Age | Commit message (Collapse) | Author |
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New argument for loading plugins from given files.
Use functor whenever possible in QObject::connect.
A little bit of code cleanups.
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(Almost) Completely rewritten qmpChannelsWindow, one of the oldest
component, now with a dedicated data model.
Removed dumb design (CMidiPlayer::getChstates).
Now QMidiPlayer requires C++14 to build.
More refactoring like this coming up soon.
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Removed all references to ICallback in official plugins.
New flag field in SEvent.
Further type usage corrections.
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Less complain from compilers:
- use nullptr instead of NULL
- use types for event fields
- explicit type casting added
Stop saving parameters of meta events in p1/p2 fields of SEvent.
callback_t now uses std::function, deprecating ICallback.
Not recommended for daily usage, or even testing: the code refactor
is still a work in progress.
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Partially reintroduce High DPI handling.
Pressing enter when a preset is focused now opens the preset selection
dialog.
Close all functionality windows before shutting down.
Temporary fix for switching all channels of an external synth to mono
mode unintentionally.
And the most important one of them all: simple visualization!
I'm ditching the 0.8.6 cycle because there was no clear goal for that
release now (as the OPL3 emulation is now delayed indefinitely).
In contrast, the 0.8.7 release has a pretty good-looking feature set
mainly focused on improving support for external synthesizers:
- Per-device initialization profile.
- Instrument mapping files.
- And a simple visualization ~~for showing off your external synthesizers~~.
As always no ETA is set, nor will I promise the implementaion of all
the features listed above.
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Minor code cleanups in qmpchannelswindow.
Documentation update.
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Details in the changelog.
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QDialogs. Fixed unexpected behavior.
Now visualization window can be closed by sending it
a close signal.
Trying a solution to address the problem that prevents
plugins from being loaded correctly in Windows if the
path contains Chinese characters. Not even tried to
build in Windows though.
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Enforces single fluidsynth instance.
Documentation update.
Minor changes to make lite version work.
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Allow registering a string option as file path.
Provide an easier way to set path values in options.
Revert to old geometry storage mechanism and improved
it. Hope this one will work on Windows.
Make the time slider less ugly.
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Expose new APIs to plugin developer.
Use svg icons.
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Start the revamp of the main Window. Credit of the new design goes to @BLumia.
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