From fc8c1e6b20af4deb3fe755d776216d040a1621d2 Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Tue, 25 Mar 2014 02:41:54 +0000 Subject: Fix bugs in score file. Preparing for assessment mode. --- menus.h | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'menus.h') diff --git a/menus.h b/menus.h index f616946..e00dbc4 100644 --- a/menus.h +++ b/menus.h @@ -23,8 +23,8 @@ void StartGUI_Init() { StartGUI=new hgeGUI(); StartGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Classic")); - StartGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Not Available!!")); - StartGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Same as the second one")); + StartGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"")); + StartGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Assessment Mode")); StartGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Free Play Mode")); StartGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Back")); StartGUI->SetCursor(spr); @@ -132,10 +132,8 @@ void DeathGUI_Init() DeathGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,200,0.1f,ds1)); switch (mode) { - case 1:sprintf(ds2,"Difficulty: Normal");break; - case 2:sprintf(ds2,"Difficulty: Extreme");break; + case 1:sprintf(ds2,"Mode: Classic");break; case 3:sprintf(ds2,"What Happened?! You died in Free Play Mode?!");break; - case 4:sprintf(ds2,"Difficulty: Easy");break; } DeathGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,240,0.2f,ds2)); sprintf(ds3,"Average FPS: %.2f",averfps); @@ -229,6 +227,10 @@ char *getRank() static char retval[256]; //stub! //sprintf something to retval + if(level<=3)sprintf(retval,"Try more..."); + if(level<=6)sprintf(retval,"Still need more effort!"); + if(level==7)sprintf(retval,"You've done it!"); + if(level==-1)sprintf(retval,"Why do you come to Earth?"); return retval; } void CompleteGUI_Init() @@ -253,9 +255,7 @@ void CompleteGUI_Init() CompleteGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,200,0.1f,hs7)); switch (mode) { - case 1: - case 2: - case 4:sprintf(hs2,"Restarts %d",restarts);break; + case 1:sprintf(hs2,"Restarts %d",restarts);break; case 3:sprintf(hs2,"Collisions %d",coll);break; } CompleteGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,240,0.2f,hs2)); @@ -351,9 +351,9 @@ void HSDetGUI_Init() { sprintf(HSDetstr[1],"No. %d of Extreme Mode",detv); #ifdef WIN32 - sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name); + sprintf(HSDetstr[2],"Scored %I64d by %s",ExRec[detv].score,ExRec[detv].name); #else - sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name); + sprintf(HSDetstr[2],"Scored %lld by %s",ExRec[detv].score,ExRec[detv].name); #endif sprintf(HSDetstr[3],"Restarts %d",ExRec[detv].rescol); sprintf(HSDetstr[4],"Semi-Collisions %d",ExRec[detv].scoll); @@ -372,9 +372,9 @@ void HSDetGUI_Init() { sprintf(HSDetstr[1],"No. %d of Free Play Mode",detv); #ifdef WIN32 - sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name); + sprintf(HSDetstr[2],"Scored %I64d by %s",FPMRec[detv].score,FPMRec[detv].name); #else - sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name); + sprintf(HSDetstr[2],"Scored %lld by %s",FPMRec[detv].score,FPMRec[detv].name); #endif sprintf(HSDetstr[3],"Collisions %d",FPMRec[detv].rescol); sprintf(HSDetstr[4],"Semi-Collisions %d",FPMRec[detv].scoll); @@ -509,9 +509,9 @@ void HighScoreGUI_Init() HighScoreGUI=new hgeGUI(); Current_Position=8; HighScoreGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,350,200,0.0f,"View Highscores && Records for...")); - HighScoreGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Easy")); + HighScoreGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Classic")); HighScoreGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Normal")); - HighScoreGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Extreme")); + HighScoreGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Assessment Mode")); HighScoreGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Free Play Mode")); HighScoreGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,400,0.5f,"Back")); HighScoreGUI->EnableCtrl(1,false); -- cgit v1.2.3