp.Create(head.biWidth, head.biHeight, 1, GetType()); + tmp.SetStdPalette(); + tmp.Clear(0); + + for(int32_t y=0; yTransfer(tmp); + else Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if image has the same palette, if any. + * \param img = image to compare. + * \param bCheckAlpha = check also the rgbReserved field. + */ +bool CxImage::IsSamePalette(CxImage &img, bool bCheckAlpha) +{ + if (head.biClrUsed != img.head.biClrUsed) + return false; + if (head.biClrUsed == 0) + return false; + + RGBQUAD c1,c2; + for (uint32_t n=0; n256) { + head.biClrImportant = 0; + return; + } + + switch(head.biBitCount){ + case 1: + head.biClrImportant = min(ncolors,2); + break; + case 4: + head.biClrImportant = min(ncolors,16); + break; + case 8: + head.biClrImportant = ncolors; + break; + } + return; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Returns pointer to pixel. Currently implemented only for truecolor images. + * + * \param x,y - coordinates + * + * \return pointer to first byte of pixel data + * + * \author ***bd*** 2.2004 + */ +void* CxImage::BlindGetPixelPointer(const int32_t x, const int32_t y) +{ +#ifdef _DEBUG + if ((pDib==NULL) || !IsInside(x,y)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return 0; + #endif +#endif + if (!IsIndexed()) + return info.pImage + y*info.dwEffWidth + x*3; + else + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, COLORREF cr) +{ + DrawLine(StartX, EndX, StartY, EndY, RGBtoRGBQUAD(cr)); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImage::DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, RGBQUAD color, bool bSetAlpha) +{ + if (!pDib) return; + ////////////////////////////////////////////////////// + // Draws a line using the Bresenham line algorithm + // Thanks to Jordan DeLozier + ////////////////////////////////////////////////////// + int32_t x1 = StartX; + int32_t y1 = StartY; + int32_t x = x1; // Start x off at the first pixel + int32_t y = y1; // Start y off at the first pixel + int32_t x2 = EndX; + int32_t y2 = EndY; + + int32_t xinc1,xinc2,yinc1,yinc2; // Increasing values + int32_t den, num, numadd,numpixels; + int32_t deltax = abs(x2 - x1); // The difference between the x's + int32_t deltay = abs(y2 - y1); // The difference between the y's + + // Get Increasing Values + if (x2 >= x1) { // The x-values are increasing + xinc1 = 1; + xinc2 = 1; + } else { // The x-values are decreasing + xinc1 = -1; + xinc2 = -1; + } + + if (y2 >= y1) { // The y-values are increasing + yinc1 = 1; + yinc2 = 1; + } else { // The y-values are decreasing + yinc1 = -1; + yinc2 = -1; + } + + // Actually draw the line + if (deltax >= deltay) // There is at least one x-value for every y-value + { + xinc1 = 0; // Don't change the x when numerator >= denominator + yinc2 = 0; // Don't change the y for every iteration + den = deltax; + num = deltax / 2; + numadd = deltay; + numpixels = deltax; // There are more x-values than y-values + } + else // There is at least one y-value for every x-value + { + xinc2 = 0; // Don't change the x for every iteration + yinc1 = 0; // Don't change the y when numerator >= denominator + den = deltay; + num = deltay / 2; + numadd = deltax; + numpixels = deltay; // There are more y-values than x-values + } + + for (int32_t curpixel = 0; curpixel <= numpixels; curpixel++) + { + // Draw the current pixel + SetPixelColor(x,y,color,bSetAlpha); + + num += numadd; // Increase the numerator by the top of the fraction + if (num >= den) // Check if numerator >= denominator + { + num -= den; // Calculate the new numerator value + x += xinc1; // Change the x as appropriate + y += yinc1; // Change the y as appropriate + } + x += xinc2; // Change the x as appropriate + y += yinc2; // Change the y as appropriate + } +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Sets a palette with standard colors for 1, 4 and 8 bpp images. + */ +void CxImage::SetStdPalette() +{ + if (!pDib) return; + switch (head.biBitCount){ + case 8: + { + const uint8_t pal256[1024] = {0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0, + 192,220,192,0,240,202,166,0,212,240,255,0,177,226,255,0,142,212,255,0,107,198,255,0, + 72,184,255,0,37,170,255,0,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0, + 50,80,0,212,227,255,0,177,199,255,0,142,171,255,0,107,143,255,0,72,115,255,0,37,87,255,0,0, + 85,255,0,0,73,220,0,0,61,185,0,0,49,150,0,0,37,115,0,0,25,80,0,212,212,255,0,177,177,255,0, + 142,142,255,0,107,107,255,0,72,72,255,0,37,37,255,0,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0, + 0,0,115,0,0,0,80,0,227,212,255,0,199,177,255,0,171,142,255,0,143,107,255,0,115,72,255,0, + 87,37,255,0,85,0,255,0,73,0,220,0,61,0,185,0,49,0,150,0,37,0,115,0,25,0,80,0,240,212,255,0, + 226,177,255,0,212,142,255,0,198,107,255,0,184,72,255,0,170,37,255,0,170,0,255,0,146,0,220,0, + 122,0,185,0,98,0,150,0,74,0,115,0,50,0,80,0,255,212,255,0,255,177,255,0,255,142,255,0,255,107,255,0, + 255,72,255,0,255,37,255,0,254,0,254,0,220,0,220,0,185,0,185,0,150,0,150,0,115,0,115,0,80,0,80,0, + 255,212,240,0,255,177,226,0,255,142,212,0,255,107,198,0,255,72,184,0,255,37,170,0,255,0,170,0, + 220,0,146,0,185,0,122,0,150,0,98,0,115,0,74,0,80,0,50,0,255,212,227,0,255,177,199,0,255,142,171,0, + 255,107,143,0,255,72,115,0,255,37,87,0,255,0,85,0,220,0,73,0,185,0,61,0,150,0,49,0,115,0,37,0, + 80,0,25,0,255,212,212,0,255,177,177,0,255,142,142,0,255,107,107,0,255,72,72,0,255,37,37,0,254,0, + 0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,0,255,227,212,0,255,199,177,0,255,171,142,0, + 255,143,107,0,255,115,72,0,255,87,37,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,115,37,0, + 0,80,25,0,0,255,240,212,0,255,226,177,0,255,212,142,0,255,198,107,0,255,184,72,0,255,170,37,0, + 255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,0,255,255,212,0,255,255,177,0, + 255,255,142,0,255,255,107,0,255,255,72,0,255,255,37,0,254,254,0,0,220,220,0,0,185,185,0,0,150,150,0, + 0,115,115,0,0,80,80,0,0,240,255,212,0,226,255,177,0,212,255,142,0,198,255,107,0,184,255,72,0, + 170,255,37,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,50,80,0,0,227,255,212,0, + 199,255,177,0,171,255,142,0,143,255,107,0,115,255,72,0,87,255,37,0,85,255,0,0,73,220,0,0,61,185,0, + 0,49,150,0,0,37,115,0,0,25,80,0,0,212,255,212,0,177,255,177,0,142,255,142,0,107,255,107,0,72,255,72,0, + 37,255,37,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,212,255,227,0,177,255,199,0, + 142,255,171,0,107,255,143,0,72,255,115,0,37,255,87,0,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0, + 115,37,0,0,80,25,0,212,255,240,0,177,255,226,0,142,255,212,0,107,255,198,0,72,255,184,0,37,255,170,0, + 0,255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,212,255,255,0,177,255,255,0, + 142,255,255,0,107,255,255,0,72,255,255,0,37,255,255,0,0,254,254,0,0,220,220,0,0,185,185,0,0, + 150,150,0,0,115,115,0,0,80,80,0,242,242,242,0,230,230,230,0,218,218,218,0,206,206,206,0,194,194,194,0, + 182,182,182,0,170,170,170,0,158,158,158,0,146,146,146,0,134,134,134,0,122,122,122,0,110,110,110,0, + 98,98,98,0,86,86,86,0,74,74,74,0,62,62,62,0,50,50,50,0,38,38,38,0,26,26,26,0,14,14,14,0,240,251,255,0, + 164,160,160,0,128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0}; + memcpy(GetPalette(),pal256,1024); + break; + } + case 4: + { + const uint8_t pal16[64]={0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0, + 128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0}; + memcpy(GetPalette(),pal16,64); + break; + } + case 1: + { + const uint8_t pal2[8]={0,0,0,0,255,255,255,0}; + memcpy(GetPalette(),pal2,8); + break; + } + } + info.last_c_isvalid = false; + return; +} +//////////////////////////////////////////////////////////////////////////////// diff --git a/hge/CxImage/ximapcx.cpp b/hge/CxImage/ximapcx.cpp new file mode 100644 index 0000000..2fa2f5d --- /dev/null +++ b/hge/CxImage/ximapcx.cpp @@ -0,0 +1,479 @@ +/* + * File: ximapcx.cpp + * Purpose: Platform Independent PCX Image Class Loader and Writer + * 05/Jan/2002 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + * + * based on ppmtopcx.c - convert a portable pixmap to PCX + * Copyright (C) 1994 by Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de) + * based on ppmtopcx.c by Michael Davidson + */ + +#include "ximapcx.h" + +#if CXIMAGE_SUPPORT_PCX + +#include "xmemfile.h" + +#define PCX_MAGIC 0X0A // PCX magic number +#define PCX_256_COLORS 0X0C // magic number for 256 colors +#define PCX_HDR_SIZE 128 // size of PCX header +#define PCX_MAXCOLORS 256 +#define PCX_MAXPLANES 4 +#define PCX_MAXVAL 255 + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImagePCX::Decode(CxFile *hFile) +{ + if (hFile == NULL) return false; + + PCXHEADER pcxHeader; + int32_t i, x, y, y2, nbytes, count, Height, Width; + uint8_t c, ColorMap[PCX_MAXCOLORS][3]; + uint8_t *pcximage = NULL, *lpHead1 = NULL, *lpHead2 = NULL; + uint8_t *pcxplanes, *pcxpixels; + + cx_try + { + if (hFile->Read(&pcxHeader,sizeof(PCXHEADER),1)==0) cx_throw("Can't read PCX image"); + + PCX_toh(&pcxHeader); + + if (pcxHeader.Manufacturer != PCX_MAGIC) cx_throw("Error: Not a PCX file"); + // Check for PCX run length encoding + if (pcxHeader.Encoding != 1) cx_throw("PCX file has unknown encoding scheme"); + + Width = (pcxHeader.Xmax - pcxHeader.Xmin) + 1; + Height = (pcxHeader.Ymax - pcxHeader.Ymin) + 1; + info.xDPI = pcxHeader.Hres; + info.yDPI = pcxHeader.Vres; + + if (info.nEscape == -1){ + head.biWidth = Width; + head.biHeight= Height; + info.dwType = CXIMAGE_FORMAT_PCX; + return true; + } + + // Check that we can handle this image format + if (pcxHeader.ColorPlanes > 4) + cx_throw("Can't handle image with more than 4 planes"); + + // Create the image + if (pcxHeader.ColorPlanes >= 3 && pcxHeader.BitsPerPixel == 8){ + Create (Width, Height, 24, CXIMAGE_FORMAT_PCX); +#if CXIMAGE_SUPPORT_ALPHA + if (pcxHeader.ColorPlanes==4) AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 1) + Create (Width, Height, 4, CXIMAGE_FORMAT_PCX); + else + Create (Width, Height, pcxHeader.BitsPerPixel, CXIMAGE_FORMAT_PCX); + + if (info.nEscape) cx_throw("Cancelled"); // - cancel decoding + + //Read the image and check if it's ok + nbytes = pcxHeader.BytesPerLine * pcxHeader.ColorPlanes * Height; + lpHead1 = pcximage = (uint8_t*)malloc(nbytes); + while (nbytes > 0){ + if (hFile == NULL || hFile->Eof()) cx_throw("corrupted PCX"); + + hFile->Read(&c,1,1); + if ((c & 0XC0) != 0XC0){ // Repeated group + *pcximage++ = c; + --nbytes; + continue; + } + count = c & 0X3F; // extract count + hFile->Read(&c,1,1); + if (count > nbytes) cx_throw("repeat count spans end of image"); + + nbytes -= count; + while (--count >=0) *pcximage++ = c; + } + pcximage = lpHead1; + + //store the palette + for (i = 0; i < 16; i++){ + ColorMap[i][0] = pcxHeader.ColorMap[i][0]; + ColorMap[i][1] = pcxHeader.ColorMap[i][1]; + ColorMap[i][2] = pcxHeader.ColorMap[i][2]; + } + if (pcxHeader.BitsPerPixel == 8 && pcxHeader.ColorPlanes == 1){ + hFile->Read(&c,1,1); + if (c != PCX_256_COLORS) cx_throw("bad color map signature"); + + for (i = 0; i < PCX_MAXCOLORS; i++){ + hFile->Read(&ColorMap[i][0],1,1); + hFile->Read(&ColorMap[i][1],1,1); + hFile->Read(&ColorMap[i][2],1,1); + } + } + if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){ + ColorMap[0][0] = ColorMap[0][1] = ColorMap[0][2] = 0; + ColorMap[1][0] = ColorMap[1][1] = ColorMap[1][2] = 255; + } + + for (uint32_t idx=0; idx - cancel decoding + + y2=Height-1-y; + pcxpixels = lpHead2; + pcxplanes = pcximage + (y * pcxHeader.BytesPerLine * pcxHeader.ColorPlanes); + + if (pcxHeader.ColorPlanes == 3 && pcxHeader.BitsPerPixel == 8){ + // Deal with 24 bit color image + for (x = 0; x < Width; x++){ + SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x])); + } + continue; +#if CXIMAGE_SUPPORT_ALPHA + } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 8){ + for (x = 0; x < Width; x++){ + SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x])); + AlphaSet(x,y2,pcxplanes[3*pcxHeader.BytesPerLine + x]); + } + continue; +#endif //CXIMAGE_SUPPORT_ALPHA + } else if (pcxHeader.ColorPlanes == 1) { + if (!PCX_UnpackPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel)){ + cx_throw("PCX_UnpackPixels: Can't handle packed pixels with more than 1 plane"); + } + } else { + if (!PCX_PlanesToPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel)){ + cx_throw("PCX_PlanesToPixels: more than 4 planes or more than 1 bit per pixel"); + } + } + for (x = 0; x < Width; x++) SetPixelIndex(x,y2,pcxpixels[x]); + } + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (lpHead1){ free(lpHead1); lpHead1 = NULL; } + if (lpHead2){ free(lpHead2); lpHead2 = NULL; } + return false; + } + if (lpHead1){ free(lpHead1); lpHead1 = NULL; } + if (lpHead2){ free(lpHead2); lpHead2 = NULL; } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImagePCX::Encode(CxFile * hFile) +{ + if (EncodeSafeCheck(hFile)) return false; + + cx_try + { + PCXHEADER pcxHeader; + memset(&pcxHeader,0,sizeof(pcxHeader)); + pcxHeader.Manufacturer = PCX_MAGIC; + pcxHeader.Version = 5; + pcxHeader.Encoding = 1; + pcxHeader.Xmin = 0; + pcxHeader.Ymin = 0; + pcxHeader.Xmax = (uint16_t)head.biWidth-1; + pcxHeader.Ymax = (uint16_t)head.biHeight-1; + pcxHeader.Hres = (uint16_t)info.xDPI; + pcxHeader.Vres = (uint16_t)info.yDPI; + pcxHeader.Reserved = 0; + pcxHeader.PaletteType = head.biClrUsed==0; + + switch(head.biBitCount){ + case 24: + case 8: + { + pcxHeader.BitsPerPixel = 8; + pcxHeader.ColorPlanes = head.biClrUsed==0 ? 3 : 1; +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid() && head.biClrUsed==0) pcxHeader.ColorPlanes =4; +#endif //CXIMAGE_SUPPORT_ALPHA + pcxHeader.BytesPerLine = (uint16_t)head.biWidth; + break; + } + default: //(4 1) + pcxHeader.BitsPerPixel = 1; + pcxHeader.ColorPlanes = head.biClrUsed==16 ? 4 : 1; + pcxHeader.BytesPerLine = (uint16_t)((head.biWidth * pcxHeader.BitsPerPixel + 7)>>3); + } + + if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){ + pcxHeader.ColorMap[0][0] = pcxHeader.ColorMap[0][1] = pcxHeader.ColorMap[0][2] = 0; + pcxHeader.ColorMap[1][0] = pcxHeader.ColorMap[1][1] = pcxHeader.ColorMap[1][2] = 255; + } + if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 4){ + RGBQUAD c; + for (int32_t i = 0; i < 16; i++){ + c=GetPaletteColor(i); + pcxHeader.ColorMap[i][0] = c.rgbRed; + pcxHeader.ColorMap[i][1] = c.rgbGreen; + pcxHeader.ColorMap[i][2] = c.rgbBlue; + } + } + + pcxHeader.BytesPerLine = (pcxHeader.BytesPerLine + 1)&(~1); + + PCX_toh(&pcxHeader); + if (hFile->Write(&pcxHeader, sizeof(pcxHeader), 1) == 0 ) + cx_throw("cannot write PCX header"); + PCX_toh(&pcxHeader); + + CxMemFile buffer; + buffer.Open(); + + uint8_t c,n; + int32_t x,y; + if (head.biClrUsed==0){ + for (y = head.biHeight-1; y >=0 ; y--){ + for (int32_t p=0; pWrite(buffer.GetBuffer(false),buffer.Tell(),1); + + } else if (head.biBitCount==8) { + + for (y = head.biHeight-1; y >=0 ; y--){ + c=n=0; + for (x = 0; xWrite(buffer.GetBuffer(false),buffer.Tell(),1); + + if (head.biBitCount == 8){ + hFile->PutC(0x0C); + uint8_t* pal = (uint8_t*)malloc(768); + RGBQUAD c; + for (int32_t i=0;i<256;i++){ + c=GetPaletteColor(i); + pal[3*i+0] = c.rgbRed; + pal[3*i+1] = c.rgbGreen; + pal[3*i+2] = c.rgbBlue; + } + hFile->Write(pal,768,1); + free(pal); + } + } else { //(head.biBitCount==4) || (head.biBitCount==1) + + RGBQUAD *rgb = GetPalette(); + bool binvert = false; + if (CompareColors(&rgb[0],&rgb[1])>0) binvert=(head.biBitCount==1); + + uint8_t* plane = (uint8_t*)malloc(pcxHeader.BytesPerLine); + uint8_t* raw = (uint8_t*)malloc(head.biWidth); + + for(y = head.biHeight-1; y >=0 ; y--) { + + for( x = 0; x < head.biWidth; x++) raw[x] = (uint8_t)GetPixelIndex(x,y); + + if (binvert) for( x = 0; x < head.biWidth; x++) raw[x] = 1-raw[x]; + + for( x = 0; x < pcxHeader.ColorPlanes; x++ ) { + PCX_PixelsToPlanes(raw, head.biWidth, plane, x); + PCX_PackPlanes(plane, pcxHeader.BytesPerLine, buffer); + } + } + + free(plane); + free(raw); + + hFile->Write(buffer.GetBuffer(false),buffer.Tell(),1); + + } + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +// Convert multi-plane format into 1 pixel per byte +// from unpacked file data bitplanes[] into pixel row pixels[] +// image Height rows, with each row having planes image planes each +// bytesperline bytes +bool CxImagePCX::PCX_PlanesToPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel) +{ + int32_t i, j, npixels; + uint8_t * p; + if (planes > 4) return false; + if (bitsperpixel != 1) return false; + + // Clear the pixel buffer + npixels = (bytesperline * 8) / bitsperpixel; + p = pixels; + while (--npixels >= 0) *p++ = 0; + + // Do the format conversion + for (i = 0; i < planes; i++){ + int32_t pixbit, bits, mask; + p = pixels; + pixbit = (1 << i); // pixel bit for this plane + for (j = 0; j < bytesperline; j++){ + bits = *bitplanes++; + for (mask = 0X80; mask != 0; mask >>= 1, p++) + if (bits & mask) *p |= pixbit; + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +// convert packed pixel format into 1 pixel per byte +// from unpacked file data bitplanes[] into pixel row pixels[] +// image Height rows, with each row having planes image planes each +// bytesperline bytes +bool CxImagePCX::PCX_UnpackPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel) +{ + register int32_t bits; + if (planes != 1) return false; + + if (bitsperpixel == 8){ // 8 bits/pixels, no unpacking needed + while (bytesperline-- > 0) *pixels++ = *bitplanes++; + } else if (bitsperpixel == 4){ // 4 bits/pixel, two pixels per byte + while (bytesperline-- > 0){ + bits = *bitplanes++; + *pixels++ = (uint8_t)((bits >> 4) & 0X0F); + *pixels++ = (uint8_t)((bits) & 0X0F); + } + } else if (bitsperpixel == 2){ // 2 bits/pixel, four pixels per byte + while (bytesperline-- > 0){ + bits = *bitplanes++; + *pixels++ = (uint8_t)((bits >> 6) & 0X03); + *pixels++ = (uint8_t)((bits >> 4) & 0X03); + *pixels++ = (uint8_t)((bits >> 2) & 0X03); + *pixels++ = (uint8_t)((bits) & 0X03); + } + } else if (bitsperpixel == 1){ // 1 bits/pixel, 8 pixels per byte + while (bytesperline-- > 0){ + bits = *bitplanes++; + *pixels++ = ((bits & 0X80) != 0); + *pixels++ = ((bits & 0X40) != 0); + *pixels++ = ((bits & 0X20) != 0); + *pixels++ = ((bits & 0X10) != 0); + *pixels++ = ((bits & 0X08) != 0); + *pixels++ = ((bits & 0X04) != 0); + *pixels++ = ((bits & 0X02) != 0); + *pixels++ = ((bits & 0X01) != 0); + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/* PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, int32_t &l, CxFile &f) + * p = current pixel (-1 ends the line -2 ends odd line) + * c = previous pixel + * n = number of consecutive pixels + */ +void CxImagePCX::PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, CxFile &f) +{ + if (p!=c && n){ + if (n==1 && c<0xC0){ + f.PutC(c); + } else { + f.PutC(0xC0|n); + f.PutC(c); + } + n=0; + } + if (n==0x3F) { + f.PutC(0xFF); + f.PutC(c); + n=0; + } + if (p==-2) f.PutC(0); + c=(uint8_t)p; + n++; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImagePCX::PCX_PackPlanes(uint8_t* buff, const int32_t size, CxFile &f) +{ + uint8_t *start,*end; + uint8_t c, previous, count; + + start = buff; + end = buff + size; + previous = *start++; + count = 1; + + while (start < end) { + c = *start++; + if (c == previous && count < 63) { + ++count; + continue; + } + + if (count > 1 || (previous & 0xc0) == 0xc0) { + f.PutC( count | 0xc0 ); + } + f.PutC(previous); + previous = c; + count = 1; + } + + if (count > 1 || (previous & 0xc0) == 0xc0) { + count |= 0xc0; + f.PutC(count); + } + f.PutC(previous); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImagePCX::PCX_PixelsToPlanes(uint8_t* raw, int32_t width, uint8_t* buf, int32_t plane) +{ + int32_t cbit, x, mask; + uint8_t *cp = buf-1; + + mask = 1 << plane; + cbit = -1; + for( x = 0; x < width; x++ ) { + if( cbit < 0 ) { + cbit = 7; + *++cp = 0; + } + if( raw[x] & mask ) + *cp |= (1<Xmin = m_ntohs(p->Xmin); + p->Ymin = m_ntohs(p->Ymin); + p->Xmax = m_ntohs(p->Xmax); + p->Ymax = m_ntohs(p->Ymax); + p->Hres = m_ntohs(p->Hres); + p->Vres = m_ntohs(p->Vres); + p->BytesPerLine = m_ntohs(p->BytesPerLine); + p->PaletteType = m_ntohs(p->PaletteType); +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_PCX diff --git a/hge/CxImage/ximapcx.h b/hge/CxImage/ximapcx.h new file mode 100644 index 0000000..05c5ad0 --- /dev/null +++ b/hge/CxImage/ximapcx.h @@ -0,0 +1,64 @@ +/* + * File: ximapcx.h + * Purpose: PCX Image Class Loader and Writer + */ +/* ========================================================== + * CxImagePCX (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Parts of the code come from Paintlib: Copyright (c) 1996-1998 Ulrich von Zadow + * ========================================================== + */ +#if !defined(__ximaPCX_h) +#define __ximaPCX_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_PCX + +class CxImagePCX: public CxImage +{ +// PCX Image File +#pragma pack(1) +typedef struct tagPCXHEADER +{ + char Manufacturer; // always 0X0A + char Version; // version number + char Encoding; // always 1 + char BitsPerPixel; // color bits + uint16_t Xmin, Ymin; // image origin + uint16_t Xmax, Ymax; // image dimensions + uint16_t Hres, Vres; // resolution values + uint8_t ColorMap[16][3]; // color palette + char Reserved; + char ColorPlanes; // color planes + uint16_t BytesPerLine; // line buffer size + uint16_t PaletteType; // grey or color palette + char Filter[58]; +} PCXHEADER; +#pragma pack() + +public: + CxImagePCX(): CxImage(CXIMAGE_FORMAT_PCX) {} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PCX);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PCX);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE +protected: + bool PCX_PlanesToPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel); + bool PCX_UnpackPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel); + void PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, CxFile &f); + void PCX_PackPlanes(uint8_t* buff, const int32_t size, CxFile &f); + void PCX_PixelsToPlanes(uint8_t* raw, int32_t width, uint8_t* buf, int32_t plane); + void PCX_toh(PCXHEADER* p); +}; + +#endif + +#endif diff --git a/hge/CxImage/ximapng.cpp b/hge/CxImage/ximapng.cpp new file mode 100644 index 0000000..b732491 --- /dev/null +++ b/hge/CxImage/ximapng.cpp @@ -0,0 +1,644 @@ +/* + * File: ximapng.cpp + * Purpose: Platform Independent PNG Image Class Loader and Writer + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximapng.h" + +#if CXIMAGE_SUPPORT_PNG + +#include "ximaiter.h" + +//////////////////////////////////////////////////////////////////////////////// +void CxImagePNG::ima_png_error(png_struct *png_ptr, char *message) +{ + strcpy(info.szLastError,message); +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +void CxImagePNG::expand2to4bpp(uint8_t* prow) +{ + uint8_t *psrc,*pdst; + uint8_t pos,idx; + for(int32_t x=head.biWidth-1;x>=0;x--){ + psrc = prow + ((2*x)>>3); + pdst = prow + ((4*x)>>3); + pos = (uint8_t)(2*(3-x%4)); + idx = (uint8_t)((*psrc & (0x03<>pos); + pos = (uint8_t)(4*(1-x%2)); + *pdst &= ~(0x0F< 10399 + if (setjmp(png_jmpbuf(png_ptr))) { +#else + if (setjmp(png_ptr->jmpbuf)) { +#endif + /* Free all of the memory associated with the png_ptr and info_ptr */ + delete [] row_pointers; + png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); + cx_throw(""); + } + + // use custom I/O functions + png_set_read_fn(png_ptr, hFile, /*(png_rw_ptr)*/user_read_data); + png_set_error_fn(png_ptr,info.szLastError,/*(png_error_ptr)*/user_error_fn,NULL); + + /* read the file information */ + png_read_info(png_ptr, info_ptr); + + png_uint_32 _width,_height; + int _bit_depth,_color_type,_interlace_type,_compression_type,_filter_type; +#if PNG_LIBPNG_VER > 10399 + png_get_IHDR(png_ptr,info_ptr,&_width,&_height,&_bit_depth,&_color_type, + &_interlace_type,&_compression_type,&_filter_type); +#else + _width=info_ptr->width; + _height=info_ptr->height; + _bit_depth=info_ptr->bit_depth; + _color_type=info_ptr->color_type; + _interlace_type=info_ptr->interlace_type; + _compression_type=info_ptr->compression_type; + _filter_type=info_ptr->filter_type; +#endif + + if (info.nEscape == -1){ + head.biWidth = _width; + head.biHeight= _height; + info.dwType = CXIMAGE_FORMAT_PNG; +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif + } + + /* calculate new number of channels */ + int32_t channels=0; + switch(_color_type){ + case PNG_COLOR_TYPE_GRAY: + case PNG_COLOR_TYPE_PALETTE: + channels = 1; + break; + case PNG_COLOR_TYPE_GRAY_ALPHA: + channels = 2; + break; + case PNG_COLOR_TYPE_RGB: + channels = 3; + break; + case PNG_COLOR_TYPE_RGB_ALPHA: + channels = 4; + break; + default: + strcpy(info.szLastError,"unknown PNG color type"); +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif + } + + //find the right pixel depth used for cximage +#if PNG_LIBPNG_VER > 10399 + int pixel_depth = _bit_depth * png_get_channels(png_ptr,info_ptr); +#else + int pixel_depth = info_ptr->pixel_depth; +#endif + if (channels == 1 && pixel_depth>8) pixel_depth=8; + if (channels == 2) pixel_depth=8; + if (channels >= 3) pixel_depth=24; + + if (!Create(_width, _height, pixel_depth, CXIMAGE_FORMAT_PNG)){ +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif + } + + /* get metrics */ + png_uint_32 _x_pixels_per_unit,_y_pixels_per_unit; + int _phys_unit_type; +#if PNG_LIBPNG_VER > 10399 + png_get_pHYs(png_ptr,info_ptr,&_x_pixels_per_unit,&_y_pixels_per_unit,&_phys_unit_type); +#else + _x_pixels_per_unit=info_ptr->x_pixels_per_unit; + _y_pixels_per_unit=info_ptr->y_pixels_per_unit; + _phys_unit_type=info_ptr->phys_unit_type; +#endif + switch (_phys_unit_type) + { + case PNG_RESOLUTION_UNKNOWN: + SetXDPI(_x_pixels_per_unit); + SetYDPI(_y_pixels_per_unit); + break; + case PNG_RESOLUTION_METER: + SetXDPI((long)floor(_x_pixels_per_unit * 254.0 / 10000.0 + 0.5)); + SetYDPI((long)floor(_y_pixels_per_unit * 254.0 / 10000.0 + 0.5)); + break; + } + + int _num_palette; + png_colorp _palette; +#if PNG_LIBPNG_VER > 10399 + png_get_PLTE(png_ptr,info_ptr,&_palette,&_num_palette); +#else + _num_palette=info_ptr->num_palette; + _palette=info_ptr->palette; +#endif + if (_num_palette>0){ + SetPalette((rgb_color*)_palette,_num_palette); + SetClrImportant(_num_palette); + } else if (_bit_depth ==2) { // needed for 2 bpp grayscale PNGs + SetPaletteColor(0,0,0,0); + SetPaletteColor(1,85,85,85); + SetPaletteColor(2,170,170,170); + SetPaletteColor(3,255,255,255); + } else SetGrayPalette(); // needed for grayscale PNGs + + int nshift = max(0,(_bit_depth>>3)-1)<<3; + + png_bytep _trans_alpha; + int _num_trans; + png_color_16p _trans_color; +#if PNG_LIBPNG_VER > 10399 + png_get_tRNS(png_ptr,info_ptr,&_trans_alpha,&_num_trans,&_trans_color); +#else + _num_trans=info_ptr->num_trans; +#endif + if (_num_trans!=0){ //palette transparency + if (_num_trans==1){ + if (_color_type == PNG_COLOR_TYPE_PALETTE){ + info.nBkgndIndex = _trans_color->index; + } else{ + info.nBkgndIndex = _trans_color->gray>>nshift; + } + } + if (_num_trans>1){ + RGBQUAD* pal=GetPalette(); + if (pal){ + uint32_t ip; + if(_trans_alpha != 0) { + for (ip=0;ipred>>nshift); + info.nBkgndColor.rgbGreen = (uint8_t)(_trans_color->green>>nshift); + info.nBkgndColor.rgbBlue = (uint8_t)(_trans_color->blue>>nshift); + info.nBkgndColor.rgbReserved = 0; + info.nBkgndIndex = 0; + } + } + + int32_t alpha_present = (channels - 1) % 2; + if (alpha_present){ +#if CXIMAGE_SUPPORT_ALPHA // + AlphaCreate(); +#else + png_set_strip_alpha(png_ptr); +#endif //CXIMAGE_SUPPORT_ALPHA + } + + // - flip the RGB pixels to BGR (or RGBA to BGRA) + if (_color_type & PNG_COLOR_MASK_COLOR){ + png_set_bgr(png_ptr); + } + + // - handle cancel + if (info.nEscape) +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif + + // row_bytes is the width x number of channels x (bit-depth / 8) +#if PNG_LIBPNG_VER > 10399 + row_pointers = new uint8_t[png_get_rowbytes(png_ptr,info_ptr) + 8]; +#else + row_pointers = new uint8_t[info_ptr->rowbytes + 8]; +#endif + + + // turn on interlace handling + int32_t number_passes = png_set_interlace_handling(png_ptr); + + if (number_passes>1){ + SetCodecOption( (ENCODE_INTERLACE) | GetCodecOption(CXIMAGE_FORMAT_PNG)); + } else { + SetCodecOption(~(ENCODE_INTERLACE) & GetCodecOption(CXIMAGE_FORMAT_PNG)); + } + + int chan_offset = _bit_depth >> 3; +#if PNG_LIBPNG_VER > 10399 + int pixel_offset = (_bit_depth * png_get_channels(png_ptr,info_ptr)) >> 3; +#else + int pixel_offset = info_ptr->pixel_depth >> 3; +#endif + + for (int32_t pass=0; pass < number_passes; pass++) { + iter.Upset(); + int32_t y=0; + do { + + // - handle cancel + if (info.nEscape) +#if PNG_LIBPNG_VER > 10399 + longjmp(png_jmpbuf(png_ptr), 1); +#else + longjmp(png_ptr->jmpbuf, 1); +#endif + +#if CXIMAGE_SUPPORT_ALPHA // + if (AlphaIsValid()) { + + //compute the correct position of the line + int32_t ax,ay; + ay = head.biHeight-1-y; + uint8_t* prow= iter.GetRow(ay); + + //recover data from previous scan + if (_interlace_type && pass>0 && pass!=7){ + for(ax=0;ax RGB + A + for(ax=0;ax0){ +#if PNG_LIBPNG_VER > 10399 + iter.GetRow(row_pointers, png_get_rowbytes(png_ptr,info_ptr)); +#else + iter.GetRow(row_pointers, info_ptr->rowbytes); +#endif + //re-expand buffer for images with bit depth > 8 + if (_bit_depth > 8){ + for(int32_t ax=(head.biWidth*channels-1);ax>=0;ax--) + row_pointers[ax*chan_offset] = row_pointers[ax]; + } + } + + //read next row + png_read_row(png_ptr, row_pointers, NULL); + + //shrink 16 bit depth images down to 8 bits + if (_bit_depth > 8){ + for(int32_t ax=0;ax<(head.biWidth*channels);ax++) + row_pointers[ax] = row_pointers[ax*chan_offset]; + } + + //copy the pixels +#if PNG_LIBPNG_VER > 10399 + iter.SetRow(row_pointers, png_get_rowbytes(png_ptr,info_ptr)); +#else + iter.SetRow(row_pointers, info_ptr->rowbytes); +#endif + // expand 2 bpp images only in the last pass + if (_bit_depth==2 && pass==(number_passes-1)) + expand2to4bpp(iter.GetRow()); + + //go on + iter.PrevRow(); + } + + y++; + } while(yjmpbuf)){ + /* If we get here, we had a problem reading the file */ + if (info_ptr->palette) free(info_ptr->palette); + png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr); + cx_throw("Error saving PNG file"); + } + + /* set up the output control */ + //png_init_io(png_ptr, hFile); + + // use custom I/O functions + png_set_write_fn(png_ptr,hFile,/*(png_rw_ptr)*/user_write_data,/*(png_flush_ptr)*/user_flush_data); + + /* set the file information here */ + info_ptr->width = GetWidth(); + info_ptr->height = GetHeight(); + info_ptr->pixel_depth = (uint8_t)GetBpp(); + info_ptr->channels = (GetBpp()>8) ? (uint8_t)3: (uint8_t)1; + info_ptr->bit_depth = (uint8_t)(GetBpp()/info_ptr->channels); + info_ptr->compression_type = info_ptr->filter_type = 0; + info_ptr->valid = 0; + + // set interlace type + DWORD codec_opt = GetCodecOption(CXIMAGE_FORMAT_PNG); + if (codec_opt & CxImagePNG::ENCODE_INTERLACE) + info_ptr->interlace_type = PNG_INTERLACE_ADAM7; + else + info_ptr->interlace_type = PNG_INTERLACE_NONE; + + /* set compression level */ + int32_t compress_level; + switch (codec_opt & CxImagePNG::ENCODE_COMPRESSION_MASK) + { + case ENCODE_NO_COMPRESSION: + compress_level = Z_NO_COMPRESSION; + break; + case ENCODE_BEST_SPEED: + compress_level = Z_BEST_SPEED; + break; + case ENCODE_BEST_COMPRESSION: + compress_level = Z_BEST_COMPRESSION; + break; + default: + compress_level = Z_DEFAULT_COMPRESSION; + break; + } + png_set_compression_level(png_ptr, compress_level); + + bool bGrayScale = IsGrayScale(); + + if (GetNumColors()){ + if (bGrayScale){ + info_ptr->color_type = PNG_COLOR_TYPE_GRAY; + } else { + info_ptr->color_type = PNG_COLOR_TYPE_PALETTE; + } + } else { + info_ptr->color_type = PNG_COLOR_TYPE_RGB; + } +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ + info_ptr->color_type |= PNG_COLOR_MASK_ALPHA; + info_ptr->channels++; + info_ptr->bit_depth = 8; + info_ptr->pixel_depth += 8; + } +#endif + + /* set background */ + png_color_16 image_background={ 0, 255, 255, 255, 0 }; + RGBQUAD tc = GetTransColor(); + if (info.nBkgndIndex>=0) { + image_background.blue = tc.rgbBlue; + image_background.green = tc.rgbGreen; + image_background.red = tc.rgbRed; + } + png_set_bKGD(png_ptr, info_ptr, &image_background); + + /* set metrics */ + png_set_pHYs(png_ptr, info_ptr, head.biXPelsPerMeter, head.biYPelsPerMeter, PNG_RESOLUTION_METER); + + png_set_IHDR(png_ptr, info_ptr, info_ptr->width, info_ptr->height, info_ptr->bit_depth, + info_ptr->color_type, info_ptr->interlace_type, + PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); + + // simple transparency + if (info.nBkgndIndex >= 0){ + info_ptr->num_trans = 1; + info_ptr->valid |= PNG_INFO_tRNS; + info_ptr->trans_alpha = trans; + info_ptr->trans_color.index = (uint8_t)info.nBkgndIndex; + info_ptr->trans_color.red = tc.rgbRed; + info_ptr->trans_color.green = tc.rgbGreen; + info_ptr->trans_color.blue = tc.rgbBlue; + info_ptr->trans_color.gray = info_ptr->trans_color.index; + + // the transparency indexes start from 0 for non grayscale palette + if (!bGrayScale && head.biClrUsed && info.nBkgndIndex) + SwapIndex(0,(uint8_t)info.nBkgndIndex); + } + + /* set the palette if there is one */ + if (GetPalette()){ + if (!bGrayScale){ + info_ptr->valid |= PNG_INFO_PLTE; + } + + int32_t nc = GetClrImportant(); + if (nc==0) nc = GetNumColors(); + + if (info.bAlphaPaletteEnabled){ + for(uint16_t ip=0; ipnum_trans = (uint16_t)nc; + info_ptr->valid |= PNG_INFO_tRNS; + info_ptr->trans_alpha = trans; + } + + // copy the palette colors + info_ptr->palette = new png_color[nc]; + info_ptr->num_palette = (png_uint_16) nc; + for (int32_t i=0; ipalette[i].red, &info_ptr->palette[i].green, &info_ptr->palette[i].blue); + } + +#if CXIMAGE_SUPPORT_ALPHA // + //Merge the transparent color with the alpha channel + if (AlphaIsValid() && head.biBitCount==24 && info.nBkgndIndex>=0){ + for(int32_t y=0; y < head.biHeight; y++){ + for(int32_t x=0; x < head.biWidth ; x++){ + RGBQUAD c=GetPixelColor(x,y,false); + if (*(int32_t*)&c==*(int32_t*)&tc) + AlphaSet(x,y,0); + } } } +#endif // CXIMAGE_SUPPORT_ALPHA // + + int32_t row_size = max(info.dwEffWidth, info_ptr->width*info_ptr->channels*(info_ptr->bit_depth/8)); + info_ptr->rowbytes = row_size; + uint8_t *row_pointers = new uint8_t[row_size]; + + /* write the file information */ + png_write_info(png_ptr, info_ptr); + + //interlace handling + int32_t num_pass = png_set_interlace_handling(png_ptr); + for (int32_t pass = 0; pass < num_pass; pass++){ + //write image + iter.Upset(); + int32_t ay=head.biHeight-1; + RGBQUAD c; + do { +#if CXIMAGE_SUPPORT_ALPHA // + if (AlphaIsValid()){ + for (int32_t ax=head.biWidth-1; ax>=0;ax--){ + c = BlindGetPixelColor(ax,ay); + int32_t px = ax * info_ptr->channels; + if (!bGrayScale){ + row_pointers[px++]=c.rgbRed; + row_pointers[px++]=c.rgbGreen; + } + row_pointers[px++]=c.rgbBlue; + row_pointers[px] = AlphaGet(ax,ay); + } + png_write_row(png_ptr, row_pointers); + ay--; + } + else +#endif //CXIMAGE_SUPPORT_ALPHA // + { + iter.GetRow(row_pointers, row_size); + if (info_ptr->color_type == PNG_COLOR_TYPE_RGB) //HACK BY OP + RGBtoBGR(row_pointers, row_size); + png_write_row(png_ptr, row_pointers); + } + } while(iter.PrevRow()); + } + + delete [] row_pointers; + row_pointers = NULL; + + //if necessary, restore the original palette + if (!bGrayScale && head.biClrUsed && info.nBkgndIndex>0) + SwapIndex((uint8_t)info.nBkgndIndex,0); + + /* It is REQUIRED to call this to finish writing the rest of the file */ + png_write_end(png_ptr, info_ptr); + + /* if you malloced the palette, free it here */ + if (info_ptr->palette){ + delete [] (info_ptr->palette); + info_ptr->palette = NULL; + } + + /* clean up after the write, and free any memory allocated */ + png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr); + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return FALSE; + } + /* that's it */ + return TRUE; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_PNG diff --git a/hge/CxImage/ximapng.h b/hge/CxImage/ximapng.h new file mode 100644 index 0000000..262ea02 --- /dev/null +++ b/hge/CxImage/ximapng.h @@ -0,0 +1,95 @@ +/* + * File: ximapng.h + * Purpose: PNG Image Class Loader and Writer + */ +/* ========================================================== + * CxImagePNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes + * + * original CImagePNG and CImageIterator implementation are: + * Copyright: (c) 1995, Alejandro Aguilar Sierra + * + * libpng Copyright (c) 1998-2003 Glenn Randers-Pehrson + * ========================================================== + */ +#if !defined(__ximaPNG_h) +#define __ximaPNG_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_PNG + +extern "C" { +#ifdef _LINUX + #undef _DLL + #include +#else + #include "../png/png.h" +#endif +} + +class CxImagePNG: public CxImage +{ +public: + CxImagePNG(): CxImage(CXIMAGE_FORMAT_PNG) {} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PNG);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PNG);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + + enum CODEC_OPTION + { + ENCODE_INTERLACE = 0x01, + // Exclusive compression types : 3 bit wide field + ENCODE_COMPRESSION_MASK = 0x0E, + ENCODE_NO_COMPRESSION = 1 << 1, + ENCODE_BEST_SPEED = 2 << 1, + ENCODE_BEST_COMPRESSION = 3 << 1, + ENCODE_DEFAULT_COMPRESSION = 4 << 1 + }; + +protected: + void ima_png_error(png_struct *png_ptr, char *message); + void expand2to4bpp(uint8_t* prow); + + static void PNGAPI user_read_data(png_structp png_ptr, png_bytep data, png_size_t length) + { + CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr); + if (hFile == NULL || hFile->Read(data,1,length) != length) png_error(png_ptr, "Read Error"); + } + + static void PNGAPI user_write_data(png_structp png_ptr, png_bytep data, png_size_t length) + { + CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr); + if (hFile == NULL || hFile->Write(data,1,length) != length) png_error(png_ptr, "Write Error"); + } + + static void PNGAPI user_flush_data(png_structp png_ptr) + { + CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr); + if (hFile == NULL || !hFile->Flush()) png_error(png_ptr, "Flush Error"); + } + + static void PNGAPI user_error_fn(png_structp png_ptr,png_const_charp error_msg) + { +#if PNG_LIBPNG_VER > 10399 + strncpy((char*)png_get_error_ptr(png_ptr),error_msg,255); + longjmp(png_jmpbuf(png_ptr), 1); +#else + strncpy((char*)png_ptr->error_ptr,error_msg,255); + longjmp(png_ptr->jmpbuf, 1); +#endif + } +}; + +#endif + +#endif diff --git a/hge/CxImage/ximapsd.cpp b/hge/CxImage/ximapsd.cpp new file mode 100644 index 0000000..2d8417b --- /dev/null +++ b/hge/CxImage/ximapsd.cpp @@ -0,0 +1,1307 @@ +/* + * File: ximapsd.cpp + * Purpose: Platform Independent PSD Image Class Loader + * Dec/2010 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + * + * libpsd (c) 2004-2007 Graphest Software + * + * Based on MyPSD class by Iosif Hamlatzis + * Details: http://www.codeproject.com/KB/graphics/MyPSD.aspx + * Cleaned up a bit and ported to CxImage by Vitaly Ovchinnikov + * Send feedback to vitaly(dot)ovchinnikov(at)gmail.com + */ + +#include "ximapsd.h" + +#if CXIMAGE_SUPPORT_PSD + +enum { + PSD_FILE_HEADER, + PSD_COLOR_MODE_DATA, + PSD_IMAGE_RESOURCE, + PSD_LAYER_AND_MASK_INFORMATION, + PSD_IMAGE_DATA, + PSD_DONE +}; + +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_USE_LIBPSD == 0 +// MyPSD.h ///////////////////////////////////////////////////////////////////// + +#ifndef __MyPSD_H__ +#define __MyPSD_H__ + +namespace MyPSD +{ + + class CPSD + { + struct HEADER_INFO + { + //Table 2-12: HeaderInfo Color spaces + // Color-ID Name Description + //------------------------------------------- + // 0 Bitmap // Probably means black & white + // 1 Grayscale The first value in the color data is the gray value, from 0...10000. + // 2 Indexed + // 3 RGB The first three values in the color data are red, green, and blue. + // They are full unsigned 16–bit values as in Apple’s RGBColor data + // structure. Pure red=65535,0,0. + // 4 CMYK The four values in the color data are cyan, magenta, yellow, and + // black. They are full unsigned 16–bit values. 0=100% ink. Pure + // cyan=0,65535,65535,65535. + // 7 Multichannel // Have no idea + // 8 Duotone + // 9 Lab The first three values in the color data are lightness, a chrominance, + // and b chrominance. + // Lightness is a 16–bit value from 0...100. The chromanance components + // are each 16–bit values from –128...127. Gray values + // are represented by chrominance components of 0. Pure + // white=100,0,0. + short nChannels; + int nHeight; + int nWidth; + short nBitsPerPixel; + short nColourMode; + HEADER_INFO(); + }; + + struct COLOUR_MODE_DATA + { + int nLength; + unsigned char* ColourData; + COLOUR_MODE_DATA(); + }; + + + struct IMAGE_RESOURCE + { + // Table 2–1: Image resource block + // Type Name Description + //------------------------------------------- + // OSType Type Photoshop always uses its signature, 8BIM + // int16 ID Unique identifier + // PString Name A pascal string, padded to make size even (a null name consists of two bytes of 0) + // Pascal style string where the first byte gives the length of the + // string and the content bytes follow. + // int32 Size Actual size of resource data. This does not include the + // Type, ID, Name, or Size fields. + // Variable Data Resource data, padded to make size even + int nLength; + char OSType[4]; + short nID; + unsigned char* Name; + int nSize; + IMAGE_RESOURCE(); + void Reset(); + }; + + struct RESOLUTION_INFO + { + // Table A-6: ResolutionInfo structure + // Type Name Description + //------------------------------------------- + // Fixed hRes Horizontal resolution in pixels per inch. + // int hResUnit 1=display horizontal resolution in pixels per inch; + // 2=display horizontal resolution in pixels per cm. + // short widthUnit Display width as 1=inches; 2=cm; 3=points; 4=picas; 5=columns. + // Fixed vRes Vertical resolution in pixels per inch. + // int vResUnit 1=display vertical resolution in pixels per inch; + // 2=display vertical resolution in pixels per cm. + // short heightUnit Display height as 1=inches; 2=cm; 3=points; 4=picas; 5=columns. + short hRes; + int hResUnit; + short widthUnit; + + short vRes; + int vResUnit; + short heightUnit; + RESOLUTION_INFO(); + }; + + struct RESOLUTION_INFO_v2 // Obsolete - Photoshop 2.0 + { + short nChannels; + short nRows; + short nColumns; + short nDepth; + short nMode; + RESOLUTION_INFO_v2(); + }; + + struct DISPLAY_INFO + { + // This structure contains display information about each channel. + //Table A-7: DisplayInfo Color spaces + // Color-ID Name Description + //------------------------------------------- + // 0 RGB The first three values in the color data are red, green, and blue. + // They are full unsigned 16–bit values as in Apple’s RGBColor data + // structure. Pure red=65535,0,0. + // 1 HSB The first three values in the color data are hue, saturation, and + // brightness. They are full unsigned 16–bit values as in Apple’s + // HSVColor data structure. Pure red=0,65535, 65535. + // 2 CMYK The four values in the color data are cyan, magenta, yellow, and + // black. They are full unsigned 16–bit values. 0=100% ink. Pure + // cyan=0,65535,65535,65535. + // 7 Lab The first three values in the color data are lightness, a chrominance, + // and b chrominance. + // Lightness is a 16–bit value from 0...10000. The chromanance components + // are each 16–bit values from –12800...12700. Gray values + // are represented by chrominance components of 0. Pure + // white=10000,0,0. + // 8 grayscale The first value in the color data is the gray value, from 0...10000. + short ColourSpace; + short Colour[4]; + short Opacity; // 0..100 + bool kind; // selected = 0, protected = 1 + unsigned char padding; // should be zero + DISPLAY_INFO(); + }; + struct THUMBNAIL + { + // Adobe Photoshop 5.0 and later stores thumbnail information for preview + // display in an image resource block. These resource blocks consist of an + // 28 byte header, followed by a JFIF thumbnail in RGB (red, green, blue) + // for both Macintosh and Windows. Adobe Photoshop 4.0 stored the + // thumbnail information in the same format except the data section is + // (blue, green, red). The Adobe Photoshop 4.0 format is at resource ID + // and the Adobe Photoshop 5.0 format is at resource ID 1036. + // Table 2–5: Thumnail resource header + // Type Name Description + //------------------------------------------- + // 4 bytes format = 1 (kJpegRGB). Also supports kRawRGB (0). + // 4 bytes width Width of thumbnail in pixels. + // 4 bytes height Height of thumbnail in pixels. + // 4 bytes widthbytes Padded row bytes as (width * bitspixel + 31) / 32 * 4. + // 4 bytes size Total size as widthbytes * height * planes + // 4 bytes compressedsize Size after compression. Used for consistentcy check. + // 2 bytes bitspixel = 24. Bits per pixel. + // 2 bytes planes = 1. Number of planes. + // Variable Data JFIF data in RGB format. + // Note: For resource ID 1033 the data is in BGR format. + int nFormat; + int nWidth; + int nHeight; + int nWidthBytes; + int nSize; + int nCompressedSize; + short nBitPerPixel; + short nPlanes; + unsigned char* Data; + THUMBNAIL(); + }; + + + CxImage &m_image; + + HEADER_INFO header_info; + + COLOUR_MODE_DATA colour_mode_data; + short mnColourCount; + short mnTransparentIndex; + + IMAGE_RESOURCE image_resource; + + int mnGlobalAngle; + + RESOLUTION_INFO resolution_info; + bool mbResolutionInfoFilled; + + RESOLUTION_INFO_v2 resolution_info_v2; + bool mbResolutionInfoFilled_v2; + + DISPLAY_INFO display_info; + bool mbDisplayInfoFilled; + + THUMBNAIL thumbnail; + bool mbThumbNailFilled; + + bool mbCopyright; + + int Calculate(unsigned char* c, int nDigits); + void XYZToRGB(const double X, const double Y, const double Z, int &R, int &G, int &B); + void LabToRGB(const int L, const int a, const int b, int &R, int &G, int &B ); + void CMYKToRGB(const double C, const double M, const double Y, const double K, int &R, int &G, int &B); + + bool ReadHeader(CxFile &f, HEADER_INFO& header_info); + bool ReadColourModeData(CxFile &f, COLOUR_MODE_DATA& colour_mode_data); + bool ReadImageResource(CxFile &f, IMAGE_RESOURCE& image_resource); + bool ReadLayerAndMaskInfoSection(CxFile &f); // Actually ignore it + int ReadImageData(CxFile &f); + + int DecodeRawData(CxFile &pFile); + int DecodeRLEData(CxFile &pFile); + + void ProccessBuffer(unsigned char* pData = 0); + + public: + CPSD(CxImage &image); + ~CPSD(); + + int Load(LPCTSTR szPathName); + int Load(CxFile &file); + + bool ThumbNailIncluded() const { return mbThumbNailFilled; } + void DPI(int &x, int &y) const { x = resolution_info.hRes; y = resolution_info.vRes; } + void Dimensions(int &cx, int &cy) const { cx = header_info.nWidth; cy = header_info.nHeight; } + int BitsPerPixel() const { return header_info.nBitsPerPixel; } + int GlobalAngle() const { return mnGlobalAngle; } + bool IsCopyright() const { return mbCopyright; } + HBITMAP Detach(); + }; +} + +#endif // __MyPSD_H__ + +// MyPSD.cpp /////////////////////////////////////////////////////////////////// + + +inline int dti(double value) { return (int)floor(value+.5f); } + +#define assert(a) + +#define mypsd_fread(a, b, c, d) d.Read(a, b, c) +#define mypsd_fseek(a, b, c) a.Seek(b, c) +#define mypsd_feof(a) a.Eof() + +namespace MyPSD +{ + CPSD::CPSD(CxImage &image) : m_image(image) + { + mbThumbNailFilled = false; + mbDisplayInfoFilled = false; + mbResolutionInfoFilled = false; + mbResolutionInfoFilled_v2 = false; + mnGlobalAngle = 30; + mbCopyright = false; + mnColourCount = -1; + mnTransparentIndex = -1; + } + CPSD::~CPSD() + { + // free memory + if ( 0 < colour_mode_data.nLength ) + delete[] colour_mode_data.ColourData; + colour_mode_data.ColourData = 0; + + if ( image_resource.Name ) + delete[] image_resource.Name; + image_resource.Name = 0; + } + + int CPSD::Calculate(unsigned char* c, int nDigits) + { + int nValue = 0; + + for(int n = 0; n < nDigits; ++n) + nValue = ( nValue << 8 ) | *(c+n); + + return nValue; + }; + + void CPSD::XYZToRGB(const double X, const double Y, const double Z, int &R, int &G, int &B) + { + // Standards used Observer = 2, Illuminant = D65 + // ref_X = 95.047, ref_Y = 100.000, ref_Z = 108.883 + const double ref_X = 95.047; + const double ref_Y = 100.000; + const double ref_Z = 108.883; + + double var_X = X / 100.0; + double var_Y = Y / 100.0; + double var_Z = Z / 100.0; + + double var_R = var_X * 3.2406 + var_Y * (-1.5372) + var_Z * (-0.4986); + double var_G = var_X * (-0.9689) + var_Y * 1.8758 + var_Z * 0.0415; + double var_B = var_X * 0.0557 + var_Y * (-0.2040) + var_Z * 1.0570; + + if ( var_R > 0.0031308 ) + var_R = 1.055 * ( pow(var_R, 1/2.4) ) - 0.055; + else + var_R = 12.92 * var_R; + + if ( var_G > 0.0031308 ) + var_G = 1.055 * ( pow(var_G, 1/2.4) ) - 0.055; + else + var_G = 12.92 * var_G; + + if ( var_B > 0.0031308 ) + var_B = 1.055 * ( pow(var_B, 1/2.4) )- 0.055; + else + var_B = 12.92 * var_B; + + R = (int)(var_R * 256.0); + G = (int)(var_G * 256.0); + B = (int)(var_B * 256.0); + }; + + void CPSD::LabToRGB(const int L, const int a, const int b, int &R, int &G, int &B ) + { + // For the conversion we first convert values to XYZ and then to RGB + // Standards used Observer = 2, Illuminant = D65 + // ref_X = 95.047, ref_Y = 100.000, ref_Z = 108.883 + const double ref_X = 95.047; + const double ref_Y = 100.000; + const double ref_Z = 108.883; + + double var_Y = ( (double)L + 16.0 ) / 116.0; + double var_X = (double)a / 500.0 + var_Y; + double var_Z = var_Y - (double)b / 200.0; + + if ( pow(var_Y, 3) > 0.008856 ) + var_Y = pow(var_Y, 3); + else + var_Y = ( var_Y - 16 / 116 ) / 7.787; + + if ( pow(var_X, 3) > 0.008856 ) + var_X = pow(var_X, 3); + else + var_X = ( var_X - 16 / 116 ) / 7.787; + + if ( pow(var_Z, 3) > 0.008856 ) + var_Z = pow(var_Z, 3); + else + var_Z = ( var_Z - 16 / 116 ) / 7.787; + + double X = ref_X * var_X; + double Y = ref_Y * var_Y; + double Z = ref_Z * var_Z; + + XYZToRGB(X, Y, Z, R, G, B); + }; + + void CPSD::CMYKToRGB(const double C, const double M, const double Y, const double K, int &R, int &G, int &B ) + { + R = dti( ( 1.0f - ( C *( 1.0f - K ) + K ) ) * 255.0f ); + G = dti( ( 1.0f - ( M *( 1.0f - K ) + K ) ) * 255.0f ); + B = dti( ( 1.0f - ( Y *( 1.0f - K ) + K ) ) * 255.0f ); + }; + + bool CPSD::ReadLayerAndMaskInfoSection(CxFile &pFile) // Actually ignore it + { + bool bSuccess = false; + + unsigned char DataLength[4]; + int nBytesRead = 0; + int nItemsRead = (int)(int)mypsd_fread(&DataLength, sizeof(DataLength), 1, pFile); + + int nTotalBytes = Calculate( DataLength, sizeof(DataLength) ); + + unsigned char data[1]; + while( !mypsd_feof( pFile ) && ( nBytesRead < nTotalBytes ) ) + { + data[0] = '\0'; + nItemsRead = (int)(int)mypsd_fread(&data, sizeof(data), 1, pFile); + nBytesRead += nItemsRead * sizeof(data); + } + + assert ( nBytesRead == nTotalBytes ); + if ( nBytesRead == nTotalBytes ) + bSuccess = true; + + return bSuccess; + } + bool CPSD::ReadImageResource(CxFile &pFile, IMAGE_RESOURCE& image_resource) + { + bool bSuccess = false; + + unsigned char Length[4]; + int nItemsRead = (int)(int)mypsd_fread(&Length, sizeof(Length), 1, pFile); + + image_resource.nLength = Calculate( Length, sizeof(image_resource.nLength) ); + + int nBytesRead = 0; + int nTotalBytes = image_resource.nLength; + + while( !mypsd_feof( pFile ) && ( nBytesRead < nTotalBytes ) ) + { + nItemsRead = 0; + image_resource.Reset(); + + nItemsRead = (int)(int)mypsd_fread(&image_resource.OSType, sizeof(image_resource.OSType), 1, pFile); + nBytesRead += nItemsRead * sizeof(image_resource.OSType); + + assert ( 0 == (nBytesRead % 2) ); + if (::memcmp(image_resource.OSType, "8BIM", 4) == 0) + { + unsigned char ID[2]; + nItemsRead = (int)(int)mypsd_fread(&ID, sizeof(ID), 1, pFile); + nBytesRead += nItemsRead * sizeof(ID); + + image_resource.nID = (short)Calculate( ID, sizeof(ID) ); + + unsigned char SizeOfName; + nItemsRead = (int)(int)mypsd_fread(&SizeOfName, sizeof(SizeOfName), 1, pFile); + nBytesRead += nItemsRead * sizeof(SizeOfName); + + int nSizeOfName = Calculate( &SizeOfName, sizeof(SizeOfName) ); + if ( 0 < nSizeOfName ) + { + image_resource.Name = new unsigned char[nSizeOfName]; + nItemsRead = (int)(int)mypsd_fread(image_resource.Name, nSizeOfName, 1, pFile); + nBytesRead += nItemsRead * nSizeOfName; + } + + if ( 0 == (nSizeOfName % 2) ) + { + nItemsRead = (int)(int)mypsd_fread(&SizeOfName, sizeof(SizeOfName), 1, pFile); + nBytesRead += nItemsRead * sizeof(SizeOfName); + } + + unsigned char Size[4]; + nItemsRead = (int)(int)mypsd_fread(&Size, sizeof(Size), 1, pFile); + nBytesRead += nItemsRead * sizeof(Size); + + image_resource.nSize = Calculate( Size, sizeof(image_resource.nSize) ); + + if ( 0 != (image_resource.nSize % 2) ) // resource data must be even + image_resource.nSize++; + if ( 0 < image_resource.nSize ) + { + unsigned char IntValue[4]; + unsigned char ShortValue[2]; + + switch( image_resource.nID ) + { + case 1000: + { + // Obsolete - Photoshop 2.0 + mbResolutionInfoFilled_v2 = true; + + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info_v2.nChannels = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nChannels) ); + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info_v2.nRows = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nRows) ); + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info_v2.nColumns = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nColumns) ); + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info_v2.nDepth = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nDepth) ); + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info_v2.nMode = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nMode) ); + } + break; + case 1005: + { + mbResolutionInfoFilled = true; + + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info.hRes = (short)Calculate(ShortValue, sizeof(resolution_info.hRes) ); + nItemsRead = (int)(int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + resolution_info.hResUnit = Calculate(IntValue, sizeof(resolution_info.hResUnit) ); + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info.widthUnit = (short)Calculate(ShortValue, sizeof(resolution_info.widthUnit) ); + + nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info.vRes = (short)Calculate(ShortValue, sizeof(resolution_info.vRes) ); + nItemsRead = (int)(int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + resolution_info.vResUnit = Calculate(IntValue, sizeof(resolution_info.vResUnit) ); + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + resolution_info.heightUnit = (short)Calculate(ShortValue, sizeof(resolution_info.heightUnit) ); + } + break; + case 1007: + { + mbDisplayInfoFilled = true; + + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + display_info.ColourSpace = (short)Calculate(ShortValue, sizeof(display_info.ColourSpace) ); + + for ( unsigned int n = 0; n < 4; ++n ) + { + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + display_info.Colour[n] = (short)Calculate(ShortValue, sizeof(display_info.Colour[n]) ); + } + + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + display_info.Opacity = (short)Calculate(ShortValue, sizeof(display_info.Opacity) ); + assert ( 0 <= display_info.Opacity ); + assert ( 100 >= display_info.Opacity ); + + unsigned char c[1]; + nItemsRead = (int)mypsd_fread(&c, sizeof(c), 1, pFile); + nBytesRead += nItemsRead * sizeof(c); + ( 1 == Calculate(c, sizeof(c) ) ) ? display_info.kind = true : display_info.kind = false; + + nItemsRead = (int)mypsd_fread(&c, sizeof(c), 1, pFile); + nBytesRead += nItemsRead * sizeof(c); + display_info.padding = (unsigned int)Calculate(c, sizeof(c) ); + assert ( 0 == display_info.padding ); + } + break; + case 1034: + { + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + ( 1 == Calculate(ShortValue, sizeof(ShortValue) ) ) ? mbCopyright = true : mbCopyright = false; + } + break; + case 1033: + case 1036: + { + mbThumbNailFilled = true; + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nFormat = Calculate(IntValue, sizeof(thumbnail.nFormat) ); + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nWidth = Calculate(IntValue, sizeof(thumbnail.nWidth) ); + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nHeight = Calculate(IntValue, sizeof(thumbnail.nHeight) ); + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nWidthBytes = Calculate(IntValue, sizeof(thumbnail.nWidthBytes) ); + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nSize = Calculate(IntValue, sizeof(thumbnail.nSize) ); + + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + thumbnail.nCompressedSize = Calculate(IntValue, sizeof(thumbnail.nCompressedSize) ); + + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + thumbnail.nBitPerPixel = (short)Calculate(ShortValue, sizeof(thumbnail.nBitPerPixel) ); + + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + thumbnail.nPlanes = (short)Calculate(ShortValue, sizeof(thumbnail.nPlanes) ); + + int nTotalData = image_resource.nSize - 28; // header + unsigned char* buffer = new unsigned char[nTotalData]; + unsigned char c[1]; + if ( 1033 == image_resource.nID ) + { + // In BGR format + for (int n = 0; n < nTotalData; n = n +3 ) + { + nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile); + nBytesRead += nItemsRead * sizeof(unsigned char); + buffer[n+2] = (unsigned char)Calculate(c, sizeof(unsigned char) ); + nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile); + nBytesRead += nItemsRead * sizeof(unsigned char); + buffer[n+1] = (unsigned char)Calculate(c, sizeof(BYTE) ); + nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile); + nBytesRead += nItemsRead * sizeof(unsigned char); + buffer[n] = (unsigned char)Calculate(c, sizeof(unsigned char) ); + } + } + else if ( 1036 == image_resource.nID ) + { + // In RGB format + for (int n = 0; n < nTotalData; ++n ) + { + nItemsRead = (int)mypsd_fread(&c, sizeof(BYTE), 1, pFile); + nBytesRead += nItemsRead * sizeof(BYTE); + buffer[n] = (BYTE)Calculate(c, sizeof(BYTE) ); + } + } + + delete[] buffer; + buffer = 0; + } + break; + case 1037: + { + nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(IntValue); + mnGlobalAngle = Calculate(IntValue, sizeof(mnGlobalAngle) ); + } + break; + case 1046: + { + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + mnColourCount = (short)Calculate(ShortValue, sizeof(ShortValue) ); + } + break; + case 1047: + { + nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + nBytesRead += nItemsRead * sizeof(ShortValue); + mnTransparentIndex = (short)Calculate(ShortValue, sizeof(ShortValue) ); + } + break; + + default: + pFile.Seek(image_resource.nSize, SEEK_CUR); + nBytesRead += image_resource.nSize; + break; + } + } + } + } + + assert ( nBytesRead == nTotalBytes ); + if ( nBytesRead == nTotalBytes ) + bSuccess = true; + + return bSuccess; + } + bool CPSD::ReadColourModeData(CxFile &pFile, COLOUR_MODE_DATA& colour_mode_data) + { + // Only indexed colour and duotone have colour mode data, + // for all other modes this section is 4 bytes length, the length field is set to zero + + // For indexed color images, the length will be equal to 768, and the color + // will contain the color table for the image, in non–interleaved order. + + // For duotone images, the color data will contain the duotone specification, + // the format of which is not documented. Other applications that read + // Photoshop files can treat a duotone image as a grayscale image, and just + // preserve the contents of the duotone information when reading and writing + // the file. + + // free memory + if ( 0 < colour_mode_data.nLength ) + delete[] colour_mode_data.ColourData; + colour_mode_data.ColourData = 0; + + unsigned char Length[4]; + int nItemsRead = (int)mypsd_fread(&Length, sizeof(Length), 1, pFile); + + colour_mode_data.nLength = Calculate( Length, sizeof(colour_mode_data.nLength) ); + if ( 0 < colour_mode_data.nLength ) + { + colour_mode_data.ColourData = new unsigned char[colour_mode_data.nLength]; + nItemsRead = 0; + memset(colour_mode_data.ColourData, 254, colour_mode_data.nLength); + + nItemsRead += (int)mypsd_fread( colour_mode_data.ColourData, colour_mode_data.nLength, 1, pFile); + + } + + return true; + } + + bool CPSD::ReadHeader(CxFile &pFile, HEADER_INFO& header_info) + { + bool bSuccess = false; + + struct HEADER + { + char Signature[4]; // always equal 8BPS, do not read file if not + unsigned char Version[2]; // always equal 1, do not read file if not + char Reserved[6]; // must be zero + unsigned char Channels[2]; // numer of channels including any alpha channels, supported range 1 to 24 + unsigned char Rows[4]; // height in PIXELS, supported range 1 to 30000 + unsigned char Columns[4]; // width in PIXELS, supported range 1 to 30000 + unsigned char Depth[2]; // number of bpp + unsigned char Mode[2]; // colour mode of the file, + // Btmap=0, Grayscale=1, Indexed=2, RGB=3, + // CMYK=4, Multichannel=7, Duotone=8, Lab=9 + }; + + HEADER header; + int nItemsRead = (int)mypsd_fread(&header, sizeof(HEADER), 1, pFile); + if ( nItemsRead ) + { + if ( 0 == ::memcmp(header.Signature, "8BPS", 4)) + { + int nVersion = Calculate( header.Version, sizeof(header.Version) ); + + if ( 1 == nVersion ) + { + unsigned int n = 0; + bool bOK = true; + while ( (n < 6) && bOK ) + { + if ( '\0' != header.Reserved[n] ) + bOK = false; + n++; + } + bSuccess = bOK; + + if ( bSuccess ) + { + header_info.nChannels = (short)Calculate( header.Channels, sizeof(header.Channels) ); + header_info.nHeight = Calculate( header.Rows, sizeof(header.Rows) ); + header_info.nWidth = Calculate( header.Columns, sizeof(header.Columns) ); + header_info.nBitsPerPixel = (short)Calculate( header.Depth, sizeof(header.Depth) ); + header_info.nColourMode = (short)Calculate( header.Mode, sizeof(header.Mode) ); + } + } + } + } + + return bSuccess; + } + + + void CPSD::ProccessBuffer(unsigned char* pData ) + { + if (!pData) return; + + switch ( header_info.nColourMode ) + { + case 1: // Grayscale + case 8: // Duotone + { + bool bAlpha = header_info.nChannels > 1; + + int nPixels = header_info.nWidth * header_info.nHeight; + byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)]; + byte *pSrc = pData, *pDst = pRGBA; + for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3) + { + pDst[0] = pDst[1] = pDst[2] = pSrc[0]; + if (bAlpha) pDst[3] = pSrc[1]; + } + + m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true); + + delete [] pRGBA; + } + break; + case 2: // Indexed + { + if (!colour_mode_data.ColourData) break; + if (colour_mode_data.nLength != 768) break; + if (mnColourCount == 0) break; + + int nPixels = header_info.nWidth * header_info.nHeight; + byte *pRGB = new byte[nPixels * 3]; + ::memset(pRGB, 0, nPixels * 3); + byte *pSrc = pData, *pDst = pRGB; + for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += 3) + { + int nIndex = *pSrc; + pDst[2] = colour_mode_data.ColourData[nIndex + 0 * 256]; + pDst[1] = colour_mode_data.ColourData[nIndex + 1 * 256]; + pDst[0] = colour_mode_data.ColourData[nIndex + 2 * 256]; + } + + m_image.CreateFromArray(pRGB, header_info.nWidth, header_info.nHeight, 24, header_info.nWidth * 3, true); + delete [] pRGB; + } + break; + case 3: // RGB + { + m_image.CreateFromArray(pData, header_info.nWidth, header_info.nHeight, header_info.nChannels == 3 ? 24 : 32, header_info.nWidth * header_info.nChannels, true); + m_image.SwapRGB2BGR(); + } + break; + case 4: // CMYK + { + bool bAlpha = header_info.nChannels > 4; + + int nPixels = header_info.nWidth * header_info.nHeight; + byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)]; + byte *pSrc = pData, *pDst = pRGBA; + double C, M, Y, K; + int nRed, nGreen, nBlue; + for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3) + { + C = (1.0 - (double)pSrc[0] / 256); + M = (1.0 - (double)pSrc[1] / 256); + Y = (1.0 - (double)pSrc[2] / 256); + K = (1.0 - (double)pSrc[3] / 256); + + CMYKToRGB(C, M, Y, K, nRed, nGreen, nBlue); + + if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255; + if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255; + if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255; + + pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed; + if (bAlpha) pDst[3] = pSrc[4]; + } + + m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true); + + delete [] pRGBA; + } + break; + case 7: // Multichannel + { + if (header_info.nChannels == 0 || header_info.nChannels > 4) break; // ??? + + int nPixels = header_info.nWidth * header_info.nHeight; + byte *pRGB = new byte[nPixels * 3]; + byte *pSrc = pData, *pDst = pRGB; + double C, M, Y, K; + int nRed, nGreen, nBlue; + for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += 3) + { + C = M = Y = K = 0; + C = (1.0 - (double)pSrc[0] / 256); + if (header_info.nChannels > 1) M = (1.0 - (double)pSrc[1] / 256); + if (header_info.nChannels > 2) Y = (1.0 - (double)pSrc[2] / 256); + if (header_info.nChannels > 3) K = (1.0 - (double)pSrc[3] / 256); + + CMYKToRGB(C, M, Y, K, nRed, nGreen, nBlue); + + if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255; + if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255; + if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255; + + pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed; + } + + m_image.CreateFromArray(pRGB, header_info.nWidth, header_info.nHeight, 24, header_info.nWidth * 3, true); + + delete [] pRGB; + } + break; + case 9: // Lab + { + bool bAlpha = header_info.nChannels > 3; + + int nPixels = header_info.nWidth * header_info.nHeight; + byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)]; + byte *pSrc = pData, *pDst = pRGBA; + + double L_coef = 256.f / 100.f, a_coef = 256.f / 256.f, b_coef = 256.f / 256.f; + int L, a, b; + int nRed, nGreen, nBlue; + for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3) + { + L = (int)((float)pSrc[0] / L_coef); + a = (int)((float)pSrc[1] / a_coef - 128.0); + b = (int)((float)pSrc[2] / b_coef - 128.0); + + LabToRGB(L, a, b, nRed, nGreen, nBlue ); + + if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255; + if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255; + if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255; + + pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed; + if (bAlpha) pDst[3] = pSrc[3]; + } + + m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true); + + delete [] pRGBA; + } + break; + } + } + + int CPSD::Load(LPCTSTR szPathName) + { + CxIOFile f; + if (!f.Open(szPathName, _T("rb"))) return -1; + return Load(f); + } + + int CPSD::Load(CxFile &f) + { + if (!ReadHeader(f, header_info)) return -2; // Error in header + if (!ReadColourModeData(f, colour_mode_data)) return -3; // Error in ColourMode Data + if (!ReadImageResource(f, image_resource)) return -4; // Error in Image Resource + if (!ReadLayerAndMaskInfoSection(f)) return -5; // Error in Mask Info + if (ReadImageData(f) != 0) return -6; // Error in Image Data + return 0; // all right + } + + int CPSD::DecodeRawData( CxFile &pFile) + { + if (header_info.nBitsPerPixel != 8 && header_info.nBitsPerPixel != 16) return -7; // can't read this + + int nWidth = header_info.nWidth; + int nHeight = header_info.nHeight; + int bytesPerPixelPerChannel = header_info.nBitsPerPixel / 8; + + int nPixels = nWidth * nHeight; + int nTotalBytes = 0; + + byte* pData = NULL; + + switch ( header_info.nColourMode ) + { + case 1: // Grayscale + case 2: // Indexed + case 3: // RGB + case 4: // CMYK + case 8: // Duotone + case 9: // Lab + { + // read RRRRRRRGGGGGGGBBBBBBAAAAAA data + int nAllDataSize = nPixels * bytesPerPixelPerChannel * header_info.nChannels; + byte *pFileData = new byte[nAllDataSize]; + ::memset(pFileData, 0, nAllDataSize); + if (pFile.Read(pFileData, nAllDataSize, 1) != 1) + { + delete [] pFileData; + return -1; // bad data + } + + // and convert them to RGBARGBARGBA data (depends on number of channels) + nTotalBytes = nPixels * header_info.nChannels; + pData = new byte[nTotalBytes]; + byte *pSource = pFileData; + for (int nChannel = 0; nChannel < header_info.nChannels; nChannel++) + { + byte *pDest = pData + nChannel; + for (int pos = 0; pos < nPixels; pos++, pDest += header_info.nChannels, pSource += bytesPerPixelPerChannel) *pDest = *pSource; + } + delete [] pFileData; + } + break; + default: + return -1; // unsupported format + } + + ProccessBuffer(pData); + delete [] pData; + + // dpi related things + int ppm_x = 3780; // 96 dpi + int ppm_y = 3780; // 96 dpi + if (mbResolutionInfoFilled) + { + int nHorResolution = (int)resolution_info.hRes; + int nVertResolution = (int)resolution_info.vRes; + ppm_x = (nHorResolution * 10000) / 254; + ppm_y = (nVertResolution * 10000) / 254; + } + m_image.SetXDPI(ppm_x); + m_image.SetYDPI(ppm_y); + + return 0; + } + + + int CPSD::DecodeRLEData(CxFile & pFile) + { + if (header_info.nBitsPerPixel != 8) return -7; // can't read this + + int nWidth = header_info.nWidth; + int nHeight = header_info.nHeight; + int nPixels = nWidth * nHeight; + + // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data + // read them and compute size of RLE data + int nLengthDataSize = nHeight * header_info.nChannels * 2; + byte *pLengthData = new byte[nLengthDataSize]; + if (pFile.Read(pLengthData, nLengthDataSize, 1) != 1) + { + delete [] pLengthData; + return -1; // error while reading + } + int nRLEDataSize = 0; + for (int i = 0; i < nHeight * header_info.nChannels * 2; i += 2) + nRLEDataSize += Calculate(pLengthData + i, 2); + delete [] pLengthData; + + // now read RLE data to the buffer for fast access + byte *pRLEData = new byte[nRLEDataSize]; + if (pFile.Read(pRLEData, nRLEDataSize, 1) != 1) + { + delete [] pRLEData; + return -1; + } + + // allocate buffer for raw data (RRRRRRR...RRRGGGGG...GGGGGGBBBBB...BBBBBAAAAA....AAAAA) it has the same size as the final buffer + // and the perform RLE-decoding + int nTotalBytes = nPixels * header_info.nChannels; + byte* pRawData = new byte[nTotalBytes]; + byte *pRLESource = pRLEData, *pRLEDest = pRawData; + for (int channel = 0; channel < header_info.nChannels; channel++) + { + int nCount = 0; + while (nCount < nPixels) + { + int len = *pRLESource++; + if ( 128 > len ) + { // copy next (len + 1) bytes as is + len++; + nCount += len; + ::memcpy(pRLEDest, pRLESource, len); + pRLEDest += len; pRLESource += len; + } + else if ( 128 < len ) + { + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len ^= 0x0FF; + len += 2; + nCount += len; + ::memset(pRLEDest, *pRLESource++, len); + pRLEDest += len; + } + else if ( 128 == len ) { /* Do nothing */ } + } + } + delete [] pRLEData; + + // transform raw data to the good one (RGBARGBARGBA...RGBA) + byte *pRawSource = pRawData; + byte *pData = new byte[nTotalBytes]; + int nPixelCounter = 0; + for( int nColour = 0; nColour < header_info.nChannels; ++nColour ) + { + nPixelCounter = nColour; + for (int nPos = 0; nPos < nPixels; nPos++, pRawSource++) + { + pData[nPixelCounter] = *pRawSource; + nPixelCounter += header_info.nChannels; + } + } + delete[] pRawData; + + // create image + ProccessBuffer(pData); + delete [] pData; + + // dpi related things + int ppm_x = 3780; // 96 dpi + int ppm_y = 3780; // 96 dpi + if (mbResolutionInfoFilled) + { + int nHorResolution = (int)resolution_info.hRes; + int nVertResolution = (int)resolution_info.vRes; + ppm_x = (nHorResolution * 10000) / 254; + ppm_y = (nVertResolution * 10000) / 254; + } + m_image.SetXDPI(ppm_x); + m_image.SetYDPI(ppm_y); + + return 0; + } + + int CPSD::ReadImageData(CxFile &pFile) + { + int nErrorCode = 0; // No Errors + + if ( !mypsd_feof(pFile) ) + { + unsigned char ShortValue[2]; + int nBytesRead = 0; + int nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile); + short nCompression = (short)Calculate( ShortValue, sizeof(ShortValue) ); + + switch ( nCompression ) + { + case 0: // raw data + nErrorCode = DecodeRawData(pFile); + break; + case 1: // RLE compression + nErrorCode = DecodeRLEData(pFile); + break; + case 2: // ZIP without prediction + nErrorCode = -10; // ZIP without prediction, no specification + break; + case 3: // ZIP with prediction + nErrorCode = -11; // ZIP with prediction, no specification + break; + default: + nErrorCode = -12; // Unknown format + } + } + return nErrorCode; + } + + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + CPSD::HEADER_INFO::HEADER_INFO() + { + nChannels = -1; + nHeight = -1; + nWidth = -1; + nBitsPerPixel = -1; + nColourMode = -1; + } + + CPSD::COLOUR_MODE_DATA::COLOUR_MODE_DATA() + { + nLength = -1; + ColourData = 0; + } + + CPSD::IMAGE_RESOURCE::IMAGE_RESOURCE() + { + Name = 0; + Reset(); + } + + void CPSD::IMAGE_RESOURCE::Reset() + { + nLength = -1; + memset( OSType, '\0', sizeof(OSType) ); + nID = -1; + if ( Name ) + delete[] Name; + Name = 0; + nSize = -1; + } + + CPSD::RESOLUTION_INFO::RESOLUTION_INFO() + { + hRes = -1; + hResUnit = -1; + widthUnit = -1; + vRes = -1; + vResUnit = -1; + heightUnit = -1; + } + + CPSD::RESOLUTION_INFO_v2::RESOLUTION_INFO_v2() + { + nChannels = -1; + nRows = -1; + nColumns = -1; + nDepth = -1; + nMode = -1; + } + + CPSD::DISPLAY_INFO::DISPLAY_INFO() + { + ColourSpace = -1; + for ( unsigned int n = 0; n < 4; ++n) + Colour[n] = 0; + Opacity = -1; + kind = false; + padding = '0'; + } + + CPSD::THUMBNAIL::THUMBNAIL() + { + nFormat = -1; + nWidth = -1; + nHeight = -1; + nWidthBytes = -1; + nSize = -1; + nCompressedSize = -1; + nBitPerPixel = -1; + nPlanes = -1; + Data = 0; + } +} // MyPSD + +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_USE_LIBPSD + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImagePSD::Decode(CxFile *hFile) +{ + if (hFile==NULL) + return false; + +#if CXIMAGE_USE_LIBPSD + psd_context* context = NULL; +#endif + + cx_try + { +#if CXIMAGE_USE_LIBPSD + + psd_status status; + + context = (psd_context *)malloc(sizeof(psd_context)); + if(context == NULL){ + cx_throw("CxImagePSD: psd_status_malloc_failed"); + } + memset(context, 0, sizeof(psd_context)); + + // install file manager + CxFilePsd src(hFile,context); + + context->state = PSD_FILE_HEADER; + context->stream.file_length = hFile->Size(); + context->load_tag = psd_load_tag_all; + status = psd_main_loop(context); + + if(status != psd_status_done){ + cx_throw("CxImagePSD: psd_main_loop failed"); + } + + Create(context->width,context->height,24,CXIMAGE_FORMAT_PSD); + + uint8_t* rgba = (uint8_t*)context->merged_image_data; + uint8_t* alpha = NULL; + if (context->alpha_channel_info) + alpha = (uint8_t*)context->alpha_channel_info->channel_data; + if (alpha) + AlphaCreate(); + + int32_t x,y; + RGBQUAD c; + c.rgbReserved = 0; + if (rgba){ + for(y =context->height-1; y--;){ + for (x=0; xwidth; x++){ + c.rgbBlue = *rgba++; + c.rgbGreen = *rgba++; + c.rgbRed = *rgba++; + rgba++; + SetPixelColor(x,y,c); +#if CXIMAGE_SUPPORT_ALPHA + if (alpha) AlphaSet(x,y,*alpha++); +#endif //CXIMAGE_SUPPORT_ALPHA + } + } + } + + psd_image_free(context); + free(context); + +#else //CXIMAGE_USE_LIBPSD == 0 + + MyPSD::CPSD psd(*this); + int nErrorCode = psd.Load(*hFile); + if (nErrorCode != 0) cx_throw("error loading PSD file"); + +#endif //CXIMAGE_USE_LIBPSD + + } cx_catch { + +#if CXIMAGE_USE_LIBPSD + psd_image_free(context); + if (context) free(context); +#endif //CXIMAGE_USE_LIBPSD + + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_PSD) return true; + return false; + } + /* that's it */ + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImagePSD::Encode(CxFile * hFile) +{ + if (hFile == NULL) return false; + strcpy(info.szLastError, "Save PSD not supported"); + return false; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_PSD + diff --git a/hge/CxImage/ximapsd.h b/hge/CxImage/ximapsd.h new file mode 100644 index 0000000..92be8f1 --- /dev/null +++ b/hge/CxImage/ximapsd.h @@ -0,0 +1,110 @@ +/* + * File: ximapsd.h + * Purpose: PSD Image Class Loader and Writer + */ +/* ========================================================== + * CxImagePSD (c) Dec/2010 + * For conditions of distribution and use, see copyright notice in ximage.h + * + * libpsd (c) 2004-2007 Graphest Software + * + * ========================================================== + */ +#if !defined(__ximaPSD_h) +#define __ximaPSD_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_PSD + +#define CXIMAGE_USE_LIBPSD 1 + +#if CXIMAGE_USE_LIBPSD + extern "C" { + #include "../libpsd/libpsd.h" + } +#endif + +class CxImagePSD: public CxImage +{ + +public: + CxImagePSD(): CxImage(CXIMAGE_FORMAT_PSD) {} + +// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PSD);} +// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PSD);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +//#if CXIMAGE_SUPPORT_EXIF +// bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type); +//#endif //CXIMAGE_SUPPORT_EXIF + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + +#if CXIMAGE_USE_LIBPSD +protected: + class CxFilePsd + { + public: + CxFilePsd(CxFile* pFile,psd_context *context) + { + context->file = pFile; + + psd_CxFile_ops.size_ = psd_file_size; + psd_CxFile_ops.seek_ = psd_file_seek; + psd_CxFile_ops.read_ = psd_file_read; +// psd_CxFile_ops.write_ = psd_file_write; +// psd_CxFile_ops.close_ = psd_file_close; +// psd_CxFile_ops.gets_ = psd_file_gets; +// psd_CxFile_ops.eof_ = psd_file_eof; +// psd_CxFile_ops.tell_ = psd_file_tell; +// psd_CxFile_ops.getc_ = psd_file_getc; +// psd_CxFile_ops.scanf_ = psd_file_scanf; + + context->ops_ = &psd_CxFile_ops; + + } + + static int32_t psd_file_size(psd_file_obj *obj) + { return ((CxFile*)obj)->Size(); } + + static int32_t psd_file_seek(psd_file_obj *obj, int32_t offset, int32_t origin) + { return ((CxFile*)obj)->Seek(offset,origin); } + + static int32_t psd_file_read(psd_file_obj *obj, void *buf, int32_t size, int32_t cnt) + { return ((CxFile*)obj)->Read(buf,size,cnt); } + +// static int32_t psd_file_write(psd_file_obj *obj, void *buf, int32_t size, int32_t cnt) +// { return ((CxFile*)obj)->Write(buf,size,cnt); } + +// static int32_t psd_file_close(psd_file_obj *obj) +// { return 1; /*((CxFile*)obj)->Close();*/ } + +// static char* psd_file_gets(psd_file_obj *obj, char *string, int32_t n) +// { return ((CxFile*)obj)->GetS(string,n); } + +// static int32_t psd_file_eof(psd_file_obj *obj) +// { return ((CxFile*)obj)->Eof(); } + +// static long psd_file_tell(psd_file_obj *obj) +// { return ((CxFile*)obj)->Tell(); } + +// static int32_t psd_file_getc(psd_file_obj *obj) +// { return ((CxFile*)obj)->GetC(); } + +// static int32_t psd_file_scanf(psd_file_obj *obj,const char *format, void* output) +// { return ((CxFile*)obj)->Scanf(format, output); } + + private: + psd_file_ops psd_CxFile_ops; + }; +#endif //CXIMAGE_USE_LIBPSD +}; + +#endif + +#endif diff --git a/hge/CxImage/ximaraw.cpp b/hge/CxImage/ximaraw.cpp new file mode 100644 index 0000000..aedc50a --- /dev/null +++ b/hge/CxImage/ximaraw.cpp @@ -0,0 +1,331 @@ +/* + * File: ximaraw.cpp + * Purpose: Platform Independent RAW Image Class Loader + * 16/Dec/2007 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + * + * CxImageRAW (c) May/2006 pdw63 + * + * based on dcraw.c -- Dave Coffin's raw photo decoder + * Copyright 1997-2007 by Dave Coffin, dcoffin a cybercom o net + */ + +#include "ximaraw.h" + +#if CXIMAGE_SUPPORT_RAW + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageRAW::Decode(CxFile *hFile) +{ + if (hFile==NULL) + return false; + + DCRAW dcr; + + cx_try + { + // initialization + dcr_init_dcraw(&dcr); + + dcr.opt.user_qual = GetCodecOption(CXIMAGE_FORMAT_RAW) & 0x03; + + // setup variables for debugging + char szClass[] = "CxImageRAW"; + dcr.ifname = szClass; + dcr.sz_error = info.szLastError; + + // setup library options, see dcr_print_manual for the available switches + // call dcr_parse_command_line_options(&dcr,0,0,0) to set default options + // if (dcr_parse_command_line_options(&dcr,argc,argv,&arg)) + if (dcr_parse_command_line_options(&dcr,0,0,0)){ + cx_throw("CxImageRAW: unknown option"); + } + + // set return point for error handling + if (setjmp (dcr.failure)) { + cx_throw(""); + } + + // install file manager + CxFileRaw src(hFile,&dcr); + + // check file header + dcr_identify(&dcr); + + if(!dcr.is_raw){ + cx_throw("CxImageRAW: not a raw image"); + } + + if (dcr.load_raw == NULL) { + cx_throw("CxImageRAW: missing raw decoder"); + } + + // verify special case + if (dcr.load_raw == dcr_kodak_ycbcr_load_raw) { + dcr.height += dcr.height & 1; + dcr.width += dcr.width & 1; + } + + if (info.nEscape == -1){ + head.biWidth = dcr.width; + head.biHeight= dcr.height; + info.dwType = CXIMAGE_FORMAT_RAW; + cx_throw("output dimensions returned"); + } + + // shrinked decoding available and requested? + dcr.shrink = dcr.filters && (dcr.opt.half_size || dcr.opt.threshold || dcr.opt.aber[0] != 1 || dcr.opt.aber[2] != 1); + dcr.iheight = (dcr.height + dcr.shrink) >> dcr.shrink; + dcr.iwidth = (dcr.width + dcr.shrink) >> dcr.shrink; + + // install custom camera matrix + if (dcr.opt.use_camera_matrix && dcr.cmatrix[0][0] > 0.25) { + memcpy (dcr.rgb_cam, dcr.cmatrix, sizeof dcr.cmatrix); + dcr.raw_color = 0; + } else { + dcr.opt.use_camera_wb = 1; + } + + // allocate memory for the image + dcr.image = (ushort (*)[4]) calloc (dcr.iheight*dcr.iwidth, sizeof *dcr.image); + dcr_merror (&dcr, dcr.image, szClass); + + if (dcr.meta_length) { + dcr.meta_data = (char *) malloc (dcr.meta_length); + dcr_merror (&dcr, dcr.meta_data, szClass); + } + + // start image decoder + hFile->Seek(dcr.data_offset, SEEK_SET); + (*dcr.load_raw)(&dcr); + + // post processing + if (dcr.zero_is_bad) dcr_remove_zeroes(&dcr); + + dcr_bad_pixels(&dcr,dcr.opt.bpfile); + + if (dcr.opt.dark_frame) dcr_subtract (&dcr,dcr.opt.dark_frame); + + dcr.quality = 2 + !dcr.fuji_width; + + if (dcr.opt.user_qual >= 0) dcr.quality = dcr.opt.user_qual; + + if (dcr.opt.user_black >= 0) dcr.black = dcr.opt.user_black; + + if (dcr.opt.user_sat >= 0) dcr.maximum = dcr.opt.user_sat; + +#ifdef COLORCHECK + dcr_colorcheck(&dcr); +#endif + +#if RESTRICTED + if (dcr.is_foveon && !dcr.opt.document_mode) dcr_foveon_interpolate(&dcr); +#endif + + if (!dcr.is_foveon && dcr.opt.document_mode < 2) dcr_scale_colors(&dcr); + + // pixel interpolation and filters + dcr_pre_interpolate(&dcr); + + if (dcr.filters && !dcr.opt.document_mode) { + if (dcr.quality == 0) + dcr_lin_interpolate(&dcr); + else if (dcr.quality == 1 || dcr.colors > 3) + dcr_vng_interpolate(&dcr); + else if (dcr.quality == 2) + dcr_ppg_interpolate(&dcr); + else + dcr_ahd_interpolate(&dcr); + } + + if (dcr.mix_green) { + int32_t i; + for (dcr.colors=3, i=0; i < dcr.height*dcr.width; i++) { + dcr.image[i][1] = (dcr.image[i][1] + dcr.image[i][3]) >> 1; + } + } + + if (!dcr.is_foveon && dcr.colors == 3) dcr_median_filter(&dcr); + + if (!dcr.is_foveon && dcr.opt.highlight == 2) dcr_blend_highlights(&dcr); + + if (!dcr.is_foveon && dcr.opt.highlight > 2) dcr_recover_highlights(&dcr); + + if (dcr.opt.use_fuji_rotate) dcr_fuji_rotate(&dcr); + +#ifndef NO_LCMS + if (dcr.opt.cam_profile) dcr_apply_profile (dcr.opt.cam_profile, dcr.opt.out_profile); +#endif + + // final conversion + dcr_convert_to_rgb(&dcr); + + if (dcr.opt.use_fuji_rotate) dcr_stretch(&dcr); + + dcr.iheight = dcr.height; + dcr.iwidth = dcr.width; + if (dcr.flip & 4) SWAP(dcr.height,dcr.width); + + // ready to transfer data from dcr.image + if (!Create(dcr.width,dcr.height,24,CXIMAGE_FORMAT_RAW)){ + cx_throw(""); + } + + uchar *ppm = (uchar *) calloc (dcr.width, dcr.colors*dcr.opt.output_bps/8); + ushort *ppm2 = (ushort *) ppm; + dcr_merror (&dcr, ppm, szClass); + + uchar lut[0x10000]; + if (dcr.opt.output_bps == 8) dcr_gamma_lut (&dcr, lut); + + int32_t c, row, col, soff, rstep, cstep; + soff = dcr_flip_index (&dcr, 0, 0); + cstep = dcr_flip_index (&dcr, 0, 1) - soff; + rstep = dcr_flip_index (&dcr, 1, 0) - dcr_flip_index (&dcr, 0, dcr.width); + for (row=0; row < dcr.height; row++, soff += rstep) { + for (col=0; col < dcr.width; col++, soff += cstep) { + if (dcr.opt.output_bps == 8) + for (c=0; c < dcr.colors; c++) ppm [col*dcr.colors+c] = lut[dcr.image[soff][c]]; + else + for (c=0; c < dcr.colors; c++) ppm2[col*dcr.colors+c] = dcr.image[soff][c]; + } + if (dcr.opt.output_bps == 16 && !dcr.opt.output_tiff && htons(0x55aa) != 0x55aa) +#if defined(_LINUX) || defined(__APPLE__) + swab ((char*)ppm2, (char*)ppm2, dcr.width*dcr.colors*2); +#else + _swab ((char*)ppm2, (char*)ppm2, dcr.width*dcr.colors*2); +#endif + + uint32_t size = dcr.width * (dcr.colors*dcr.opt.output_bps/8); + RGBtoBGR(ppm,size); + memcpy(GetBits(dcr.height - 1 - row), ppm, min(size,GetEffWidth())); + } + free (ppm); + + + dcr_cleanup_dcraw(&dcr); + + } cx_catch { + + dcr_cleanup_dcraw(&dcr); + + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_RAW) return true; + return false; + } + /* that's it */ + return true; +} + +#if CXIMAGE_SUPPORT_EXIF +bool CxImageRAW::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type) +{ + DCRAW dcr; + + CxIOFile file; + if (!file.Open(filename, _T("rb"))) + return false; + + cx_try + { + // initialization + dcr_init_dcraw(&dcr); + + dcr.opt.user_qual = GetCodecOption(CXIMAGE_FORMAT_RAW) & 0x03; + + // setup variables for debugging + char szClass[] = "CxImageRAW"; + dcr.ifname = szClass; + dcr.sz_error = info.szLastError; + + // setup library options, see dcr_print_manual for the available switches + // call dcr_parse_command_line_options(&dcr,0,0,0) to set default options + // if (dcr_parse_command_line_options(&dcr,argc,argv,&arg)) + if (dcr_parse_command_line_options(&dcr,0,0,0)){ + cx_throw("CxImageRAW: unknown option"); + } + + // set return point for error handling + if (setjmp (dcr.failure)) { + cx_throw(""); + } + + // install file manager + CxFileRaw src(&file,&dcr); + + // check file header + dcr_identify(&dcr); + + if(!dcr.is_raw){ + cx_throw("CxImageRAW: not a raw image"); + } + + if (dcr.load_raw == NULL) { + cx_throw("CxImageRAW: missing raw decoder"); + } + + // THUMB. + if (dcr.thumb_offset != 0) + { + FILE* file = _tfopen(outname, _T("wb")); + DCRAW* p = &dcr; + dcr_fseek(dcr.obj_, dcr.thumb_offset, SEEK_SET); + dcr.write_thumb(&dcr, file); + fclose(file); + + // Read in the thumbnail to resize and rotate. + CxImage image(outname, CXIMAGE_FORMAT_UNKNOWN); + if (image.IsValid()) + { + // Resizing. + if (image.GetWidth() > 256 || image.GetHeight() > 256) + { + float amount = 256.0f / max(image.GetWidth(), image.GetHeight()); + image.Resample((int32_t)(image.GetWidth() * amount), (int32_t)(image.GetHeight() * amount), 0); + } + + // Rotation. + if (p->flip != 0) + image.RotateExif(p->flip); + + return image.Save(outname, CXIMAGE_FORMAT_JPG); + } + } + else + { + cx_throw("No thumbnail!"); + } + + dcr_cleanup_dcraw(&dcr); + + } cx_catch { + + dcr_cleanup_dcraw(&dcr); + + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_RAW) return true; + return false; + } + /* that's it */ + return true; +} +#endif //CXIMAGE_SUPPORT_EXIF + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageRAW::Encode(CxFile * hFile) +{ + if (hFile == NULL) return false; + strcpy(info.szLastError, "Save RAW not supported"); + return false; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_RAW + diff --git a/hge/CxImage/ximaraw.h b/hge/CxImage/ximaraw.h new file mode 100644 index 0000000..2fe4961 --- /dev/null +++ b/hge/CxImage/ximaraw.h @@ -0,0 +1,112 @@ +/* + * File: ximaraw.h + * Purpose: RAW Image Class Loader and Writer + */ +/* ========================================================== + * CxImageRAW (c) May/2006 pdw63 + * For conditions of distribution and use, see copyright notice in ximage.h + * Special thanks to David Coffin for dcraw without which this class would not exist + * + * libdcr (c) Dec/2007 Davide Pizzolato - www.xdp.it + * + * based on dcraw.c -- Dave Coffin's raw photo decoder + * Copyright 1997-2007 by Dave Coffin, dcoffin a cybercom o net + * ========================================================== + */ +#if !defined(__ximaRAW_h) +#define __ximaRAW_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_RAW + +extern "C" { + #include "../raw/libdcr.h" +} + +class CxImageRAW: public CxImage +{ + +public: + CxImageRAW(): CxImage(CXIMAGE_FORMAT_RAW) {} + +// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);} +// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_EXIF + bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type); +#endif //CXIMAGE_SUPPORT_EXIF + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + + enum CODEC_OPTION + { + DECODE_QUALITY_LIN = 0x00, + DECODE_QUALITY_VNG = 0x01, + DECODE_QUALITY_PPG = 0x02, + DECODE_QUALITY_AHD = 0x03, + }; + +protected: + + class CxFileRaw + { + public: + CxFileRaw(CxFile* pFile,DCRAW *stream) + { + stream->obj_ = pFile; + + ras_stream_CxFile.read_ = raw_sfile_read; + ras_stream_CxFile.write_ = raw_sfile_write; + ras_stream_CxFile.seek_ = raw_sfile_seek; + ras_stream_CxFile.close_ = raw_sfile_close; + ras_stream_CxFile.gets_ = raw_sfile_gets; + ras_stream_CxFile.eof_ = raw_sfile_eof; + ras_stream_CxFile.tell_ = raw_sfile_tell; + ras_stream_CxFile.getc_ = raw_sfile_getc; + ras_stream_CxFile.scanf_ = raw_sfile_scanf; + + stream->ops_ = &ras_stream_CxFile; + + } + + static int32_t raw_sfile_read(dcr_stream_obj *obj, void *buf, int32_t size, int32_t cnt) + { return ((CxFile*)obj)->Read(buf,size,cnt); } + + static int32_t raw_sfile_write(dcr_stream_obj *obj, void *buf, int32_t size, int32_t cnt) + { return ((CxFile*)obj)->Write(buf,size,cnt); } + + static long raw_sfile_seek(dcr_stream_obj *obj, long offset, int32_t origin) + { return ((CxFile*)obj)->Seek(offset,origin); } + + static int32_t raw_sfile_close(dcr_stream_obj *obj) + { return 1; /*((CxFile*)obj)->Close();*/ } + + static char* raw_sfile_gets(dcr_stream_obj *obj, char *string, int32_t n) + { return ((CxFile*)obj)->GetS(string,n); } + + static int32_t raw_sfile_eof(dcr_stream_obj *obj) + { return ((CxFile*)obj)->Eof(); } + + static long raw_sfile_tell(dcr_stream_obj *obj) + { return ((CxFile*)obj)->Tell(); } + + static int32_t raw_sfile_getc(dcr_stream_obj *obj) + { return ((CxFile*)obj)->GetC(); } + + static int32_t raw_sfile_scanf(dcr_stream_obj *obj,const char *format, void* output) + { return ((CxFile*)obj)->Scanf(format, output); } + + private: + dcr_stream_ops ras_stream_CxFile; + }; +}; + +#endif + +#endif diff --git a/hge/CxImage/ximasel.cpp b/hge/CxImage/ximasel.cpp new file mode 100644 index 0000000..c50ff99 --- /dev/null +++ b/hge/CxImage/ximasel.cpp @@ -0,0 +1,698 @@ +// xImaSel.cpp : Selection functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the image has a valid selection. + */ +bool CxImage::SelectionIsValid() +{ + return pSelection!