From 627d814f487ac38d4f9b9b71da9bef46f33b3dad Mon Sep 17 00:00:00 2001 From: Chris Xiong Date: Sun, 11 Oct 2015 22:04:05 +0800 Subject: Implement the collision system and a simple effect. Fixed a problem that keeps the screen black on start up. Replace the build script in dtputil with makefile. Sync with the newest SMELT revision. --- src/core/gamescene.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/gamescene.cpp') diff --git a/src/core/gamescene.cpp b/src/core/gamescene.cpp index 32fea88..99f61c3 100644 --- a/src/core/gamescene.cpp +++ b/src/core/gamescene.cpp @@ -60,6 +60,10 @@ bool gameScene::sceneRender() udly+=sm->smGetDelta(); extern sceneManager *sceneMgr;float lps=sceneMgr->getLPS(); if(udly>1){udly=0;utime=sceneMgr->getTHUpdateTime();} + ttfont.updateString(L"Coll: %d\n",player->coll); + ttfont.render(0,50,0xFFFFFFFF,ALIGN_LEFT); + ttfont.updateString(L"SColl: %d\n",player->scoll); + ttfont.render(0,65,0xFFFFFFFF,ALIGN_LEFT); ttfont.updateString(L"LPS: %.2f",lps); ttfont.render(0,680,0xFFFFFFFF,ALIGN_LEFT); ttfont.updateString(L"Update Time: %dns",utime); -- cgit v1.2.3