/*
** Haaf's Game Engine 1.8
** Copyright (C) 2003-2007, Relish Games
** hge.relishgames.com
**
** Core functions implementation: audio routines
*/
// This is just enough to get Hammerfight working without using libBA$$.
// If you want a full HGE audio implementation, you should either use the
// code in sound_libbass.cpp (and maybe pay for a BA$$ licen$e), or improve
// this code.
// Well, this code is now improved by Chris Xiong, adding several new interfaces.
// (Such as seeking in sample...)
// Channel functions are fully supported now. However music and streaming are
// still not supported. Some APIs changed for OpenAL is different from BA$$.
#include "hge_impl.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "ogg/ogg.h"
#include "vorbis/vorbisfile.h"
static const char* SOUND_SRC_FN="hge/sound.cpp";
struct oggcbdata
{
const BYTE *data;
DWORD size;
DWORD pos;
};
static size_t oggcb_read(void *ptr, size_t size, size_t nmemb, void *datasource)
{
oggcbdata *data = (oggcbdata *) datasource;
const DWORD avail = data->size - data->pos;
size_t want = nmemb * size;
if (want > avail)
want = avail - (avail % size);
if (want > 0)
{
memcpy(ptr, data->data + data->pos, want);
data->pos += want;
}
return want / size;
}
static int oggcb_seek(void *datasource, ogg_int64_t offset, int whence)
{
oggcbdata *data = (oggcbdata *) datasource;
ogg_int64_t pos = 0;
switch (whence)
{
case SEEK_SET: pos = offset; break;
case SEEK_CUR: pos = ((ogg_int64_t) data->pos) + offset; break;
case SEEK_END: pos = ((ogg_int64_t) data->size) + offset; break;
default: return -1;
}
if ( (pos < 0) || (pos > ((ogg_int64_t) data->size)) )
return -1;
data->pos = (DWORD) pos;
return 0;
}
static int oggcb_close(void *datasource)
{
return 0;
}
static long oggcb_tell(void *datasource)
{
oggcbdata *data = (oggcbdata *) datasource;
return (long) data->pos;
}
static ov_callbacks oggcb = { oggcb_read, oggcb_seek, oggcb_close, oggcb_tell };
static void *decompress_vorbis(const BYTE *data, const DWORD size, ALsizei *decompressed_size, ALenum *fmt, ALsizei *freq)
{
#ifdef __POWERPC__
const int bigendian = 1;
#else
const int bigendian = 0;
#endif
oggcbdata cbdata = { data, size, 0 };
OggVorbis_File vf;
memset(&vf, '\0', sizeof (vf));
if (ov_open_callbacks(&cbdata, &vf, NULL, 0, oggcb) == 0)
{
int bitstream = 0;
vorbis_info *info = ov_info(&vf, -1);
*decompressed_size = 0;
*fmt = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
*freq = info->rate;
if ((info->channels != 1) && (info->channels != 2))
{
ov_clear(&vf);
return NULL;
}
char buf[1024 * 16];
long rc = 0;
size_t allocated = 64 * 1024;
BYTE *retval = (ALubyte *) malloc(allocated);
while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 )
{
if (rc > 0)
{
*decompressed_size += rc;