=0; +} + +#if CXIMAGE_SUPPORT_SELECTION + +//////////////////////////////////////////////////////////////////////////////// +/** + * Gets the smallest rectangle that contains the selection + */ +void CxImage::SelectionGetBox(RECT& r) +{ + memcpy(&r,&info.rSelectionBox,sizeof(RECT)); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Empties the selection. + */ +bool CxImage::SelectionClear(uint8_t level) +{ + if (pSelection){ + if (level==0){ + memset(pSelection,0,head.biWidth * head.biHeight); + info.rSelectionBox.left = head.biWidth; + info.rSelectionBox.bottom = head.biHeight; + info.rSelectionBox.right = info.rSelectionBox.top = 0; + } else { + memset(pSelection,level,head.biWidth * head.biHeight); + info.rSelectionBox.right = head.biWidth; + info.rSelectionBox.top = head.biHeight; + info.rSelectionBox.left = info.rSelectionBox.bottom = 0; + } + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Allocates an empty selection. + */ +bool CxImage::SelectionCreate() +{ + SelectionDelete(); + pSelection = (uint8_t*)calloc(head.biWidth * head.biHeight, 1); + return (pSelection!=0); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Deallocates the selction. + */ +bool CxImage::SelectionDelete() +{ + if (pSelection){ + free(pSelection); + pSelection=NULL; + } + info.rSelectionBox.left = head.biWidth; + info.rSelectionBox.bottom = head.biHeight; + info.rSelectionBox.right = info.rSelectionBox.top = 0; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the coordinates are inside the selection. + */ +bool CxImage::SelectionIsInside(int32_t x, int32_t y) +{ + if (IsInside(x,y)){ + if (pSelection==NULL) return true; + return pSelection[x+y*head.biWidth]!=0; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Checks if the coordinates are inside the selection. + * "blind" version assumes that (x,y) is inside to the image. + */ +bool CxImage::BlindSelectionIsInside(int32_t x, int32_t y) +{ +#ifdef _DEBUG + if (!IsInside(x,y)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return 0; + #endif +#endif + if (pSelection==NULL) return true; + return pSelection[x+y*head.biWidth]!=0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adds a rectangle to the existing selection. + */ +bool CxImage::SelectionAddRect(RECT r, uint8_t level) +{ + if (pSelection==NULL) SelectionCreate(); + if (pSelection==NULL) return false; + + RECT r2; + if (r.left r2.left) info.rSelectionBox.left = max(0L,min(head.biWidth,r2.left)); + if (info.rSelectionBox.right <= r2.right) info.rSelectionBox.right = max(0L,min(head.biWidth,r2.right+1)); + if (info.rSelectionBox.bottom > r2.bottom) info.rSelectionBox.bottom = max(0L,min(head.biHeight,r2.bottom)); + + int32_t ymin = max(0L,min(head.biHeight,r2.bottom)); + int32_t ymax = max(0L,min(head.biHeight,r2.top+1)); + int32_t xmin = max(0L,min(head.biWidth,r2.left)); + int32_t xmax = max(0L,min(head.biWidth,r2.right+1)); + + for (int32_t y=ymin; y (xcenter - xradius)) info.rSelectionBox.left = max(0L,min(head.biWidth,(xcenter - xradius))); + if (info.rSelectionBox.right <= (xcenter + xradius)) info.rSelectionBox.right = max(0L,min(head.biWidth,(xcenter + xradius + 1))); + if (info.rSelectionBox.bottom > (ycenter - yradius)) info.rSelectionBox.bottom = max(0L,min(head.biHeight,(ycenter - yradius))); + if (info.rSelectionBox.top <= (ycenter + yradius)) info.rSelectionBox.top = max(0L,min(head.biHeight,(ycenter + yradius + 1))); + + int32_t xmin = max(0L,min(head.biWidth,xcenter - xradius)); + int32_t xmax = max(0L,min(head.biWidth,xcenter + xradius + 1)); + int32_t ymin = max(0L,min(head.biHeight,ycenter - yradius)); + int32_t ymax = max(0L,min(head.biHeight,ycenter + yradius + 1)); + + int32_t y,yo; + for (y=ymin; yy) pSelection[x + y * head.biWidth] = level; + } + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Inverts the selection. + * Note: the SelectionBox is set to "full image", call SelectionGetBox before (if necessary) + */ +bool CxImage::SelectionInvert() +{ + if (pSelection) { + uint8_t *iSrc=pSelection; + int32_t n=head.biHeight*head.biWidth; + for(int32_t i=0; i < n; i++){ + *iSrc=(uint8_t)~(*(iSrc)); + iSrc++; + } + + SelectionRebuildBox(); + + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Imports an existing region from another image with the same width and height. + */ +bool CxImage::SelectionCopy(CxImage &from) +{ + if (from.pSelection == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false; + if (pSelection==NULL) pSelection = (uint8_t*)malloc(head.biWidth * head.biHeight); + if (pSelection==NULL) return false; + memcpy(pSelection,from.pSelection,head.biWidth * head.biHeight); + memcpy(&info.rSelectionBox,&from.info.rSelectionBox,sizeof(RECT)); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adds a polygonal region to the existing selection. points points to an array of POINT structures. + * Each structure specifies the x-coordinate and y-coordinate of one vertex of the polygon. + * npoints specifies the number of POINT structures in the array pointed to by points. + */ +bool CxImage::SelectionAddPolygon(POINT *points, int32_t npoints, uint8_t level) +{ + if (points==NULL || npoints<3) return false; + + if (pSelection==NULL) SelectionCreate(); + if (pSelection==NULL) return false; + + uint8_t* plocal = (uint8_t*)calloc(head.biWidth*head.biHeight, 1); + RECT localbox = {head.biWidth,0,0,head.biHeight}; + + int32_t x,y,i=0; + POINT *current; + POINT *next = NULL; + POINT *start = NULL; + //trace contour + while (i < npoints){ + current = &points[i]; + if (current->x!=-1){ + if (i==0 || (i>0 && points[i-1].x==-1)) start = &points[i]; + + if ((i+1)==npoints || points[i+1].x==-1) + next = start; + else + next = &points[i+1]; + + float beta; + if (current->x != next->x){ + beta = (float)(next->y - current->y)/(float)(next->x - current->x); + if (current->x < next->x){ + for (x=current->x; x<=next->x; x++){ + y = (int32_t)(current->y + (x - current->x) * beta); + if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; + } + } else { + for (x=current->x; x>=next->x; x--){ + y = (int32_t)(current->y + (x - current->x) * beta); + if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; + } + } + } + if (current->y != next->y){ + beta = (float)(next->x - current->x)/(float)(next->y - current->y); + if (current->y < next->y){ + for (y=current->y; y<=next->y; y++){ + x = (int32_t)(current->x + (y - current->y) * beta); + if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; + } + } else { + for (y=current->y; y>=next->y; y--){ + x = (int32_t)(current->x + (y - current->y) * beta); + if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255; + } + } + } + } + + RECT r2; + if (current->x < next->x) {r2.left=current->x; r2.right=next->x; } else {r2.left=next->x ; r2.right=current->x; } + if (current->y < next->y) {r2.bottom=current->y; r2.top=next->y; } else {r2.bottom=next->y ; r2.top=current->y; } + if (localbox.top < r2.top) localbox.top = max(0L,min(head.biHeight-1,r2.top+1)); + if (localbox.left > r2.left) localbox.left = max(0L,min(head.biWidth-1,r2.left-1)); + if (localbox.right < r2.right) localbox.right = max(0L,min(head.biWidth-1,r2.right+1)); + if (localbox.bottom > r2.bottom) localbox.bottom = max(0L,min(head.biHeight-1,r2.bottom-1)); + + i++; + } + + //fill the outer region + int32_t npix=(localbox.right - localbox.left)*(localbox.top - localbox.bottom); + POINT* pix = (POINT*)calloc(npix,sizeof(POINT)); + uint8_t back=0, mark=1; + int32_t fx, fy, fxx, fyy, first, last; + int32_t xmin = 0; + int32_t xmax = 0; + int32_t ymin = 0; + int32_t ymax = 0; + + for (int32_t side=0; side<4; side++){ + switch(side){ + case 0: + xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.bottom+1; + break; + case 1: + xmin=localbox.right; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.top+1; + break; + case 2: + xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.top; ymax=localbox.top+1; + break; + case 3: + xmin=localbox.left; xmax=localbox.left+1; ymin=localbox.bottom; ymax=localbox.top+1; + break; + } + //fill from the border points + for(y=ymin;y=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top ) + { + plocal[fxx + fyy*head.biWidth] = mark; + if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){ + pix[last].x = fx; + pix[last].y = fy - 1; + last++; + if (last == npix) last = 0; + } + if ((fyy + 1)=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top ) + { + plocal[fxx + (y + fy)*head.biWidth] = mark; + if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){ + pix[last].x = fx; + pix[last].y = fy - 1; + last++; + if (last == npix) last = 0; + } + if ((fyy + 1) localbox.left) info.rSelectionBox.left = min(head.biWidth,localbox.left); + if (info.rSelectionBox.right <= localbox.right) info.rSelectionBox.right = min(head.biWidth,localbox.right + 1); + if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = min(head.biHeight,localbox.bottom); + + free(plocal); + free(pix); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adds to the selection all the pixels matching the specified color. + */ +bool CxImage::SelectionAddColor(RGBQUAD c, uint8_t level) +{ + if (pSelection==NULL) SelectionCreate(); + if (pSelection==NULL) return false; + + RECT localbox = {head.biWidth,0,0,head.biHeight}; + + for (int32_t y = 0; y < head.biHeight; y++){ + for (int32_t x = 0; x < head.biWidth; x++){ + RGBQUAD color = BlindGetPixelColor(x, y); + if (color.rgbRed == c.rgbRed && + color.rgbGreen == c.rgbGreen && + color.rgbBlue == c.rgbBlue) + { + pSelection[x + y * head.biWidth] = level; + + if (localbox.top < y) localbox.top = y; + if (localbox.left > x) localbox.left = x; + if (localbox.right < x) localbox.right = x; + if (localbox.bottom > y) localbox.bottom = y; + } + } + } + + if (info.rSelectionBox.top <= localbox.top) info.rSelectionBox.top = localbox.top + 1; + if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = localbox.left; + if (info.rSelectionBox.right <= localbox.right) info.rSelectionBox.right = localbox.right + 1; + if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom; + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Adds a single pixel to the existing selection. + */ +bool CxImage::SelectionAddPixel(int32_t x, int32_t y, uint8_t level) +{ + if (pSelection==NULL) SelectionCreate(); + if (pSelection==NULL) return false; + + if (IsInside(x,y)) { + pSelection[x + y * head.biWidth] = level; // set the correct mask bit + + if (info.rSelectionBox.top <= y) info.rSelectionBox.top = y+1; + if (info.rSelectionBox.left > x) info.rSelectionBox.left = x; + if (info.rSelectionBox.right <= x) info.rSelectionBox.right = x+1; + if (info.rSelectionBox.bottom > y) info.rSelectionBox.bottom = y; + + return true; + } + + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Exports the selection channel in a 8bpp grayscale image. + */ +bool CxImage::SelectionSplit(CxImage *dest) +{ + if (!pSelection || !dest) return false; + + CxImage tmp(head.biWidth,head.biHeight,8); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + for(int32_t y=0; yTransfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Creates the selection channel from a gray scale image. + * black = unselected + */ +bool CxImage::SelectionSet(CxImage &from) +{ + if (!from.IsGrayScale() || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight){ + strcpy(info.szLastError,"CxImage::SelectionSet: wrong width or height, or image is not gray scale"); + return false; + } + + if (pSelection==NULL) pSelection = (uint8_t*)malloc(head.biWidth * head.biHeight); + + uint8_t* src = from.info.pImage; + uint8_t* dst = pSelection; + if (src==NULL || dst==NULL){ + strcpy(info.szLastError,"CxImage::SelectionSet: null pointer"); + return false; + } + + for (int32_t y=0; y=info.rSelectionBox.right; x--){ + if (pSelection[x+y*head.biWidth]){ + info.rSelectionBox.right = x+1; + continue; + } + } + } + + for (x=0; x=info.rSelectionBox.top; y--){ + if (pSelection[x+y*head.biWidth]){ + info.rSelectionBox.top = y+1; + continue; + } + } + } + +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Gets the Selection level for a single pixel + * "blind" version assumes that (x,y) is inside to the image. + */ +uint8_t CxImage::BlindSelectionGet(const int32_t x,const int32_t y) +{ +#ifdef _DEBUG + if (!IsInside(x,y) || (pSelection==0)) + #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING + throw 0; + #else + return 0; + #endif +#endif + return pSelection[x+y*head.biWidth]; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Returns pointer to selection data for pixel (x,y). + */ +uint8_t* CxImage::SelectionGetPointer(const int32_t x,const int32_t y) +{ + if (pSelection && IsInside(x,y)) return pSelection+x+y*head.biWidth; + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::SelectionFlip() +{ + if (!pSelection) return false; + + uint8_t *buff = (uint8_t*)malloc(head.biWidth); + if (!buff) return false; + + uint8_t *iSrc,*iDst; + iSrc = pSelection + (head.biHeight-1)*head.biWidth; + iDst = pSelection; + for (int32_t i=0; i<(head.biHeight/2); ++i) + { + memcpy(buff, iSrc, head.biWidth); + memcpy(iSrc, iDst, head.biWidth); + memcpy(iDst, buff, head.biWidth); + iSrc-=head.biWidth; + iDst+=head.biWidth; + } + + free(buff); + + int32_t top = info.rSelectionBox.top; + info.rSelectionBox.top = head.biHeight - info.rSelectionBox.bottom; + info.rSelectionBox.bottom = head.biHeight - top; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::SelectionMirror() +{ + if (!pSelection) return false; + uint8_t* pSelection2 = (uint8_t*)malloc(head.biWidth * head.biHeight); + if (!pSelection2) return false; + + uint8_t *iSrc,*iDst; + int32_t wdt=head.biWidth-1; + iSrc=pSelection + wdt; + iDst=pSelection2; + for(int32_t y=0; y < head.biHeight; y++){ + for(int32_t x=0; x <= wdt; x++) + *(iDst+x)=*(iSrc-x); + iSrc+=head.biWidth; + iDst+=head.biWidth; + } + free(pSelection); + pSelection=pSelection2; + + int32_t left = info.rSelectionBox.left; + info.rSelectionBox.left = head.biWidth - info.rSelectionBox.right; + info.rSelectionBox.right = head.biWidth - left; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_WINDOWS +/** + * Converts the selection in a HRGN object. + */ +bool CxImage::SelectionToHRGN(HRGN& region) +{ + if (pSelection && region){ + for(int32_t y = 0; y < head.biHeight; y++){ + HRGN hTemp = NULL; + int32_t iStart = -1; + int32_t x = 0; + for(; x < head.biWidth; x++){ + if (pSelection[x + y * head.biWidth] != 0){ + if (iStart == -1) iStart = x; + continue; + }else{ + if (iStart >= 0){ + hTemp = CreateRectRgn(iStart, y, x, y + 1); + CombineRgn(region, hTemp, region, RGN_OR); + DeleteObject(hTemp); + iStart = -1; + } + } + } + if (iStart >= 0){ + hTemp = CreateRectRgn(iStart, y, x, y + 1); + CombineRgn(region, hTemp, region, RGN_OR); + DeleteObject(hTemp); + iStart = -1; + } + } + return true; + } + return false; +} +#endif //CXIMAGE_SUPPORT_WINDOWS +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_SELECTION diff --git a/hge/CxImage/ximaska.cpp b/hge/CxImage/ximaska.cpp new file mode 100644 index 0000000..6f1b1c2 --- /dev/null +++ b/hge/CxImage/ximaska.cpp @@ -0,0 +1,126 @@ +/* + * File: ximaska.cpp + * Purpose: Platform Independent SKA Image Class Loader and Writer + * 25/Sep/2007 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximaska.h" + +#if CXIMAGE_SUPPORT_SKA + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageSKA::Decode(CxFile *hFile) +{ + if (hFile==NULL) + return false; + + // read the header + SKAHEADER ska_header; + hFile->Read(&ska_header,sizeof(SKAHEADER),1); + + ska_header.Width = m_ntohs(ska_header.Width); + ska_header.Height = m_ntohs(ska_header.Height); + ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown); + + // check header + if (ska_header.dwUnknown != 0x01000000 || + ska_header.Width > 0x7FFF || ska_header.Height > 0x7FFF || + ska_header.BppExp != 3) + return false; + + if (info.nEscape == -1){ + head.biWidth = ska_header.Width ; + head.biHeight= ska_header.Height; + info.dwType = CXIMAGE_FORMAT_SKA; + return true; + } + + int32_t bpp = 1<Read(ppal,nColors*sizeof(rgb_color),1); + SetPalette(ppal,nColors); + free(ppal); + + //read the image + hFile->Read(GetBits(),ska_header.Width*ska_header.Height,1); + + //reorder rows + if (GetEffWidth() != ska_header.Width){ + uint8_t *src,*dst; + src = GetBits() + ska_header.Width*(ska_header.Height-1); + dst = GetBits(ska_header.Height-1); + for(int32_t y=0;y 8) { + strcpy(info.szLastError,"SKA Images must be 8 bit or less"); + return false; + } + + SKAHEADER ska_header; + + ska_header.Width = (uint16_t)GetWidth(); + ska_header.Height = (uint16_t)GetHeight(); + ska_header.BppExp = 3; + ska_header.dwUnknown = 0x01000000; + + ska_header.Width = m_ntohs(ska_header.Width); + ska_header.Height = m_ntohs(ska_header.Height); + ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown); + + hFile->Write(&ska_header,sizeof(SKAHEADER),1); + + ska_header.Width = m_ntohs(ska_header.Width); + ska_header.Height = m_ntohs(ska_header.Height); + ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown); + + if (head.biBitCount<8) IncreaseBpp(8); + + rgb_color pal[256]; + for(int32_t idx=0; idx<256; idx++){ + GetPaletteColor(idx,&(pal[idx].r),&(pal[idx].g),&(pal[idx].b)); + } + + hFile->Write(pal,256*sizeof(rgb_color),1); + + uint8_t* src = GetBits(ska_header.Height-1); + for(int32_t y=0;yWrite(src,ska_header.Width,1); + src -= GetEffWidth(); + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_SKA + diff --git a/hge/CxImage/ximaska.h b/hge/CxImage/ximaska.h new file mode 100644 index 0000000..ad3f598 --- /dev/null +++ b/hge/CxImage/ximaska.h @@ -0,0 +1,44 @@ +/* + * File: ximaska.h + * Purpose: SKA Image Class Loader and Writer + */ +/* ========================================================== + * CxImageSKA (c) 25/Sep/2007 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * ========================================================== + */ +#if !defined(__ximaSKA_h) +#define __ximaSKA_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_SKA + +class CxImageSKA: public CxImage +{ +#pragma pack(1) + typedef struct tagSkaHeader { + uint16_t Width; + uint16_t Height; + uint8_t BppExp; + uint32_t dwUnknown; +} SKAHEADER; +#pragma pack() + +public: + CxImageSKA(): CxImage(CXIMAGE_FORMAT_SKA) {} + +// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);} +// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE +}; + +#endif + +#endif diff --git a/hge/CxImage/ximatga.cpp b/hge/CxImage/ximatga.cpp new file mode 100644 index 0000000..f1a762a --- /dev/null +++ b/hge/CxImage/ximatga.cpp @@ -0,0 +1,320 @@ +/* + * File: ximatga.cpp + * Purpose: Platform Independent TGA Image Class Loader and Writer + * 05/Jan/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximatga.h" + +#if CXIMAGE_SUPPORT_TGA + +#include "ximaiter.h" + +// Definitions for image types. +#define TGA_Null 0 +#define TGA_Map 1 +#define TGA_RGB 2 +#define TGA_Mono 3 +#define TGA_RLEMap 9 +#define TGA_RLERGB 10 +#define TGA_RLEMono 11 +#define TGA_CompMap 32 +#define TGA_CompMap4 33 + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageTGA::Decode(CxFile *hFile) +{ + if (hFile == NULL) return false; + + TGAHEADER tgaHead; + + cx_try + { + if (hFile->Read(&tgaHead,sizeof(tgaHead),1)==0) + cx_throw("Not a TGA"); + + tga_toh(&tgaHead); + + bool bCompressed; + switch (tgaHead.ImageType){ + case TGA_Map: + case TGA_RGB: + case TGA_Mono: + bCompressed = false; + break; + case TGA_RLEMap: + case TGA_RLERGB: + case TGA_RLEMono: + bCompressed = true; + break; + default: + cx_throw("Unknown TGA image type"); + } + + if (tgaHead.ImageWidth==0 || tgaHead.ImageHeight==0 || tgaHead.PixelDepth==0 || tgaHead.CmapLength>256) + cx_throw("bad TGA header"); + + if (tgaHead.PixelDepth!=8 && tgaHead.PixelDepth!=15 && tgaHead.PixelDepth!=16 && tgaHead.PixelDepth!=24 && tgaHead.PixelDepth!=32) + cx_throw("bad TGA header"); + + if (info.nEscape == -1){ + head.biWidth = tgaHead.ImageWidth ; + head.biHeight= tgaHead.ImageHeight; + info.dwType = CXIMAGE_FORMAT_TGA; + return true; + } + + if (tgaHead.IdLength>0) hFile->Seek(tgaHead.IdLength,SEEK_CUR); //skip descriptor + + Create(tgaHead.ImageWidth, tgaHead.ImageHeight, tgaHead.PixelDepth, CXIMAGE_FORMAT_TGA); +#if CXIMAGE_SUPPORT_ALPHA // + if (tgaHead.PixelDepth==32) AlphaCreate(); // Image has alpha channel +#endif //CXIMAGE_SUPPORT_ALPHA + + if (!IsValid()) cx_throw("TGA Create failed"); + + if (info.nEscape) cx_throw("Cancelled"); // - cancel decoding + + if (tgaHead.CmapType != 0){ // read the palette + rgb_color pal[256]; + hFile->Read(pal,tgaHead.CmapLength*sizeof(rgb_color), 1); + for (int32_t i=0;i - cancel decoding + + if (hFile == NULL || hFile->Eof()) cx_throw("corrupted TGA"); + + if (bYReversed) pDest = iter.GetRow(tgaHead.ImageHeight-y-1); + else pDest = iter.GetRow(y); + + if (bCompressed) rleLeftover = ExpandCompressedLine(pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,rleLeftover); + else ExpandUncompressedLine (pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,0); + } + + if (bXReversed) Mirror(); + +#if CXIMAGE_SUPPORT_ALPHA + if (bYReversed && tgaHead.PixelDepth==32) AlphaFlip(); // +#endif //CXIMAGE_SUPPORT_ALPHA + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return false; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageTGA::Encode(CxFile * hFile) +{ + if (EncodeSafeCheck(hFile)) return false; + + if (head.biBitCount<8){ + strcpy(info.szLastError,"Bit depth must be 8 or 24"); + return false; + } + + TGAHEADER tgaHead; + + tgaHead.IdLength = 0; // Image ID Field Length + tgaHead.CmapType = GetPalette()!=0; // Color Map Type + tgaHead.ImageType = (head.biBitCount == 8) ? (uint8_t)TGA_Map : (uint8_t)TGA_RGB; // Image Type + + tgaHead.CmapIndex=0; // First Entry Index + tgaHead.CmapLength=(head.biBitCount == 8) ? 256 : 0; // Color Map Length + tgaHead.CmapEntrySize=(head.biBitCount == 8) ? (uint8_t)24 : (uint8_t)0; // Color Map Entry Size + + tgaHead.X_Origin=0; // X-origin of Image + tgaHead.Y_Origin=0; // Y-origin of Image + tgaHead.ImageWidth=(uint16_t)head.biWidth; // Image Width + tgaHead.ImageHeight=(uint16_t)head.biHeight; // Image Height + tgaHead.PixelDepth=(uint8_t)head.biBitCount; // Pixel Depth + tgaHead.ImagDesc=0; // Image Descriptor + + if (pAlpha && head.biBitCount==24) tgaHead.PixelDepth=32; + + tga_toh(&tgaHead); + hFile->Write(&tgaHead,sizeof(TGAHEADER),1); + tga_toh(&tgaHead); + + if (head.biBitCount==8){ + rgb_color pal[256]; + RGBQUAD* ppal = GetPalette(); + for (int32_t i=0;i<256; i++){ + pal[i].r = ppal[i].rgbBlue; + pal[i].g = ppal[i].rgbGreen; + pal[i].b = ppal[i].rgbRed; + } + hFile->Write(&pal,256*sizeof(rgb_color),1); + } + + CImageIterator iter(this); + uint8_t* pDest; + if (pAlpha==0 || head.biBitCount==8){ + for (int32_t y=0; y < tgaHead.ImageHeight; y++){ + pDest = iter.GetRow(y); + hFile->Write(pDest,tgaHead.ImageWidth * (head.biBitCount >> 3),1); + } + } else { + pDest = (uint8_t*)malloc(4*tgaHead.ImageWidth); + RGBQUAD c; + for (int32_t y=0; y < tgaHead.ImageHeight; y++){ + for(int32_t x=0, x4=0;x + pDest[x4+3]=AlphaGet(x,y); +#else + pDest[x4+3]=0; +#endif //CXIMAGE_SUPPORT_ALPHA + } + hFile->Write(pDest,4*tgaHead.ImageWidth,1); + } + free(pDest); + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +uint8_t CxImageTGA::ExpandCompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, uint8_t rleLeftover) +{ + uint8_t rle; + int32_t filePos=0; + for (int32_t x=0; xRead(&rle,1,1); + } + if (rle & 128) { // RLE-Encoded packet + rle -= 127; // Calculate real repeat count. + if ((x+rle)>width){ + rleLeftover = (uint8_t)(128 + (rle - (width - x) - 1)); + filePos = hFile->Tell(); + rle = (uint8_t)(width - x); + } + switch (ptgaHead->PixelDepth) + { + case 32: { + RGBQUAD color; + hFile->Read(&color,4,1); + for (int32_t ix = 0; ix < rle; ix++){ + memcpy(&pDest[3*ix],&color,3); +#if CXIMAGE_SUPPORT_ALPHA // + AlphaSet(ix+x,y,color.rgbReserved); +#endif //CXIMAGE_SUPPORT_ALPHA + } + break; + } + case 24: { + rgb_color triple; + hFile->Read(&triple,3,1); + for (int32_t ix = 0; ix < rle; ix++) memcpy(&pDest[3*ix],&triple,3); + break; + } + case 15: + case 16: { + uint16_t pixel; + hFile->Read(&pixel,2,1); + rgb_color triple; + triple.r = (uint8_t)(( pixel & 0x1F ) * 8); // red + triple.g = (uint8_t)(( pixel >> 2 ) & 0x0F8); // green + triple.b = (uint8_t)(( pixel >> 7 ) & 0x0F8); // blue + for (int32_t ix = 0; ix < rle; ix++){ + memcpy(&pDest[3*ix],&triple,3); + } + break; + } + case 8: { + uint8_t pixel; + hFile->Read(&pixel,1,1); + for (int32_t ix = 0; ix < rle; ix++) pDest[ix] = pixel; + } + } + if (rleLeftover!=255) hFile->Seek(filePos, SEEK_SET); + } else { // Raw packet + rle += 1; // Calculate real repeat count. + if ((x+rle)>width){ + rleLeftover = (uint8_t)(rle - (width - x) - 1); + rle = (uint8_t)(width - x); + } + ExpandUncompressedLine(pDest,ptgaHead,hFile,rle,y,x); + } + if (head.biBitCount == 24) pDest += rle*3; else pDest += rle; + x += rle; + } + return rleLeftover; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageTGA::ExpandUncompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, int32_t xoffset) +{ + switch (ptgaHead->PixelDepth){ + case 8: + hFile->Read(pDest,width,1); + break; + case 15: + case 16:{ + uint8_t* dst=pDest; + uint16_t pixel; + for (int32_t x=0; xRead(&pixel,2,1); + *dst++ = (uint8_t)(( pixel & 0x1F ) * 8); // blue + *dst++ = (uint8_t)(( pixel >> 2 ) & 0x0F8); // green + *dst++ = (uint8_t)(( pixel >> 7 ) & 0x0F8); // red + } + break; + } + case 24: + hFile->Read(pDest,3*width,1); + break; + case 32:{ + uint8_t* dst=pDest; + for (int32_t x=0; xRead(&pixel,4,1); + *dst++ = pixel.rgbBlue; + *dst++ = pixel.rgbGreen; + *dst++ = pixel.rgbRed; +#if CXIMAGE_SUPPORT_ALPHA // + AlphaSet(x+xoffset,y,pixel.rgbReserved); //alpha +#endif //CXIMAGE_SUPPORT_ALPHA + } + break; + } + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageTGA::tga_toh(TGAHEADER* p) +{ + p->CmapIndex = m_ntohs(p->CmapIndex); + p->CmapLength = m_ntohs(p->CmapLength); + p->X_Origin = m_ntohs(p->X_Origin); + p->Y_Origin = m_ntohs(p->Y_Origin); + p->ImageWidth = m_ntohs(p->ImageWidth); + p->ImageHeight = m_ntohs(p->ImageHeight); +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_TGA diff --git a/hge/CxImage/ximatga.h b/hge/CxImage/ximatga.h new file mode 100644 index 0000000..3cbc36a --- /dev/null +++ b/hge/CxImage/ximatga.h @@ -0,0 +1,61 @@ +/* + * File: ximatga.h + * Purpose: TARGA Image Class Loader and Writer + */ +/* ========================================================== + * CxImageTGA (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Parts of the code come from Paintlib : Copyright (c) 1996-1998 Ulrich von Zadow + * ========================================================== + */ +#if !defined(__ximaTGA_h) +#define __ximaTGA_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_TGA + +class CxImageTGA: public CxImage +{ +#pragma pack(1) +typedef struct tagTgaHeader +{ + uint8_t IdLength; // Image ID Field Length + uint8_t CmapType; // Color Map Type + uint8_t ImageType; // Image Type + + uint16_t CmapIndex; // First Entry Index + uint16_t CmapLength; // Color Map Length + uint8_t CmapEntrySize; // Color Map Entry Size + + uint16_t X_Origin; // X-origin of Image + uint16_t Y_Origin; // Y-origin of Image + uint16_t ImageWidth; // Image Width + uint16_t ImageHeight; // Image Height + uint8_t PixelDepth; // Pixel Depth + uint8_t ImagDesc; // Image Descriptor +} TGAHEADER; +#pragma pack() + +public: + CxImageTGA(): CxImage(CXIMAGE_FORMAT_TGA) {} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TGA);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TGA);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE +protected: + uint8_t ExpandCompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, uint8_t rleLeftover); + void ExpandUncompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, int32_t xoffset); + void tga_toh(TGAHEADER* p); +}; + +#endif + +#endif diff --git a/hge/CxImage/ximath.cpp b/hge/CxImage/ximath.cpp new file mode 100644 index 0000000..0175184 --- /dev/null +++ b/hge/CxImage/ximath.cpp @@ -0,0 +1,97 @@ +#include "ximage.h" +#include "ximath.h" +#include + +//this module should contain some classes for geometrical transformations +//usable with selections, etc... once it's done, that is. :) + +CxPoint2::CxPoint2() +{ + x=y=0.0f; +} + +CxPoint2::CxPoint2(float const x_, float const y_) +{ + x=x_; + y=y_; +} + +CxPoint2::CxPoint2(CxPoint2 const &p) +{ + x=p.x; + y=p.y; +} + +float CxPoint2::Distance(CxPoint2 const p2) +{ + return (float)sqrt((x-p2.x)*(x-p2.x)+(y-p2.y)*(y-p2.y)); +} + +float CxPoint2::Distance(float const x_, float const y_) +{ + return (float)sqrt((x-x_)*(x-x_)+(y-y_)*(y-y_)); +} + +CxRect2::CxRect2() +{ +} + +CxRect2::CxRect2(float const x1_, float const y1_, float const x2_, float const y2_) +{ + botLeft.x=x1_; + botLeft.y=y1_; + topRight.x=x2_; + topRight.y=y2_; +} + +CxRect2::CxRect2(CxRect2 const &p) +{ + botLeft=p.botLeft; + topRight=p.topRight; +} + +float CxRect2::Surface() const +/* + * Returns the surface of rectangle. + */ +{ + return (topRight.x-botLeft.x)*(topRight.y-botLeft.y); +} + +CxRect2 CxRect2::CrossSection(CxRect2 const &r2) const +/* + * Returns crossection with another rectangle. + */ +{ + CxRect2 cs; + cs.botLeft.x=max(botLeft.x, r2.botLeft.x); + cs.botLeft.y=max(botLeft.y, r2.botLeft.y); + cs.topRight.x=min(topRight.x, r2.topRight.x); + cs.topRight.y=min(topRight.y, r2.topRight.y); + if (cs.botLeft.x<=cs.topRight.x && cs.botLeft.y<=cs.topRight.y) { + return cs; + } else { + return CxRect2(0,0,0,0); + }//if +} + +CxPoint2 CxRect2::Center() const +/* + * Returns the center point of rectangle. + */ +{ + return CxPoint2((topRight.x+botLeft.x)/2.0f, (topRight.y+botLeft.y)/2.0f); +} + +float CxRect2::Width() const +//returns rectangle width +{ + return topRight.x-botLeft.x; +} + +float CxRect2::Height() const +//returns rectangle height +{ + return topRight.y-botLeft.y; +} + diff --git a/hge/CxImage/ximath.h b/hge/CxImage/ximath.h new file mode 100644 index 0000000..014c14b --- /dev/null +++ b/hge/CxImage/ximath.h @@ -0,0 +1,39 @@ +#if !defined(__ximath_h) +#define __ximath_h + +#include "ximadef.h" + +//***bd*** simple floating point point +class DLL_EXP CxPoint2 +{ +public: + CxPoint2(); + CxPoint2(float const x_, float const y_); + CxPoint2(CxPoint2 const &p); + + float Distance(CxPoint2 const p2); + float Distance(float const x_, float const y_); + + float x,y; +}; + +//and simple rectangle +class DLL_EXP CxRect2 +{ +public: + CxRect2(); + CxRect2(float const x1_, float const y1_, float const x2_, float const y2_); + CxRect2(CxPoint2 const &bl, CxPoint2 const &tr); + CxRect2(CxRect2 const &p); + + float Surface() const; + CxRect2 CrossSection(CxRect2 const &r2) const; + CxPoint2 Center() const; + float Width() const; + float Height() const; + + CxPoint2 botLeft; + CxPoint2 topRight; +}; + +#endif diff --git a/hge/CxImage/ximatif.cpp b/hge/CxImage/ximatif.cpp new file mode 100644 index 0000000..7675361 --- /dev/null +++ b/hge/CxImage/ximatif.cpp @@ -0,0 +1,982 @@ +/* + * File: ximatif.cpp + * Purpose: Platform Independent TIFF Image Class Loader and Writer + * 07/Aug/2001 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximatif.h" + +#if CXIMAGE_SUPPORT_TIF + +#define FIX_16BPP_DARKIMG // + VK: if uncomment, dark 16bpp images are fixed + +#include "../tiff/tiffio.h" + +#define CVT(x) (((x) * 255L) / ((1L<<16)-1)) +#define SCALE(x) (((x)*((1L<<16)-1))/255) +#define CalculateLine(width,bitdepth) (((width * bitdepth) + 7) / 8) +#define CalculatePitch(line) (line + 3 & ~3) + +extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode); + +//////////////////////////////////////////////////////////////////////////////// +CxImageTIF::~CxImageTIF() +{ + if (m_tif2) TIFFClose(m_tif2); +} +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageTIF::Decode(CxFile * hFile) +{ + //Comment this line if you need more information on errors + // TIFFSetErrorHandler(NULL); // + + //Open file and fill the TIFF structure + // m_tif = TIFFOpen(imageFileName,"rb"); + TIFF* m_tif = _TIFFOpenEx(hFile, "rb"); + + uint32 height=0; + uint32 width=0; + uint16 bitspersample=1; + uint16 samplesperpixel=1; + uint32 rowsperstrip=(uint32_t)-1; + uint16 photometric=0; + uint16 compression=1; + uint16 orientation=ORIENTATION_TOPLEFT; // + uint16 res_unit; // + uint32 x, y; + float resolution, offset; + BOOL isRGB; + uint8_t *bits; //pointer to source data + uint8_t *bits2; //pointer to destination data + + cx_try + { + //check if it's a tiff file + if (!m_tif) + cx_throw("Error encountered while opening TIFF file"); + + // - 12/2002 : get NumFrames directly, instead of looping + // info.nNumFrames=0; + // while(TIFFSetDirectory(m_tif,(uint16)info.nNumFrames)) info.nNumFrames++; + info.nNumFrames = TIFFNumberOfDirectories(m_tif); + + if (!TIFFSetDirectory(m_tif, (uint16)info.nFrame)) + cx_throw("Error: page not present in TIFF file"); + + //get image info + TIFFGetField(m_tif, TIFFTAG_IMAGEWIDTH, &width); + TIFFGetField(m_tif, TIFFTAG_IMAGELENGTH, &height); + TIFFGetField(m_tif, TIFFTAG_SAMPLESPERPIXEL, &samplesperpixel); + TIFFGetField(m_tif, TIFFTAG_BITSPERSAMPLE, &bitspersample); + TIFFGetField(m_tif, TIFFTAG_ROWSPERSTRIP, &rowsperstrip); + TIFFGetField(m_tif, TIFFTAG_PHOTOMETRIC, &photometric); + TIFFGetField(m_tif, TIFFTAG_ORIENTATION, &orientation); + + if (info.nEscape == -1) { + // Return output dimensions only + head.biWidth = width; + head.biHeight = height; + info.dwType = CXIMAGE_FORMAT_TIF; + cx_throw("output dimensions returned"); + } + + TIFFGetFieldDefaulted(m_tif, TIFFTAG_RESOLUTIONUNIT, &res_unit); + if (TIFFGetField(m_tif, TIFFTAG_XRESOLUTION, &resolution)) + { + if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f); + SetXDPI((int32_t)resolution); + } + if (TIFFGetField(m_tif, TIFFTAG_YRESOLUTION, &resolution)) + { + if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f); + SetYDPI((int32_t)resolution); + } + + if (TIFFGetField(m_tif, TIFFTAG_XPOSITION, &offset)) info.xOffset = (int32_t)offset; + if (TIFFGetField(m_tif, TIFFTAG_YPOSITION, &offset)) info.yOffset = (int32_t)offset; + + head.biClrUsed=0; + info.nBkgndIndex =-1; + + if (rowsperstrip>height){ + rowsperstrip=height; + TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip); + } + + isRGB = /*(bitspersample >= 8) && (VK: it is possible so for RGB to have < 8 bpp!)*/ + (photometric == PHOTOMETRIC_RGB) || + (photometric == PHOTOMETRIC_YCBCR) || + (photometric == PHOTOMETRIC_SEPARATED) || + (photometric == PHOTOMETRIC_LOGL) || + (photometric == PHOTOMETRIC_LOGLUV); + + if (isRGB){ + head.biBitCount=24; + }else{ + if ((photometric==PHOTOMETRIC_MINISBLACK)||(photometric==PHOTOMETRIC_MINISWHITE)||(photometric==PHOTOMETRIC_PALETTE)){ + if (bitspersample == 1){ + head.biBitCount=1; //B&W image + head.biClrUsed =2; + } else if (bitspersample == 4) { + head.biBitCount=4; //16 colors gray scale + head.biClrUsed =16; + } else { + head.biBitCount=8; //gray scale + head.biClrUsed =256; + } + } else if (bitspersample == 4) { + head.biBitCount=4; // 16 colors + head.biClrUsed=16; + } else { + head.biBitCount=8; //256 colors + head.biClrUsed=256; + } + + if ((bitspersample > 8) && (photometric==PHOTOMETRIC_PALETTE)) // + VK + (BIG palette! => convert to RGB) + { head.biBitCount=24; + head.biClrUsed =0; + } + } + + if (info.nEscape) cx_throw("Cancelled"); // - cancel decoding + + Create(width,height,head.biBitCount,CXIMAGE_FORMAT_TIF); //image creation + if (!pDib) cx_throw("CxImageTIF can't create image"); + +#if CXIMAGE_SUPPORT_ALPHA + if (samplesperpixel==4) AlphaCreate(); //add alpha support for 32bpp tiffs + if (samplesperpixel==2 && bitspersample==8) AlphaCreate(); //add alpha support for 8bpp + alpha +#endif //CXIMAGE_SUPPORT_ALPHA + + TIFFGetField(m_tif, TIFFTAG_COMPRESSION, &compression); + SetCodecOption(compression); // save original compression type + + if (isRGB) { + // Read the whole image into one big RGBA buffer using + // the traditional TIFFReadRGBAImage() API that we trust. + uint32* raster; // retrieve RGBA image + uint32 *row; + + raster = (uint32*)_TIFFmalloc(width * height * sizeof (uint32)); + if (raster == NULL) cx_throw("No space for raster buffer"); + + // Read the image in one chunk into an RGBA array + if(!TIFFReadRGBAImage(m_tif, width, height, raster, 1)) { + _TIFFfree(raster); + cx_throw("Corrupted TIFF file!"); + } + + // read the raster lines and save them in the DIB + // with RGB mode, we have to change the order of the 3 samples RGB + row = &raster[0]; + bits2 = info.pImage; + for (y = 0; y < height; y++) { + + if (info.nEscape){ // - cancel decoding + _TIFFfree(raster); + cx_throw("Cancelled"); + } + + bits = bits2; + for (x = 0; x < width; x++) { + *bits++ = (uint8_t)TIFFGetB(row[x]); + *bits++ = (uint8_t)TIFFGetG(row[x]); + *bits++ = (uint8_t)TIFFGetR(row[x]); +#if CXIMAGE_SUPPORT_ALPHA + if (samplesperpixel==4) AlphaSet(x,y,(uint8_t)TIFFGetA(row[x])); +#endif //CXIMAGE_SUPPORT_ALPHA + } + row += width; + bits2 += info.dwEffWidth; + } + _TIFFfree(raster); + } else { + int32_t BIG_palette = (bitspersample > 8) && // + VK + (photometric==PHOTOMETRIC_PALETTE); + if (BIG_palette && (bitspersample > 24)) // + VK + cx_throw("Too big palette to handle"); // + VK + + RGBQUAD *pal; + pal=(RGBQUAD*)calloc(BIG_palette ? 1< 8) + + // set up the colormap based on photometric + switch(photometric) { + case PHOTOMETRIC_MINISBLACK: // bitmap and greyscale image types + case PHOTOMETRIC_MINISWHITE: + if (bitspersample == 1) { // Monochrome image + if (photometric == PHOTOMETRIC_MINISBLACK) { + pal[1].rgbRed = pal[1].rgbGreen = pal[1].rgbBlue = 255; + } else { + pal[0].rgbRed = pal[0].rgbGreen = pal[0].rgbBlue = 255; + } + } else { // need to build the scale for greyscale images + if (photometric == PHOTOMETRIC_MINISBLACK) { + for (int32_t i=0; i<(1< 0) { + if (red[n] >= 256 || green[n] >= 256 || blue[n] >= 256) { + Palette16Bits=TRUE; + break; + } + } + } + + // load the palette in the DIB + for (int32_t i = (1 << ( BIG_palette ? bitspersample : bpp )) - 1; i >= 0; i--) { + if (Palette16Bits) { + pal[i].rgbRed =(uint8_t) CVT(red[i]); + pal[i].rgbGreen = (uint8_t) CVT(green[i]); + pal[i].rgbBlue = (uint8_t) CVT(blue[i]); + } else { + pal[i].rgbRed = (uint8_t) red[i]; + pal[i].rgbGreen = (uint8_t) green[i]; + pal[i].rgbBlue = (uint8_t) blue[i]; + } + } + break; + } + if (!BIG_palette) { // + VK (BIG palette is stored until image is ready) + SetPalette(pal,/*head.biClrUsed*/ 1<(int32_t)(head.biSizeImage*samplesperpixel)) + bitsize = head.biSizeImage*samplesperpixel; + if (bitsize<(int32_t)(info.dwEffWidth*rowsperstrip)) + bitsize = info.dwEffWidth*rowsperstrip; + + if ((bitspersample > 8) && (bitspersample != 16)) // + VK (for bitspersample == 9..15,17..32..64 + bitsize *= (bitspersample + 7)/8; + + int32_t tiled_image = TIFFIsTiled(m_tif); + uint32 tw=0, tl=0; + uint8_t* tilebuf=NULL; + if (tiled_image){ + TIFFGetField(m_tif, TIFFTAG_TILEWIDTH, &tw); + TIFFGetField(m_tif, TIFFTAG_TILELENGTH, &tl); + rowsperstrip = tl; + bitsize = TIFFTileSize(m_tif) * (int32_t)(1+width/tw); + tilebuf = (uint8_t*)malloc(TIFFTileSize(m_tif)); + } + + bits = (uint8_t*)malloc(bitspersample==16? bitsize*2 : bitsize); // * VK + uint8_t * bits16 = NULL; // + VK + int32_t line16 = 0; // + VK + + if (!tiled_image && bitspersample==16) { // + VK + + line16 = line; + line = CalculateLine(width, 8 * samplesperpixel); + bits16 = bits; + bits = (uint8_t*)malloc(bitsize); + } + + if (bits==NULL){ + if (bits16) free(bits16); // + VK + if (pal) free(pal); // + VK + if (tilebuf)free(tilebuf); // + VK + cx_throw("CxImageTIF can't allocate memory"); + } + +#ifdef FIX_16BPP_DARKIMG // + VK: for each line, store shift count bits used to fix it + uint8_t* row_shifts = NULL; + if (bits16) row_shifts = (uint8_t*)malloc(height); +#endif + + for (ys = 0; ys < height; ys += rowsperstrip) { + + if (info.nEscape){ // - cancel decoding + free(bits); + cx_throw("Cancelled"); + } + + nrow = (ys + rowsperstrip > height ? height - ys : rowsperstrip); + + if (tiled_image){ + uint32 imagew = TIFFScanlineSize(m_tif); + uint32 tilew = TIFFTileRowSize(m_tif); + int32_t iskew = imagew - tilew; + uint8* bufp = (uint8*) bits; + + uint32 colb = 0; + for (uint32 col = 0; col < width; col += tw) { + if (TIFFReadTile(m_tif, tilebuf, col, ys, 0, 0) < 0){ + free(tilebuf); + free(bits); + cx_throw("Corrupted tiled TIFF file!"); + } + + if (colb + tw > imagew) { + uint32 owidth = imagew - colb; + uint32 oskew = tilew - owidth; + TileToStrip(bufp + colb, tilebuf, nrow, owidth, oskew + iskew, oskew ); + } else { + TileToStrip(bufp + colb, tilebuf, nrow, tilew, iskew, 0); + } + colb += tilew; + } + + } else { + if (TIFFReadEncodedStrip(m_tif, TIFFComputeStrip(m_tif, ys, 0), + (bits16? bits16 : bits), nrow * (bits16 ? line16 : line)) == -1) { // * VK + +#ifdef NOT_IGNORE_CORRUPTED + free(bits); + if (bits16) free(bits16); // + VK + cx_throw("Corrupted TIFF file!"); +#else + break; +#endif + } + } + + for (y = 0; y < nrow; y++) { + int32_t offset=(nrow-y-1)*line; + if ((bitspersample==16) && !BIG_palette) { // * VK + int32_t offset16 = (nrow-y-1)*line16; // + VK + if (bits16) { // + VK + +#ifdef FIX_16BPP_DARKIMG + int32_t the_shift; + uint8_t hi_byte, hi_max=0; + uint32_t xi; + for (xi=0;xi<(uint32)line;xi++) { + hi_byte = bits16[xi*2+offset16+1]; + if(hi_byte>hi_max) + hi_max = hi_byte; + } + the_shift = (hi_max == 0) ? 8 : 0; + if (!the_shift) + while( ! (hi_max & 0x80) ) { + the_shift++; + hi_max <<= 1; + } + row_shifts[height-ys-nrow+y] = the_shift; + the_shift = 8 - the_shift; + for (xi=0;xi<(uint32)line;xi++) + bits[xi+offset]= ((bits16[xi*2+offset16+1]<<8) | bits16[xi*2+offset16]) >> the_shift; +#else + for (uint32_t xi=0;xi<(uint32)line;xi++) + bits[xi+offset]=bits16[xi*2+offset16+1]; +#endif + } else { + for (uint32_t xi=0;xi=(int32_t)width){ + yi--; + xi=0; + } + } + } else { //photometric==PHOTOMETRIC_CIELAB + if (head.biBitCount!=24){ //fix image + Create(width,height,24,CXIMAGE_FORMAT_TIF); +#if CXIMAGE_SUPPORT_ALPHA + if (samplesperpixel==4) AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + } + + int32_t xi=0; + uint32 ii=0; + int32_t yi=height-ys-nrow+y; + RGBQUAD c; + int32_t l,a,b,bitsoffset; + double p,cx,cy,cz,cr,cg,cb; + while (ii127) a-=256; + if (b>127) b-=256; + // lab to xyz + p = (l/2.55 + 16) / 116.0; + cx = pow( p + a * 0.002, 3); + cy = pow( p, 3); + cz = pow( p - b * 0.005, 3); + // white point + cx*=0.95047; + //cy*=1.000; + cz*=1.0883; + // xyz to rgb + cr = 3.240479 * cx - 1.537150 * cy - 0.498535 * cz; + cg = -0.969256 * cx + 1.875992 * cy + 0.041556 * cz; + cb = 0.055648 * cx - 0.204043 * cy + 1.057311 * cz; + + if ( cr > 0.00304 ) cr = 1.055 * pow(cr,0.41667) - 0.055; + else cr = 12.92 * cr; + if ( cg > 0.00304 ) cg = 1.055 * pow(cg,0.41667) - 0.055; + else cg = 12.92 * cg; + if ( cb > 0.00304 ) cb = 1.055 * pow(cb,0.41667) - 0.055; + else cb = 12.92 * cb; + + c.rgbRed =(uint8_t)max(0,min(255,(int32_t)(cr*255))); + c.rgbGreen=(uint8_t)max(0,min(255,(int32_t)(cg*255))); + c.rgbBlue =(uint8_t)max(0,min(255,(int32_t)(cb*255))); + + SetPixelColor(xi,yi,c); +#if CXIMAGE_SUPPORT_ALPHA + if (samplesperpixel==4) AlphaSet(xi,yi,bits[bitsoffset+3]); +#endif //CXIMAGE_SUPPORT_ALPHA + ii++; + xi++; + if (xi>=(int32_t)width){ + yi--; + xi=0; + } + } + } + } + } + free(bits); + if (bits16) free(bits16); + +#ifdef FIX_16BPP_DARKIMG + if (row_shifts && (samplesperpixel == 1) && (bitspersample==16) && !BIG_palette) { + // 1. calculate maximum necessary shift + int32_t min_row_shift = 8; + for( y=0; y row_shifts[y]) min_row_shift = row_shifts[y]; + } + // 2. for rows having less shift value, correct such rows: + for( y=0; y>= need_shift; + } + } + } + if (row_shifts) free( row_shifts ); +#endif + + if (tiled_image) free(tilebuf); + if (pal) free(pal); + + switch(orientation){ + case ORIENTATION_TOPRIGHT: /* row 0 top, col 0 rhs */ + Mirror(); + break; + case ORIENTATION_BOTRIGHT: /* row 0 bottom, col 0 rhs */ + Flip(); + Mirror(); + break; + case ORIENTATION_BOTLEFT: /* row 0 bottom, col 0 lhs */ + Flip(); + break; + case ORIENTATION_LEFTTOP: /* row 0 lhs, col 0 top */ + RotateRight(); + Mirror(); + break; + case ORIENTATION_RIGHTTOP: /* row 0 rhs, col 0 top */ + RotateLeft(); + break; + case ORIENTATION_RIGHTBOT: /* row 0 rhs, col 0 bottom */ + RotateLeft(); + Mirror(); + break; + case ORIENTATION_LEFTBOT: /* row 0 lhs, col 0 bottom */ + RotateRight(); + break; + } + + } + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (m_tif) TIFFClose(m_tif); + if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_TIF) return true; + return false; + } + TIFFClose(m_tif); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageTIF::Encode(CxFile * hFile, bool bAppend) +{ + cx_try + { + if (hFile==NULL) cx_throw(CXIMAGE_ERR_NOFILE); + if (pDib==NULL) cx_throw(CXIMAGE_ERR_NOIMAGE); + + // replaced "w+b" with "a", to append an image directly on an existing file + if (m_tif2==NULL) m_tif2=_TIFFOpenEx(hFile, "a"); + if (m_tif2==NULL) cx_throw("initialization fail"); + + if (bAppend || m_pages) m_multipage=true; + m_pages++; + + if (!EncodeBody(m_tif2,m_multipage,m_pages,m_pages)) cx_throw("Error saving TIFF file"); + if (bAppend) { + if (!TIFFWriteDirectory(m_tif2)) cx_throw("Error saving TIFF directory"); + } + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + if (m_tif2){ + TIFFClose(m_tif2); + m_tif2=NULL; + m_multipage=false; + m_pages=0; + } + return false; + } + if (!bAppend){ + TIFFClose(m_tif2); + m_tif2=NULL; + m_multipage=false; + m_pages=0; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +// Thanks to Abe +bool CxImageTIF::Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount) +{ + cx_try + { + if (hFile==NULL) cx_throw("invalid file pointer"); + if (pImages==NULL || pagecount<=0) cx_throw("multipage TIFF, no images!"); + + int32_t i; + for (i=0; iIsValid())) + cx_throw("Empty image"); + } + + CxImageTIF ghost; + for (i=0; i some viewers do not handle PHOTOMETRIC_MINISBLACK: + * let's transform the image in PHOTOMETRIC_MINISWHITE + */ + //invert the colors + RGBQUAD tempRGB=GetPaletteColor(0); + SetPaletteColor(0,GetPaletteColor(1)); + SetPaletteColor(1,tempRGB); + //invert the pixels + uint8_t *iSrc=info.pImage; + for (uint32_t i=0;irgbRed != x)||(rgb->rgbRed != rgb->rgbGreen)||(rgb->rgbRed != rgb->rgbBlue)){ + photometric = PHOTOMETRIC_PALETTE; + break; + } + rgb++; + } + break; + case 24: + case 32: + photometric = PHOTOMETRIC_RGB; + break; + } + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid() && bitcount==8) samplesperpixel=2; //8bpp + alpha layer +#endif //CXIMAGE_SUPPORT_ALPHA + +// line = CalculateLine(width, bitspersample * samplesperpixel); +// pitch = (uint16)CalculatePitch(line); + + //prepare the palette struct + RGBQUAD pal[256]; + if (GetPalette()){ + uint8_t b; + memcpy(pal,GetPalette(),GetPaletteSize()); + for(uint16_t a=0;a gives better compression + TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip); + + // handle metrics + TIFFSetField(m_tif, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH); + TIFFSetField(m_tif, TIFFTAG_XRESOLUTION, (float)info.xDPI); + TIFFSetField(m_tif, TIFFTAG_YRESOLUTION, (float)info.yDPI); +// TIFFSetField(m_tif, TIFFTAG_XPOSITION, (float)info.xOffset); +// TIFFSetField(m_tif, TIFFTAG_YPOSITION, (float)info.yOffset); + + // multi-paging - Thanks to Abe + if (multipage) + { + char page_number[20]; + sprintf(page_number, "Page %d", page); + + TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, FILETYPE_PAGE); + TIFFSetField(m_tif, TIFFTAG_PAGENUMBER, page,pagecount); + TIFFSetField(m_tif, TIFFTAG_PAGENAME, page_number); + } else { + TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, 0); + } + + // palettes (image colormaps are automatically scaled to 16-bits) + if (photometric == PHOTOMETRIC_PALETTE) { + uint16 *r, *g, *b; + r = (uint16 *) _TIFFmalloc(sizeof(uint16) * 3 * 256); + g = r + 256; + b = g + 256; + + for (int32_t i = 255; i >= 0; i--) { + b[i] = (uint16)SCALE((uint16)pal[i].rgbRed); + g[i] = (uint16)SCALE((uint16)pal[i].rgbGreen); + r[i] = (uint16)SCALE((uint16)pal[i].rgbBlue); + } + + TIFFSetField(m_tif, TIFFTAG_COLORMAP, r, g, b); + _TIFFfree(r); + } + + // compression + if (GetCodecOption(CXIMAGE_FORMAT_TIF)) { + compression = (uint16_t)GetCodecOption(CXIMAGE_FORMAT_TIF); + } else { + switch (bitcount) { + case 1 : + compression = COMPRESSION_CCITTFAX4; + break; + case 4 : + case 8 : + compression = COMPRESSION_LZW; + break; + case 24 : + case 32 : + compression = COMPRESSION_JPEG; + break; + default : + compression = COMPRESSION_NONE; + break; + } + } + TIFFSetField(m_tif, TIFFTAG_COMPRESSION, compression); + + switch (compression) { + case COMPRESSION_JPEG: + TIFFSetField(m_tif, TIFFTAG_JPEGQUALITY, GetJpegQuality()); + TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, ((7+rowsperstrip)>>3)<<3); + break; + case COMPRESSION_LZW: + if (bitcount>=8) TIFFSetField(m_tif, TIFFTAG_PREDICTOR, 2); + break; + } + + // read the DIB lines from bottom to top and save them in the TIF + + uint8_t *bits; + switch(bitcount) { + case 1 : + case 4 : + case 8 : + { + if (samplesperpixel==1){ + bits = (uint8_t*)malloc(info.dwEffWidth); + if (!bits) return false; + for (y = 0; y < height; y++) { + memcpy(bits,info.pImage + (height - y - 1)*info.dwEffWidth,info.dwEffWidth); + if (TIFFWriteScanline(m_tif,bits, y, 0)==-1){ + free(bits); + return false; + } + } + free(bits); + } +#if CXIMAGE_SUPPORT_ALPHA + else { //8bpp + alpha layer + bits = (uint8_t*)malloc(2*width); + if (!bits) return false; + for (y = 0; y < height; y++) { + for (x=0;x 0) { + uint32 j = cols; + while (j-- > 0) + *out++ = *in++; + out += outskew; + in += inskew; + } +} +//////////////////////////////////////////////////////////////////////////////// +TIFF* CxImageTIF::TIFFOpenEx(CxFile * hFile) +{ + if (hFile) return _TIFFOpenEx(hFile, "rb"); + return NULL; +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageTIF::TIFFCloseEx(TIFF* tif) +{ + if (tif) TIFFClose(tif); +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageTIF::MoveBits( uint8_t* dest, uint8_t* from, int32_t count, int32_t bpp ) +{ int32_t offbits = 0; + uint16 w; + uint32 d; + if (bpp <= 8) { + while (count-- > 0) { + if (offbits + bpp <= 8) + w = *from >> (8 - offbits - bpp); + else { + w = *from++ << (offbits + bpp - 8); + w |= *from >> (16 - offbits - bpp); + } + offbits += bpp; + if (offbits >= 8) { + offbits -= 8; + if (offbits == 0) from++; + } + *dest++ = (uint8_t)w & ((1 << bpp)-1); + } + } else if (bpp < 16) { + while (count-- > 0) { + d = (*from << 24) | (from[1]<<16) | (from[2]<<8) | from[3]; + d >>= (24 - offbits); + *dest++ = (uint8_t) ( d ); + offbits += bpp; + while (offbits >= 8) { + from++; + offbits -= 8; + } + } + } else if (bpp < 32) { + while (count-- > 0) { + d = (*from << 24) | (from[1]<<16) | (from[2]<<8) | from[3]; + //d = *(uint32*)from; + *dest++ = (uint8_t) ( d >> (offbits + bpp - 8) ); + offbits += bpp; + while (offbits >= 8) { + from++; + offbits -= 8; + } + } + } else { + while (count-- > 0) { + d = *(uint32*)from; + *dest++ = (uint8_t) (d >> 24); + from += 4; + } + } +} +//////////////////////////////////////////////////////////////////////////////// +void CxImageTIF::MoveBitsPal( uint8_t* dest, uint8_t*from, int32_t count, int32_t bpp, RGBQUAD* pal ) +{ int32_t offbits = 0; + uint32 d; + uint16 palidx; + while (count-- > 0) { + d = (*from << 24) | ( *( from + 1 ) << 16 ) + | ( *( from + 2 ) << 8 ) + | ( *( from + 3 ) ); + palidx = (uint16) (d >> (32 - offbits - bpp)); + if (bpp < 16) { + palidx <<= 16-bpp; + palidx = (palidx >> 8) | (palidx <<8); + palidx >>= 16-bpp; + } else palidx = (palidx >> 8) | (palidx << 8); + *dest++ = pal[palidx].rgbBlue; + *dest++ = pal[palidx].rgbGreen; + *dest++ = pal[palidx].rgbRed; + offbits += bpp; + while (offbits >= 8) { + from++; + offbits -= 8; + } + } +} +//////////////////////////////////////////////////////////////////////////////// + +#endif // CXIMAGE_SUPPORT_TIF diff --git a/hge/CxImage/ximatif.h b/hge/CxImage/ximatif.h new file mode 100644 index 0000000..5ea31f0 --- /dev/null +++ b/hge/CxImage/ximatif.h @@ -0,0 +1,62 @@ +/* + * File: ximatif.h + * Purpose: TIFF Image Class Loader and Writer + */ +/* ========================================================== + * CxImageTIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * + * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes + * + * Special thanks to Abe for MultiPageTIFF code. + * + * LibTIFF is: + * Copyright (c) 1988-1997 Sam Leffler + * Copyright (c) 1991-1997 Silicon Graphics, Inc. + * ========================================================== + */ + +#if !defined(__ximatif_h) +#define __ximatif_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_TIF + +#include "../tiff/tiffio.h" + +class DLL_EXP CxImageTIF: public CxImage +{ +public: + CxImageTIF(): CxImage(CXIMAGE_FORMAT_TIF) {m_tif2=NULL; m_multipage=false; m_pages=0;} + ~CxImageTIF(); + + TIFF* TIFFOpenEx(CxFile * hFile); + void TIFFCloseEx(TIFF* tif); + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TIF);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TIF);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile, bool bAppend=false); + bool Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount); + bool Encode(FILE *hFile, bool bAppend=false) { CxIOFile file(hFile); return Encode(&file,bAppend); } + bool Encode(FILE *hFile, CxImage ** pImages, int32_t pagecount) + { CxIOFile file(hFile); return Encode(&file, pImages, pagecount); } +#endif // CXIMAGE_SUPPORT_ENCODE + +protected: + void TileToStrip(uint8* out, uint8* in, uint32 rows, uint32 cols, int32_t outskew, int32_t inskew); + bool EncodeBody(TIFF *m_tif, bool multipage=false, int32_t page=0, int32_t pagecount=0); + TIFF *m_tif2; + bool m_multipage; + int32_t m_pages; + void MoveBits( uint8_t* dest, uint8_t* from, int32_t count, int32_t bpp ); + void MoveBitsPal( uint8_t* dest, uint8_t*from, int32_t count, int32_t bpp, RGBQUAD* pal ); +}; + +#endif + +#endif diff --git a/hge/CxImage/ximatran.cpp b/hge/CxImage/ximatran.cpp new file mode 100644 index 0000000..decac18 --- /dev/null +++ b/hge/CxImage/ximatran.cpp @@ -0,0 +1,2728 @@ +// xImaTran.cpp : Transformation functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" +#include "ximath.h" + +#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS +//////////////////////////////////////////////////////////////////////////////// +/** + * Increases the number of bits per pixel of the image. + * \param nbit: 4, 8, 24 + */ +bool CxImage::IncreaseBpp(uint32_t nbit) +{ + if (!pDib) return false; + switch (nbit){ + case 4: + { + if (head.biBitCount==4) return true; + if (head.biBitCount>4) return false; + + CxImage tmp; + tmp.CopyInfo(*this); + tmp.Create(head.biWidth,head.biHeight,4,info.dwType); + tmp.SetPalette(GetPalette(),GetNumColors()); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + +#if CXIMAGE_SUPPORT_SELECTION + tmp.SelectionCopy(*this); +#endif //CXIMAGE_SUPPORT_SELECTION + +#if CXIMAGE_SUPPORT_ALPHA + tmp.AlphaCopy(*this); +#endif //CXIMAGE_SUPPORT_ALPHA + + for (int32_t y=0;y8) return false; + + CxImage tmp; + tmp.CopyInfo(*this); + tmp.Create(head.biWidth,head.biHeight,8,info.dwType); + tmp.SetPalette(GetPalette(),GetNumColors()); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + +#if CXIMAGE_SUPPORT_SELECTION + tmp.SelectionCopy(*this); +#endif //CXIMAGE_SUPPORT_SELECTION + +#if CXIMAGE_SUPPORT_ALPHA + tmp.AlphaCopy(*this); +#endif //CXIMAGE_SUPPORT_ALPHA + + for (int32_t y=0;y24) return false; + + CxImage tmp; + tmp.CopyInfo(*this); + tmp.Create(head.biWidth,head.biHeight,24,info.dwType); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + if (info.nBkgndIndex>=0) //translate transparency + tmp.info.nBkgndColor=GetPaletteColor((uint8_t)info.nBkgndIndex); + +#if CXIMAGE_SUPPORT_SELECTION + tmp.SelectionCopy(*this); +#endif //CXIMAGE_SUPPORT_SELECTION + +#if CXIMAGE_SUPPORT_ALPHA + tmp.AlphaCopy(*this); + if (AlphaPaletteIsValid() && !AlphaIsValid()) tmp.AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + + for (int32_t y=0;y= 0) info.nBkgndIndex = ppal[info.nBkgndIndex].rgbBlue; + //create a "real" 8 bit gray scale image + if (head.biBitCount==8){ + uint8_t *img=info.pImage; + for(uint32_t i=0;i> 1]&((uint8_t)0x0F<> pos)].rgbBlue; + } else { + uint8_t pos = (uint8_t)(7-x%8); + iDst[x]= ppal[(uint8_t)((iSrc[x >> 3]&((uint8_t)0x01<> pos)].rgbBlue; + } + } + } + Transfer(ima); + } + } else { //from RGB to 8 bit gray scale + uint8_t *iSrc=info.pImage; + CxImage ima; + ima.CopyInfo(*this); + if (!ima.Create(head.biWidth,head.biHeight,8,info.dwType)) return false; + ima.SetGrayPalette(); + if (GetTransIndex()>=0){ + RGBQUAD c = GetTransColor(); + ima.SetTransIndex((uint8_t)RGB2GRAY(c.rgbRed,c.rgbGreen,c.rgbBlue)); + } +#if CXIMAGE_SUPPORT_SELECTION + ima.SelectionCopy(*this); +#endif //CXIMAGE_SUPPORT_SELECTION +#if CXIMAGE_SUPPORT_ALPHA + ima.AlphaCopy(*this); +#endif //CXIMAGE_SUPPORT_ALPHA + uint8_t *img=ima.GetBits(); + int32_t l8=ima.GetEffWidth(); + int32_t l=head.biWidth * 3; + for(int32_t y=0; y < head.biHeight; y++) { + for(int32_t x=0,x8=0; x < l; x+=3,x8++) { + img[x8+y*l8]=(uint8_t)RGB2GRAY(*(iSrc+x+2),*(iSrc+x+1),*(iSrc+x+0)); + } + iSrc+=info.dwEffWidth; + } + Transfer(ima); + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa Mirror + * \author [qhbo] + */ +bool CxImage::Flip(bool bFlipSelection, bool bFlipAlpha) +{ + if (!pDib) return false; + + uint8_t *buff = (uint8_t*)malloc(info.dwEffWidth); + if (!buff) return false; + + uint8_t *iSrc,*iDst; + iSrc = GetBits(head.biHeight-1); + iDst = GetBits(0); + for (int32_t i=0; i<(head.biHeight/2); ++i) + { + memcpy(buff, iSrc, info.dwEffWidth); + memcpy(iSrc, iDst, info.dwEffWidth); + memcpy(iDst, buff, info.dwEffWidth); + iSrc-=info.dwEffWidth; + iDst+=info.dwEffWidth; + } + + free(buff); + + if (bFlipSelection){ +#if CXIMAGE_SUPPORT_SELECTION + SelectionFlip(); +#endif //CXIMAGE_SUPPORT_SELECTION + } + + if (bFlipAlpha){ +#if CXIMAGE_SUPPORT_ALPHA + AlphaFlip(); +#endif //CXIMAGE_SUPPORT_ALPHA + } + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \sa Flip + */ +bool CxImage::Mirror(bool bMirrorSelection, bool bMirrorAlpha) +{ + if (!pDib) return false; + + CxImage* imatmp = new CxImage(*this,false,true,true); + if (!imatmp) return false; + if (!imatmp->IsValid()){ + delete imatmp; + return false; + } + + uint8_t *iSrc,*iDst; + int32_t wdt=(head.biWidth-1) * (head.biBitCount==24 ? 3:1); + iSrc=info.pImage + wdt; + iDst=imatmp->info.pImage; + int32_t x,y; + switch (head.biBitCount){ + case 24: + for(y=0; y < head.biHeight; y++){ + for(x=0; x <= wdt; x+=3){ + *(iDst+x)=*(iSrc-x); + *(iDst+x+1)=*(iSrc-x+1); + *(iDst+x+2)=*(iSrc-x+2); + } + iSrc+=info.dwEffWidth; + iDst+=info.dwEffWidth; + } + break; + case 8: + for(y=0; y < head.biHeight; y++){ + for(x=0; x <= wdt; x++) + *(iDst+x)=*(iSrc-x); + iSrc+=info.dwEffWidth; + iDst+=info.dwEffWidth; + } + break; + default: + for(y=0; y < head.biHeight; y++){ + for(x=0; x <= wdt; x++) + imatmp->SetPixelIndex(x,y,GetPixelIndex(wdt-x,y)); + } + } + + if (bMirrorSelection){ +#if CXIMAGE_SUPPORT_SELECTION + imatmp->SelectionMirror(); +#endif //CXIMAGE_SUPPORT_SELECTION + } + + if (bMirrorAlpha){ +#if CXIMAGE_SUPPORT_ALPHA + imatmp->AlphaMirror(); +#endif //CXIMAGE_SUPPORT_ALPHA + } + + Transfer(*imatmp); + delete imatmp; + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +#define RBLOCK 64 + +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::RotateLeft(CxImage* iDst) +{ + if (!pDib) return false; + + int32_t newWidth = GetHeight(); + int32_t newHeight = GetWidth(); + + CxImage imgDest; + imgDest.CopyInfo(*this); + imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); + imgDest.SetPalette(GetPalette()); + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) imgDest.AlphaCreate(); +#endif + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()) imgDest.SelectionCreate(); +#endif + + int32_t x,x2,y,dlineup; + + // Speedy rotate for BW images + if (head.biBitCount == 1) { + + uint8_t *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp; + ldiv_t div_r; + + uint8_t *bsrc = GetBits(), *bdest = imgDest.GetBits(); + dbitsmax = bdest + imgDest.head.biSizeImage - 1; + dlineup = 8 * imgDest.info.dwEffWidth - imgDest.head.biWidth; + + imgDest.Clear(0); + for (y = 0; y < head.biHeight; y++) { + // Figure out the Column we are going to be copying to + div_r = ldiv(y + dlineup, (int32_t)8); + // set bit pos of src column byte + bitpos = (uint8_t)(1 << div_r.rem); + srcdisp = bsrc + y * info.dwEffWidth; + for (x = 0; x < (int32_t)info.dwEffWidth; x++) { + // Get Source Bits + sbits = srcdisp + x; + // Get destination column + nrow = bdest + (x * 8) * imgDest.info.dwEffWidth + imgDest.info.dwEffWidth - 1 - div_r.quot; + for (int32_t z = 0; z < 8; z++) { + // Get Destination Byte + dbits = nrow + z * imgDest.info.dwEffWidth; + if ((dbits < bdest) || (dbits > dbitsmax)) break; + if (*sbits & (128 >> z)) *dbits |= bitpos; + } + } + }//for y + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) { + for (x = 0; x < newWidth; x++){ + x2=newWidth-x-1; + for (y = 0; y < newHeight; y++){ + imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2)); + }//for y + }//for x + } +#endif //CXIMAGE_SUPPORT_ALPHA + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()) { + imgDest.info.rSelectionBox.left = newWidth-info.rSelectionBox.top; + imgDest.info.rSelectionBox.right = newWidth-info.rSelectionBox.bottom; + imgDest.info.rSelectionBox.bottom = info.rSelectionBox.left; + imgDest.info.rSelectionBox.top = info.rSelectionBox.right; + for (x = 0; x < newWidth; x++){ + x2=newWidth-x-1; + for (y = 0; y < newHeight; y++){ + imgDest.SelectionSet(x,y,BlindSelectionGet(y, x2)); + }//for y + }//for x + } +#endif //CXIMAGE_SUPPORT_SELECTION + + } else { + //anything other than BW: + //bd, 10. 2004: This optimized version of rotation rotates image by smaller blocks. It is quite + //a bit faster than obvious algorithm, because it produces much less CPU cache misses. + //This optimization can be tuned by changing block size (RBLOCK). 96 is good value for current + //CPUs (tested on Athlon XP and Celeron D). Larger value (if CPU has enough cache) will increase + //speed somehow, but once you drop out of CPU's cache, things will slow down drastically. + //For older CPUs with less cache, lower value would yield better results. + + uint8_t *srcPtr, *dstPtr; //source and destionation for 24-bit version + int32_t xs, ys; //x-segment and y-segment + for (xs = 0; xs < newWidth; xs+=RBLOCK) { //for all image blocks of RBLOCK*RBLOCK pixels + for (ys = 0; ys < newHeight; ys+=RBLOCK) { + if (head.biBitCount==24) { + //RGB24 optimized pixel access: + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ //do rotation + info.nProgress = (int32_t)(100*x/newWidth); + x2=newWidth-x-1; + dstPtr = (uint8_t*) imgDest.BlindGetPixelPointer(x,ys); + srcPtr = (uint8_t*) BlindGetPixelPointer(ys, x2); + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + //imgDest.SetPixelColor(x, y, GetPixelColor(y, x2)); + *(dstPtr) = *(srcPtr); + *(dstPtr+1) = *(srcPtr+1); + *(dstPtr+2) = *(srcPtr+2); + srcPtr += 3; + dstPtr += imgDest.info.dwEffWidth; + }//for y + }//for x + } else { + //anything else than 24bpp (and 1bpp): palette + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + info.nProgress = (int32_t)(100*x/newWidth); // + x2=newWidth-x-1; + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y, x2)); + }//for y + }//for x + }//if (version selection) +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) { + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + x2=newWidth-x-1; + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2)); + }//for y + }//for x + }//if (alpha channel) +#endif //CXIMAGE_SUPPORT_ALPHA + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()) { + imgDest.info.rSelectionBox.left = newWidth-info.rSelectionBox.top; + imgDest.info.rSelectionBox.right = newWidth-info.rSelectionBox.bottom; + imgDest.info.rSelectionBox.bottom = info.rSelectionBox.left; + imgDest.info.rSelectionBox.top = info.rSelectionBox.right; + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + x2=newWidth-x-1; + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + imgDest.SelectionSet(x,y,BlindSelectionGet(y, x2)); + }//for y + }//for x + }//if (selection) +#endif //CXIMAGE_SUPPORT_SELECTION + }//for ys + }//for xs + }//if + + //select the destination + if (iDst) iDst->Transfer(imgDest); + else Transfer(imgDest); + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::RotateRight(CxImage* iDst) +{ + if (!pDib) return false; + + int32_t newWidth = GetHeight(); + int32_t newHeight = GetWidth(); + + CxImage imgDest; + imgDest.CopyInfo(*this); + imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); + imgDest.SetPalette(GetPalette()); + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) imgDest.AlphaCreate(); +#endif + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()) imgDest.SelectionCreate(); +#endif + + int32_t x,y,y2; + // Speedy rotate for BW images + if (head.biBitCount == 1) { + + uint8_t *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp; + ldiv_t div_r; + + uint8_t *bsrc = GetBits(), *bdest = imgDest.GetBits(); + dbitsmax = bdest + imgDest.head.biSizeImage - 1; + + imgDest.Clear(0); + for (y = 0; y < head.biHeight; y++) { + // Figure out the Column we are going to be copying to + div_r = ldiv(y, (int32_t)8); + // set bit pos of src column byte + bitpos = (uint8_t)(128 >> div_r.rem); + srcdisp = bsrc + y * info.dwEffWidth; + for (x = 0; x < (int32_t)info.dwEffWidth; x++) { + // Get Source Bits + sbits = srcdisp + x; + // Get destination column + nrow = bdest + (imgDest.head.biHeight-1-(x*8)) * imgDest.info.dwEffWidth + div_r.quot; + for (int32_t z = 0; z < 8; z++) { + // Get Destination Byte + dbits = nrow - z * imgDest.info.dwEffWidth; + if ((dbits < bdest) || (dbits > dbitsmax)) break; + if (*sbits & (128 >> z)) *dbits |= bitpos; + } + } + } + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ + for (y = 0; y < newHeight; y++){ + y2=newHeight-y-1; + for (x = 0; x < newWidth; x++){ + imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x)); + } + } + } +#endif //CXIMAGE_SUPPORT_ALPHA + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()){ + imgDest.info.rSelectionBox.left = info.rSelectionBox.bottom; + imgDest.info.rSelectionBox.right = info.rSelectionBox.top; + imgDest.info.rSelectionBox.bottom = newHeight-info.rSelectionBox.right; + imgDest.info.rSelectionBox.top = newHeight-info.rSelectionBox.left; + for (y = 0; y < newHeight; y++){ + y2=newHeight-y-1; + for (x = 0; x < newWidth; x++){ + imgDest.SelectionSet(x,y,BlindSelectionGet(y2, x)); + } + } + } +#endif //CXIMAGE_SUPPORT_SELECTION + + } else { + //anything else but BW + uint8_t *srcPtr, *dstPtr; //source and destionation for 24-bit version + int32_t xs, ys; //x-segment and y-segment + for (xs = 0; xs < newWidth; xs+=RBLOCK) { + for (ys = 0; ys < newHeight; ys+=RBLOCK) { + if (head.biBitCount==24) { + //RGB24 optimized pixel access: + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + info.nProgress = (int32_t)(100*y/newHeight); // + y2=newHeight-y-1; + dstPtr = (uint8_t*) imgDest.BlindGetPixelPointer(xs,y); + srcPtr = (uint8_t*) BlindGetPixelPointer(y2, xs); + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + //imgDest.SetPixelColor(x, y, GetPixelColor(y2, x)); + *(dstPtr) = *(srcPtr); + *(dstPtr+1) = *(srcPtr+1); + *(dstPtr+2) = *(srcPtr+2); + dstPtr += 3; + srcPtr += info.dwEffWidth; + }//for x + }//for y + } else { + //anything else than BW & RGB24: palette + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + info.nProgress = (int32_t)(100*y/newHeight); // + y2=newHeight-y-1; + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y2, x)); + }//for x + }//for y + }//if +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + y2=newHeight-y-1; + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x)); + }//for x + }//for y + }//if (has alpha) +#endif //CXIMAGE_SUPPORT_ALPHA + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()){ + imgDest.info.rSelectionBox.left = info.rSelectionBox.bottom; + imgDest.info.rSelectionBox.right = info.rSelectionBox.top; + imgDest.info.rSelectionBox.bottom = newHeight-info.rSelectionBox.right; + imgDest.info.rSelectionBox.top = newHeight-info.rSelectionBox.left; + for (y = ys; y < min(newHeight, ys+RBLOCK); y++){ + y2=newHeight-y-1; + for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ + imgDest.SelectionSet(x,y,BlindSelectionGet(y2, x)); + }//for x + }//for y + }//if (has alpha) +#endif //CXIMAGE_SUPPORT_SELECTION + }//for ys + }//for xs + }//if + + //select the destination + if (iDst) iDst->Transfer(imgDest); + else Transfer(imgDest); + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Negative() +{ + if (!pDib) return false; + + if (head.biBitCount<=8){ + if (IsGrayScale()){ //GRAYSCALE, selection + if (pSelection){ + for(int32_t y=info.rSelectionBox.bottom; y invert transparent color too + info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue); + info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen); + info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed); + } + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_TRANSFORMATION +//////////////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_EXIF +bool CxImage::RotateExif(int32_t orientation /* = 0 */) +{ + bool ret = true; + if (orientation <= 0) + orientation = info.ExifInfo.Orientation; + if (orientation == 3) + ret = Rotate180(); + else if (orientation == 6) + ret = RotateRight(); + else if (orientation == 8) + ret = RotateLeft(); + else if (orientation == 5) + ret = RotateLeft(); + + info.ExifInfo.Orientation = 1; + return ret; +} +#endif //CXIMAGE_SUPPORT_EXIF + +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Rotate(float angle, CxImage* iDst) +{ + if (!pDib) return false; + + if (fmod(angle,180.0f)==0.0f && fmod(angle,360.0f)!=0.0f) + return Rotate180(iDst); + + // Copyright (c) 1996-1998 Ulrich von Zadow + + // Negative the angle, because the y-axis is negative. + double ang = -angle*acos((float)0)/90; + int32_t newWidth, newHeight; + int32_t nWidth = GetWidth(); + int32_t nHeight= GetHeight(); + double cos_angle = cos(ang); + double sin_angle = sin(ang); + + // Calculate the size of the new bitmap + POINT p1={0,0}; + POINT p2={nWidth,0}; + POINT p3={0,nHeight}; + POINT p4={nWidth,nHeight}; + CxPoint2 newP1,newP2,newP3,newP4, leftTop, rightTop, leftBottom, rightBottom; + + newP1.x = (float)p1.x; + newP1.y = (float)p1.y; + newP2.x = (float)(p2.x*cos_angle - p2.y*sin_angle); + newP2.y = (float)(p2.x*sin_angle + p2.y*cos_angle); + newP3.x = (float)(p3.x*cos_angle - p3.y*sin_angle); + newP3.y = (float)(p3.x*sin_angle + p3.y*cos_angle); + newP4.x = (float)(p4.x*cos_angle - p4.y*sin_angle); + newP4.y = (float)(p4.x*sin_angle + p4.y*cos_angle); + + leftTop.x = min(min(newP1.x,newP2.x),min(newP3.x,newP4.x)); + leftTop.y = min(min(newP1.y,newP2.y),min(newP3.y,newP4.y)); + rightBottom.x = max(max(newP1.x,newP2.x),max(newP3.x,newP4.x)); + rightBottom.y = max(max(newP1.y,newP2.y),max(newP3.y,newP4.y)); + leftBottom.x = leftTop.x; + leftBottom.y = rightBottom.y; + rightTop.x = rightBottom.x; + rightTop.y = leftTop.y; + + newWidth = (int32_t) floor(0.5f + rightTop.x - leftTop.x); + newHeight= (int32_t) floor(0.5f + leftBottom.y - leftTop.y); + CxImage imgDest; + imgDest.CopyInfo(*this); + imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); + imgDest.SetPalette(GetPalette()); + +#if CXIMAGE_SUPPORT_ALPHA + if(AlphaIsValid()) //MTA: Fix for rotation problem when the image has an alpha channel + { + imgDest.AlphaCreate(); + imgDest.AlphaClear(); + } +#endif //CXIMAGE_SUPPORT_ALPHA + + int32_t x,y,newX,newY,oldX,oldY; + + if (head.biClrUsed==0){ //RGB + for (y = (int32_t)leftTop.y, newY = 0; y<=(int32_t)leftBottom.y; y++,newY++){ + info.nProgress = (int32_t)(100*newY/newHeight); + if (info.nEscape) break; + for (x = (int32_t)leftTop.x, newX = 0; x<=(int32_t)rightTop.x; x++,newX++){ + oldX = (int32_t)(x*cos_angle + y*sin_angle + 0.5); + oldY = (int32_t)(y*cos_angle - x*sin_angle + 0.5); + imgDest.SetPixelColor(newX,newY,GetPixelColor(oldX,oldY)); +#if CXIMAGE_SUPPORT_ALPHA + imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value +#endif //CXIMAGE_SUPPORT_ALPHA + } + } + } else { //PALETTE + for (y = (int32_t)leftTop.y, newY = 0; y<=(int32_t)leftBottom.y; y++,newY++){ + info.nProgress = (int32_t)(100*newY/newHeight); + if (info.nEscape) break; + for (x = (int32_t)leftTop.x, newX = 0; x<=(int32_t)rightTop.x; x++,newX++){ + oldX = (int32_t)(x*cos_angle + y*sin_angle + 0.5); + oldY = (int32_t)(y*cos_angle - x*sin_angle + 0.5); + imgDest.SetPixelIndex(newX,newY,GetPixelIndex(oldX,oldY)); +#if CXIMAGE_SUPPORT_ALPHA + imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value +#endif //CXIMAGE_SUPPORT_ALPHA + } + } + } + //select the destination + if (iDst) iDst->Transfer(imgDest); + else Transfer(imgDest); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Rotates image around it's center. + * Method can use interpolation with paletted images, but does not change pallete, so results vary. + * (If you have only four colours in a palette, there's not much room for interpolation.) + * + * \param angle - angle in degrees (positive values rotate clockwise) + * \param *iDst - destination image (if null, this image is changed) + * \param inMethod - interpolation method used + * (IM_NEAREST_NEIGHBOUR produces aliasing (fast), IM_BILINEAR softens picture a bit (slower) + * IM_SHARPBICUBIC is slower and produces some halos...) + * \param ofMethod - overflow method (how to choose colour of pixels that have no source) + * \param replColor - replacement colour to use (OM_COLOR, OM_BACKGROUND with no background colour...) + * \param optimizeRightAngles - call faster methods for 90, 180, and 270 degree rotations. Faster methods + * are called for angles, where error (in location of corner pixels) is less + * than 0.25 pixels. + * \param bKeepOriginalSize - rotates the image without resizing. + * + * \author ***bd*** 2.2004 + */ +bool CxImage::Rotate2(float angle, + CxImage *iDst, + InterpolationMethod inMethod, + OverflowMethod ofMethod, + RGBQUAD *replColor, + bool const optimizeRightAngles, + bool const bKeepOriginalSize) +{ + if (!pDib) return false; //no dib no go + + if (fmod(angle,180.0f)==0.0f && fmod(angle,360.0f)!=0.0f) + return Rotate180(iDst); + + double ang = -angle*acos(0.0f)/90.0f; //convert angle to radians and invert (positive angle performs clockwise rotation) + float cos_angle = (float) cos(ang); //these two are needed later (to rotate) + float sin_angle = (float) sin(ang); + + //Calculate the size of the new bitmap (rotate corners of image) + CxPoint2 p[4]; //original corners of the image + p[0]=CxPoint2(-0.5f,-0.5f); + p[1]=CxPoint2(GetWidth()-0.5f,-0.5f); + p[2]=CxPoint2(-0.5f,GetHeight()-0.5f); + p[3]=CxPoint2(GetWidth()-0.5f,GetHeight()-0.5f); + CxPoint2 newp[4]; //rotated positions of corners + //(rotate corners) + if (bKeepOriginalSize){ + for (int32_t i=0; i<4; i++) { + newp[i].x = p[i].x; + newp[i].y = p[i].y; + }//for + } else { + for (int32_t i=0; i<4; i++) { + newp[i].x = (p[i].x*cos_angle - p[i].y*sin_angle); + newp[i].y = (p[i].x*sin_angle + p[i].y*cos_angle); + }//for i + + if (optimizeRightAngles) { + //For rotations of 90, -90 or 180 or 0 degrees, call faster routines + if (newp[3].Distance(CxPoint2(GetHeight()-0.5f, 0.5f-GetWidth())) < 0.25) + //rotation right for circa 90 degrees (diagonal pixels less than 0.25 pixel away from 90 degree rotation destination) + return RotateRight(iDst); + if (newp[3].Distance(CxPoint2(0.5f-GetHeight(), -0.5f+GetWidth())) < 0.25) + //rotation left for ~90 degrees + return RotateLeft(iDst); + if (newp[3].Distance(CxPoint2(0.5f-GetWidth(), 0.5f-GetHeight())) < 0.25) + //rotation left for ~180 degrees + return Rotate180(iDst); + if (newp[3].Distance(p[3]) < 0.25) { + //rotation not significant + if (iDst) iDst->Copy(*this); //copy image to iDst, if required + return true; //and we're done + }//if + }//if + }//if + + //(read new dimensions from location of corners) + float minx = (float) min(min(newp[0].x,newp[1].x),min(newp[2].x,newp[3].x)); + float miny = (float) min(min(newp[0].y,newp[1].y),min(newp[2].y,newp[3].y)); + float maxx = (float) max(max(newp[0].x,newp[1].x),max(newp[2].x,newp[3].x)); + float maxy = (float) max(max(newp[0].y,newp[1].y),max(newp[2].y,newp[3].y)); + int32_t newWidth = (int32_t) floor(maxx-minx+0.5f); + int32_t newHeight= (int32_t) floor(maxy-miny+0.5f); + float ssx=((maxx+minx)- ((float) newWidth-1))/2.0f; //start for x + float ssy=((maxy+miny)- ((float) newHeight-1))/2.0f; //start for y + + float newxcenteroffset = 0.5f * newWidth; + float newycenteroffset = 0.5f * newHeight; + if (bKeepOriginalSize){ + ssx -= 0.5f * GetWidth(); + ssy -= 0.5f * GetHeight(); + } + + //create destination image + CxImage imgDest; + imgDest.CopyInfo(*this); + imgDest.Create(newWidth,newHeight,GetBpp(),GetType()); + imgDest.SetPalette(GetPalette()); +#if CXIMAGE_SUPPORT_ALPHA + if(AlphaIsValid()) imgDest.AlphaCreate(); //MTA: Fix for rotation problem when the image has an alpha channel +#endif //CXIMAGE_SUPPORT_ALPHA + + RGBQUAD rgb; //pixel colour + RGBQUAD rc; + if (replColor!=0) + rc=*replColor; + else { + rc.rgbRed=255; rc.rgbGreen=255; rc.rgbBlue=255; rc.rgbReserved=0; + }//if + float x,y; //destination location (float, with proper offset) + float origx, origy; //origin location + int32_t destx, desty; //destination location + + y=ssy; //initialize y + if (!IsIndexed()){ //RGB24 + //optimized RGB24 implementation (direct write to destination): + uint8_t *pxptr; +#if CXIMAGE_SUPPORT_ALPHA + uint8_t *pxptra=0; +#endif //CXIMAGE_SUPPORT_ALPHA + for (desty=0; destyTransfer(imgDest); + else Transfer(imgDest); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Rotate180(CxImage* iDst) +{ + if (!pDib) return false; + + int32_t wid = GetWidth(); + int32_t ht = GetHeight(); + + CxImage imgDest; + imgDest.CopyInfo(*this); + imgDest.Create(wid,ht,GetBpp(),GetType()); + imgDest.SetPalette(GetPalette()); + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) imgDest.AlphaCreate(); +#endif //CXIMAGE_SUPPORT_ALPHA + + int32_t x,y,y2; + for (y = 0; y < ht; y++){ + info.nProgress = (int32_t)(100*y/ht); // + y2=ht-y-1; + for (x = 0; x < wid; x++){ + if(head.biClrUsed==0)//RGB + imgDest.SetPixelColor(wid-x-1, y2, BlindGetPixelColor(x, y)); + else //PALETTE + imgDest.SetPixelIndex(wid-x-1, y2, BlindGetPixelIndex(x, y)); + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) imgDest.AlphaSet(wid-x-1, y2,BlindAlphaGet(x, y)); +#endif //CXIMAGE_SUPPORT_ALPHA + + } + } + + //select the destination + if (iDst) iDst->Transfer(imgDest); + else Transfer(imgDest); + return true; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * Resizes the image. mode can be 0 for slow (bilinear) method , + * 1 for fast (nearest pixel) method, or 2 for accurate (bicubic spline interpolation) method. + * The function is faster with 24 and 1 bpp images, slow for 4 bpp images and slowest for 8 bpp images. + */ +bool CxImage::Resample(int32_t newx, int32_t newy, int32_t mode, CxImage* iDst) +{ + if (newx==0 || newy==0) return false; + + if (head.biWidth==newx && head.biHeight==newy){ + if (iDst) iDst->Copy(*this); + return true; + } + + float xScale, yScale, fX, fY; + xScale = (float)head.biWidth / (float)newx; + yScale = (float)head.biHeight / (float)newy; + + CxImage newImage; + newImage.CopyInfo(*this); + newImage.Create(newx,newy,head.biBitCount,GetType()); + newImage.SetPalette(GetPalette()); + if (!newImage.IsValid()){ + strcpy(info.szLastError,newImage.GetLastError()); + return false; + } + + switch (mode) { + case 1: // nearest pixel + { + for(int32_t y=0; y=head.biHeight) yy = head.biHeight-1; + for(int32_t n=-1; n<3; n++) { + r2 = r1 * KernelBSpline(b - (float)n); + xx = i_x+n; + if (xx<0) xx=0; + if (xx>=head.biWidth) xx=head.biWidth-1; + + if (head.biClrUsed){ + rgb = GetPixelColor(xx,yy); + } else { + iDst = info.pImage + yy*info.dwEffWidth + xx*3; + rgb.rgbBlue = *iDst++; + rgb.rgbGreen= *iDst++; + rgb.rgbRed = *iDst; + } + + rr += rgb.rgbRed * r2; + gg += rgb.rgbGreen * r2; + bb += rgb.rgbBlue * r2; + } + } + + if (head.biClrUsed) + newImage.SetPixelColor(x,y,RGB(rr,gg,bb)); + else { + iDst = newImage.info.pImage + y*newImage.info.dwEffWidth + x*3; + *iDst++ = (uint8_t)bb; + *iDst++ = (uint8_t)gg; + *iDst = (uint8_t)rr; + } + + } + } + break; + } + default: // bilinear interpolation + if (!