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diff --git a/doc/channeleditor.html b/doc/channeleditor.html
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</div>
<div id="content">
<h1>Channel Editor</h1>
- <img src="../img/chparaw.png"><br>
+ <img src="../img/chparaw.png" width="420"><br>
<h2>Controllers Explained</h2>
<ul>
- <li>Cut.: Cut Off (cc#74, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Res.: Resonance (cc#71, defined in GM2). Not supported by vanilla fluidsynth</li>
+ <li>Cut.: Cut Off (cc#74, defined in GM2).</li>
+ <li>Res.: Resonance (cc#71, defined in GM2).</li>
<li>Rev.: Reverb (cc#91, defined in GM1).</li>
<li>Chr.: Chorus (cc#93, defined in GM1).</li>
<li>Vol.: Volume (cc#07, defined in GM1).</li>
<li>Pan.: Panorama (cc#10, defined in GM1).</li>
- <li>Atk.: Envelope attack (cc#73, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Dec.: Envelope decay (cc#75, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Rel.: Envelope release (cc#72, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Rate: Vibrato rate (cc#76, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Dep.: Vibrato depth (cc#77, defined in GM2). Not supported by vanilla fluidsynth.</li>
- <li>Del.: Vibrato delay (cc#78, defined in GM2). Not supported by vanilla fluidsynth.</li>
+ <li>Atk.: Envelope attack (cc#73, defined in GM2).</li>
+ <li>Dec.: Envelope decay (cc#75, defined in GM2).</li>
+ <li>Rel.: Envelope release (cc#72, defined in GM2).</li>
+ <li>Rate: Vibrato rate (cc#76, defined in GM2).</li>
+ <li>Dep.: Vibrato depth (cc#77, defined in GM2).</li>
+ <li>Del.: Vibrato delay (cc#78, defined in GM2).</li>
</ul>
<h2>Notes</h2>
<ul>
<li>Changes in this page are applied immediately.</li>
- <li>Vanilla fluidsynth does not support GM2 controls.</li>
+ <li>If you are using fluidsynth, the actual effect of a control change depends on the soundfont you use.</li>
</ul>
<br><a href="index.html">Return</a>
</div>