if ((unsigned)*decompressed_size >= allocated)
{
allocated *= 2;
ALubyte *tmp = (ALubyte *) realloc(retval, allocated);
if (tmp == NULL)
{
free(retval);
retval = NULL;
break;
}
retval = tmp;
}
memcpy(retval + (*decompressed_size - rc), buf, rc);
}
}
ov_clear(&vf);
return retval;
}
return NULL;
}
#define MAX_SIDS 128
static int sidcount = 0;
static ALuint sids[MAX_SIDS];
static ALuint get_source()
{
for (int i = 0; i < sidcount; i++)
{
ALint state = AL_PLAYING;
alGetSourceiv(sids[i], AL_SOURCE_STATE, &state);
if ((state != AL_PLAYING) && (state != AL_PAUSED))
return sids[i];
}
if (sidcount >= MAX_SIDS)
return 0;
ALuint sid = 0;
alGenSources(1, &sid);
if (sid == 0)
return 0;
sids[sidcount++] = sid;
return sid;
}
HEFFECT CALL HGE_Impl::Effect_Load(const char *filename, DWORD size)
{
DWORD _size;
void *data;
if(hOpenAL)
{
if(bSilent) return 1;
if(size) { data=(void *)filename; _size=size; }
else
{
data=Resource_Load(filename, &_size);
if(!data) return 0;
}
const BYTE *magic = (const BYTE *) data;
const bool isOgg = ( (_size > 4) &&
(magic[0] == 'O') && (magic[1] == 'g') &&
(magic[2] == 'g') && (magic[3] == 'S') );
if (!isOgg)
{
if(!size) Resource_Free(data);
return 0;
}
void *allocation_decompressed = NULL;
void *decompressed = NULL;
ALsizei decompressed_size = 0;
ALsizei freq = 0;
ALenum fmt = AL_FORMAT_STEREO16;
if (isOgg)
{
/*if (alIsExtensionPresent((const ALchar *) "AL_EXT_vorbis"))//useless
{
fmt = alGetEnumValue((const ALchar *) "AL_FORMAT_VORBIS_EXT");
decompressed = data;
decompressed_size = _size;
}
else
{*/
allocation_decompressed = decompress_vorbis((const BYTE *) data, _size, &decompressed_size, &fmt, &freq);
decompressed = allocation_decompressed;
//}
}
ALuint bid = 0;
alGenBuffers(1, &bid);
alBufferData(bid, fmt, decompressed, decompressed_size, freq);
free(allocation_decompressed); // not delete[] !
if(!size) Resource_Free(data);
return (HEFFECT) bid;
}
else return 0;
}
HCHANNEL CALL HGE_Impl::Effect_Play(HEFFECT eff)
{
return Effect_PlayEx(eff, 1.0f, 0, 1.0f, false);
}
HCHANNEL CALL HGE_Impl::Effect_PlayEx(HEFFECT eff, float volume, float pan, float pitch, bool loop)
{
if(hOpenAL)
{
const ALuint sid = get_source(); // find an unused sid, or generate a new one.
if (sid != 0)
{
if (volume < 0) volume = 0; else if (volume > 1.0) volume = 1.0;
if (pan < -1.0) pan = -1.0; else if (pan > 1.0) pan = 1.0;
alSourceStop(sid);
alSourcei(sid, AL_BUFFER, (ALint) eff);
alSourcef(sid, AL_GAIN, volume);
alSourcef(sid, AL_PITCH, pitch);
alSource3f(sid, AL_POSITION, pan, 0.0f, 0.0f);
alSourcei(sid, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
alSourcePlay(sid);
}
return sid;
}
else return 0;
}
void CALL HGE_Impl::Effect_Free(HEFFECT eff)
{
if(hOpenAL)
{
ALuint bid = (ALuint) eff;
alDeleteBuffers(1, &bid);
}
}
//Castrate!!
