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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-01-12 14:43:14 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-01-12 14:43:14 +0000
commitc91847d549cc1c30eb15504a15ea9a6d5aa48165 (patch)
treeb978d575f08f5f87d3c21eb9a024164636d1918a
downloadbullet-lab-remix-c91847d549cc1c30eb15504a15ea9a6d5aa48165.tar.xz
-rw-r--r--background.h235
-rw-r--r--effects.h94
-rw-r--r--global.h469
-rw-r--r--hge/CxImage/license.txt48
-rw-r--r--hge/CxImage/stdint.h249
-rw-r--r--hge/CxImage/tif_xfile.cpp221
-rw-r--r--hge/CxImage/xfile.h79
-rw-r--r--hge/CxImage/ximabmp.cpp448
-rw-r--r--hge/CxImage/ximabmp.h79
-rw-r--r--hge/CxImage/ximacfg.h59
-rw-r--r--hge/CxImage/ximadef.h205
-rw-r--r--hge/CxImage/ximadsp.cpp3771
-rw-r--r--hge/CxImage/ximaenc.cpp1159
-rw-r--r--hge/CxImage/ximaexif.cpp877
-rw-r--r--hge/CxImage/ximage.cpp537
-rw-r--r--hge/CxImage/ximage.h808
-rw-r--r--hge/CxImage/ximagif.cpp1681
-rw-r--r--hge/CxImage/ximagif.h244
-rw-r--r--hge/CxImage/ximahist.cpp627
-rw-r--r--hge/CxImage/ximaico.cpp470
-rw-r--r--hge/CxImage/ximaico.h58
-rw-r--r--hge/CxImage/ximainfo.cpp958
-rw-r--r--hge/CxImage/ximaint.cpp1045
-rw-r--r--hge/CxImage/ximaiter.h253
-rw-r--r--hge/CxImage/ximajas.cpp325
-rw-r--r--hge/CxImage/ximajas.h88
-rw-r--r--hge/CxImage/ximajbg.cpp174
-rw-r--r--hge/CxImage/ximajbg.h44
-rw-r--r--hge/CxImage/ximajpg.cpp538
-rw-r--r--hge/CxImage/ximajpg.h283
-rw-r--r--hge/CxImage/ximalpha.cpp367
-rw-r--r--hge/CxImage/ximalyr.cpp116
-rw-r--r--hge/CxImage/ximamng.cpp430
-rw-r--r--hge/CxImage/ximamng.h88
-rw-r--r--hge/CxImage/ximapal.cpp834
-rw-r--r--hge/CxImage/ximapcx.cpp479
-rw-r--r--hge/CxImage/ximapcx.h64
-rw-r--r--hge/CxImage/ximapng.cpp644
-rw-r--r--hge/CxImage/ximapng.h95
-rw-r--r--hge/CxImage/ximapsd.cpp1307
-rw-r--r--hge/CxImage/ximapsd.h110
-rw-r--r--hge/CxImage/ximaraw.cpp331
-rw-r--r--hge/CxImage/ximaraw.h112
-rw-r--r--hge/CxImage/ximasel.cpp698
-rw-r--r--hge/CxImage/ximaska.cpp126
-rw-r--r--hge/CxImage/ximaska.h44
-rw-r--r--hge/CxImage/ximatga.cpp320
-rw-r--r--hge/CxImage/ximatga.h61
-rw-r--r--hge/CxImage/ximath.cpp97
-rw-r--r--hge/CxImage/ximath.h39
-rw-r--r--hge/CxImage/ximatif.cpp982
-rw-r--r--hge/CxImage/ximatif.h62
-rw-r--r--hge/CxImage/ximatran.cpp2728
-rw-r--r--hge/CxImage/ximawbmp.cpp134
-rw-r--r--hge/CxImage/ximawbmp.h49
-rw-r--r--hge/CxImage/ximawmf.cpp483
-rw-r--r--hge/CxImage/ximawmf.h154
-rw-r--r--hge/CxImage/ximawnd.cpp1900
-rw-r--r--hge/CxImage/xiofile.h125
-rw-r--r--hge/CxImage/xmemfile.cpp213
-rw-r--r--hge/CxImage/xmemfile.h42
-rw-r--r--hge/ZLIB/adler32.c169
-rw-r--r--hge/ZLIB/crc32.c442
-rw-r--r--hge/ZLIB/crc32.h441
-rw-r--r--hge/ZLIB/crypt.h136
-rw-r--r--hge/ZLIB/deflate.h342
-rw-r--r--hge/ZLIB/inffast.c340
-rw-r--r--hge/ZLIB/inffast.h11
-rw-r--r--hge/ZLIB/inffixed.h94
-rw-r--r--hge/ZLIB/inflate.c1480
-rw-r--r--hge/ZLIB/inflate.h122
-rw-r--r--hge/ZLIB/inftrees.c330
-rw-r--r--hge/ZLIB/inftrees.h62
-rw-r--r--hge/ZLIB/ioapi.c107
-rw-r--r--hge/ZLIB/ioapi.h79
-rw-r--r--hge/ZLIB/trees.c1244
-rw-r--r--hge/ZLIB/trees.h128
-rw-r--r--hge/ZLIB/uncompr.c59
-rw-r--r--hge/ZLIB/unzip.c1592
-rw-r--r--hge/ZLIB/unzip.h327
-rw-r--r--hge/ZLIB/zconf.h428
-rw-r--r--hge/ZLIB/zconf.in.h323
-rw-r--r--hge/ZLIB/zip.h196
-rw-r--r--hge/ZLIB/zlib.h1613
-rw-r--r--hge/ZLIB/zutil.c318
-rw-r--r--hge/ZLIB/zutil.h274
-rw-r--r--hge/demo.cpp51
-rw-r--r--hge/gl.h2993
-rw-r--r--hge/graphics.cpp1525
-rw-r--r--hge/hge_glfuncs.h72
-rw-r--r--hge/hge_impl.h410
-rw-r--r--hge/ini.cpp196
-rw-r--r--hge/input.cpp363
-rw-r--r--hge/power.cpp25
-rw-r--r--hge/random.cpp31
-rw-r--r--hge/resource.cpp395
-rw-r--r--hge/sound_openal.cpp531
-rw-r--r--hge/system.cpp892
-rw-r--r--hge/timer.cpp28
-rw-r--r--hgehelp/hgeanim.cpp165
-rw-r--r--hgehelp/hgecolor.cpp89
-rw-r--r--hgehelp/hgedistort.cpp242
-rw-r--r--hgehelp/hgefont.cpp337
-rw-r--r--hgehelp/hgegui.cpp397
-rw-r--r--hgehelp/hgeguictrls.cpp361
-rw-r--r--hgehelp/hgeparticle.cpp308
-rw-r--r--hgehelp/hgepmanager.cpp96
-rw-r--r--hgehelp/hgerect.cpp45
-rw-r--r--hgehelp/hgeresource.cpp254
-rw-r--r--hgehelp/hgesprite.cpp302
-rw-r--r--hgehelp/hgestrings.cpp168
-rw-r--r--hgehelp/hgevector.cpp69
-rw-r--r--hgehelp/parser.cpp209
-rw-r--r--hgehelp/parser.h77
-rw-r--r--hgehelp/resources.cpp958
-rw-r--r--hgehelp/resources.h165
-rw-r--r--include/hge.h568
-rw-r--r--include/hgeanim.h69
-rw-r--r--include/hgecolor.h80
-rw-r--r--include/hgedistort.h66
-rw-r--r--include/hgefont.h94
-rw-r--r--include/hgegui.h126
-rw-r--r--include/hgeguictrls.h150
-rw-r--r--include/hgeparticle.h168
-rw-r--r--include/hgerect.h35
-rw-r--r--include/hgeresource.h85
-rw-r--r--include/hgesprite.h67
-rw-r--r--include/hgestrings.h48
-rw-r--r--include/hgevector.h54
-rw-r--r--include/unix_compat.h165
-rw-r--r--levels.h3352
-rw-r--r--libcgh.h100
-rw-r--r--libcghEx.cpp93
-rw-r--r--loading.h384
-rw-r--r--main.cpp856
-rw-r--r--menuitem.cpp203
-rw-r--r--menuitem.h47
-rw-r--r--menus.h822
-rw-r--r--music.h34
-rw-r--r--scorec.h254
-rw-r--r--scoresystem.h129
-rw-r--r--towernbullet.h1866
142 files changed, 61686 insertions, 0 deletions
diff --git a/background.h b/background.h
new file mode 100644
index 0000000..0739e5f
--- /dev/null
+++ b/background.h
@@ -0,0 +1,235 @@
+//Chrisoft Bullet Lab Remix HGE
+//Background drawing Implementations
+//"Copyleft" Chrisoft 2013
+const char* BACKGROUND_H_FN="background.h";
+
+double deltaBG;
+//********************************************
+//Full-screen Leaves Background
+//********************************************
+class BG_Leaves
+{
+private:
+ DWORD alpha,alim;
+ bool onfadein,onfadeout;
+ int fadebreak;
+ hgeSprite* BGSpr[6][6];
+ HTEXTURE LeafTex;
+ void DoFadeIn()
+ {
+ if (LOWFPS)fadebreak+=17;else ++fadebreak;
+ if (fadebreak>17)fadebreak=0;else return;
+ if (LOWFPS)if(alpha+0x20<=alim)alpha+=0x20;else{}
+ else if (alpha+0x2<=alim)alpha+=2;
+ if (alpha>=alim)onfadein=false;
+ }
+ void DoFadeOut()
+ {
+ if (LOWFPS)fadebreak+=17;else ++fadebreak;
+ if (fadebreak>30)fadebreak=0;else return;
+ if (LOWFPS)
+ if (alpha<0x20)alpha=0;else alpha-=0x20;
+ else
+ if (alpha<0x2)alpha=0;else alpha-=0x2;
+ if (!alpha)onfadeout=0;
+ }
+public:
+ bool IsActive()
+ {
+ return alpha?true:false;
+ }
+ void Init(DWORD limalpha)
+ {
+ LeafTex=hge->Texture_Load("./Resources/b_leaves.png");
+ for (int i=0;i<6;++i)
+ for (int j=0;j<6;++j)
+ {
+ BGSpr[i][j]=new hgeSprite(LeafTex,0,0,200,150);
+ BGSpr[i][j]->SetColor(0x00CCCCCC);
+ }
+ onfadein=onfadeout=false;alpha=0x00;alim=limalpha;fadebreak=0;
+
+ }
+ void SetFadeIn()
+ {
+ alpha=0x01;
+ onfadein=true;
+ }
+ void SetFadeOut()
+ {
+ alpha=alim;
+ onfadeout=true;
+ }
+ void Update()
+ {
+ double tx,ty,dt;
+ DWORD tcol;
+ if (onfadein)DoFadeIn();
+ if (onfadeout)DoFadeOut();
+ dt=hge->Timer_GetDelta();
+ deltaBG+=dt;
+ tx=200*cosf(deltaBG/10);
+ ty=150*sinf(deltaBG/10);
+ for (int i=-1;i<5;++i)
+ for (int j=-1;j<5;++j)
+ BGSpr[i+1][j+1]->SetColor(ARGB(alpha,0xCC,0xCC,0xCC)),
+ BGSpr[i+1][j+1]->Render(i*199.0f+tx,j*149.0f+ty);
+ }
+};
+BG_Leaves Leaves;
+//********************************************
+//Animated Leaves Background
+//********************************************
+HTEXTURE TLeaf;
+HTEXTURE TSflake;
+class Leaf_Anim;
+Leaf_Anim *Head,*Tail;
+bool LE_Active;
+double lescale;
+HTEXTURE letex;TextureRect letr;
+DWORD lecolor;
+class Leaf_Anim
+{
+private:
+ hgeSprite* Leaf;
+ double Rotation,DRotate;
+ double x,y,dx,dy;
+ int lim;
+ ~Leaf_Anim(){}
+public:
+ Leaf_Anim *Last,*Next;
+ void init(int _lim)
+ {
+ //Leaf=new hgeSprite(letex,0,0,108,108);
+ Leaf=new hgeSprite(letex,letr.x,letr.y,letr.w,letr.h);
+ Leaf->SetColor(lecolor);
+ x=rand()%908-108;
+ y=-108;
+ lim=_lim;
+ dx=rand()%200/100.0f-1.0f;
+ dx*=0.075;
+ dy=rand()%200/100.0f+0.5f;
+ dy*=0.075;
+ Rotation=0;
+ DRotate=rand()%100/10000.0f;
+ DRotate*=0.1;
+ Next=NULL;
+ }
+ void Delete()
+ {
+ if (this==Head)Head=this->Next;
+ if (this==Tail)Tail=this->Last;
+ if (this->Next)
+ this->Next->Last=this->Last;
+ if (this->Last)
+ this->Last->Next=this->Next;
+ delete this->Leaf;
+ delete this;//Not sure this will work?..--Answer: This worked...
+ }
+ void Update()
+ {
+ if (!this||!Leaf)return;
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ {
+ Rotation+=DRotate;
+ x+=dx;y+=dy;
+ }
+ if (x>908||x<-108||y>708)return Delete();
+ if (!Leaf)return;
+ Leaf->RenderEx(x,y,Rotation,lescale);
+ }
+ void Process()
+ {
+ int times=1;
+ if(LOWFPS) times=17;
+ for (int i=1;i<=times;++i)
+ if (rand()%1000>lim&&LE_Active)
+ {
+ Tail->Next=new Leaf_Anim();
+ Tail->Next->init(990);
+ Tail->Next->Last=Tail;
+ Tail=Tail->Next;
+ }
+ Leaf_Anim *cur=Head;
+ while (cur)cur->Update(),cur=cur->Next;
+ }
+};
+//********************************************
+//3D-Clouds Background
+//********************************************
+class TDClouds
+{
+private:
+ hgeQuad CQuad;
+ double DTime;
+ int alpha,lima;
+ bool onFadein,onFadeout;
+ void DoFadein()
+ {
+ int times=1;
+ if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)if (alpha<lima)++alpha;
+ }
+ void DoFadeout()
+ {
+ int times=1;
+ if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)if (alpha>0)--alpha;
+ }
+public:
+ void Init(int _lima)
+ {
+ DTime=0.0f;
+ CQuad.tex=hge->Texture_Load("sky.png");
+ CQuad.blend=BLEND_ALPHABLEND;
+ alpha=0;lima=_lima;
+ onFadein=onFadeout=false;
+ for (int i=0;i<4;++i)
+ CQuad.v[i].col=0x00FFFFFF;
+ CQuad.v[0].x=0,CQuad.v[0].y=300;
+ CQuad.v[1].x=800,CQuad.v[1].y=300;
+ CQuad.v[2].x=1000,CQuad.v[2].y=600;
+ CQuad.v[3].x=-200,CQuad.v[3].y=600;
+ CQuad.v[0].tx=0,CQuad.v[0].ty=0;
+ CQuad.v[0].tx=0.5,CQuad.v[0].ty=0;
+ CQuad.v[0].tx=0.5,CQuad.v[0].ty=0.5;
+ CQuad.v[0].tx=0,CQuad.v[0].ty=0.5;
+ }
+ void SetFadein()
+ {
+ onFadein=true;
+ onFadeout=false;
+ alpha=0;
+ }
+ void SetFadeout()
+ {
+ onFadeout=true;
+ onFadein=false;
+ alpha=lima;
+ }
+ void Update()
+ {
+ if (onFadein)DoFadein();
+ if (onFadeout)DoFadeout();
+ for (int i=0;i<4;++i)
+ CQuad.v[i].col=ARGB(alpha,0xFF,0xFF,0xFF);
+ DTime+=0.1*hge->Timer_GetDelta();
+ CQuad.v[0].tx=cos(DTime),CQuad.v[0].ty=sin(DTime);
+ CQuad.v[1].tx=CQuad.v[0].tx+0.5f;CQuad.v[1].ty=CQuad.v[0].ty;
+ CQuad.v[2].tx=CQuad.v[0].tx+0.5f;CQuad.v[2].ty=CQuad.v[0].ty+0.5f;
+ CQuad.v[3].tx=CQuad.v[0].tx;CQuad.v[3].ty=CQuad.v[0].ty+0.5f;
+ hge->Gfx_RenderQuad(&CQuad);
+ }
+};
+TDClouds Sky;
+
+DWORD ColorTransfer(DWORD a,DWORD t)
+{
+ int r=GETR(a),g=GETG(a),b=GETB(a);
+ int tr=GETR(t),tg=GETG(t),tb=GETB(t);
+ if (r<tr)++r;if (r>tr)--r;
+ if (g<tg)++g;if (g>tg)--g;
+ if (b<tb)++b;if (b>tb)--b;
+ a=SETR(a,r);a=SETG(a,g);a=SETB(a,b);
+}
diff --git a/effects.h b/effects.h
new file mode 100644
index 0000000..3c11cb5
--- /dev/null
+++ b/effects.h
@@ -0,0 +1,94 @@
+//Chrisoft Bullet Lab Remix HGE
+//Effects Implementations
+//"Copyleft" Chrisoft 2013
+#define NO_FREE 1
+static const char* EFFECTS_H_FN="effects.h";
+
+void SCEffect_Attatch()
+{
+ int cnt=rand()%8+3;
+ for (int ii=1;ii<=cnt;++ii)
+ {
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=254;
+ bullet[i].bulletpos.x=playerpos.x;
+ bullet[i].bulletpos.y=playerpos.y;
+ bullet[i].bulletdir.x=rand()%100-50;
+ bullet[i].bulletdir.y=rand()%100-50;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=rand()%4+2;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,96,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ }
+}
+void SCEffect_Process()
+{
+ for (int i=1;i<=bulcnt;++i)
+ {
+ if (!bullet[i].exist||bullet[i].bullettype!=254)continue;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ ++effskp;
+ if (effskp==7)
+ bullet[i].bulletspr->SetColor(bullet[i].bulletspr->GetColor()-0x1F000000),effskp=0;
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ ++effskp;
+ if (effskp==7)
+ bullet[i].bulletspr->SetColor(bullet[i].bulletspr->GetColor()-0x1000000),effskp=0;
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (GETA(bullet[i].bulletspr->GetColor())<=0x0A||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+2,bullet[i].bulletpos.y+2,0,0.2,0);
+ }
+ }
+
+}
+void BulletEffect_Attatch(int n)
+{
+ bullet[n].scale=2;
+ bullet[n].effbrk=17;
+}
+void BulletEffect_Process(int n)
+{
+ if (bullet[n].scale<=1){bullet[n].scale=1;return;}
+ if (LOWFPS)
+ bullet[n].effbrk-=17;
+ else
+ --bullet[n].effbrk;
+ if (bullet[n].effbrk<=0)
+ bullet[n].scale-=0.04,bullet[n].effbrk=17;
+}
diff --git a/global.h b/global.h
new file mode 100644
index 0000000..f71df6c
--- /dev/null
+++ b/global.h
@@ -0,0 +1,469 @@
+//Chrisoft Bullet Lab Remix HGE
+//Global varibles and implementations
+//"Copyleft" Chrisoft 2013
+#include <hge.h>
+#include <hgefont.h>
+#include <hgegui.h>
+#define MaxRes 80
+#define Resd 20.0f
+HGE *hge=0;
+HEFFECT snd;
+HTEXTURE tex;
+hgeQuad quad;
+hgeGUI *gui;
+hgeFont *fnt;
+hgeSprite *spr,*titlespr;
+//Here are some Varibles in Bullet Lab
+int Current_Position;//Where are we now.
+/*Scenes:
+0: main menu
+1: game scene
+2: tip scene
+3: start menu
+4: about scene
+5: death scene
+6: complete scene
+7: new highscore scene
+8: highscore scene
+9: highscore view scene
+10: highscore details scene
+11: Pause scene
+12: BackToTitle Confirm
+13: Options scene
+14: Player Profile scene
+*/
+HTEXTURE SprSheet,TexTitle,TexCredits;
+/*
+Texture Mapping:
+SprSheet:ss.png
+Bullet Blue 0,0,24,24
+Bullet Dark Blue 24,0,24,24
+Bullet Green 48,0,24,24
+Bullet Orange 72,0,24,24
+Bullet Pnt 96,0,24,24
+Bullet Purple 120,0,24,24
+Bullet Red 144,0,24,24
+Bullet White 168,0,24,24
+Bullet Yellow 192,0,24,24
+Cursor 216,0,24,24
+Player 0,24,24,24
+Tower Blue 0,48,44,44
+Tower Dark Blue 0,92,44,44
+Tower Green 0,136,44,44
+Tower Orange 0,180,44,44
+Tower Purple 48,24,44,44
+Tower Red 92,24,44,44
+Tower White 136,24,44,44
+Tower Yellow 180,24,44,44
+Target 63,71,193,193
+Laser Module 0,264,248,8
+Ribbon Module 151,264,2,8
+Multiplier"+1" 0,272,48,48
+Text:blnsns.png
+"Multiplier bonus!" 0,235,163,21
+*/
+const double zero=1e-5;
+vector2d playerpos;
+bool playerLockX,playerLockY;
+bool DisableAllTower=false;
+bool DisablePlayer=false;
+bool LOWFPS=false,diffkey=false;
+inline double GetDist(vector2d,vector2d);
+struct Bullet
+{
+ hgeSprite *bulletspr;
+ vector2d bulletpos;
+ vector2d bulletdir;
+ double dist;
+ int bullettype;
+ int redexplo,redattrib,oriexplo,whicnt;
+ //In Orange bullets
+ //redattrib also serves as oraattrib to determine if they will explode or change direction
+ //redexplo also serves as orange explo
+ //yelbrk serves as direction-change timer
+ //whicnt describes how much one will explode into (into an exactly circle)
+ double bulletspeed;
+ double bulletaccel,limv;
+ bool exist;
+ int whirem,whiskp,yelbrk;
+ int exp1,exp2;
+ int lifetime;
+ bool scollable;
+ double scale;int effbrk;
+ void redir(vector2d targ)
+ {
+ bulletdir.x=bulletpos.x-targ.x;
+ bulletdir.y=bulletpos.y-targ.y;
+ dist=bulletdir.x*bulletdir.x+bulletdir.y*bulletdir.y;
+ dist=sqrt(dist);
+ }
+ void setdir(double rad)
+ {
+ bulletdir.x=cos(rad);
+ bulletdir.y=sin(rad);
+ dist=1;
+ }
+}bullet[10000];
+//Something about bullets:
+//bullettype:
+//1: dir-based green bullet
+//2: degree-based blue bullet (for clocks only)
+//3: 12direction-based blue bullet
+//4: yellow chaser bullet
+//5: purple slow down bullet
+//6: red exploding bullet
+//7: white stalled bullet
+//8: Orange Redir bullet
+//9: dark Blue bullet
+//254: Semi-collision effect
+//255: Score point
+struct Tower
+{
+ hgeSprite *towerspr;
+ vector2d towerpos;
+ int towertype;
+ int towertimer,curtimer;
+ int towertimer2,curtimer2,shotcount,curshotcount;
+ vector2d tdir;
+ bool dblstate;
+ double bulletspeed;
+ int redexplo,whicnt,yelbrk;
+ int exp1,exp2;
+ int t3t;
+ bool exist,effect;
+ double offset;
+}tower[100];
+//t3t is for Tower3
+//0:All 12 directions
+//1:four default directions
+//2:random left/right
+//3:random up/down
+struct Target{
+ hgeSprite *targspr;
+ vector2d targpos,targdir;
+ double rot,rotspd;
+ bool isonshow,isonhide,visible;
+ void Init(double _rotspd,vector2d ipos)
+ {
+ targspr=new hgeSprite(SprSheet,63,71,193,193);
+ targspr->SetHotSpot(96.5f,96.5f);
+ rotspd=_rotspd;
+ rot=0;
+ targpos=ipos;
+ }
+ void TargShow()
+ {
+ if (!visible)
+ isonshow=true,isonhide=false,visible=true;
+ }
+ void TargHide()
+ {
+ if (visible)
+ isonhide=true,isonshow=false;
+ }
+ void TargShowProc()
+ {
+ if (LOWFPS)
+ for (int i=1;i<=17;++i)
+ targspr->SetColor(targspr->GetColor()+0x01000000);
+ else
+ targspr->SetColor(targspr->GetColor()+0x01000000);
+ if (GETA(targspr->GetColor())>=0x80)
+ isonshow=isonhide=false;
+ }
+ void TargHideProc()
+ {
+ if (LOWFPS)
+ for (int i=1;i<=17;++i)
+ targspr->SetColor(targspr->GetColor()-0x01000000);
+ else
+ targspr->SetColor(targspr->GetColor()-0x01000000);
+ if (GETA(targspr->GetColor())==0x00)
+ isonshow=isonhide=visible=false;
+ }
+ void TargFollowPlayer()
+ {
+ double curspd=0.01f;
+ if (GetDist(playerpos,targpos)>1)curspd=0.02f;
+ if (GetDist(playerpos,targpos)>2)curspd=0.1f;
+ if (GetDist(playerpos,targpos)>5)curspd=0.5f;
+ if (GetDist(playerpos,targpos)>10)curspd=0.75f;
+ if (GetDist(playerpos,targpos)>20)curspd=1.0f;
+ if (GetDist(playerpos,targpos)>30)curspd=2.0f;
+ if (GetDist(playerpos,targpos)>40)curspd=5.0f;
+ targdir.x=targpos.x-playerpos.x;
+ targdir.y=targpos.y-playerpos.y;
+ double dist=sqr(targdir.x)+sqr(targdir.y);
+ dist=sqrt(dist);
+ if (dist<1e-4)return;
+ if (LOWFPS)
+ targpos.x-=targdir.x/dist*curspd*17/20,
+ targpos.y-=targdir.y/dist*curspd*17/20;
+ else
+ targpos.x-=targdir.x/dist*curspd/20,
+ targpos.y-=targdir.y/dist*curspd/20;
+ }
+ void TargGoto(vector2d pos)
+ {
+ double curspd=0.01f;
+ if (GetDist(pos,targpos)>1)curspd=0.02f;
+ if (GetDist(pos,targpos)>2)curspd=0.1f;
+ if (GetDist(pos,targpos)>5)curspd=0.5f;
+ if (GetDist(pos,targpos)>10)curspd=0.75f;
+ if (GetDist(pos,targpos)>20)curspd=1.0f;
+ if (GetDist(pos,targpos)>30)curspd=2.0f;
+ if (GetDist(pos,targpos)>40)curspd=5.0f;
+ targdir.x=targpos.x-pos.x;
+ targdir.y=targpos.y-pos.y;
+ double dist=sqr(targdir.x)+sqr(targdir.y);
+ dist=sqrt(dist);
+ if (dist<1e-4)return;
+ if (LOWFPS)
+ targpos.x-=targdir.x/dist*curspd*17/20,
+ targpos.y-=targdir.y/dist*curspd*17/20;
+ else
+ targpos.x-=targdir.x/dist*curspd/20,
+ targpos.y-=targdir.y/dist*curspd/20;
+ }
+ void TargRender()
+ {
+ if (isonshow)TargShowProc();if(isonhide)TargHideProc();
+ targspr->RenderEx(targpos.x+7,targpos.y+7,rot,0.8);
+ if (!DisableAllTower)
+ if (LOWFPS)
+ rot+=17*rotspd;
+ else
+ rot+=rotspd;
+ }
+}ATarg,BTarg;
+int bulcnt=0,towcnt=0,linecnt=0;
+double playerrot;
+double playerspeed;
+double playerslospeed;
+double playerfulspd=0.2;
+double playerfulslospd=0.05;
+double clockrot,deltarot,deltadelta;
+double whirot,dwhirot;
+hgeSprite *playerspr;
+DWORD DBGColor;
+int frameleft,infofade;
+int level,part,clrtime,clrbns;
+int coll,semicoll,mode,dsmc,restarts;
+double clrrange,clrrad,clrmaxrange,clrind;
+hgeSprite *clrcircle;
+bool IfCallLevel;
+bool Dis8ref;
+int frameskips=0,stepskips=0;
+bool IfShowTip=false,FadeTip=false;
+hgeFont *TipFont;
+char lasttip[200];
+int p2t1,p2t2,p2t3,p2t4;
+int whicnt,whrcnt,shots,clrusg;
+bool yelattrib;
+bool Complete=false;
+bool Refliction=false;
+double linerad=0;
+double bsscale;
+long long score,scminus;
+int mult,multbrk,multbat;
+int frms;double averfps;
+int plrspd,plrslospd;
+int TenSeconds=10000,TwentySeconds=20000,ThirtySeconds=30000,AMinute=60000;
+int Infinity=999999999;
+int effskp=0;
+hgeSprite *Credits,*CreditsRail;
+int creditsp;double creditfly,creditacc,credbrk;
+bool credstop,creddone;
+bool tfs;
+int fpslvl,clrmode;
+static const char* GLOBAL_H_FN="global.h";
+
+void Throw(char *Filename,char *Info)
+{
+ fprintf(stderr,"%s: %s\n",Filename,Info);
+ hge->System_Log("%s: %s\n",Filename,Info);
+}
+void Error(char EC[],bool hgecreated=false)
+{
+#ifndef WIN32
+ fprintf(stderr,"%s\n",EC);
+#else
+ MessageBox(NULL,EC,"Error!",MB_ICONERROR);
+#endif
+ if (hgecreated)
+ {
+ hge->System_Shutdown();
+ hge->Release();
+ }
+#ifdef WIN32
+ remove("./Resources/bg.png");
+ remove("./Resources/blnsns.png");
+ remove("./Resources/charmap.fnt");
+ remove("./Resources/ss.png");
+ remove("./Resources/title.png");
+ remove("./Resources/credits.png");
+ remove("./Resources/b_leaves.png");
+ remove("./Resources/e_leaf.png");
+ remove("./Resources/tap.ogg");
+ remove("./Resources/Music/BLR2_TR01.ogg");
+ remove("./Resources/Music/BLR2_TR07.ogg");
+ remove("./Resources/Music/BLR2_TR09.ogg");
+ _rmdir("./Resources/Music");
+ _rmdir("./Resources");
+#endif
+ exit(0);
+}
+void ShowTip(char *tip)
+{
+ if (strcmp(tip,lasttip)!=0)
+ {
+ TipFont->SetColor(0x00FFFFFF);
+ }
+ memcpy(lasttip,tip,sizeof(lasttip));
+ DisableAllTower=true;
+ DisablePlayer=true;
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT)
+ {
+ //DisableAllTower=false;
+ //DisablePlayer=false;
+ //Current_Position=1;
+ FadeTip=true;
+ }
+ double width=TipFont->GetStringWidth(tip);
+ TipFont->printf(400-width/2,400,HGETEXT_LEFT,tip);
+ if (FadeTip)
+ {
+ if (LOWFPS)
+ {
+ if (TipFont->GetColor()>>24>=0x08)
+ TipFont->SetColor(TipFont->GetColor()-0x8000000);
+ else
+ {
+ DisableAllTower=false;
+ DisablePlayer=false;
+ Current_Position=1;
+ }
+ }
+ else
+ {
+ if (TipFont->GetColor()>>24>=0x01)
+ TipFont->SetColor(TipFont->GetColor()-0x1000000);
+ else
+ {
+ DisableAllTower=false;
+ DisablePlayer=false;
+ Current_Position=1;
+ }
+ }
+ return;
+ }
+ if (!LOWFPS)
+ {
+ if (TipFont->GetColor()>>24<=0xFE)
+ TipFont->SetColor(TipFont->GetColor()+0x01000000);
+ }
+ else
+ {
+ if (TipFont->GetColor()>>24<=0xF7)
+ TipFont->SetColor(TipFont->GetColor()+0x08000000);
+ }
+}
+void ClearAll(bool cbullet=true)
+{
+ DisableAllTower=true;
+ bool none=true;
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)continue;
+ if (LOWFPS)
+ {
+ if (tower[i].towerspr->GetColor()>>24>=0x08)
+ {
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()-0x8000000);
+ none=false;
+ }
+ }
+ else
+ {
+ if (tower[i].towerspr->GetColor()>>24>=0x01)
+ {
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()-0x1000000);
+ none=false;
+ }
+ }
+ }
+ if (none)
+ {
+ towcnt=0;
+ memset(tower,0,sizeof(tower));
+ }
+ if (cbullet)
+ {
+ none=true;
+ for (int i=1;i<=bulcnt;++i)
+ {
+ if (LOWFPS)
+ {
+ if (bullet[i].bulletspr->GetColor()>>24>=0x08)
+ {
+ bullet[i].bulletspr->SetColor(bullet[i].bulletspr->GetColor()-0x8000000);
+ none=false;
+ }
+ }
+ else
+ {
+ if (bullet[i].bulletspr->GetColor()>>24>=0x01)
+ {
+ bullet[i].bulletspr->SetColor(bullet[i].bulletspr->GetColor()-0x1000000);
+ none=false;
+ }
+ }
+ }
+ if (none)
+ {
+ bulcnt=0;
+ memset(bullet,0,sizeof(bullet));
+ }
+ none=true;
+ for (int i=1;i<=bulcnt;++i)if (bullet[i].bulletspr->GetColor()>>24>=0x3F){none=false;break;}
+ if (none)
+ bulcnt=0,memset(bullet,0,sizeof(bullet));
+ }
+}
+void SaySomethingAndBye(char *text)
+{
+ ClearAll();
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip(text);
+ return;
+ }
+ Current_Position=0;
+ towcnt=bulcnt=0;
+ memset(tower,0,sizeof(tower));
+ memset(bullet,0,sizeof(bullet));
+ gui->Enter();
+}
+DWORD ColTrans(DWORD src,DWORD dsr,DWORD speed)
+{
+ DWORD sr=GETR(src),sg=GETG(src),sb=GETB(src);
+ DWORD dr=GETR(dsr),dg=GETG(dsr),db=GETB(dsr);
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ {
+ if (llabs(sr-dr)<speed)dr=sr;
+ else
+ sr-=(sr-dr)/llabs(sr-dr)*speed;
+ if (llabs(sg-dg)<speed)dg=sg;
+ else
+ sg-=(sg-dg)/llabs(sg-dg)*speed;
+ if (llabs(sb-db)<speed)db=sb;
+ else
+ sb-=(sb-db)/llabs(sb-db)*speed;
+ }
+ return ARGB(0xFF,sr,sg,sb);
+}
diff --git a/hge/CxImage/license.txt b/hge/CxImage/license.txt
new file mode 100644
index 0000000..1ea1f04
--- /dev/null
+++ b/hge/CxImage/license.txt
@@ -0,0 +1,48 @@
+This copy of the CxImage notices is provided for your convenience. In case of
+any discrepancy between this copy and the notices in the file ximage.h that is
+included in the CxImage distribution, the latter shall prevail.
+
+If you modify CxImage you may insert additional notices immediately following
+this sentence.
+
+--------------------------------------------------------------------------------
+
+COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+
+CxImage version 7.0.0 31/Dec/2010
+
+CxImage : Copyright (C) 2001 - 2010, Davide Pizzolato
+
+Original CImage and CImageIterator implementation are:
+Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx)
+
+Covered code is provided under this license on an "as is" basis, without warranty
+of any kind, either expressed or implied, including, without limitation, warranties
+that the covered code is free of defects, merchantable, fit for a particular purpose
+or non-infringing. The entire risk as to the quality and performance of the covered
+code is with you. Should any covered code prove defective in any respect, you (not
+the initial developer or any other contributor) assume the cost of any necessary
+servicing, repair or correction. This disclaimer of warranty constitutes an essential
+part of this license. No use of any covered code is authorized hereunder except under
+this disclaimer.
+
+Permission is hereby granted to use, copy, modify, and distribute this
+source code, or portions hereof, for any purpose, including commercial applications,
+freely and without fee, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source distribution.
+
+--------------------------------------------------------------------------------
+
+Other information: about CxImage, and the latest version, can be found at the
+CxImage home page: http://www.xdp.it
+
+--------------------------------------------------------------------------------
diff --git a/hge/CxImage/stdint.h b/hge/CxImage/stdint.h
new file mode 100644
index 0000000..2e93323
--- /dev/null
+++ b/hge/CxImage/stdint.h
@@ -0,0 +1,249 @@
+// ISO C9x compliant stdint.h for Microsoft Visual Studio
+// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
+//
+// Copyright (c) 2006-2008 Alexander Chemeris
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. The name of the author may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef _MSC_VER // [
+#error "Use this header only with Microsoft Visual C++ compilers!"
+#endif // _MSC_VER ]
+
+#ifndef _MSC_STDINT_H_ // [
+#define _MSC_STDINT_H_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif
+
+#include <limits.h>
+
+// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
+// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
+// or compiler give many errors like this:
+// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
+/*
+#ifdef __cplusplus
+extern "C" {
+#endif
+# include <wchar.h>
+#ifdef __cplusplus
+}
+#endif
+*/
+
+// Define _W64 macros to mark types changing their size, like intptr_t.
+#ifndef _W64
+# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
+# define _W64 __w64
+# else
+# define _W64
+# endif
+#endif
+
+
+// 7.18.1 Integer types
+
+// 7.18.1.1 Exact-width integer types
+
+// Visual Studio 6 and Embedded Visual C++ 4 doesn't
+// realize that, e.g. char has the same size as __int8
+// so we give up on __intX for them.
+#if (_MSC_VER < 1300)
+ typedef signed char int8_t;
+ typedef signed short int16_t;
+ typedef signed int int32_t;
+ typedef unsigned char uint8_t;
+ typedef unsigned short uint16_t;
+ typedef unsigned int uint32_t;
+#else
+ typedef signed __int8 int8_t;
+ typedef signed __int16 int16_t;
+ typedef signed __int32 int32_t;
+ typedef unsigned __int8 uint8_t;
+ typedef unsigned __int16 uint16_t;
+ typedef unsigned __int32 uint32_t;
+#endif
+typedef signed __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+
+
+// 7.18.1.2 Minimum-width integer types
+typedef int8_t int_least8_t;
+typedef int16_t int_least16_t;
+typedef int32_t int_least32_t;
+typedef int64_t int_least64_t;
+typedef uint8_t uint_least8_t;
+typedef uint16_t uint_least16_t;
+typedef uint32_t uint_least32_t;
+typedef uint64_t uint_least64_t;
+
+// 7.18.1.3 Fastest minimum-width integer types
+typedef int8_t int_fast8_t;
+typedef int16_t int_fast16_t;
+typedef int32_t int_fast32_t;
+typedef int64_t int_fast64_t;
+typedef uint8_t uint_fast8_t;
+typedef uint16_t uint_fast16_t;
+typedef uint32_t uint_fast32_t;
+typedef uint64_t uint_fast64_t;
+
+// 7.18.1.4 Integer types capable of holding object pointers
+#ifdef _WIN64 // [
+ typedef signed __int64 intptr_t;
+ typedef unsigned __int64 uintptr_t;
+#else // _WIN64 ][
+ typedef _W64 signed int intptr_t;
+ typedef _W64 unsigned int uintptr_t;
+#endif // _WIN64 ]
+
+// 7.18.1.5 Greatest-width integer types
+typedef int64_t intmax_t;
+typedef uint64_t uintmax_t;
+
+
+// 7.18.2 Limits of specified-width integer types
+
+#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
+
+// 7.18.2.1 Limits of exact-width integer types
+#define INT8_MIN ((int8_t)_I8_MIN)
+#define INT8_MAX _I8_MAX
+#define INT16_MIN ((int16_t)_I16_MIN)
+#define INT16_MAX _I16_MAX
+#define INT32_MIN ((int32_t)_I32_MIN)
+#define INT32_MAX _I32_MAX
+#define INT64_MIN ((int64_t)_I64_MIN)
+#define INT64_MAX _I64_MAX
+#define UINT8_MAX _UI8_MAX
+#define UINT16_MAX _UI16_MAX
+#define UINT32_MAX _UI32_MAX
+#define UINT64_MAX _UI64_MAX
+
+// 7.18.2.2 Limits of minimum-width integer types
+#define INT_LEAST8_MIN INT8_MIN
+#define INT_LEAST8_MAX INT8_MAX
+#define INT_LEAST16_MIN INT16_MIN
+#define INT_LEAST16_MAX INT16_MAX
+#define INT_LEAST32_MIN INT32_MIN
+#define INT_LEAST32_MAX INT32_MAX
+#define INT_LEAST64_MIN INT64_MIN
+#define INT_LEAST64_MAX INT64_MAX
+#define UINT_LEAST8_MAX UINT8_MAX
+#define UINT_LEAST16_MAX UINT16_MAX
+#define UINT_LEAST32_MAX UINT32_MAX
+#define UINT_LEAST64_MAX UINT64_MAX
+
+// 7.18.2.3 Limits of fastest minimum-width integer types
+#define INT_FAST8_MIN INT8_MIN
+#define INT_FAST8_MAX INT8_MAX
+#define INT_FAST16_MIN INT16_MIN
+#define INT_FAST16_MAX INT16_MAX
+#define INT_FAST32_MIN INT32_MIN
+#define INT_FAST32_MAX INT32_MAX
+#define INT_FAST64_MIN INT64_MIN
+#define INT_FAST64_MAX INT64_MAX
+#define UINT_FAST8_MAX UINT8_MAX
+#define UINT_FAST16_MAX UINT16_MAX
+#define UINT_FAST32_MAX UINT32_MAX
+#define UINT_FAST64_MAX UINT64_MAX
+
+// 7.18.2.4 Limits of integer types capable of holding object pointers
+#ifdef _WIN64 // [
+# define INTPTR_MIN INT64_MIN
+# define INTPTR_MAX INT64_MAX
+# define UINTPTR_MAX UINT64_MAX
+#else // _WIN64 ][
+# define INTPTR_MIN INT32_MIN
+# define INTPTR_MAX INT32_MAX
+# define UINTPTR_MAX UINT32_MAX
+#endif // _WIN64 ]
+
+// 7.18.2.5 Limits of greatest-width integer types
+#define INTMAX_MIN INT64_MIN
+#define INTMAX_MAX INT64_MAX
+#define UINTMAX_MAX UINT64_MAX
+
+// 7.18.3 Limits of other integer types
+
+#ifdef _WIN64 // [
+# define PTRDIFF_MIN _I64_MIN
+# define PTRDIFF_MAX _I64_MAX
+#else // _WIN64 ][
+# define PTRDIFF_MIN _I32_MIN
+# define PTRDIFF_MAX _I32_MAX
+#endif // _WIN64 ]
+
+#define SIG_ATOMIC_MIN INT_MIN
+#define SIG_ATOMIC_MAX INT_MAX
+
+#ifndef SIZE_MAX // [
+# ifdef _WIN64 // [
+# define SIZE_MAX _UI64_MAX
+# else // _WIN64 ][
+# define SIZE_MAX _UI32_MAX
+# endif // _WIN64 ]
+#endif // SIZE_MAX ]
+
+// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
+#ifndef WCHAR_MIN // [
+# define WCHAR_MIN 0
+#endif // WCHAR_MIN ]
+#ifndef WCHAR_MAX // [
+# define WCHAR_MAX _UI16_MAX
+#endif // WCHAR_MAX ]
+
+#define WINT_MIN 0
+#define WINT_MAX _UI16_MAX
+
+#endif // __STDC_LIMIT_MACROS ]
+
+
+// 7.18.4 Limits of other integer types
+
+#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
+
+// 7.18.4.1 Macros for minimum-width integer constants
+
+#define INT8_C(val) val##i8
+#define INT16_C(val) val##i16
+#define INT32_C(val) val##i32
+#define INT64_C(val) val##i64
+
+#define UINT8_C(val) val##ui8
+#define UINT16_C(val) val##ui16
+#define UINT32_C(val) val##ui32
+#define UINT64_C(val) val##ui64
+
+// 7.18.4.2 Macros for greatest-width integer constants
+#define INTMAX_C INT64_C
+#define UINTMAX_C UINT64_C
+
+#endif // __STDC_CONSTANT_MACROS ]
+
+
+#endif // _MSC_STDINT_H_ ]
diff --git a/hge/CxImage/tif_xfile.cpp b/hge/CxImage/tif_xfile.cpp
new file mode 100644
index 0000000..4d1d79a
--- /dev/null
+++ b/hge/CxImage/tif_xfile.cpp
@@ -0,0 +1,221 @@
+/*
+ * TIFF file IO, using CxFile.
+ */
+
+#ifdef WIN32
+ #include <windows.h>
+#endif
+#include <stdio.h>
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_TIF
+
+#include "../tiff/tiffiop.h"
+#include "../tiff/tiffvers.h"
+
+#include "xfile.h"
+
+static tsize_t
+_tiffReadProcEx(thandle_t fd, tdata_t buf, tsize_t size)
+{
+ return (tsize_t)((CxFile*)fd)->Read(buf, 1, size);
+}
+
+static tsize_t
+_tiffWriteProcEx(thandle_t fd, tdata_t buf, tsize_t size)
+{
+ return (tsize_t)((CxFile*)fd)->Write(buf, 1, size);
+}
+
+static toff_t
+_tiffSeekProcEx(thandle_t fd, toff_t off, int whence)
+{
+ if ( off == 0xFFFFFFFF )
+ return 0xFFFFFFFF;
+ if (!((CxFile*)fd)->Seek(off, whence))
+ return 0xFFFFFFFF;
+ if (whence == SEEK_SET)
+ return off;
+
+ return (toff_t)((CxFile*)fd)->Tell();
+}
+
+// Return nonzero if error
+static int
+_tiffCloseProcEx(thandle_t /*fd*/)
+{
+// return !((CxFile*)fd)->Close(); // "//" needed for memory files <DP>
+ return 0;
+}
+
+#include <sys/stat.h>
+
+static toff_t
+_tiffSizeProcEx(thandle_t fd)
+{
+ return ((CxFile*)fd)->Size();
+}
+
+static int
+_tiffMapProcEx(thandle_t /*fd*/, tdata_t* /*pbase*/, toff_t* /*psize*/)
+{
+ return (0);
+}
+
+static void
+_tiffUnmapProcEx(thandle_t /*fd*/, tdata_t /*base*/, toff_t /*size*/)
+{
+}
+
+// Open a TIFF file descriptor for read/writing.
+/*
+TIFF*
+TIFFOpen(const char* name, const char* mode)
+{
+ static const char module[] = "TIFFOpen";
+ FILE* stream = fopen(name, mode);
+ if (stream == NULL)
+ {
+ TIFFError(module, "%s: Cannot open", name);
+ return NULL;
+ }
+ return (TIFFFdOpen((int)stream, name, mode));
+}
+*/
+
+TIFF*
+_TIFFFdOpen(void* fd, const char* name, const char* mode)
+{
+ TIFF* tif;
+
+ tif = TIFFClientOpen(name, mode,
+ (thandle_t) fd,
+ _tiffReadProcEx, _tiffWriteProcEx, _tiffSeekProcEx, _tiffCloseProcEx,
+ _tiffSizeProcEx, _tiffMapProcEx, _tiffUnmapProcEx);
+ if (tif)
+ {
+ tif->tif_fd = (int)fd;
+ }
+ return (tif);
+}
+
+extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode)
+{
+ return (_TIFFFdOpen(stream, "TIFF IMAGE", mode));
+}
+
+#ifdef __GNUC__
+extern char* malloc();
+extern char* realloc();
+#else
+#include <malloc.h>
+#endif
+
+tdata_t
+_TIFFmalloc(tsize_t s)
+{
+ return (malloc((size_t) s));
+}
+
+void
+_TIFFfree(tdata_t p)
+{
+ free(p);
+}
+
+tdata_t
+_TIFFrealloc(tdata_t p, tsize_t s)
+{
+ return (realloc(p, (size_t) s));
+}
+
+void
+_TIFFmemset(tdata_t p, int v, tsize_t c)
+{
+ memset(p, v, (size_t) c);
+}
+
+void
+_TIFFmemcpy(tdata_t d, const tdata_t s, tsize_t c)
+{
+ memcpy(d, s, (size_t) c);
+}
+
+int
+_TIFFmemcmp(const tdata_t p1, const tdata_t p2, tsize_t c)
+{
+ return (memcmp(p1, p2, (size_t) c));
+}
+
+#ifndef UNICODE
+#define DbgPrint wvsprintf
+#define DbgPrint2 wsprintf
+#define DbgMsgBox MessageBox
+#else
+#define DbgPrint wvsprintfA
+#define DbgPrint2 wsprintfA
+#define DbgMsgBox MessageBoxA
+#endif
+
+static void
+Win32WarningHandler(const char* module, const char* fmt, va_list ap)
+{
+#ifdef _DEBUG
+#if (!defined(_CONSOLE) && !defined(_WIN32_WCE) && defined(WIN32))
+ LPSTR szTitle;
+ LPSTR szTmp;
+ LPCSTR szTitleText = "%s Warning";
+ LPCSTR szDefaultModule = "TIFFLIB";
+ szTmp = (module == NULL) ? (LPSTR)szDefaultModule : (LPSTR)module;
+ if ((szTitle = (LPSTR)LocalAlloc(LMEM_FIXED, (strlen(szTmp) +
+ strlen(szTitleText) + strlen(fmt) + 128))) == NULL)
+ return;
+ DbgPrint2(szTitle, szTitleText, szTmp);
+ szTmp = szTitle + (strlen(szTitle)+2);
+ DbgPrint(szTmp, fmt, ap);
+ DbgMsgBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONINFORMATION);
+ LocalFree(szTitle);
+ return;
+#else
+ if (module != NULL)
+ fprintf(stderr, "%s: ", module);
+ fprintf(stderr, "Warning, ");
+ vfprintf(stderr, fmt, ap);
+ fprintf(stderr, ".\n");
+#endif
+#endif
+}
+TIFFErrorHandler _TIFFwarningHandler = Win32WarningHandler;
+
+static void
+Win32ErrorHandler(const char* module, const char* fmt, va_list ap)
+{
+#ifdef _DEBUG
+#if (!defined(_CONSOLE) && !defined(_WIN32_WCE) && defined(WIN32))
+ LPSTR szTitle;
+ LPSTR szTmp;
+ LPCSTR szTitleText = "%s Error";
+ LPCSTR szDefaultModule = "TIFFLIB";
+ szTmp = (module == NULL) ? (LPSTR)szDefaultModule : (LPSTR)module;
+ if ((szTitle = (LPSTR)LocalAlloc(LMEM_FIXED, (strlen(szTmp) +
+ strlen(szTitleText) + strlen(fmt) + 128))) == NULL)
+ return;
+ DbgPrint2(szTitle, szTitleText, szTmp);
+ szTmp = szTitle + (strlen(szTitle)+2);
+ DbgPrint(szTmp, fmt, ap);
+ DbgMsgBox(GetFocus(), szTmp, szTitle, MB_OK | MB_ICONEXCLAMATION);
+ LocalFree(szTitle);
+ return;
+#else
+ if (module != NULL)
+ fprintf(stderr, "%s: ", module);
+ vfprintf(stderr, fmt, ap);
+ fprintf(stderr, ".\n");
+#endif
+#endif
+}
+TIFFErrorHandler _TIFFerrorHandler = Win32ErrorHandler;
+
+#endif
+
diff --git a/hge/CxImage/xfile.h b/hge/CxImage/xfile.h
new file mode 100644
index 0000000..6de281c
--- /dev/null
+++ b/hge/CxImage/xfile.h
@@ -0,0 +1,79 @@
+/*
+ * File: xfile.h
+ * Purpose: General Purpose File Class
+ */
+/*
+ --------------------------------------------------------------------------------
+
+ COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+
+ CxFile (c) 11/May/2002 Davide Pizzolato - www.xdp.it
+ CxFile version 2.00 23/Aug/2002
+ CxFile version 2.10 16/Dec/2007
+
+ Special thanks to Chris Shearer Cooper for new features, enhancements and bugfixes
+
+ Covered code is provided under this license on an "as is" basis, without warranty
+ of any kind, either expressed or implied, including, without limitation, warranties
+ that the covered code is free of defects, merchantable, fit for a particular purpose
+ or non-infringing. The entire risk as to the quality and performance of the covered
+ code is with you. Should any covered code prove defective in any respect, you (not
+ the initial developer or any other contributor) assume the cost of any necessary
+ servicing, repair or correction. This disclaimer of warranty constitutes an essential
+ part of this license. No use of any covered code is authorized hereunder except under
+ this disclaimer.
+
+ Permission is hereby granted to use, copy, modify, and distribute this
+ source code, or portions hereof, for any purpose, including commercial applications,
+ freely and without fee, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source distribution.
+ --------------------------------------------------------------------------------
+ */
+#if !defined(__xfile_h)
+#define __xfile_h
+
+#if defined (WIN32) || defined (_WIN32_WCE)
+ #include <windows.h>
+#endif
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "ximadef.h"
+
+class DLL_EXP CxFile
+{
+public:
+ CxFile(void) { };
+ virtual ~CxFile() { };
+
+ virtual bool Close() = 0;
+ virtual size_t Read(void *buffer, size_t size, size_t count) = 0;
+ virtual size_t Write(const void *buffer, size_t size, size_t count) = 0;
+ virtual bool Seek(int32_t offset, int32_t origin) = 0;
+ virtual int32_t Tell() = 0;
+ virtual int32_t Size() = 0;
+ virtual bool Flush() = 0;
+ virtual bool Eof() = 0;
+ virtual int32_t Error() = 0;
+ virtual bool PutC(uint8_t c)
+ {
+ // Default implementation
+ size_t nWrote = Write(&c, 1, 1);
+ return (bool)(nWrote == 1);
+ }
+ virtual int32_t GetC() = 0;
+ virtual char * GetS(char *string, int32_t n) = 0;
+ virtual int32_t Scanf(const char *format, void* output) = 0;
+};
+
+#endif //__xfile_h
diff --git a/hge/CxImage/ximabmp.cpp b/hge/CxImage/ximabmp.cpp
new file mode 100644
index 0000000..c173c7d
--- /dev/null
+++ b/hge/CxImage/ximabmp.cpp
@@ -0,0 +1,448 @@
+/*
+ * File: ximabmp.cpp
+ * Purpose: Platform Independent BMP Image Class Loader and Writer
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximabmp.h"
+
+#if CXIMAGE_SUPPORT_BMP
+
+#include "ximaiter.h"
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageBMP::Encode(CxFile * hFile)
+{
+
+ if (EncodeSafeCheck(hFile)) return false;
+
+ BITMAPFILEHEADER hdr;
+
+ hdr.bfType = 0x4d42; // 'BM' WINDOWS_BITMAP_SIGNATURE
+ hdr.bfSize = GetSize() + 14 /*sizeof(BITMAPFILEHEADER)*/;
+ hdr.bfReserved1 = hdr.bfReserved2 = 0;
+ hdr.bfOffBits = 14 /*sizeof(BITMAPFILEHEADER)*/ + head.biSize + GetPaletteSize();
+
+ hdr.bfType = m_ntohs(hdr.bfType);
+ hdr.bfSize = m_ntohl(hdr.bfSize);
+ hdr.bfOffBits = m_ntohl(hdr.bfOffBits);
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (GetNumColors()==0 && AlphaIsValid()){
+
+ BITMAPINFOHEADER infohdr;
+ memcpy(&infohdr,&head,sizeof(BITMAPINFOHEADER));
+ infohdr.biCompression = BI_RGB;
+ infohdr.biBitCount = 32;
+ uint32_t dwEffWidth = ((((infohdr.biBitCount * infohdr.biWidth) + 31) / 32) * 4);
+ infohdr.biSizeImage = dwEffWidth * infohdr.biHeight;
+
+ hdr.bfSize = infohdr.biSize + infohdr.biSizeImage + 14 /*sizeof(BITMAPFILEHEADER)*/;
+
+ hdr.bfSize = m_ntohl(hdr.bfSize);
+ bihtoh(&infohdr);
+
+ // Write the file header
+ hFile->Write(&hdr,min(14,sizeof(BITMAPFILEHEADER)),1);
+ hFile->Write(&infohdr,sizeof(BITMAPINFOHEADER),1);
+ //and DIB+ALPHA interlaced
+ uint8_t *srcalpha = AlphaGetPointer();
+ for(int32_t y = 0; y < infohdr.biHeight; ++y){
+ uint8_t *srcdib = GetBits(y);
+ for(int32_t x = 0; x < infohdr.biWidth; ++x){
+ hFile->Write(srcdib,3,1);
+ hFile->Write(srcalpha,1,1);
+ srcdib += 3;
+ ++srcalpha;
+ }
+ }
+
+ } else
+#endif //CXIMAGE_SUPPORT_ALPHA
+ {
+ // Write the file header
+ hFile->Write(&hdr,min(14,sizeof(BITMAPFILEHEADER)),1);
+ //copy attributes
+ memcpy(pDib,&head,sizeof(BITMAPINFOHEADER));
+ bihtoh((BITMAPINFOHEADER*)pDib);
+ // Write the DIB header and the pixels
+ hFile->Write(pDib,GetSize(),1);
+ bihtoh((BITMAPINFOHEADER*)pDib);
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageBMP::Decode(CxFile * hFile)
+{
+ if (hFile == NULL) return false;
+
+ BITMAPFILEHEADER bf;
+ uint32_t off = hFile->Tell(); //<CSC>
+ cx_try {
+ if (hFile->Read(&bf,min(14,sizeof(bf)),1)==0) cx_throw("Not a BMP");
+
+ bf.bfSize = m_ntohl(bf.bfSize);
+ bf.bfOffBits = m_ntohl(bf.bfOffBits);
+
+ if (m_ntohs(bf.bfType) != BFT_BITMAP) { //do we have a RC HEADER?
+ bf.bfOffBits = 0L;
+ hFile->Seek(off,SEEK_SET);
+ }
+
+ BITMAPINFOHEADER bmpHeader;
+ if (!DibReadBitmapInfo(hFile,&bmpHeader)); cx_throw("Error reading BMP info");
+ uint32_t dwCompression=bmpHeader.biCompression;
+ uint32_t dwBitCount=bmpHeader.biBitCount; //preserve for BI_BITFIELDS compression <Thomas Ernst>
+ bool bIsOldBmp = bmpHeader.biSize == sizeof(BITMAPCOREHEADER);
+
+ bool bTopDownDib = bmpHeader.biHeight<0; //<Flanders> check if it's a top-down bitmap
+ if (bTopDownDib) bmpHeader.biHeight=-bmpHeader.biHeight;
+
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ head.biWidth = bmpHeader.biWidth;
+ head.biHeight = bmpHeader.biHeight;
+ info.dwType = CXIMAGE_FORMAT_BMP;
+ cx_throw("output dimensions returned");
+ }
+
+ if (!Create(bmpHeader.biWidth,bmpHeader.biHeight,bmpHeader.biBitCount,CXIMAGE_FORMAT_BMP))
+ cx_throw("");
+
+ SetXDPI((int32_t) floor(bmpHeader.biXPelsPerMeter * 254.0 / 10000.0 + 0.5));
+ SetYDPI((int32_t) floor(bmpHeader.biYPelsPerMeter * 254.0 / 10000.0 + 0.5));
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ RGBQUAD *pRgb = GetPalette();
+ if (pRgb){
+ if (bIsOldBmp){
+ // convert a old color table (3 byte entries) to a new
+ // color table (4 byte entries)
+ hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBTRIPLE),1);
+ for (int32_t i=DibNumColors(&head)-1; i>=0; i--){
+ pRgb[i].rgbRed = ((RGBTRIPLE *)pRgb)[i].rgbtRed;
+ pRgb[i].rgbBlue = ((RGBTRIPLE *)pRgb)[i].rgbtBlue;
+ pRgb[i].rgbGreen = ((RGBTRIPLE *)pRgb)[i].rgbtGreen;
+ pRgb[i].rgbReserved = (uint8_t)0;
+ }
+ } else {
+ hFile->Read((void*)pRgb,DibNumColors(&bmpHeader) * sizeof(RGBQUAD),1);
+ //force rgbReserved=0, to avoid problems with some WinXp bitmaps
+ for (uint32_t i=0; i<head.biClrUsed; i++) pRgb[i].rgbReserved=0;
+ }
+ }
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ switch (dwBitCount) {
+ case 32 :
+ uint32_t bfmask[3];
+ if (dwCompression == BI_BITFIELDS)
+ {
+ hFile->Read(bfmask, 12, 1);
+ } else {
+ bfmask[0]=0x00FF0000;
+ bfmask[1]=0x0000FF00;
+ bfmask[2]=0x000000FF;
+ }
+ if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET);
+ if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB){
+ int32_t imagesize=4*head.biHeight*head.biWidth;
+ uint8_t* buff32=(uint8_t*)malloc(imagesize);
+ if (buff32){
+ hFile->Read(buff32, imagesize,1); // read in the pixels
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (dwCompression == BI_RGB){
+ AlphaCreate();
+ if (AlphaIsValid()){
+ bool bAlphaOk = false;
+ uint8_t* p;
+ for (int32_t y=0; y<head.biHeight; y++){
+ p = buff32 + 3 + head.biWidth * 4 * y;
+ for (int32_t x=0; x<head.biWidth; x++){
+ if (*p) bAlphaOk = true;
+ AlphaSet(x,y,*p);
+ p+=4;
+ }
+ }
+ // fix if alpha pixels are all zero
+ if (!bAlphaOk) AlphaInvert();
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ Bitfield2RGB(buff32,bfmask[0],bfmask[1],bfmask[2],32);
+ free(buff32);
+ } else cx_throw("can't allocate memory");
+ } else cx_throw("unknown compression");
+ break;
+ case 24 :
+ if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET);
+ if (dwCompression == BI_RGB){
+ hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels
+ } else cx_throw("unknown compression");
+ break;
+ case 16 :
+ {
+ uint32_t bfmask[3];
+ if (dwCompression == BI_BITFIELDS)
+ {
+ hFile->Read(bfmask, 12, 1);
+ } else {
+ bfmask[0]=0x7C00; bfmask[1]=0x3E0; bfmask[2]=0x1F; //RGB555
+ }
+ // bf.bfOffBits required after the bitfield mask <Cui Ying Jie>
+ if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET);
+ // read in the pixels
+ hFile->Read(info.pImage, head.biHeight*((head.biWidth+1)/2)*4,1);
+ // transform into RGB
+ Bitfield2RGB(info.pImage,bfmask[0],bfmask[1],bfmask[2],16);
+ break;
+ }
+ case 8 :
+ case 4 :
+ case 1 :
+ if (bf.bfOffBits != 0L) hFile->Seek(off + bf.bfOffBits,SEEK_SET);
+ switch (dwCompression) {
+ case BI_RGB :
+ hFile->Read(info.pImage, head.biSizeImage,1); // read in the pixels
+ break;
+ case BI_RLE4 :
+ {
+ uint8_t status_byte = 0;
+ uint8_t second_byte = 0;
+ int32_t scanline = 0;
+ int32_t bits = 0;
+ BOOL low_nibble = FALSE;
+ CImageIterator iter(this);
+
+ for (BOOL bContinue = TRUE; bContinue && hFile->Read(&status_byte, sizeof(uint8_t), 1);) {
+
+ switch (status_byte) {
+ case RLE_COMMAND :
+ hFile->Read(&status_byte, sizeof(uint8_t), 1);
+ switch (status_byte) {
+ case RLE_ENDOFLINE :
+ bits = 0;
+ scanline++;
+ low_nibble = FALSE;
+ break;
+ case RLE_ENDOFBITMAP :
+ bContinue=FALSE;
+ break;
+ case RLE_DELTA :
+ {
+ // read the delta values
+ uint8_t delta_x;
+ uint8_t delta_y;
+ hFile->Read(&delta_x, sizeof(uint8_t), 1);
+ hFile->Read(&delta_y, sizeof(uint8_t), 1);
+ // apply them
+ bits += delta_x / 2;
+ scanline += delta_y;
+ break;
+ }
+ default :
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+ uint8_t *sline = iter.GetRow(scanline);
+ for (int32_t i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ if (low_nibble) {
+ if (i&1)
+ *(sline + bits) |= (second_byte & 0x0f);
+ else
+ *(sline + bits) |= (second_byte & 0xf0)>>4;
+ bits++;
+ } else {
+ if (i&1)
+ *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4;
+ else
+ *(sline + bits) = (uint8_t)(second_byte & 0xf0);
+ }
+ }
+
+ if ((i & 1) && (i != (status_byte - 1)))
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+
+ low_nibble = !low_nibble;
+ }
+ if ((((status_byte+1) >> 1) & 1 ) == 1)
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+ break;
+ };
+ break;
+ default :
+ {
+ uint8_t *sline = iter.GetRow(scanline);
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+ for (unsigned i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ if (low_nibble) {
+ if (i&1)
+ *(sline + bits) |= (second_byte & 0x0f);
+ else
+ *(sline + bits) |= (second_byte & 0xf0)>>4;
+ bits++;
+ } else {
+ if (i&1)
+ *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4;
+ else
+ *(sline + bits) = (uint8_t)(second_byte & 0xf0);
+ }
+ }
+ low_nibble = !low_nibble;
+ }
+ }
+ break;
+ };
+ }
+ break;
+ }
+ case BI_RLE8 :
+ {
+ uint8_t status_byte = 0;
+ uint8_t second_byte = 0;
+ int32_t scanline = 0;
+ int32_t bits = 0;
+ CImageIterator iter(this);
+
+ for (BOOL bContinue = TRUE; bContinue && hFile->Read(&status_byte, sizeof(uint8_t), 1);) {
+ switch (status_byte) {
+ case RLE_COMMAND :
+ hFile->Read(&status_byte, sizeof(uint8_t), 1);
+ switch (status_byte) {
+ case RLE_ENDOFLINE :
+ bits = 0;
+ scanline++;
+ break;
+ case RLE_ENDOFBITMAP :
+ bContinue=FALSE;
+ break;
+ case RLE_DELTA :
+ {
+ // read the delta values
+ uint8_t delta_x;
+ uint8_t delta_y;
+ hFile->Read(&delta_x, sizeof(uint8_t), 1);
+ hFile->Read(&delta_y, sizeof(uint8_t), 1);
+ // apply them
+ bits += delta_x;
+ scanline += delta_y;
+ break;
+ }
+ default :
+ hFile->Read((void *)(iter.GetRow(scanline) + bits), sizeof(uint8_t) * status_byte, 1);
+ // align run length to even number of bytes
+ if ((status_byte & 1) == 1)
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+ bits += status_byte;
+ break;
+ };
+ break;
+ default :
+ uint8_t *sline = iter.GetRow(scanline);
+ hFile->Read(&second_byte, sizeof(uint8_t), 1);
+ for (unsigned i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ *(sline + bits) = second_byte;
+ bits++;
+ } else {
+ break;
+ }
+ }
+ break;
+ };
+ }
+ break;
+ }
+ default :
+ cx_throw("compression type not supported");
+ }
+ }
+
+ if (bTopDownDib) Flip(); //<Flanders>
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_BMP) return true;
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/* ReadDibBitmapInfo()
+ *
+ * Will read a file in DIB format and return a global HANDLE to its
+ * BITMAPINFO. This function will work with both "old" and "new"
+ * bitmap formats, but will always return a "new" BITMAPINFO.
