From 3eee64398bdfde684199873793febadbd6fa4a19 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Fri, 9 May 2014 12:15:44 +0000 Subject: Fix a bug in the credit scene. Now the pause menu shouldn't be broken now...(It's so hard to reproduce that I have to assume it *has* been fixed.(IT STILL HAPPENS!!!) Close the "infinity CLR" "bug". (Huge) Code cleanup, mainly removing duplicate code. Allocate bullets dynamically. The array is freed every time a new game is started. Add a signal handler, print back trace on error(currently only available for linux...). --- include/hge.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/hge.h b/include/hge.h index ef4597e..ce5badd 100644 --- a/include/hge.h +++ b/include/hge.h @@ -10,11 +10,11 @@ #ifndef HGE_H #define HGE_H -#include "unix_compat.h" - #ifdef WIN32 #include #include +#else +#include "unix_compat.h" #endif #define HGE_VERSION 0x181 -- cgit v1.2.3