From 30531dfb996a1c4b7c1975c7f234bec359b36668 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Wed, 12 Mar 2014 02:59:55 +0000 Subject: Modify ClearRange for level "hyper-threading". --- levels.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'levels.h') diff --git a/levels.h b/levels.h index ad4ec17..14ef2f4 100644 --- a/levels.h +++ b/levels.h @@ -3149,6 +3149,7 @@ support hyper-threading?"); return; } ++frameskips; + if(!PlayerSplit)playerpos=vector2d(200,150),PlayerSplit=true; if (frameskips<10&&!LOWFPS)return; frameskips=0; CreateTower8(400,300,857,3,57,20,false); @@ -3164,7 +3165,6 @@ support hyper-threading?"); else { IfCallLevel=false; - playerpos=vector2d(200,150);PlayerSplit=true; return; } } @@ -3184,7 +3184,7 @@ void Levelm1Part12() tower[i].RendColor=tower[i].RendColor+0x01FFFFFF; else { - IfCallLevel=false; + IfCallLevel=false;BTarg.TargHide(); return; } } -- cgit v1.2.3