+ */
+bool CxImageBMP::DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib)
+{
+ if ((fh==NULL)||(pdib==NULL)) return false;
+
+ if (fh->Read(pdib,sizeof(BITMAPINFOHEADER),1)==0) return false;
+
+ bihtoh(pdib);
+
+ switch (pdib->biSize) // what type of bitmap info is this?
+ {
+ case sizeof(BITMAPINFOHEADER):
+ break;
+
+ case 64: //sizeof(OS2_BMP_HEADER):
+ fh->Seek((int32_t)(64 - sizeof(BITMAPINFOHEADER)),SEEK_CUR);
+ break;
+
+ case 124: //sizeof(BITMAPV5HEADER):
+ fh->Seek((long)(124-sizeof(BITMAPINFOHEADER)), SEEK_CUR);
+ break;
+
+ case sizeof(BITMAPCOREHEADER):
+ {
+ BITMAPCOREHEADER bc = *(BITMAPCOREHEADER*)pdib;
+ pdib->biSize = bc.bcSize;
+ pdib->biWidth = (uint32_t)bc.bcWidth;
+ pdib->biHeight = (uint32_t)bc.bcHeight;
+ pdib->biPlanes = bc.bcPlanes;
+ pdib->biBitCount = bc.bcBitCount;
+ pdib->biCompression = BI_RGB;
+ pdib->biSizeImage = 0;
+ pdib->biXPelsPerMeter = 0;
+ pdib->biYPelsPerMeter = 0;
+ pdib->biClrUsed = 0;
+ pdib->biClrImportant = 0;
+
+ fh->Seek((int32_t)(sizeof(BITMAPCOREHEADER)-sizeof(BITMAPINFOHEADER)), SEEK_CUR);
+ }
+ break;
+ default:
+ //give a last chance
+ if (pdib->biSize>(sizeof(BITMAPINFOHEADER))&&
+ (pdib->biSizeImage>=(uint32_t)(pdib->biHeight*((((pdib->biBitCount*pdib->biWidth)+31)/32)*4)))&&
+ (pdib->biPlanes==1)&&(pdib->biClrUsed==0))
+ {
+ if (pdib->biCompression==BI_RGB)
+ fh->Seek((int32_t)(pdib->biSize - sizeof(BITMAPINFOHEADER)),SEEK_CUR);
+ break;
+ }
+ return false;
+ }
+
+ FixBitmapInfo(pdib);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_BMP
+////////////////////////////////////////////////////////////////////////////////
diff --git a/hge/CxImage/ximabmp.h b/hge/CxImage/ximabmp.h
new file mode 100644
index 0000000..c828de5
--- /dev/null
+++ b/hge/CxImage/ximabmp.h
@@ -0,0 +1,79 @@
+/*
+ * File: ximabmp.h
+ * Purpose: BMP Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageBMP (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes
+ *
+ * original CImageBMP and CImageIterator implementation are:
+ * Copyright: (c) 1995, Alejandro Aguilar Sierra <asierra(at)servidor(dot)unam(dot)mx>
+ *
+ * ==========================================================
+ */
+
+#if !defined(__ximaBMP_h)
+#define __ximaBMP_h
+
+#include "ximage.h"
+
+const int32_t RLE_COMMAND = 0;
+const int32_t RLE_ENDOFLINE = 0;
+const int32_t RLE_ENDOFBITMAP = 1;
+const int32_t RLE_DELTA = 2;
+
+#if !defined(BI_RLE8)
+ #define BI_RLE8 1L
+#endif
+#if !defined(BI_RLE4)
+ #define BI_RLE4 2L
+#endif
+
+#if CXIMAGE_SUPPORT_BMP
+
+class CxImageBMP: public CxImage
+{
+public:
+ CxImageBMP(): CxImage(CXIMAGE_FORMAT_BMP) {};
+
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+protected:
+ bool DibReadBitmapInfo(CxFile* fh, BITMAPINFOHEADER *pdib);
+};
+
+#define BFT_ICON 0x4349 /* 'IC' */
+#define BFT_BITMAP 0x4d42 /* 'BM' */
+#define BFT_CURSOR 0x5450 /* 'PT' */
+
+#ifndef WIDTHBYTES
+#define WIDTHBYTES(i) ((unsigned)((i+31)&(~31))/8) /* ULONG aligned ! */
+#endif
+
+#endif
+
+#define DibWidthBytesN(lpbi, n) (uint32_t)WIDTHBYTES((uint32_t)(lpbi)->biWidth * (uint32_t)(n))
+#define DibWidthBytes(lpbi) DibWidthBytesN(lpbi, (lpbi)->biBitCount)
+
+#define DibSizeImage(lpbi) ((lpbi)->biSizeImage == 0 \
+ ? ((uint32_t)(uint32_t)DibWidthBytes(lpbi) * (uint32_t)(uint32_t)(lpbi)->biHeight) \
+ : (lpbi)->biSizeImage)
+
+#define DibNumColors(lpbi) ((lpbi)->biClrUsed == 0 && (lpbi)->biBitCount <= 8 \
+ ? (int32_t)(1 << (int32_t)(lpbi)->biBitCount) \
+ : (int32_t)(lpbi)->biClrUsed)
+
+#define FixBitmapInfo(lpbi) if ((lpbi)->biSizeImage == 0) \
+ (lpbi)->biSizeImage = DibSizeImage(lpbi); \
+ if ((lpbi)->biClrUsed == 0) \
+ (lpbi)->biClrUsed = DibNumColors(lpbi); \
+
+#endif
diff --git a/hge/CxImage/ximacfg.h b/hge/CxImage/ximacfg.h
new file mode 100644
index 0000000..875f517
--- /dev/null
+++ b/hge/CxImage/ximacfg.h
@@ -0,0 +1,59 @@
+#if !defined(__ximaCFG_h)
+#define __ximaCFG_h
+
+/////////////////////////////////////////////////////////////////////////////
+// CxImage supported features
+#define CXIMAGE_SUPPORT_ALPHA 1
+#define CXIMAGE_SUPPORT_SELECTION 0
+#define CXIMAGE_SUPPORT_TRANSFORMATION 1
+#define CXIMAGE_SUPPORT_DSP 0
+#define CXIMAGE_SUPPORT_LAYERS 0
+#define CXIMAGE_SUPPORT_INTERPOLATION 1
+
+#define CXIMAGE_SUPPORT_DECODE 1
+#define CXIMAGE_SUPPORT_ENCODE 0 //<vho><T.Peck>
+#define CXIMAGE_SUPPORT_WINDOWS 0
+#define CXIMAGE_SUPPORT_EXIF 0
+
+/////////////////////////////////////////////////////////////////////////////
+// CxImage supported formats
+#define CXIMAGE_SUPPORT_BMP 1
+#define CXIMAGE_SUPPORT_GIF 1
+#define CXIMAGE_SUPPORT_JPG 1
+#define CXIMAGE_SUPPORT_PNG 1
+#define CXIMAGE_SUPPORT_ICO 0
+#define CXIMAGE_SUPPORT_TIF 0
+#define CXIMAGE_SUPPORT_TGA 0
+#define CXIMAGE_SUPPORT_PCX 1
+#define CXIMAGE_SUPPORT_WBMP 0
+#define CXIMAGE_SUPPORT_WMF 0
+
+#define CXIMAGE_SUPPORT_JP2 0
+#define CXIMAGE_SUPPORT_JPC 0
+#define CXIMAGE_SUPPORT_PGX 0
+#define CXIMAGE_SUPPORT_PNM 0
+#define CXIMAGE_SUPPORT_RAS 0
+
+#define CXIMAGE_SUPPORT_JBG 0 // GPL'd see ../jbig/copying.txt & ../jbig/patents.htm
+
+#define CXIMAGE_SUPPORT_MNG 0
+#define CXIMAGE_SUPPORT_SKA 0
+#define CXIMAGE_SUPPORT_RAW 0
+#define CXIMAGE_SUPPORT_PSD 0
+
+/////////////////////////////////////////////////////////////////////////////
+#define CXIMAGE_MAX_MEMORY 268435456
+
+#define CXIMAGE_DEFAULT_DPI 96
+
+#define CXIMAGE_ERR_NOFILE "null file handler"
+#define CXIMAGE_ERR_NOIMAGE "null image!!!"
+
+//#define CXIMAGE_SUPPORT_EXCEPTION_HANDLING 1
+//!!Uncomment the last line when releasing
+/////////////////////////////////////////////////////////////////////////////
+//color to grey mapping <H. Muelner> <jurgene>
+//#define RGB2GRAY(r,g,b) (((b)*114 + (g)*587 + (r)*299)/1000)
+#define RGB2GRAY(r,g,b) (((b)*117 + (g)*601 + (r)*306) >> 10)
+
+#endif
diff --git a/hge/CxImage/ximadef.h b/hge/CxImage/ximadef.h
new file mode 100644
index 0000000..372ec13
--- /dev/null
+++ b/hge/CxImage/ximadef.h
@@ -0,0 +1,205 @@
+#if !defined(__ximadefs_h)
+#define __ximadefs_h
+
+#include "ximacfg.h"
+
+#if /*defined(_AFXDLL)||*/defined(_USRDLL)
+ #define DLL_EXP __declspec(dllexport)
+#elif defined(_MSC_VER)&&(_MSC_VER<1200)
+ #define DLL_EXP __declspec(dllimport)
+#else
+ #define DLL_EXP
+#endif
+
+
+#if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ #define cx_try try
+ #define cx_throw(message) throw(message)
+ #define cx_catch catch (const char *message)
+#else
+ #define cx_try bool cx_error=false;
+ #define cx_throw(message) {cx_error=true; if(strcmp(message,"")) strncpy(info.szLastError,message,255); goto cx_error_catch;}
+ #define cx_catch cx_error_catch: char message[]=""; if(cx_error)
+#endif
+
+
+#if CXIMAGE_SUPPORT_JP2 || CXIMAGE_SUPPORT_JPC || CXIMAGE_SUPPORT_PGX || CXIMAGE_SUPPORT_PNM || CXIMAGE_SUPPORT_RAS
+ #define CXIMAGE_SUPPORT_JASPER 1
+#else
+ #define CXIMAGE_SUPPORT_JASPER 0
+#endif
+
+#if CXIMAGE_SUPPORT_DSP
+#undef CXIMAGE_SUPPORT_TRANSFORMATION
+ #define CXIMAGE_SUPPORT_TRANSFORMATION 1
+#endif
+
+#if CXIMAGE_SUPPORT_TRANSFORMATION || CXIMAGE_SUPPORT_TIF || CXIMAGE_SUPPORT_TGA || CXIMAGE_SUPPORT_BMP || CXIMAGE_SUPPORT_WINDOWS
+ #define CXIMAGE_SUPPORT_BASICTRANSFORMATIONS 1
+#endif
+
+#if CXIMAGE_SUPPORT_DSP || CXIMAGE_SUPPORT_TRANSFORMATION
+#undef CXIMAGE_SUPPORT_INTERPOLATION
+ #define CXIMAGE_SUPPORT_INTERPOLATION 1
+#endif
+
+#if defined (_WIN32_WCE)
+ #undef CXIMAGE_SUPPORT_WMF
+ #define CXIMAGE_SUPPORT_WMF 0
+#endif
+
+#if !defined(WIN32) && !defined(_WIN32_WCE)
+ #undef CXIMAGE_SUPPORT_WINDOWS
+ #define CXIMAGE_SUPPORT_WINDOWS 0
+#endif
+
+#ifndef min
+#define min(a,b) (((a)<(b))?(a):(b))
+#endif
+#ifndef max
+#define max(a,b) (((a)>(b))?(a):(b))
+#endif
+
+#ifndef PI
+ #define PI 3.141592653589793f
+#endif
+
+
+#if defined(WIN32) || defined(_WIN32_WCE)
+#include <windows.h>
+#include <tchar.h>
+#endif
+
+#include <stdio.h>
+#include <math.h>
+
+#ifdef __BORLANDC__
+
+#ifndef _COMPLEX_DEFINED
+
+typedef struct tagcomplex {
+ double x,y;
+} _complex;
+
+#endif
+
+#define _cabs(c) sqrt(c.x*c.x+c.y*c.y)
+
+#endif
+
+#if defined(WIN32) || defined(_WIN32_WCE)
+ #include "stdint.h"
+#endif
+
+#if !defined(WIN32) && !defined(_WIN32_WCE)
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+
+typedef uint32_t COLORREF;
+typedef void* HANDLE;
+typedef void* HRGN;
+
+#ifndef BOOL
+#define BOOL bool
+#endif
+
+#ifndef TRUE
+#define TRUE true
+#endif
+
+#ifndef FALSE
+#define FALSE false
+#endif
+
+#ifndef TCHAR
+#define TCHAR char
+#define _T
+#endif
+
+typedef struct tagRECT
+{
+ int32_t left;
+ int32_t top;
+ int32_t right;
+ int32_t bottom;
+} RECT;
+
+typedef struct tagPOINT
+{
+ int32_t x;
+ int32_t y;
+} POINT;
+
+typedef struct tagRGBQUAD {
+ uint8_t rgbBlue;
+ uint8_t rgbGreen;
+ uint8_t rgbRed;
+ uint8_t rgbReserved;
+} RGBQUAD;
+
+#pragma pack(1)
+
+typedef struct tagBITMAPINFOHEADER{
+ uint32_t biSize;
+ int32_t biWidth;
+ int32_t biHeight;
+ uint16_t biPlanes;
+ uint16_t biBitCount;
+ uint32_t biCompression;
+ uint32_t biSizeImage;
+ int32_t biXPelsPerMeter;
+ int32_t biYPelsPerMeter;
+ uint32_t biClrUsed;
+ uint32_t biClrImportant;
+} BITMAPINFOHEADER;
+
+typedef struct tagBITMAPFILEHEADER {
+ uint16_t bfType;
+ uint32_t bfSize;
+ uint16_t bfReserved1;
+ uint16_t bfReserved2;
+ uint32_t bfOffBits;
+} BITMAPFILEHEADER;
+
+typedef struct tagBITMAPCOREHEADER {
+ uint32_t bcSize;
+ uint16_t bcWidth;
+ uint16_t bcHeight;
+ uint16_t bcPlanes;
+ uint16_t bcBitCount;
+} BITMAPCOREHEADER;
+
+typedef struct tagRGBTRIPLE {
+ uint8_t rgbtBlue;
+ uint8_t rgbtGreen;
+ uint8_t rgbtRed;
+} RGBTRIPLE;
+
+#pragma pack()
+
+#define BI_RGB 0L
+#define BI_RLE8 1L
+#define BI_RLE4 2L
+#define BI_BITFIELDS 3L
+
+#define GetRValue(rgb) ((uint8_t)(rgb))
+#define GetGValue(rgb) ((uint8_t)(((uint16_t)(rgb)) >> 8))
+#define GetBValue(rgb) ((uint8_t)((rgb)>>16))
+#define RGB(r,g,b) ((COLORREF)(((uint8_t)(r)|((uint16_t)((uint8_t)(g))<<8))|(((uint32_t)(uint8_t)(b))<<16)))
+
+#ifndef _COMPLEX_DEFINED
+
+typedef struct tagcomplex {
+ double x,y;
+} _complex;
+
+#endif
+
+#define _cabs(c) sqrt(c.x*c.x+c.y*c.y)
+
+#endif
+
+#endif //__ximadefs
diff --git a/hge/CxImage/ximadsp.cpp b/hge/CxImage/ximadsp.cpp
new file mode 100644
index 0000000..df73136
--- /dev/null
+++ b/hge/CxImage/ximadsp.cpp
@@ -0,0 +1,3771 @@
+// xImaDsp.cpp : DSP functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#include "ximaiter.h"
+
+#if CXIMAGE_SUPPORT_DSP
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W.
+ * The OptimalThreshold() function can be used for calculating the optimal threshold.
+ * \param level: the lightness threshold.
+ * \return true if everything is ok
+ */
+bool CxImage::Threshold(uint8_t level)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ GrayScale();
+
+ CxImage tmp(head.biWidth,head.biHeight,1);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (BlindGetPixelIndex(x,y)>level)
+ tmp.BlindSetPixelIndex(x,y,1);
+ else
+ tmp.BlindSetPixelIndex(x,y,0);
+ }
+ }
+ tmp.SetPaletteColor(0,0,0,0);
+ tmp.SetPaletteColor(1,255,255,255);
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W, using a threshold mask
+ * \param pThresholdMask: the lightness threshold mask.
+ * the pThresholdMask image must be grayscale with same with and height of the current image
+ * \return true if everything is ok
+ */
+bool CxImage::Threshold(CxImage* pThresholdMask)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ if (!pThresholdMask) return false;
+
+ if (!pThresholdMask->IsValid() ||
+ !pThresholdMask->IsGrayScale() ||
+ pThresholdMask->GetWidth() != GetWidth() ||
+ pThresholdMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"invalid ThresholdMask");
+ return false;
+ }
+
+ GrayScale();
+
+ CxImage tmp(head.biWidth,head.biHeight,1);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (BlindGetPixelIndex(x,y)>pThresholdMask->BlindGetPixelIndex(x,y))
+ tmp.BlindSetPixelIndex(x,y,1);
+ else
+ tmp.BlindSetPixelIndex(x,y,0);
+ }
+ }
+ tmp.SetPaletteColor(0,0,0,0);
+ tmp.SetPaletteColor(1,255,255,255);
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Filters only the pixels with a lightness less (or more) than the threshold level,
+ * and preserves the colors for the unfiltered pixels.
+ * \param level = the lightness threshold.
+ * \param bDirection = false: filter dark pixels, true: filter light pixels
+ * \param nBkgndColor = filtered pixels are set to nBkgndColor color
+ * \param bSetAlpha = if true, sets also the alpha component for the filtered pixels, with nBkgndColor.rgbReserved
+ * \return true if everything is ok
+ * \author [DP], [wangsongtao]
+ */
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Threshold2(uint8_t level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ CxImage tmp(*this, true, false, false);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.GrayScale();
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t i = tmp.BlindGetPixelIndex(x,y);
+ if (!bDirection && i<level) BlindSetPixelColor(x,y,nBkgndColor,bSetAlpha);
+ if (bDirection && i>=level) BlindSetPixelColor(x,y,nBkgndColor,bSetAlpha);
+ }
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract RGB channels from the image. Each channel is an 8 bit grayscale image.
+ * \param r,g,b: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitRGB(CxImage* r,CxImage* g,CxImage* b)
+{
+ if (!pDib) return false;
+ if (r==NULL && g==NULL && b==NULL) return false;
+
+ CxImage tmpr(head.biWidth,head.biHeight,8);
+ CxImage tmpg(head.biWidth,head.biHeight,8);
+ CxImage tmpb(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = BlindGetPixelColor(x,y);
+ if (r) tmpr.BlindSetPixelIndex(x,y,color.rgbRed);
+ if (g) tmpg.BlindSetPixelIndex(x,y,color.rgbGreen);
+ if (b) tmpb.BlindSetPixelIndex(x,y,color.rgbBlue);
+ }
+ }
+
+ if (r) tmpr.SetGrayPalette();
+ if (g) tmpg.SetGrayPalette();
+ if (b) tmpb.SetGrayPalette();
+
+ /*for(int32_t j=0; j<256; j++){
+ uint8_t i=(uint8_t)j;
+ if (r) tmpr.SetPaletteColor(i,i,0,0);
+ if (g) tmpg.SetPaletteColor(i,0,i,0);
+ if (b) tmpb.SetPaletteColor(i,0,0,i);
+ }*/
+
+ if (r) r->Transfer(tmpr);
+ if (g) g->Transfer(tmpg);
+ if (b) b->Transfer(tmpb);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract CMYK channels from the image. Each channel is an 8 bit grayscale image.
+ * \param c,m,y,k: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k)
+{
+ if (!pDib) return false;
+ if (c==NULL && m==NULL && y==NULL && k==NULL) return false;
+
+ CxImage tmpc(head.biWidth,head.biHeight,8);
+ CxImage tmpm(head.biWidth,head.biHeight,8);
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpk(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t xx=0; xx<head.biWidth; xx++){
+ color = BlindGetPixelColor(xx,yy);
+ if (c) tmpc.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbRed));
+ if (m) tmpm.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbGreen));
+ if (y) tmpy.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbBlue));
+ if (k) tmpk.BlindSetPixelIndex(xx,yy,(uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue));
+ }
+ }
+
+ if (c) tmpc.SetGrayPalette();
+ if (m) tmpm.SetGrayPalette();
+ if (y) tmpy.SetGrayPalette();
+ if (k) tmpk.SetGrayPalette();
+
+ if (c) c->Transfer(tmpc);
+ if (m) m->Transfer(tmpm);
+ if (y) y->Transfer(tmpy);
+ if (k) k->Transfer(tmpk);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract YUV channels from the image. Each channel is an 8 bit grayscale image.
+ * \param y,u,v: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitYUV(CxImage* y,CxImage* u,CxImage* v)
+{
+ if (!pDib) return false;
+ if (y==NULL && u==NULL && v==NULL) return false;
+
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpu(head.biWidth,head.biHeight,8);
+ CxImage tmpv(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoYUV(BlindGetPixelColor(x,yy));
+ if (y) tmpy.BlindSetPixelIndex(x,yy,color.rgbRed);
+ if (u) tmpu.BlindSetPixelIndex(x,yy,color.rgbGreen);
+ if (v) tmpv.BlindSetPixelIndex(x,yy,color.rgbBlue);
+ }
+ }
+
+ if (y) tmpy.SetGrayPalette();
+ if (u) tmpu.SetGrayPalette();
+ if (v) tmpv.SetGrayPalette();
+
+ if (y) y->Transfer(tmpy);
+ if (u) u->Transfer(tmpu);
+ if (v) v->Transfer(tmpv);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract YIQ channels from the image. Each channel is an 8 bit grayscale image.
+ * \param y,i,q: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitYIQ(CxImage* y,CxImage* i,CxImage* q)
+{
+ if (!pDib) return false;
+ if (y==NULL && i==NULL && q==NULL) return false;
+
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpi(head.biWidth,head.biHeight,8);
+ CxImage tmpq(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoYIQ(BlindGetPixelColor(x,yy));
+ if (y) tmpy.BlindSetPixelIndex(x,yy,color.rgbRed);
+ if (i) tmpi.BlindSetPixelIndex(x,yy,color.rgbGreen);
+ if (q) tmpq.BlindSetPixelIndex(x,yy,color.rgbBlue);
+ }
+ }
+
+ if (y) tmpy.SetGrayPalette();
+ if (i) tmpi.SetGrayPalette();
+ if (q) tmpq.SetGrayPalette();
+
+ if (y) y->Transfer(tmpy);
+ if (i) i->Transfer(tmpi);
+ if (q) q->Transfer(tmpq);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract XYZ channels from the image. Each channel is an 8 bit grayscale image.
+ * \param x,y,z: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitXYZ(CxImage* x,CxImage* y,CxImage* z)
+{
+ if (!pDib) return false;
+ if (x==NULL && y==NULL && z==NULL) return false;
+
+ CxImage tmpx(head.biWidth,head.biHeight,8);
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpz(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t xx=0; xx<head.biWidth; xx++){
+ color = RGBtoXYZ(BlindGetPixelColor(xx,yy));
+ if (x) tmpx.BlindSetPixelIndex(xx,yy,color.rgbRed);
+ if (y) tmpy.BlindSetPixelIndex(xx,yy,color.rgbGreen);
+ if (z) tmpz.BlindSetPixelIndex(xx,yy,color.rgbBlue);
+ }
+ }
+
+ if (x) tmpx.SetGrayPalette();
+ if (y) tmpy.SetGrayPalette();
+ if (z) tmpz.SetGrayPalette();
+
+ if (x) x->Transfer(tmpx);
+ if (y) y->Transfer(tmpy);
+ if (z) z->Transfer(tmpz);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract HSL channels from the image. Each channel is an 8 bit grayscale image.
+ * \param h,s,l: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitHSL(CxImage* h,CxImage* s,CxImage* l)
+{
+ if (!pDib) return false;
+ if (h==NULL && s==NULL && l==NULL) return false;
+
+ CxImage tmph(head.biWidth,head.biHeight,8);
+ CxImage tmps(head.biWidth,head.biHeight,8);
+ CxImage tmpl(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoHSL(BlindGetPixelColor(x,y));
+ if (h) tmph.BlindSetPixelIndex(x,y,color.rgbRed);
+ if (s) tmps.BlindSetPixelIndex(x,y,color.rgbGreen);
+ if (l) tmpl.BlindSetPixelIndex(x,y,color.rgbBlue);
+ }
+ }
+
+ if (h) tmph.SetGrayPalette();
+ if (s) tmps.SetGrayPalette();
+ if (l) tmpl.SetGrayPalette();
+
+ /* pseudo-color generator for hue channel (visual debug)
+ if (h) for(int32_t j=0; j<256; j++){
+ uint8_t i=(uint8_t)j;
+ RGBQUAD hsl={120,240,i,0};
+ tmph.SetPaletteColor(i,HSLtoRGB(hsl));
+ }*/
+
+ if (h) h->Transfer(tmph);
+ if (s) s->Transfer(tmps);
+ if (l) l->Transfer(tmpl);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#define HSLMAX 255 /* H,L, and S vary over 0-HSLMAX */
+#define RGBMAX 255 /* R,G, and B vary over 0-RGBMAX */
+ /* HSLMAX BEST IF DIVISIBLE BY 6 */
+ /* RGBMAX, HSLMAX must each fit in a uint8_t. */
+/* Hue is undefined if Saturation is 0 (grey-scale) */
+/* This value determines where the Hue scrollbar is */
+/* initially set for achromatic colors */
+#define HSLUNDEFINED (HSLMAX*2/3)
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoHSL(RGBQUAD lRGBColor)
+{
+ uint8_t R,G,B; /* input RGB values */
+ uint8_t H,L,S; /* output HSL values */
+ uint8_t cMax,cMin; /* max and min RGB values */
+ uint16_t Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max*/
+
+ R = lRGBColor.rgbRed; /* get R, G, and B out of uint32_t */
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ cMax = max( max(R,G), B); /* calculate lightness */
+ cMin = min( min(R,G), B);
+ L = (uint8_t)((((cMax+cMin)*HSLMAX)+RGBMAX)/(2*RGBMAX));
+
+ if (cMax==cMin){ /* r=g=b --> achromatic case */
+ S = 0; /* saturation */
+ H = HSLUNDEFINED; /* hue */
+ } else { /* chromatic case */
+ if (L <= (HSLMAX/2)) /* saturation */
+ S = (uint8_t)((((cMax-cMin)*HSLMAX)+((cMax+cMin)/2))/(cMax+cMin));
+ else
+ S = (uint8_t)((((cMax-cMin)*HSLMAX)+((2*RGBMAX-cMax-cMin)/2))/(2*RGBMAX-cMax-cMin));
+ /* hue */
+ Rdelta = (uint16_t)((((cMax-R)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+ Gdelta = (uint16_t)((((cMax-G)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+ Bdelta = (uint16_t)((((cMax-B)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+
+ if (R == cMax)
+ H = (uint8_t)(Bdelta - Gdelta);
+ else if (G == cMax)
+ H = (uint8_t)((HSLMAX/3) + Rdelta - Bdelta);
+ else /* B == cMax */
+ H = (uint8_t)(((2*HSLMAX)/3) + Gdelta - Rdelta);
+
+// if (H < 0) H += HSLMAX; //always false
+ if (H > HSLMAX) H -= HSLMAX;
+ }
+ RGBQUAD hsl={L,S,H,0};
+ return hsl;
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::HueToRGB(float n1,float n2, float hue)
+{
+ //<F. Livraghi> fixed implementation for HSL2RGB routine
+ float rValue;
+
+ if (hue > 360)
+ hue = hue - 360;
+ else if (hue < 0)
+ hue = hue + 360;
+
+ if (hue < 60)
+ rValue = n1 + (n2-n1)*hue/60.0f;
+ else if (hue < 180)
+ rValue = n2;
+ else if (hue < 240)
+ rValue = n1+(n2-n1)*(240-hue)/60;
+ else
+ rValue = n1;
+
+ return rValue;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::HSLtoRGB(COLORREF cHSLColor)
+{
+ return HSLtoRGB(RGBtoRGBQUAD(cHSLColor));
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::HSLtoRGB(RGBQUAD lHSLColor)
+{
+ //<F. Livraghi> fixed implementation for HSL2RGB routine
+ float h,s,l;
+ float m1,m2;
+ uint8_t r,g,b;
+
+ h = (float)lHSLColor.rgbRed * 360.0f/255.0f;
+ s = (float)lHSLColor.rgbGreen/255.0f;
+ l = (float)lHSLColor.rgbBlue/255.0f;
+
+ if (l <= 0.5) m2 = l * (1+s);
+ else m2 = l + s - l*s;
+
+ m1 = 2 * l - m2;
+
+ if (s == 0) {
+ r=g=b=(uint8_t)(l*255.0f);
+ } else {
+ r = (uint8_t)(HueToRGB(m1,m2,h+120) * 255.0f);
+ g = (uint8_t)(HueToRGB(m1,m2,h) * 255.0f);
+ b = (uint8_t)(HueToRGB(m1,m2,h-120) * 255.0f);
+ }
+
+ RGBQUAD rgb = {b,g,r,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::YUVtoRGB(RGBQUAD lYUVColor)
+{
+ int32_t U,V,R,G,B;
+ float Y = lYUVColor.rgbRed;
+ U = lYUVColor.rgbGreen - 128;
+ V = lYUVColor.rgbBlue - 128;
+
+// R = (int32_t)(1.164 * Y + 2.018 * U);
+// G = (int32_t)(1.164 * Y - 0.813 * V - 0.391 * U);
+// B = (int32_t)(1.164 * Y + 1.596 * V);
+ R = (int32_t)( Y + 1.403f * V);
+ G = (int32_t)( Y - 0.344f * U - 0.714f * V);
+ B = (int32_t)( Y + 1.770f * U);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoYUV(RGBQUAD lRGBColor)
+{
+ int32_t Y,U,V,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+// Y = (int32_t)( 0.257 * R + 0.504 * G + 0.098 * B);
+// U = (int32_t)( 0.439 * R - 0.368 * G - 0.071 * B + 128);
+// V = (int32_t)(-0.148 * R - 0.291 * G + 0.439 * B + 128);
+ Y = (int32_t)(0.299f * R + 0.587f * G + 0.114f * B);
+ U = (int32_t)((B-Y) * 0.565f + 128);
+ V = (int32_t)((R-Y) * 0.713f + 128);
+
+ Y= min(255,max(0,Y));
+ U= min(255,max(0,U));
+ V= min(255,max(0,V));
+ RGBQUAD yuv={(uint8_t)V,(uint8_t)U,(uint8_t)Y,0};
+ return yuv;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::YIQtoRGB(RGBQUAD lYIQColor)
+{
+ int32_t I,Q,R,G,B;
+ float Y = lYIQColor.rgbRed;
+ I = lYIQColor.rgbGreen - 128;
+ Q = lYIQColor.rgbBlue - 128;
+
+ R = (int32_t)( Y + 0.956f * I + 0.621f * Q);
+ G = (int32_t)( Y - 0.273f * I - 0.647f * Q);
+ B = (int32_t)( Y - 1.104f * I + 1.701f * Q);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoYIQ(RGBQUAD lRGBColor)
+{
+ int32_t Y,I,Q,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ Y = (int32_t)( 0.2992f * R + 0.5868f * G + 0.1140f * B);
+ I = (int32_t)( 0.5960f * R - 0.2742f * G - 0.3219f * B + 128);
+ Q = (int32_t)( 0.2109f * R - 0.5229f * G + 0.3120f * B + 128);
+
+ Y= min(255,max(0,Y));
+ I= min(255,max(0,I));
+ Q= min(255,max(0,Q));
+ RGBQUAD yiq={(uint8_t)Q,(uint8_t)I,(uint8_t)Y,0};
+ return yiq;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::XYZtoRGB(RGBQUAD lXYZColor)
+{
+ int32_t X,Y,Z,R,G,B;
+ X = lXYZColor.rgbRed;
+ Y = lXYZColor.rgbGreen;
+ Z = lXYZColor.rgbBlue;
+ double k=1.088751;
+
+ R = (int32_t)( 3.240479f * X - 1.537150f * Y - 0.498535f * Z * k);
+ G = (int32_t)( -0.969256f * X + 1.875992f * Y + 0.041556f * Z * k);
+ B = (int32_t)( 0.055648f * X - 0.204043f * Y + 1.057311f * Z * k);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoXYZ(RGBQUAD lRGBColor)
+{
+ int32_t X,Y,Z,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ X = (int32_t)( 0.412453f * R + 0.357580f * G + 0.180423f * B);
+ Y = (int32_t)( 0.212671f * R + 0.715160f * G + 0.072169f * B);
+ Z = (int32_t)((0.019334f * R + 0.119193f * G + 0.950227f * B)*0.918483657f);
+
+ //X= min(255,max(0,X));
+ //Y= min(255,max(0,Y));
+ //Z= min(255,max(0,Z));
+ RGBQUAD xyz={(uint8_t)Z,(uint8_t)Y,(uint8_t)X,0};
+ return xyz;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Generates a "rainbow" palette with saturated colors
+ * \param correction: 1 generates a single hue spectrum. 0.75 is nice for scientific applications.
+ */
+void CxImage::HuePalette(float correction)
+{
+ if (head.biClrUsed==0) return;
+
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ uint8_t i=(uint8_t)(j*correction*(255/(head.biClrUsed-1)));
+ RGBQUAD hsl={120,240,i,0};
+ SetPaletteColor((uint8_t)j,HSLtoRGB(hsl));
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Replaces the original hue and saturation values.
+ * \param hue: hue
+ * \param sat: saturation
+ * \param blend: can be from 0 (no effect) to 1 (full effect)
+ * \return true if everything is ok
+ */
+bool CxImage::Colorize(uint8_t hue, uint8_t sat, float blend)
+{
+ if (!pDib) return false;
+
+ if (blend < 0.0f) blend = 0.0f;
+ if (blend > 1.0f) blend = 1.0f;
+ int32_t a0 = (int32_t)(256*blend);
+ int32_t a1 = 256 - a0;
+
+ bool bFullBlend = false;
+ if (blend > 0.999f) bFullBlend = true;
+
+ RGBQUAD color,hsl;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ if (bFullBlend){
+ color = RGBtoHSL(BlindGetPixelColor(x,y));
+ color.rgbRed=hue;
+ color.rgbGreen=sat;
+ BlindSetPixelColor(x,y,HSLtoRGB(color));
+ } else {
+ color = BlindGetPixelColor(x,y);
+ hsl.rgbRed=hue;
+ hsl.rgbGreen=sat;
+ hsl.rgbBlue = (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue);
+ hsl = HSLtoRGB(hsl);
+ //BlendPixelColor(x,y,hsl,blend);
+ //color.rgbRed = (uint8_t)(hsl.rgbRed * blend + color.rgbRed * (1.0f - blend));
+ //color.rgbBlue = (uint8_t)(hsl.rgbBlue * blend + color.rgbBlue * (1.0f - blend));
+ //color.rgbGreen = (uint8_t)(hsl.rgbGreen * blend + color.rgbGreen * (1.0f - blend));
+ color.rgbRed = (uint8_t)((hsl.rgbRed * a0 + color.rgbRed * a1)>>8);
+ color.rgbBlue = (uint8_t)((hsl.rgbBlue * a0 + color.rgbBlue * a1)>>8);
+ color.rgbGreen = (uint8_t)((hsl.rgbGreen * a0 + color.rgbGreen * a1)>>8);
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ }
+ } else {
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ if (bFullBlend){
+ color = RGBtoHSL(GetPaletteColor((uint8_t)j));
+ color.rgbRed=hue;
+ color.rgbGreen=sat;
+ SetPaletteColor((uint8_t)j,HSLtoRGB(color));
+ } else {
+ color = GetPaletteColor((uint8_t)j);
+ hsl.rgbRed=hue;
+ hsl.rgbGreen=sat;
+ hsl.rgbBlue = (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue);
+ hsl = HSLtoRGB(hsl);
+ color.rgbRed = (uint8_t)(hsl.rgbRed * blend + color.rgbRed * (1.0f - blend));
+ color.rgbBlue = (uint8_t)(hsl.rgbBlue * blend + color.rgbBlue * (1.0f - blend));
+ color.rgbGreen = (uint8_t)(hsl.rgbGreen * blend + color.rgbGreen * (1.0f - blend));
+ SetPaletteColor((uint8_t)j,color);
+ }
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Changes the brightness and the contrast of the image.
+ * \param brightness: can be from -255 to 255, if brightness is negative, the image becomes dark.
+ * \param contrast: can be from -100 to 100, the neutral value is 0.
+ * \return true if everything is ok
+ */
+bool CxImage::Light(int32_t brightness, int32_t contrast)
+{
+ if (!pDib) return false;
+ float c=(100 + contrast)/100.0f;
+ brightness+=128;
+
+ uint8_t cTable[256]; //<nipper>
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)((i-128)*c + brightness + 0.5f)));
+ }
+
+ return Lut(cTable);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return mean lightness of the image. Useful with Threshold() and Light()
+ */
+float CxImage::Mean()
+{
+ if (!pDib) return 0;
+
+ CxImage tmp(*this,true);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.GrayScale();
+ float sum=0;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+ if (xmin==xmax || ymin==ymax) return (float)0.0;
+
+ uint8_t *iSrc=tmp.info.pImage;
+ iSrc += tmp.info.dwEffWidth*ymin; // necessary for selections <Admir Hodzic>
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin)); //<zhanghk><Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+ sum+=iSrc[x];
+ }
+ iSrc+=tmp.info.dwEffWidth;
+ }
+ return sum/(xmax-xmin)/(ymax-ymin);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * 2D linear filter
+ * \param kernel: convolving matrix, in row format.
+ * \param Ksize: size of the kernel.
+ * \param Kfactor: normalization constant.
+ * \param Koffset: bias.
+ * \verbatim Example: the "soften" filter uses this kernel:
+ 1 1 1
+ 1 8 1
+ 1 1 1
+ the function needs: kernel={1,1,1,1,8,1,1,1,1}; Ksize=3; Kfactor=16; Koffset=0; \endverbatim
+ * \return true if everything is ok
+ */
+bool CxImage::Filter(int32_t* kernel, int32_t Ksize, int32_t Kfactor, int32_t Koffset)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t r,g,b,i;
+ int32_t ksumcur,ksumtot;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ ksumtot = 0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ ksumtot += kernel[(j+k2)+Ksize*(k+k2)];
+ }
+ }
+
+ if ((head.biBitCount==8) && IsGrayScale())
+ {
+ uint8_t* cPtr;
+ uint8_t* cPtr2;
+ int32_t iCount;
+ int32_t iY, iY2, iY1;
+ cPtr = info.pImage;
+ cPtr2 = (uint8_t *)tmp.info.pImage;
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ iY1 = y*info.dwEffWidth+xmin;
+ for(int32_t x=xmin; x<xmax; x++, iY1++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ b=ksumcur=0;
+ iCount = 0;
+ iY2 = ((y-k2)*info.dwEffWidth);
+ for(int32_t j=-k2;j<kmax;j++, iY2+=info.dwEffWidth)
+ {
+ if (0>(y+j) || (y+j)>=head.biHeight) continue;
+ iY = iY2+x;
+ for(int32_t k=-k2;k<kmax;k++, iCount++)
+ {
+ if (0>(x+k) || (x+k)>=head.biWidth) continue;
+ i=kernel[iCount];
+ b += cPtr[iY+k] * i;
+ ksumcur += i;
+ }
+ }
+ if (Kfactor==0 || ksumcur==0){
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b + Koffset)));
+ } else if (ksumtot == ksumcur) {
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b/Kfactor + Koffset)));
+ } else {
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)((b*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+ #if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+ #endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=ksumcur=0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ i = kernel[(j+k2)+Ksize*(k+k2)];
+ r += c.rgbRed * i;
+ g += c.rgbGreen * i;
+ b += c.rgbBlue * i;
+ ksumcur += i;
+ }
+ }
+ if (Kfactor==0 || ksumcur==0){
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)(r + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(g + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(b + Koffset)));
+ } else if (ksumtot == ksumcur) {
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)(r/Kfactor + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(g/Kfactor + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(b/Kfactor + Koffset)));
+ } else {
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)((r*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)((g*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)((b*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ }
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the dark areas of the image
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Erode(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=255;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed < r) r=c.rgbRed;
+ if (c.rgbGreen < g) g=c.rgbGreen;
+ if (c.rgbBlue < b) b=c.rgbBlue;
+ }
+ }
+ c.rgbRed = r;
+ c.rgbGreen = g;
+ c.rgbBlue = b;
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the light areas of the image
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Dilate(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed > r) r=c.rgbRed;
+ if (c.rgbGreen > g) g=c.rgbGreen;
+ if (c.rgbBlue > b) b=c.rgbBlue;
+ }
+ }
+ c.rgbRed = r;
+ c.rgbGreen = g;
+ c.rgbBlue = b;
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the variations between adjacent pixels.
+ * Similar results can be achieved using Filter(),
+ * but the algorithms are different both in Edge() and in Contour().
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Edge(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b,rr,gg,bb;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=0;
+ rr=bb=gg=255;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed > r) r=c.rgbRed;
+ if (c.rgbGreen > g) g=c.rgbGreen;
+ if (c.rgbBlue > b) b=c.rgbBlue;
+
+ if (c.rgbRed < rr) rr=c.rgbRed;
+ if (c.rgbGreen < gg) gg=c.rgbGreen;
+ if (c.rgbBlue < bb) bb=c.rgbBlue;
+ }
+ }
+ c.rgbRed = (uint8_t)(255-abs(r-rr));
+ c.rgbGreen = (uint8_t)(255-abs(g-gg));
+ c.rgbBlue = (uint8_t)(255-abs(b-bb));
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Blends two images
+ * \param imgsrc2: image to be mixed with this
+ * \param op: blending method; see ImageOpType
+ * \param lXOffset, lYOffset: image displacement
+ * \param bMixAlpha: if true and imgsrc2 has a valid alpha layer, it will be mixed in the destination image.
+ * \return true if everything is ok
+ * \author [Mwolski],[brunom]
+ */
+void CxImage::Mix(CxImage & imgsrc2, ImageOpType op, int32_t lXOffset, int32_t lYOffset, bool bMixAlpha)
+{
+ int32_t lWide = min(GetWidth(),imgsrc2.GetWidth()-lXOffset);
+ int32_t lHeight = min(GetHeight(),imgsrc2.GetHeight()-lYOffset);
+
+ bool bEditAlpha = false;
+
+#if CXIMAGE_SUPPORT_ALPHA
+ bEditAlpha = imgsrc2.AlphaIsValid() & bMixAlpha;
+ if (bEditAlpha && AlphaIsValid()==false){
+ AlphaCreate();
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ RGBQUAD rgbBackgrnd1 = GetTransColor();
+ RGBQUAD rgb1, rgb2, rgbDest;
+
+ for(int32_t lY=0;lY<lHeight;lY++)
+ {
+ info.nProgress = (int32_t)(100*lY/head.biHeight);
+ if (info.nEscape) break;
+
+ for(int32_t lX=0;lX<lWide;lX++)
+ {
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsInside(lX,lY) && imgsrc2.SelectionIsInside(lX+lXOffset,lY+lYOffset))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ rgb1 = GetPixelColor(lX,lY);
+ rgb2 = imgsrc2.GetPixelColor(lX+lXOffset,lY+lYOffset);
+ switch(op)
+ {
+ case OpAvg:
+ rgbDest.rgbBlue = (uint8_t)((rgb1.rgbBlue+rgb2.rgbBlue)/2);
+ rgbDest.rgbGreen = (uint8_t)((rgb1.rgbGreen+rgb2.rgbGreen)/2);
+ rgbDest.rgbRed = (uint8_t)((rgb1.rgbRed+rgb2.rgbRed)/2);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)((rgb1.rgbReserved+rgb2.rgbReserved)/2);
+ break;
+ case OpAdd:
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,rgb1.rgbBlue+rgb2.rgbBlue));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,rgb1.rgbGreen+rgb2.rgbGreen));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,rgb1.rgbRed+rgb2.rgbRed));
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)max(0,min(255,rgb1.rgbReserved+rgb2.rgbReserved));
+ break;
+ case OpSub:
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,rgb1.rgbBlue-rgb2.rgbBlue));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,rgb1.rgbGreen-rgb2.rgbGreen));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,rgb1.rgbRed-rgb2.rgbRed));
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)max(0,min(255,rgb1.rgbReserved-rgb2.rgbReserved));
+ break;
+ case OpAnd:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue&rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen&rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed&rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved&rgb2.rgbReserved);
+ break;
+ case OpXor:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue^rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen^rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed^rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved^rgb2.rgbReserved);
+ break;
+ case OpOr:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue|rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen|rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed|rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved|rgb2.rgbReserved);
+ break;
+ case OpMask:
+ if(rgb2.rgbBlue==0 && rgb2.rgbGreen==0 && rgb2.rgbRed==0)
+ rgbDest = rgbBackgrnd1;
+ else
+ rgbDest = rgb1;
+ break;
+ case OpSrcCopy:
+ if(IsTransparent(lX,lY))
+ rgbDest = rgb2;
+ else // copy straight over
+ rgbDest = rgb1;
+ break;
+ case OpDstCopy:
+ if(imgsrc2.IsTransparent(lX+lXOffset,lY+lYOffset))
+ rgbDest = rgb1;
+ else // copy straight over
+ rgbDest = rgb2;
+ break;
+ case OpScreen:
+ {
+ uint8_t a,a1;
+
+ if (imgsrc2.IsTransparent(lX+lXOffset,lY+lYOffset)){
+ a=0;
+#if CXIMAGE_SUPPORT_ALPHA
+ } else if (imgsrc2.AlphaIsValid()){
+ a=imgsrc2.AlphaGet(lX+lXOffset,lY+lYOffset);
+ a =(uint8_t)((a*imgsrc2.info.nAlphaMax)/255);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ } else {
+ a=255;
+ }
+
+ if (a==0){ //transparent
+ rgbDest = rgb1;
+ } else if (a==255){ //opaque
+ rgbDest = rgb2;
+ } else { //blend
+ a1 = (uint8_t)~a;
+ rgbDest.rgbBlue = (uint8_t)((rgb1.rgbBlue*a1+rgb2.rgbBlue*a)/255);
+ rgbDest.rgbGreen = (uint8_t)((rgb1.rgbGreen*a1+rgb2.rgbGreen*a)/255);
+ rgbDest.rgbRed = (uint8_t)((rgb1.rgbRed*a1+rgb2.rgbRed*a)/255);
+ }
+
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)((rgb1.rgbReserved*a)/255);
+ }
+ break;
+ case OpSrcBlend:
+ if(IsTransparent(lX,lY))
+ rgbDest = rgb2;
+ else
+ {
+ int32_t lBDiff = abs(rgb1.rgbBlue - rgbBackgrnd1.rgbBlue);
+ int32_t lGDiff = abs(rgb1.rgbGreen - rgbBackgrnd1.rgbGreen);
+ int32_t lRDiff = abs(rgb1.rgbRed - rgbBackgrnd1.rgbRed);
+
+ double lAverage = (lBDiff+lGDiff+lRDiff)/3;
+ double lThresh = 16;
+ double dLarge = lAverage/lThresh;
+ double dSmall = (lThresh-lAverage)/lThresh;
+ double dSmallAmt = dSmall*((double)rgb2.rgbBlue);
+
+ if( lAverage < lThresh+1){
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbBlue) +
+ dSmallAmt)));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbGreen) +
+ dSmallAmt)));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbRed) +
+ dSmallAmt)));
+ }
+ else
+ rgbDest = rgb1;
+ }
+ break;
+ case OpBlendAlpha: //[brunom]
+ if(rgb2.rgbReserved != 0)
+ {
+ // The lower value is almost transparent, or the overlying
+ // almost transparent can not directly overlying the value taken
+ if( (rgb1.rgbReserved < 5) || (rgb2.rgbReserved > 250) ){
+ rgbDest = rgb2;
+ } else {
+ // Alpha Blending with associative calculation merge
+ // (http://en.wikipedia.org/wiki/Alpha_compositing)
+ int32_t a0,a1,a2;
+ // Transparency of the superimposed image
+ a2 = rgb2.rgbReserved;
+ // Calculation transparency of the underlying image
+ a1 = (rgb1.rgbReserved * (255 - a2)) >> 8;
+ // total transparency of the new pixel
+ a0 = a2 + a1;
+ // New transparency assume (a0 == 0 is the restriction s.o. (range 5-250) intercepted)
+ if (bEditAlpha) rgbDest.rgbReserved = a0;
+ // each color channel to calculate
+ rgbDest.rgbBlue = (BYTE)((rgb2.rgbBlue * a2 + a1 * rgb1.rgbBlue )/a0);
+ rgbDest.rgbGreen = (BYTE)((rgb2.rgbGreen * a2 + a1 * rgb1.rgbGreen)/a0);
+ rgbDest.rgbRed = (BYTE)((rgb2.rgbRed * a2 + a1 * rgb1.rgbRed )/a0);
+ }
+ } else {
+ rgbDest = rgb1;
+ rgbDest.rgbReserved = 0;
+ }
+ break;
+ default:
+ return;
+ }
+ SetPixelColor(lX,lY,rgbDest,bEditAlpha);
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+// thanks to Kenneth Ballard
+void CxImage::MixFrom(CxImage & imagesrc2, int32_t lXOffset, int32_t lYOffset)
+{
+ int32_t width = imagesrc2.GetWidth();
+ int32_t height = imagesrc2.GetHeight();
+
+ int32_t x, y;
+
+ if (imagesrc2.IsTransparent()) {
+ for(x = 0; x < width; x++) {
+ for(y = 0; y < height; y++) {
+ if(!imagesrc2.IsTransparent(x,y)){
+ SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y));
+ }
+ }
+ }
+ } else { //no transparency so just set it <Matt>
+ for(x = 0; x < width; x++) {
+ for(y = 0; y < height; y++) {
+ SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y));
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts separately the red, green, and blue values in the image.
+ * \param r, g, b: can be from -255 to +255.
+ * \return true if everything is ok
+ */
+bool CxImage::ShiftRGB(int32_t r, int32_t g, int32_t b)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + r)));
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + g)));
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + b)));
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ } else {
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + r)));
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + g)));
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + b)));
+ SetPaletteColor((uint8_t)j,color);
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts the color balance of the image
+ * \param gamma can be from 0.1 to 5.
+ * \return true if everything is ok
+ * \sa GammaRGB
+ */
+bool CxImage::Gamma(float gamma)
+{
+ if (!pDib) return false;
+
+ if (gamma <= 0.0f) return false;
+
+ double dinvgamma = 1/gamma;
+ double dMax = pow(255.0, dinvgamma) / 255.0;
+
+ uint8_t cTable[256]; //<nipper>
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ return Lut(cTable);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts the color balance indipendent for each color channel
+ * \param gammaR, gammaG, gammaB can be from 0.1 to 5.
+ * \return true if everything is ok
+ * \sa Gamma
+ */
+bool CxImage::GammaRGB(float gammaR, float gammaG, float gammaB)
+{
+ if (!pDib) return false;
+
+ if (gammaR <= 0.0f) return false;
+ if (gammaG <= 0.0f) return false;
+ if (gammaB <= 0.0f) return false;
+
+ double dinvgamma, dMax;
+ int32_t i;
+
+ dinvgamma = 1/gammaR;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableR[256];
+ for (i=0;i<256;i++) {
+ cTableR[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ dinvgamma = 1/gammaG;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableG[256];
+ for (i=0;i<256;i++) {
+ cTableG[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ dinvgamma = 1/gammaB;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableB[256];
+ for (i=0;i<256;i++) {
+ cTableB[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ return Lut(cTableR, cTableG, cTableB);
+}
+////////////////////////////////////////////////////////////////////////////////
+
+//#if !defined (_WIN32_WCE)
+/**
+ * Adjusts the intensity of each pixel to the median intensity of its surrounding pixels.
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Median(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t i,j,k;
+
+ RGBQUAD* kernel = (RGBQUAD*)malloc(Ksize*Ksize*sizeof(RGBQUAD));
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ for(j=-k2, i=0;j<kmax;j++)
+ for(k=-k2;k<kmax;k++)
+ if (IsInside(x+j,y+k))
+ kernel[i++]=BlindGetPixelColor(x+j,y+k);
+
+ qsort(kernel, i, sizeof(RGBQUAD), CompareColors);
+ tmp.SetPixelColor(x,y,kernel[i/2]);
+ }
+ }
+ }
+ free(kernel);
+ Transfer(tmp);
+ return true;
+}
+//#endif //_WIN32_WCE
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds an uniform noise to the image
+ * \param level: can be from 0 (no noise) to 255 (lot of noise).
+ * \return true if everything is ok
+ */
+bool CxImage::Noise(int32_t level)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+
+ int32_t xmin,xmax,ymin,ymax,n;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin)); //<zhanghk><Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + n)));
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + n)));
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + n)));
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Computes the bidimensional FFT or DFT of the image.
+ * - The images are processed as grayscale
+ * - If the dimensions of the image are a power of, 2 the FFT is performed automatically.
+ * - If dstReal and/or dstImag are NULL, the resulting images replaces the original(s).
+ * - Note: with 8 bits there is a HUGE loss in the dynamics. The function tries
+ * to keep an acceptable SNR, but 8bit = 48dB...
+ *
+ * \param srcReal, srcImag: source images: One can be NULL, but not both
+ * \param dstReal, dstImag: destination images. Can be NULL.
+ * \param direction: 1 = forward, -1 = inverse.
+ * \param bForceFFT: if true, the images are resampled to make the dimensions a power of 2.
+ * \param bMagnitude: if true, the real part returns the magnitude, the imaginary part returns the phase
+ * \return true if everything is ok
+ */
+bool CxImage::FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag,
+ int32_t direction, bool bForceFFT, bool bMagnitude)
+{
+ //check if there is something to convert
+ if (srcReal==NULL && srcImag==NULL) return false;
+
+ int32_t w,h;
+ //get width and height
+ if (srcReal) {
+ w=srcReal->GetWidth();
+ h=srcReal->GetHeight();
+ } else {
+ w=srcImag->GetWidth();
+ h=srcImag->GetHeight();
+ }
+
+ bool bXpow2 = IsPowerof2(w);
+ bool bYpow2 = IsPowerof2(h);
+ //if bForceFFT, width AND height must be powers of 2
+ if (bForceFFT && !(bXpow2 && bYpow2)) {
+ int32_t i;
+
+ i=0;
+ while((1<<i)<w) i++;
+ w=1<<i;
+ bXpow2=true;
+
+ i=0;
+ while((1<<i)<h) i++;
+ h=1<<i;
+ bYpow2=true;
+ }
+
+ // I/O images for FFT
+ CxImage *tmpReal,*tmpImag;
+
+ // select output
+ tmpReal = (dstReal) ? dstReal : srcReal;
+ tmpImag = (dstImag) ? dstImag : srcImag;
+
+ // src!=dst -> copy the image
+ if (srcReal && dstReal) tmpReal->Copy(*srcReal,true,false,false);
+ if (srcImag && dstImag) tmpImag->Copy(*srcImag,true,false,false);
+
+ // dst&&src are empty -> create new one, else turn to GrayScale
+ if (srcReal==0 && dstReal==0){
+ tmpReal = new CxImage(w,h,8);
+ tmpReal->Clear(0);
+ tmpReal->SetGrayPalette();
+ } else {
+ if (!tmpReal->IsGrayScale()) tmpReal->GrayScale();
+ }
+ if (srcImag==0 && dstImag==0){
+ tmpImag = new CxImage(w,h,8);
+ tmpImag->Clear(0);
+ tmpImag->SetGrayPalette();
+ } else {
+ if (!tmpImag->IsGrayScale()) tmpImag->GrayScale();
+ }
+
+ if (!(tmpReal->IsValid() && tmpImag->IsValid())){
+ if (srcReal==0 && dstReal==0) delete tmpReal;
+ if (srcImag==0 && dstImag==0) delete tmpImag;
+ return false;
+ }
+
+ //resample for FFT, if necessary
+ tmpReal->Resample(w,h,0);
+ tmpImag->Resample(w,h,0);
+
+ //ok, here we have 2 (w x h), grayscale images ready for a FFT
+
+ double* real;
+ double* imag;
+ int32_t j,k,m;
+
+ _complex **grid;
+ //double mean = tmpReal->Mean();
+ /* Allocate memory for the grid */
+ grid = (_complex **)malloc(w * sizeof(_complex));
+ for (k=0;k<w;k++) {
+ grid[k] = (_complex *)malloc(h * sizeof(_complex));
+ }
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ grid[k][j].x = tmpReal->GetPixelIndex(k,j)-128;
+ grid[k][j].y = tmpImag->GetPixelIndex(k,j)-128;
+ }
+ }
+
+ //DFT buffers
+ double *real2,*imag2;
+ real2 = (double*)malloc(max(w,h) * sizeof(double));
+ imag2 = (double*)malloc(max(w,h) * sizeof(double));
+
+ /* Transform the rows */
+ real = (double *)malloc(w * sizeof(double));
+ imag = (double *)malloc(w * sizeof(double));
+
+ m=0;
+ while((1<<m)<w) m++;
+
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ real[k] = grid[k][j].x;
+ imag[k] = grid[k][j].y;
+ }
+
+ if (bXpow2) FFT(direction,m,real,imag);
+ else DFT(direction,w,real,imag,real2,imag2);
+
+ for (k=0;k<w;k++) {
+ grid[k][j].x = real[k];
+ grid[k][j].y = imag[k];
+ }
+ }
+ free(real);
+ free(imag);
+
+ /* Transform the columns */
+ real = (double *)malloc(h * sizeof(double));
+ imag = (double *)malloc(h * sizeof(double));
+
+ m=0;
+ while((1<<m)<h) m++;
+
+ for (k=0;k<w;k++) {
+ for (j=0;j<h;j++) {
+ real[j] = grid[k][j].x;
+ imag[j] = grid[k][j].y;
+ }
+
+ if (bYpow2) FFT(direction,m,real,imag);
+ else DFT(direction,h,real,imag,real2,imag2);
+
+ for (j=0;j<h;j++) {
+ grid[k][j].x = real[j];
+ grid[k][j].y = imag[j];
+ }
+ }
+ free(real);
+ free(imag);
+
+ free(real2);
+ free(imag2);
+
+ /* converting from double to byte, there is a HUGE loss in the dynamics
+ "nn" tries to keep an acceptable SNR, but 8bit=48dB: don't ask more */
+ double nn=pow((double)2,(double)log((double)max(w,h))/(double)log((double)2)-4);
+ //reversed gain for reversed transform
+ if (direction==-1) nn=1/nn;
+ //bMagnitude : just to see it on the screen
+ if (bMagnitude) nn*=4;
+
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ if (bMagnitude){
+ tmpReal->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(nn*(3+log(_cabs(grid[k][j])))))));
+ if (grid[k][j].x==0){
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/0.0000000001)*nn)))));
+ } else {
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/grid[k][j].x)*nn)))));
+ }
+ } else {
+ tmpReal->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].x*nn))));
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].y*nn))));
+ }
+ }
+ }
+
+ for (k=0;k<w;k++) free (grid[k]);
+ free (grid);
+
+ if (srcReal==0 && dstReal==0) delete tmpReal;
+ if (srcImag==0 && dstImag==0) delete tmpImag;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::IsPowerof2(int32_t x)
+{
+ int32_t i=0;
+ while ((1<<i)<x) i++;
+ if (x==(1<<i)) return true;
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ This computes an in-place complex-to-complex FFT
+ x and y are the real and imaginary arrays of n=2^m points.
