var cvs,WGL,vpw,vph,hdiv; var fsh="varying lowp vec4 vC;void main(void){gl_FragColor=vC;}"; var vsh="attribute vec3 vp;attribute vec4 vc;uniform mat4 mmodelview;uniform mat4 mprojection;varying lowp vec4 vC;void main(void){gl_Position=mprojection*mmodelview*vec4(vp,1.);vC=vc;}"; var shp; var vbufsize=4096; var vbo,ibo; var vb=new Float32Array(vbufsize*7); var ib=new Uint16Array(vbufsize*6/4); var Mprojection,Mmodelview; var primc; var kst=[]; var pos=[-2.5,-7.4,20]; var ofs=[0.9,3.5,20]; var pp; var lines=[]; var spheres=[]; var linesold=[]; var spheresold=[]; var survival=-1,survivalsw=-1; var health,state; var CLines=0; var CSpheres=0; var ismobile=false; var deathcounter=0; var brutemode=false; var Line=function() { if(Math.random()>0.5) { this.x1=-10;this.x2=10; this.y1=9.8-Math.random()*19.6; this.y2=9.8-Math.random()*19.6; } else { this.y1=-10;this.y2=10; this.x1=9.8-Math.random()*19.6; this.x2=9.8-Math.random()*19.6; } this.c=0; } Line.prototype.coltest=function(x,y) { var d=Math.abs((this.y2-this.y1)*x-(this.x2-this.x1)*y+this.x2*this.y1-this.y2*this.x1)/ Math.sqrt((this.y2-this.y1)*(this.y2-this.y1)+(this.x2-this.x1)*(this.x2-this.x1)); var a=Math.atan(x/y);while(a>Math.PI/4)a-=Math.PI/2;while(a<-Math.PI/4)a+=Math.PI/2; var df=0.1*1/Math.cos(a); if(d<df)return true;else return false; } var Sphere=function() { this.x=10-Math.random()*20; this.y=10-Math.random()*20; this.timer=0;this.r=0.2; } Sphere.prototype.update=function() { var d=Math.sqrt((this.x-pp.x)*(this.x-pp.x)+(this.y-pp.y)*(this.y-pp.y)); if(d<0.5&&this.timer===0)this.timer=1; if(this.timer>0&&state===0) { ++this.timer;health+=0.01; this.r+=0.02;if(health>1)health=1; } if(this.timer>25)this.timer=-1; } Sphere.prototype.draw=function(x,y,a) { if(this.timer!==-1)pushSphere(x,y,0,this.r,[0,1,0,a*(0.6-this.timer*0.6/25)]); } function createShader(sh,t) { var shader=WGL.createShader(t); WGL.shaderSource(shader,sh); WGL.compileShader(shader); if(!WGL.getShaderParameter(shader,WGL.COMPILE_STATUS)) { alert("shader error..."+WGL.getShaderInfoLog(shader)); return null; } return shader; } function pushQuad(a) { if(primc>=vbufsize/4)batchGL(); for(var i=0;i<4;++i) for(var j=0;j<7;++j)vb[primc*7*4+i*7+j]=a[i*7+j]; ++primc; } function pushCube(x1,y1,x2,y2,thx,thz,col) { var dd=new v3d(x2-x1,y2-y1);dd.n();dd.ms(thx); var de=dd.mm(buildRotationMatrix(Math.PI/2,0,0,1)); var df=dd.mm(buildRotationMatrix(-Math.PI/2,0,0,1)); var a=new v3d(x1+de.x,y1+de.y),b=new v3d(x1+df.x,y1+df.y); var c=new v3d(x2+de.x,y2+de.y),d=new v3d(x2+df.x,y2+df.y); pushQuad([ a.x,a.y,0,col[0],col[1],col[2],col[3], b.x,b.y,0,col[0],col[1],col[2],col[3], d.x,d.y,0,col[0],col[1],col[2],col[3], c.x,c.y,0,col[0],col[1],col[2],col[3] ]); pushQuad([ a.x,a.y,thz,col[0],col[1],col[2],col[3], b.x,b.y,thz,col[0],col[1],col[2],col[3], d.x,d.y,thz,col[0],col[1],col[2],col[3], c.x,c.y,thz,col[0],col[1],col[2],col[3] ]); pushQuad([ a.x,a.y,0,col[0],col[1],col[2],col[3], a.x,a.y,thz,col[0],col[1],col[2],col[3], b.x,b.y,thz,col[0],col[1],col[2],col[3], b.x,b.y,0,col[0],col[1],col[2],col[3] ]); pushQuad([ c.x,c.y,0,col[0],col[1],col[2],col[3], c.x,c.y,thz,col[0],col[1],col[2],col[3], d.x,d.y,thz,col[0],col[1],col[2],col[3], d.x,d.y,0,col[0],col[1],col[2],col[3] ]); pushQuad([ a.x,a.y,0,col[0],col[1],col[2],col[3], a.x,a.y,thz,col[0],col[1],col[2],col[3], c.x,c.y,thz,col[0],col[1],col[2],col[3], c.x,c.y,0,col[0],col[1],col[2],col[3] ]); pushQuad([ b.x,b.y,0,col[0],col[1],col[2],col[3], b.x,b.y,thz,col[0],col[1],col[2],col[3], d.x,d.y,thz,col[0],col[1],col[2],col[3], d.x,d.y,0,col[0],col[1],col[2],col[3] ]); } function pushSphere(x,y,z,r,col) { for(var i=0;i<12;++i) for(var j=0;j<12;++j) { var r1=r*Math.sin(i*Math.PI/12); var a=new v3d(x+r1*Math.cos(j*Math.PI/12*2),y+r1*Math.sin(j*Math.PI/12*2),z+r*Math.cos(i*Math.PI/12)); var b=new v3d(x+r1*Math.cos((j+1)*Math.PI/12*2),y+r1*Math.sin((j+1)*Math.PI/12*2),z+r*Math.cos(i*Math.PI/12)); r1=r*Math.sin((i+1)*Math.PI/12); var c=new v3d(x+r1*Math.cos(j*Math.PI/12*2),y+r1*Math.sin(j*Math.PI/12*2),z+r*Math.cos((i+1)*Math.PI/12)); var d=new v3d(x+r1*Math.cos((j+1)*Math.PI/12*2),y+r1*Math.sin((j+1)*Math.PI/12*2),z+r*Math.cos((i+1)*Math.PI/12)); pushQuad([ a.x,a.y,a.z,col[0],col[1],col[2],col[3], b.x,b.y,b.z,col[0],col[1],col[2],col[3], d.x,d.y,d.z,col[0],col[1],col[2],col[3], c.x,c.y,c.z,col[0],col[1],col[2],col[3] ]); } } function survivalNext() { linesold=lines.slice(0);spheresold=spheres.slice(0); survivalsw=0;CLines=Math.floor(CLines*1.6);CSpheres=CLines<40?0:CLines<80?5:10; lines.length=0;spheres.length=0;++survival; for(var i=0;i<CLines;++i)lines.push(new Line()); for(var i=0;i<CSpheres;++i)spheres.push(new Sphere()); document.getElementById("HUDDiv").innerHTML="Lines: "+CLines+" Mode: Sometimes Naïve! Level: "+survival+(brutemode?" Brute Mode!!":""); } function survivalInit() { document.getElementById("winDiv").style.display="none"; document.getElementById("loseDiv").style.display="none"; document.getElementById("HUDDiv").style.display="block"; document.getElementById("resetbtn").style.display="none"; document.getElementById("selDiv").style.display="none"; document.getElementById("easybtn").style.display="none"; document.getElementById("normalbtn").style.display="none"; document.getElementById("hardbtn").style.display="none"; document.getElementById("extremebtn").style.display="none"; document.getElementById("easy2btn").style.display="none"; document.getElementById("survivalbtn").style.display="none"; document.getElementById("healthDiv").style.display="block"; document.getElementById("brutesw").style.display="none"; lines.length=0;spheres.length=0;survival=0;survivalsw=-1; CLines=10;CSpheres=0;health=1;state=0;pp=new v3d(-9.9,-9.9); document.getElementById("HUDDiv").innerHTML="Lines: "+CLines+" Mode: Sometimes Naïve! Level: "+survival+(brutemode?" Brute Mode!!":""); for(var i=0;i<CLines;++i)lines.push(new Line()); for(var i=0;i<CSpheres;++i)spheres.push(new Sphere()); } function