/* ** Haaf's Game Engine 1.8 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** Core functions implementation: ini file */ #include "hge_impl.h" void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value) { char buf[256]; if(szIniFile[0]) { sprintf(buf,"%d",value); WritePrivateProfileString(section, name, buf, szIniFile); } } int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val) { char buf[256]; if(szIniFile[0]) { if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) { return atoi(buf); } else { return def_val; } } return def_val; } void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value) { char buf[256]; if(szIniFile[0]) { sprintf(buf,"%f",value); WritePrivateProfileString(section, name, buf, szIniFile); } } float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val) { char buf[256]; if(szIniFile[0]) { if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) { return (float)atof(buf); } else { return def_val; } } return def_val; } void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value) { if(szIniFile[0]) WritePrivateProfileString(section, name, value, szIniFile); } char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val) { if(szIniFile[0]) GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile); else strcpy(szIniString, def_val); return szIniString; }