+ o(n)=n*log2(n)
+ dir = 1 gives forward transform
+ dir = -1 gives reverse transform
+ Written by Paul Bourke, July 1998
+ FFT algorithm by Cooley and Tukey, 1965
+*/
+bool CxImage::FFT(int32_t dir,int32_t m,double *x,double *y)
+{
+ int32_t nn,i,i1,j,k,i2,l,l1,l2;
+ double c1,c2,tx,ty,t1,t2,u1,u2,z;
+
+ /* Calculate the number of points */
+ nn = 1<<m;
+
+ /* Do the bit reversal */
+ i2 = nn >> 1;
+ j = 0;
+ for (i=0;i<nn-1;i++) {
+ if (i < j) {
+ tx = x[i];
+ ty = y[i];
+ x[i] = x[j];
+ y[i] = y[j];
+ x[j] = tx;
+ y[j] = ty;
+ }
+ k = i2;
+ while (k <= j) {
+ j -= k;
+ k >>= 1;
+ }
+ j += k;
+ }
+
+ /* Compute the FFT */
+ c1 = -1.0;
+ c2 = 0.0;
+ l2 = 1;
+ for (l=0;l<m;l++) {
+ l1 = l2;
+ l2 <<= 1;
+ u1 = 1.0;
+ u2 = 0.0;
+ for (j=0;j<l1;j++) {
+ for (i=j;i<nn;i+=l2) {
+ i1 = i + l1;
+ t1 = u1 * x[i1] - u2 * y[i1];
+ t2 = u1 * y[i1] + u2 * x[i1];
+ x[i1] = x[i] - t1;
+ y[i1] = y[i] - t2;
+ x[i] += t1;
+ y[i] += t2;
+ }
+ z = u1 * c1 - u2 * c2;
+ u2 = u1 * c2 + u2 * c1;
+ u1 = z;
+ }
+ c2 = sqrt((1.0 - c1) / 2.0);
+ if (dir == 1)
+ c2 = -c2;
+ c1 = sqrt((1.0 + c1) / 2.0);
+ }
+
+ /* Scaling for forward transform */
+ if (dir == 1) {
+ for (i=0;i<nn;i++) {
+ x[i] /= (double)nn;
+ y[i] /= (double)nn;
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ Direct fourier transform o(n)=n^2
+ Written by Paul Bourke, July 1998
+*/
+bool CxImage::DFT(int32_t dir,int32_t m,double *x1,double *y1,double *x2,double *y2)
+{
+ int32_t i,k;
+ double arg;
+ double cosarg,sinarg;
+
+ for (i=0;i<m;i++) {
+ x2[i] = 0;
+ y2[i] = 0;
+ arg = - dir * 2.0 * PI * i / (double)m;
+ for (k=0;k<m;k++) {
+ cosarg = cos(k * arg);
+ sinarg = sin(k * arg);
+ x2[i] += (x1[k] * cosarg - y1[k] * sinarg);
+ y2[i] += (x1[k] * sinarg + y1[k] * cosarg);
+ }
+ }
+
+ /* Copy the data back */
+ if (dir == 1) {
+ for (i=0;i<m;i++) {
+ x1[i] = x2[i] / m;
+ y1[i] = y2[i] / m;
+ }
+ } else {
+ for (i=0;i<m;i++) {
+ x1[i] = x2[i];
+ y1[i] = y2[i];
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Combines different color components into a single image
+ * \param r,g,b: color channels
+ * \param a: alpha layer, can be NULL
+ * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, int32_t colorspace)
+{
+ if (r==0 || g==0 || b==0) return false;
+
+ int32_t w = r->GetWidth();
+ int32_t h = r->GetHeight();
+
+ Create(w,h,24);
+
+ g->Resample(w,h);
+ b->Resample(w,h);
+
+ if (a) {
+ a->Resample(w,h);
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ RGBQUAD c;
+ for (int32_t y=0;y<h;y++){
+ info.nProgress = (int32_t)(100*y/h); //<Anatoly Ivasyuk>
+ for (int32_t x=0;x<w;x++){
+ c.rgbRed=r->GetPixelIndex(x,y);
+ c.rgbGreen=g->GetPixelIndex(x,y);
+ c.rgbBlue=b->GetPixelIndex(x,y);
+ switch (colorspace){
+ case 1:
+ BlindSetPixelColor(x,y,HSLtoRGB(c));
+ break;
+ case 2:
+ BlindSetPixelColor(x,y,YUVtoRGB(c));
+ break;
+ case 3:
+ BlindSetPixelColor(x,y,YIQtoRGB(c));
+ break;
+ case 4:
+ BlindSetPixelColor(x,y,XYZtoRGB(c));
+ break;
+ default:
+ BlindSetPixelColor(x,y,c);
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (a) AlphaSet(x,y,a->GetPixelIndex(x,y));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Smart blurring to remove small defects, dithering or artifacts.
+ * \param radius: normally between 0.01 and 0.5
+ * \param niterations: should be trimmed with radius, to avoid blurring should be (radius*niterations)<1
+ * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::Repair(float radius, int32_t niterations, int32_t colorspace)
+{
+ if (!IsValid()) return false;
+
+ int32_t w = GetWidth();
+ int32_t h = GetHeight();
+
+ CxImage r,g,b;
+
+ r.Create(w,h,8);
+ g.Create(w,h,8);
+ b.Create(w,h,8);
+
+ switch (colorspace){
+ case 1:
+ SplitHSL(&r,&g,&b);
+ break;
+ case 2:
+ SplitYUV(&r,&g,&b);
+ break;
+ case 3:
+ SplitYIQ(&r,&g,&b);
+ break;
+ case 4:
+ SplitXYZ(&r,&g,&b);
+ break;
+ default:
+ SplitRGB(&r,&g,&b);
+ }
+
+ for (int32_t i=0; i<niterations; i++){
+ RepairChannel(&r,radius);
+ RepairChannel(&g,radius);
+ RepairChannel(&b,radius);
+ }
+
+ CxImage* a=NULL;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ a = new CxImage();
+ AlphaSplit(a);
+ }
+#endif
+
+ Combine(&r,&g,&b,a,colorspace);
+
+ delete a;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::RepairChannel(CxImage *ch, float radius)
+{
+ if (ch==NULL) return false;
+
+ CxImage tmp(*ch);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t w = ch->GetWidth()-1;
+ int32_t h = ch->GetHeight()-1;
+
+ double correction,ix,iy,ixx,ixy,iyy;
+ int32_t x,y,xy0,xp1,xm1,yp1,ym1;
+
+ for(x=1; x<w; x++){
+ for(y=1; y<h; y++){
+
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->BlindGetPixelIndex(x-1,y);
+ xp1 = ch->BlindGetPixelIndex(x+1,y);
+ ym1 = ch->BlindGetPixelIndex(x,y-1);
+ yp1 = ch->BlindGetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->BlindGetPixelIndex(x+1,y+1) + ch->BlindGetPixelIndex(x-1,y-1) -
+ ch->BlindGetPixelIndex(x-1,y+1) - ch->BlindGetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+
+ for (x=0;x<=w;x++){
+ for(y=0; y<=h; y+=h){
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->GetPixelIndex(x-1,y);
+ xp1 = ch->GetPixelIndex(x+1,y);
+ ym1 = ch->GetPixelIndex(x,y-1);
+ yp1 = ch->GetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) -
+ ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+ for (x=0;x<=w;x+=w){
+ for (y=0;y<=h;y++){
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->GetPixelIndex(x-1,y);
+ xp1 = ch->GetPixelIndex(x+1,y);
+ ym1 = ch->GetPixelIndex(x,y-1);
+ yp1 = ch->GetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) -
+ ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+
+ ch->Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the variations between adjacent pixels.
+ * Similar results can be achieved using Filter(),
+ * but the algorithms are different both in Edge() and in Contour().
+ * \return true if everything is ok
+ */
+bool CxImage::Contour()
+{
+ if (!pDib) return false;
+
+ int32_t Ksize = 3;
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t i,j,k;
+ uint8_t maxr,maxg,maxb;
+ RGBQUAD pix1,pix2;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ pix1 = BlindGetPixelColor(x,y);
+ maxr=maxg=maxb=0;
+ for(j=-k2, i=0;j<kmax;j++){
+ for(k=-k2;k<kmax;k++, i++){
+ if (!IsInside(x+j,y+k)) continue;
+ pix2 = BlindGetPixelColor(x+j,y+k);
+ if ((pix2.rgbBlue-pix1.rgbBlue)>maxb) maxb = pix2.rgbBlue;
+ if ((pix2.rgbGreen-pix1.rgbGreen)>maxg) maxg = pix2.rgbGreen;
+ if ((pix2.rgbRed-pix1.rgbRed)>maxr) maxr = pix2.rgbRed;
+ }
+ }
+ pix1.rgbBlue=(uint8_t)(255-maxb);
+ pix1.rgbGreen=(uint8_t)(255-maxg);
+ pix1.rgbRed=(uint8_t)(255-maxr);
+ tmp.BlindSetPixelColor(x,y,pix1);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds a random offset to each pixel in the image
+ * \param radius: maximum pixel displacement
+ * \return true if everything is ok
+ */
+bool CxImage::Jitter(int32_t radius)
+{
+ if (!pDib) return false;
+
+ int32_t nx,ny;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ nx=x+(int32_t)((rand()/(float)RAND_MAX - 0.5)*(radius*2));
+ ny=y+(int32_t)((rand()/(float)RAND_MAX - 0.5)*(radius*2));
+ if (!IsInside(nx,ny)) {
+ nx=x;
+ ny=y;
+ }
+ if (head.biClrUsed==0){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(nx,ny));
+ } else {
+ tmp.BlindSetPixelIndex(x,y,BlindGetPixelIndex(nx,ny));
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaSet(x,y,AlphaGet(nx,ny));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * generates a 1-D convolution matrix to be used for each pass of
+ * a two-pass gaussian blur. Returns the length of the matrix.
+ * \author [nipper]
+ */
+int32_t CxImage::gen_convolve_matrix (float radius, float **cmatrix_p)
+{
+ int32_t matrix_length;
+ int32_t matrix_midpoint;
+ float* cmatrix;
+ int32_t i,j;
+ float std_dev;
+ float sum;
+
+ /* we want to generate a matrix that goes out a certain radius
+ * from the center, so we have to go out ceil(rad-0.5) pixels,
+ * inlcuding the center pixel. Of course, that's only in one direction,
+ * so we have to go the same amount in the other direction, but not count
+ * the center pixel again. So we double the previous result and subtract
+ * one.
+ * The radius parameter that is passed to this function is used as
+ * the standard deviation, and the radius of effect is the
+ * standard deviation * 2. It's a little confusing.
+ * <DP> modified scaling, so that matrix_lenght = 1+2*radius parameter
+ */
+ radius = (float)fabs(0.5*radius) + 0.25f;
+
+ std_dev = radius;
+ radius = std_dev * 2;
+
+ /* go out 'radius' in each direction */
+ matrix_length = int32_t (2 * ceil(radius-0.5) + 1);
+ if (matrix_length <= 0) matrix_length = 1;
+ matrix_midpoint = matrix_length/2 + 1;
+ *cmatrix_p = new float[matrix_length];
+ cmatrix = *cmatrix_p;
+
+ /* Now we fill the matrix by doing a numeric integration approximation
+ * from -2*std_dev to 2*std_dev, sampling 50 points per pixel.
+ * We do the bottom half, mirror it to the top half, then compute the
+ * center point. Otherwise asymmetric quantization errors will occur.
+ * The formula to integrate is e^-(x^2/2s^2).
+ */
+
+ /* first we do the top (right) half of matrix */
+ for (i = matrix_length/2 + 1; i < matrix_length; i++)
+ {
+ float base_x = i - (float)floor((float)(matrix_length/2)) - 0.5f;
+ sum = 0;
+ for (j = 1; j <= 50; j++)
+ {
+ if ( base_x+0.02*j <= radius )
+ sum += (float)exp (-(base_x+0.02*j)*(base_x+0.02*j) /
+ (2*std_dev*std_dev));
+ }
+ cmatrix[i] = sum/50;
+ }
+
+ /* mirror the thing to the bottom half */
+ for (i=0; i<=matrix_length/2; i++) {
+ cmatrix[i] = cmatrix[matrix_length-1-i];
+ }
+
+ /* find center val -- calculate an odd number of quanta to make it symmetric,
+ * even if the center point is weighted slightly higher than others. */
+ sum = 0;
+ for (j=0; j<=50; j++)
+ {
+ sum += (float)exp (-(0.5+0.02*j)*(0.5+0.02*j) /
+ (2*std_dev*std_dev));
+ }
+ cmatrix[matrix_length/2] = sum/51;
+
+ /* normalize the distribution by scaling the total sum to one */
+ sum=0;
+ for (i=0; i<matrix_length; i++) sum += cmatrix[i];
+ for (i=0; i<matrix_length; i++) cmatrix[i] = cmatrix[i] / sum;
+
+ return matrix_length;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * generates a lookup table for every possible product of 0-255 and
+ * each value in the convolution matrix. The returned array is
+ * indexed first by matrix position, then by input multiplicand (?)
+ * value.
+ * \author [nipper]
+ */
+float* CxImage::gen_lookup_table (float *cmatrix, int32_t cmatrix_length)
+{
+ float* lookup_table = new float[cmatrix_length * 256];
+ float* lookup_table_p = lookup_table;
+ float* cmatrix_p = cmatrix;
+
+ for (int32_t i=0; i<cmatrix_length; i++)
+ {
+ for (int32_t j=0; j<256; j++)
+ {
+ *(lookup_table_p++) = *cmatrix_p * (float)j;
+ }
+ cmatrix_p++;
+ }
+
+ return lookup_table;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * this function is written as if it is blurring a column at a time,
+ * even though it can operate on rows, too. There is no difference
+ * in the processing of the lines, at least to the blur_line function.
+ * \author [nipper]
+ */
+void CxImage::blur_line (float *ctable, float *cmatrix, int32_t cmatrix_length, uint8_t* cur_col, uint8_t* dest_col, int32_t y, int32_t bytes)
+{
+ float scale;
+ float sum;
+ int32_t i=0, j=0;
+ int32_t row;
+ int32_t cmatrix_middle = cmatrix_length/2;
+
+ float *cmatrix_p;
+ uint8_t *cur_col_p;
+ uint8_t *cur_col_p1;
+ uint8_t *dest_col_p;
+ float *ctable_p;
+
+ /* this first block is the same as the non-optimized version --
+ * it is only used for very small pictures, so speed isn't a
+ * big concern.
+ */
+ if (cmatrix_length > y)
+ {
+ for (row = 0; row < y ; row++)
+ {
+ scale=0;
+ /* find the scale factor */
+ for (j = 0; j < y ; j++)
+ {
+ /* if the index is in bounds, add it to the scale counter */
+ if ((j + cmatrix_middle - row >= 0) &&
+ (j + cmatrix_middle - row < cmatrix_length))
+ scale += cmatrix[j + cmatrix_middle - row];
+ }
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = 0; j < y; j++)
+ {
+ if ((j >= row - cmatrix_middle) &&
+ (j <= row + cmatrix_middle))
+ sum += cur_col[j*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t)(0.5f + sum / scale);
+ }
+ }
+ }
+ else
+ {
+ /* for the edge condition, we only use available info and scale to one */
+ for (row = 0; row < cmatrix_middle; row++)
+ {
+ /* find scale factor */
+ scale=0;
+ for (j = cmatrix_middle - row; j<cmatrix_length; j++)
+ scale += cmatrix[j];
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = cmatrix_middle - row; j<cmatrix_length; j++)
+ {
+ sum += cur_col[(row + j-cmatrix_middle)*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t)(0.5f + sum / scale);
+ }
+ }
+ /* go through each pixel in each col */
+ dest_col_p = dest_col + row*bytes;
+ for (; row < y-cmatrix_middle; row++)
+ {
+ cur_col_p = (row - cmatrix_middle) * bytes + cur_col;
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ cmatrix_p = cmatrix;
+ cur_col_p1 = cur_col_p;
+ ctable_p = ctable;
+ for (j = cmatrix_length; j>0; j--)
+ {
+ sum += *(ctable_p + *cur_col_p1);
+ cur_col_p1 += bytes;
+ ctable_p += 256;
+ }
+ cur_col_p++;
+ *(dest_col_p++) = (uint8_t)(0.5f + sum);
+ }
+ }
+
+ /* for the edge condition , we only use available info, and scale to one */
+ for (; row < y; row++)
+ {
+ /* find scale factor */
+ scale=0;
+ for (j = 0; j< y-row + cmatrix_middle; j++)
+ scale += cmatrix[j];
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = 0; j<y-row + cmatrix_middle; j++)
+ {
+ sum += cur_col[(row + j-cmatrix_middle)*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t) (0.5f + sum / scale);
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP]
+ */
+void CxImage::blur_text (uint8_t threshold, uint8_t decay, uint8_t max_depth, CxImage* iSrc, CxImage* iDst, uint8_t bytes)
+{
+ int32_t x,y,z,m;
+ uint8_t *pSrc, *pSrc2, *pSrc3, *pDst;
+ uint8_t step,n;
+ int32_t pivot;
+
+ if (max_depth<1) max_depth = 1;
+
+ int32_t nmin,nmax,xmin,xmax,ymin,ymax;
+ xmin = ymin = 0;
+ xmax = iSrc->head.biWidth;
+ ymax = iSrc->head.biHeight;
+
+ if (xmin==xmax || ymin==ymax) return;
+
+ nmin = xmin * bytes;
+ nmax = xmax * bytes;
+
+ CImageIterator itSrc(iSrc);
+ CImageIterator itTmp(iDst);
+
+ double dbScaler = 100.0f/(ymax-ymin)/bytes;
+
+ for (n=0; n<bytes; n++){
+ for (y=ymin+1;y<(ymax-1);y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)((y-ymin)*dbScaler*(1+n));
+
+ pSrc = itSrc.GetRow(y);
+ pSrc2 = itSrc.GetRow(y+1);
+ pSrc3 = itSrc.GetRow(y-1);
+ pDst = itTmp.GetRow(y);
+
+ //scan left to right
+ for (x=n+nmin /*,i=xmin*/; x<(nmax-1); x+=bytes /*,i++*/)
+ {
+ z=x+bytes;
+ pivot = pSrc[z]-threshold;
+ //find upper corner
+ if (pSrc[x]<pivot && pSrc2[z]<pivot && pSrc3[x]>=pivot){
+ while (z<nmax && pSrc2[z]<pSrc[x+bytes] && pSrc[x+bytes]<=pSrc[z]){
+ z+=bytes;
+ }
+ m = z-x;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ //find lower corner
+ z=x+bytes;
+ if (pSrc[x]<pivot && pSrc3[z]<pivot && pSrc2[x]>=pivot){
+ while (z<nmax && pSrc3[z]<pSrc[x+bytes] && pSrc[x+bytes]<=pSrc[z]){
+ z+=bytes;
+ }
+ m = z-x;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ }
+ //scan right to left
+ for (x=nmax-1-n /*,i=(xmax-1)*/; x>0; x-=bytes /*,i--*/)
+ {
+ z=x-bytes;
+ pivot = pSrc[z]-threshold;
+ //find upper corner
+ if (pSrc[x]<pivot && pSrc2[z]<pivot && pSrc3[x]>=pivot){
+ while (z>n && pSrc2[z]<pSrc[x-bytes] && pSrc[x-bytes]<=pSrc[z]){
+ z-=bytes;
+ }
+ m = x-z;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ //find lower corner
+ z=x-bytes;
+ if (pSrc[x]<pivot && pSrc3[z]<pivot && pSrc2[x]>=pivot){
+ while (z>n && pSrc3[z]<pSrc[x-bytes] && pSrc[x-bytes]<=pSrc[z]){
+ z-=bytes;
+ }
+ m = x-z;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP]
+ */
+bool CxImage::TextBlur(uint8_t threshold, uint8_t decay, uint8_t max_depth, bool bBlurHorizontal, bool bBlurVertical, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ if (bBlurHorizontal)
+ blur_text(threshold, decay, max_depth, this, &tmp, head.biBitCount>>3);
+
+ if (bBlurVertical){
+ CxImage src2(*this);
+ src2.RotateLeft();
+ tmp.RotateLeft();
+ blur_text(threshold, decay, max_depth, &src2, &tmp, head.biBitCount>>3);
+ tmp.RotateRight();
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ //restore the non selected region
+ if (pSelection){
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ if (!BlindSelectionIsInside(x,y)){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y));
+ }
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ tmp.DecreaseBpp(bpp, true, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [nipper]; changes [DP]
+ */
+bool CxImage::GaussianBlur(float radius /*= 1.0f*/, CxImage* iDst /*= 0*/)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage tmp_x(*this, false, true, true);
+ if (!tmp_x.IsValid()){
+ strcpy(info.szLastError,tmp_x.GetLastError());
+ return false;
+ }
+
+ // generate convolution matrix and make sure it's smaller than each dimension
+ float *cmatrix = NULL;
+ int32_t cmatrix_length = gen_convolve_matrix(radius, &cmatrix);
+ // generate lookup table
+ float *ctable = gen_lookup_table(cmatrix, cmatrix_length);
+
+ int32_t x,y;
+ int32_t bypp = head.biBitCount>>3;
+
+ CImageIterator itSrc(this);
+ CImageIterator itTmp(&tmp_x);
+
+ double dbScaler = 50.0f/head.biHeight;
+
+ // blur the rows
+ for (y=0;y<head.biHeight;y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(y*dbScaler);
+
+ blur_line(ctable, cmatrix, cmatrix_length, itSrc.GetRow(y), itTmp.GetRow(y), head.biWidth, bypp);
+ }
+
+ CxImage tmp_y(tmp_x, false, true, true);
+ if (!tmp_y.IsValid()){
+ strcpy(info.szLastError,tmp_y.GetLastError());
+ return false;
+ }
+
+ CImageIterator itDst(&tmp_y);
+
+ // blur the cols
+ uint8_t* cur_col = (uint8_t*)malloc(bypp*head.biHeight);
+ uint8_t* dest_col = (uint8_t*)malloc(bypp*head.biHeight);
+
+ dbScaler = 50.0f/head.biWidth;
+
+ for (x=0;x<head.biWidth;x++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(50.0f+x*dbScaler);
+
+ itTmp.GetCol(cur_col, x);
+ itDst.GetCol(dest_col, x);
+ blur_line(ctable, cmatrix, cmatrix_length, cur_col, dest_col, head.biHeight, bypp);
+ itDst.SetCol(dest_col, x);
+ }
+
+ free(cur_col);
+ free(dest_col);
+
+ delete [] cmatrix;
+ delete [] ctable;
+
+#if CXIMAGE_SUPPORT_SELECTION
+ //restore the non selected region
+ if (pSelection){
+ for(y=0; y<head.biHeight; y++){
+ for(x=0; x<head.biWidth; x++){
+ if (!BlindSelectionIsInside(x,y)){
+ tmp_y.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y));
+ }
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ tmp_y.DecreaseBpp(bpp, false, pPalette);
+ if (iDst) DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(tmp_y);
+ else Transfer(tmp_y);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP],[nipper]
+ */
+bool CxImage::SelectiveBlur(float radius, uint8_t threshold, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ CxImage Tmp(*this, true, true, true);
+ if (!Tmp.IsValid()){
+ strcpy(info.szLastError,Tmp.GetLastError());
+ return false;
+ }
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!Tmp.IncreaseBpp(24)){
+ delete [] pPalette;
+ return false;
+ }
+ }
+
+ CxImage Dst(Tmp, true, true, true);
+ if (!Dst.IsValid()){
+ strcpy(info.szLastError,Dst.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //build the difference mask
+ uint8_t thresh_dw = (uint8_t)max( 0 ,(int32_t)(128 - threshold));
+ uint8_t thresh_up = (uint8_t)min(255,(int32_t)(128 + threshold));
+ int32_t kernel[]={-100,-100,-100,-100,801,-100,-100,-100,-100};
+ if (!Tmp.Filter(kernel,3,800,128)){
+ strcpy(info.szLastError,Tmp.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //if the image has no selection, build a selection for the whole image
+#if CXIMAGE_SUPPORT_SELECTION
+ if (!Tmp.SelectionIsValid()){
+ Tmp.SelectionCreate();
+ Tmp.SelectionClear(255);
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ xmin = Tmp.info.rSelectionBox.left;
+ xmax = Tmp.info.rSelectionBox.right;
+ ymin = Tmp.info.rSelectionBox.bottom;
+ ymax = Tmp.info.rSelectionBox.top;
+
+ //modify the selection where the difference mask is over the threshold
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+ if(Tmp.BlindSelectionIsInside(x,y)){
+ RGBQUAD c = Tmp.BlindGetPixelColor(x,y);
+ if ((c.rgbRed < thresh_dw || c.rgbRed > thresh_up) ||
+ (c.rgbGreen < thresh_dw || c.rgbGreen > thresh_up) ||
+ (c.rgbBlue < thresh_dw || c.rgbBlue > thresh_up))
+ {
+ Tmp.SelectionSet(x,y,0);
+ }
+ }
+ }
+ }
+
+ //blur the image (only in the selected pixels)
+ Dst.SelectionCopy(Tmp);
+ if (!Dst.GaussianBlur(radius)){
+ strcpy(info.szLastError,Dst.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //restore the original selection
+ Dst.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ Dst.DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(Dst);
+ else Transfer(Dst);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * sharpen the image by subtracting a blurred copy from the original image.
+ * \param radius: width in pixels of the blurring effect. Range: >0; default = 5.
+ * \param amount: strength of the filter. Range: 0.0 (none) to 1.0 (max); default = 0.5
+ * \param threshold: difference, between blurred and original pixel, to trigger the filter
+ * Range: 0 (always triggered) to 255 (never triggered); default = 0.
+ * \return true if everything is ok
+ * \author [nipper]; changes [DP]
+ */
+bool CxImage::UnsharpMask(float radius /*= 5.0*/, float amount /*= 0.5*/, int32_t threshold /*= 0*/)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage iDst;
+ if (!GaussianBlur(radius,&iDst))
+ return false;
+
+ CImageIterator itSrc(this);
+ CImageIterator itDst(&iDst);
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ double dbScaler = 100.0/(ymax-ymin);
+ int32_t bypp = head.biBitCount>>3;
+
+ // merge the source and destination (which currently contains
+ // the blurred version) images
+ for (int32_t y=ymin; y<ymax; y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+
+ // get source row
+ uint8_t* cur_row = itSrc.GetRow(y);
+ // get dest row
+ uint8_t* dest_row = itDst.GetRow(y);
+ // combine the two
+ for (int32_t x=xmin; x<xmax; x++) {
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ for (int32_t b=0, z=x*bypp; b<bypp; b++, z++){
+ int32_t diff = cur_row[z] - dest_row[z];
+
+ // do tresholding
+ if (abs(diff) < threshold){
+ dest_row[z] = cur_row[z];
+ } else {
+ dest_row[z] = (uint8_t)min(255, max(0,(int32_t)(cur_row[z] + amount * diff)));
+ }
+ }
+ }
+ }
+ }
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ iDst.DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ Transfer(iDst);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Apply a look up table to the image.
+ * \param pLut: uint8_t[256] look up table
+ * \return true if everything is ok
+ */
+bool CxImage::Lut(uint8_t* pLut)
+{
+ if (!pDib || !pLut) return false;
+ RGBQUAD color;
+
+ double dbScaler;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ // faster loop for full image
+ uint8_t *iSrc=info.pImage;
+ for(uint32_t i=0; i < head.biSizeImage ; i++){
+ *iSrc++ = pLut[*iSrc];
+ }
+ return true;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler); //<Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = pLut[color.rgbRed];
+ color.rgbGreen = pLut[color.rgbGreen];
+ color.rgbBlue = pLut[color.rgbBlue];
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+#if CXIMAGE_SUPPORT_SELECTION
+ } else if (pSelection && (head.biBitCount==8) && IsGrayScale()){
+ int32_t xmin,xmax,ymin,ymax;
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+ for(int32_t x=xmin; x<xmax; x++){
+ if (BlindSelectionIsInside(x,y))
+ {
+ BlindSetPixelIndex(x,y,pLut[BlindGetPixelIndex(x,y)]);
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+ } else {
+ bool bIsGrayScale = IsGrayScale();
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = pLut[color.rgbRed];
+ color.rgbGreen = pLut[color.rgbGreen];
+ color.rgbBlue = pLut[color.rgbBlue];
+ SetPaletteColor((uint8_t)j,color);
+ }
+ if (bIsGrayScale) GrayScale();
+ }
+ return true;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Apply an indipendent look up table for each channel
+ * \param pLutR, pLutG, pLutB, pLutA: uint8_t[256] look up tables
+ * \return true if everything is ok
+ */
+bool CxImage::Lut(uint8_t* pLutR, uint8_t* pLutG, uint8_t* pLutB, uint8_t* pLutA)
+{
+ if (!pDib || !pLutR || !pLutG || !pLutB) return false;
+ RGBQUAD color;
+
+ double dbScaler;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = pLutR[color.rgbRed];
+ color.rgbGreen = pLutG[color.rgbGreen];
+ color.rgbBlue = pLutB[color.rgbBlue];
+ if (pLutA) color.rgbReserved=pLutA[color.rgbReserved];
+ BlindSetPixelColor(x,y,color,true);
+ }
+ }
+ }
+ } else {
+ bool bIsGrayScale = IsGrayScale();
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = pLutR[color.rgbRed];
+ color.rgbGreen = pLutG[color.rgbGreen];
+ color.rgbBlue = pLutB[color.rgbBlue];
+ SetPaletteColor((uint8_t)j,color);
+ }
+ if (bIsGrayScale) GrayScale();
+ }
+
+ return true;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Use the RedEyeRemove function to remove the red-eye effect that frequently
+ * occurs in photographs of humans and animals. You must select the region
+ * where the function will filter the red channel.
+ * \param strength: range from 0.0f (no effect) to 1.0f (full effect). Default = 0.8
+ * \return true if everything is ok
+ */
+bool CxImage::RedEyeRemove(float strength)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ if (strength<0.0f) strength = 0.0f;
+ if (strength>1.0f) strength = 1.0f;
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ float a = 1.0f-5.0f*((float)((x-0.5f*(xmax+xmin))*(x-0.5f*(xmax+xmin))+(y-0.5f*(ymax+ymin))*(y-0.5f*(ymax+ymin))))/((float)((xmax-xmin)*(ymax-ymin)));
+ if (a<0) a=0;
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = (uint8_t)(a*min(color.rgbGreen,color.rgbBlue)+(1.0f-a)*color.rgbRed);
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Changes the saturation of the image.
+ * \param saturation: can be from -100 to 100, positive values increase the saturation.
+ * \param colorspace: can be 1 (HSL) or 2 (YUV).
+ * \return true if everything is ok
+ */
+bool CxImage::Saturate(const int32_t saturation, const int32_t colorspace)
+{
+ if (!pDib)
+ return false;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ uint8_t cTable[256];
+
+ switch(colorspace)
+ {
+ case 1:
+ {
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)(i + saturation)));
+ }
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD c = RGBtoHSL(BlindGetPixelColor(x,y));
+ c.rgbGreen = cTable[c.rgbGreen];
+ c = HSLtoRGB(c);
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ break;
+ case 2:
+ {
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)((i-128)*(100 + saturation)/100.0f + 128.5f)));
+ }
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD c = RGBtoYUV(BlindGetPixelColor(x,y));
+ c.rgbGreen = cTable[c.rgbGreen];
+ c.rgbBlue = cTable[c.rgbBlue];
+ c = YUVtoRGB(c);
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ break;
+ default:
+ strcpy(info.szLastError,"Saturate: wrong colorspace");
+ return false;
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Solarize: convert all colors above a given lightness level into their negative
+ * \param level : lightness threshold. Range = 0 to 255; default = 128.
+ * \param bLinkedChannels: true = compare with luminance, preserve colors (default)
+ * false = compare with independent R,G,B levels
+ * \return true if everything is ok
+ * \author [Priyank Bolia] (priyank_bolia(at)yahoo(dot)com); changes [DP]
+ */
+bool CxImage::Solarize(uint8_t level, bool bLinkedChannels)
+{
+ if (!pDib) return false;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (head.biBitCount<=8){
+ if (IsGrayScale()){ //GRAYSCALE, selection
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t index = BlindGetPixelIndex(x,y);
+ RGBQUAD color = GetPaletteColor(index);
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ BlindSetPixelIndex(x,y,255-index);
+ }
+ }
+ }
+ }
+ } else { //PALETTE, full image
+ RGBQUAD* ppal=GetPalette();
+ for(uint32_t i=0;i<head.biClrUsed;i++){
+ RGBQUAD color = GetPaletteColor((uint8_t)i);
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue);
+ ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen);
+ ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed);
+ }
+ } else {
+ if (color.rgbBlue>level) ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue);
+ if (color.rgbGreen>level) ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen);
+ if (color.rgbRed>level) ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed);
+ }
+ }
+ }
+ } else { //RGB, selection
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD color = BlindGetPixelColor(x,y);
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ color.rgbRed = (uint8_t)(255-color.rgbRed);
+ color.rgbGreen = (uint8_t)(255-color.rgbGreen);
+ color.rgbBlue = (uint8_t)(255-color.rgbBlue);
+ }
+ } else {
+ if (color.rgbBlue>level) color.rgbBlue =(uint8_t)(255-color.rgbBlue);
+ if (color.rgbGreen>level) color.rgbGreen =(uint8_t)(255-color.rgbGreen);
+ if (color.rgbRed>level) color.rgbRed =(uint8_t)(255-color.rgbRed);
+ }
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ }
+
+ //invert transparent color only in case of full image processing
+ if (pSelection==0 || (!IsGrayScale() && IsIndexed())){
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(info.nBkgndColor.rgbRed,info.nBkgndColor.rgbGreen,info.nBkgndColor.rgbBlue)>level){
+ info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue);
+ info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen);
+ info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed);
+ }
+ } else {
+ if (info.nBkgndColor.rgbBlue>level) info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue);
+ if (info.nBkgndColor.rgbGreen>level) info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen);
+ if (info.nBkgndColor.rgbRed>level) info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed);
+ }
+ }
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the RGB triplets to and from different colorspace
+ * \param dstColorSpace: destination colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \param srcColorSpace: source colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::ConvertColorSpace(const int32_t dstColorSpace, const int32_t srcColorSpace)
+{
+ if (!pDib)
+ return false;
+
+ if (dstColorSpace == srcColorSpace)
+ return true;
+
+ int32_t w = GetWidth();
+ int32_t h = GetHeight();
+
+ for (int32_t y=0;y<h;y++){
+ info.nProgress = (int32_t)(100*y/h);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<w;x++){
+ RGBQUAD c = BlindGetPixelColor(x,y);
+ switch (srcColorSpace){
+ case 0:
+ break;
+ case 1:
+ c = HSLtoRGB(c);
+ break;
+ case 2:
+ c = YUVtoRGB(c);
+ break;
+ case 3:
+ c = YIQtoRGB(c);
+ break;
+ case 4:
+ c = XYZtoRGB(c);
+ break;
+ default:
+ strcpy(info.szLastError,"ConvertColorSpace: unknown source colorspace");
+ return false;
+ }
+ switch (dstColorSpace){
+ case 0:
+ break;
+ case 1:
+ c = RGBtoHSL(c);
+ break;
+ case 2:
+ c = RGBtoYUV(c);
+ break;
+ case 3:
+ c = RGBtoYIQ(c);
+ break;
+ case 4:
+ c = RGBtoXYZ(c);
+ break;
+ default:
+ strcpy(info.szLastError,"ConvertColorSpace: unknown destination colorspace");
+ return false;
+ }
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Finds the optimal (global or local) treshold for image binarization
+ * \param method: 0 = average all methods (default); 1 = Otsu; 2 = Kittler & Illingworth; 3 = max entropy; 4 = potential difference;
+ * \param pBox: region from where the threshold is computed; 0 = full image (default).
+ * \param pContrastMask: limit the computation only in regions with contrasted (!=0) pixels; default = 0.
+ * the pContrastMask image must be grayscale with same with and height of the current image,
+ * can be obtained from the current image with a filter:
+ * CxImage iContrastMask(*image,true,false,false);
+ * iContrastMask.GrayScale();
+ * int32_t edge[]={-1,-1,-1,-1,8,-1,-1,-1,-1};
+ * iContrastMask.Filter(edge,3,1,0);
+ * int32_t blur[]={1,1,1,1,1,1,1,1,1};
+ * iContrastMask.Filter(blur,3,9,0);
+ * \return optimal threshold; -1 = error.
+ * \sa AdaptiveThreshold
+ */
+int32_t CxImage::OptimalThreshold(int32_t method, RECT * pBox, CxImage* pContrastMask)
+{
+ if (!pDib)
+ return false;
+
+ if (head.biBitCount!=8){
+ strcpy(info.szLastError,"OptimalThreshold works only on 8 bit images");
+ return -1;
+ }
+
+ if (pContrastMask){
+ if (!pContrastMask->IsValid() ||
+ !pContrastMask->IsGrayScale() ||
+ pContrastMask->GetWidth() != GetWidth() ||
+ pContrastMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"OptimalThreshold invalid ContrastMask");
+ return -1;
+ }
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pBox){
+ xmin = max(pBox->left,0);
+ xmax = min(pBox->right,head.biWidth);
+ ymin = max(pBox->bottom,0);
+ ymax = min(pBox->top,head.biHeight);
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin>=xmax || ymin>=ymax)
+ return -1;
+
+ double p[256];
+ memset(p, 0, 256*sizeof(double));
+ //build histogram
+ for (int32_t y = ymin; y<ymax; y++){
+ uint8_t* pGray = GetBits(y) + xmin;
+ uint8_t* pContr = 0;
+ if (pContrastMask) pContr = pContrastMask->GetBits(y) + xmin;
+ for (int32_t x = xmin; x<xmax; x++){
+ uint8_t n = *pGray++;
+ if (pContr){
+ if (*pContr) p[n]++;
+ pContr++;
+ } else {
+ p[n]++;
+ }
+ }
+ }
+
+ //find histogram limits
+ int32_t gray_min = 0;
+ while (gray_min<255 && p[gray_min]==0) gray_min++;
+ int32_t gray_max = 255;
+ while (gray_max>0 && p[gray_max]==0) gray_max--;
+ if (gray_min > gray_max)
+ return -1;
+ if (gray_min == gray_max){
+ if (gray_min == 0)
+ return 0;
+ else
+ return gray_max-1;
+ }
+
+ //compute total moments 0th,1st,2nd order
+ int32_t i,k;
+ double w_tot = 0;
+ double m_tot = 0;
+ double q_tot = 0;
+ for (i = gray_min; i <= gray_max; i++){
+ w_tot += p[i];
+ m_tot += i*p[i];
+ q_tot += i*i*p[i];
+ }
+
+ double L, L1max, L2max, L3max, L4max; //objective functions
+ int32_t th1,th2,th3,th4; //optimal thresholds
+ L1max = L2max = L3max = L4max = 0;
+ th1 = th2 = th3 = th4 = -1;
+
+ double w1, w2, m1, m2, q1, q2, s1, s2;
+ w1 = m1 = q1 = 0;
+ for (i = gray_min; i < gray_max; i++){
+ w1 += p[i];
+ w2 = w_tot - w1;
+ m1 += i*p[i];
+ m2 = m_tot - m1;
+ q1 += i*i*p[i];
+ q2 = q_tot - q1;
+ s1 = q1/w1-m1*m1/w1/w1; //s1 = q1/w1-pow(m1/w1,2);
+ s2 = q2/w2-m2*m2/w2/w2; //s2 = q2/w2-pow(m2/w2,2);
+
+ //Otsu
+ L = -(s1*w1 + s2*w2); //implemented as definition
+ //L = w1 * w2 * (m2/w2 - m1/w1)*(m2/w2 - m1/w1); //implementation that doesn't need s1 & s2
+ if (L1max < L || th1<0){
+ L1max = L;
+ th1 = i;
+ }
+
+ //Kittler and Illingworth
+ if (s1>0 && s2>0){
+ L = w1*log(w1/sqrt(s1))+w2*log(w2/sqrt(s2));
+ //L = w1*log(w1*w1/s1)+w2*log(w2*w2/s2);
+ if (L2max < L || th2<0){
+ L2max = L;
+ th2 = i;
+ }
+ }
+
+ //max entropy
+ L = 0;
+ for (k=gray_min;k<=i;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w1)/w1;
+ for (k;k<=gray_max;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w2)/w2;
+ if (L3max < L || th3<0){
+ L3max = L;
+ th3 = i;
+ }
+
+ //potential difference (based on Electrostatic Binarization method by J. Acharya & G. Sreechakra)
+ // L=-fabs(vdiff/vsum); è molto selettivo, sembra che L=-fabs(vdiff) o L=-(vsum)
+ // abbiano lo stesso valore di soglia... il che semplificherebbe molto la routine
+ double vdiff = 0;
+ for (k=gray_min;k<=i;k++)
+ vdiff += p[k]*(i-k)*(i-k);
+ double vsum = vdiff;
+ for (k;k<=gray_max;k++){
+ double dv = p[k]*(k-i)*(k-i);
+ vdiff -= dv;
+ vsum += dv;
+ }
+ if (vsum>0) L = -fabs(vdiff/vsum); else L = 0;
+ if (L4max < L || th4<0){
+ L4max = L;
+ th4 = i;
+ }
+ }
+
+ int32_t threshold;
+ switch (method){
+ case 1: //Otsu
+ threshold = th1;
+ break;
+ case 2: //Kittler and Illingworth
+ threshold = th2;
+ break;
+ case 3: //max entropy
+ threshold = th3;
+ break;
+ case 4: //potential difference
+ threshold = th4;
+ break;
+ default: //auto
+ {
+ int32_t nt = 0;
+ threshold = 0;
+ if (th1>=0) { threshold += th1; nt++;}
+ if (th2>=0) { threshold += th2; nt++;}
+ if (th3>=0) { threshold += th3; nt++;}
+ if (th4>=0) { threshold += th4; nt++;}
+ if (nt)
+ threshold /= nt;
+ else
+ threshold = (gray_min+gray_max)/2;
+
+ /*better(?) but really expensive alternative:
+ n = 0:255;
+ pth1 = c1(th1)/sqrt(2*pi*s1(th1))*exp(-((n - m1(th1)).^2)/2/s1(th1)) + c2(th1)/sqrt(2*pi*s2(th1))*exp(-((n - m2(th1)).^2)/2/s2(th1));
+ pth2 = c1(th2)/sqrt(2*pi*s1(th2))*exp(-((n - m1(th2)).^2)/2/s1(th2)) + c2(th2)/sqrt(2*pi*s2(th2))*exp(-((n - m2(th2)).^2)/2/s2(th2));
+ ...
+ mse_th1 = sum((p-pth1).^2);
+ mse_th2 = sum((p-pth2).^2);
+ ...
+ select th# that gives minimum mse_th#
+ */
+
+ }
+ }
+
+ if (threshold <= gray_min || threshold >= gray_max)
+ threshold = (gray_min+gray_max)/2;
+
+ return threshold;
+}
+///////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W, using an optimal threshold mask
+ * \param method: 0 = average all methods (default); 1 = Otsu; 2 = Kittler & Illingworth; 3 = max entropy; 4 = potential difference;
+ * \param nBoxSize: the image is divided into "nBoxSize x nBoxSize" blocks, from where the threshold is computed; min = 8; default = 64.
+ * \param pContrastMask: limit the computation only in regions with contrasted (!=0) pixels; default = 0.
+ * \param nBias: global offset added to the threshold mask; default = 0.
+ * \param fGlobalLocalBalance: balance between local and global threshold. default = 0.5
+ * fGlobalLocalBalance can be from 0.0 (use only local threshold) to 1.0 (use only global threshold)
+ * the pContrastMask image must be grayscale with same with and height of the current image,
+ * \return true if everything is ok.
+ * \sa OptimalThreshold
+ */
+bool CxImage::AdaptiveThreshold(int32_t method, int32_t nBoxSize, CxImage* pContrastMask, int32_t nBias, float fGlobalLocalBalance)
+{
+ if (!pDib)
+ return false;
+
+ if (pContrastMask){
+ if (!pContrastMask->IsValid() ||
+ !pContrastMask->IsGrayScale() ||
+ pContrastMask->GetWidth() != GetWidth() ||
+ pContrastMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"AdaptiveThreshold invalid ContrastMask");
+ return false;
+ }
+ }
+
+ if (nBoxSize<8) nBoxSize = 8;
+ if (fGlobalLocalBalance<0.0f) fGlobalLocalBalance = 0.0f;
+ if (fGlobalLocalBalance>1.0f) fGlobalLocalBalance = 1.0f;
+
+ int32_t mw = (head.biWidth + nBoxSize - 1)/nBoxSize;
+ int32_t mh = (head.biHeight + nBoxSize - 1)/nBoxSize;
+
+ CxImage mask(mw,mh,8);
+ if(!mask.GrayScale())
+ return false;
+
+ if(!GrayScale())
+ return false;
+
+ int32_t globalthreshold = OptimalThreshold(method, 0, pContrastMask);
+ if (globalthreshold <0)
+ return false;
+
+ for (int32_t y=0; y<mh; y++){
+ for (int32_t x=0; x<mw; x++){
+ info.nProgress = (int32_t)(100*(x+y*mw)/(mw*mh));
+ if (info.nEscape) break;
+ RECT r;
+ r.left = x*nBoxSize;
+ r.right = r.left + nBoxSize;
+ r.bottom = y*nBoxSize;
+ r.top = r.bottom + nBoxSize;
+ int32_t threshold = OptimalThreshold(method, &r, pContrastMask);
+ if (threshold <0) return false;
+ mask.SetPixelIndex(x,y,(uint8_t)max(0,min(255,nBias+((1.0f-fGlobalLocalBalance)*threshold + fGlobalLocalBalance*globalthreshold))));
+ }
+ }
+
+ mask.Resample(mw*nBoxSize,mh*nBoxSize,0);
+ mask.Crop(0,head.biHeight,head.biWidth,0);
+
+ if(!Threshold(&mask))
+ return false;
+
+ return true;
+}
+///////////////////////////////////////////////////////////////////////////////
+/**
+ * Finds the contour of an object with a given color
+ * \param color_target: object color
+ * \param color_trace: contour color
+ * \return true if everything is ok.
+ * \sa Edge, Contour
+ */
+bool CxImage::Trace(RGBQUAD color_target, RGBQUAD color_trace)
+{
+ if (!pDib) return false;
+
+ RGBQUAD color;
+ bool bFindStartPoint;
+ int32_t nFindPoint;
+ POINT StartPoint,CurrentPoint;
+ int32_t Direction[8][2]={{1,0},{1,-1},{0,-1},{-1,-1},{-1,0},{-1,1}, {0,1},{1,1}};
+ int32_t BeginDirect = 0;
+ int32_t x,y;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,24,info.dwType);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+ tmp.Clear(255);
+
+ CurrentPoint.x = StartPoint.x = CurrentPoint.y = StartPoint.y = 0;
+ bFindStartPoint = false;
+ for (y=head.biHeight-1;y>=0 && !bFindStartPoint;y--){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (x=0;x<head.biWidth && !bFindStartPoint;x++){
+ color = BlindGetPixelColor(x,y);
+ if (color.rgbRed == color_target.rgbRed &&
+ color.rgbGreen == color_target.rgbGreen &&
+ color.rgbBlue == color_target.rgbBlue )
+ {
+ bFindStartPoint = true;
+ CurrentPoint.x = StartPoint.x = x;
+ CurrentPoint.y = StartPoint.y = y;
+ }
+ }
+ }
+
+ while(bFindStartPoint)
+ {
+ nFindPoint = 8;
+ while(nFindPoint)
+ {
+ x = CurrentPoint.x + Direction[BeginDirect][0];
+ y = CurrentPoint.y + Direction[BeginDirect][1];
+ color = GetPixelColor(x,y);
+
+ if (IsInside(x,y) &&
+ color.rgbRed == color_target.rgbRed &&
+ color.rgbGreen == color_target.rgbGreen &&
+ color.rgbBlue == color_target.rgbBlue )
+ {
+ nFindPoint = 0;
+ CurrentPoint.x = x;
+ CurrentPoint.y = y;
+
+ if(x == StartPoint.x && y == StartPoint.y)
+ bFindStartPoint = false;
+
+ tmp.BlindSetPixelColor(x,y,color_trace);
+
+ BeginDirect--;
+ if(BeginDirect == -1) BeginDirect = 7;
+ }
+ else
+ {
+ BeginDirect++;
+ if(BeginDirect == 8) BeginDirect = 0;
+ nFindPoint--;
+ if(nFindPoint == 0) {
+ bFindStartPoint = false;
+ tmp.SetPixelColor(CurrentPoint.x,CurrentPoint.y,color_trace);
+ }
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+
+#ifndef __MINGW32__
+////////////////////////////////////////////////////////////////////////////////
+#include <queue>
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Flood Fill
+ * \param xStart, yStart: starting point
+ * \param cFillColor: filling color
+ * \param nTolerance: deviation from the starting point color
+ * \param nOpacity: can be from 0 (transparent) to 255 (opaque, default)
+ * \param bSelectFilledArea: if true, the pixels in the region are also set in the selection layer; default = false
+ * \param nSelectionLevel: if bSelectFilledArea is true, the selected pixels are set to nSelectionLevel; default = 255
+ * Note: nOpacity=0 && bSelectFilledArea=true act as a "magic wand"
+ * \return true if everything is ok
+ */
+bool CxImage::FloodFill(const int32_t xStart, const int32_t yStart, const RGBQUAD cFillColor, const uint8_t nTolerance,
+ uint8_t nOpacity, const bool bSelectFilledArea, const uint8_t nSelectionLevel)
+{
+ if (!pDib)
+ return false;
+
+ if (!IsInside(xStart,yStart))
+ return true;
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (!SelectionIsInside(xStart,yStart))
+ return true;
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+ //nTolerance or nOpacity implemented only for grayscale or 24bpp images
+ if ((nTolerance || nOpacity != 255) && !(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ uint8_t* pFillMask = (uint8_t*)calloc(head.biWidth * head.biHeight,1);
+ if (!pFillMask)
+ return false;
+
+//------------------------------------- Begin of Flood Fill
+ POINT offset[4] = {{-1,0},{0,-1},{1,0},{0,1}};
+ std::queue<POINT> q;
+ POINT point = {xStart,yStart};
+ q.push(point);
+
+ if (IsIndexed()){ //--- Generic indexed image, no tolerance OR Grayscale image with tolerance
+ uint8_t idxRef = GetPixelIndex(xStart,yStart);
+ uint8_t idxFill = GetNearestIndex(cFillColor);
+ uint8_t idxMin = (uint8_t)min(255, max(0,(int32_t)(idxRef - nTolerance)));
+ uint8_t idxMax = (uint8_t)min(255, max(0,(int32_t)(idxRef + nTolerance)));
+
+ while(!q.empty())
+ {
+ point = q.front();
+ q.pop();
+
+ for (int32_t z=0; z<4; z++){
+ int32_t x = point.x + offset[z].x;
+ int32_t y = point.y + offset[z].y;
+ if(IsInside(x,y)){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t idx = BlindGetPixelIndex(x, y);
+ uint8_t* pFill = pFillMask + x + y * head.biWidth;
+ if (*pFill==0 && idxMin <= idx && idx <= idxMax )
+ {
+ if (nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelIndex(x, y, idxFill);
+ else
+ BlindSetPixelIndex(x, y, (uint8_t)((idxFill * nOpacity + idx * (255-nOpacity))>>8));
+ }
+ POINT pt = {x,y};
+ q.push(pt);
+ *pFill = 1;
+ }
+ }
+ }
+ }
+ }
+ } else { //--- RGB image
+ RGBQUAD cRef = GetPixelColor(xStart,yStart);
+ RGBQUAD cRefMin, cRefMax;
+ cRefMin.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed - nTolerance)));
+ cRefMin.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen - nTolerance)));
+ cRefMin.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue - nTolerance)));
+ cRefMax.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed + nTolerance)));
+ cRefMax.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen + nTolerance)));
+ cRefMax.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue + nTolerance)));
+
+ while(!q.empty())
+ {
+ point = q.front();
+ q.pop();
+
+ for (int32_t z=0; z<4; z++){
+ int32_t x = point.x + offset[z].x;
+ int32_t y = point.y + offset[z].y;
+ if(IsInside(x,y)){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD cc = BlindGetPixelColor(x, y);
+ uint8_t* pFill = pFillMask + x + y * head.biWidth;
+ if (*pFill==0 &&
+ cRefMin.rgbRed <= cc.rgbRed && cc.rgbRed <= cRefMax.rgbRed &&
+ cRefMin.rgbGreen <= cc.rgbGreen && cc.rgbGreen <= cRefMax.rgbGreen &&
+ cRefMin.rgbBlue <= cc.rgbBlue && cc.rgbBlue <= cRefMax.rgbBlue )
+ {
+ if (nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelColor(x, y, cFillColor);
+ else
+ {
+ cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8);
+ cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8);
+ cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8);
+ BlindSetPixelColor(x, y, cc);
+ }
+ }
+ POINT pt = {x,y};
+ q.push(pt);
+ *pFill = 1;
+ }
+ }
+ }
+ }
+ }
+ }
+ if (pFillMask[xStart+yStart*head.biWidth] == 0 && nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelColor(xStart, yStart, cFillColor);
+ else
+ {
+ RGBQUAD cc = BlindGetPixelColor(xStart, yStart);
+ cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8);
+ cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8);
+ cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8);
+ BlindSetPixelColor(xStart, yStart, cc);
+ }
+ }
+ pFillMask[xStart+yStart*head.biWidth] = 1;
+//------------------------------------- End of Flood Fill
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (bSelectFilledArea){
+ if (!SelectionIsValid()){
+ if (!SelectionCreate()){
+ return false;
+ }
+ SelectionClear();
+ info.rSelectionBox.right = head.biWidth;
+ info.rSelectionBox.top = head.biHeight;
+ info.rSelectionBox.left = info.rSelectionBox.bottom = 0;
+ }
+ RECT r;
+ SelectionGetBox(r);
+ for (int32_t y = r.bottom; y < r.top; y++){
+ uint8_t* pFill = pFillMask + r.left + y * head.biWidth;
+ for (int32_t x = r.left; x<r.right; x++){
+ if (*pFill) SelectionSet(x,y,nSelectionLevel);
+ pFill++;
+ }
+ }
+ SelectionRebuildBox();
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ free(pFillMask);
+
+ return true;
+}
+#endif //__MINGW32__
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DSP
diff --git a/hge/CxImage/ximaenc.cpp b/hge/CxImage/ximaenc.cpp
new file mode 100644
index 0000000..6064e49
--- /dev/null
+++ b/hge/CxImage/ximaenc.cpp
@@ -0,0 +1,1159 @@
+// xImaCodec.cpp : Encode Decode functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_JPG
+#include "ximajpg.h"
+#endif
+
+#if CXIMAGE_SUPPORT_GIF
+#include "ximagif.h"
+#endif
+
+#if CXIMAGE_SUPPORT_PNG
+#include "ximapng.h"
+#endif
+
+#if CXIMAGE_SUPPORT_MNG
+#include "ximamng.h"
+#endif
+
+#if CXIMAGE_SUPPORT_BMP
+#include "ximabmp.h"
+#endif
+
+#if CXIMAGE_SUPPORT_ICO
+#include "ximaico.h"
+#endif
+
+#if CXIMAGE_SUPPORT_TIF
+#include "ximatif.h"
+#endif
+
+#if CXIMAGE_SUPPORT_TGA
+#include "ximatga.h"
+#endif
+
+#if CXIMAGE_SUPPORT_PCX
+#include "ximapcx.h"
+#endif
+
+#if CXIMAGE_SUPPORT_WBMP
+#include "ximawbmp.h"
+#endif
+
+#if CXIMAGE_SUPPORT_WMF
+#include "ximawmf.h" // <vho> - WMF/EMF support
+#endif
+
+#if CXIMAGE_SUPPORT_JBG
+#include "ximajbg.h"
+#endif
+
+#if CXIMAGE_SUPPORT_JASPER
+#include "ximajas.h"
+#endif
+
+#if CXIMAGE_SUPPORT_SKA
+#include "ximaska.h"
+#endif
+
+#if CXIMAGE_SUPPORT_RAW
+#include "ximaraw.h"
+#endif
+
+#if CXIMAGE_SUPPORT_PSD
+#include "ximapsd.h"
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::EncodeSafeCheck(CxFile *hFile)
+{
+ if (hFile==NULL) {
+ strcpy(info.szLastError,CXIMAGE_ERR_NOFILE);
+ return true;
+ }
+
+ if (pDib==NULL){
+ strcpy(info.szLastError,CXIMAGE_ERR_NOIMAGE);
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+//#ifdef WIN32
+//bool CxImage::Save(LPCWSTR filename, uint32_t imagetype)
+//{
+// FILE* hFile; //file handle to write the image
+// if ((hFile=_wfopen(filename,L"wb"))==NULL) return false;
+// bool bOK = Encode(hFile,imagetype);
+// fclose(hFile);
+// return bOK;
+//}
+//#endif //WIN32
+////////////////////////////////////////////////////////////////////////////////
+// For UNICODE support: char -> TCHAR
+/**
+ * Saves to disk the image in a specific format.
+ * \param filename: file name
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Save(const TCHAR * filename, uint32_t imagetype)
+{
+ FILE* hFile; //file handle to write the image
+
+#ifdef WIN32
+ if ((hFile=_tfopen(filename,_T("wb")))==NULL) return false; // For UNICODE support
+#else
+ if ((hFile=fopen(filename,"wb"))==NULL) return false;
+#endif
+
+ bool bOK = Encode(hFile,imagetype);
+ fclose(hFile);
+ return bOK;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Saves to disk the image in a specific format.
+ * \param hFile: file handle, open and enabled for writing.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Encode(FILE *hFile, uint32_t imagetype)
+{
+ CxIOFile file(hFile);
+ return Encode(&file,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Saves to memory buffer the image in a specific format.
+ * \param buffer: output memory buffer pointer. Must be NULL,
+ * the function allocates and fill the memory,
+ * the application must free the buffer, see also FreeMemory().
+ * \param size: output memory buffer size.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Encode(uint8_t * &buffer, int32_t &size, uint32_t imagetype)
+{
+ if (buffer!=NULL){
+ strcpy(info.szLastError,"the buffer must be empty");
+ return false;
+ }
+ CxMemFile file;
+ file.Open();
+ if(Encode(&file,imagetype)){
+ buffer=file.GetBuffer();
+ size=file.Size();
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Saves to disk the image in a specific format.
+ * \param hFile: file handle (CxMemFile or CxIOFile), with write access.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ * \sa ENUM_CXIMAGE_FORMATS
+ */
+bool CxImage::Encode(CxFile *hFile, uint32_t imagetype)
+{
+
+#if CXIMAGE_SUPPORT_BMP
+ if (CXIMAGE_FORMAT_BMP==imagetype){
+ CxImageBMP *newima = new CxImageBMP;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ if (CXIMAGE_FORMAT_ICO==imagetype){
+ CxImageICO *newima = new CxImageICO;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ if (CXIMAGE_FORMAT_TIF==imagetype){
+ CxImageTIF *newima = new CxImageTIF;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ if (CXIMAGE_FORMAT_JPG==imagetype){
+ CxImageJPG *newima = new CxImageJPG;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ if (CXIMAGE_FORMAT_GIF==imagetype){
+ CxImageGIF *newima = new CxImageGIF;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ if (CXIMAGE_FORMAT_PNG==imagetype){
+ CxImagePNG *newima = new CxImagePNG;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ if (CXIMAGE_FORMAT_MNG==imagetype){
+ CxImageMNG *newima = new CxImageMNG;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ if (CXIMAGE_FORMAT_TGA==imagetype){
+ CxImageTGA *newima = new CxImageTGA;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ if (CXIMAGE_FORMAT_PCX==imagetype){
+ CxImagePCX *newima = new CxImagePCX;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ if (CXIMAGE_FORMAT_WBMP==imagetype){
+ CxImageWBMP *newima = new CxImageWBMP;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS // <vho> - WMF/EMF support
+ if (CXIMAGE_FORMAT_WMF==imagetype){
+ CxImageWMF *newima = new CxImageWMF;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ if (CXIMAGE_FORMAT_JBG==imagetype){
+ CxImageJBG *newima = new CxImageJBG;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JASPER
+ if (
+ #if CXIMAGE_SUPPORT_JP2
+ CXIMAGE_FORMAT_JP2==imagetype ||
+ #endif
+ #if CXIMAGE_SUPPORT_JPC
+ CXIMAGE_FORMAT_JPC==imagetype ||
+ #endif
+ #if CXIMAGE_SUPPORT_PGX
+ CXIMAGE_FORMAT_PGX==imagetype ||
+ #endif
+ #if CXIMAGE_SUPPORT_PNM
+ CXIMAGE_FORMAT_PNM==imagetype ||
+ #endif
+ #if CXIMAGE_SUPPORT_RAS
+ CXIMAGE_FORMAT_RAS==imagetype ||
+ #endif
+ false ){
+ CxImageJAS *newima = new CxImageJAS;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile,imagetype)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_SKA
+ if (CXIMAGE_FORMAT_SKA==imagetype){
+ CxImageSKA *newima = new CxImageSKA;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_RAW
+ if (CXIMAGE_FORMAT_RAW==imagetype){
+ CxImageRAW *newima = new CxImageRAW;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_PSD
+ if (CXIMAGE_FORMAT_PSD==imagetype){
+ CxImagePSD *newima = new CxImagePSD;
+ if (!newima) return false;
+ newima->Ghost(this);
+ if (newima->Encode(hFile)){
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ delete newima;
+ return false;
+ }
+ }
+#endif
+
+ strcpy(info.szLastError,"Encode: Unknown format");
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers.
