#include "../master/master.hpp" #include "menuframework/menuframework.hpp" extern smAnmFile menubg; extern smEntity2D *menubEnt; class mainMenuScene:public scenePrototype { private: menuLCD *menu; static SMELT* sm; public: mainMenuScene(); ~mainMenuScene(); bool sceneUpdate()override; bool sceneRender()override; }; extern mainMenuScene *mainMenuScn;