(head.biWidth>newx && head.biHeight>newy && head.biBitCount==24)) { + // (c) 1999 Steve McMahon (steve@dogma.demon.co.uk) + int32_t ifX, ifY, ifX1, ifY1, xmax, ymax; + float ir1, ir2, ig1, ig2, ib1, ib2, dx, dy; + uint8_t r,g,b; + RGBQUAD rgb1, rgb2, rgb3, rgb4; + xmax = head.biWidth-1; + ymax = head.biHeight-1; + for(int32_t y=0; y + const int32_t ACCURACY = 1000; + int32_t i,j; // index for faValue + int32_t x,y; // coordinates in source image + uint8_t* pSource; + uint8_t* pDest = newImage.info.pImage; + int32_t* naAccu = new int32_t[3 * newx + 3]; + int32_t* naCarry = new int32_t[3 * newx + 3]; + int32_t* naTemp; + int32_t nWeightX,nWeightY; + float fEndX; + int32_t nScale = (int32_t)(ACCURACY * xScale * yScale); + + memset(naAccu, 0, sizeof(int32_t) * 3 * newx); + memset(naCarry, 0, sizeof(int32_t) * 3 * newx); + + int32_t u, v = 0; // coordinates in dest image + float fEndY = yScale - 1.0f; + for (y = 0; y < head.biHeight; y++){ + info.nProgress = (int32_t)(100*y/head.biHeight); // + if (info.nEscape) break; + pSource = info.pImage + y * info.dwEffWidth; + u = i = 0; + fEndX = xScale - 1.0f; + if ((float)y < fEndY) { // complete source row goes into dest row + for (x = 0; x < head.biWidth; x++){ + if ((float)x < fEndX){ // complete source pixel goes into dest pixel + for (j = 0; j < 3; j++) naAccu[i + j] += (*pSource++) * ACCURACY; + } else { // source pixel is splitted for 2 dest pixels + nWeightX = (int32_t)(((float)x - fEndX) * ACCURACY); + for (j = 0; j < 3; j++){ + naAccu[i] += (ACCURACY - nWeightX) * (*pSource); + naAccu[3 + i++] += nWeightX * (*pSource++); + } + fEndX += xScale; + u++; + } + } + } else { // source row is splitted for 2 dest rows + nWeightY = (int32_t)(((float)y - fEndY) * ACCURACY); + for (x = 0; x < head.biWidth; x++){ + if ((float)x < fEndX){ // complete source pixel goes into 2 pixel + for (j = 0; j < 3; j++){ + naAccu[i + j] += ((ACCURACY - nWeightY) * (*pSource)); + naCarry[i + j] += nWeightY * (*pSource++); + } + } else { // source pixel is splitted for 4 dest pixels + nWeightX = (int32_t)(((float)x - fEndX) * ACCURACY); + for (j = 0; j < 3; j++) { + naAccu[i] += ((ACCURACY - nWeightY) * (ACCURACY - nWeightX)) * (*pSource) / ACCURACY; + *pDest++ = (uint8_t)(naAccu[i] / nScale); + naCarry[i] += (nWeightY * (ACCURACY - nWeightX) * (*pSource)) / ACCURACY; + naAccu[i + 3] += ((ACCURACY - nWeightY) * nWeightX * (*pSource)) / ACCURACY; + naCarry[i + 3] = (nWeightY * nWeightX * (*pSource)) / ACCURACY; + i++; + pSource++; + } + fEndX += xScale; + u++; + } + } + if (u < newx){ // possibly not completed due to rounding errors + for (j = 0; j < 3; j++) *pDest++ = (uint8_t)(naAccu[i++] / nScale); + } + naTemp = naCarry; + naCarry = naAccu; + naAccu = naTemp; + memset(naCarry, 0, sizeof(int32_t) * 3); // need only to set first pixel zero + pDest = newImage.info.pImage + (++v * newImage.info.dwEffWidth); + fEndY += yScale; + } + } + if (v < newy){ // possibly not completed due to rounding errors + for (i = 0; i < 3 * newx; i++) *pDest++ = (uint8_t)(naAccu[i] / nScale); + } + delete [] naAccu; + delete [] naCarry; + } + } + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ + if (1 == mode){ + newImage.AlphaCreate(); + for(int32_t y=0; yTransfer(newImage); + else Transfer(newImage); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * New simpler resample. Adds new interpolation methods and simplifies code (using GetPixelColorInterpolated + * and GetAreaColorInterpolated). It also (unlike old method) interpolates alpha layer. + * + * \param newx, newy - size of resampled image + * \param inMethod - interpolation method to use (see comments at GetPixelColorInterpolated) + * If image size is being reduced, averaging is used instead (or simultaneously with) inMethod. + * \param ofMethod - what to replace outside pixels by (only significant for bordering pixels of enlarged image) + * \param iDst - pointer to destination CxImage or NULL. + * \param disableAveraging - force no averaging when shrinking images (Produces aliasing. + * You probably just want to leave this off...) + * + * \author ***bd*** 2.2004 + */ +bool CxImage::Resample2( + int32_t newx, int32_t newy, + InterpolationMethod const inMethod, + OverflowMethod const ofMethod, + CxImage* const iDst, + bool const disableAveraging) +{ + if (newx<=0 || newy<=0 || !pDib) return false; + + if (head.biWidth==newx && head.biHeight==newy) { + //image already correct size (just copy and return) + if (iDst) iDst->Copy(*this); + return true; + }//if + + //calculate scale of new image (less than 1 for enlarge) + float xScale, yScale; + xScale = (float)head.biWidth / (float)newx; + yScale = (float)head.biHeight / (float)newy; + + //create temporary destination image + CxImage newImage; + newImage.CopyInfo(*this); + newImage.Create(newx,newy,head.biBitCount,GetType()); + newImage.SetPalette(GetPalette()); + if (!newImage.IsValid()){ + strcpy(info.szLastError,newImage.GetLastError()); + return false; + } + + //and alpha channel if required +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) newImage.AlphaCreate(); + uint8_t *pxptra = 0; // destination alpha data +#endif + + float sX, sY; //source location + int32_t dX,dY; //destination pixel (int32_t value) + if ((xScale<=1 && yScale<=1) || disableAveraging) { + //image is being enlarged (or interpolation on demand) + if (!IsIndexed()) { + //RGB24 image (optimized version with direct writes) + RGBQUAD q; //pixel colour + uint8_t *pxptr; //pointer to destination pixel + for(dY=0; dYTransfer(newImage); + else + Transfer(newImage); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Reduces the number of bits per pixel to nbit (1, 4 or 8). + * ppal points to a valid palette for the final image; if not supplied the function will use a standard palette. + * ppal is not necessary for reduction to 1 bpp. + */ +bool CxImage::DecreaseBpp(uint32_t nbit, bool errordiffusion, RGBQUAD* ppal, uint32_t clrimportant) +{ + if (!pDib) return false; + if (head.biBitCount < nbit){ + strcpy(info.szLastError,"DecreaseBpp: target BPP greater than source BPP"); + return false; + } + if (head.biBitCount == nbit){ + if (clrimportant==0) return true; + if (head.biClrImportant && (head.biClrImportant 128) { + tmp.SetPixelIndex(x, y, 1); + error = level - 255; + } else { + tmp.SetPixelIndex(x, y, 0); + error = level; + } + + nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 1, y, level); + nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 2, y, level); + int32_t i; + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 2; + break; + case -1: + coeff = 4; + break; + case 0: + coeff = 8; + break; + case 1: + coeff = 4; + break; + case 2: + coeff = 2; + break; + } + nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 1, level); + } + } + } + break; + } + case 3: + { + //Stucki error diffusion (Thanks to Franco Gerevini) + int32_t TotalCoeffSum = 42; + int32_t error, nlevel, coeff=1; + uint8_t level; + + for (int32_t y = 0; y < head.biHeight; y++) { + info.nProgress = (int32_t)(100 * y / head.biHeight); + if (info.nEscape) + break; + for (int32_t x = 0; x < head.biWidth; x++) { + level = BlindGetPixelIndex(x, y); + if (level > 128) { + tmp.SetPixelIndex(x, y, 1); + error = level - 255; + } else { + tmp.SetPixelIndex(x, y, 0); + error = level; + } + + nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 1, y, level); + nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 2, y, level); + int32_t i; + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 2; + break; + case -1: + coeff = 4; + break; + case 0: + coeff = 8; + break; + case 1: + coeff = 4; + break; + case 2: + coeff = 2; + break; + } + nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 1, level); + } + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 1; + break; + case -1: + coeff = 2; + break; + case 0: + coeff = 4; + break; + case 1: + coeff = 2; + break; + case 2: + coeff = 1; + break; + } + nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 2, level); + } + } + } + break; + } + case 4: + { + //Jarvis, Judice and Ninke error diffusion (Thanks to Franco Gerevini) + int32_t TotalCoeffSum = 48; + int32_t error, nlevel, coeff=1; + uint8_t level; + + for (int32_t y = 0; y < head.biHeight; y++) { + info.nProgress = (int32_t)(100 * y / head.biHeight); + if (info.nEscape) + break; + for (int32_t x = 0; x < head.biWidth; x++) { + level = BlindGetPixelIndex(x, y); + if (level > 128) { + tmp.SetPixelIndex(x, y, 1); + error = level - 255; + } else { + tmp.SetPixelIndex(x, y, 0); + error = level; + } + + nlevel = GetPixelIndex(x + 1, y) + (error * 7) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 1, y, level); + nlevel = GetPixelIndex(x + 2, y) + (error * 5) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 2, y, level); + int32_t i; + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 3; + break; + case -1: + coeff = 5; + break; + case 0: + coeff = 7; + break; + case 1: + coeff = 5; + break; + case 2: + coeff = 3; + break; + } + nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 1, level); + } + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 1; + break; + case -1: + coeff = 3; + break; + case 0: + coeff = 5; + break; + case 1: + coeff = 3; + break; + case 2: + coeff = 1; + break; + } + nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 2, level); + } + } + } + break; + } + case 5: + { + //Sierra error diffusion (Thanks to Franco Gerevini) + int32_t TotalCoeffSum = 32; + int32_t error, nlevel, coeff=1; + uint8_t level; + + for (int32_t y = 0; y < head.biHeight; y++) { + info.nProgress = (int32_t)(100 * y / head.biHeight); + if (info.nEscape) + break; + for (int32_t x = 0; x < head.biWidth; x++) { + level = BlindGetPixelIndex(x, y); + if (level > 128) { + tmp.SetPixelIndex(x, y, 1); + error = level - 255; + } else { + tmp.SetPixelIndex(x, y, 0); + error = level; + } + + nlevel = GetPixelIndex(x + 1, y) + (error * 5) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 1, y, level); + nlevel = GetPixelIndex(x + 2, y) + (error * 3) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + 2, y, level); + int32_t i; + for (i = -2; i < 3; i++) { + switch (i) { + case -2: + coeff = 2; + break; + case -1: + coeff = 4; + break; + case 0: + coeff = 5; + break; + case 1: + coeff = 4; + break; + case 2: + coeff = 2; + break; + } + nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 1, level); + } + for (i = -1; i < 2; i++) { + switch (i) { + case -1: + coeff = 2; + break; + case 0: + coeff = 3; + break; + case 1: + coeff = 2; + break; + } + nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(x + i, y + 2, level); + } + } + } + break; + } + case 6: + { + //Stevenson and Arce error diffusion (Thanks to Franco Gerevini) + int32_t TotalCoeffSum = 200; + int32_t error, nlevel; + uint8_t level; + + for (int32_t y = 0; y < head.biHeight; y++) { + info.nProgress = (int32_t)(100 * y / head.biHeight); + if (info.nEscape) + break; + for (int32_t x = 0; x < head.biWidth; x++) { + level = BlindGetPixelIndex(x, y); + if (level > 128) { + tmp.SetPixelIndex(x, y, 1); + error = level - 255; + } else { + tmp.SetPixelIndex(x, y, 0); + error = level; + } + + int32_t tmp_index_x = x + 2; + int32_t tmp_index_y = y; + int32_t tmp_coeff = 32; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x - 3; + tmp_index_y = y + 1; + tmp_coeff = 12; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x - 1; + tmp_coeff = 26; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x + 1; + tmp_coeff = 30; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x + 3; + tmp_coeff = 16; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x - 2; + tmp_index_y = y + 2; + tmp_coeff = 12; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x; + tmp_coeff = 26; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x + 2; + tmp_coeff = 12; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x - 3; + tmp_index_y = y + 3; + tmp_coeff = 5; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x - 1; + tmp_coeff = 12; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x + 1; + tmp_coeff = 12; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + + tmp_index_x = x + 3; + tmp_coeff = 5; + nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum; + level = (uint8_t)min(255, max(0, (int32_t)nlevel)); + SetPixelIndex(tmp_index_x, tmp_index_y, level); + } + } + break; + } + case 7: + { + // Bayer ordered dither + int32_t order = 4; + //create Bayer matrix + if (order>4) order = 4; + int32_t size = (1 << (2*order)); + uint8_t* Bmatrix = (uint8_t*) malloc(size * sizeof(uint8_t)); + for(int32_t i = 0; i < size; i++) { + int32_t n = order; + int32_t x = i / n; + int32_t y = i % n; + int32_t dither = 0; + while (n-- > 0){ + dither = (((dither<<1)|((x&1) ^ (y&1)))<<1) | (y&1); + x >>= 1; + y >>= 1; + } + Bmatrix[i] = (uint8_t)(dither); + } + + int32_t scale = max(0,(8-2*order)); + int32_t level; + for (int32_t y=0;y> scale; + if(level > Bmatrix[ (x % order) + order * (y % order) ]){ + tmp.SetPixelIndex(x,y,1); + } else { + tmp.SetPixelIndex(x,y,0); + } + } + } + + free(Bmatrix); + + break; + } + case 8: + { + // 8x8 Bayer ordered dither + int32_t const pattern8x8[8][8] = { + { 0, 32, 8, 40, 2, 34, 10, 42}, /* 8x8 Bayer ordered dithering */ + {48, 16, 56, 24, 50, 18, 58, 26}, /* pattern. Each input pixel */ + {12, 44, 4, 36, 14, 46, 6, 38}, /* is scaled to the 0..63 range */ + {60, 28, 52, 20, 62, 30, 54, 22}, /* before looking in this table */ + { 3, 35, 11, 43, 1, 33, 9, 41}, /* to determine the action. */ + {51, 19, 59, 27, 49, 17, 57, 25}, + {15, 47, 7, 39, 13, 45, 5, 37}, + {63, 31, 55, 23, 61, 29, 53, 21} }; + + for (int32_t y=0;y> 2; + if(level && level >= pattern8x8[x & 7][y & 7]){ + tmp.SetPixelIndex(x,y,1); + } else { + tmp.SetPixelIndex(x,y,0); + } + } + } + break; + } + case 9: + { + // 16x16 Bayer ordered dither + int32_t const pattern16x16[16][16] = { + { 1,235, 59,219, 15,231, 55,215, 2,232, 56,216, 12,228, 52,212}, + { 129, 65,187,123,143, 79,183,119,130, 66,184,120,140, 76,180,116}, + { 33,193, 17,251, 47,207, 31,247, 34,194, 18,248, 44,204, 28,244}, + { 161, 97,145, 81,175,111,159, 95,162, 98,146, 82,172,108,156, 92}, + { 9,225, 49,209, 5,239, 63,223, 10,226, 50,210, 6,236, 60,220}, + { 137, 73,177,113,133, 69,191,127,138, 74,178,114,134, 70,188,124}, + { 41,201, 25,241, 37,197, 21,255, 42,202, 26,242, 38,198, 22,252}, + { 169,105,153, 89,165,101,149, 85,170,106,154, 90,166,102,150, 86}, + { 3,233, 57,217, 13,229, 53,213, 0,234, 58,218, 14,230, 54,214}, + { 131, 67,185,121,141, 77,181,117,128, 64,186,122,142, 78,182,118}, + { 35,195, 19,249, 45,205, 29,245, 32,192, 16,250, 46,206, 30,246}, + { 163, 99,147, 83,173,109,157, 93,160, 96,144, 80,174,110,158, 94}, + { 11,227, 51,211, 7,237, 61,221, 8,224, 48,208, 4,238, 62,222}, + { 139, 75,179,115,135, 71,189,125,136, 72,176,112,132, 68,190,126}, + { 43,203, 27,243, 39,199, 23,253, 40,200, 24,240, 36,196, 20,254}, + { 171,107,155, 91,167,103,151, 87,168,104,152, 88,164,100,148, 84} + }; + + for (int32_t y=0;y pattern16x16[x & 15][y & 15]){ + tmp.SetPixelIndex(x,y,1); + } else { + tmp.SetPixelIndex(x,y,0); + } + } + } + break; + } + default: + { + // Floyd-Steinberg error diffusion (Thanks to Steve McMahon) + int32_t error,nlevel,coeff=1; + uint8_t level; + + for (int32_t y=0;y 128){ + tmp.SetPixelIndex(x,y,1); + error = level-255; + } else { + tmp.SetPixelIndex(x,y,0); + error = level; + } + + nlevel = GetPixelIndex(x+1,y) + (error * 7)/16; + level = (uint8_t)min(255,max(0,(int32_t)nlevel)); + SetPixelIndex(x+1,y,level); + for(int32_t i=-1; i<2; i++){ + switch(i){ + case -1: + coeff=3; break; + case 0: + coeff=5; break; + case 1: + coeff=1; break; + } + nlevel = GetPixelIndex(x+i,y+1) + (error * coeff)/16; + level = (uint8_t)min(255,max(0,(int32_t)nlevel)); + SetPixelIndex(x+i,y+1,level); + } + } + } + } + } + + tmp.SetPaletteColor(0,0,0,0); + tmp.SetPaletteColor(1,255,255,255); + Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * CropRotatedRectangle + * \param topx,topy : topmost and leftmost point of the rectangle + (topmost, and if there are 2 topmost points, the left one) + * \param width : size of the right hand side of rect, from (topx,topy) roundwalking clockwise + * \param height : size of the left hand side of rect, from (topx,topy) roundwalking clockwise + * \param angle : angle of the right hand side of rect, from (topx,topy) + * \param iDst : pointer to destination image (if 0, this image is modified) + * \author [VATI] + */ +bool CxImage::CropRotatedRectangle( int32_t topx, int32_t topy, int32_t width, int32_t height, float angle, CxImage* iDst) +{ + if (!pDib) return false; + + + int32_t startx,starty,endx,endy; + double cos_angle = cos(angle/*/57.295779513082320877*/); + double sin_angle = sin(angle/*/57.295779513082320877*/); + + // if there is nothing special, call the original Crop(): + if ( fabs(angle)<0.0002 ) + return Crop( topx, topy, topx+width, topy+height, iDst); + + startx = min(topx, topx - (int32_t)(sin_angle*(double)height)); + endx = topx + (int32_t)(cos_angle*(double)width); + endy = topy + (int32_t)(cos_angle*(double)height + sin_angle*(double)width); + // check: corners of the rectangle must be inside + if ( IsInside( startx, topy )==false || + IsInside( endx, endy ) == false ) + return false; + + // first crop to bounding rectangle + CxImage tmp(*this, true, false, true); + // tmp.Copy(*this, true, false, true); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + if (!tmp.Crop( startx, topy, endx, endy)){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + // the midpoint of the image now became the same as the midpoint of the rectangle + // rotate new image with minus angle amount + if ( false == tmp.Rotate( (float)(-angle*57.295779513082320877) ) ) // Rotate expects angle in degrees + return false; + + // crop rotated image to the original selection rectangle + endx = (tmp.head.biWidth+width)/2; + startx = (tmp.head.biWidth-width)/2; + starty = (tmp.head.biHeight+height)/2; + endy = (tmp.head.biHeight-height)/2; + if ( false == tmp.Crop( startx, starty, endx, endy ) ) + return false; + + if (iDst) iDst->Transfer(tmp); + else Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Crop(const RECT& rect, CxImage* iDst) +{ + return Crop(rect.left, rect.top, rect.right, rect.bottom, iDst); +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Crop(int32_t left, int32_t top, int32_t right, int32_t bottom, CxImage* iDst) +{ + if (!pDib) return false; + + int32_t startx = max(0L,min(left,head.biWidth)); + int32_t endx = max(0L,min(right,head.biWidth)); + int32_t starty = head.biHeight - max(0L,min(top,head.biHeight)); + int32_t endy = head.biHeight - max(0L,min(bottom,head.biHeight)); + + if (startx==endx || starty==endy) return false; + + if (startx>endx) {int32_t tmp=startx; startx=endx; endx=tmp;} + if (starty>endy) {int32_t tmp=starty; starty=endy; endy=tmp;} + + CxImage tmp; + tmp.CopyInfo(*this); + tmp.Create(endx-startx,endy-starty,head.biBitCount,info.dwType); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + tmp.SetPalette(GetPalette(),head.biClrUsed); + tmp.info.nBkgndIndex = info.nBkgndIndex; + tmp.info.nBkgndColor = info.nBkgndColor; + + switch (head.biBitCount) { + case 1: + case 4: + { + for(int32_t y=starty, yd=0; y + for(int32_t x=startx, xd=0; x> 3; + uint8_t* pDest = tmp.info.pImage; + uint8_t* pSrc = info.pImage + starty * info.dwEffWidth + (startx*head.biBitCount >> 3); + for(int32_t y=starty; y + memcpy(pDest,pSrc,linelen); + pDest+=tmp.info.dwEffWidth; + pSrc+=info.dwEffWidth; + } + } + } + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ // + tmp.AlphaCreate(); + if (!tmp.AlphaIsValid()) return false; + uint8_t* pDest = tmp.pAlpha; + uint8_t* pSrc = pAlpha + startx + starty*head.biWidth; + for (int32_t y=starty; yTransfer(tmp); + else Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * \param xgain, ygain : can be from 0 to 1. + * \param xpivot, ypivot : is the center of the transformation. + * \param bEnableInterpolation : if true, enables bilinear interpolation. + * \return true if everything is ok + */ +bool CxImage::Skew(float xgain, float ygain, int32_t xpivot, int32_t ypivot, bool bEnableInterpolation) +{ + if (!pDib) return false; + float nx,ny; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + for(int32_t y=ymin; y top) || (x < left) || (x > right)) { + tmp.SetPixelIndex(x,y, pixel); + } else { + tmp.SetPixelIndex(x,y,GetPixelIndex(x-left,y-bottom)); + } + } + } + break; + } + case 8: + case 24: + { + if (head.biBitCount == 8) { + uint8_t pixel = tmp.GetNearestIndex( canvascolor); + memset(tmp.info.pImage, pixel, + (tmp.info.dwEffWidth * newHeight)); + } else { + for (int32_t y = 0; y < newHeight; ++y) { + uint8_t *pDest = tmp.info.pImage + (y * tmp.info.dwEffWidth); + for (int32_t x = 0; x < newWidth; ++x) { + *pDest++ = canvascolor.rgbBlue; + *pDest++ = canvascolor.rgbGreen; + *pDest++ = canvascolor.rgbRed; + } + } + } + + uint8_t* pDest = tmp.info.pImage + (tmp.info.dwEffWidth * bottom) + (left*(head.biBitCount >> 3)); + uint8_t* pSrc = info.pImage; + for(int32_t y=bottom; y <= top; y++){ + info.nProgress = (int32_t)(100*y/(1 + top - bottom)); + memcpy(pDest,pSrc,(head.biBitCount >> 3) * (right - left + 1)); + pDest+=tmp.info.dwEffWidth; + pSrc+=info.dwEffWidth; + } + } + } + +#if CXIMAGE_SUPPORT_SELECTION + if (SelectionIsValid()){ + if (!tmp.SelectionCreate()) + return false; + uint8_t* pSrc = SelectionGetPointer(); + uint8_t* pDst = tmp.SelectionGetPointer(left,bottom); + for(int32_t y=bottom; y <= top; y++){ + memcpy(pDst,pSrc, (right - left + 1)); + pSrc+=head.biWidth; + pDst+=tmp.head.biWidth; + } + tmp.info.rSelectionBox.left = info.rSelectionBox.left + left; + tmp.info.rSelectionBox.right = info.rSelectionBox.right + left; + tmp.info.rSelectionBox.top = info.rSelectionBox.top + bottom; + tmp.info.rSelectionBox.bottom = info.rSelectionBox.bottom + bottom; + } +#endif //CXIMAGE_SUPPORT_SELECTION + +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()){ + if (!tmp.AlphaCreate()) + return false; + tmp.AlphaSet(canvascolor.rgbReserved); + uint8_t* pSrc = AlphaGetPointer(); + uint8_t* pDst = tmp.AlphaGetPointer(left,bottom); + for(int32_t y=bottom; y <= top; y++){ + memcpy(pDst,pSrc, (right - left + 1)); + pSrc+=head.biWidth; + pDst+=tmp.head.biWidth; + } + } +#endif //CXIMAGE_SUPPORT_ALPHA + + //select the destination + if (iDst) iDst->Transfer(tmp); + else Transfer(tmp); + + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImage::Expand(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst) +{ + //thanks to + + if (!pDib) return false; + + if ((newx < head.biWidth) || (newy < head.biHeight)) return false; + + int32_t nAddLeft = (newx - head.biWidth) / 2; + int32_t nAddTop = (newy - head.biHeight) / 2; + + return Expand(nAddLeft, nAddTop, newx - (head.biWidth + nAddLeft), newy - (head.biHeight + nAddTop), canvascolor, iDst); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Resamples the image with the correct aspect ratio, and fills the borders. + * \param newx, newy = thumbnail size. + * \param canvascolor = border color. + * \param iDst = pointer to destination image (if it's 0, this image is modified). + * \return true if everything is ok. + * \author [Colin Urquhart] + */ +bool CxImage::Thumbnail(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst) +{ + if (!pDib) return false; + + if ((newx <= 0) || (newy <= 0)) return false; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + // determine whether we need to shrink the image + if ((head.biWidth > newx) || (head.biHeight > newy)) { + float fScale; + float fAspect = (float) newx / (float) newy; + if (fAspect * head.biHeight > head.biWidth) { + fScale = (float) newy / head.biHeight; + } else { + fScale = (float) newx / head.biWidth; + } + tmp.Resample((int32_t) (fScale * head.biWidth), (int32_t) (fScale * head.biHeight), 0); + } + + // expand the frame + tmp.Expand(newx, newy, canvascolor); + + //select the destination + if (iDst) iDst->Transfer(tmp); + else Transfer(tmp); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Perform circle_based transformations. + * \param type - for different transformations + * - 0 for normal (proturberant) FishEye + * - 1 for reverse (concave) FishEye + * - 2 for Swirle + * - 3 for Cilinder mirror + * - 4 for bathroom + * + * \param rmax - effect radius. If 0, the whole image is processed + * \param Koeff - only for swirle + * \author Arkadiy Olovyannikov ark(at)msun(dot)ru + */ +bool CxImage::CircleTransform(int32_t type,int32_t rmax,float Koeff) +{ + if (!pDib) return false; + + int32_t nx,ny; + double angle,radius,rnew; + + CxImage tmp(*this); + if (!tmp.IsValid()){ + strcpy(info.szLastError,tmp.GetLastError()); + return false; + } + + int32_t xmin,xmax,ymin,ymax,xmid,ymid; + if (pSelection){ + xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right; + ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top; + } else { + xmin = ymin = 0; + xmax = head.biWidth; ymax=head.biHeight; + } + + xmid = (int32_t) (tmp.GetWidth()/2); + ymid = (int32_t) (tmp.GetHeight()/2); + + if (!rmax) rmax=(int32_t)sqrt((float)((xmid-xmin)*(xmid-xmin)+(ymid-ymin)*(ymid-ymin))); + if (Koeff==0.0f) Koeff=1.0f; + + for(int32_t y=ymin; yhead.biWidth || newy>head.biHeight) { + //let me repeat... this method can't enlarge image + strcpy(info.szLastError,"QIShrink can't enlarge image"); + return false; + } + + if (newx==head.biWidth && newy==head.biHeight) { + //image already correct size (just copy and return) + if (iDst) iDst->Copy(*this); + return true; + }//if + + //create temporary destination image + CxImage newImage; + newImage.CopyInfo(*this); + newImage.Create(newx,newy,(bChangeBpp)?24:head.biBitCount,GetType()); + newImage.SetPalette(GetPalette()); + if (!newImage.IsValid()){ + strcpy(info.szLastError,newImage.GetLastError()); + return false; + } + + //and alpha channel if required +#if CXIMAGE_SUPPORT_ALPHA + if (AlphaIsValid()) newImage.AlphaCreate(); +#endif + + const int32_t oldx = head.biWidth; + const int32_t oldy = head.biHeight; + + int32_t accuCellSize = 4; +#if CXIMAGE_SUPPORT_ALPHA + uint8_t *alphaPtr; + if (AlphaIsValid()) accuCellSize=5; +#endif + + uint32_t *accu = new uint32_t[newx*accuCellSize]; //array for suming pixels... one pixel for every destination column + uint32_t *accuPtr; //pointer for walking through accu + //each cell consists of blue, red, green component and count of pixels summed in this cell + memset(accu, 0, newx * accuCellSize * sizeof(uint32_t)); //clear accu + + if (!IsIndexed()) { + //RGB24 version with pointers + uint8_t *destPtr, *srcPtr, *destPtrS, *srcPtrS; //destination and source pixel, and beginnings of current row + srcPtrS=(uint8_t*)BlindGetPixelPointer(0,0); + destPtrS=(uint8_t*)newImage.BlindGetPixelPointer(0,0); + int32_t ex=0, ey=0; //ex and ey replace division... + int32_t dy=0; + //(we just add pixels, until by adding newx or newy we get a number greater than old size... then + // it's time to move to next pixel) + + for(int32_t y=0; yoldx) { //when we reach oldx, it's time to move to new slot + accuPtr += accuCellSize; + ex -= oldx; //(substract oldx from ex and resume from there on) + }//if (ex overflow) + }//for x + + if (ey>=oldy) { //now when this happens + ey -= oldy; //it's time to move to new destination row + destPtr = destPtrS; //reset pointers to proper initial values + accuPtr = accu; +#if CXIMAGE_SUPPORT_ALPHA + alphaPtr = newImage.AlphaGetPointer(0, dy++); +#endif + for (int32_t k=0; koldx) { //when we reach oldx, it's time to move to new slot + accuPtr += accuCellSize; + ex -= oldx; //(substract oldx from ex and resume from there on) + }//if (ex overflow) + }//for x + + if (ey>=oldy) { //now when this happens + ey -= oldy; //it's time to move to new destination row + accuPtr = accu; + for (int32_t dx=0; dxTransfer(newImage); + else + Transfer(newImage); + return true; + +} + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_TRANSFORMATION diff --git a/hge/CxImage/ximawbmp.cpp b/hge/CxImage/ximawbmp.cpp new file mode 100644 index 0000000..7ba5d00 --- /dev/null +++ b/hge/CxImage/ximawbmp.cpp @@ -0,0 +1,134 @@ +/* + * File: ximawbmp.cpp + * Purpose: Platform Independent WBMP Image Class Loader and Writer + * 12/Jul/2002 Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximawbmp.h" + +#if CXIMAGE_SUPPORT_WBMP + +#include "ximaiter.h" + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageWBMP::Decode(CxFile *hFile) +{ + if (hFile == NULL) return false; + + WBMPHEADER wbmpHead; + + cx_try + { + ReadOctet(hFile, &wbmpHead.Type); + + uint32_t dat; + ReadOctet(hFile, &dat); + wbmpHead.FixHeader = (uint8_t)dat; + + ReadOctet(hFile, &wbmpHead.ImageWidth); + ReadOctet(hFile, &wbmpHead.ImageHeight); + + if (hFile->Eof()) + cx_throw("Not a WBMP"); + + if (wbmpHead.Type != 0) + cx_throw("Unsupported WBMP type"); + + head.biWidth = wbmpHead.ImageWidth; + head.biHeight= wbmpHead.ImageHeight; + + if (head.biWidth<=0 || head.biHeight<=0) + cx_throw("Corrupted WBMP"); + + if (info.nEscape == -1){ + info.dwType = CXIMAGE_FORMAT_WBMP; + return true; + } + + Create(head.biWidth, head.biHeight, 1, CXIMAGE_FORMAT_WBMP); + if (!IsValid()) cx_throw("WBMP Create failed"); + SetGrayPalette(); + + int32_t linewidth=(head.biWidth+7)/8; + CImageIterator iter(this); + iter.Upset(); + for (int32_t y=0; y < head.biHeight; y++){ + hFile->Read(iter.GetRow(),linewidth,1); + iter.PrevRow(); + } + + } cx_catch { + if (strcmp(message,"")) strncpy(info.szLastError,message,255); + return FALSE; + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageWBMP::ReadOctet(CxFile * hFile, uint32_t *data) +{ + uint8_t c; + *data = 0; + do { + if (hFile->Eof()) return false; + c = (uint8_t)hFile->GetC(); + *data <<= 7; + *data |= (c & 0x7F); + } while ((c&0x80)!=0); + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageWBMP::Encode(CxFile * hFile) +{ + if (EncodeSafeCheck(hFile)) return false; + + //check format limits + if (head.biBitCount!=1){ + strcpy(info.szLastError,"Can't save this image as WBMP"); + return false; + } + + WBMPHEADER wbmpHead; + wbmpHead.Type=0; + wbmpHead.FixHeader=0; + wbmpHead.ImageWidth=head.biWidth; + wbmpHead.ImageHeight=head.biHeight; + + // Write the file header + hFile->PutC('\0'); + hFile->PutC('\0'); + WriteOctet(hFile,wbmpHead.ImageWidth); + WriteOctet(hFile,wbmpHead.ImageHeight); + // Write the pixels + int32_t linewidth=(wbmpHead.ImageWidth+7)/8; + CImageIterator iter(this); + iter.Upset(); + for (uint32_t y=0; y < wbmpHead.ImageHeight; y++){ + hFile->Write(iter.GetRow(),linewidth,1); + iter.PrevRow(); + } + return true; +} +//////////////////////////////////////////////////////////////////////////////// +bool CxImageWBMP::WriteOctet(CxFile * hFile, const uint32_t data) +{ + int32_t ns = 0; + while (data>>(ns+7)) ns+=7; + while (ns>0){ + if (!hFile->PutC(0x80 | (uint8_t)(data>>ns))) return false; + ns-=7; + } + if (!(hFile->PutC((uint8_t)(0x7F & data)))) return false; + return true; +} +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_ENCODE +//////////////////////////////////////////////////////////////////////////////// +#endif // CXIMAGE_SUPPORT_WBMP + diff --git a/hge/CxImage/ximawbmp.h b/hge/CxImage/ximawbmp.h new file mode 100644 index 0000000..9a7837e --- /dev/null +++ b/hge/CxImage/ximawbmp.h @@ -0,0 +1,49 @@ +/* + * File: ximawbmp.h + * Purpose: WBMP Image Class Loader and Writer + */ +/* ========================================================== + * CxImageWBMP (c) 12/Jul/2002 Davide Pizzolato - www.xdp.it + * For conditions of distribution and use, see copyright notice in ximage.h + * ========================================================== + */ +#if !defined(__ximaWBMP_h) +#define __ximaWBMP_h + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_WBMP + +class CxImageWBMP: public CxImage +{ +#pragma pack(1) +typedef struct tagWbmpHeader +{ + uint32_t Type; // 0 + uint8_t FixHeader; // 0 + uint32_t ImageWidth; // Image Width + uint32_t ImageHeight; // Image Height +} WBMPHEADER; +#pragma pack() +public: + CxImageWBMP(): CxImage(CXIMAGE_FORMAT_WBMP) {} + +// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_WBMP);} +// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_WBMP);} + bool Decode(CxFile * hFile); + bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } +protected: + bool ReadOctet(CxFile * hFile, uint32_t *data); + +public: +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +protected: + bool WriteOctet(CxFile * hFile, const uint32_t data); +#endif // CXIMAGE_SUPPORT_ENCODE +}; + +#endif + +#endif diff --git a/hge/CxImage/ximawmf.cpp b/hge/CxImage/ximawmf.cpp new file mode 100644 index 0000000..a1057f5 --- /dev/null +++ b/hge/CxImage/ximawmf.cpp @@ -0,0 +1,483 @@ +/* +********************************************************************* + * File: ximawmf.cpp + * Purpose: Windows Metafile Class Loader and Writer + * Author: Volker Horch - vhorch@gmx.de + * created: 13-Jun-2002 + * + * Note: If the code below works, i wrote it. + * If it doesn't work, i don't know who wrote it. +********************************************************************* + */ + +/* +********************************************************************* + Note by Author: +********************************************************************* + + Metafile Formats: + ================= + + There are 2 kinds of Windows Metafiles: + - Standard Windows Metafile + - Placeable Windows Metafile + + A StandardWindows Metafile looks like: + - Metafile Header (MEATAHEADER) + - Metafile Records + + A Placeable Metafile looks like: + - Aldus Header (METAFILEHEADER) + - Metafile Header (METAHEADER) + - Metafile Records + + The "Metafile Header" and the "Metafile Records" are the same + for both formats. However, the Standard Metafile does not contain any + information about the original dimensions or x/y ratio of the Metafile. + + I decided, to allow only placeable Metafiles here. If you also want to + enable Standard Metafiles, you will have to guess the dimensions of + the image. + +********************************************************************* + Limitations: see ximawmf.h + you may configure some stuff there +********************************************************************* +*/ + +#include "ximawmf.h" + +#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +bool CxImageWMF::Decode(CxFile *hFile, int32_t nForceWidth, int32_t nForceHeight) +{ + if (hFile == NULL) return false; + + HENHMETAFILE hMeta; + HDC hDC; + int32_t cx,cy; + + //save the current position of the file + int32_t pos = hFile->Tell(); + + // Read the Metafile and convert to an Enhanced Metafile + METAFILEHEADER mfh; + hMeta = ConvertWmfFiletoEmf(hFile, &mfh); + if (hMeta) { // ok, it's a WMF + +///////////////////////////////////////////////////////////////////// +// We use the original WMF size information, because conversion to +// EMF adjusts the Metafile to Full Screen or does not set rclBounds at all +// ENHMETAHEADER emh; +// uint32_t uRet; +// uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile +// sizeof(ENHMETAHEADER), // size of buffer, in bytes +// &emh); // address of buffer to receive data +// if (!uRet){ +// DeleteEnhMetaFile(hMeta); +// return false; +// } +// // calculate size +// cx = emh.rclBounds.right - emh.rclBounds.left; +// cy = emh.rclBounds.bottom - emh.rclBounds.top; +///////////////////////////////////////////////////////////////////// + + // calculate size + // scale the metafile (pixels/inch of metafile => pixels/inch of display) + // mfh.inch already checked to be <> 0 + + hDC = ::GetDC(0); + int32_t cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX); + int32_t cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY); + ::ReleaseDC(0, hDC); + + cx = (mfh.inch/2 + (mfh.bbox.right - mfh.bbox.left) * cx1) / mfh.inch; + cy = (mfh.inch/2 + (mfh.bbox.bottom - mfh.bbox.top) * cy1) / mfh.inch; + + } else { // maybe it's an EMF... + + hFile->Seek(pos,SEEK_SET); + + ENHMETAHEADER emh; + hMeta = ConvertEmfFiletoEmf(hFile, &emh); + + if (!hMeta){ + strcpy(info.szLastError,"corrupted WMF"); + return false; // definitively give up + } + + // ok, it's an EMF; calculate canvas size + cx = emh.rclBounds.right - emh.rclBounds.left; + cy = emh.rclBounds.bottom - emh.rclBounds.top; + + // alternative methods, sometime not so reliable... [DP] + //cx = emh.szlDevice.cx; + //cy = emh.szlDevice.cy; + // + //hDC = ::GetDC(0); + //float hscale = (float)GetDeviceCaps(hDC, HORZRES)/(100.0f * GetDeviceCaps(hDC, HORZSIZE)); + //float vscale = (float)GetDeviceCaps(hDC, VERTRES)/(100.0f * GetDeviceCaps(hDC, VERTSIZE)); + //::ReleaseDC(0, hDC); + //cx = (int32_t)((emh.rclFrame.right - emh.rclFrame.left) * hscale); + //cy = (int32_t)((emh.rclFrame.bottom - emh.rclFrame.top) * vscale); + } + + if (info.nEscape == -1) { // Check if cancelled + head.biWidth = cx; + head.biHeight= cy; + info.dwType = CXIMAGE_FORMAT_WMF; + DeleteEnhMetaFile(hMeta); + strcpy(info.szLastError,"output dimensions returned"); + return true; + } + + if (!cx || !cy) { + DeleteEnhMetaFile(hMeta); + strcpy(info.szLastError,"empty WMF"); + return false; + } + + if (nForceWidth) cx=nForceWidth; + if (nForceHeight) cy=nForceHeight; + ShrinkMetafile(cx, cy); // !! Otherwise Bitmap may have bombastic size + + HDC hDC0 = ::GetDC(0); // DC of screen + HBITMAP hBitmap = CreateCompatibleBitmap(hDC0, cx, cy); // has # colors of display + hDC = CreateCompatibleDC(hDC0); // memory dc compatible with screen + ::ReleaseDC(0, hDC0); // don't need anymore. get rid of it. + + if (hDC){ + if (hBitmap){ + RECT rc = {0,0,cx,cy}; + int32_t bpp = ::GetDeviceCaps(hDC, BITSPIXEL); + + HBITMAP hBitmapOld = (HBITMAP)SelectObject(hDC, hBitmap); + + // clear out the entire bitmap with windows background + // because the MetaFile may not contain background information + uint32_t dwBack = XMF_COLOR_BACK; +#if XMF_SUPPORT_TRANSPARENCY + if (bpp == 24) dwBack = XMF_COLOR_TRANSPARENT; +#endif + uint32_t OldColor = SetBkColor(hDC, dwBack); + ExtTextOut(hDC, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL); + SetBkColor(hDC, OldColor); + + //retrieves optional palette entries from the specified enhanced metafile + PLOGPALETTE plogPal; + PBYTE pjTmp; + HPALETTE hPal; + int32_t iEntries = GetEnhMetaFilePaletteEntries(hMeta, 0, NULL); + if (iEntries) { + if ((plogPal = (PLOGPALETTE)GlobalAlloc(GMEM_FIXED | GMEM_ZEROINIT, + sizeof(uint32_t) + sizeof(PALETTEENTRY)*iEntries )) == NULL) { + DeleteObject(hBitmap); + DeleteDC(hDC); + DeleteEnhMetaFile(hMeta); + strcpy(info.szLastError,"Cancelled"); + return false; + } + + plogPal->palVersion = 0x300; + plogPal->palNumEntries = (uint16_t) iEntries; + pjTmp = (PBYTE) plogPal; + pjTmp += 4; + + GetEnhMetaFilePaletteEntries(hMeta, iEntries, (PPALETTEENTRY)pjTmp); + hPal = CreatePalette(plogPal); + GlobalFree(plogPal); + + SelectPalette(hDC, hPal, FALSE); + RealizePalette(hDC); + } + + // Play the Metafile into Memory DC + BOOL bRet = PlayEnhMetaFile(hDC, // handle to a device context + hMeta, // handle to an enhanced metafile + &rc); // pointer to bounding rectangle + + SelectObject(hDC, hBitmapOld); + DeleteEnhMetaFile(hMeta); // we are done with this one + + if (info.nEscape) { // Check if cancelled + DeleteObject(hBitmap); + DeleteDC(hDC); + strcpy(info.szLastError,"Cancelled"); + return false; + } + + // the Bitmap now has the image. + // Create our DIB and convert the DDB into DIB + if (!Create(cx, cy, bpp, CXIMAGE_FORMAT_WMF)) { + DeleteObject(hBitmap); + DeleteDC(hDC); + return false; + } + +#if XMF_SUPPORT_TRANSPARENCY + if (bpp == 24) { + RGBQUAD rgbTrans = { XMF_RGBQUAD_TRANSPARENT }; + SetTransColor(rgbTrans); + } +#endif + // We're finally ready to get the DIB. Call the driver and let + // it party on our bitmap. It will fill in the color table, + // and bitmap bits of our global memory block. + bRet = GetDIBits(hDC, hBitmap, 0, + (uint32_t)cy, GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS); + + DeleteObject(hBitmap); + DeleteDC(hDC); + + return (bRet!=0); + } else { + DeleteDC(hDC); + } + } else { + if (hBitmap) DeleteObject(hBitmap); + } + + DeleteEnhMetaFile(hMeta); + + return false; +} + +/********************************************************************** + Function: CheckMetafileHeader + Purpose: Check if the Metafileheader of a file is valid +**********************************************************************/ +BOOL CxImageWMF::CheckMetafileHeader(METAFILEHEADER *metafileheader) +{ + uint16_t *pw; + uint16_t cs; + int32_t i; + + // check magic # + if (metafileheader->key != 0x9ac6cdd7L) return false; + + // test checksum of header + pw = (uint16_t *)metafileheader; + cs = *pw; + pw++; + for (i = 0; i < 9; i++) { + cs ^= *pw; + pw++; + } + + if (cs != metafileheader->checksum) return false; + + // check resolution + if ((metafileheader->inch <= 0) || (metafileheader->inch > 2540)) return false; + + return true; +} + +/********************************************************************** + Function: ConvertWmfFiletoEmf + Purpose: Converts a Windows Metafile into an Enhanced Metafile +**********************************************************************/ +HENHMETAFILE CxImageWMF::ConvertWmfFiletoEmf(CxFile *fp, METAFILEHEADER *metafileheader) +{ + HENHMETAFILE hMeta; + uint32_t lenFile; + uint32_t len; + uint8_t *p; + METAHEADER mfHeader; + uint32_t seekpos; + + hMeta = 0; + + // get length of the file + lenFile = fp->Size(); + + // a placeable metafile starts with a METAFILEHEADER + // read it and check metafileheader + len = fp->Read(metafileheader, 1, sizeof(METAFILEHEADER)); + if (len < sizeof(METAFILEHEADER)) return (hMeta); + + if (CheckMetafileHeader(metafileheader)) { + // This is a placeable metafile + // Convert the placeable format into something that can + // be used with GDI metafile functions + seekpos = sizeof(METAFILEHEADER); + } else { + // Not a placeable wmf. A windows metafile? + // at least not scaleable. + // we could try to convert, but would loose ratio. don't allow this + return (hMeta); + + //metafileheader->bbox.right = ?; + //metafileheader->bbox.left = ?; + //metafileheader->bbox.bottom = ?; + //metafileheader->bbox.top = ?; + //metafileheader->inch = ?; + // + //seekpos = 0; + // fp->Seek(0, SEEK_SET); // rewind + } + + // At this point we have a metaheader regardless of whether + // the metafile was a windows metafile or a placeable metafile + // so check to see if it is valid. There is really no good + // way to do this so just make sure that the mtType is either + // 1 or 2 (memory or disk file) + // in addition we compare the length of the METAHEADER against + // the length of the file. if filelength < len => no Metafile + + len = fp->Read(&mfHeader, 1, sizeof(METAHEADER)); + if (len < sizeof(METAHEADER)) return (hMeta); + + if ((mfHeader.mtType != 1) && (mfHeader.mtType != 2)) return (hMeta); + + // Length in Bytes from METAHEADER + len = mfHeader.mtSize * 2; + if (len > lenFile) return (hMeta); + + // Allocate memory for the metafile bits + p = (uint8_t *)malloc(len); + if (!p) return (hMeta); + + // seek back to METAHEADER and read all the stuff at once + fp->Seek(seekpos, SEEK_SET); + lenFile = fp->Read(p, 1, len); + if (lenFile != len) { + free(p); + return (hMeta); + } + + // the following (commented code) works, but adjusts rclBound of the + // Enhanced Metafile to full screen. + // the METAFILEHEADER from above is needed to scale the image + +// hMeta = SetWinMetaFileBits(len, p, NULL, NULL); + + // scale the metafile (pixels/inch of metafile => pixels/inch of display) + + METAFILEPICT mfp; + int32_t cx1, cy1; + HDC hDC; + + hDC = ::GetDC(0); + cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX); + cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY); + + memset(&mfp, 0, sizeof(mfp)); + + mfp.mm = MM_ANISOTROPIC; + mfp.xExt = 10000; //(metafileheader->bbox.right - metafileheader->bbox.left) * cx1 / metafileheader->inch; + mfp.yExt = 10000; //(metafileheader->bbox.bottom - metafileheader->bbox.top) * cy1 / metafileheader->inch; + mfp.hMF = 0; + + // in MM_ANISOTROPIC mode xExt and yExt are in MM_HIENGLISH + // MM_HIENGLISH means: Each logical unit is converted to 0.001 inch + //mfp.xExt *= 1000; + //mfp.yExt *= 1000; + // ???? + //int32_t k = 332800 / ::GetSystemMetrics(SM_CXSCREEN); + //mfp.xExt *= k; mfp.yExt *= k; + + // fix for Win9x + while ((mfp.xExt < 6554) && (mfp.yExt < 6554)) + { + mfp.xExt *= 10; + mfp.yExt *= 10; + } + + hMeta = SetWinMetaFileBits(len, p, hDC, &mfp); + + if (!hMeta){ //try 2nd conversion using a different mapping + mfp.mm = MM_TEXT; + hMeta = SetWinMetaFileBits(len, p, hDC, &mfp); + } + + ::ReleaseDC(0, hDC); + + // Free Memory + free(p); + + return (hMeta); +} +///////////////////////////////////////////////////////////////////// +HENHMETAFILE CxImageWMF::ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh) +{ + HENHMETAFILE hMeta; + int32_t iLen = pFile->Size(); + + // Check the header first: + int32_t pos = pFile->Tell(); + int32_t iLenRead = pFile->Read(pemfh, 1, sizeof(ENHMETAHEADER)); + if (iLenRead < sizeof(ENHMETAHEADER)) return NULL; + if (pemfh->iType != EMR_HEADER) return NULL; + if (pemfh->dSignature != ENHMETA_SIGNATURE) return NULL; + //if (pemfh->nBytes != (uint32_t)iLen) return NULL; + pFile->Seek(pos,SEEK_SET); + + uint8_t* pBuff = (uint8_t *)malloc(iLen); + if (!pBuff) return (FALSE); + + // Read the Enhanced Metafile + iLenRead = pFile->Read(pBuff, 1, iLen); + if (iLenRead != iLen) { + free(pBuff); + return NULL; + } + + // Make it a Memory Metafile + hMeta = SetEnhMetaFileBits(iLen, pBuff); + + free(pBuff); // finished with this one + + if (!hMeta) return NULL; // oops. + + // Get the Enhanced Metafile Header + uint32_t uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile + sizeof(ENHMETAHEADER), // size of buffer, in bytes + pemfh); // address of buffer to receive data + + if (!uRet) { + DeleteEnhMetaFile(hMeta); + return NULL; + } + + return (hMeta); +} +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_DECODE +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_ENCODE +///////////////////////////////////////////////////////////////////// +bool CxImageWMF::Encode(CxFile * hFile) +{ + if (hFile == NULL) return false; + strcpy(info.szLastError, "Save WMF not supported"); + return false; +} +#endif // CXIMAGE_SUPPORT_ENCODE +///////////////////////////////////////////////////////////////////// + +/********************************************************************** +Function: ShrinkMetafile +Purpose: Shrink the size of a metafile to be not larger than + the definition +**********************************************************************/ +void CxImageWMF::ShrinkMetafile(int32_t &cx, int32_t &cy) +{ + int32_t xScreen = XMF_MAXSIZE_CX; + int32_t yScreen = XMF_MAXSIZE_CY; + + if (cx > xScreen){ + cy = cy * xScreen / cx; + cx = xScreen; + } + + if (cy > yScreen){ + cx = cx * yScreen / cy; + cy = yScreen; + } +} + +#endif // CIMAGE_SUPPORT_WMF + diff --git a/hge/CxImage/ximawmf.h b/hge/CxImage/ximawmf.h new file mode 100644 index 0000000..94fb168 --- /dev/null +++ b/hge/CxImage/ximawmf.h @@ -0,0 +1,154 @@ +/* +********************************************************************* + * File: ximawmf.h + * Purpose: Windows Metafile Class Loader and Writer + * Author: Volker Horch - vhorch@gmx.de + * created: 13-Jun-2002 +********************************************************************* + */ + +/* +********************************************************************* + Notes by Author: +********************************************************************* + + Limitations: + ============ + + a) Transparency: + + A Metafile is vector graphics, which has transparency by design. + This class always converts into a Bitmap format. Transparency is + supported, but there is no good way to find out, which parts + of the Metafile are transparent. There are two ways how we can + handle this: + + - Clear the Background of the Bitmap with the background color + you like (i have used COLOR_WINDOW) and don't support transparency. + + below #define XMF_SUPPORT_TRANSPARENCY 0 + #define XMF_COLOR_BACK RGB(Background color you like) + + - Clear the Background of the Bitmap with a very unusual color + (which one ?) and use this color as the transparent color + + below #define XMF_SUPPORT_TRANSPARENCY 1 + #define XMF_COLOR_TRANSPARENT_R ... + #define XMF_COLOR_TRANSPARENT_G ... + #define XMF_COLOR_TRANSPARENT_B ... + + b) Resolution + + Once we have converted the Metafile into a Bitmap and we zoom in + or out, the image may not look very good. If we still had the + original Metafile, zooming would produce good results always. + + c) Size + + Although the filesize of a Metafile may be very small, it might + produce a Bitmap with a bombastic size. Assume you have a Metafile + with an image size of 6000*4000, which contains just one Metafile + record ((e.g. a line from (0,0) to (6000, 4000)). The filesize + of this Metafile would be let's say 100kB. If we convert it to + a 6000*4000 Bitmap with 24 Bits/Pixes, the Bitmap would consume + about 68MB of memory. + + I have choosen, to limit the size of the Bitmap to max. + screensize, to avoid memory problems. + + If you want something else, + modify #define XMF_MAXSIZE_CX / XMF_MAXSIZE_CY below + +********************************************************************* +*/ + +#ifndef _XIMAWMF_H +#define _XIMAWMF_H + +#include "ximage.h" + +#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS + +class CxImageWMF: public CxImage +{ + +#pragma pack(1) + +typedef struct tagRECT16 +{ + int16_t left; + int16_t top; + int16_t right; + int16_t bottom; +} RECT16; + +// taken from Windos 3.11 SDK Documentation (Programmer's Reference Volume 4: Resources) +typedef struct tagMETAFILEHEADER +{ + uint32_t key; // always 0x9ac6cdd7 + uint16_t reserved1; // reserved = 0 + RECT16 bbox; // bounding rectangle in metafile units as defined in "inch" + uint16_t inch; // number of metafile units per inch (should be < 1440) + uint32_t reserved2; // reserved = 0 + uint16_t checksum; // sum of the first 10 WORDS (using XOR operator) +} METAFILEHEADER; + +#pragma pack() + +public: + CxImageWMF(): CxImage(CXIMAGE_FORMAT_WMF) { } + + bool Decode(CxFile * hFile, int32_t nForceWidth=0, int32_t nForceHeight=0); + bool Decode(FILE *hFile, int32_t nForceWidth=0, int32_t nForceHeight=0) + { CxIOFile file(hFile); return Decode(&file,nForceWidth,nForceHeight); } + +#if CXIMAGE_SUPPORT_ENCODE + bool Encode(CxFile * hFile); + bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); } +#endif // CXIMAGE_SUPPORT_ENCODE + +protected: + void ShrinkMetafile(int32_t &cx, int32_t &cy); + BOOL CheckMetafileHeader(METAFILEHEADER *pmetafileheader); + HENHMETAFILE ConvertWmfFiletoEmf(CxFile *pFile, METAFILEHEADER *pmetafileheader); + HENHMETAFILE ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh); + +}; + +#define METAFILEKEY 0x9ac6cdd7L + +// Background color definition (if no transparency). see Notes above +#define XMF_COLOR_BACK GetSysColor(COLOR_WINDOW) +// alternatives +//#define XMF_COLOR_BACK RGB(192, 192, 192) // lite gray +//#define XMF_COLOR_BACK RGB( 0, 0, 0) // black +//#define XMF_COLOR_BACK RGB(255, 255, 255) // white + + +// transparency support. see Notes above +#define XMF_SUPPORT_TRANSPARENCY 0 +#define XMF_COLOR_TRANSPARENT_R 211 +#define XMF_COLOR_TRANSPARENT_G 121 +#define XMF_COLOR_TRANSPARENT_B 112 +// don't change +#define XMF_COLOR_TRANSPARENT RGB (XMF_COLOR_TRANSPARENT_R, \ + XMF_COLOR_TRANSPARENT_G, \ + XMF_COLOR_TRANSPARENT_B) +// don't change +#define XMF_RGBQUAD_TRANSPARENT XMF_COLOR_TRANSPARENT_B, \ + XMF_COLOR_TRANSPARENT_G, \ + XMF_COLOR_TRANSPARENT_R, \ + 0 +// max. size. see Notes above +// alternatives +//#define XMF_MAXSIZE_CX (GetSystemMetrics(SM_CXSCREEN)-10) +//#define XMF_MAXSIZE_CY (GetSystemMetrics(SM_CYSCREEN)-50) +//#define XMF_MAXSIZE_CX (2*GetSystemMetrics(SM_CXSCREEN)/3) +//#define XMF_MAXSIZE_CY (2*GetSystemMetrics(SM_CYSCREEN)/3) +#define XMF_MAXSIZE_CX 4000 +#define XMF_MAXSIZE_CY 4000 + + +#endif + +#endif diff --git a/hge/CxImage/ximawnd.cpp b/hge/CxImage/ximawnd.cpp new file mode 100644 index 0000000..7f23f8f --- /dev/null +++ b/hge/CxImage/ximawnd.cpp @@ -0,0 +1,1900 @@ +// xImaWnd.cpp : Windows functions +/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it + * CxImage version 7.0.0 31/Dec/2010 + */ + +#include "ximage.h" + +#include "ximaiter.h" +#include "ximabmp.h" + +//////////////////////////////////////////////////////////////////////////////// +#if defined (_WIN32_WCE) + +#ifndef DEFAULT_GUI_FONT +#define DEFAULT_GUI_FONT 17 +#endif + +#ifndef PROOF_QUALITY +#define PROOF_QUALITY 2 +#endif + +struct DIBINFO : public BITMAPINFO +{ + RGBQUAD arColors[255]; // Color table info - adds an extra 255 entries to palette + operator LPBITMAPINFO() { return (LPBITMAPINFO) this; } + operator LPBITMAPINFOHEADER() { return &bmiHeader; } + RGBQUAD* ColorTable() { return bmiColors; } +}; + +int32_t BytesPerLine(int32_t nWidth, int32_t nBitsPerPixel) +{ + return ( (nWidth * nBitsPerPixel + 31) & (~31) ) / 8; +} + +int32_t NumColorEntries(int32_t nBitsPerPixel, int32_t nCompression, uint32_t biClrUsed) +{ + int32_t nColors = 0; + switch (nBitsPerPixel) + { + case 1: + nColors = 2; break; + case 2: + nColors = 4; break; // winCE only + case 4: + nColors = 16; break; + case 8: + nColors =256; break; + case 24: + nColors = 0; break; + case 16: + case 32: + nColors = 3; break; // I've found that PocketPCs need this regardless of BI_RGB or BI_BITFIELDS + default: + ASSERT(FALSE); + } + // If biClrUsed is provided, and it is a legal value, use it + if (biClrUsed > 0 && biClrUsed <= (uint32_t)nColors) + return biClrUsed; + + return nColors; +} + +int32_t GetDIBits( + HDC hdc, // handle to DC + HBITMAP hbmp, // handle to bitmap + uint32_t uStartScan, // first scan line to set + uint32_t cScanLines, // number of scan lines to copy + LPVOID lpvBits, // array for bitmap bits + LPBITMAPINFO lpbi, // bitmap data buffer + uint32_t uUsage // RGB or palette index +) +{ + uint32_t iColorTableSize = 0; + + if (!hbmp) + return 0; + + // Get dimensions of bitmap + BITMAP bm; + if (!::GetObject(hbmp, sizeof(bm),(LPVOID)&bm)) + return 0; + + //3. Creating new bitmap and receive pointer to it's bits. + HBITMAP hTargetBitmap; + void *pBuffer; + + //3.1 Initilize DIBINFO structure + DIBINFO dibInfo; + dibInfo.bmiHeader.biBitCount = 24; + dibInfo.bmiHeader.biClrImportant = 0; + dibInfo.bmiHeader.biClrUsed = 0; + dibInfo.bmiHeader.biCompression = 0; + dibInfo.bmiHeader.biHeight = bm.bmHeight; + dibInfo.bmiHeader.biPlanes = 1; + dibInfo.bmiHeader.biSize = 40; + dibInfo.bmiHeader.biSizeImage = bm.bmHeight*BytesPerLine(bm.bmWidth,24); + dibInfo.bmiHeader.biWidth = bm.bmWidth; + dibInfo.bmiHeader.biXPelsPerMeter = 3780; + dibInfo.bmiHeader.biYPelsPerMeter = 3780; + dibInfo.bmiColors[0].rgbBlue = 0; + dibInfo.bmiColors[0].rgbGreen = 0; + dibInfo.bmiColors[0].rgbRed = 0; + dibInfo.bmiColors[0].rgbReserved = 0; + + //3.2 Create bitmap and receive pointer to points into pBuffer + HDC hDC = ::GetDC(NULL); + ASSERT(hDC); + hTargetBitmap = CreateDIBSection( + hDC, + (const BITMAPINFO*)dibInfo, + DIB_RGB_COLORS, + (void**)&pBuffer, + NULL, + 0); + + ::ReleaseDC(NULL, hDC); + + //4. Copy source bitmap into the target bitmap. + + //4.1 Create 2 device contexts + HDC memDc = CreateCompatibleDC(NULL); + if (!memDc) { + ASSERT(FALSE); + } + + HDC targetDc = CreateCompatibleDC(NULL); + if (!targetDc) { + ASSERT(FALSE); + } + + //4.2 Select source bitmap into one DC, target into another + HBITMAP hOldBitmap1 = (HBITMAP)::SelectObject(memDc, hbmp); + HBITMAP hOldBitmap2 = (HBITMAP)::SelectObject(targetDc, hTargetBitmap); + + //4.3 Copy source bitmap into the target one + BitBlt(targetDc, 0, 0, bm.bmWidth, bm.bmHeight, memDc, 0, 0, SRCCOPY); + + //4.4 Restore device contexts + ::SelectObject(memDc, hOldBitmap1); + ::SelectObject(targetDc, hOldBitmap2); + DeleteDC(memDc); + DeleteDC(targetDc); + + //Here we can bitmap bits: pBuffer. Note: + // 1. pBuffer contains 3 bytes per point + // 2. Lines ane from the bottom to the top! + // 3. Points in the line are from the left to the right + // 4. Bytes in one point are BGR (blue, green, red) not RGB + // 5. Don't delete pBuffer, it will be automatically deleted + // when delete hTargetBitmap + lpvBits = pBuffer; + + DeleteObject(hbmp); + //DeleteObject(hTargetBitmap); + + return 1; +} +#endif + +//////////////////////////////////////////////////////////////////////////////// +#if CXIMAGE_SUPPORT_WINDOWS +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::Blt(HDC pDC, int32_t x, int32_t y) +{ + if((pDib==0)||(pDC==0)||(!info.bEnabled)) return 0; + + HBRUSH brImage = CreateDIBPatternBrushPt(pDib, DIB_RGB_COLORS); + POINT pt; + SetBrushOrgEx(pDC,x,y,&pt); // + HBRUSH brOld = (HBRUSH) SelectObject(pDC, brImage); + PatBlt(pDC, x, y, head.biWidth, head.biHeight, PATCOPY); + SelectObject(pDC, brOld); + SetBrushOrgEx(pDC,pt.x,pt.y,NULL); + DeleteObject(brImage); + return 1; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Transfer the image in a global bitmap handle (clipboard copy) + */ +HANDLE CxImage::CopyToHandle() +{ + HANDLE hMem=NULL; + if (pDib){ + hMem= GlobalAlloc(GHND, GetSize()); + if (hMem){ + uint8_t* pDst=(uint8_t*)GlobalLock(hMem); + if (pDst){ + memcpy(pDst,pDib,GetSize()); + } + GlobalUnlock(hMem); + } + } + return hMem; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Global object (clipboard paste) constructor + * \param hMem: source bitmap object, the clipboard format must be CF_DIB + * \return true if everything is ok + */ +bool CxImage::CreateFromHANDLE(HANDLE hMem) +{ + if (!Destroy()) + return false; + + uint32_t dwSize = GlobalSize(hMem); + if (!dwSize) return false; + + uint8_t *lpVoid; //pointer to the bitmap + lpVoid = (uint8_t *)GlobalLock(hMem); + BITMAPINFOHEADER *pHead; //pointer to the bitmap header + pHead = (BITMAPINFOHEADER *)lpVoid; + if (lpVoid){ + + //CxMemFile hFile(lpVoid,dwSize); + + //copy the bitmap header + memcpy(&head,pHead,sizeof(BITMAPINFOHEADER)); + //check if it's a top-down bitmap + bool bTopDownDib = head.biHeight<0; + if (bTopDownDib) head.biHeight=-head.biHeight; + //create the image + if(!Create(head.biWidth,head.biHeight,head.biBitCount)){ + GlobalUnlock(hMem); + return false; + } + //preserve DPI + SetXDPI((int32_t)floor(head.biXPelsPerMeter * 254.0 / 10000.0 + 0.5)); + SetYDPI((int32_t)floor(head.biYPelsPerMeter * 254.0 / 10000.0 + 0.5)); + + /*//copy the pixels (old way) + if((pHead->biCompression != BI_RGB) || (pHead->biBitCount == 32)){ // + // BITFIELD case + // set the internal header in the dib + memcpy(pDib,&head,sizeof(head)); + // get the bitfield masks + uint32_t bf[3]; + memcpy(bf,lpVoid+pHead->biSize,12); + // transform into RGB + Bitfield2RGB(lpVoid+pHead->biSize+12,bf[0],bf[1],bf[2],(uint8_t)pHead->biBitCount); + } else { //normal bitmap + memcpy(pDib,lpVoid,GetSize()); + }*/ + + // + // fill in color map + bool bIsOldBmp = (head.biSize == sizeof(BITMAPCOREHEADER)); + RGBQUAD *pRgb = GetPalette(); + if (pRgb) { + // number of colors to fill in + int32_t nColors = DibNumColors(pHead); + if (bIsOldBmp) { + /* get pointer to BITMAPCOREINFO (old style 1.x) */ + LPBITMAPCOREINFO lpbmc = (LPBITMAPCOREINFO)lpVoid; + for (int32_t i = nColors - 1; i >= 0; i--) { + pRgb[i].rgbRed = lpbmc->bmciColors[i].rgbtRed; + pRgb[i].rgbGreen = lpbmc->bmciColors[i].rgbtGreen; + pRgb[i].rgbBlue = lpbmc->bmciColors[i].rgbtBlue; + pRgb[i].rgbReserved = (uint8_t)0; + } + } else { + /* get pointer to BITMAPINFO (new style 3.x) */ + LPBITMAPINFO lpbmi = (LPBITMAPINFO)lpVoid; + for (int32_t i = nColors - 1; i >= 0; i--) { + pRgb[i].rgbRed = lpbmi->bmiColors[i].rgbRed; + pRgb[i].rgbGreen = lpbmi->bmiColors[i].rgbGreen; + pRgb[i].rgbBlue = lpbmi->bmiColors[i].rgbBlue; + pRgb[i].rgbReserved = (uint8_t)0; + } + } + } + + // + uint32_t dwCompression = pHead->biCompression; + // compressed bitmap ? + if(dwCompression!=BI_RGB || pHead->biBitCount==32 || pHead->biBitCount ==16) { + // get the bitmap bits + LPSTR lpDIBBits = (LPSTR)((uint8_t*)pHead + *(uint32_t*)pHead + (uint16_t)(GetNumColors() * sizeof(RGBQUAD))); + // decode and copy them to our image + switch (pHead->biBitCount) { + case 32 : + { + // BITFIELD case + if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB) { + // get the bitfield masks + uint32_t bf[3]; + memcpy(bf,lpVoid+pHead->biSize,12); + // transform into RGB + Bitfield2RGB(lpVoid+pHead->biSize+12,bf[0],bf[1],bf[2],(uint8_t)pHead->biBitCount); + } else { + // "unknown compression"; + GlobalUnlock(hMem); + return false; + } + } + break; + case 16 : + { + // get the bitfield masks + int32_t offset=0; + uint32_t bf[3]; + if (dwCompression == BI_BITFIELDS) { + memcpy(bf,lpVoid+pHead->biSize,12); + offset= 12; + } else { + bf[0] = 0x7C00; + bf[1] = 0x3E0; + bf[2] = 0x1F; // RGB555 + } + // copy the pixels + memcpy(info.pImage, lpDIBBits + offset, head.biHeight*((head.biWidth+1)/2)*4); + // transform into RGB + Bitfield2RGB(info.pImage, bf[0], bf[1], bf[2], 16); + } + break; + case 8 : + case 4 : + case 1 : + { + switch (dwCompression) { + case BI_RLE4: + { + uint8_t status_byte = 0; + uint8_t second_byte = 0; + int32_t scanline = 0; + int32_t bits = 0; + BOOL low_nibble = FALSE; + CImageIterator iter(this); + + for (BOOL bContinue = TRUE; bContinue; ) { + status_byte = *(lpDIBBits++); + switch (status_byte) { + case RLE_COMMAND : + status_byte = *(lpDIBBits++); + switch (status_byte) { + case RLE_ENDOFLINE : + bits = 0; + scanline++; + low_nibble = FALSE; + break; + case RLE_ENDOFBITMAP : + bContinue = FALSE; + break; + case RLE_DELTA : + { + // read the delta values + uint8_t delta_x; + uint8_t delta_y; + delta_x = *(lpDIBBits++); + delta_y = *(lpDIBBits++); + // apply them + bits += delta_x / 2; + scanline += delta_y; + break; + } + default : + second_byte = *(lpDIBBits++); + uint8_t* sline = iter.GetRow(scanline); + for (int32_t i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + if (low_nibble) { + if (i&1) + *(sline + bits) |= (second_byte & 0x0f); + else + *(sline + bits) |= (second_byte & 0xf0)>>4; + bits++; + } else { + if (i&1) + *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4; + else + *(sline + bits) = (uint8_t)(second_byte & 0xf0); + } + } + + if ((i & 1) && (i != (status_byte - 1))) + second_byte = *(lpDIBBits++); + + low_nibble = !low_nibble; + } + if ((((status_byte+1) >> 1) & 1 ) == 1) + second_byte = *(lpDIBBits++); + break; + }; + break; + default : + { + uint8_t* sline = iter.GetRow(scanline); + second_byte = *(lpDIBBits++); + for (unsigned i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + if (low_nibble) { + if (i&1) + *(sline + bits) |= (second_byte & 0x0f); + else + *(sline + bits) |= (second_byte & 0xf0)>>4; + bits++; + } else { + if (i&1) + *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4; + else + *(sline + bits) = (uint8_t)(second_byte & 0xf0); + } + } + low_nibble = !low_nibble; + } + } + break; + }; + } + } + break; + case BI_RLE8 : + { + uint8_t status_byte = 0; + uint8_t second_byte = 0; + int32_t scanline = 0; + int32_t bits = 0; + CImageIterator iter(this); + + for (BOOL bContinue = TRUE; bContinue; ) { + status_byte = *(lpDIBBits++); + if (status_byte==RLE_COMMAND) { + status_byte = *(lpDIBBits++); + switch (status_byte) { + case RLE_ENDOFLINE : + bits = 0; + scanline++; + break; + case RLE_ENDOFBITMAP : + bContinue = FALSE; + break; + case RLE_DELTA : + { + // read the delta values + uint8_t delta_x; + uint8_t delta_y; + delta_x = *(lpDIBBits++); + delta_y = *(lpDIBBits++); + // apply them + bits += delta_x; + scanline += delta_y; + } + break; + default : + int32_t nNumBytes = sizeof(uint8_t) * status_byte; + memcpy((void *)(iter.GetRow(scanline) + bits), lpDIBBits, nNumBytes); + lpDIBBits += nNumBytes; + // align run length to even number of bytes + if ((status_byte & 1) == 1) + second_byte = *(lpDIBBits++); + bits += status_byte; + break; + }; + } else { + uint8_t *sline = iter.GetRow(scanline); + second_byte = *(lpDIBBits++); + for (unsigned i = 0; i < status_byte; i++) { + if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){ + *(sline + bits) = second_byte; + bits++; + } else { + bContinue = FALSE; //don't delete: we are in memory, it is not as with files + break; + } + } + } + } + } + break; + default : + { + // "compression type not supported"; + GlobalUnlock(hMem); + return false; + } + } + } + } + } else { + //normal bitmap (not compressed) + memcpy(pDib,lpVoid,GetSize()); + } + + GlobalUnlock(hMem); + + if (bTopDownDib) Flip(); + + return true; + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Transfer the image in a icon handle, with transparency. + * \param hdc: target device context (the screen, usually) + * \param bTransparency : (optional) exports trancparency + * \return icon handle, or NULL if an error occurs. + * \sa MakeBitmap + * \author [brunom] + */ +HICON CxImage::MakeIcon(HDC hdc, bool bTransparency) +{ + HICON hDestIcon = 0; + + ICONINFO csDest; + + csDest.fIcon = TRUE; + csDest.xHotspot = 0; + csDest.yHotspot = 0; + + // Assign HBITMAP with Transparency to ICON Info structure + csDest.hbmColor = MakeBitmap( hdc, bTransparency ); + + // Create Mask just in case we need a Mask for the Icons + CxImage a_Mask; + GetTransparentMask(&a_Mask); + + // Assign Mask + csDest.hbmMask = a_Mask.MakeBitmap(); + + // Create Icon + hDestIcon = ::CreateIconIndirect(&csDest); + + return hDestIcon; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Transfer the image in a bitmap handle + * \param hdc: target device context (the screen, usually) + * \param bTransparency : (optional) exports trancparency + * \return bitmap handle, or NULL if an error occurs. + * \sa Draw2HBITMAP, MakeIcon + * \author []; changes [brunom] + */ +HBITMAP CxImage::MakeBitmap(HDC hdc, bool bTransparency) +{ + if (!pDib) + return NULL; + + // Create HBITMAP with Trancparency + if( (pAlpha!=0) && bTransparency ) + { + HDC hMemDC; + if (hdc) + hMemDC = hdc; + else + hMemDC = CreateCompatibleDC(NULL); + + BITMAPINFO bi; + + // Fill in the BITMAPINFOHEADER + bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + bi.bmiHeader.biWidth = GetWidth(); + bi.bmiHeader.biHeight = GetHeight(); + bi.bmiHeader.biPlanes = 1; + bi.bmiHeader.biBitCount = 32; + bi.bmiHeader.biCompression = BI_RGB; + bi.bmiHeader.biSizeImage = 4 * GetWidth() * GetHeight(); + bi.bmiHeader.biXPelsPerMeter = 0; + bi.bmiHeader.biYPelsPerMeter = 0; + bi.bmiHeader.biClrUsed = 0; + bi.bmiHeader.biClrImportant = 0; + + COLORREF* pCrBits = NULL; + HBITMAP hbmp = CreateDIBSection ( + hMemDC, &bi, DIB_RGB_COLORS, (void **)&pCrBits, + NULL, NULL); + + if (!hdc) + DeleteDC(hMemDC); + + DIBSECTION ds; + if (::GetObject (hbmp, sizeof (DIBSECTION), &ds) == 0) + { + return 0; + } + + // transfer Pixels from CxImage to Bitmap + RGBQUAD* pBit = (RGBQUAD*) ds.dsBm.bmBits; + int32_t lPx,lPy; + for( lPy=0 ; lPy < bi.bmiHeader.biHeight ; ++lPy ) + { + for( lPx=0 ; lPx < bi.bmiHeader.biWidth ; ++lPx ) + { + RGBQUAD lPixel = GetPixelColor(lPx,lPy,true); + *pBit = lPixel; + pBit++; + } + } + + return hbmp; + } + + // Create HBITMAP without Trancparency + if (!hdc){ + // this call to CreateBitmap doesn't create a DIB + // // Create a device-independent bitmap + // return CreateBitmap(head.biWidth,head.biHeight, 1, head.biBitCount, GetBits()); + // use instead this code + HDC hMemDC = CreateCompatibleDC(NULL); + LPVOID pBit32; + HBITMAP bmp = CreateDIBSection(hMemDC,(LPBITMAPINFO)pDib,DIB_RGB_COLORS, &pBit32, NULL, 0); + if (pBit32) memcpy(pBit32, GetBits(), head.biSizeImage); + DeleteDC(hMemDC); + return bmp; + } + + // this single line seems to work very well + //HBITMAP bmp = CreateDIBitmap(hdc, (LPBITMAPINFOHEADER)pDib, CBM_INIT, + // GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS); + // this alternative works also with _WIN32_WCE + LPVOID pBit32; + HBITMAP bmp = CreateDIBSection(hdc, (LPBITMAPINFO)pDib, DIB_RGB_COLORS, &pBit32, NULL, 0); + if (pBit32) memcpy(pBit32, GetBits(), head.biSizeImage); + + return bmp; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * check if the bitmap contains transparency data + * \param hbmp : bitmap resource handle + * \return true the bitmap has transparency + * \author [brunom] + */ +bool CxImage::IsHBITMAPAlphaValid( HBITMAP hbmp ) +{ + bool lbAlphaValid = false; + if (hbmp) + { + BITMAP bm; + // get informations about the bitmap + GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm); + + // for alpha there must bee 32 Bit's per Pixel ?? + if( bm.bmBitsPixel == 32 ) + { + BITMAPINFO l_BitmapInfo; + l_BitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + l_BitmapInfo.bmiHeader.biWidth = bm.bmWidth; + l_BitmapInfo.bmiHeader.biHeight = bm.bmHeight; + l_BitmapInfo.bmiHeader.biPlanes = bm.bmPlanes; + l_BitmapInfo.bmiHeader.biBitCount = bm.bmBitsPixel; + l_BitmapInfo.bmiHeader.biCompression = BI_RGB; + + // create Buffer for Image + RGBQUAD * l_pRawBytes = new RGBQUAD[bm.bmWidth * bm.bmHeight]; + + HDC dc = ::GetDC(NULL); + + if(dc) + { + // Get Pixel Data from Image + if(GetDIBits(dc, hbmp, 0, bm.bmHeight, l_pRawBytes, &l_BitmapInfo, DIB_RGB_COLORS)) + { + RGBQUAD * lpArray = l_pRawBytes; + RGBQUAD * lpArrayEnd = l_pRawBytes + (bm.bmWidth * bm.bmHeight); + + // check if Alpha Channel is realy valid (anny value not zero) + for( ;lpArray != lpArrayEnd ; ++lpArray ) + { + // any alpha value not zero + if( lpArray->rgbReserved != 0 ) + { + // must be vaid alph channel + lbAlphaValid = true; + break; + } + } + } + ::ReleaseDC(NULL, dc); + } + // free temporary Memory + delete [] l_pRawBytes; + } + } + + return lbAlphaValid; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Bitmap resource constructor + * \param hbmp : bitmap resource handle + * \param hpal : (optional) palette, useful for 8bpp DC + * \param bTransparency : (optional) for 32bpp images only, imports trancparency + * \return true if everything is ok + * \author []; changes [brunom] + */ +bool CxImage::CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal, bool bTransparency) +{ + if (!Destroy()) + return false; + + if (hbmp) { + BITMAP bm; + // get informations about the bitmap + GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm); + + // Transparency in HBITMAP + if(bTransparency && IsHBITMAPAlphaValid(hbmp)) + { + bool l_bResult = true; + + BITMAPINFO l_BitmapInfo; + l_BitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + l_BitmapInfo.bmiHeader.biWidth = bm.bmWidth; + l_BitmapInfo.bmiHeader.biHeight = bm.bmHeight; + l_BitmapInfo.bmiHeader.biPlanes = bm.bmPlanes; + l_BitmapInfo.bmiHeader.biBitCount = bm.bmBitsPixel; + l_BitmapInfo.bmiHeader.biCompression = BI_RGB; + + RGBQUAD *l_pRawBytes = new RGBQUAD[bm.bmWidth * bm.bmHeight]; + + HDC dc = ::GetDC(NULL); + + if(dc) + { + if(GetDIBits(dc, hbmp, 0, bm.bmHeight, l_pRawBytes, &l_BitmapInfo, DIB_RGB_COLORS)) + l_bResult = CreateFromArray((uint8_t*)l_pRawBytes, bm.bmWidth, bm.bmHeight, bm.bmBitsPixel, bm.bmWidthBytes, false); + else + l_bResult = false; + + ::ReleaseDC(NULL, dc); + } + else + l_bResult = false; + + delete [] l_pRawBytes; + + return l_bResult; + } + else + { + // create the image + if (!Create(bm.bmWidth, bm.bmHeight, bm.bmBitsPixel, 0)) + return false; + // create a device context for the bitmap + HDC dc = ::GetDC(NULL); + if (!dc) + return false; + + if (hpal){ + SelectObject(dc,hpal); //the palette you should get from the user or have a stock one + RealizePalette(dc); + } + + // copy the pixels + if (GetDIBits(dc, hbmp, 0, head.biHeight, info.pImage, + (LPBITMAPINFO)pDib, DIB_RGB_COLORS) == 0){ //replace &head with pDib + strcpy(info.szLastError,"GetDIBits failed"); + ::ReleaseDC(NULL, dc); + return false; + } + ::ReleaseDC(NULL, dc); + return true; + } + } + return false; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * icon resource constructor + * \param hico : icon resource handle + * \param bTransparency : (optional) for 32bpp images only, imports trancparency + * \return true if everything is ok + * \author []; changes [Arlen Albert Keshabian], [brunom] + */ +#if !defined (_WIN32_WCE) +bool CxImage::CreateFromHICON(HICON hico, bool bTransparency) +{ + if (!Destroy() || !hico) + return false; + + bool l_bResult = true; + + ICONINFO iinfo; + GetIconInfo(hico,&iinfo); + + //BITMAP l_Bitmap; + //GetObject(iinfo.hbmColor, sizeof(BITMAP), &l_Bitmap); + + l_bResult = CreateFromHBITMAP( iinfo.hbmColor, NULL, bTransparency ); + +#if CXIMAGE_SUPPORT_ALPHA + if(l_bResult && ((!IsHBITMAPAlphaValid(iinfo.hbmColor)) || (!bTransparency)) ) + { + CxImage mask; + mask.CreateFromHBITMAP(iinfo.hbmMask); + mask.GrayScale(); + mask.Negative(); + AlphaSet(mask); + } +#endif + + DeleteObject(iinfo.hbmColor); // + DeleteObject(iinfo.hbmMask); // + + return l_bResult; +} +#endif //_WIN32_WCE +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::Draw(HDC hdc, const RECT& rect, RECT* pClipRect, bool bSmooth, bool bFlipY) +{ + return Draw(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect,bSmooth, bFlipY); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Draws the image in the specified device context, with support for alpha channel, alpha palette, transparency, opacity. + * \param hdc : destination device context + * \param x,y : (optional) offset + * \param cx,cy : (optional) size. + * - If cx or cy are not specified (or less than 0), the normal width or height will be used + * - If cx or cy are different than width or height, the image will be stretched + * + * \param pClipRect : limit the drawing operations inside a given rectangle in the output device context. + * \param bSmooth : activates a bilinear filter that will enhance the appearence for zommed pictures. + * Quite slow. Needs CXIMAGE_SUPPORT_INTERPOLATION. + * \param bFlipY : draws a mirror image along the y-axis + * \return true if everything is ok + */ +int32_t CxImage::Draw(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth, bool bFlipY) +{ + if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0; + + if (cx < 0) cx = head.biWidth; + if (cy < 0) cy = head.biHeight; + bool bTransparent = info.nBkgndIndex >= 0; + bool bAlpha = pAlpha != 0; + + //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield] + int32_t hdc_Restore = ::SaveDC(hdc); + if (!hdc_Restore) + return 0; + +#if !defined (_WIN32_WCE) + RECT mainbox; // (experimental) + if (pClipRect){ + GetClipBox(hdc,&mainbox); + HRGN rgn = CreateRectRgnIndirect(pClipRect); + ExtSelectClipRgn(hdc,rgn,RGN_AND); + DeleteObject(rgn); + } +#endif + + //find the smallest area to paint + RECT clipbox,paintbox; + GetClipBox(hdc,&clipbox); + + paintbox.top = min(clipbox.bottom,max(clipbox.top,y)); + paintbox.left = min(clipbox.right,max(clipbox.left,x)); + paintbox.right = max(clipbox.left,min(clipbox.right,x+cx)); + paintbox.bottom = max(clipbox.top,min(clipbox.bottom,y+cy)); + + int32_t destw = paintbox.right - paintbox.left; + int32_t desth = paintbox.bottom - paintbox.top; + + if (!(bTransparent || bAlpha || info.bAlphaPaletteEnabled)){ + if (cx==head.biWidth && cy==head.biHeight){ //NORMAL +#if !defined (_WIN32_WCE) + SetStretchBltMode(hdc,COLORONCOLOR); +#endif + if (bFlipY){ + StretchDIBits(hdc, x, y+cy-1, + cx, -cy, 0, 0, cx, cy, + info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,SRCCOPY); + } else { + SetDIBitsToDevice(hdc, x, y, cx, cy, 0, 0, 0, cy, + info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS); + } + } else { //STRETCH + //pixel informations + RGBQUAD c={0,0,0,0}; + //Preparing Bitmap Info + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=destw; + bmInfo.bmiHeader.biHeight=desth; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + uint8_t *pbase; //points to the final dib + uint8_t *pdst; //current pixel from pbase + uint8_t *ppix; //current pixel from image + //get the background + HDC TmpDC=CreateCompatibleDC(hdc); + HBITMAP TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + + if (pbase){ + int32_t xx,yy; + int32_t sx,sy; + float dx,dy; + uint8_t *psrc; + + int32_t ew = ((((24 * destw) + 31) / 32) * 4); + int32_t ymax = paintbox.bottom; + int32_t xmin = paintbox.left; + float fx=(float)head.biWidth/(float)cx; + float fy=(float)head.biHeight/(float)cy; + + for(yy=0;yy 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + if (head.biClrUsed){ + c=GetPaletteColor(GetPixelIndex(sx,sy)); + } else { + ppix = psrc + sx*3; + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix; + } + } + *pdst++=c.rgbBlue; + *pdst++=c.rgbGreen; + *pdst++=c.rgbRed; + } + } + } + //paint the image & cleanup + SetDIBitsToDevice(hdc,paintbox.left,paintbox.top,destw,desth,0,0,0,desth,pbase,&bmInfo,0); + DeleteObject(SelectObject(TmpDC,TmpObj)); + DeleteDC(TmpDC); + } + } else { // draw image with transparent/alpha blending + ////////////////////////////////////////////////////////////////// + //Alpha blend - Thanks to Florian Egel + + //pixel informations + RGBQUAD c={0,0,0,0}; + RGBQUAD ct = GetTransColor(); + int32_t* pc = (int32_t*)&c; + int32_t* pct= (int32_t*)&ct; + int32_t cit = GetTransIndex(); + int32_t ci = 0; + + //Preparing Bitmap Info + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=destw; + bmInfo.bmiHeader.biHeight=desth; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + + uint8_t *pbase; //points to the final dib + uint8_t *pdst; //current pixel from pbase + uint8_t *ppix; //current pixel from image + + //get the background + HDC TmpDC=CreateCompatibleDC(hdc); + HBITMAP TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + BitBlt(TmpDC,0,0,destw,desth,hdc,paintbox.left,paintbox.top,SRCCOPY); + + if (pbase){ + int32_t xx,yy,alphaoffset,ix,iy; + uint8_t a,a1,*psrc; + int32_t ew = ((((24 * destw) + 31) / 32) * 4); + int32_t ymax = paintbox.bottom; + int32_t xmin = paintbox.left; + + if (cx!=head.biWidth || cy!=head.biHeight){ + //STRETCH + float fx=(float)head.biWidth/(float)cx; + float fy=(float)head.biHeight/(float)cy; + float dx,dy; + int32_t sx,sy; + + for(yy=0;yy>8); + + if (head.biClrUsed){ + ci = GetPixelIndex(sx,sy); +#if CXIMAGE_SUPPORT_INTERPOLATION + if (bSmooth){ + if (fx > 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + c = GetPaletteColor(GetPixelIndex(sx,sy)); + } + if (info.bAlphaPaletteEnabled){ + a = (uint8_t)((a*(1+c.rgbReserved))>>8); + } + } else { +#if CXIMAGE_SUPPORT_INTERPOLATION + if (bSmooth){ + if (fx > 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + ppix = psrc + sx*3; + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix; + } + } + //if (*pc!=*pct || !bTransparent){ + //if ((head.biClrUsed && ci!=cit) || ((!head.biClrUsed||bSmooth) && *pc!=*pct) || !bTransparent){ + if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ + // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication + if (a == 0) { // Transparent, retain dest + pdst+=3; + } else if (a == 255) { // opaque, ignore dest + *pdst++= c.rgbBlue; + *pdst++= c.rgbGreen; + *pdst++= c.rgbRed; + } else { // semi transparent + a1=(uint8_t)~a; + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8); + } + } else { + pdst+=3; + } + } + } + } else { + //NORMAL + iy=head.biHeight-ymax+y; + for(yy=0;yy>8); + + if (head.biClrUsed){ + ci = GetPixelIndex(ix,iy); + c = GetPaletteColor((uint8_t)ci); + if (info.bAlphaPaletteEnabled){ + a = (uint8_t)((a*(1+c.rgbReserved))>>8); + } + } else { + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix++; + } + + //if (*pc!=*pct || !bTransparent){ + if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ + // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication + if (a == 0) { // Transparent, retain dest + pdst+=3; + } else if (a == 255) { // opaque, ignore dest + *pdst++= c.rgbBlue; + *pdst++= c.rgbGreen; + *pdst++= c.rgbRed; + } else { // semi transparent + a1=(uint8_t)~a; + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8); + } + } else { + pdst+=3; + } + } + } + } + } + //paint the image & cleanup + SetDIBitsToDevice(hdc,paintbox.left,paintbox.top,destw,desth,0,0,0,desth,pbase,&bmInfo,0); + DeleteObject(SelectObject(TmpDC,TmpObj)); + DeleteDC(TmpDC); + } + +#if !defined (_WIN32_WCE) + if (pClipRect){ // (experimental) + HRGN rgn = CreateRectRgnIndirect(&mainbox); + ExtSelectClipRgn(hdc,rgn,RGN_OR); + DeleteObject(rgn); + } +#endif + + ::RestoreDC(hdc,hdc_Restore); + return 1; +} + +//////////////////////////////////////////////////////////////////////////////// +/** + * renders the image into a HBITMAP handle + * \param hdc : destination device context + * \param x,y : (optional) offset + * \param cx,cy : (optional) size. + * - If cx or cy are not specified (or less than 0), the normal width or height will be used + * - If cx or cy are different than width or height, the image will be stretched + * \param pClipRect : limit the drawing operations inside a given rectangle in the output device context. + * \param bSmooth : activates a bilinear filter that will enhance the appearence for zommed pictures. + * Quite slow. Needs CXIMAGE_SUPPORT_INTERPOLATION. + * \return HBITMAP handle, NULL in case of error + * \sa MakeBitmap + */ +HBITMAP CxImage::Draw2HBITMAP(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth) +{ + if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0; + + if (cx < 0) cx = head.biWidth; + if (cy < 0) cy = head.biHeight; + bool bTransparent = info.nBkgndIndex >= 0; + bool bAlpha = pAlpha != 0; + + //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield] + int32_t hdc_Restore = ::SaveDC(hdc); + if (!hdc_Restore) + return 0; + +#if !defined (_WIN32_WCE) + RECT mainbox; // (experimental) + if (pClipRect){ + GetClipBox(hdc,&mainbox); + HRGN rgn = CreateRectRgnIndirect(pClipRect); + ExtSelectClipRgn(hdc,rgn,RGN_AND); + DeleteObject(rgn); + } +#endif + + HBITMAP TmpBmp; + + //find the smallest area to paint + RECT clipbox,paintbox; + GetClipBox(hdc,&clipbox); + + paintbox.top = min(clipbox.bottom,max(clipbox.top,y)); + paintbox.left = min(clipbox.right,max(clipbox.left,x)); + paintbox.right = max(clipbox.left,min(clipbox.right,x+cx)); + paintbox.bottom = max(clipbox.top,min(clipbox.bottom,y+cy)); + + int32_t destw = paintbox.right - paintbox.left; + int32_t desth = paintbox.bottom - paintbox.top; + + if (!(bTransparent || bAlpha || info.bAlphaPaletteEnabled)){ + if (cx==head.biWidth && cy==head.biHeight){ //NORMAL +#if !defined (_WIN32_WCE) + SetStretchBltMode(hdc,COLORONCOLOR); +#endif + SetDIBitsToDevice(hdc, x, y, cx, cy, 0, 0, 0, cy, + info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS); + } else { //STRETCH + //pixel informations + RGBQUAD c={0,0,0,0}; + //Preparing Bitmap Info + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=destw; + bmInfo.bmiHeader.biHeight=desth; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + uint8_t *pbase; //points to the final dib + uint8_t *pdst; //current pixel from pbase + uint8_t *ppix; //current pixel from image + //get the background + HDC TmpDC=CreateCompatibleDC(hdc); + TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + + if (pbase){ + int32_t xx,yy; + int32_t sx,sy; + float dx,dy; + uint8_t *psrc; + + int32_t ew = ((((24 * destw) + 31) / 32) * 4); + int32_t ymax = paintbox.bottom; + int32_t xmin = paintbox.left; + float fx=(float)head.biWidth/(float)cx; + float fy=(float)head.biHeight/(float)cy; + + for(yy=0;yy 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + if (head.biClrUsed){ + c=GetPaletteColor(GetPixelIndex(sx,sy)); + } else { + ppix = psrc + sx*3; + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix; + } + } + *pdst++=c.rgbBlue; + *pdst++=c.rgbGreen; + *pdst++=c.rgbRed; + } + } + } + //cleanup + SelectObject(TmpDC,TmpObj); + DeleteDC(TmpDC); + } + } else { // draw image with transparent/alpha blending + ////////////////////////////////////////////////////////////////// + //Alpha blend - Thanks to Florian Egel + + //pixel informations + RGBQUAD c={0,0,0,0}; + RGBQUAD ct = GetTransColor(); + int32_t* pc = (int32_t*)&c; + int32_t* pct= (int32_t*)&ct; + int32_t cit = GetTransIndex(); + int32_t ci = 0; + + //Preparing Bitmap Info + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=destw; + bmInfo.bmiHeader.biHeight=desth; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + + uint8_t *pbase; //points to the final dib + uint8_t *pdst; //current pixel from pbase + uint8_t *ppix; //current pixel from image + + //get the background + HDC TmpDC=CreateCompatibleDC(hdc); + TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + BitBlt(TmpDC,0,0,destw,desth,hdc,paintbox.left,paintbox.top,SRCCOPY); + + if (pbase){ + int32_t xx,yy,alphaoffset,ix,iy; + uint8_t a,a1,*psrc; + int32_t ew = ((((24 * destw) + 31) / 32) * 4); + int32_t ymax = paintbox.bottom; + int32_t xmin = paintbox.left; + + if (cx!=head.biWidth || cy!=head.biHeight){ + //STRETCH + float fx=(float)head.biWidth/(float)cx; + float fy=(float)head.biHeight/(float)cy; + float dx,dy; + int32_t sx,sy; + + for(yy=0;yy>8); + + if (head.biClrUsed){ + ci = GetPixelIndex(sx,sy); +#if CXIMAGE_SUPPORT_INTERPOLATION + if (bSmooth){ + if (fx > 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + c = GetPaletteColor(GetPixelIndex(sx,sy)); + } + if (info.bAlphaPaletteEnabled){ + a = (uint8_t)((a*(1+c.rgbReserved))>>8); + } + } else { +#if CXIMAGE_SUPPORT_INTERPOLATION + if (bSmooth){ + if (fx > 1 && fy > 1) { + c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } else { + c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT); + } + } else +#endif //CXIMAGE_SUPPORT_INTERPOLATION + { + ppix = psrc + sx*3; + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix; + } + } + //if (*pc!=*pct || !bTransparent){ + //if ((head.biClrUsed && ci!=cit) || ((!head.biClrUsed||bSmooth) && *pc!=*pct) || !bTransparent){ + if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ + // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication + if (a == 0) { // Transparent, retain dest + pdst+=3; + } else if (a == 255) { // opaque, ignore dest + *pdst++= c.rgbBlue; + *pdst++= c.rgbGreen; + *pdst++= c.rgbRed; + } else { // semi transparent + a1=(uint8_t)~a; + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8); + } + } else { + pdst+=3; + } + } + } + } else { + //NORMAL + iy=head.biHeight-ymax+y; + for(yy=0;yy>8); + + if (head.biClrUsed){ + ci = GetPixelIndex(ix,iy); + c = GetPaletteColor((uint8_t)ci); + if (info.bAlphaPaletteEnabled){ + a = (uint8_t)((a*(1+c.rgbReserved))>>8); + } + } else { + c.rgbBlue = *ppix++; + c.rgbGreen= *ppix++; + c.rgbRed = *ppix++; + } + + //if (*pc!