From e2623a2ba1b5789ae299c29804697d004a8cd886 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Sat, 28 Jun 2014 13:52:21 +0000 Subject: Mod, mod, mod...! Assessment mode is mostly frozen now. I'll make a pre-release at r99 and that revision will be set to 0.9.9-0. Write the document... That's really tiring. ~~0.9.1-4 (r94)~~ Ooooooooops... I've forgotten to commit this one! So this is merged to the revision above, actually. ================================================================================= Modify a couple of levels. (Making them easier...) Fix about scene text rendering out of the window. (Probably) fixed Level3Part3 by making them temporarily invulnerable... Are we bug-free now? --- menus.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'menus.h') diff --git a/menus.h b/menus.h index 699f1a6..5a27c82 100644 --- a/menus.h +++ b/menus.h @@ -164,7 +164,7 @@ public: { if(DBGColor!=0xFF0A0A0A) { - for(int i=0;i<4;++i)DBGColor=ColorTransfer(DBGColor,0xFF0A0A0A); + for(int i=0;i<6;++i)DBGColor=ColorTransfer(DBGColor,0xFF0A0A0A); UpperGradient.v[0].col=UpperGradient.v[1].col=SETA(DBGColor,0xFF); UpperGradient.v[2].col=UpperGradient.v[3].col=SETA(DBGColor,0x00); LowerGradient.v[0].col=LowerGradient.v[1].col=SETA(DBGColor,0x00); -- cgit v1.2.3