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#ifndef EXTRASMELTUTILS_H
#define EXTRASMELTUTILS_H
#include <vector>
#include <smelt.hpp>
#include <smmath.hpp>
class smEntity3D
{
friend class smEntity3DBuffer;
private:
std::vector<smVertex> vertices;
std::vector<WORD> indices;
public:
smEntity3D(){vertices.clear();indices.clear();}
~smEntity3D(){vertices.clear();indices.clear();}
void addVerices(int n,...);
void addIndices(int n,...);
static smEntity3D cube(smvec3d tl,smvec3d br,DWORD color);
};
class smEntity3DBuffer
{
private:
std::vector<smVertex> vertices;
std::vector<WORD> indices;
static SMELT* sm;
public:
smEntity3DBuffer();
~smEntity3DBuffer(){sm->smRelease();}
void addTransformedEntity(smEntity3D *entity,smMatrix t,smvec3d p);
void drawBatch();
};
extern smVertex makeVertex(float x,float y,float z,DWORD color,float tx,float ty);
#endif // EXTRASMELTUTILS_H
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