diff options
Diffstat (limited to 'qmpchanneleditor.cpp')
-rw-r--r-- | qmpchanneleditor.cpp | 208 |
1 files changed, 98 insertions, 110 deletions
diff --git a/qmpchanneleditor.cpp b/qmpchanneleditor.cpp index 09308da..95dedcc 100644 --- a/qmpchanneleditor.cpp +++ b/qmpchanneleditor.cpp @@ -69,132 +69,120 @@ void qmpChannelEditor::sendCC() void qmpChannelEditor::showEvent(QShowEvent *e) { - e->accept(); + knobpressed=0; + setupWindow(); + connectSlots(); connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow())); + e->accept(); } void qmpChannelEditor::closeEvent(QCloseEvent *e) { - e->accept(); + disconnectSlots(); disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow())); + e->accept(); } void qmpChannelEditor::on_pbChLeft_clicked() { + disconnectSlots(); if(ch>0)--ch;else ch=15;setupWindow(); + connectSlots(); } void qmpChannelEditor::on_pbChRight_clicked() { + disconnectSlots(); if(ch<15)++ch;else ch=0;setupWindow(); + connectSlots(); } -#define dc disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow())) -#define rc connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));sendCC() - -void qmpChannelEditor::on_dCut_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dReso_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dReverb_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dChorus_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dVol_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dPan_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dAttack_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dDecay_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dRelease_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dRate_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dDepth_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dDelay_sliderPressed() -{dc;} - -void qmpChannelEditor::on_dAttack_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dDecay_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dRelease_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dRate_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dDepth_sliderReleased() -{rc;} +void qmpChannelEditor::commonPressed() +{disconnect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));knobpressed=1;} +void qmpChannelEditor::commonReleased() +{connect(qmpMainWindow::getInstance()->getTimer(),SIGNAL(timeout()),this,SLOT(setupWindow()));sendCC();knobpressed=0;} +void qmpChannelEditor::commonChanged() +{if(knobpressed){sendCC();setupWindow();}} -void qmpChannelEditor::on_dDelay_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dCut_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dReso_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dReverb_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dChorus_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dVol_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dPan_sliderReleased() -{rc;} - -void qmpChannelEditor::on_dCut_valueChanged() -{rc;} - -void qmpChannelEditor::on_dReso_valueChanged() -{rc;} - -void qmpChannelEditor::on_dReverb_valueChanged() -{rc;} - -void qmpChannelEditor::on_dChorus_valueChanged() -{rc;} - -void qmpChannelEditor::on_dVol_valueChanged() -{rc;} - -void qmpChannelEditor::on_dPan_valueChanged() -{rc;} - -void qmpChannelEditor::on_dAttack_valueChanged() -{rc;} - -void qmpChannelEditor::on_dDecay_valueChanged() -{rc;} - -void qmpChannelEditor::on_dRelease_valueChanged() -{rc;} - -void qmpChannelEditor::on_dRate_valueChanged() -{rc;} - -void qmpChannelEditor::on_dDepth_valueChanged() -{rc;} +void qmpChannelEditor::connectSlots() +{ + connect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + connect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + + connect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + connect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + + connect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + connect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); +} -void qmpChannelEditor::on_dDelay_valueChanged() -{rc;} +void qmpChannelEditor::disconnectSlots() +{ + disconnect(ui->dCut,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dReso,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dReverb,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dChorus,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dVol,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dPan,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dAttack,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dDecay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dRelease,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dRate,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dDepth,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + disconnect(ui->dDelay,SIGNAL(sliderPressed()),this,SLOT(commonPressed())); + + disconnect(ui->dCut,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dReso,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dReverb,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dChorus,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dVol,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dPan,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dAttack,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dDecay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dRelease,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dRate,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dDepth,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + disconnect(ui->dDelay,SIGNAL(sliderReleased()),this,SLOT(commonReleased())); + + disconnect(ui->dCut,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dReso,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dReverb,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dChorus,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dVol,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dPan,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dAttack,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dDecay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dRelease,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dRate,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dDepth,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); + disconnect(ui->dDelay,SIGNAL(valueChanged(int)),this,SLOT(commonChanged())); +} |