/* ** Haaf's Game Engine 1.8 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** Core functions implementation: power status */ //DO NOT USE THIS, USE "acpi". #include "hge_impl.h" void HGE_Impl::_InitPowerStatus() { nPowerStatus = HGEPWR_UNSUPPORTED; } void HGE_Impl::_UpdatePowerStatus() { nPowerStatus = HGEPWR_UNSUPPORTED; } void HGE_Impl::_DonePowerStatus() { nPowerStatus = HGEPWR_UNSUPPORTED; }