From 3bd383baf6a17e734329e1fc677c7e86283db772 Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Mon, 26 Oct 2015 22:52:36 +0800 Subject: Added support for relative line numbers. Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files. --- hgehelp/hgecolor.cpp | 89 ---------------------------------------------------- 1 file changed, 89 deletions(-) delete mode 100644 hgehelp/hgecolor.cpp (limited to 'hgehelp/hgecolor.cpp') diff --git a/hgehelp/hgecolor.cpp b/hgehelp/hgecolor.cpp deleted file mode 100644 index 561a9cc..0000000 --- a/hgehelp/hgecolor.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeColor*** helper classes implementation -*/ - - -#include "hgecolor.h" -#include - -#ifndef min -#define min(x,y) ((x) < (y) ? (x) : (y)) -#endif - -#ifndef max -#define max(x,y) ((x) > (y) ? (x) : (y)) -#endif - -void hgeColorHSV::SetHWColor(DWORD col) -{ - float r, g, b; - float minv, maxv, delta; - float del_R, del_G, del_B; - - a = (col>>24) / 255.0f; - r = ((col>>16) & 0xFF) / 255.0f; - g = ((col>>8) & 0xFF) / 255.0f; - b = (col & 0xFF) / 255.0f; - - minv = min(min(r, g), b); - maxv = max(max(r, g), b); - delta = maxv - minv; - - v = maxv; - - if (delta == 0) - { - h = 0; - s = 0; - } - else - { - s = delta / maxv; - del_R = (((maxv - r) / 6) + (delta / 2)) / delta; - del_G = (((maxv - g) / 6) + (delta / 2)) / delta; - del_B = (((maxv - b) / 6) + (delta / 2)) / delta; - - if (r == maxv) {h = del_B - del_G;} - else if (g == maxv) {h = (1.0f / 3.0f) + del_R - del_B;} - else if (b == maxv) {h = (2.0f / 3.0f) + del_G - del_R;} - - if (h < 0) h += 1; - if (h > 1) h -= 1; - } -} - -DWORD hgeColorHSV::GetHWColor() const -{ - float r, g, b; - float xh, i, p1, p2, p3; - - if (s == 0) - { - r = v; - g = v; - b = v; - } - else - { - xh = h * 6; - if(xh == 6) xh=0; - i = floorf(xh); - p1 = v * (1 - s); - p2 = v * (1 - s * (xh - i)); - p3 = v * (1 - s * (1 - (xh - i))); - - if (i == 0) {r = v; g = p3; b = p1;} - else if (i == 1) {r = p2; g = v; b = p1;} - else if (i == 2) {r = p1; g = v; b = p3;} - else if (i == 3) {r = p1; g = p2; b = v; } - else if (i == 4) {r = p3; g = p1; b = v; } - else {r = v; g = p1; b = p2;} - } - - return (DWORD(a*255.0f)<<24) + (DWORD(r*255.0f)<<16) + (DWORD(g*255.0f)<<8) + DWORD(b*255.0f); -} - -- cgit v1.2.3