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/*
** Haaf's Game Engine 1.7
** Copyright (C) 2003-2007, Relish Games
** hge.relishgames.com
**
** hgeStringTable helper class header
*/
#ifndef HGESTRINGS_H
#define HGESTRINGS_H
#include "hge.h"
#define MAXSTRNAMELENGTH 64
struct NamedString
{
char name[MAXSTRNAMELENGTH];
char *string;
NamedString *next;
};
/*
** HGE String table class
*/
class hgeStringTable
{
public:
hgeStringTable(const char *filename);
~hgeStringTable();
char *GetString(const char *name);
private:
hgeStringTable(const hgeStringTable &);
hgeStringTable& operator= (const hgeStringTable &);
NamedString *strings;
static HGE *hge;
};
#endif
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