=*pct || !bTransparent){ + if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){ + // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication + if (a == 0) { // Transparent, retain dest + pdst+=3; + } else if (a == 255) { // opaque, ignore dest + *pdst++= c.rgbBlue; + *pdst++= c.rgbGreen; + *pdst++= c.rgbRed; + } else { // semi transparent + a1=(uint8_t)~a; + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8); + *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8); + } + } else { + pdst+=3; + } + } + } + } + } + //cleanup + SelectObject(TmpDC,TmpObj); + DeleteDC(TmpDC); + } + +#if !defined (_WIN32_WCE) + if (pClipRect){ // (experimental) + HRGN rgn = CreateRectRgnIndirect(&mainbox); + ExtSelectClipRgn(hdc,rgn,RGN_OR); + DeleteObject(rgn); + } +#endif + + ::RestoreDC(hdc,hdc_Restore); + return TmpBmp; +} + +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::Draw2(HDC hdc, const RECT& rect) +{ + return Draw2(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Draws (stretch) the image with single transparency support + * \param hdc : destination device context + * \param x,y : (optional) offset + * \param cx,cy : (optional) size. + * - If cx or cy are not specified (or less than 0), the normal width or height will be used + * - If cx or cy are different than width or height, the image will be stretched + * + * \return true if everything is ok + */ +int32_t CxImage::Draw2(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy) +{ + if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0; + if (cx < 0) cx = head.biWidth; + if (cy < 0) cy = head.biHeight; + bool bTransparent = (info.nBkgndIndex >= 0); + + //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield] + int32_t hdc_Restore = ::SaveDC(hdc); + if (!hdc_Restore) + return 0; + + if (!bTransparent){ +#if !defined (_WIN32_WCE) + SetStretchBltMode(hdc,COLORONCOLOR); +#endif + StretchDIBits(hdc, x, y, cx, cy, 0, 0, head.biWidth, head.biHeight, + info.pImage,(BITMAPINFO*)pDib, DIB_RGB_COLORS,SRCCOPY); + } else { + // draw image with transparent background + const int32_t safe = 0; // or else GDI fails in the following - sometimes + RECT rcDst = {x+safe, y+safe, x+cx, y+cy}; + if (RectVisible(hdc, &rcDst)){ + ///////////////////////////////////////////////////////////////// + // True Mask Method - Thanks to Paul Reynolds and Ron Gery + int32_t nWidth = head.biWidth; + int32_t nHeight = head.biHeight; + // Create two memory dcs for the image and the mask + HDC dcImage=CreateCompatibleDC(hdc); + HDC dcTrans=CreateCompatibleDC(hdc); + // Select the image into the appropriate dc + HBITMAP bm = CreateCompatibleBitmap(hdc, nWidth, nHeight); + HBITMAP pOldBitmapImage = (HBITMAP)SelectObject(dcImage,bm); +#if !defined (_WIN32_WCE) + SetStretchBltMode(dcImage,COLORONCOLOR); +#endif + StretchDIBits(dcImage, 0, 0, nWidth, nHeight, 0, 0, nWidth, nHeight, + info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,SRCCOPY); + + // Create the mask bitmap + HBITMAP bitmapTrans = CreateBitmap(nWidth, nHeight, 1, 1, NULL); + // Select the mask bitmap into the appropriate dc + HBITMAP pOldBitmapTrans = (HBITMAP)SelectObject(dcTrans, bitmapTrans); + // Build mask based on transparent colour + RGBQUAD rgbBG; + if (head.biBitCount<24) rgbBG = GetPaletteColor((uint8_t)info.nBkgndIndex); + else rgbBG = info.nBkgndColor; + COLORREF crColour = RGB(rgbBG.rgbRed, rgbBG.rgbGreen, rgbBG.rgbBlue); + COLORREF crOldBack = SetBkColor(dcImage,crColour); + BitBlt(dcTrans,0, 0, nWidth, nHeight, dcImage, 0, 0, SRCCOPY); + + // Do the work - True Mask method - cool if not actual display + StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT); + StretchBlt(hdc,x, y,cx,cy, dcTrans, 0, 0, nWidth, nHeight, SRCAND); + StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT); + + // Restore settings + SelectObject(dcImage,pOldBitmapImage); + SelectObject(dcTrans,pOldBitmapTrans); + SetBkColor(hdc,crOldBack); + DeleteObject( bitmapTrans ); // RG 29/01/2002 + DeleteDC(dcImage); + DeleteDC(dcTrans); + DeleteObject(bm); + } + } + ::RestoreDC(hdc,hdc_Restore); + return 1; +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::Stretch(HDC hdc, const RECT& rect, uint32_t dwRop) +{ + return Stretch(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, dwRop); +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Stretch the image. Obsolete: use Draw() or Draw2() + * \param hdc : destination device context + * \param xoffset,yoffset : (optional) offset + * \param xsize,ysize : size. + * \param dwRop : raster operation code (see BitBlt documentation) + * \return true if everything is ok + */ +int32_t CxImage::Stretch(HDC hdc, int32_t xoffset, int32_t yoffset, int32_t xsize, int32_t ysize, uint32_t dwRop) +{ + if((pDib)&&(hdc)) { + //palette must be correctly filled +#if !defined (_WIN32_WCE) + SetStretchBltMode(hdc,COLORONCOLOR); +#endif + StretchDIBits(hdc, xoffset, yoffset, + xsize, ysize, 0, 0, head.biWidth, head.biHeight, + info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,dwRop); + return 1; + } + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +/** + * Tiles the device context in the specified rectangle with the image. + * \param hdc : destination device context + * \param rc : tiled rectangle in the output device context + * \return true if everything is ok + */ +int32_t CxImage::Tile(HDC hdc, RECT *rc) +{ + if((pDib)&&(hdc)&&(rc)) { + int32_t w = rc->right - rc->left; + int32_t h = rc->bottom - rc->top; + int32_t x,y,z; + int32_t bx=head.biWidth; + int32_t by=head.biHeight; + for (y = 0 ; y < h ; y += by){ + if ((y+by)>h) by=h-y; + z=bx; + for (x = 0 ; x < w ; x += z){ + if ((x+z)>w) z=w-x; + RECT r = {rc->left + x,rc->top + y,rc->left + x + z,rc->top + y + by}; + Draw(hdc,rc->left + x, rc->top + y,-1,-1,&r); + } + } + return 1; + } + return 0; +} +//////////////////////////////////////////////////////////////////////////////// +// For UNICODE support: char -> TCHAR +int32_t CxImage::DrawString(HDC hdc, int32_t x, int32_t y, const TCHAR* text, RGBQUAD color, const TCHAR* font, int32_t lSize, int32_t lWeight, uint8_t bItalic, uint8_t bUnderline, bool bSetAlpha) +//int32_t CxImage::DrawString(HDC hdc, int32_t x, int32_t y, const char* text, RGBQUAD color, const char* font, int32_t lSize, int32_t lWeight, uint8_t bItalic, uint8_t bUnderline, bool bSetAlpha) +{ + if (IsValid()){ + //get the background + HDC pDC; + if (hdc) pDC=hdc; else pDC = ::GetDC(0); + if (pDC==NULL) return 0; + HDC TmpDC=CreateCompatibleDC(pDC); + if (hdc==NULL) ::ReleaseDC(0, pDC); + if (TmpDC==NULL) return 0; + //choose the font + HFONT m_Font; + LOGFONT* m_pLF; + m_pLF=(LOGFONT*)calloc(1,sizeof(LOGFONT)); + _tcsncpy(m_pLF->lfFaceName,font,31); // For UNICODE support + //strncpy(m_pLF->lfFaceName,font,31); + m_pLF->lfHeight=lSize; + m_pLF->lfWeight=lWeight; + m_pLF->lfItalic=bItalic; + m_pLF->lfUnderline=bUnderline; + m_Font=CreateFontIndirect(m_pLF); + //select the font in the dc + HFONT pOldFont=NULL; + if (m_Font) + pOldFont = (HFONT)SelectObject(TmpDC,m_Font); + else + pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT)); + + //Set text color + SetTextColor(TmpDC,RGB(255,255,255)); + SetBkColor(TmpDC,RGB(0,0,0)); + //draw the text + SetBkMode(TmpDC,OPAQUE); + //Set text position; + RECT pos = {0,0,0,0}; + //int32_t len = (int32_t)strlen(text); + int32_t len = (int32_t)_tcslen(text); // For UNICODE support + ::DrawText(TmpDC,text,len,&pos,DT_CALCRECT); + pos.right+=pos.bottom; //for italics + + //Preparing Bitmap Info + int32_t width=pos.right; + int32_t height=pos.bottom; + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=width; + bmInfo.bmiHeader.biHeight=height; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + uint8_t *pbase; //points to the final dib + + HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + memset(pbase,0,height*((((24 * width) + 31) / 32) * 4)); + + ::DrawText(TmpDC,text,len,&pos,0); + + CxImage itext; + itext.CreateFromHBITMAP(TmpBmp); + + y=head.biHeight-y-1; + for (int32_t ix=0;ix +int32_t CxImage::DrawStringEx(HDC hdc, int32_t x, int32_t y, CXTEXTINFO *pTextType, bool bSetAlpha ) +{ + if (!IsValid()) + return -1; + + //get the background + HDC pDC; + if (hdc) pDC=hdc; else pDC = ::GetDC(0); + if (pDC==NULL) return 0; + HDC TmpDC=CreateCompatibleDC(pDC); + if (hdc==NULL) ::ReleaseDC(0, pDC); + if (TmpDC==NULL) return 0; + + //choose the font + HFONT m_Font; + m_Font=CreateFontIndirect( &pTextType->lfont ); + + // get colors in RGBQUAD + RGBQUAD p_forecolor = RGBtoRGBQUAD(pTextType->fcolor); + RGBQUAD p_backcolor = RGBtoRGBQUAD(pTextType->bcolor); + + // check alignment and re-set default if necessary + if ( pTextType->align != DT_CENTER && + pTextType->align != DT_LEFT && + pTextType->align != DT_RIGHT ) + pTextType->align = DT_CENTER; + + // check rounding radius and re-set default if necessary + if ( pTextType->b_round > 50 ) + pTextType->b_round = 10; + + // check opacity and re-set default if necessary + if ( pTextType->b_opacity > 1. || pTextType->b_opacity < .0 ) + pTextType->b_opacity = 0.; + + //select the font in the dc + HFONT pOldFont=NULL; + if (m_Font) + pOldFont = (HFONT)SelectObject(TmpDC,m_Font); + else + pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT)); + + //Set text color + SetTextColor(TmpDC,RGB(255,255,255)); + SetBkColor(TmpDC,RGB(0,0,0)); + SetBkMode(TmpDC,OPAQUE); + //Set text position; + RECT pos = {0,0,0,0}; + + // get text length and number of lines + int32_t i=0, numlines=1, len=(int32_t)_tcsclen(pTextType->text); + while (itext[i++]==13 ) + numlines++; + } + + ::DrawText(TmpDC, pTextType->text, len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX | DT_CALCRECT ); + + // increase only if it's really italics, and only one line height + if ( pTextType->lfont.lfItalic ) + pos.right += pos.bottom/2/numlines; + + // background frame and rounding radius + int32_t frame = 0, roundR = 0; + if ( pTextType->opaque ) + { + roundR= (int32_t)(pos.bottom/numlines * pTextType->b_round / 100 ) ; + frame = (int32_t)(/*3.5 + */0.29289*roundR ) ; + pos.right += pos.bottom/numlines/3 ; // JUST FOR BEAUTY + } + + //Preparing Bitmap Info + int32_t width=pos.right +frame*2; + int32_t height=pos.bottom +frame*2; + BITMAPINFO bmInfo; + memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER)); + bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER); + bmInfo.bmiHeader.biWidth=width; + bmInfo.bmiHeader.biHeight=height; + bmInfo.bmiHeader.biPlanes=1; + bmInfo.bmiHeader.biBitCount=24; + uint8_t *pbase; //points to the final dib + + HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0); + HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp); + memset(pbase,0,height*((((24 * width) + 31) / 32) * 4)); + + ::DrawText(TmpDC,pTextType->text,len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX| pTextType->align ); + + CxImage itext; + itext.CreateFromHBITMAP(TmpBmp); + y=head.biHeight-y-1; + + itext.Negative(); + +#if CXIMAGE_SUPPORT_DSP + if (pTextType->smooth==FALSE){ + itext.Threshold(128); + } else { + //itext.TextBlur(); + } +#endif + + //move the insertion point according to alignment type + // DT_CENTER: cursor points to the center of text rectangle + // DT_RIGHT: cursor points to right side end of text rectangle + // DT_LEFT: cursor points to left end of text rectangle + if ( pTextType->align == DT_CENTER ) + x -= width/2; + else if ( pTextType->align == DT_RIGHT ) + x -= width; + if (x<0) x=0; + + //draw the background first, if it exists + int32_t ix,iy; + if ( pTextType->opaque ) + { + int32_t ixf=0; + for (ix=0;ix=width-roundR-1 ) + ixf = (int32_t)(.5+roundR-sqrt((float)(roundR*roundR-(width-1-ix-roundR)*(width-1-ix-roundR)))); + else + ixf=0; + + for (iy=0;iy height-ixf-1 || iy < ixf )) || + (ix>=width-roundR-1 && ( iy > height-ixf-1 || iy < ixf )) ) + continue; + else + if ( pTextType->b_opacity > 0.0 && pTextType->b_opacity < 1.0 ) + { + RGBQUAD bcolor, pcolor; + // calculate a transition color from original image to background color: + pcolor = GetPixelColor(x+ix,y+iy); + bcolor.rgbBlue = (uint8_t)(pTextType->b_opacity * pcolor.rgbBlue + (1.0-pTextType->b_opacity) * p_backcolor.rgbBlue ); + bcolor.rgbRed = (uint8_t)(pTextType->b_opacity * pcolor.rgbRed + (1.0-pTextType->b_opacity) * p_backcolor.rgbRed ) ; + bcolor.rgbGreen = (uint8_t)(pTextType->b_opacity * pcolor.rgbGreen + (1.0-pTextType->b_opacity) * p_backcolor.rgbGreen ) ; + bcolor.rgbReserved = 0; + SetPixelColor(x+ix,y+iy,bcolor,bSetAlpha); + } + else + SetPixelColor(x+ix,y+iy,p_backcolor,bSetAlpha); + } + } + } + + // draw the text itself + for (ix=0;ixlfont.lfHeight = -36; + txt->lfont.lfCharSet = EASTEUROPE_CHARSET; // just for Central-European users + txt->lfont.lfWeight = FW_NORMAL; + txt->lfont.lfWidth = 0; + txt->lfont.lfEscapement = 0; + txt->lfont.lfOrientation = 0; + txt->lfont.lfItalic = FALSE; + txt->lfont.lfUnderline = FALSE; + txt->lfont.lfStrikeOut = FALSE; + txt->lfont.lfOutPrecision = OUT_DEFAULT_PRECIS; + txt->lfont.lfClipPrecision = CLIP_DEFAULT_PRECIS; + txt->lfont.lfQuality = PROOF_QUALITY; + txt->lfont.lfPitchAndFamily= DEFAULT_PITCH | FF_DONTCARE ; + _stprintf( txt->lfont.lfFaceName, _T("Arial")); //use TCHAR mappings + + // initial colors + txt->fcolor = RGB( 255,255,160 ); // default foreground: light goldyellow + txt->bcolor = RGB( 0, 80,160 ); // default background: light blue + + // background + txt->opaque = TRUE; // text has a non-transparent background; + txt->smooth = TRUE; + txt->b_opacity = 0.0; // default: opaque background + txt->b_outline = 0; // default: no outline (OUTLINE NOT IMPLEMENTED AT THIS TIME) + txt->b_round = 20; // default: rounding radius is 20% of the rectangle height + // the text + _stprintf( txt->text, _T("Sample Text 01234õû")); // text use TCHAR mappings + txt->align = DT_CENTER; + return; +} + +#if CXIMAGE_SUPPORT_LAYERS +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::LayerDrawAll(HDC hdc, const RECT& rect, RECT* pClipRect, bool bSmooth) +{ + return LayerDrawAll(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect,bSmooth); +} +//////////////////////////////////////////////////////////////////////////////// +int32_t CxImage::LayerDrawAll(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth) +{ + int32_t n=0; + CxImage* pLayer; + while(pLayer=GetLayer(n++)){ + if (pLayer->Draw(hdc,x+pLayer->info.xOffset,y+pLayer->info.yOffset,cx,cy,pClipRect,bSmooth)==0) + return 0; + if (pLayer->LayerDrawAll(hdc,x+pLayer->info.xOffset,y+pLayer->info.yOffset,cx,cy,pClipRect,bSmooth)==0) + return 0; + } + return 1; +} +#endif //CXIMAGE_SUPPORT_LAYERS + +//////////////////////////////////////////////////////////////////////////////// +#endif //CXIMAGE_SUPPORT_WINDOWS +//////////////////////////////////////////////////////////////////////////////// diff --git a/hge/CxImage/xiofile.h b/hge/CxImage/xiofile.h new file mode 100644 index 0000000..e05811e --- /dev/null +++ b/hge/CxImage/xiofile.h @@ -0,0 +1,125 @@ +#if !defined(__xiofile_h) +#define __xiofile_h + +#include "xfile.h" +//#include + +class DLL_EXP CxIOFile : public CxFile + { +public: + CxIOFile(FILE* fp = NULL) + { + m_fp = fp; + m_bCloseFile = (bool)(fp==0); + } + + ~CxIOFile() + { + Close(); + } +////////////////////////////////////////////////////////// + bool Open(const TCHAR * filename, const TCHAR * mode) + { + if (m_fp) return false; // Can't re-open without closing first + + m_fp = fopen(filename, mode); + if (!m_fp) return false; + + m_bCloseFile = true; + + return true; + } +////////////////////////////////////////////////////////// + virtual bool Close() + { + int32_t iErr = 0; + if ( (m_fp) && (m_bCloseFile) ){ + iErr = fclose(m_fp); + m_fp = NULL; + } + return (bool)(iErr==0); + } +////////////////////////////////////////////////////////// + virtual size_t Read(void *buffer, size_t size, size_t count) + { + if (!m_fp) return 0; + return fread(buffer, size, count, m_fp); + } +////////////////////////////////////////////////////////// + virtual size_t Write(const void *buffer, size_t size, size_t count) + { + if (!m_fp) return 0; + return fwrite(buffer, size, count, m_fp); + } +////////////////////////////////////////////////////////// + virtual bool Seek(int32_t offset, int32_t origin) + { + if (!m_fp) return false; + return (bool)(fseek(m_fp, offset, origin) == 0); + } +////////////////////////////////////////////////////////// + virtual int32_t Tell() + { + if (!m_fp) return 0; + return ftell(m_fp); + } +////////////////////////////////////////////////////////// + virtual int32_t Size() + { + if (!m_fp) return -1; + int32_t pos,size; + pos = ftell(m_fp); + fseek(m_fp, 0, SEEK_END); + size = ftell(m_fp); + fseek(m_fp, pos,SEEK_SET); + return size; + } +////////////////////////////////////////////////////////// + virtual bool Flush() + { + if (!m_fp) return false; + return (bool)(fflush(m_fp) == 0); + } +////////////////////////////////////////////////////////// + virtual bool Eof() + { + if (!m_fp) return true; + return (bool)(feof(m_fp) != 0); + } +////////////////////////////////////////////////////////// + virtual int32_t Error() + { + if (!m_fp) return -1; + return ferror(m_fp); + } +////////////////////////////////////////////////////////// + virtual bool PutC(uint8_t c) + { + if (!m_fp) return false; + return (bool)(fputc(c, m_fp) == c); + } +////////////////////////////////////////////////////////// + virtual int32_t GetC() + { + if (!m_fp) return EOF; + return getc(m_fp); + } +////////////////////////////////////////////////////////// + virtual char * GetS(char *string, int32_t n) + { + if (!m_fp) return NULL; + return fgets(string,n,m_fp); + } +////////////////////////////////////////////////////////// + virtual int32_t Scanf(const char *format, void* output) + { + if (!m_fp) return EOF; + return fscanf(m_fp, format, output); + } +////////////////////////////////////////////////////////// +protected: + FILE *m_fp; + bool m_bCloseFile; + }; + +#endif diff --git a/hge/CxImage/xmemfile.cpp b/hge/CxImage/xmemfile.cpp new file mode 100644 index 0000000..f235899 --- /dev/null +++ b/hge/CxImage/xmemfile.cpp @@ -0,0 +1,213 @@ +#include "xmemfile.h" + +////////////////////////////////////////////////////////// +CxMemFile::CxMemFile(uint8_t* pBuffer, uint32_t size) +{ + m_pBuffer = pBuffer; + m_Position = 0; + m_Size = m_Edge = size; + m_bFreeOnClose = (bool)(pBuffer==0); + m_bEOF = false; +} +////////////////////////////////////////////////////////// +CxMemFile::~CxMemFile() +{ + Close(); +} +////////////////////////////////////////////////////////// +bool CxMemFile::Close() +{ + if ( (m_pBuffer) && (m_bFreeOnClose) ){ + free(m_pBuffer); + m_pBuffer = NULL; + m_Size = 0; + } + return true; +} +////////////////////////////////////////////////////////// +bool CxMemFile::Open() +{ + if (m_pBuffer) return false; // Can't re-open without closing first + + m_Position = m_Size = m_Edge = 0; + m_pBuffer=(uint8_t*)malloc(1); + m_bFreeOnClose = true; + + return (m_pBuffer!=0); +} +////////////////////////////////////////////////////////// +uint8_t* CxMemFile::GetBuffer(bool bDetachBuffer) +{ + //can only detach, avoid inadvertantly attaching to + // memory that may not be ours [Jason De Arte] + if( bDetachBuffer ) + m_bFreeOnClose = false; + return m_pBuffer; +} +////////////////////////////////////////////////////////// +size_t CxMemFile::Read(void *buffer, size_t size, size_t count) +{ + if (buffer==NULL) return 0; + + if (m_pBuffer==NULL) return 0; + if (m_Position >= (int32_t)m_Size){ + m_bEOF = true; + return 0; + } + + int32_t nCount = (int32_t)(count*size); + if (nCount == 0) return 0; + + int32_t nRead; + if (m_Position + nCount > (int32_t)m_Size){ + m_bEOF = true; + nRead = (m_Size - m_Position); + } else + nRead = nCount; + + memcpy(buffer, m_pBuffer + m_Position, nRead); + m_Position += nRead; + + return (size_t)(nRead/size); +} +////////////////////////////////////////////////////////// +size_t CxMemFile::Write(const void *buffer, size_t size, size_t count) +{ + m_bEOF = false; + if (m_pBuffer==NULL) return 0; + if (buffer==NULL) return 0; + + int32_t nCount = (int32_t)(count*size); + if (nCount == 0) return 0; + + if (m_Position + nCount > m_Edge){ + if (!Alloc(m_Position + nCount)){ + return false; + } + } + + memcpy(m_pBuffer + m_Position, buffer, nCount); + + m_Position += nCount; + + if (m_Position > (int32_t)m_Size) m_Size = m_Position; + + return count; +} +////////////////////////////////////////////////////////// +bool CxMemFile::Seek(int32_t offset, int32_t origin) +{ + m_bEOF = false; + if (m_pBuffer==NULL) return false; + int32_t lNewPos = m_Position; + + if (origin == SEEK_SET) lNewPos = offset; + else if (origin == SEEK_CUR) lNewPos += offset; + else if (origin == SEEK_END) lNewPos = m_Size + offset; + else return false; + + if (lNewPos < 0) lNewPos = 0; + + m_Position = lNewPos; + return true; +} +////////////////////////////////////////////////////////// +int32_t CxMemFile::Tell() +{ + if (m_pBuffer==NULL) return -1; + return m_Position; +} +////////////////////////////////////////////////////////// +int32_t CxMemFile::Size() +{ + if (m_pBuffer==NULL) return -1; + return m_Size; +} +////////////////////////////////////////////////////////// +bool CxMemFile::Flush() +{ + if (m_pBuffer==NULL) return false; + return true; +} +////////////////////////////////////////////////////////// +bool CxMemFile::Eof() +{ + if (m_pBuffer==NULL) return true; + return m_bEOF; +} +////////////////////////////////////////////////////////// +int32_t CxMemFile::Error() +{ + if (m_pBuffer==NULL) return -1; + return (m_Position > (int32_t)m_Size); +} +////////////////////////////////////////////////////////// +bool CxMemFile::PutC(uint8_t c) +{ + m_bEOF = false; + if (m_pBuffer==NULL) return false; + + if (m_Position >= m_Edge){ + if (!Alloc(m_Position + 1)){ + return false; + } + } + + m_pBuffer[m_Position++] = c; + + if (m_Position > (int32_t)m_Size) m_Size = m_Position; + + return true; +} +////////////////////////////////////////////////////////// +int32_t CxMemFile::GetC() +{ + if (m_pBuffer==NULL || m_Position >= (int32_t)m_Size){ + m_bEOF = true; + return EOF; + } + return *(uint8_t*)((uint8_t*)m_pBuffer + m_Position++); +} +////////////////////////////////////////////////////////// +char * CxMemFile::GetS(char *string, int32_t n) +{ + n--; + int32_t c,i=0; + while (i (uint32_t)m_Edge) + { + // find new buffer size + uint32_t dwNewBufferSize = (uint32_t)(((dwNewLen>>16)+1)<<16); + + // allocate new buffer + if (m_pBuffer == NULL) m_pBuffer = (uint8_t*)malloc(dwNewBufferSize); + else m_pBuffer = (uint8_t*)realloc(m_pBuffer, dwNewBufferSize); + // I own this buffer now (caller knows nothing about it) + m_bFreeOnClose = true; + + m_Edge = dwNewBufferSize; + } + return (m_pBuffer!=0); +} +////////////////////////////////////////////////////////// +void CxMemFile::Free() +{ + Close(); +} +////////////////////////////////////////////////////////// diff --git a/hge/CxImage/xmemfile.h b/hge/CxImage/xmemfile.h new file mode 100644 index 0000000..e132db3 --- /dev/null +++ b/hge/CxImage/xmemfile.h @@ -0,0 +1,42 @@ +#if !defined(__xmemfile_h) +#define __xmemfile_h + +#include "xfile.h" + +////////////////////////////////////////////////////////// +class DLL_EXP CxMemFile : public CxFile +{ +public: + CxMemFile(uint8_t* pBuffer = NULL, uint32_t size = 0); + ~CxMemFile(); + + bool Open(); + uint8_t* GetBuffer(bool bDetachBuffer = true); + + virtual bool Close(); + virtual size_t Read(void *buffer, size_t size, size_t count); + virtual size_t Write(const void *buffer, size_t size, size_t count); + virtual bool Seek(int32_t offset, int32_t origin); + virtual int32_t Tell(); + virtual int32_t Size(); + virtual bool Flush(); + virtual bool Eof(); + virtual int32_t Error(); + virtual bool PutC(uint8_t c); + virtual int32_t GetC(); + virtual char * GetS(char *string, int32_t n); + virtual int32_t Scanf(const char *format, void* output); + +protected: + bool Alloc(uint32_t nBytes); + void Free(); + + uint8_t* m_pBuffer; + uint32_t m_Size; + bool m_bFreeOnClose; + int32_t m_Position; //current position + int32_t m_Edge; //buffer size + bool m_bEOF; +}; + +#endif diff --git a/hge/ZLIB/adler32.c b/hge/ZLIB/adler32.c new file mode 100644 index 0000000..65ad6a5 --- /dev/null +++ b/hge/ZLIB/adler32.c @@ -0,0 +1,169 @@ +/* adler32.c -- compute the Adler-32 checksum of a data stream + * Copyright (C) 1995-2007 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#include "zutil.h" + +#define local static + +local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2); + +#define BASE 65521UL /* largest prime smaller than 65536 */ +#define NMAX 5552 +/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ + +#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} +#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); +#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); +#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); +#define DO16(buf) DO8(buf,0); DO8(buf,8); + +/* use NO_DIVIDE if your processor does not do division in hardware */ +#ifdef NO_DIVIDE +# define MOD(a) \ + do { \ + if (a >= (BASE << 16)) a -= (BASE << 16); \ + if (a >= (BASE << 15)) a -= (BASE << 15); \ + if (a >= (BASE << 14)) a -= (BASE << 14); \ + if (a >= (BASE << 13)) a -= (BASE << 13); \ + if (a >= (BASE << 12)) a -= (BASE << 12); \ + if (a >= (BASE << 11)) a -= (BASE << 11); \ + if (a >= (BASE << 10)) a -= (BASE << 10); \ + if (a >= (BASE << 9)) a -= (BASE << 9); \ + if (a >= (BASE << 8)) a -= (BASE << 8); \ + if (a >= (BASE << 7)) a -= (BASE << 7); \ + if (a >= (BASE << 6)) a -= (BASE << 6); \ + if (a >= (BASE << 5)) a -= (BASE << 5); \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +# define MOD4(a) \ + do { \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +#else +# define MOD(a) a %= BASE +# define MOD4(a) a %= BASE +#endif + +/* ========================================================================= */ +uLong ZEXPORT adler32(adler, buf, len) + uLong adler; + const Bytef *buf; + uInt len; +{ + unsigned long sum2; + unsigned n; + + /* split Adler-32 into component sums */ + sum2 = (adler >> 16) & 0xffff; + adler &= 0xffff; + + /* in case user likes doing a byte at a time, keep it fast */ + if (len == 1) { + adler += buf[0]; + if (adler >= BASE) + adler -= BASE; + sum2 += adler; + if (sum2 >= BASE) + sum2 -= BASE; + return adler | (sum2 << 16); + } + + /* initial Adler-32 value (deferred check for len == 1 speed) */ + if (buf == Z_NULL) + return 1L; + + /* in case short lengths are provided, keep it somewhat fast */ + if (len < 16) { + while (len--) { + adler += *buf++; + sum2 += adler; + } + if (adler >= BASE) + adler -= BASE; + MOD4(sum2); /* only added so many BASE's */ + return adler | (sum2 << 16); + } + + /* do length NMAX blocks -- requires just one modulo operation */ + while (len >= NMAX) { + len -= NMAX; + n = NMAX / 16; /* NMAX is divisible by 16 */ + do { + DO16(buf); /* 16 sums unrolled */ + buf += 16; + } while (--n); + MOD(adler); + MOD(sum2); + } + + /* do remaining bytes (less than NMAX, still just one modulo) */ + if (len) { /* avoid modulos if none remaining */ + while (len >= 16) { + len -= 16; + DO16(buf); + buf += 16; + } + while (len--) { + adler += *buf++; + sum2 += adler; + } + MOD(adler); + MOD(sum2); + } + + /* return recombined sums */ + return adler | (sum2 << 16); +} + +/* ========================================================================= */ +local uLong adler32_combine_(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off64_t len2; +{ + unsigned long sum1; + unsigned long sum2; + unsigned rem; + + /* the derivation of this formula is left as an exercise for the reader */ + rem = (unsigned)(len2 % BASE); + sum1 = adler1 & 0xffff; + sum2 = rem * sum1; + MOD(sum2); + sum1 += (adler2 & 0xffff) + BASE - 1; + sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; + if (sum1 >= BASE) sum1 -= BASE; + if (sum1 >= BASE) sum1 -= BASE; + if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); + if (sum2 >= BASE) sum2 -= BASE; + return sum1 | (sum2 << 16); +} + +/* ========================================================================= */ +uLong ZEXPORT adler32_combine(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} + +uLong ZEXPORT adler32_combine64(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off64_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} diff --git a/hge/ZLIB/crc32.c b/hge/ZLIB/crc32.c new file mode 100644 index 0000000..91be372 --- /dev/null +++ b/hge/ZLIB/crc32.c @@ -0,0 +1,442 @@ +/* crc32.c -- compute the CRC-32 of a data stream + * Copyright (C) 1995-2006, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + * + * Thanks to Rodney Brown for his contribution of faster + * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing + * tables for updating the shift register in one step with three exclusive-ors + * instead of four steps with four exclusive-ors. This results in about a + * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3. + */ + +/* @(#) $Id$ */ + +/* + Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore + protection on the static variables used to control the first-use generation + of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should + first call get_crc_table() to initialize the tables before allowing more than + one thread to use crc32(). + */ + +#ifdef MAKECRCH +# include +# ifndef DYNAMIC_CRC_TABLE +# define DYNAMIC_CRC_TABLE +# endif /* !DYNAMIC_CRC_TABLE */ +#endif /* MAKECRCH */ + +#include "zutil.h" /* for STDC and FAR definitions */ + +#define local static + +/* Find a four-byte integer type for crc32_little() and crc32_big(). */ +#ifndef NOBYFOUR +# ifdef STDC /* need ANSI C limits.h to determine sizes */ +# include +# define BYFOUR +# if (UINT_MAX == 0xffffffffUL) + typedef unsigned int u4; +# else +# if (ULONG_MAX == 0xffffffffUL) + typedef unsigned long u4; +# else +# if (USHRT_MAX == 0xffffffffUL) + typedef unsigned short u4; +# else +# undef BYFOUR /* can't find a four-byte integer type! */ +# endif +# endif +# endif +# endif /* STDC */ +#endif /* !NOBYFOUR */ + +/* Definitions for doing the crc four data bytes at a time. */ +#ifdef BYFOUR +# define REV(w) ((((w)>>24)&0xff)+(((w)>>8)&0xff00)+ \ + (((w)&0xff00)<<8)+(((w)&0xff)<<24)) + local unsigned long crc32_little OF((unsigned long, + const unsigned char FAR *, unsigned)); + local unsigned long crc32_big OF((unsigned long, + const unsigned char FAR *, unsigned)); +# define TBLS 8 +#else +# define TBLS 1 +#endif /* BYFOUR */ + +/* Local functions for crc concatenation */ +local unsigned long gf2_matrix_times OF((unsigned long *mat, + unsigned long vec)); +local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); +local uLong crc32_combine_(uLong crc1, uLong crc2, z_off64_t len2); + + +#ifdef DYNAMIC_CRC_TABLE + +local volatile int crc_table_empty = 1; +local unsigned long FAR crc_table[TBLS][256]; +local void make_crc_table OF((void)); +#ifdef MAKECRCH + local void write_table OF((FILE *, const unsigned long FAR *)); +#endif /* MAKECRCH */ +/* + Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: + x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1. + + Polynomials over GF(2) are represented in binary, one bit per coefficient, + with the lowest powers in the most significant bit. Then adding polynomials + is just exclusive-or, and multiplying a polynomial by x is a right shift by + one. If we call the above polynomial p, and represent a byte as the + polynomial q, also with the lowest power in the most significant bit (so the + byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p, + where a mod b means the remainder after dividing a by b. + + This calculation is done using the shift-register method of multiplying and + taking the remainder. The register is initialized to zero, and for each + incoming bit, x^32 is added mod p to the register if the bit is a one (where + x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by + x (which is shifting right by one and adding x^32 mod p if the bit shifted + out is a one). We start with the highest power (least significant bit) of + q and repeat for all eight bits of q. + + The first table is simply the CRC of all possible eight bit values. This is + all the information needed to generate CRCs on data a byte at a time for all + combinations of CRC register values and incoming bytes. The remaining tables + allow for word-at-a-time CRC calculation for both big-endian and little- + endian machines, where a word is four bytes. +*/ +local void make_crc_table() +{ + unsigned long c; + int n, k; + unsigned long poly; /* polynomial exclusive-or pattern */ + /* terms of polynomial defining this crc (except x^32): */ + static volatile int first = 1; /* flag to limit concurrent making */ + static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26}; + + /* See if another task is already doing this (not thread-safe, but better + than nothing -- significantly reduces duration of vulnerability in + case the advice about DYNAMIC_CRC_TABLE is ignored) */ + if (first) { + first = 0; + + /* make exclusive-or pattern from polynomial (0xedb88320UL) */ + poly = 0UL; + for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++) + poly |= 1UL << (31 - p[n]); + + /* generate a crc for every 8-bit value */ + for (n = 0; n < 256; n++) { + c = (unsigned long)n; + for (k = 0; k < 8; k++) + c = c & 1 ? poly ^ (c >> 1) : c >> 1; + crc_table[0][n] = c; + } + +#ifdef BYFOUR + /* generate crc for each value followed by one, two, and three zeros, + and then the byte reversal of those as well as the first table */ + for (n = 0; n < 256; n++) { + c = crc_table[0][n]; + crc_table[4][n] = REV(c); + for (k = 1; k < 4; k++) { + c = crc_table[0][c & 0xff] ^ (c >> 8); + crc_table[k][n] = c; + crc_table[k + 4][n] = REV(c); + } + } +#endif /* BYFOUR */ + + crc_table_empty = 0; + } + else { /* not first */ + /* wait for the other guy to finish (not efficient, but rare) */ + while (crc_table_empty) + ; + } + +#ifdef MAKECRCH + /* write out CRC tables to crc32.h */ + { + FILE *out; + + out = fopen("crc32.h", "w"); + if (out == NULL) return; + fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n"); + fprintf(out, " * Generated automatically by crc32.c\n */\n\n"); + fprintf(out, "local const unsigned long FAR "); + fprintf(out, "crc_table[TBLS][256] =\n{\n {\n"); + write_table(out, crc_table[0]); +# ifdef BYFOUR + fprintf(out, "#ifdef BYFOUR\n"); + for (k = 1; k < 8; k++) { + fprintf(out, " },\n {\n"); + write_table(out, crc_table[k]); + } + fprintf(out, "#endif\n"); +# endif /* BYFOUR */ + fprintf(out, " }\n};\n"); + fclose(out); + } +#endif /* MAKECRCH */ +} + +#ifdef MAKECRCH +local void write_table(out, table) + FILE *out; + const unsigned long FAR *table; +{ + int n; + + for (n = 0; n < 256; n++) + fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n], + n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", ")); +} +#endif /* MAKECRCH */ + +#else /* !DYNAMIC_CRC_TABLE */ +/* ======================================================================== + * Tables of CRC-32s of all single-byte values, made by make_crc_table(). + */ +#include "crc32.h" +#endif /* DYNAMIC_CRC_TABLE */ + +/* ========================================================================= + * This function can be used by asm versions of crc32() + */ +const unsigned long FAR * ZEXPORT get_crc_table() +{ +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + return (const unsigned long FAR *)crc_table; +} + +/* ========================================================================= */ +#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8) +#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1 + +/* ========================================================================= */ +unsigned long ZEXPORT crc32(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + uInt len; +{ + if (buf == Z_NULL) return 0UL; + +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + +#ifdef BYFOUR + if (sizeof(void *) == sizeof(ptrdiff_t)) { + u4 endian; + + endian = 1; + if (*((unsigned char *)(&endian))) + return crc32_little(crc, buf, len); + else + return crc32_big(crc, buf, len); + } +#endif /* BYFOUR */ + crc = crc ^ 0xffffffffUL; + while (len >= 8) { + DO8; + len -= 8; + } + if (len) do { + DO1; + } while (--len); + return crc ^ 0xffffffffUL; +} + +#ifdef BYFOUR + +/* ========================================================================= */ +#define DOLIT4 c ^= *buf4++; \ + c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \ + crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24] +#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4 + +/* ========================================================================= */ +local unsigned long crc32_little(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = (u4)crc; + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + while (len >= 32) { + DOLIT32; + len -= 32; + } + while (len >= 4) { + DOLIT4; + len -= 4; + } + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + } while (--len); + c = ~c; + return (unsigned long)c; +} + +/* ========================================================================= */ +#define DOBIG4 c ^= *++buf4; \ + c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \ + crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24] +#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4 + +/* ========================================================================= */ +local unsigned long crc32_big(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = REV((u4)crc); + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + buf4--; + while (len >= 32) { + DOBIG32; + len -= 32; + } + while (len >= 4) { + DOBIG4; + len -= 4; + } + buf4++; + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + } while (--len); + c = ~c; + return (unsigned long)(REV(c)); +} + +#endif /* BYFOUR */ + +#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */ + +/* ========================================================================= */ +local unsigned long gf2_matrix_times(mat, vec) + unsigned long *mat; + unsigned long vec; +{ + unsigned long sum; + + sum = 0; + while (vec) { + if (vec & 1) + sum ^= *mat; + vec >>= 1; + mat++; + } + return sum; +} + +/* ========================================================================= */ +local void gf2_matrix_square(square, mat) + unsigned long *square; + unsigned long *mat; +{ + int n; + + for (n = 0; n < GF2_DIM; n++) + square[n] = gf2_matrix_times(mat, mat[n]); +} + +/* ========================================================================= */ +local uLong crc32_combine_(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off64_t len2; +{ + int n; + unsigned long row; + unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */ + unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */ + + /* degenerate case (also disallow negative lengths) */ + if (len2 <= 0) + return crc1; + + /* put operator for one zero bit in odd */ + odd[0] = 0xedb88320UL; /* CRC-32 polynomial */ + row = 1; + for (n = 1; n < GF2_DIM; n++) { + odd[n] = row; + row <<= 1; + } + + /* put operator for two zero bits in even */ + gf2_matrix_square(even, odd); + + /* put operator for four zero bits in odd */ + gf2_matrix_square(odd, even); + + /* apply len2 zeros to crc1 (first square will put the operator for one + zero byte, eight zero bits, in even) */ + do { + /* apply zeros operator for this bit of len2 */ + gf2_matrix_square(even, odd); + if (len2 & 1) + crc1 = gf2_matrix_times(even, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + if (len2 == 0) + break; + + /* another iteration of the loop with odd and even swapped */ + gf2_matrix_square(odd, even); + if (len2 & 1) + crc1 = gf2_matrix_times(odd, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + } while (len2 != 0); + + /* return combined crc */ + crc1 ^= crc2; + return crc1; +} + +/* ========================================================================= */ +uLong ZEXPORT crc32_combine(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} + +uLong ZEXPORT crc32_combine64(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off64_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} diff --git a/hge/ZLIB/crc32.h b/hge/ZLIB/crc32.h new file mode 100644 index 0000000..8053b61 --- /dev/null +++ b/hge/ZLIB/crc32.h @@ -0,0 +1,441 @@ +/* crc32.h -- tables for rapid CRC calculation + * Generated automatically by crc32.c + */ + +local const unsigned long FAR crc_table[TBLS][256] = +{ + { + 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL, + 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL, + 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL, + 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL, + 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL, + 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL, + 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL, + 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL, + 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL, + 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL, + 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL, + 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL, + 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL, + 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL, + 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL, + 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL, + 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL, + 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL, + 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL, + 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL, + 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL, + 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL, + 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL, + 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL, + 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL, + 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL, + 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL, + 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL, + 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL, + 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL, + 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL, + 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL, + 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL, + 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL, + 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL, + 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL, + 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL, + 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL, + 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL, + 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL, + 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL, + 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL, + 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL, + 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL, + 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL, + 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL, + 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL, + 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL, + 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL, + 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, + 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, + 0x2d02ef8dUL +#ifdef BYFOUR + }, + { + 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL, + 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL, + 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL, + 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL, + 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL, + 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL, + 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL, + 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL, + 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL, + 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL, + 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL, + 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL, + 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL, + 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL, + 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL, + 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL, + 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL, + 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL, + 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL, + 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL, + 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL, + 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL, + 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL, + 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL, + 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL, + 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL, + 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL, + 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL, + 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL, + 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL, + 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL, + 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL, + 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL, + 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL, + 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL, + 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL, + 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL, + 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL, + 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL, + 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL, + 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL, + 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL, + 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL, + 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL, + 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL, + 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL, + 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL, + 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL, + 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL, + 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL, + 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL, + 0x9324fd72UL + }, + { + 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL, + 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL, + 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0x49b9d394UL, 0xf0810409UL, + 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL, + 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL, + 0xf10605deUL +#endif + } +}; diff --git a/hge/ZLIB/crypt.h b/hge/ZLIB/crypt.h new file mode 100644 index 0000000..c01e587 --- /dev/null +++ b/hge/ZLIB/crypt.h @@ -0,0 +1,136 @@ +/* crypt.h -- base code for crypt/uncrypt ZIPfile + + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This code is a modified version of crypting code in Infozip distribution + +The encryption/decryption parts of this source code (as opposed to the +non-echoing password parts) were originally written in Europe. The +whole source package can be freely distributed, including from the USA. +(Prior to January 2000, re-export from the US was a violation of US law.) + +This encryption code is a direct transcription of the algorithm from +Roger Schlafly, described by Phil Katz in the file appnote.txt. This +file (appnote.txt) is distributed with the PKZIP program (even in the +version without encryption capabilities). + +If you don't need crypting in your application, just define symbols +NOCRYPT and NOUNCRYPT. + +This code support the "Traditional PKWARE Encryption". + +The new AES encryption added on Zip format by Winzip (see the page +http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong +Encryption is not supported. + */ + +#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8)) + +/*********************************************************************** + * Return the next byte in the pseudo-random sequence + */ +static int decrypt_byte(unsigned long *pkeys, const unsigned long *pcrc_32_tab) +{ + unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an + * unpredictable manner on 16-bit systems; not a problem + * with any known compiler so far, though */ + + temp = ((unsigned)(*(pkeys + 2)) &0xffff) | 2; + return (int)(((temp *(temp ^ 1)) >> 8) &0xff); +} + +/*********************************************************************** + * Update the encryption keys with the next byte of plain text + */ +static int update_keys(unsigned long *pkeys, const unsigned long *pcrc_32_tab, int c) +{ + (*(pkeys + 0)) = CRC32((*(pkeys + 0)), c); + (*(pkeys + 1)) += (*(pkeys + 0)) &0xff; + (*(pkeys + 1)) = (*(pkeys + 1)) *134775813L + 1; + { + register int keyshift = (int)((*(pkeys + 1)) >> 24); + (*(pkeys + 2)) = CRC32((*(pkeys + 2)), keyshift); + } + return c; +} + + +/*********************************************************************** + * Initialize the encryption keys and the random header according to + * the given password. + */ +static void init_keys(const char *passwd, unsigned long *pkeys, const unsigned long *pcrc_32_tab) +{ + *(pkeys + 0) = 305419896L; + *(pkeys + 1) = 591751049L; + *(pkeys + 2) = 878082192L; + while (*passwd != '\0') + { + update_keys(pkeys, pcrc_32_tab, (int) *passwd); + passwd++; + } +} + +//------------------------------------------------------------------------- + +#define zdecode(pkeys,pcrc_32_tab,c) \ +(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab))) + +#define zencode(pkeys,pcrc_32_tab,c,t) \ +(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c)) + +#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED + + #define RAND_HEAD_LEN 12 + /* "last resort" source for second part of crypt seed pattern */ + #ifndef ZCR_SEED2 + #define ZCR_SEED2 3141592654UL /* use PI as default pattern */ + #endif + + static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)const char *passwd; /* password string */ + unsigned char *buf; /* where to write header */ + int bufSize; + unsigned long *pkeys; + const unsigned long *pcrc_32_tab; + unsigned long crcForCrypting; + { + int n; /* index in random header */ + int t; /* temporary */ + int c; /* random byte */ + unsigned char header[RAND_HEAD_LEN - 2]; /* random header */ + static unsigned calls = 0; /* ensure different random header each time */ + + if (bufSize < RAND_HEAD_LEN) + { + return 0; + } + + /* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the + * output of rand() to get less predictability, since rand() is + * often poorly implemented. + */ + if (++calls == 1) + { + srand((unsigned)(time(NULL) ^ ZCR_SEED2)); + } + init_keys(passwd, pkeys, pcrc_32_tab); + for (n = 0; n < RAND_HEAD_LEN - 2; n++) + { + c = (rand() >> 7) &0xff; + header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t); + } + /* Encrypt random header (last two bytes is high word of crc) */ + init_keys(passwd, pkeys, pcrc_32_tab); + for (n = 0; n < RAND_HEAD_LEN - 2; n++) + { + buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t); + } + buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) &0xff, t); + buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) &0xff, t); + return n; + } + +#endif diff --git a/hge/ZLIB/deflate.h b/hge/ZLIB/deflate.h new file mode 100644 index 0000000..cbf0d1e --- /dev/null +++ b/hge/ZLIB/deflate.h @@ -0,0 +1,342 @@ +/* deflate.h -- internal compression state + * Copyright (C) 1995-2010 Jean-loup Gailly + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef DEFLATE_H +#define DEFLATE_H + +#include "zutil.h" + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer creation by deflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip encoding + should be left enabled. */ +#ifndef NO_GZIP +# define GZIP +#endif + +/* =========================================================================== + * Internal compression state. + */ + +#define LENGTH_CODES 29 +/* number of length codes, not counting the special END_BLOCK code */ + +#define LITERALS 256 +/* number of literal bytes 0..255 */ + +#define L_CODES (LITERALS+1+LENGTH_CODES) +/* number of Literal or Length codes, including the END_BLOCK code */ + +#define D_CODES 30 +/* number of distance codes */ + +#define BL_CODES 19 +/* number of codes used to transfer the bit lengths */ + +#define HEAP_SIZE (2*L_CODES+1) +/* maximum heap size */ + +#define MAX_BITS 15 +/* All codes must not exceed MAX_BITS bits */ + +#define INIT_STATE 42 +#define EXTRA_STATE 69 +#define NAME_STATE 73 +#define COMMENT_STATE 91 +#define HCRC_STATE 103 +#define BUSY_STATE 113 +#define FINISH_STATE 666 +/* Stream status */ + + +/* Data structure describing a single value and its code string. */ +typedef struct ct_data_s { + union { + ush freq; /* frequency count */ + ush code; /* bit string */ + } fc; + union { + ush dad; /* father node in Huffman tree */ + ush len; /* length of bit string */ + } dl; +} FAR ct_data; + +#define Freq fc.freq +#define Code fc.code +#define Dad dl.dad +#define Len dl.len + +typedef struct static_tree_desc_s static_tree_desc; + +typedef struct tree_desc_s { + ct_data *dyn_tree; /* the dynamic tree */ + int max_code; /* largest code with non zero frequency */ + static_tree_desc *stat_desc; /* the corresponding static tree */ +} FAR tree_desc; + +typedef ush Pos; +typedef Pos FAR Posf; +typedef unsigned IPos; + +/* A Pos is an index in the character window. We use short instead of int to + * save space in the various tables. IPos is used only for parameter passing. + */ + +typedef struct internal_state { + z_streamp strm; /* pointer back to this zlib stream */ + int status; /* as the name implies */ + Bytef *pending_buf; /* output still pending */ + ulg pending_buf_size; /* size of pending_buf */ + Bytef *pending_out; /* next pending byte to output to the stream */ + uInt pending; /* nb of bytes in the pending buffer */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + gz_headerp gzhead; /* gzip header information to write */ + uInt gzindex; /* where in extra, name, or comment */ + Byte method; /* STORED (for zip only) or DEFLATED */ + int last_flush; /* value of flush param for previous deflate call */ + + /* used by deflate.c: */ + + uInt w_size; /* LZ77 window size (32K by default) */ + uInt w_bits; /* log2(w_size) (8..16) */ + uInt w_mask; /* w_size - 1 */ + + Bytef *window; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. Also, it limits + * the window size to 64K, which is quite useful on MSDOS. + * To do: use the user input buffer as sliding window. + */ + + ulg window_size; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + Posf *prev; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + Posf *head; /* Heads of the hash chains or NIL. */ + + uInt ins_h; /* hash index of string to be inserted */ + uInt hash_size; /* number of elements in hash table */ + uInt hash_bits; /* log2(hash_size) */ + uInt hash_mask; /* hash_size-1 */ + + uInt hash_shift; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + long block_start; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + uInt match_length; /* length of best match */ + IPos prev_match; /* previous match */ + int match_available; /* set if previous match exists */ + uInt strstart; /* start of string to insert */ + uInt match_start; /* start of matching string */ + uInt lookahead; /* number of valid bytes ahead in window */ + + uInt prev_length; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + uInt max_chain_length; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + uInt max_lazy_match; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ +# define max_insert_length max_lazy_match + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + int level; /* compression level (1..9) */ + int strategy; /* favor or force Huffman coding*/ + + uInt good_match; + /* Use a faster search when the previous match is longer than this */ + + int nice_match; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + /* Didn't use ct_data typedef below to supress compiler warning */ + struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + struct tree_desc_s l_desc; /* desc. for literal tree */ + struct tree_desc_s d_desc; /* desc. for distance tree */ + struct tree_desc_s bl_desc; /* desc. for bit length tree */ + + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + int heap_len; /* number of elements in the heap */ + int heap_max; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + uch depth[2*L_CODES+1]; + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + uchf *l_buf; /* buffer for literals or lengths */ + + uInt lit_bufsize; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + uInt last_lit; /* running index in l_buf */ + + ushf *d_buf; + /* Buffer for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + ulg opt_len; /* bit length of current block with optimal trees */ + ulg static_len; /* bit length of current block with static trees */ + uInt matches; /* number of string matches in current block */ + int last_eob_len; /* bit length of EOB code for last block */ + +#ifdef DEBUG + ulg compressed_len; /* total bit length of compressed file mod 2^32 */ + ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ +#endif + + ush bi_buf; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + int bi_valid; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + ulg high_water; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + +} FAR deflate_state; + +/* Output a byte on the stream. + * IN assertion: there is enough room in pending_buf. + */ +#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} + + +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) +/* Minimum amount of lookahead, except at the end of the input file. + * See deflate.c for comments about the MIN_MATCH+1. + */ + +#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) +/* In order to simplify the code, particularly on 16 bit machines, match + * distances are limited to MAX_DIST instead of WSIZE. + */ + +#define WIN_INIT MAX_MATCH +/* Number of bytes after end of data in window to initialize in order to avoid + memory checker errors from longest match routines */ + + /* in trees.c */ +void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); +int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); +void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); +void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); +void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); + +#define d_code(dist) \ + ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) +/* Mapping from a distance to a distance code. dist is the distance - 1 and + * must not have side effects. _dist_code[256] and _dist_code[257] are never + * used. + */ + +#ifndef DEBUG +/* Inline versions of _tr_tally for speed: */ + +#if defined(GEN_TREES_H) || !defined(STDC) + extern uch ZLIB_INTERNAL _length_code[]; + extern uch ZLIB_INTERNAL _dist_code[]; +#else + extern const uch ZLIB_INTERNAL _length_code[]; + extern const uch ZLIB_INTERNAL _dist_code[]; +#endif + +# define _tr_tally_lit(s, c, flush) \ + { uch cc = (c); \ + s->d_buf[s->last_lit] = 0; \ + s->l_buf[s->last_lit++] = cc; \ + s->dyn_ltree[cc].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +# define _tr_tally_dist(s, distance, length, flush) \ + { uch len = (length); \ + ush dist = (distance); \ + s->d_buf[s->last_lit] = dist; \ + s->l_buf[s->last_lit++] = len; \ + dist--; \ + s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ + s->dyn_dtree[d_code(dist)].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +#else +# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) +# define _tr_tally_dist(s, distance, length, flush) \ + flush = _tr_tally(s, distance, length) +#endif + +#endif /* DEFLATE_H */ diff --git a/hge/ZLIB/inffast.c b/hge/ZLIB/inffast.c new file mode 100644 index 0000000..2f1d60b --- /dev/null +++ b/hge/ZLIB/inffast.c @@ -0,0 +1,340 @@ +/* inffast.c -- fast decoding + * Copyright (C) 1995-2008, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifndef ASMINF + +/* Allow machine dependent optimization for post-increment or pre-increment. + Based on testing to date, + Pre-increment preferred for: + - PowerPC G3 (Adler) + - MIPS R5000 (Randers-Pehrson) + Post-increment preferred for: + - none + No measurable difference: + - Pentium III (Anderson) + - M68060 (Nikl) + */ +#ifdef POSTINC +# define OFF 0 +# define PUP(a) *(a)++ +#else +# define OFF 1 +# define PUP(a) *++(a) +#endif + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state->mode == LEN + strm->avail_in >= 6 + strm->avail_out >= 258 + start >= strm->avail_out + state->bits < 8 + + On return, state->mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm->avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm->avail_out >= 258 for each loop to avoid checking for + output space. + */ +void ZLIB_INTERNAL inflate_fast(strm, start) +z_streamp strm; +unsigned start; /* inflate()'s starting value for strm->avail_out */ +{ + struct inflate_state FAR *state; + unsigned char FAR *in; /* local strm->next_in */ + unsigned char FAR *last; /* while in < last, enough input available */ + unsigned char FAR *out; /* local strm->next_out */ + unsigned char FAR *beg; /* inflate()'s initial strm->next_out */ + unsigned char FAR *end; /* while out < end, enough space available */ +#ifdef INFLATE_STRICT + unsigned dmax; /* maximum distance from zlib header */ +#endif + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned wnext; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */ + unsigned long hold; /* local strm->hold */ + unsigned bits; /* local strm->bits */ + code const FAR *lcode; /* local strm->lencode */ + code const FAR *dcode; /* local strm->distcode */ + unsigned lmask; /* mask for first level of length codes */ + unsigned dmask; /* mask for first level of distance codes */ + code here; /* retrieved table entry */ + unsigned op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + unsigned len; /* match length, unused bytes */ + unsigned dist; /* match distance */ + unsigned char FAR *from; /* where to copy match from */ + + /* copy state to local variables */ + state = (struct inflate_state FAR *)strm->state; + in = strm->next_in - OFF; + last = in + (strm->avail_in - 5); + out = strm->next_out - OFF; + beg = out - (start - strm->avail_out); + end = out + (strm->avail_out - 257); +#ifdef INFLATE_STRICT + dmax = state->dmax; +#endif + wsize = state->wsize; + whave = state->whave; + wnext = state->wnext; + window = state->window; + hold = state->hold; + bits = state->bits; + lcode = state->lencode; + dcode = state->distcode; + lmask = (1U << state->lenbits) - 1; + dmask = (1U << state->distbits) - 1; + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + do { + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + here = lcode[hold & lmask]; + dolen: + op = (unsigned)(here.bits); + hold >>= op; + bits -= op; + op = (unsigned)(here.op); + if (op == 0) { /* literal */ + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", here.val)); + PUP(out) = (unsigned char)(here.val); + } + else if (op & 16) { /* length base */ + len = (unsigned)(here.val); + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + len += (unsigned)hold & ((1U << op) - 1); + hold >>= op; + bits -= op; + } + Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + here = dcode[hold & dmask]; + dodist: + op = (unsigned)(here.bits); + hold >>= op; + bits -= op; + op = (unsigned)(here.op); + if (op & 16) { /* distance base */ + dist = (unsigned)(here.val); + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + } + dist += (unsigned)hold & ((1U << op) - 1); +#ifdef INFLATE_STRICT + if (dist > dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + hold >>= op; + bits -= op; + Tracevv((stderr, "inflate: distance %u\n", dist)); + op = (unsigned)(out - beg); /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state->sane) { + strm->msg = + (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + if (len <= op - whave) { + do { + PUP(out) = 0; + } while (--len); + continue; + } + len -= op - whave; + do { + PUP(out) = 0; + } while (--op > whave); + if (op == 0) { + from = out - dist; + do { + PUP(out) = PUP(from); + } while (--len); + continue; + } +#endif + } + from = window - OFF; + if (wnext == 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = window - OFF; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + while (len > 2) { + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + else { + from = out - dist; /* copy direct from output */ + do { /* minimum length is three */ + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } while (len > 2); + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + } + else if ((op & 64) == 0) { /* 2nd level distance code */ + here = dcode[here.val + (hold & ((1U << op) - 1))]; + goto dodist; + } + else { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + } + else if ((op & 64) == 0) { /* 2nd level length code */ + here = lcode[here.val + (hold & ((1U << op) - 1))]; + goto dolen; + } + else if (op & 32) { /* end-of-block */ + Tracevv((stderr, "inflate: end of block\n")); + state->mode = TYPE; + break; + } + else { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + } while (in < last && out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + in -= len; + bits -= len << 3; + hold &= (1U << bits) - 1; + + /* update state and return */ + strm->next_in = in + OFF; + strm->next_out = out + OFF; + strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last)); + strm->avail_out = (unsigned)(out < end ? + 257 + (end - out) : 257 - (out - end)); + state->hold = hold; + state->bits = bits; + return; +} + +/* + inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): + - Using bit fields for code structure + - Different op definition to avoid & for extra bits (do & for table bits) + - Three separate decoding do-loops for direct, window, and wnext == 0 + - Special case for distance > 1 copies to do overlapped load and store copy + - Explicit branch predictions (based on measured branch probabilities) + - Deferring match copy and interspersed it with decoding subsequent codes + - Swapping literal/length else + - Swapping window/direct else + - Larger unrolled copy loops (three is about right) + - Moving len -= 3 statement into middle of loop + */ + +#endif /* !ASMINF */ diff --git a/hge/ZLIB/inffast.h b/hge/ZLIB/inffast.h new file mode 100644 index 0000000..e5c1aa4 --- /dev/null +++ b/hge/ZLIB/inffast.h @@ -0,0 +1,11 @@ +/* inffast.h -- header to use inffast.c + * Copyright (C) 1995-2003, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start)); diff --git a/hge/ZLIB/inffixed.h b/hge/ZLIB/inffixed.h new file mode 100644 index 0000000..75ed4b5 --- /dev/null +++ b/hge/ZLIB/inffixed.h @@ -0,0 +1,94 @@ + /* inffixed.h -- table for decoding fixed codes + * Generated automatically by makefixed(). + */ + + /* WARNING: this file should *not* be used by applications. It + is part of the implementation of the compression library and + is subject to change. Applications should only use zlib.h. + */ + + static const code lenfix[512] = { + {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48}, + {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128}, + {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59}, + {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176}, + {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20}, + {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100}, + {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8}, + {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216}, + {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76}, + {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114}, + {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2}, + {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148}, + {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42}, + {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86}, + {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15}, + {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236}, + {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62}, + {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142}, + {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31}, + {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162}, + {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25}, + {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105}, + {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4}, + {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202}, + {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69}, + {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125}, + {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13}, + {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195}, + {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35}, + {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91}, + {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19}, + {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246}, + {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55}, + {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135}, + {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99}, + {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190}, + {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16}, + {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96}, + {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6}, + {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209}, + {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72}, + {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116}, + {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4}, + {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153}, + {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44}, + {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82}, + {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11}, + {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229}, + {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58}, + {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138}, + {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51}, + {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173}, + {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30}, + {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110}, + {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0}, + {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195}, + {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65}, + {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121}, + {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9}, + {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258}, + {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37}, + {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93}, + {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23}, + {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251}, + {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51}, + {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131}, + {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67}, + {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183}, + {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23}, + {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103}, + {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9}, + {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223}, + {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79}, + {0,9,255} + }; + + static const code distfix[32] = { + {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025}, + {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193}, + {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385}, + {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577}, + {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073}, + {22,5,193},{64,5,0} + }; diff --git a/hge/ZLIB/inflate.c b/hge/ZLIB/inflate.c new file mode 100644 index 0000000..a8431ab --- /dev/null +++ b/hge/ZLIB/inflate.c @@ -0,0 +1,1480 @@ +/* inflate.c -- zlib decompression + * Copyright (C) 1995-2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * Change history: + * + * 1.2.beta0 24 Nov 2002 + * - First version -- complete rewrite of inflate to simplify code, avoid + * creation of window when not needed, minimize use of window when it is + * needed, make inffast.c even faster, implement gzip decoding, and to + * improve code readability and style over the previous zlib inflate code + * + * 1.2.beta1 25 Nov 2002 + * - Use pointers for available input and output checking in inffast.c + * - Remove input and output counters in inffast.c + * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 + * - Remove unnecessary second byte pull from length extra in inffast.c + * - Unroll direct copy to three copies per loop in inffast.c + * + * 1.2.beta2 4 Dec 2002 + * - Change external routine names to reduce potential conflicts + * - Correct filename to inffixed.h for fixed tables in inflate.c + * - Make hbuf[] unsigned char to match parameter type in inflate.c + * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) + * to avoid negation problem on Alphas (64 bit) in inflate.c + * + * 1.2.beta3 22 Dec 2002 + * - Add comments on state->bits assertion in inffast.c + * - Add comments on op field in inftrees.h + * - Fix bug in reuse of allocated window after inflateReset() + * - Remove bit fields--back to byte structure for speed + * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths + * - Change post-increments to pre-increments in inflate_fast(), PPC biased? + * - Add compile time option, POSTINC, to use post-increments instead (Intel?) + * - Make MATCH copy in inflate() much faster for when inflate_fast() not used + * - Use local copies of stream next and avail values, as well as local bit + * buffer and bit count in inflate()--for speed when inflate_fast() not used + * + * 1.2.beta4 1 Jan 2003 + * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings + * - Move a comment on output buffer sizes from inffast.c to inflate.c + * - Add comments in inffast.c to introduce the inflate_fast() routine + * - Rearrange window copies in inflate_fast() for speed and simplification + * - Unroll last copy for window match in inflate_fast() + * - Use local copies of window variables in inflate_fast() for speed + * - Pull out common wnext == 0 case for speed in inflate_fast() + * - Make op and len in inflate_fast() unsigned for consistency + * - Add FAR to lcode and dcode declarations in inflate_fast() + * - Simplified bad distance check in inflate_fast() + * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new + * source file infback.c to provide a call-back interface to inflate for + * programs like gzip and unzip -- uses window as output buffer to avoid + * window copying + * + * 1.2.beta5 1 Jan 2003 + * - Improved inflateBack() interface to allow the caller to provide initial + * input in strm. + * - Fixed stored blocks bug in inflateBack() + * + * 1.2.beta6 4 Jan 2003 + * - Added comments in inffast.c on effectiveness of POSTINC + * - Typecasting all around to reduce compiler warnings + * - Changed loops from while (1) or do {} while (1) to for (;;), again to + * make compilers happy + * - Changed type of window in inflateBackInit() to unsigned char * + * + * 1.2.beta7 27 Jan 2003 + * - Changed many types to unsigned or unsigned short to avoid warnings + * - Added inflateCopy() function + * + * 1.2.0 9 Mar 2003 + * - Changed inflateBack() interface to provide separate opaque descriptors + * for the in() and out() functions + * - Changed inflateBack() argument and in_func typedef to swap the length + * and buffer address return values for the input function + * - Check next_in and next_out for Z_NULL on entry to inflate() + * + * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifdef MAKEFIXED +# ifndef BUILDFIXED +# define BUILDFIXED +# endif +#endif + +/* function prototypes */ +local void fixedtables OF((struct inflate_state FAR *state)); +local int updatewindow OF((z_streamp strm, unsigned out)); +#ifdef BUILDFIXED + void makefixed OF((void)); +#endif +local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, + unsigned len)); + +int ZEXPORT inflateReset(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + strm->total_in = strm->total_out = state->total = 0; + strm->msg = Z_NULL; + strm->adler = 1; /* to support ill-conceived Java test suite */ + state->mode = HEAD; + state->last = 0; + state->havedict = 0; + state->dmax = 32768U; + state->head = Z_NULL; + state->wsize = 0; + state->whave = 0; + state->wnext = 0; + state->hold = 0; + state->bits = 0; + state->lencode = state->distcode = state->next = state->codes; + state->sane = 1; + state->back = -1; + Tracev((stderr, "inflate: reset\n")); + return Z_OK; +} + +int ZEXPORT inflateReset2(strm, windowBits) +z_streamp strm; +int windowBits; +{ + int wrap; + struct inflate_state FAR *state; + + /* get the state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; +#ifdef GUNZIP + if (windowBits < 48) + windowBits &= 15; +#endif + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) + return Z_STREAM_ERROR; + if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) { + ZFREE(strm, state->window); + state->window = Z_NULL; + } + + /* update state and reset the rest of it */ + state->wrap = wrap; + state->wbits = (unsigned)windowBits; + return inflateReset(strm); +} + +int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) +z_streamp strm; +int windowBits; +const char *version; +int stream_size; +{ + int ret; + struct inflate_state FAR *state; + + if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || + stream_size != (int)(sizeof(z_stream))) + return Z_VERSION_ERROR; + if (strm == Z_NULL) return Z_STREAM_ERROR; + strm->msg = Z_NULL; /* in case we return an error */ + if (strm->zalloc == (alloc_func)0) { + strm->zalloc = zcalloc; + strm->opaque = (voidpf)0; + } + if (strm->zfree == (free_func)0) strm->zfree = zcfree; + state = (struct inflate_state FAR *) + ZALLOC(strm, 1, sizeof(struct inflate_state)); + if (state == Z_NULL) return Z_MEM_ERROR; + Tracev((stderr, "inflate: allocated\n")); + strm->state = (struct internal_state FAR *)state; + state->window = Z_NULL; + ret = inflateReset2(strm, windowBits); + if (ret != Z_OK) { + ZFREE(strm, state); + strm->state = Z_NULL; + } + return ret; +} + +int ZEXPORT inflateInit_(strm, version, stream_size) +z_streamp strm; +const char *version; +int stream_size; +{ + return inflateInit2_(strm, DEF_WBITS, version, stream_size); +} + +int ZEXPORT inflatePrime(strm, bits, value) +z_streamp strm; +int bits; +int value; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (bits < 0) { + state->hold = 0; + state->bits = 0; + return Z_OK; + } + if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; + value &= (1L << bits) - 1; + state->hold += value << state->bits; + state->bits += bits; + return Z_OK; +} + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +local void fixedtables(state) +struct inflate_state FAR *state; +{ +#ifdef BUILDFIXED + static int virgin = 1; + static code *lenfix, *distfix; + static code fixed[544]; + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + unsigned sym, bits; + static code *next; + + /* literal/length table */ + sym = 0; + while (sym < 144) state->lens[sym++] = 8; + while (sym < 256) state->lens[sym++] = 9; + while (sym < 280) state->lens[sym++] = 7; + while (sym < 288) state->lens[sym++] = 8; + next = fixed; + lenfix = next; + bits = 9; + inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); + + /* distance table */ + sym = 0; + while (sym < 32) state->lens[sym++] = 5; + distfix = next; + bits = 5; + inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); + + /* do this just once */ + virgin = 0; + } +#else /* !BUILDFIXED */ +# include "inffixed.h" +#endif /* BUILDFIXED */ + state->lencode = lenfix; + state->lenbits = 9; + state->distcode = distfix; + state->distbits = 5; +} + +#ifdef MAKEFIXED +#include + +/* + Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also + defines BUILDFIXED, so the tables are built on the fly. makefixed() writes + those tables to stdout, which would be piped to inffixed.h. A small program + can simply call makefixed to do this: + + void makefixed(void); + + int main(void) + { + makefixed(); + return 0; + } + + Then that can be linked with zlib built with MAKEFIXED defined and run: + + a.out > inffixed.h + */ +void makefixed() +{ + unsigned low, size; + struct inflate_state state; + + fixedtables(&state); + puts(" /* inffixed.h -- table for decoding fixed codes"); + puts(" * Generated automatically by makefixed()."); + puts(" */"); + puts(""); + puts(" /* WARNING: this file should *not* be used by applications."); + puts(" It is part of the implementation of this library and is"); + puts(" subject to change. Applications should only use zlib.h."); + puts(" */"); + puts(""); + size = 1U << 9; + printf(" static const code lenfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 7) == 0) printf("\n "); + printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, + state.lencode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); + size = 1U << 5; + printf("\n static const code distfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 6) == 0) printf("\n "); + printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, + state.distcode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); +} +#endif /* MAKEFIXED */ + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +local int updatewindow(strm, out) +z_streamp strm; +unsigned out; +{ + struct inflate_state FAR *state; + unsigned copy, dist; + + state = (struct inflate_state FAR *)strm->state; + + /* if it hasn't been done already, allocate space for the window */ + if (state->window == Z_NULL) { + state->window = (unsigned char FAR *) + ZALLOC(strm, 1U << state->wbits, + sizeof(unsigned char)); + if (state->window == Z_NULL) return 1; + } + + /* if window not in use yet, initialize */ + if (state->wsize == 0) { + state->wsize = 1U << state->wbits; + state->wnext = 0; + state->whave = 0; + } + + /* copy state->wsize or less output bytes into the circular window */ + copy = out - strm->avail_out; + if (copy >= state->wsize) { + zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); + state->wnext = 0; + state->whave = state->wsize; + } + else { + dist = state->wsize - state->wnext; + if (dist > copy) dist = copy; + zmemcpy(state->window + state->wnext, strm->next_out - copy, dist); + copy -= dist; + if (copy) { + zmemcpy(state->window, strm->next_out - copy, copy); + state->wnext = copy; + state->whave = state->wsize; + } + else { + state->wnext += dist; + if (state->wnext == state->wsize) state->wnext = 0; + if (state->whave < state->wsize) state->whave += dist; + } + } + return 0; +} + +/* Macros for inflate(): */ + +/* check function to use adler32() for zlib or crc32() for gzip */ +#ifdef GUNZIP +# define UPDATE(check, buf, len) \ + (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) +#else +# define UPDATE(check, buf, len) adler32(check, buf, len) +#endif + +/* check macros for header crc */ +#ifdef GUNZIP +# define CRC2(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + check = crc32(check, hbuf, 2); \ + } while (0) + +# define CRC4(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + hbuf[2] = (unsigned char)((word) >> 16); \ + hbuf[3] = (unsigned char)((word) >> 24); \ + check = crc32(check, hbuf, 4); \ + } while (0) +#endif + +/* Load registers with state in inflate() for speed */ +#define LOAD() \ + do { \ + put = strm->next_out; \ + left = strm->avail_out; \ + next = strm->next_in; \ + have = strm->avail_in; \ + hold = state->hold; \ + bits = state->bits; \ + } while (0) + +/* Restore state from registers in inflate() */ +#define RESTORE() \ + do { \ + strm->next_out = put; \ + strm->avail_out = left; \ + strm->next_in = next; \ + strm->avail_in = have; \ + state->hold = hold; \ + state->bits = bits; \ + } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ + do { \ + hold = 0; \ + bits = 0; \ + } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflate() + if there is no input available. */ +#define PULLBYTE() \ + do { \ + if (have == 0) goto inf_leave; \ + have--; \ + hold += (unsigned long)(*next++) << bits; \ + bits += 8; \ + } while (0) + +/* Assure that there are at least n bits in the bit accumulator. If there is + not enough available input to do that, then return from inflate(). */ +#define NEEDBITS(n) \ + do { \ + while (bits < (unsigned)(n)) \ + PULLBYTE(); \ + } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ + ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ + do { \ + hold >>= (n); \ + bits -= (unsigned)(n); \ + } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ + do { \ + hold >>= bits & 7; \ + bits -= bits & 7; \ + } while (0) + +/* Reverse the bytes in a 32-bit value */ +#define REVERSE(q) \ + ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ + (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) + +/* + inflate() uses a state machine to process as much input data and generate as + much output data as possible before returning. The state machine is + structured roughly as follows: + + for (;;) switch (state) { + ... + case STATEn: + if (not enough input data or output space to make progress) + return; + ... make progress ... + state = STATEm; + break; + ... + } + + so when inflate() is called again, the same case is attempted again, and + if the appropriate resources are provided, the machine proceeds to the + next state. The NEEDBITS() macro is usually the way the state evaluates + whether it can proceed or should return. NEEDBITS() does the return if + the requested bits are not available. The typical use of the BITS macros + is: + + NEEDBITS(n); + ... do something with BITS(n) ... + DROPBITS(n); + + where NEEDBITS(n) either returns from inflate() if there isn't enough + input left to load n bits into the accumulator, or it continues. BITS(n) + gives the low n bits in the accumulator. When done, DROPBITS(n) drops + the low n bits off the accumulator. INITBITS() clears the accumulator + and sets the number of available bits to zero. BYTEBITS() discards just + enough bits to put the accumulator on a byte boundary. After BYTEBITS() + and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. + + NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return + if there is no input available. The decoding of variable length codes uses + PULLBYTE() directly in order to pull just enough bytes to decode the next + code, and no more. + + Some states loop until they get enough input, making sure that enough + state information is maintained to continue the loop where it left off + if NEEDBITS() returns in the loop. For example, want, need, and keep + would all have to actually be part of the saved state in case NEEDBITS() + returns: + + case STATEw: + while (want < need) { + NEEDBITS(n); + keep[want++] = BITS(n); + DROPBITS(n); + } + state = STATEx; + case STATEx: + + As shown above, if the next state is also the next case, then the break + is omitted. + + A state may also return if there is not enough output space available to + complete that state. Those states are copying stored data, writing a + literal byte, and copying a matching string. + + When returning, a "goto inf_leave" is used to update the total counters, + update the check value, and determine whether any progress has been made + during that inflate() call in order to return the proper return code. + Progress is defined as a change in either strm->avail_in or strm->avail_out. + When there is a window, goto inf_leave will update the window with the last + output written. If a goto inf_leave occurs in the middle of decompression + and there is no window currently, goto inf_leave will create one and copy + output to the window for the next call of inflate(). + + In this implementation, the flush parameter of inflate() only affects the + return code (per zlib.h). inflate() always writes as much as possible to + strm->next_out, given the space available and the provided input--the effect + documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers + the allocation of and copying into a sliding window until necessary, which + provides the effect documented in zlib.h for Z_FINISH when the entire input + stream available. So the only thing the flush parameter actually does is: + when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it + will return Z_BUF_ERROR if it has not reached the end of the stream. + */ + +int ZEXPORT inflate(strm, flush) +z_streamp strm; +int flush; +{ + struct inflate_state FAR *state; + unsigned char FAR *next; /* next input */ + unsigned char FAR *put; /* next output */ + unsigned have, left; /* available input and output */ + unsigned long hold; /* bit buffer */ + unsigned bits; /* bits in bit buffer */ + unsigned in, out; /* save starting available input and output */ + unsigned copy; /* number of stored or match bytes to copy */ + unsigned char FAR *from; /* where to copy match bytes from */ + code here; /* current decoding table entry */ + code last; /* parent table entry */ + unsigned len; /* length to copy for repeats, bits to drop */ + int ret; /* return code */ +#ifdef GUNZIP + unsigned char hbuf[4]; /* buffer for gzip header crc calculation */ +#endif + static const unsigned short order[19] = /* permutation of code lengths */ + {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + + if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || + (strm->next_in == Z_NULL && strm->avail_in != 0)) + return Z_STREAM_ERROR; + + state = (struct inflate_state FAR *)strm->state; + if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ + LOAD(); + in = have; + out = left; + ret = Z_OK; + for (;;) + switch (state->mode) { + case HEAD: + if (state->wrap == 0) { + state->mode = TYPEDO; + break; + } + NEEDBITS(16); +#ifdef GUNZIP + if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */ + state->check = crc32(0L, Z_NULL, 0); + CRC2(state->check, hold); + INITBITS(); + state->mode = FLAGS; + break; + } + state->flags = 0; /* expect zlib header */ + if (state->head != Z_NULL) + state->head->done = -1; + if (!(state->wrap & 1) || /* check if zlib header allowed */ +#else + if ( +#endif + ((BITS(8) << 8) + (hold >> 8)) % 31) { + strm->msg = (char *)"incorrect header check"; + state->mode = BAD; + break; + } + if (BITS(4) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + DROPBITS(4); + len = BITS(4) + 8; + if (state->wbits == 0) + state->wbits = len; + else if (len > state->wbits) { + strm->msg = (char *)"invalid window size"; + state->mode = BAD; + break; + } + state->dmax = 1U << len; + Tracev((stderr, "inflate: zlib header ok\n")); + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = hold & 0x200 ? DICTID : TYPE; + INITBITS(); + break; +#ifdef GUNZIP + case FLAGS: + NEEDBITS(16); + state->flags = (int)(hold); + if ((state->flags & 0xff) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + if (state->flags & 0xe000) { + strm->msg = (char *)"unknown header flags set"; + state->mode = BAD; + break; + } + if (state->head != Z_NULL) + state->head->text = (int)((hold >> 8) & 1); + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = TIME; + case TIME: + NEEDBITS(32); + if (state->head != Z_NULL) + state->head->time = hold; + if (state->flags & 0x0200) CRC4(state->check, hold); + INITBITS(); + state->mode = OS; + case OS: + NEEDBITS(16); + if (state->head != Z_NULL) { + state->head->xflags = (int)(hold & 0xff); + state->head->os = (int)(hold >> 8); + } + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = EXLEN; + case EXLEN: + if (state->flags & 0x0400) { + NEEDBITS(16); + state->length = (unsigned)(hold); + if (state->head != Z_NULL) + state->head->extra_len = (unsigned)hold; + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + } + else if (state->head != Z_NULL) + state->head->extra = Z_NULL; + state->mode = EXTRA; + case EXTRA: + if (state->flags & 0x0400) { + copy = state->length; + if (copy > have) copy = have; + if (copy) { + if (state->head != Z_NULL && + state->head->extra != Z_NULL) { + len = state->head->extra_len - state->length; + zmemcpy(state->head->extra + len, next, + len + copy > state->head->extra_max ? + state->head->extra_max - len : copy); + } + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + state->length -= copy; + } + if (state->length) goto inf_leave; + } + state->length = 0; + state->mode = NAME; + case NAME: + if (state->flags & 0x0800) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->name != Z_NULL && + state->length < state->head->name_max) + state->head->name[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->name = Z_NULL; + state->length = 0; + state->mode = COMMENT; + case COMMENT: + if (state->flags & 0x1000) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->comment != Z_NULL && + state->length < state->head->comm_max) + state->head->comment[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->comment = Z_NULL; + state->mode = HCRC; + case HCRC: + if (state->flags & 0x0200) { + NEEDBITS(16); + if (hold != (state->check & 0xffff)) { + strm->msg = (char *)"header crc mismatch"; + state->mode = BAD; + break; + } + INITBITS(); + } + if (state->head != Z_NULL) { + state->head->hcrc = (int)((state->flags >> 9) & 1); + state->head->done = 1; + } + strm->adler = state->check = crc32(0L, Z_NULL, 0); + state->mode = TYPE; + break; +#endif + case DICTID: + NEEDBITS(32); + strm->adler = state->check = REVERSE(hold); + INITBITS(); + state->mode = DICT; + case DICT: + if (state->havedict == 0) { + RESTORE(); + return Z_NEED_DICT; + } + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = TYPE; + case TYPE: + if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave; + case TYPEDO: + if (state->last) { + BYTEBITS(); + state->mode = CHECK; + break; + } + NEEDBITS(3); + state->last = BITS(1); + DROPBITS(1); + switch (BITS(2)) { + case 0: /* stored block */ + Tracev((stderr, "inflate: stored block%s\n", + state->last ? " (last)" : "")); + state->mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + Tracev((stderr, "inflate: fixed codes block%s\n", + state->last ? " (last)" : "")); + state->mode = LEN_; /* decode codes */ + if (flush == Z_TREES) { + DROPBITS(2); + goto inf_leave; + } + break; + case 2: /* dynamic block */ + Tracev((stderr, "inflate: dynamic codes block%s\n", + state->last ? " (last)" : "")); + state->mode = TABLE; + break; + case 3: + strm->msg = (char *)"invalid block type"; + state->mode = BAD; + } + DROPBITS(2); + break; + case STORED: + BYTEBITS(); /* go to byte boundary */ + NEEDBITS(32); + if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { + strm->msg = (char *)"invalid stored block lengths"; + state->mode = BAD; + break; + } + state->length = (unsigned)hold & 0xffff; + Tracev((stderr, "inflate: stored length %u\n", + state->length)); + INITBITS(); + state->mode = COPY_; + if (flush == Z_TREES) goto inf_leave; + case COPY_: + state->mode = COPY; + case COPY: + copy = state->length; + if (copy) { + if (copy > have) copy = have; + if (copy > left) copy = left; + if (copy == 0) goto inf_leave; + zmemcpy(put, next, copy); + have -= copy; + next += copy; + left -= copy; + put += copy; + state->length -= copy; + break; + } + Tracev((stderr, "inflate: stored end\n")); + state->mode = TYPE; + break; + case TABLE: + NEEDBITS(14); + state->nlen = BITS(5) + 257; + DROPBITS(5); + state->ndist = BITS(5) + 1; + DROPBITS(5); + state->ncode = BITS(4) + 4; + DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND + if (state->nlen > 286 || state->ndist > 30) { + strm->msg = (char *)"too many length or distance symbols"; + state->mode = BAD; + break; + } +#endif + Tracev((stderr, "inflate: table sizes ok\n")); + state->have = 0; + state->mode = LENLENS; + case LENLENS: + while (state->have < state->ncode) { + NEEDBITS(3); + state->lens[order[state->have++]] = (unsigned short)BITS(3); + DROPBITS(3); + } + while (state->have < 19) + state->lens[order[state->have++]] = 0; + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 7; + ret = inflate_table(CODES, state->lens, 19, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid code lengths set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: code lengths ok\n")); + state->have = 0; + state->mode = CODELENS; + case CODELENS: + while (state->have < state->nlen + state->ndist) { + for (;;) { + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if (here.val < 16) { + NEEDBITS(here.bits); + DROPBITS(here.bits); + state->lens[state->have++] = here.val; + } + else { + if (here.val == 16) { + NEEDBITS(here.bits + 2); + DROPBITS(here.bits); + if (state->have == 0) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + len = state->lens[state->have - 1]; + copy = 3 + BITS(2); + DROPBITS(2); + } + else if (here.val == 17) { + NEEDBITS(here.bits + 3); + DROPBITS(here.bits); + len = 0; + copy = 3 + BITS(3); + DROPBITS(3); + } + else { + NEEDBITS(here.bits + 7); + DROPBITS(here.bits); + len = 0; + copy = 11 + BITS(7); + DROPBITS(7); + } + if (state->have + copy > state->nlen + state->ndist) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + while (copy--) + state->lens[state->have++] = (unsigned short)len; + } + } + + /* handle error breaks in while */ + if (state->mode == BAD) break; + + /* check for end-of-block code (better have one) */ + if (state->lens[256] == 0) { + strm->msg = (char *)"invalid code -- missing end-of-block"; + state->mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 9; + ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid literal/lengths set"; + state->mode = BAD; + break; + } + state->distcode = (code const FAR *)(state->next); + state->distbits = 6; + ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, + &(state->next), &(state->distbits), state->work); + if (ret) { + strm->msg = (char *)"invalid distances set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: codes ok\n")); + state->mode = LEN_; + if (flush == Z_TREES) goto inf_leave; + case LEN_: + state->mode = LEN; + case LEN: + if (have >= 6 && left >= 258) { + RESTORE(); + inflate_fast(strm, out); + LOAD(); + if (state->mode == TYPE) + state->back = -1; + break; + } + state->back = 0; + for (;;) { + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if (here.op && (here.op & 0xf0) == 0) { + last = here; + for (;;) { + here = state->lencode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + here.