+ * \param hFile: file handle.
+ * \param pImages: array of CxImage pointers.
+ * \param pagecount: number of images.
+ * \param imagetype: can be CXIMAGE_FORMAT_TIF or CXIMAGE_FORMAT_GIF.
+ * \return true if everything is ok
+ */
+bool CxImage::Encode(FILE * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype)
+{
+ CxIOFile file(hFile);
+ return Encode(&file, pImages, pagecount,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Saves to disk or memory pagecount images, referenced by an array of CxImage pointers.
+ * \param hFile: file handle (CxMemFile or CxIOFile), with write access.
+ * \param pImages: array of CxImage pointers.
+ * \param pagecount: number of images.
+ * \param imagetype: can be CXIMAGE_FORMAT_TIF, CXIMAGE_FORMAT_GIF or CXIMAGE_FORMAT_ICO.
+ * \return true if everything is ok
+ */
+bool CxImage::Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype)
+{
+#if CXIMAGE_SUPPORT_TIF
+ if (imagetype==CXIMAGE_FORMAT_TIF){
+ CxImageTIF newima;
+ newima.Ghost(this);
+ if (newima.Encode(hFile,pImages,pagecount)){
+ return true;
+ } else {
+ strcpy(info.szLastError,newima.GetLastError());
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ if (imagetype==CXIMAGE_FORMAT_GIF){
+ CxImageGIF newima;
+ newima.Ghost(this);
+ if (newima.Encode(hFile,pImages,pagecount)){
+ return true;
+ } else {
+ strcpy(info.szLastError,newima.GetLastError());
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ if (imagetype==CXIMAGE_FORMAT_ICO){
+ CxImageICO newima;
+ newima.Ghost(this);
+ if (newima.Encode(hFile,pImages,pagecount)){
+ return true;
+ } else {
+ strcpy(info.szLastError,newima.GetLastError());
+ return false;
+ }
+ }
+#endif
+ strcpy(info.szLastError,"Multipage Encode, Unsupported operation for this format");
+ return false;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * exports the image into a RGBA buffer, Useful for OpenGL applications.
+ * \param buffer: output memory buffer pointer. Must be NULL,
+ * the function allocates and fill the memory,
+ * the application must free the buffer, see also FreeMemory().
+ * \param size: output memory buffer size.
+ * \param bFlipY: direction of Y axis. default = false.
+ * \return true if everything is ok
+ */
+bool CxImage::Encode2RGBA(uint8_t * &buffer, int32_t &size, bool bFlipY)
+{
+ if (buffer!=NULL){
+ strcpy(info.szLastError,"the buffer must be empty");
+ return false;
+ }
+ CxMemFile file;
+ file.Open();
+ if(Encode2RGBA(&file,bFlipY)){
+ buffer=file.GetBuffer();
+ size=file.Size();
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * exports the image into a RGBA buffer, Useful for OpenGL applications.
+ * \param hFile: file handle (CxMemFile or CxIOFile), with write access.
+ * \param bFlipY: direction of Y axis. default = false.
+ * \return true if everything is ok
+ */
+bool CxImage::Encode2RGBA(CxFile *hFile, bool bFlipY)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ for (int32_t y1 = 0; y1 < head.biHeight; y1++) {
+ int32_t y = bFlipY ? head.biHeight - 1 - y1 : y1;
+ for(int32_t x = 0; x < head.biWidth; x++) {
+ RGBQUAD color = BlindGetPixelColor(x,y);
+ hFile->PutC(color.rgbRed);
+ hFile->PutC(color.rgbGreen);
+ hFile->PutC(color.rgbBlue);
+ hFile->PutC(color.rgbReserved);
+ }
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+// For UNICODE support: char -> TCHAR
+/**
+ * Reads from disk the image in a specific format.
+ * - If decoding fails using the specified image format,
+ * the function will try the automatic file format recognition.
+ *
+ * \param filename: file name
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Load(const TCHAR * filename, uint32_t imagetype)
+//bool CxImage::Load(const char * filename, uint32_t imagetype)
+{
+ /*FILE* hFile; //file handle to read the image
+ if ((hFile=fopen(filename,"rb"))==NULL) return false;
+ bool bOK = Decode(hFile,imagetype);
+ fclose(hFile);*/
+
+ /* automatic file type recognition */
+ bool bOK = false;
+ if ( GetTypeIndexFromId(imagetype) ){
+ FILE* hFile; //file handle to read the image
+
+#ifdef WIN32
+ if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support
+#else
+ if ((hFile=fopen(filename,"rb"))==NULL) return false;
+#endif
+
+ bOK = Decode(hFile,imagetype);
+ fclose(hFile);
+ if (bOK) return bOK;
+ }
+
+ char szError[256];
+ strcpy(szError,info.szLastError); //save the first error
+
+ // if failed, try automatic recognition of the file...
+ FILE* hFile;
+
+#ifdef WIN32
+ if ((hFile=_tfopen(filename,_T("rb")))==NULL) return false; // For UNICODE support
+#else
+ if ((hFile=fopen(filename,"rb"))==NULL) return false;
+#endif
+
+ bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN);
+ fclose(hFile);
+
+ if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error
+
+ return bOK;
+}
+////////////////////////////////////////////////////////////////////////////////
+#ifdef WIN32
+//bool CxImage::Load(LPCWSTR filename, uint32_t imagetype)
+//{
+// /*FILE* hFile; //file handle to read the image
+// if ((hFile=_wfopen(filename, L"rb"))==NULL) return false;
+// bool bOK = Decode(hFile,imagetype);
+// fclose(hFile);*/
+//
+// /* automatic file type recognition */
+// bool bOK = false;
+// if ( GetTypeIndexFromId(imagetype) ){
+// FILE* hFile; //file handle to read the image
+// if ((hFile=_wfopen(filename,L"rb"))==NULL) return false;
+// bOK = Decode(hFile,imagetype);
+// fclose(hFile);
+// if (bOK) return bOK;
+// }
+//
+// char szError[256];
+// strcpy(szError,info.szLastError); //save the first error
+//
+// // if failed, try automatic recognition of the file...
+// FILE* hFile; //file handle to read the image
+// if ((hFile=_wfopen(filename,L"rb"))==NULL) return false;
+// bOK = Decode(hFile,CXIMAGE_FORMAT_UNKNOWN);
+// fclose(hFile);
+//
+// if (!bOK && imagetype > 0) strcpy(info.szLastError,szError); //restore the first error
+//
+// return bOK;
+//}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Loads an image from the application resources.
+ * \param hRes: the resource handle returned by FindResource().
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS.
+ * \param hModule: NULL for internal resource, or external application/DLL hinstance returned by LoadLibray.
+ * \return true if everything is ok
+ */
+bool CxImage::LoadResource(HRSRC hRes, uint32_t imagetype, HMODULE hModule)
+{
+ uint32_t rsize=SizeofResource(hModule,hRes);
+ HGLOBAL hMem=::LoadResource(hModule,hRes);
+ if (hMem){
+ char* lpVoid=(char*)LockResource(hMem);
+ if (lpVoid){
+ // FILE* fTmp=tmpfile(); doesn't work with network
+ /*char tmpPath[MAX_PATH] = {0};
+ char tmpFile[MAX_PATH] = {0};
+ GetTempPath(MAX_PATH,tmpPath);
+ GetTempFileName(tmpPath,"IMG",0,tmpFile);
+ FILE* fTmp=fopen(tmpFile,"w+b");
+ if (fTmp){
+ fwrite(lpVoid,rsize,1,fTmp);
+ fseek(fTmp,0,SEEK_SET);
+ bool bOK = Decode(fTmp,imagetype);
+ fclose(fTmp);
+ DeleteFile(tmpFile);
+ return bOK;
+ }*/
+
+ CxMemFile fTmp((uint8_t*)lpVoid,rsize);
+ return Decode(&fTmp,imagetype);
+ }
+ } else strcpy(info.szLastError,"Unable to load resource!");
+ return false;
+}
+#endif //WIN32
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Constructor from file name, see Load()
+ * \param filename: file name
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ */
+//
+// > filename: file name
+// > imagetype: specify the image format (CXIMAGE_FORMAT_BMP,...)
+// For UNICODE support: char -> TCHAR
+CxImage::CxImage(const TCHAR * filename, uint32_t imagetype)
+//CxImage::CxImage(const char * filename, uint32_t imagetype)
+{
+ Startup(imagetype);
+ Load(filename,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Constructor from file handle, see Decode()
+ * \param stream: file handle, with read access.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ */
+CxImage::CxImage(FILE * stream, uint32_t imagetype)
+{
+ Startup(imagetype);
+ Decode(stream,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Constructor from CxFile object, see Decode()
+ * \param stream: file handle (CxMemFile or CxIOFile), with read access.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ */
+CxImage::CxImage(CxFile * stream, uint32_t imagetype)
+{
+ Startup(imagetype);
+ Decode(stream,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Constructor from memory buffer, see Decode()
+ * \param buffer: memory buffer
+ * \param size: size of buffer
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ */
+CxImage::CxImage(uint8_t * buffer, uint32_t size, uint32_t imagetype)
+{
+ Startup(imagetype);
+ CxMemFile stream(buffer,size);
+ Decode(&stream,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Loads an image from memory buffer
+ * \param buffer: memory buffer
+ * \param size: size of buffer
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Decode(uint8_t * buffer, uint32_t size, uint32_t imagetype)
+{
+ CxMemFile file(buffer,size);
+ return Decode(&file,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Loads an image from file handle.
+ * \param hFile: file handle, with read access.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ */
+bool CxImage::Decode(FILE *hFile, uint32_t imagetype)
+{
+ CxIOFile file(hFile);
+ return Decode(&file,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Loads an image from CxFile object
+ * \param hFile: file handle (CxMemFile or CxIOFile), with read access.
+ * \param imagetype: file format, see ENUM_CXIMAGE_FORMATS
+ * \return true if everything is ok
+ * \sa ENUM_CXIMAGE_FORMATS
+ */
+bool CxImage::Decode(CxFile *hFile, uint32_t imagetype)
+{
+ if (hFile == NULL){
+ strcpy(info.szLastError,CXIMAGE_ERR_NOFILE);
+ return false;
+ }
+
+ uint32_t pos = hFile->Tell();
+
+#if CXIMAGE_SUPPORT_BMP
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_BMP==imagetype){
+ CxImageBMP *newima = new CxImageBMP;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_JPG==imagetype){
+ CxImageJPG *newima = new CxImageJPG;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_ICO==imagetype){
+ CxImageICO *newima = new CxImageICO;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ info.nNumFrames = newima->info.nNumFrames;
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_GIF==imagetype){
+ CxImageGIF *newima = new CxImageGIF;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ info.nNumFrames = newima->info.nNumFrames;
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PNG==imagetype){
+ CxImagePNG *newima = new CxImagePNG;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_TIF==imagetype){
+ CxImageTIF *newima = new CxImageTIF;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ info.nNumFrames = newima->info.nNumFrames;
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_MNG==imagetype){
+ CxImageMNG *newima = new CxImageMNG;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ info.nNumFrames = newima->info.nNumFrames;
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_TGA==imagetype){
+ CxImageTGA *newima = new CxImageTGA;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PCX==imagetype){
+ CxImagePCX *newima = new CxImagePCX;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_WBMP==imagetype){
+ CxImageWBMP *newima = new CxImageWBMP;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_WMF==imagetype){
+ CxImageWMF *newima = new CxImageWMF;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_JBG==imagetype){
+ CxImageJBG *newima = new CxImageJBG;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_JASPER
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype ||
+#if CXIMAGE_SUPPORT_JP2
+ CXIMAGE_FORMAT_JP2==imagetype ||
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ CXIMAGE_FORMAT_JPC==imagetype ||
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ CXIMAGE_FORMAT_PGX==imagetype ||
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ CXIMAGE_FORMAT_PNM==imagetype ||
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ CXIMAGE_FORMAT_RAS==imagetype ||
+#endif
+ false ){
+ CxImageJAS *newima = new CxImageJAS;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_SKA
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_SKA==imagetype){
+ CxImageSKA *newima = new CxImageSKA;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_RAW
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_RAW==imagetype){
+ CxImageRAW *newima = new CxImageRAW;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+#if CXIMAGE_SUPPORT_PSD
+ if (CXIMAGE_FORMAT_UNKNOWN==imagetype || CXIMAGE_FORMAT_PSD==imagetype){
+ CxImagePSD *newima = new CxImagePSD;
+ if (!newima)
+ return false;
+ newima->CopyInfo(*this);
+ if (newima->Decode(hFile)) {
+ Transfer(*newima);
+ delete newima;
+ return true;
+ } else {
+ strcpy(info.szLastError,newima->GetLastError());
+ hFile->Seek(pos,SEEK_SET);
+ delete newima;
+ if (CXIMAGE_FORMAT_UNKNOWN!=imagetype)
+ return false;
+ }
+ }
+#endif
+
+ strcpy(info.szLastError,"Decode: Unknown or wrong format");
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Loads an image from CxFile object
+ * \param hFile: file handle (CxMemFile or CxIOFile), with read access.
+ * \param imagetype: file format, default = 0 (CXIMAGE_FORMAT_UNKNOWN)
+ * \return : if imagetype is not 0, the function returns true when imagetype
+ * matches the file image format. If imagetype is 0, the function returns true
+ * when the file image format is recognized as a supported format.
+ * If the returned value is true, use GetHeight(), GetWidth() or GetType()
+ * to retrieve the basic image information.
+ * \sa ENUM_CXIMAGE_FORMATS
+ */
+bool CxImage::CheckFormat(CxFile * hFile, uint32_t imagetype)
+{
+ SetType(CXIMAGE_FORMAT_UNKNOWN);
+ SetEscape(-1);
+
+ if (!Decode(hFile,imagetype))
+ return false;
+
+ if (GetType() == CXIMAGE_FORMAT_UNKNOWN ||
+ ((imagetype!=CXIMAGE_FORMAT_UNKNOWN)&&(GetType() != imagetype)))
+ return false;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::CheckFormat(uint8_t * buffer, uint32_t size, uint32_t imagetype)
+{
+ if (buffer==NULL || size==0){
+ strcpy(info.szLastError,"invalid or empty buffer");
+ return false;
+ }
+ CxMemFile file(buffer,size);
+ return CheckFormat(&file,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_EXIF
+bool CxImage::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type)
+{
+ switch (type){
+#if CXIMAGE_SUPPORT_RAW
+ case CXIMAGE_FORMAT_RAW:
+ {
+ CxImageRAW image;
+ return image.GetExifThumbnail(filename, outname, type);
+ }
+#endif //CXIMAGE_SUPPORT_RAW
+#if CXIMAGE_SUPPORT_JPG
+ case CXIMAGE_FORMAT_JPG:
+ {
+ CxImageJPG image;
+ return image.GetExifThumbnail(filename, outname, type);
+ }
+#endif //CXIMAGE_SUPPORT_JPG
+ default:
+ return false;
+ }
+}
+#endif //CXIMAGE_SUPPORT_EXIF
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
diff --git a/hge/CxImage/ximaexif.cpp b/hge/CxImage/ximaexif.cpp
new file mode 100644
index 0000000..f880d72
--- /dev/null
+++ b/hge/CxImage/ximaexif.cpp
@@ -0,0 +1,877 @@
+/*
+ * File: ximaexif.cpp
+ * Purpose: EXIF reader
+ * 18/Aug/2002 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ * based on jhead-1.8 by Matthias Wandel <mwandel(at)rim(dot)net>
+ */
+
+#include "ximajpg.h"
+
+#if CXIMAGEJPG_SUPPORT_EXIF
+
+////////////////////////////////////////////////////////////////////////////////
+CxImageJPG::CxExifInfo::CxExifInfo(EXIFINFO* info)
+{
+ if (info) {
+ m_exifinfo = info;
+ freeinfo = false;
+ } else {
+ m_exifinfo = new EXIFINFO;
+ memset(m_exifinfo,0,sizeof(EXIFINFO));
+ freeinfo = true;
+ }
+
+ m_szLastError[0]='\0';
+ ExifImageWidth = MotorolaOrder = 0;
+ SectionsRead=0;
+ memset(&Sections, 0, MAX_SECTIONS * sizeof(Section_t));
+}
+////////////////////////////////////////////////////////////////////////////////
+CxImageJPG::CxExifInfo::~CxExifInfo()
+{
+ for(int32_t i=0;i<MAX_SECTIONS;i++) if(Sections[i].Data) free(Sections[i].Data);
+ if (freeinfo) delete m_exifinfo;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJPG::CxExifInfo::DecodeExif(CxFile * hFile, int32_t nReadMode)
+{
+ int32_t a;
+ int32_t HaveCom = FALSE;
+
+ a = hFile->GetC();
+
+ if (a != 0xff || hFile->GetC() != M_SOI){
+ return FALSE;
+ }
+
+ for(;;){
+ int32_t itemlen;
+ int32_t marker = 0;
+ int32_t ll,lh, got;
+ uint8_t * Data;
+
+ if (SectionsRead >= MAX_SECTIONS){
+ strcpy(m_szLastError,"Too many sections in jpg file");
+ return false;
+ }
+
+ for (a=0;a<7;a++){
+ marker = hFile->GetC();
+ if (marker != 0xff) break;
+
+ if (a >= 6){
+ printf("too many padding bytes\n");
+ return false;
+ }
+ }
+
+ if (marker == 0xff){
+ // 0xff is legal padding, but if we get that many, something's wrong.
+ strcpy(m_szLastError,"too many padding bytes!");
+ return false;
+ }
+
+ Sections[SectionsRead].Type = marker;
+
+ // Read the length of the section.
+ lh = hFile->GetC();
+ ll = hFile->GetC();
+
+ itemlen = (lh << 8) | ll;
+
+ if (itemlen < 2){
+ strcpy(m_szLastError,"invalid marker");
+ return false;
+ }
+
+ Sections[SectionsRead].Size = itemlen;
+
+ Data = (uint8_t *)malloc(itemlen);
+ if (Data == NULL){
+ strcpy(m_szLastError,"Could not allocate memory");
+ return false;
+ }
+ Sections[SectionsRead].Data = Data;
+
+ // Store first two pre-read bytes.
+ Data[0] = (uint8_t)lh;
+ Data[1] = (uint8_t)ll;
+
+ got = hFile->Read(Data+2, 1, itemlen-2); // Read the whole section.
+ if (got != itemlen-2){
+ strcpy(m_szLastError,"Premature end of file?");
+ return false;
+ }
+ SectionsRead += 1;
+
+ switch(marker){
+
+ case M_SOS: // stop before hitting compressed data
+ // If reading entire image is requested, read the rest of the data.
+ if (nReadMode & EXIF_READ_IMAGE){
+ int32_t cp, ep, size;
+ // Determine how much file is left.
+ cp = hFile->Tell();
+ hFile->Seek(0, SEEK_END);
+ ep = hFile->Tell();
+ hFile->Seek(cp, SEEK_SET);
+
+ size = ep-cp;
+ Data = (uint8_t *)malloc(size);
+ if (Data == NULL){
+ strcpy(m_szLastError,"could not allocate data for entire image");
+ return false;
+ }
+
+ got = hFile->Read(Data, 1, size);
+ if (got != size){
+ strcpy(m_szLastError,"could not read the rest of the image");
+ return false;
+ }
+
+ Sections[SectionsRead].Data = Data;
+ Sections[SectionsRead].Size = size;
+ Sections[SectionsRead].Type = PSEUDO_IMAGE_MARKER;
+ SectionsRead ++;
+ }
+ return true;
+
+ case M_EOI: // in case it's a tables-only JPEG stream
+ printf("No image in jpeg!\n");
+ return FALSE;
+
+ case M_COM: // Comment section
+ if (HaveCom || ((nReadMode & EXIF_READ_EXIF) == 0)){
+ // Discard this section.
+ free(Sections[--SectionsRead].Data);
+ Sections[SectionsRead].Data=0;
+ }else{
+ process_COM(Data, itemlen);
+ HaveCom = TRUE;
+ }
+ break;
+
+ case M_JFIF:
+ // Regular jpegs always have this tag, exif images have the exif
+ // marker instead, althogh ACDsee will write images with both markers.
+ // this program will re-create this marker on absence of exif marker.
+ // hence no need to keep the copy from the file.
+ free(Sections[--SectionsRead].Data);
+ Sections[SectionsRead].Data=0;
+ break;
+
+ case M_EXIF:
+ // Seen files from some 'U-lead' software with Vivitar scanner
+ // that uses marker 31 for non exif stuff. Thus make sure
+ // it says 'Exif' in the section before treating it as exif.
+ if ((nReadMode & EXIF_READ_EXIF) && memcmp(Data+2, "Exif", 4) == 0){
+ m_exifinfo->IsExif = process_EXIF((uint8_t *)Data+2, itemlen);
+ }else{
+ // Discard this section.
+ free(Sections[--SectionsRead].Data);
+ Sections[SectionsRead].Data=0;
+ }
+ break;
+
+ case M_SOF0:
+ case M_SOF1:
+ case M_SOF2:
+ case M_SOF3:
+ case M_SOF5:
+ case M_SOF6:
+ case M_SOF7:
+ case M_SOF9:
+ case M_SOF10:
+ case M_SOF11:
+ case M_SOF13:
+ case M_SOF14:
+ case M_SOF15:
+ process_SOFn(Data, marker);
+ break;
+ default:
+ // Skip any other sections.
+ //if (ShowTags) printf("Jpeg section marker 0x%02x size %d\n",marker, itemlen);
+ break;
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/*--------------------------------------------------------------------------
+ Process a EXIF marker
+ Describes all the drivel that most digital cameras include...
+--------------------------------------------------------------------------*/
+bool CxImageJPG::CxExifInfo::process_EXIF(uint8_t * CharBuf, uint32_t length)
+{
+ m_exifinfo->FlashUsed = 0;
+ /* If it's from a digicam, and it used flash, it says so. */
+ m_exifinfo->Comments[0] = '\0'; /* Initial value - null string */
+
+ ExifImageWidth = 0;
+
+ { /* Check the EXIF header component */
+ static const uint8_t ExifHeader[] = "Exif\0\0";
+ if (memcmp(CharBuf+0, ExifHeader,6)){
+ strcpy(m_szLastError,"Incorrect Exif header");
+ return false;
+ }
+ }
+
+ if (memcmp(CharBuf+6,"II",2) == 0){
+ MotorolaOrder = 0;
+ }else{
+ if (memcmp(CharBuf+6,"MM",2) == 0){
+ MotorolaOrder = 1;
+ }else{
+ strcpy(m_szLastError,"Invalid Exif alignment marker.");
+ return false;
+ }
+ }
+
+ /* Check the next two values for correctness. */
+ if (Get16u(CharBuf+8) != 0x2a){
+ strcpy(m_szLastError,"Invalid Exif start (1)");
+ return false;
+ }
+
+ int32_t FirstOffset = Get32u(CharBuf+10);
+ /* <Richard Collins>
+ if (FirstOffset < 8 || FirstOffset > 16){
+ // I used to ensure this was set to 8 (website I used indicated its 8)
+ // but PENTAX Optio 230 has it set differently, and uses it as offset. (Sept 11 2002)
+ strcpy(m_szLastError,"Suspicious offset of first IFD value");
+ return false;
+ }*/
+
+ uint8_t * LastExifRefd = CharBuf;
+
+ /* First directory starts 16 bytes in. Offsets start at 8 bytes in. */
+ if (!ProcessExifDir(CharBuf+14, CharBuf+6, length-6, m_exifinfo, &LastExifRefd))
+ return false;
+
+ /* <Richard Collins> give a chance for a second directory */
+ if (FirstOffset > 8) {
+ if (!ProcessExifDir(CharBuf+14+FirstOffset-8, CharBuf+6, length-6, m_exifinfo, &LastExifRefd))
+ return false;
+ }
+
+ /* This is how far the interesting (non thumbnail) part of the exif went. */
+ // int32_t ExifSettingsLength = LastExifRefd - CharBuf;
+
+ /* Compute the CCD width, in milimeters. */
+ if (m_exifinfo->FocalplaneXRes != 0){
+ m_exifinfo->CCDWidth = (float)(ExifImageWidth * m_exifinfo->FocalplaneUnits / m_exifinfo->FocalplaneXRes);
+ }
+
+ return true;
+}
+//--------------------------------------------------------------------------
+// Get 16 bits motorola order (always) for jpeg header stuff.
+//--------------------------------------------------------------------------
+int32_t CxImageJPG::CxExifInfo::Get16m(void * Short)
+{
+ return (((uint8_t *)Short)[0] << 8) | ((uint8_t *)Short)[1];
+}
+////////////////////////////////////////////////////////////////////////////////
+/*--------------------------------------------------------------------------
+ Convert a 16 bit unsigned value from file's native byte order
+--------------------------------------------------------------------------*/
+int32_t CxImageJPG::CxExifInfo::Get16u(void * Short)
+{
+ if (MotorolaOrder){
+ return (((uint8_t *)Short)[0] << 8) | ((uint8_t *)Short)[1];
+ }else{
+ return (((uint8_t *)Short)[1] << 8) | ((uint8_t *)Short)[0];
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/*--------------------------------------------------------------------------
+ Convert a 32 bit signed value from file's native byte order
+--------------------------------------------------------------------------*/
+int32_t CxImageJPG::CxExifInfo::Get32s(void * Long)
+{
+ if (MotorolaOrder){
+ return ((( char *)Long)[0] << 24) | (((uint8_t *)Long)[1] << 16)
+ | (((uint8_t *)Long)[2] << 8 ) | (((uint8_t *)Long)[3] << 0 );
+ }else{
+ return ((( char *)Long)[3] << 24) | (((uint8_t *)Long)[2] << 16)
+ | (((uint8_t *)Long)[1] << 8 ) | (((uint8_t *)Long)[0] << 0 );
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/*--------------------------------------------------------------------------
+ Convert a 32 bit unsigned value from file's native byte order
+--------------------------------------------------------------------------*/
+uint32_t CxImageJPG::CxExifInfo::Get32u(void * Long)
+{
+ return (uint32_t)Get32s(Long) & 0xffffffff;
+}
+////////////////////////////////////////////////////////////////////////////////
+
+/* Describes format descriptor */
+static const int32_t BytesPerFormat[] = {0,1,1,2,4,8,1,1,2,4,8,4,8};
+#define NUM_FORMATS 12
+
+#define FMT_BYTE 1
+#define FMT_STRING 2
+#define FMT_USHORT 3
+#define FMT_ULONG 4
+#define FMT_URATIONAL 5
+#define FMT_SBYTE 6
+#define FMT_UNDEFINED 7
+#define FMT_SSHORT 8
+#define FMT_SLONG 9
+#define FMT_SRATIONAL 10
+#define FMT_SINGLE 11
+#define FMT_DOUBLE 12
+
+/* Describes tag values */
+
+#define TAG_EXIF_VERSION 0x9000
+#define TAG_EXIF_OFFSET 0x8769
+#define TAG_INTEROP_OFFSET 0xa005
+
+#define TAG_MAKE 0x010F
+#define TAG_MODEL 0x0110
+
+#define TAG_ORIENTATION 0x0112
+#define TAG_XRESOLUTION 0x011A
+#define TAG_YRESOLUTION 0x011B
+#define TAG_RESOLUTIONUNIT 0x0128
+
+#define TAG_EXPOSURETIME 0x829A
+#define TAG_FNUMBER 0x829D
+
+#define TAG_SHUTTERSPEED 0x9201
+#define TAG_APERTURE 0x9202
+#define TAG_BRIGHTNESS 0x9203
+#define TAG_MAXAPERTURE 0x9205
+#define TAG_FOCALLENGTH 0x920A
+
+#define TAG_DATETIME_ORIGINAL 0x9003
+#define TAG_USERCOMMENT 0x9286
+
+#define TAG_SUBJECT_DISTANCE 0x9206
+#define TAG_FLASH 0x9209
+
+#define TAG_FOCALPLANEXRES 0xa20E
+#define TAG_FOCALPLANEYRES 0xa20F
+#define TAG_FOCALPLANEUNITS 0xa210
+#define TAG_EXIF_IMAGEWIDTH 0xA002
+#define TAG_EXIF_IMAGELENGTH 0xA003
+
+/* the following is added 05-jan-2001 vcs */
+#define TAG_EXPOSURE_BIAS 0x9204
+#define TAG_WHITEBALANCE 0x9208
+#define TAG_METERING_MODE 0x9207
+#define TAG_EXPOSURE_PROGRAM 0x8822
+#define TAG_ISO_EQUIVALENT 0x8827
+#define TAG_COMPRESSION_LEVEL 0x9102
+
+#define TAG_THUMBNAIL_OFFSET 0x0201
+#define TAG_THUMBNAIL_LENGTH 0x0202
+
+
+/*--------------------------------------------------------------------------
+ Process one of the nested EXIF directories.
+--------------------------------------------------------------------------*/
+bool CxImageJPG::CxExifInfo::ProcessExifDir(uint8_t * DirStart, uint8_t * OffsetBase, unsigned ExifLength,
+ EXIFINFO * const m_exifinfo, uint8_t ** const LastExifRefdP, int32_t NestingLevel)
+{
+ int32_t de;
+ int32_t a;
+ int32_t NumDirEntries;
+ unsigned ThumbnailOffset = 0;
+ unsigned ThumbnailSize = 0;
+
+ if (NestingLevel > 4){
+ strcpy(m_szLastError,"Maximum directory nesting exceeded (corrupt exif header)");
+ return false;
+ }
+
+ NumDirEntries = Get16u(DirStart);
+
+ if ((DirStart+2+NumDirEntries*12) > (OffsetBase+ExifLength)){
+ strcpy(m_szLastError,"Illegally sized directory");
+ return false;
+ }
+
+ for (de=0;de<NumDirEntries;de++){
+ int32_t Tag, Format, Components;
+ uint8_t * ValuePtr;
+ /* This actually can point to a variety of things; it must be
+ cast to other types when used. But we use it as a byte-by-byte
+ cursor, so we declare it as a pointer to a generic byte here.
+ */
+ int32_t ByteCount;
+ uint8_t * DirEntry;
+ DirEntry = DirStart+2+12*de;
+
+ Tag = Get16u(DirEntry);
+ Format = Get16u(DirEntry+2);
+ Components = Get32u(DirEntry+4);
+
+ if ((Format-1) >= NUM_FORMATS) {
+ /* (-1) catches illegal zero case as unsigned underflows to positive large */
+ strcpy(m_szLastError,"Illegal format code in EXIF dir");
+ return false;
+ }
+
+ ByteCount = Components * BytesPerFormat[Format];
+
+ if (ByteCount > 4){
+ unsigned OffsetVal;
+ OffsetVal = Get32u(DirEntry+8);
+ /* If its bigger than 4 bytes, the dir entry contains an offset.*/
+ if (OffsetVal+ByteCount > ExifLength){
+ /* Bogus pointer offset and / or bytecount value */
+ strcpy(m_szLastError,"Illegal pointer offset value in EXIF.");
+ return false;
+ }
+ ValuePtr = OffsetBase+OffsetVal;
+ }else{
+ /* 4 bytes or less and value is in the dir entry itself */
+ ValuePtr = DirEntry+8;
+ }
+
+ if (*LastExifRefdP < ValuePtr+ByteCount){
+ /* Keep track of last byte in the exif header that was
+ actually referenced. That way, we know where the
+ discardable thumbnail data begins.
+ */
+ *LastExifRefdP = ValuePtr+ByteCount;
+ }
+
+ /* Extract useful components of tag */
+ switch(Tag){
+
+ case TAG_MAKE:
+ strncpy(m_exifinfo->CameraMake, (char*)ValuePtr, 31);
+ break;
+
+ case TAG_MODEL:
+ strncpy(m_exifinfo->CameraModel, (char*)ValuePtr, 39);
+ break;
+
+ case TAG_EXIF_VERSION:
+ strncpy(m_exifinfo->Version,(char*)ValuePtr, 4);
+ break;
+
+ case TAG_DATETIME_ORIGINAL:
+ strncpy(m_exifinfo->DateTime, (char*)ValuePtr, 19);
+ break;
+
+ case TAG_USERCOMMENT:
+ // Olympus has this padded with trailing spaces. Remove these first.
+ for (a=ByteCount;;){
+ a--;
+ if (((char*)ValuePtr)[a] == ' '){
+ ((char*)ValuePtr)[a] = '\0';
+ }else{
+ break;
+ }
+ if (a == 0) break;
+ }
+
+ /* Copy the comment */
+ if (memcmp(ValuePtr, "ASCII",5) == 0){
+ for (a=5;a<10;a++){
+ char c;
+ c = ((char*)ValuePtr)[a];
+ if (c != '\0' && c != ' '){
+ strncpy(m_exifinfo->Comments, (char*)ValuePtr+a, 199);
+ break;
+ }
+ }
+
+ }else{
+ strncpy(m_exifinfo->Comments, (char*)ValuePtr, 199);
+ }
+ break;
+
+ case TAG_FNUMBER:
+ /* Simplest way of expressing aperture, so I trust it the most.
+ (overwrite previously computd value if there is one)
+ */
+ m_exifinfo->ApertureFNumber = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_APERTURE:
+ case TAG_MAXAPERTURE:
+ /* More relevant info always comes earlier, so only
+ use this field if we don't have appropriate aperture
+ information yet.
+ */
+ if (m_exifinfo->ApertureFNumber == 0){
+ m_exifinfo->ApertureFNumber = (float)exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f)*0.5);
+ }
+ break;
+
+ case TAG_BRIGHTNESS:
+ m_exifinfo->Brightness = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_FOCALLENGTH:
+ /* Nice digital cameras actually save the focal length
+ as a function of how farthey are zoomed in.
+ */
+
+ m_exifinfo->FocalLength = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_SUBJECT_DISTANCE:
+ /* Inidcates the distacne the autofocus camera is focused to.
+ Tends to be less accurate as distance increases.
+ */
+ m_exifinfo->Distance = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_EXPOSURETIME:
+ /* Simplest way of expressing exposure time, so I
+ trust it most. (overwrite previously computd value
+ if there is one)
+ */
+ m_exifinfo->ExposureTime =
+ (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_SHUTTERSPEED:
+ /* More complicated way of expressing exposure time,
+ so only use this value if we don't already have it
+ from somewhere else.
+ */
+ if (m_exifinfo->ExposureTime == 0){
+ m_exifinfo->ExposureTime = (float)
+ (1/exp(ConvertAnyFormat(ValuePtr, Format)*log(2.0f)));
+ }
+ break;
+
+ case TAG_FLASH:
+ if ((int32_t)ConvertAnyFormat(ValuePtr, Format) & 7){
+ m_exifinfo->FlashUsed = 1;
+ }else{
+ m_exifinfo->FlashUsed = 0;
+ }
+ break;
+
+ case TAG_ORIENTATION:
+ m_exifinfo->Orientation = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ if (m_exifinfo->Orientation < 1 || m_exifinfo->Orientation > 8){
+ strcpy(m_szLastError,"Undefined rotation value");
+ m_exifinfo->Orientation = 0;
+ }
+ break;
+
+ case TAG_EXIF_IMAGELENGTH:
+ case TAG_EXIF_IMAGEWIDTH:
+ /* Use largest of height and width to deal with images
+ that have been rotated to portrait format.
+ */
+ a = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ if (ExifImageWidth < a) ExifImageWidth = a;
+ break;
+
+ case TAG_FOCALPLANEXRES:
+ m_exifinfo->FocalplaneXRes = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_FOCALPLANEYRES:
+ m_exifinfo->FocalplaneYRes = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_RESOLUTIONUNIT:
+ switch((int32_t)ConvertAnyFormat(ValuePtr, Format)){
+ case 1: m_exifinfo->ResolutionUnit = 1.0f; break; /* 1 inch */
+ case 2: m_exifinfo->ResolutionUnit = 1.0f; break;
+ case 3: m_exifinfo->ResolutionUnit = 0.3937007874f; break; /* 1 centimeter*/
+ case 4: m_exifinfo->ResolutionUnit = 0.03937007874f; break; /* 1 millimeter*/
+ case 5: m_exifinfo->ResolutionUnit = 0.00003937007874f; /* 1 micrometer*/
+ }
+ break;
+
+ case TAG_FOCALPLANEUNITS:
+ switch((int32_t)ConvertAnyFormat(ValuePtr, Format)){
+ case 1: m_exifinfo->FocalplaneUnits = 1.0f; break; /* 1 inch */
+ case 2: m_exifinfo->FocalplaneUnits = 1.0f; break;
+ case 3: m_exifinfo->FocalplaneUnits = 0.3937007874f; break; /* 1 centimeter*/
+ case 4: m_exifinfo->FocalplaneUnits = 0.03937007874f; break; /* 1 millimeter*/
+ case 5: m_exifinfo->FocalplaneUnits = 0.00003937007874f; /* 1 micrometer*/
+ }
+ break;
+
+ // Remaining cases contributed by: Volker C. Schoech <schoech(at)gmx(dot)de>
+
+ case TAG_EXPOSURE_BIAS:
+ m_exifinfo->ExposureBias = (float) ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_WHITEBALANCE:
+ m_exifinfo->Whitebalance = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_METERING_MODE:
+ m_exifinfo->MeteringMode = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_EXPOSURE_PROGRAM:
+ m_exifinfo->ExposureProgram = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_ISO_EQUIVALENT:
+ m_exifinfo->ISOequivalent = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ if ( m_exifinfo->ISOequivalent < 50 ) m_exifinfo->ISOequivalent *= 200;
+ break;
+
+ case TAG_COMPRESSION_LEVEL:
+ m_exifinfo->CompressionLevel = (int32_t)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_XRESOLUTION:
+ m_exifinfo->Xresolution = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+ case TAG_YRESOLUTION:
+ m_exifinfo->Yresolution = (float)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_THUMBNAIL_OFFSET:
+ ThumbnailOffset = (unsigned)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ case TAG_THUMBNAIL_LENGTH:
+ ThumbnailSize = (unsigned)ConvertAnyFormat(ValuePtr, Format);
+ break;
+
+ }
+
+ if (Tag == TAG_EXIF_OFFSET || Tag == TAG_INTEROP_OFFSET){
+ uint8_t * SubdirStart;
+ unsigned Offset = Get32u(ValuePtr);
+ if (Offset>8){
+ SubdirStart = OffsetBase + Offset;
+ if (SubdirStart < OffsetBase ||
+ SubdirStart > OffsetBase+ExifLength){
+ strcpy(m_szLastError,"Illegal subdirectory link");
+ return false;
+ }
+ ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP, NestingLevel+1);
+ }
+ continue;
+ }
+ }
+
+
+ {
+ /* In addition to linking to subdirectories via exif tags,
+ there's also a potential link to another directory at the end
+ of each directory. This has got to be the result of a
+ committee!
+ */
+ uint8_t * SubdirStart;
+ unsigned Offset;
+ Offset = Get16u(DirStart+2+12*NumDirEntries);
+ if (Offset){
+ SubdirStart = OffsetBase + Offset;
+ if (SubdirStart < OffsetBase
+ || SubdirStart > OffsetBase+ExifLength){
+ strcpy(m_szLastError,"Illegal subdirectory link");
+ return false;
+ }
+ ProcessExifDir(SubdirStart, OffsetBase, ExifLength, m_exifinfo, LastExifRefdP, NestingLevel+1);
+ }
+ }
+
+
+ if (ThumbnailSize && ThumbnailOffset){
+ if (ThumbnailSize + ThumbnailOffset <= ExifLength){
+ /* The thumbnail pointer appears to be valid. Store it. */
+ m_exifinfo->ThumbnailPointer = OffsetBase + ThumbnailOffset;
+ m_exifinfo->ThumbnailSize = ThumbnailSize;
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/*--------------------------------------------------------------------------
+ Evaluate number, be it int32_t, rational, or float from directory.
+--------------------------------------------------------------------------*/
+double CxImageJPG::CxExifInfo::ConvertAnyFormat(void * ValuePtr, int32_t Format)
+{
+ double Value;
+ Value = 0;
+
+ switch(Format){
+ case FMT_SBYTE: Value = *(signed char *)ValuePtr; break;
+ case FMT_BYTE: Value = *(uint8_t *)ValuePtr; break;
+
+ case FMT_USHORT: Value = Get16u(ValuePtr); break;
+ case FMT_ULONG: Value = Get32u(ValuePtr); break;
+
+ case FMT_URATIONAL:
+ case FMT_SRATIONAL:
+ {
+ int32_t Num,Den;
+ Num = Get32s(ValuePtr);
+ Den = Get32s(4+(char *)ValuePtr);
+ if (Den == 0){
+ Value = 0;
+ }else{
+ Value = (double)Num/Den;
+ }
+ break;
+ }
+
+ case FMT_SSHORT: Value = (int16_t)Get16u(ValuePtr); break;
+ case FMT_SLONG: Value = Get32s(ValuePtr); break;
+
+ /* Not sure if this is correct (never seen float used in Exif format)
+ */
+ case FMT_SINGLE: Value = (double)*(float *)ValuePtr; break;
+ case FMT_DOUBLE: Value = *(double *)ValuePtr; break;
+ }
+ return Value;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageJPG::CxExifInfo::process_COM (const uint8_t * Data, int32_t length)
+{
+ int32_t ch;
+ char Comment[MAX_COMMENT+1];
+ int32_t nch;
+ int32_t a;
+
+ nch = 0;
+
+ if (length > MAX_COMMENT) length = MAX_COMMENT; // Truncate if it won't fit in our structure.
+
+ for (a=2;a<length;a++){
+ ch = Data[a];
+
+ if (ch == '\r' && Data[a+1] == '\n') continue; // Remove cr followed by lf.
+
+ if (isprint(ch) || ch == '\n' || ch == '\t'){
+ Comment[nch++] = (char)ch;
+ }else{
+ Comment[nch++] = '?';
+ }
+ }
+
+ Comment[nch] = '\0'; // Null terminate
+
+ //if (ShowTags) printf("COM marker comment: %s\n",Comment);
+
+ strcpy(m_exifinfo->Comments,Comment);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageJPG::CxExifInfo::process_SOFn (const uint8_t * Data, int32_t marker)
+{
+ int32_t data_precision, num_components;
+
+ data_precision = Data[2];
+ m_exifinfo->Height = Get16m((void*)(Data+3));
+ m_exifinfo->Width = Get16m((void*)(Data+5));
+ num_components = Data[7];
+
+ if (num_components == 3){
+ m_exifinfo->IsColor = 1;
+ }else{
+ m_exifinfo->IsColor = 0;
+ }
+
+ m_exifinfo->Process = marker;
+
+ //if (ShowTags) printf("JPEG image is %uw * %uh, %d color components, %d bits per sample\n",
+ // ImageInfo.Width, ImageInfo.Height, num_components, data_precision);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * this will work only on a CxImageJPG object, if the image originally has valid EXIF data
+ \verbatim
+ CxImageJPG jpg;
+ CxIOFile in,out;
+ in.Open("D:\\exif_in.jpg","rb");
+ out.Open("D:\\exif_out.jpg","w+b");
+ jpg.Decode(&in);
+ if (jpg.IsValid()){
+ jpg.RotateLeft();
+ jpg.Encode(&out);
+ }
+ \endverbatim
+*/
+bool CxImageJPG::CxExifInfo::EncodeExif(CxFile * hFile)
+{
+ int32_t a;
+
+ if (FindSection(M_SOS)==NULL){
+ strcpy(m_szLastError,"Can't write exif : didn't read all");
+ return false;
+ }
+
+ // Initial static jpeg marker.
+ hFile->PutC(0xff);
+ hFile->PutC(0xd8);
+
+ if (Sections[0].Type != M_EXIF && Sections[0].Type != M_JFIF){
+ // The image must start with an exif or jfif marker. If we threw those away, create one.
+ static uint8_t JfifHead[18] = {
+ 0xff, M_JFIF,
+ 0x00, 0x10, 'J' , 'F' , 'I' , 'F' , 0x00, 0x01,
+ 0x01, 0x01, 0x01, 0x2C, 0x01, 0x2C, 0x00, 0x00
+ };
+ hFile->Write(JfifHead, 18, 1);
+ }
+
+ // Write all the misc sections
+ for (a=0;a<SectionsRead-1;a++){
+ hFile->PutC(0xff);
+ hFile->PutC((uint8_t)(Sections[a].Type));
+ hFile->Write(Sections[a].Data, Sections[a].Size, 1);
+ }
+
+ // Write the remaining image data.
+ hFile->Write(Sections[a].Data, Sections[a].Size, 1);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageJPG::CxExifInfo::DiscardAllButExif()
+{
+ Section_t ExifKeeper;
+ Section_t CommentKeeper;
+ int32_t a;
+
+ memset(&ExifKeeper, 0, sizeof(ExifKeeper));
+ memset(&CommentKeeper, 0, sizeof(ExifKeeper));
+
+ for (a=0;a<SectionsRead;a++){
+ if (Sections[a].Type == M_EXIF && ExifKeeper.Type == 0){
+ ExifKeeper = Sections[a];
+ }else if (Sections[a].Type == M_COM && CommentKeeper.Type == 0){
+ CommentKeeper = Sections[a];
+ }else{
+ free(Sections[a].Data);
+ Sections[a].Data = 0;
+ }
+ }
+ SectionsRead = 0;
+ if (ExifKeeper.Type){
+ Sections[SectionsRead++] = ExifKeeper;
+ }
+ if (CommentKeeper.Type){
+ Sections[SectionsRead++] = CommentKeeper;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void* CxImageJPG::CxExifInfo::FindSection(int32_t SectionType)
+{
+ int32_t a;
+ for (a=0;a<SectionsRead-1;a++){
+ if (Sections[a].Type == SectionType){
+ return &Sections[a];
+ }
+ }
+ // Could not be found.
+ return NULL;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGEJPG_SUPPORT_EXIF
diff --git a/hge/CxImage/ximage.cpp b/hge/CxImage/ximage.cpp
new file mode 100644
index 0000000..904b807
--- /dev/null
+++ b/hge/CxImage/ximage.cpp
@@ -0,0 +1,537 @@
+// ximage.cpp : main implementation file
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+////////////////////////////////////////////////////////////////////////////////
+// CxImage
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Initialize the internal structures
+ */
+void CxImage::Startup(uint32_t imagetype)
+{
+ //init pointers
+ pDib = pSelection = pAlpha = NULL;
+ ppLayers = ppFrames = NULL;
+ //init structures
+ memset(&head,0,sizeof(BITMAPINFOHEADER));
+ memset(&info,0,sizeof(CXIMAGEINFO));
+ //init default attributes
+ info.dwType = imagetype;
+ info.fQuality = 90.0f;
+ info.nAlphaMax = 255;
+ info.nBkgndIndex = -1;
+ info.bEnabled = true;
+ info.nJpegScale = 1;
+ SetXDPI(CXIMAGE_DEFAULT_DPI);
+ SetYDPI(CXIMAGE_DEFAULT_DPI);
+
+ int16_t test = 1;
+ info.bLittleEndianHost = (*((char *) &test) == 1);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Empty image constructor
+ * \param imagetype: (optional) set the image format, see ENUM_CXIMAGE_FORMATS
+ */
+CxImage::CxImage(uint32_t imagetype)
+{
+ Startup(imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Call this function to destroy image pixels, alpha channel, selection and sub layers.
+ * - Attributes are not erased, but IsValid returns false.
+ *
+ * \return true if everything is freed, false if the image is a Ghost
+ */
+bool CxImage::Destroy()
+{
+ //free this only if it's valid and it's not a ghost
+ if (info.pGhost==NULL){
+ if (ppLayers) {
+ for(int32_t n=0; n<info.nNumLayers;n++){ delete ppLayers[n]; }
+ delete [] ppLayers; ppLayers=0; info.nNumLayers = 0;
+ }
+ if (pSelection) {free(pSelection); pSelection=0;}
+ if (pAlpha) {free(pAlpha); pAlpha=0;}
+ if (pDib) {free(pDib); pDib=0;}
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::DestroyFrames()
+{
+ if (info.pGhost==NULL) {
+ if (ppFrames) {
+ for (int32_t n=0; n<info.nNumFrames; n++) { delete ppFrames[n]; }
+ delete [] ppFrames; ppFrames = NULL; info.nNumFrames = 0;
+ }
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sized image constructor
+ * \param dwWidth: width
+ * \param dwHeight: height
+ * \param wBpp: bit per pixel, can be 1, 4, 8, 24
+ * \param imagetype: (optional) set the image format, see ENUM_CXIMAGE_FORMATS
+ */
+CxImage::CxImage(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype)
+{
+ Startup(imagetype);
+ Create(dwWidth,dwHeight,wBpp,imagetype);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * image constructor from existing source
+ * \param src: source image.
+ * \param copypixels: copy the pixels from the source image into the new image.
+ * \param copyselection: copy the selection from source
+ * \param copyalpha: copy the alpha channel from source
+ * \sa Copy
+ */
+CxImage::CxImage(const CxImage &src, bool copypixels, bool copyselection, bool copyalpha)
+{
+ Startup(src.GetType());
+ Copy(src,copypixels,copyselection,copyalpha);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Copies the image from an exsisting source
+ * \param src: source image.
+ * \param copypixels: copy the pixels from the source image into the new image.
+ * \param copyselection: copy the selection from source
+ * \param copyalpha: copy the alpha channel from source
+ */
+void CxImage::Copy(const CxImage &src, bool copypixels, bool copyselection, bool copyalpha)
+{
+ // if the source is a ghost, the copy is still a ghost
+ if (src.info.pGhost){
+ Ghost(&src);
+ return;
+ }
+ //copy the attributes
+ memcpy(&info,&src.info,sizeof(CXIMAGEINFO));
+ memcpy(&head,&src.head,sizeof(BITMAPINFOHEADER)); // [andy] - fix for bitmap header DPI
+ //rebuild the image
+ Create(src.GetWidth(),src.GetHeight(),src.GetBpp(),src.GetType());
+ //copy the pixels and the palette, or at least copy the palette only.
+ if (copypixels && pDib && src.pDib) memcpy(pDib,src.pDib,GetSize());
+ else SetPalette(src.GetPalette());
+ int32_t nSize = head.biWidth * head.biHeight;
+ //copy the selection
+ if (copyselection && src.pSelection){
+ if (pSelection) free(pSelection);
+ pSelection = (uint8_t*)malloc(nSize);
+ memcpy(pSelection,src.pSelection,nSize);
+ }
+ //copy the alpha channel
+ if (copyalpha && src.pAlpha){
+ if (pAlpha) free(pAlpha);
+ pAlpha = (uint8_t*)malloc(nSize);
+ memcpy(pAlpha,src.pAlpha,nSize);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Copies the image attributes from an existing image.
+ * - Works only on an empty image, and the image will be still empty.
+ * - <b> Use it before Create() </b>
+ */
+void CxImage::CopyInfo(const CxImage &src)
+{
+ if (pDib==NULL) memcpy(&info,&src.info,sizeof(CXIMAGEINFO));
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa Copy
+ */
+CxImage& CxImage::operator = (const CxImage& isrc)
+{
+ if (this != &isrc) Copy(isrc);
+ return *this;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Initializes or rebuilds the image.
+ * \param dwWidth: width
+ * \param dwHeight: height
+ * \param wBpp: bit per pixel, can be 1, 4, 8, 24
+ * \param imagetype: (optional) set the image format, see ENUM_CXIMAGE_FORMATS
+ * \return pointer to the internal pDib object; NULL if an error occurs.
+ */
+void* CxImage::Create(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype)
+{
+ // destroy the existing image (if any)
+ if (!Destroy())
+ return NULL;
+
+ // prevent further actions if width or height are not vaild <Balabasnia>
+ if ((dwWidth == 0) || (dwHeight == 0)){
+ strcpy(info.szLastError,"CxImage::Create : width and height must be greater than zero");
+ return NULL;
+ }
+
+ // Make sure bits per pixel is valid
+ if (wBpp <= 1) wBpp = 1;
+ else if (wBpp <= 4) wBpp = 4;
+ else if (wBpp <= 8) wBpp = 8;
+ else wBpp = 24;
+
+ // limit memory requirements
+ if ((((float)dwWidth*(float)dwHeight*(float)wBpp)/8.0f) > (float)CXIMAGE_MAX_MEMORY)
+ {
+ strcpy(info.szLastError,"CXIMAGE_MAX_MEMORY exceeded");
+ return NULL;
+ }
+
+ // set the correct bpp value
+ switch (wBpp){
+ case 1:
+ head.biClrUsed = 2; break;
+ case 4:
+ head.biClrUsed = 16; break;
+ case 8:
+ head.biClrUsed = 256; break;
+ default:
+ head.biClrUsed = 0;
+ }
+
+ //set the common image informations
+ info.dwEffWidth = ((((wBpp * dwWidth) + 31) / 32) * 4);
+ info.dwType = imagetype;
+
+ // initialize BITMAPINFOHEADER
+ head.biSize = sizeof(BITMAPINFOHEADER); //<ralphw>
+ head.biWidth = dwWidth; // fill in width from parameter
+ head.biHeight = dwHeight; // fill in height from parameter
+ head.biPlanes = 1; // must be 1
+ head.biBitCount = (uint16_t)wBpp; // from parameter
+ head.biCompression = BI_RGB;
+ head.biSizeImage = info.dwEffWidth * dwHeight;
+// head.biXPelsPerMeter = 0; See SetXDPI
+// head.biYPelsPerMeter = 0; See SetYDPI
+// head.biClrImportant = 0; See SetClrImportant
+
+ pDib = malloc(GetSize()); // alloc memory block to store our bitmap
+ if (!pDib){
+ strcpy(info.szLastError,"CxImage::Create can't allocate memory");
+ return NULL;
+ }
+
+ //clear the palette
+ RGBQUAD* pal=GetPalette();
+ if (pal) memset(pal,0,GetPaletteSize());
+ //Destroy the existing selection
+#if CXIMAGE_SUPPORT_SELECTION
+ if (pSelection) SelectionDelete();
+#endif //CXIMAGE_SUPPORT_SELECTION
+ //Destroy the existing alpha channel
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) AlphaDelete();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ // use our bitmap info structure to fill in first part of
+ // our DIB with the BITMAPINFOHEADER
+ BITMAPINFOHEADER* lpbi;
+ lpbi = (BITMAPINFOHEADER*)(pDib);
+ *lpbi = head;
+
+ info.pImage=GetBits();
+
+ return pDib; //return handle to the DIB
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return pointer to the image pixels. <b> USE CAREFULLY </b>
+ */
+uint8_t* CxImage::GetBits(uint32_t row)
+{
+ if (pDib){
+ if (row) {
+ if (row<(uint32_t)head.biHeight){
+ return ((uint8_t*)pDib + *(uint32_t*)pDib + GetPaletteSize() + (info.dwEffWidth * row));
+ } else {
+ return NULL;
+ }
+ } else {
+ return ((uint8_t*)pDib + *(uint32_t*)pDib + GetPaletteSize());
+ }
+ }
+ return NULL;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return the size in bytes of the internal pDib object
+ */
+int32_t CxImage::GetSize()
+{
+ return head.biSize + head.biSizeImage + GetPaletteSize();
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the coordinates are inside the image
+ * \return true if x and y are both inside the image
+ */
+bool CxImage::IsInside(int32_t x, int32_t y)
+{
+ return (0<=y && y<head.biHeight && 0<=x && x<head.biWidth);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the image bits to the specified value
+ * - for indexed images, the output color is set by the palette entries.
+ * - for RGB images, the output color is a shade of gray.
+ */
+void CxImage::Clear(uint8_t bval)
+{
+ if (pDib == 0) return;
+
+ if (GetBpp() == 1){
+ if (bval > 0) bval = 255;
+ }
+ if (GetBpp() == 4){
+ bval = (uint8_t)(17*(0x0F & bval));
+ }
+
+ memset(info.pImage,bval,head.biSizeImage);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Transfers the image from an existing source image. The source becomes empty.
+ * \return true if everything is ok
+ */
+bool CxImage::Transfer(CxImage &from, bool bTransferFrames /*=true*/)
+{
+ if (!Destroy())
+ return false;
+
+ memcpy(&head,&from.head,sizeof(BITMAPINFOHEADER));
+ memcpy(&info,&from.info,sizeof(CXIMAGEINFO));
+
+ pDib = from.pDib;
+ pSelection = from.pSelection;
+ pAlpha = from.pAlpha;
+ ppLayers = from.ppLayers;
+
+ memset(&from.head,0,sizeof(BITMAPINFOHEADER));
+ memset(&from.info,0,sizeof(CXIMAGEINFO));
+ from.pDib = from.pSelection = from.pAlpha = NULL;
+ from.ppLayers = NULL;
+
+ if (bTransferFrames){
+ DestroyFrames();
+ ppFrames = from.ppFrames;
+ from.ppFrames = NULL;
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * (this) points to the same pDib owned by (*from), the image remains in (*from)
+ * but (this) has the access to the pixels. <b>Use carefully !!!</b>
+ */
+void CxImage::Ghost(const CxImage *from)
+{
+ if (from){
+ memcpy(&head,&from->head,sizeof(BITMAPINFOHEADER));
+ memcpy(&info,&from->info,sizeof(CXIMAGEINFO));
+ pDib = from->pDib;
+ pSelection = from->pSelection;
+ pAlpha = from->pAlpha;
+ ppLayers = from->ppLayers;
+ ppFrames = from->ppFrames;
+ info.pGhost=(CxImage *)from;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * turns a 16 or 32 bit bitfield image into a RGB image
+ */
+void CxImage::Bitfield2RGB(uint8_t *src, uint32_t redmask, uint32_t greenmask, uint32_t bluemask, uint8_t bpp)
+{
+ switch (bpp){
+ case 16:
+ {
+ uint32_t ns[3]={0,0,0};
+ // compute the number of shift for each mask
+ for (int32_t i=0;i<16;i++){
+ if ((redmask>>i)&0x01) ns[0]++;
+ if ((greenmask>>i)&0x01) ns[1]++;
+ if ((bluemask>>i)&0x01) ns[2]++;
+ }
+ ns[1]+=ns[0]; ns[2]+=ns[1]; ns[0]=8-ns[0]; ns[1]-=8; ns[2]-=8;
+ // dword aligned width for 16 bit image
+ int32_t effwidth2=(((head.biWidth + 1) / 2) * 4);
+ uint16_t w;
+ int32_t y2,y3,x2,x3;
+ uint8_t *p=info.pImage;
+ // scan the buffer in reverse direction to avoid reallocations
+ for (int32_t y=head.biHeight-1; y>=0; y--){
+ y2=effwidth2*y;
+ y3=info.dwEffWidth*y;
+ for (int32_t x=head.biWidth-1; x>=0; x--){
+ x2 = 2*x+y2;
+ x3 = 3*x+y3;
+ w = (uint16_t)(src[x2]+256*src[1+x2]);
+ p[ x3]=(uint8_t)((w & bluemask)<<ns[0]);
+ p[1+x3]=(uint8_t)((w & greenmask)>>ns[1]);
+ p[2+x3]=(uint8_t)((w & redmask)>>ns[2]);
+ }
+ }
+ break;
+ }
+ case 32:
+ {
+ uint32_t ns[3]={0,0,0};
+ // compute the number of shift for each mask
+ for (int32_t i=8;i<32;i+=8){
+ if (redmask>>i) ns[0]++;
+ if (greenmask>>i) ns[1]++;
+ if (bluemask>>i) ns[2]++;
+ }
+ // dword aligned width for 32 bit image
+ int32_t effwidth4 = head.biWidth * 4;
+ int32_t y4,y3,x4,x3;
+ uint8_t *p=info.pImage;
+ // scan the buffer in reverse direction to avoid reallocations
+ for (int32_t y=head.biHeight-1; y>=0; y--){
+ y4=effwidth4*y;
+ y3=info.dwEffWidth*y;
+ for (int32_t x=head.biWidth-1; x>=0; x--){
+ x4 = 4*x+y4;
+ x3 = 3*x+y3;
+ p[ x3]=src[ns[2]+x4];
+ p[1+x3]=src[ns[1]+x4];
+ p[2+x3]=src[ns[0]+x4];
+ }
+ }
+ }
+
+ }
+ return;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Creates an image from a generic buffer
+ * \param pArray: source memory buffer
+ * \param dwWidth: image width
+ * \param dwHeight: image height
+ * \param dwBitsperpixel: can be 1,4,8,24,32
+ * \param dwBytesperline: line alignment, in bytes, for a single row stored in pArray
+ * \param bFlipImage: tune this parameter if the image is upsidedown
+ * \return true if everything is ok
+ */
+bool CxImage::CreateFromArray(uint8_t* pArray,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage)
+{
+ if (pArray==NULL) return false;
+ if (!((dwBitsperpixel==1)||(dwBitsperpixel==4)||(dwBitsperpixel==8)||
+ (dwBitsperpixel==24)||(dwBitsperpixel==32))) return false;
+
+ if (!Create(dwWidth,dwHeight,dwBitsperpixel)) return false;
+
+ if (dwBitsperpixel<24) SetGrayPalette();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (dwBitsperpixel==32) AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ uint8_t *dst,*src;
+
+ for (uint32_t y = 0; y<dwHeight; y++) {
+ dst = info.pImage + (bFlipImage?(dwHeight-1-y):y) * info.dwEffWidth;
+ src = pArray + y * dwBytesperline;
+ if (dwBitsperpixel==32){
+ for(uint32_t x=0;x<dwWidth;x++){
+ *dst++=src[0];
+ *dst++=src[1];
+ *dst++=src[2];
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaSet(x,(bFlipImage?(dwHeight-1-y):y),src[3]);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ src+=4;
+ }
+ } else {
+ memcpy(dst,src,min(info.dwEffWidth,dwBytesperline));
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa CreateFromArray
+ */
+bool CxImage::CreateFromMatrix(uint8_t** ppMatrix,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage)
+{
+ if (ppMatrix==NULL) return false;
+ if (!((dwBitsperpixel==1)||(dwBitsperpixel==4)||(dwBitsperpixel==8)||
+ (dwBitsperpixel==24)||(dwBitsperpixel==32))) return false;
+
+ if (!Create(dwWidth,dwHeight,dwBitsperpixel)) return false;
+
+ if (dwBitsperpixel<24) SetGrayPalette();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (dwBitsperpixel==32) AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ uint8_t *dst,*src;
+
+ for (uint32_t y = 0; y<dwHeight; y++) {
+ dst = info.pImage + (bFlipImage?(dwHeight-1-y):y) * info.dwEffWidth;
+ src = ppMatrix[y];
+ if (src){
+ if (dwBitsperpixel==32){
+ for(uint32_t x=0;x<dwWidth;x++){
+ *dst++=src[0];
+ *dst++=src[1];
+ *dst++=src[2];
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaSet(x,(bFlipImage?(dwHeight-1-y):y),src[3]);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ src+=4;
+ }
+ } else {
+ memcpy(dst,src,min(info.dwEffWidth,dwBytesperline));
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return lightness difference between elem1 and elem2
+ */
+int32_t CxImage::CompareColors(const void *elem1, const void *elem2)
+{
+ RGBQUAD* c1 = (RGBQUAD*)elem1;
+ RGBQUAD* c2 = (RGBQUAD*)elem2;
+
+ int32_t g1 = (int32_t)RGB2GRAY(c1->rgbRed,c1->rgbGreen,c1->rgbBlue);
+ int32_t g2 = (int32_t)RGB2GRAY(c2->rgbRed,c2->rgbGreen,c2->rgbBlue);
+
+ return (g1-g2);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * simply calls "if (memblock) free(memblock);".
