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#ifndef QMPCHANNELSWINDOW_H
#define QMPCHANNELSWINDOW_H
#include <QLabel>
#include <QPushButton>
#include <QDialog>
#include <QShowEvent>
#include <QCloseEvent>
#include <QMoveEvent>
#include "qmppresetselect.hpp"
#include "qmpchanneleditor.hpp"
namespace Ui {
class qmpChannelsWindow;
}
class QDCLabel:public QLabel
{
Q_OBJECT
private:
int id;
protected:
void mouseDoubleClickEvent(QMouseEvent *event){event->accept();emit onDoubleClick(id);}
public:
QDCLabel(QString s):QLabel(s){id=-1;}
void setID(int _id){id=_id;}
signals:
void onDoubleClick(int id);
};
class QDCPushButton:public QPushButton
{
Q_OBJECT
private:
int id;
protected:
void mousePressEvent(QMouseEvent *event){QPushButton::mousePressEvent(event);emit onClick(id);}
public:
QDCPushButton(QString s):QPushButton(s){id=-1;}
void setID(int _id){id=_id;}
signals:
void onClick(int id);
};
class qmpChannelsWindow:public QDialog
{
Q_OBJECT
public:
explicit qmpChannelsWindow(QWidget *parent = 0);
~qmpChannelsWindow();
void showEvent(QShowEvent *event);
void closeEvent(QCloseEvent *event);
void moveEvent(QMoveEvent *event);
signals:
void dialogClosing();
public slots:
void channelWindowsUpdate();
void channelMSChanged();
void showPresetWindow(int chid);
void showChannelEditorWindow(int chid);
void on_pbUnmute_clicked();
void on_pbUnsolo_clicked();
private:
Ui::qmpChannelsWindow *ui;
qmpPresetSelector *pselectw;
qmpChannelEditor *ceditw;
};
#endif // QMPCHANNELSWINDOW_H
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