HMUSIC CALL HGE_Impl::Music_Load(const char *filename, DWORD size){return 0;}
HCHANNEL CALL HGE_Impl::Music_Play(HMUSIC mus, bool loop, int volume, int order, int row){return 0;}
void CALL HGE_Impl::Music_Free(HMUSIC mus){}
void CALL HGE_Impl::Music_SetAmplification(HMUSIC music, int ampl){}
int CALL HGE_Impl::Music_GetAmplification(HMUSIC music){return -1;}
int CALL HGE_Impl::Music_GetLength(HMUSIC music){return -1;}
void CALL HGE_Impl::Music_SetPos(HMUSIC music, int order, int row){}
bool CALL HGE_Impl::Music_GetPos(HMUSIC music, int *order, int *row){return false;}
void CALL HGE_Impl::Music_SetInstrVolume(HMUSIC music, int instr, int volume){}
int CALL HGE_Impl::Music_GetInstrVolume(HMUSIC music, int instr){return -1;}
void CALL HGE_Impl::Music_SetChannelVolume(HMUSIC music, int channel, int volume){}
int CALL HGE_Impl::Music_GetChannelVolume(HMUSIC music, int channel){return -1;}
HSTREAM CALL HGE_Impl::Stream_Load(const char *filename, DWORD size){return 0;}
void CALL HGE_Impl::Stream_Free(HSTREAM stream){}
HCHANNEL CALL HGE_Impl::Stream_Play(HSTREAM stream, bool loop, int volume){return 0;}
void CALL HGE_Impl::Channel_SetPanning(HCHANNEL chn, float pan)
{
if(pan>1.0)pan=1.0;
if(pan<-1.0)pan=-1.0;
if(hOpenAL)
{
alSource3f((ALuint) chn, AL_POSITION, pan, 0.0f, 0.0f);
}
}
void CALL HGE_Impl::Channel_SetVolume(HCHANNEL chn, float volume)
{
if(hOpenAL)
{
if (volume < 0) volume = 0; else if (volume > 1.0f) volume = 1.0f;
alSourcef((ALuint) chn, AL_GAIN, volume);
}
}
void CALL HGE_Impl::Channel_SetPitch(HCHANNEL chn, float pitch)
{
if(hOpenAL)
{
alSourcef((ALuint) chn, AL_PITCH, pitch);
}
}
void CALL HGE_Impl::Channel_Pause(HCHANNEL chn)
{
if(hOpenAL)
{
alSourcePause((ALuint) chn);
}
}
void CALL HGE_Impl::Channel_Resume(HCHANNEL chn)
{
if(hOpenAL)
{
alSourcePlay((ALuint) chn);
}
}
void CALL HGE_Impl::Channel_Stop(HCHANNEL chn)
{
if(hOpenAL)
{
alSourceStop((ALuint) chn);
}
}
void CALL HGE_Impl::Channel_PauseAll()
{
if(hOpenAL)
{
ALCcontext *ctx = alcGetCurrentContext();
alcSuspendContext(ctx);
}
}
void CALL HGE_Impl::Channel_ResumeAll()
{
if(hOpenAL)
{
ALCcontext *ctx = alcGetCurrentContext();
alcProcessContext(ctx);
}
}
void CALL HGE_Impl::Channel_StopAll()
{
if(hOpenAL)
{
for (int i = 0; i < sidcount; i++)
alSourceStop(sids[i]);
}
}
bool CALL HGE_Impl::Channel_IsPlaying(HCHANNEL chn)
{
if(hOpenAL)
{
ALint state = AL_STOPPED;
alGetSourceiv((ALuint) chn, AL_SOURCE_STATE, &state);
return state == AL_PLAYING;
}
else return false;
}
//The following features are ported to OpenAL by Chris
float CALL HGE_Impl::Channel_GetLength(HCHANNEL chn)
//WARNING!!:In OpenAL We pass HEFFECT insteat HCHANNEL in!
//This should be fixed.
{
//Well, you developers should know this "by heart".