+ * Useful when calling Encode for a memory buffer,
+ * from a DLL compiled with different memory management options.
+ * CxImage::FreeMemory will use the same memory environment used by Encode.
+ * \author [livecn]
+ */
+void CxImage::FreeMemory(void* memblock)
+{
+ if (memblock)
+ free(memblock);
+}
+////////////////////////////////////////////////////////////////////////////////
+//EOF
diff --git a/hge/CxImage/ximage.h b/hge/CxImage/ximage.h
new file mode 100644
index 0000000..4eed84e
--- /dev/null
+++ b/hge/CxImage/ximage.h
@@ -0,0 +1,808 @@
+/*
+ * File: ximage.h
+ * Purpose: General Purpose Image Class
+ */
+/*
+ --------------------------------------------------------------------------------
+
+ COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+
+ CxImage version 7.0.0 31/Dec/2010
+
+ CxImage : Copyright (C) 2001 - 2010, Davide Pizzolato
+
+ Original CImage and CImageIterator implementation are:
+ Copyright (C) 1995, Alejandro Aguilar Sierra (asierra(at)servidor(dot)unam(dot)mx)
+
+ Covered code is provided under this license on an "as is" basis, without warranty
+ of any kind, either expressed or implied, including, without limitation, warranties
+ that the covered code is free of defects, merchantable, fit for a particular purpose
+ or non-infringing. The entire risk as to the quality and performance of the covered
+ code is with you. Should any covered code prove defective in any respect, you (not
+ the initial developer or any other contributor) assume the cost of any necessary
+ servicing, repair or correction. This disclaimer of warranty constitutes an essential
+ part of this license. No use of any covered code is authorized hereunder except under
+ this disclaimer.
+
+ Permission is hereby granted to use, copy, modify, and distribute this
+ source code, or portions hereof, for any purpose, including commercial applications,
+ freely and without fee, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source distribution.
+
+ --------------------------------------------------------------------------------
+
+ Other information about CxImage, and the latest version, can be found at the
+ CxImage home page: http://www.xdp.it/cximage/
+
+ --------------------------------------------------------------------------------
+ */
+#if !defined(__CXIMAGE_H)
+#define __CXIMAGE_H
+
+#if _MSC_VER > 1000
+#pragma once
+#endif
+#ifdef _LINUX
+#ifndef _XOPEN_SOURCE
+ #define _XOPEN_SOURCE
+#endif
+ #include <unistd.h>
+ #include <arpa/inet.h>
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+#include "xfile.h"
+#include "xiofile.h"
+#include "xmemfile.h"
+#include "ximadef.h" //<vho> adjust some #define
+
+/* see "ximacfg.h" for CxImage configuration options */
+
+/////////////////////////////////////////////////////////////////////////////
+// CxImage formats enumerator
+enum ENUM_CXIMAGE_FORMATS{
+CXIMAGE_FORMAT_UNKNOWN = 0,
+#if CXIMAGE_SUPPORT_BMP
+CXIMAGE_FORMAT_BMP = 1,
+#endif
+#if CXIMAGE_SUPPORT_GIF
+CXIMAGE_FORMAT_GIF = 2,
+#endif
+#if CXIMAGE_SUPPORT_JPG
+CXIMAGE_FORMAT_JPG = 3,
+#endif
+#if CXIMAGE_SUPPORT_PNG
+CXIMAGE_FORMAT_PNG = 4,
+#endif
+#if CXIMAGE_SUPPORT_ICO
+CXIMAGE_FORMAT_ICO = 5,
+#endif
+#if CXIMAGE_SUPPORT_TIF
+CXIMAGE_FORMAT_TIF = 6,
+#endif
+#if CXIMAGE_SUPPORT_TGA
+CXIMAGE_FORMAT_TGA = 7,
+#endif
+#if CXIMAGE_SUPPORT_PCX
+CXIMAGE_FORMAT_PCX = 8,
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+CXIMAGE_FORMAT_WBMP = 9,
+#endif
+#if CXIMAGE_SUPPORT_WMF
+CXIMAGE_FORMAT_WMF = 10,
+#endif
+#if CXIMAGE_SUPPORT_JP2
+CXIMAGE_FORMAT_JP2 = 11,
+#endif
+#if CXIMAGE_SUPPORT_JPC
+CXIMAGE_FORMAT_JPC = 12,
+#endif
+#if CXIMAGE_SUPPORT_PGX
+CXIMAGE_FORMAT_PGX = 13,
+#endif
+#if CXIMAGE_SUPPORT_PNM
+CXIMAGE_FORMAT_PNM = 14,
+#endif
+#if CXIMAGE_SUPPORT_RAS
+CXIMAGE_FORMAT_RAS = 15,
+#endif
+#if CXIMAGE_SUPPORT_JBG
+CXIMAGE_FORMAT_JBG = 16,
+#endif
+#if CXIMAGE_SUPPORT_MNG
+CXIMAGE_FORMAT_MNG = 17,
+#endif
+#if CXIMAGE_SUPPORT_SKA
+CXIMAGE_FORMAT_SKA = 18,
+#endif
+#if CXIMAGE_SUPPORT_RAW
+CXIMAGE_FORMAT_RAW = 19,
+#endif
+#if CXIMAGE_SUPPORT_PSD
+CXIMAGE_FORMAT_PSD = 20,
+#endif
+CMAX_IMAGE_FORMATS = CXIMAGE_SUPPORT_BMP + CXIMAGE_SUPPORT_GIF + CXIMAGE_SUPPORT_JPG +
+ CXIMAGE_SUPPORT_PNG + CXIMAGE_SUPPORT_MNG + CXIMAGE_SUPPORT_ICO +
+ CXIMAGE_SUPPORT_TIF + CXIMAGE_SUPPORT_TGA + CXIMAGE_SUPPORT_PCX +
+ CXIMAGE_SUPPORT_WBMP+ CXIMAGE_SUPPORT_WMF +
+ CXIMAGE_SUPPORT_JBG + CXIMAGE_SUPPORT_JP2 + CXIMAGE_SUPPORT_JPC +
+ CXIMAGE_SUPPORT_PGX + CXIMAGE_SUPPORT_PNM + CXIMAGE_SUPPORT_RAS +
+ CXIMAGE_SUPPORT_SKA + CXIMAGE_SUPPORT_RAW + CXIMAGE_SUPPORT_PSD + 1
+};
+
+#if CXIMAGE_SUPPORT_EXIF
+
+#define MAX_COMMENT 255
+#define MAX_SECTIONS 20
+
+typedef struct tag_ExifInfo {
+ char Version [5];
+ char CameraMake [32];
+ char CameraModel [40];
+ char DateTime [20];
+ int32_t Height, Width;
+ int32_t Orientation;
+ int32_t IsColor;
+ int32_t Process;
+ int32_t FlashUsed;
+ float FocalLength;
+ float ExposureTime;
+ float ApertureFNumber;
+ float Distance;
+ float CCDWidth;
+ float ExposureBias;
+ int32_t Whitebalance;
+ int32_t MeteringMode;
+ int32_t ExposureProgram;
+ int32_t ISOequivalent;
+ int32_t CompressionLevel;
+ float FocalplaneXRes;
+ float FocalplaneYRes;
+ float FocalplaneUnits;
+ float Xresolution;
+ float Yresolution;
+ float ResolutionUnit;
+ float Brightness;
+ char Comments[MAX_COMMENT+1];
+
+ uint8_t * ThumbnailPointer; /* Pointer at the thumbnail */
+ unsigned ThumbnailSize; /* Size of thumbnail. */
+
+ bool IsExif;
+} EXIFINFO;
+
+#endif //CXIMAGE_SUPPORT_EXIF
+
+/////////////////////////////////////////////////////////////////////////////
+// CxImage class
+/////////////////////////////////////////////////////////////////////////////
+class DLL_EXP CxImage
+{
+//extensible information collector
+typedef struct tagCxImageInfo {
+ uint32_t dwEffWidth; ///< uint32_t aligned scan line width
+ uint8_t* pImage; ///< THE IMAGE BITS
+ CxImage* pGhost; ///< if this is a ghost, pGhost points to the body
+ CxImage* pParent; ///< if this is a layer, pParent points to the body
+ uint32_t dwType; ///< original image format
+ char szLastError[256]; ///< debugging
+ int32_t nProgress; ///< monitor
+ int32_t nEscape; ///< escape
+ int32_t nBkgndIndex; ///< used for GIF, PNG, MNG
+ RGBQUAD nBkgndColor; ///< used for RGB transparency
+ float fQuality; ///< used for JPEG, JPEG2000 (0.0f ... 100.0f)
+ uint8_t nJpegScale; ///< used for JPEG [ignacio]
+ int32_t nFrame; ///< used for TIF, GIF, MNG : actual frame
+ int32_t nNumFrames; ///< used for TIF, GIF, MNG : total number of frames
+ uint32_t dwFrameDelay; ///< used for GIF, MNG
+ int32_t xDPI; ///< horizontal resolution
+ int32_t yDPI; ///< vertical resolution
+ RECT rSelectionBox; ///< bounding rectangle
+ uint8_t nAlphaMax; ///< max opacity (fade)
+ bool bAlphaPaletteEnabled; ///< true if alpha values in the palette are enabled.
+ bool bEnabled; ///< enables the painting functions
+ int32_t xOffset;
+ int32_t yOffset;
+ uint32_t dwCodecOpt[CMAX_IMAGE_FORMATS]; ///< for GIF, TIF : 0=def.1=unc,2=fax3,3=fax4,4=pack,5=jpg
+ RGBQUAD last_c; ///< for GetNearestIndex optimization
+ uint8_t last_c_index;
+ bool last_c_isvalid;
+ int32_t nNumLayers;
+ uint32_t dwFlags; ///< 0x??00000 = reserved, 0x00??0000 = blend mode, 0x0000???? = layer id - user flags
+ uint8_t dispmeth;
+ bool bGetAllFrames;
+ bool bLittleEndianHost;
+
+#if CXIMAGE_SUPPORT_EXIF
+ EXIFINFO ExifInfo;
+#endif
+
+} CXIMAGEINFO;
+
+public:
+ //public structures
+struct rgb_color { uint8_t r,g,b; };
+
+#if CXIMAGE_SUPPORT_WINDOWS
+// <VATI> text placement data
+// members must be initialized with the InitTextInfo(&this) function.
+typedef struct tagCxTextInfo
+{
+#if defined (_WIN32_WCE)
+ TCHAR text[256]; ///< text for windows CE
+#else
+ TCHAR text[4096]; ///< text (char -> TCHAR for UNICODE [Cesar M])
+#endif
+ LOGFONT lfont; ///< font and codepage data
+ COLORREF fcolor; ///< foreground color
+ int32_t align; ///< DT_CENTER, DT_RIGHT, DT_LEFT aligment for multiline text
+ uint8_t smooth; ///< text smoothing option. Default is false.
+ uint8_t opaque; ///< text has background or hasn't. Default is true.
+ ///< data for background (ignored if .opaque==FALSE)
+ COLORREF bcolor; ///< background color
+ float b_opacity; ///< opacity value for background between 0.0-1.0 Default is 0. (opaque)
+ uint8_t b_outline; ///< outline width for background (zero: no outline)
+ uint8_t b_round; ///< rounding radius for background rectangle. % of the height, between 0-50. Default is 10.
+ ///< (backgr. always has a frame: width = 3 pixel + 10% of height by default.)
+} CXTEXTINFO;
+#endif
+
+public:
+/** \addtogroup Constructors */ //@{
+ CxImage(uint32_t imagetype = 0);
+ CxImage(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype = 0);
+ CxImage(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true);
+#if CXIMAGE_SUPPORT_DECODE
+ CxImage(const TCHAR * filename, uint32_t imagetype); // For UNICODE support: char -> TCHAR
+ CxImage(FILE * stream, uint32_t imagetype);
+ CxImage(CxFile * stream, uint32_t imagetype);
+ CxImage(uint8_t * buffer, uint32_t size, uint32_t imagetype);
+#endif
+ virtual ~CxImage() { DestroyFrames(); Destroy(); };
+ CxImage& operator = (const CxImage&);
+//@}
+
+/** \addtogroup Initialization */ //@{
+ void* Create(uint32_t dwWidth, uint32_t dwHeight, uint32_t wBpp, uint32_t imagetype = 0);
+ bool Destroy();
+ bool DestroyFrames();
+ void Clear(uint8_t bval=0);
+ void Copy(const CxImage &src, bool copypixels = true, bool copyselection = true, bool copyalpha = true);
+ bool Transfer(CxImage &from, bool bTransferFrames = true);
+ bool CreateFromArray(uint8_t* pArray,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage);
+ bool CreateFromMatrix(uint8_t** ppMatrix,uint32_t dwWidth,uint32_t dwHeight,uint32_t dwBitsperpixel, uint32_t dwBytesperline, bool bFlipImage);
+ void FreeMemory(void* memblock);
+
+ uint32_t Dump(uint8_t * dst);
+ uint32_t UnDump(const uint8_t * src);
+ uint32_t DumpSize();
+
+//@}
+
+/** \addtogroup Attributes */ //@{
+ int32_t GetSize();
+ uint8_t* GetBits(uint32_t row = 0);
+ uint8_t GetColorType();
+ void* GetDIB() const;
+ uint32_t GetHeight() const;
+ uint32_t GetWidth() const;
+ uint32_t GetEffWidth() const;
+ uint32_t GetNumColors() const;
+ uint16_t GetBpp() const;
+ uint32_t GetType() const;
+ const char* GetLastError();
+ static const TCHAR* GetVersion();
+ static const float GetVersionNumber();
+
+ uint32_t GetFrameDelay() const;
+ void SetFrameDelay(uint32_t d);
+
+ void GetOffset(int32_t *x,int32_t *y);
+ void SetOffset(int32_t x,int32_t y);
+
+ uint8_t GetJpegQuality() const;
+ void SetJpegQuality(uint8_t q);
+ float GetJpegQualityF() const;
+ void SetJpegQualityF(float q);
+
+ uint8_t GetJpegScale() const;
+ void SetJpegScale(uint8_t q);
+
+#if CXIMAGE_SUPPORT_EXIF
+ EXIFINFO *GetExifInfo() {return &info.ExifInfo;};
+ bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t imageType);
+ #if CXIMAGE_SUPPORT_TRANSFORMATION
+ bool RotateExif(int32_t orientation = 0);
+ #endif
+#endif
+
+ int32_t GetXDPI() const;
+ int32_t GetYDPI() const;
+ void SetXDPI(int32_t dpi);
+ void SetYDPI(int32_t dpi);
+
+ uint32_t GetClrImportant() const;
+ void SetClrImportant(uint32_t ncolors = 0);
+
+ int32_t GetProgress() const;
+ int32_t GetEscape() const;
+ void SetProgress(int32_t p);
+ void SetEscape(int32_t i);
+
+ int32_t GetTransIndex() const;
+ RGBQUAD GetTransColor();
+ void SetTransIndex(int32_t idx);
+ void SetTransColor(RGBQUAD rgb);
+ bool IsTransparent() const;
+
+ uint32_t GetCodecOption(uint32_t imagetype = 0);
+ bool SetCodecOption(uint32_t opt, uint32_t imagetype = 0);
+
+ uint32_t GetFlags() const;
+ void SetFlags(uint32_t flags, bool bLockReservedFlags = true);
+
+ uint8_t GetDisposalMethod() const;
+ void SetDisposalMethod(uint8_t dm);
+
+ bool SetType(uint32_t type);
+
+ static uint32_t GetNumTypes();
+ static uint32_t GetTypeIdFromName(const TCHAR* ext);
+ static uint32_t GetTypeIdFromIndex(const uint32_t index);
+ static uint32_t GetTypeIndexFromId(const uint32_t id);
+
+ bool GetRetreiveAllFrames() const;
+ void SetRetreiveAllFrames(bool flag);
+ CxImage * GetFrame(int32_t nFrame) const;
+
+ //void* GetUserData() const {return info.pUserData;}
+ //void SetUserData(void* pUserData) {info.pUserData = pUserData;}
+//@}
+
+/** \addtogroup Palette
+ * These functions have no effects on RGB images and in this case the returned value is always 0.
+ * @{ */
+ bool IsGrayScale();
+ bool IsIndexed() const;
+ bool IsSamePalette(CxImage &img, bool bCheckAlpha = true);
+ uint32_t GetPaletteSize();
+ RGBQUAD* GetPalette() const;
+ RGBQUAD GetPaletteColor(uint8_t idx);
+ bool GetPaletteColor(uint8_t i, uint8_t* r, uint8_t* g, uint8_t* b);
+ uint8_t GetNearestIndex(RGBQUAD c);
+ void BlendPalette(COLORREF cr,int32_t perc);
+ void SetGrayPalette();
+ void SetPalette(uint32_t n, uint8_t *r, uint8_t *g, uint8_t *b);
+ void SetPalette(RGBQUAD* pPal,uint32_t nColors=256);
+ void SetPalette(rgb_color *rgb,uint32_t nColors=256);
+ void SetPaletteColor(uint8_t idx, uint8_t r, uint8_t g, uint8_t b, uint8_t alpha=0);
+ void SetPaletteColor(uint8_t idx, RGBQUAD c);
+ void SetPaletteColor(uint8_t idx, COLORREF cr);
+ void SwapIndex(uint8_t idx1, uint8_t idx2);
+ void SwapRGB2BGR();
+ void SetStdPalette();
+//@}
+
+/** \addtogroup Pixel */ //@{
+ bool IsInside(int32_t x, int32_t y);
+ bool IsTransparent(int32_t x,int32_t y);
+ bool GetTransparentMask(CxImage* iDst = 0);
+ RGBQUAD GetPixelColor(int32_t x,int32_t y, bool bGetAlpha = true);
+ uint8_t GetPixelIndex(int32_t x,int32_t y);
+ uint8_t GetPixelGray(int32_t x, int32_t y);
+ void SetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha = false);
+ void SetPixelColor(int32_t x,int32_t y,COLORREF cr);
+ void SetPixelIndex(int32_t x,int32_t y,uint8_t i);
+ void DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, RGBQUAD color, bool bSetAlpha=false);
+ void DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, COLORREF cr);
+ void BlendPixelColor(int32_t x,int32_t y,RGBQUAD c, float blend, bool bSetAlpha = false);
+//@}
+
+protected:
+/** \addtogroup Protected */ //@{
+ uint8_t BlindGetPixelIndex(const int32_t x,const int32_t y);
+ RGBQUAD BlindGetPixelColor(const int32_t x,const int32_t y, bool bGetAlpha = true);
+ void *BlindGetPixelPointer(const int32_t x,const int32_t y);
+ void BlindSetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha = false);
+ void BlindSetPixelIndex(int32_t x,int32_t y,uint8_t i);
+//@}
+
+public:
+
+#if CXIMAGE_SUPPORT_INTERPOLATION
+/** \addtogroup Interpolation */ //@{
+ //overflow methods:
+ enum OverflowMethod {
+ OM_COLOR=1,
+ OM_BACKGROUND=2,
+ OM_TRANSPARENT=3,
+ OM_WRAP=4,
+ OM_REPEAT=5,
+ OM_MIRROR=6
+ };
+ void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod);
+ void OverflowCoordinates(int32_t &x, int32_t &y, OverflowMethod const ofMethod);
+ RGBQUAD GetPixelColorWithOverflow(int32_t x, int32_t y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);
+ //interpolation methods:
+ enum InterpolationMethod {
+ IM_NEAREST_NEIGHBOUR=1,
+ IM_BILINEAR =2,
+ IM_BSPLINE =3,
+ IM_BICUBIC =4,
+ IM_BICUBIC2 =5,
+ IM_LANCZOS =6,
+ IM_BOX =7,
+ IM_HERMITE =8,
+ IM_HAMMING =9,
+ IM_SINC =10,
+ IM_BLACKMAN =11,
+ IM_BESSEL =12,
+ IM_GAUSSIAN =13,
+ IM_QUADRATIC =14,
+ IM_MITCHELL =15,
+ IM_CATROM =16,
+ IM_HANNING =17,
+ IM_POWER =18
+ };
+ RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);
+ RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);
+//@}
+
+protected:
+/** \addtogroup Protected */ //@{
+ void AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa);
+//@}
+
+/** \addtogroup Kernels */ //@{
+public:
+ static float KernelBSpline(const float x);
+ static float KernelLinear(const float t);
+ static float KernelCubic(const float t);
+ static float KernelGeneralizedCubic(const float t, const float a=-1);
+ static float KernelLanczosSinc(const float t, const float r = 3);
+ static float KernelBox(const float x);
+ static float KernelHermite(const float x);
+ static float KernelHamming(const float x);
+ static float KernelSinc(const float x);
+ static float KernelBlackman(const float x);
+ static float KernelBessel_J1(const float x);
+ static float KernelBessel_P1(const float x);
+ static float KernelBessel_Q1(const float x);
+ static float KernelBessel_Order1(float x);
+ static float KernelBessel(const float x);
+ static float KernelGaussian(const float x);
+ static float KernelQuadratic(const float x);
+ static float KernelMitchell(const float x);
+ static float KernelCatrom(const float x);
+ static float KernelHanning(const float x);
+ static float KernelPower(const float x, const float a = 2);
+//@}
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+
+/** \addtogroup Painting */ //@{
+#if CXIMAGE_SUPPORT_WINDOWS
+ int32_t Blt(HDC pDC, int32_t x=0, int32_t y=0);
+ HBITMAP Draw2HBITMAP(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth);
+ HBITMAP MakeBitmap(HDC hdc = NULL, bool bTransparency = false);
+ HICON MakeIcon(HDC hdc = NULL, bool bTransparency = false);
+ HANDLE CopyToHandle();
+ bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard)
+ bool CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0, bool bTransparency = false); //Windows resource
+ bool CreateFromHICON(HICON hico, bool bTransparency = false);
+ int32_t Draw(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1, RECT* pClipRect = 0, bool bSmooth = false, bool bFlipY = false);
+ int32_t Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false, bool bFlipY = false);
+ int32_t Stretch(HDC hdc, int32_t xoffset, int32_t yoffset, int32_t xsize, int32_t ysize, uint32_t dwRop = SRCCOPY);
+ int32_t Stretch(HDC hdc, const RECT& rect, uint32_t dwRop = SRCCOPY);
+ int32_t Tile(HDC hdc, RECT *rc);
+ int32_t Draw2(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1);
+ int32_t Draw2(HDC hdc, const RECT& rect);
+ //int32_t DrawString(HDC hdc, int32_t x, int32_t y, const char* text, RGBQUAD color, const char* font, int32_t lSize=0, int32_t lWeight=400, uint8_t bItalic=0, uint8_t bUnderline=0, bool bSetAlpha=false);
+ int32_t DrawString(HDC hdc, int32_t x, int32_t y, const TCHAR* text, RGBQUAD color, const TCHAR* font, int32_t lSize=0, int32_t lWeight=400, uint8_t bItalic=0, uint8_t bUnderline=0, bool bSetAlpha=false);
+ // <VATI> extensions
+ int32_t DrawStringEx(HDC hdc, int32_t x, int32_t y, CXTEXTINFO *pTextType, bool bSetAlpha=false );
+ void InitTextInfo( CXTEXTINFO *txt );
+protected:
+ bool IsHBITMAPAlphaValid( HBITMAP hbmp );
+public:
+#endif //CXIMAGE_SUPPORT_WINDOWS
+//@}
+
+ // file operations
+#if CXIMAGE_SUPPORT_DECODE
+/** \addtogroup Decode */ //@{
+#ifdef WIN32
+ //bool Load(LPCWSTR filename, uint32_t imagetype=0);
+ bool LoadResource(HRSRC hRes, uint32_t imagetype, HMODULE hModule=NULL);
+#endif
+ // For UNICODE support: char -> TCHAR
+ bool Load(const TCHAR* filename, uint32_t imagetype=0);
+ //bool Load(const char * filename, uint32_t imagetype=0);
+ bool Decode(FILE * hFile, uint32_t imagetype);
+ bool Decode(CxFile * hFile, uint32_t imagetype);
+ bool Decode(uint8_t * buffer, uint32_t size, uint32_t imagetype);
+
+ bool CheckFormat(CxFile * hFile, uint32_t imagetype = 0);
+ bool CheckFormat(uint8_t * buffer, uint32_t size, uint32_t imagetype = 0);
+//@}
+#endif //CXIMAGE_SUPPORT_DECODE
+
+#if CXIMAGE_SUPPORT_ENCODE
+protected:
+/** \addtogroup Protected */ //@{
+ bool EncodeSafeCheck(CxFile *hFile);
+//@}
+
+public:
+/** \addtogroup Encode */ //@{
+#ifdef WIN32
+ //bool Save(LPCWSTR filename, uint32_t imagetype=0);
+#endif
+ // For UNICODE support: char -> TCHAR
+ bool Save(const TCHAR* filename, uint32_t imagetype);
+ //bool Save(const char * filename, uint32_t imagetype=0);
+ bool Encode(FILE * hFile, uint32_t imagetype);
+ bool Encode(CxFile * hFile, uint32_t imagetype);
+ bool Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype);
+ bool Encode(FILE *hFile, CxImage ** pImages, int32_t pagecount, uint32_t imagetype);
+ bool Encode(uint8_t * &buffer, int32_t &size, uint32_t imagetype);
+
+ bool Encode2RGBA(CxFile *hFile, bool bFlipY = false);
+ bool Encode2RGBA(uint8_t * &buffer, int32_t &size, bool bFlipY = false);
+//@}
+#endif //CXIMAGE_SUPPORT_ENCODE
+
+/** \addtogroup Attributes */ //@{
+ //misc.
+ bool IsValid() const;
+ bool IsEnabled() const;
+ void Enable(bool enable=true);
+
+ // frame operations
+ int32_t GetNumFrames() const;
+ int32_t GetFrame() const;
+ void SetFrame(int32_t nFrame);
+//@}
+
+#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
+/** \addtogroup BasicTransformations */ //@{
+ bool GrayScale();
+ bool Flip(bool bFlipSelection = false, bool bFlipAlpha = true);
+ bool Mirror(bool bMirrorSelection = false, bool bMirrorAlpha = true);
+ bool Negative();
+ bool RotateLeft(CxImage* iDst = NULL);
+ bool RotateRight(CxImage* iDst = NULL);
+ bool IncreaseBpp(uint32_t nbit);
+//@}
+#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
+
+#if CXIMAGE_SUPPORT_TRANSFORMATION
+/** \addtogroup Transformations */ //@{
+ // image operations
+ bool Rotate(float angle, CxImage* iDst = NULL);
+ bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR,
+ OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0,
+ bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false);
+ bool Rotate180(CxImage* iDst = NULL);
+ bool Resample(int32_t newx, int32_t newy, int32_t mode = 1, CxImage* iDst = NULL);
+ bool Resample2(int32_t newx, int32_t newy, InterpolationMethod const inMethod=IM_BICUBIC2,
+ OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL,
+ bool const disableAveraging=false);
+ bool DecreaseBpp(uint32_t nbit, bool errordiffusion, RGBQUAD* ppal = 0, uint32_t clrimportant = 0);
+ bool Dither(int32_t method = 0);
+ bool Crop(int32_t left, int32_t top, int32_t right, int32_t bottom, CxImage* iDst = NULL);
+ bool Crop(const RECT& rect, CxImage* iDst = NULL);
+ bool CropRotatedRectangle( int32_t topx, int32_t topy, int32_t width, int32_t height, float angle, CxImage* iDst = NULL);
+ bool Skew(float xgain, float ygain, int32_t xpivot=0, int32_t ypivot=0, bool bEnableInterpolation = false);
+ bool Expand(int32_t left, int32_t top, int32_t right, int32_t bottom, RGBQUAD canvascolor, CxImage* iDst = 0);
+ bool Expand(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst = 0);
+ bool Thumbnail(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst = 0);
+ bool CircleTransform(int32_t type,int32_t rmax=0,float Koeff=1.0f);
+ bool QIShrink(int32_t newx, int32_t newy, CxImage* const iDst = NULL, bool bChangeBpp = false);
+
+//@}
+#endif //CXIMAGE_SUPPORT_TRANSFORMATION
+
+#if CXIMAGE_SUPPORT_DSP
+/** \addtogroup DSP */ //@{
+ bool Contour();
+ bool HistogramStretch(int32_t method = 0, double threshold = 0);
+ bool HistogramEqualize();
+ bool HistogramNormalize();
+ bool HistogramRoot();
+ bool HistogramLog();
+ int32_t Histogram(int32_t* red, int32_t* green = 0, int32_t* blue = 0, int32_t* gray = 0, int32_t colorspace = 0);
+ bool Jitter(int32_t radius=2);
+ bool Repair(float radius = 0.25f, int32_t niterations = 1, int32_t colorspace = 0);
+ bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, int32_t colorspace = 0);
+ bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, int32_t direction = 1, bool bForceFFT = true, bool bMagnitude = true);
+ bool Noise(int32_t level);
+ bool Median(int32_t Ksize=3);
+ bool Gamma(float gamma);
+ bool GammaRGB(float gammaR, float gammaG, float gammaB);
+ bool ShiftRGB(int32_t r, int32_t g, int32_t b);
+ bool Threshold(uint8_t level);
+ bool Threshold(CxImage* pThresholdMask);
+ bool Threshold2(uint8_t level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha = false);
+ bool Colorize(uint8_t hue, uint8_t sat, float blend = 1.0f);
+ bool Light(int32_t brightness, int32_t contrast = 0);
+ float Mean();
+ bool Filter(int32_t* kernel, int32_t Ksize, int32_t Kfactor, int32_t Koffset);
+ bool Erode(int32_t Ksize=2);
+ bool Dilate(int32_t Ksize=2);
+ bool Edge(int32_t Ksize=2);
+ void HuePalette(float correction=1);
+ enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen, OpAvg, OpBlendAlpha };
+ void Mix(CxImage & imgsrc2, ImageOpType op, int32_t lXOffset = 0, int32_t lYOffset = 0, bool bMixAlpha = false);
+ void MixFrom(CxImage & imagesrc2, int32_t lXOffset, int32_t lYOffset);
+ bool UnsharpMask(float radius = 5.0f, float amount = 0.5f, int32_t threshold = 0);
+ bool Lut(uint8_t* pLut);
+ bool Lut(uint8_t* pLutR, uint8_t* pLutG, uint8_t* pLutB, uint8_t* pLutA = 0);
+ bool GaussianBlur(float radius = 1.0f, CxImage* iDst = 0);
+ bool TextBlur(uint8_t threshold = 100, uint8_t decay = 2, uint8_t max_depth = 5, bool bBlurHorizontal = true, bool bBlurVertical = true, CxImage* iDst = 0);
+ bool SelectiveBlur(float radius = 1.0f, uint8_t threshold = 25, CxImage* iDst = 0);
+ bool Solarize(uint8_t level = 128, bool bLinkedChannels = true);
+ bool FloodFill(const int32_t xStart, const int32_t yStart, const RGBQUAD cFillColor, const uint8_t tolerance = 0,
+ uint8_t nOpacity = 255, const bool bSelectFilledArea = false, const uint8_t nSelectionLevel = 255);
+ bool Saturate(const int32_t saturation, const int32_t colorspace = 1);
+ bool ConvertColorSpace(const int32_t dstColorSpace, const int32_t srcColorSpace);
+ int32_t OptimalThreshold(int32_t method = 0, RECT * pBox = 0, CxImage* pContrastMask = 0);
+ bool AdaptiveThreshold(int32_t method = 0, int32_t nBoxSize = 64, CxImage* pContrastMask = 0, int32_t nBias = 0, float fGlobalLocalBalance = 0.5f);
+ bool RedEyeRemove(float strength = 0.8f);
+ bool Trace(RGBQUAD color_target, RGBQUAD color_trace);
+
+//@}
+
+protected:
+/** \addtogroup Protected */ //@{
+ bool IsPowerof2(int32_t x);
+ bool FFT(int32_t dir,int32_t m,double *x,double *y);
+ bool DFT(int32_t dir,int32_t m,double *x1,double *y1,double *x2,double *y2);
+ bool RepairChannel(CxImage *ch, float radius);
+ // <nipper>
+ int32_t gen_convolve_matrix (float radius, float **cmatrix_p);
+ float* gen_lookup_table (float *cmatrix, int32_t cmatrix_length);
+ void blur_line (float *ctable, float *cmatrix, int32_t cmatrix_length, uint8_t* cur_col, uint8_t* dest_col, int32_t y, int32_t bytes);
+ void blur_text (uint8_t threshold, uint8_t decay, uint8_t max_depth, CxImage* iSrc, CxImage* iDst, uint8_t bytes);
+//@}
+
+public:
+/** \addtogroup ColorSpace */ //@{
+ bool SplitRGB(CxImage* r,CxImage* g,CxImage* b);
+ bool SplitYUV(CxImage* y,CxImage* u,CxImage* v);
+ bool SplitHSL(CxImage* h,CxImage* s,CxImage* l);
+ bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q);
+ bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z);
+ bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k);
+ static RGBQUAD HSLtoRGB(COLORREF cHSLColor);
+ static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor);
+ static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor);
+ static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor);
+ static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor);
+ static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor);
+ static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor);
+ static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor);
+ static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor);
+#endif //CXIMAGE_SUPPORT_DSP
+ static RGBQUAD RGBtoRGBQUAD(COLORREF cr);
+ static COLORREF RGBQUADtoRGB (RGBQUAD c);
+//@}
+
+/** \addtogroup Selection */ //@{
+ bool SelectionIsValid();
+#if CXIMAGE_SUPPORT_SELECTION
+ bool SelectionClear(uint8_t level = 0);
+ bool SelectionCreate();
+ bool SelectionDelete();
+ bool SelectionInvert();
+ bool SelectionMirror();
+ bool SelectionFlip();
+ bool SelectionAddRect(RECT r, uint8_t level = 255);
+ bool SelectionAddEllipse(RECT r, uint8_t level = 255);
+ bool SelectionAddPolygon(POINT *points, int32_t npoints, uint8_t level = 255);
+ bool SelectionAddColor(RGBQUAD c, uint8_t level = 255);
+ bool SelectionAddPixel(int32_t x, int32_t y, uint8_t level = 255);
+ bool SelectionCopy(CxImage &from);
+ bool SelectionIsInside(int32_t x, int32_t y);
+ void SelectionGetBox(RECT& r);
+ bool SelectionToHRGN(HRGN& region);
+ bool SelectionSplit(CxImage *dest);
+ uint8_t SelectionGet(const int32_t x,const int32_t y);
+ bool SelectionSet(CxImage &from);
+ void SelectionRebuildBox();
+ uint8_t* SelectionGetPointer(const int32_t x = 0,const int32_t y = 0);
+//@}
+
+protected:
+/** \addtogroup Protected */ //@{
+ bool BlindSelectionIsInside(int32_t x, int32_t y);
+ uint8_t BlindSelectionGet(const int32_t x,const int32_t y);
+ void SelectionSet(const int32_t x,const int32_t y,const uint8_t level);
+
+public:
+
+#endif //CXIMAGE_SUPPORT_SELECTION
+//@}
+
+#if CXIMAGE_SUPPORT_ALPHA
+/** \addtogroup Alpha */ //@{
+ void AlphaClear();
+ bool AlphaCreate();
+ void AlphaDelete();
+ void AlphaInvert();
+ bool AlphaMirror();
+ bool AlphaFlip();
+ bool AlphaCopy(CxImage &from);
+ bool AlphaSplit(CxImage *dest);
+ void AlphaStrip();
+ void AlphaSet(uint8_t level);
+ bool AlphaSet(CxImage &from);
+ void AlphaSet(const int32_t x,const int32_t y,const uint8_t level);
+ uint8_t AlphaGet(const int32_t x,const int32_t y);
+ uint8_t AlphaGetMax() const;
+ void AlphaSetMax(uint8_t nAlphaMax);
+ bool AlphaIsValid();
+ uint8_t* AlphaGetPointer(const int32_t x = 0,const int32_t y = 0);
+ bool AlphaFromTransparency();
+
+ void AlphaPaletteClear();
+ void AlphaPaletteEnable(bool enable=true);
+ bool AlphaPaletteIsEnabled();
+ bool AlphaPaletteIsValid();
+ bool AlphaPaletteSplit(CxImage *dest);
+//@}
+
+protected:
+/** \addtogroup Protected */ //@{
+ uint8_t BlindAlphaGet(const int32_t x,const int32_t y);
+//@}
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+public:
+#if CXIMAGE_SUPPORT_LAYERS
+/** \addtogroup Layers */ //@{
+ bool LayerCreate(int32_t position = -1);
+ bool LayerDelete(int32_t position = -1);
+ void LayerDeleteAll();
+ CxImage* GetLayer(int32_t position);
+ CxImage* GetParent() const;
+ int32_t GetNumLayers() const;
+ int32_t LayerDrawAll(HDC hdc, int32_t x=0, int32_t y=0, int32_t cx = -1, int32_t cy = -1, RECT* pClipRect = 0, bool bSmooth = false);
+ int32_t LayerDrawAll(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false);
+//@}
+#endif //CXIMAGE_SUPPORT_LAYERS
+
+protected:
+/** \addtogroup Protected */ //@{
+ void Startup(uint32_t imagetype = 0);
+ void CopyInfo(const CxImage &src);
+ void Ghost(const CxImage *src);
+ void RGBtoBGR(uint8_t *buffer, int32_t length);
+ static float HueToRGB(float n1,float n2, float hue);
+ void Bitfield2RGB(uint8_t *src, uint32_t redmask, uint32_t greenmask, uint32_t bluemask, uint8_t bpp);
+ static int32_t CompareColors(const void *elem1, const void *elem2);
+ int16_t m_ntohs(const int16_t word);
+ int32_t m_ntohl(const int32_t dword);
+ void bihtoh(BITMAPINFOHEADER* bih);
+
+ void* pDib; //contains the header, the palette, the pixels
+ BITMAPINFOHEADER head; //standard header
+ CXIMAGEINFO info; //extended information
+ uint8_t* pSelection; //selected region
+ uint8_t* pAlpha; //alpha channel
+ CxImage** ppLayers; //generic layers
+ CxImage** ppFrames;
+//@}
+};
+
+////////////////////////////////////////////////////////////////////////////
+#endif // !defined(__CXIMAGE_H)
diff --git a/hge/CxImage/ximagif.cpp b/hge/CxImage/ximagif.cpp
new file mode 100644
index 0000000..b225f47
--- /dev/null
+++ b/hge/CxImage/ximagif.cpp
@@ -0,0 +1,1681 @@
+/*
+ * File: ximagif.cpp
+ * Purpose: Platform Independent GIF Image Class Loader and Writer
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximagif.h"
+
+#if CXIMAGE_SUPPORT_GIF
+
+#include "ximaiter.h"
+
+#if defined (_WIN32_WCE)
+ #define assert(s)
+#else
+ #include <assert.h>
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+CxImageGIF::CxImageGIF(): CxImage(CXIMAGE_FORMAT_GIF)
+{
+ buf = new uint8_t [GIFBUFTAM + 1];
+
+ stack = new uint8_t [MAX_CODES + 1];
+ suffix = new uint8_t [MAX_CODES + 1];
+ prefix = new uint16_t [MAX_CODES + 1];
+
+ htab = new int32_t [HSIZE];
+ codetab = new uint16_t [HSIZE];
+
+ byte_buff = new uint8_t [257];
+ accum = new char [256];
+ m_comment = new char [256];
+
+ m_loops=0;
+ info.dispmeth=0;
+ m_comment[0]='\0';
+
+}
+////////////////////////////////////////////////////////////////////////////////
+CxImageGIF::~CxImageGIF()
+{
+ delete [] buf;
+
+ delete [] stack;
+ delete [] suffix;
+ delete [] prefix;
+
+ delete [] htab;
+ delete [] codetab;
+
+ delete [] byte_buff;
+ delete [] accum;
+ delete [] m_comment;
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageGIF::Decode(CxFile *fp)
+{
+ /* AD - for transparency */
+ struct_dscgif dscgif;
+ struct_image image;
+ struct_TabCol TabCol;
+
+ if (fp == NULL) return false;
+
+ fp->Read(&dscgif,/*sizeof(dscgif)*/13,1);
+ //if (strncmp(dscgif.header,"GIF8",3)!=0) {
+ if (strncmp(dscgif.header,"GIF8",4)!=0) return FALSE;
+
+ // Avoid Byte order problem with Mac <AMSN>
+ dscgif.scrheight = m_ntohs(dscgif.scrheight);
+ dscgif.scrwidth = m_ntohs(dscgif.scrwidth);
+
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ head.biWidth = dscgif.scrwidth;
+ head.biHeight = dscgif.scrheight;
+ info.dwType = CXIMAGE_FORMAT_GIF;
+ return true;
+ }
+
+ /* AD - for interlace */
+ TabCol.sogct = (int16_t)(1 << ((dscgif.pflds & 0x07)+1));
+ TabCol.colres = (int16_t)(((dscgif.pflds & 0x70) >> 4) + 1);
+
+ // assume that the image is a truecolor-gif if
+ // 1) no global color map found
+ // 2) (image.w, image.h) of the 1st image != (dscgif.scrwidth, dscgif.scrheight)
+ int32_t bTrueColor=0;
+ CxImage* imaRGB=NULL;
+
+ // Global colour map?
+ if (dscgif.pflds & 0x80)
+ fp->Read(TabCol.paleta,sizeof(struct rgb_color)*TabCol.sogct,1);
+ else
+ bTrueColor++; //first chance for a truecolor gif
+
+ int32_t first_transparent_index = 0;
+
+ int32_t iImage = 0;
+ info.nNumFrames=get_num_frames(fp,&TabCol,&dscgif);
+
+ if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)) return false;
+
+ //it cannot be a true color GIF with only one frame
+ if (info.nNumFrames == 1)
+ bTrueColor=0;
+
+ char ch;
+ bool bPreviousWasNull = true;
+ int32_t prevdispmeth = 0;
+ CxImage *previousFrame = NULL;
+
+ for (BOOL bContinue = TRUE; bContinue; )
+ {
+ if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;}
+
+ if (info.nEscape > 0) return false; // <vho> - cancel decoding
+ if (bPreviousWasNull || ch==0)
+ {
+ switch (ch)
+ {
+ case '!': // extension
+ {
+ bContinue = DecodeExtension(fp);
+ break;
+ }
+ case ',': // image
+ {
+ assert(sizeof(image) == 9);
+ fp->Read(&image,sizeof(image),1);
+ //avoid byte order problems with Solaris <candan> <AMSN>
+ image.l = m_ntohs(image.l);
+ image.t = m_ntohs(image.t);
+ image.w = m_ntohs(image.w);
+ image.h = m_ntohs(image.h);
+
+ if (((image.l + image.w) > dscgif.scrwidth)||((image.t + image.h) > dscgif.scrheight))
+ break;
+
+ // check if it could be a truecolor gif
+ if ((iImage==0) && (image.w != dscgif.scrwidth) && (image.h != dscgif.scrheight))
+ bTrueColor++;
+
+ rgb_color locpal[256]; //Local Palette
+ rgb_color* pcurpal = TabCol.paleta; //Current Palette
+ int16_t palcount = TabCol.sogct; //Current Palette color count
+
+ // Local colour map?
+ if (image.pf & 0x80) {
+ palcount = (int16_t)(1 << ((image.pf & 0x07) +1));
+ assert(3 == sizeof(struct rgb_color));
+ fp->Read(locpal,sizeof(struct rgb_color)*palcount,1);
+ pcurpal = locpal;
+ }
+
+ int32_t bpp; //<DP> select the correct bit per pixel value
+ if (palcount <= 2) bpp = 1;
+ else if (palcount <= 16) bpp = 4;
+ else bpp = 8;
+
+ CxImageGIF backimage;
+ backimage.CopyInfo(*this);
+ if (iImage==0){
+ //first frame: build image background
+ backimage.Create(dscgif.scrwidth, dscgif.scrheight, bpp, CXIMAGE_FORMAT_GIF);
+ first_transparent_index = info.nBkgndIndex;
+ backimage.Clear((uint8_t)gifgce.transpcolindex);
+ previousFrame = new CxImage(backimage);
+ previousFrame->SetRetreiveAllFrames(false);
+ } else {
+ //generic frame: handle disposal method from previous one
+ /*Values : 0 - No disposal specified. The decoder is
+ not required to take any action.
+ 1 - Do not dispose. The graphic is to be left
+ in place.
+ 2 - Restore to background color. The area used by the
+ graphic must be restored to the background color.
+ 3 - Restore to previous. The decoder is required to
+ restore the area overwritten by the graphic with
+ what was there prior to rendering the graphic.
+ */
+ /* backimage.Copy(*this);
+ if (prevdispmeth==2){
+ backimage.Clear((uint8_t)first_transparent_index);
+ }*/
+ if (prevdispmeth==2){
+ backimage.Copy(*this,false,false,false);
+ backimage.Clear((uint8_t)first_transparent_index);
+ } else if (prevdispmeth==3) {
+ backimage.Copy(*this,false,false,false);
+ backimage.Create(previousFrame->GetWidth(),
+ previousFrame->GetHeight(),
+ previousFrame->GetBpp(),CXIMAGE_FORMAT_GIF);
+ memcpy(backimage.GetDIB(),previousFrame->GetDIB(),
+ backimage.GetSize());
+ //backimage.AlphaSet(*previousFrame);
+ } else {
+ backimage.Copy(*this);
+ }
+ }
+
+ //active frame
+ Create(image.w, image.h, bpp, CXIMAGE_FORMAT_GIF);
+
+ if ((image.pf & 0x80) || (dscgif.pflds & 0x80)) {
+ uint8_t r[256], g[256], b[256];
+ int32_t i, has_white = 0;
+
+ for (i=0; i < palcount; i++) {
+ r[i] = pcurpal[i].r;
+ g[i] = pcurpal[i].g;
+ b[i] = pcurpal[i].b;
+ if (RGB(r[i],g[i],b[i]) == 0xFFFFFF) has_white = 1;
+ }
+
+ // Force transparency colour white...
+ //if (0) if (info.nBkgndIndex >= 0)
+ // r[info.nBkgndIndex] = g[info.nBkgndIndex] = b[info.nBkgndIndex] = 255;
+ // Fill in with white // AD
+ if (info.nBkgndIndex >= 0) {
+ while (i < 256) {
+ has_white = 1;
+ r[i] = g[i] = b[i] = 255;
+ i++;
+ }
+ }
+
+ // Force last colour to white... // AD
+ //if ((info.nBkgndIndex >= 0) && !has_white) {
+ // r[255] = g[255] = b[255] = 255;
+ //}
+
+ SetPalette((info.nBkgndIndex >= 0 ? 256 : palcount), r, g, b);
+ }
+
+ CImageIterator* iter = new CImageIterator(this);
+ iter->Upset();
+ int32_t badcode=0;
+ ibf = GIFBUFTAM+1;
+
+ interlaced = image.pf & 0x40;
+ iheight = image.h;
+ istep = 8;
+ iypos = 0;
+ ipass = 0;
+
+ int32_t pos_start = fp->Tell();
+ //if (interlaced) log << "Interlaced" << endl;
+ decoder(fp, iter, image.w, badcode);
+ delete iter;
+
+ if (info.nEscape) return false; // <vho> - cancel decoding
+
+ if (bTrueColor<2 ){ //standard GIF: mix frame with background
+ backimage.IncreaseBpp(bpp);
+ backimage.GifMix(*this,image);
+ backimage.SetTransIndex(first_transparent_index);
+ backimage.SetPalette(GetPalette());
+ Transfer(backimage,false);
+ } else { //it's a truecolor gif!
+ //force full image decoding
+ info.nFrame=info.nNumFrames-1;
+ //build the RGB image
+ if (imaRGB==NULL) imaRGB = new CxImage(dscgif.scrwidth,dscgif.scrheight,24,CXIMAGE_FORMAT_GIF);
+ //copy the partial image into the full RGB image
+ for(int32_t y=0;y<image.h;y++){
+ for (int32_t x=0;x<image.w;x++){
+ imaRGB->SetPixelColor(x+image.l,dscgif.scrheight-1-image.t-y,GetPixelColor(x,image.h-y-1));
+ }
+ }
+ }
+
+ prevdispmeth = (gifgce.flags >> 2) & 0x7;
+
+ //restore the correct position in the file for the next image
+ if (badcode){
+ seek_next_image(fp,pos_start);
+ } else {
+ fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR);
+ }
+
+ if (info.bGetAllFrames && imaRGB == NULL) {
+ if (iImage == 0) {
+ DestroyFrames();
+ ppFrames = new CxImage*[info.nNumFrames];
+ for(int32_t frameIdx = 0; frameIdx < info.nNumFrames; frameIdx++){
+ ppFrames[frameIdx] = NULL;
+ }
+ }
+ ppFrames[iImage] = new CxImage(*this);
+ ppFrames[iImage]->SetRetreiveAllFrames(false);
+ }
+ if (prevdispmeth <= 1) {
+ delete previousFrame;
+ previousFrame = new CxImage(*this);
+ previousFrame->SetRetreiveAllFrames(false);
+ }
+
+ if ((info.nFrame==iImage) && (info.bGetAllFrames==false)) bContinue=false; else iImage++;
+
+ break;
+ }
+ case ';': //terminator
+ bContinue=false;
+ break;
+ default:
+ bPreviousWasNull = (ch==0);
+ break;
+ }
+ }
+ }
+
+ if (bTrueColor>=2 && imaRGB){
+ if (gifgce.flags & 0x1){
+ imaRGB->SetTransColor(GetPaletteColor((uint8_t)info.nBkgndIndex));
+ imaRGB->SetTransIndex(0);
+ }
+ Transfer(*imaRGB);
+ }
+ delete imaRGB;
+
+ delete previousFrame;
+
+ return true;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageGIF::DecodeExtension(CxFile *fp)
+{
+ bool bContinue;
+ uint8_t count;
+ uint8_t fc;
+
+ bContinue = (1 == fp->Read(&fc, sizeof(fc), 1));
+ if (bContinue) {
+ /* AD - for transparency */
+ if (fc == 0xF9) {
+ bContinue = (1 == fp->Read(&count, sizeof(count), 1));
+ if (bContinue) {
+ assert(sizeof(gifgce) == 4);
+ bContinue = (count == fp->Read(&gifgce, 1, sizeof(gifgce)));
+ gifgce.delaytime = m_ntohs(gifgce.delaytime); // Avoid Byte order problem with Mac <AMSN>
+ if (bContinue) {
+ info.nBkgndIndex = (gifgce.flags & 0x1) ? gifgce.transpcolindex : -1;
+ info.dwFrameDelay = gifgce.delaytime;
+ SetDisposalMethod((gifgce.flags >> 2) & 0x7);
+ } } }
+
+ if (fc == 0xFE) { //<DP> Comment block
+ bContinue = (1 == fp->Read(&count, sizeof(count), 1));
+ if (bContinue) {
+ bContinue = (1 == fp->Read(m_comment, count, 1));
+ m_comment[count]='\0';
+ } }
+
+ if (fc == 0xFF) { //<DP> Application Extension block
+ bContinue = (1 == fp->Read(&count, sizeof(count), 1));
+ if (bContinue) {
+ bContinue = (count==11);
+ if (bContinue){
+ char AppID[11];
+ bContinue = (1 == fp->Read(AppID, count, 1));
+ if (bContinue) {
+ bContinue = (1 == fp->Read(&count, sizeof(count), 1));
+ if (bContinue) {
+ uint8_t* dati = (uint8_t*)malloc(count);
+ bContinue = (dati!=NULL);
+ if (bContinue){
+ bContinue = (1 == fp->Read(dati, count, 1));
+ if (count>2){
+ m_loops = dati[1]+256*dati[2];
+ }
+ }
+ free(dati);
+ } } } } }
+
+ while (bContinue && fp->Read(&count, sizeof(count), 1) && count) {
+ //log << "Skipping " << count << " bytes" << endl;
+ fp->Seek(count, SEEK_CUR);
+ }
+ }
+ return bContinue;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+
+// - This external (machine specific) function is expected to return
+// either the next uint8_t from the GIF file, or a negative error number.
+int32_t CxImageGIF::get_byte(CxFile* file)
+{
+ if (ibf>=GIFBUFTAM){
+ // FW 06/02/98 >>>
+ ibfmax = (int32_t)file->Read( buf , 1 , GIFBUFTAM) ;
+ if( ibfmax < GIFBUFTAM ) buf[ ibfmax ] = 255 ;
+ // FW 06/02/98 <<<
+ ibf = 0;
+ }
+ if (ibf>=ibfmax) return -1; //<DP> avoid overflows
+ return buf[ibf++];
+}
+////////////////////////////////////////////////////////////////////////////////
+/* - This function takes a full line of pixels (one uint8_t per pixel) and
+ * displays them (or does whatever your program wants with them...). It
+ * should return zero, or negative if an error or some other event occurs
+ * which would require aborting the decode process... Note that the length
+ * passed will almost always be equal to the line length passed to the
+ * decoder function, with the sole exception occurring when an ending code
+ * occurs in an odd place in the GIF file... In any case, linelen will be
+ * equal to the number of pixels passed...
+*/
+int32_t CxImageGIF::out_line(CImageIterator* iter, uint8_t *pixels, int32_t linelen)
+{
+ if (iter == NULL || pixels == NULL)
+ return -1;
+
+ //<DP> for 1 & 4 bpp images, the pixels are compressed
+ if (head.biBitCount < 8){
+ for(int32_t x=0;x<head.biWidth;x++){
+ uint8_t pos;
+ uint8_t* iDst= pixels + (x*head.biBitCount >> 3);
+ if (head.biBitCount==4){
+ pos = (uint8_t)(4*(1-x%2));
+ *iDst &= ~(0x0F<<pos);
+ *iDst |= ((pixels[x] & 0x0F)<<pos);
+ } else if (head.biBitCount==1){
+ pos = (uint8_t)(7-x%8);
+ *iDst &= ~(0x01<<pos);
+ *iDst |= ((pixels[x] & 0x01)<<pos);
+ }
+ }
+ }
+
+ /* AD - for interlace */
+ if (interlaced) {
+ iter->SetY(iheight-iypos-1);
+ iter->SetRow(pixels, linelen);
+
+ if ((iypos += istep) >= iheight) {
+ do {
+ if (ipass++ > 0) istep /= 2;
+ iypos = istep / 2;
+ }
+ while (iypos > iheight);
+ }
+ return 0;
+ } else {
+ if (iter->ItOK()) {
+ iter->SetRow(pixels, linelen);
+ (void)iter->PrevRow();
+ return 0;
+ } else {
+ // puts("chafeo");
+ return -1;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+// SaveFile - writes GIF87a gif file
+// Randy Spann 6/15/97
+// R.Spann@ConnRiver.net
+bool CxImageGIF::Encode(CxFile * fp)
+{
+ if (EncodeSafeCheck(fp)) return false;
+
+ if(head.biBitCount > 8) {
+ //strcpy(info.szLastError,"GIF Images must be 8 bit or less");
+ //return FALSE;
+ return EncodeRGB(fp);
+ }
+
+ if ( GetNumFrames()>1 && ppFrames ) {
+ return Encode(fp, ppFrames, GetNumFrames() );
+ }
+
+ EncodeHeader(fp);
+
+ EncodeExtension(fp);
+
+ EncodeComment(fp);
+
+ EncodeBody(fp);
+
+ fp->PutC(';'); // Write the GIF file terminator
+
+ return true; // done!
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageGIF::Encode(CxFile * fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap, bool bLocalDispMeth)
+{
+ cx_try {
+ if (fp==NULL) cx_throw("invalid file pointer");
+ if (pImages==NULL || pagecount<=0 || pImages[0]==NULL) cx_throw("multipage GIF, no images!");
+
+ int32_t i;
+ for (i=0; i<pagecount; i++){
+ if (pImages[i]==NULL)
+ cx_throw("Bad image pointer");
+ if (!(pImages[i]->IsValid()))
+ cx_throw("Empty image");
+ if (pImages[i]->GetNumColors()==0)
+ cx_throw("CxImageGIF::Encode cannot create animated GIFs with a true color frame. Use DecreaseBpp before");
+ }
+
+ CxImageGIF ghost;
+
+ //write the first image
+ ghost.Ghost(pImages[0]);
+ ghost.EncodeHeader(fp);
+
+ if (m_loops!=1){
+ ghost.SetLoops(max(0,m_loops-1));
+ ghost.EncodeLoopExtension(fp);
+ }
+
+ if (bLocalDispMeth) {
+ ghost.EncodeExtension(fp);
+ } else {
+ uint8_t dm = ghost.GetDisposalMethod();
+ ghost.SetDisposalMethod(GetDisposalMethod());
+ ghost.EncodeExtension(fp);
+ ghost.SetDisposalMethod(dm);
+ }
+
+ EncodeComment(fp);
+
+ ghost.EncodeBody(fp);
+
+ for (i=1; i<pagecount; i++){
+ ghost.Ghost(pImages[i]);
+
+ if (bLocalDispMeth) {
+ ghost.EncodeExtension(fp);
+ } else {
+ uint8_t dm = ghost.GetDisposalMethod();
+ ghost.SetDisposalMethod(GetDisposalMethod());
+ ghost.EncodeExtension(fp);
+ ghost.SetDisposalMethod(dm);
+ }
+
+ ghost.EncodeBody(fp,bLocalColorMap);
+ }
+
+ fp->PutC(';'); // Write the GIF file terminator
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::EncodeHeader(CxFile *fp)
+{
+ fp->Write("GIF89a",1,6); //GIF Header
+
+ Putword(head.biWidth,fp); //Logical screen descriptor
+ Putword(head.biHeight,fp);
+
+ uint8_t Flags;
+ if (head.biClrUsed==0){
+ Flags=0x11;
+ } else {
+ Flags = 0x80;
+ Flags |=(head.biBitCount - 1) << 5;
+ Flags |=(head.biBitCount - 1);
+ }
+
+ fp->PutC(Flags); //GIF "packed fields"
+ fp->PutC(0); //GIF "BackGround"
+ fp->PutC(0); //GIF "pixel aspect ratio"
+
+ if (head.biClrUsed!=0){
+ RGBQUAD* pPal = GetPalette();
+ for(uint32_t i=0; i<head.biClrUsed; ++i)
+ {
+ fp->PutC(pPal[i].rgbRed);
+ fp->PutC(pPal[i].rgbGreen);
+ fp->PutC(pPal[i].rgbBlue);
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::EncodeExtension(CxFile *fp)
+{
+ // TRK BEGIN : transparency
+ fp->PutC('!');
+ fp->PutC(TRANSPARENCY_CODE);
+
+ gifgce.flags = 0;
+ gifgce.flags |= ((info.nBkgndIndex != -1) ? 1 : 0);
+ gifgce.flags |= ((GetDisposalMethod() & 0x7) << 2);
+ gifgce.delaytime = (uint16_t)info.dwFrameDelay;
+ gifgce.transpcolindex = (uint8_t)info.nBkgndIndex;
+
+ //Invert byte order in case we use a byte order arch, then set it back <AMSN>
+ gifgce.delaytime = m_ntohs(gifgce.delaytime);
+ fp->PutC(sizeof(gifgce));
+ fp->Write(&gifgce, sizeof(gifgce), 1);
+ gifgce.delaytime = m_ntohs(gifgce.delaytime);
+
+ fp->PutC(0);
+ // TRK END
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::EncodeLoopExtension(CxFile *fp)
+{
+ fp->PutC('!'); //byte 1 : 33 (hex 0x21) GIF Extension code
+ fp->PutC(255); //byte 2 : 255 (hex 0xFF) Application Extension Label
+ fp->PutC(11); //byte 3 : 11 (hex (0x0B) Length of Application Block (eleven bytes of data to follow)
+ fp->Write("NETSCAPE2.0",11,1);
+ fp->PutC(3); //byte 15 : 3 (hex 0x03) Length of Data Sub-Block (three bytes of data to follow)
+ fp->PutC(1); //byte 16 : 1 (hex 0x01)
+ Putword(m_loops,fp); //bytes 17 to 18 : 0 to 65535, an unsigned integer in lo-hi byte format.
+ //This indicate the number of iterations the loop should be executed.
+ fp->PutC(0); //bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator.