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + state->back += last.bits; + } + DROPBITS(here.bits); + state->back += here.bits; + state->length = (unsigned)here.val; + if ((int)(here.op) == 0) { + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", here.val)); + state->mode = LIT; + break; + } + if (here.op & 32) { + Tracevv((stderr, "inflate: end of block\n")); + state->back = -1; + state->mode = TYPE; + break; + } + if (here.op & 64) { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + state->extra = (unsigned)(here.op) & 15; + state->mode = LENEXT; + case LENEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->length += BITS(state->extra); + DROPBITS(state->extra); + state->back += state->extra; + } + Tracevv((stderr, "inflate: length %u\n", state->length)); + state->was = state->length; + state->mode = DIST; + case DIST: + for (;;) { + here = state->distcode[BITS(state->distbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if ((here.op & 0xf0) == 0) { + last = here; + for (;;) { + here = state->distcode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + here.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + state->back += last.bits; + } + DROPBITS(here.bits); + state->back += here.bits; + if (here.op & 64) { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + state->offset = (unsigned)here.val; + state->extra = (unsigned)(here.op) & 15; + state->mode = DISTEXT; + case DISTEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->offset += BITS(state->extra); + DROPBITS(state->extra); + state->back += state->extra; + } +#ifdef INFLATE_STRICT + if (state->offset > state->dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + Tracevv((stderr, "inflate: distance %u\n", state->offset)); + state->mode = MATCH; + case MATCH: + if (left == 0) goto inf_leave; + copy = out - left; + if (state->offset > copy) { /* copy from window */ + copy = state->offset - copy; + if (copy > state->whave) { + if (state->sane) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + Trace((stderr, "inflate.c too far\n")); + copy -= state->whave; + if (copy > state->length) copy = state->length; + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = 0; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; +#endif + } + if (copy > state->wnext) { + copy -= state->wnext; + from = state->window + (state->wsize - copy); + } + else + from = state->window + (state->wnext - copy); + if (copy > state->length) copy = state->length; + } + else { /* copy from output */ + from = put - state->offset; + copy = state->length; + } + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = *from++; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; + case LIT: + if (left == 0) goto inf_leave; + *put++ = (unsigned char)(state->length); + left--; + state->mode = LEN; + break; + case CHECK: + if (state->wrap) { + NEEDBITS(32); + out -= left; + strm->total_out += out; + state->total += out; + if (out) + strm->adler = state->check = + UPDATE(state->check, put - out, out); + out = left; + if (( +#ifdef GUNZIP + state->flags ? hold : +#endif + REVERSE(hold)) != state->check) { + strm->msg = (char *)"incorrect data check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: check matches trailer\n")); + } +#ifdef GUNZIP + state->mode = LENGTH; + case LENGTH: + if (state->wrap && state->flags) { + NEEDBITS(32); + if (hold != (state->total & 0xffffffffUL)) { + strm->msg = (char *)"incorrect length check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: length matches trailer\n")); + } +#endif + state->mode = DONE; + case DONE: + ret = Z_STREAM_END; + goto inf_leave; + case BAD: + ret = Z_DATA_ERROR; + goto inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + default: + return Z_STREAM_ERROR; + } + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + inf_leave: + RESTORE(); + if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) + if (updatewindow(strm, out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + in -= strm->avail_in; + out -= strm->avail_out; + strm->total_in += in; + strm->total_out += out; + state->total += out; + if (state->wrap && out) + strm->adler = state->check = + UPDATE(state->check, strm->next_out - out, out); + strm->data_type = state->bits + (state->last ? 64 : 0) + + (state->mode == TYPE ? 128 : 0) + + (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0); + if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) + ret = Z_BUF_ERROR; + return ret; +} + +int ZEXPORT inflateEnd(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->window != Z_NULL) ZFREE(strm, state->window); + ZFREE(strm, strm->state); + strm->state = Z_NULL; + Tracev((stderr, "inflate: end\n")); + return Z_OK; +} + +int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) +z_streamp strm; +const Bytef *dictionary; +uInt dictLength; +{ + struct inflate_state FAR *state; + unsigned long id; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->wrap != 0 && state->mode != DICT) + return Z_STREAM_ERROR; + + /* check for correct dictionary id */ + if (state->mode == DICT) { + id = adler32(0L, Z_NULL, 0); + id = adler32(id, dictionary, dictLength); + if (id != state->check) + return Z_DATA_ERROR; + } + + /* copy dictionary to window */ + if (updatewindow(strm, strm->avail_out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + if (dictLength > state->wsize) { + zmemcpy(state->window, dictionary + dictLength - state->wsize, + state->wsize); + state->whave = state->wsize; + } + else { + zmemcpy(state->window + state->wsize - dictLength, dictionary, + dictLength); + state->whave = dictLength; + } + state->havedict = 1; + Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK; +} + +int ZEXPORT inflateGetHeader(strm, head) +z_streamp strm; +gz_headerp head; +{ + struct inflate_state FAR *state; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; + + /* save header structure */ + state->head = head; + head->done = 0; + return Z_OK; +} + +/* + Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found + or when out of input. When called, *have is the number of pattern bytes + found in order so far, in 0..3. On return *have is updated to the new + state. If on return *have equals four, then the pattern was found and the + return value is how many bytes were read including the last byte of the + pattern. If *have is less than four, then the pattern has not been found + yet and the return value is len. In the latter case, syncsearch() can be + called again with more data and the *have state. *have is initialized to + zero for the first call. + */ +local unsigned syncsearch(have, buf, len) +unsigned FAR *have; +unsigned char FAR *buf; +unsigned len; +{ + unsigned got; + unsigned next; + + got = *have; + next = 0; + while (next < len && got < 4) { + if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) + got++; + else if (buf[next]) + got = 0; + else + got = 4 - got; + next++; + } + *have = got; + return next; +} + +int ZEXPORT inflateSync(strm) +z_streamp strm; +{ + unsigned len; /* number of bytes to look at or looked at */ + unsigned long in, out; /* temporary to save total_in and total_out */ + unsigned char buf[4]; /* to restore bit buffer to byte string */ + struct inflate_state FAR *state; + + /* check parameters */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; + + /* if first time, start search in bit buffer */ + if (state->mode != SYNC) { + state->mode = SYNC; + state->hold <<= state->bits & 7; + state->bits -= state->bits & 7; + len = 0; + while (state->bits >= 8) { + buf[len++] = (unsigned char)(state->hold); + state->hold >>= 8; + state->bits -= 8; + } + state->have = 0; + syncsearch(&(state->have), buf, len); + } + + /* search available input */ + len = syncsearch(&(state->have), strm->next_in, strm->avail_in); + strm->avail_in -= len; + strm->next_in += len; + strm->total_in += len; + + /* return no joy or set up to restart inflate() on a new block */ + if (state->have != 4) return Z_DATA_ERROR; + in = strm->total_in; out = strm->total_out; + inflateReset(strm); + strm->total_in = in; strm->total_out = out; + state->mode = TYPE; + return Z_OK; +} + +/* + Returns true if inflate is currently at the end of a block generated by + Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP + implementation to provide an additional safety check. PPP uses + Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored + block. When decompressing, PPP checks that at the end of input packet, + inflate is waiting for these length bytes. + */ +int ZEXPORT inflateSyncPoint(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + return state->mode == STORED && state->bits == 0; +} + +int ZEXPORT inflateCopy(dest, source) +z_streamp dest; +z_streamp source; +{ + struct inflate_state FAR *state; + struct inflate_state FAR *copy; + unsigned char FAR *window; + unsigned wsize; + + /* check input */ + if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || + source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)source->state; + + /* allocate space */ + copy = (struct inflate_state FAR *) + ZALLOC(source, 1, sizeof(struct inflate_state)); + if (copy == Z_NULL) return Z_MEM_ERROR; + window = Z_NULL; + if (state->window != Z_NULL) { + window = (unsigned char FAR *) + ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); + if (window == Z_NULL) { + ZFREE(source, copy); + return Z_MEM_ERROR; + } + } + + /* copy state */ + zmemcpy(dest, source, sizeof(z_stream)); + zmemcpy(copy, state, sizeof(struct inflate_state)); + if (state->lencode >= state->codes && + state->lencode <= state->codes + ENOUGH - 1) { + copy->lencode = copy->codes + (state->lencode - state->codes); + copy->distcode = copy->codes + (state->distcode - state->codes); + } + copy->next = copy->codes + (state->next - state->codes); + if (window != Z_NULL) { + wsize = 1U << state->wbits; + zmemcpy(window, state->window, wsize); + } + copy->window = window; + dest->state = (struct internal_state FAR *)copy; + return Z_OK; +} + +int ZEXPORT inflateUndermine(strm, subvert) +z_streamp strm; +int subvert; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + state->sane = !subvert; +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + return Z_OK; +#else + state->sane = 1; + return Z_DATA_ERROR; +#endif +} + +long ZEXPORT inflateMark(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16; + state = (struct inflate_state FAR *)strm->state; + return ((long)(state->back) << 16) + + (state->mode == COPY ? state->length : + (state->mode == MATCH ? state->was - state->length : 0)); +} diff --git a/hge/ZLIB/inflate.h b/hge/ZLIB/inflate.h new file mode 100644 index 0000000..95f4986 --- /dev/null +++ b/hge/ZLIB/inflate.h @@ -0,0 +1,122 @@ +/* inflate.h -- internal inflate state definition + * Copyright (C) 1995-2009 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer decoding by inflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip decoding + should be left enabled. */ +#ifndef NO_GZIP +# define GUNZIP +#endif + +/* Possible inflate modes between inflate() calls */ +typedef enum { + HEAD, /* i: waiting for magic header */ + FLAGS, /* i: waiting for method and flags (gzip) */ + TIME, /* i: waiting for modification time (gzip) */ + OS, /* i: waiting for extra flags and operating system (gzip) */ + EXLEN, /* i: waiting for extra length (gzip) */ + EXTRA, /* i: waiting for extra bytes (gzip) */ + NAME, /* i: waiting for end of file name (gzip) */ + COMMENT, /* i: waiting for end of comment (gzip) */ + HCRC, /* i: waiting for header crc (gzip) */ + DICTID, /* i: waiting for dictionary check value */ + DICT, /* waiting for inflateSetDictionary() call */ + TYPE, /* i: waiting for type bits, including last-flag bit */ + TYPEDO, /* i: same, but skip check to exit inflate on new block */ + STORED, /* i: waiting for stored size (length and complement) */ + COPY_, /* i/o: same as COPY below, but only first time in */ + COPY, /* i/o: waiting for input or output to copy stored block */ + TABLE, /* i: waiting for dynamic block table lengths */ + LENLENS, /* i: waiting for code length code lengths */ + CODELENS, /* i: waiting for length/lit and distance code lengths */ + LEN_, /* i: same as LEN below, but only first time in */ + LEN, /* i: waiting for length/lit/eob code */ + LENEXT, /* i: waiting for length extra bits */ + DIST, /* i: waiting for distance code */ + DISTEXT, /* i: waiting for distance extra bits */ + MATCH, /* o: waiting for output space to copy string */ + LIT, /* o: waiting for output space to write literal */ + CHECK, /* i: waiting for 32-bit check value */ + LENGTH, /* i: waiting for 32-bit length (gzip) */ + DONE, /* finished check, done -- remain here until reset */ + BAD, /* got a data error -- remain here until reset */ + MEM, /* got an inflate() memory error -- remain here until reset */ + SYNC /* looking for synchronization bytes to restart inflate() */ +} inflate_mode; + +/* + State transitions between above modes - + + (most modes can go to BAD or MEM on error -- not shown for clarity) + + Process header: + HEAD -> (gzip) or (zlib) or (raw) + (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT -> + HCRC -> TYPE + (zlib) -> DICTID or TYPE + DICTID -> DICT -> TYPE + (raw) -> TYPEDO + Read deflate blocks: + TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK + STORED -> COPY_ -> COPY -> TYPE + TABLE -> LENLENS -> CODELENS -> LEN_ + LEN_ -> LEN + Read deflate codes in fixed or dynamic block: + LEN -> LENEXT or LIT or TYPE + LENEXT -> DIST -> DISTEXT -> MATCH -> LEN + LIT -> LEN + Process trailer: + CHECK -> LENGTH -> DONE + */ + +/* state maintained between inflate() calls. Approximately 10K bytes. */ +struct inflate_state { + inflate_mode mode; /* current inflate mode */ + int last; /* true if processing last block */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + int havedict; /* true if dictionary provided */ + int flags; /* gzip header method and flags (0 if zlib) */ + unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */ + unsigned long check; /* protected copy of check value */ + unsigned long total; /* protected copy of output count */ + gz_headerp head; /* where to save gzip header information */ + /* sliding window */ + unsigned wbits; /* log base 2 of requested window size */ + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned wnext; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if needed */ + /* bit accumulator */ + unsigned long hold; /* input bit accumulator */ + unsigned bits; /* number of bits in "in" */ + /* for string and stored block copying */ + unsigned length; /* literal or length of data to copy */ + unsigned offset; /* distance back to copy string from */ + /* for table and code decoding */ + unsigned extra; /* extra bits needed */ + /* fixed and dynamic code tables */ + code const FAR *lencode; /* starting table for length/literal codes */ + code const FAR *distcode; /* starting table for distance codes */ + unsigned lenbits; /* index bits for lencode */ + unsigned distbits; /* index bits for distcode */ + /* dynamic table building */ + unsigned ncode; /* number of code length code lengths */ + unsigned nlen; /* number of length code lengths */ + unsigned ndist; /* number of distance code lengths */ + unsigned have; /* number of code lengths in lens[] */ + code FAR *next; /* next available space in codes[] */ + unsigned short lens[320]; /* temporary storage for code lengths */ + unsigned short work[288]; /* work area for code table building */ + code codes[ENOUGH]; /* space for code tables */ + int sane; /* if false, allow invalid distance too far */ + int back; /* bits back of last unprocessed length/lit */ + unsigned was; /* initial length of match */ +}; diff --git a/hge/ZLIB/inftrees.c b/hge/ZLIB/inftrees.c new file mode 100644 index 0000000..11e9c52 --- /dev/null +++ b/hge/ZLIB/inftrees.c @@ -0,0 +1,330 @@ +/* inftrees.c -- generate Huffman trees for efficient decoding + * Copyright (C) 1995-2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" + +#define MAXBITS 15 + +const char inflate_copyright[] = + " inflate 1.2.5 Copyright 1995-2010 Mark Adler "; +/* + If you use the zlib library in a product, an acknowledgment is welcome + in the documentation of your product. If for some reason you cannot + include such an acknowledgment, I would appreciate that you keep this + copyright string in the executable of your product. + */ + +/* + Build a set of tables to decode the provided canonical Huffman code. + The code lengths are lens[0..codes-1]. The result starts at *table, + whose indices are 0..2^bits-1. work is a writable array of at least + lens shorts, which is used as a work area. type is the type of code + to be generated, CODES, LENS, or DISTS. On return, zero is success, + -1 is an invalid code, and +1 means that ENOUGH isn't enough. table + on return points to the next available entry's address. bits is the + requested root table index bits, and on return it is the actual root + table index bits. It will differ if the request is greater than the + longest code or if it is less than the shortest code. + */ +int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work) +codetype type; +unsigned short FAR *lens; +unsigned codes; +code FAR * FAR *table; +unsigned FAR *bits; +unsigned short FAR *work; +{ + unsigned len; /* a code's length in bits */ + unsigned sym; /* index of code symbols */ + unsigned min, max; /* minimum and maximum code lengths */ + unsigned root; /* number of index bits for root table */ + unsigned curr; /* number of index bits for current table */ + unsigned drop; /* code bits to drop for sub-table */ + int left; /* number of prefix codes available */ + unsigned used; /* code entries in table used */ + unsigned huff; /* Huffman code */ + unsigned incr; /* for incrementing code, index */ + unsigned fill; /* index for replicating entries */ + unsigned low; /* low bits for current root entry */ + unsigned mask; /* mask for low root bits */ + code here; /* table entry for duplication */ + code FAR *next; /* next available space in table */ + const unsigned short FAR *base; /* base value table to use */ + const unsigned short FAR *extra; /* extra bits table to use */ + int end; /* use base and extra for symbol > end */ + unsigned short count[MAXBITS+1]; /* number of codes of each length */ + unsigned short offs[MAXBITS+1]; /* offsets in table for each length */ + static const unsigned short lbase[31] = { /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; + static const unsigned short lext[31] = { /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195}; + static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0}; + static const unsigned short dext[32] = { /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64}; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) + count[len] = 0; + for (sym = 0; sym < codes; sym++) + count[lens[sym]]++; + + /* bound code lengths, force root to be within code lengths */ + root = *bits; + for (max = MAXBITS; max >= 1; max--) + if (count[max] != 0) break; + if (root > max) root = max; + if (max == 0) { /* no symbols to code at all */ + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)1; + here.val = (unsigned short)0; + *(*table)++ = here; /* make a table to force an error */ + *(*table)++ = here; + *bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) + if (count[min] != 0) break; + if (root < min) root = min; + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) return -1; /* over-subscribed */ + } + if (left > 0 && (type == CODES || max != 1)) + return -1; /* incomplete set */ + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) + offs[len + 1] = offs[len] + count[len]; + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) + if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym; + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + switch (type) { + case CODES: + base = extra = work; /* dummy value--not used */ + end = 19; + break; + case LENS: + base = lbase; + base -= 257; + extra = lext; + extra -= 257; + end = 256; + break; + default: /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize state for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = *table; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = (unsigned)(-1); /* trigger new sub-table when len > root */ + used = 1U << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) + return 1; + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + here.bits = (unsigned char)(len - drop); + if ((int)(work[sym]) < end) { + here.op = (unsigned char)0; + here.val = work[sym]; + } + else if ((int)(work[sym]) > end) { + here.op = (unsigned char)(extra[work[sym]]); + here.val = base[work[sym]]; + } + else { + here.op = (unsigned char)(32 + 64); /* end of block */ + here.val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1U << (len - drop); + fill = 1U << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + next[(huff >> drop) + fill] = here; + } while (fill != 0); + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + + /* go to next symbol, update count, len */ + sym++; + if (--(count[len]) == 0) { + if (len == max) break; + len = lens[work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) != low) { + /* if first time, transition to sub-tables */ + if (drop == 0) + drop = root; + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = (int)(1 << curr); + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) break; + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1U << curr; + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) + return 1; + + /* point entry in root table to sub-table */ + low = huff & mask; + (*table)[low].op = (unsigned char)curr; + (*table)[low].bits = (unsigned char)root; + (*table)[low].val = (unsigned short)(next - *table); + } + } + + /* + Fill in rest of table for incomplete codes. This loop is similar to the + loop above in incrementing huff for table indices. It is assumed that + len is equal to curr + drop, so there is no loop needed to increment + through high index bits. When the current sub-table is filled, the loop + drops back to the root table to fill in any remaining entries there. + */ + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)(len - drop); + here.val = (unsigned short)0; + while (huff != 0) { + /* when done with sub-table, drop back to root table */ + if (drop != 0 && (huff & mask) != low) { + drop = 0; + len = root; + next = *table; + here.bits = (unsigned char)len; + } + + /* put invalid code marker in table */ + next[huff >> drop] = here; + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + } + + /* set return parameters */ + *table += used; + *bits = root; + return 0; +} diff --git a/hge/ZLIB/inftrees.h b/hge/ZLIB/inftrees.h new file mode 100644 index 0000000..baa53a0 --- /dev/null +++ b/hge/ZLIB/inftrees.h @@ -0,0 +1,62 @@ +/* inftrees.h -- header to use inftrees.c + * Copyright (C) 1995-2005, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* Structure for decoding tables. Each entry provides either the + information needed to do the operation requested by the code that + indexed that table entry, or it provides a pointer to another + table that indexes more bits of the code. op indicates whether + the entry is a pointer to another table, a literal, a length or + distance, an end-of-block, or an invalid code. For a table + pointer, the low four bits of op is the number of index bits of + that table. For a length or distance, the low four bits of op + is the number of extra bits to get after the code. bits is + the number of bits in this code or part of the code to drop off + of the bit buffer. val is the actual byte to output in the case + of a literal, the base length or distance, or the offset from + the current table to the next table. Each entry is four bytes. */ +typedef struct { + unsigned char op; /* operation, extra bits, table bits */ + unsigned char bits; /* bits in this part of the code */ + unsigned short val; /* offset in table or code value */ +} code; + +/* op values as set by inflate_table(): + 00000000 - literal + 0000tttt - table link, tttt != 0 is the number of table index bits + 0001eeee - length or distance, eeee is the number of extra bits + 01100000 - end of block + 01000000 - invalid code + */ + +/* Maximum size of the dynamic table. The maximum number of code structures is + 1444, which is the sum of 852 for literal/length codes and 592 for distance + codes. These values were found by exhaustive searches using the program + examples/enough.c found in the zlib distribtution. The arguments to that + program are the number of symbols, the initial root table size, and the + maximum bit length of a code. "enough 286 9 15" for literal/length codes + returns returns 852, and "enough 30 6 15" for distance codes returns 592. + The initial root table size (9 or 6) is found in the fifth argument of the + inflate_table() calls in inflate.c and infback.c. If the root table size is + changed, then these maximum sizes would be need to be recalculated and + updated. */ +#define ENOUGH_LENS 852 +#define ENOUGH_DISTS 592 +#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS) + +/* Type of code to build for inflate_table() */ +typedef enum { + CODES, + LENS, + DISTS +} codetype; + +int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens, + unsigned codes, code FAR * FAR *table, + unsigned FAR *bits, unsigned short FAR *work)); diff --git a/hge/ZLIB/ioapi.c b/hge/ZLIB/ioapi.c new file mode 100644 index 0000000..9ac1985 --- /dev/null +++ b/hge/ZLIB/ioapi.c @@ -0,0 +1,107 @@ +/* ioapi.c -- IO base function header for compress/uncompress .zip +files using zlib + zip or unzip API + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + */ + +#include +#include +#include + +#include "zlib.h" +#include "ioapi.h" + + +void *ZCALLBACK fopen_file_func(void *opaque, const char *filename, int mode) +{ + FILE *file = NULL; + + const char *mode_fopen = NULL; + + if ((mode &ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ) + { + mode_fopen = "rb"; + } + else + { + if (mode &ZLIB_FILEFUNC_MODE_EXISTING) + { + mode_fopen = "r+b"; + } + else + { + if (mode &ZLIB_FILEFUNC_MODE_CREATE) + { + mode_fopen = "wb"; + } + } + } + + if ((filename != NULL) && (mode_fopen != NULL)) + { + file = fopen(filename, mode_fopen); + } + return file; +} + +//------------------------------------------------------------------------- + + +DWORD ZCALLBACK fread_file_func(void *opaque, void *stream, void *buf, DWORD size) +{ + return fread(buf, 1, (size_t)size, (FILE*)stream); +} + +//------------------------------------------------------------------------- + + +DWORD ZCALLBACK fwrite_file_func(void *opaque, void *stream, const void *buf, DWORD size) +{ + return fwrite(buf, 1, (size_t)size, (FILE*)stream); +} + +//------------------------------------------------------------------------- + +long ZCALLBACK ftell_file_func(void *opaque, void *stream) +{ + return ftell((FILE*)stream); +} + +//------------------------------------------------------------------------- + +long ZCALLBACK fseek_file_func(void *opaque, void *stream, DWORD offset, int origin) +{ + fseek((FILE*)stream, offset, origin); + + return 0; +} + +//------------------------------------------------------------------------- + +int ZCALLBACK fclose_file_func(void *opaque, void *stream) +{ + return fclose((FILE*)stream); +} + +//------------------------------------------------------------------------- + +int ZCALLBACK ferror_file_func(void *opaque, void *stream) +{ + return ferror((FILE*)stream); +} + +//------------------------------------------------------------------------- + +void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def) +{ + pzlib_filefunc_def->zopen_file = fopen_file_func; + pzlib_filefunc_def->zread_file = fread_file_func; + pzlib_filefunc_def->zwrite_file = fwrite_file_func; + pzlib_filefunc_def->ztell_file = ftell_file_func; + pzlib_filefunc_def->zseek_file = fseek_file_func; + pzlib_filefunc_def->zclose_file = fclose_file_func; + pzlib_filefunc_def->zerror_file = ferror_file_func; + pzlib_filefunc_def->opaque = NULL; +} diff --git a/hge/ZLIB/ioapi.h b/hge/ZLIB/ioapi.h new file mode 100644 index 0000000..b2ffb14 --- /dev/null +++ b/hge/ZLIB/ioapi.h @@ -0,0 +1,79 @@ +/* ioapi.h -- IO base function header for compress/uncompress .zip +files using zlib + zip or unzip API + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + */ + +#ifndef _ZLIBIOAPI_H + #define _ZLIBIOAPI_H + + + #define ZLIB_FILEFUNC_MODE_READ (1) + #define ZLIB_FILEFUNC_MODE_WRITE (2) + #define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3) + + #define ZLIB_FILEFUNC_MODE_EXISTING (4) + #define ZLIB_FILEFUNC_MODE_CREATE (8) + + // begin ryan. + #ifndef DWORD + #define DWORD uInt + #endif + #ifndef BYTE + #define BYTE Byte + #endif + // end ryan. + + #ifndef ZCALLBACK + + #if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK) + #define ZCALLBACK CALLBACK + #else + #define ZCALLBACK + #endif + #endif + + #ifdef __cplusplus + extern "C" + { + #endif + + typedef void *(ZCALLBACK *open_file_func)(void *opaque, const char *filename, int mode); + typedef DWORD(ZCALLBACK *read_file_func)(void *opaque, void *stream, void *buf, DWORD size); + typedef DWORD(ZCALLBACK *write_file_func)(void *opaque, void *stream, const void *buf, DWORD size); + typedef DWORD(ZCALLBACK *tell_file_func)(void *opaque, void *stream); + typedef DWORD(ZCALLBACK *seek_file_func)(void *opaque, void *stream, DWORD offset, int origin); + typedef int(ZCALLBACK *close_file_func)(void *opaque, void *stream); + typedef int(ZCALLBACK *testerror_file_func)(void *opaque, void *stream); + + typedef struct zlib_filefunc_def_s + { + open_file_func zopen_file; + read_file_func zread_file; + write_file_func zwrite_file; + tell_file_func ztell_file; + seek_file_func zseek_file; + close_file_func zclose_file; + testerror_file_func zerror_file; + void *opaque; + } zlib_filefunc_def; + + + + void fill_fopen_filefunc OF((zlib_filefunc_def *pzlib_filefunc_def)); + + #define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size)) + #define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size)) + #define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream)) + #define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode)) + #define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream)) + #define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream)) + + + #ifdef __cplusplus + } + #endif + +#endif diff --git a/hge/ZLIB/trees.c b/hge/ZLIB/trees.c new file mode 100644 index 0000000..56e9bb1 --- /dev/null +++ b/hge/ZLIB/trees.c @@ -0,0 +1,1244 @@ +/* trees.c -- output deflated data using Huffman coding + * Copyright (C) 1995-2010 Jean-loup Gailly + * detect_data_type() function provided freely by Cosmin Truta, 2006 + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * ALGORITHM + * + * The "deflation" process uses several Huffman trees. The more + * common source values are represented by shorter bit sequences. + * + * Each code tree is stored in a compressed form which is itself + * a Huffman encoding of the lengths of all the code strings (in + * ascending order by source values). The actual code strings are + * reconstructed from the lengths in the inflate process, as described + * in the deflate specification. + * + * REFERENCES + * + * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification". + * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc + * + * Storer, James A. + * Data Compression: Methods and Theory, pp. 49-50. + * Computer Science Press, 1988. ISBN 0-7167-8156-5. + * + * Sedgewick, R. + * Algorithms, p290. + * Addison-Wesley, 1983. ISBN 0-201-06672-6. + */ + +/* @(#) $Id$ */ + +/* #define GEN_TREES_H */ + +#include "deflate.h" + +#ifdef DEBUG +# include +#endif + +/* =========================================================================== + * Constants + */ + +#define MAX_BL_BITS 7 +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +#define END_BLOCK 256 +/* end of block literal code */ + +#define REP_3_6 16 +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +#define REPZ_3_10 17 +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +#define REPZ_11_138 18 +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */ + = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0}; + +local const int extra_dbits[D_CODES] /* extra bits for each distance code */ + = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */ + = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7}; + +local const uch bl_order[BL_CODES] + = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +#define Buf_size (8 * 2*sizeof(char)) +/* Number of bits used within bi_buf. (bi_buf might be implemented on + * more than 16 bits on some systems.) + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +#define DIST_CODE_LEN 512 /* see definition of array dist_code below */ + +#if defined(GEN_TREES_H) || !defined(STDC) +/* non ANSI compilers may not accept trees.h */ + +local ct_data static_ltree[L_CODES+2]; +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +local ct_data static_dtree[D_CODES]; +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +uch _dist_code[DIST_CODE_LEN]; +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +uch _length_code[MAX_MATCH-MIN_MATCH+1]; +/* length code for each normalized match length (0 == MIN_MATCH) */ + +local int base_length[LENGTH_CODES]; +/* First normalized length for each code (0 = MIN_MATCH) */ + +local int base_dist[D_CODES]; +/* First normalized distance for each code (0 = distance of 1) */ + +#else +# include "trees.h" +#endif /* GEN_TREES_H */ + +struct static_tree_desc_s { + const ct_data *static_tree; /* static tree or NULL */ + const intf *extra_bits; /* extra bits for each code or NULL */ + int extra_base; /* base index for extra_bits */ + int elems; /* max number of elements in the tree */ + int max_length; /* max bit length for the codes */ +}; + +local static_tree_desc static_l_desc = +{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS}; + +local static_tree_desc static_d_desc = +{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS}; + +local static_tree_desc static_bl_desc = +{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS}; + +/* =========================================================================== + * Local (static) routines in this file. + */ + +local void tr_static_init OF((void)); +local void init_block OF((deflate_state *s)); +local void pqdownheap OF((deflate_state *s, ct_data *tree, int k)); +local void gen_bitlen OF((deflate_state *s, tree_desc *desc)); +local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count)); +local void build_tree OF((deflate_state *s, tree_desc *desc)); +local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local void send_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local int build_bl_tree OF((deflate_state *s)); +local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, + int blcodes)); +local void compress_block OF((deflate_state *s, ct_data *ltree, + ct_data *dtree)); +local int detect_data_type OF((deflate_state *s)); +local unsigned bi_reverse OF((unsigned value, int length)); +local void bi_windup OF((deflate_state *s)); +local void bi_flush OF((deflate_state *s)); +local void copy_block OF((deflate_state *s, charf *buf, unsigned len, + int header)); + +#ifdef GEN_TREES_H +local void gen_trees_header OF((void)); +#endif + +#ifndef DEBUG +# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len) + /* Send a code of the given tree. c and tree must not have side effects */ + +#else /* DEBUG */ +# define send_code(s, c, tree) \ + { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \ + send_bits(s, tree[c].Code, tree[c].Len); } +#endif + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +#define put_short(s, w) { \ + put_byte(s, (uch)((w) & 0xff)); \ + put_byte(s, (uch)((ush)(w) >> 8)); \ +} + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +#ifdef DEBUG +local void send_bits OF((deflate_state *s, int value, int length)); + +local void send_bits(s, value, length) + deflate_state *s; + int value; /* value to send */ + int length; /* number of bits */ +{ + Tracevv((stderr," l %2d v %4x ", length, value)); + Assert(length > 0 && length <= 15, "invalid length"); + s->bits_sent += (ulg)length; + + /* If not enough room in bi_buf, use (valid) bits from bi_buf and + * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) + * unused bits in value. + */ + if (s->bi_valid > (int)Buf_size - length) { + s->bi_buf |= (ush)value << s->bi_valid; + put_short(s, s->bi_buf); + s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); + s->bi_valid += length - Buf_size; + } else { + s->bi_buf |= (ush)value << s->bi_valid; + s->bi_valid += length; + } +} +#else /* !DEBUG */ + +#define send_bits(s, value, length) \ +{ int len = length;\ + if (s->bi_valid > (int)Buf_size - len) {\ + int val = value;\ + s->bi_buf |= (ush)val << s->bi_valid;\ + put_short(s, s->bi_buf);\ + s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ + s->bi_valid += len - Buf_size;\ + } else {\ + s->bi_buf |= (ush)(value) << s->bi_valid;\ + s->bi_valid += len;\ + }\ +} +#endif /* DEBUG */ + + +/* the arguments must not have side effects */ + +/* =========================================================================== + * Initialize the various 'constant' tables. + */ +local void tr_static_init() +{ +#if defined(GEN_TREES_H) || !defined(STDC) + static int static_init_done = 0; + int n; /* iterates over tree elements */ + int bits; /* bit counter */ + int length; /* length value */ + int code; /* code value */ + int dist; /* distance index */ + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ +#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; +#endif + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES-1; code++) { + base_length[code] = length; + for (n = 0; n < (1< dist code (0..29) */ + dist = 0; + for (code = 0 ; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1<>= 7; /* from now on, all distances are divided by 128 */ + for ( ; code < D_CODES; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { + _dist_code[256 + dist++] = (uch)code; + } + } + Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0; + n = 0; + while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++; + while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++; + while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++; + while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++; + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES; n++) { + static_dtree[n].Len = 5; + static_dtree[n].Code = bi_reverse((unsigned)n, 5); + } + static_init_done = 1; + +# ifdef GEN_TREES_H + gen_trees_header(); +# endif +#endif /* defined(GEN_TREES_H) || !defined(STDC) */ +} + +/* =========================================================================== + * Genererate the file trees.h describing the static trees. + */ +#ifdef GEN_TREES_H +# ifndef DEBUG +# include +# endif + +# define SEPARATOR(i, last, width) \ + ((i) == (last)? "\n};\n\n" : \ + ((i) % (width) == (width)-1 ? ",\n" : ", ")) + +void gen_trees_header() +{ + FILE *header = fopen("trees.h", "w"); + int i; + + Assert (header != NULL, "Can't open trees.h"); + fprintf(header, + "/* header created automatically with -DGEN_TREES_H */\n\n"); + + fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n"); + for (i = 0; i < L_CODES+2; i++) { + fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code, + static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5)); + } + + fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code, + static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); + } + + fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n"); + for (i = 0; i < DIST_CODE_LEN; i++) { + fprintf(header, "%2u%s", _dist_code[i], + SEPARATOR(i, DIST_CODE_LEN-1, 20)); + } + + fprintf(header, + "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); + for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { + fprintf(header, "%2u%s", _length_code[i], + SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); + } + + fprintf(header, "local const int base_length[LENGTH_CODES] = {\n"); + for (i = 0; i < LENGTH_CODES; i++) { + fprintf(header, "%1u%s", base_length[i], + SEPARATOR(i, LENGTH_CODES-1, 20)); + } + + fprintf(header, "local const int base_dist[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "%5u%s", base_dist[i], + SEPARATOR(i, D_CODES-1, 10)); + } + + fclose(header); +} +#endif /* GEN_TREES_H */ + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +void ZLIB_INTERNAL _tr_init(s) + deflate_state *s; +{ + tr_static_init(); + + s->l_desc.dyn_tree = s->dyn_ltree; + s->l_desc.stat_desc = &static_l_desc; + + s->d_desc.dyn_tree = s->dyn_dtree; + s->d_desc.stat_desc = &static_d_desc; + + s->bl_desc.dyn_tree = s->bl_tree; + s->bl_desc.stat_desc = &static_bl_desc; + + s->bi_buf = 0; + s->bi_valid = 0; + s->last_eob_len = 8; /* enough lookahead for inflate */ +#ifdef DEBUG + s->compressed_len = 0L; + s->bits_sent = 0L; +#endif + + /* Initialize the first block of the first file: */ + init_block(s); +} + +/* =========================================================================== + * Initialize a new block. + */ +local void init_block(s) + deflate_state *s; +{ + int n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0; + for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0; + for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0; + + s->dyn_ltree[END_BLOCK].Freq = 1; + s->opt_len = s->static_len = 0L; + s->last_lit = s->matches = 0; +} + +#define SMALLEST 1 +/* Index within the heap array of least frequent node in the Huffman tree */ + + +/* =========================================================================== + * Remove the smallest element from the heap and recreate the heap with + * one less element. Updates heap and heap_len. + */ +#define pqremove(s, tree, top) \ +{\ + top = s->heap[SMALLEST]; \ + s->heap[SMALLEST] = s->heap[s->heap_len--]; \ + pqdownheap(s, tree, SMALLEST); \ +} + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +#define smaller(tree, n, m, depth) \ + (tree[n].Freq < tree[m].Freq || \ + (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +local void pqdownheap(s, tree, k) + deflate_state *s; + ct_data *tree; /* the tree to restore */ + int k; /* node to move down */ +{ + int v = s->heap[k]; + int j = k << 1; /* left son of k */ + while (j <= s->heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s->heap_len && + smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s->heap[j], s->depth)) break; + + /* Exchange v with the smallest son */ + s->heap[k] = s->heap[j]; k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s->heap[k] = v; +} + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +local void gen_bitlen(s, desc) + deflate_state *s; + tree_desc *desc; /* the tree descriptor */ +{ + ct_data *tree = desc->dyn_tree; + int max_code = desc->max_code; + const ct_data *stree = desc->stat_desc->static_tree; + const intf *extra = desc->stat_desc->extra_bits; + int base = desc->stat_desc->extra_base; + int max_length = desc->stat_desc->max_length; + int h; /* heap index */ + int n, m; /* iterate over the tree elements */ + int bits; /* bit length */ + int xbits; /* extra bits */ + ush f; /* frequency */ + int overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0; + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */ + + for (h = s->heap_max+1; h < HEAP_SIZE; h++) { + n = s->heap[h]; + bits = tree[tree[n].Dad].Len + 1; + if (bits > max_length) bits = max_length, overflow++; + tree[n].Len = (ush)bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) continue; /* not a leaf node */ + + s->bl_count[bits]++; + xbits = 0; + if (n >= base) xbits = extra[n-base]; + f = tree[n].Freq; + s->opt_len += (ulg)f * (bits + xbits); + if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); + } + if (overflow == 0) return; + + Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length-1; + while (s->bl_count[bits] == 0) bits--; + s->bl_count[bits]--; /* move one leaf down the tree */ + s->bl_count[bits+1] += 2; /* move one overflow item as its brother */ + s->bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits != 0; bits--) { + n = s->bl_count[bits]; + while (n != 0) { + m = s->heap[--h]; + if (m > max_code) continue; + if ((unsigned) tree[m].Len != (unsigned) bits) { + Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s->opt_len += ((long)bits - (long)tree[m].Len) + *(long)tree[m].Freq; + tree[m].Len = (ush)bits; + } + n--; + } + } +} + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +local void gen_codes (tree, max_code, bl_count) + ct_data *tree; /* the tree to decorate */ + int max_code; /* largest code with non zero frequency */ + ushf *bl_count; /* number of codes at each bit length */ +{ + ush next_code[MAX_BITS+1]; /* next code value for each bit length */ + ush code = 0; /* running code value */ + int bits; /* bit index */ + int n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS; bits++) { + next_code[bits] = code = (code + bl_count[bits-1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + Assert (code + bl_count[MAX_BITS]-1 == (1<dyn_tree; + const ct_data *stree = desc->stat_desc->static_tree; + int elems = desc->stat_desc->elems; + int n, m; /* iterate over heap elements */ + int max_code = -1; /* largest code with non zero frequency */ + int node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s->heap_len = 0, s->heap_max = HEAP_SIZE; + + for (n = 0; n < elems; n++) { + if (tree[n].Freq != 0) { + s->heap[++(s->heap_len)] = max_code = n; + s->depth[n] = 0; + } else { + tree[n].Len = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s->heap_len < 2) { + node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0); + tree[node].Freq = 1; + s->depth[node] = 0; + s->opt_len--; if (stree) s->static_len -= stree[node].Len; + /* node is 0 or 1 so it does not have extra bits */ + } + desc->max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n); + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + pqremove(s, tree, n); /* n = node of least frequency */ + m = s->heap[SMALLEST]; /* m = node of next least frequency */ + + s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */ + s->heap[--(s->heap_max)] = m; + + /* Create a new node father of n and m */ + tree[node].Freq = tree[n].Freq + tree[m].Freq; + s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ? + s->depth[n] : s->depth[m]) + 1); + tree[n].Dad = tree[m].Dad = (ush)node; +#ifdef DUMP_BL_TREE + if (tree == s->bl_tree) { + fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)", + node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq); + } +#endif + /* and insert the new node in the heap */ + s->heap[SMALLEST] = node++; + pqdownheap(s, tree, SMALLEST); + + } while (s->heap_len >= 2); + + s->heap[--(s->heap_max)] = s->heap[SMALLEST]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, (tree_desc *)desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes ((ct_data *)tree, max_code, s->bl_count); +} + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +local void scan_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + if (nextlen == 0) max_count = 138, min_count = 3; + tree[max_code+1].Len = (ush)0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + s->bl_tree[curlen].Freq += count; + } else if (curlen != 0) { + if (curlen != prevlen) s->bl_tree[curlen].Freq++; + s->bl_tree[REP_3_6].Freq++; + } else if (count <= 10) { + s->bl_tree[REPZ_3_10].Freq++; + } else { + s->bl_tree[REPZ_11_138].Freq++; + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +local void send_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen == 0) max_count = 138, min_count = 3; + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + do { send_code(s, curlen, s->bl_tree); } while (--count != 0); + + } else if (curlen != 0) { + if (curlen != prevlen) { + send_code(s, curlen, s->bl_tree); count--; + } + Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3); + + } else { + send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7); + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +local int build_bl_tree(s) + deflate_state *s; +{ + int max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code); + scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, (tree_desc *)(&(s->bl_desc))); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { + if (s->bl_tree[bl_order[max_blindex]].Len != 0) break; + } + /* Update opt_len to include the bit length tree and counts */ + s->opt_len += 3*(max_blindex+1) + 5+5+4; + Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + s->opt_len, s->static_len)); + + return max_blindex; +} + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +local void send_all_trees(s, lcodes, dcodes, blcodes) + deflate_state *s; + int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + int rank; /* index in bl_order */ + + Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + "too many codes"); + Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes-1, 5); + send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s->bl_tree[bl_order[rank]].Len, 3); + } + Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */ + Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */ + Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +} + +/* =========================================================================== + * Send a stored block + */ +void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last) + deflate_state *s; + charf *buf; /* input block */ + ulg stored_len; /* length of input block */ + int last; /* one if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */ +#ifdef DEBUG + s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; + s->compressed_len += (stored_len + 4) << 3; +#endif + copy_block(s, buf, (unsigned)stored_len, 1); /* with header */ +} + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + * The current inflate code requires 9 bits of lookahead. If the + * last two codes for the previous block (real code plus EOB) were coded + * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode + * the last real code. In this case we send two empty static blocks instead + * of one. (There are no problems if the previous block is stored or fixed.) + * To simplify the code, we assume the worst case of last real code encoded + * on one bit only. + */ +void ZLIB_INTERNAL _tr_align(s) + deflate_state *s; +{ + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; /* 3 for block type, 7 for EOB */ +#endif + bi_flush(s); + /* Of the 10 bits for the empty block, we have already sent + * (10 - bi_valid) bits. The lookahead for the last real code (before + * the EOB of the previous block) was thus at least one plus the length + * of the EOB plus what we have just sent of the empty static block. + */ + if (1 + s->last_eob_len + 10 - s->bi_valid < 9) { + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; +#endif + bi_flush(s); + } + s->last_eob_len = 7; +} + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last) + deflate_state *s; + charf *buf; /* input block, or NULL if too old */ + ulg stored_len; /* length of input block */ + int last; /* one if this is the last block for a file */ +{ + ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + int max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s->level > 0) { + + /* Check if the file is binary or text */ + if (s->strm->data_type == Z_UNKNOWN) + s->strm->data_type = detect_data_type(s); + + /* Construct the literal and distance trees */ + build_tree(s, (tree_desc *)(&(s->l_desc))); + Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + + build_tree(s, (tree_desc *)(&(s->d_desc))); + Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s->opt_len+3+7)>>3; + static_lenb = (s->static_len+3+7)>>3; + + Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + s->last_lit)); + + if (static_lenb <= opt_lenb) opt_lenb = static_lenb; + + } else { + Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + +#ifdef FORCE_STORED + if (buf != (char*)0) { /* force stored block */ +#else + if (stored_len+4 <= opt_lenb && buf != (char*)0) { + /* 4: two words for the lengths */ +#endif + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block(s, buf, stored_len, last); + +#ifdef FORCE_STATIC + } else if (static_lenb >= 0) { /* force static trees */ +#else + } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { +#endif + send_bits(s, (STATIC_TREES<<1)+last, 3); + compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->static_len; +#endif + } else { + send_bits(s, (DYN_TREES<<1)+last, 3); + send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, + max_blindex+1); + compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->opt_len; +#endif + } + Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); +#ifdef DEBUG + s->compressed_len += 7; /* align on byte boundary */ +#endif + } + Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + s->compressed_len-7*last)); +} + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +int ZLIB_INTERNAL _tr_tally (s, dist, lc) + deflate_state *s; + unsigned dist; /* distance of matched string */ + unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + s->d_buf[s->last_lit] = (ush)dist; + s->l_buf[s->last_lit++] = (uch)lc; + if (dist == 0) { + /* lc is the unmatched char */ + s->dyn_ltree[lc].Freq++; + } else { + s->matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + Assert((ush)dist < (ush)MAX_DIST(s) && + (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++; + s->dyn_dtree[d_code(dist)].Freq++; + } + +#ifdef TRUNCATE_BLOCK + /* Try to guess if it is profitable to stop the current block here */ + if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { + /* Compute an upper bound for the compressed length */ + ulg out_length = (ulg)s->last_lit*8L; + ulg in_length = (ulg)((long)s->strstart - s->block_start); + int dcode; + for (dcode = 0; dcode < D_CODES; dcode++) { + out_length += (ulg)s->dyn_dtree[dcode].Freq * + (5L+extra_dbits[dcode]); + } + out_length >>= 3; + Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + s->last_lit, in_length, out_length, + 100L - out_length*100L/in_length)); + if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1; + } +#endif + return (s->last_lit == s->lit_bufsize-1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +} + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +local void compress_block(s, ltree, dtree) + deflate_state *s; + ct_data *ltree; /* literal tree */ + ct_data *dtree; /* distance tree */ +{ + unsigned dist; /* distance of matched string */ + int lc; /* match length or unmatched char (if dist == 0) */ + unsigned lx = 0; /* running index in l_buf */ + unsigned code; /* the code to send */ + int extra; /* number of extra bits to send */ + + if (s->last_lit != 0) do { + dist = s->d_buf[lx]; + lc = s->l_buf[lx++]; + if (dist == 0) { + send_code(s, lc, ltree); /* send a literal byte */ + Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code+LITERALS+1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra != 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra != 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + "pendingBuf overflow"); + + } while (lx < s->last_lit); + + send_code(s, END_BLOCK, ltree); + s->last_eob_len = ltree[END_BLOCK].Len; +} + +/* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ +local int detect_data_type(s) + deflate_state *s; +{ + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + unsigned long black_mask = 0xf3ffc07fUL; + int n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>= 1) + if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0)) + return Z_BINARY; + + /* Check for textual ("white-listed") bytes. */ + if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0 + || s->dyn_ltree[13].Freq != 0) + return Z_TEXT; + for (n = 32; n < LITERALS; n++) + if (s->dyn_ltree[n].Freq != 0) + return Z_TEXT; + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; +} + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +local unsigned bi_reverse(code, len) + unsigned code; /* the value to invert */ + int len; /* its bit length */ +{ + register unsigned res = 0; + do { + res |= code & 1; + code >>= 1, res <<= 1; + } while (--len > 0); + return res >> 1; +} + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +local void bi_flush(s) + deflate_state *s; +{ + if (s->bi_valid == 16) { + put_short(s, s->bi_buf); + s->bi_buf = 0; + s->bi_valid = 0; + } else if (s->bi_valid >= 8) { + put_byte(s, (Byte)s->bi_buf); + s->bi_buf >>= 8; + s->bi_valid -= 8; + } +} + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +local void bi_windup(s) + deflate_state *s; +{ + if (s->bi_valid > 8) { + put_short(s, s->bi_buf); + } else if (s->bi_valid > 0) { + put_byte(s, (Byte)s->bi_buf); + } + s->bi_buf = 0; + s->bi_valid = 0; +#ifdef DEBUG + s->bits_sent = (s->bits_sent+7) & ~7; +#endif +} + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +local void copy_block(s, buf, len, header) + deflate_state *s; + charf *buf; /* the input data */ + unsigned len; /* its length */ + int header; /* true if block header must be written */ +{ + bi_windup(s); /* align on byte boundary */ + s->last_eob_len = 8; /* enough lookahead for inflate */ + + if (header) { + put_short(s, (ush)len); + put_short(s, (ush)~len); +#ifdef DEBUG + s->bits_sent += 2*16; +#endif + } +#ifdef DEBUG + s->bits_sent += (ulg)len<<3; +#endif + while (len--) { + put_byte(s, *buf++); + } +} diff --git a/hge/ZLIB/trees.h b/hge/ZLIB/trees.h new file mode 100644 index 0000000..d35639d --- /dev/null +++ b/hge/ZLIB/trees.h @@ -0,0 +1,128 @@ +/* header created automatically with -DGEN_TREES_H */ + +local const ct_data static_ltree[L_CODES+2] = { +{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}}, +{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}}, +{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}}, +{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}}, +{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}}, +{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}}, +{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}}, +{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}}, +{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}}, +{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}}, +{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}}, +{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}}, +{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}}, +{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}}, +{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}}, +{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}}, +{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}}, +{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}}, +{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}}, +{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}}, +{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}}, +{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}}, +{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}}, +{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}}, +{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}}, +{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}}, +{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}}, +{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}}, +{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}}, +{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}}, +{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}}, +{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}}, +{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}}, +{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}}, +{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}}, +{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}}, +{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}}, +{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}}, +{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}}, +{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}}, +{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}}, +{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}}, +{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}}, +{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}}, +{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}}, +{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}}, +{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}}, +{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}}, +{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}}, +{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}}, +{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}}, +{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}}, +{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}}, +{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}}, +{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}}, +{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}}, +{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}}, +{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}} +}; + +local const ct_data static_dtree[D_CODES] = { +{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}}, +{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}}, +{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}}, +{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}}, +{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}}, +{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}} +}; + +const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = { + 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, +10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, +11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, +12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, +18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 +}; + +const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, +13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, +17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, +19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, +21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, +22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 +}; + +local const int base_length[LENGTH_CODES] = { +0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, +64, 80, 96, 112, 128, 160, 192, 224, 0 +}; + +local const int base_dist[D_CODES] = { + 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, + 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, + 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576 +}; + diff --git a/hge/ZLIB/uncompr.c b/hge/ZLIB/uncompr.c new file mode 100644 index 0000000..ad98be3 --- /dev/null +++ b/hge/ZLIB/uncompr.c @@ -0,0 +1,59 @@ +/* uncompr.c -- decompress a memory buffer + * Copyright (C) 1995-2003, 2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#define ZLIB_INTERNAL +#include "zlib.h" + +/* =========================================================================== + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total + size of the destination buffer, which must be large enough to hold the + entire uncompressed data. (The size of the uncompressed data must have + been saved previously by the compressor and transmitted to the decompressor + by some mechanism outside the scope of this compression library.) + Upon exit, destLen is the actual size of the compressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted. +*/ +int ZEXPORT uncompress (dest, destLen, source, sourceLen) + Bytef *dest; + uLongf *destLen; + const Bytef *source; + uLong sourceLen; +{ + z_stream stream; + int err; + + stream.next_in = (Bytef*)source; + stream.avail_in = (uInt)sourceLen; + /* Check for source > 64K on 16-bit machine: */ + if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; + + stream.next_out = dest; + stream.avail_out = (uInt)*destLen; + if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; + + stream.zalloc = (alloc_func)0; + stream.zfree = (free_func)0; + + err = inflateInit(&stream); + if (err != Z_OK) return err; + + err = inflate(&stream, Z_FINISH); + if (err != Z_STREAM_END) { + inflateEnd(&stream); + if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0)) + return Z_DATA_ERROR; + return err; + } + *destLen = stream.total_out; + + err = inflateEnd(&stream); + return err; +} diff --git a/hge/ZLIB/unzip.c b/hge/ZLIB/unzip.c new file mode 100644 index 0000000..868f035 --- /dev/null +++ b/hge/ZLIB/unzip.c @@ -0,0 +1,1592 @@ +/* unzip.c -- IO for uncompress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +Read unzip.h for more info + */ + +#include +#include +#include +#include "zlib.h" +#include "unzip.h" + +#ifdef STDC + #include + #include + #include +#endif +#ifdef NO_ERRNO_H + extern int errno; +#else + #include +#endif + +/* compile with -Dlocal if your debugger can't find static symbols */ + + +#ifndef CASESENSITIVITYDEFAULT_NO + #if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES) + #define CASESENSITIVITYDEFAULT_NO + #endif +#endif + + +#ifndef UNZ_BUFSIZE + #define UNZ_BUFSIZE (32768) +#endif + +#ifndef UNZ_MAXFILENAMEINZIP + #define UNZ_MAXFILENAMEINZIP (256) +#endif + +#ifndef ALLOC + #define ALLOC(size) (malloc(size)) +#endif +#ifndef TRYFREE + #define TRYFREE(p) {if (p) free(p);} +#endif + +#define SIZECENTRALDIRITEM (0x2e) +#define SIZEZIPLOCALHEADER (0x1e) + +/* unz_file_info_interntal contain internal info about a file in zipfile*/ + +typedef struct unz_file_info_internal_s +{ + DWORD offset_curfile; /* relative offset of local header 4 bytes */ +} unz_file_info_internal; + + +/* file_in_zip_read_info_s contain internal information about a file in zipfile, +when reading and decompress it */ + +typedef struct +{ + char *read_buffer; /* internal buffer for compressed data */ + z_stream stream; /* zLib stream structure for inflate */ + DWORD pos_in_zipfile; /* position in byte on the zipfile, for fseek*/ + DWORD stream_initialised; /* flag set if stream structure is initialised*/ + DWORD offset_local_extrafield; /* offset of the local extra field */ + DWORD size_local_extrafield; /* size of the local extra field */ + DWORD pos_local_extrafield; /* position in the local extra field in read*/ + DWORD crc32; /* crc32 of all data uncompressed */ + DWORD crc32_wait; /* crc32 we must obtain after decompress all */ + DWORD rest_read_compressed; /* number of byte to be decompressed */ + DWORD rest_read_uncompressed; /*number of byte to be obtained after decomp*/ + zlib_filefunc_def z_filefunc; + void *filestream; /* io structore of the zipfile */ + DWORD compression_method; /* compression method (0==store) */ + DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/ + int raw; +} file_in_zip_read_info_s; + + +/* unz_s contain internal information about the zipfile + */ +typedef struct +{ + zlib_filefunc_def z_filefunc; + void *filestream; /* io structore of the zipfile */ + unz_global_info gi; /* public global information */ + DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/ + DWORD num_file; /* number of the current file in the zipfile*/ + DWORD pos_in_central_dir; /* pos of the current file in the central dir*/ + DWORD current_file_ok; /* flag about the usability of the current file*/ + DWORD central_pos; /* position of the beginning of the central dir*/ + DWORD size_central_dir; /* size of the central directory */ + DWORD offset_central_dir; /* offset of start of central directory with respect to the starting disk number */ + unz_file_info cur_file_info; /* public info about the current file in zip*/ + unz_file_info_internal cur_file_info_internal; /* private info about it*/ + file_in_zip_read_info_s *pfile_in_zip_read; /* structure about the current file if we are decompressing it */ + int encrypted; + + #ifndef NOUNCRYPT + DWORD keys[3]; /* keys defining the pseudo-random sequence */ + const DWORD *pcrc_32_tab; + #endif + +} unz_s; + + +#ifndef NOUNCRYPT + #include "crypt.h" +#endif + +/* =========================================================================== +Read a byte from a gz_stream; update next_in and avail_in. Return EOF +for end of file. +IN assertion: the stream s has been sucessfully opened for reading. + */ + + +static int unzlocal_getByte(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, int *pi) +{ + BYTE c; + int err = (int)ZREAD(*pzlib_filefunc_def, filestream, &c, 1); + + if (err == 1) + { + *pi = (int)c; + return UNZ_OK; + } + else + { + if (ZERROR(*pzlib_filefunc_def, filestream)) + { + return UNZ_ERRNO; + } + else + { + return UNZ_EOF; + } + } +} + + +/* =========================================================================== +Reads a long in LSB order from the given gz_stream. Sets + */ + +static int unzlocal_getShort(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX) +{ + DWORD x; + int i; + int err; + + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + + x = (DWORD)i; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + + x += ((DWORD)i) << 8; + + if (err == UNZ_OK) + { + *pX = x; + } + else + { + *pX = 0; + } + + return err; +} + +//------------------------------------------------------------------------- + + +static int unzlocal_getLong(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX) +{ + DWORD x; + int i; + int err; + + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + x = (DWORD)i; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 8; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 16; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 24; + + if (err == UNZ_OK) + { + *pX = x; + } + else + { + *pX = 0; + } + return err; +} + + +//------------------------------------------------------------------------- + + +#ifdef CASESENSITIVITYDEFAULT_NO + #define CASESENSITIVITYDEFAULTVALUE 2 +#else + #define CASESENSITIVITYDEFAULTVALUE 1 +#endif + +#ifndef STRCMPCASENOSENTIVEFUNCTION + #define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal +#endif + +/* +Compare two filename (fileName1,fileName2). +If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) +If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi +or strcasecmp) +If iCaseSenisivity = 0, case sensitivity is defaut of your operating system +(like 1 on Unix, 2 on Windows) +*/ +/* +extern int ZEXPORT unzStringFileNameCompare(const char *fileName1, const char *fileName2, int iCaseSensitivity) +{ + if (iCaseSensitivity == 0) + { + iCaseSensitivity = CASESENSITIVITYDEFAULTVALUE; + } + + if (iCaseSensitivity == 1) + { + return strcmp(fileName1, fileName2); + } + + return stricmp(fileName1, fileName2); +} +*/ +//------------------------------------------------------------------------- + +#ifndef BUFREADCOMMENT + #define BUFREADCOMMENT (0x400) +#endif + +/* +Locate the Central directory of a zipfile (at the end, just before +the global comment) + */ + +static DWORD unzlocal_SearchCentralDir(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream) +{ + BYTE *buf; + DWORD uSizeFile; + DWORD uBackRead; + DWORD uMaxBack = 0xffff; /* maximum size of global comment */ + DWORD uPosFound = 0; + + if (ZSEEK(*pzlib_filefunc_def, filestream, 0, SEEK_END) != 0) + { + return 0; + } + + + uSizeFile = ZTELL(*pzlib_filefunc_def, filestream); + + if (uMaxBack > uSizeFile) + { + uMaxBack = uSizeFile; + } + + buf = (BYTE*)ALLOC(BUFREADCOMMENT + 4); + if (buf == NULL) + { + return 0; + } + + uBackRead = 4; + while (uBackRead < uMaxBack) + { + DWORD uReadSize, uReadPos; + int i; + if (uBackRead + BUFREADCOMMENT > uMaxBack) + { + uBackRead = uMaxBack; + } + else + { + uBackRead += BUFREADCOMMENT; + } + uReadPos = uSizeFile - uBackRead; + + uReadSize = ((BUFREADCOMMENT + 4) < (uSizeFile - uReadPos)) ? (BUFREADCOMMENT + 4): (uSizeFile - uReadPos); + if (ZSEEK(*pzlib_filefunc_def, filestream, uReadPos, SEEK_SET) != 0) + { + break; + } + + if (ZREAD(*pzlib_filefunc_def, filestream, buf, uReadSize) != uReadSize) + { + break; + } + + for (i = (int)uReadSize - 3; (i--) > 0;) + if (((*(buf + i)) == 0x50) && ((*(buf + i + 1)) == 0x4b) && ((*(buf + i + 2)) == 0x05) && ((*(buf + i + 3)) == 0x06)) + { + uPosFound = uReadPos + i; + break; + } + + if (uPosFound != 0) + { + break; + } + } + TRYFREE(buf); + return uPosFound; +} + +/* +Open a Zip file. path contain the full pathname (by example, +on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer +"zlib/zlib114.zip". +If the zipfile cannot be opened (file doesn't exist or in not valid), the +return value is NULL. +Else, the return value is a unzFile Handle, usable with other function +of this unzip package. + */ +extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def) +{ + unz_s us; + unz_s *s; + DWORD central_pos, uL; + + DWORD number_disk; /* number of the current dist, used for + spaning ZIP, unsupported, always 0*/ + DWORD number_disk_with_CD; /* number the the disk with central dir, used + for spaning ZIP, unsupported, always 0*/ + DWORD number_entry_CD; /* total number of entries in + the central dir + (same than number_entry on nospan) */ + + int err = UNZ_OK; + + if (pzlib_filefunc_def == NULL) + { + fill_fopen_filefunc(&us.z_filefunc); + } + else + { + us.z_filefunc = *pzlib_filefunc_def; + } + + us.filestream = (*(us.z_filefunc.zopen_file))(us.z_filefunc.opaque, path, ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_EXISTING); + if (us.filestream == NULL) + { + return NULL; + } + + central_pos = unzlocal_SearchCentralDir(&us.z_filefunc, us.filestream); + if (central_pos == 0) + { + err = UNZ_ERRNO; + } + + if (ZSEEK(us.z_filefunc, us.filestream, central_pos, SEEK_SET) != 0) + { + err = UNZ_ERRNO; + } + + /* the signature, already checked */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &uL) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* number of this disk */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* number of the disk with the start of the central directory */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk_with_CD) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* total number of entries in the central dir on this disk */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.number_entry) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* total number of entries in the central dir */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_entry_CD) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if ((number_entry_CD != us.gi.number_entry) || (number_disk_with_CD != 0) || (number_disk != 0)) + { + err = UNZ_BADZIPFILE; + } + + /* size of the central directory */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.size_central_dir) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* offset of start of central directory with respect to the + starting disk number */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.offset_central_dir) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* zipfile comment length */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.size_comment) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if ((central_pos < us.offset_central_dir + us.size_central_dir) && (err == UNZ_OK)) + { + err = UNZ_BADZIPFILE; + } + + if (err != UNZ_OK) + { + ZCLOSE(us.z_filefunc, us.filestream); + return NULL; + } + + us.byte_before_the_zipfile = central_pos - (us.offset_central_dir + us.size_central_dir); + us.central_pos = central_pos; + us.pfile_in_zip_read = NULL; + us.encrypted = 0; + + + s = (unz_s*)ALLOC(sizeof(unz_s)); + *s = us; + unzGoToFirstFile((unzFile)s); + return (unzFile)s; +} + +//------------------------------------------------------------------------- + + +extern unzFile ZEXPORT unzOpen(const char *path) +{ + return unzOpen2(path, NULL); +} + +/* +Close a ZipFile opened with unzipOpen. +If there is files inside the .Zip opened with unzipOpenCurrentFile (see later), +these files MUST be closed with unzipCloseCurrentFile before call unzipClose. +return UNZ_OK if there is no problem. */ + +extern int ZEXPORT unzClose(unzFile file) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + s = (unz_s*)file; + + if (s->pfile_in_zip_read != NULL) + { + unzCloseCurrentFile(file); + } + + ZCLOSE(s->z_filefunc, s->filestream); + TRYFREE(s); + return UNZ_OK; +} + + +/* +Write info about the ZipFile in the *pglobal_info structure. +No preparation of the structure is needed +return UNZ_OK if there is no problem. */ +/* +extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + *pglobal_info = s->gi; + return UNZ_OK; +} +*/ + +/* +Translate date/time from Dos format to tm_unz (readable more easilty) + */ + +static void unzlocal_DosDateToTmuDate(DWORD ulDosDate, tm_unz *ptm) +{ + DWORD uDate; + uDate = (DWORD)(ulDosDate >> 16); + ptm->tm_mday = (DWORD)(uDate &0x1f); + ptm->tm_mon = (DWORD)((((uDate) &0x1E0) / 0x20) - 1); + ptm->tm_year = (DWORD)(((uDate &0x0FE00) / 0x0200) + 1980); + + ptm->tm_hour = (DWORD)((ulDosDate &0xF800) / 0x800); + ptm->tm_min = (DWORD)((ulDosDate &0x7E0) / 0x20); + ptm->tm_sec = (DWORD)(2 *(ulDosDate &0x1f)); +} + +/* +Get Info about the current file in the zipfile, with internal only info + */ + +static int unzlocal_GetCurrentFileInfoInternal(unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize) +{ + unz_s *s; + unz_file_info file_info; + unz_file_info_internal file_info_internal; + int err = UNZ_OK; + DWORD uMagic; + long lSeek = 0; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + if (ZSEEK(s->z_filefunc, s->filestream, s->pos_in_central_dir + s->byte_before_the_zipfile, SEEK_SET) != 0) + { + err = UNZ_ERRNO; + } + + /* we check the magic */ + + if (err == UNZ_OK) + { + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if (uMagic != 0x02014b50) + { + err = UNZ_BADZIPFILE; + } + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version_needed) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.flag) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.compression_method) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.dosDate) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + unzlocal_DosDateToTmuDate(file_info.dosDate, &file_info.tmu_date); + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.crc) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.compressed_size) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.uncompressed_size) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_filename) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_extra) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_comment) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.disk_num_start) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.internal_fa) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.external_fa) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info_internal.offset_curfile) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + lSeek += file_info.size_filename; + + if ((err == UNZ_OK) && (szFileName != NULL)) + { + DWORD uSizeRead; + if (file_info.size_filename < fileNameBufferSize) + { + *(szFileName + file_info.size_filename) = '\0'; + uSizeRead = file_info.size_filename; + } + else + { + uSizeRead = fileNameBufferSize; + } + + if ((file_info.size_filename > 0) && (fileNameBufferSize > 0)) + if (ZREAD(s->z_filefunc, s->filestream, szFileName, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + lSeek -= uSizeRead; + } + + if ((err == UNZ_OK) && (extraField != NULL)) + { + DWORD uSizeRead; + if (file_info.size_file_extra < extraFieldBufferSize) + { + uSizeRead = file_info.size_file_extra; + } + else + { + uSizeRead = extraFieldBufferSize; + } + + if (lSeek != 0) + { + if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0) + { + lSeek = 0; + } + else + { + err = UNZ_ERRNO; + } + } + + if ((file_info.size_file_extra > 0) && (extraFieldBufferSize > 0)) + { + if (ZREAD(s->z_filefunc, s->filestream, extraField, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + } + + lSeek += file_info.size_file_extra - uSizeRead; + } + else + { + lSeek += file_info.size_file_extra; + } + + + if ((err == UNZ_OK) && (szComment != NULL)) + { + DWORD uSizeRead; + + if (file_info.size_file_comment < commentBufferSize) + { + *(szComment + file_info.size_file_comment) = '\0'; + uSizeRead = file_info.size_file_comment; + } + else + { + uSizeRead = commentBufferSize; + } + + if (lSeek != 0) + { + if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0) + { + lSeek = 0; + } + else + { + err = UNZ_ERRNO; + } + } + + if ((file_info.size_file_comment > 0) && (commentBufferSize > 0)) + { + if (ZREAD(s->z_filefunc, s->filestream, szComment, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + } + + lSeek += file_info.size_file_comment - uSizeRead; + } + else + { + lSeek += file_info.size_file_comment; + } + + if ((err == UNZ_OK) && (pfile_info != NULL)) + { + *pfile_info = file_info; + } + + if ((err == UNZ_OK) && (pfile_info_internal != NULL)) + { + *pfile_info_internal = file_info_internal; + } + + return err; +} + + + +/* +Write info about the ZipFile in the *pglobal_info structure. +No preparation of the structure is needed +return UNZ_OK if there is no problem. + */ + +extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize) +{ + return unzlocal_GetCurrentFileInfoInternal(file, pfile_info, NULL, szFileName, fileNameBufferSize, extraField, extraFieldBufferSize, szComment, commentBufferSize); +} + +/* +Set the current file of the zipfile to the first file. +return UNZ_OK if there is no problem + */ + +extern int ZEXPORT unzGoToFirstFile(unzFile file) +{ + int err = UNZ_OK; + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + s->pos_in_central_dir = s->offset_central_dir; + s->num_file = 0; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + +/* +Set the current file of the zipfile to the next file. +return UNZ_OK if there is no problem +return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. + */ + +extern int ZEXPORT unzGoToNextFile(unzFile file) +{ + unz_s *s; + int err; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + if (!s->current_file_ok) + { + return UNZ_END_OF_LIST_OF_FILE; + } + + if (s->gi.number_entry != 0xffff) + { + /* 2^16 files overflow hack */ + if (s->num_file + 1 == s->gi.number_entry) + { + return UNZ_END_OF_LIST_OF_FILE; + } + } + + s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment; + s->num_file++; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + + +extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + *file_num = s->num_file; + *pos_in_central_dir = s->pos_in_central_dir; + return UNZ_OK; +} + +extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir) +{ + unz_s *s; + int err; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + s->num_file = file_num; + s->pos_in_central_dir = pos_in_central_dir; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + + +/* +Try locate the file szFileName in the zipfile. +For the iCaseSensitivity signification, see unzipStringFileNameCompare + +return value : +UNZ_OK if the file is found. It becomes the current file. +UNZ_END_OF_LIST_OF_FILE if the file is not found + */ + + + +//------------------------------------------------------------------------- + + +/* +// Unzip Helper Functions - should be here? +/////////////////////////////////////////// + */ + +/* +Read the local header of the current zipfile +Check the coherency of the local header and info in the end of central +directory about this file +store in *piSizeVar the size of extra info in local header +(filename and size of extra field data) + */ + +static int unzlocal_CheckCurrentFileCoherencyHeader(unz_s *s, DWORD *piSizeVar, DWORD *poffset_local_extrafield, DWORD *psize_local_extrafield) +{ + DWORD uMagic, uData, uFlags; + DWORD size_filename; + DWORD size_extra_field; + int err = UNZ_OK; + + *piSizeVar = 0; + *poffset_local_extrafield = 0; + *psize_local_extrafield = 0; + + if (ZSEEK(s->z_filefunc, s->filestream, s->cur_file_info_internal.offset_curfile + s->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + + if (err == UNZ_OK) + { + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if (uMagic != 0x04034b50) + { + err = UNZ_BADZIPFILE; + } + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uFlags) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.compression_method)) + { + err = UNZ_BADZIPFILE; + } + + if ((err == UNZ_OK) && (s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // date/time + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // crc + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.crc) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // size compr + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.compressed_size) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // size uncompr + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.uncompressed_size) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_filename) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (size_filename != s->cur_file_info.size_filename)) + { + err = UNZ_BADZIPFILE; + } + + *piSizeVar += (DWORD)size_filename; + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_extra_field) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + *poffset_local_extrafield = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + size_filename; + *psize_local_extrafield = (DWORD)size_extra_field; + + *piSizeVar += (DWORD)size_extra_field; + + return err; +} + +/* +Open for reading data the current file in the zipfile. +If there is no error and the file is opened, the return value is UNZ_OK. + */ + +extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password) +{ + int err = UNZ_OK; + DWORD iSizeVar; + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + DWORD offset_local_extrafield; // offset of the local extra field + DWORD size_local_extrafield; // size of the local extra field + + #ifndef NOUNCRYPT + char source[12]; + #else + if (password != NULL) + { + return UNZ_PARAMERROR; + } + #endif + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + s = (unz_s*)file; + if (!s->current_file_ok) + { + return UNZ_PARAMERROR; + } + + if (s->pfile_in_zip_read != NULL) + { + unzCloseCurrentFile(file); + } + + if (unzlocal_CheckCurrentFileCoherencyHeader(s, &iSizeVar, &offset_local_extrafield, &size_local_extrafield) != UNZ_OK) + { + return UNZ_BADZIPFILE; + } + + pfile_in_zip_read_info = (file_in_zip_read_info_s*)ALLOC(sizeof(file_in_zip_read_info_s)); + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_INTERNALERROR; + } + + pfile_in_zip_read_info->read_buffer = (char*)ALLOC(UNZ_BUFSIZE); + pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield; + pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield; + pfile_in_zip_read_info->pos_local_extrafield = 0; + pfile_in_zip_read_info->raw = raw; + + if (pfile_in_zip_read_info->read_buffer == NULL) + { + TRYFREE(pfile_in_zip_read_info); + return UNZ_INTERNALERROR; + } + + pfile_in_zip_read_info->stream_initialised = 0; + + if (method != NULL) + { + *method = (int)s->cur_file_info.compression_method; + } + + if (level != NULL) + { + *level = 6; + switch (s->cur_file_info.flag &0x06) + { + case 6: + *level = 1; + break; + case 4: + *level = 2; + break; + case 2: + *level = 9; + break; + } + } + + if ((s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED)) + { + err = UNZ_BADZIPFILE; + } + + pfile_in_zip_read_info->crc32_wait = s->cur_file_info.crc; + pfile_in_zip_read_info->crc32 = 0; + pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method; + pfile_in_zip_read_info->filestream = s->filestream; + pfile_in_zip_read_info->z_filefunc = s->z_filefunc; + pfile_in_zip_read_info->byte_before_the_zipfile = s->byte_before_the_zipfile; + + pfile_in_zip_read_info->stream.total_out = 0; + + if ((s->cur_file_info.compression_method == Z_DEFLATED) && (!raw)) + { + pfile_in_zip_read_info->stream.zalloc = (alloc_func)0; + pfile_in_zip_read_info->stream.zfree = (free_func)0; + pfile_in_zip_read_info->stream.opaque = (void*)0; + pfile_in_zip_read_info->stream.next_in = (void*)0; + pfile_in_zip_read_info->stream.avail_in = 0; + + err = inflateInit2(&pfile_in_zip_read_info->stream, - MAX_WBITS); + if (err == Z_OK) + { + pfile_in_zip_read_info->stream_initialised = 1; + } + else + { + return err; + } + /* windowBits is passed < 0 to tell that there is no zlib header. + * Note that in this case inflate *requires* an extra "dummy" byte + * after the compressed stream in order to complete decompression and + * return Z_STREAM_END. + * In unzip, i don't wait absolutely Z_STREAM_END because I known the + * size of both compressed and uncompressed data + */ + } + + pfile_in_zip_read_info->rest_read_compressed = s->cur_file_info.compressed_size; + pfile_in_zip_read_info->rest_read_uncompressed = s->cur_file_info.uncompressed_size; + + + pfile_in_zip_read_info->pos_in_zipfile = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + iSizeVar; + + pfile_in_zip_read_info->stream.avail_in = (DWORD)0; + + s->pfile_in_zip_read = pfile_in_zip_read_info; + + #ifndef NOUNCRYPT + if (password != NULL) + { + int i; + s->pcrc_32_tab = get_crc_table(); + init_keys(password, s->keys, s->pcrc_32_tab); + if (ZSEEK(s->z_filefunc, s->filestream, s->pfile_in_zip_read->pos_in_zipfile + s->pfile_in_zip_read->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_INTERNALERROR; + } + if (ZREAD(s->z_filefunc, s->filestream, source, 12) < 12) + { + return UNZ_INTERNALERROR; + } + + for (i = 0; i < 12; i++) + { + zdecode(s->keys, s->pcrc_32_tab, source[i]); + } + + s->pfile_in_zip_read->pos_in_zipfile += 12; + s->encrypted = 1; + } + #endif + + + return UNZ_OK; +} + +//------------------------------------------------------------------------- + +extern int ZEXPORT unzOpenCurrentFile(unzFile file) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL); +} + +//------------------------------------------------------------------------- + +extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, password); +} + +//------------------------------------------------------------------------- + +/* +Read bytes from the current file. +buf contain buffer where data must be copied +len the size of buf. + +return the number of byte copied if somes bytes are copied +return 0 if the end of file was reached +return <0 with error code if there is an error +(UNZ_ERRNO for IO error, or zLib error for uncompress error) + */ +extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len) +{ + int err = UNZ_OK; + DWORD iRead = 0; + unz_s *s; + + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if ((pfile_in_zip_read_info->read_buffer == NULL)) + { + return UNZ_END_OF_LIST_OF_FILE; + } + + if (len == 0) + { + return 0; + } + + pfile_in_zip_read_info->stream.next_out = (BYTE*)buf; + pfile_in_zip_read_info->stream.avail_out = (DWORD)len; + + if (len > pfile_in_zip_read_info->rest_read_uncompressed) + { + pfile_in_zip_read_info->stream.avail_out = (DWORD)pfile_in_zip_read_info->rest_read_uncompressed; + } + + while (pfile_in_zip_read_info->stream.avail_out > 0) + { + if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed > 0)) + { + DWORD uReadThis = UNZ_BUFSIZE; + if (pfile_in_zip_read_info->rest_read_compressed < uReadThis) + { + uReadThis = (DWORD)pfile_in_zip_read_info->rest_read_compressed; + } + if (uReadThis == 0) + { + return UNZ_EOF; + } + if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->pos_in_zipfile + pfile_in_zip_read_info->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->read_buffer, uReadThis) != uReadThis) + { + return UNZ_ERRNO; + } + + #ifndef NOUNCRYPT + if (s->encrypted) + { + DWORD i; + for (i = 0; i < uReadThis; i++) + { + pfile_in_zip_read_info->read_buffer[i] = zdecode(s->keys, s->pcrc_32_tab, pfile_in_zip_read_info->read_buffer[i]); + } + } + #endif + + pfile_in_zip_read_info->pos_in_zipfile += uReadThis; + + pfile_in_zip_read_info->rest_read_compressed -= uReadThis; + + pfile_in_zip_read_info->stream.next_in = (BYTE*)pfile_in_zip_read_info->read_buffer; + pfile_in_zip_read_info->stream.avail_in = (DWORD)uReadThis; + } + + if ((pfile_in_zip_read_info->compression_method == 0) || (pfile_in_zip_read_info->raw)) + { + DWORD uDoCopy, i; + + if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed == 0)) + { + return (iRead == 0) ? UNZ_EOF : iRead; + } + + if (pfile_in_zip_read_info->stream.avail_out < pfile_in_zip_read_info->stream.avail_in) + { + uDoCopy = pfile_in_zip_read_info->stream.avail_out; + } + else + { + uDoCopy = pfile_in_zip_read_info->stream.avail_in; + } + + for (i = 0; i < uDoCopy; i++) + { + *(pfile_in_zip_read_info->stream.next_out + i) = *(pfile_in_zip_read_info->stream.next_in + i); + } + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, pfile_in_zip_read_info->stream.next_out, uDoCopy); + pfile_in_zip_read_info->rest_read_uncompressed -= uDoCopy; + pfile_in_zip_read_info->stream.avail_in -= uDoCopy; + pfile_in_zip_read_info->stream.avail_out -= uDoCopy; + pfile_in_zip_read_info->stream.next_out += uDoCopy; + pfile_in_zip_read_info->stream.next_in += uDoCopy; + pfile_in_zip_read_info->stream.total_out += uDoCopy; + iRead += uDoCopy; + } + else + { + DWORD uTotalOutBefore, uTotalOutAfter; + const BYTE *bufBefore; + DWORD uOutThis; + int flush = Z_SYNC_FLUSH; + + uTotalOutBefore = pfile_in_zip_read_info->stream.total_out; + bufBefore = pfile_in_zip_read_info->stream.next_out; + + err = inflate(&pfile_in_zip_read_info->stream, flush); + + uTotalOutAfter = pfile_in_zip_read_info->stream.total_out; + uOutThis = uTotalOutAfter - uTotalOutBefore; + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, bufBefore, (DWORD)(uOutThis)); + + pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis; + + iRead += (DWORD)(uTotalOutAfter - uTotalOutBefore); + + if (err == Z_STREAM_END) + { + return (iRead == 0) ? UNZ_EOF : iRead; + } + + if (err != Z_OK) + { + break; + } + } + } + + if (err == Z_OK) + { + return iRead; + } + return err; +} + + +/* +Give the current position in uncompressed data + */ +/* +extern z_off_t ZEXPORT unztell(unzFile file) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + return (z_off_t)pfile_in_zip_read_info->stream.total_out; +} +*/ + +/* +return 1 if the end of file was reached, 0 elsewhere + */ +/* +extern int ZEXPORT unzeof(unzFile file) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if (pfile_in_zip_read_info->rest_read_uncompressed == 0) + { + return 1; + } + else + { + return 0; + } +} +*/ + + +/* +Read extra field from the current file (opened by unzOpenCurrentFile) +This is the local-header version of the extra field (sometimes, there is +more info in the local-header version than in the central-header) + +if buf==NULL, it return the size of the local extra field that can be read + +if buf!