diff options
author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-03-06 02:59:55 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-03-06 02:59:55 +0000 |
commit | b3c3e0348f19125b5123d6f5c87e2cc91fd0172f (patch) | |
tree | 133bf1701f352b2687689fd14bf90bed6f256f37 | |
parent | 6cb0520416cb69d0461d62651eb1fbf48991d9cb (diff) | |
download | bullet-lab-remix-b3c3e0348f19125b5123d6f5c87e2cc91fd0172f.tar.xz |
Make multiplier system function, do some clean-ups.
-rwxr-xr-x | CHANGELOG.TXT | 11 | ||||
-rw-r--r-- | global.h | 42 | ||||
-rw-r--r-- | levels.h | 116 | ||||
-rw-r--r-- | main.cpp | 37 | ||||
-rw-r--r-- | menus.h | 4 | ||||
-rw-r--r-- | scoresystem.h | 6 | ||||
-rw-r--r-- | towernbullet.h | 44 |
7 files changed, 106 insertions, 154 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT index c46e5b2..8b0cbe8 100755 --- a/CHANGELOG.TXT +++ b/CHANGELOG.TXT @@ -2,7 +2,7 @@ Next version: 0.7.3-0_PR TODOs: -Make multiplier function. +Add MultPo's. Test classic mode, difficulty adjustments. Merge code for Windows. P.S.: Level 1 may be too hard now. 0.7.x-x_PR will be another public pre-release version. @@ -13,8 +13,17 @@ New level "return to void". That's a 3 in 1 class. I used particularly many "return(void)(...);" in this level (which I always love to use). This indicates all "normal" levels are completed. +Multiplier system was fully adopted into BLR. Fixed: Trypophobia stops if too many CLR's are used. Fixed the problem in All2pnt(). +Make Laser::GetDist() private to avoid misusage. +Remove unused statements: +DWORD ColTrans(DWORD,DWORD,DWORD): replaced by +DWORD ColorTransfer(DWORD,DWORD). +void SaySomethingAndBye(char*): useless. +void DirectBullet(Bullet&,double): this has been coexisted with +the same method in the Bullet class for a long time. Now it's +replaced by Bullet::setdir(double). A Small bug in the Windows build is fixed. File list in the Windows build is updated. @@ -265,14 +265,13 @@ int frameskips=0,stepskips=0; bool IfShowTip=false,FadeTip=false; hgeFont *TipFont; char lasttip[200]; -int p2t1,p2t2,p2t3,p2t4; int whicnt,whrcnt,shots,clrusg; bool yelattrib; bool Complete=false; -double linerad=0; double bsscale; long long score,scminus; -int mult,multbrk,multbat; +double mult,lsc; +int multbrk,multbat; int frms;double averfps; int plrspd,plrslospd; int TenSeconds=10000,TwentySeconds=20000,ThirtySeconds=30000,AMinute=60000; @@ -407,43 +406,6 @@ void ClearAll(bool cbullet=true) if (cbullet)All2pnt(); } } -void SaySomethingAndBye(char *text) -{ - ClearAll(); - DisableAllTower=false; - if (IfShowTip) - { - IfShowTip=false; - FadeTip=false; - Current_Position=2; - ShowTip(text); - return; - } - Current_Position=0; - towcnt=bulcnt=0; - memset(tower,0,sizeof(tower)); - memset(bullet,0,sizeof(bullet)); - gui->Enter(); -} -DWORD ColTrans(DWORD src,DWORD dsr,DWORD speed) -{ - DWORD sr=GETR(src),sg=GETG(src),sb=GETB(src); - DWORD dr=GETR(dsr),dg=GETG(dsr),db=GETB(dsr); - int times=1;if (LOWFPS)times=17; - for (int i=1;i<=times;++i) - { - if (llabs(sr-dr)<speed)dr=sr; - else - sr-=(sr-dr)/llabs(sr-dr)*speed; - if (llabs(sg-dg)<speed)dg=sg; - else - sg-=(sg-dg)/llabs(sg-dg)*speed; - if (llabs(sb-db)<speed)db=sb; - else - sb-=(sb-db)/llabs(sb-db)*speed; - } - return ARGB(0xFF,sr,sg,sb); -} TextureRect GetTextureRect(int type,TColors color) { if (type==0) @@ -82,15 +82,11 @@ void Level1Part2() if (towers[tcnt-1]<-12)++roll; for (int i=0;i<tcnt;++i)if (towers[i]<-12)towers[i]=612,dmt[i]=true; if (roll==1) - { for (int i=1;i<=towcnt;++i) if (tower[i].towertype==3)tower[i].t3t=5; - } if (roll==2) - { for (int i=1;i<=towcnt;++i) if (tower[i].towertype==3)tower[i].t3t=0; - } if (roll==3&&!tendone) { for (int i=1;i<=towcnt;++i) @@ -146,9 +142,7 @@ void Level1Part4() if (labyred>=1500)CreateBullet6(rand()%800,rand()%600,2,0,1,12,true),labyred=0; } if (frameleft<=TenSeconds&&tower[1].towertimer>857) - { for (int i=1;i<=towcnt;++i)tower[i].towertimer=857; - } } BCircle Level2Circle,Level2Circle2; Bullet* fakes[12]; @@ -513,7 +507,7 @@ void Level3Part6() if (l3p5brk>0.2) { l3p5brk=0; - for (int i=1;i<=8;++i)DirectBullet(bullet[CreateBullet8(i*100-50,20,2,false)],-pi/2); + for (int i=1;i<=8;++i)bullet[CreateBullet8(i*100-50,20,2,false)].setdir(-pi/2); } } void Level4Part0() @@ -1826,7 +1820,7 @@ void Level6Part19() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -1839,20 +1833,20 @@ void Level6Part19() { switch (seq) { - case 0:DirectBullet(bheader[i],-5*pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-5*pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],-pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-5*pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-5*pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } } @@ -1890,7 +1884,7 @@ void Level6Part21() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -1903,20 +1897,20 @@ void Level6Part21() { switch (seq) { - case 0:DirectBullet(bheader[i],-5*pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-5*pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],-pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-5*pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-5*pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } } @@ -1954,7 +1948,7 @@ void Level6Part23() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -1967,20 +1961,20 @@ void Level6Part23() { switch (seq) { - case 0:DirectBullet(bheader[i],-5*pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-5*pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],-pi/6);break; - case 1:DirectBullet(bheader[i],-pi/2);break; - case 2:DirectBullet(bheader[i],-5*pi/6);break; - case 3:DirectBullet(bheader[i],-pi/2);break; + case 0:bheader[i].setdir(-pi/6);break; + case 1:bheader[i].setdir(-pi/2);break; + case 2:bheader[i].setdir(-5*pi/6);break; + case 3:bheader[i].setdir(-pi/2);break; } } } @@ -2018,7 +2012,7 @@ void Level6Part25() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -2031,20 +2025,20 @@ void Level6Part25() { switch (seq) { - case 0:DirectBullet(bheader[i],5*pi/6);break; - case 1:DirectBullet(bheader[i],pi/2);break; - case 2:DirectBullet(bheader[i],pi/6);break; - case 3:DirectBullet(bheader[i],pi/2);break; + case 0:bheader[i].setdir(5*pi/6);break; + case 1:bheader[i].setdir(pi/2);break; + case 2:bheader[i].setdir(pi/6);break; + case 3:bheader[i].setdir(pi/2);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],pi/6);break; - case 1:DirectBullet(bheader[i],pi/2);break; - case 2:DirectBullet(bheader[i],5*pi/6);break; - case 3:DirectBullet(bheader[i],pi/2);break; + case 0:bheader[i].setdir(pi/6);break; + case 1:bheader[i].setdir(pi/2);break; + case 2:bheader[i].setdir(5*pi/6);break; + case 3:bheader[i].setdir(pi/2);break; } } } @@ -2082,7 +2076,7 @@ void Level6Part27() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -2095,20 +2089,20 @@ void Level6Part27() { switch (seq) { - case 0:DirectBullet(bheader[i],pi/3);break; - case 1:DirectBullet(bheader[i],0);break; - case 2:DirectBullet(bheader[i],5*pi/3);break; - case 3:DirectBullet(bheader[i],0);break; + case 0:bheader[i].setdir(pi/3);break; + case 1:bheader[i].setdir(0);break; + case 2:bheader[i].setdir(5*pi/3);break; + case 3:bheader[i].setdir(0);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],5*pi/3);break; - case 1:DirectBullet(bheader[i],0);break; - case 