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path: root/qmidiplayer.src.d/qmpchanneleditor.cpp
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Diffstat (limited to 'qmidiplayer.src.d/qmpchanneleditor.cpp')
-rw-r--r--qmidiplayer.src.d/qmpchanneleditor.cpp193
1 files changed, 0 insertions, 193 deletions
diff --git a/qmidiplayer.src.d/qmpchanneleditor.cpp b/qmidiplayer.src.d/qmpchanneleditor.cpp
deleted file mode 100644
index f1d4e5e..0000000
--- a/qmidiplayer.src.d/qmpchanneleditor.cpp
+++ /dev/null
@@ -1,193 +0,0 @@
-#include <cstdio>
-#include "qmpchanneleditor.hpp"
-#include "ui_qmpchanneleditor.h"
-#include "qmpmainwindow.hpp"
-
-qmpChannelEditor::qmpChannelEditor(QWidget *parent) :
- QDialog(parent),
- ui(new Ui::qmpChannelEditor)
-{
- ui->setupUi(this);
- styl=new QDialSkulptureStyle();
- QList<QDial*> dials=findChildren<QDial*>();
- for(int i=0;i<dials.count();++i)
- dials.at(i)->setStyle(styl);
-}
-
-qmpChannelEditor::~qmpChannelEditor()
-{
- delete styl;
- delete ui;
-}
-
-void qmpChannelEditor::setupWindow(int chid)
-{
- char str[256];if(~chid)ch=chid;
- sprintf(str,"Channel Parameter Editor - Channel #%d",ch+1);
- setWindowTitle(str);
- CMidiPlayer* player=qmpMainWindow::getInstance()->getPlayer();
- int b,p;
- player->getChannelPreset(ch,&b,&p,str);
- ui->lbPresetName->setText(str);
- sprintf(str,"BK: %d",b);ui->lbBank->setText(str);
- sprintf(str,"PC: %d",p);ui->lbPreset->setText(str);
- ui->lbChannelNumber->setText(QString::number(ch+1));
-#define setupControl(ccid,lb,d,ccname)\
- b=player->getCC(ch,ccid);\
- sprintf(str,"%s %d",ccname,b);\
- ui->lb->setText(str);\
- ui->d->setValue(b);
- setupControl(7,lbVol,dVol,"Vol.");
- setupControl(91,lbReverb,dReverb,"Rev.");
- setupControl(93,lbChorus,dChorus,"Chr.");
- setupControl(71,lbReso,dReso,"Res.");
- setupControl(74,lbCut,dCut,"Cut.");
- setupControl(73,lbAttack,dAttack,"Atk.");
- setupControl(75,lbDecay,dDecay,"Dec.");
- setupControl(72,lbRelease,dRelease,"Rel.");
- setupControl(76,lbRate,dRate,"Rate");
- setupControl(77,lbDepth,dDepth,"Dep.");
- setupControl(78,lbDelay,dDelay,"Del.");
- b=player->getCC(ch,10);
- if(b==64)strcpy(str,"Pan. C");
- else if(b<64)sprintf(str,"Pan. L%d",64-b);else sprintf(str,"Pan. R%d",b-64);
- ui->lbPan->setText(str);
- ui->dPan->setValue(b);
-}
-
-void qmpChannelEditor::sendCC()
-{
- CMidiPlayer* player=qmpMainWindow::getInstance()->getPlayer();
- player->setCC(ch,7,ui->dVol->value());
- player->setCC(ch,10,ui->dPan->value());
- player->setCC(ch,91,ui->dReverb->value());
- player->setCC(ch,93,ui->dChorus->value());
- player->setCC(ch,71,ui->dReso->value());
- player->setCC(ch,74,ui->dCut->value());
- player->setCC(ch,73,ui->dAttack->value());
- player->setCC(ch,75,ui->dDecay->value());
- player->setCC(ch,72,ui->dRelease->value());
- player->setCC(ch,76,ui->dRate->value());
- player->setCC(ch,77,ui->dDepth->value());
- player->setCC(ch,78,ui->dDelay->value());
-}
-
-void qmpChannelEditor::showEvent(QShowEvent *e)
-{
- knobpressed=0;
- setupWindow();
- connectSlots();
- connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));
- e->accept();
-}
-void qmpChannelEditor::closeEvent(QCloseEvent *e)
-{
- disconnectSlots();
- disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));
- e->accept();
-}
-
-void qmpChannelEditor::on_pbChLeft_clicked()
-{
- disconnectSlots();
- if(ch>0)--ch;else ch=15;setupWindow();
- connectSlots();
-}
-
-void qmpChannelEditor::on_pbChRight_clicked()
-{
- disconnectSlots();
- if(ch<15)++ch;else ch=0;setupWindow();
- connectSlots();
-}
-
-void qmpChannelEditor::commonPressed()
-{disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));knobpressed=1;}
-void qmpChannelEditor::commonReleased()
-{connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));sendCC();knobpressed=0;}
-void qmpChannelEditor::commonChanged()
-{if(knobpressed){sendCC();setupWindow();}}
-
-void qmpChannelEditor::connectSlots()
-{
- connect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- connect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
-
- connect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- connect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
-
- connect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- connect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
-}
-
-void qmpChannelEditor::disconnectSlots()
-{
- disconnect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
- disconnect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed()));
-
- disconnect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
- disconnect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased()));
-
- disconnect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
- disconnect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged()));
-}