=NULL, len is the size of the buffer, the extra header is copied in +buf. +the return value is the number of bytes copied in buf, or (if <0) +the error code + */ +/* +extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + DWORD read_now; + DWORD size_to_read; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + size_to_read = (pfile_in_zip_read_info->size_local_extrafield - pfile_in_zip_read_info->pos_local_extrafield); + + if (buf == NULL) + { + return (int)size_to_read; + } + + if (len > size_to_read) + { + read_now = (DWORD)size_to_read; + } + else + { + read_now = (DWORD)len; + } + + if (read_now == 0) + { + return 0; + } + + if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->offset_local_extrafield + pfile_in_zip_read_info->pos_local_extrafield, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, buf, read_now) != read_now) + { + return UNZ_ERRNO; + } + + return (int)read_now; +} +*/ +/* +Close the file in zip opened with unzipOpenCurrentFile +Return UNZ_CRCERROR if all the file was read but the CRC is not good + */ + +extern int ZEXPORT unzCloseCurrentFile(unzFile file) +{ + int err = UNZ_OK; + + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) && (!pfile_in_zip_read_info->raw)) + { + if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait) + { + err = UNZ_CRCERROR; + } + } + + TRYFREE(pfile_in_zip_read_info->read_buffer); + pfile_in_zip_read_info->read_buffer = NULL; + + if (pfile_in_zip_read_info->stream_initialised) + { + inflateEnd(&pfile_in_zip_read_info->stream); + } + + pfile_in_zip_read_info->stream_initialised = 0; + TRYFREE(pfile_in_zip_read_info); + + s->pfile_in_zip_read = NULL; + + return err; +} + + +/* +Get the global comment string of the ZipFile, in the szComment buffer. +uSizeBuf is the size of the szComment buffer. +return the number of byte copied or an error code <0 + */ +/* +extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf) +{ + //int err = UNZ_OK; + unz_s *s; + DWORD uReadThis; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + uReadThis = uSizeBuf; + + if (uReadThis > s->gi.size_comment) + { + uReadThis = s->gi.size_comment; + } + + if (ZSEEK(s->z_filefunc, s->filestream, s->central_pos + 22, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + if (uReadThis > 0) + { + *szComment = '\0'; + + if (ZREAD(s->z_filefunc, s->filestream, szComment, uReadThis) != uReadThis) + { + return UNZ_ERRNO; + } + } + + if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment)) + { + *(szComment + s->gi.size_comment) = '\0'; + } + return (int)uReadThis; +} +*/ \ No newline at end of file diff --git a/hge/ZLIB/unzip.h b/hge/ZLIB/unzip.h new file mode 100644 index 0000000..2a9f26f --- /dev/null +++ b/hge/ZLIB/unzip.h @@ -0,0 +1,327 @@ +/* unzip.h -- IO for uncompress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g +WinZip, InfoZip tools and compatible. +Encryption and multi volume ZipFile (span) are not supported. +Old compressions used by old PKZip 1.x are not supported + + +I WAIT FEEDBACK at mail info@winimage.com +Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution + +Condition of use and distribution are the same than zlib : + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + + + */ + +/* for more info about .ZIP format, see +http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip +http://www.info-zip.org/pub/infozip/doc/ +PkWare has also a specification at : +ftp://ftp.pkware.com/probdesc.zip + */ + +#ifndef _unz_H + #define _unz_H + + #ifdef __cplusplus + extern "C" + { + #endif + + #ifndef _ZLIB_H + #include "zlib.h" + #endif + + #ifndef _ZLIBIOAPI_H + #include "ioapi.h" + #endif + + #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP) + /* like the STRICT of WIN32, we define a pointer that cannot be converted + from (void*) without cast */ + typedef struct TagunzFile__ + { + int unused; + } unzFile__; + typedef unzFile__ *unzFile; + #else + typedef void *unzFile; + #endif + + + #define UNZ_OK (0) + #define UNZ_END_OF_LIST_OF_FILE (-100) + #define UNZ_ERRNO (Z_ERRNO) + #define UNZ_EOF (0) + #define UNZ_PARAMERROR (-102) + #define UNZ_BADZIPFILE (-103) + #define UNZ_INTERNALERROR (-104) + #define UNZ_CRCERROR (-105) + + /* tm_unz contain date/time info */ + typedef struct tm_unz_s + { + DWORD tm_sec; /* seconds after the minute - [0,59] */ + DWORD tm_min; /* minutes after the hour - [0,59] */ + DWORD tm_hour; /* hours since midnight - [0,23] */ + DWORD tm_mday; /* day of the month - [1,31] */ + DWORD tm_mon; /* months since January - [0,11] */ + DWORD tm_year; /* years - [1980..2044] */ + } tm_unz; + + /* unz_global_info structure contain global data about the ZIPfile + These data comes from the end of central dir */ + typedef struct unz_global_info_s + { + DWORD number_entry; /* total number of entries in + the central dir on this disk */ + DWORD size_comment; /* size of the global comment of the zipfile */ + } unz_global_info; + + + /* unz_file_info contain information about a file in the zipfile */ + typedef struct unz_file_info_s + { + DWORD version; /* version made by 2 bytes */ + DWORD version_needed; /* version needed to extract 2 bytes */ + DWORD flag; /* general purpose bit flag 2 bytes */ + DWORD compression_method; /* compression method 2 bytes */ + DWORD dosDate; /* last mod file date in Dos fmt 4 bytes */ + DWORD crc; /* crc-32 4 bytes */ + DWORD compressed_size; /* compressed size 4 bytes */ + DWORD uncompressed_size; /* uncompressed size 4 bytes */ + DWORD size_filename; /* filename length 2 bytes */ + DWORD size_file_extra; /* extra field length 2 bytes */ + DWORD size_file_comment; /* file comment length 2 bytes */ + + DWORD disk_num_start; /* disk number start 2 bytes */ + DWORD internal_fa; /* internal file attributes 2 bytes */ + DWORD external_fa; /* external file attributes 4 bytes */ + + tm_unz tmu_date; + } unz_file_info; + + extern int ZEXPORT unzStringFileNameCompare OF((const char *fileName1, const char *fileName2, int iCaseSensitivity)); + /* + Compare two filename (fileName1,fileName2). + If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) + If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi + or strcasecmp) + If iCaseSenisivity = 0, case sensitivity is defaut of your operating system + (like 1 on Unix, 2 on Windows) + */ + + + extern unzFile ZEXPORT unzOpen(const char *path); + /* + Open a Zip file. path contain the full pathname (by example, + on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer + "zlib/zlib113.zip". + If the zipfile cannot be opened (file don't exist or in not valid), the + return value is NULL. + Else, the return value is a unzFile Handle, usable with other function + of this unzip package. + */ + + extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def); + /* + Open a Zip file, like unzOpen, but provide a set of file low level API + for read/write the zip file (see ioapi.h) + */ + + extern int ZEXPORT unzClose(unzFile file); + /* + Close a ZipFile opened with unzipOpen. + If there is files inside the .Zip opened with unzOpenCurrentFile (see later), + these files MUST be closed with unzipCloseCurrentFile before call unzipClose. + return UNZ_OK if there is no problem. */ + + extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info); + /* + Write info about the ZipFile in the *pglobal_info structure. + No preparation of the structure is needed + return UNZ_OK if there is no problem. */ + + + extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf); + /* + Get the global comment string of the ZipFile, in the szComment buffer. + uSizeBuf is the size of the szComment buffer. + return the number of byte copied or an error code <0 + */ + + + /***************************************************************************/ + /* Unzip package allow you browse the directory of the zipfile */ + + extern int ZEXPORT unzGoToFirstFile(unzFile file); + /* + Set the current file of the zipfile to the first file. + return UNZ_OK if there is no problem + */ + + extern int ZEXPORT unzGoToNextFile(unzFile file); + /* + Set the current file of the zipfile to the next file. + return UNZ_OK if there is no problem + return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. + */ + + extern int ZEXPORT unzLocateFile(unzFile file, const char *szFileName, int iCaseSensitivity); + /* + Try locate the file szFileName in the zipfile. + For the iCaseSensitivity signification, see unzStringFileNameCompare + + return value : + UNZ_OK if the file is found. It becomes the current file. + UNZ_END_OF_LIST_OF_FILE if the file is not found + */ + + extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir); + extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir); + + /* ****************************************** */ + /* Ryan supplied functions */ + /* unz_file_info contain information about a file in the zipfile */ + typedef struct unz_file_pos_s + { + DWORD pos_in_zip_directory; /* offset in zip file directory */ + DWORD num_of_file; /* # of file */ + } unz_file_pos; + + extern int ZEXPORT unzGetFilePos(unzFile file, unz_file_pos *file_pos); + + extern int ZEXPORT unzGoToFilePos(unzFile file, unz_file_pos *file_pos); + + /* ****************************************** */ + + extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize); + /* + Get Info about the current file + if pfile_info!=NULL, the *pfile_info structure will contain somes info about + the current file + if szFileName!=NULL, the filemane string will be copied in szFileName + (fileNameBufferSize is the size of the buffer) + if extraField!=NULL, the extra field information will be copied in extraField + (extraFieldBufferSize is the size of the buffer). + This is the Central-header version of the extra field + if szComment!=NULL, the comment string of the file will be copied in szComment + (commentBufferSize is the size of the buffer) + */ + + /***************************************************************************/ + /* for reading the content of the current zipfile, you can open it, read data + from it, and close it (you can close it before reading all the file) + */ + + extern int ZEXPORT unzOpenCurrentFile(unzFile file); + /* + Open for reading data the current file in the zipfile. + If there is no error, the return value is UNZ_OK. + */ + + extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password); + /* + Open for reading data the current file in the zipfile. + password is a crypting password + If there is no error, the return value is UNZ_OK. + */ + + extern int ZEXPORT unzOpenCurrentFile2(unzFile file, int *method, int *level, int raw); + /* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL + */ + + extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password); + /* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL + */ + + + extern int ZEXPORT unzCloseCurrentFile(unzFile file); + /* + Close the file in zip opened with unzOpenCurrentFile + Return UNZ_CRCERROR if all the file was read but the CRC is not good + */ + + extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len); + /* + Read bytes from the current file (opened by unzOpenCurrentFile) + buf contain buffer where data must be copied + len the size of buf. + + return the number of byte copied if somes bytes are copied + return 0 if the end of file was reached + return <0 with error code if there is an error + (UNZ_ERRNO for IO error, or zLib error for uncompress error) + */ + + extern z_off_t ZEXPORT unztell(unzFile file); + /* + Give the current position in uncompressed data + */ + + extern int ZEXPORT unzeof(unzFile file); + /* + return 1 if the end of file was reached, 0 elsewhere + */ + + extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len); + /* + Read extra field from the current file (opened by unzOpenCurrentFile) + This is the local-header version of the extra field (sometimes, there is + more info in the local-header version than in the central-header) + + if buf==NULL, it return the size of the local extra field + + if buf!=NULL, len is the size of the buffer, the extra header is copied in + buf. + the return value is the number of bytes copied in buf, or (if <0) + the error code + */ + + /***************************************************************************/ + + /* Get the current file offset */ + extern DWORD ZEXPORT unzGetOffset(unzFile file); + + /* Set the current file offset */ + extern int ZEXPORT unzSetOffset(unzFile file, DWORD pos); + + + + #ifdef __cplusplus + } + #endif + +#endif /* _unz_H */ diff --git a/hge/ZLIB/zconf.h b/hge/ZLIB/zconf.h new file mode 100644 index 0000000..02ce56c --- /dev/null +++ b/hge/ZLIB/zconf.h @@ -0,0 +1,428 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". + */ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ + +/* all linked symbols */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 +# define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy +# define deflateEnd z_deflateEnd +# define deflateInit2_ z_deflateInit2_ +# define deflateInit_ z_deflateInit_ +# define deflateParams z_deflateParams +# define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzgetc z_gzgetc +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# define gzprintf z_gzprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzwrite z_gzwrite +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetHeader z_inflateGetHeader +# define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 +# define inflateSetDictionary z_inflateSetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateUndermine z_inflateUndermine +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table +# define uncompress z_uncompress +# define zError z_zError +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion + +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef +# define alloc_func z_alloc_func +# define charf z_charf +# define free_func z_free_func +# define gzFile z_gzFile +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp +# define in_func z_in_func +# define intf z_intf +# define out_func z_out_func +# define uInt z_uInt +# define uIntf z_uIntf +# define uLong z_uLong +# define uLongf z_uLongf +# define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +/* Some Mac compilers merge all .h files incorrectly: */ +#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) +# define NO_DUMMY_DECL +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#ifdef STDC +# include /* for off_t */ +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include /* for SEEK_* and off_t */ +# ifdef VMS +# include /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t +# endif +#endif + +#ifndef SEEK_SET +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif + +#ifndef z_off_t +# define z_off_t long +#endif + +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 +# define z_off64_t off64_t +#else +# define z_off64_t z_off_t +#endif + +#if defined(__OS400__) +# define NO_vsnprintf +#endif + +#if defined(__MVS__) +# define NO_vsnprintf +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/hge/ZLIB/zconf.in.h b/hge/ZLIB/zconf.in.h new file mode 100644 index 0000000..91a0f73 --- /dev/null +++ b/hge/ZLIB/zconf.in.h @@ -0,0 +1,323 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2003 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id: zconf.in.h,v 1.1 2005/11/23 14:29:59 stingerx Exp $ */ + +#ifndef ZCONF_H + #define ZCONF_H + + /* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + */ + #ifdef Z_PREFIX + #define deflateInit_ z_deflateInit_ + #define deflate z_deflate + #define deflateEnd z_deflateEnd + #define inflateInit_ z_inflateInit_ + #define inflate z_inflate + #define inflateEnd z_inflateEnd + #define deflateInit2_ z_deflateInit2_ + #define deflateSetDictionary z_deflateSetDictionary + #define deflateCopy z_deflateCopy + #define deflateReset z_deflateReset + #define deflatePrime z_deflatePrime + #define deflateParams z_deflateParams + #define deflateBound z_deflateBound + #define inflateInit2_ z_inflateInit2_ + #define inflateSetDictionary z_inflateSetDictionary + #define inflateSync z_inflateSync + #define inflateSyncPoint z_inflateSyncPoint + #define inflateCopy z_inflateCopy + #define inflateReset z_inflateReset + #define compress z_compress + #define compress2 z_compress2 + #define compressBound z_compressBound + #define uncompress z_uncompress + #define adler32 z_adler32 + #define crc32 z_crc32 + #define get_crc_table z_get_crc_table + + #define Byte z_Byte + #define uInt z_uInt + #define uLong z_uLong + #define Bytef z_Bytef + #define charf z_charf + #define intf z_intf + #define uIntf z_uIntf + #define uLongf z_uLongf + #define voidpf z_voidpf + #define voidp z_voidp + #endif + + #if defined(__MSDOS__) && !defined(MSDOS) + #define MSDOS + #endif + #if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) + #define OS2 + #endif + #if defined(_WINDOWS) && !defined(WINDOWS) + #define WINDOWS + #endif + #if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32) + #define WIN32 + #endif + #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) + #if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) + #ifndef SYS16BIT + #define SYS16BIT + #endif + #endif + #endif + + /* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ + #ifdef SYS16BIT + #define MAXSEG_64K + #endif + #ifdef MSDOS + #define UNALIGNED_OK + #endif + + #ifdef __STDC_VERSION__ + #ifndef STDC + #define STDC + #endif + #if __STDC_VERSION__ >= 199901L + #ifndef STDC99 + #define STDC99 + #endif + #endif + #endif + #if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) + #define STDC + #endif + #if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) + #define STDC + #endif + #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) + #define STDC + #endif + #if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) + #define STDC + #endif + + #if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ + #define STDC + #endif + + #ifndef STDC + #ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ + #define const /* note: need a more gentle solution here */ + #endif + #endif + + /* Some Mac compilers merge all .h files incorrectly: */ + #if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) + #define NO_DUMMY_DECL + #endif + + /* Maximum value for memLevel in deflateInit2 */ + #ifndef MAX_MEM_LEVEL + #ifdef MAXSEG_64K + #define MAX_MEM_LEVEL 8 + #else + #define MAX_MEM_LEVEL 9 + #endif + #endif + + /* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ + #ifndef MAX_WBITS + #define MAX_WBITS 15 /* 32K LZ77 window */ + #endif + + /* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. + */ + + /* Type declarations */ + + #ifndef OF /* function prototypes */ + #ifdef STDC + #define OF(args) args + #else + #define OF(args) () + #endif + #endif + + /* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ + #ifdef SYS16BIT + #if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ + #define SMALL_MEDIUM + #ifdef _MSC_VER + #define FAR _far + #else + #define FAR far + #endif + #endif + #if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ + #define SMALL_MEDIUM + #ifdef __BORLANDC__ + #define FAR _far + #else + #define FAR far + #endif + #endif + #endif + + #if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ + #ifdef ZLIB_DLL + #if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) + #ifdef ZLIB_INTERNAL + #define ZEXTERN extern __declspec(dllexport) + #else + #define ZEXTERN extern __declspec(dllimport) + #endif + #endif + #endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ + #ifdef ZLIB_WINAPI + #ifdef FAR + #undef FAR + #endif + #include + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ + #define ZEXPORT WINAPI + #ifdef WIN32 + #define ZEXPORTVA WINAPIV + #else + #define ZEXPORTVA FAR CDECL + #endif + #endif + #endif + + #if defined (__BEOS__) + #ifdef ZLIB_DLL + #ifdef ZLIB_INTERNAL + #define ZEXPORT __declspec(dllexport) + #define ZEXPORTVA __declspec(dllexport) + #else + #define ZEXPORT __declspec(dllimport) + #define ZEXPORTVA __declspec(dllimport) + #endif + #endif + #endif + + #ifndef ZEXTERN + #define ZEXTERN extern + #endif + #ifndef ZEXPORT + #define ZEXPORT + #endif + #ifndef ZEXPORTVA + #define ZEXPORTVA + #endif + + #ifndef FAR + #define FAR + #endif + + #if !defined(__MACTYPES__) + typedef unsigned char Byte; /* 8 bits */ + #endif + typedef unsigned int uInt; /* 16 bits or more */ + typedef unsigned long uLong; /* 32 bits or more */ + + #ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ + #define Bytef Byte FAR + #else + typedef Byte FAR Bytef; + #endif + typedef char FAR charf; + typedef int FAR intf; + typedef uInt FAR uIntf; + typedef uLong FAR uLongf; + + #ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; + #else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; + #endif + + #if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ + #include /* for off_t */ + #include /* for SEEK_* and off_t */ + #ifdef VMS + #include /* for off_t */ + #endif + #define z_off_t off_t + #endif + #ifndef SEEK_SET + #define SEEK_SET 0 /* Seek from beginning of file. */ + #define SEEK_CUR 1 /* Seek from current position. */ + #define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ + #endif + #ifndef z_off_t + #define z_off_t long + #endif + + #if defined(__OS400__) + #define NO_vsnprintf + #endif + + #if defined(__MVS__) + #define NO_vsnprintf + #ifdef FAR + #undef FAR + #endif + #endif + + /* MVS linker does not support external names larger than 8 bytes */ + #if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") + #endif + +#endif /* ZCONF_H */ diff --git a/hge/ZLIB/zip.h b/hge/ZLIB/zip.h new file mode 100644 index 0000000..944ed78 --- /dev/null +++ b/hge/ZLIB/zip.h @@ -0,0 +1,196 @@ +/* zip.h -- IO for compress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This unzip package allow creates .ZIP file, compatible with PKZip 2.04g +WinZip, InfoZip tools and compatible. +Encryption and multi volume ZipFile (span) are not supported. +Old compressions used by old PKZip 1.x are not supported + +For uncompress .zip file, look at unzip.h + + +I WAIT FEEDBACK at mail info@winimage.com +Visit also http://www.winimage.com/zLibDll/unzip.html for evolution + +Condition of use and distribution are the same than zlib : + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + + + */ + +/* for more info about .ZIP format, see +http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip +http://www.info-zip.org/pub/infozip/doc/ +PkWare has also a specification at : +ftp://ftp.pkware.com/probdesc.zip + */ + +#ifndef _zip_H + #define _zip_H + + #ifdef __cplusplus + extern "C" + { + #endif + + #ifndef _ZLIB_H + #include "zlib.h" + #endif + + #ifndef _ZLIBIOAPI_H + #include "ioapi.h" + #endif + + #if defined(STRICTZIP) || defined(STRICTZIPUNZIP) + /* like the STRICT of WIN32, we define a pointer that cannot be converted + from (void*) without cast */ + typedef struct TagzipFile__ + { + int unused; + } zipFile__; + typedef zipFile__ *zipFile; + #else + typedef voidp zipFile; + #endif + + #define ZIP_OK (0) + #define ZIP_EOF (0) + #define ZIP_ERRNO (Z_ERRNO) + #define ZIP_PARAMERROR (-102) + #define ZIP_BADZIPFILE (-103) + #define ZIP_INTERNALERROR (-104) + + #ifndef DEF_MEM_LEVEL + #if MAX_MEM_LEVEL >= 8 + #define DEF_MEM_LEVEL 8 + #else + #define DEF_MEM_LEVEL MAX_MEM_LEVEL + #endif + #endif + /* default memLevel */ + + /* tm_zip contain date/time info */ + typedef struct tm_zip_s + { + uInt tm_sec; /* seconds after the minute - [0,59] */ + uInt tm_min; /* minutes after the hour - [0,59] */ + uInt tm_hour; /* hours since midnight - [0,23] */ + uInt tm_mday; /* day of the month - [1,31] */ + uInt tm_mon; /* months since January - [0,11] */ + uInt tm_year; /* years - [1980..2044] */ + } tm_zip; + + typedef struct + { + tm_zip tmz_date; /* date in understandable format */ + uLong dosDate; /* if dos_date == 0, tmu_date is used */ + /* uLong flag; */ /* general purpose bit flag 2 bytes */ + + uLong internal_fa; /* internal file attributes 2 bytes */ + uLong external_fa; /* external file attributes 4 bytes */ + } zip_fileinfo; + + typedef const char *zipcharpc; + + + #define APPEND_STATUS_CREATE (0) + #define APPEND_STATUS_CREATEAFTER (1) + #define APPEND_STATUS_ADDINZIP (2) + + extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append)); + /* + Create a zipfile. + pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on + an Unix computer "zlib/zlib113.zip". + if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip + will be created at the end of the file. + (useful if the file contain a self extractor code) + if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will + add files in existing zip (be sure you don't add file that doesn't exist) + If the zipfile cannot be opened, the return value is NULL. + Else, the return value is a zipFile Handle, usable with other function + of this zip package. + */ + + /* Note : there is no delete function into a zipfile. + If you want delete file into a zipfile, you must open a zipfile, and create another + Of couse, you can use RAW reading and writing to copy the file you did not want delte + */ + + extern zipFile ZEXPORT zipOpen2 OF((const char *pathname, int append, zipcharpc *globalcomment, zlib_filefunc_def *pzlib_filefunc_def)); + + extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level)); + /* + Open a file in the ZIP for writing. + filename : the filename in zip (if NULL, '-' without quote will be used + *zipfi contain supplemental information + if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local + contains the extrafield data the the local header + if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global + contains the extrafield data the the local header + if comment != NULL, comment contain the comment string + method contain the compression method (0 for store, Z_DEFLATED for deflate) + level contain the level of compression (can be Z_DEFAULT_COMPRESSION) + */ + + + extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw)); + + /* + Same than zipOpenNewFileInZip, except if raw=1, we write raw file + */ + + extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw, int windowBits, int memLevel, int strategy, const char *password, uLong crcForCtypting)); + + /* + Same than zipOpenNewFileInZip2, except + windowBits,memLevel,,strategy : see parameter strategy in deflateInit2 + password : crypting password (NULL for no crypting) + crcForCtypting : crc of file to compress (needed for crypting) + */ + + + extern int ZEXPORT zipWriteInFileInZip OF((zipFile file, const void *buf, unsigned len)); + /* + Write data in the zipfile + */ + + extern int ZEXPORT zipCloseFileInZip OF((zipFile file)); + /* + Close the current file in the zipfile + */ + + extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file, uLong uncompressed_size, uLong crc32)); + /* + Close the current file in the zipfile, for fiel opened with + parameter raw=1 in zipOpenNewFileInZip2 + uncompressed_size and crc32 are value for the uncompressed size + */ + + extern int ZEXPORT zipClose OF((zipFile file, const char *global_comment)); + /* + Close the zipfile + */ + + #ifdef __cplusplus + } + #endif + +#endif /* _zip_H */ diff --git a/hge/ZLIB/zlib.h b/hge/ZLIB/zlib.h new file mode 100644 index 0000000..bfbba83 --- /dev/null +++ b/hge/ZLIB/zlib.h @@ -0,0 +1,1613 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.5, April 19th, 2010 + + Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt + (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.5" +#define ZLIB_VERNUM 0x1250 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 5 +#define ZLIB_VER_SUBREVISION 0 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip streams in memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total nb of input bytes read so far */ + + Bytef *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total nb of bytes output so far */ + + char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use in the decompressor (particularly + if the decompressor wants to decompress everything in a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +#define Z_TREES 6 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field (though see inflate()) */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). Some + output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumulate before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed code + block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the stream + are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least the + value returned by deflateBound (see below). If deflate does not return + Z_STREAM_END, then it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect the + compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + fatal, and deflate() can be called again with more input and more output + space to continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. If next_in is not Z_NULL and avail_in is large enough (the + exact value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit() does not process any header information -- that is deferred + until inflate() is called. +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing will + resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all the uncompressed data. (The size + of the uncompressed data may have been saved by the compressor for this + purpose.) The next operation on this stream must be inflateEnd to deallocate + the decompression state. The use of Z_FINISH is never required, but can be + used to inform inflate that a faster approach may be used for the single + inflate() call. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the only effect of the flush parameter in this implementation + is on the return value of inflate(), as noted below, or when it returns early + because Z_BLOCK or Z_TREES is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the adler32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the adler32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained, so applications that need that information should + instead use raw inflate, see inflateInit2() below, or inflateBack() and + perform their own processing of the gzip header and trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is desired. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute an adler32 check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to 255 (unknown). If a + gzip stream is being written, strm->adler is a crc32 instead of an adler32. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. This function must be called + immediately after deflateInit, deflateInit2 or deflateReset, before any call + of deflate. The compressor and decompressor must use exactly the same + dictionary (see inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + adler32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if the compression method is bsort). deflateSetDictionary does not + perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. The + stream will keep the same compression level and any other attributes that + may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different strategy. + If the compression level is changed, the input available so far is + compressed with the old level (and may be flushed); the new level will take + effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to be + compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if + strm->avail_out was zero. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). +*/ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called + immediately after inflateInit2() or inflateReset() and before any call of + inflate() to set the dictionary. The application must insure that the + dictionary that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a full flush point (see above the + description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR + if no more input was provided, Z_DATA_ERROR if no flush point has been + found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the + success case, the application may save the current current value of total_in + which indicates where valid compressed data was found. In the error case, + the application may repeatedly call inflateSync, providing more input each + time, until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above or -1 << 16 if the provided + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the paramaters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is more efficient than inflate() for + file i/o applications in that it avoids copying between the output and the + sliding window by simply making the window itself the output buffer. This + function trusts the application to not change the output buffer passed by + the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the normal + behavior of inflate(), which expects either a zlib or gzip header and + trailer around the deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero--buf is ignored in that + case--and inflateBack() will return a buffer error. inflateBack() will call + out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() + should return zero on success, or non-zero on failure. If out() returns + non-zero, inflateBack() will return with an error. Neither in() nor out() + are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + + + /* utility functions */ + +/* + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. +*/ + + + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef voidp gzFile; /* opaque gzip file descriptor */ + +/* +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) Also "a" + can be used instead of "w" to request that the gzip stream that will be + written be appended to the file. "+" will result in an error, since reading + and writing to the same gzip file is not supported. + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. + + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Two buffers are allocated, either both of the specified size when + writing, or one of the specified size and the other twice that size when + reading. A larger buffer size of, for example, 64K or 128K bytes will + noticeably increase the speed of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. + + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not + opened for writing. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. If + the input file was not in gzip format, gzread copies the given number of + bytes into the buffer. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream, or failing that, reading the rest + of the input file directly without decompression. The entire input file + will be read if gzread is called until it returns less than the requested + len. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. +*/ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. +*/ + +ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or 0 in case of error. The number of + uncompressed bytes written is limited to 8191, or one less than the buffer + size given to gzbuffer(). The caller should assure that this limit is not + exceeded. If it is exceeded, then gzprintf() will return an error (0) with + nothing written. In this case, there may also be a buffer overflow with + unpredictable consequences, which is possible only if zlib was compiled with + the insecure functions sprintf() or vsprintf() because the secure snprintf() + or vsnprintf() functions were not available. This can be determined using + zlibCompileFlags(). +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatented gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); + + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. This state can change from + false to true while reading the input file if the end of a gzip stream is + reached, but is followed by data that is not another gzip stream. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the compression + library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. + + Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); + + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the for the crc. Pre- and post-conditioning (one's + complement) is performed within this function so it shouldn't be done by the + application. + + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream)) +#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream)) +#define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, sizeof(z_stream)) + +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# ifdef _LARGEFILE64_SOURCE + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif + +/* hack for buggy compilers */ +#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; +#endif + +/* undocumented functions */ +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); +ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/hge/ZLIB/zutil.c b/hge/ZLIB/zutil.c new file mode 100644 index 0000000..898ed34 --- /dev/null +++ b/hge/ZLIB/zutil.c @@ -0,0 +1,318 @@ +/* zutil.c -- target dependent utility functions for the compression library + * Copyright (C) 1995-2005, 2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#include "zutil.h" + +#ifndef NO_DUMMY_DECL +struct internal_state {int dummy;}; /* for buggy compilers */ +#endif + +const char * const z_errmsg[10] = { +"need dictionary", /* Z_NEED_DICT 2 */ +"stream end", /* Z_STREAM_END 1 */ +"", /* Z_OK 0 */ +"file error", /* Z_ERRNO (-1) */ +"stream error", /* Z_STREAM_ERROR (-2) */ +"data error", /* Z_DATA_ERROR (-3) */ +"insufficient memory", /* Z_MEM_ERROR (-4) */ +"buffer error", /* Z_BUF_ERROR (-5) */ +"incompatible version",/* Z_VERSION_ERROR (-6) */ +""}; + + +const char * ZEXPORT zlibVersion() +{ + return ZLIB_VERSION; +} + +uLong ZEXPORT zlibCompileFlags() +{ + uLong flags; + + flags = 0; + switch ((int)(sizeof(uInt))) { + case 2: break; + case 4: flags += 1; break; + case 8: flags += 2; break; + default: flags += 3; + } + switch ((int)(sizeof(uLong))) { + case 2: break; + case 4: flags += 1 << 2; break; + case 8: flags += 2 << 2; break; + default: flags += 3 << 2; + } + switch ((int)(sizeof(voidpf))) { + case 2: break; + case 4: flags += 1 << 4; break; + case 8: flags += 2 << 4; break; + default: flags += 3 << 4; + } + switch ((int)(sizeof(z_off_t))) { + case 2: break; + case 4: flags += 1 << 6; break; + case 8: flags += 2 << 6; break; + default: flags += 3 << 6; + } +#ifdef DEBUG + flags += 1 << 8; +#endif +#if defined(ASMV) || defined(ASMINF) + flags += 1 << 9; +#endif +#ifdef ZLIB_WINAPI + flags += 1 << 10; +#endif +#ifdef BUILDFIXED + flags += 1 << 12; +#endif +#ifdef DYNAMIC_CRC_TABLE + flags += 1 << 13; +#endif +#ifdef NO_GZCOMPRESS + flags += 1L << 16; +#endif +#ifdef NO_GZIP + flags += 1L << 17; +#endif +#ifdef PKZIP_BUG_WORKAROUND + flags += 1L << 20; +#endif +#ifdef FASTEST + flags += 1L << 21; +#endif +#ifdef STDC +# ifdef NO_vsnprintf + flags += 1L << 25; +# ifdef HAS_vsprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_vsnprintf_void + flags += 1L << 26; +# endif +# endif +#else + flags += 1L << 24; +# ifdef NO_snprintf + flags += 1L << 25; +# ifdef HAS_sprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_snprintf_void + flags += 1L << 26; +# endif +# endif +#endif + return flags; +} + +#ifdef DEBUG + +# ifndef verbose +# define verbose 0 +# endif +int ZLIB_INTERNAL z_verbose = verbose; + +void ZLIB_INTERNAL z_error (m) + char *m; +{ + fprintf(stderr, "%s\n", m); + exit(1); +} +#endif + +/* exported to allow conversion of error code to string for compress() and + * uncompress() + */ +const char * ZEXPORT zError(err) + int err; +{ + return ERR_MSG(err); +} + +#if defined(_WIN32_WCE) + /* The Microsoft C Run-Time Library for Windows CE doesn't have + * errno. We define it as a global variable to simplify porting. + * Its value is always 0 and should not be used. + */ + int errno = 0; +#endif + +#ifndef HAVE_MEMCPY + +void ZLIB_INTERNAL zmemcpy(dest, source, len) + Bytef* dest; + const Bytef* source; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = *source++; /* ??? to be unrolled */ + } while (--len != 0); +} + +int ZLIB_INTERNAL zmemcmp(s1, s2, len) + const Bytef* s1; + const Bytef* s2; + uInt len; +{ + uInt j; + + for (j = 0; j < len; j++) { + if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1; + } + return 0; +} + +void ZLIB_INTERNAL zmemzero(dest, len) + Bytef* dest; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = 0; /* ??? to be unrolled */ + } while (--len != 0); +} +#endif + + +#ifdef SYS16BIT + +#ifdef __TURBOC__ +/* Turbo C in 16-bit mode */ + +# define MY_ZCALLOC + +/* Turbo C malloc() does not allow dynamic allocation of 64K bytes + * and farmalloc(64K) returns a pointer with an offset of 8, so we + * must fix the pointer. Warning: the pointer must be put back to its + * original form in order to free it, use zcfree(). + */ + +#define MAX_PTR 10 +/* 10*64K = 640K */ + +local int next_ptr = 0; + +typedef struct ptr_table_s { + voidpf org_ptr; + voidpf new_ptr; +} ptr_table; + +local ptr_table table[MAX_PTR]; +/* This table is used to remember the original form of pointers + * to large buffers (64K). Such pointers are normalized with a zero offset. + * Since MSDOS is not a preemptive multitasking OS, this table is not + * protected from concurrent access. This hack doesn't work anyway on + * a protected system like OS/2. Use Microsoft C instead. + */ + +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size) +{ + voidpf buf = opaque; /* just to make some compilers happy */ + ulg bsize = (ulg)items*size; + + /* If we allocate less than 65520 bytes, we assume that farmalloc + * will return a usable pointer which doesn't have to be normalized. + */ + if (bsize < 65520L) { + buf = farmalloc(bsize); + if (*(ush*)&buf != 0) return buf; + } else { + buf = farmalloc(bsize + 16L); + } + if (buf == NULL || next_ptr >= MAX_PTR) return NULL; + table[next_ptr].org_ptr = buf; + + /* Normalize the pointer to seg:0 */ + *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4; + *(ush*)&buf = 0; + table[next_ptr++].new_ptr = buf; + return buf; +} + +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) +{ + int n; + if (*(ush*)&ptr != 0) { /* object < 64K */ + farfree(ptr); + return; + } + /* Find the original pointer */ + for (n = 0; n < next_ptr; n++) { + if (ptr != table[n].new_ptr) continue; + + farfree(table[n].org_ptr); + while (++n < next_ptr) { + table[n-1] = table[n]; + } + next_ptr--; + return; + } + ptr = opaque; /* just to make some compilers happy */ + Assert(0, "zcfree: ptr not found"); +} + +#endif /* __TURBOC__ */ + + +#ifdef M_I86 +/* Microsoft C in 16-bit mode */ + +# define MY_ZCALLOC + +#if (!defined(_MSC_VER) || (_MSC_VER <= 600)) +# define _halloc halloc +# define _hfree hfree +#endif + +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + return _halloc((long)items, size); +} + +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + _hfree(ptr); +} + +#endif /* M_I86 */ + +#endif /* SYS16BIT */ + + +#ifndef MY_ZCALLOC /* Any system without a special alloc function */ + +#ifndef STDC +extern voidp malloc OF((uInt size)); +extern voidp calloc OF((uInt items, uInt size)); +extern void free OF((voidpf ptr)); +#endif + +voidpf ZLIB_INTERNAL zcalloc (opaque, items, size) + voidpf opaque; + unsigned items; + unsigned size; +{ + if (opaque) items += size - size; /* make compiler happy */ + return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) : + (voidpf)calloc(items, size); +} + +void ZLIB_INTERNAL zcfree (opaque, ptr) + voidpf opaque; + voidpf ptr; +{ + free(ptr); + if (opaque) return; /* make compiler happy */ +} + +#endif /* MY_ZCALLOC */ diff --git a/hge/ZLIB/zutil.h b/hge/ZLIB/zutil.h new file mode 100644 index 0000000..258fa88 --- /dev/null +++ b/hge/ZLIB/zutil.h @@ -0,0 +1,274 @@ +/* zutil.h -- internal interface and configuration of the compression library + * Copyright (C) 1995-2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef ZUTIL_H +#define ZUTIL_H + +#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ) +# define ZLIB_INTERNAL __attribute__((visibility ("hidden"))) +#else +# define ZLIB_INTERNAL +#endif + +#include "zlib.h" + +#ifdef STDC +# if !(defined(_WIN32_WCE) && defined(_MSC_VER)) +# include +# endif +# include +# include +#endif + +#ifndef local +# define local static +#endif +/* compile with -Dlocal if your debugger can't find static symbols */ + +typedef unsigned char uch; +typedef uch FAR uchf; +typedef unsigned short ush; +typedef ush FAR ushf; +typedef unsigned long ulg; + +extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ +/* (size given to avoid silly warnings with Visual C++) */ + +#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)] + +#define ERR_RETURN(strm,err) \ + return (strm->msg = (char*)ERR_MSG(err), (err)) +/* To be used only when the state is known to be valid */ + + /* common constants */ + +#ifndef DEF_WBITS +# define DEF_WBITS MAX_WBITS +#endif +/* default windowBits for decompression. MAX_WBITS is for compression only */ + +#if MAX_MEM_LEVEL >= 8 +# define DEF_MEM_LEVEL 8 +#else +# define DEF_MEM_LEVEL MAX_MEM_LEVEL +#endif +/* default memLevel */ + +#define STORED_BLOCK 0 +#define STATIC_TREES 1 +#define DYN_TREES 2 +/* The three kinds of block type */ + +#define MIN_MATCH 3 +#define MAX_MATCH 258 +/* The minimum and maximum match lengths */ + +#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */ + + /* target dependencies */ + +#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32)) +# define OS_CODE 0x00 +# if defined(__TURBOC__) || defined(__BORLANDC__) +# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) + /* Allow compilation with ANSI keywords only enabled */ + void _Cdecl farfree( void *block ); + void *_Cdecl farmalloc( unsigned long nbytes ); +# else +# include +# endif +# else /* MSC or DJGPP */ +# include +# endif +#endif + +#ifdef AMIGA +# define OS_CODE 0x01 +#endif + +#if defined(VAXC) || defined(VMS) +# define OS_CODE 0x02 +# define F_OPEN(name, mode) \ + fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512") +#endif + +#if defined(ATARI) || defined(atarist) +# define OS_CODE 0x05 +#endif + +#ifdef OS2 +# define OS_CODE 0x06 +# ifdef M_I86 +# include +# endif +#endif + +#if defined(MACOS) || defined(TARGET_OS_MAC) +# define OS_CODE 0x07 +# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os +# include /* for fdopen */ +# else +# ifndef fdopen +# define fdopen(fd,mode) NULL /* No fdopen() */ +# endif +# endif +#endif + +#ifdef TOPS20 +# define OS_CODE 0x0a +#endif + +#ifdef WIN32 +# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */ +# define OS_CODE 0x0b +# endif +#endif + +#ifdef __50SERIES /* Prime/PRIMOS */ +# define OS_CODE 0x0f +#endif + +#if defined(_BEOS_) || defined(RISCOS) +# define fdopen(fd,mode) NULL /* No fdopen() */ +#endif + +#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX +# if defined(_WIN32_WCE) +# define fdopen(fd,mode) NULL /* No fdopen() */ +# ifndef _PTRDIFF_T_DEFINED + typedef int ptrdiff_t; +# define _PTRDIFF_T_DEFINED +# endif +# else +# define fdopen(fd,type) _fdopen(fd,type) +# endif +#endif + +#if defined(__BORLANDC__) + #pragma warn -8004 + #pragma warn -8008 + #pragma warn -8066 +#endif + +/* provide prototypes for these when building zlib without LFS */ +#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0 + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +#endif + + /* common defaults */ + +#ifndef OS_CODE +# define OS_CODE 0x03 /* assume Unix */ +#endif + +#ifndef F_OPEN +# define F_OPEN(name, mode) fopen((name), (mode)) +#endif + + /* functions */ + +#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#if defined(__CYGWIN__) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#ifndef HAVE_VSNPRINTF +# ifdef MSDOS + /* vsnprintf may exist on some MS-DOS compilers (DJGPP?), + but for now we just assume it doesn't. */ +# define NO_vsnprintf +# endif +# ifdef __TURBOC__ +# define NO_vsnprintf +# endif +# ifdef WIN32 + /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */ +# if !defined(vsnprintf) && !defined(NO_vsnprintf) +# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 ) +# define vsnprintf _vsnprintf +# endif +# endif +# endif +# ifdef __SASC +# define NO_vsnprintf +# endif +#endif +#ifdef VMS +# define NO_vsnprintf +#endif + +#if defined(pyr) +# define NO_MEMCPY +#endif +#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__) + /* Use our own functions for small and medium model with MSC <= 5.0. + * You may have to use the same strategy for Borland C (untested). + * The __SC__ check is for Symantec. + */ +# define NO_MEMCPY +#endif +#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY) +# define HAVE_MEMCPY +#endif +#ifdef HAVE_MEMCPY +# ifdef SMALL_MEDIUM /* MSDOS small or medium model */ +# define zmemcpy _fmemcpy +# define zmemcmp _fmemcmp +# define zmemzero(dest, len) _fmemset(dest, 0, len) +# else +# define zmemcpy memcpy +# define zmemcmp memcmp +# define zmemzero(dest, len) memset(dest, 0, len) +# endif +#else + void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); + int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); + void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len)); +#endif + +/* Diagnostic functions */ +#ifdef DEBUG +# include + extern int ZLIB_INTERNAL z_verbose; + extern void ZLIB_INTERNAL z_error OF((char *m)); +# define Assert(cond,msg) {if(!(cond)) z_error(msg);} +# define Trace(x) {if (z_verbose>=0) fprintf x ;} +# define Tracev(x) {if (z_verbose>0) fprintf x ;} +# define Tracevv(x) {if (z_verbose>1) fprintf x ;} +# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;} +# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;} +#else +# define Assert(cond,msg) +# define Trace(x) +# define Tracev(x) +# define Tracevv(x) +# define Tracec(c,x) +# define Tracecv(c,x) +#endif + + +voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items, + unsigned size)); +void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr)); + +#define ZALLOC(strm, items, size) \ + (*((strm)->zalloc))((strm)->opaque, (items), (size)) +#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr)) +#define TRY_FREE(s, p) {if (p) ZFREE(s, p);} + +#endif /* ZUTIL_H */ diff --git a/hge/demo.cpp b/hge/demo.cpp new file mode 100644 index 0000000..a8a2ce3 --- /dev/null +++ b/hge/demo.cpp @@ -0,0 +1,51 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: HGE splash screen +*/ + + +#include "hge_impl.h" +#include "../loading.h" +#include "hgesprite.h" +//#ifdef DEMO +hgeSprite *SprLoad,*SprRot; +HTEXTURE TLoad,TRot; +int px,py; +float dtime,rot; +void DInit() +{ + px=pHGE->System_GetState(HGE_SCREENWIDTH)/2; + py=pHGE->System_GetState(HGE_SCREENHEIGHT)/2; + TLoad=pHGE->Texture_Load((char *)Loading,sizeof(Loading)); + TRot=pHGE->Texture_Load((char *)LoadCircle,sizeof(LoadCircle)); + SprLoad=new hgeSprite(TLoad,0,0,96,32); + SprRot=new hgeSprite(TRot,0,0,48,46); + SprLoad->SetHotSpot(48,16);SprRot->SetHotSpot(24,23); + dtime=0.0f;rot=0.0f; +} +void DDone() +{ + delete SprLoad;delete SprRot; + pHGE->Texture_Free(TLoad);pHGE->Texture_Free(TRot); +} +bool DFrame() +{ + BYTE alpha; + DWORD col=0x00FFFFFF; + dtime+=pHGE->Timer_GetDelta(); + if (dtime<=0.5)alpha=(BYTE)(dtime/0.5f*255.0f);else alpha=255; + if (dtime<=1.5)rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f; + else rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f*((2.0f-dtime)/0.5f); + SprRot->SetColor(SETA(col,alpha)); + if (dtime>=2)return true; + pHGE->Gfx_BeginScene(); + pHGE->Gfx_Clear(0); + SprLoad->Render(px,py); + SprRot->RenderEx(px-75,py,rot); + pHGE->Gfx_EndScene(); + return false; +} +//#endif diff --git a/hge/gl.h b/hge/gl.h new file mode 100644 index 0000000..96fb7d7 --- /dev/null +++ b/hge/gl.h @@ -0,0 +1,2993 @@ +#ifndef __gl_h_ +#define __gl_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: This software was created using the +** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has +** not been independently verified as being compliant with the OpenGL(R) +** version 1.2.1 Specification. +*/ + +// switches to providing function pointers +//#define GL_GLEXT_FUNCTION_POINTERS 1 + +typedef unsigned long GLenum; +typedef unsigned char GLboolean; +typedef unsigned long GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef long GLint; +typedef long GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned long GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; + +typedef long GLintptr; +typedef long GLsizeiptr; + +#ifndef GL_TYPEDEFS_2_0 +#define GL_TYPEDEFS_2_0 + typedef char GLchar; +#endif + +#ifndef GL_GLEXT_LEGACY +#include +#endif + +/* For compatibility with OpenGL v1.0 */ +#define GL_LOGIC_OP GL_INDEX_LOGIC_OP +#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT + +/*************************************************************/ + +/* Version */ +#define GL_VERSION_1_1 1 +#define GL_VERSION_1_2 1 +#define GL_VERSION_1_3 1 +#define GL_VERSION_1_4 1 +#define GL_VERSION_1_5 1 +#define GL_VERSION_2_0 1 + +/* AccumOp */ +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 + +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* AttribMask */ +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 + +/* BlendEquationMode */ +/* GL_LOGIC_OP */ +/* GL_FUNC_ADD */ +/* GL_MIN */ +/* GL_MAX */ +/* GL_FUNC_SUBTRACT */ +/* GL_FUNC_REVERSE_SUBTRACT */ + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +/* GL_CONSTANT_COLOR */ +/* GL_ONE_MINUS_CONSTANT_COLOR */ +/* GL_CONSTANT_ALPHA */ +/* GL_ONE_MINUS_CONSTANT_ALPHA */ + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ +/* GL_CONSTANT_COLOR */ +/* GL_ONE_MINUS_CONSTANT_COLOR */ +/* GL_CONSTANT_ALPHA */ +/* GL_ONE_MINUS_CONSTANT_ALPHA */ + +/* Boolean */ +#define GL_TRUE 1 +#define GL_FALSE 0 + +/* ClearBufferMask */ +/* GL_COLOR_BUFFER_BIT */ +/* GL_ACCUM_BUFFER_BIT */ +/* GL_STENCIL_BUFFER_BIT */ +/* GL_DEPTH_BUFFER_BIT */ + +/* ClientArrayType */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ + +/* ClipPlaneName */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* ColorMaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* ColorMaterialParameter */ +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ +/* GL_EMISSION */ +/* GL_AMBIENT_AND_DIFFUSE */ + +/* ColorPointerType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* ColorTableParameterPName */ +/* GL_COLOR_TABLE_SCALE */ +/* GL_COLOR_TABLE_BIAS */ + +/* ColorTableTarget */ +/* GL_COLOR_TABLE */ +/* GL_POST_CONVOLUTION_COLOR_TABLE */ +/* GL_POST_COLOR_MATRIX_COLOR_TABLE */ +/* GL_PROXY_COLOR_TABLE */ +/* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ +/* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + +/* ConvolutionBorderMode */ +/* GL_REDUCE */ +/* GL_IGNORE_BORDER */ +/* GL_CONSTANT_BORDER */ + +/* ConvolutionParameter */ +/* GL_CONVOLUTION_BORDER_MODE */ +/* GL_CONVOLUTION_FILTER_SCALE */ +/* GL_CONVOLUTION_FILTER_BIAS */ + +/* ConvolutionTarget */ +/* GL_CONVOLUTION_1D */ +/* GL_CONVOLUTION_2D */ + +/* CullFaceMode */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* DrawBufferMode */ +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C + +/* Enable */ +/* GL_FOG */ +/* GL_LIGHTING */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +/* GL_LINE_STIPPLE */ +/* GL_POLYGON_STIPPLE */ +/* GL_CULL_FACE */ +/* GL_ALPHA_TEST */ +/* GL_BLEND */ +/* GL_INDEX_LOGIC_OP */ +/* GL_COLOR_LOGIC_OP */ +/* GL_DITHER */ +/* GL_STENCIL_TEST */ +/* GL_DEPTH_TEST */ +/* GL_CLIP_PLANE0 */ +/* GL_CLIP_PLANE1 */ +/* GL_CLIP_PLANE2 */ +/* GL_CLIP_PLANE3 */ +/* GL_CLIP_PLANE4 */ +/* GL_CLIP_PLANE5 */ +/* GL_LIGHT0 */ +/* GL_LIGHT1 */ +/* GL_LIGHT2 */ +/* GL_LIGHT3 */ +/* GL_LIGHT4 */ +/* GL_LIGHT5 */ +/* GL_LIGHT6 */ +/* GL_LIGHT7 */ +/* GL_TEXTURE_GEN_S */ +/* GL_TEXTURE_GEN_T */ +/* GL_TEXTURE_GEN_R */ +/* GL_TEXTURE_GEN_Q */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_POINT_SMOOTH */ +/* GL_LINE_SMOOTH */ +/* GL_POLYGON_SMOOTH */ +/* GL_SCISSOR_TEST */ +/* GL_COLOR_MATERIAL */ +/* GL_NORMALIZE */ +/* GL_AUTO_NORMAL */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ +/* GL_POLYGON_OFFSET_POINT */ +/* GL_POLYGON_OFFSET_LINE */ +/* GL_POLYGON_OFFSET_FILL */ +/* GL_COLOR_TABLE */ +/* GL_POST_CONVOLUTION_COLOR_TABLE */ +/* GL_POST_COLOR_MATRIX_COLOR_TABLE */ +/* GL_CONVOLUTION_1D */ +/* GL_CONVOLUTION_2D */ +/* GL_SEPARABLE_2D */ +/* GL_HISTOGRAM */ +/* GL_MINMAX */ +/* GL_RESCALE_NORMAL */ +/* GL_TEXTURE_3D */ + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +/* GL_TABLE_TOO_LARGE */ + +/* FeedBackMode */ +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 + +/* FeedBackToken */ +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 + +/* FogMode */ +/* GL_LINEAR */ +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +/* FogParameter */ +/* GL_FOG_COLOR */ +/* GL_FOG_DENSITY */ +/* GL_FOG_END */ +/* GL_FOG_INDEX */ +/* GL_FOG_MODE */ +/* GL_FOG_START */ + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetColorTableParameterPName */ +/* GL_COLOR_TABLE_SCALE */ +/* GL_COLOR_TABLE_BIAS */ +/* GL_COLOR_TABLE_FORMAT */ +/* GL_COLOR_TABLE_WIDTH */ +/* GL_COLOR_TABLE_RED_SIZE */ +/* GL_COLOR_TABLE_GREEN_SIZE */ +/* GL_COLOR_TABLE_BLUE_SIZE */ +/* GL_COLOR_TABLE_ALPHA_SIZE */ +/* GL_COLOR_TABLE_LUMINANCE_SIZE */ +/* GL_COLOR_TABLE_INTENSITY_SIZE */ + +/* GetConvolutionParameterPName */ +/* GL_CONVOLUTION_BORDER_COLOR */ +/* GL_CONVOLUTION_BORDER_MODE */ +/* GL_CONVOLUTION_FILTER_SCALE */ +/* GL_CONVOLUTION_FILTER_BIAS */ +/* GL_CONVOLUTION_FORMAT */ +/* GL_CONVOLUTION_WIDTH */ +/* GL_CONVOLUTION_HEIGHT */ +/* GL_MAX_CONVOLUTION_WIDTH */ +/* GL_MAX_CONVOLUTION_HEIGHT */ + +/* GetHistogramParameterPName */ +/* GL_HISTOGRAM_WIDTH */ +/* GL_HISTOGRAM_FORMAT */ +/* GL_HISTOGRAM_RED_SIZE */ +/* GL_HISTOGRAM_GREEN_SIZE */ +/* GL_HISTOGRAM_BLUE_SIZE */ +/* GL_HISTOGRAM_ALPHA_SIZE */ +/* GL_HISTOGRAM_LUMINANCE_SIZE */ +/* GL_HISTOGRAM_SINK */ + +/* GetMapTarget */ +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 + +/* GetMinmaxParameterPName */ +/* GL_MINMAX_FORMAT */ +/* GL_MINMAX_SINK */ + +/* GetPixelMap */ +/* GL_PIXEL_MAP_I_TO_I */ +/* GL_PIXEL_MAP_S_TO_S */ +/* GL_PIXEL_MAP_I_TO_R */ +/* GL_PIXEL_MAP_I_TO_G */ +/* GL_PIXEL_MAP_I_TO_B */ +/* GL_PIXEL_MAP_I_TO_A */ +/* GL_PIXEL_MAP_R_TO_R */ +/* GL_PIXEL_MAP_G_TO_G */ +/* GL_PIXEL_MAP_B_TO_B */ +/* GL_PIXEL_MAP_A_TO_A */ + +/* GetPointerTarget */ +/* GL_VERTEX_ARRAY_POINTER */ +/* GL_NORMAL_ARRAY_POINTER */ +/* GL_COLOR_ARRAY_POINTER */ +/* GL_INDEX_ARRAY_POINTER */ +/* GL_TEXTURE_COORD_ARRAY_POINTER */ +/* GL_EDGE_FLAG_ARRAY_POINTER */ + +/* GetTarget */ +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +/* GL_SMOOTH_POINT_SIZE_RANGE */ +/* GL_SMOOTH_POINT_SIZE_GRANULARITY */ +/* GL_SMOOTH_LINE_WIDTH_RANGE */ +/* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ +/* GL_ALIASED_POINT_SIZE_RANGE */ +/* GL_ALIASED_LINE_WIDTH_RANGE */ +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +/* GL_TEXTURE_BINDING_1D */ +/* GL_TEXTURE_BINDING_2D */ +/* GL_TEXTURE_BINDING_3D */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ +/* GL_VERTEX_ARRAY_SIZE */ +/* GL_VERTEX_ARRAY_TYPE */ +/* GL_VERTEX_ARRAY_STRIDE */ +/* GL_NORMAL_ARRAY_TYPE */ +/* GL_NORMAL_ARRAY_STRIDE */ +/* GL_COLOR_ARRAY_SIZE */ +/* GL_COLOR_ARRAY_TYPE */ +/* GL_COLOR_ARRAY_STRIDE */ +/* GL_INDEX_ARRAY_TYPE */ +/* GL_INDEX_ARRAY_STRIDE */ +/* GL_TEXTURE_COORD_ARRAY_SIZE */ +/* GL_TEXTURE_COORD_ARRAY_TYPE */ +/* GL_TEXTURE_COORD_ARRAY_STRIDE */ +/* GL_EDGE_FLAG_ARRAY_STRIDE */ +/* GL_POLYGON_OFFSET_FACTOR */ +/* GL_POLYGON_OFFSET_UNITS */ +/* GL_COLOR_TABLE */ +/* GL_POST_CONVOLUTION_COLOR_TABLE */ +/* GL_POST_COLOR_MATRIX_COLOR_TABLE */ +/* GL_CONVOLUTION_1D */ +/* GL_CONVOLUTION_2D */ +/* GL_SEPARABLE_2D */ +/* GL_POST_CONVOLUTION_RED_SCALE */ +/* GL_POST_CONVOLUTION_GREEN_SCALE */ +/* GL_POST_CONVOLUTION_BLUE_SCALE */ +/* GL_POST_CONVOLUTION_ALPHA_SCALE */ +/* GL_POST_CONVOLUTION_RED_BIAS */ +/* GL_POST_CONVOLUTION_GREEN_BIAS */ +/* GL_POST_CONVOLUTION_BLUE_BIAS */ +/* GL_POST_CONVOLUTION_ALPHA_BIAS */ +/* GL_COLOR_MATRIX */ +/* GL_COLOR_MATRIX_STACK_DEPTH */ +/* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ +/* GL_POST_COLOR_MATRIX_RED_SCALE */ +/* GL_POST_COLOR_MATRIX_GREEN_SCALE */ +/* GL_POST_COLOR_MATRIX_BLUE_SCALE */ +/* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ +/* GL_POST_COLOR_MATRIX_RED_BIAS */ +/* GL_POST_COLOR_MATRIX_GREEN_BIAS */ +/* GL_POST_COLOR_MATRIX_BLUE_BIAS */ +/* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ +/* GL_HISTOGRAM */ +/* GL_MINMAX */ +/* GL_MAX_ELEMENTS_VERTICES */ +/* GL_MAX_ELEMENTS_INDICES */ +/* GL_RESCALE_NORMAL */ +/* GL_LIGHT_MODEL_COLOR_CONTROL */ +/* GL_PACK_SKIP_IMAGES */ +/* GL_PACK_IMAGE_HEIGHT */ +/* GL_UNPACK_SKIP_IMAGES */ +/* GL_UNPACK_IMAGE_HEIGHT */ +/* GL_TEXTURE_3D */ +/* GL_MAX_3D_TEXTURE_SIZE */ +/* GL_BLEND_COLOR */ +/* GL_BLEND_EQUATION */ + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +/* GL_TEXTURE_RED_SIZE */ +/* GL_TEXTURE_GREEN_SIZE */ +/* GL_TEXTURE_BLUE_SIZE */ +/* GL_TEXTURE_ALPHA_SIZE */ +/* GL_TEXTURE_LUMINANCE_SIZE */ +/* GL_TEXTURE_INTENSITY_SIZE */ +/* GL_TEXTURE_PRIORITY */ +/* GL_TEXTURE_RESIDENT */ +/* GL_TEXTURE_DEPTH */ +/* GL_TEXTURE_WRAP_R */ +/* GL_TEXTURE_MIN_LOD */ +/* GL_TEXTURE_MAX_LOD */ +/* GL_TEXTURE_BASE_LEVEL */ +/* GL_TEXTURE_MAX_LEVEL */ + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +/* GL_PERSPECTIVE_CORRECTION_HINT */ +/* GL_POINT_SMOOTH_HINT */ +/* GL_LINE_SMOOTH_HINT */ +/* GL_POLYGON_SMOOTH_HINT */ +/* GL_FOG_HINT */ + +/* HistogramTarget */ +/* GL_HISTOGRAM */ +/* GL_PROXY_HISTOGRAM */ + +/* IndexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* LightModelColorControl */ +/* GL_SINGLE_COLOR */ +/* GL_SEPARATE_SPECULAR_COLOR */ + +/* LightModelParameter */ +/* GL_LIGHT_MODEL_AMBIENT */ +/* GL_LIGHT_MODEL_LOCAL_VIEWER */ +/* GL_LIGHT_MODEL_TWO_SIDE */ +/* GL_LIGHT_MODEL_COLOR_CONTROL */ + +/* LightName */ +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +/* LightParameter */ +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +/* InterleavedArrays */ +/* GL_V2F */ +/* GL_V3F */ +/* GL_C4UB_V2F */ +/* GL_C4UB_V3F */ +/* GL_C3F_V3F */ +/* GL_N3F_V3F */ +/* GL_C4F_N3F_V3F */ +/* GL_T2F_V3F */ +/* GL_T4F_V4F */ +/* GL_T2F_C4UB_V3F */ +/* GL_T2F_C3F_V3F */ +/* GL_T2F_N3F_V3F */ +/* GL_T2F_C4F_N3F_V3F */ +/* GL_T4F_C4F_N3F_V4F */ + +/* ListMode */ +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 + +/* ListNameType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_2_BYTES */ +/* GL_3_BYTES */ +/* GL_4_BYTES */ + +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +/* MapTarget */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ + +/* MaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* MaterialParameter */ +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ + +/* MatrixMode */ +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* MeshMode1 */ +/* GL_POINT */ +/* GL_LINE */ + +/* MeshMode2 */ +/* GL_POINT */ +/* GL_LINE */ +/* GL_FILL */ + +/* MinmaxTarget */ +/* GL_MINMAX */ + +/* NormalPointerType */ +/* GL_BYTE */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* PixelCopyType */ +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 + +/* PixelFormat */ +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +/* GL_ABGR */ + +/* PixelInternalFormat */ +/* GL_ALPHA4 */ +/* GL_ALPHA8 */ +/* GL_ALPHA12 */ +/* GL_ALPHA16 */ +/* GL_LUMINANCE4 */ +/* GL_LUMINANCE8 */ +/* GL_LUMINANCE12 */ +/* GL_LUMINANCE16 */ +/* GL_LUMINANCE4_ALPHA4 */ +/* GL_LUMINANCE6_ALPHA2 */ +/* GL_LUMINANCE8_ALPHA8 */ +/* GL_LUMINANCE12_ALPHA4 */ +/* GL_LUMINANCE12_ALPHA12 */ +/* GL_LUMINANCE16_ALPHA16 */ +/* GL_INTENSITY */ +/* GL_INTENSITY4 */ +/* GL_INTENSITY8 */ +/* GL_INTENSITY12 */ +/* GL_INTENSITY16 */ +/* GL_R3_G3_B2 */ +/* GL_RGB4 */ +/* GL_RGB5 */ +/* GL_RGB8 */ +/* GL_RGB10 */ +/* GL_RGB12 */ +/* GL_RGB16 */ +/* GL_RGBA2 */ +/* GL_RGBA4 */ +/* GL_RGB5_A1 */ +/* GL_RGBA8 */ +/* GL_RGB10_A2 */ +/* GL_RGBA12 */ +/* GL_RGBA16 */ + +/* PixelMap */ +/* GL_PIXEL_MAP_I_TO_I */ +/* GL_PIXEL_MAP_S_TO_S */ +/* GL_PIXEL_MAP_I_TO_R */ +/* GL_PIXEL_MAP_I_TO_G */ +/* GL_PIXEL_MAP_I_TO_B */ +/* GL_PIXEL_MAP_I_TO_A */ +/* GL_PIXEL_MAP_R_TO_R */ +/* GL_PIXEL_MAP_G_TO_G */ +/* GL_PIXEL_MAP_B_TO_B */ +/* GL_PIXEL_MAP_A_TO_A */ + +/* PixelStore */ +/* GL_UNPACK_SWAP_BYTES */ +/* GL_UNPACK_LSB_FIRST */ +/* GL_UNPACK_ROW_LENGTH */ +/* GL_UNPACK_SKIP_ROWS */ +/* GL_UNPACK_SKIP_PIXELS */ +/* GL_UNPACK_ALIGNMENT */ +/* GL_PACK_SWAP_BYTES */ +/* GL_PACK_LSB_FIRST */ +/* GL_PACK_ROW_LENGTH */ +/* GL_PACK_SKIP_ROWS */ +/* GL_PACK_SKIP_PIXELS */ +/* GL_PACK_ALIGNMENT */ +/* GL_PACK_SKIP_IMAGES */ +/* GL_PACK_IMAGE_HEIGHT */ +/* GL_UNPACK_SKIP_IMAGES */ +/* GL_UNPACK_IMAGE_HEIGHT */ + +/* PixelTransfer */ +/* GL_MAP_COLOR */ +/* GL_MAP_STENCIL */ +/* GL_INDEX_SHIFT */ +/* GL_INDEX_OFFSET */ +/* GL_RED_SCALE */ +/* GL_RED_BIAS */ +/* GL_GREEN_SCALE */ +/* GL_GREEN_BIAS */ +/* GL_BLUE_SCALE */ +/* GL_BLUE_BIAS */ +/* GL_ALPHA_SCALE */ +/* GL_ALPHA_BIAS */ +/* GL_DEPTH_SCALE */ +/* GL_DEPTH_BIAS */ +/* GL_POST_CONVOLUTION_RED_SCALE */ +/* GL_POST_CONVOLUTION_GREEN_SCALE */ +/* GL_POST_CONVOLUTION_BLUE_SCALE */ +/* GL_POST_CONVOLUTION_ALPHA_SCALE */ +/* GL_POST_CONVOLUTION_RED_BIAS */ +/* GL_POST_CONVOLUTION_GREEN_BIAS */ +/* GL_POST_CONVOLUTION_BLUE_BIAS */ +/* GL_POST_CONVOLUTION_ALPHA_BIAS */ +/* GL_POST_COLOR_MATRIX_RED_SCALE */ +/* GL_POST_COLOR_MATRIX_GREEN_SCALE */ +/* GL_POST_COLOR_MATRIX_BLUE_SCALE */ +/* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ +/* GL_POST_COLOR_MATRIX_RED_BIAS */ +/* GL_POST_COLOR_MATRIX_GREEN_BIAS */ +/* GL_POST_COLOR_MATRIX_BLUE_BIAS */ +/* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + +/* PixelType */ +#define GL_BITMAP 0x1A00 +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_BGR */ +/* GL_BGRA */ +/* GL_UNSIGNED_BYTE_3_3_2 */ +/* GL_UNSIGNED_SHORT_4_4_4_4 */ +/* GL_UNSIGNED_SHORT_5_5_5_1 */ +/* GL_UNSIGNED_INT_8_8_8_8 */ +/* GL_UNSIGNED_INT_10_10_10_2 */ +/* GL_UNSIGNED_SHORT_5_6_5 */ +/* GL_UNSIGNED_BYTE_2_3_3_REV */ +/* GL_UNSIGNED_SHORT_5_6_5_REV */ +/* GL_UNSIGNED_SHORT_4_4_4_4_REV */ +/* GL_UNSIGNED_SHORT_1_5_5_5_REV */ +/* GL_UNSIGNED_INT_8_8_8_8_REV */ +/* GL_UNSIGNED_INT_2_10_10_10_REV */ + +/* PolygonMode */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 + +/* ReadBufferMode */ +/* GL_FRONT_LEFT */ +/* GL_FRONT_RIGHT */ +/* GL_BACK_LEFT */ +/* GL_BACK_RIGHT */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_LEFT */ +/* GL_RIGHT */ +/* GL_AUX0 */ +/* GL_AUX1 */ +/* GL_AUX2 */ +/* GL_AUX3 */ + +/* RenderingMode */ +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 + +/* SeparableTarget */ +/* GL_SEPARABLE_2D */ + +/* ShadingModel */ +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + +/* StencilFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* GL_INVERT */ + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureCoordName */ +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 + +/* TexCoordPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* TextureEnvMode */ +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +/* GL_BLEND */ +/* GL_REPLACE */ + +/* TextureEnvParameter */ +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +/* TextureEnvTarget */ +#define GL_TEXTURE_ENV 0x2300 + +/* TextureGenMode */ +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 + +/* TextureGenParameter */ +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +/* GL_TEXTURE_BORDER_COLOR */ +/* GL_TEXTURE_PRIORITY */ +/* GL_TEXTURE_WRAP_R */ +/* GL_TEXTURE_MIN_LOD */ +/* GL_TEXTURE_MAX_LOD */ +/* GL_TEXTURE_BASE_LEVEL */ +/* GL_TEXTURE_MAX_LEVEL */ + +/* TextureTarget */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +/* GL_PROXY_TEXTURE_1D */ +/* GL_PROXY_TEXTURE_2D */ +/* GL_TEXTURE_3D */ +/* GL_PROXY_TEXTURE_3D */ + +/* TextureWrapMode */ +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +/* GL_CLAMP_TO_EDGE */ + +/* VertexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* ClientAttribMask */ +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +/* polygon_offset */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 + +/* texture */ +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 + +/* texture_object */ +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_BINDING_3D 0x806A + +/* vertex_array */ +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D + +/* bgra */ +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 + +/* blend_color */ +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* blend_minmax */ +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 + +/* blend_equation_separate */ +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* blend_subtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* color_matrix */ +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB + +/* color_table */ +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF + +/* convolution */ +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 + +/* draw_range_elements */ +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 + +/* histogram */ +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 + +/* packed_pixels */ +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 + +/* rescale_normal */ +#define GL_RESCALE_NORMAL 0x803A + +/* separate_specular_color */ +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA + +/* texture3D */ +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 + +/* texture_edge_clamp */ +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_CLAMP_TO_BORDER 0x812D + +/* texture_lod */ +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D + +/* GetTarget1_2 */ +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E + +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 + +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_SUBTRACT 0x84E7 + +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC3_RGB 0x8583 +#define GL_SRC4_RGB 0x8584 +#define GL_SRC5_RGB 0x8585 +#define GL_SRC6_RGB 0x8586 +#define GL_SRC7_RGB 0x8587 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC2_ALPHA 0x858A +#define GL_SRC3_ALPHA 0x858B +#define GL_SRC4_ALPHA 0x858C +#define GL_SRC5_ALPHA 0x858D +#define GL_SRC6_ALPHA 0x858E +#define GL_SRC7_ALPHA 0x858F + +/* Obsolete */ +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE3_RGB 0x8583 +#define GL_SOURCE4_RGB 0x8584 +#define GL_SOURCE5_RGB 0x8585 +#define GL_SOURCE6_RGB 0x8586 +#define GL_SOURCE7_RGB 0x8587 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_SOURCE3_ALPHA 0x858B +#define GL_SOURCE4_ALPHA 0x858C +#define GL_SOURCE5_ALPHA 0x858D +#define GL_SOURCE6_ALPHA 0x858E +#define GL_SOURCE7_ALPHA 0x858F + +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND3_RGB 0x8593 +#define GL_OPERAND4_RGB 0x8594 +#define GL_OPERAND5_RGB 0x8595 +#define GL_OPERAND6_RGB 0x8596 +#define GL_OPERAND7_RGB 0x8597 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_OPERAND3_ALPHA 0x859B +#define GL_OPERAND4_ALPHA 0x859C +#define GL_OPERAND5_ALPHA 0x859D +#define GL_OPERAND6_ALPHA 0x859E +#define GL_OPERAND7_ALPHA 0x859F + +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF + +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 + +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_MULTISAMPLE_BIT 0x20000000 + +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B + +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_COMPARE_R_TO_TEXTURE 0x884E + +/* occlusion_query */ +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_SAMPLES_PASSED 0x8914 + +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 + +/* Obsolete */ +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 + +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E + +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 + +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB + +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +#define GL_MIRRORED_REPEAT 0x8370 + +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 + +/* vertex_buffer_object */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +/* Obsolete */ +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D + +/* OpenGL20 */ +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 + +/*************************************************************/ + +#ifdef GL_GLEXT_FUNCTION_POINTERS +typedef void (* glAccumProcPtr) (GLenum op, GLfloat value); +typedef void (* glAlphaFuncProcPtr) (GLenum func, GLclampf ref); +typedef GLboolean (* glAreTexturesResidentProcPtr) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (* glArrayElementProcPtr) (GLint i); +typedef void (* glBeginProcPtr) (GLenum mode); +typedef void (* glBindTextureProcPtr) (GLenum target, GLuint texture); +typedef void (* glBitmapProcPtr) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +typedef void (* glBlendColorProcPtr) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (* glBlendEquationProcPtr) (GLenum mode); +typedef void (* glBlendEquationSeparateProcPtr) (GLenum modeRGB, GLenum modeAlpha); +typedef void (* glBlendFuncProcPtr) (GLenum sfactor, GLenum dfactor); +typedef void (* glCallListProcPtr) (GLuint list); +typedef void (* glCallListsProcPtr) (GLsizei n, GLenum type, const GLvoid *lists); +typedef void (* glClearProcPtr) (GLbitfield mask); +typedef void (* glClearAccumProcPtr) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (* glClearColorProcPtr) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +typedef void (* glClearDepthProcPtr) (GLclampd depth); +typedef void (* glClearIndexProcPtr) (GLfloat c); +typedef void (* glClearStencilProcPtr) (GLint s); +typedef void (* glClipPlaneProcPtr) (GLenum plane, const GLdouble *equation); +typedef void (* glColor3bProcPtr) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (* glColor3bvProcPtr) (const GLbyte *v); +typedef void (* glColor3dProcPtr) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (* glColor3dvProcPtr) (const GLdouble *v); +typedef void (* glColor3fProcPtr) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (* glColor3fvProcPtr) (const GLfloat *v); +typedef void (* glColor3iProcPtr) (GLint red, GLint green, GLint blue); +typedef void (* glColor3ivProcPtr) (const GLint *v); +typedef void (* glColor3sProcPtr) (GLshort red, GLshort green, GLshort blue); +typedef void (* glColor3svProcPtr) (const GLshort *v); +typedef void (* glColor3ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (* glColor3ubvProcPtr) (const GLubyte *v); +typedef void (* glColor3uiProcPtr) (GLuint red, GLuint green, GLuint blue); +typedef void (* glColor3uivProcPtr) (const GLuint *v); +typedef void (* glColor3usProcPtr) (GLushort red, GLushort green, GLushort blue); +typedef void (* glColor3usvProcPtr) (const GLushort *v); +typedef void (* glColor4bProcPtr) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +typedef void (* glColor4bvProcPtr) (const GLbyte *v); +typedef void (* glColor4dProcPtr) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +typedef void (* glColor4dvProcPtr) (const GLdouble *v); +typedef void (* glColor4fProcPtr) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (* glColor4fvProcPtr) (const GLfloat *v); +typedef void (* glColor4iProcPtr) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (* glColor4ivProcPtr) (const GLint *v); +typedef void (* glColor4sProcPtr) (GLshort red, GLshort green, GLshort blue, GLshort alpha); +typedef void (* glColor4svProcPtr) (const GLshort *v); +typedef void (* glColor4ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +typedef void (* glColor4ubvProcPtr) (const GLubyte *v); +typedef void (* glColor4uiProcPtr) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (* glColor4uivProcPtr) (const GLuint *v); +typedef void (* glColor4usProcPtr) (GLushort red, GLushort green, GLushort blue, GLushort alpha); +typedef void (* glColor4usvProcPtr) (const GLushort *v); +typedef void (* glColorMaskProcPtr) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (* glColorMaterialProcPtr) (GLenum face, GLenum mode); +typedef void (* glColorPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (* glColorSubTableProcPtr) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (* glColorTableProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (* glColorTableParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (* glColorTableParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params); +typedef void (* glConvolutionFilter1DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (* glConvolutionFilter2DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (* glConvolutionParameterfProcPtr) (GLenum target, GLenum pname, GLfloat params); +typedef void (* glConvolutionParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (* glConvolutionParameteriProcPtr) (GLenum target, GLenum pname, GLint params); +typedef void (* glConvolutionParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params); +typedef void (* glCopyColorSubTableProcPtr) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (* glCopyColorTableProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (* glCopyConvolutionFilter1DProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (* glCopyConvolutionFilter2DProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (* glCopyPixelsProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +typedef void (* glCopyTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (* glCopyTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (* glCopyTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (* glCopyTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (* glCopyTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (* glCullFaceProcPtr) (GLenum mode); +typedef void (* glDeleteListsProcPtr) (GLuint list, GLsizei range); +typedef void (* glDeleteTexturesProcPtr) (GLsizei n, const GLuint *textures); +typedef void (* glDepthFuncProcPtr) (GLenum func); +typedef void (* glDepthMaskProcPtr) (GLboolean flag); +typedef void (* glDepthRangeProcPtr) (GLclampd zNear, GLclampd zFar); +typedef void (* glDisableProcPtr) (GLenum cap); +typedef void (* glDisableClientStateProcPtr) (GLenum array); +typedef void (* glDrawArraysProcPtr) (GLenum mode, GLint first, GLsizei count); +typedef void (* glDrawBufferProcPtr) (GLenum mode); +typedef void (* glDrawElementsProcPtr) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (* glDrawPixelsProcPtr) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glDrawRangeElementsProcPtr) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (* glEdgeFlagProcPtr) (GLboolean flag); +typedef void (* glEdgeFlagPointerProcPtr) (GLsizei stride, const GLvoid *pointer); +typedef void (* glEdgeFlagvProcPtr) (const GLboolean *flag); +typedef void (* glEnableProcPtr) (GLenum cap); +typedef void (* glEnableClientStateProcPtr) (GLenum array); +typedef void (* glEndProcPtr) (void); +typedef void (* glEndListProcPtr) (void); +typedef void (* glEvalCoord1dProcPtr) (GLdouble u); +typedef void (* glEvalCoord1dvProcPtr) (const GLdouble *u); +typedef void (* glEvalCoord1fProcPtr) (GLfloat u); +typedef void (* glEvalCoord1fvProcPtr) (const GLfloat *u); +typedef void (* glEvalCoord2dProcPtr) (GLdouble u, GLdouble v); +typedef void (* glEvalCoord2dvProcPtr) (const GLdouble *u); +typedef void (* glEvalCoord2fProcPtr) (GLfloat u, GLfloat v); +typedef void (* glEvalCoord2fvProcPtr) (const GLfloat *u); +typedef void (* glEvalMesh1ProcPtr) (GLenum mode, GLint i1, GLint i2); +typedef void (* glEvalMesh2ProcPtr) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +typedef void (* glEvalPoint1ProcPtr) (GLint i); +typedef void (* glEvalPoint2ProcPtr) (GLint i, GLint j); +typedef void (* glFeedbackBufferProcPtr) (GLsizei size, GLenum type, GLfloat *buffer); +typedef void (* glFinishProcPtr) (void); +typedef void (* glFlushProcPtr) (void); +typedef void (* glFogfProcPtr) (GLenum pname, GLfloat param); +typedef void (* glFogfvProcPtr) (GLenum pname, const GLfloat *params); +typedef void (* glFogiProcPtr) (GLenum pname, GLint param); +typedef void (* glFogivProcPtr) (GLenum pname, const GLint *params); +typedef void (* glFrontFaceProcPtr) (GLenum mode); +typedef void (* glFrustumProcPtr) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef GLuint (* glGenListsProcPtr) (GLsizei range); +typedef void (* glGenTexturesProcPtr) (GLsizei n, GLuint *textures); +typedef void (* glGetBooleanvProcPtr) (GLenum pname, GLboolean *params); +typedef void (* glGetClipPlaneProcPtr) (GLenum plane, GLdouble *equation); +typedef void (* glGetColorTableProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (* glGetColorTableParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetColorTableParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetConvolutionFilterProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (* glGetConvolutionParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetConvolutionParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetDoublevProcPtr) (GLenum pname, GLdouble *params); +typedef GLenum (* glGetErrorProcPtr) (void); +typedef void (* glGetFloatvProcPtr) (GLenum pname, GLfloat *params); +typedef void (* glGetHistogramProcPtr) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (* glGetHistogramParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetHistogramParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetIntegervProcPtr) (GLenum pname, GLint *params); +typedef void (* glGetLightfvProcPtr) (GLenum light, GLenum pname, GLfloat *params); +typedef void (* glGetLightivProcPtr) (GLenum light, GLenum pname, GLint *params); +typedef void (* glGetMapdvProcPtr) (GLenum target, GLenum query, GLdouble *v); +typedef void (* glGetMapfvProcPtr) (GLenum target, GLenum query, GLfloat *v); +typedef void (* glGetMapivProcPtr) (GLenum target, GLenum query, GLint *v); +typedef void (* glGetMaterialfvProcPtr) (GLenum face, GLenum pname, GLfloat *params); +typedef void (* glGetMaterialivProcPtr) (GLenum face, GLenum pname, GLint *params); +typedef void (* glGetMinmaxProcPtr) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (* glGetMinmaxParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetMinmaxParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetPixelMapfvProcPtr) (GLenum map, GLfloat *values); +typedef void (* glGetPixelMapuivProcPtr) (GLenum map, GLuint *values); +typedef void (* glGetPixelMapusvProcPtr) (GLenum map, GLushort *values); +typedef void (* glGetPointervProcPtr) (GLenum pname, GLvoid* *params); +typedef void (* glGetPolygonStippleProcPtr) (GLubyte *mask); +typedef void (* glGetSeparableFilterProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef const GLubyte * (* glGetStringProcPtr) (GLenum name); +typedef void (* glGetTexEnvfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetTexEnvivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetTexGendvProcPtr) (GLenum coord, GLenum pname, GLdouble *params); +typedef void (* glGetTexGenfvProcPtr) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (* glGetTexGenivProcPtr) (GLenum coord, GLenum pname, GLint *params); +typedef void (* glGetTexImageProcPtr) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (* glGetTexLevelParameterfvProcPtr) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (* glGetTexLevelParameterivProcPtr) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (* glGetTexParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params); +typedef void (* glGetTexParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glHintProcPtr) (GLenum target, GLenum mode); +typedef void (* glHistogramProcPtr) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (* glIndexMaskProcPtr) (GLuint mask); +typedef void (* glIndexPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (* glIndexdProcPtr) (GLdouble c); +typedef void (* glIndexdvProcPtr) (const GLdouble *c); +typedef void (* glIndexfProcPtr) (GLfloat c); +typedef void (* glIndexfvProcPtr) (const GLfloat *c); +typedef void (* glIndexiProcPtr) (GLint c); +typedef void (* glIndexivProcPtr) (const GLint *c); +typedef void (* glIndexsProcPtr) (GLshort c); +typedef void (* glIndexsvProcPtr) (const GLshort *c); +typedef void (* glIndexubProcPtr) (GLubyte c); +typedef void (* glIndexubvProcPtr) (const GLubyte *c); +typedef void (* glInitNamesProcPtr) (void); +typedef void (* glInterleavedArraysProcPtr) (GLenum format, GLsizei stride, const GLvoid *pointer); +typedef GLboolean (* glIsEnabledProcPtr) (GLenum cap); +typedef GLboolean (* glIsListProcPtr) (GLuint list); +typedef GLboolean (* glIsTextureProcPtr) (GLuint texture); +typedef void (* glLightModelfProcPtr) (GLenum pname, GLfloat param); +typedef void (* glLightModelfvProcPtr) (GLenum pname, const GLfloat *params); +typedef void (* glLightModeliProcPtr) (GLenum pname, GLint param); +typedef void (* glLightModelivProcPtr) (GLenum pname, const GLint *params); +typedef void (* glLightfProcPtr) (GLenum light, GLenum pname, GLfloat param); +typedef void (* glLightfvProcPtr) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (* glLightiProcPtr) (GLenum light, GLenum pname, GLint param); +typedef void (* glLightivProcPtr) (GLenum light, GLenum pname, const GLint *params); +typedef void (* glLineStippleProcPtr) (GLint factor, GLushort pattern); +typedef void (* glLineWidthProcPtr) (GLfloat width); +typedef void (* glListBaseProcPtr) (GLuint base); +typedef void (* glLoadIdentityProcPtr) (void); +typedef void (* glLoadMatrixdProcPtr) (const GLdouble *m); +typedef void (* glLoadMatrixfProcPtr) (const GLfloat *m); +typedef void (* glLoadNameProcPtr) (GLuint name); +typedef void (* glLogicOpProcPtr) (GLenum opcode); +typedef void (* glMap1dProcPtr) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (* glMap1fProcPtr) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (* glMap2dProcPtr) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (* glMap2fProcPtr) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +typedef void (* glMapGrid1dProcPtr) (GLint un, GLdouble u1, GLdouble u2); +typedef void (* glMapGrid1fProcPtr) (GLint un, GLfloat u1, GLfloat u2); +typedef void (* glMapGrid2dProcPtr) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +typedef void (* glMapGrid2fProcPtr) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +typedef void (* glMaterialfProcPtr) (GLenum face, GLenum pname, GLfloat param); +typedef void (* glMaterialfvProcPtr) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (* glMaterialiProcPtr) (GLenum face, GLenum pname, GLint param); +typedef void (* glMaterialivProcPtr) (GLenum face, GLenum pname, const GLint *params); +typedef void (* glMatrixModeProcPtr) (GLenum mode); +typedef void (* glMinmaxProcPtr) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (* glMultMatrixdProcPtr) (const GLdouble *m); +typedef void (* glMultMatrixfProcPtr) (const GLfloat *m); +typedef void (* glNewListProcPtr) (GLuint list, GLenum mode); +typedef void (* glNormal3bProcPtr) (GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (* glNormal3bvProcPtr) (const GLbyte *v); +typedef void (* glNormal3dProcPtr) (GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (* glNormal3dvProcPtr) (const GLdouble *v); +typedef void (* glNormal3fProcPtr) (GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (* glNormal3fvProcPtr) (const GLfloat *v); +typedef void (* glNormal3iProcPtr) (GLint nx, GLint ny, GLint nz); +typedef void (* glNormal3ivProcPtr) (const GLint *v); +typedef void (* glNormal3sProcPtr) (GLshort nx, GLshort ny, GLshort nz); +typedef void (* glNormal3svProcPtr) (const GLshort *v); +typedef void (* glNormalPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (* glOrthoProcPtr) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (* glPassThroughProcPtr) (GLfloat token); +typedef void (* glPixelMapfvProcPtr) (GLenum map, GLint mapsize, const GLfloat *values); +typedef void (* glPixelMapuivProcPtr) (GLenum map, GLint mapsize, const GLuint *values); +typedef void (* glPixelMapusvProcPtr) (GLenum map, GLint mapsize, const GLushort *values); +typedef void (* glPixelStorefProcPtr) (GLenum pname, GLfloat param); +typedef void (* glPixelStoreiProcPtr) (GLenum pname, GLint param); +typedef void (* glPixelTransferfProcPtr) (GLenum pname, GLfloat param); +typedef void (* glPixelTransferiProcPtr) (GLenum pname, GLint param); +typedef void (* glPixelZoomProcPtr) (GLfloat xfactor, GLfloat yfactor); +typedef void (* glPointSizeProcPtr) (GLfloat size); +typedef void (* glPolygonModeProcPtr) (GLenum face, GLenum mode); +typedef void (* glPolygonOffsetProcPtr) (GLfloat factor, GLfloat units); +typedef void (* glPolygonStippleProcPtr) (const GLubyte *mask); +typedef void (* glPopAttribProcPtr) (void); +typedef void (* glPopClientAttribProcPtr) (void); +typedef void (* glPopMatrixProcPtr) (void); +typedef void (* glPopNameProcPtr) (void); +typedef void (* glPrioritizeTexturesProcPtr) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +typedef void (* glPushAttribProcPtr) (GLbitfield mask); +typedef void (* glPushClientAttribProcPtr) (GLbitfield mask); +typedef void (* glPushMatrixProcPtr) (void); +typedef void (* glPushNameProcPtr) (GLuint name); +typedef void (* glRasterPos2dProcPtr) (GLdouble x, GLdouble y); +typedef void (* glRasterPos2dvProcPtr) (const GLdouble *v); +typedef void (* glRasterPos2fProcPtr) (GLfloat x, GLfloat y); +typedef void (* glRasterPos2fvProcPtr) (const GLfloat *v); +typedef void (* glRasterPos2iProcPtr) (GLint x, GLint y); +typedef void (* glRasterPos2ivProcPtr) (const GLint *v); +typedef void (* glRasterPos2sProcPtr) (GLshort x, GLshort y); +typedef void (* glRasterPos2svProcPtr) (const GLshort *v); +typedef void (* glRasterPos3dProcPtr) (GLdouble x, GLdouble y, GLdouble z); +typedef void (* glRasterPos3dvProcPtr) (const GLdouble *v); +typedef void (* glRasterPos3fProcPtr) (GLfloat x, GLfloat y, GLfloat z); +typedef void (* glRasterPos3fvProcPtr) (const GLfloat *v); +typedef void (* glRasterPos3iProcPtr) (GLint x, GLint y, GLint z); +typedef void (* glRasterPos3ivProcPtr) (const GLint *v); +typedef void (* glRasterPos3sProcPtr) (GLshort x, GLshort y, GLshort z); +typedef void (* glRasterPos3svProcPtr) (const GLshort *v); +typedef void (* glRasterPos4dProcPtr) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (* glRasterPos4dvProcPtr) (const GLdouble *v); +typedef void (* glRasterPos4fProcPtr) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (* glRasterPos4fvProcPtr) (const GLfloat *v); +typedef void (* glRasterPos4iProcPtr) (GLint x, GLint y, GLint z, GLint w); +typedef void (* glRasterPos4ivProcPtr) (const GLint *v); +typedef void (* glRasterPos4sProcPtr) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (* glRasterPos4svProcPtr) (const GLshort *v); +typedef void (* glReadBufferProcPtr) (GLenum mode); +typedef void (* glReadPixelsProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +typedef void (* glRectdProcPtr) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +typedef void (* glRectdvProcPtr) (const GLdouble *v1, const GLdouble *v2); +typedef void (* glRectfProcPtr) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +typedef void (* glRectfvProcPtr) (const GLfloat *v1, const GLfloat *v2); +typedef void (* glRectiProcPtr) (GLint x1, GLint y1, GLint x2, GLint y2); +typedef void (* glRectivProcPtr) (const GLint *v1, const GLint *v2); +typedef void (* glRectsProcPtr) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +typedef void (* glRectsvProcPtr) (const GLshort *v1, const GLshort *v2); +typedef GLint (* glRenderModeProcPtr) (GLenum mode); +typedef void (* glResetHistogramProcPtr) (GLenum target); +typedef void (* glResetMinmaxProcPtr) (GLenum target); +typedef void (* glRotatedProcPtr) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (* glRotatefProcPtr) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (* glScaledProcPtr) (GLdouble x, GLdouble y, GLdouble z); +typedef void (* glScalefProcPtr) (GLfloat x, GLfloat y, GLfloat z); +typedef void (* glScissorProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (* glSelectBufferProcPtr) (GLsizei size, GLuint *buffer); +typedef void (* glSeparableFilter2DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +typedef void (* glShadeModelProcPtr) (GLenum mode); +typedef void (* glStencilFuncProcPtr) (GLenum func, GLint ref, GLuint mask); +typedef void (* glStencilMaskProcPtr) (GLuint mask); +typedef void (* glStencilOpProcPtr) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (* glTexCoord1dProcPtr) (GLdouble s); +typedef void (* glTexCoord1dvProcPtr) (const GLdouble *v); +typedef void (* glTexCoord1fProcPtr) (GLfloat s); +typedef void (* glTexCoord1fvProcPtr) (const GLfloat *v); +typedef void (* glTexCoord1iProcPtr) (GLint s); +typedef void (* glTexCoord1ivProcPtr) (const GLint *v); +typedef void (* glTexCoord1sProcPtr) (GLshort s); +typedef void (* glTexCoord1svProcPtr) (const GLshort *v); +typedef void (* glTexCoord2dProcPtr) (GLdouble s, GLdouble t); +typedef void (* glTexCoord2dvProcPtr) (const GLdouble *v); +typedef void (* glTexCoord2fProcPtr) (GLfloat s, GLfloat t); +typedef void (* glTexCoord2fvProcPtr) (const GLfloat *v); +typedef void (* glTexCoord2iProcPtr) (GLint s, GLint t); +typedef void (* glTexCoord2ivProcPtr) (const GLint *v); +typedef void (* glTexCoord2sProcPtr) (GLshort s, GLshort t); +typedef void (* glTexCoord2svProcPtr) (const GLshort *v); +typedef void (* glTexCoord3dProcPtr) (GLdouble s, GLdouble t, GLdouble r); +typedef void (* glTexCoord3dvProcPtr) (const GLdouble *v); +typedef void (* glTexCoord3fProcPtr) (GLfloat s, GLfloat t, GLfloat r); +typedef void (* glTexCoord3fvProcPtr) (const GLfloat *v); +typedef void (* glTexCoord3iProcPtr) (GLint s, GLint t, GLint r); +typedef void (* glTexCoord3ivProcPtr) (const GLint *v); +typedef void (* glTexCoord3sProcPtr) (GLshort s, GLshort t, GLshort r); +typedef void (* glTexCoord3svProcPtr) (const GLshort *v); +typedef void (* glTexCoord4dProcPtr) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (* glTexCoord4dvProcPtr) (const GLdouble *v); +typedef void (* glTexCoord4fProcPtr) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (* glTexCoord4fvProcPtr) (const GLfloat *v); +typedef void (* glTexCoord4iProcPtr) (GLint s, GLint t, GLint r, GLint q); +typedef void (* glTexCoord4ivProcPtr) (const GLint *v); +typedef void (* glTexCoord4sProcPtr) (GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (* glTexCoord4svProcPtr) (const GLshort *v); +typedef void (* glTexCoordPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (* glTexEnvfProcPtr) (GLenum target, GLenum pname, GLfloat param); +typedef void (* glTexEnvfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (* glTexEnviProcPtr) (GLenum target, GLenum pname, GLint param); +typedef void (* glTexEnvivProcPtr) (GLenum target, GLenum pname, const GLint *params); +typedef void (* glTexGendProcPtr) (GLenum coord, GLenum pname, GLdouble param); +typedef void (* glTexGendvProcPtr) (GLenum coord, GLenum pname, const GLdouble *params); +typedef void (* glTexGenfProcPtr) (GLenum coord, GLenum pname, GLfloat param); +typedef void (* glTexGenfvProcPtr) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (* glTexGeniProcPtr) (GLenum coord, GLenum pname, GLint param); +typedef void (* glTexGenivProcPtr) (GLenum coord, GLenum pname, const GLint *params); +typedef void (* glTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTexImage3DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTexParameterfProcPtr) (GLenum target, GLenum pname, GLfloat param); +typedef void (* glTexParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (* glTexParameteriProcPtr) (GLenum target, GLenum pname, GLint param); +typedef void (* glTexParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params); +typedef void (* glTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (* glTranslatedProcPtr) (GLdouble x, GLdouble y, GLdouble z); +typedef void (* glTranslatefProcPtr) (GLfloat x, GLfloat y, GLfloat z); +typedef void (* glVertex2dProcPtr) (GLdouble x, GLdouble y); +typedef void (* glVertex2dvProcPtr) (const GLdouble *v); +typedef void (* glVertex2fProcPtr) (GLfloat x, GLfloat y); +typedef void (* glVertex2fvProcPtr) (const GLfloat *v); +typedef void (* glVertex2iProcPtr) (GLint x, GLint y); +typedef void (* glVertex2ivProcPtr) (const GLint *v); +typedef void (* glVertex2sProcPtr) (GLshort x, GLshort y); +typedef void (* glVertex2svProcPtr) (const GLshort *v); +typedef void (* glVertex3dProcPtr) (GLdouble x, GLdouble y, GLdouble z); +typedef void (* glVertex3dvProcPtr) (const GLdouble *v); +typedef void (* glVertex3fProcPtr) (GLfloat x, GLfloat y, GLfloat z); +typedef void (* glVertex3fvProcPtr) (const GLfloat *v); +typedef void (* glVertex3iProcPtr) (GLint x, GLint y, GLint z); +typedef void (* glVertex3ivProcPtr) (const GLint *v); +typedef void (* glVertex3sProcPtr) (GLshort x, GLshort y, GLshort z); +typedef void (* glVertex3svProcPtr) (const GLshort *v); +typedef void (* glVertex4dProcPtr) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (* glVertex4dvProcPtr) (const GLdouble *v); +typedef void (* glVertex4fProcPtr) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (* glVertex4fvProcPtr) (const GLfloat *v); +typedef void (* glVertex4iProcPtr) (GLint x, GLint y, GLint z, GLint w); +typedef void (* glVertex4ivProcPtr) (const GLint *v); +typedef void (* glVertex4sProcPtr) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (* glVertex4svProcPtr) (const GLshort *v); +typedef void (* glVertexPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (* glViewportProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height); + +typedef void (* glSampleCoverageProcPtr) (GLclampf value, GLboolean invert); +typedef void (* glSamplePassProcPtr) (GLenum pass); + +typedef void (* glLoadTransposeMatrixfProcPtr) (const GLfloat *m); +typedef void (* glLoadTransposeMatrixdProcPtr) (const GLdouble *m); +typedef void (* glMultTransposeMatrixfProcPtr) (const GLfloat *m); +typedef void (* glMultTransposeMatrixdProcPtr) (const GLdouble *m); + +typedef void (* glCompressedTexImage3DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (* glCompressedTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (* glCompressedTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (* glCompressedTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (* glCompressedTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (* glCompressedTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (* glGetCompressedTexImageProcPtr) (GLenum target, GLint lod, GLvoid *img); + +typedef void (* glActiveTextureProcPtr) (GLenum texture); +typedef void (* glClientActiveTextureProcPtr) (GLenum texture); +typedef void (* glMultiTexCoord1dProcPtr) (GLenum target, GLdouble s); +typedef void (* glMultiTexCoord1dvProcPtr) (GLenum target, const GLdouble *v); +typedef void (* glMultiTexCoord1fProcPtr) (GLenum target, GLfloat s); +typedef void (* glMultiTexCoord1fvProcPtr) (GLenum target, const GLfloat *v); +typedef void (* glMultiTexCoord1iProcPtr) (GLenum target, GLint s); +typedef void (* glMultiTexCoord1ivProcPtr) (GLenum target, const GLint *v); +typedef void (* glMultiTexCoord1sProcPtr) (GLenum target, GLshort s); +typedef void (* glMultiTexCoord1svProcPtr) (GLenum target, const GLshort *v); +typedef void (* glMultiTexCoord2dProcPtr) (GLenum target, GLdouble s, GLdouble t); +typedef void (* glMultiTexCoord2dvProcPtr) (GLenum target, const GLdouble *v); +typedef void (* glMultiTexCoord2fProcPtr) (GLenum target, GLfloat s, GLfloat t); +typedef void (* glMultiTexCoord2fvProcPtr) (GLenum target, const GLfloat *v); +typedef void (* glMultiTexCoord2iProcPtr) (GLenum target, GLint s, GLint t); +typedef void (* glMultiTexCoord2ivProcPtr) (GLenum target, const GLint *v); +typedef void (* glMultiTexCoord2sProcPtr) (GLenum target, GLshort s, GLshort t); +typedef void (* glMultiTexCoord2svProcPtr) (GLenum target, const GLshort *v); +typedef void (* glMultiTexCoord3dProcPtr) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (* glMultiTexCoord3dvProcPtr) (GLenum target, const GLdouble *v); +typedef void (* glMultiTexCoord3fProcPtr) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (* glMultiTexCoord3fvProcPtr) (GLenum target, const GLfloat *v); +typedef void (* glMultiTexCoord3iProcPtr) (GLenum target, GLint s, GLint t, GLint r); +typedef void (* glMultiTexCoord3ivProcPtr) (GLenum target, const GLint *v); +typedef void (* glMultiTexCoord3sProcPtr) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (* glMultiTexCoord3svProcPtr) (GLenum target, const GLshort *v); +typedef void (* glMultiTexCoord4dProcPtr) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (* glMultiTexCoord4dvProcPtr) (GLenum target, const GLdouble *v); +typedef void (* glMultiTexCoord4fProcPtr) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (* glMultiTexCoord4fvProcPtr) (GLenum target, const GLfloat *v); +typedef void (* glMultiTexCoord4iProcPtr) (GLenum target, GLint, GLint s, GLint t, GLint r); +typedef void (* glMultiTexCoord4ivProcPtr) (GLenum target, const GLint *v); +typedef void (* glMultiTexCoord4sProcPtr) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (* glMultiTexCoord4svProcPtr) (GLenum target, const GLshort *v); + +typedef void (* glFogCoordfProcPtr) (GLfloat coord); +typedef void (* glFogCoordfvProcPtr) (const GLfloat *coord); +typedef void (* glFogCoorddProcPtr) (GLdouble coord); +typedef void (* glFogCoorddvProcPtr) (const GLdouble *coord); +typedef void (* glFogCoordPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer); + +typedef void (* glSecondaryColor3bProcPtr) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (* glSecondaryColor3bvProcPtr) (const GLbyte *v); +typedef void (* glSecondaryColor3dProcPtr) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (* glSecondaryColor3dvProcPtr) (const GLdouble *v); +typedef void (* glSecondaryColor3fProcPtr) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (* glSecondaryColor3fvProcPtr) (const GLfloat *v); +typedef void (* glSecondaryColor3iProcPtr) (GLint red, GLint green, GLint blue); +typedef void (* glSecondaryColor3ivProcPtr) (const GLint *v); +typedef void (* glSecondaryColor3sProcPtr) (GLshort red, GLshort green, GLshort blue); +typedef void (* glSecondaryColor3svProcPtr) (const GLshort *v); +typedef void (* glSecondaryColor3ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (* glSecondaryColor3ubvProcPtr) (const GLubyte *v); +typedef void (* glSecondaryColor3uiProcPtr) (GLuint red, GLuint green, GLuint blue); +typedef void (* glSecondaryColor3uivProcPtr) (const GLuint *v); +typedef void (* glSecondaryColor3usProcPtr) (GLushort red, GLushort green, GLushort blue); +typedef void (* glSecondaryColor3usvProcPtr) (const GLushort *v); +typedef void (* glSecondaryColorPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +typedef void (* glPointParameterfProcPtr) (GLenum pname, GLfloat param); +typedef void (* glPointParameterfvProcPtr) (GLenum pname, const GLfloat *params); +typedef void (* glPointParameteriProcPtr) (GLenum pname, GLint param); +typedef void (* glPointParameterivProcPtr) (GLenum pname, const GLint *params); + +typedef void (* glBlendFuncSeparateProcPtr) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +typedef void (* glMultiDrawArraysProcPtr) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (* glMultiDrawElementsProcPtr) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); + +typedef void (* glWindowPos2dProcPtr) (GLdouble x, GLdouble y); +typedef void (* glWindowPos2dvProcPtr) (const GLdouble *v); +typedef void (* glWindowPos2fProcPtr) (GLfloat x, GLfloat y); +typedef void (* glWindowPos2fvProcPtr) (const GLfloat *v); +typedef void (* glWindowPos2iProcPtr) (GLint x, GLint y); +typedef void (* glWindowPos2ivProcPtr) (const GLint *v); +typedef void (* glWindowPos2sProcPtr) (GLshort x, GLshort y); +typedef void (* glWindowPos2svProcPtr) (const GLshort *v); +typedef void (* glWindowPos3dProcPtr) (GLdouble x, GLdouble y, GLdouble z); +typedef void (* glWindowPos3dvProcPtr) (const GLdouble *v); +typedef void (* glWindowPos3fProcPtr) (GLfloat x, GLfloat y, GLfloat z); +typedef void (* glWindowPos3fvProcPtr) (const GLfloat *v); +typedef void (* glWindowPos3iProcPtr) (GLint x, GLint y, GLint z); +typedef void (* glWindowPos3ivProcPtr) (const GLint *v); +typedef void (* glWindowPos3sProcPtr) (GLshort x, GLshort y, GLshort z); +typedef void (* glWindowPos3svProcPtr) (const GLshort *v); + +typedef void (* glGenQueriesProcPtr) (GLsizei n, GLuint *ids); +typedef void (* glDeleteQueriesProcPtr) (GLsizei n, const GLuint *ids); +typedef GLboolean (* glIsQueryProcPtr) (GLuint id); +typedef void (* glBeginQueryProcPtr) (GLenum target, GLuint id); +typedef void (* glEndQueryProcPtr) (GLenum target); +typedef void (* glGetQueryivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetQueryObjectivProcPtr) (GLuint id, GLenum pname, GLint *params); +typedef void (* glGetQueryObjectuivProcPtr) (GLuint id, GLenum pname, GLuint *params); + +typedef void (* glBindBufferProcPtr) (GLenum target, GLuint buffer); +typedef void (* glDeleteBuffersProcPtr) (GLsizei n, const GLuint *buffers); +typedef void (* glGenBuffersProcPtr) (GLsizei n, GLuint *buffers); +typedef GLboolean (* glIsBufferProcPtr) (GLuint buffer); +typedef void (* glBufferDataProcPtr) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (* glBufferSubDataProcPtr) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (* glGetBufferSubDataProcPtr) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid *(* glMapBufferProcPtr) (GLenum target, GLenum access); +typedef GLboolean (* glUnmapBufferProcPtr) (GLenum target); +typedef void (* glGetBufferParameterivProcPtr) (GLenum target, GLenum pname, GLint *params); +typedef void (* glGetBufferPointervProcPtr) (GLenum target, GLenum pname, GLvoid **params); + +typedef void (* glDrawBuffersProcPtr) (GLsizei n, const GLenum *bufs); +typedef void (* glVertexAttrib1dProcPtr) (GLuint index, GLdouble x); +typedef void (* glVertexAttrib1dvProcPtr) (GLuint index, const GLdouble *v); +typedef void (* glVertexAttrib1fProcPtr) (GLuint index, GLfloat x); +typedef void (* glVertexAttrib1fvProcPtr) (GLuint index, const GLfloat *v); +typedef void (* glVertexAttrib1sProcPtr) (GLuint index, GLshort x); +typedef void (* glVertexAttrib1svProcPtr) (GLuint index, const GLshort *v); +typedef void (* glVertexAttrib2dProcPtr) (GLuint index, GLdouble x, GLdouble y); +typedef void (* glVertexAttrib2dvProcPtr) (GLuint index, const GLdouble *v); +typedef void (* glVertexAttrib2fProcPtr) (GLuint index, GLfloat x, GLfloat y); +typedef void (* glVertexAttrib2fvProcPtr) (GLuint index, const GLfloat *v); +typedef void (* glVertexAttrib2sProcPtr) (GLuint index, GLshort x, GLshort y); +typedef void (* glVertexAttrib2svProcPtr) (GLuint index, const GLshort *v); +typedef void (* glVertexAttrib3dProcPtr) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (* glVertexAttrib3dvProcPtr) (GLuint index, const GLdouble *v); +typedef void (* glVertexAttrib3fProcPtr) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (* glVertexAttrib3fvProcPtr) (GLuint index, const GLfloat *v); +typedef void (* glVertexAttrib3sProcPtr) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (* glVertexAttrib3svProcPtr) (GLuint index, const GLshort *v); +typedef void (* glVertexAttrib4NbvProcPtr) (GLuint index, const GLbyte *v); +typedef void (* glVertexAttrib4NivProcPtr) (GLuint index, const GLint *v); +typedef void (* glVertexAttrib4NsvProcPtr) (GLuint index, const GLshort *v); +typedef void (* glVertexAttrib4NubProcPtr) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (* glVertexAttrib4NubvProcPtr) (GLuint index, const GLubyte *v); +typedef void (* glVertexAttrib4NuivProcPtr) (GLuint index, const GLuint *v); +typedef void (* glVertexAttrib4NusvProcPtr) (GLuint index, const GLushort *v); +typedef void (* glVertexAttrib4bvProcPtr) (GLuint index, const GLbyte *v); +typedef void (* glVertexAttrib4dProcPtr) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (* glVertexAttrib4dvProcPtr) (GLuint index, const GLdouble *v); +typedef void (* glVertexAttrib4fProcPtr) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (* glVertexAttrib4fvProcPtr) (GLuint index, const GLfloat *v); +typedef void (* glVertexAttrib4ivProcPtr) (GLuint index, const GLint *v); +typedef void (* glVertexAttrib4sProcPtr) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (* glVertexAttrib4svProcPtr) (GLuint index, const GLshort *v); +typedef void (* glVertexAttrib4ubvProcPtr) (GLuint index, const GLubyte *v); +typedef void (* glVertexAttrib4uivProcPtr) (GLuint index, const GLuint *v); +typedef void (* glVertexAttrib4usvProcPtr) (GLuint index, const GLushort *v); +typedef void (* glVertexAttribPointerProcPtr) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (* glEnableVertexAttribArrayProcPtr) (GLuint index); +typedef void (* glDisableVertexAttribArrayProcPtr) (GLuint index); +typedef void (* glGetVertexAttribdvProcPtr) (GLuint index, GLenum pname, GLdouble *params); +typedef void (* glGetVertexAttribfvProcPtr) (GLuint index, GLenum pname, GLfloat *params); +typedef void (* glGetVertexAttribivProcPtr) (GLuint index, GLenum pname, GLint *params); +typedef void (* glGetVertexAttribPointervProcPtr) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef void (* glDeleteShaderProcPtr) (GLuint shader); +typedef void (* glDetachShaderProcPtr) (GLuint program, GLuint shader); +typedef GLuint (* glCreateShaderProcPtr) (GLenum type); +typedef void (* glShaderSourceProcPtr) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +typedef void (* glCompileShaderProcPtr) (GLuint shader); +typedef GLuint (* glCreateProgramProcPtr) (void); +typedef void (* glAttachShaderProcPtr) (GLuint program, GLuint shader); +typedef void (* glLinkProgramProcPtr) (GLuint program); +typedef void (* glUseProgramProcPtr) (GLuint program); +typedef void (* glDeleteProgramProcPtr) (GLuint program); +typedef void (* glValidateProgramProcPtr) (GLuint program); +typedef void (* glUniform1fProcPtr) (GLint location, GLfloat v0); +typedef void (* glUniform2fProcPtr) (GLint location, GLfloat v0, GLfloat v1); +typedef void (* glUniform3fProcPtr) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (* glUniform4fProcPtr) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (* glUniform1iProcPtr) (GLint location, GLint v0); +typedef void (* glUniform2iProcPtr) (GLint location, GLint v0, GLint v1); +typedef void (* glUniform3iProcPtr) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (* glUniform4iProcPtr) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (* glUniform1fvProcPtr) (GLint location, GLsizei count, const GLfloat *value); +typedef void (* glUniform2fvProcPtr) (GLint location, GLsizei count, const GLfloat *value); +typedef void (* glUniform3fvProcPtr) (GLint location, GLsizei count, const GLfloat *value); +typedef void (* glUniform4fvProcPtr) (GLint location, GLsizei count, const GLfloat *value); +typedef void (* glUniform1ivProcPtr) (GLint location, GLsizei count, const GLint *value); +typedef void (* glUniform2ivProcPtr) (GLint location, GLsizei count, const GLint *value); +typedef void (* glUniform3ivProcPtr) (GLint location, GLsizei count, const GLint *value); +typedef void (* glUniform4ivProcPtr) (GLint location, GLsizei count, const GLint *value); +typedef void (* glUniformMatrix2fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (* glUniformMatrix3fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (* glUniformMatrix4fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef GLboolean (* glIsShaderProcPtr) (GLuint shader); +typedef GLboolean (* glIsProgramProcPtr) (GLuint program); +typedef void (* glGetShaderivProcPtr) (GLuint shader, GLenum pname, GLint *params); +typedef void (* glGetProgramivProcPtr) (GLuint program, GLenum pname, GLint *params); +typedef void (* glGetAttachedShadersProcPtr) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef void (* glGetShaderInfoLogProcPtr) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (* glGetProgramInfoLogProcPtr) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef GLint (* glGetUniformLocationProcPtr) (GLuint program, const GLchar *name); +typedef void (* glGetActiveUniformProcPtr) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (* glGetUniformfvProcPtr) (GLuint program, GLint location, GLfloat *params); +typedef void (* glGetUniformivProcPtr) (GLuint program, GLint location, GLint *params); +typedef void (* glGetShaderSourceProcPtr) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef void (* glBindAttribLocationProcPtr) (GLuint program, GLuint index, const GLchar *name); +typedef void (* glGetActiveAttribProcPtr) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef GLint (* glGetAttribLocationProcPtr) (GLuint program, const GLchar *name); +typedef void (* glStencilFuncSeparateProcPtr) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (* glStencilOpSeparateProcPtr) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +typedef void (* glStencilMaskSeparateProcPtr) (GLenum face, GLuint mask); + +#else /* GL_GLEXT_FUNCTION_POINTERS */ + +extern void glAccum (GLenum op, GLfloat value); +extern void glAlphaFunc (GLenum func, GLclampf ref); +extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); +extern void glArrayElement (GLint i); +extern void glBegin (GLenum mode); +extern void glBindTexture (GLenum target, GLuint texture); +extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +extern void glBlendEquation (GLenum mode); +extern void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); +extern void glBlendFunc (GLenum sfactor, GLenum dfactor); +extern void glCallList (GLuint list); +extern void glCallLists (GLsizei n, GLenum type, const GLvoid *lists); +extern void glClear (GLbitfield mask); +extern void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +extern void glClearDepth (GLclampd depth); +extern void glClearIndex (GLfloat c); +extern void glClearStencil (GLint s); +extern void glClipPlane (GLenum plane, const GLdouble *equation); +extern void glColor3b (GLbyte red, GLbyte green, GLbyte blue); +extern void glColor3bv (const GLbyte *v); +extern void glColor3d (GLdouble red, GLdouble green, GLdouble blue); +extern void glColor3dv (const GLdouble *v); +extern void glColor3f (GLfloat red, GLfloat green, GLfloat blue); +extern void glColor3fv (const GLfloat *v); +extern void glColor3i (GLint red, GLint green, GLint blue); +extern void glColor3iv (const GLint *v); +extern void glColor3s (GLshort red, GLshort green, GLshort blue); +extern void glColor3sv (const GLshort *v); +extern void glColor3ub (GLubyte red, GLubyte green, GLubyte blue); +extern void glColor3ubv (const GLubyte *v); +extern void glColor3ui (GLuint red, GLuint green, GLuint blue); +extern void glColor3uiv (const GLuint *v); +extern void glColor3us (GLushort red, GLushort green, GLushort blue); +extern void glColor3usv (const GLushort *v); +extern void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +extern void glColor4bv (const GLbyte *v); +extern void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +extern void glColor4dv (const GLdouble *v); +extern void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +extern void glColor4fv (const GLfloat *v); +extern void glColor4i (GLint red, GLint green, GLint blue, GLint alpha); +extern void glColor4iv (const GLint *v); +extern void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); +extern void glColor4sv (const GLshort *v); +extern void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +extern void glColor4ubv (const GLubyte *v); +extern void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); +extern void glColor4uiv (const GLuint *v); +extern void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); +extern void glColor4usv (const GLushort *v); +extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +extern void glColorMaterial (GLenum face, GLenum mode); +extern void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +extern void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +extern void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +extern void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +extern void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +extern void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +extern void glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +extern void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +extern void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +extern void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +extern void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +extern void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +extern void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +extern void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +extern void glCullFace (GLenum mode); +extern void glDeleteLists (GLuint list, GLsizei range); +extern void glDeleteTextures (GLsizei n, const GLuint *textures); +extern void glDepthFunc (GLenum func); +extern void glDepthMask (GLboolean flag); +extern void glDepthRange (GLclampd zNear, GLclampd zFar); +extern void glDisable (GLenum cap); +extern void glDisableClientState (GLenum array); +extern void glDrawArrays (GLenum mode, GLint first, GLsizei count); +extern void glDrawBuffer (GLenum mode); +extern void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +extern void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +extern void glEdgeFlag (GLboolean flag); +extern void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); +extern void glEdgeFlagv (const GLboolean *flag); +extern void glEnable (GLenum cap); +extern void glEnableClientState (GLenum array); +extern void glEnd (void); +extern void glEndList (void); +extern void glEvalCoord1d (GLdouble u); +extern void glEvalCoord1dv (const GLdouble *u); +extern void glEvalCoord1f (GLfloat u); +extern void glEvalCoord1fv (const GLfloat *u); +extern void glEvalCoord2d (GLdouble u, GLdouble v); +extern void glEvalCoord2dv (const GLdouble *u); +extern void glEvalCoord2f (GLfloat u, GLfloat v); +extern void glEvalCoord2fv (const GLfloat *u); +extern void glEvalMesh1 (GLenum mode, GLint i1, GLint i2); +extern void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +extern void glEvalPoint1 (GLint i); +extern void glEvalPoint2 (GLint i, GLint j); +extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); +extern void glFinish (void); +extern void glFlush (void); +extern void glFogf (GLenum pname, GLfloat param); +extern void glFogfv (GLenum pname, const GLfloat *params); +extern void glFogi (GLenum pname, GLint param); +extern void glFogiv (GLenum pname, const GLint *params); +extern void glFrontFace (GLenum mode); +extern void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +extern GLuint glGenLists (GLsizei range); +extern void glGenTextures (GLsizei n, GLuint *textures); +extern void glGetBooleanv (GLenum pname, GLboolean *params); +extern void glGetClipPlane (GLenum plane, GLdouble *equation); +extern void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); +extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); +extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glGetDoublev (GLenum pname, GLdouble *params); +extern GLenum glGetError (void); +extern void glGetFloatv (GLenum pname, GLfloat *params); +extern void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glGetIntegerv (GLenum pname, GLint *params); +extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +extern void glGetLightiv (GLenum light, GLenum pname, GLint *params); +extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v); +extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v); +extern void glGetMapiv (GLenum target, GLenum query, GLint *v); +extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params); +extern void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glGetPixelMapfv (GLenum map, GLfloat *values); +extern void glGetPixelMapuiv (GLenum map, GLuint *values); +extern void glGetPixelMapusv (GLenum map, GLushort *values); +extern void glGetPointerv (GLenum pname, GLvoid* *params); +extern void glGetPolygonStipple (GLubyte *mask); +extern void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +extern const GLubyte * glGetString (GLenum name); +extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params); +extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); +extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); +extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); +extern void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glHint (GLenum target, GLenum mode); +extern void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +extern void glIndexMask (GLuint mask); +extern void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +extern void glIndexd (GLdouble c); +extern void glIndexdv (const GLdouble *c); +extern void glIndexf (GLfloat c); +extern void glIndexfv (const GLfloat *c); +extern void glIndexi (GLint c); +extern void glIndexiv (const GLint *c); +extern void glIndexs (GLshort c); +extern void glIndexsv (const GLshort *c); +extern void glIndexub (GLubyte c); +extern void glIndexubv (const GLubyte *c); +extern void glInitNames (void); +extern void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); +extern GLboolean glIsEnabled (GLenum cap); +extern GLboolean glIsList (GLuint list); +extern GLboolean glIsTexture (GLuint texture); +extern void glLightModelf (GLenum pname, GLfloat param); +extern void glLightModelfv (GLenum pname, const GLfloat *params); +extern void glLightModeli (GLenum pname, GLint param); +extern void glLightModeliv (GLenum pname, const GLint *params); +extern void glLightf (GLenum light, GLenum pname, GLfloat param); +extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params); +extern void glLighti (GLenum light, GLenum pname, GLint param); +extern void glLightiv (GLenum light, GLenum pname, const GLint *params); +extern void glLineStipple (GLint factor, GLushort pattern); +extern void glLineWidth (GLfloat width); +extern void glListBase (GLuint base); +extern void glLoadIdentity (void); +extern void glLoadMatrixd (const GLdouble *m); +extern void glLoadMatrixf (const GLfloat *m); +extern void glLoadName (GLuint name); +extern void glLogicOp (GLenum opcode); +extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +extern void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); +extern void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); +extern void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +extern void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +extern void glMaterialf (GLenum face, GLenum pname, GLfloat param); +extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +extern void glMateriali (GLenum face, GLenum pname, GLint param); +extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params); +extern void glMatrixMode (GLenum mode); +extern void glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +extern void glMultMatrixd (const GLdouble *m); +extern void glMultMatrixf (const GLfloat *m); +extern void glNewList (GLuint list, GLenum mode); +extern void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); +extern void glNormal3bv (const GLbyte *v); +extern void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); +extern void glNormal3dv (const GLdouble *v); +extern void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +extern void glNormal3fv (const GLfloat *v); +extern void glNormal3i (GLint nx, GLint ny, GLint nz); +extern void glNormal3iv (const GLint *v); +extern void glNormal3s (GLshort nx, GLshort ny, GLshort nz); +extern void glNormal3sv (const GLshort *v); +extern void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +extern void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +extern void glPassThrough (GLfloat token); +extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values); +extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values); +extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values); +extern void glPixelStoref (GLenum pname, GLfloat param); +extern void glPixelStorei (GLenum pname, GLint param); +extern void glPixelTransferf (GLenum pname, GLfloat param); +extern void glPixelTransferi (GLenum pname, GLint param); +extern void glPixelZoom (GLfloat xfactor, GLfloat yfactor); +extern void glPointSize (GLfloat size); +extern void glPolygonMode (GLenum face, GLenum mode); +extern void glPolygonOffset (GLfloat factor, GLfloat units); +extern void glPolygonStipple (const GLubyte *mask); +extern void glPopAttrib (void); +extern void glPopClientAttrib (void); +extern void glPopMatrix (void); +extern void glPopName (void); +extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); +extern void glPushAttrib (GLbitfield mask); +extern void glPushClientAttrib (GLbitfield mask); +extern void glPushMatrix (void); +extern void glPushName (GLuint name); +extern void glRasterPos2d (GLdouble x, GLdouble y); +extern void glRasterPos2dv (const GLdouble *v); +extern void glRasterPos2f (GLfloat x, GLfloat y); +extern void glRasterPos2fv (const GLfloat *v); +extern void glRasterPos2i (GLint x, GLint y); +extern void glRasterPos2iv (const GLint *v); +extern void glRasterPos2s (GLshort x, GLshort y); +extern void glRasterPos2sv (const GLshort *v); +extern void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); +extern void glRasterPos3dv (const GLdouble *v); +extern void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); +extern void glRasterPos3fv (const GLfloat *v); +extern void glRasterPos3i (GLint x, GLint y, GLint z); +extern void glRasterPos3iv (const GLint *v); +extern void glRasterPos3s (GLshort x, GLshort y, GLshort z); +extern void glRasterPos3sv (const GLshort *v); +extern void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern void glRasterPos4dv (const GLdouble *v); +extern void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern void glRasterPos4fv (const GLfloat *v); +extern void glRasterPos4i (GLint x, GLint y, GLint z, GLint w); +extern void glRasterPos4iv (const GLint *v); +extern void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); +extern void glRasterPos4sv (const GLshort *v); +extern void glReadBuffer (GLenum mode); +extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +extern void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +extern void glRectdv (const GLdouble *v1, const GLdouble *v2); +extern void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +extern void glRectfv (const GLfloat *v1, const GLfloat *v2); +extern void glRecti (GLint x1, GLint y1, GLint x2, GLint y2); +extern void glRectiv (const GLint *v1, const GLint *v2); +extern void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); +extern void glRectsv (const GLshort *v1, const GLshort *v2); +extern GLint glRenderMode (GLenum mode); +extern void glResetHistogram (GLenum target); +extern void glResetMinmax (GLenum target); +extern void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +extern void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +extern void glScaled (GLdouble x, GLdouble y, GLdouble z); +extern void glScalef (GLfloat x, GLfloat y, GLfloat z); +extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +extern void glSelectBuffer (GLsizei size, GLuint *buffer); +extern void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +extern void glShadeModel (GLenum mode); +extern void glStencilFunc (GLenum func, GLint ref, GLuint mask); +extern void glStencilMask (GLuint mask); +extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +extern void glTexCoord1d (GLdouble s); +extern void glTexCoord1dv (const GLdouble *v); +extern void glTexCoord1f (GLfloat s); +extern void glTexCoord1fv (const GLfloat *v); +extern void glTexCoord1i (GLint s); +extern void glTexCoord1iv (const GLint *v); +extern void glTexCoord1s (GLshort s); +extern void glTexCoord1sv (const GLshort *v); +extern void glTexCoord2d (GLdouble s, GLdouble t); +extern void glTexCoord2dv (const GLdouble *v); +extern void glTexCoord2f (GLfloat s, GLfloat t); +extern void glTexCoord2fv (const GLfloat *v); +extern void glTexCoord2i (GLint s, GLint t); +extern void glTexCoord2iv (const GLint *v); +extern void glTexCoord2s (GLshort s, GLshort t); +extern void glTexCoord2sv (const GLshort *v); +extern void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); +extern void glTexCoord3dv (const GLdouble *v); +extern void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); +extern void glTexCoord3fv (const GLfloat *v); +extern void glTexCoord3i (GLint s, GLint t, GLint r); +extern void glTexCoord3iv (const GLint *v); +extern void glTexCoord3s (GLshort s, GLshort t, GLshort r); +extern void glTexCoord3sv (const GLshort *v); +extern void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); +extern void glTexCoord4dv (const GLdouble *v); +extern void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); +extern void glTexCoord4fv (const GLfloat *v); +extern void glTexCoord4i (GLint s, GLint t, GLint r, GLint q); +extern void glTexCoord4iv (const GLint *v); +extern void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); +extern void glTexCoord4sv (const GLshort *v); +extern void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +extern void glTexEnvf (GLenum target, GLenum pname, GLfloat param); +extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +extern void glTexEnvi (GLenum target, GLenum pname, GLint param); +extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params); +extern void glTexGend (GLenum coord, GLenum pname, GLdouble param); +extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); +extern void glTexGenf (GLenum coord, GLenum pname, GLfloat param); +extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); +extern void glTexGeni (GLenum coord, GLenum pname, GLint param); +extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params); +extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTexParameterf (GLenum target, GLenum pname, GLfloat param); +extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +extern void glTexParameteri (GLenum target, GLenum pname, GLint param); +extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +extern void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +extern void glTranslated (GLdouble x, GLdouble y, GLdouble z); +extern void glTranslatef (GLfloat x, GLfloat y, GLfloat z); +extern void glVertex2d (GLdouble x, GLdouble y); +extern void glVertex2dv (const GLdouble *v); +extern void glVertex2f (GLfloat x, GLfloat y); +extern void glVertex2fv (const GLfloat *v); +extern void glVertex2i (GLint x, GLint y); +extern void glVertex2iv (const GLint *v); +extern void glVertex2s (GLshort x, GLshort y); +extern void glVertex2sv (const GLshort *v); +extern void glVertex3d (GLdouble x, GLdouble y, GLdouble z); +extern void glVertex3dv (const GLdouble *v); +extern void glVertex3f (GLfloat x, GLfloat y, GLfloat z); +extern void glVertex3fv (const GLfloat *v); +extern void glVertex3i (GLint x, GLint y, GLint z); +extern void glVertex3iv (const GLint *v); +extern void glVertex3s (GLshort x, GLshort y, GLshort z); +extern void glVertex3sv (const GLshort *v); +extern void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern void glVertex4dv (const GLdouble *v); +extern void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern void glVertex4fv (const GLfloat *v); +extern void glVertex4i (GLint x, GLint y, GLint z, GLint w); +extern void glVertex4iv (const GLint *v); +extern void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); +extern void glVertex4sv (const GLshort *v); +extern void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +extern void glSampleCoverage (GLclampf value, GLboolean invert); +extern void glSamplePass (GLenum pass); + +extern void glLoadTransposeMatrixf (const GLfloat *m); +extern void glLoadTransposeMatrixd (const GLdouble *m); +extern void glMultTransposeMatrixf (const GLfloat *m); +extern void glMultTransposeMatrixd (const GLdouble *m); + +extern void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +extern void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +extern void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img); + +extern void glActiveTexture (GLenum texture); +extern void glClientActiveTexture (GLenum texture); +extern void glMultiTexCoord1d (GLenum target, GLdouble s); +extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v); +extern void glMultiTexCoord1f (GLenum target, GLfloat s); +extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v); +extern void glMultiTexCoord1i (GLenum target, GLint s); +extern void glMultiTexCoord1iv (GLenum target, const GLint *v); +extern void glMultiTexCoord1s (GLenum target, GLshort s); +extern void glMultiTexCoord1sv (GLenum target, const GLshort *v); +extern void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v); +extern void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v); +extern void glMultiTexCoord2i (GLenum target, GLint s, GLint t); +extern void glMultiTexCoord2iv (GLenum target, const GLint *v); +extern void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +extern void glMultiTexCoord2sv (GLenum target, const GLshort *v); +extern void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v); +extern void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v); +extern void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +extern void glMultiTexCoord3iv (GLenum target, const GLint *v); +extern void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +extern void glMultiTexCoord3sv (GLenum target, const GLshort *v); +extern void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v); +extern void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v); +extern void glMultiTexCoord4i (GLenum target, GLint, GLint s, GLint t, GLint r); +extern void glMultiTexCoord4iv (GLenum target, const GLint *v); +extern void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +extern void glMultiTexCoord4sv (GLenum target, const GLshort *v); + +extern void glFogCoordf (GLfloat coord); +extern void glFogCoordfv (const GLfloat *coord); +extern void glFogCoordd (GLdouble coord); +extern void glFogCoorddv (const GLdouble * coord); +extern void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); + +extern void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +extern void glSecondaryColor3bv (const GLbyte *v); +extern void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +extern void glSecondaryColor3dv (const GLdouble *v); +extern void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +extern void glSecondaryColor3fv (const GLfloat *v); +extern void glSecondaryColor3i (GLint red, GLint green, GLint blue); +extern void glSecondaryColor3iv (const GLint *v); +extern void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +extern void glSecondaryColor3sv (const GLshort *v); +extern void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +extern void glSecondaryColor3ubv (const GLubyte *v); +extern void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +extern void glSecondaryColor3uiv (const GLuint *v); +extern void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +extern void glSecondaryColor3usv (const GLushort *v); +extern void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); + +extern void glPointParameterf (GLenum pname, GLfloat param); +extern void glPointParameterfv (GLenum pname, const GLfloat *params); +extern void glPointParameteri (GLenum pname, GLint param); +extern void glPointParameteriv (GLenum pname, const GLint *params); + +extern void glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); + +extern void glWindowPos2d (GLdouble x, GLdouble y); +extern void glWindowPos2dv (const GLdouble *v); +extern void glWindowPos2f (GLfloat x, GLfloat y); +extern void glWindowPos2fv (const GLfloat *v); +extern void glWindowPos2i (GLint x, GLint y); +extern void glWindowPos2iv (const GLint *v); +extern void glWindowPos2s (GLshort x, GLshort y); +extern void glWindowPos2sv (const GLshort *v); +extern void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +extern void glWindowPos3dv (const GLdouble *v); +extern void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +extern void glWindowPos3fv (const GLfloat *v); +extern void glWindowPos3i (GLint x, GLint y, GLint z); +extern void glWindowPos3iv (const GLint *v); +extern void glWindowPos3s (GLshort x, GLshort y, GLshort z); +extern void glWindowPos3sv (const GLshort *v); + +extern void glGenQueries(GLsizei n, GLuint *ids); +extern void glDeleteQueries(GLsizei n, const GLuint *ids); +extern GLboolean glIsQuery(GLuint id); +extern void glBeginQuery(GLenum target, GLuint id); +extern void glEndQuery(GLenum target); +extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params); +extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params); +extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params); + +extern void glBindBuffer (GLenum target, GLuint buffer); +extern void glDeleteBuffers (GLsizei n, const GLuint *buffers); +extern void glGenBuffers (GLsizei n, GLuint *buffers); +extern GLboolean glIsBuffer (GLuint buffer); +extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +extern GLvoid * glMapBuffer (GLenum target, GLenum access); +extern GLboolean glUnmapBuffer (GLenum target); +extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +extern void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params); + +extern void glDrawBuffers (GLsizei n, const GLenum *bufs); +extern void glVertexAttrib1d (GLuint index, GLdouble x); +extern void glVertexAttrib1dv (GLuint index, const GLdouble *v); +extern void glVertexAttrib1f (GLuint index, GLfloat x); +extern void glVertexAttrib1fv (GLuint index, const GLfloat *v); +extern void glVertexAttrib1s (GLuint index, GLshort x); +extern void glVertexAttrib1sv (GLuint index, const GLshort *v); +extern void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +extern void glVertexAttrib2dv (GLuint index, const GLdouble *v); +extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +extern void glVertexAttrib2fv (GLuint index, const GLfloat *v); +extern void glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +extern void glVertexAttrib2sv (GLuint index, const GLshort *v); +extern void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +extern void glVertexAttrib3dv (GLuint index, const GLdouble *v); +extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +extern void glVertexAttrib3fv (GLuint index, const GLfloat *v); +extern void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +extern void glVertexAttrib3sv (GLuint index, const GLshort *v); +extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +extern void glVertexAttrib4Niv (GLuint index, const GLint *v); +extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v); +extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v); +extern void glVertexAttrib4bv (GLuint index, const GLbyte *v); +extern void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +extern void glVertexAttrib4dv (GLuint index, const GLdouble *v); +extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +extern void glVertexAttrib4fv (GLuint index, const GLfloat *v); +extern void glVertexAttrib4iv (GLuint index, const GLint *v); +extern void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +extern void glVertexAttrib4sv (GLuint index, const GLshort *v); +extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v); +extern void glVertexAttrib4uiv (GLuint index, const GLuint *v); +extern void glVertexAttrib4usv (GLuint index, const GLushort *v); +extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +extern void glEnableVertexAttribArray (GLuint index); +extern void glDisableVertexAttribArray (GLuint index); +extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +extern void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); +extern void glDeleteShader (GLuint shader); +extern void glDetachShader (GLuint program, GLuint shader); +extern GLuint glCreateShader (GLenum type); +extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); +extern void glCompileShader (GLuint shader); +extern GLuint glCreateProgram (void); +extern void glAttachShader (GLuint program, GLuint shader); +extern void glLinkProgram (GLuint program); +extern void glUseProgram (GLuint program); +extern void glDeleteProgram (GLuint program); +extern void glValidateProgram (GLuint program); +extern void glUniform1f (GLint location, GLfloat v0); +extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1); +extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +extern void glUniform1i (GLint location, GLint v0); +extern void glUniform2i (GLint location, GLint v0, GLint v1); +extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +extern void glUniform1iv (GLint location, GLsizei count, const GLint *value); +extern void glUniform2iv (GLint location, GLsizei count, const GLint *value); +extern void glUniform3iv (GLint location, GLsizei count, const GLint *value); +extern void glUniform4iv (GLint location, GLsizei count, const GLint *value); +extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +extern GLboolean glIsShader (GLuint shader); +extern GLboolean glIsProgram (GLuint program); +extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params); +extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +extern GLint glGetUniformLocation (GLuint program, const GLchar *name); +extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params); +extern void glGetUniformiv (GLuint program, GLint location, GLint *params); +extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +extern GLint glGetAttribLocation (GLuint program, const GLchar *name); +extern void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +extern void glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +extern void glStencilMaskSeparate (GLenum face, GLuint mask); + + +#endif /* GL_GLEXT_FUNCTION_POINTERS */ + +#ifdef __cplusplus +} +#endif + +#endif /* __gl_h_ */ diff --git a/hge/graphics.cpp b/hge/graphics.cpp new file mode 100644 index 0000000..20fc634 --- /dev/null +++ b/hge/graphics.cpp @@ -0,0 +1,1525 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: graphics +*/ + +// !!! FIXME: the texture data when locking/unlocking textures is in GL_BGRA format, not GL_RGBA. +// !!! FIXME: ...but this mistake wasn't noticed for several games, since most didn't lock outside +// !!! FIXME: of a piece of code that was #ifdef'd for Unix anyhow. +// !!! FIXME: But if you lock textures and the colors are wrong, that's what happened. We need to +// !!! FIXME: sort out all the places where we're passing things around in RGBA to fix this. +// !!! FIXME: In the mean time, it's usually easier to just change your application to expect +// !!! FIXME: locked textures to be RGBA instead of BGRA. + +// !!! FIXME: ...apparently we're locking textures upside down, too? + +#include "hge_impl.h" + +#define SUPPORT_CXIMAGE 1 +#if SUPPORT_CXIMAGE +// conflict with Mac OS X 10.3.9 SDK... +#ifdef _T +#undef _T +#endif +#include "CxImage/ximage.h" +#else +/* Use DevIL instead of CXImage */ +#include +#include +#endif + +// avoiding glext.h here ... +#ifndef GL_TEXTURE_RECTANGLE_ARB +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#endif +#ifndef GL_FRAMEBUFFER_EXT +#define GL_FRAMEBUFFER_EXT 0x8D40 +#endif +#ifndef GL_RENDERBUFFER_EXT +#define GL_RENDERBUFFER_EXT 0x8D41 +#endif +#ifndef GL_COLOR_ATTACHMENT0_EXT +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#endif +#ifndef GL_DEPTH_ATTACHMENT_EXT +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#endif +#ifndef GL_FRAMEBUFFER_COMPLETE_EXT +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#endif +#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif +#ifndef GL_YCBCR_422_APPLE +#define GL_YCBCR_422_APPLE 0x85B9 +#endif +#ifndef GL_UNSIGNED_SHORT_8_8_APPLE +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#endif +#ifndef GL_UNSIGNED_SHORT_8_8_REV_APPLE +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif +static const char* GRAPHICS_SRC_FN="hge/graphics.cpp"; +struct gltexture +{ + GLuint name; + GLuint width; + GLuint height; + GLuint potw; // Power-of-two width. + GLuint poth; // Power-of-two height. + const char *filename; // if backed by a file, not a managed buffer. + DWORD *pixels; // original rgba data. + DWORD *lock_pixels; // for locked texture + bool is_render_target; + bool lost; + bool lock_readonly; + GLint lock_x; + GLint lock_y; + GLint lock_width; + GLint lock_height; +}; + +static DWORD *_DecodeImage(BYTE *data, const char *fname, DWORD size, int &width, int &height) +{ + width = height = 0; + + DWORD *pixels = NULL; + const size_t fnamelen = fname ? strlen(fname) : 0; + if ( (fnamelen > 5) && (strcasecmp((fname + fnamelen) - 5, ".rgba") == 0) ) + { + DWORD *ptr = (DWORD *) data; + DWORD w = ptr[0]; + DWORD h = ptr[1]; + BYTESWAP(w); + BYTESWAP(h); + if ( ((w * h * 4) + 8) == size ) // not truncated? + { + width = (int) w; + height = (int) h; + pixels = new DWORD[width * height]; + memcpy(pixels, ptr + 2, w * h * 4); // !!! FIXME: ignores pitch. + } + return pixels; + } + +#if SUPPORT_CXIMAGE + CxImage img; + img.Decode(data, size, CXIMAGE_FORMAT_UNKNOWN); + if (img.IsValid()) + { + width = img.GetWidth(); + height = img.GetHeight(); + pixels = new DWORD[width * height]; + BYTE *wptr = (BYTE *) pixels; + const bool hasalpha = img.AlphaIsValid(); + for (int y = 0; y < height; y++) + { + for (int x = 0; x < width; x++) + { + const RGBQUAD rgb = img.GetPixelColor(x, y, true); + *(wptr++) = rgb.rgbRed; + *(wptr++) = rgb.rgbGreen; + *(wptr++) = rgb.rgbBlue; + *(wptr++) = hasalpha ? rgb.rgbReserved : 0xFF; // alpha. + } + } + } +#else + ilInit(); + iluInit(); + + ILuint id; + ilGenImages(1, &id); + + if(ilLoadImage(fname)) { + printf("success: %s\n", fname); + ILinfo info; + iluGetImageInfo(&info); + width = info.Width; + height = info.Height; + size = info.SizeOfData; + pixels = new DWORD[width * height]; + ilCopyPixels(0, 0, 0, width, height, 0, IL_RGBA, IL_UNSIGNED_INT, pixels); + ilShutDown(); + } +#endif + + return pixels; +} + + +void HGE_Impl::_BindTexture(gltexture *t) +{ + // The Direct3D renderer is using managed textures, so they aren't every + // actually "lost" ... we may have to rebuild them here, though. + if ((t != NULL) && (t->lost)) + _ConfigureTexture(t, t->width, t->height, t->pixels); + + if ( ((HTEXTURE)t) != CurTexture ) + { + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, t ? t->name : 0); + CurTexture = (HTEXTURE) t; + } +} + +void CALL HGE_Impl::Gfx_Clear(DWORD color) +{ + GLbitfield flags = GL_COLOR_BUFFER_BIT; + if ( ((pCurTarget) && (pCurTarget->depth)) || bZBuffer ) + flags |= GL_DEPTH_BUFFER_BIT; + + const GLfloat a = ((GLfloat) ((color >> 24) & 0xFF)) / 255.0f; + const GLfloat r = ((GLfloat) ((color >> 16) & 0xFF)) / 255.0f; + const GLfloat g = ((GLfloat) ((color >> 8) & 0xFF)) / 255.0f; + const GLfloat b = ((GLfloat) ((color >> 0) & 0xFF)) / 255.0f; + pOpenGLDevice->glClearColor(r, g, b, a); + pOpenGLDevice->glClear(flags); +} + +void CALL HGE_Impl::Gfx_SetClipping(int x, int y, int w, int h) +{ + int scr_width, scr_height; + struct { int X; int Y; int Width; int Height; float MinZ; float MaxZ; } vp; + + if(!pCurTarget) { + scr_width=pHGE->System_GetStateInt(HGE_SCREENWIDTH); + scr_height=pHGE->System_GetStateInt(HGE_SCREENHEIGHT); + } + else { + scr_width=Texture_GetWidth(pCurTarget->tex); + scr_height=Texture_GetHeight(pCurTarget->tex); + } + + if(!w) { + vp.X=0; + vp.Y=0; + vp.Width=scr_width; + vp.Height=scr_height; + } + else + { + if(x<0) { w+=x; x=0; } + if(y<0) { h+=y; y=0; } + + if(x+w > scr_width) w=scr_width-x; + if(y+h > scr_height) h=scr_height-y; + + vp.X=x; + vp.Y=y; + vp.Width=w; + vp.Height=h; + } + + if ((clipX == vp.X) && (clipY == vp.Y) && (clipW == vp.Width) && (clipH == vp.Height)) + return; // nothing to do here, don't call into the GL. + + vp.MinZ=0.0f; + vp.MaxZ=1.0f; + + _render_batch(); + + clipX = vp.X; + clipY = vp.Y; + clipW = vp.Width; + clipH = vp.Height; + pOpenGLDevice->glScissor(vp.X, (scr_height-vp.Y)-vp.Height, vp.Width, vp.Height); +} + +void CALL HGE_Impl::Gfx_SetTransform(float x, float y, float dx, float dy, float rot, float hscale, float vscale) +{ + if (!bTransforming) + { + if ((x == 0.0f) && (y == 0.0f) && (dx == 0.0f) && (dy == 0.0f) && (rot == 0.0f) && (hscale == 1.0f) && (vscale == 1.0f)) + return; // nothing to do here, don't call into the GL. + } + + _render_batch(); + + bTransforming = true; + + // !!! FIXME: this math is probably wrong. Re-sync with the Direct3D code. + + pOpenGLDevice->glMatrixMode(GL_MODELVIEW); + if(vscale==0.0f) pOpenGLDevice->glLoadIdentity(); + else + { + pOpenGLDevice->glTranslatef(-x, -y, 0.0f); + //pOpenGLDevice->glScalef(1.0f, -1.0f, 1.0f); + pOpenGLDevice->glRotatef(-rot, 0.0f, 0.0f, -1.0f); + pOpenGLDevice->glTranslatef(x+dx, y+dy, 0.0f); + } +} + +bool CALL HGE_Impl::Gfx_BeginScene(HTARGET targ) +{ + CRenderTargetList *target=(CRenderTargetList *)targ; + + if(VertArray) + { + _PostError("Gfx_BeginScene: Scene is already being rendered"); + return false; + } + + if(target != pCurTarget) + { + if (pOpenGLDevice->have_GL_EXT_framebuffer_object) + pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, (target) ? target->frame : 0); + + if ( ((target) && (target->depth)) || (bZBuffer) ) + pOpenGLDevice->glEnable(GL_DEPTH_TEST); + else + pOpenGLDevice->glDisable(GL_DEPTH_TEST); + + // d3d's SetRenderTarget() forces the viewport to surface size... + if (target) + { + pOpenGLDevice->glScissor(0, 0, target->width, target->height); + pOpenGLDevice->glViewport(0, 0, target->width, target->height); + _SetProjectionMatrix(target->width, target->height); + } + else + { + pOpenGLDevice->glScissor(0, 0, nScreenWidth, nScreenHeight); + pOpenGLDevice->glViewport(0, 0, nScreenWidth, nScreenHeight); + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + } + + pOpenGLDevice->glMatrixMode(GL_MODELVIEW); + pOpenGLDevice->glLoadIdentity(); + + pCurTarget=target; + } + + VertArray = pVB; + return true; +} + +void CALL HGE_Impl::Gfx_EndScene() +{ + _render_batch(true); + + // no "real" render targets? Push the framebuffer to a texture. + // This is not going to work in lots of legitimate scenarios, but it will + // most of the time, so it's better than nothing when you lack FBOs. + if ((pCurTarget) && (!pOpenGLDevice->have_GL_EXT_framebuffer_object)) + { + gltexture *pTex = (gltexture *) pCurTarget->tex; + if ((pTex != NULL) && (pTex->lost)) + _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels); + + const int width = pCurTarget->width; + const int height = pCurTarget->height; + pOpenGLDevice->glFinish(); + DWORD *pixels = new DWORD[width * height]; + pOpenGLDevice->glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name); + pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0, width, height, + GL_RGBA, GL_UNSIGNED_BYTE, pixels); + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0); + delete[] pixels; + } + + if(!pCurTarget) SDL_GL_SwapBuffers(); + //const GLenum err = pOpenGLDevice->glGetError(); + //if (err != GL_NO_ERROR) printf("GL error! 0x%X\n", (int) err); + //Gfx_Clear(0xFF | (0xFF<<24) | (random() & 0xFF << 16) | (random() & 0xFF << 8)); + //Gfx_Clear(0xFF000000); +} + +void HGE_Impl::_SetTextureFilter() +{ + const GLenum filter = (bTextureFilter) ? GL_LINEAR : GL_NEAREST; + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MIN_FILTER, filter); + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAG_FILTER, filter); +} + + +bool HGE_Impl::_PrimsOutsideClipping(const hgeVertex *v, const int verts) +{ + if (bTransforming) + return false; // screw it, let the GL do the clipping. + + const int maxX = clipX + clipW; + const int maxY = clipY + clipH; + for (int i = 0; i < verts; i++, v++) + { + const int x = v->x; + const int y = v->y; + if ((x > clipX) && (x < maxX) && (y > clipY) && (y < maxY)) + return false; + } + return true; +} + + +void CALL HGE_Impl::Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color, float z) +{ + if (VertArray) + { + if(CurPrimType!=HGEPRIM_LINES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_LINES || CurTexture || CurBlendMode!=BLEND_DEFAULT) + { + _render_batch(); + + CurPrimType=HGEPRIM_LINES; + if(CurBlendMode != BLEND_DEFAULT) _SetBlendMode(BLEND_DEFAULT); + _BindTexture(NULL); + } + + int i=nPrim*HGEPRIM_LINES; + VertArray[i].x = x1; VertArray[i+1].x = x2; + VertArray[i].y = y1; VertArray[i+1].y = y2; + VertArray[i].z = VertArray[i+1].z = z; + VertArray[i].col = VertArray[i+1].col = color; + VertArray[i].tx = VertArray[i+1].tx = + VertArray[i].ty = VertArray[i+1].ty = 0.0f; + + if (!_PrimsOutsideClipping(&VertArray[i], HGEPRIM_LINES)) + nPrim++; + } +} + +template static inline const T Min(const T a, const T b) { return a < b ? a : b; } +template static inline const T Max(const T a, const T b) { return a > b ? a : b; } + +void CALL HGE_Impl::Gfx_RenderTriple(const hgeTriple *triple) +{ + if (VertArray) + { + const hgeVertex *v = triple->v; + if (_PrimsOutsideClipping(v, HGEPRIM_TRIPLES)) + { + // check for overlap, despite triangle points being outside clipping... + const int maxX = clipX + clipW; + const int maxY = clipY + clipH; + const int leftmost = Min(Min(v[0].x, v[1].x), v[2].x); + const int rightmost = Max(Max(v[0].x, v[1].x), v[2].x); + const int topmost = Min(Min(v[0].y, v[1].y), v[2].y); + const int bottommost = Max(Max(v[0].y, v[1].y), v[2].y); + if ( ((clipX < leftmost) || (clipX > rightmost)) && + ((maxX < leftmost) || (maxX > rightmost)) && + ((clipY < topmost) || (clipY > bottommost)) && + ((maxY < topmost) || (maxY > bottommost)) ) + return; // no, this is really totally clipped. + } + + if(CurPrimType!=HGEPRIM_TRIPLES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_TRIPLES || CurTexture!=triple->tex || CurBlendMode!=triple->blend) + { + _render_batch(); + + CurPrimType=HGEPRIM_TRIPLES; + if(CurBlendMode != triple->blend) _SetBlendMode(triple->blend); + _BindTexture((gltexture *) triple->tex); + } + + memcpy(&VertArray[nPrim*HGEPRIM_TRIPLES], triple->v, sizeof(hgeVertex)*HGEPRIM_TRIPLES); + nPrim++; + } +} + +void CALL HGE_Impl::Gfx_RenderQuad(const hgeQuad *quad) +{ + if (VertArray) + { + const hgeVertex *v = quad->v; + if (_PrimsOutsideClipping(v, HGEPRIM_QUADS)) + { + // check for overlap, despite quad points being outside clipping... + const int maxX = clipX + clipW; + const int maxY = clipY + clipH; + const int leftmost = Min(Min(Min(v[0].x, v[1].x), v[2].x), v[3].x); + const int rightmost = Max(Max(Max(v[0].x, v[1].x), v[2].x), v[3].x); + const int topmost = Min(Min(Min(v[0].y, v[1].y), v[2].y), v[3].y); + const int bottommost = Max(Max(Max(v[0].y, v[1].y), v[2].y), v[3].y); + if ( ((clipX < leftmost) || (clipX > rightmost)) && + ((maxX < leftmost) || (maxX > rightmost)) && + ((clipY < topmost) || (clipY > bottommost)) && + ((maxY < topmost) || (maxY > bottommost)) ) + return; // no, this is really totally clipped. + } + + if(CurPrimType!=HGEPRIM_QUADS || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_QUADS || CurTexture!=quad->tex || CurBlendMode!=quad->blend) + { + _render_batch(); + + CurPrimType=HGEPRIM_QUADS; + if(CurBlendMode != quad->blend) _SetBlendMode(quad->blend); + _BindTexture((gltexture *) quad->tex); + } + + memcpy(&VertArray[nPrim*HGEPRIM_QUADS], quad->v, sizeof(hgeVertex)*HGEPRIM_QUADS); + nPrim++; + } +} + +hgeVertex* CALL HGE_Impl::Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) +{ + if(VertArray) + { + _render_batch(); + + CurPrimType=prim_type; + if(CurBlendMode != blend) _SetBlendMode(blend); + _BindTexture((gltexture *) tex); + *max_prim=VERTEX_BUFFER_SIZE / prim_type; + return VertArray; + } + else return 0; +} + +void CALL HGE_Impl::Gfx_FinishBatch(int nprim) +{ + nPrim = nprim; +} + +bool HGE_Impl::_BuildTarget(CRenderTargetList *pTarget, GLuint texname, int width, int height, bool zbuffer) +{ + bool okay = true; // no FBOs? Fake success by default. + if (pOpenGLDevice->have_GL_EXT_framebuffer_object) + { + pOpenGLDevice->glGenFramebuffersEXT(1, &pTarget->frame); + if (zbuffer) + pOpenGLDevice->glGenRenderbuffersEXT(1, &pTarget->depth); + pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, pTarget->frame); + pOpenGLDevice->glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, pOpenGLDevice->TextureTarget, texname, 0); + if (zbuffer) + { + pOpenGLDevice->glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, pTarget->depth); + pOpenGLDevice->glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height); + pOpenGLDevice->glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, pTarget->depth); + } + + GLenum rc = pOpenGLDevice->glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if ((rc == GL_FRAMEBUFFER_COMPLETE_EXT) && (pOpenGLDevice->glGetError() == GL_NO_ERROR)) + { + pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + okay = true; + } + else + { + pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + pOpenGLDevice->glDeleteRenderbuffersEXT(1, &pTarget->depth); + pOpenGLDevice->glDeleteFramebuffersEXT(1, &pTarget->frame); + } + pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, pCurTarget ? pCurTarget->frame : 0); + } + + return okay; +} + +HTARGET CALL HGE_Impl::Target_Create(int width, int height, bool zbuffer) +{ + bool okay = false; + CRenderTargetList *pTarget = new CRenderTargetList; + memset(pTarget, '\0', sizeof (CRenderTargetList)); + + pTarget->tex = _BuildTexture(width, height, NULL); + gltexture *gltex = (gltexture *) pTarget->tex; + gltex->is_render_target = true; + gltex->lost = false; + _ConfigureTexture(gltex, width, height, NULL); + + pTarget->width = width; + pTarget->height = height; + + okay = _BuildTarget(pTarget, gltex->name, width, height, zbuffer); + if (!okay) + { + System_Log("%s: OpenGL: Failed to create render target!",GRAPHICS_SRC_FN); + Texture_Free(pTarget->tex); + delete pTarget; + return 0; + } + + pTarget->next=pTargets; + pTargets=pTarget; + + return (HTARGET)pTarget; +} + +void CALL HGE_Impl::Target_Free(HTARGET target) +{ + CRenderTargetList *pTarget=pTargets, *pPrevTarget=NULL; + + while(pTarget) + { + if((CRenderTargetList *)target == pTarget) + { + if(pPrevTarget) + pPrevTarget->next = pTarget->next; + else + pTargets = pTarget->next; + + if (pOpenGLDevice->have_GL_EXT_framebuffer_object) + { + if (pCurTarget == (CRenderTargetList *)target) + pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + if (pTarget->depth) + pOpenGLDevice->glDeleteRenderbuffersEXT(1, &pTarget->depth); + pOpenGLDevice->glDeleteFramebuffersEXT(1, &pTarget->frame); + } + + if (pCurTarget == (CRenderTargetList *)target) + pCurTarget = 0; + + Texture_Free(pTarget->tex); + delete pTarget; + return; + } + + pPrevTarget = pTarget; + pTarget = pTarget->next; + } +} + +HTEXTURE CALL HGE_Impl::Target_GetTexture(HTARGET target) +{ + CRenderTargetList *targ=(CRenderTargetList *)target; + if(target) return targ->tex; + else return 0; +} + +static inline bool _IsPowerOfTwo(const GLuint x) +{ + return ((x & (x - 1)) == 0); +} + +static inline GLuint _NextPowerOfTwo(GLuint x) +{ + x--; + for (int i = 1; i < (sizeof(GLuint) * 8); i *= 2) + x |= x >> i; + return x + 1; +} + +void HGE_Impl::_ConfigureTexture(gltexture *t, int width, int height, DWORD *pixels) +{ + GLuint tex = 0; + pOpenGLDevice->glGenTextures(1, &tex); + + t->lost = false; + t->name = tex; + t->width = width; + t->height = height; + t->pixels = pixels; + t->potw = 0; + t->poth = 0; + + // see if we're backed by a file and not RAM. + const bool loadFromFile = ((pixels == NULL) && (t->filename != NULL)); + if (loadFromFile) + { + DWORD size = 0; + BYTE *data = (BYTE *) pHGE->Resource_Load(t->filename, &size); + if (data != NULL) + { + int w, h; + pixels = _DecodeImage(data, t->filename, size, w, h); + if ((w != width) || (h != height)) // yikes, file changed? + { + delete[] pixels; + pixels = NULL; + } + Resource_Free(data); + } + } + + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, tex); + if (pOpenGLDevice->TextureTarget != GL_TEXTURE_RECTANGLE_ARB) + { + pOpenGLDevice->glTexParameterf(pOpenGLDevice->TextureTarget, GL_TEXTURE_MIN_LOD, 0.0f); + pOpenGLDevice->glTexParameterf(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAX_LOD, 0.0f); + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_BASE_LEVEL, 0); + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAX_LEVEL, 0); + } + const GLenum intfmt = pOpenGLDevice->have_GL_EXT_texture_compression_s3tc ? GL_COMPRESSED_RGBA_S3TC_DXT5_EXT : GL_RGBA; + if ((pOpenGLDevice->have_GL_ARB_texture_rectangle) || (pOpenGLDevice->have_GL_ARB_texture_non_power_of_two) || (_IsPowerOfTwo(width) && _IsPowerOfTwo(height))) { + pOpenGLDevice->glTexImage2D(pOpenGLDevice->TextureTarget, 0, intfmt, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); + } + else + { + t->potw = _NextPowerOfTwo(width); + t->poth = _NextPowerOfTwo(height); + pOpenGLDevice->glTexImage2D(pOpenGLDevice->TextureTarget, 0, intfmt, t->potw, t->poth, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); + } + + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0); + + if (loadFromFile) + delete[] pixels; +} + +HTEXTURE HGE_Impl::_BuildTexture(int width, int height, DWORD *pixels) +{ + gltexture *retval = new gltexture; + memset(retval, '\0', sizeof (gltexture)); + retval->lost = true; // we'll actually generate a texture and upload when forced. + retval->width = width; + retval->height = height; + retval->pixels = pixels; + return (HTEXTURE)retval; +} + +HTEXTURE CALL HGE_Impl::Texture_Create(int width, int height) +{ + DWORD *pixels = new DWORD[width * height]; + memset(pixels, '\0', sizeof (DWORD) * width * height); + HTEXTURE retval = _BuildTexture(width, height, pixels); + + // the Direct3D renderer doesn't add these to the (textures) list, but we need them for when we "lose" the GL context. + if (retval != 0) + { + CTextureList *texItem=new CTextureList; + texItem->tex=retval; + texItem->width=width; + texItem->height=height; + texItem->next=textures; + textures=texItem; + } + + return retval; +} + +HTEXTURE CALL HGE_Impl::Texture_Load(const char *filename, DWORD size, bool bMipmap) +{ + HTEXTURE retval = 0; + int width = 0; + int height = 0; + + void *data; + DWORD _size; + CTextureList *texItem; + const char *fname = NULL; + if(size) { data=(void *)filename; _size=size; } + else + { + fname = filename; + data=pHGE->Resource_Load(filename, &_size); + if(!data) return 0; + } + + DWORD *pixels = _DecodeImage((BYTE *) data, fname, _size, width, height); + if (pixels != NULL) + retval = _BuildTexture(width, height, pixels); + + if(!size) Resource_Free(data); + + if (retval == 0) + { + STUBBED("texture load fail!"); + _PostError("Can't create texture"); + } + else + { + texItem=new CTextureList; + texItem->tex=retval; + texItem->width=width; + texItem->height=height; + texItem->next=textures; + textures=texItem; + + // force an upload to the GL and lose our copy if it's backed by + // a file. We won't keep it here to conserve system RAM. + if (!size) + { + gltexture *t = (gltexture *) retval; + _ConfigureTexture(t, t->width, t->height, t->pixels); + delete[] t->pixels; + t->pixels = NULL; + t->filename = strcpy(new char[strlen(filename) + 1], filename); + } + } + + return retval; +} + +void CALL HGE_Impl::Texture_Free(HTEXTURE tex) +{ + if (pOpenGLDevice == NULL) + return; // in case we already shut down. + + CTextureList *texItem=textures, *texPrev=0; + + while(texItem) + { + if(texItem->tex==tex) + { + if(texPrev) texPrev->next=texItem->next; + else textures=texItem->next; + delete texItem; + break; + } + texPrev=texItem; + texItem=texItem->next; + } + if(tex) + { + gltexture *pTex = (gltexture *) tex; + delete[] pTex->filename; + delete[] pTex->lock_pixels; + delete[] pTex->pixels; + pOpenGLDevice->glDeleteTextures(1, &pTex->name); + delete pTex; + } +} + +int CALL HGE_Impl::Texture_GetWidth(HTEXTURE tex, bool bOriginal) +{ + CTextureList *texItem=textures; + + if(bOriginal) + { + while(texItem) + { + if(texItem->tex==tex) return texItem->width; + texItem=texItem->next; + } + } + else + { + return ((gltexture*)tex)->width; + } + return 0; +} + + +int CALL HGE_Impl::Texture_GetHeight(HTEXTURE tex, bool bOriginal) +{ + CTextureList *texItem=textures; + + if(bOriginal) + { + while(texItem) + { + if(texItem->tex==tex) return texItem->height; + texItem=texItem->next; + } + } + else + { + return ((gltexture*)tex)->height; + } + return 0; +} + +// HGE extension! +// fast path for pushing YUV video to a texture instead of having to +// lock/convert-to-rgba/unlock...current HGE semantics involve a +// lot of unnecessary overhead on this, not to mention the conversion +// on the CPU is painful on PowerPC chips. +// This lets us use OpenGL extensions to move data to the hardware +// without conversion. +// Don't taunt this function. Side effects are probably rampant. +bool CALL HGE_Impl::HGEEXT_Texture_PushYUV422(HTEXTURE tex, const BYTE *yuv) +{ + if (!pOpenGLDevice->have_GL_APPLE_ycbcr_422) + return false; + + gltexture *pTex=(gltexture*)tex; + assert(!pTex->lock_pixels); + + if (pTex->lost) // just reupload the whole thing. + _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels); + + // Any existing pixels aren't valid anymore. + if (pTex->pixels) + { + delete[] pTex->pixels; + pTex->pixels = NULL; + } + + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name); + pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0, + pTex->width, pTex->height, GL_YCBCR_422_APPLE, + GL_UNSIGNED_SHORT_8_8_APPLE, yuv); + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0); + return true; +} + +DWORD * CALL HGE_Impl::Texture_Lock(HTEXTURE tex, bool bReadOnly, int left, int top, int width, int height) +{ + gltexture *pTex=(gltexture*)tex; + + if (pTex->lock_pixels) + { + assert(false && "multiple lock of texture..."); + return 0; + } + + // see if we're backed by a file and not RAM. + const bool loadFromFile = ((pTex->pixels == NULL) && (pTex->filename != NULL)); + if (loadFromFile) + { + DWORD size = 0; + BYTE *data = (BYTE *) pHGE->Resource_Load(pTex->filename, &size); + if (data != NULL) + { + int w, h; + pTex->pixels = _DecodeImage(data, pTex->filename, size, w, h); + if ((w != pTex->width) || (h != pTex->height)) // yikes, file changed? + { + delete[] pTex->pixels; + pTex->pixels = NULL; + } + Resource_Free(data); + } + if (pTex->pixels != NULL) + { + // can't go back to file after we lock, since app might change data. + if (!bReadOnly) + { + delete[] pTex->filename; + pTex->filename = NULL; + } + } + } + + if ((pTex->pixels == NULL) && (!pTex->is_render_target)) // can't lock this texture...?! + return 0; + + // !!! FIXME: is this right? + if((width == 0) && (height == 0)) + { + width = pTex->width; + height = pTex->height; + } + + // !!! FIXME: do something with this? + assert(width > 0); + assert(width <= pTex->width); + assert(height > 0); + assert(height <= pTex->height); + assert(left >= 0); + assert(left <= width); + assert(top >= 0); + assert(top <= height); + + pTex->lock_readonly = bReadOnly; + pTex->lock_x = left; + pTex->lock_y = top; + pTex->lock_width = width; + pTex->lock_height = height; + pTex->lock_pixels = new DWORD[width * height]; + + DWORD *dst = pTex->lock_pixels; + + if (pTex->is_render_target) + { + assert(false && "need to bind fbo before glReadPixels..."); + DWORD *upsideDown = new DWORD[width * height]; + DWORD *src = upsideDown + ((height-1) * width); + pOpenGLDevice->glReadPixels(left, (pTex->height-top)-height, width, height, GL_RGBA, GL_UNSIGNED_BYTE, upsideDown); + for (int i = 0; i < height; i++) + { + memcpy(dst, src, width * sizeof (DWORD)); + dst += width; + src -= width; + } + delete[] upsideDown; + } + else + { + DWORD *src = pTex->pixels + ((top*pTex->width) + left); + for (int i = 0; i < height; i++) + { + memcpy(dst, src, width * sizeof (DWORD)); + dst += width; + src += pTex->width; + } + } + + return pTex->lock_pixels; +} + + +void CALL HGE_Impl::Texture_Unlock(HTEXTURE tex) +{ + gltexture *pTex=(gltexture*)tex; + + if (pTex->lock_pixels == NULL) return; // not locked. + + if (!pTex->lock_readonly) // have to reupload to the hardware. + { + // need to update pTex->pixels ... + const DWORD *src = pTex->lock_pixels; + DWORD *dst = pTex->pixels + ((pTex->lock_y*pTex->width) + pTex->lock_x); + for (int i = 0; i < pTex->lock_height; i++) + { + memcpy(dst, src, pTex->lock_width * sizeof (DWORD)); + dst += pTex->width; + src += pTex->lock_width; + } + + if (pTex->lost) // just reupload the whole thing. + _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels); + else + { + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name); + pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, pTex->lock_x, + (pTex->height-pTex->lock_y)-pTex->lock_height, + pTex->lock_width, pTex->lock_height, GL_RGBA, + GL_UNSIGNED_BYTE, pTex->lock_pixels); + pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0); + } + } + + // if we were read-only and we're backed by a file, ditch the uncompressed copy in system RAM. + if ((pTex->filename != NULL) && (pTex->lock_readonly)) + { + delete[] pTex->pixels; + pTex->pixels = NULL; + } + + delete[] pTex->lock_pixels; + pTex->lock_pixels = NULL; + pTex->lock_readonly = false; + pTex->lock_x = -1; + pTex->lock_y = -1; + pTex->lock_width = -1; + pTex->lock_height = -1; +} + +//////// Implementation //////// + +#define DEBUG_VERTICES 0 +#if DEBUG_VERTICES +static inline void print_vertex(const hgeVertex *v) +{ + printf(" (%f, %f, %f), 0x%X, (%f, %f)\n", v->x, v->y, v->z, v->col, v->tx, v->ty); +} +#endif + +void HGE_Impl::_render_batch(bool bEndScene) +{ + if(VertArray) + { + if(nPrim) + { + const float h = (float) ((pCurTarget) ? pCurTarget->height : nScreenHeight); + + // texture rectangles range from 0 to size, not 0 to 1. :/ + float texwmult = 1.0f; + float texhmult = 1.0f; + + if (CurTexture) + { + _SetTextureFilter(); + const gltexture *pTex = ((gltexture *)CurTexture); + if (pOpenGLDevice->TextureTarget == GL_TEXTURE_RECTANGLE_ARB) + { + texwmult = pTex->width; + texhmult = pTex->height; + } + else if ((pTex->potw != 0) && (pTex->poth != 0)) + { + texwmult = ( ((float)pTex->width) / ((float)pTex->potw) ); + texhmult = ( ((float)pTex->height) / ((float)pTex->poth) ); + } + } + + for (int i = 0; i < nPrim*CurPrimType; i++) + { + // (0, 0) is the lower left in OpenGL, upper left in D3D. + VertArray[i].y = h - VertArray[i].y; + + // Z axis is inverted in OpenGL from D3D. + VertArray[i].z = -VertArray[i].z; + + // (0, 0) is lower left texcoord in OpenGL, upper left in D3D. + // Also, scale for texture rectangles vs. 2D textures. + VertArray[i].tx *= texwmult; + VertArray[i].ty = (1.0f - VertArray[i].ty) * texhmult; + + // Colors are RGBA in OpenGL, ARGB in Direct3D. + const DWORD color = VertArray[i].col; + BYTE *col = (BYTE *) &VertArray[i].col; + const BYTE a = ((color >> 24) & 0xFF); + const BYTE r = ((color >> 16) & 0xFF); + const BYTE g = ((color >> 8) & 0xFF); + const BYTE b = ((color >> 0) & 0xFF); + col[0] = r; + col[1] = g; + col[2] = b; + col[3] = a; + } + + switch(CurPrimType) + { + case HGEPRIM_QUADS: + pOpenGLDevice->glDrawElements(GL_TRIANGLES, nPrim * 6, GL_UNSIGNED_SHORT, pIB); + #if DEBUG_VERTICES + for (int i = 0; i < nPrim*6; i+=3) + { + printf("QUAD'S TRIANGLE:\n"); + print_vertex(&pVB[pIB[i+0]]); + print_vertex(&pVB[pIB[i+1]]); + print_vertex(&pVB[pIB[i+2]]); + } + printf("DONE.