2:DirectBullet(bheader[i],pi/3);break; - case 3:DirectBullet(bheader[i],0);break; + case 0:bheader[i].setdir(5*pi/3);break; + case 1:bheader[i].setdir(0);break; + case 2:bheader[i].setdir(pi/3);break; + case 3:bheader[i].setdir(0);break; } } } @@ -2146,7 +2140,7 @@ void Level6Part29() for (int i=0;i<=beecnt;++i) { beewx[i]->bulletaccel=0.001;beewx[i]->limv=1; - DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f); + beewx[i]->setdir((double)(rand()%3140)/1000.0f); } } for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]); @@ -2159,20 +2153,20 @@ void Level6Part29() { switch (seq) { - case 0:DirectBullet(bheader[i],pi+pi/3);break; - case 1:DirectBullet(bheader[i],pi);break; - case 2:DirectBullet(bheader[i],pi+5*pi/3);break; - case 3:DirectBullet(bheader[i],pi);break; + case 0:bheader[i].setdir(pi+pi/3);break; + case 1:bheader[i].setdir(pi);break; + case 2:bheader[i].setdir(pi+5*pi/3);break; + case 3:bheader[i].setdir(pi);break; } } else { switch (seq) { - case 0:DirectBullet(bheader[i],pi+5*pi/3);break; - case 1:DirectBullet(bheader[i],pi);break; - case 2:DirectBullet(bheader[i],pi+pi/3);break; - case 3:DirectBullet(bheader[i],pi);break; + case 0:bheader[i].setdir(pi+5*pi/3);break; + case 1:bheader[i].setdir(pi);break; + case 2:bheader[i].setdir(pi+pi/3);break; + case 3:bheader[i].setdir(pi);break; } } } @@ -294,16 +294,17 @@ void ProcessPlayer() } void RefreshScore() { + Mult_FrameFunc(); if (DisablePlayer)return; - int multp=1; - if (mode==2)multp=5; + mult+=0.01f*dsmc; if (LOWFPS) - score+=multp*16; + score+=16*mult; else - score+=multp; - score+=100*shots; - score-=scminus; - score+=2000*dsmc; + score+=mult; + if(scminus){if(mult/2>0.1)mult/=2;else mult=0.5;} + score+=100*shots*mult; + score-=scminus*mult; + score+=2000*dsmc*mult; ++frms; averfps=(averfps*(frms-1)+hge->Timer_GetFPS())/(double)frms; } @@ -573,9 +574,7 @@ bool FrameFunc() if (bdiff.active())bdiff.Update(); if (LE_Active||Head){if (!Head)Tail=Head=new Leaf_Anim(),Head->init(990);Head->Process();} shots=0; - dsmc=0; - scminus=0; - Mult_FrameFunc(); + dsmc=scminus=0; Music_Update(); ProcessTower1(); ProcessTower2(); @@ -604,6 +603,7 @@ bool FrameFunc() case 255:ProcessBullet255(i);break; } } + if (Current_Position==1)CallLevels(); ProcessPlayer(); RefreshScore(); { @@ -612,8 +612,7 @@ bool FrameFunc() { if (BTarg.visible)BTarg.TargRender(); } - if (!DisablePlayer) - --frameleft;//If we are at the tip scene, disable the player movement. + if (!DisablePlayer)--frameleft; if (!LOWFPS) { if (playerspeed<playerfulspd)playerspeed+=playerfulspd/400; @@ -631,16 +630,8 @@ bool FrameFunc() ++part; IfShowTip=true; } - if (Current_Position==1) - { - CallLevels(); - } - if (shots) - hge->Effect_Play(snd); - if (Current_Position==2) - { - ShowTip(lasttip); - } + if (shots)hge->Effect_Play(snd); + if (Current_Position==2)ShowTip(lasttip); if (Current_Position==4)AboutScene(); if (Current_Position==5)DeathGUI->Render(); if (Current_Position==6)CompleteGUI->Render(); @@ -682,7 +673,7 @@ bool FrameFunc() fnt->printf(5, 75, HGETEXT_LEFT, "Restarts: %d",restarts); fnt->printf(5, 100, HGETEXT_LEFT, "Semi-Collisions: %d",semicoll); fnt->printf(5, 125, HGETEXT_LEFT, "Clear Range Left: %d",clrtime+clrbns); - fnt->printf(5, 150, HGETEXT_LEFT, "Multiplier: %d",mult); + fnt->printf(5, 150, HGETEXT_LEFT, "Multiplier: %.2lf",mult); } hge->Gfx_EndScene(); return false; @@ -48,7 +48,7 @@ void StartGUI_FrameFnk() score=0;Mult_Init();//Music_Init("./Resources/Music/CanonTechno.ogg"); lpst=4625568;lped=9234584;//Music_Play(); coll=semicoll=clrusg=0;playerLockX=playerLockY=false; - Lock.Init(2); + Lock.Init(2);IfShowTip=true;lsc=0; //Lock.SetTexture(SprSheet,151,264,2,8); clrrad=pi/2;clrrange=0; memset(tower,0,sizeof(tower)); @@ -100,7 +100,7 @@ void StartGUI_FrameFnk() score=0;Mult_Init();//Music_Init("./Resources/Music/CanonTechno.ogg"); lpst=4625568;lped=9234584;//Music_Play(); coll=semicoll=clrusg=0;playerLockX=playerLockY=false; - Lock.Init(2); + Lock.Init(2);IfShowTip=true;lsc=0; //Lock.SetTexture(SprSheet,151,264,2,8); clrrad=pi/2;clrrange=0; memset(tower,0,sizeof(tower)); diff --git a/scoresystem.h b/scoresystem.h index ba07d9e..afbeaac 100644 --- a/scoresystem.h +++ b/scoresystem.h @@ -13,7 +13,7 @@ HangUpText MT[255]; void NewMT() { int i=0;while (MT[i].Active())++i; - char ttext[10];sprintf(ttext,"x%d",mult); + char ttext[10];sprintf(ttext,"x%.2lf",mult); MT[i].Init("./Resources/charmap.fnt",ttext,1.0f,200,-50); MT[i].Launch(vector2d(playerpos.x,playerpos.y-25)); } @@ -104,10 +104,12 @@ void Mult_FrameFunc() if (Current_Position!=1)return; ProcessMT();ProcessMultpo(); --multbrk; + if(!dsmc)lsc+=hge->Timer_GetDelta();else lsc=0; + if(lsc>1&&mult>1.0f)mult-=hge->Timer_GetDelta()/20.0f; if (multbrk<0) { multbrk=ThirtySeconds; - mult+=multbat; + mult+=multbat;lsc=0; NewMT(); if (multbat<5)++multbat; } diff --git a/towernbullet.h b/towernbullet.h index 15899ac..38c55e4 100644 --- a/towernbullet.h +++ b/towernbullet.h @@ -8,12 +8,6 @@ #include "effects.h" //static const char* TOWERNBULLET_H_FN="towernbullet.h"; -void DirectBullet(Bullet &a,double rad) -{ - a.bulletdir.x=cos(rad); - a.bulletdir.y=sin(rad); - a.dist=1; -} void RenderAlter(vector2d p,TColors ca,TColors cb,double rot=0,double scl=1) { float x,y,w,h; @@ -799,6 +793,7 @@ void ProcessBullet255(int i) double dis=GetDist(bullet[i].bulletpos,playerpos); if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600) { + score+=mult*100; bullet[i].exist=false; bullet[i].bulletpos.x=bullet[i].bulletpos.y=0; bullet[i].bulletdir.x=bullet[i].bulletdir.y=0; @@ -1317,7 +1312,7 @@ void ProcessTower8() if (Dis8ref) { if (tower[i].towerpos.y<300) - DirectBullet(bullet[pnt],-pi/2);else DirectBullet(bullet[pnt],pi/2); + bullet[pnt].setdir(-pi/2);else bullet[pnt].setdir(pi/2); } if (tower[i].curshotcount==tower[i].shotcount) tower[i].tdir=bullet[pnt].bulletdir; @@ -1378,6 +1373,22 @@ private: hgeDistortionMesh *graphic; int Res; vector2d data1[MaxRes],data2[MaxRes]; + double GetDist() + { + double res=99999.9999f; + double tres=99999.9999f; + for (int i=0;i<Res-1;++i) + { + vector2d sa,sb; + sa=data1[i]+RenCtr;sb=data1[i+1]+RenCtr; + tres=GetDistSeg(sa,sb,playerpos); + sa=data2[i]+RenCtr;sb=data2[i+1]+RenCtr; + if(GetDistSeg(sa,sb,playerpos)<tres) + tres=GetDistSeg(sa,sb,playerpos); + if (tres<res)res=tres; + } + return res; + } public: bool EnableColl; vector2d RenCtr; @@ -1431,23 +1442,6 @@ public: graphic->SetColor(Res-1,0,color);graphic->SetColor(Res-1,1,color); --Res; } - double GetDist() - { - double res=99999.9999f; - double tres=99999.9999f; - //Initalize: 999'99.9'999 - for (int i=0;i<Res-1;++i) - { - vector2d sa,sb; - sa=data1[i]+RenCtr;sb=data1[i+1]+RenCtr; - tres=GetDistSeg(sa,sb,playerpos); - sa=data2[i]+RenCtr;sb=data2[i+1]+RenCtr; - if(GetDistSeg(sa,sb,playerpos)<tres) - tres=GetDistSeg(sa,sb,playerpos); - if (tres<res)res=tres; - } - return res; - } void Process() { Render(); @@ -1733,7 +1727,7 @@ public: void init() { stage=0;rad1=rad2=srad;elasp=0.0f;ccnt=0; - for (int i=0;i<cnt;++i)Bul[i]=&bullet[CreateBullet8(400,300,0,false)],DirectBullet(*Bul[i],srad),Bul[i]->scale=0.01; + for (int i=0;i<cnt;++i)Bul[i]=&bullet[CreateBullet8(400,300,0,false)],Bul[i]->setdir(srad),Bul[i]->scale=0.01; Bul[0]->bulletspeed=2;Bul[0]->scale=1; } void stage0() |