Age | Commit message (Collapse) | Author |
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Old code for default output device completely removed.
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(Almost) Completely rewritten qmpChannelsWindow, one of the oldest
component, now with a dedicated data model.
Removed dumb design (CMidiPlayer::getChstates).
Now QMidiPlayer requires C++14 to build.
More refactoring like this coming up soon.
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Added UI for external device configuration.
Instrument mapping portion of the device intialization file is now working.
Fixed a few spots where return value of getChannelPreset() is ignored.
Fixed layout of the preset selection dialog.
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Added new interfaces to qmpMidiOutDevice.
Implemented the new interfaces for qmpMidiOutFluid.
Initial infra for device initialization file parsing.
Move to the new interfaces for getting list of presets.
Use DevIL instead of CxImage.
External output devices are broken now but that is for
another commit.
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Removed all references to ICallback in official plugins.
New flag field in SEvent.
Further type usage corrections.
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Less complain from compilers:
- use nullptr instead of NULL
- use types for event fields
- explicit type casting added
Stop saving parameters of meta events in p1/p2 fields of SEvent.
callback_t now uses std::function, deprecating ICallback.
Not recommended for daily usage, or even testing: the code refactor
is still a work in progress.
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Partially reintroduce High DPI handling.
Pressing enter when a preset is focused now opens the preset selection
dialog.
Close all functionality windows before shutting down.
Temporary fix for switching all channels of an external synth to mono
mode unintentionally.
And the most important one of them all: simple visualization!
I'm ditching the 0.8.6 cycle because there was no clear goal for that
release now (as the OPL3 emulation is now delayed indefinitely).
In contrast, the 0.8.7 release has a pretty good-looking feature set
mainly focused on improving support for external synthesizers:
- Per-device initialization profile.
- Instrument mapping files.
- And a simple visualization ~~for showing off your external synthesizers~~.
As always no ETA is set, nor will I promise the implementaion of all
the features listed above.
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Removed High DPI handling code. Good luck to Windows users out there.
Skulpture style: dials are no longer blurred if scaled.
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Further ensure CC#8 is initialized correctly.
Minor string table update.
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Minor code cleanups in qmpchannelswindow.
Documentation update.
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Initialization fluidsynth asynchronously.
Minor documentation update.
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QDialogs. Fixed unexpected behavior.
Now visualization window can be closed by sending it
a close signal.
Trying a solution to address the problem that prevents
plugins from being loaded correctly in Windows if the
path contains Chinese characters. Not even tried to
build in Windows though.
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Fixed the default output device option.
Seeking now restores CC values correctly.
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Enforces single fluidsynth instance.
Documentation update.
Minor changes to make lite version work.
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Allow registering a string option as file path.
Provide an easier way to set path values in options.
Revert to old geometry storage mechanism and improved
it. Hope this one will work on Windows.
Make the time slider less ugly.
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Expose new APIs to plugin developer.
Use svg icons.
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Start the revamp of the main Window. Credit of the new design goes to @BLumia.
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Also scale UI elements.
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Fix building for Windows. RC-bugs still exist.
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Fixed a bug when piano is hidden but the option "arrange
channels on a stair" is enabled.
Add channel label display. However it's still buggy so it's
currently disabled.
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