From 2658fdbdada65e5c6b2db22a4f9738af3106e7a7 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Wed, 26 Feb 2014 13:59:32 +0000 Subject: Remove more comments. --- main.cpp | 65 +++++++++++++++++++++++++++++++--------------------------------- 1 file changed, 31 insertions(+), 34 deletions(-) (limited to 'main.cpp') diff --git a/main.cpp b/main.cpp index d294780..ed50c7e 100644 --- a/main.cpp +++ b/main.cpp @@ -1,6 +1,36 @@ //Chrisoft Bullet Lab Remix HGE //Main Code -//"Copyleft" Chrisoft 2013 +//Copyright Chrisoft 2014 +//Now that we use BSD license, so let's paste it here. +//(although it may be awful) +/* + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of the nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + */ //#define Debug #include #include @@ -416,32 +446,6 @@ void CallLevels() if (level==7&&part==20)Level7Part20(); if (level==7&&part==21)Level7Part21(); if (level==7&&part==22)Level7Part22(); - /*if (level==1&&part==3)Level1Part3(); - if (level==1&&part==4)Level1Part4(); - if (level==1&&part==5)Level1Part5(); - if (level==1&&part==6)Level1Part6(); - if (level==1&&part==7)Level1Part7(); - if (level==1&&part==8)Level1Part8(); - if (level==1&&part==9)Level1Part9(); - if (level==1&&part==10)Level1Part10(); - if (level==1&&part==11)Level1Part11(); - if (level==1&&part==12)Level1Part12(); - if (level==1&&part==13)Level1Part13(); - if (level==1&&part==14)Level1Part14(); - if (level==1&&part==15)Level1Part15(); - if (level==1&&part==16)Level1Part16(); - if (level==1&&part==17)Level1Part17(); - if (level==1&&part==18)Level1Part18(); - if (level==1&&part==19)Level1Part19(); - if (level==1&&part==20)Level1Part20(); - if (level==1&&part==21)Level1Part21(); - if (level==1&&part==22)Level1Part22(); - if (level==1&&part==23)Level1Part23(); - if (level==1&&part==24)Level1Part24(); - if (level==1&&part==25)Level1Part25(); - if (level==1&&part==26)Level1Part26(); - if (level==1&&part==27)Level1Part27(); - if (level==1&&part==28)Level1Part28();*/ if (level==1&&part==5)level=2,part=0; if (level==2&&part==10)level=3,part=0; if (level==3&&part==7)level=4,part=0; @@ -597,17 +601,12 @@ bool FrameFunc() } for (int i=1;i<=nonamecnt;++i)if (noname[i].Exist())noname[i].Process(); ProcessPlayer(); - //SCEffect_Process(); RefreshScore(); { if (ATarg.visible)ATarg.TargFollowPlayer(),ATarg.TargRender(); - //if (ATarg.isonshow)ATarg.TargShowProc(); - //if (ATarg.isonhide)ATarg.TargHideProc(); } { if (BTarg.visible)BTarg.TargRender(); - //if (BTarg.isonshow)BTarg.TargShowProc(); - //if (BTarg.isonhide)BTarg.TargHideProc(); } if (!DisablePlayer) --frameleft;//If we are at the tip scene, disable the player movement. @@ -637,8 +636,6 @@ bool FrameFunc() if (Current_Position==2) { ShowTip(lasttip); - //if (Complete) - // TipFont->printf(200,200,HGETEXT_LEFT,"Score"); } if (Current_Position==4)AboutScene(); if (Current_Position==5)DeathGUI->Render(); -- cgit v1.2.3