From fd7ea15571b43dcacc7a88cf720fb7e103f19042 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Mon, 17 Mar 2014 02:43:16 +0000 Subject: Partly revert r50, removing HGE::Gfx_SetTDRotate and fixing HGE::Gfx_SetTransform. 3D Rotate is blinking and not really working. However another method HGE::Gfx_SetTransform3D is planned. Switching between orthographic and perspective is also required. --- include/hge.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'include') diff --git a/include/hge.h b/include/hge.h index 1ccab9d..131cbbf 100644 --- a/include/hge.h +++ b/include/hge.h @@ -409,7 +409,7 @@ public: virtual bool CALL Input_KeyUp(int key) = 0; virtual bool CALL Input_GetKeyState(int key) = 0; virtual int CALL Input_GetKeyStateEx(int key) = 0; - virtual const char* CALL Input_GetKeyName(int key) = 0; + virtual const char* CALL Input_GetKeyName(int key) = 0; virtual int CALL Input_GetKey() = 0; virtual int CALL Input_GetChar() = 0; virtual bool CALL Input_GetEvent(hgeInputEvent *event) = 0; @@ -424,7 +424,6 @@ public: virtual void CALL Gfx_FinishBatch(int nprim) = 0; virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0) = 0; virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0) = 0; - virtual void CALL Gfx_SetTDRotate(float ang=0, float x=0, float y=0, float z=0) = 0; virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer) = 0; virtual void CALL Target_Free(HTARGET target) = 0; -- cgit v1.2.3