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::EncodeBody(CxFile *fp, bool bLocalColorMap)
+{
+ curx = 0;
+ cury = head.biHeight - 1; //because we read the image bottom to top
+ CountDown = (int32_t)head.biWidth * (int32_t)head.biHeight;
+
+ fp->PutC(',');
+
+ Putword(info.xOffset,fp);
+ Putword(info.yOffset,fp);
+ Putword(head.biWidth,fp);
+ Putword(head.biHeight,fp);
+
+ uint8_t Flags=0x00; //non-interlaced (0x40 = interlaced) (0x80 = LocalColorMap)
+ if (bLocalColorMap) { Flags|=0x80; Flags|=head.biBitCount-1; }
+ fp->PutC(Flags);
+
+ if (bLocalColorMap){
+ Flags|=0x87;
+ RGBQUAD* pPal = GetPalette();
+ for(uint32_t i=0; i<head.biClrUsed; ++i)
+ {
+ fp->PutC(pPal[i].rgbRed);
+ fp->PutC(pPal[i].rgbGreen);
+ fp->PutC(pPal[i].rgbBlue);
+ }
+ }
+
+ int32_t InitCodeSize = head.biBitCount <=1 ? 2 : head.biBitCount;
+ // Write out the initial code size
+ fp->PutC((uint8_t)InitCodeSize);
+
+ // Go and actually compress the data
+ switch (GetCodecOption(CXIMAGE_FORMAT_GIF))
+ {
+ case 1: //uncompressed
+ compressNONE(InitCodeSize+1, fp);
+ break;
+ case 2: //RLE
+ compressRLE(InitCodeSize+1, fp);
+ break;
+ default: //LZW
+ compressLZW(InitCodeSize+1, fp);
+ }
+
+ // Write out a Zero-length packet (to end the series)
+ fp->PutC(0);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::EncodeComment(CxFile *fp)
+{
+ uint32_t n = (uint32_t) strlen(m_comment);
+ if (n>255) n=255;
+ if (n) {
+ fp->PutC('!'); //extension code:
+ fp->PutC(254); //comment extension
+ fp->PutC((uint8_t)n); //size of comment
+ fp->Write(m_comment,n,1);
+ fp->PutC(0); //block terminator
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageGIF::EncodeRGB(CxFile *fp)
+{
+ EncodeHeader(fp);
+
+// EncodeLoopExtension(fp);
+
+ EncodeComment(fp);
+
+ uint32_t w,h;
+ w=h=0;
+ const int32_t cellw = 17;
+ const int32_t cellh = 15;
+ CxImageGIF tmp;
+ for (int32_t y=0;y<head.biHeight;y+=cellh){
+ for (int32_t x=0;x<head.biWidth;x+=cellw){
+ if ((head.biWidth -x)<cellw) w=head.biWidth -x; else w=cellw;
+ if ((head.biHeight-y)<cellh) h=head.biHeight-y; else h=cellh;
+
+ if (w!=tmp.GetWidth() || h!=tmp.GetHeight()) tmp.Create(w,h,8);
+
+ if (IsTransparent()){
+ tmp.SetTransIndex(0);
+ tmp.SetPaletteColor(0,GetTransColor());
+ }
+
+ uint8_t i;
+ for (uint32_t j=0;j<h;j++){
+ for (uint32_t k=0;k<w;k++){
+ i=(uint8_t)(1+k+cellw*j);
+ tmp.SetPaletteColor(i,GetPixelColor(x+k,head.biHeight-y-h+j));
+ tmp.SetPixelIndex(k,j,tmp.GetNearestIndex(tmp.GetPaletteColor(i)));
+ }
+ }
+
+ tmp.SetOffset(x,y);
+ tmp.EncodeExtension(fp);
+ tmp.EncodeBody(fp,true);
+ }
+ }
+
+ fp->PutC(';'); // Write the GIF file terminator
+
+ return true; // done!
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+// Return the next pixel from the image
+// <DP> fix for 1 & 4 bpp images
+int32_t CxImageGIF::GifNextPixel( )
+{
+ if( CountDown == 0 ) return EOF;
+ --CountDown;
+ int32_t r = GetPixelIndex(curx,cury);
+ // Bump the current X position
+ ++curx;
+ if( curx == head.biWidth ){
+ curx = 0;
+ cury--; //bottom to top
+ }
+ return r;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::Putword(int32_t w, CxFile *fp )
+{
+ fp->PutC((uint8_t)(w & 0xff));
+ fp->PutC((uint8_t)((w >> 8) & 0xff));
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::compressNONE( int32_t init_bits, CxFile* outfile)
+{
+ register int32_t c;
+ register int32_t ent;
+
+ // g_init_bits - initial number of bits
+ // g_outfile - pointer to output file
+ g_init_bits = init_bits;
+ g_outfile = outfile;
+
+ // Set up the necessary values
+ cur_accum = cur_bits = clear_flg = 0;
+ maxcode = (int16_t)MAXCODE(n_bits = g_init_bits);
+ code_int maxmaxcode = (code_int)1 << MAXBITSCODES;
+
+ ClearCode = (1 << (init_bits - 1));
+ EOFCode = ClearCode + 1;
+ free_ent = (int16_t)(ClearCode + 2);
+
+ a_count=0;
+ ent = GifNextPixel( );
+
+ output( (code_int)ClearCode );
+
+ while ( ent != EOF ) {
+ c = GifNextPixel();
+
+ output ( (code_int) ent );
+ ent = c;
+ if ( free_ent < maxmaxcode ) {
+ free_ent++;
+ } else {
+ free_ent=(int16_t)(ClearCode+2);
+ clear_flg=1;
+ output((code_int)ClearCode);
+ }
+ }
+ // Put out the final code.
+ output( (code_int) EOFCode );
+}
+////////////////////////////////////////////////////////////////////////////////
+
+/***************************************************************************
+ *
+ * GIFCOMPR.C - LZW GIF Image compression routines
+ *
+ ***************************************************************************/
+
+void CxImageGIF::compressLZW( int32_t init_bits, CxFile* outfile)
+{
+ register int32_t fcode;
+ register int32_t c;
+ register int32_t ent;
+ register int32_t hshift;
+ register int32_t disp;
+ register int32_t i;
+
+ // g_init_bits - initial number of bits
+ // g_outfile - pointer to output file
+ g_init_bits = init_bits;
+ g_outfile = outfile;
+
+ // Set up the necessary values
+ cur_accum = cur_bits = clear_flg = 0;
+ maxcode = (int16_t)MAXCODE(n_bits = g_init_bits);
+ code_int maxmaxcode = (code_int)1 << MAXBITSCODES;
+
+ ClearCode = (1 << (init_bits - 1));
+ EOFCode = ClearCode + 1;
+ free_ent = (int16_t)(ClearCode + 2);
+
+ a_count=0;
+ ent = GifNextPixel( );
+
+ hshift = 0;
+ for ( fcode = (int32_t) HSIZE; fcode < 65536L; fcode *= 2L ) ++hshift;
+ hshift = 8 - hshift; /* set hash code range bound */
+ cl_hash((int32_t)HSIZE); /* clear hash table */
+ output( (code_int)ClearCode );
+
+ while ( (c = GifNextPixel( )) != EOF ) {
+
+ fcode = (int32_t) (((int32_t) c << MAXBITSCODES) + ent);
+ i = (((code_int)c << hshift) ^ ent); /* xor hashing */
+
+ if ( HashTabOf (i) == fcode ) {
+ ent = CodeTabOf (i);
+ continue;
+ } else if ( (int32_t)HashTabOf (i) < 0 ) /* empty slot */
+ goto nomatch;
+ disp = HSIZE - i; /* secondary hash (after G. Knott) */
+ if ( i == 0 ) disp = 1;
+probe:
+ if ( (i -= disp) < 0 ) i += HSIZE;
+ if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; }
+ if ( (int32_t)HashTabOf (i) > 0 ) goto probe;
+nomatch:
+ output ( (code_int) ent );
+ ent = c;
+ if ( free_ent < maxmaxcode ) {
+ CodeTabOf (i) = free_ent++; /* code -> hashtable */
+ HashTabOf (i) = fcode;
+ } else {
+ cl_hash((int32_t)HSIZE);
+ free_ent=(int16_t)(ClearCode+2);
+ clear_flg=1;
+ output((code_int)ClearCode);
+ }
+ }
+ // Put out the final code.
+ output( (code_int)ent );
+ output( (code_int) EOFCode );
+}
+////////////////////////////////////////////////////////////////////////////////
+
+static const uint32_t code_mask[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F,
+ 0x001F, 0x003F, 0x007F, 0x00FF,
+ 0x01FF, 0x03FF, 0x07FF, 0x0FFF,
+ 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF };
+
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::output( code_int code)
+{
+ cur_accum &= code_mask[ cur_bits ];
+
+ if( cur_bits > 0 )
+ cur_accum |= ((int32_t)code << cur_bits);
+ else
+ cur_accum = code;
+
+ cur_bits += n_bits;
+
+ while( cur_bits >= 8 ) {
+ char_out( (uint32_t)(cur_accum & 0xff) );
+ cur_accum >>= 8;
+ cur_bits -= 8;
+ }
+
+ /*
+ * If the next entry is going to be too big for the code size,
+ * then increase it, if possible.
+ */
+
+ if ( free_ent > maxcode || clear_flg ) {
+ if( clear_flg ) {
+ maxcode = (int16_t)MAXCODE(n_bits = g_init_bits);
+ clear_flg = 0;
+ } else {
+ ++n_bits;
+ if ( n_bits == MAXBITSCODES )
+ maxcode = (code_int)1 << MAXBITSCODES; /* should NEVER generate this code */
+ else
+ maxcode = (int16_t)MAXCODE(n_bits);
+ }
+ }
+
+ if( code == EOFCode ) {
+ // At EOF, write the rest of the buffer.
+ while( cur_bits > 0 ) {
+ char_out( (uint32_t)(cur_accum & 0xff) );
+ cur_accum >>= 8;
+ cur_bits -= 8;
+ }
+
+ flush_char();
+ g_outfile->Flush();
+
+ if(g_outfile->Error()) strcpy(info.szLastError,"Write Error in GIF file");
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+
+void CxImageGIF::cl_hash(int32_t hsize)
+
+{
+ register int32_t *htab_p = htab+hsize;
+
+ register int32_t i;
+ register int32_t m1 = -1L;
+
+ i = hsize - 16;
+
+ do {
+ *(htab_p-16)=m1;
+ *(htab_p-15)=m1;
+ *(htab_p-14)=m1;
+ *(htab_p-13)=m1;
+ *(htab_p-12)=m1;
+ *(htab_p-11)=m1;
+ *(htab_p-10)=m1;
+ *(htab_p-9)=m1;
+ *(htab_p-8)=m1;
+ *(htab_p-7)=m1;
+ *(htab_p-6)=m1;
+ *(htab_p-5)=m1;
+ *(htab_p-4)=m1;
+ *(htab_p-3)=m1;
+ *(htab_p-2)=m1;
+ *(htab_p-1)=m1;
+
+ htab_p-=16;
+ } while ((i-=16) >=0);
+
+ for (i+=16;i>0;--i)
+ *--htab_p=m1;
+}
+
+/*******************************************************************************
+* GIF specific
+*******************************************************************************/
+
+void CxImageGIF::char_out(int32_t c)
+{
+ accum[a_count++]=(char)c;
+ if (a_count >=254)
+ flush_char();
+}
+
+void CxImageGIF::flush_char()
+{
+ if (a_count > 0) {
+ g_outfile->PutC((uint8_t)a_count);
+ g_outfile->Write(accum,1,a_count);
+ a_count=0;
+ }
+}
+
+/*******************************************************************************
+* GIF decoder
+*******************************************************************************/
+/* DECODE.C - An LZW decoder for GIF
+ * Copyright (C) 1987, by Steven A. Bennett
+ * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra
+*
+ * Permission is given by the author to freely redistribute and include
+ * this code in any program as int32_t as this credit is given where due.
+ *
+ * In accordance with the above, I want to credit Steve Wilhite who wrote
+ * the code which this is heavily inspired by...
+ *
+ * GIF and 'Graphics Interchange Format' are trademarks (tm) of
+ * Compuserve, Incorporated, an H&R Block Company.
+ *
+ * Release Notes: This file contains a decoder routine for GIF images
+ * which is similar, structurally, to the original routine by Steve Wilhite.
+ * It is, however, somewhat noticably faster in most cases.
+ *
+ */
+
+////////////////////////////////////////////////////////////////////////////////
+
+int16_t CxImageGIF::init_exp(int16_t size)
+{
+ curr_size = (int16_t)(size + 1);
+ top_slot = (int16_t)(1 << curr_size);
+ clear = (int16_t)(1 << size);
+ ending = (int16_t)(clear + 1);
+ slot = newcodes = (int16_t)(ending + 1);
+ navail_bytes = nbits_left = 0;
+
+ memset(stack,0,MAX_CODES + 1);
+ memset(prefix,0,MAX_CODES + 1);
+ memset(suffix,0,MAX_CODES + 1);
+ return(0);
+}
+////////////////////////////////////////////////////////////////////////////////
+
+/* get_next_code()
+ * - gets the next code from the GIF file. Returns the code, or else
+ * a negative number in case of file errors...
+ */
+int16_t CxImageGIF::get_next_code(CxFile* file)
+{
+ int16_t i, x;
+ uint32_t ret;
+
+ if (nbits_left == 0) {
+ if (navail_bytes <= 0) {
+ /* Out of bytes in current block, so read next block */
+ pbytes = byte_buff;
+ if ((navail_bytes = (int16_t)get_byte(file)) < 0)
+ return(navail_bytes);
+ else if (navail_bytes) {
+ for (i = 0; i < navail_bytes; ++i) {
+ if ((x = (int16_t)get_byte(file)) < 0) return(x);
+ byte_buff[i] = (uint8_t)x;
+ }
+ }
+ }
+ b1 = *pbytes++;
+ nbits_left = 8;
+ --navail_bytes;
+ }
+
+ if (navail_bytes<0) return ending; // prevent deadlocks (thanks to Mike Melnikov)
+
+ ret = b1 >> (8 - nbits_left);
+ while (curr_size > nbits_left){
+ if (navail_bytes <= 0){
+ /* Out of bytes in current block, so read next block*/
+ pbytes = byte_buff;
+ if ((navail_bytes = (int16_t)get_byte(file)) < 0)
+ return(navail_bytes);
+ else if (navail_bytes){
+ for (i = 0; i < navail_bytes; ++i){
+ if ((x = (int16_t)get_byte(file)) < 0) return(x);
+ byte_buff[i] = (uint8_t)x;
+ }
+ }
+ }
+ b1 = *pbytes++;
+ ret |= b1 << nbits_left;
+ nbits_left += 8;
+ --navail_bytes;
+ }
+ nbits_left = (int16_t)(nbits_left-curr_size);
+ ret &= code_mask[curr_size];
+ return((int16_t)(ret));
+}
+////////////////////////////////////////////////////////////////////////////////
+
+/* int16_t decoder(linewidth)
+ * int16_t linewidth; * Pixels per line of image *
+ *
+ * - This function decodes an LZW image, according to the method used
+ * in the GIF spec. Every *linewidth* "characters" (ie. pixels) decoded
+ * will generate a call to out_line(), which is a user specific function
+ * to display a line of pixels. The function gets it's codes from
+ * get_next_code() which is responsible for reading blocks of data and
+ * seperating them into the proper size codes. Finally, get_byte() is
+ * the global routine to read the next uint8_t from the GIF file.
+ *
+ * It is generally a good idea to have linewidth correspond to the actual
+ * width of a line (as specified in the Image header) to make your own
+ * code a bit simpler, but it isn't absolutely necessary.
+ *
+ * Returns: 0 if successful, else negative. (See ERRS.H)
+ *
+ */
+/* bad_code_count is incremented each time an out of range code is read.
+ * When this value is non-zero after a decode, your GIF file is probably
+ * corrupt in some way...
+ */
+int16_t CxImageGIF::decoder(CxFile* file, CImageIterator* iter, int16_t linewidth, int32_t &bad_code_count)
+{
+ register uint8_t *sp, *bufptr;
+ uint8_t *buf;
+ register int16_t code, fc, oc, bufcnt;
+ int16_t c, size, ret;
+
+ if (linewidth<=0)
+ return BAD_LINE_WIDTH;
+
+ /* Initialize for decoding a new image... */
+ bad_code_count = 0;
+ if ((size = (int16_t)get_byte(file)) < 0) return(size);
+ if (size < 2 || 9 < size) return(BAD_CODE_SIZE);
+ // out_line = outline;
+ init_exp(size);
+ //printf("L %d %x\n",linewidth,size);
+
+ /* Initialize in case they forgot to put in a clear code.
+ * (This shouldn't happen, but we'll try and decode it anyway...)
+ */
+ oc = fc = 0;
+
+ /* Allocate space for the decode buffer */
+ if ((buf = new uint8_t[linewidth + 1]) == NULL) return(OUT_OF_MEMORY);
+
+ /* Set up the stack pointer and decode buffer pointer */
+ sp = stack;
+ bufptr = buf;
+ bufcnt = linewidth;
+
+ /* This is the main loop. For each code we get we pass through the
+ * linked list of prefix codes, pushing the corresponding "character" for
+ * each code onto the stack. When the list reaches a single "character"
+ * we push that on the stack too, and then start unstacking each
+ * character for output in the correct order. Special handling is
+ * included for the clear code, and the whole thing ends when we get
+ * an ending code.
+ */
+ while ((c = get_next_code(file)) != ending) {
+ /* If we had a file error, return without completing the decode*/
+ if (c < 0){
+ delete [] buf;
+ return(0);
+ }
+ /* If the code is a clear code, reinitialize all necessary items.*/
+ if (c == clear){
+ curr_size = (int16_t)(size + 1);
+ slot = newcodes;
+ top_slot = (int16_t)(1 << curr_size);
+
+ /* Continue reading codes until we get a non-clear code
+ * (Another unlikely, but possible case...)
+ */
+ while ((c = get_next_code(file)) == clear);
+
+ /* If we get an ending code immediately after a clear code
+ * (Yet another unlikely case), then break out of the loop.
+ */
+ if (c == ending) break;
+
+ /* Finally, if the code is beyond the range of already set codes,
+ * (This one had better NOT happen... I have no idea what will
+ * result from this, but I doubt it will look good...) then set it
+ * to color zero.
+ */
+ if (c >= slot) c = 0;
+ oc = fc = c;
+
+ /* And let us not forget to put the char into the buffer... And
+ * if, on the off chance, we were exactly one pixel from the end
+ * of the line, we have to send the buffer to the out_line()
+ * routine...
+ */
+ *bufptr++ = (uint8_t)c;
+ if (--bufcnt == 0) {
+ if (iter) {
+ if ((ret = (int16_t)out_line(iter, buf, linewidth)) < 0) {
+ delete [] buf;
+ return(ret);
+ }
+ }
+ bufptr = buf;
+ bufcnt = linewidth;
+ }
+ } else {
+ /* In this case, it's not a clear code or an ending code, so
+ * it must be a code code... So we can now decode the code into
+ * a stack of character codes. (Clear as mud, right?)
+ */
+ code = c;
+
+ /* Here we go again with one of those off chances... If, on the
+ * off chance, the code we got is beyond the range of those already
+ * set up (Another thing which had better NOT happen...) we trick
+ * the decoder into thinking it actually got the last code read.
+ * (Hmmn... I'm not sure why this works... But it does...)
+ */
+ if (code >= slot && sp<(stack+MAX_CODES-1)) {
+ if (code > slot)
+ ++bad_code_count;
+ code = oc;
+ *sp++ = (uint8_t)fc;
+ }
+
+ /* Here we scan back along the linked list of prefixes, pushing
+ * helpless characters (ie. suffixes) onto the stack as we do so.
+ */
+ while (code >= newcodes && sp<(stack+MAX_CODES-1)) {
+ *sp++ = suffix[code];
+ code = prefix[code];
+ }
+
+ /* Push the last character on the stack, and set up the new
+ * prefix and suffix, and if the required slot number is greater
+ * than that allowed by the current bit size, increase the bit
+ * size. (NOTE - If we are all full, we *don't* save the new
+ * suffix and prefix... I'm not certain if this is correct...
+ * it might be more proper to overwrite the last code...
+ */
+ *sp++ = (uint8_t)code;
+ if (slot < top_slot){
+ suffix[slot] = (uint8_t)(fc = (uint8_t)code);
+ prefix[slot++] = oc;
+ oc = c;
+ }
+ if (slot >= top_slot){
+ if (curr_size < 12) {
+ top_slot <<= 1;
+ ++curr_size;
+ }
+ }
+
+ /* Now that we've pushed the decoded string (in reverse order)
+ * onto the stack, lets pop it off and put it into our decode
+ * buffer... And when the decode buffer is full, write another
+ * line...
+ */
+ while (sp > stack) {
+ *bufptr++ = *(--sp);
+ if (--bufcnt == 0) {
+ if (iter) {
+ if ((ret = (int16_t)out_line(iter, buf, linewidth)) < 0) {
+ delete [] buf;
+ return(ret);
+ }
+ }
+ bufptr = buf;
+ bufcnt = linewidth;
+ }
+ }
+ }
+ }
+ ret = 0;
+ if (bufcnt != linewidth && iter)
+ ret = (int16_t)out_line(iter, buf, (linewidth - bufcnt));
+ delete [] buf;
+ return(ret);
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImageGIF::get_num_frames(CxFile *fp,struct_TabCol* TabColSrc,struct_dscgif* dscgif)
+{
+ struct_image image;
+
+ int32_t pos=fp->Tell();
+ int32_t nframes=0;
+
+ struct_TabCol TempTabCol;
+ memcpy(&TempTabCol,TabColSrc,sizeof(struct_TabCol));
+
+ char ch;
+ bool bPreviousWasNull = true;
+
+ for (BOOL bContinue = TRUE; bContinue; )
+ {
+ if (fp->Read(&ch, sizeof(ch), 1) != 1) {break;}
+
+ if (bPreviousWasNull || ch==0)
+ {
+ switch (ch)
+ {
+ case '!': // extension
+ {
+ DecodeExtension(fp);
+ break;
+ }
+ case ',': // image
+ {
+
+ assert(sizeof(image) == 9);
+ //log << "Image header" << endl;
+ fp->Read(&image,sizeof(image),1);
+
+ //avoid byte order problems with Solaris <candan> <AMSN>
+ image.l = m_ntohs(image.l);
+ image.t = m_ntohs(image.t);
+ image.w = m_ntohs(image.w);
+ image.h = m_ntohs(image.h);
+
+ // in case of images with empty screen descriptor, give a last chance
+ if (dscgif->scrwidth==0 && dscgif->scrheight==0){
+ dscgif->scrwidth = image.w;
+ dscgif->scrheight = image.h;
+ }
+
+ if (((image.l + image.w) > dscgif->scrwidth)||((image.t + image.h) > dscgif->scrheight))
+ break;
+
+ nframes++;
+
+ // Local colour map?
+ if (image.pf & 0x80) {
+ TempTabCol.sogct = (int16_t)(1 << ((image.pf & 0x07) +1));
+ assert(3 == sizeof(struct rgb_color));
+ fp->Read(TempTabCol.paleta,sizeof(struct rgb_color)*TempTabCol.sogct,1);
+ //log << "Local colour map" << endl;
+ }
+
+ int32_t badcode=0;
+ ibf = GIFBUFTAM+1;
+
+ interlaced = image.pf & 0x40;
+ iheight = image.h;
+ istep = 8;
+ iypos = 0;
+ ipass = 0;
+
+ int32_t pos_start = fp->Tell();
+
+ //if (interlaced) log << "Interlaced" << endl;
+ decoder(fp, 0, image.w, badcode);
+
+ if (badcode){
+ seek_next_image(fp,pos_start);
+ } else {
+ fp->Seek(-(ibfmax - ibf - 1), SEEK_CUR);
+ }
+
+ break;
+ }
+ case ';': //terminator
+ bContinue=false;
+ break;
+ default:
+ bPreviousWasNull = (ch==0);
+ break;
+ }
+ }
+ }
+
+ fp->Seek(pos,SEEK_SET);
+ return nframes;
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImageGIF::seek_next_image(CxFile* fp, int32_t position)
+{
+ fp->Seek(position, SEEK_SET);
+ char ch1,ch2;
+ ch1=ch2=0;
+ while(fp->Read(&ch2,sizeof(char),1)>0){
+ if (ch1 == 0 && ch2 == ','){
+ fp->Seek(-1,SEEK_CUR);
+ return fp->Tell();
+ } else {
+ ch1 = ch2;
+ }
+ }
+ return -1;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::SetLoops(int32_t loops)
+{ m_loops=loops; }
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImageGIF::GetLoops()
+{ return m_loops; }
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::SetComment(const char* sz_comment_in)
+{ if (sz_comment_in) strncpy(m_comment,sz_comment_in,255); }
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::GetComment(char* sz_comment_out)
+{ if (sz_comment_out) strncpy(sz_comment_out,m_comment,255); }
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::GifMix(CxImage & imgsrc2, struct_image & imgdesc)
+{
+ int32_t ymin = max(0,(int32_t)(GetHeight()-imgdesc.t - imgdesc.h));
+ int32_t ymax = GetHeight()-imgdesc.t;
+ int32_t xmin = imgdesc.l;
+ int32_t xmax = min(GetWidth(), (uint32_t)(imgdesc.l + imgdesc.w));
+
+ int32_t ibg2= imgsrc2.GetTransIndex();
+ uint8_t i2;
+
+ for(int32_t y = ymin; y < ymax; y++){
+ for(int32_t x = xmin; x < xmax; x++){
+ i2 = imgsrc2.GetPixelIndex(x-xmin,y-ymin);
+ if(i2!=ibg2) SetPixelIndex(x,y,i2);
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/*-----------------------------------------------------------------------
+ *
+ * miGIF Compression - mouse and ivo's GIF-compatible compression
+ *
+ * -run length encoding compression routines-
+ *
+ * Copyright (C) 1998 Hutchison Avenue Software Corporation
+ * http://www.hasc.com
+ * info@hasc.com
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted, provided
+ * that the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. This software is provided "AS IS." The Hutchison Avenue
+ * Software Corporation disclaims all warranties, either express or implied,
+ * including but not limited to implied warranties of merchantability and
+ * fitness for a particular purpose, with respect to this code and accompanying
+ * documentation.
+ *
+ * The miGIF compression routines do not, strictly speaking, generate files
+ * conforming to the GIF spec, since the image data is not LZW-compressed
+ * (this is the point: in order to avoid transgression of the Unisys patent
+ * on the LZW algorithm.) However, miGIF generates data streams that any
+ * reasonably sane LZW decompresser will decompress to what we want.
+ *
+ * miGIF compression uses run length encoding. It compresses horizontal runs
+ * of pixels of the same color. This type of compression gives good results
+ * on images with many runs, for example images with lines, text and solid
+ * shapes on a solid-colored background. It gives little or no compression
+ * on images with few runs, for example digital or scanned photos.
+ *
+ * der Mouse
+ * mouse@rodents.montreal.qc.ca
+ * 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B
+ *
+ * ivo@hasc.com
+ *
+ * The Graphics Interchange Format(c) is the Copyright property of
+ * CompuServe Incorporated. GIF(sm) is a Service Mark property of
+ * CompuServe Incorporated.
+ *
+ */
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_clear(struct_RLE* rle)
+{
+ rle->out_bits = rle->out_bits_init;
+ rle->out_bump = rle->out_bump_init;
+ rle->out_clear = rle->out_clear_init;
+ rle->out_count = 0;
+ rle->rl_table_max = 0;
+ rle->just_cleared = 1;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_flush(struct_RLE* rle)
+{
+ if (rle->rl_count == 1){
+ rle_output_plain(rle->rl_pixel,rle);
+ rle->rl_count = 0;
+ return;
+ }
+ if (rle->just_cleared){
+ rle_flush_fromclear(rle->rl_count,rle);
+ } else if ((rle->rl_table_max < 2) || (rle->rl_table_pixel != rle->rl_pixel)) {
+ rle_flush_clearorrep(rle->rl_count,rle);
+ } else {
+ rle_flush_withtable(rle->rl_count,rle);
+ }
+ rle->rl_count = 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_output_plain(int32_t c,struct_RLE* rle)
+{
+ rle->just_cleared = 0;
+ rle_output(c,rle);
+ rle->out_count++;
+ if (rle->out_count >= rle->out_bump){
+ rle->out_bits ++;
+ rle->out_bump += 1 << (rle->out_bits - 1);
+ }
+ if (rle->out_count >= rle->out_clear){
+ rle_output(rle->code_clear,rle);
+ rle_clear(rle);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_flush_fromclear(int32_t count,struct_RLE* rle)
+{
+ int32_t n;
+
+ rle->out_clear = rle->max_ocodes;
+ rle->rl_table_pixel = rle->rl_pixel;
+ n = 1;
+ while (count > 0){
+ if (n == 1){
+ rle->rl_table_max = 1;
+ rle_output_plain(rle->rl_pixel,rle);
+ count --;
+ } else if (count >= n){
+ rle->rl_table_max = n;
+ rle_output_plain(rle->rl_basecode+n-2,rle);
+ count -= n;
+ } else if (count == 1){
+ rle->rl_table_max ++;
+ rle_output_plain(rle->rl_pixel,rle);
+ count = 0;
+ } else {
+ rle->rl_table_max ++;
+ rle_output_plain(rle->rl_basecode+count-2,rle);
+ count = 0;
+ }
+ if (rle->out_count == 0) n = 1; else n ++;
+ }
+ rle_reset_out_clear(rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_reset_out_clear(struct_RLE* rle)
+{
+ rle->out_clear = rle->out_clear_init;
+ if (rle->out_count >= rle->out_clear){
+ rle_output(rle->code_clear,rle);
+ rle_clear(rle);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_flush_withtable(int32_t count, struct_RLE* rle)
+{
+ int32_t repmax;
+ int32_t repleft;
+ int32_t leftover;
+
+ repmax = count / rle->rl_table_max;
+ leftover = count % rle->rl_table_max;
+ repleft = (leftover ? 1 : 0);
+ if (rle->out_count+repmax+repleft > rle->max_ocodes){
+ repmax = rle->max_ocodes - rle->out_count;
+ leftover = count - (repmax * rle->rl_table_max);
+ repleft = 1 + rle_compute_triangle_count(leftover,rle->max_ocodes);
+ }
+ if (1+rle_compute_triangle_count(count,rle->max_ocodes) < (uint32_t)(repmax+repleft)){
+ rle_output(rle->code_clear,rle);
+ rle_clear(rle);
+ rle_flush_fromclear(count,rle);
+ return;
+ }
+ rle->out_clear = rle->max_ocodes;
+ for (;repmax>0;repmax--) rle_output_plain(rle->rl_basecode+rle->rl_table_max-2,rle);
+ if (leftover){
+ if (rle->just_cleared){
+ rle_flush_fromclear(leftover,rle);
+ } else if (leftover == 1){
+ rle_output_plain(rle->rl_pixel,rle);
+ } else {
+ rle_output_plain(rle->rl_basecode+leftover-2,rle);
+ }
+ }
+ rle_reset_out_clear(rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImageGIF::rle_compute_triangle_count(uint32_t count, uint32_t nrepcodes)
+{
+ uint32_t perrep;
+ uint32_t cost;
+
+ cost = 0;
+ perrep = (nrepcodes * (nrepcodes+1)) / 2;
+ while (count >= perrep){
+ cost += nrepcodes;
+ count -= perrep;
+ }
+ if (count > 0){
+ uint32_t n;
+ n = rle_isqrt(count);
+ while ((n*(n+1)) >= 2*count) n --;
+ while ((n*(n+1)) < 2*count) n ++;
+ cost += n;
+ }
+ return(cost);
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImageGIF::rle_isqrt(uint32_t x)
+{
+ uint32_t r;
+ uint32_t v;
+
+ if (x < 2) return(x);
+ for (v=x,r=1;v;v>>=2,r<<=1) ;
+ for( ;; )
+ {
+ v = ((x / r) + r) / 2;
+ if ((v == r) || (v == r+1)) return(r);
+ r = v;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_flush_clearorrep(int32_t count, struct_RLE* rle)
+{
+ int32_t withclr;
+ withclr = 1 + rle_compute_triangle_count(count,rle->max_ocodes);
+ if (withclr < count) {
+ rle_output(rle->code_clear,rle);
+ rle_clear(rle);
+ rle_flush_fromclear(count,rle);
+ } else {
+ for (;count>0;count--) rle_output_plain(rle->rl_pixel,rle);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_write_block(struct_RLE* rle)
+{
+ g_outfile->PutC((uint8_t)rle->oblen);
+ g_outfile->Write(rle->oblock,1,rle->oblen);
+ rle->oblen = 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_block_out(uint8_t c, struct_RLE* rle)
+{
+ rle->oblock[rle->oblen++] = c;
+ if (rle->oblen >= 255) rle_write_block(rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_block_flush(struct_RLE* rle)
+{
+ if (rle->oblen > 0) rle_write_block(rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_output(int32_t val, struct_RLE* rle)
+{
+ rle->obuf |= val << rle->obits;
+ rle->obits += rle->out_bits;
+ while (rle->obits >= 8){
+ rle_block_out((uint8_t)(rle->obuf&0xff),rle);
+ rle->obuf >>= 8;
+ rle->obits -= 8;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::rle_output_flush(struct_RLE* rle)
+{
+ if (rle->obits > 0) rle_block_out((uint8_t)(rle->obuf),rle);
+ rle_block_flush(rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageGIF::compressRLE( int32_t init_bits, CxFile* outfile)
+{
+ g_init_bits = init_bits;
+ g_outfile = outfile;
+
+ struct_RLE rle;
+ rle.code_clear = 1 << (init_bits - 1);
+ rle.code_eof = rle.code_clear + 1;
+ rle.rl_basecode = rle.code_eof + 1;
+ rle.out_bump_init = (1 << (init_bits - 1)) - 1;
+ rle.out_clear_init = (init_bits <= 3) ? 9 : (rle.out_bump_init-1);
+ rle.out_bits_init = init_bits;
+ rle.max_ocodes = (1 << MAXBITSCODES) - ((1 << (rle.out_bits_init - 1)) + 3);
+ rle.rl_count = 0;
+ rle_clear(&rle);
+ rle.obuf = 0;
+ rle.obits = 0;
+ rle.oblen = 0;
+
+ rle_output(rle.code_clear,&rle);
+
+ int32_t c;
+ for( ;; )
+ {
+ c = GifNextPixel();
+ if ((rle.rl_count > 0) && (c != rle.rl_pixel)) rle_flush(&rle);
+ if (c == EOF) break;
+ if (rle.rl_pixel == c){
+ rle.rl_count++;
+ } else {
+ rle.rl_pixel = c;
+ rle.rl_count = 1;
+ }
+ }
+ rle_output(rle.code_eof,&rle);
+ rle_output_flush(&rle);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_GIF
diff --git a/hge/CxImage/ximagif.h b/hge/CxImage/ximagif.h
new file mode 100644
index 0000000..4eec35e
--- /dev/null
+++ b/hge/CxImage/ximagif.h
@@ -0,0 +1,244 @@
+/*
+ * File: ximagif.h
+ * Purpose: GIF Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageGIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes
+ *
+ * original CImageGIF and CImageIterator implementation are:
+ * Copyright: (c) 1995, Alejandro Aguilar Sierra <asierra(at)servidor(dot)unam(dot)mx>
+ *
+ * 6/15/97 Randy Spann: Added GIF87a writing support
+ * R.Spann@ConnRiver.net
+ *
+ * DECODE.C - An LZW decoder for GIF
+ * Copyright (C) 1987, by Steven A. Bennett
+ * Copyright (C) 1994, C++ version by Alejandro Aguilar Sierra
+ *
+ * In accordance with the above, I want to credit Steve Wilhite who wrote
+ * the code which this is heavily inspired by...
+ *
+ * GIF and 'Graphics Interchange Format' are trademarks (tm) of
+ * Compuserve, Incorporated, an H&R Block Company.
+ *
+ * Release Notes: This file contains a decoder routine for GIF images
+ * which is similar, structurally, to the original routine by Steve Wilhite.
+ * It is, however, somewhat noticably faster in most cases.
+ *
+ * ==========================================================
+ */
+
+#if !defined(__ximaGIF_h)
+#define __ximaGIF_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_GIF
+
+typedef int16_t code_int;
+
+/* Various error codes used by decoder */
+#define OUT_OF_MEMORY -10
+#define BAD_CODE_SIZE -20
+#define READ_ERROR -1
+#define WRITE_ERROR -2
+#define OPEN_ERROR -3
+#define CREATE_ERROR -4
+#define BAD_LINE_WIDTH -5
+#define MAX_CODES 4095
+#define GIFBUFTAM 16383
+#define TRANSPARENCY_CODE 0xF9
+
+//LZW GIF Image compression
+#define MAXBITSCODES 12
+#define HSIZE 5003 /* 80% occupancy */
+#define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1)
+#define HashTabOf(i) htab[i]
+#define CodeTabOf(i) codetab[i]
+
+
+class CImageIterator;
+class DLL_EXP CxImageGIF: public CxImage
+{
+#pragma pack(1)
+
+typedef struct tag_gifgce{
+ uint8_t flags; /*res:3|dispmeth:3|userinputflag:1|transpcolflag:1*/
+ uint16_t delaytime;
+ uint8_t transpcolindex;
+} struct_gifgce;
+
+typedef struct tag_dscgif{ /* Logic Screen Descriptor */
+ char header[6]; /* Firma and version */
+ uint16_t scrwidth;
+ uint16_t scrheight;
+ char pflds;
+ char bcindx;
+ char pxasrat;
+} struct_dscgif;
+
+typedef struct tag_image{ /* Image Descriptor */
+ uint16_t l;
+ uint16_t t;
+ uint16_t w;
+ uint16_t h;
+ uint8_t pf;
+} struct_image;
+
+typedef struct tag_TabCol{ /* Tabla de colores */
+ int16_t colres; /* color resolution */
+ int16_t sogct; /* size of global color table */
+ rgb_color paleta[256]; /* paleta */
+} struct_TabCol;
+
+typedef struct tag_RLE{
+ int32_t rl_pixel;
+ int32_t rl_basecode;
+ int32_t rl_count;
+ int32_t rl_table_pixel;
+ int32_t rl_table_max;
+ int32_t just_cleared;
+ int32_t out_bits;
+ int32_t out_bits_init;
+ int32_t out_count;
+ int32_t out_bump;
+ int32_t out_bump_init;
+ int32_t out_clear;
+ int32_t out_clear_init;
+ int32_t max_ocodes;
+ int32_t code_clear;
+ int32_t code_eof;
+ uint32_t obuf;
+ int32_t obits;
+ uint8_t oblock[256];
+ int32_t oblen;
+} struct_RLE;
+#pragma pack()
+
+public:
+ CxImageGIF();
+ ~CxImageGIF();
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_GIF);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_GIF);}
+
+ bool Decode(CxFile * fp);
+ bool Decode(FILE *fp) { CxIOFile file(fp); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * fp);
+ bool Encode(CxFile * fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap = false, bool bLocalDispMeth = false);
+ bool Encode(FILE *fp) { CxIOFile file(fp); return Encode(&file); }
+ bool Encode(FILE *fp, CxImage ** pImages, int32_t pagecount, bool bLocalColorMap = false)
+ { CxIOFile file(fp); return Encode(&file, pImages, pagecount, bLocalColorMap); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+ void SetLoops(int32_t loops);
+ int32_t GetLoops();
+ void SetComment(const char* sz_comment_in);
+ void GetComment(char* sz_comment_out);
+
+protected:
+ bool DecodeExtension(CxFile *fp);
+ void EncodeHeader(CxFile *fp);
+ void EncodeLoopExtension(CxFile *fp);
+ void EncodeExtension(CxFile *fp);
+ void EncodeBody(CxFile *fp, bool bLocalColorMap = false);
+ void EncodeComment(CxFile *fp);
+ bool EncodeRGB(CxFile *fp);
+ void GifMix(CxImage & imgsrc2, struct_image & imgdesc);
+
+ struct_gifgce gifgce;
+
+ int32_t curx, cury;
+ int32_t CountDown;
+ uint32_t cur_accum;
+ int32_t cur_bits;
+ int32_t interlaced, iypos, istep, iheight, ipass;
+ int32_t ibf;
+ int32_t ibfmax;
+ uint8_t * buf;
+// Implementation
+ int32_t GifNextPixel ();
+ void Putword (int32_t w, CxFile* fp );
+ void compressNONE (int32_t init_bits, CxFile* outfile);
+ void compressLZW (int32_t init_bits, CxFile* outfile);
+ void output (code_int code );
+ void cl_hash (int32_t hsize);
+ void char_out (int32_t c);
+ void flush_char ();
+ int16_t init_exp(int16_t size);
+ int16_t get_next_code(CxFile*);
+ int16_t decoder(CxFile*, CImageIterator* iter, int16_t linewidth, int32_t &bad_code_count);
+ int32_t get_byte(CxFile*);
+ int32_t out_line(CImageIterator* iter, uint8_t *pixels, int32_t linelen);
+ int32_t get_num_frames(CxFile *f,struct_TabCol* TabColSrc,struct_dscgif* dscgif);
+ int32_t seek_next_image(CxFile* fp, int32_t position);
+
+ int16_t curr_size; /* The current code size */
+ int16_t clear; /* Value for a clear code */
+ int16_t ending; /* Value for a ending code */
+ int16_t newcodes; /* First available code */
+ int16_t top_slot; /* Highest code for current size */
+ int16_t slot; /* Last read code */
+
+ /* The following static variables are used
+ * for seperating out codes */
+ int16_t navail_bytes; /* # bytes left in block */
+ int16_t nbits_left; /* # bits left in current uint8_t */
+ uint8_t b1; /* Current uint8_t */
+ uint8_t * byte_buff; /* Current block */
+ uint8_t *pbytes; /* Pointer to next uint8_t in block */
+ /* The reason we have these seperated like this instead of using
+ * a structure like the original Wilhite code did, is because this
+ * stuff generally produces significantly faster code when compiled...
+ * This code is full of similar speedups... (For a good book on writing
+ * C for speed or for space optomisation, see Efficient C by Tom Plum,
+ * published by Plum-Hall Associates...)
+ */
+ uint8_t * stack; /* Stack for storing pixels */
+ uint8_t * suffix; /* Suffix table */
+ uint16_t * prefix; /* Prefix linked list */
+
+//LZW GIF Image compression routines
+ int32_t * htab;
+ uint16_t * codetab;
+ int32_t n_bits; /* number of bits/code */
+ code_int maxcode; /* maximum code, given n_bits */
+ code_int free_ent; /* first unused entry */
+ int32_t clear_flg;
+ int32_t g_init_bits;
+ CxFile* g_outfile;
+ int32_t ClearCode;
+ int32_t EOFCode;
+
+ int32_t a_count;
+ char * accum;
+
+ char * m_comment;
+ int32_t m_loops;
+
+//RLE compression routines
+ void compressRLE( int32_t init_bits, CxFile* outfile);
+ void rle_clear(struct_RLE* rle);
+ void rle_flush(struct_RLE* rle);
+ void rle_flush_withtable(int32_t count, struct_RLE* rle);
+ void rle_flush_clearorrep(int32_t count, struct_RLE* rle);
+ void rle_flush_fromclear(int32_t count,struct_RLE* rle);
+ void rle_output_plain(int32_t c,struct_RLE* rle);
+ void rle_reset_out_clear(struct_RLE* rle);
+ uint32_t rle_compute_triangle_count(uint32_t count, uint32_t nrepcodes);
+ uint32_t rle_isqrt(uint32_t x);
+ void rle_write_block(struct_RLE* rle);
+ void rle_block_out(uint8_t c, struct_RLE* rle);
+ void rle_block_flush(struct_RLE* rle);
+ void rle_output(int32_t val, struct_RLE* rle);
+ void rle_output_flush(struct_RLE* rle);
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximahist.cpp b/hge/CxImage/ximahist.cpp
new file mode 100644
index 0000000..830337f
--- /dev/null
+++ b/hge/CxImage/ximahist.cpp
@@ -0,0 +1,627 @@
+// xImaHist.cpp : histogram functions
+/* 28/01/2004 v1.00 - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_DSP
+
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::Histogram(int32_t* red, int32_t* green, int32_t* blue, int32_t* gray, int32_t colorspace)
+{
+ if (!pDib) return 0;
+ RGBQUAD color;
+
+ if (red) memset(red,0,256*sizeof(int32_t));
+ if (green) memset(green,0,256*sizeof(int32_t));
+ if (blue) memset(blue,0,256*sizeof(int32_t));
+ if (gray) memset(gray,0,256*sizeof(int32_t));
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ switch (colorspace){
+ case 1:
+ color = HSLtoRGB(BlindGetPixelColor(x,y));
+ break;
+ case 2:
+ color = YUVtoRGB(BlindGetPixelColor(x,y));
+ break;
+ case 3:
+ color = YIQtoRGB(BlindGetPixelColor(x,y));
+ break;
+ case 4:
+ color = XYZtoRGB(BlindGetPixelColor(x,y));
+ break;
+ default:
+ color = BlindGetPixelColor(x,y);
+ }
+
+ if (red) red[color.rgbRed]++;
+ if (green) green[color.rgbGreen]++;
+ if (blue) blue[color.rgbBlue]++;
+ if (gray) gray[(uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)]++;
+ }
+ }
+ }
+
+ int32_t n=0;
+ for (int32_t i=0; i<256; i++){
+ if (red && red[i]>n) n=red[i];
+ if (green && green[i]>n) n=green[i];
+ if (blue && blue[i]>n) n=blue[i];
+ if (gray && gray[i]>n) n=gray[i];
+ }
+
+ return n;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * HistogramStretch
+ * \param method: 0 = luminance (default), 1 = linked channels , 2 = independent channels.
+ * \param threshold: minimum percentage level in the histogram to recognize it as meaningful. Range: 0.0 to 1.0; default = 0; typical = 0.005 (0.5%);
+ * \return true if everything is ok
+ * \author [dave] and [nipper]; changes [DP]
+ */
+bool CxImage::HistogramStretch(int32_t method, double threshold)
+{
+ if (!pDib) return false;
+
+ double dbScaler = 50.0/head.biHeight;
+ int32_t x,y;
+
+ if ((head.biBitCount==8) && IsGrayScale()){
+
+ double p[256];
+ memset(p, 0, 256*sizeof(double));
+ for (y=0; y<head.biHeight; y++)
+ {
+ info.nProgress = (int32_t)(y*dbScaler);
+ if (info.nEscape) break;
+ for (x=0; x<head.biWidth; x++) {
+ p[BlindGetPixelIndex(x, y)]++;
+ }
+ }
+
+ double maxh = 0;
+ for (y=0; y<255; y++) if (maxh < p[y]) maxh = p[y];
+ threshold *= maxh;
+ int32_t minc = 0;
+ while (minc<255 && p[minc]<=threshold) minc++;
+ int32_t maxc = 255;
+ while (maxc>0 && p[maxc]<=threshold) maxc--;
+
+ if (minc == 0 && maxc == 255) return true;
+ if (minc >= maxc) return true;
+
+ // calculate LUT
+ uint8_t lut[256];
+ for (x = 0; x <256; x++){
+ lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc))));
+ }
+
+ for (y=0; y<head.biHeight; y++) {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(50.0+y*dbScaler);
+ for (x=0; x<head.biWidth; x++)
+ {
+ BlindSetPixelIndex(x, y, lut[BlindGetPixelIndex(x, y)]);
+ }
+ }
+ } else {
+ switch(method){
+ case 1:
+ { // <nipper>
+ double p[256];
+ memset(p, 0, 256*sizeof(double));
+ for (y=0; y<head.biHeight; y++)
+ {
+ info.nProgress = (int32_t)(y*dbScaler);
+ if (info.nEscape) break;
+ for (x=0; x<head.biWidth; x++) {
+ RGBQUAD color = BlindGetPixelColor(x, y);
+ p[color.rgbRed]++;
+ p[color.rgbBlue]++;
+ p[color.rgbGreen]++;
+ }
+ }
+ double maxh = 0;
+ for (y=0; y<255; y++) if (maxh < p[y]) maxh = p[y];
+ threshold *= maxh;
+ int32_t minc = 0;
+ while (minc<255 && p[minc]<=threshold) minc++;
+ int32_t maxc = 255;
+ while (maxc>0 && p[maxc]<=threshold) maxc--;
+
+ if (minc == 0 && maxc == 255) return true;
+ if (minc >= maxc) return true;
+
+ // calculate LUT
+ uint8_t lut[256];
+ for (x = 0; x <256; x++){
+ lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc))));
+ }
+
+ // normalize image
+ for (y=0; y<head.biHeight; y++) {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(50.0+y*dbScaler);
+
+ for (x=0; x<head.biWidth; x++)
+ {
+ RGBQUAD color = BlindGetPixelColor(x, y);
+
+ color.rgbRed = lut[color.rgbRed];
+ color.rgbBlue = lut[color.rgbBlue];
+ color.rgbGreen = lut[color.rgbGreen];
+
+ BlindSetPixelColor(x, y, color);
+ }
+ }
+ }
+ break;
+ case 2:
+ { // <nipper>
+ double pR[256];
+ memset(pR, 0, 256*sizeof(double));
+ double pG[256];
+ memset(pG, 0, 256*sizeof(double));
+ double pB[256];
+ memset(pB, 0, 256*sizeof(double));
+ for (y=0; y<head.biHeight; y++)
+ {
+ info.nProgress = (int32_t)(y*dbScaler);
+ if (info.nEscape) break;
+ for (int32_t x=0; x<head.biWidth; x++) {
+ RGBQUAD color = BlindGetPixelColor(x, y);
+ pR[color.rgbRed]++;
+ pB[color.rgbBlue]++;
+ pG[color.rgbGreen]++;
+ }
+ }
+
+ double maxh = 0;
+ for (y=0; y<255; y++) if (maxh < pR[y]) maxh = pR[y];
+ double threshold2 = threshold*maxh;
+ int32_t minR = 0;
+ while (minR<255 && pR[minR]<=threshold2) minR++;
+ int32_t maxR = 255;
+ while (maxR>0 && pR[maxR]<=threshold2) maxR--;
+
+ maxh = 0;
+ for (y=0; y<255; y++) if (maxh < pG[y]) maxh = pG[y];
+ threshold2 = threshold*maxh;
+ int32_t minG = 0;
+ while (minG<255 && pG[minG]<=threshold2) minG++;
+ int32_t maxG = 255;
+ while (maxG>0 && pG[maxG]<=threshold2) maxG--;
+
+ maxh = 0;
+ for (y=0; y<255; y++) if (maxh < pB[y]) maxh = pB[y];
+ threshold2 = threshold*maxh;
+ int32_t minB = 0;
+ while (minB<255 && pB[minB]<=threshold2) minB++;
+ int32_t maxB = 255;
+ while (maxB>0 && pB[maxB]<=threshold2) maxB--;
+
+ if (minR == 0 && maxR == 255 && minG == 0 && maxG == 255 && minB == 0 && maxB == 255)
+ return true;
+
+ // calculate LUT
+ uint8_t lutR[256];
+ uint8_t range = maxR - minR;
+ if (range != 0) {
+ for (x = 0; x <256; x++){
+ lutR[x] = (uint8_t)max(0,min(255,(255 * (x - minR) / range)));
+ }
+ } else lutR[minR] = minR;
+
+ uint8_t lutG[256];
+ range = maxG - minG;
+ if (range != 0) {
+ for (x = 0; x <256; x++){
+ lutG[x] = (uint8_t)max(0,min(255,(255 * (x - minG) / range)));
+ }
+ } else lutG[minG] = minG;
+
+ uint8_t lutB[256];
+ range = maxB - minB;
+ if (range != 0) {
+ for (x = 0; x <256; x++){
+ lutB[x] = (uint8_t)max(0,min(255,(255 * (x - minB) / range)));
+ }
+ } else lutB[minB] = minB;
+
+ // normalize image
+ for (y=0; y<head.biHeight; y++)
+ {
+ info.nProgress = (int32_t)(50.0+y*dbScaler);
+ if (info.nEscape) break;
+
+ for (x=0; x<head.biWidth; x++)
+ {
+ RGBQUAD color = BlindGetPixelColor(x, y);
+
+ color.rgbRed = lutR[color.rgbRed];
+ color.rgbBlue = lutB[color.rgbBlue];
+ color.rgbGreen = lutG[color.rgbGreen];
+
+ BlindSetPixelColor(x, y, color);
+ }
+ }
+ }
+ break;
+ default:
+ { // <dave>
+ double p[256];
+ memset(p, 0, 256*sizeof(double));
+ for (y=0; y<head.biHeight; y++)
+ {
+ info.nProgress = (int32_t)(y*dbScaler);
+ if (info.nEscape) break;
+ for (x=0; x<head.biWidth; x++) {
+ RGBQUAD color = BlindGetPixelColor(x, y);
+ p[RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue)]++;
+ }
+ }
+
+ double maxh = 0;
+ for (y=0; y<255; y++) if (maxh < p[y]) maxh = p[y];
+ threshold *= maxh;
+ int32_t minc = 0;
+ while (minc<255 && p[minc]<=threshold) minc++;
+ int32_t maxc = 255;
+ while (maxc>0 && p[maxc]<=threshold) maxc--;
+
+ if (minc == 0 && maxc == 255) return true;
+ if (minc >= maxc) return true;
+
+ // calculate LUT
+ uint8_t lut[256];
+ for (x = 0; x <256; x++){
+ lut[x] = (uint8_t)max(0,min(255,(255 * (x - minc) / (maxc - minc))));
+ }
+
+ for(y=0; y<head.biHeight; y++){
+ info.nProgress = (int32_t)(50.0+y*dbScaler);
+ if (info.nEscape) break;
+ for(x=0; x<head.biWidth; x++){
+
+ RGBQUAD color = BlindGetPixelColor( x, y );
+ RGBQUAD yuvClr = RGBtoYUV(color);
+ yuvClr.rgbRed = lut[yuvClr.rgbRed];
+ color = YUVtoRGB(yuvClr);
+ BlindSetPixelColor( x, y, color );
+ }
+ }
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// HistogramEqualize function by <dave> : dave(at)posortho(dot)com
+bool CxImage::HistogramEqualize()
+{
+ if (!pDib) return false;
+
+ int32_t histogram[256];
+ int32_t map[256];
+ int32_t equalize_map[256];
+ int32_t x, y, i, j;
+ RGBQUAD color;
+ RGBQUAD yuvClr;
+ uint32_t YVal, high, low;
+
+ memset( &histogram, 0, sizeof(int32_t) * 256 );
+ memset( &map, 0, sizeof(int32_t) * 256 );
+ memset( &equalize_map, 0, sizeof(int32_t) * 256 );
+
+ // form histogram
+ for(y=0; y < head.biHeight; y++){
+ info.nProgress = (int32_t)(50*y/head.biHeight);
+ if (info.nEscape) break;
+ for(x=0; x < head.biWidth; x++){
+ color = BlindGetPixelColor( x, y );
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ histogram[YVal]++;
+ }
+ }
+
+ // integrate the histogram to get the equalization map.
+ j = 0;
+ for(i=0; i <= 255; i++){
+ j += histogram[i];
+ map[i] = j;
+ }
+
+ // equalize
+ low = map[0];
+ high = map[255];
+ if (low == high) return false;
+ for( i = 0; i <= 255; i++ ){
+ equalize_map[i] = (uint32_t)((((double)( map[i] - low ) ) * 255) / ( high - low ) );
+ }
+
+ // stretch the histogram
+ if(head.biClrUsed == 0){ // No Palette
+ for( y = 0; y < head.biHeight; y++ ){
+ info.nProgress = (int32_t)(50+50*y/head.biHeight);
+ if (info.nEscape) break;
+ for( x = 0; x < head.biWidth; x++ ){
+
+ color = BlindGetPixelColor( x, y );
+ yuvClr = RGBtoYUV(color);
+
+ yuvClr.rgbRed = (uint8_t)equalize_map[yuvClr.rgbRed];
+
+ color = YUVtoRGB(yuvClr);
+ BlindSetPixelColor( x, y, color );
+ }
+ }
+ } else { // Palette
+ for( i = 0; i < (int32_t)head.biClrUsed; i++ ){
+
+ color = GetPaletteColor((uint8_t)i);
+ yuvClr = RGBtoYUV(color);
+
+ yuvClr.rgbRed = (uint8_t)equalize_map[yuvClr.rgbRed];
+
+ color = YUVtoRGB(yuvClr);
+ SetPaletteColor( (uint8_t)i, color );
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// HistogramNormalize function by <dave> : dave(at)posortho(dot)com
+bool CxImage::HistogramNormalize()
+{
+ if (!pDib) return false;
+
+ int32_t histogram[256];
+ int32_t threshold_intensity, intense;
+ int32_t x, y, i;
+ uint32_t normalize_map[256];
+ uint32_t high, low, YVal;
+
+ RGBQUAD color;
+ RGBQUAD yuvClr;
+
+ memset( &histogram, 0, sizeof( int32_t ) * 256 );
+ memset( &normalize_map, 0, sizeof( uint32_t ) * 256 );
+
+ // form histogram
+ for(y=0; y < head.biHeight; y++){
+ info.nProgress = (int32_t)(50*y/head.biHeight);
+ if (info.nEscape) break;
+ for(x=0; x < head.biWidth; x++){
+ color = BlindGetPixelColor( x, y );
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ histogram[YVal]++;
+ }
+ }
+
+ // find histogram boundaries by locating the 1 percent levels
+ threshold_intensity = ( head.biWidth * head.biHeight) / 100;
+
+ intense = 0;
+ for( low = 0; low < 255; low++ ){
+ intense += histogram[low];
+ if( intense > threshold_intensity ) break;
+ }
+
+ intense = 0;
+ for( high = 255; high != 0; high--){
+ intense += histogram[ high ];
+ if( intense > threshold_intensity ) break;
+ }
+
+ if ( low == high ){
+ // Unreasonable contrast; use zero threshold to determine boundaries.
+ threshold_intensity = 0;
+ intense = 0;
+ for( low = 0; low < 255; low++){
+ intense += histogram[low];
+ if( intense > threshold_intensity ) break;
+ }
+ intense = 0;
+ for( high = 255; high != 0; high-- ){
+ intense += histogram [high ];
+ if( intense > threshold_intensity ) break;
+ }
+ }
+ if( low == high ) return false; // zero span bound
+
+ // Stretch the histogram to create the normalized image mapping.
