/* ** Haaf's Game Engine 1.8 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** Core functions implementation: timer */ #include "hge_impl.h" float CALL HGE_Impl::Timer_GetTime() { return fTime; } float CALL HGE_Impl::Timer_GetDelta() { return fDeltaTime; } int CALL HGE_Impl::Timer_GetFPS() { return nFPS; } float CALL HGE_Impl::Timer_GetFPSf() { return nFPSf; }