\n"); + #endif + break; + + case HGEPRIM_TRIPLES: + pOpenGLDevice->glDrawArrays(GL_TRIANGLES, 0, nPrim * 3); + break; + + case HGEPRIM_LINES: + pOpenGLDevice->glDrawArrays(GL_LINES, 0, nPrim * 2); + break; + } + + nPrim=0; + } + if(bEndScene) VertArray = 0; + else VertArray = pVB; + } +} + +void HGE_Impl::_SetBlendMode(int blend) +{ + if((blend & BLEND_ALPHABLEND) != (CurBlendMode & BLEND_ALPHABLEND)) + { + if(blend & BLEND_ALPHABLEND) pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + else pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE); + } + + if((blend & BLEND_ZWRITE) != (CurBlendMode & BLEND_ZWRITE)) + { + if(blend & BLEND_ZWRITE) pOpenGLDevice->glDepthMask(GL_TRUE); + else pOpenGLDevice->glDepthMask(GL_FALSE); + } + + if((blend & BLEND_COLORADD) != (CurBlendMode & BLEND_COLORADD)) + { + if(blend & BLEND_COLORADD) pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD); + else pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + } + + CurBlendMode = blend; +} + +void HGE_Impl::_SetProjectionMatrix(int width, int height) +{ + pOpenGLDevice->glMatrixMode(GL_PROJECTION); + pOpenGLDevice->glLoadIdentity(); + pOpenGLDevice->glOrtho(0, (float)width, 0, (float)height, 0.0f, 1.0f); + bTransforming = false; + clipX = 0; + clipY = 0; + clipW = width; + clipH = height; +} + +void HGE_Impl::_UnloadOpenGLEntryPoints() +{ + #define GL_PROC(ext,fn,call,ret,params) pOpenGLDevice->fn = NULL; + #include "hge_glfuncs.h" + #undef GL_PROC +} + +bool HGE_Impl::_HaveOpenGLExtension(const char *extlist, const char *ext) +{ + const char *ptr = strstr(extlist, ext); + if (ptr == NULL) + return false; + + const char endchar = ptr[strlen(ext)]; + if ((endchar == '\0') || (endchar == ' ')) + return true; // extension is in the list. + + return false; // just not supported, fail. +} + +bool HGE_Impl::_LoadOpenGLEntryPoints() +{ + System_Log("%s: OpenGL: loading entry points and examining extensions...",GRAPHICS_SRC_FN); + + // these can be reset to false below... + pOpenGLDevice->have_base_opengl = true; + pOpenGLDevice->have_GL_ARB_texture_rectangle = true; + pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true; + pOpenGLDevice->have_GL_EXT_framebuffer_object = true; + pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = true; + pOpenGLDevice->have_GL_ARB_vertex_buffer_object = true; + pOpenGLDevice->have_GL_APPLE_ycbcr_422 = true; + + #define GL_PROC(ext,fn,call,ret,params) \ + if (pOpenGLDevice->have_##ext) { \ + if ((pOpenGLDevice->fn = (_HGE_PFN_##fn) SDL_GL_GetProcAddress(#fn)) == NULL) { \ + System_Log("Failed to load OpenGL entry point '" #fn "'"); \ + pOpenGLDevice->have_##ext = false; \ + } \ + } else {} + #include "hge_glfuncs.h" + #undef GL_PROC + + if (!pOpenGLDevice->have_base_opengl) + { + _UnloadOpenGLEntryPoints(); + return false; + } + + System_Log("%s: GL_RENDERER: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_RENDERER)); + System_Log("%s: GL_VENDOR: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_VENDOR)); + System_Log("%s: GL_VERSION: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_VERSION)); + + const char *verstr = (const char *) pOpenGLDevice->glGetString(GL_VERSION); + int maj = 0; + int min = 0; + sscanf(verstr, "%d.%d", &maj, &min); + + if ( (maj < 1) || ((maj == 1) && (min < 2)) ) + { + _PostError("OpenGL implementation must be at least version 1.2"); + _UnloadOpenGLEntryPoints(); + return false; + } + + const char *exts = (const char *) pOpenGLDevice->glGetString(GL_EXTENSIONS); + + // NPOT texture support ... + + if (_HaveOpenGLExtension(exts, "GL_ARB_texture_rectangle")) + pOpenGLDevice->have_GL_ARB_texture_rectangle = true; + else if (_HaveOpenGLExtension(exts, "GL_EXT_texture_rectangle")) + pOpenGLDevice->have_GL_ARB_texture_rectangle = true; + else if (_HaveOpenGLExtension(exts, "GL_NV_texture_rectangle")) + pOpenGLDevice->have_GL_ARB_texture_rectangle = true; + else + pOpenGLDevice->have_GL_ARB_texture_rectangle = false; + + if (maj >= 2) + pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true; + else if (_HaveOpenGLExtension(exts, "GL_ARB_texture_non_power_of_two")) + pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true; + else + pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = false; + + if (pOpenGLDevice->have_GL_ARB_texture_rectangle) + { + System_Log("%s: OpenGL: Using GL_ARB_texture_rectangle",GRAPHICS_SRC_FN); + pOpenGLDevice->TextureTarget = GL_TEXTURE_RECTANGLE_ARB; + } + else if (pOpenGLDevice->have_GL_ARB_texture_non_power_of_two) + { + System_Log("%s: OpenGL: Using GL_ARB_texture_non_power_of_two",GRAPHICS_SRC_FN); + pOpenGLDevice->TextureTarget = GL_TEXTURE_2D; + } + else + { + // We can fake this with POT textures. Get a real OpenGL! + System_Log("%s: OpenGL: Using power-of-two textures. This costs more memory!",GRAPHICS_SRC_FN); + pOpenGLDevice->TextureTarget = GL_TEXTURE_2D; + } + + // render-to-texture support ... + + // is false if an entry point is missing, but we still need to check for the extension string... + if (pOpenGLDevice->have_GL_EXT_framebuffer_object) + { + // Disable this on Mac OS X Tiger, since some drivers appear to be buggy. + if ((pHGE->MacOSXVersion) && (pHGE->MacOSXVersion < 0x1050)) + pOpenGLDevice->have_GL_EXT_framebuffer_object = false; + else if (_HaveOpenGLExtension(exts, "GL_EXT_framebuffer_object")) + pOpenGLDevice->have_GL_EXT_framebuffer_object = true; + else + pOpenGLDevice->have_GL_EXT_framebuffer_object = false; + } + + if (pOpenGLDevice->have_GL_EXT_framebuffer_object) + System_Log("%s: OpenGL: Using GL_EXT_framebuffer_object",GRAPHICS_SRC_FN); + else + System_Log("%s: OpenGL: WARNING! No render-to-texture support. Things may render badly.",GRAPHICS_SRC_FN); + + + // Texture compression ... + + if (bForceTextureCompression && + _HaveOpenGLExtension(exts, "GL_ARB_texture_compression") && + _HaveOpenGLExtension(exts, "GL_EXT_texture_compression_s3tc")) + pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = true; + else + pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = false; + + if (pOpenGLDevice->have_GL_EXT_texture_compression_s3tc) + System_Log("%s: OpenGL: Using GL_EXT_texture_compression_s3tc",GRAPHICS_SRC_FN); + else if (bForceTextureCompression) + { + bForceTextureCompression = false; // oh well. + System_Log("%s: OpenGL: WARNING: no texture compression support, in a low-memory system.",GRAPHICS_SRC_FN); + System_Log("%s: OpenGL: Performance may be very bad!",GRAPHICS_SRC_FN); + } + + // YUV textures... + + if (_HaveOpenGLExtension(exts, "GL_APPLE_ycbcr_422")) + pOpenGLDevice->have_GL_APPLE_ycbcr_422 = true; + else + pOpenGLDevice->have_GL_APPLE_ycbcr_422 = false; + + if (pOpenGLDevice->have_GL_APPLE_ycbcr_422) + System_Log("%s: OpenGL: Using GL_APPLE_ycbcr_422 to render YUV frames.",GRAPHICS_SRC_FN); + else + System_Log("%s: OpenGL: WARNING: no YUV texture support; videos may render slowly.",GRAPHICS_SRC_FN); + + // VBOs... + + // is false if an entry point is missing, but we still need to check for the extension string... + if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object) + { + if (_HaveOpenGLExtension(exts, "GL_ARB_vertex_buffer_object")) + pOpenGLDevice->have_GL_ARB_vertex_buffer_object = true; + else + pOpenGLDevice->have_GL_ARB_vertex_buffer_object = false; + } + + if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object) + System_Log("%s: OpenGL: Using GL_ARB_vertex_buffer_object",GRAPHICS_SRC_FN); + else + System_Log("%s: OpenGL: WARNING! No VBO support; performance may suffer.",GRAPHICS_SRC_FN); + + return true; +} + +bool HGE_Impl::_GfxInit() +{ + CurTexture = 0; + +// Init OpenGL ... SDL should have created a context at this point. + assert(pOpenGLDevice == NULL); + pOpenGLDevice = new COpenGLDevice; + if (!_LoadOpenGLEntryPoints()) + return false; // already called _PostError(). + + nScreenBPP=SDL_GetVideoSurface()->format->BitsPerPixel; + + _AdjustWindow(); + + System_Log("%s: Mode: %d x %d\n",GRAPHICS_SRC_FN,nScreenWidth,nScreenHeight); +// Create vertex batch buffer + + VertArray=0; + textures=0; + IndexBufferObject=0; + +// Init all stuff that can be lost + + if(!_init_lost()) return false; + + // make sure the framebuffers are cleared and force to screen + pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + SDL_GL_SwapBuffers(); + pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + SDL_GL_SwapBuffers(); + + return true; +} + +void HGE_Impl::_AdjustWindow() +{ + // no-op. +} + +void HGE_Impl::_Resize(int width, int height) +{ + if(hwndParent) + { + //if(procFocusLostFunc) procFocusLostFunc(); + STUBBED("resize"); + #if 0 + d3dppW.BackBufferWidth=width; + d3dppW.BackBufferHeight=height; + nScreenWidth=width; + nScreenHeight=height; + + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + _GfxRestore(); + #endif + + //if(procFocusGainFunc) procFocusGainFunc(); + } +} + +void HGE_Impl::_GfxDone() +{ + CRenderTargetList *target=pTargets; + + while(textures) Texture_Free(textures->tex); + while(pTargets) Target_Free((HTARGET) pTargets); + textures=0; + pTargets=0; + + VertArray = 0; + delete[] pVB; + pVB=0; + delete[] pIB; + pIB=0; + + if(pOpenGLDevice) + { + if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object) + { + if (IndexBufferObject != 0) + { + pOpenGLDevice->glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0); + pOpenGLDevice->glDeleteBuffersARB(1, &IndexBufferObject); + IndexBufferObject = 0; + } + } + + delete pOpenGLDevice; + pOpenGLDevice=0; + } +} + + +bool HGE_Impl::_GfxRestore() +{ + if(!pOpenGLDevice) return false; + + delete[] pVB; + pVB=0; + + delete[] pIB; + pIB=0; + + _UnloadOpenGLEntryPoints(); + if (!_LoadOpenGLEntryPoints()) + return false; + + if(!_init_lost()) return false; + + if(procGfxRestoreFunc) return procGfxRestoreFunc(); + + return true; +} + + +bool HGE_Impl::_init_lost() +{ + _BindTexture(NULL); // make sure nothing is bound, so everything that we do bind regenerates. + + for (CTextureList *item = textures; item != NULL; item = item->next) + { + gltexture *t = (gltexture *) item->tex; + if (t == NULL) continue; + t->lost = true; + t->name = 0; + } + + CRenderTargetList *target=pTargets; + while(target) + { + gltexture *tex = (gltexture *) target->tex; + _BindTexture(tex); // force texture recreation. + _BindTexture(NULL); + _BuildTarget(target, tex ? tex->name : 0, target->width, target->height, target->depth != 0); + target=target->next; + } + +// Create Vertex buffer + // We just use a client-side array, since you can reasonably count on support + // existing in any GL, and it basically offers the same functionality that + // HGE uses in Direct3D: it locks the vertex buffer, unlocks in time to + // draw something, then relocks again immediately...more or less, that method + // offers the same performance metrics as a client-side array. + // We _will_ stuff the indices in a buffer object, though, if possible, + // since they never change...this matches the D3D behaviour better, since + // they lock, store, and forget about it, but without a buffer object, + // we'd have to pass the array over the bus every glDrawElements() call. + // It's not worth the tapdance for vertex buffer objects though, due to + // HGE's usage patterns. + pVB = new hgeVertex[VERTEX_BUFFER_SIZE]; + +// Create and setup Index buffer + pIB = new GLushort[VERTEX_BUFFER_SIZE*6/4]; + GLushort *pIndices = pIB; + int n = 0; + for(int i=0; ihave_GL_ARB_vertex_buffer_object) + { + // stay bound forever. The Index Buffer Object never changes. + pOpenGLDevice->glGenBuffersARB(1, &IndexBufferObject); + pOpenGLDevice->glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, IndexBufferObject); + pOpenGLDevice->glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER, sizeof (GLushort) * ((VERTEX_BUFFER_SIZE*6)/4), pIB, GL_STATIC_DRAW); + delete[] pIB; + pIB=0; + } + #endif + + // always use client-side arrays; set it up once at startup. + pOpenGLDevice->glVertexPointer(3, GL_FLOAT, sizeof (hgeVertex), &pVB[0].x); + pOpenGLDevice->glColorPointer(4, GL_UNSIGNED_BYTE, sizeof (hgeVertex), &pVB[0].col); + pOpenGLDevice->glTexCoordPointer(2, GL_FLOAT, sizeof (hgeVertex), &pVB[0].tx); + pOpenGLDevice->glEnableClientState(GL_VERTEX_ARRAY); + pOpenGLDevice->glEnableClientState(GL_COLOR_ARRAY); + pOpenGLDevice->glEnableClientState(GL_TEXTURE_COORD_ARRAY); + +// Set common render states + + pOpenGLDevice->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + pOpenGLDevice->glPixelStorei(GL_PACK_ALIGNMENT, 1); + + //pD3DDevice->SetRenderState( D3DRS_LASTPIXEL, FALSE ); + pOpenGLDevice->glDisable(GL_TEXTURE_2D); + if (pOpenGLDevice->have_GL_ARB_texture_rectangle) + pOpenGLDevice->glDisable(GL_TEXTURE_RECTANGLE_ARB); + pOpenGLDevice->glEnable(pOpenGLDevice->TextureTarget); + pOpenGLDevice->glEnable(GL_SCISSOR_TEST); + pOpenGLDevice->glDisable(GL_CULL_FACE); + pOpenGLDevice->glDisable(GL_LIGHTING); + pOpenGLDevice->glDepthFunc(GL_GEQUAL); + + if (bZBuffer) + pOpenGLDevice->glEnable(GL_DEPTH_TEST); + else + pOpenGLDevice->glDisable(GL_DEPTH_TEST); + + pOpenGLDevice->glEnable(GL_BLEND); + pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + pOpenGLDevice->glEnable(GL_ALPHA_TEST); + pOpenGLDevice->glAlphaFunc(GL_GEQUAL, 1.0f / 255.0f); + + pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + + _SetTextureFilter(); + + // !!! FIXME: this isn't what HGE's Direct3D code does, but the game I'm working with + // !!! FIXME: forces clamping outside of HGE, so I just wedged it in here. + // Apple says texture rectangle on ATI X1000 chips only supports CLAMP_TO_EDGE. + // Texture rectangle only supports CLAMP* wrap modes anyhow. + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); + + nPrim=0; + CurPrimType=HGEPRIM_QUADS; + CurBlendMode = BLEND_DEFAULT; + CurTexture = 0; + + pOpenGLDevice->glScissor(0, 0, nScreenWidth, nScreenHeight); + pOpenGLDevice->glViewport(0, 0, nScreenWidth, nScreenHeight); + + // make sure the framebuffer is cleared and force to screen + pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + pOpenGLDevice->glMatrixMode(GL_MODELVIEW); + pOpenGLDevice->glLoadIdentity(); + + return true; +} diff --git a/hge/hge_glfuncs.h b/hge/hge_glfuncs.h new file mode 100644 index 0000000..1c0af81 --- /dev/null +++ b/hge/hge_glfuncs.h @@ -0,0 +1,72 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** OpenGL entry points. +*/ + +// don't put #pragma once wrappers in this file, it gets #included +// several times with different #defines for GL_PROC. + +// base GL functionality... +GL_PROC(base_opengl,glEnable,WINGDIAPI,void,(GLenum cap)) +GL_PROC(base_opengl,glDisable,WINGDIAPI,void,(GLenum cap)) +GL_PROC(base_opengl,glGetIntegerv,WINGDIAPI,void,(GLenum pname, GLint *params)) +GL_PROC(base_opengl,glGetString,WINGDIAPI,const GLubyte *,(GLenum name)) +GL_PROC(base_opengl,glGetError,WINGDIAPI,GLenum,(void)) +GL_PROC(base_opengl,glDepthMask,WINGDIAPI,void,(GLboolean flag)) +GL_PROC(base_opengl,glDepthRange,WINGDIAPI,void,(GLclampd zNear, GLclampd zFar)) +GL_PROC(base_opengl,glBlendFunc,WINGDIAPI,void,(GLenum sfactor, GLenum dfactor)) +GL_PROC(base_opengl,glAlphaFunc,WINGDIAPI,void,(GLenum func, GLclampf ref)) +GL_PROC(base_opengl,glDepthFunc,WINGDIAPI,void,(GLenum func)) +GL_PROC(base_opengl,glMatrixMode,WINGDIAPI,void,(GLenum mode)) +GL_PROC(base_opengl,glLoadIdentity,WINGDIAPI,void,(void)) +GL_PROC(base_opengl,glScalef,WINGDIAPI,void,(GLfloat x, GLfloat y, GLfloat z)) +GL_PROC(base_opengl,glViewport,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height)) +GL_PROC(base_opengl,glTranslatef,WINGDIAPI,void,(GLfloat x, GLfloat y, GLfloat z)) +GL_PROC(base_opengl,glRotatef,WINGDIAPI,void,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) +GL_PROC(base_opengl,glOrtho,WINGDIAPI,void,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) +GL_PROC(base_opengl,glScissor,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height)) +GL_PROC(base_opengl,glClearColor,WINGDIAPI,void,(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) +GL_PROC(base_opengl,glClear,WINGDIAPI,void,(GLbitfield mask)) +GL_PROC(base_opengl,glPixelStorei,WINGDIAPI,void,(GLenum pname, GLint param)) +GL_PROC(base_opengl,glBindTexture,WINGDIAPI,void,(GLenum target, GLuint texture)) +GL_PROC(base_opengl,glTexEnvi,WINGDIAPI,void,(GLenum target, GLenum pname, GLint param)) +GL_PROC(base_opengl,glTexParameterf,WINGDIAPI,void,(GLenum target, GLenum pname, GLfloat param)) +GL_PROC(base_opengl,glTexParameteri,WINGDIAPI,void,(GLenum target, GLenum pname, GLint param)) +GL_PROC(base_opengl,glTexImage2D,WINGDIAPI,void,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) +GL_PROC(base_opengl,glTexSubImage2D,WINGDIAPI,void,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) +GL_PROC(base_opengl,glGenTextures,WINGDIAPI,void,(GLsizei n, GLuint *textures)) +GL_PROC(base_opengl,glDeleteTextures,WINGDIAPI,void,(GLsizei n, const GLuint *textures)) +GL_PROC(base_opengl,glVertexPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) +GL_PROC(base_opengl,glColorPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) +GL_PROC(base_opengl,glTexCoordPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) +GL_PROC(base_opengl,glDrawArrays,WINGDIAPI,void,(GLenum mode, GLint first, GLsizei count)) +GL_PROC(base_opengl,glDrawElements,WINGDIAPI,void,(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) +GL_PROC(base_opengl,glEnableClientState,WINGDIAPI,void,(GLenum array)) +GL_PROC(base_opengl,glFinish,WINGDIAPI,void,(void)) +GL_PROC(base_opengl,glReadPixels,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) + +// GL_EXT_framebuffer_object ... +GL_PROC(GL_EXT_framebuffer_object,glBindRenderbufferEXT,,void,(GLenum target, GLuint name)) +GL_PROC(GL_EXT_framebuffer_object,glDeleteRenderbuffersEXT,,void,(GLsizei, const GLuint *)) +GL_PROC(GL_EXT_framebuffer_object,glGenRenderbuffersEXT,,void,(GLsizei, GLuint *)) +GL_PROC(GL_EXT_framebuffer_object,glRenderbufferStorageEXT,,void,(GLenum, GLenum, GLsizei, GLsizei)) +GL_PROC(GL_EXT_framebuffer_object,glBindFramebufferEXT,,void,(GLenum, GLuint)) +GL_PROC(GL_EXT_framebuffer_object,glDeleteFramebuffersEXT,,void,(GLsizei, const GLuint *)) +GL_PROC(GL_EXT_framebuffer_object,glGenFramebuffersEXT,,void,(GLsizei, GLuint *)) +GL_PROC(GL_EXT_framebuffer_object,glCheckFramebufferStatusEXT,,GLenum,(GLenum)) +GL_PROC(GL_EXT_framebuffer_object,glFramebufferRenderbufferEXT,,void,(GLenum, GLenum, GLenum, GLuint)) +GL_PROC(GL_EXT_framebuffer_object,glFramebufferTexture2DEXT,,void,(GLenum, GLenum, GLenum, GLuint, GLint)) + +// GL_ARB_vertex_buffer_object ... +GL_PROC(GL_ARB_vertex_buffer_object,glBindBufferARB,,void,(GLenum, GLuint)) +GL_PROC(GL_ARB_vertex_buffer_object,glDeleteBuffersARB,,void,(GLsizei, const GLuint *)) +GL_PROC(GL_ARB_vertex_buffer_object,glGenBuffersARB,,void,(GLsizei, GLuint *)) +GL_PROC(GL_ARB_vertex_buffer_object,glBufferDataARB,,void,(GLenum, GLsizeiptr, const GLvoid *, GLenum)) +GL_PROC(GL_ARB_vertex_buffer_object,glMapBufferARB,,GLvoid*,(GLenum, GLenum)) +GL_PROC(GL_ARB_vertex_buffer_object,glUnmapBufferARB,,GLboolean,(GLenum)) + +// end of hge_glfuncs.h ... + diff --git a/hge/hge_impl.h b/hge/hge_impl.h new file mode 100644 index 0000000..9c9f813 --- /dev/null +++ b/hge/hge_impl.h @@ -0,0 +1,410 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Common core implementation header +*/ + +#ifndef HGE_IMPL_UNIX_H +#define HGE_IMPL_UNIX_H +#include "unix_compat.h" + +#include "../../include/hge.h" +#include +#include +#include "SDL/SDL.h" + +#define GL_GLEXT_LEGACY 1 +#include "gl.h" + +#ifndef WINGDIAPI +#define WINGDIAPI +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif + +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#define GL_PROC(ext,fn,call,ret,params) typedef call ret (APIENTRYP _HGE_PFN_##fn) params; +#include "hge_glfuncs.h" +#undef GL_PROC + +class COpenGLDevice +{ +public: + #define GL_PROC(ext,fn,call,ret,params) _HGE_PFN_##fn fn; + #include "hge_glfuncs.h" + #undef GL_PROC + + GLenum TextureTarget; // texture rectangle vs (npot) 2D. + bool have_base_opengl; + bool have_GL_ARB_texture_rectangle; + bool have_GL_ARB_texture_non_power_of_two; + bool have_GL_EXT_framebuffer_object; + bool have_GL_EXT_texture_compression_s3tc; + bool have_GL_ARB_vertex_buffer_object; + bool have_GL_APPLE_ycbcr_422; +}; + + +#define VERTEX_BUFFER_SIZE 4000 + + +struct gltexture; // used internally. + +struct CRenderTargetList +{ + int width; + int height; + HTEXTURE tex; + GLuint depth; + GLuint frame; + CRenderTargetList* next; +}; + +struct CTextureList +{ + HTEXTURE tex; + int width; + int height; + CTextureList* next; +}; + +struct CResourceList +{ + char filename[_MAX_PATH]; + char password[64]; + CResourceList* next; +}; + +struct CStreamList +{ + HSTREAM hstream; + void* data; + CStreamList* next; +}; + +struct CInputEventList +{ + hgeInputEvent event; + CInputEventList* next; +}; + + +void DInit(); +void DDone(); +bool DFrame(); + + +/* +** HGE Interface implementation +*/ +class HGE_Impl : public HGE +{ +public: + virtual void CALL Release(); + + virtual bool CALL System_Initiate(); + virtual void CALL System_Shutdown(); + virtual bool CALL System_Start(); + virtual void CALL System_SetStateBool (hgeBoolState state, bool value); + virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value); + virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value); + virtual void CALL System_SetStateInt (hgeIntState state, int value); + virtual void CALL System_SetStateString(hgeStringState state, const char *value); + virtual bool CALL System_GetStateBool (hgeBoolState ); + virtual hgeCallback CALL System_GetStateFunc (hgeFuncState ); + virtual HWND CALL System_GetStateHwnd (hgeHwndState ); + virtual int CALL System_GetStateInt (hgeIntState ); + virtual const char* CALL System_GetStateString(hgeStringState); + virtual const char* CALL System_GetErrorMessage(); + virtual void CALL System_Log(const char *format, ...); + virtual bool CALL System_Launch(const char *url); + virtual void CALL System_Snapshot(const char *filename=0); + + virtual void* CALL Resource_Load(const char *filename, DWORD *size=0); + virtual void CALL Resource_Free(void *res); + virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0); + virtual void CALL Resource_RemovePack(const char *filename); + virtual void CALL Resource_RemoveAllPacks(); + virtual char* CALL Resource_MakePath(const char *filename=0); + virtual char* CALL Resource_EnumFiles(const char *wildcard=0); + virtual char* CALL Resource_EnumFolders(const char *wildcard=0); + + virtual void CALL Ini_SetInt(const char *section, const char *name, int value); + virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val); + virtual void CALL Ini_SetFloat(const char *section, const char *name, float value); + virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val); + virtual void CALL Ini_SetString(const char *section, const char *name, const char *value); + virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val); + + virtual void CALL Random_Seed(int seed=0); + virtual int CALL Random_Int(int min, int max); + virtual float CALL Random_Float(float min, float max); + + virtual float CALL Timer_GetTime(); + virtual float CALL Timer_GetDelta(); + virtual int CALL Timer_GetFPS(); + + virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0); + virtual void CALL Effect_Free(HEFFECT eff); + virtual HCHANNEL CALL Effect_Play(HEFFECT eff); + virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, int volume=100, int pan=0, float pitch=1.0f, bool loop=false); + + virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0); + virtual void CALL Music_Free(HMUSIC mus); + virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = 0, int row = 0); + virtual void CALL Music_SetAmplification(HMUSIC music, int ampl); + virtual int CALL Music_GetAmplification(HMUSIC music); + virtual int CALL Music_GetLength(HMUSIC music); + virtual void CALL Music_SetPos(HMUSIC music, int order, int row); + virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row); + virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume); + virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr); + virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume); + virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel); + + virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0); + virtual void CALL Stream_Free(HSTREAM stream); + virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100); + + virtual void CALL Channel_SetPanning(HCHANNEL chn, int pan); + virtual void CALL Channel_SetVolume(HCHANNEL chn, int volume); + virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch); + virtual void CALL Channel_Pause(HCHANNEL chn); + virtual void CALL Channel_Resume(HCHANNEL chn); + virtual void CALL Channel_Stop(HCHANNEL chn); + virtual void CALL Channel_PauseAll(); + virtual void CALL Channel_ResumeAll(); + virtual void CALL Channel_StopAll(); + virtual bool CALL Channel_IsPlaying(HCHANNEL chn); + virtual float CALL Channel_GetLength(HCHANNEL chn); + virtual float CALL Channel_GetPos(HCHANNEL chn); + virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds); + virtual int CALL Channel_GetPos_BySample(HCHANNEL chn); + virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample); + virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1); + virtual bool CALL Channel_IsSliding(HCHANNEL channel); + + virtual void CALL Input_GetMousePos(float *x, float *y); + virtual void CALL Input_SetMousePos(float x, float y); + virtual int CALL Input_GetMouseWheel(); + virtual bool CALL Input_IsMouseOver(); + virtual bool CALL Input_KeyDown(int key); + virtual bool CALL Input_KeyUp(int key); + virtual bool CALL Input_GetKeyState(int key); + virtual int CALL Input_GetKeyStateEx(int key); + virtual const char* CALL Input_GetKeyName(int key); + virtual int CALL Input_GetKey(); + virtual int CALL Input_GetChar(); + virtual bool CALL Input_GetEvent(hgeInputEvent *event); + + virtual bool CALL Gfx_BeginScene(HTARGET target=0); + virtual void CALL Gfx_EndScene(); + virtual void CALL Gfx_Clear(DWORD color); + virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f); + virtual void CALL Gfx_RenderTriple(const hgeTriple *triple); + virtual void CALL Gfx_RenderQuad(const hgeQuad *quad); + virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim); + virtual void CALL Gfx_FinishBatch(int nprim); + virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0); + virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0); + + virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer); + virtual void CALL Target_Free(HTARGET target); + virtual HTEXTURE CALL Target_GetTexture(HTARGET target); + + virtual HTEXTURE CALL Texture_Create(int width, int height); + virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false); + virtual void CALL Texture_Free(HTEXTURE tex); + virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false); + virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false); + virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0); + virtual void CALL Texture_Unlock(HTEXTURE tex); + + bool CALL HGEEXT_Texture_PushYUV422(HTEXTURE tex, const BYTE *yuv); + + //////// Implementation //////// + + static HGE_Impl* _Interface_Get(); + void _FocusChange(bool bAct); + void _PostError(const char *error); + + // ini ... + void _LoadIniFile(const char *fname); + const char* _BuildProfilePath(const char *section, const char *name, const char *szIniFile); + bool _WritePrivateProfileString(const char *section, const char *name, const char *buf, const char *szIniFile); + bool _GetPrivateProfileString(const char *section, const char *name, const char *deflt, char *buf, size_t bufsize, const char *szIniFile); + + long MacOSXVersion; + HWND hwnd; + bool bActive; + char szError[256]; + char szAppPath[_MAX_PATH]; + char szIniString[256]; + + + // System States + bool (*procFrameFunc)(); + bool (*procRenderFunc)(); + bool (*procFocusLostFunc)(); + bool (*procFocusGainFunc)(); + bool (*procGfxRestoreFunc)(); + bool (*procExitFunc)(); + const char* szIcon; + char szWinTitle[256]; + int nScreenWidth; + int nScreenHeight; + int nOrigScreenWidth; + int nOrigScreenHeight; + int nScreenBPP; + bool bWindowed; + bool bVsync; + bool bZBuffer; + bool bTextureFilter; + char szIniFile[_MAX_PATH]; + char szLogFile[_MAX_PATH]; + bool bUseSound; + int nSampleRate; + int nFXVolume; + int nMusVolume; + int nStreamVolume; + int nHGEFPS; + bool bHideMouse; + bool bDontSuspend; + HWND hwndParent; + bool bForceTextureCompression; + GLuint IndexBufferObject; + + bool _PrimsOutsideClipping(const hgeVertex *v, const int verts); + bool bTransforming; + int clipX; + int clipY; + int clipW; + int clipH; + +// #ifdef DEMO + bool bDMO; +// #endif + + + // Power + int nPowerStatus; + + void _InitPowerStatus(); + void _UpdatePowerStatus(); + void _DonePowerStatus(); + + + // Graphics + COpenGLDevice* pOpenGLDevice; // GL entry points, dynamically loaded. + hgeVertex* pVB; // vertex buffer is a client-side array in the OpenGL renderer. + GLushort* pIB; // index buffer is a client-side array in the OpenGL renderer. + + CRenderTargetList* pTargets; + CRenderTargetList* pCurTarget; + + //D3DXMATRIX matView; + //D3DXMATRIX matProj; + + CTextureList* textures; + hgeVertex* VertArray; + + int nPrim; + int CurPrimType; + int CurBlendMode; + HTEXTURE CurTexture; + + bool _HaveOpenGLExtension(const char *extlist, const char *ext); + void _UnloadOpenGLEntryPoints(); + bool _LoadOpenGLEntryPoints(); + + bool _GfxInit(); + void _GfxDone(); + bool _GfxRestore(); + void _AdjustWindow(); + void _Resize(int width, int height); + bool _init_lost(); + void _render_batch(bool bEndScene=false); + void _SetTextureFilter(); + void _ConfigureTexture(gltexture *t, int width, int height, DWORD *pixels); + void _BindTexture(gltexture *t); + bool _BuildTarget(CRenderTargetList *pTarget, GLuint texname, int width, int height, bool zbuffer); + HTEXTURE _BuildTexture(int width, int height, DWORD *pixels); + //int _format_id(D3DFORMAT fmt); + void _SetBlendMode(int blend); + void _SetProjectionMatrix(int width, int height); + + + // Audio + void* hBass; + void* hOpenAL; + bool bSilent; + CStreamList* streams; + bool _SoundInit(); + void _SoundDone(); + void _SetMusVolume(int vol); + void _SetStreamVolume(int vol); + void _SetFXVolume(int vol); + + + // Input + int VKey; + int Char; + int Zpos; + float Xpos; + float Ypos; + SDLMod keymods; + bool bMouseOver; + bool bCaptured; + char keyz[256]; + bool keylast[256]; + CInputEventList* queue; + void _UpdateMouse(); + void _InputInit(); + void _ClearQueue(); + void _BuildEvent(int type, int key, int scan, int flags, int x, int y); + bool _ProcessSDLEvent(const SDL_Event &e); + + // Resources + char szTmpFilename[_MAX_PATH]; + CResourceList* res; + + bool _WildcardMatch(const char *str, const char *wildcard); + bool _PrepareFileEnum(const char *wildcard); + char* _DoEnumIteration(const bool wantdir); + DIR* hSearch; + char szSearchDir[_MAX_PATH]; + char szSearchWildcard[_MAX_PATH]; + char szSearchResult[_MAX_PATH]; + + // Timer + float fTime; + float fDeltaTime; + DWORD nFixedDelta; + int nFPS; + DWORD t0, t0fps, dt; + int cfps; + + +private: + HGE_Impl(); + + #if PLATFORM_MACOSX + void _MacMinimizeWindow(); + void _MacHideOtherWindows(); + void _MacHideWindow(); + #endif +}; + +extern HGE_Impl* pHGE; + +#endif // include-once blocker + +// end of hg_impl_unix.h ... + diff --git a/hge/ini.cpp b/hge/ini.cpp new file mode 100644 index 0000000..6fed586 --- /dev/null +++ b/hge/ini.cpp @@ -0,0 +1,196 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: unix ini file +*/ + +#include "hge_impl.h" + +const char *HGE_Impl::_BuildProfilePath(const char *section, const char *name, const char *szIniFile) +{ + // !!! FIXME: not efficient. + static char path[_MAX_PATH]; + const char *home = getenv("HOME"); + strcpy(path, home); + mkdir(path, S_IRWXU); + + #if PLATFORM_MACOSX + strcat(path, "/Library"); + mkdir(path, S_IRWXU); + strcat(path, "/Application Support"); + mkdir(path, S_IRWXU); + strcat(path, "/"); + strcat(path, szWinTitle); + mkdir(path, S_IRWXU); + #else + strcat(path, "/."); + strcat(path, szWinTitle); + mkdir(path, S_IRWXU); + #endif + + strcat(path, "/inis"); + mkdir(path, S_IRWXU); + + strcat(path, "/"); + strcat(path, szIniFile); + mkdir(path, S_IRWXU); + strcat(path, "/"); + strcat(path, section); + mkdir(path, S_IRWXU); + strcat(path, "/"); + strcat(path, name); + + return path; +} + +bool HGE_Impl::_WritePrivateProfileString(const char *section, const char *name, const char *buf, const char *szIniFile) +{ + const char *path = _BuildProfilePath(section, name, szIniFile); + FILE *io = fopen(path, "wb"); + if (io == NULL) + return false; + const size_t rc = fwrite(buf, strlen(buf), 1, io); + if (fclose(io) == EOF) + return false; + return (rc == 1); +} + +bool HGE_Impl::_GetPrivateProfileString(const char *section, const char *name, const char *deflt, char *buf, size_t bufsize, const char *szIniFile) +{ + bool retval = false; + const char *path = _BuildProfilePath(section, name, szIniFile); + FILE *io = fopen(path, "rb"); + if (io != NULL) + { + const size_t rc = fread(buf, 1, bufsize-1, io); + retval = (ferror(io) == 0); + fclose(io); + if (retval) + buf[rc] = '\0'; + } + + if (!retval) + snprintf(buf, bufsize, "%s", deflt); + + return retval; +} + +// We parse the usual .ini files, and build them into our directory tree when items don't exist. +// !!! FIXME: this code sort of stinks. In fact, the whole directory tree thing could be a mistake... +void HGE_Impl::_LoadIniFile(const char *fname) +{ + char section[128] = { 0 }; + struct stat statbuf; + if (stat(fname, &statbuf) == -1) + return; + FILE *io = fopen(fname, "rb"); + char *buf = new char[statbuf.st_size + 1]; + size_t rc = fread(buf, statbuf.st_size, 1, io); + buf[statbuf.st_size] = '\0'; + fclose(io); + if (rc == 1) + { + char *start = buf; + char *ptr = start; + while (start <= (buf + statbuf.st_size)) + { + while ((*ptr != '\r') && (*ptr != '\n') && (*ptr != '\0')) + ptr++; + *ptr = '\0'; + + while ((*start == ' ') || (*start == '\t') || (*start == '\r') || (*start == '\n')) + start++; + + if ((*start == ';') || (*start == '\0')) // comment or empty line. + ; + else if (*start == '[') // section + { + start++; + char *end = strchr(start, ']'); + if (end != NULL) + { + *end = '\0'; + snprintf(section, sizeof (section), "%s", start); + } + } + else if (section[0] != '\0') + { + char *eq = strchr(start, '='); + if (eq != NULL) + { + *eq = '\0'; + eq++; + char tmpbuf[128]; + if (!_GetPrivateProfileString(section, start, "", tmpbuf, sizeof (tmpbuf), fname)) + _WritePrivateProfileString(section, start, eq, fname); + } + } + ptr++; + start = ptr; + } + } + delete[] buf; +} + +void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value) +{ + char buf[256]; + + if(szIniFile[0]) { + sprintf(buf,"%d",value); + _WritePrivateProfileString(section, name, buf, szIniFile); + } +} + + +int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val) +{ + char buf[256]; + + if(szIniFile[0]) { + if(_GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) + { return atoi(buf); } + else { return def_val; } + } + return def_val; +} + + +void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value) +{ + char buf[256]; + + if(szIniFile[0]) { + sprintf(buf,"%f",value); + _WritePrivateProfileString(section, name, buf, szIniFile); + } +} + + +float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val) +{ + char buf[256]; + + if(szIniFile[0]) { + if(_GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) + { return (float)atof(buf); } + else { return def_val; } + } + return def_val; +} + + +void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value) +{ + if(szIniFile[0]) _WritePrivateProfileString(section, name, value, szIniFile); +} + + +char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val) +{ + if(szIniFile[0]) _GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile); + else strcpy(szIniString, def_val); + return szIniString; +} diff --git a/hge/input.cpp b/hge/input.cpp new file mode 100644 index 0000000..4392edd --- /dev/null +++ b/hge/input.cpp @@ -0,0 +1,363 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: input +*/ + + +#include "hge_impl.h" + +const char *KeyNames[] = +{ + "?", + "Left Mouse Button", "Right Mouse Button", "?", "Middle Mouse Button", + "?", "?", "?", "Backspace", "Tab", "?", "?", "?", "Enter", "?", "?", + "Shift", "Ctrl", "Alt", "Pause", "Caps Lock", "?", "?", "?", "?", "?", "?", + "Escape", "?", "?", "?", "?", + "Space", "Page Up", "Page Down", "End", "Home", + "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow", + "?", "?", "?", "?", "Insert", "Delete", "?", + "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", + "?", "?", "?", "?", "?", "?", "?", + "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", + "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", + "Left Win", "Right Win", "Application", "?", "?", + "NumPad 0", "NumPad 1", "NumPad 2", "NumPad 3", "NumPad 4", + "NumPad 5", "NumPad 6", "NumPad 7", "NumPad 8", "NumPad 9", + "Multiply", "Add", "?", "Subtract", "Decimal", "Divide", + "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "Num Lock", "Scroll Lock", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "Semicolon", "Equals", "Comma", "Minus", "Period", "Slash", "Grave", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", + "Left bracket", "Backslash", "Right bracket", "Apostrophe", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?" +}; + + +static int SDLKeyToHGEKey(const int sdlkey) +{ + switch (sdlkey) + { + case SDLK_ESCAPE: return HGEK_ESCAPE; + case SDLK_BACKSPACE: return HGEK_BACKSPACE; + case SDLK_TAB: return HGEK_TAB; + case SDLK_RETURN: return HGEK_ENTER; + case SDLK_SPACE: return HGEK_SPACE; + case SDLK_LSHIFT: return HGEK_SHIFT; + case SDLK_RSHIFT: return HGEK_SHIFT; + case SDLK_LCTRL: return HGEK_CTRL; + case SDLK_RCTRL: return HGEK_CTRL; + case SDLK_LALT: return HGEK_ALT; + case SDLK_RALT: return HGEK_ALT; + case SDLK_LMETA: return HGEK_LWIN; + case SDLK_RMETA: return HGEK_RWIN; + //case SDLK_APPS: return HGEK_APPS; + case SDLK_PAUSE: return HGEK_PAUSE; + case SDLK_CAPSLOCK: return HGEK_CAPSLOCK; + case SDLK_NUMLOCK: return HGEK_NUMLOCK; + case SDLK_SCROLLOCK: return HGEK_SCROLLLOCK; + case SDLK_PAGEUP: return HGEK_PGUP; + case SDLK_PAGEDOWN: return HGEK_PGDN; + case SDLK_HOME: return HGEK_HOME; + case SDLK_END: return HGEK_END; + case SDLK_INSERT: return HGEK_INSERT; + case SDLK_DELETE: return HGEK_DELETE; + case SDLK_LEFT: return HGEK_LEFT; + case SDLK_UP: return HGEK_UP; + case SDLK_RIGHT: return HGEK_RIGHT; + case SDLK_DOWN: return HGEK_DOWN; + case SDLK_0: return HGEK_0; + case SDLK_1: return HGEK_1; + case SDLK_2: return HGEK_2; + case SDLK_3: return HGEK_3; + case SDLK_4: return HGEK_4; + case SDLK_5: return HGEK_5; + case SDLK_6: return HGEK_6; + case SDLK_7: return HGEK_7; + case SDLK_8: return HGEK_8; + case SDLK_9: return HGEK_9; + case SDLK_a: return HGEK_A; + case SDLK_b: return HGEK_B; + case SDLK_c: return HGEK_C; + case SDLK_d: return HGEK_D; + case SDLK_e: return HGEK_E; + case SDLK_f: return HGEK_F; + case SDLK_g: return HGEK_G; + case SDLK_h: return HGEK_H; + case SDLK_i: return HGEK_I; + case SDLK_j: return HGEK_J; + case SDLK_k: return HGEK_K; + case SDLK_l: return HGEK_L; + case SDLK_m: return HGEK_M; + case SDLK_n: return HGEK_N; + case SDLK_o: return HGEK_O; + case SDLK_p: return HGEK_P; + case SDLK_q: return HGEK_Q; + case SDLK_r: return HGEK_R; + case SDLK_s: return HGEK_S; + case SDLK_t: return HGEK_T; + case SDLK_u: return HGEK_U; + case SDLK_v: return HGEK_V; + case SDLK_w: return HGEK_W; + case SDLK_x: return HGEK_X; + case SDLK_y: return HGEK_Y; + case SDLK_z: return HGEK_Z; + //case SDLK_GRAVE: return HGEK_GRAVE; + case SDLK_MINUS: return HGEK_MINUS; + case SDLK_EQUALS: return HGEK_EQUALS; + case SDLK_BACKSLASH: return HGEK_BACKSLASH; + case SDLK_LEFTBRACKET: return HGEK_LBRACKET; + case SDLK_RIGHTBRACKET: return HGEK_RBRACKET; + case SDLK_SEMICOLON: return HGEK_SEMICOLON; + case SDLK_QUOTE: return HGEK_APOSTROPHE; + case SDLK_COMMA: return HGEK_COMMA; + case SDLK_PERIOD: return HGEK_PERIOD; + case SDLK_SLASH: return HGEK_SLASH; + case SDLK_KP0: return HGEK_NUMPAD0; + case SDLK_KP1: return HGEK_NUMPAD1; + case SDLK_KP2: return HGEK_NUMPAD2; + case SDLK_KP3: return HGEK_NUMPAD3; + case SDLK_KP4: return HGEK_NUMPAD4; + case SDLK_KP5: return HGEK_NUMPAD5; + case SDLK_KP6: return HGEK_NUMPAD6; + case SDLK_KP7: return HGEK_NUMPAD7; + case SDLK_KP8: return HGEK_NUMPAD8; + case SDLK_KP9: return HGEK_NUMPAD9; + case SDLK_KP_MULTIPLY: return HGEK_MULTIPLY; + case SDLK_KP_DIVIDE: return HGEK_DIVIDE; + case SDLK_KP_PLUS: return HGEK_ADD; + case SDLK_KP_MINUS: return HGEK_SUBTRACT; + case SDLK_KP_PERIOD: return HGEK_DECIMAL; + case SDLK_F1: return HGEK_F1; + case SDLK_F2: return HGEK_F2; + case SDLK_F3: return HGEK_F3; + case SDLK_F4: return HGEK_F4; + case SDLK_F5: return HGEK_F5; + case SDLK_F6: return HGEK_F6; + case SDLK_F7: return HGEK_F7; + case SDLK_F8: return HGEK_F8; + case SDLK_F9: return HGEK_F9; + case SDLK_F10: return HGEK_F10; + case SDLK_F11: return HGEK_F11; + case SDLK_F12: return HGEK_F12; + default: return -1; + } + + return -1; +} + + +bool CALL HGE_Impl::Input_GetEvent(hgeInputEvent *event) +{ + CInputEventList *eptr; + + if(queue) + { + eptr=queue; + memcpy(event, &eptr->event, sizeof(hgeInputEvent)); + queue=eptr->next; + delete eptr; + return true; + } + + return false; +} + +void CALL HGE_Impl::Input_GetMousePos(float *x, float *y) +{ + *x=Xpos; *y=Ypos; +} + + +void CALL HGE_Impl::Input_SetMousePos(float x, float y) +{ + SDL_WarpMouse(x, y); +} + +int CALL HGE_Impl::Input_GetMouseWheel() +{ + return Zpos; +} + +bool CALL HGE_Impl::Input_IsMouseOver() +{ + return bMouseOver; +} + +bool CALL HGE_Impl::Input_GetKeyState(int key) +{ + return (keyz[key] & 4) != 0; +} + +int CALL HGE_Impl::Input_GetKeyStateEx(int key)//New function +{ + if (!Input_GetKeyState(key)&&keylast[key])return HGEKST_RELEASE; + if (!Input_GetKeyState(key))return HGEKST_NONE; + if (keylast[key])return HGEKST_KEEP; + return HGEKST_HIT; +} + +bool CALL HGE_Impl::Input_KeyDown(int key) +{ + return (keyz[key] & 1) != 0; +} + +bool CALL HGE_Impl::Input_KeyUp(int key) +{ + return (keyz[key] & 2) != 0; +} + +const char* CALL HGE_Impl::Input_GetKeyName(int key) +{ + return KeyNames[key]; +} + +int CALL HGE_Impl::Input_GetKey() +{ + return VKey; +} + +int CALL HGE_Impl::Input_GetChar() +{ + return Char; +} + + +//////// Implementation //////// + + +void HGE_Impl::_InputInit() +{ + Xpos = 0; // eh. + Ypos = 0; + memset(&keyz, 0, sizeof(keyz)); +} + +void HGE_Impl::_UpdateMouse() +{ + // no-op. +} + + +void HGE_Impl::_BuildEvent(int type, int key, int scan, int flags, int x, int y) +{ + CInputEventList *last, *eptr=new CInputEventList; + + eptr->event.type=type; + eptr->event.chr=0; + int ptx=x; + int pty=y; + + if(type==INPUT_KEYDOWN) + { + key = SDLKeyToHGEKey(key); + if ( (key < 0) || (key > (sizeof (keyz) / sizeof (keyz[0]))) ) return; + keyz[key] |= 4; + if((flags & HGEINP_REPEAT) == 0) keyz[key] |= 1; + eptr->event.chr = (char) ((key >= 32) && (key <= 127)) ? key : 0; // these map to ASCII in sdl. + } + if(type==INPUT_KEYUP) + { + key = SDLKeyToHGEKey(key); + if ( (key < 0) || (key > (sizeof (keyz) / sizeof (keyz[0]))) ) return; + keyz[key] &= ~4; + keyz[key] |= 2; + eptr->event.chr = (char) ((key >= 32) && (key <= 127)) ? key : 0; // these map to ASCII in sdl. + } + if(type==INPUT_MOUSEWHEEL) + { + eptr->event.key=0; eptr->event.wheel=key; + } + else { eptr->event.key=key; eptr->event.wheel=0; } + + if(type==INPUT_MBUTTONDOWN) + { + keyz[key] |= 1; + keyz[key] |= 4; + //SetCapture(hwnd); + bCaptured=true; + } + if(type==INPUT_MBUTTONUP) + { + keyz[key] |= 2; + keyz[key] &= ~4; + //ReleaseCapture(); + //Input_SetMousePos(Xpos, Ypos); + ptx=(int)Xpos; pty=(int)Ypos; + bCaptured=false; + } + + if(keymods & KMOD_SHIFT) flags|=HGEINP_SHIFT; + if(keymods & KMOD_CTRL) flags|=HGEINP_CTRL; + if(keymods & KMOD_ALT) flags|=HGEINP_ALT; + if(keymods & KMOD_CAPS) flags|=HGEINP_CAPSLOCK; + if(keymods & KMOD_MODE) flags|=HGEINP_SCROLLLOCK; + if(keymods & KMOD_NUM) flags|=HGEINP_NUMLOCK; + eptr->event.flags=flags; + + if(ptx==-1) { eptr->event.x=Xpos;eptr->event.y=Ypos; } + else + { + if(ptx<0) ptx=0; + if(pty<0) pty=0; + if(ptx>=nScreenWidth) ptx=nScreenWidth-1; + if(pty>=nScreenHeight) pty=nScreenHeight-1; + + eptr->event.x=(float)ptx; + eptr->event.y=(float)pty; + } + + eptr->next=0; + + if(!queue) queue=eptr; + else + { + last=queue; + while(last->next) last=last->next; + last->next=eptr; + } + + if(eptr->event.type==INPUT_KEYDOWN || eptr->event.type==INPUT_MBUTTONDOWN) + { + VKey=eptr->event.key;Char=eptr->event.chr; + } + else if(eptr->event.type==INPUT_MOUSEMOVE) + { + Xpos=eptr->event.x;Ypos=eptr->event.y; + } + else if(eptr->event.type==INPUT_MOUSEWHEEL) + { + Zpos+=eptr->event.wheel; + } +} + +void HGE_Impl::_ClearQueue() +{ + CInputEventList *nexteptr, *eptr=queue; + + //memset(&keyz, 0, sizeof(keyz)); + for (int i = 0; i < sizeof (keyz) / sizeof (keyz[0]); i++) + keyz[i] &= ~3; // only reset some of the bits. + + while(eptr) + { + nexteptr=eptr->next; + delete eptr; + eptr=nexteptr; + } + + queue=0; VKey=0; Char=0; Zpos=0; +} diff --git a/hge/power.cpp b/hge/power.cpp new file mode 100644 index 0000000..603d794 --- /dev/null +++ b/hge/power.cpp @@ -0,0 +1,25 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: power status +*/ + + +#include "hge_impl.h" + +void HGE_Impl::_InitPowerStatus() +{ + nPowerStatus = HGEPWR_UNSUPPORTED; +} + +void HGE_Impl::_UpdatePowerStatus() +{ + nPowerStatus = HGEPWR_UNSUPPORTED; +} + +void HGE_Impl::_DonePowerStatus() +{ + nPowerStatus = HGEPWR_UNSUPPORTED; +} diff --git a/hge/random.cpp b/hge/random.cpp new file mode 100644 index 0000000..ab9956a --- /dev/null +++ b/hge/random.cpp @@ -0,0 +1,31 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: random number generation +*/ + + +#include "hge_impl.h" + +unsigned int g_seed=0; + +void CALL HGE_Impl::Random_Seed(int seed) +{ + if(!seed) g_seed=timeGetTime(); + else g_seed=seed; +} + +int CALL HGE_Impl::Random_Int(int min, int max) +{ + g_seed=214013*g_seed+2531011; + return min+(g_seed ^ g_seed>>15)%(max-min+1); +} + +float CALL HGE_Impl::Random_Float(float min, float max) +{ + g_seed=214013*g_seed+2531011; + //return min+g_seed*(1.0f/4294967295.0f)*(max-min); + return min+(g_seed>>16)*(1.0f/65535.0f)*(max-min); +} diff --git a/hge/resource.cpp b/hge/resource.cpp new file mode 100644 index 0000000..0fb7051 --- /dev/null +++ b/hge/resource.cpp @@ -0,0 +1,395 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: resources management +*/ + +#include "hge_impl.h" + +#include // the system version is better here. HGE's is out of date. + +#define NOCRYPT +//#define NOUNCRYPT +#include "ZLIB/unzip.h" + + +bool CALL HGE_Impl::Resource_AttachPack(const char *filename, const char *password) +{ + char *szName; + CResourceList *resItem=res; + unzFile zip; + + szName=Resource_MakePath(filename); + + while(resItem) + { + if(!strcmp(szName,resItem->filename)) return false; + resItem=resItem->next; + } + + zip=unzOpen(szName); + if(!zip) { + System_Log("Unable to unzip: %s", szName); + return false; + } + unzClose(zip); + + resItem=new CResourceList; + strcpy(resItem->filename, szName); + if(password) strcpy(resItem->password, password); + else resItem->password[0]=0; + resItem->next=res; + res=resItem; + + return true; +} + +void CALL HGE_Impl::Resource_RemovePack(const char *filename) +{ + char *szName; + CResourceList *resItem=res, *resPrev=0; + + szName=Resource_MakePath(filename); + + while(resItem) + { + if(!strcmp(szName,resItem->filename)) + { + if(resPrev) resPrev->next=resItem->next; + else res=resItem->next; + delete resItem; + break; + } + + resPrev=resItem; + resItem=resItem->next; + } +} + +void CALL HGE_Impl::Resource_RemoveAllPacks() +{ + CResourceList *resItem=res, *resNextItem; + + while(resItem) + { + resNextItem=resItem->next; + delete resItem; + resItem=resNextItem; + } + + res=0; +} + +void* CALL HGE_Impl::Resource_Load(const char *filename, DWORD *size) +{ + const char *res_err="Can't load resource: %s"; + + CResourceList *resItem=res; + char szName[_MAX_PATH]; + char szZipName[_MAX_PATH]; + unzFile zip; + unz_file_info file_info; + int done, i; + void *ptr; + FILE *hF; + + if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') goto _fromfile; // skip absolute paths + + // Load from pack + + strcpy(szName,filename); + for(i=0; szName[i]; i++) { if(szName[i]=='/') szName[i]='\\'; } + + while(resItem) + { + zip=unzOpen(resItem->filename); + done=unzGoToFirstFile(zip); + while(done==UNZ_OK) + { + unzGetCurrentFileInfo(zip, &file_info, szZipName, sizeof(szZipName), NULL, 0, NULL, 0); + for(i=0; szZipName[i]; i++) { if(szZipName[i]=='/') szZipName[i]='\\'; } + if(!strcmp(szName,szZipName)) + { + if(unzOpenCurrentFilePassword(zip, resItem->password[0] ? resItem->password : 0) != UNZ_OK) + { + unzClose(zip); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + ptr = malloc(file_info.uncompressed_size); + if(!ptr) + { + unzCloseCurrentFile(zip); + unzClose(zip); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + if(unzReadCurrentFile(zip, ptr, file_info.uncompressed_size) < 0) + { + unzCloseCurrentFile(zip); + unzClose(zip); + free(ptr); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + unzCloseCurrentFile(zip); + unzClose(zip); + if(size) *size=file_info.uncompressed_size; + return ptr; + } + + done=unzGoToNextFile(zip); + } + + unzClose(zip); + resItem=resItem->next; + } + + // Load from file +_fromfile: + + hF = fopen(Resource_MakePath(filename), "rb"); + if(hF == NULL) + { + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + struct stat statbuf; + if (fstat(fileno(hF), &statbuf) == -1) + { + fclose(hF); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + file_info.uncompressed_size = statbuf.st_size; + ptr = malloc(file_info.uncompressed_size); + if(!ptr) + { + fclose(hF); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + if(fread(ptr, file_info.uncompressed_size, 1, hF) != 1) + { + fclose(hF); + free(ptr); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + fclose(hF); + + if(size) *size=file_info.uncompressed_size; + return ptr; +} + + +void CALL HGE_Impl::Resource_Free(void *res) +{ + if(res) free(res); +} + +// this is from PhysicsFS originally ( http://icculus.org/physfs/ ) +// (also zlib-licensed.) +static int locateOneElement(char *buf) +{ + char *ptr = NULL; + DIR *dirp = NULL; + struct dirent *dent = NULL; + + if (access(buf, F_OK) == 0) + return 1; /* quick rejection: exists in current case. */ + + ptr = strrchr(buf, '/'); /* find entry at end of path. */ + if (ptr == NULL) + { + dirp = opendir("."); + ptr = buf; + } + else + { + *ptr = '\0'; + dirp = opendir(buf); + *ptr = '/'; + ptr++; /* point past dirsep to entry itself. */ + } + + while ((dent = readdir(dirp)) != NULL) + { + if (strcasecmp(dent->d_name, ptr) == 0) + { + strcpy(ptr, dent->d_name); /* found a match. Overwrite with this case. */ + closedir(dirp); + return 1; + } + } + + /* no match at all... */ + closedir(dirp); + return 0; +} + +static int locateCorrectCase(char *buf) +{ + char *ptr = buf; + char *prevptr = buf; + + while (ptr = strchr(ptr + 1, '/')) + { + *ptr = '\0'; /* block this path section off */ + if (!locateOneElement(buf)) + { + *ptr = '/'; /* restore path separator */ + return -2; /* missing element in path. */ + } + *ptr = '/'; /* restore path separator */ + } + + /* check final element... */ + return locateOneElement(buf) ? 0 : -1; +} + +char* CALL HGE_Impl::Resource_MakePath(const char *filename) +{ + int i; + + if(!filename) + strcpy(szTmpFilename, szAppPath); + else if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') + strcpy(szTmpFilename, filename); + else + { + strcpy(szTmpFilename, szAppPath); + if(filename) strcat(szTmpFilename, filename); + } + + for(i=0; szTmpFilename[i]; i++) { if(szTmpFilename[i]=='\\') szTmpFilename[i]='/'; } + + locateCorrectCase(szTmpFilename); + + return szTmpFilename; +} + +// !!! FIXME: kinda messy, and probably doesn't get all the corner cases right. +bool HGE_Impl::_WildcardMatch(const char *str, const char *wildcard) +{ + if ((str == NULL) || (wildcard == NULL)) + return false; + + while ((*str) && (*wildcard)) + { + const char wildch = *wildcard; + const char strch = *str; + if (wildch == '?') + ; // okay. + else if (wildch == '*') + { + do { + wildcard++; + } while (((*wildcard == '*') || (*wildcard == '?')) && (*wildcard != '\0')); + const char newwild = *wildcard; + if (newwild == '\0') return true; + const char *ptr = str; + while (*ptr) // find the greediest match possible... + { + if (*ptr == newwild) + str = ptr; + ptr++; + } + } + else if ( (toupper(strch)) != (toupper(wildch)) ) + { + return false; + } + + str++; + wildcard++; + } + + while (*wildcard == '*') + wildcard++; + + return ((*str == '\0') && (*wildcard == '\0')); +} + +bool HGE_Impl::_PrepareFileEnum(const char *wildcard) +{ + if(hSearch) { closedir(hSearch); hSearch=0; } + char *madepath = Resource_MakePath(wildcard); + const char *fname = strrchr(madepath, '/'); + const char *dir = NULL; + if (fname == NULL) { + dir = "."; + fname = madepath; + } else { + dir = madepath; + char *ptr = (char *) fname; + *ptr = '\0'; // split dir and filename. + fname++; + } + + strcpy(szSearchDir, dir); + strcpy(szSearchWildcard, fname); + + hSearch=opendir(dir); + return (hSearch!=0); +} + +char *HGE_Impl::_DoEnumIteration(const bool wantdir) +{ + if(!hSearch) return 0; + while (true) + { + struct dirent *dent = readdir(hSearch); + if(dent == NULL) { closedir(hSearch); hSearch=0; return 0; } + if ((strcmp(dent->d_name, ".") == 0) || (strcmp(dent->d_name, "..") == 0)) + continue; + if (!_WildcardMatch(dent->d_name, szSearchWildcard)) + continue; + char fullpath[_MAX_PATH]; + snprintf(fullpath, sizeof (fullpath), "%s/%s", szSearchDir, dent->d_name); + struct stat statbuf; + if (stat(fullpath, &statbuf) == -1) // this follows symlinks. + continue; + const bool isdir = ((S_ISDIR(statbuf.st_mode)) != 0); + if (isdir == wantdir) // this treats pipes, devs, etc, as "files" ... + { + strcpy(szSearchResult, dent->d_name); + return szSearchResult; + } + } + return 0; +} + +char* CALL HGE_Impl::Resource_EnumFiles(const char *wildcard) +{ + if(wildcard) + { + if (!_PrepareFileEnum(wildcard)) + return 0; + } + return _DoEnumIteration(false); +} + +char* CALL HGE_Impl::Resource_EnumFolders(const char *wildcard) +{ + if(wildcard) + { + if (!_PrepareFileEnum(wildcard)) + return 0; + } + return _DoEnumIteration(true); +} diff --git a/hge/sound_openal.cpp b/hge/sound_openal.cpp new file mode 100644 index 0000000..7aea7cf --- /dev/null +++ b/hge/sound_openal.cpp @@ -0,0 +1,531 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: audio routines +*/ + + +// This is just enough to get Hammerfight working without using libBA$$. +// If you want a full HGE audio implementation, you should either use the +// code in sound_libbass.cpp (and maybe pay for a BA$$ licen$e), or improve +// this code. +// Well, this code is now improved by Chris Xiong, adding several new interfaces. +// (Such as seeking in sample...) +// Channel functions are fully supported now. However music and streaming are +// still not supported. Some APIs changed for OpenAL is different from BA$$. + +#include "hge_impl.h" + +#include "AL/al.h" +#include "AL/alc.h" +#include "AL/alext.h" +#include "ogg/ogg.h" +#include "vorbis/vorbisfile.h" +static const char* SOUND_SRC_FN="hge/sound_openal.cpp"; +struct oggcbdata +{ + const BYTE *data; + DWORD size; + DWORD pos; +}; + +static size_t oggcb_read(void *ptr, size_t size, size_t nmemb, void *datasource) +{ + oggcbdata *data = (oggcbdata *) datasource; + const DWORD avail = data->size - data->pos; + size_t want = nmemb * size; + if (want > avail) + want = avail - (avail % size); + if (want > 0) + { + memcpy(ptr, data->data + data->pos, want); + data->pos += want; + } + return want / size; +} + +static int oggcb_seek(void *datasource, ogg_int64_t offset, int whence) +{ + oggcbdata *data = (oggcbdata *) datasource; + ogg_int64_t pos = 0; + switch (whence) + { + case SEEK_SET: pos = offset; break; + case SEEK_CUR: pos = ((ogg_int64_t) data->pos) + offset; break; + case SEEK_END: pos = ((ogg_int64_t) data->size) + offset; break; + default: return -1; + } + + if ( (pos < 0) || (pos > ((ogg_int64_t) data->size)) ) + return -1; + + data->pos = (DWORD) pos; + return 0; +} + +static int oggcb_close(void *datasource) +{ + return 0; +} + +static long oggcb_tell(void *datasource) +{ + oggcbdata *data = (oggcbdata *) datasource; + return (long) data->pos; +} + +static ov_callbacks oggcb = { oggcb_read, oggcb_seek, oggcb_close, oggcb_tell }; + +static void *decompress_vorbis(const BYTE *data, const DWORD size, ALsizei *decompressed_size, ALenum *fmt, ALsizei *freq) +{ +#ifdef __POWERPC__ + const int bigendian = 1; +#else + const int bigendian = 0; +#endif + + oggcbdata cbdata = { data, size, 0 }; + OggVorbis_File vf; + memset(&vf, '\0', sizeof (vf)); + if (ov_open_callbacks(&cbdata, &vf, NULL, 0, oggcb) == 0) + { + int bitstream = 0; + vorbis_info *info = ov_info(&vf, -1); + + *decompressed_size = 0; + *fmt = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; + *freq = info->rate; + + if ((info->channels != 1) && (info->channels != 2)) + { + ov_clear(&vf); + return NULL; + } + + char buf[1024 * 16]; + long rc = 0; + size_t allocated = 64 * 1024; + BYTE *retval = (ALubyte *) malloc(allocated); + while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 ) + { + if (rc > 0) + { + *decompressed_size += rc; + if (*decompressed_size >= allocated) + { + allocated *= 2; + ALubyte *tmp = (ALubyte *) realloc(retval, allocated); + if (tmp == NULL) + { + free(retval); + retval = NULL; + break; + } + retval = tmp; + } + memcpy(retval + (*decompressed_size - rc), buf, rc); + } + } + ov_clear(&vf); + return retval; + } + + return NULL; +} + +#define MAX_SIDS 128 +static int sidcount = 0; +static ALuint sids[MAX_SIDS]; + +static ALuint get_source() +{ + for (int i = 0; i < sidcount; i++) + { + ALint state = AL_PLAYING; + alGetSourceiv(sids[i], AL_SOURCE_STATE, &state); + if ((state != AL_PLAYING) && (state != AL_PAUSED)) + return sids[i]; + } + if (sidcount >= MAX_SIDS) + return 0; + + ALuint sid = 0; + alGenSources(1, &sid); + if (sid == 0) + return 0; + sids[sidcount++] = sid; + return sid; +} + + +HEFFECT CALL HGE_Impl::Effect_Load(const char *filename, DWORD size) +{ + DWORD _size, length, samples; + void *data; + + if(hOpenAL) + { + if(bSilent) return 1; + + if(size) { data=(void *)filename; _size=size; } + else + { + data=Resource_Load(filename, &_size); + if(!data) return 0; + } + + const BYTE *magic = (const BYTE *) data; + const bool isOgg = ( (_size > 4) && + (magic[0] == 'O') && (magic[1] == 'g') && + (magic[2] == 'g') && (magic[3] == 'S') ); + if (!isOgg) + { + if(!size) Resource_Free(data); + return 0; + } + void *allocation_decompressed = NULL; + void *decompressed = NULL; + ALsizei decompressed_size = 0; + ALsizei freq = 0; + ALenum fmt = AL_FORMAT_STEREO16; + if (isOgg) + { + if (alIsExtensionPresent((const ALchar *) "AL_EXT_vorbis")) + { + fmt = alGetEnumValue((const ALchar *) "AL_FORMAT_VORBIS_EXT"); + decompressed = data; + decompressed_size = _size; + } + else + { + allocation_decompressed = decompress_vorbis((const BYTE *) data, _size, &decompressed_size, &fmt, &freq); + decompressed = allocation_decompressed; + } + } + + ALuint bid = 0; + alGenBuffers(1, &bid); + alBufferData(bid, fmt, decompressed, decompressed_size, freq); + free(allocation_decompressed); // not delete[] ! + if(!size) Resource_Free(data); + return (HEFFECT) bid; + } + else return 0; +} + +HCHANNEL CALL HGE_Impl::Effect_Play(HEFFECT eff) +{ + return Effect_PlayEx(eff, 100, 0, 1.0f, false); +} + +HCHANNEL CALL HGE_Impl::Effect_PlayEx(HEFFECT eff, int volume, int pan, float pitch, bool loop) +{ + if(hOpenAL) + { + const ALuint sid = get_source(); // find an unused sid, or generate a new one. + if (sid != 0) + { + if (volume < 0) volume = 0; else if (volume > 100) volume = 100; + if (pan < -100) pan = -100; else if (pan > 100) pan = 100; + alSourceStop(sid); + alSourcei(sid, AL_BUFFER, (ALint) eff); + alSourcef(sid, AL_GAIN, ((ALfloat) volume) / 100.0f); + alSourcef(sid, AL_PITCH, pitch); + alSource3f(sid, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f); + alSourcei(sid, AL_LOOPING, loop ? AL_TRUE : AL_FALSE); + alSourcePlay(sid); + } + return sid; + } + else return 0; +} + +void CALL HGE_Impl::Effect_Free(HEFFECT eff) +{ + if(hOpenAL) + { + ALuint bid = (ALuint) eff; + alDeleteBuffers(1, &bid); + } +} +//Castrate!! +HMUSIC CALL HGE_Impl::Music_Load(const char *filename, DWORD size){return 0;} + +HCHANNEL CALL HGE_Impl::Music_Play(HMUSIC mus, bool loop, int volume, int order, int row){return 0;} + +void CALL HGE_Impl::Music_Free(HMUSIC mus){} + +void CALL HGE_Impl::Music_SetAmplification(HMUSIC music, int ampl){} + +int CALL HGE_Impl::Music_GetAmplification(HMUSIC music){return -1;} + +int CALL HGE_Impl::Music_GetLength(HMUSIC music){return -1;} + +void CALL HGE_Impl::Music_SetPos(HMUSIC music, int order, int row){} + +bool CALL HGE_Impl::Music_GetPos(HMUSIC music, int *order, int *row){return false;} + +void CALL HGE_Impl::Music_SetInstrVolume(HMUSIC music, int instr, int volume){} + +int CALL HGE_Impl::Music_GetInstrVolume(HMUSIC music, int instr){return -1;} + +void CALL HGE_Impl::Music_SetChannelVolume(HMUSIC music, int channel, int volume){} + +int CALL HGE_Impl::Music_GetChannelVolume(HMUSIC music, int channel){return -1;} + +HSTREAM CALL HGE_Impl::Stream_Load(const char *filename, DWORD size){return 0;} + +void CALL HGE_Impl::Stream_Free(HSTREAM stream){} + +HCHANNEL CALL HGE_Impl::Stream_Play(HSTREAM stream, bool loop, int volume){return 0;} + +void CALL HGE_Impl::Channel_SetPanning(HCHANNEL chn, int pan) +{ + assert(pan >= -100); + assert(pan <= 100); + if(hOpenAL) + { + alSource3f((ALuint) chn, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f); + } +} + +void CALL HGE_Impl::Channel_SetVolume(HCHANNEL chn, int volume) +{ + if(hOpenAL) + { + if (volume < 0) volume = 0; else if (volume > 100) volume = 100; + alSourcef((ALuint) chn, AL_GAIN, ((ALfloat) volume) / 100.0f); + } +} + +void CALL HGE_Impl::Channel_SetPitch(HCHANNEL chn, float pitch) +{ + if(hOpenAL) + { + alSourcef((ALuint) chn, AL_PITCH, pitch); + } +} + +void CALL HGE_Impl::Channel_Pause(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourcePause((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_Resume(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourcePlay((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_Stop(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourceStop((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_PauseAll() +{ + if(hOpenAL) + { + ALCcontext *ctx = alcGetCurrentContext(); + alcSuspendContext(ctx); + } +} + +void CALL HGE_Impl::Channel_ResumeAll() +{ + if(hOpenAL) + { + ALCcontext *ctx = alcGetCurrentContext(); + alcProcessContext(ctx); + } +} + +void CALL HGE_Impl::Channel_StopAll() +{ + if(hOpenAL) + { + for (int i = 0; i < sidcount; i++) + alSourceStop(sids[i]); + } +} + +bool CALL HGE_Impl::Channel_IsPlaying(HCHANNEL chn) +{ + if(hOpenAL) + { + ALint state = AL_STOPPED; + alGetSourceiv((ALuint) chn, AL_SOURCE_STATE, &state); + return state == AL_PLAYING; + } + else return false; +} + +float CALL HGE_Impl::Channel_GetLength(HCHANNEL chn) +//WARNING!!:In OpenAL We pass HEFFECT insteat HCHANNEL in! +//This should be fixed. +{ + //Well, you developers should know this "by heart". + if (hOpenAL) + { + ALint sizeInBytes; + ALint channels; + ALint bits; + ALuint bufferID=chn; + alGetBufferi(bufferID, AL_SIZE, &sizeInBytes); + alGetBufferi(bufferID, AL_CHANNELS, &channels); + alGetBufferi(bufferID, AL_BITS, &bits); + int lengthInSamples = sizeInBytes * 8 / (channels * bits); + ALint frequency; + alGetBufferi(bufferID, AL_FREQUENCY, &frequency); + float durationInSeconds = (float)lengthInSamples / (float)frequency; + return durationInSeconds; + } + return -1; +} + +float CALL HGE_Impl::Channel_GetPos(HCHANNEL chn) +{ + if (hOpenAL) + { + ALfloat res; + alGetSourcef((ALuint)chn,AL_SEC_OFFSET,&res); + return (float)res; + } + else return -1.0f; +} + +void CALL HGE_Impl::Channel_SetPos(HCHANNEL chn, float fSeconds) +{ + if (hOpenAL) + { + alSourcef((ALuint)chn,AL_SEC_OFFSET,(ALfloat)fSeconds); + } +} + +int CALL HGE_Impl::Channel_GetPos_BySample(HCHANNEL chn) +{ + if (hOpenAL) + { + ALint res; + alGetSourcei((ALuint)chn,AL_SAMPLE_OFFSET,&res); + return (int)res; + } + else return -1.0f; +} + +void CALL HGE_Impl::Channel_SetPos_BySample(HCHANNEL chn, int iSample) +{ + if (hOpenAL) + { + alSourcei((ALuint)chn,AL_SAMPLE_OFFSET,(ALint)iSample); + } +} + +void CALL HGE_Impl::Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan, float pitch){} + +bool CALL HGE_Impl::Channel_IsSliding(HCHANNEL channel){return false;} + + +//////// Implementation //////// + + +bool HGE_Impl::_SoundInit() +{ + if(!bUseSound || hOpenAL) return true; + + bSilent=false; + + sidcount = 0; + memset(sids, '\0', sizeof (sids)); + + System_Log("%s: Starting OpenAL init",SOUND_SRC_FN); + + ALCdevice *dev = alcOpenDevice(NULL); + if (!dev) + { + System_Log("%s: alcOpenDevice(NULL) failed, using no sound",SOUND_SRC_FN); + bSilent=true; + return true; + } + + ALint caps[] = { ALC_FREQUENCY, nSampleRate, 0 }; + ALCcontext *ctx = alcCreateContext(dev, caps); + if (!ctx) + { + alcCloseDevice(dev); + System_Log("%s: alcCreateContext(NULL) failed, using no sound",SOUND_SRC_FN); + bSilent=true; + return true; + } + + alcMakeContextCurrent(ctx); + alcProcessContext(ctx); + + System_Log("%s: OpenAL initialized successfully.",SOUND_SRC_FN); + System_Log("%s: AL_VENDOR: %s",SOUND_SRC_FN, (char *) alGetString(AL_VENDOR)); + System_Log("%s: AL_RENDERER: %s",SOUND_SRC_FN, (char *) alGetString(AL_RENDERER)); + System_Log("%s: AL_VERSION: %s",SOUND_SRC_FN,(char *) alGetString(AL_VERSION)); + System_Log("%s: AL_EXTENSIONS: %s",SOUND_SRC_FN,(char *) alGetString(AL_EXTENSIONS)); + + hOpenAL = (void *) 0x1; // something non-NULL (!!! FIXME: this should eventually be a library handle). + + _SetFXVolume(nFXVolume); + //_SetMusVolume(nMusVolume); + //_SetStreamVolume(nStreamVolume); + + return true; +} + +void HGE_Impl::_SoundDone() +{ + CStreamList *stmItem=streams, *stmNext; + + if(hOpenAL) + { + for (int i = 0; i < sidcount; i++) + alSourceStop(sids[i]); + alDeleteSources(sidcount, sids); + sidcount = 0; + memset(sids, '\0', sizeof (sids)); + + ALCcontext *ctx = alcGetCurrentContext(); + ALCdevice *dev = alcGetContextsDevice(ctx); + alcMakeContextCurrent(NULL); + alcSuspendContext(ctx); + alcDestroyContext(ctx); + alcCloseDevice(dev); + + hOpenAL=0; + + while(stmItem) + { + stmNext=stmItem->next; + Resource_Free(stmItem->data); + delete stmItem; + stmItem=stmNext; + } + streams=0; + } +} + +void HGE_Impl::_SetMusVolume(int vol){} + +void HGE_Impl::_SetStreamVolume(int vol){} + +void HGE_Impl::_SetFXVolume(int vol) +{ + if(hOpenAL) + { + alListenerf(AL_GAIN, ((ALfloat) vol) / 100.0f); + } +} diff --git a/hge/system.cpp b/hge/system.cpp new file mode 100644 index 0000000..96a2d37 --- /dev/null +++ b/hge/system.cpp @@ -0,0 +1,892 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core system functions for Unix. +*/ + + +#include "hge_impl.h" + +#if PLATFORM_MACOSX +#include +#include +#include +#endif + +#define LOWORDINT(n) ((int)((signed short)(LOWORD(n)))) +#define HIWORDINT(n) ((int)((signed short)(HIWORD(n)))) +static char* SYSTEM_SRC_FN="hge/system.cpp"; +int nRef=0; +HGE_Impl* pHGE=0; + +HGE* CALL hgeCreate(int ver) +{ + if(ver==HGE_VERSION) + return (HGE*)HGE_Impl::_Interface_Get(); + else + return 0; +} + + +HGE_Impl* HGE_Impl::_Interface_Get() +{ + if(!pHGE) pHGE=new HGE_Impl(); + + nRef++; + + return pHGE; +} + + +void CALL HGE_Impl::Release() +{ + nRef--; + + if(!nRef) + { + if(pHGE->hwnd) pHGE->System_Shutdown(); + Resource_RemoveAllPacks(); + delete pHGE; + pHGE=0; + } +} + + +bool CALL HGE_Impl::System_Initiate() +{ + int width, height; + + // Log system info + + System_Log("%s: HGE Started...",SYSTEM_SRC_FN); + + System_Log("%s: hge-unix version: %X.%X", SYSTEM_SRC_FN, HGE_VERSION>>8, HGE_VERSION & 0xFF); + + time_t t = time(NULL); + System_Log("%s: Date: %s",SYSTEM_SRC_FN, asctime(localtime(&t))); + + System_Log("%s: Application: %s",SYSTEM_SRC_FN,szWinTitle); + + MacOSXVersion = 0x0000; + +#if PLATFORM_MACOSX + SInt32 ver = 0x0000; + char verbuf[16] = { '\0' }; + if (Gestalt(gestaltSystemVersion, &ver) == noErr) + { + SInt32 macver_minor = ((ver & 0xF0) >> 4); + SInt32 macver_patch = (ver & 0xF); + SInt32 macver_major = ((ver & 0xFF00) >> 8); + macver_major = (((macver_major / 16) * 10) + (macver_major % 16)); + MacOSXVersion = ver; + if (ver >= 0x1030) + { + Gestalt(gestaltSystemVersionMajor, &macver_major); + Gestalt(gestaltSystemVersionMinor, &macver_minor); + Gestalt(gestaltSystemVersionBugFix, &macver_patch); + } + snprintf(verbuf, sizeof (verbuf), "%d.%d.%d", + (int) macver_major, (int) macver_minor, (int) macver_patch); + } + + System_Log("OS: Mac OS X%s", verbuf); + + unsigned long phys = 0; + size_t len = sizeof (phys); + int mib[2] = { CTL_HW, HW_PHYSMEM }; + if ((sysctl(mib, 2, &phys, &len, NULL, 0) != 0) || (len != sizeof (phys))) + phys = 0; // oh well. + phys /= 1024; + System_Log("Memory: %ldK total",phys); + + // !!! FIXME: we shouldn't force this here, really, but the game I'm working + // !!! FIXME: on eats _hundreds_ of megabytes of texture memory. You'll basically + // !!! FIXME: lock the system up, swapping, if you don't force s3tc on low-memory boxes... + bForceTextureCompression = false; //((phys/1024) <= 512); + if (bForceTextureCompression) + { + System_Log("WARNING: we'll have to force texture compression for this system."); + System_Log("WARNING: adding more memory will make the game look better!"); + } + +#else + system("uname -s -r -m > os.out"); + char osv[100];FILE* a=fopen("os.out","r");fgets(osv,50,a);fclose(a); + osv[strlen(osv)-1]='\0'; + System_Log("%s: OS: %s",SYSTEM_SRC_FN,osv); + system("rm os.out"); + a=fopen("/proc/meminfo","r"); + unsigned totalm,freem; + fscanf(a,"MemTotal: %d kB\n",&totalm); + fscanf(a,"MemFree: %d kB\n",&freem); + System_Log("%s: Memory: %ukB total, %ukB free\n",SYSTEM_SRC_FN,totalm,freem); + fclose(a); +#endif + + if (SDL_Init(SDL_INIT_VIDEO) == -1) { + char buffer[1024]; + snprintf(buffer, sizeof (buffer), "%s: SDL_Init() failed: %s\n",SYSTEM_SRC_FN,SDL_GetError()); + _PostError(buffer); + return false; + } + + if (SDL_GL_LoadLibrary(NULL) == -1) { + char buffer[1024]; + snprintf(buffer, sizeof (buffer), "%s: SDL_GL_LoadLibrary() failed: %s\n",SYSTEM_SRC_FN,SDL_GetError()); + _PostError(buffer); + SDL_Quit(); + return false; + } + + const SDL_VideoInfo *vidinfo = SDL_GetVideoInfo(); + nOrigScreenWidth = vidinfo->current_w; + nOrigScreenHeight = vidinfo->current_h; + System_Log("%s: Screen: %dx%d\n",SYSTEM_SRC_FN,nOrigScreenWidth,nOrigScreenHeight); + + // Create window + SDL_WM_SetCaption(szWinTitle, szWinTitle); + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, nScreenBPP >= 32 ? 8 : 4); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, nScreenBPP >= 32 ? 8 : 4); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, nScreenBPP >= 32 ? 8 : 4); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, nScreenBPP >= 32 ? 8 : 4); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, bZBuffer ? 16 : 0); + SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, bVsync ? 1 : 0); + Uint32 flags = SDL_OPENGL; + if (!bWindowed) + flags |= SDL_FULLSCREEN; + hwnd = SDL_SetVideoMode(nScreenWidth, nScreenHeight, nScreenBPP, flags); + if (!hwnd) + { + char buffer[1024]; + snprintf(buffer, sizeof (buffer), "SDL_SetVideoMode() failed: %s\n", SDL_GetError()); + _PostError(buffer); + SDL_Quit(); + return false; + } + + if (!bWindowed) + { + bMouseOver = true; + if (!pHGE->bActive) + pHGE->_FocusChange(true); + } + + SDL_ShowCursor(bHideMouse ? SDL_DISABLE : SDL_ENABLE); + +#if !PLATFORM_MACOSX + SDL_Surface *icon = SDL_LoadBMP("hgeicon.bmp"); // HACK. + if (icon) + { + SDL_SetColorKey(icon, SDL_SRCCOLORKEY, SDL_MapRGB(icon->format, 255, 0, 255)); + SDL_WM_SetIcon(icon, NULL); + SDL_FreeSurface(icon); + } +#endif + + // Init subsystems + + Random_Seed(); + _InitPowerStatus(); + _InputInit(); + if(!_GfxInit()) { System_Shutdown(); return false; } + if(!_SoundInit()) { System_Shutdown(); return false; } + + System_Log("%s: Init done.\n",SYSTEM_SRC_FN); + + fTime=0.0f; + t0=t0fps=SDL_GetTicks(); + dt=cfps=0; + nFPS=0; + + // Show splash + +//#ifdef DEMO + + bool (*func)(); + bool (*rfunc)(); + HWND hwndTmp; + + if(/*pHGE->bDMO*/true) + { + SDL_Delay(200); + func=(bool(*)())pHGE->System_GetStateFunc(HGE_FRAMEFUNC); + rfunc=(bool(*)())pHGE->System_GetStateFunc(HGE_RENDERFUNC); + hwndTmp=hwndParent; hwndParent=0; + pHGE->System_SetStateFunc(HGE_FRAMEFUNC, DFrame); + pHGE->System_SetStateFunc(HGE_RENDERFUNC, 0); + DInit(); + pHGE->System_Start(); + DDone(); + hwndParent=hwndTmp; + pHGE->System_SetStateFunc(HGE_FRAMEFUNC, func); + pHGE->System_SetStateFunc(HGE_RENDERFUNC, rfunc); + } + +//#endif + + // Done + + return true; +} + +void CALL HGE_Impl::System_Shutdown() +{ + System_Log("\n%s: Closing session..",SYSTEM_SRC_FN); + + if(hSearch) { closedir(hSearch); hSearch=0; } + _ClearQueue(); + _SoundDone(); + _GfxDone(); + _DonePowerStatus(); + + SDL_Quit(); + hwnd=0; + + System_Log("%s: Session ended.",SYSTEM_SRC_FN); +} + + +bool CALL HGE_Impl::System_Start() +{ + if(!hwnd) + { + _PostError("System_Start: System_Initiate wasn't called"); + return false; + } + + if(!procFrameFunc) { + _PostError("System_Start: No frame function defined"); + return false; + } + + bActive=true; + + // MAIN LOOP + for(;;) + { + SDL_Event e; + bool keep_going = true; + while (SDL_PollEvent(&e) && keep_going) + keep_going = _ProcessSDLEvent(e); + + if (!keep_going) + break; + + // Check if mouse is over HGE window for Input_IsMouseOver + + _UpdateMouse(); + + // If HGE window is focused or we have the "don't suspend" state - process the main loop + + if(bActive || bDontSuspend) + { + Uint32 sdlticks; + // Ensure we have at least 1ms time step + // to not confuse user's code with 0 + + do { sdlticks=SDL_GetTicks(); dt = sdlticks - t0; } while(dt < 1); + + // If we reached the time for the next frame + // or we just run in unlimited FPS mode, then + // do the stuff + + if(dt >= nFixedDelta) + { + // fDeltaTime = time step in seconds returned by Timer_GetDelta + + fDeltaTime=dt/1000.0f; + + // Cap too large time steps usually caused by lost focus to avoid jerks + + if(fDeltaTime > 0.2f) + { + fDeltaTime = nFixedDelta ? nFixedDelta/1000.0f : 0.01f; + } + + // Update time counter returned Timer_GetTime + + fTime += fDeltaTime; + + // Store current time for the next frame + // and count FPS + + t0=sdlticks; + if(t0-t0fps <= 1000) cfps++; + else + { + nFPS=cfps; cfps=0; t0fps=t0; + _UpdatePowerStatus(); + } + + // Do user's stuff + + if(procFrameFunc()) break; + if(procRenderFunc) procRenderFunc(); + + // If if "child mode" - return after processing single frame + + if(hwndParent) break; + + // Clean up input events that were generated by + // WindowProc and weren't handled by user's code + for (int i=1;i<=255;++i) + keylast[i]=Input_GetKeyState(i); + _ClearQueue(); + + // If we use VSYNC - we could afford a little + // sleep to lower CPU usage + + // if(!bWindowed && nHGEFPS==HGEFPS_VSYNC) Sleep(1); + } + + // If we have a fixed frame rate and the time + // for the next frame isn't too close, sleep a bit + + else + { + if(nFixedDelta && dt+3 < nFixedDelta) SDL_Delay(1); + } + } + + // If main loop is suspended - just sleep a bit + // (though not too much to allow instant window + // redraw if requested by OS) + + else SDL_Delay(1); + } + + _ClearQueue(); + + bActive=false; + + return true; +} + +void CALL HGE_Impl::System_SetStateBool(hgeBoolState state, bool value) +{ + switch(state) + { + case HGE_WINDOWED: if(VertArray || hwndParent) break; + if(pOpenGLDevice && bWindowed != value) + { + STUBBED("backbuffer format"); + //if(d3dppW.BackBufferFormat==D3DFMT_UNKNOWN || d3dppFS.BackBufferFormat==D3DFMT_UNKNOWN) break; + + bWindowed=value; + + //if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16; + //else nScreenBPP=32; + + Uint32 flags = SDL_OPENGL; + if (!bWindowed) + flags |= SDL_FULLSCREEN; + hwnd = SDL_SetVideoMode(nScreenWidth, nScreenHeight, nScreenBPP, flags); + _GfxRestore(); + if (!bWindowed) + { + bMouseOver = true; + if (!pHGE->bActive) + pHGE->_FocusChange(true); + } + } + else bWindowed=value; + break; + + case HGE_ZBUFFER: if(!pOpenGLDevice) bZBuffer=value; + break; + + case HGE_TEXTUREFILTER: if (bTextureFilter==value) break; + if(pOpenGLDevice) + _render_batch(); + bTextureFilter=value; + _SetTextureFilter(); + break; + + case HGE_USESOUND: if(bUseSound!=value) + { + bUseSound=value; + if(bUseSound) _SoundInit(); + if(!bUseSound) _SoundDone(); + } + break; + + case HGE_HIDEMOUSE: bHideMouse=value; if (pHGE->hwnd) SDL_ShowCursor(bHideMouse ? SDL_DISABLE : SDL_ENABLE); break; + + case HGE_DONTSUSPEND: bDontSuspend=value; break; + + #ifdef DEMO + case HGE_SHOWSPLASH: bDMO=value; break; + #endif + } +} + +void CALL HGE_Impl::System_SetStateFunc(hgeFuncState state, hgeCallback value) +{ + switch(state) + { + case HGE_FRAMEFUNC: procFrameFunc=value; break; + case HGE_RENDERFUNC: procRenderFunc=value; break; + case HGE_FOCUSLOSTFUNC: procFocusLostFunc=value; break; + case HGE_FOCUSGAINFUNC: procFocusGainFunc=value; break; + case HGE_GFXRESTOREFUNC: procGfxRestoreFunc=value; break; + case HGE_EXITFUNC: procExitFunc=value; break; + } +} + +void CALL HGE_Impl::System_SetStateHwnd(hgeHwndState state, HWND value) +{ + switch(state) + { + case HGE_HWNDPARENT: + if (value != 0) { + System_Log("WARNING: Trying to set HGE_HWNDPARENT is unsupported!\n"); + System_Log("WARNING: You will not get the behaviour you expect\n"); + } + if(!hwnd) + hwndParent=value; + break; + } +} + +void CALL HGE_Impl::System_SetStateInt(hgeIntState state, int value) +{ + switch(state) + { + case HGE_SCREENWIDTH: if(!pOpenGLDevice) nScreenWidth=value; break; + + case HGE_SCREENHEIGHT: if(!pOpenGLDevice) nScreenHeight=value; break; + + case HGE_SCREENBPP: if(!pOpenGLDevice) nScreenBPP=value; break; + + case HGE_SAMPLERATE: if((!hOpenAL) && (!hBass)) nSampleRate=value; + break; + + case HGE_FXVOLUME: nFXVolume=value; + _SetFXVolume(nFXVolume); + break; + + case HGE_MUSVOLUME: nMusVolume=value; + _SetMusVolume(nMusVolume); + break; + + case HGE_STREAMVOLUME: nStreamVolume=value; + _SetStreamVolume(nStreamVolume); + break; + + case HGE_FPS: bVsync = (value==HGEFPS_VSYNC); + if(pOpenGLDevice) SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, bVsync ? 1 : 0); + nHGEFPS=value; + if(nHGEFPS>0) nFixedDelta=int(1000.0f/value); + else nFixedDelta=0; + break; + } +} + +void CALL HGE_Impl::System_SetStateString(hgeStringState state, const char *value) +{ + FILE *hf; + + switch(state) + { + case HGE_ICON: szIcon=value; + STUBBED("icon"); + //if(pHGE->hwnd) SetClassLong(pHGE->hwnd, GCL_HICON, (LONG)LoadIcon(pHGE->hInstance, szIcon)); + break; + case HGE_TITLE: strcpy(szWinTitle,value); + if(pHGE->hwnd) SDL_WM_SetCaption(value, value); + break; + case HGE_INIFILE: if(value) { strcpy(szIniFile,Resource_MakePath(value)); _LoadIniFile(szIniFile); } + else szIniFile[0]=0; + break; + case HGE_LOGFILE: if(value) + { + strcpy(szLogFile,Resource_MakePath(value)); + hf=fopen(szLogFile, "w"); + if(!hf) szLogFile[0]=0; + else fclose(hf); + } + else szLogFile[0]=0; + break; + } +} + +bool CALL HGE_Impl::System_GetStateBool(hgeBoolState state) +{ + switch(state) + { + case HGE_WINDOWED: return bWindowed; + case HGE_ZBUFFER: return bZBuffer; + case HGE_TEXTUREFILTER: return bTextureFilter; + case HGE_USESOUND: return bUseSound; + case HGE_DONTSUSPEND: return bDontSuspend; + case HGE_HIDEMOUSE: return bHideMouse; + + #ifdef DEMO + case HGE_SHOWSPLASH: return bDMO; + #endif + } + + return false; +} + +hgeCallback CALL HGE_Impl::System_GetStateFunc(hgeFuncState state) +{ + switch(state) + { + case HGE_FRAMEFUNC: return procFrameFunc; + case HGE_RENDERFUNC: return procRenderFunc; + case HGE_FOCUSLOSTFUNC: return procFocusLostFunc; + case HGE_FOCUSGAINFUNC: return procFocusGainFunc; + case HGE_EXITFUNC: return procExitFunc; + } + + return NULL; +} + +HWND CALL HGE_Impl::System_GetStateHwnd(hgeHwndState state) +{ + switch(state) + { + case HGE_HWND: return hwnd; + case HGE_HWNDPARENT: return hwndParent; + } + + return 0; +} + +int CALL HGE_Impl::System_GetStateInt(hgeIntState state) +{ + switch(state) + { + case HGE_ORIGSCREENWIDTH: return nOrigScreenWidth; + case HGE_ORIGSCREENHEIGHT: return nOrigScreenHeight; + case HGE_SCREENWIDTH: return nScreenWidth; + case HGE_SCREENHEIGHT: return nScreenHeight; + case HGE_SCREENBPP: return nScreenBPP; + case HGE_SAMPLERATE: return nSampleRate; + case HGE_FXVOLUME: return nFXVolume; + case HGE_MUSVOLUME: return nMusVolume; + case HGE_STREAMVOLUME: return nStreamVolume; + case HGE_FPS: return nHGEFPS; + case HGE_POWERSTATUS: return nPowerStatus; + } + + return 0; +} + +const char* CALL HGE_Impl::System_GetStateString(hgeStringState state) { + switch(state) { + case HGE_ICON: return szIcon; + case HGE_TITLE: return szWinTitle; + case HGE_INIFILE: if(szIniFile[0]) return szIniFile; + else return 0; + case HGE_LOGFILE: if(szLogFile[0]) return szLogFile; + else return 0; + } + + return NULL; +} + +const char* CALL HGE_Impl::System_GetErrorMessage() +{ + return szError; +} + +void CALL HGE_Impl::System_Log(const char *szFormat, ...) +{ + FILE *hf = NULL; + va_list ap; + + if(!szLogFile[0]) return; + + hf = fopen(szLogFile, "a"); + if(!hf) return; + + va_start(ap, szFormat); + vfprintf(hf, szFormat, ap); + va_end(ap); + va_start(ap, szFormat); + vfprintf(stderr, szFormat, ap); + va_end(ap); + fprintf(hf, "\n"); + fprintf(stderr, "\n"); + + fclose(hf); +} + +bool CALL HGE_Impl::System_Launch(const char *url) +{ +#if PLATFORM_MACOSX + CFURLRef cfurl = CFURLCreateWithBytes(NULL, (const UInt8 *) url, + strlen(url), kCFStringEncodingUTF8, NULL); + const OSStatus err = LSOpenCFURLRef(cfurl, NULL); + CFRelease(cfurl); + return (err == noErr); +#else + STUBBED("launch URL"); + return false; +#endif +} + +void CALL HGE_Impl::System_Snapshot(const char *filename) +{ + char *shotname, tempname[_MAX_PATH]; + int i; + + if(!filename) + { + i=0; + shotname=Resource_EnumFiles("shot???.bmp"); + while(shotname) + { + i++; + shotname=Resource_EnumFiles(); + } + sprintf(tempname, "shot%03d.bmp", i); + filename=Resource_MakePath(tempname); + } + + if(pOpenGLDevice) + { + #if SDL_BYTEORDER == SDL_BIG_ENDIAN + const Uint32 rmask = 0xFF0000; + const Uint32 gmask = 0x00FF00; + const Uint32 bmask = 0x0000FF; + #else + const Uint32 rmask = 0x0000FF; + const Uint32 gmask = 0x00FF00; + const Uint32 bmask = 0xFF0000; + #endif + + pOpenGLDevice->glFinish(); // make sure screenshot is ready. + SDL_Surface *screen = SDL_GetVideoSurface(); + SDL_Surface *surface = SDL_CreateRGBSurface(SDL_SWSURFACE, screen->w, screen->h, 24, rmask, gmask, bmask, 0); + pOpenGLDevice->glReadPixels(0, 0, screen->w, screen->h, GL_RGB, GL_UNSIGNED_BYTE, surface->pixels); + STUBBED("image is probably upside down"); + SDL_SaveBMP(surface, filename); + SDL_FreeSurface(surface); + } +} + +//////// Implementation //////// + + +HGE_Impl::HGE_Impl() +{ + CurTexture=0; + + //hInstance=GetModuleHandle(0); + hwnd=0; + bActive=false; + szError[0]=0; + + pOpenGLDevice=0; + pTargets=0; + pCurTarget=0; + //pScreenSurf=0; + //pScreenDepth=0; + pVB=0; + pIB=0; + VertArray=0; + textures=0; + + hBass=0; + hOpenAL=0; + bSilent=false; + streams=0; + + hSearch=0; + res=0; + + queue=0; + Char=VKey=Zpos=0; + Xpos=Ypos=0.0f; + bMouseOver=true; + bCaptured=false; + + nHGEFPS=HGEFPS_UNLIMITED; + fTime=0.0f; + fDeltaTime=0.0f; + nFPS=0; + + procFrameFunc=0; + procRenderFunc=0; + procFocusLostFunc=0; + procFocusGainFunc=0; + procGfxRestoreFunc=0; + procExitFunc=0; + szIcon=0; + strcpy(szWinTitle,"HGE"); + nOrigScreenWidth=800; + nOrigScreenHeight=600; + nScreenWidth=800; + nScreenHeight=600; + nScreenBPP=32; + bWindowed=false; + bVsync=false; + bZBuffer=false; + bTextureFilter=true; + szLogFile[0]=0; + szIniFile[0]=0; + bUseSound=true; + nSampleRate=44100; + nFXVolume=100; + nMusVolume=100; + nStreamVolume=100; + nFixedDelta=0; + bHideMouse=true; + bDontSuspend=false; + hwndParent=0; + keymods=KMOD_NONE; + + nPowerStatus=HGEPWR_UNSUPPORTED; + +#ifdef DEMO + bDMO=true; +#endif + + bForceTextureCompression = false; + + STUBBED("get basedir"); +// GetModuleFileName(GetModuleHandle(NULL), szAppPath, sizeof(szAppPath)); + szAppPath[0] = '\0'; + int i; + for(i=strlen(szAppPath)-1; i>0; i--) if(szAppPath[i]=='/') break; + szAppPath[i+1]=0; +} + +void HGE_Impl::_PostError(const char *error) +{ + System_Log(error); + strcpy(szError,error); +} + +void HGE_Impl::_FocusChange(bool bAct) +{ + bActive=bAct; + + if(bActive) + { + if(procFocusGainFunc) procFocusGainFunc(); + } + else + { + if(procFocusLostFunc) procFocusLostFunc(); + } +} + +bool HGE_Impl::_ProcessSDLEvent(const SDL_Event &e) +{ + switch(e.type) + { + case SDL_VIDEOEXPOSE: + if(pHGE->procRenderFunc && pHGE->bWindowed) procRenderFunc(); + break; + + case SDL_QUIT: + if(pHGE->procExitFunc && !pHGE->procExitFunc()) break; + return false; + + case SDL_ACTIVEEVENT: { + const bool bActivating = (e.active.gain != 0); + if (e.active.state & SDL_APPINPUTFOCUS) { + if(pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating); + } + if (e.active.state & SDL_APPMOUSEFOCUS) { + bMouseOver = bActivating; + } + break; + } + + case SDL_KEYDOWN: + keymods = e.key.keysym.mod; + + #if PLATFORM_MACOSX // handle Apple-Q hotkey, etc. + if (keymods & KMOD_META) { + if (e.key.keysym.sym == SDLK_q) { + if(pHGE->procExitFunc && !pHGE->procExitFunc()) break; + return false; + } else if (e.key.keysym.sym == SDLK_m) { + _MacMinimizeWindow(); + break; + } else if (e.key.keysym.sym == SDLK_h) { + if (keymods & KMOD_ALT) + _MacHideOtherWindows(); + else + _MacHideWindow(); + break; + } + } + #endif + + //#if 0 // (my app handles this, actually.) + // hotkey to toggle fullscreen/windowed mode. + if ( (keymods & KMOD_ALT) && ((e.key.keysym.sym == SDLK_RETURN) || (e.key.keysym.sym == SDLK_KP_ENTER)) ) { + System_SetStateBool(HGE_WINDOWED, !bWindowed); + break; + } + //#endif + + pHGE->_BuildEvent(INPUT_KEYDOWN, e.key.keysym.sym, 0, 0 /*(lparam & 0x40000000) ? HGEINP_REPEAT:0*/, -1, -1); + break; + + case SDL_KEYUP: + keymods = e.key.keysym.mod; + pHGE->_BuildEvent(INPUT_KEYUP, e.key.keysym.sym, 0, 0, -1, -1); + break; + + case SDL_MOUSEBUTTONDOWN: + if (e.button.button == SDL_BUTTON_LEFT) + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_RIGHT) + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_MIDDLE) + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_WHEELUP) + pHGE->_BuildEvent(INPUT_MOUSEWHEEL, 1, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_WHEELDOWN) + pHGE->_BuildEvent(INPUT_MOUSEWHEEL, -1, 0, 0, e.button.x, e.button.y); + break; + +#if 0 + case WM_LBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_MBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_RBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; +#endif + + case SDL_MOUSEBUTTONUP: + if (e.button.button == SDL_BUTTON_LEFT) + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_LBUTTON, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_RIGHT) + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_RBUTTON, 0, 0, e.button.x, e.button.y); + else if (e.button.button == SDL_BUTTON_MIDDLE) + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_MBUTTON, 0, 0, e.button.x, e.button.y); + break; + + case SDL_MOUSEMOTION: + pHGE->_BuildEvent(INPUT_MOUSEMOVE, 0, 0, 0, e.motion.x, e.motion.y); + break; + + +#if 0 // !!! FIXME + case WM_SIZE: + if(pHGE->pD3D && wparam==SIZE_RESTORED) pHGE->_Resize(LOWORD(lparam), HIWORD(lparam)); + //return FALSE; + break; +#endif + } + + return true; +} + +// end of system_unix.cpp ... diff --git a/hge/timer.cpp b/hge/timer.cpp new file mode 100644 index 0000000..af75315 --- /dev/null +++ b/hge/timer.cpp @@ -0,0 +1,28 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: timer +*/ + + +#include "hge_impl.h" + + +float CALL HGE_Impl::Timer_GetTime() +{ + return fTime; +} + +float CALL HGE_Impl::Timer_GetDelta() +{ + return fDeltaTime; +} + + +int CALL HGE_Impl::Timer_GetFPS() +{ + return nFPS; +} + -- cgit v1.2.3