gameInit(cl,cs,cd) { document.getElementById("winDiv").style.display="none"; document.getElementById("loseDiv").style.display="none"; document.getElementById("HUDDiv").style.display="block"; document.getElementById("resetbtn").style.display="none"; document.getElementById("selDiv").style.display="none"; document.getElementById("easybtn").style.display="none"; document.getElementById("normalbtn").style.display="none"; document.getElementById("hardbtn").style.display="none"; document.getElementById("extremebtn").style.display="none"; document.getElementById("easy2btn").style.display="none"; document.getElementById("survivalbtn").style.display="none"; document.getElementById("healthDiv").style.display="block"; document.getElementById("brutesw").style.display="none"; CLines=Math.floor(cl);CSpheres=cs;survival=-1;survivalsw=-1; document.getElementById("HUDDiv").innerHTML="Lines: "+CLines+" Mode: "+cd+(brutemode?" Brute Mode!!":""); lines.length=0;spheres.length=0; pp=new v3d(-9.9,-9.9);health=1;state=0; for(var i=0;i<CLines;++i)lines.push(new Line()); for(var i=0;i<CSpheres;++i)spheres.push(new Sphere()); } function reset() { document.getElementById("winDiv").style.display="none"; document.getElementById("loseDiv").style.display="none"; document.getElementById("HUDDiv").style.display="none"; document.getElementById("resetbtn").style.display="none"; document.getElementById("selDiv").style.display="block"; document.getElementById("easybtn").style.display="block"; document.getElementById("normalbtn").style.display="block"; document.getElementById("hardbtn").style.display="block"; document.getElementById("extremebtn").style.display="block"; document.getElementById("easy2btn").style.display="block"; document.getElementById("survivalbtn").style.display="block"; document.getElementById("healthDiv").style.display="none"; document.getElementById("brutesw").style.display="block"; document.getElementById("p1sbtn").style.display="none"; } function init() { window.requestAnimationFrame=window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.msRequestAnimationFrame; if( navigator.userAgent.match(/Android/i) || navigator.userAgent.match(/webOS/i) || navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPad/i) || navigator.userAgent.match(/iPod/i) || navigator.userAgent.match(/BlackBerry/i) || navigator.userAgent.match(/Windows Phone/i) ) ismobile=true; cvs=document.getElementById("glCvs"); if(!window.devicePixelRatio)window.devicePixelRatio=1; cvs.width=window.innerWidth*(ismobile?0.9:0.6); cvs.height=cvs.width/16*9; cvs.style.width=cvs.width+"px"; cvs.style.height=cvs.height+"px"; document.getElementById("containerDiv").style.width=cvs.width+"px"; document.getElementById("containerDiv").style.height=cvs.height+"px"; cvs.width=cvs.width*window.devicePixelRatio; cvs.height=cvs.height*window.devicePixelRatio; vpw=cvs.width;vph=cvs.height; hdiv=document.getElementById("healthDiv");pp=new v3d(-9.9,-9.9); try {WGL=cvs.getContext("webgl")||cvs.getContext("experimental-webgl");} catch(e){WGL=null;} if(!WGL){alert("WebGL is not supported by your browser...");return;} WGL.clearColor(0.5,0.5,0.5,1.0); WGL.clearDepth(1); WGL.enable(WGL.DEPTH_TEST); WGL.depthFunc(WGL.LESS); WGL.enable(WGL.BLEND); WGL.blendFunc(WGL.SRC_ALPHA,WGL.ONE_MINUS_SRC_ALPHA); WGL.clear(WGL.COLOR_BUFFER_BIT|WGL.DEPTH_BUFFER_BIT); WGL.viewport(0,0,cvs.width,cvs.height); shp=WGL.createProgram(); var fshs=createShader(fsh,WGL.FRAGMENT_SHADER); var vshs=createShader(vsh,WGL.VERTEX_SHADER); WGL.attachShader(shp,vshs);WGL.attachShader(shp,fshs); WGL.linkProgram(shp); if(!WGL.getProgramParameter(shp,WGL.LINK_STATUS)) { alert("shader link error..."); } WGL.useProgram(shp); vbo=WGL.createBuffer(); WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); WGL.bufferData(WGL.ARRAY_BUFFER,vb,WGL.STATIC_DRAW); var vpp=WGL.getAttribLocation(shp,"vp"); var vcp=WGL.getAttribLocation(shp,"vc"); WGL.enableVertexAttribArray(vpp); WGL.enableVertexAttribArray(vcp); WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); WGL.vertexAttribPointer(vpp,3,WGL.FLOAT,false,7*4,0); WGL.vertexAttribPointer(vcp,4,WGL.FLOAT,false,7*4,3*4); for(var i=0,n=0,p=0;i<vbufsize/4;++i) { ib[p++]=n;ib[p++]=n+1; ib[p++]=n+2;ib[p++]=n+2; ib[p++]=n+3;ib[p++]=n; n+=4; } ibo=WGL.createBuffer(); WGL.bindBuffer(WGL.ELEMENT_ARRAY_BUFFER,ibo); WGL.bufferData(WGL.ELEMENT_ARRAY_BUFFER,ib,WGL.STATIC_DRAW); document.addEventListener('keydown',function(e){kst[e.keyCode]=1;}); document.addEventListener('keyup',function(e){kst[e.keyCode]=0;}); window.addEventListener('deviceorientation', function(e) { if(!ismobile||window.orientation===0) { if(e.gamma>=10)kst[68]=1;else kst[68]=0;//> if(e.gamma<=-10)kst[65]=1;else kst[65]=0;//< if(e.beta>=10)kst[83]=1;else kst[83]=0;//V if(e.beta<=-10)kst[87]=1;else kst[87]=0;//^ } if(window.orientation===90&&ismobile) { if(e.gamma>=10)kst[87]=1;else kst[87]=0;//^ if(e.gamma<=-10)kst[83]=1;else kst[83]=0;//V if(e.beta>=10)kst[68]=1;else kst[68]=0;//> if(e.beta<=-10)kst[65]=1;else kst[65]=0;//< } if(window.orientation===-90&&ismobile) { if(e.gamma>=10)kst[83]=1;else kst[83]=0;//V if(e.gamma<=-10)kst[87]=1;else kst[87]=0;//^ if(e.beta>=10)kst[65]=1;else kst[65]=0;//< if(e.beta<=-10)kst[68]=1;else kst[68]=0;//> } }); document.getElementById("brutesw").addEventListener('mouseenter', function(){document.getElementById("brutesw").style.backgroundColor=brutemode?"rgba(0,255,0,0.7)":"rgba(192,192,192,0.7)";} ); document.getElementById("brutesw").addEventListener('mouseleave', function(){document.getElementById("brutesw").style.backgroundColor=brutemode?"rgba(0,255,0,0.6)":"rgba(192,192,192,0.6)";} ); document.getElementById("brutesw").addEventListener('mousedown', function(){document.getElementById("brutesw").style.backgroundColor=brutemode?"rgba(0,255,0,0.8)":"rgba(192,192,192,0.8)";} ); document.getElementById("brutesw").addEventListener('click', function(){brutemode=!brutemode;document.getElementById("brutesw").style.backgroundColor=brutemode?"rgba(0,255,0,0.7)":"rgba(192,192,192,0.7)";} ); state=2;requestAnimationFrame(mainloop); } function