From b9d4b60486e224261990c0732852513e86dd94ff Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Fri, 2 Oct 2015 23:48:34 +0800 Subject: Add BLR3 files. Modify Readme. Currently BLR3 is VERY primitive!! --- src/core/corepublic.hpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/core/corepublic.hpp (limited to 'src/core/corepublic.hpp') diff --git a/src/core/corepublic.hpp b/src/core/corepublic.hpp new file mode 100644 index 0000000..fb06073 --- /dev/null +++ b/src/core/corepublic.hpp @@ -0,0 +1,26 @@ +#ifndef COREPUBLIC_H +#define COREPUBLIC_H +#include "smelt.hpp" +#include "smttfont.hpp" +#include "bullet.hpp" +#include "player.hpp" +#include "../master/master.hpp" +class gameScene:public scenePrototype +{ +private: + bool tpmode; + static SMELT *sm; + SMTRG rtarget; + smQuad tgquad; + smTTFont ttfont; + float udly; + int utime; +public: + gameScene(); + ~gameScene(); + bool sceneUpdate()override; + bool sceneRender()override; + bool threadUpdate()override; +}; +extern gameScene* gameScn; +#endif -- cgit v1.2.3