+ for(i = 0; i <= 255; i++){
+ if ( i < (int32_t) low ){
+ normalize_map[i] = 0;
+ } else {
+ if(i > (int32_t) high)
+ normalize_map[i] = 255;
+ else
+ normalize_map[i] = ( 255 - 1) * ( i - low) / ( high - low );
+ }
+ }
+
+ // Normalize
+ if( head.biClrUsed == 0 ){
+ for( y = 0; y < head.biHeight; y++ ){
+ info.nProgress = (int32_t)(50+50*y/head.biHeight);
+ if (info.nEscape) break;
+ for( x = 0; x < head.biWidth; x++ ){
+
+ color = BlindGetPixelColor( x, y );
+ yuvClr = RGBtoYUV( color );
+
+ yuvClr.rgbRed = (uint8_t)normalize_map[yuvClr.rgbRed];
+
+ color = YUVtoRGB( yuvClr );
+ BlindSetPixelColor( x, y, color );
+ }
+ }
+ } else {
+ for(i = 0; i < (int32_t)head.biClrUsed; i++){
+
+ color = GetPaletteColor( (uint8_t)i );
+ yuvClr = RGBtoYUV( color );
+
+ yuvClr.rgbRed = (uint8_t)normalize_map[yuvClr.rgbRed];
+
+ color = YUVtoRGB( yuvClr );
+ SetPaletteColor( (uint8_t)i, color );
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// HistogramLog function by <dave> : dave(at)posortho(dot)com
+bool CxImage::HistogramLog()
+{
+ if (!pDib) return false;
+
+ //q(i,j) = 255/log(1 + |high|) * log(1 + |p(i,j)|);
+ int32_t x, y, i;
+ RGBQUAD color;
+ RGBQUAD yuvClr;
+
+ uint32_t YVal, high = 1;
+
+ // Find Highest Luminance Value in the Image
+ if( head.biClrUsed == 0 ){ // No Palette
+ for(y=0; y < head.biHeight; y++){
+ info.nProgress = (int32_t)(50*y/head.biHeight);
+ if (info.nEscape) break;
+ for(x=0; x < head.biWidth; x++){
+ color = BlindGetPixelColor( x, y );
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ if (YVal > high ) high = YVal;
+ }
+ }
+ } else { // Palette
+ for(i = 0; i < (int32_t)head.biClrUsed; i++){
+ color = GetPaletteColor((uint8_t)i);
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ if (YVal > high ) high = YVal;
+ }
+ }
+
+ // Logarithm Operator
+ double k = 255.0 / ::log( 1.0 + (double)high );
+ if( head.biClrUsed == 0 ){
+ for( y = 0; y < head.biHeight; y++ ){
+ info.nProgress = (int32_t)(50+50*y/head.biHeight);
+ if (info.nEscape) break;
+ for( x = 0; x < head.biWidth; x++ ){
+
+ color = BlindGetPixelColor( x, y );
+ yuvClr = RGBtoYUV( color );
+
+ yuvClr.rgbRed = (uint8_t)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) );
+
+ color = YUVtoRGB( yuvClr );
+ BlindSetPixelColor( x, y, color );
+ }
+ }
+ } else {
+ for(i = 0; i < (int32_t)head.biClrUsed; i++){
+
+ color = GetPaletteColor( (uint8_t)i );
+ yuvClr = RGBtoYUV( color );
+
+ yuvClr.rgbRed = (uint8_t)(k * ::log( 1.0 + (double)yuvClr.rgbRed ) );
+
+ color = YUVtoRGB( yuvClr );
+ SetPaletteColor( (uint8_t)i, color );
+ }
+ }
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// HistogramRoot function by <dave> : dave(at)posortho(dot)com
+bool CxImage::HistogramRoot()
+{
+ if (!pDib) return false;
+ //q(i,j) = sqrt(|p(i,j)|);
+
+ int32_t x, y, i;
+ RGBQUAD color;
+ RGBQUAD yuvClr;
+ double dtmp;
+ uint32_t YVal, high = 1;
+
+ // Find Highest Luminance Value in the Image
+ if( head.biClrUsed == 0 ){ // No Palette
+ for(y=0; y < head.biHeight; y++){
+ info.nProgress = (int32_t)(50*y/head.biHeight);
+ if (info.nEscape) break;
+ for(x=0; x < head.biWidth; x++){
+ color = BlindGetPixelColor( x, y );
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ if (YVal > high ) high = YVal;
+ }
+ }
+ } else { // Palette
+ for(i = 0; i < (int32_t)head.biClrUsed; i++){
+ color = GetPaletteColor((uint8_t)i);
+ YVal = (uint32_t)RGB2GRAY(color.rgbRed, color.rgbGreen, color.rgbBlue);
+ if (YVal > high ) high = YVal;
+ }
+ }
+
+ // Root Operator
+ double k = 256.0 / ::sqrt( 1.0 + (double)high );
+ if( head.biClrUsed == 0 ){
+ for( y = 0; y < head.biHeight; y++ ){
+ info.nProgress = (int32_t)(50+50*y/head.biHeight);
+ if (info.nEscape) break;
+ for( x = 0; x < head.biWidth; x++ ){
+
+ color = BlindGetPixelColor( x, y );
+ yuvClr = RGBtoYUV( color );
+
+ dtmp = k * ::sqrt( (double)yuvClr.rgbRed );
+ if ( dtmp > 255.0 ) dtmp = 255.0;
+ if ( dtmp < 0 ) dtmp = 0;
+ yuvClr.rgbRed = (uint8_t)dtmp;
+
+ color = YUVtoRGB( yuvClr );
+ BlindSetPixelColor( x, y, color );
+ }
+ }
+ } else {
+ for(i = 0; i < (int32_t)head.biClrUsed; i++){
+
+ color = GetPaletteColor( (uint8_t)i );
+ yuvClr = RGBtoYUV( color );
+
+ dtmp = k * ::sqrt( (double)yuvClr.rgbRed );
+ if ( dtmp > 255.0 ) dtmp = 255.0;
+ if ( dtmp < 0 ) dtmp = 0;
+ yuvClr.rgbRed = (uint8_t)dtmp;
+
+ color = YUVtoRGB( yuvClr );
+ SetPaletteColor( (uint8_t)i, color );
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif
diff --git a/hge/CxImage/ximaico.cpp b/hge/CxImage/ximaico.cpp
new file mode 100644
index 0000000..a808697
--- /dev/null
+++ b/hge/CxImage/ximaico.cpp
@@ -0,0 +1,470 @@
+/*
+ * File: ximaico.cpp
+ * Purpose: Platform Independent ICON Image Class Loader and Writer (MS version)
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximaico.h"
+
+#if CXIMAGE_SUPPORT_ICO
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageICO::Decode(CxFile *hFile)
+{
+ if (hFile==NULL) return false;
+
+ uint32_t off = hFile->Tell(); //<yuandi>
+ int32_t page=info.nFrame; //internal icon structure indexes
+
+ // read the first part of the header
+ ICONHEADER icon_header;
+ hFile->Read(&icon_header,sizeof(ICONHEADER),1);
+
+ icon_header.idType = m_ntohs(icon_header.idType);
+ icon_header.idCount = m_ntohs(icon_header.idCount);
+
+ // check if it's an icon or a cursor
+ if ((icon_header.idReserved == 0) && ((icon_header.idType == 1)||(icon_header.idType == 2))) {
+
+ info.nNumFrames = icon_header.idCount;
+
+ // load the icon descriptions
+ ICONDIRENTRY *icon_list = (ICONDIRENTRY *)malloc(icon_header.idCount * sizeof(ICONDIRENTRY));
+ int32_t c;
+ for (c = 0; c < icon_header.idCount; c++) {
+ hFile->Read(icon_list + c, sizeof(ICONDIRENTRY), 1);
+
+ icon_list[c].wPlanes = m_ntohs(icon_list[c].wPlanes);
+ icon_list[c].wBitCount = m_ntohs(icon_list[c].wBitCount);
+ icon_list[c].dwBytesInRes = m_ntohl(icon_list[c].dwBytesInRes);
+ icon_list[c].dwImageOffset = m_ntohl(icon_list[c].dwImageOffset);
+ }
+
+ if ((page>=0)&&(page<icon_header.idCount)){
+
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ head.biWidth = icon_list[page].bWidth;
+ head.biHeight = icon_list[page].bHeight;
+#if CXIMAGE_SUPPORT_PNG
+ if (head.biWidth==0 && head.biHeight==0)
+ { // Vista icon support
+ hFile->Seek(off + icon_list[page].dwImageOffset, SEEK_SET);
+ CxImage png;
+ png.SetEscape(-1);
+ if (png.Decode(hFile,CXIMAGE_FORMAT_PNG)){
+ Transfer(png);
+ info.nNumFrames = icon_header.idCount;
+ }
+ }
+#endif //CXIMAGE_SUPPORT_PNG
+ free(icon_list);
+ info.dwType = CXIMAGE_FORMAT_ICO;
+ return true;
+ }
+
+ // get the bit count for the colors in the icon <CoreyRLucier>
+ BITMAPINFOHEADER bih;
+ hFile->Seek(off + icon_list[page].dwImageOffset, SEEK_SET);
+
+ if (icon_list[page].bWidth==0 && icon_list[page].bHeight==0)
+ { // Vista icon support
+#if CXIMAGE_SUPPORT_PNG
+ CxImage png;
+ if (png.Decode(hFile,CXIMAGE_FORMAT_PNG)){
+ Transfer(png);
+ info.nNumFrames = icon_header.idCount;
+ }
+ SetType(CXIMAGE_FORMAT_ICO);
+#endif //CXIMAGE_SUPPORT_PNG
+ }
+ else
+ { // standard icon
+ hFile->Read(&bih,sizeof(BITMAPINFOHEADER),1);
+
+ bihtoh(&bih);
+
+ c = bih.biBitCount;
+
+ // allocate memory for one icon
+ Create(icon_list[page].bWidth,icon_list[page].bHeight, c, CXIMAGE_FORMAT_ICO); //image creation
+
+ // read the palette
+ RGBQUAD pal[256];
+ if (bih.biClrUsed)
+ hFile->Read(pal,bih.biClrUsed*sizeof(RGBQUAD), 1);
+ else
+ hFile->Read(pal,head.biClrUsed*sizeof(RGBQUAD), 1);
+
+ SetPalette(pal,head.biClrUsed); //palette assign
+
+ //read the icon
+ if (c<=24){
+ hFile->Read(info.pImage, head.biSizeImage, 1);
+ } else { // 32 bit icon
+ uint8_t* buf=(uint8_t*)malloc(4*head.biHeight*head.biWidth);
+ uint8_t* src = buf;
+ hFile->Read(buf, 4*head.biHeight*head.biWidth, 1);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (!AlphaIsValid()) AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ uint8_t* dst = GetBits(y);
+ for(int32_t x=0;x<head.biWidth;x++){
+ *dst++=src[0];
+ *dst++=src[1];
+ *dst++=src[2];
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaSet(x,y,src[3]);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ src+=4;
+ }
+ }
+ free(buf);
+ }
+ // apply the AND and XOR masks
+ int32_t maskwdt = ((head.biWidth+31) / 32) * 4; //line width of AND mask (always 1 Bpp)
+ int32_t masksize = head.biHeight * maskwdt; //size of mask
+ uint8_t *mask = (uint8_t *)malloc(masksize);
+ if (hFile->Read(mask, masksize, 1)){
+
+ bool bGoodMask=false;
+ for (int32_t im=0;im<masksize;im++){
+ if (mask[im]!=255){
+ bGoodMask=true;
+ break;
+ }
+ }
+
+ if (bGoodMask){
+#if CXIMAGE_SUPPORT_ALPHA
+ bool bNeedAlpha = false;
+ if (!AlphaIsValid()){
+ AlphaCreate();
+ } else {
+ bNeedAlpha=true; //32bit icon
+ }
+ int32_t x,y;
+ for (y = 0; y < head.biHeight; y++) {
+ for (x = 0; x < head.biWidth; x++) {
+ if (((mask[y*maskwdt+(x>>3)]>>(7-x%8))&0x01)){
+ AlphaSet(x,y,0);
+ bNeedAlpha=true;
+ }
+ }
+ }
+ if (!bNeedAlpha) AlphaDelete();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ //check if there is only one transparent color
+ RGBQUAD cc,ct;
+ int32_t nTransColors=0;
+ int32_t nTransIndex=0;
+ for (y = 0; y < head.biHeight; y++){
+ for (x = 0; x < head.biWidth; x++){
+ if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){
+ cc = GetPixelColor(x,y,false);
+ if (nTransColors==0){
+ nTransIndex = GetPixelIndex(x,y);
+ nTransColors++;
+ ct = cc;
+ } else {
+ if (memcmp(&cc, &ct, sizeof(RGBQUAD)) != 0){
+ nTransColors++;
+ }
+ }
+ }
+ }
+ }
+ if (nTransColors==1 && c<=8){
+ SetTransColor(ct);
+ SetTransIndex(nTransIndex);
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaDelete(); //because we have a unique transparent color in the image
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ // <vho> - Transparency support w/o Alpha support
+ if (c <= 8){ // only for icons with less than 256 colors (XP icons need alpha).
+
+ // find a color index, which is not used in the image
+ // it is almost sure to find one, bcs. nobody uses all possible colors for an icon
+
+ uint8_t colorsUsed[256];
+ memset(colorsUsed, 0, sizeof(colorsUsed));
+
+ for (y = 0; y < head.biHeight; y++){
+ for (x = 0; x < head.biWidth; x++){
+ colorsUsed[BlindGetPixelIndex(x,y)] = 1;
+ }
+ }
+
+ int32_t iTransIdx = -1;
+ for (x = (int32_t)(head.biClrUsed-1); x>=0 ; x--){
+ if (colorsUsed[x] == 0){
+ iTransIdx = x; // this one is not in use. we may use it as transparent color
+ break;
+ }
+ }
+
+ // Go thru image and set unused color as transparent index if needed
+ if (iTransIdx >= 0){
+ bool bNeedTrans = false;
+ for (y = 0; y < head.biHeight; y++){
+ for (x = 0; x < head.biWidth; x++){
+ // AND mask (Each Byte represents 8 Pixels)
+ if (((mask[y*maskwdt+(x>>3)] >> (7-x%8)) & 0x01)){
+ // AND mask is set (!=0). This is a transparent part
+ SetPixelIndex(x, y, (uint8_t)iTransIdx);
+ bNeedTrans = true;
+ }
+ }
+ }
+ // set transparent index if needed
+ if (bNeedTrans) SetTransIndex(iTransIdx);
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaDelete(); //because we have a transparent color in the palette
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ } else {
+ SetTransIndex(0); //empty mask, set black as transparent color
+ Negative();
+ }
+ }
+ free(mask);
+ }
+ free(icon_list);
+ // icon has been loaded successfully!
+ return true;
+ }
+ free(icon_list);
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+// Thanks to <Alas>
+bool CxImageICO::Encode(CxFile * hFile, CxImage ** pImages, int32_t nPageCount)
+{
+ cx_try
+ {
+ if (hFile==NULL) cx_throw("invalid file pointer");
+ if (pImages==NULL || nPageCount<=0) cx_throw("multipage ICO, no images!");
+
+ int32_t i;
+ for (i=0; i<nPageCount; i++){
+ if (pImages[i]==NULL)
+ cx_throw("Bad image pointer");
+ if (!(pImages[i]->IsValid()))
+ cx_throw("Empty image");
+ }
+
+ CxImageICO ghost;
+ for (i=0; i<nPageCount; i++){ //write headers
+ ghost.Ghost(pImages[i]);
+ ghost.info.nNumFrames = nPageCount;
+ if (i==0) {
+ if (!ghost.Encode(hFile,false,nPageCount))
+ cx_throw("Error writing ICO file header");
+ }
+ if (!ghost.Encode(hFile,true,nPageCount))
+ cx_throw("Error saving ICO image header");
+ }
+ for (i=0; i<nPageCount; i++){ //write bodies
+ ghost.Ghost(pImages[i]);
+ ghost.info.nNumFrames = nPageCount;
+ if (!ghost.Encode(hFile,true,i))
+ cx_throw("Error saving ICO body");
+ }
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageICO::Encode(CxFile * hFile, bool bAppend, int32_t nPageCount)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+#if CXIMAGE_SUPPORT_PNG == 0
+ //check format limits
+ if ((head.biWidth>255)||(head.biHeight>255)){
+ strcpy(info.szLastError,"Can't save this image as icon");
+ return false;
+ }
+#endif
+
+ //prepare the palette struct
+ RGBQUAD* pal=GetPalette();
+ if (head.biBitCount<=8 && pal==NULL) return false;
+
+ int32_t maskwdt=((head.biWidth+31)/32)*4; //mask line width
+ int32_t masksize=head.biHeight * maskwdt; //size of mask
+ int32_t bitcount=head.biBitCount;
+ int32_t imagesize=head.biSizeImage;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid() && head.biClrUsed==0){
+ bitcount=32;
+ imagesize=4*head.biHeight*head.biWidth;
+ }
+#endif
+
+ //fill the icon headers
+ int32_t nPages = nPageCount;
+ if (nPages<1) nPages = 1;
+
+ ICONHEADER icon_header={0,1,nPages};
+
+ if (!bAppend)
+ m_dwImageOffset = sizeof(ICONHEADER) + nPages * sizeof(ICONDIRENTRY);
+
+ uint32_t dwBytesInRes = sizeof(BITMAPINFOHEADER)+head.biClrUsed*sizeof(RGBQUAD)+imagesize+masksize;
+
+ ICONDIRENTRY icon_list={
+ (uint8_t)head.biWidth,
+ (uint8_t)head.biHeight,
+ (uint8_t)head.biClrUsed,
+ 0, 0,
+ (uint16_t)bitcount,
+ dwBytesInRes,
+ m_dwImageOffset
+ };
+
+ BITMAPINFOHEADER bi={
+ sizeof(BITMAPINFOHEADER),
+ head.biWidth,
+ 2*head.biHeight,
+ 1,
+ (uint16_t)bitcount,
+ 0, imagesize,
+ 0, 0, 0, 0
+ };
+
+#if CXIMAGE_SUPPORT_PNG // Vista icon support
+ CxImage png(*this);
+ CxMemFile memfile;
+ if (head.biWidth>255 || head.biHeight>255){
+ icon_list.bWidth = icon_list.bHeight = 0;
+ memfile.Open();
+ png.Encode(&memfile,CXIMAGE_FORMAT_PNG);
+ icon_list.dwBytesInRes = dwBytesInRes = memfile.Size();
+ }
+#endif //CXIMAGE_SUPPORT_PNG
+
+ if (!bAppend){
+ icon_header.idType = m_ntohs(icon_header.idType);
+ icon_header.idCount = m_ntohs(icon_header.idCount);
+ hFile->Write(&icon_header,sizeof(ICONHEADER),1); //write the file header
+ icon_header.idType = m_ntohs(icon_header.idType);
+ icon_header.idCount = m_ntohs(icon_header.idCount);
+ }
+
+
+ if ((bAppend && nPageCount==info.nNumFrames) || (!bAppend && nPageCount==0)){
+ icon_list.wPlanes = m_ntohs(icon_list.wPlanes);
+ icon_list.wBitCount = m_ntohs(icon_list.wBitCount);
+ icon_list.dwBytesInRes = m_ntohl(icon_list.dwBytesInRes);
+ icon_list.dwImageOffset = m_ntohl(icon_list.dwImageOffset);
+ hFile->Write(&icon_list,sizeof(ICONDIRENTRY),1); //write the image entry
+ icon_list.wPlanes = m_ntohs(icon_list.wPlanes);
+ icon_list.wBitCount = m_ntohs(icon_list.wBitCount);
+ icon_list.dwBytesInRes = m_ntohl(icon_list.dwBytesInRes);
+ icon_list.dwImageOffset = m_ntohl(icon_list.dwImageOffset);
+
+ m_dwImageOffset += dwBytesInRes; //update offset for next header
+ }
+
+ if ((bAppend && nPageCount<info.nNumFrames) || (!bAppend && nPageCount==0))
+ {
+#if CXIMAGE_SUPPORT_PNG
+ if (icon_list.bWidth==0 && icon_list.bHeight==0) { // Vista icon support
+ hFile->Write(memfile.GetBuffer(false),dwBytesInRes,1);
+ } else
+#endif //CXIMAGE_SUPPORT_PNG
+ { // standard icon
+ bihtoh(&bi);
+ hFile->Write(&bi,sizeof(BITMAPINFOHEADER),1); //write the image header
+ bihtoh(&bi);
+
+ bool bTransparent = info.nBkgndIndex >= 0;
+ RGBQUAD ct = GetTransColor();
+ if (pal){
+ if (bTransparent) SetPaletteColor((uint8_t)info.nBkgndIndex,0,0,0,0);
+ hFile->Write(pal,head.biClrUsed*sizeof(RGBQUAD),1); //write palette
+ if (bTransparent) SetPaletteColor((uint8_t)info.nBkgndIndex,ct);
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid() && head.biClrUsed==0){
+ uint8_t* buf=(uint8_t*)malloc(imagesize);
+ uint8_t* dst = buf;
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ uint8_t* src = GetBits(y);
+ for(int32_t x=0;x<head.biWidth;x++){
+ *dst++=*src++;
+ *dst++=*src++;
+ *dst++=*src++;
+ *dst++=AlphaGet(x,y);
+ }
+ }
+ hFile->Write(buf,imagesize, 1);
+ free(buf);
+ } else {
+ hFile->Write(info.pImage,imagesize,1); //write image
+ }
+#else
+ hFile->Write(info.pImage,imagesize,1); //write image
+#endif
+
+ //save transparency mask
+ uint8_t* mask=(uint8_t*)calloc(masksize,1); //create empty AND/XOR masks
+ if (!mask) return false;
+
+ //prepare the variables to build the mask
+ uint8_t* iDst;
+ int32_t pos,i;
+ RGBQUAD c={0,0,0,0};
+ int32_t* pc = (int32_t*)&c;
+ int32_t* pct= (int32_t*)&ct;
+#if CXIMAGE_SUPPORT_ALPHA
+ bool bAlphaPaletteIsValid = AlphaPaletteIsValid();
+ bool bAlphaIsValid = AlphaIsValid();
+#endif
+ //build the mask
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ i=0;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bAlphaIsValid && AlphaGet(x,y)==0) i=1;
+ if (bAlphaPaletteIsValid && BlindGetPixelColor(x,y).rgbReserved==0) i=1;
+#endif
+ c=GetPixelColor(x,y,false);
+ if (bTransparent && *pc==*pct) i=1;
+ iDst = mask + y*maskwdt + (x>>3);
+ pos = 7-x%8;
+ *iDst &= ~(0x01<<pos);
+ *iDst |= ((i & 0x01)<<pos);
+ }
+ }
+ //write AND/XOR masks
+ hFile->Write(mask,masksize,1);
+ free(mask);
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ICO
+
diff --git a/hge/CxImage/ximaico.h b/hge/CxImage/ximaico.h
new file mode 100644
index 0000000..8d81b02
--- /dev/null
+++ b/hge/CxImage/ximaico.h
@@ -0,0 +1,58 @@
+/*
+ * File: ximaico.h
+ * Purpose: ICON Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageICO (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ * ==========================================================
+ */
+#if !defined(__ximaICO_h)
+#define __ximaICO_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_ICO
+
+class CxImageICO: public CxImage
+{
+typedef struct tagIconDirectoryEntry {
+ uint8_t bWidth;
+ uint8_t bHeight;
+ uint8_t bColorCount;
+ uint8_t bReserved;
+ uint16_t wPlanes;
+ uint16_t wBitCount;
+ uint32_t dwBytesInRes;
+ uint32_t dwImageOffset;
+} ICONDIRENTRY;
+
+typedef struct tagIconDir {
+ uint16_t idReserved;
+ uint16_t idType;
+ uint16_t idCount;
+} ICONHEADER;
+
+public:
+ CxImageICO(): CxImage(CXIMAGE_FORMAT_ICO) {m_dwImageOffset=0;}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile, bool bAppend=false, int32_t nPageCount=0);
+ bool Encode(CxFile * hFile, CxImage ** pImages, int32_t nPageCount);
+ bool Encode(FILE *hFile, bool bAppend=false, int32_t nPageCount=0)
+ { CxIOFile file(hFile); return Encode(&file,bAppend,nPageCount); }
+ bool Encode(FILE *hFile, CxImage ** pImages, int32_t nPageCount)
+ { CxIOFile file(hFile); return Encode(&file, pImages, nPageCount); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+protected:
+ uint32_t m_dwImageOffset;
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximainfo.cpp b/hge/CxImage/ximainfo.cpp
new file mode 100644
index 0000000..582d9ed
--- /dev/null
+++ b/hge/CxImage/ximainfo.cpp
@@ -0,0 +1,958 @@
+// ximainfo.cpp : main attributes
+/* 03/10/2004 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#if defined(_LINUX) || defined(__APPLE__)
+ #define _tcsnicmp(a,b,c) strcasecmp(a,b)
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return the color used for transparency, and/or for background color
+ */
+RGBQUAD CxImage::GetTransColor()
+{
+ if (head.biBitCount<24 && info.nBkgndIndex>=0) return GetPaletteColor((uint8_t)info.nBkgndIndex);
+ return info.nBkgndColor;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the index used for transparency. Returns -1 for no transparancy.
+ */
+int32_t CxImage::GetTransIndex() const
+{
+ return info.nBkgndIndex;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the index used for transparency with 1, 4 and 8 bpp images. Set to -1 to remove the effect.
+ */
+void CxImage::SetTransIndex(int32_t idx)
+{
+ if (idx<(int32_t)head.biClrUsed)
+ info.nBkgndIndex = idx;
+ else
+ info.nBkgndIndex = 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the color used for transparency with 24 bpp images.
+ * You must call SetTransIndex(0) to enable the effect, SetTransIndex(-1) to disable it.
+ */
+void CxImage::SetTransColor(RGBQUAD rgb)
+{
+ rgb.rgbReserved=0;
+ info.nBkgndColor = rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::IsTransparent() const
+{
+ return info.nBkgndIndex>=0; // <vho>
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns true if the image has 256 colors or less.
+ */
+bool CxImage::IsIndexed() const
+{
+ return head.biClrUsed!=0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return 1 = indexed, 2 = RGB, 4 = RGBA
+ */
+uint8_t CxImage::GetColorType()
+{
+ uint8_t b = (uint8_t)((head.biBitCount>8) ? 2 /*COLORTYPE_COLOR*/ : 1 /*COLORTYPE_PALETTE*/);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) b = 4 /*COLORTYPE_ALPHA*/;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ return b;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return Resolution for TIFF, JPEG, PNG and BMP formats.
+ */
+int32_t CxImage::GetXDPI() const
+{
+ return info.xDPI;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return Resolution for TIFF, JPEG, PNG and BMP formats.
+ */
+int32_t CxImage::GetYDPI() const
+{
+ return info.yDPI;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Set resolution for TIFF, JPEG, PNG and BMP formats.
+ */
+void CxImage::SetXDPI(int32_t dpi)
+{
+ if (dpi<=0) dpi = CXIMAGE_DEFAULT_DPI;
+ info.xDPI = dpi;
+ head.biXPelsPerMeter = (int32_t) floor(dpi * 10000.0 / 254.0 + 0.5);
+ if (pDib) ((BITMAPINFOHEADER*)pDib)->biXPelsPerMeter = head.biXPelsPerMeter;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Set resolution for TIFF, JPEG, PNG and BMP formats.
+ */
+void CxImage::SetYDPI(int32_t dpi)
+{
+ if (dpi<=0) dpi = CXIMAGE_DEFAULT_DPI;
+ info.yDPI = dpi;
+ head.biYPelsPerMeter = (int32_t) floor(dpi * 10000.0 / 254.0 + 0.5);
+ if (pDib) ((BITMAPINFOHEADER*)pDib)->biYPelsPerMeter = head.biYPelsPerMeter;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetFlags
+ */
+uint32_t CxImage::GetFlags() const
+{
+ return info.dwFlags;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Image flags, for future use
+ * \param flags
+ * - 0x??00000 = reserved for 16 bit, CMYK, multilayer
+ * - 0x00??0000 = blend modes
+ * - 0x0000???? = layer id or user flags
+ *
+ * \param bLockReservedFlags protects the "reserved" and "blend modes" flags
+ */
+void CxImage::SetFlags(uint32_t flags, bool bLockReservedFlags)
+{
+ if (bLockReservedFlags) info.dwFlags = flags & 0x0000ffff;
+ else info.dwFlags = flags;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetCodecOption
+ */
+uint32_t CxImage::GetCodecOption(uint32_t imagetype)
+{
+ imagetype = GetTypeIndexFromId(imagetype);
+ if (imagetype==0){
+ imagetype = GetTypeIndexFromId(GetType());
+ }
+ return info.dwCodecOpt[imagetype];
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Encode option for GIF, TIF, JPG, PNG and RAW
+ * - GIF : 0 = LZW (default), 1 = none, 2 = RLE.
+ * - TIF : 0 = automatic (default), or a valid compression code as defined in "tiff.h" (COMPRESSION_NONE = 1, COMPRESSION_CCITTRLE = 2, ...)
+ * - JPG : valid values stored in enum CODEC_OPTION ( ENCODE_BASELINE = 0x01, ENCODE_PROGRESSIVE = 0x10, ...)
+ * - PNG : combination of interlace option and compression option
+ * interlace option : 1 = interlace, 0 = no interlace
+ * compression option : 2 = no compression, 4 = best speed, 6 = best compression, 8 = default compression
+ * default is no interlace and default compression
+ * example : 5 = 1+4 = interlace + best speed
+ * - RAW : valid values stored in enum CODEC_OPTION ( DECODE_QUALITY_LIN = 0x00, DECODE_QUALITY_VNG = 0x01, ...)
+ *
+ * \return true if everything is ok
+ */
+bool CxImage::SetCodecOption(uint32_t opt, uint32_t imagetype)
+{
+ imagetype = GetTypeIndexFromId(imagetype);
+ if (imagetype==0){
+ imagetype = GetTypeIndexFromId(GetType());
+ }
+ info.dwCodecOpt[imagetype] = opt;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return internal hDib object..
+ */
+void* CxImage::GetDIB() const
+{
+ return pDib;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetHeight() const
+{
+ return head.biHeight;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetWidth() const
+{
+ return head.biWidth;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return uint32_t aligned width of the image.
+ */
+uint32_t CxImage::GetEffWidth() const
+{
+ return info.dwEffWidth;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return 2, 16, 256; 0 for RGB images.
+ */
+uint32_t CxImage::GetNumColors() const
+{
+ return head.biClrUsed;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return: 1, 4, 8, 24.
+ */
+uint16_t CxImage::GetBpp() const
+{
+ return head.biBitCount;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return original image format
+ * \sa ENUM_CXIMAGE_FORMATS.
+ */
+uint32_t CxImage::GetType() const
+{
+ return info.dwType;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * change image format identifier
+ * \sa ENUM_CXIMAGE_FORMATS.
+ */
+bool CxImage::SetType(uint32_t type)
+{
+ switch (type){
+#if CXIMAGE_SUPPORT_BMP
+ case CXIMAGE_FORMAT_BMP:
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ case CXIMAGE_FORMAT_GIF:
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ case CXIMAGE_FORMAT_JPG:
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ case CXIMAGE_FORMAT_PNG:
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ case CXIMAGE_FORMAT_MNG:
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ case CXIMAGE_FORMAT_ICO:
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ case CXIMAGE_FORMAT_TIF:
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ case CXIMAGE_FORMAT_TGA:
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ case CXIMAGE_FORMAT_PCX:
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ case CXIMAGE_FORMAT_WBMP:
+#endif
+#if CXIMAGE_SUPPORT_WMF
+ case CXIMAGE_FORMAT_WMF:
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ case CXIMAGE_FORMAT_JBG:
+#endif
+#if CXIMAGE_SUPPORT_JP2
+ case CXIMAGE_FORMAT_JP2:
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ case CXIMAGE_FORMAT_JPC:
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ case CXIMAGE_FORMAT_PGX:
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ case CXIMAGE_FORMAT_PNM:
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ case CXIMAGE_FORMAT_RAS:
+#endif
+#if CXIMAGE_SUPPORT_SKA
+ case CXIMAGE_FORMAT_SKA:
+#endif
+#if CXIMAGE_SUPPORT_RAW
+ case CXIMAGE_FORMAT_RAW:
+#endif
+#if CXIMAGE_SUPPORT_PSD
+ case CXIMAGE_FORMAT_PSD:
+#endif
+ info.dwType = type;
+ return true;
+ case CXIMAGE_FORMAT_UNKNOWN:
+ default:
+ info.dwType = CXIMAGE_FORMAT_UNKNOWN;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetNumTypes()
+{
+ return CMAX_IMAGE_FORMATS-1;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetTypeIdFromName(const TCHAR* ext)
+{
+#if CXIMAGE_SUPPORT_BMP
+ if (_tcsnicmp(ext,_T("bmp"),3)==0 ) return CXIMAGE_FORMAT_BMP;
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ if (_tcsnicmp(ext,_T("jpg"),3)==0 ||
+ _tcsnicmp(ext,_T("jpe"),3)==0 ||
+ _tcsnicmp(ext,_T("jfi"),3)==0 ) return CXIMAGE_FORMAT_JPG;
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ if (_tcsnicmp(ext,_T("gif"),3)==0 ) return CXIMAGE_FORMAT_GIF;
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ if (_tcsnicmp(ext,_T("png"),3)==0 ) return CXIMAGE_FORMAT_PNG;
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ if (_tcsnicmp(ext,_T("ico"),3)==0 ||
+ _tcsnicmp(ext,_T("cur"),3)==0 ) return CXIMAGE_FORMAT_ICO;
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ if (_tcsnicmp(ext,_T("tif"),3)==0 ) return CXIMAGE_FORMAT_TIF;
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ if (_tcsnicmp(ext,_T("tga"),3)==0 ) return CXIMAGE_FORMAT_TGA;
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ if (_tcsnicmp(ext,_T("pcx"),3)==0 ) return CXIMAGE_FORMAT_PCX;
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ if (_tcsnicmp(ext,_T("wbm"),3)==0 ) return CXIMAGE_FORMAT_WBMP;
+#endif
+#if CXIMAGE_SUPPORT_WMF
+ if (_tcsnicmp(ext,_T("wmf"),3)==0 ||
+ _tcsnicmp(ext,_T("emf"),3)==0 ) return CXIMAGE_FORMAT_WMF;
+#endif
+#if CXIMAGE_SUPPORT_JP2
+ if (_tcsnicmp(ext,_T("jp2"),3)==0 ||
+ _tcsnicmp(ext,_T("j2k"),3)==0 ) return CXIMAGE_FORMAT_JP2;
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ if (_tcsnicmp(ext,_T("jpc"),3)==0 ||
+ _tcsnicmp(ext,_T("j2c"),3)==0 ) return CXIMAGE_FORMAT_JPC;
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ if (_tcsnicmp(ext,_T("pgx"),3)==0 ) return CXIMAGE_FORMAT_PGX;
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ if (_tcsnicmp(ext,_T("ras"),3)==0 ) return CXIMAGE_FORMAT_RAS;
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ if (_tcsnicmp(ext,_T("pnm"),3)==0 ||
+ _tcsnicmp(ext,_T("pgm"),3)==0 ||
+ _tcsnicmp(ext,_T("ppm"),3)==0 ) return CXIMAGE_FORMAT_PNM;
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ if (_tcsnicmp(ext,_T("jbg"),3)==0 ) return CXIMAGE_FORMAT_JBG;
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ if (_tcsnicmp(ext,_T("mng"),3)==0 ||
+ _tcsnicmp(ext,_T("jng"),3)==0 ) return CXIMAGE_FORMAT_MNG;
+#endif
+#if CXIMAGE_SUPPORT_SKA
+ if (_tcsnicmp(ext,_T("ska"),3)==0 ) return CXIMAGE_FORMAT_SKA;
+#endif
+#if CXIMAGE_SUPPORT_PSD
+ if (_tcsnicmp(ext,_T("psd"),3)==0 ) return CXIMAGE_FORMAT_PSD;
+#endif
+#if CXIMAGE_SUPPORT_RAW
+ if (_tcsnicmp(ext,_T("nef"),3)==0 ||
+ _tcsnicmp(ext,_T("crw"),3)==0 ||
+ _tcsnicmp(ext,_T("cr2"),3)==0 ||
+ _tcsnicmp(ext,_T("dng"),3)==0 ||
+ _tcsnicmp(ext,_T("arw"),3)==0 ||
+ _tcsnicmp(ext,_T("erf"),3)==0 ||
+ _tcsnicmp(ext,_T("3fr"),3)==0 ||
+ _tcsnicmp(ext,_T("dcr"),3)==0 ||
+ _tcsnicmp(ext,_T("raw"),3)==0 ||
+ _tcsnicmp(ext,_T("x3f"),3)==0 ||
+ _tcsnicmp(ext,_T("mef"),3)==0 ||
+ _tcsnicmp(ext,_T("raf"),3)==0 ||
+ _tcsnicmp(ext,_T("mrw"),3)==0 ||
+ _tcsnicmp(ext,_T("pef"),3)==0 ||
+ _tcsnicmp(ext,_T("sr2"),3)==0 ||
+ _tcsnicmp(ext,_T("orf"),3)==0 ) return CXIMAGE_FORMAT_RAW;
+#endif
+
+ return CXIMAGE_FORMAT_UNKNOWN;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetTypeIdFromIndex(const uint32_t index)
+{
+ uint32_t n;
+
+ n=0; if (index == n) return CXIMAGE_FORMAT_UNKNOWN;
+#if CXIMAGE_SUPPORT_BMP
+ n++; if (index == n) return CXIMAGE_FORMAT_BMP;
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ n++; if (index == n) return CXIMAGE_FORMAT_GIF;
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ n++; if (index == n) return CXIMAGE_FORMAT_JPG;
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ n++; if (index == n) return CXIMAGE_FORMAT_PNG;
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ n++; if (index == n) return CXIMAGE_FORMAT_ICO;
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ n++; if (index == n) return CXIMAGE_FORMAT_TIF;
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ n++; if (index == n) return CXIMAGE_FORMAT_TGA;
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ n++; if (index == n) return CXIMAGE_FORMAT_PCX;
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ n++; if (index == n) return CXIMAGE_FORMAT_WBMP;
+#endif
+#if CXIMAGE_SUPPORT_WMF
+ n++; if (index == n) return CXIMAGE_FORMAT_WMF;
+#endif
+#if CXIMAGE_SUPPORT_JP2
+ n++; if (index == n) return CXIMAGE_FORMAT_JP2;
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ n++; if (index == n) return CXIMAGE_FORMAT_JPC;
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ n++; if (index == n) return CXIMAGE_FORMAT_PGX;
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ n++; if (index == n) return CXIMAGE_FORMAT_PNM;
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ n++; if (index == n) return CXIMAGE_FORMAT_RAS;
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ n++; if (index == n) return CXIMAGE_FORMAT_JBG;
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ n++; if (index == n) return CXIMAGE_FORMAT_MNG;
+#endif
+#if CXIMAGE_SUPPORT_SKA
+ n++; if (index == n) return CXIMAGE_FORMAT_SKA;
+#endif
+#if CXIMAGE_SUPPORT_RAW
+ n++; if (index == n) return CXIMAGE_FORMAT_RAW;
+#endif
+#if CXIMAGE_SUPPORT_PSD
+ n++; if (index == n) return CXIMAGE_FORMAT_PSD;
+#endif
+
+ return CXIMAGE_FORMAT_UNKNOWN;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::GetTypeIndexFromId(const uint32_t id)
+{
+ uint32_t n;
+
+ n=0; if (id == CXIMAGE_FORMAT_UNKNOWN) return n;
+#if CXIMAGE_SUPPORT_BMP
+ n++; if (id == CXIMAGE_FORMAT_BMP) return n;
+#endif
+#if CXIMAGE_SUPPORT_GIF
+ n++; if (id == CXIMAGE_FORMAT_GIF) return n;
+#endif
+#if CXIMAGE_SUPPORT_JPG
+ n++; if (id == CXIMAGE_FORMAT_JPG) return n;
+#endif
+#if CXIMAGE_SUPPORT_PNG
+ n++; if (id == CXIMAGE_FORMAT_PNG) return n;
+#endif
+#if CXIMAGE_SUPPORT_ICO
+ n++; if (id == CXIMAGE_FORMAT_ICO) return n;
+#endif
+#if CXIMAGE_SUPPORT_TIF
+ n++; if (id == CXIMAGE_FORMAT_TIF) return n;
+#endif
+#if CXIMAGE_SUPPORT_TGA
+ n++; if (id == CXIMAGE_FORMAT_TGA) return n;
+#endif
+#if CXIMAGE_SUPPORT_PCX
+ n++; if (id == CXIMAGE_FORMAT_PCX) return n;
+#endif
+#if CXIMAGE_SUPPORT_WBMP
+ n++; if (id == CXIMAGE_FORMAT_WBMP) return n;
+#endif
+#if CXIMAGE_SUPPORT_WMF
+ n++; if (id == CXIMAGE_FORMAT_WMF) return n;
+#endif
+#if CXIMAGE_SUPPORT_JP2
+ n++; if (id == CXIMAGE_FORMAT_JP2) return n;
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ n++; if (id == CXIMAGE_FORMAT_JPC) return n;
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ n++; if (id == CXIMAGE_FORMAT_PGX) return n;
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ n++; if (id == CXIMAGE_FORMAT_PNM) return n;
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ n++; if (id == CXIMAGE_FORMAT_RAS) return n;
+#endif
+#if CXIMAGE_SUPPORT_JBG
+ n++; if (id == CXIMAGE_FORMAT_JBG) return n;
+#endif
+#if CXIMAGE_SUPPORT_MNG
+ n++; if (id == CXIMAGE_FORMAT_MNG) return n;
+#endif
+#if CXIMAGE_SUPPORT_SKA
+ n++; if (id == CXIMAGE_FORMAT_SKA) return n;
+#endif
+#if CXIMAGE_SUPPORT_RAW
+ n++; if (id == CXIMAGE_FORMAT_RAW) return n;
+#endif
+#if CXIMAGE_SUPPORT_PSD
+ n++; if (id == CXIMAGE_FORMAT_PSD) return n;
+#endif
+
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return current frame delay in milliseconds. Only for GIF and MNG formats.
+ */
+uint32_t CxImage::GetFrameDelay() const
+{
+ return info.dwFrameDelay;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets current frame delay. Only for GIF format.
+ * \param d = delay in milliseconds
+ */
+void CxImage::SetFrameDelay(uint32_t d)
+{
+ info.dwFrameDelay=d;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::GetOffset(int32_t *x,int32_t *y)
+{
+ *x=info.xOffset;
+ *y=info.yOffset;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetOffset(int32_t x,int32_t y)
+{
+ info.xOffset=x;
+ info.yOffset=y;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetJpegQuality, GetJpegQualityF
+ * \author [DP]; changes [Stefan Schürmans]
+ */
+uint8_t CxImage::GetJpegQuality() const
+{
+ return (uint8_t)(info.fQuality + 0.5f);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetJpegQuality, GetJpegQuality
+ * \author [Stefan Schürmans]
+ */
+float CxImage::GetJpegQualityF() const
+{
+ return info.fQuality;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * quality level for JPEG and JPEG2000
+ * \param q: can be from 0 to 100
+ * \author [DP]; changes [Stefan Schürmans]
+ */
+void CxImage::SetJpegQuality(uint8_t q){
+ info.fQuality = (float)q;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * quality level for JPEG and JPEG2000
+ * necessary for JPEG2000 when quality is between 0.0 and 1.0
+ * \param q: can be from 0.0 to 100.0
+ * \author [Stefan Schürmans]
+ */
+void CxImage::SetJpegQualityF(float q){
+ if (q>0) info.fQuality = q;
+ else info.fQuality = 0.0f;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetJpegScale
+ */
+uint8_t CxImage::GetJpegScale() const
+{
+ return info.nJpegScale;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * scaling down during JPEG decoding valid numbers are 1, 2, 4, 8
+ * \author [ignacio]
+ */
+void CxImage::SetJpegScale(uint8_t q){
+ info.nJpegScale = q;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Used to monitor the slow loops.
+ * \return value is from 0 to 100.
+ * \sa SetProgress
+ */
+int32_t CxImage::GetProgress() const
+{
+ return info.nProgress;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return the escape code.
+ * \sa SetEscape
+ */
+int32_t CxImage::GetEscape() const
+{
+ return info.nEscape;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Forces the value of the internal progress variable.
+ * \param p should be from 0 to 100.
+ * \sa GetProgress
+ */
+void CxImage::SetProgress(int32_t p)
+{
+ info.nProgress = p;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Used to quit the slow loops or the codecs.
+ * - SetEscape(-1) before Decode forces the function to exit, right after
+ * the image width and height are available ( for bmp, jpg, gif, tif )
+ */
+void CxImage::SetEscape(int32_t i)
+{
+ info.nEscape = i;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the image is correctly initializated.
+ */
+bool CxImage::IsValid() const
+{
+ return pDib!=0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * True if the image is enabled for painting.
+ */
+bool CxImage::IsEnabled() const
+{
+ return info.bEnabled;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enables/disables the image.
+ */
+void CxImage::Enable(bool enable)
+{
+ info.bEnabled=enable;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This function must be used after a Decode() / Load() call.
+ * Use the sequence SetFrame(-1); Load(...); GetNumFrames();
+ * to get the number of images without loading the first image.
+ * \return the number of images in the file.
+ */
+int32_t CxImage::GetNumFrames() const
+{
+ return info.nNumFrames;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return the current selected image (zero-based index).
+ */
+int32_t CxImage::GetFrame() const
+{
+ return info.nFrame;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the image number that the next Decode() / Load() call will load
+ */
+void CxImage::SetFrame(int32_t nFrame){
+ info.nFrame=nFrame;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the method for drawing the frame related to others
+ * \sa GetDisposalMethod
+ */
+void CxImage::SetDisposalMethod(uint8_t dm)
+{ info.dispmeth=dm; }
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the method for drawing the frame related to others
+ * Values : 0 - No disposal specified. The decoder is
+ * not required to take any action.
+ * 1 - Do not dispose. The graphic is to be left
+ * in place.
+ * 2 - Restore to background color. The area used by the
+ * graphic must be restored to the background color.
+ * 3 - Restore to previous. The decoder is required to
+ * restore the area overwritten by the graphic with
+ * what was there prior to rendering the graphic.
+ * 4-7 - To be defined.
+ */
+uint8_t CxImage::GetDisposalMethod() const
+{ return info.dispmeth; }
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::GetRetreiveAllFrames() const
+{ return info.bGetAllFrames; }
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetRetreiveAllFrames(bool flag)
+{ info.bGetAllFrames = flag; }
+////////////////////////////////////////////////////////////////////////////////
+CxImage * CxImage::GetFrame(int32_t nFrame) const
+{
+ if ( ppFrames == NULL) return NULL;
+ if ( info.nNumFrames == 0) return NULL;
+ if ( nFrame >= info.nNumFrames ) return NULL;
+ if ( nFrame < 0) nFrame = info.nNumFrames - 1;
+ return ppFrames[nFrame];
+}
+////////////////////////////////////////////////////////////////////////////////
+int16_t CxImage::m_ntohs(const int16_t word)
+{
+ if (info.bLittleEndianHost) return word;
+ return ( (word & 0xff) << 8 ) | ( (word >> 8) & 0xff );
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::m_ntohl(const int32_t dword)
+{
+ if (info.bLittleEndianHost) return dword;
+ return ((dword & 0xff) << 24 ) | ((dword & 0xff00) << 8 ) |
+ ((dword >> 8) & 0xff00) | ((dword >> 24) & 0xff);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::bihtoh(BITMAPINFOHEADER* bih)
+{
+ bih->biSize = m_ntohl(bih->biSize);
+ bih->biWidth = m_ntohl(bih->biWidth);
+ bih->biHeight = m_ntohl(bih->biHeight);
+ bih->biPlanes = m_ntohs(bih->biPlanes);
+ bih->biBitCount = m_ntohs(bih->biBitCount);
+ bih->biCompression = m_ntohl(bih->biCompression);
+ bih->biSizeImage = m_ntohl(bih->biSizeImage);
+ bih->biXPelsPerMeter = m_ntohl(bih->biXPelsPerMeter);
+ bih->biYPelsPerMeter = m_ntohl(bih->biYPelsPerMeter);
+ bih->biClrUsed = m_ntohl(bih->biClrUsed);
+ bih->biClrImportant = m_ntohl(bih->biClrImportant);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns the last reported error.
+ */
+const char* CxImage::GetLastError()
+{
+ return info.szLastError;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::DumpSize()
+{
+ uint32_t n;
+ n = sizeof(BITMAPINFOHEADER) + sizeof(CXIMAGEINFO) + GetSize();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha){
+ n += 1 + head.biWidth * head.biHeight;
+ } else n++;
+#endif
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (pSelection){
+ n += 1 + head.biWidth * head.biHeight;
+ } else n++;
+#endif
+
+#if CXIMAGE_SUPPORT_LAYERS
+ if (ppLayers){
+ for (int32_t m=0; m<GetNumLayers(); m++){
+ if (GetLayer(m)){
+ n += 1 + GetLayer(m)->DumpSize();
+ }
+ }
+ } else n++;
+#endif
+
+ if (ppFrames){
+ for (int32_t m=0; m<GetNumFrames(); m++){
+ if (GetFrame(m)){
+ n += 1 + GetFrame(m)->DumpSize();
+ }
+ }
+ } else n++;
+
+ return n;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::Dump(uint8_t * dst)
+{
+ if (!dst) return 0;
+
+ memcpy(dst,&head,sizeof(BITMAPINFOHEADER));
+ dst += sizeof(BITMAPINFOHEADER);
+
+ memcpy(dst,&info,sizeof(CXIMAGEINFO));
+ dst += sizeof(CXIMAGEINFO);
+
+ memcpy(dst,pDib,GetSize());
+ dst += GetSize();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha){
+ memset(dst++, 1, 1);
+ memcpy(dst,pAlpha,head.biWidth * head.biHeight);
+ dst += head.biWidth * head.biHeight;
+ } else {
+ memset(dst++, 0, 1);
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (pSelection){
+ memset(dst++, 1, 1);
+ memcpy(dst,pSelection,head.biWidth * head.biHeight);
+ dst += head.biWidth * head.biHeight;
+ } else {
+ memset(dst++, 0, 1);
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_LAYERS
+ if (ppLayers){
+ memset(dst++, 1, 1);
+ for (int32_t m=0; m<GetNumLayers(); m++){
+ if (GetLayer(m)){
+ dst += GetLayer(m)->Dump(dst);
+ }
+ }
+ } else {
+ memset(dst++, 0, 1);
+ }
+#endif
+
+ if (ppFrames){
+ memset(dst++, 1, 1);
+ for (int32_t m=0; m<GetNumFrames(); m++){
+ if (GetFrame(m)){
+ dst += GetFrame(m)->Dump(dst);
+ }
+ }
+ } else {
+ memset(dst++, 0, 1);
+ }
+
+ return DumpSize();
+}
+////////////////////////////////////////////////////////////////////////////////
+uint32_t CxImage::UnDump(const uint8_t * src)
+{
+ if (!src)
+ return 0;
+ if (!Destroy())
+ return 0;
+ if (!DestroyFrames())
+ return 0;
+
+ uint32_t n = 0;
+
+ memcpy(&head,src,sizeof(BITMAPINFOHEADER));
+ n += sizeof(BITMAPINFOHEADER);
+
+ memcpy(&info,&src[n],sizeof(CXIMAGEINFO));
+ n += sizeof(CXIMAGEINFO);
+
+ if (!Create(head.biWidth, head.biHeight, head.biBitCount, info.dwType))
+ return 0;
+
+ memcpy(pDib,&src[n],GetSize());
+ n += GetSize();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (src[n++]){
+ if (AlphaCreate()){
+ memcpy(pAlpha, &src[n], head.biWidth * head.biHeight);
+ }
+ n += head.biWidth * head.biHeight;
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (src[n++]){
+ RECT box = info.rSelectionBox;
+ if (SelectionCreate()){
+ info.rSelectionBox = box;
+ memcpy(pSelection, &src[n], head.biWidth * head.biHeight);
+ }
+ n += head.biWidth * head.biHeight;
+ }
+#endif
+
+#if CXIMAGE_SUPPORT_LAYERS
+ if (src[n++]){
+ ppLayers = new CxImage*[info.nNumLayers];
+ for (int32_t m=0; m<GetNumLayers(); m++){
+ ppLayers[m] = new CxImage();
+ n += ppLayers[m]->UnDump(&src[n]);
+ }
+ }
+#endif
+
+ if (src[n++]){
+ ppFrames = new CxImage*[info.nNumFrames];
+ for (int32_t m=0; m<GetNumFrames(); m++){
+ ppFrames[m] = new CxImage();
+ n += ppFrames[m]->UnDump(&src[n]);
+ }
+ }
+
+ return n;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return A.BBCCCDDDD
+ * - A = main version
+ * - BB = main revision
+ * - CCC = minor revision (letter)
+ * - DDDD = experimental revision
+ */
+const float CxImage::GetVersionNumber()
+{
+ return 7.000000000f;
+}
+////////////////////////////////////////////////////////////////////////////////
+const TCHAR* CxImage::GetVersion()
+{
+ static const TCHAR CxImageVersion[] = _T("CxImage 7.0.0");
+ return (CxImageVersion);
+}
+////////////////////////////////////////////////////////////////////////////////
diff --git a/hge/CxImage/ximaint.cpp b/hge/CxImage/ximaint.cpp
new file mode 100644
index 0000000..0acedff
--- /dev/null
+++ b/hge/CxImage/ximaint.cpp
@@ -0,0 +1,1045 @@
+// xImaInt.cpp : interpolation functions
+/* 02/2004 - Branko Brevensek
+ * CxImage version 7.0.0 31/Dec/2010 - Davide Pizzolato - www.xdp.it
+ */
+
+#include "ximage.h"
+#include "ximath.h"
+
+#if CXIMAGE_SUPPORT_INTERPOLATION
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Recalculates coordinates according to specified overflow method.
+ * If pixel (x,y) lies within image, nothing changes.
+ *
+ * \param x, y - coordinates of pixel
+ * \param ofMethod - overflow method
+ *
+ * \return x, y - new coordinates (pixel (x,y) now lies inside image)
+ *
+ * \author ***bd*** 2.2004
+ */
+void CxImage::OverflowCoordinates(int32_t &x, int32_t &y, OverflowMethod const ofMethod)
+{
+ if (IsInside(x,y)) return; //if pixel is within bounds, no change
+ switch (ofMethod) {
+ case OM_REPEAT:
+ //clip coordinates
+ x=max(x,0); x=min(x, head.biWidth-1);
+ y=max(y,0); y=min(y, head.biHeight-1);
+ break;
+ case OM_WRAP:
+ //wrap coordinates
+ x = x % head.biWidth;
+ y = y % head.biHeight;
+ if (x<0) x = head.biWidth + x;
+ if (y<0) y = head.biHeight + y;
+ break;
+ case OM_MIRROR:
+ //mirror pixels near border
+ if (x<0) x=((-x) % head.biWidth);
+ else if (x>=head.biWidth) x=head.biWidth-(x % head.biWidth + 1);
+ if (y<0) y=((-y) % head.biHeight);
+ else if (y>=head.biHeight) y=head.biHeight-(y % head.biHeight + 1);
+ break;
+ default:
+ return;
+ }//switch
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * See OverflowCoordinates for integer version
+ * \author ***bd*** 2.2004
+ */
+void CxImage::OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod)
+{
+ if (x>=0 && x<head.biWidth && y>=0 && y<head.biHeight) return; //if pixel is within bounds, no change
+ switch (ofMethod) {
+ case OM_REPEAT:
+ //clip coordinates
+ x=max(x,0); x=min(x, head.biWidth-1);
+ y=max(y,0); y=min(y, head.biHeight-1);
+ break;
+ case OM_WRAP:
+ //wrap coordinates
+ x = (float)fmod(x, (float) head.biWidth);
+ y = (float)fmod(y, (float) head.biHeight);
+ if (x<0) x = head.biWidth + x;
+ if (y<0) y = head.biHeight + y;
+ break;
+ case OM_MIRROR:
+ //mirror pixels near border
+ if (x<0) x=(float)fmod(-x, (float) head.biWidth);
+ else if (x>=head.biWidth) x=head.biWidth-((float)fmod(x, (float) head.biWidth) + 1);
+ if (y<0) y=(float)fmod(-y, (float) head.biHeight);
+ else if (y>=head.biHeight) y=head.biHeight-((float)fmod(y, (float) head.biHeight) + 1);
+ break;
+ default:
+ return;
+ }//switch
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Method return pixel color. Different methods are implemented for out of bounds pixels.
+ * If an image has alpha channel, alpha value is returned in .RGBReserved.
+ *
+ * \param x,y : pixel coordinates
+ * \param ofMethod : out-of-bounds method:
+ * - OF_WRAP - wrap over to pixels on other side of the image
+ * - OF_REPEAT - repeat last pixel on the edge
+ * - OF_COLOR - return input value of color
+ * - OF_BACKGROUND - return background color (if not set, return input color)
+ * - OF_TRANSPARENT - return transparent pixel
+ *
+ * \param rplColor : input color (returned for out-of-bound coordinates in OF_COLOR mode and if other mode is not applicable)
+ *
+ * \return color : color of pixel
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetPixelColorWithOverflow(int32_t x, int32_t y, OverflowMethod const ofMethod, RGBQUAD* const rplColor)
+{
+ RGBQUAD color; //color to return
+ if ((!IsInside(x,y)) || pDib==NULL) { //is pixel within bouns?:
+ //pixel is out of bounds or no DIB
+ if (rplColor!=NULL)
+ color=*rplColor;
+ else {
+ color.rgbRed=color.rgbGreen=color.rgbBlue=255; color.rgbReserved=0; //default replacement colour: white transparent
+ }//if
+ if (pDib==NULL) return color;
+ //pixel is out of bounds:
+ switch (ofMethod) {
+ case OM_TRANSPARENT:
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha transparency is supported and image has alpha layer
+ color.rgbReserved=0;
+ } else {
+#endif //CXIMAGE_SUPPORT_ALPHA
+ //no alpha transparency
+ if (GetTransIndex()>=0) {
+ color=GetTransColor(); //single color transparency enabled (return transparent color)
+ }//if
+#if CXIMAGE_SUPPORT_ALPHA
+ }//if
+#endif //CXIMAGE_SUPPORT_ALPHA
+ return color;
+ case OM_BACKGROUND:
+ //return background color (if it exists, otherwise input value)
+ if (info.nBkgndIndex >= 0) {
+ if (head.biBitCount<24) color = GetPaletteColor((uint8_t)info.nBkgndIndex);
+ else color = info.nBkgndColor;
+ }//if
+ return color;
+ case OM_REPEAT:
+ case OM_WRAP:
+ case OM_MIRROR:
+ OverflowCoordinates(x,y,ofMethod);
+ break;
+ default:
+ //simply return replacement color (OM_COLOR and others)
+ return color;
+ }//switch
+ }//if
+ //just return specified pixel (it's within bounds)
+ return BlindGetPixelColor(x,y);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This method reconstructs image according to chosen interpolation method and then returns pixel (x,y).
+ * (x,y) can lie between actual image pixels. If (x,y) lies outside of image, method returns value
+ * according to overflow method.
+ * This method is very useful for geometrical image transformations, where destination pixel
+ * can often assume color value lying between source pixels.
+ *
+ * \param (x,y) - coordinates of pixel to return
+ * GPCI method recreates "analogue" image back from digital data, so x and y
+ * are float values and color value of point (1.1,1) will generally not be same
+ * as (1,1). Center of first pixel is at (0,0) and center of pixel right to it is (1,0).
+ * (0.5,0) is half way between these two pixels.
+ * \param inMethod - interpolation (reconstruction) method (kernel) to use:
+ * - IM_NEAREST_NEIGHBOUR - returns colour of nearest lying pixel (causes stairy look of
+ * processed images)
+ * - IM_BILINEAR - interpolates colour from four neighbouring pixels (softens image a bit)
+ * - IM_BICUBIC - interpolates from 16 neighbouring pixels (can produce "halo" artifacts)
+ * - IM_BICUBIC2 - interpolates from 16 neighbouring pixels (perhaps a bit less halo artifacts
+ than IM_BICUBIC)
+ * - IM_BSPLINE - interpolates from 16 neighbouring pixels (softens image, washes colours)
+ * (As far as I know, image should be prefiltered for this method to give
+ * good results... some other time :) )
+ * This method uses bicubic interpolation kernel from CXImage 5.99a and older
+ * versions.
