#include #include "smpath.hpp" smPathSegment::smPathSegment(smvec2d _a,smvec2d _b){a=_a,b=_b;} smvec2d smPathSegment::getPointOnPath(double percentage) {return a+percentage*(b-a);} double smPathSegment::getPathLength() {return (a-b).l();} smPathCircular::smPathCircular(smvec2d _ctr,double _a,double _b,double _r) {ctr=_ctr,a=_a,b=_b,r=_r;} smvec2d smPathCircular::getPointOnPath(double percentage) {return smvec2d(ctr.x+r*cos(a+percentage*(b-a)),ctr.y+r*sin(a+percentage*(b-a)));} double smPathCircular::getPathLength() {return fabs(a-b)*r;}