if (hOpenAL)
{
ALint sizeInBytes;
ALint channels;
ALint bits;
ALuint bufferID=chn;
alGetBufferi(bufferID, AL_SIZE, &sizeInBytes);
alGetBufferi(bufferID, AL_CHANNELS, &channels);
alGetBufferi(bufferID, AL_BITS, &bits);
int lengthInSamples = sizeInBytes * 8 / (channels * bits);
ALint frequency;
alGetBufferi(bufferID, AL_FREQUENCY, &frequency);
float durationInSeconds = (float)lengthInSamples / (float)frequency;
return durationInSeconds;
}
return -1;
}
float CALL HGE_Impl::Channel_GetPos(HCHANNEL chn)
{
if (hOpenAL)
{
ALfloat res;
alGetSourcef((ALuint)chn,AL_SEC_OFFSET,&res);
return (float)res;
}
else return -1.0f;
}
void CALL HGE_Impl::Channel_SetPos(HCHANNEL chn, float fSeconds)
{
if (hOpenAL)
{
alSourcef((ALuint)chn,AL_SEC_OFFSET,(ALfloat)fSeconds);
}
}
int CALL HGE_Impl::Channel_GetPos_BySample(HCHANNEL chn)
{
if (hOpenAL)
{
ALint res;
alGetSourcei((ALuint)chn,AL_SAMPLE_OFFSET,&res);
return (int)res;
}
else return -1;
}
void CALL HGE_Impl::Channel_SetPos_BySample(HCHANNEL chn, int iSample)
{
if (hOpenAL)
{
alSourcei((ALuint)chn,AL_SAMPLE_OFFSET,(ALint)iSample);
}
}
void CALL HGE_Impl::Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan, float pitch){}
bool CALL HGE_Impl::Channel_IsSliding(HCHANNEL channel){return false;}
//////// Implementation ////////
bool HGE_Impl::_SoundInit()
{
if(!bUseSound || hOpenAL) return true;
bSilent=false;
sidcount = 0;
memset(sids, '\0', sizeof (sids));
System_Log("%s: Starting OpenAL init",SOUND_SRC_FN);
ALCdevice *dev = alcOpenDevice(NULL);
if (!dev)
{
System_Log("%s: alcOpenDevice(NULL) failed, using no sound",SOUND_SRC_FN);
bSilent=true;
return true;
}
ALint caps[] = { ALC_FREQUENCY, nSampleRate, 0 };
ALCcontext *ctx = alcCreateContext(dev, caps);
if (!ctx)
{
alcCloseDevice(dev);
System_Log("%s: alcCreateContext(NULL) failed, using no sound",SOUND_SRC_FN);
bSilent=true;
return true;
}
alcMakeContextCurrent(ctx);
alcProcessContext(ctx);
System_Log("%s: OpenAL initialized successfully.",SOUND_SRC_FN);
System_Log("%s: AL_VENDOR: %s",SOUND_SRC_FN, (char *) alGetString(AL_VENDOR));
System_Log("%s: AL_RENDERER: %s",SOUND_SRC_FN, (char *) alGetString(AL_RENDERER));
System_Log("%s: AL_VERSION: %s",SOUND_SRC_FN,(char *) alGetString(AL_VERSION));
System_Log("%s: AL_EXTENSIONS: %s",SOUND_SRC_FN,(char *) alGetString(AL_EXTENSIONS));
hOpenAL = (void *) 0x1; // something non-NULL (!!! FIXME: this should eventually be a library handle).
_SetFXVolume(nFXVolume);
//_SetMusVolume(nMusVolume);
//_SetStreamVolume(nStreamVolume);
return true;
}
void HGE_Impl::_SoundDone()
{
CStreamList *stmItem=streams, *stmNext;
if(hOpenAL)
{
for (int i = 0; i < sidcount; i++)
alSourceStop(sids[i]);
alDeleteSources(sidcount, sids);
sidcount = 0;
memset(sids, '\0', sizeof (sids));
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
alcMakeContextCurrent(NULL);
alcSuspendContext(ctx);
alcDestroyContext(ctx);
alcCloseDevice(dev);
hOpenAL=0;
while(stmItem)
{
stmNext=stmItem->next;
Resource_Free(stmItem->data);
delete stmItem;
stmItem=stmNext;
}
streams=0;
}
}
void HGE_Impl::_SetMusVolume(int vol){}
void HGE_Impl::_SetStreamVolume(int vol){}
void HGE_Impl::_SetFXVolume(int vol)
{
if(hOpenAL)
{
alListenerf(AL_GAIN, ((ALfloat) vol) / 100.0f);
}
}