mainloop() { WGL.clearColor(0.5,0.5,0.5,1.0); WGL.clearDepth(1); WGL.clear(WGL.COLOR_BUFFER_BIT|WGL.DEPTH_BUFFER_BIT); primc=0; Mmodelview=buildIdentityMatrix(); if(kst[82]===1){pos=[0,-2,26];ofs=[0.9,3.5,20];}//0.2 0.6 9 if(state===0&&survivalsw===-1) { if(kst[87]===1&&pp.y<= 9.9)pp.y+=0.04;//W if(kst[83]===1&&pp.y>=-9.9)pp.y-=0.04;//S if(kst[65]===1&&pp.x>=-9.9)pp.x-=0.04;//A if(kst[68]===1&&pp.x<= 9.9)pp.x+=0.04;//D if(Math.sqrt((pp.x-9.9)*(pp.x-9.9)+(pp.y-9.9)*(pp.y-9.9))<0.1) { if(survival!==-1)survivalNext(); else { document.getElementById("winDiv").style.display="block"; document.getElementById("resetbtn").style.display="block"; state=1; } } if(health<0) { document.getElementById("loseDiv").style.display="block"; document.getElementById("resetbtn").style.display="block"; state=-1;if(++deathcounter>=5) document.getElementById("p1sbtn").style.display="block"; } } pos[0]=pp.x*0.75+1-ofs[0];pos[1]=pp.y*0.75+1-ofs[1];pos[2]=ofs[2]; Mmodelview=buildLookAtMatrix(pos,[pp.x*0.75+1,pp.y*0.75+1,pp.z*0.75],[0,0,1]); /*if(kst[74]===1)ofs[0]+=0.1;//J if(kst[76]===1)ofs[0]-=0.1;//L if(kst[73]===1)ofs[1]+=0.1;//I if(kst[75]===1)ofs[1]-=0.1;//K if(kst[85]===1)ofs[2]+=0.1;//U if(kst[79]===1)ofs[2]-=0.1;//O*/ if(kst[81]===1&&ofs[2]>10){ofs[0]-=0.01;ofs[1]-=0.03;ofs[2]-=0.45;} if(kst[69]===1&&ofs[2]<30){ofs[0]+=0.01;ofs[1]+=0.03;ofs[2]+=0.45;} if(survivalsw===-1) { pushCube(-10,-10,-10, 10,.05,.1,[0.01,0.01,0.01,0.8]); pushCube( 10,-10, 10, 10,.05,.1,[0.01,0.01,0.01,0.8]); pushCube(-10,-10, 10,-10,.05,.1,[0.01,0.01,0.01,0.8]); pushCube(-10, 10, 10, 10,.05,.1,[0.01,0.01,0.01,0.8]); var leathality=0.0025; if(CLines<=40)leathality=survival===-1?0.004:0.003; if(CLines>=160)leathality=survival===-1?0.002:0.0015; if(CLines>=200)leathality=0.001; for(var i=0;i<CLines;++i) { if(state===1) pushCube(lines[i].x1,lines[i].y1,lines[i].x2,lines[i].y2,0.05,.1,[lines[i].c,0,0,0.8]); else { if(lines[i].coltest(pp.x,pp.y)) { if(state===0) { health-=leathality; if(brutemode) { if(lines[i].c<=0.1)lines[i].c=0.09;else health=-1; } else if(lines[i].c<1)lines[i].c+=0.01; } pushCube(lines[i].x1,lines[i].y1,lines[i].x2,lines[i].y2,0.05,.1,[1,1-lines[i].c,1-lines[i].c,0.8]); } else { if(brutemode&&Math.abs(lines[i].c-0.09)<1e-6)lines[i].c=0.5; pushCube(lines[i].x1,lines[i].y1,lines[i].x2,lines[i].y2,0.05,.1,[lines[i].c,0,0,0.8]); } } } for(var i=0;i<CSpheres;++i){spheres[i].update();spheres[i].draw(spheres[i].x,spheres[i].y,1);} pushCube(pp.x,pp.y-0.1,pp.x,pp.y+0.1,.1,.2,[0,1,0,1]); } else { pp.x=pp.y=9.9-19.8*survivalsw/60; pos[0]=pp.x*0.75+1-ofs[0];pos[1]=pp.y*0.75+1-ofs[1];pos[2]=ofs[2]; Mmodelview=buildLookAtMatrix(pos,[pp.x*0.75+1,pp.y*0.75+1,pp.z*0.75],[0,0,1]); var dold=-20*(survivalsw/60); var dnew=20+dold; pushCube(-10+dold,-10+dold,-10+dold, 10+dold,.05,.1,[0.01,0.01,0.01,0.8-0.8*(survivalsw/60)]); pushCube( 