Age | Commit message (Collapse) | Author |
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New build instructions using cmake.
Fixed Windows version of qmpPluginManager::scanPlugins.
Fixed wrong linking order (?).
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Added a new build system based on CMake.
Minor code cleanups.
This probably breaks building with QMake on multiple
platforms. And of course the new CMake support isn't tested
thoroughly. But it's finally happening.
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Added new interfaces to qmpMidiOutDevice.
Implemented the new interfaces for qmpMidiOutFluid.
Initial infra for device initialization file parsing.
Move to the new interfaces for getting list of presets.
Use DevIL instead of CxImage.
External output devices are broken now but that is for
another commit.
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Removed all references to ICallback in official plugins.
New flag field in SEvent.
Further type usage corrections.
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Less complain from compilers:
- use nullptr instead of NULL
- use types for event fields
- explicit type casting added
Stop saving parameters of meta events in p1/p2 fields of SEvent.
callback_t now uses std::function, deprecating ICallback.
Not recommended for daily usage, or even testing: the code refactor
is still a work in progress.
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Moved to mxe for Windows build.
Fixed default value for CC#8.
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Also the visualization should now sync better.
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Seems that I've forgotten about the changelog too.
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Details in the changelog.
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QDialogs. Fixed unexpected behavior.
Now visualization window can be closed by sending it
a close signal.
Trying a solution to address the problem that prevents
plugins from being loaded correctly in Windows if the
path contains Chinese characters. Not even tried to
build in Windows though.
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Fixed the default output device option.
Seeking now restores CC values correctly.
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Allow registering a string option as file path.
Provide an easier way to set path values in options.
Revert to old geometry storage mechanism and improved
it. Hope this one will work on Windows.
Make the time slider less ugly.
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Expose new APIs to plugin developer.
Use svg icons.
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Start the revamp of the main Window. Credit of the new design goes to @BLumia.
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Behavior changes:
1. DnD into the main window now causes the dropped
file to play.
2. Switch back to w32usleep to increase bpm accuracy.
3. Scan for plugins in application folder (in Windows),
not in the working directory.
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with old versions of plugins.
Add RIFF MIDI support to the SMF reader.
Documentation.
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Add mime info.
Do not throw integers.
Fix incorrect font paths in Arch Linux.
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Added new options to specify custom fonts.
Added a new handler API.
Minor rework on handler calling.
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plugin on Windows.
Fixed several critical bugs causing the plugin to crash QMP.
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Bump version. We have stayed at 0.8.1 for a long time
and the visualization plugin is almost fully functional now.
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Also load resources from system-wide folder.
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Use QPointer to store pointer to dialogs to avoid crashes.
(However crashes related to dbus are still not resolved.)
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Add build date in version page.
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Fix building for Windows. RC-bugs still exist.
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Add std::wstring version APIs to avoid wrong encoding.
Update documentation.
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Add particle look at option.
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Use layouts in the effects window.
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(Linking order problems and include problems).
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Workaroud for different fonts locations in arch linux.
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Add an option to change the tint of the chequer board.
Show unsigned integer options in hexadecimal format.
Fixed a crash caused by attemting seeking when no file is being played.
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Fixed a bug when piano is hidden but the option "arrange
channels on a stair" is enabled.
Add channel label display. However it's still buggy so it's
currently disabled.
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Fixed several crashes related to options without a description.
Sanitise deinitialize order again.
Fixed several memory leaks.
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Deinitialize classes in a correct order to avoid crashes.
Add background image option.
Add FPS-related options.
Use QLineEdit instead of QPlainTextEdit for strings.
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