From 609780609172b7a7580a49f385087aa10bc1454d Mon Sep 17 00:00:00 2001 From: "chirs241097@gmail.com" Date: Sun, 6 Jul 2014 13:59:07 +0000 Subject: Fix bug that cause you unable to charge if you try to use clr directly after your clr's used up. Add Multpo's for Level 3/4/5/6, and level 7 partically. Fix stupid bug in Level4Part2 and other similiar parts. Fix several bugs in level 5/6. Reduce given-away score in level "Sine Wave". It wassssSssss too long! Fix typo... Blinking HangUpText *should* be fixed now... --- towernbullet.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'towernbullet.h') diff --git a/towernbullet.h b/towernbullet.h index a79fb61..dc78aea 100644 --- a/towernbullet.h +++ b/towernbullet.h @@ -1886,7 +1886,7 @@ public: } if (elasp>2) { - stage=1; + stage=1;NewMultpo(vector2d(400,300)); drange=GetDist(bullet[Bul[ccnt-1]].bulletpos,vector2d(400,300)); dtrad=(drad-srad);while (dtrad>pi/6.0f)dtrad-=pi/6.0f;dtrad/=delay; dtrad2=(2*pi-drad+srad);while (dtrad2>pi/6.0f)dtrad2-=pi/6.0f;dtrad2/=delay; -- cgit v1.2.3