10+dold,-10+dold, 10+dold, 10+dold,.05,.1,[0.01,0.01,0.01,0.8-0.8*(survivalsw/60)]); pushCube(-10+dold,-10+dold, 10+dold,-10+dold,.05,.1,[0.01,0.01,0.01,0.8-0.8*(survivalsw/60)]); pushCube(-10+dold, 10+dold, 10+dold, 10+dold,.05,.1,[0.01,0.01,0.01,0.8-0.8*(survivalsw/60)]); for(var i=0;i<linesold.length;++i) pushCube(linesold[i].x1+dold,linesold[i].y1+dold,linesold[i].x2+dold,linesold[i].y2+dold,0.05,.1,[linesold[i].c,0,0,0.8-0.8*(survivalsw/60)]); for(var i=0;i<spheresold.length;++i) spheresold[i].draw(spheresold[i].x+dold,spheresold[i].y+dold,1-survivalsw/60); pushCube(-10+dnew,-10+dnew,-10+dnew, 10+dnew,.05,.1,[0.01,0.01,0.01,0.8*(survivalsw/60)]); pushCube( 10+dnew,-10+dnew, 10+dnew, 10+dnew,.05,.1,[0.01,0.01,0.01,0.8*(survivalsw/60)]); pushCube(-10+dnew,-10+dnew, 10+dnew,-10+dnew,.05,.1,[0.01,0.01,0.01,0.8*(survivalsw/60)]); pushCube(-10+dnew, 10+dnew, 10+dnew, 10+dnew,.05,.1,[0.01,0.01,0.01,0.8*(survivalsw/60)]); for(var i=0;i<lines.length;++i) pushCube(lines[i].x1+dnew,lines[i].y1+dnew,lines[i].x2+dnew,lines[i].y2+dnew,0.05,.1,[lines[i].c,0,0,0.8*(survivalsw/60)]); for(var i=0;i<spheres.length;++i) spheres[i].draw(spheres[i].x+dnew,spheres[i].y+dnew,survivalsw/60); pushCube(pp.x,pp.y-0.1,pp.x,pp.y+0.1,.1,.2,[0,1,0,1]); health*=1.007864155;if(health>1)health=1; if(++survivalsw===60) { survivalsw=-1;linesold.length=0; spheresold.length=0;pp.x=pp.y=-9.9; } } batchGL(); hdiv.style.width=health*100+"%"; hdiv.style.backgroundColor="rgba("+Math.floor(255*(1-health))+","+Math.floor(255*health)+",0,0.6)"; requestAnimationFrame(mainloop); } function batchGL() { Mprojection=buildProjectionMatrix3D(800,450,60,0.1,100); var mpp=WGL.getUniformLocation(shp,"mprojection"); WGL.uniformMatrix4fv(mpp,false,Mprojection); var mvpp=WGL.getUniformLocation(shp,"mmodelview"); WGL.uniformMatrix4fv(mvpp,false,Mmodelview); WGL.bindBuffer(WGL.ARRAY_BUFFER,vbo); WGL.bufferData(WGL.ARRAY_BUFFER,vb,WGL.STATIC_DRAW); WGL.drawElements(WGL.TRIANGLES,6*primc,WGL.UNSIGNED_SHORT,0); primc=0; } function p1s() { if(state!==-1||deathcounter<5)return; document.getElementById("winDiv").style.display="none"; document.getElementById("loseDiv").style.display="none"; document.getElementById("HUDDiv").style.display="block"; document.getElementById("resetbtn").style.display="none"; document.getElementById("p1sbtn").style.display="none"; document.getElementById("selDiv").style.display="none"; document.getElementById("easybtn").style.display="none"; document.getElementById("normalbtn").style.display="none"; document.getElementById("hardbtn").style.display="none"; document.getElementById("extremebtn").style.display="none"; document.getElementById("easy2btn").style.display="none"; document.getElementById("survivalbtn").style.display="none"; document.getElementById("healthDiv").style.display="block"; document.getElementById("brutesw").style.display="none"; document.getElementById("HUDDiv").innerHTML+=" +1s'er!"; health=1;state=0;deathcounter=0; }