From 3eee64398bdfde684199873793febadbd6fa4a19 Mon Sep 17 00:00:00 2001
From: "chirs241097@gmail.com"
 <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb>
Date: Fri, 9 May 2014 12:15:44 +0000
Subject: Fix a bug in the credit scene. Now the pause menu shouldn't be broken
 now...(It's so hard to reproduce that I have to assume it *has* been
 fixed.(IT STILL HAPPENS!!!) Close the "infinity CLR" "bug". (Huge) Code
 cleanup, mainly removing duplicate code. Allocate bullets dynamically. The
 array is freed every time a new game is started. Add a signal handler, print
 back trace on error(currently only available for linux...).

---
 include/hge.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'include')

diff --git a/include/hge.h b/include/hge.h
index ef4597e..ce5badd 100644
--- a/include/hge.h
+++ b/include/hge.h
@@ -10,11 +10,11 @@
 #ifndef HGE_H
 #define HGE_H
 
-#include "unix_compat.h"
-
 #ifdef WIN32
 #include <windows.h>
 #include <cstddef>
+#else
+#include "unix_compat.h"
 #endif
 
 #define HGE_VERSION 0x181
-- 
cgit v1.2.3