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author | Chris Xiong <chirs241097@gmail.com> | 2019-01-24 23:09:16 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2019-01-24 23:09:16 +0800 |
commit | 003c637ef40e1826b7c829afbfba82ea028e21a5 (patch) | |
tree | c897f130bd1641f7922c6a476953e7645d60d581 /qmidiplayer-desktop/qmpmainwindow.cpp | |
parent | 11bda15b5ecb608686718a8180ff33ff37c673f3 (diff) | |
download | QMidiPlayer-003c637ef40e1826b7c829afbfba82ea028e21a5.tar.xz |
Migrated to fluidsynth 2.x.
Moved to mxe for Windows build.
Fixed default value for CC#8.
Diffstat (limited to 'qmidiplayer-desktop/qmpmainwindow.cpp')
-rw-r--r-- | qmidiplayer-desktop/qmpmainwindow.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/qmidiplayer-desktop/qmpmainwindow.cpp b/qmidiplayer-desktop/qmpmainwindow.cpp index ea1db75..c83152c 100644 --- a/qmidiplayer-desktop/qmpmainwindow.cpp +++ b/qmidiplayer-desktop/qmpmainwindow.cpp @@ -15,7 +15,7 @@ #define setButtonHeight(x,h) {x->setMaximumHeight(h*(logicalDpiY()/96.));x->setMinimumHeight(h*(logicalDpiY()/96.));} #define setButtonWidth(x,h) {x->setMaximumWidth(h*(logicalDpiY()/96.));x->setMinimumWidth(h*(logicalDpiY()/96.));} #ifdef _WIN32 -#include <Windows.h> +#include <windows.h> char* wcsto8bit(const wchar_t* s) { int size=WideCharToMultiByte(CP_OEMCP,WC_NO_BEST_FIT_CHARS,s,-1,0,0,0,0); @@ -276,7 +276,7 @@ void qmpMainWindow::switchTrack(QString s) player->setWaitVoice(qmpSettingsWindow::getSettingsIntf()->value("Midi/WaitVoice",1).toInt()); playerTh=new std::thread(&CMidiPlayer::playerThread,player); #ifdef _WIN32 - SetThreadPriority(playerTh->native_handle(),THREAD_PRIORITY_TIME_CRITICAL); + SetThreadPriority((void*)playerTh->native_handle(),THREAD_PRIORITY_TIME_CRITICAL); #endif st=std::chrono::steady_clock::now();offset=0; timer->start(UPDATE_INTERVAL); @@ -391,7 +391,7 @@ void qmpMainWindow::on_pbPlayPause_clicked() player->setWaitVoice(qmpSettingsWindow::getSettingsIntf()->value("Midi/WaitVoice",1).toInt()); playerTh=new std::thread(&CMidiPlayer::playerThread,player); #ifdef _WIN32 - SetThreadPriority(playerTh->native_handle(),THREAD_PRIORITY_TIME_CRITICAL); + SetThreadPriority((void*)playerTh->native_handle(),THREAD_PRIORITY_TIME_CRITICAL); #endif st=std::chrono::steady_clock::now();offset=0; timer->start(UPDATE_INTERVAL); |