diff options
Diffstat (limited to 'visualization/extrasmeltutils.cpp')
-rw-r--r-- | visualization/extrasmeltutils.cpp | 44 |
1 files changed, 35 insertions, 9 deletions
diff --git a/visualization/extrasmeltutils.cpp b/visualization/extrasmeltutils.cpp index 7e766f4..c8b3446 100644 --- a/visualization/extrasmeltutils.cpp +++ b/visualization/extrasmeltutils.cpp @@ -8,7 +8,7 @@ SMELT* smParticle::sm=nullptr; SMELT* smParticleSystem::sm=nullptr; smVertex makeVertex(float x,float y,float z,DWORD color,float tx,float ty) {smVertex v;v.x=x;v.y=y;v.z=z;v.col=color;v.tx=tx;v.ty=ty;return v;} -void smEntity3D::addVerices(int n,...) +void smEntity3D::addVertices(size_t n,...) { va_list vl;va_start(vl,n); for(int i=0;i<n;++i) @@ -18,7 +18,7 @@ void smEntity3D::addVerices(int n,...) } va_end(vl); } -void smEntity3D::addIndices(int n,...) +void smEntity3D::addIndices(size_t n,...) { va_list vl;va_start(vl,n); for(int i=0;i<n;++i) @@ -28,19 +28,45 @@ void smEntity3D::addIndices(int n,...) } va_end(vl); } -smEntity3D smEntity3D::cube(smvec3d a,smvec3d b,DWORD color) +smVertex smEntity3D::vertex(size_t idx)const +{ + if(idx>0&&idx<vertices.size())return vertices[idx]; + return smVertex(); +} +WORD smEntity3D::index(size_t idx)const +{ + if(idx>0&&idx<indices.size())return indices[idx]; + return 0; +} +void smEntity3D::setVertex(size_t idx,smVertex v) +{ + if(idx>0&&idx<vertices.size())vertices[idx]=v; +} +void smEntity3D::setIndex(size_t idx,WORD i) +{ + if(idx>0&&idx<indices.size())indices[idx]=i; +} + +smEntity3D smEntity3D::cube(smvec3d a,smvec3d b,DWORD color,int faces) { - //a: top left corner b: bottom right corner smEntity3D ret; - ret.addVerices(8, + ret.addVertices(8, makeVertex(a.x,a.y,a.z,color,0,0),makeVertex(b.x,a.y,a.z,color,0,0), makeVertex(b.x,b.y,a.z,color,0,0),makeVertex(a.x,b.y,a.z,color,0,0), makeVertex(a.x,a.y,b.z,color,0,0),makeVertex(b.x,a.y,b.z,color,0,0), makeVertex(b.x,b.y,b.z,color,0,0),makeVertex(a.x,b.y,b.z,color,0,0)); - ret.addIndices(36, - 0,1,3,1,2,3, 4,5,7,5,6,7, - 0,3,7,0,4,7, 1,2,6,1,5,6, - 2,3,7,2,6,7, 0,1,4,1,4,5); + if(faces&0x1)//a.z + ret.addIndices(6, 0,1,3, 1,2,3); + if(faces&0x2)//b.z + ret.addIndices(6, 4,5,7, 5,6,7); + if(faces&0x4)//a.x + ret.addIndices(6, 0,3,7, 0,4,7); + if(faces&0x8)//b.x + ret.addIndices(6, 1,2,6, 1,5,6); + if(faces&0x10)//a.y + ret.addIndices(6, 0,1,4, 1,4,5); + if(faces&0x20)//b.y + ret.addIndices(6, 2,3,7, 2,6,7); return ret; } smEntity3DBuffer::smEntity3DBuffer() |