+ * - IM_LANCZOS - interpolates from 12*12 pixels (slow, ringing artifacts)
+ *
+ * \param ofMethod - overflow method (see comments at GetPixelColorWithOverflow)
+ * \param rplColor - pointer to color used for out of borders pixels in OM_COLOR mode
+ * (and other modes if colour can't calculated in a specified way)
+ *
+ * \return interpolated color value (including interpolated alpha value, if image has alpha layer)
+ *
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetPixelColorInterpolated(
+ float x,float y,
+ InterpolationMethod const inMethod,
+ OverflowMethod const ofMethod,
+ RGBQUAD* const rplColor)
+{
+ //calculate nearest pixel
+ int32_t xi=(int32_t)(x); if (x<0) xi--; //these replace (incredibly slow) floor (Visual c++ 2003, AMD Athlon)
+ int32_t yi=(int32_t)(y); if (y<0) yi--;
+ RGBQUAD color; //calculated colour
+
+ switch (inMethod) {
+ case IM_NEAREST_NEIGHBOUR:
+ return GetPixelColorWithOverflow((int32_t)(x+0.5f), (int32_t)(y+0.5f), ofMethod, rplColor);
+ default: {
+ //IM_BILINEAR: bilinear interpolation
+ if (xi<-1 || xi>=head.biWidth || yi<-1 || yi>=head.biHeight) { //all 4 points are outside bounds?:
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+ //get four neighbouring pixels
+ if ((xi+1)<head.biWidth && xi>=0 && (yi+1)<head.biHeight && yi>=0 && head.biClrUsed==0) {
+ //all pixels are inside RGB24 image... optimize reading (and use fixed point arithmetic)
+ uint16_t wt1=(uint16_t)((x-xi)*256.0f), wt2=(uint16_t)((y-yi)*256.0f);
+ uint16_t wd=wt1*wt2>>8;
+ uint16_t wb=wt1-wd;
+ uint16_t wc=wt2-wd;
+ uint16_t wa=256-wt1-wc;
+ uint16_t wrr,wgg,wbb;
+ uint8_t *pxptr=(uint8_t*)info.pImage+yi*info.dwEffWidth+xi*3;
+ wbb=wa*(*pxptr++); wgg=wa*(*pxptr++); wrr=wa*(*pxptr++);
+ wbb+=wb*(*pxptr++); wgg+=wb*(*pxptr++); wrr+=wb*(*pxptr);
+ pxptr+=(info.dwEffWidth-5); //move to next row
+ wbb+=wc*(*pxptr++); wgg+=wc*(*pxptr++); wrr+=wc*(*pxptr++);
+ wbb+=wd*(*pxptr++); wgg+=wd*(*pxptr++); wrr+=wd*(*pxptr);
+ color.rgbRed=(uint8_t) (wrr>>8); color.rgbGreen=(uint8_t) (wgg>>8); color.rgbBlue=(uint8_t) (wbb>>8);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) {
+ uint16_t waa;
+ //image has alpha layer... we have to do the same for alpha data
+ pxptr=AlphaGetPointer(xi,yi); //pointer to first byte
+ waa=wa*(*pxptr++); waa+=wb*(*pxptr); //first two pixels
+ pxptr+=(head.biWidth-1); //move to next row
+ waa+=wc*(*pxptr++); waa+=wd*(*pxptr); //and second row pixels
+ color.rgbReserved=(uint8_t) (waa>>8);
+ } else
+#endif
+ { //Alpha not supported or no alpha at all
+ color.rgbReserved = 0;
+ }
+ return color;
+ } else {
+ //default (slower) way to get pixels (not RGB24 or some pixels out of borders)
+ float t1=x-xi, t2=y-yi;
+ float d=t1*t2;
+ float b=t1-d;
+ float c=t2-d;
+ float a=1-t1-c;
+ RGBQUAD rgb11,rgb21,rgb12,rgb22;
+ rgb11=GetPixelColorWithOverflow(xi, yi, ofMethod, rplColor);
+ rgb21=GetPixelColorWithOverflow(xi+1, yi, ofMethod, rplColor);
+ rgb12=GetPixelColorWithOverflow(xi, yi+1, ofMethod, rplColor);
+ rgb22=GetPixelColorWithOverflow(xi+1, yi+1, ofMethod, rplColor);
+ //calculate linear interpolation
+ color.rgbRed=(uint8_t) (a*rgb11.rgbRed+b*rgb21.rgbRed+c*rgb12.rgbRed+d*rgb22.rgbRed);
+ color.rgbGreen=(uint8_t) (a*rgb11.rgbGreen+b*rgb21.rgbGreen+c*rgb12.rgbGreen+d*rgb22.rgbGreen);
+ color.rgbBlue=(uint8_t) (a*rgb11.rgbBlue+b*rgb21.rgbBlue+c*rgb12.rgbBlue+d*rgb22.rgbBlue);
+#if CXIMAGE_SUPPORT_ALPHA
+ color.rgbReserved=(uint8_t) (a*rgb11.rgbReserved+b*rgb21.rgbReserved+c*rgb12.rgbReserved+d*rgb22.rgbReserved);
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ }//if
+ }//default
+ case IM_BICUBIC:
+ case IM_BICUBIC2:
+ case IM_BSPLINE:
+ case IM_BOX:
+ case IM_HERMITE:
+ case IM_HAMMING:
+ case IM_SINC:
+ case IM_BLACKMAN:
+ case IM_BESSEL:
+ case IM_GAUSSIAN:
+ case IM_QUADRATIC:
+ case IM_MITCHELL:
+ case IM_CATROM:
+ case IM_HANNING:
+ case IM_POWER:
+ //bicubic interpolation(s)
+ if (((xi+2)<0) || ((xi-1)>=head.biWidth) || ((yi+2)<0) || ((yi-1)>=head.biHeight)) { //all points are outside bounds?:
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ break;
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+
+ //some variables needed from here on
+ int32_t xii,yii; //x any y integer indexes for loops
+ float kernel, kernelyc; //kernel cache
+ float kernelx[12], kernely[4]; //precalculated kernel values
+ float rr,gg,bb,aa; //accumulated color values
+ //calculate multiplication factors for all pixels
+ int32_t i;
+ switch (inMethod) {
+ case IM_BICUBIC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelCubic((float)(xi+i-1-x));
+ kernely[i]=KernelCubic((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BICUBIC2:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelGeneralizedCubic((float)(xi+i-1-x), -0.5);
+ kernely[i]=KernelGeneralizedCubic((float)(yi+i-1-y), -0.5);
+ }//for i
+ break;
+ case IM_BSPLINE:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBSpline((float)(xi+i-1-x));
+ kernely[i]=KernelBSpline((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BOX:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBox((float)(xi+i-1-x));
+ kernely[i]=KernelBox((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HERMITE:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHermite((float)(xi+i-1-x));
+ kernely[i]=KernelHermite((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HAMMING:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHamming((float)(xi+i-1-x));
+ kernely[i]=KernelHamming((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_SINC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelSinc((float)(xi+i-1-x));
+ kernely[i]=KernelSinc((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BLACKMAN:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBlackman((float)(xi+i-1-x));
+ kernely[i]=KernelBlackman((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BESSEL:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBessel((float)(xi+i-1-x));
+ kernely[i]=KernelBessel((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_GAUSSIAN:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelGaussian((float)(xi+i-1-x));
+ kernely[i]=KernelGaussian((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_QUADRATIC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelQuadratic((float)(xi+i-1-x));
+ kernely[i]=KernelQuadratic((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_MITCHELL:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelMitchell((float)(xi+i-1-x));
+ kernely[i]=KernelMitchell((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_CATROM:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelCatrom((float)(xi+i-1-x));
+ kernely[i]=KernelCatrom((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HANNING:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHanning((float)(xi+i-1-x));
+ kernely[i]=KernelHanning((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_POWER:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelPower((float)(xi+i-1-x));
+ kernely[i]=KernelPower((float)(yi+i-1-y));
+ }//for i
+ break;
+ }//switch
+ rr=gg=bb=aa=0;
+ if (((xi+2)<head.biWidth) && xi>=1 && ((yi+2)<head.biHeight) && (yi>=1) && !IsIndexed()) {
+ //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds
+ for (yii=yi-1; yii<yi+3; yii++) {
+ uint8_t *pxptr=(uint8_t *)BlindGetPixelPointer(xi-1, yii); //calculate pointer to first byte in row
+ kernelyc=kernely[yii-(yi-1)];
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha is supported and valid (optimized bicubic int32_t. for image with alpha)
+ uint8_t *pxptra=AlphaGetPointer(xi-1, yii);
+ kernel=kernelyc*kernelx[0];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[1];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[2];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[3];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr); aa+=kernel*(*pxptra);
+ } else
+#endif
+ //alpha not supported or valid (optimized bicubic int32_t. for no alpha channel)
+ {
+ kernel=kernelyc*kernelx[0];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[1];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[2];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[3];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr);
+ }
+ }//yii
+ } else {
+ //slower more flexible interpolation for border pixels and paletted images
+ RGBQUAD rgbs;
+ for (yii=yi-1; yii<yi+3; yii++) {
+ kernelyc=kernely[yii-(yi-1)];
+ for (xii=xi-1; xii<xi+3; xii++) {
+ kernel=kernelyc*kernelx[xii-(xi-1)];
+ rgbs=GetPixelColorWithOverflow(xii, yii, ofMethod, rplColor);
+ rr+=kernel*rgbs.rgbRed;
+ gg+=kernel*rgbs.rgbGreen;
+ bb+=kernel*rgbs.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=kernel*rgbs.rgbReserved;
+#endif
+ }//xii
+ }//yii
+ }//if
+ //for all colors, clip to 0..255 and assign to RGBQUAD
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ case IM_LANCZOS:
+ //lanczos window (16*16) sinc interpolation
+ if (((xi+6)<0) || ((xi-5)>=head.biWidth) || ((yi+6)<0) || ((yi-5)>=head.biHeight)) {
+ //all points are outside bounds
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ break;
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+
+ for (xii=xi-5; xii<xi+7; xii++) kernelx[xii-(xi-5)]=KernelLanczosSinc((float)(xii-x), 6.0f);
+ rr=gg=bb=aa=0;
+
+ if (((xi+6)<head.biWidth) && ((xi-5)>=0) && ((yi+6)<head.biHeight) && ((yi-5)>=0) && !IsIndexed()) {
+ //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds
+ for (yii=yi-5; yii<yi+7; yii++) {
+ uint8_t *pxptr=(uint8_t *)BlindGetPixelPointer(xi-5, yii); //calculate pointer to first byte in row
+ kernelyc=KernelLanczosSinc((float)(yii-y),6.0f);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha is supported and valid
+ uint8_t *pxptra=AlphaGetPointer(xi-1, yii);
+ for (xii=0; xii<12; xii++) {
+ kernel=kernelyc*kernelx[xii];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ }//for xii
+ } else
+#endif
+ //alpha not supported or valid
+ {
+ for (xii=0; xii<12; xii++) {
+ kernel=kernelyc*kernelx[xii];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ }//for xii
+ }
+ }//yii
+ } else {
+ //slower more flexible interpolation for border pixels and paletted images
+ RGBQUAD rgbs;
+ for (yii=yi-5; yii<yi+7; yii++) {
+ kernelyc=KernelLanczosSinc((float)(yii-y),6.0f);
+ for (xii=xi-5; xii<xi+7; xii++) {
+ kernel=kernelyc*kernelx[xii-(xi-5)];
+ rgbs=GetPixelColorWithOverflow(xii, yii, ofMethod, rplColor);
+ rr+=kernel*rgbs.rgbRed;
+ gg+=kernel*rgbs.rgbGreen;
+ bb+=kernel*rgbs.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=kernel*rgbs.rgbReserved;
+#endif
+ }//xii
+ }//yii
+ }//if
+ //for all colors, clip to 0..255 and assign to RGBQUAD
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ }//switch
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Helper function for GetAreaColorInterpolated.
+ * Adds 'surf' portion of image pixel with color 'color' to (rr,gg,bb,aa).
+ */
+void CxImage::AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa)
+{
+ rr+=color.rgbRed*surf;
+ gg+=color.rgbGreen*surf;
+ bb+=color.rgbBlue*surf;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved*surf;
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This method is similar to GetPixelColorInterpolated, but this method also properly handles
+ * subsampling.
+ * If you need to sample original image with interval of more than 1 pixel (as when shrinking an image),
+ * you should use this method instead of GetPixelColorInterpolated or aliasing will occur.
+ * When area width and height are both less than pixel, this method gets pixel color by interpolating
+ * color of frame center with selected (inMethod) interpolation by calling GetPixelColorInterpolated.
+ * If width and height are more than 1, method calculates color by averaging color of pixels within area.
+ * Interpolation method is not used in this case. Pixel color is interpolated by averaging instead.
+ * If only one of both is more than 1, method uses combination of interpolation and averaging.
+ * Chosen interpolation method is used, but since it is averaged later on, there is little difference
+ * between IM_BILINEAR (perhaps best for this case) and better methods. IM_NEAREST_NEIGHBOUR again
+ * leads to aliasing artifacts.
+ * This method is a bit slower than GetPixelColorInterpolated and when aliasing is not a problem, you should
+ * simply use the later.
+ *
+ * \param xc, yc - center of (rectangular) area
+ * \param w, h - width and height of area
+ * \param inMethod - interpolation method that is used, when interpolation is used (see above)
+ * \param ofMethod - overflow method used when retrieving individual pixel colors
+ * \param rplColor - replacement colour to use, in OM_COLOR
+ *
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetAreaColorInterpolated(
+ float const xc, float const yc, float const w, float const h,
+ InterpolationMethod const inMethod,
+ OverflowMethod const ofMethod,
+ RGBQUAD* const rplColor)
+{
+ RGBQUAD color; //calculated colour
+
+ if (h<=1 && w<=1) {
+ //both width and height are less than one... we will use interpolation of center point
+ return GetPixelColorInterpolated(xc, yc, inMethod, ofMethod, rplColor);
+ } else {
+ //area is wider and/or taller than one pixel:
+ CxRect2 area(xc-w/2.0f, yc-h/2.0f, xc+w/2.0f, yc+h/2.0f); //area
+ int32_t xi1=(int32_t)(area.botLeft.x+0.49999999f); //low x
+ int32_t yi1=(int32_t)(area.botLeft.y+0.49999999f); //low y
+
+
+ int32_t xi2=(int32_t)(area.topRight.x+0.5f); //top x
+ int32_t yi2=(int32_t)(area.topRight.y+0.5f); //top y (for loops)
+
+ float rr,gg,bb,aa; //red, green, blue and alpha components
+ rr=gg=bb=aa=0;
+ int32_t x,y; //loop counters
+ float s=0; //surface of all pixels
+ float cps; //surface of current crosssection
+ if (h>1 && w>1) {
+ //width and height of area are greater than one pixel, so we can employ "ordinary" averaging
+ CxRect2 intBL, intTR; //bottom left and top right intersection
+ intBL=area.CrossSection(CxRect2(((float)xi1)-0.5f, ((float)yi1)-0.5f, ((float)xi1)+0.5f, ((float)yi1)+0.5f));
+ intTR=area.CrossSection(CxRect2(((float)xi2)-0.5f, ((float)yi2)-0.5f, ((float)xi2)+0.5f, ((float)yi2)+0.5f));
+ float wBL, wTR, hBL, hTR;
+ wBL=intBL.Width(); //width of bottom left pixel-area intersection
+ hBL=intBL.Height(); //height of bottom left...
+ wTR=intTR.Width(); //width of top right...
+ hTR=intTR.Height(); //height of top right...
+
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,yi1,ofMethod,rplColor), wBL*hBL, rr, gg, bb, aa); //bottom left pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,yi1,ofMethod,rplColor), wTR*hBL, rr, gg, bb, aa); //bottom right pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,yi2,ofMethod,rplColor), wBL*hTR, rr, gg, bb, aa); //top left pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,yi2,ofMethod,rplColor), wTR*hTR, rr, gg, bb, aa); //top right pixel
+ //bottom and top row
+ for (x=xi1+1; x<xi2; x++) {
+ AddAveragingCont(GetPixelColorWithOverflow(x,yi1,ofMethod,rplColor), hBL, rr, gg, bb, aa); //bottom row
+ AddAveragingCont(GetPixelColorWithOverflow(x,yi2,ofMethod,rplColor), hTR, rr, gg, bb, aa); //top row
+ }
+ //leftmost and rightmost column
+ for (y=yi1+1; y<yi2; y++) {
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,y,ofMethod,rplColor), wBL, rr, gg, bb, aa); //left column
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,y,ofMethod,rplColor), wTR, rr, gg, bb, aa); //right column
+ }
+ for (y=yi1+1; y<yi2; y++) {
+ for (x=xi1+1; x<xi2; x++) {
+ color=GetPixelColorWithOverflow(x,y,ofMethod,rplColor);
+ rr+=color.rgbRed;
+ gg+=color.rgbGreen;
+ bb+=color.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved;
+#endif
+ }//for x
+ }//for y
+ } else {
+ //width or height greater than one:
+ CxRect2 intersect; //intersection with current pixel
+ CxPoint2 center;
+ for (y=yi1; y<=yi2; y++) {
+ for (x=xi1; x<=xi2; x++) {
+ intersect=area.CrossSection(CxRect2(((float)x)-0.5f, ((float)y)-0.5f, ((float)x)+0.5f, ((float)y)+0.5f));
+ center=intersect.Center();
+ color=GetPixelColorInterpolated(center.x, center.y, inMethod, ofMethod, rplColor);
+ cps=intersect.Surface();
+ rr+=color.rgbRed*cps;
+ gg+=color.rgbGreen*cps;
+ bb+=color.rgbBlue*cps;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved*cps;
+#endif
+ }//for x
+ }//for y
+ }//if
+
+ s=area.Surface();
+ rr/=s; gg/=s; bb/=s; aa/=s;
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ }//if
+ return color;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBSpline(const float x)
+{
+ if (x>2.0f) return 0.0f;
+ // thanks to Kristian Kratzenstein
+ float a, b, c, d;
+ float xm1 = x - 1.0f; // Was calculatet anyway cause the "if((x-1.0f) < 0)"
+ float xp1 = x + 1.0f;
+ float xp2 = x + 2.0f;
+
+ if ((xp2) <= 0.0f) a = 0.0f; else a = xp2*xp2*xp2; // Only float, not float -> double -> float
+ if ((xp1) <= 0.0f) b = 0.0f; else b = xp1*xp1*xp1;
+ if (x <= 0) c = 0.0f; else c = x*x*x;
+ if ((xm1) <= 0.0f) d = 0.0f; else d = xm1*xm1*xm1;
+
+ return (0.16666666666666666667f * (a - (4.0f * b) + (6.0f * c) - (4.0f * d)));
+
+ /* equivalent <Vladimír Kloucek>
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return((2.0f+x)*(2.0f+x)*(2.0f+x)*0.16666666666666666667f);
+ if (x < 0.0)
+ return((4.0f+x*x*(-6.0f-3.0f*x))*0.16666666666666666667f);
+ if (x < 1.0)
+ return((4.0f+x*x*(-6.0f+3.0f*x))*0.16666666666666666667f);
+ if (x < 2.0)
+ return((2.0f-x)*(2.0f-x)*(2.0f-x)*0.16666666666666666667f);
+ return(0.0f);
+ */
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bilinear interpolation kernel:
+ \verbatim
+ /
+ | 1-t , if 0 <= t <= 1
+ h(t) = | t+1 , if -1 <= t < 0
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelLinear(const float t)
+{
+// if (0<=t && t<=1) return 1-t;
+// if (-1<=t && t<0) return 1+t;
+// return 0;
+
+ //<Vladimír Kloucek>
+ if (t < -1.0f)
+ return 0.0f;
+ if (t < 0.0f)
+ return 1.0f+t;
+ if (t < 1.0f)
+ return 1.0f-t;
+ return 0.0f;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bicubic interpolation kernel (a=-1):
+ \verbatim
+ /
+ | 1-2|t|**2+|t|**3 , if |t| < 1
+ h(t) = | 4-8|t|+5|t|**2-|t|**3 , if 1<=|t|<2
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelCubic(const float t)
+{
+ float abs_t = (float)fabs(t);
+ float abs_t_sq = abs_t * abs_t;
+ if (abs_t<1) return 1-2*abs_t_sq+abs_t_sq*abs_t;
+ if (abs_t<2) return 4 - 8*abs_t +5*abs_t_sq - abs_t_sq*abs_t;
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bicubic kernel (for a=-1 it is the same as BicubicKernel):
+ \verbatim
+ /
+ | (a+2)|t|**3 - (a+3)|t|**2 + 1 , |t| <= 1
+ h(t) = | a|t|**3 - 5a|t|**2 + 8a|t| - 4a , 1 < |t| <= 2
+ | 0 , otherwise
+ \
+ \endverbatim
+ * Often used values for a are -1 and -1/2.
+ */
+float CxImage::KernelGeneralizedCubic(const float t, const float a)
+{
+ float abs_t = (float)fabs(t);
+ float abs_t_sq = abs_t * abs_t;
+ if (abs_t<1) return (a+2)*abs_t_sq*abs_t - (a+3)*abs_t_sq + 1;
+ if (abs_t<2) return a*abs_t_sq*abs_t - 5*a*abs_t_sq + 8*a*abs_t - 4*a;
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Lanczos windowed sinc interpolation kernel with radius r.
+ \verbatim
+ /
+ h(t) = | sinc(t)*sinc(t/r) , if |t|<r
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelLanczosSinc(const float t, const float r)
+{
+ if (fabs(t) > r) return 0;
+ if (t==0) return 1;
+ float pit=PI*t;
+ float pitd=pit/r;
+ return (float)((sin(pit)/pit) * (sin(pitd)/pitd));
+}
+
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBox(const float x)
+{
+ if (x < -0.5f)
+ return 0.0f;
+ if (x < 0.5f)
+ return 1.0f;
+ return 0.0f;
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHermite(const float x)
+{
+ if (x < -1.0f)
+ return 0.0f;
+ if (x < 0.0f)
+ return (-2.0f*x-3.0f)*x*x+1.0f;
+ if (x < 1.0f)
+ return (2.0f*x-3.0f)*x*x+1.0f;
+ return 0.0f;
+// if (fabs(x)>1) return 0.0f;
+// return(0.5f+0.5f*(float)cos(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHanning(const float x)
+{
+ if (fabs(x)>1) return 0.0f;
+ return (0.5f+0.5f*(float)cos(PI*x))*((float)sin(PI*x)/(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHamming(const float x)
+{
+ if (x < -1.0f)
+ return 0.0f;
+ if (x < 0.0f)
+ return 0.92f*(-2.0f*x-3.0f)*x*x+1.0f;
+ if (x < 1.0f)
+ return 0.92f*(2.0f*x-3.0f)*x*x+1.0f;
+ return 0.0f;
+// if (fabs(x)>1) return 0.0f;
+// return(0.54f+0.46f*(float)cos(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelSinc(const float x)
+{
+ if (x == 0.0)
+ return(1.0);
+ return((float)sin(PI*x)/(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBlackman(const float x)
+{
+ //if (fabs(x)>1) return 0.0f;
+ return (0.42f+0.5f*(float)cos(PI*x)+0.08f*(float)cos(2.0f*PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_J1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.581199354001606143928050809e+21,
+ -0.6672106568924916298020941484e+20,
+ 0.2316433580634002297931815435e+19,
+ -0.3588817569910106050743641413e+17,
+ 0.2908795263834775409737601689e+15,
+ -0.1322983480332126453125473247e+13,
+ 0.3413234182301700539091292655e+10,
+ -0.4695753530642995859767162166e+7,
+ 0.270112271089232341485679099e+4
+ },
+ Qone[] =
+ {
+ 0.11623987080032122878585294e+22,
+ 0.1185770712190320999837113348e+20,
+ 0.6092061398917521746105196863e+17,
+ 0.2081661221307607351240184229e+15,
+ 0.5243710262167649715406728642e+12,
+ 0.1013863514358673989967045588e+10,
+ 0.1501793594998585505921097578e+7,
+ 0.1606931573481487801970916749e+4,
+ 0.1e+1
+ };
+
+ p = Pone[8];
+ q = Qone[8];
+ for (i=7; i >= 0; i--)
+ {
+ p = p*x*x+Pone[i];
+ q = q*x*x+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_P1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.352246649133679798341724373e+5,
+ 0.62758845247161281269005675e+5,
+ 0.313539631109159574238669888e+5,
+ 0.49854832060594338434500455e+4,
+ 0.2111529182853962382105718e+3,
+ 0.12571716929145341558495e+1
+ },
+ Qone[] =
+ {
+ 0.352246649133679798068390431e+5,
+ 0.626943469593560511888833731e+5,
+ 0.312404063819041039923015703e+5,
+ 0.4930396490181088979386097e+4,
+ 0.2030775189134759322293574e+3,
+ 0.1e+1
+ };
+
+ p = Pone[5];
+ q = Qone[5];
+ for (i=4; i >= 0; i--)
+ {
+ p = p*(8.0/x)*(8.0/x)+Pone[i];
+ q = q*(8.0/x)*(8.0/x)+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_Q1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.3511751914303552822533318e+3,
+ 0.7210391804904475039280863e+3,
+ 0.4259873011654442389886993e+3,
+ 0.831898957673850827325226e+2,
+ 0.45681716295512267064405e+1,
+ 0.3532840052740123642735e-1
+ },
+ Qone[] =
+ {
+ 0.74917374171809127714519505e+4,
+ 0.154141773392650970499848051e+5,
+ 0.91522317015169922705904727e+4,
+ 0.18111867005523513506724158e+4,
+ 0.1038187585462133728776636e+3,
+ 0.1e+1
+ };
+
+ p = Pone[5];
+ q = Qone[5];
+ for (i=4; i >= 0; i--)
+ {
+ p = p*(8.0/x)*(8.0/x)+Pone[i];
+ q = q*(8.0/x)*(8.0/x)+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_Order1(float x)
+{
+ float p, q;
+
+ if (x == 0.0)
+ return (0.0f);
+ p = x;
+ if (x < 0.0)
+ x=(-x);
+ if (x < 8.0)
+ return(p*KernelBessel_J1(x));
+ q = (float)sqrt(2.0f/(PI*x))*(float)(KernelBessel_P1(x)*(1.0f/sqrt(2.0f)*(sin(x)-cos(x)))-8.0f/x*KernelBessel_Q1(x)*
+ (-1.0f/sqrt(2.0f)*(sin(x)+cos(x))));
+ if (p < 0.0f)
+ q = (-q);
+ return (q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel(const float x)
+{
+ if (x == 0.0f)
+ return(PI/4.0f);
+ return(KernelBessel_Order1(PI*x)/(2.0f*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelGaussian(const float x)
+{
+ return (float)(exp(-2.0f*x*x)*0.79788456080287f/*sqrt(2.0f/PI)*/);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelQuadratic(const float x)
+{
+ if (x < -1.5f)
+ return(0.0f);
+ if (x < -0.5f)
+ return(0.5f*(x+1.5f)*(x+1.5f));
+ if (x < 0.5f)
+ return(0.75f-x*x);
+ if (x < 1.5f)
+ return(0.5f*(x-1.5f)*(x-1.5f));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelMitchell(const float x)
+{
+#define KM_B (1.0f/3.0f)
+#define KM_C (1.0f/3.0f)
+#define KM_P0 (( 6.0f - 2.0f * KM_B ) / 6.0f)
+#define KM_P2 ((-18.0f + 12.0f * KM_B + 6.0f * KM_C) / 6.0f)
+#define KM_P3 (( 12.0f - 9.0f * KM_B - 6.0f * KM_C) / 6.0f)
+#define KM_Q0 (( 8.0f * KM_B + 24.0f * KM_C) / 6.0f)
+#define KM_Q1 ((-12.0f * KM_B - 48.0f * KM_C) / 6.0f)
+#define KM_Q2 (( 6.0f * KM_B + 30.0f * KM_C) / 6.0f)
+#define KM_Q3 (( -1.0f * KM_B - 6.0f * KM_C) / 6.0f)
+
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return(KM_Q0-x*(KM_Q1-x*(KM_Q2-x*KM_Q3)));
+ if (x < 0.0f)
+ return(KM_P0+x*x*(KM_P2-x*KM_P3));
+ if (x < 1.0f)
+ return(KM_P0+x*x*(KM_P2+x*KM_P3));
+ if (x < 2.0f)
+ return(KM_Q0+x*(KM_Q1+x*(KM_Q2+x*KM_Q3)));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelCatrom(const float x)
+{
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return(0.5f*(4.0f+x*(8.0f+x*(5.0f+x))));
+ if (x < 0.0)
+ return(0.5f*(2.0f+x*x*(-5.0f-3.0f*x)));
+ if (x < 1.0)
+ return(0.5f*(2.0f+x*x*(-5.0f+3.0f*x)));
+ if (x < 2.0)
+ return(0.5f*(4.0f+x*(-8.0f+x*(5.0f-x))));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelPower(const float x, const float a)
+{
+ if (fabs(x)>1) return 0.0f;
+ return (1.0f - (float)fabs(pow(x,a)));
+}
+////////////////////////////////////////////////////////////////////////////////
+
+#endif
diff --git a/hge/CxImage/ximaiter.h b/hge/CxImage/ximaiter.h
new file mode 100644
index 0000000..2371d28
--- /dev/null
+++ b/hge/CxImage/ximaiter.h
@@ -0,0 +1,253 @@
+/*
+ * File: ImaIter.h
+ * Purpose: Declaration of the Platform Independent Image Base Class
+ * Author: Alejandro Aguilar Sierra
+ * Created: 1995
+ * Copyright: (c) 1995, Alejandro Aguilar Sierra <asierra(at)servidor(dot)unam(dot)mx>
+ *
+ * 07/08/2001 Davide Pizzolato - www.xdp.it
+ * - removed slow loops
+ * - added safe checks
+ *
+ * Permission is given by the author to freely redistribute and include
+ * this code in any program as int32_t as this credit is given where due.
+ *
+ * COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
+ * OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
+ * THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
+ * OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
+ * CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
+ * THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
+ * SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
+ * PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
+ * THIS DISCLAIMER.
+ *
+ * Use at your own risk!
+ * ==========================================================
+ */
+
+#if !defined(__ImaIter_h)
+#define __ImaIter_h
+
+#include "ximage.h"
+#include "ximadef.h"
+
+class CImageIterator
+{
+friend class CxImage;
+protected:
+ int32_t Itx, Ity; // Counters
+ int32_t Stepx, Stepy;
+ uint8_t* IterImage; // Image pointer
+ CxImage *ima;
+public:
+ // Constructors
+ CImageIterator ( void );
+ CImageIterator ( CxImage *image );
+ operator CxImage* ();
+
+ // Iterators
+ BOOL ItOK ();
+ void Reset ();
+ void Upset ();
+ void SetRow(uint8_t *buf, int32_t n);
+ void GetRow(uint8_t *buf, int32_t n);
+ uint8_t GetByte( ) { return IterImage[Itx]; }
+ void SetByte(uint8_t b) { IterImage[Itx] = b; }
+ uint8_t* GetRow(void);
+ uint8_t* GetRow(int32_t n);
+ BOOL NextRow();
+ BOOL PrevRow();
+ BOOL NextByte();
+ BOOL PrevByte();
+
+ void SetSteps(int32_t x, int32_t y=0) { Stepx = x; Stepy = y; }
+ void GetSteps(int32_t *x, int32_t *y) { *x = Stepx; *y = Stepy; }
+ BOOL NextStep();
+ BOOL PrevStep();
+
+ void SetY(int32_t y); /* AD - for interlace */
+ int32_t GetY() {return Ity;}
+ BOOL GetCol(uint8_t* pCol, uint32_t x);
+ BOOL SetCol(uint8_t* pCol, uint32_t x);
+};
+
+/////////////////////////////////////////////////////////////////////
+inline
+CImageIterator::CImageIterator(void)
+{
+ ima = 0;
+ IterImage = 0;
+ Itx = Ity = 0;
+ Stepx = Stepy = 0;
+}
+/////////////////////////////////////////////////////////////////////
+inline
+CImageIterator::CImageIterator(CxImage *imageImpl): ima(imageImpl)
+{
+ if (ima) IterImage = ima->GetBits();
+ Itx = Ity = 0;
+ Stepx = Stepy = 0;
+}
+/////////////////////////////////////////////////////////////////////
+inline
+CImageIterator::operator CxImage* ()
+{
+ return ima;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::ItOK ()
+{
+ if (ima) return ima->IsInside(Itx, Ity);
+ else return FALSE;
+}
+/////////////////////////////////////////////////////////////////////
+inline void CImageIterator::Reset()
+{
+ if (ima) IterImage = ima->GetBits();
+ else IterImage=0;
+ Itx = Ity = 0;
+}
+/////////////////////////////////////////////////////////////////////
+inline void CImageIterator::Upset()
+{
+ Itx = 0;
+ Ity = ima->GetHeight()-1;
+ IterImage = ima->GetBits() + ima->GetEffWidth()*(ima->GetHeight()-1);
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::NextRow()
+{
+ if (++Ity >= (int32_t)ima->GetHeight()) return 0;
+ IterImage += ima->GetEffWidth();
+ return 1;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::PrevRow()
+{
+ if (--Ity < 0) return 0;
+ IterImage -= ima->GetEffWidth();
+ return 1;
+}
+/* AD - for interlace */
+inline void CImageIterator::SetY(int32_t y)
+{
+ if ((y < 0) || (y > (int32_t)ima->GetHeight())) return;
+ Ity = y;
+ IterImage = ima->GetBits() + ima->GetEffWidth()*y;
+}
+/////////////////////////////////////////////////////////////////////
+inline void CImageIterator::SetRow(uint8_t *buf, int32_t n)
+{
+ if (n<0) n = (int32_t)ima->GetEffWidth();
+ else n = min(n,(int32_t)ima->GetEffWidth());
+
+ if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0)) memcpy(IterImage,buf,n);
+}
+/////////////////////////////////////////////////////////////////////
+inline void CImageIterator::GetRow(uint8_t *buf, int32_t n)
+{
+ if ((IterImage!=NULL)&&(buf!=NULL)&&(n>0))
+ memcpy(buf,IterImage,min(n,(int32_t)ima->GetEffWidth()));
+}
+/////////////////////////////////////////////////////////////////////
+inline uint8_t* CImageIterator::GetRow()
+{
+ return IterImage;
+}
+/////////////////////////////////////////////////////////////////////
+inline uint8_t* CImageIterator::GetRow(int32_t n)
+{
+ SetY(n);
+ return IterImage;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::NextByte()
+{
+ if (++Itx < (int32_t)ima->GetEffWidth()) return 1;
+ else
+ if (++Ity < (int32_t)ima->GetHeight()){
+ IterImage += ima->GetEffWidth();
+ Itx = 0;
+ return 1;
+ } else
+ return 0;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::PrevByte()
+{
+ if (--Itx >= 0) return 1;
+ else
+ if (--Ity >= 0){
+ IterImage -= ima->GetEffWidth();
+ Itx = 0;
+ return 1;
+ } else
+ return 0;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::NextStep()
+{
+ Itx += Stepx;
+ if (Itx < (int32_t)ima->GetEffWidth()) return 1;
+ else {
+ Ity += Stepy;
+ if (Ity < (int32_t)ima->GetHeight()){
+ IterImage += ima->GetEffWidth();
+ Itx = 0;
+ return 1;
+ } else
+ return 0;
+ }
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::PrevStep()
+{
+ Itx -= Stepx;
+ if (Itx >= 0) return 1;
+ else {
+ Ity -= Stepy;
+ if (Ity >= 0 && Ity < (int32_t)ima->GetHeight()) {
+ IterImage -= ima->GetEffWidth();
+ Itx = 0;
+ return 1;
+ } else
+ return 0;
+ }
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::GetCol(uint8_t* pCol, uint32_t x)
+{
+ if ((pCol==0)||(ima->GetBpp()<8)||(x>=ima->GetWidth()))
+ return 0;
+ uint32_t h = ima->GetHeight();
+ //uint32_t line = ima->GetEffWidth();
+ uint8_t bytes = (uint8_t)(ima->GetBpp()>>3);
+ uint8_t* pSrc;
+ for (uint32_t y=0;y<h;y++){
+ pSrc = ima->GetBits(y) + x*bytes;
+ for (uint8_t w=0;w<bytes;w++){
+ *pCol++=*pSrc++;
+ }
+ }
+ return 1;
+}
+/////////////////////////////////////////////////////////////////////
+inline BOOL CImageIterator::SetCol(uint8_t* pCol, uint32_t x)
+{
+ if ((pCol==0)||(ima->GetBpp()<8)||(x>=ima->GetWidth()))
+ return 0;
+ uint32_t h = ima->GetHeight();
+ //uint32_t line = ima->GetEffWidth();
+ uint8_t bytes = (uint8_t)(ima->GetBpp()>>3);
+ uint8_t* pSrc;
+ for (uint32_t y=0;y<h;y++){
+ pSrc = ima->GetBits(y) + x*bytes;
+ for (uint8_t w=0;w<bytes;w++){
+ *pSrc++=*pCol++;
+ }
+ }
+ return 1;
+}
+/////////////////////////////////////////////////////////////////////
+#endif
diff --git a/hge/CxImage/ximajas.cpp b/hge/CxImage/ximajas.cpp
new file mode 100644
index 0000000..788e204
--- /dev/null
+++ b/hge/CxImage/ximajas.cpp
@@ -0,0 +1,325 @@
+/*
+ * File: ximajas.cpp
+ * Purpose: Platform Independent JasPer Image Class Loader and Writer
+ * 12/Apr/2003 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximajas.h"
+
+#if CXIMAGE_SUPPORT_JASPER
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJAS::Decode(CxFile *hFile, uint32_t imagetype)
+{
+ if (hFile == NULL) return false;
+
+ jas_image_t *image=0;
+ jas_stream_t *in=0;
+ jas_matrix_t **bufs=0;
+ int32_t i,error=0;
+ int32_t fmt;
+ //jas_setdbglevel(0);
+
+ cx_try
+ {
+ if (jas_init())
+ cx_throw("cannot initialize jasper");
+
+ in = jas_stream_fdopen(0, "rb");
+ if (!in)
+ cx_throw("error: cannot open standard input");
+
+ CxFileJas src(hFile,in);
+
+ fmt = jas_image_getfmt(in);
+ if (fmt<0)
+ cx_throw("error: unknowm format");
+
+ image = jas_image_decode(in, fmt, 0);
+ if (!image){
+ fmt = -1;
+ cx_throw("error: cannot load image data");
+ }
+
+ char szfmt[4];
+ *szfmt = '\0';
+ strncpy(szfmt,jas_image_fmttostr(fmt),3);
+ szfmt[3] = '\0';
+
+ fmt = -1;
+#if CXIMAGE_SUPPORT_JP2
+ if (strcmp(szfmt,"jp2")==0) fmt = CXIMAGE_FORMAT_JP2;
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ if (strcmp(szfmt,"jpc")==0) fmt = CXIMAGE_FORMAT_JPC;
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ if (strcmp(szfmt,"ras")==0) fmt = CXIMAGE_FORMAT_RAS;
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ if (strcmp(szfmt,"pnm")==0) fmt = CXIMAGE_FORMAT_PNM;
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ if (strcmp(szfmt,"pgx")==0) fmt = CXIMAGE_FORMAT_PGX;
+#endif
+
+ //if (fmt<0)
+ // cx_throw("error: unknowm format");
+
+ int32_t x,y,w,h,depth,cmptno;
+
+ w = jas_image_cmptwidth(image,0);
+ h = jas_image_cmptheight(image,0);
+ depth = jas_image_cmptprec(image,0);
+
+ if (info.nEscape == -1){
+ head.biWidth = w;
+ head.biHeight= h;
+ info.dwType = fmt<0 ? 0 : fmt;
+ cx_throw("output dimensions returned");
+ }
+
+ if (image->numcmpts_ > 64 || image->numcmpts_ < 0)
+ cx_throw("error: too many components");
+
+ // <LD> 01/Jan/2005: Always force conversion to sRGB. Seems to be required for many types of JPEG2000 file.
+ // if (depth!=1 && depth!=4 && depth!=8)
+ if (image->numcmpts_>=3 && depth <=8)
+ {
+ jas_image_t *newimage;
+ jas_cmprof_t *outprof;
+ //jas_eprintf("forcing conversion to sRGB\n");
+ outprof = jas_cmprof_createfromclrspc(JAS_CLRSPC_SRGB);
+ if (!outprof) {
+ cx_throw("cannot create sRGB profile");
+ }
+ newimage = jas_image_chclrspc(image, outprof, JAS_CMXFORM_INTENT_PER);
+ if (!newimage) {
+ jas_cmprof_destroy(outprof); // <LD> 01/Jan/2005: Destroy color profile on error.
+ cx_throw("cannot convert to sRGB");
+ }
+ jas_image_destroy(image);
+ jas_cmprof_destroy(outprof);
+ image = newimage;
+ }
+
+ bufs = (jas_matrix_t **)calloc(image->numcmpts_, sizeof(jas_matrix_t**));
+ for (i = 0; i < image->numcmpts_; ++i) {
+ bufs[i] = jas_matrix_create(1, w);
+ if (!bufs[i]) {
+ cx_throw("error: cannot allocate memory");
+ }
+ }
+
+ int32_t nshift = (depth>8) ? (depth-8) : 0;
+
+ if (image->numcmpts_==3 &&
+ image->cmpts_[0]->width_ == image->cmpts_[1]->width_ &&
+ image->cmpts_[1]->width_ == image->cmpts_[2]->width_ &&
+ image->cmpts_[0]->height_ == image->cmpts_[1]->height_ &&
+ image->cmpts_[1]->height_ == image->cmpts_[2]->height_ &&
+ image->cmpts_[0]->prec_ == image->cmpts_[1]->prec_ &&
+ image->cmpts_[1]->prec_ == image->cmpts_[2]->prec_ )
+ {
+
+ if(!Create(w,h,24,fmt))
+ cx_throw("");
+
+ RGBQUAD c;
+ for (y=0; y<h; y++) {
+ for (cmptno = 0; cmptno < image->numcmpts_; ++cmptno) {
+ jas_image_readcmpt(image, cmptno, 0, y, w, 1, bufs[cmptno]);
+ }
+
+ for (x=0; x<w; x++){
+ c.rgbRed = (uint8_t)((jas_matrix_getv(bufs[0], x)>>nshift));
+ c.rgbGreen = (uint8_t)((jas_matrix_getv(bufs[1], x)>>nshift));
+ c.rgbBlue = (uint8_t)((jas_matrix_getv(bufs[2], x)>>nshift));
+ SetPixelColor(x,h-1-y,c);
+ }
+ }
+ } else {
+ info.nNumFrames = image->numcmpts_;
+ if ((info.nFrame<0)||(info.nFrame>=info.nNumFrames)){
+ cx_throw("wrong frame!");
+ }
+ for (cmptno=0; cmptno<=info.nFrame; cmptno++) {
+ w = jas_image_cmptwidth(image,cmptno);
+ h = jas_image_cmptheight(image,cmptno);
+ depth = jas_image_cmptprec(image,cmptno);
+ if (depth>8) depth=8;
+ if(!Create(w,h,depth,imagetype))
+ cx_throw("");
+ SetGrayPalette();
+ for (y=0; y<h; y++) {
+ jas_image_readcmpt(image, cmptno, 0, y, w, 1, bufs[0]);
+ for (x=0; x<w; x++){
+ SetPixelIndex(x,h-1-y,(uint8_t)((jas_matrix_getv(bufs[0], x)>>nshift)));
+ }
+ }
+ }
+ }
+
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && fmt>0){
+ error = 0;
+ } else {
+ error = 1;
+ }
+ }
+
+ if (bufs) {
+ for (i = 0; i < image->numcmpts_; ++i){ if (bufs[i]) jas_matrix_destroy(bufs[i]);}
+ free(bufs);
+ }
+ jas_cleanup();
+ if (image) jas_image_destroy(image);
+ if (in) jas_stream_close(in);
+ return (error==0);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJAS::Encode(CxFile * hFile, uint32_t imagetype)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ if (head.biClrUsed!=0 && !IsGrayScale()){
+ strcpy(info.szLastError,"JasPer can save only RGB or GrayScale images");
+ return false;
+ }
+
+ jas_image_t *image=0;
+ jas_stream_t *out=0;
+ jas_matrix_t *cmpts[3];
+ int32_t x,y,yflip,error=0;
+ uint_fast16_t cmptno, numcmpts=0;
+ jas_image_cmptparm_t cmptparms[3], *cmptparm;
+
+ cx_try {
+
+ if (jas_init())
+ cx_throw("cannot initialize jasper");
+
+ out = jas_stream_fdopen(0, "wb");
+ if (!out)
+ cx_throw("error: cannot open standard output");
+
+ CxFileJas src(hFile,out);
+
+ numcmpts = head.biClrUsed==0 ? 3 : 1;
+
+ for (cmptno = 0, cmptparm = cmptparms; cmptno < numcmpts; ++cmptno, ++cmptparm) {
+ cmptparm->tlx = 0;
+ cmptparm->tly = 0;
+ cmptparm->hstep = 1;
+ cmptparm->vstep = 1;
+ cmptparm->width = head.biWidth;
+ cmptparm->height = head.biHeight;
+ cmptparm->prec = 8;
+ cmptparm->sgnd = false;
+ }
+
+ /* Create image object. */
+ image = jas_image_create(numcmpts, cmptparms, JAS_CLRSPC_UNKNOWN);
+ if (!image)
+ cx_throw("error : jas_image_create");
+
+ if (numcmpts == 3) {
+ jas_image_setclrspc(image, JAS_CLRSPC_SRGB);
+ jas_image_setcmpttype(image, 0,
+ JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_R));
+ jas_image_setcmpttype(image, 1,
+ JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_G));
+ jas_image_setcmpttype(image, 2,
+ JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_RGB_B));
+ } else {
+ jas_image_setclrspc(image, JAS_CLRSPC_SGRAY);
+ jas_image_setcmpttype(image, 0,
+ JAS_IMAGE_CT_COLOR(JAS_CLRSPC_CHANIND_GRAY_Y));
+ }
+
+
+ for (x = 0; x < numcmpts; ++x) { cmpts[x] = 0; }
+ /* Create temporary matrices to hold component data. */
+ for (x = 0; x < numcmpts; ++x) {
+ cmpts[x] = jas_matrix_create(1, head.biWidth);
+ if (!cmpts[x]) {
+ cx_throw("error : can't allocate memory");
+ }
+ }
+
+ RGBQUAD c;
+ for (y = 0; y < head.biHeight; ++y) {
+ for (x = 0; x < head.biWidth; ++x) {
+ if (head.biClrUsed==0){
+ c = GetPixelColor(x,y);
+ jas_matrix_setv(cmpts[0], x, c.rgbRed);
+ jas_matrix_setv(cmpts[1], x, c.rgbGreen);
+ jas_matrix_setv(cmpts[2], x, c.rgbBlue);
+ } else {
+ jas_matrix_setv(cmpts[0], x, GetPixelIndex(x,y));
+ }
+ }
+ yflip = head.biHeight - 1 - y;
+ for (cmptno = 0; cmptno < numcmpts; ++cmptno) {
+ if (jas_image_writecmpt(image, cmptno, 0, yflip, head.biWidth, 1, cmpts[cmptno])) {
+ cx_throw("error : jas_image_writecmpt");
+ }
+ }
+ }
+
+ char szfmt[4];
+ *szfmt = '\0';
+#if CXIMAGE_SUPPORT_JP2
+ if (imagetype == CXIMAGE_FORMAT_JP2) strcpy(szfmt,"jp2");
+#endif
+#if CXIMAGE_SUPPORT_JPC
+ if (imagetype == CXIMAGE_FORMAT_JPC) strcpy(szfmt,"jpc");
+#endif
+#if CXIMAGE_SUPPORT_RAS
+ if (imagetype == CXIMAGE_FORMAT_RAS) strcpy(szfmt,"ras");
+#endif
+#if CXIMAGE_SUPPORT_PNM
+ if (imagetype == CXIMAGE_FORMAT_PNM) strcpy(szfmt,"pnm");
+#endif
+#if CXIMAGE_SUPPORT_PGX
+ if (imagetype == CXIMAGE_FORMAT_PGX){
+ strcpy(szfmt,"pgx");
+ if (head.biClrUsed==0) cx_throw("PGX can save only GrayScale images");
+ }
+#endif
+ int32_t outfmt = jas_image_strtofmt(szfmt);
+
+ char szoutopts[32];
+ sprintf(szoutopts,"rate=%.3f", info.fQuality/100.0f);
+
+ if (jas_image_encode(image, out, outfmt, szoutopts)) {
+ cx_throw("error: cannot encode image");
+ }
+ jas_stream_flush(out);
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ error = 1;
+ }
+
+ for (x = 0; x < numcmpts; ++x) { if (cmpts[x]) { jas_matrix_destroy(cmpts[x]); } }
+ jas_cleanup();
+ if (image) jas_image_destroy(image);
+ if (out) jas_stream_close(out);
+
+ return (error==0);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_JASPER
+
diff --git a/hge/CxImage/ximajas.h b/hge/CxImage/ximajas.h
new file mode 100644
index 0000000..da76dfc
--- /dev/null
+++ b/hge/CxImage/ximajas.h
@@ -0,0 +1,88 @@
+/*
+ * File: ximajas.h
+ * Purpose: Jasper Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageJAS (c) 12/Apr/2003 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * based on JasPer Copyright (c) 2001-2003 Michael David Adams - All rights reserved.
+ * ==========================================================
+ */
+#if !defined(__ximaJAS_h)
+#define __ximaJAS_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_JASPER
+
+#ifdef _LINUX
+ #include <jasper/jasper.h>
+#else
+ #include "../jasper/include/jasper/jasper.h"
+#endif
+
+class CxImageJAS: public CxImage
+{
+public:
+ CxImageJAS(): CxImage((uint32_t)0) {} // <vho> cast to uint32_t
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,0);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,0);}
+ bool Decode(CxFile * hFile, uint32_t imagetype = 0);
+ bool Decode(FILE *hFile, uint32_t imagetype = 0) { CxIOFile file(hFile); return Decode(&file,imagetype); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile, uint32_t imagetype = 0);
+ bool Encode(FILE *hFile, uint32_t imagetype = 0) { CxIOFile file(hFile); return Encode(&file,imagetype); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+protected:
+
+ class CxFileJas
+ {
+ public:
+ CxFileJas(CxFile* pFile,jas_stream_t *stream)
+ {
+ if (stream->obj_) jas_free(stream->obj_);
+ stream->obj_ = pFile;
+
+ // <vho> - cannot set the stream->ops_->functions here,
+ // because this overwrites a static structure in the Jasper library.
+ // This structure is used by Jasper for internal operations too, e.g. tempfile.
+ // However the ops_ pointer in the stream can be overwritten.
+
+ //stream->ops_->close_ = JasClose;
+ //stream->ops_->read_ = JasRead;
+ //stream->ops_->seek_ = JasSeek;
+ //stream->ops_->write_ = JasWrite;
+
+ jas_stream_CxFile.close_ = JasClose;
+ jas_stream_CxFile.read_ = JasRead;
+ jas_stream_CxFile.seek_ = JasSeek;
+ jas_stream_CxFile.write_ = JasWrite;
+
+ stream->ops_ = &jas_stream_CxFile;
+
+ // <vho> - end
+ }
+ static int32_t JasRead(jas_stream_obj_t *obj, char *buf, int32_t cnt)
+ { return ((CxFile*)obj)->Read(buf,1,cnt); }
+ static int32_t JasWrite(jas_stream_obj_t *obj, char *buf, int32_t cnt)
+ { return ((CxFile*)obj)->Write(buf,1,cnt); }
+ static long JasSeek(jas_stream_obj_t *obj, long offset, int32_t origin)
+ { return ((CxFile*)obj)->Seek(offset,origin); }
+ static int32_t JasClose(jas_stream_obj_t * /*obj*/)
+ { return 1; }
+
+ // <vho>
+private:
+ jas_stream_ops_t jas_stream_CxFile;
+ // <vho> - end
+
+ };
+
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximajbg.cpp b/hge/CxImage/ximajbg.cpp
new file mode 100644
index 0000000..ee7bc10
--- /dev/null
+++ b/hge/CxImage/ximajbg.cpp
@@ -0,0 +1,174 @@
+/*
+ * File: ximajbg.cpp
+ * Purpose: Platform Independent JBG Image Class Loader and Writer
+ * 18/Aug/2002 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximajbg.h"
+
+#if CXIMAGE_SUPPORT_JBG
+
+#include "ximaiter.h"
+
+#define JBIG_BUFSIZE 8192
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJBG::Decode(CxFile *hFile)
+{
+ if (hFile == NULL) return false;
+
+ struct jbg_dec_state jbig_state;
+ uint32_t xmax = 4294967295UL, ymax = 4294967295UL;
+ uint32_t len, cnt;
+ uint8_t *buffer=0,*p;
+ int32_t result;
+
+ cx_try
+ {
+ jbg_dec_init(&jbig_state);
+ jbg_dec_maxsize(&jbig_state, xmax, ymax);
+
+ buffer = (uint8_t*)malloc(JBIG_BUFSIZE);
+ if (!buffer) cx_throw("Sorry, not enough memory available!");
+
+ result = JBG_EAGAIN;
+ do {
+ len = hFile->Read(buffer, 1, JBIG_BUFSIZE);
+ if (!len) break;
+ cnt = 0;
+ p = buffer;
+ while (len > 0 && (result == JBG_EAGAIN || result == JBG_EOK)) {
+ result = jbg_dec_in(&jbig_state, p, len, &cnt);
+ p += cnt;
+ len -= cnt;
+ }
+ } while (result == JBG_EAGAIN || result == JBG_EOK);
+
+ if (hFile->Error())
+ cx_throw("Problem while reading input file");
+ if (result != JBG_EOK && result != JBG_EOK_INTR)
+ cx_throw("Problem with input file");
+
+ int32_t w, h, bpp, planes, ew;
+
+ w = jbg_dec_getwidth(&jbig_state);
+ h = jbg_dec_getheight(&jbig_state);
+ planes = jbg_dec_getplanes(&jbig_state);
+ bpp = (planes+7)>>3;
+ ew = (w + 7)>>3;
+
+ if (info.nEscape == -1){
+ head.biWidth = w;
+ head.biHeight= h;
+ info.dwType = CXIMAGE_FORMAT_JBG;
+ cx_throw("output dimensions returned");
+ }
+
+ switch (planes){
+ case 1:
+ {
+ uint8_t* binary_image = jbg_dec_getimage(&jbig_state, 0);
+
+ if (!Create(w,h,1,CXIMAGE_FORMAT_JBG))
+ cx_throw("");
+
+ SetPaletteColor(0,255,255,255);
+ SetPaletteColor(1,0,0,0);
+
+ CImageIterator iter(this);
+ iter.Upset();
+ for (int32_t i=0;i<h;i++){
+ iter.SetRow(binary_image+i*ew,ew);
+ iter.PrevRow();
+ }
+
+ break;
+ }
+ default:
+ cx_throw("cannot decode images with more than 1 plane");
+ }
+
+ jbg_dec_free(&jbig_state);
+ free(buffer);
+
+ } cx_catch {
+ jbg_dec_free(&jbig_state);
+ if (buffer) free(buffer);
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_JBG) return true;
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJBG::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ if (head.biBitCount != 1){
+ strcpy(info.szLastError,"JBG can save only 1-bpp images");
+ return false;
+ }
+
+ int32_t w, h, bpp, planes, ew, i, j, x, y;
+
+ w = head.biWidth;
+ h = head.biHeight;
+ planes = 1;
+ bpp = (planes+7)>>3;
+ ew = (w + 7)>>3;
+
+ uint8_t mask;
+ RGBQUAD *rgb = GetPalette();
+ if (CompareColors(&rgb[0],&rgb[1])<0) mask=255; else mask=0;
+
+ uint8_t *buffer = (uint8_t*)malloc(ew*h*2);
+ if (!buffer) {
+ strcpy(info.szLastError,"Sorry, not enough memory available!");
+ return false;
+ }
+
+ for (y=0; y<h; y++){
+ i= y*ew;
+ j= (h-y-1)*info.dwEffWidth;
+ for (x=0; x<ew; x++){
+ buffer[i + x]=info.pImage[j + x]^mask;
+ }
+ }
+
+ struct jbg_enc_state jbig_state;
+ jbg_enc_init(&jbig_state, w, h, planes, &buffer, jbig_data_out, hFile);
+
+ //jbg_enc_layers(&jbig_state, 2);
+ //jbg_enc_lrlmax(&jbig_state, 800, 600);
+
+ // Specify a few other options (each is ignored if negative)
+ int32_t dl = -1, dh = -1, d = -1, l0 = -1, mx = -1;
+ int32_t options = JBG_TPDON | JBG_TPBON | JBG_DPON;
+ int32_t order = JBG_ILEAVE | JBG_SMID;
+ jbg_enc_lrange(&jbig_state, dl, dh);
+ jbg_enc_options(&jbig_state, order, options, l0, mx, -1);
+
+ // now encode everything and send it to data_out()
+ jbg_enc_out(&jbig_state);
+
+ // give encoder a chance to free its temporary data structures
+ jbg_enc_free(&jbig_state);
+
+ free(buffer);
+
+ if (hFile->Error()){
+ strcpy(info.szLastError,"Problem while writing JBG file");
+ return false;
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_JBG
+
diff --git a/hge/CxImage/ximajbg.h b/hge/CxImage/ximajbg.h
new file mode 100644
index 0000000..1cf4965
--- /dev/null
+++ b/hge/CxImage/ximajbg.h
@@ -0,0 +1,44 @@
+/*
+ * File: ximajbg.h
+ * Purpose: JBG Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageJBG (c) 18/Aug/2002 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * based on LIBJBG Copyright (c) 2002, Markus Kuhn - All rights reserved.
+ * ==========================================================
+ */
+#if !defined(__ximaJBG_h)
+#define __ximaJBG_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_JBG
+
+extern "C" {
+#include "../jbig/jbig.h"
+};
+
+class CxImageJBG: public CxImage
+{
+public:
+ CxImageJBG(): CxImage(CXIMAGE_FORMAT_JBG) {}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JBG);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JBG);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+protected:
+ static void jbig_data_out(uint8_t *buffer, uint32_t len, void *file)
+ {((CxFile*)file)->Write(buffer,len,1);}
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximajpg.cpp b/hge/CxImage/ximajpg.cpp
new file mode 100644
index 0000000..b66bf97
--- /dev/null
+++ b/hge/CxImage/ximajpg.cpp
@@ -0,0 +1,538 @@
+/*
+ * File: ximajpg.cpp
+ * Purpose: Platform Independent JPEG Image Class Loader and Writer
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximajpg.h"
+
+#if CXIMAGE_SUPPORT_JPG
+
+#ifdef _LINUX
+ #include <jmorecfg.h>
+#else
+ #include "../jpeg/jmorecfg.h"
+#endif
+
+#include "ximaiter.h"
+
+#include <setjmp.h>
+
+struct jpg_error_mgr {
+ struct jpeg_error_mgr pub; /* "public" fields */
+ jmp_buf setjmp_buffer; /* for return to caller */
+ char* buffer; /* error message <CSC>*/
+};
+typedef jpg_error_mgr *jpg_error_ptr;
+
+////////////////////////////////////////////////////////////////////////////////
+// Here's the routine that will replace the standard error_exit method:
+////////////////////////////////////////////////////////////////////////////////
+static void
+ima_jpeg_error_exit (j_common_ptr cinfo)
+{
+ /* cinfo->err really points to a my_error_mgr struct, so coerce pointer */
+ jpg_error_ptr myerr = (jpg_error_ptr) cinfo->err;
+ /* Create the message */
+ myerr->pub.format_message (cinfo, myerr->buffer);
+ /* Send it to stderr, adding a newline */
+ /* Return control to the setjmp point */
+ longjmp(myerr->setjmp_buffer, 1);
+}
+////////////////////////////////////////////////////////////////////////////////
+CxImageJPG::CxImageJPG(): CxImage(CXIMAGE_FORMAT_JPG)
+{
+#if CXIMAGEJPG_SUPPORT_EXIF
+ m_exif = NULL;
+ memset(&info.ExifInfo, 0, sizeof(EXIFINFO));
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////
+CxImageJPG::~CxImageJPG()
+{
+#if CXIMAGEJPG_SUPPORT_EXIF
+ if (m_exif) delete m_exif;
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGEJPG_SUPPORT_EXIF
+bool CxImageJPG::DecodeExif(CxFile * hFile)
+{
+ m_exif = new CxExifInfo(&info.ExifInfo);
+ if (m_exif){
+ int32_t pos=hFile->Tell();
+ m_exif->DecodeExif(hFile);
+ hFile->Seek(pos,SEEK_SET);
+ return m_exif->m_exifinfo->IsExif;
+ } else {
+ return false;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJPG::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type)
+{
+ CxIOFile file;
+ if (!file.Open(filename, _T("rb"))) return false;
+ CxExifInfo exif(&info.ExifInfo);
+ exif.DecodeExif(&file);
+ if (info.ExifInfo.IsExif && info.ExifInfo.ThumbnailPointer && info.ExifInfo.ThumbnailSize > 0)
+ { // have a thumbnail - check whether it needs rotating or resizing
+ // TODO: Write a fast routine to read the jpeg header to get the width and height
+ CxImage image(info.ExifInfo.ThumbnailPointer, info.ExifInfo.ThumbnailSize, CXIMAGE_FORMAT_JPG);
+ if (image.IsValid())
+ {
+ if (image.GetWidth() > 256 || image.GetHeight() > 256)
+ { // resize the image
+// float amount = 256.0f / max(image.GetWidth(), image.GetHeight());
+// image.Resample((int32_t)(image.GetWidth() * amount), (int32_t)(image.GetHeight() * amount), 0);
+ }
+ if (info.ExifInfo.Orientation != 1)
+ image.RotateExif(info.ExifInfo.Orientation);
+ return image.Save(outname, CXIMAGE_FORMAT_JPG);
+ }
+ // nice and fast, but we can't resize :(
+ /*
+ FILE *hFileWrite;
+ if ((hFileWrite=fopen(outname, "wb")) != NULL)
+ {
+ fwrite(m_exifinfo.ThumbnailPointer, m_exifinfo.ThumbnailSize, 1, hFileWrite);
+ fclose(hFileWrite);
+ return true;
+ }*/
+ }
+ return false;
+}
+#endif //CXIMAGEJPG_SUPPORT_EXIF
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJPG::Decode(CxFile * hFile)
+{
+
+ bool is_exif = false;
+#if CXIMAGEJPG_SUPPORT_EXIF
+ is_exif = DecodeExif(hFile);
+#endif
+
+ CImageIterator iter(this);
+ /* This struct contains the JPEG decompression parameters and pointers to
+ * working space (which is allocated as needed by the JPEG library).
+ */
+ struct jpeg_decompress_struct cinfo;
+ /* We use our private extension JPEG error handler. <CSC> */
+ struct jpg_error_mgr jerr;
+ jerr.buffer=info.szLastError;
+ /* More stuff */
+ JSAMPARRAY buffer; /* Output row buffer */
+ int32_t row_stride; /* physical row width in output buffer */
+
+ /* In this example we want to open the input file before doing anything else,
+ * so that the setjmp() error recovery below can assume the file is open.
+ * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
+ * requires it in order to read binary files.
+ */
+
+ /* Step 1: allocate and initialize JPEG decompression object */
+ /* We set up the normal JPEG error routines, then override error_exit. */
+ cinfo.err = jpeg_std_error(&jerr.pub);
+ jerr.pub.error_exit = ima_jpeg_error_exit;
+
+ CxFileJpg src(hFile);
+
+ /* Establish the setjmp return context for my_error_exit to use. */
+ if (setjmp(jerr.setjmp_buffer)) {
+ /* If we get here, the JPEG code has signaled an error.
+ * We need to clean up the JPEG object, close the input file, and return.
+ */
+ jpeg_destroy_decompress(&cinfo);
+ return 0;
+ }
+ /* Now we can initialize the JPEG decompression object. */
+ jpeg_create_decompress(&cinfo);
+
+ /* Step 2: specify data source (eg, a file) */
+ //jpeg_stdio_src(&cinfo, infile);
+ cinfo.src = &src;
+
+ /* Step 3: read file parameters with jpeg_read_header() */
+ (void) jpeg_read_header(&cinfo, TRUE);
+
+ /* Step 4 <chupeev> handle decoder options*/
+ uint32_t dwCodecOptions = GetCodecOption(CXIMAGE_FORMAT_JPG); //[nm_114]
+ if ((dwCodecOptions & DECODE_GRAYSCALE) != 0)
+ cinfo.out_color_space = JCS_GRAYSCALE;
+ if ((dwCodecOptions & DECODE_QUANTIZE) != 0) {
+ cinfo.quantize_colors = TRUE;
+ cinfo.desired_number_of_colors = GetJpegQuality();
+ }
+ if ((dwCodecOptions & DECODE_DITHER) != 0)
+ cinfo.dither_mode = m_nDither;
+ if ((dwCodecOptions & DECODE_ONEPASS) != 0)
+ cinfo.two_pass_quantize = FALSE;
+ if ((dwCodecOptions & DECODE_NOSMOOTH) != 0)
+ cinfo.do_fancy_upsampling = FALSE;
+
+//<DP>: Load true color images as RGB (no quantize)
+/* Step 4: set parameters for decompression */
+/* if (cinfo.jpeg_color_space!=JCS_GRAYSCALE) {
+ * cinfo.quantize_colors = TRUE;
+ * cinfo.desired_number_of_colors = 128;
+ *}
+ */ //</DP>
+
+ cinfo.scale_num = 1;
+ // Set the scale <ignacio>
+ cinfo.scale_denom = GetJpegScale();
+
+ // Borrowed the idea from GIF implementation <ignacio>
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ jpeg_calc_output_dimensions(&cinfo);
+ head.biWidth = cinfo.output_width;
+ head.biHeight = cinfo.output_height;
+ info.dwType = CXIMAGE_FORMAT_JPG;
+ jpeg_destroy_decompress(&cinfo);
+ return true;
+ }
+
+ /* Step 5: Start decompressor */
+ jpeg_start_decompress(&cinfo);
+
+ /* We may need to do some setup of our own at this point before reading
+ * the data. After jpeg_start_decompress() we have the correct scaled
+ * output image dimensions available, as well as the output colormap
+ * if we asked for color quantization.
+ */
+ //Create the image using output dimensions <ignacio>
+ //Create(cinfo.image_width, cinfo.image_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG);
+ Create(cinfo.output_width, cinfo.output_height, 8*cinfo.output_components, CXIMAGE_FORMAT_JPG);
+
+ if (!pDib) longjmp(jerr.setjmp_buffer, 1); //<DP> check if the image has been created
+
+ if (is_exif){
+#if CXIMAGEJPG_SUPPORT_EXIF
+ if ((info.ExifInfo.Xresolution != 0.0) && (info.ExifInfo.ResolutionUnit != 0))
+ SetXDPI((int32_t)(info.ExifInfo.Xresolution/info.ExifInfo.ResolutionUnit));
+ if ((info.ExifInfo.Yresolution != 0.0) && (info.ExifInfo.ResolutionUnit != 0))
+ SetYDPI((int32_t)(info.ExifInfo.Yresolution/info.ExifInfo.ResolutionUnit));
+#endif
+ } else {
+ switch (cinfo.density_unit) {
+ case 0: // [andy] fix for aspect ratio...
+ if((cinfo.Y_density > 0) && (cinfo.X_density > 0)){
+ SetYDPI((int32_t)(GetXDPI()*(float(cinfo.Y_density)/float(cinfo.X_density))));
+ }
+ break;
+ case 2: // [andy] fix: cinfo.X/Y_density is pixels per centimeter
+ SetXDPI((int32_t)floor(cinfo.X_density * 2.54 + 0.5));
+ SetYDPI((int32_t)floor(cinfo.Y_density * 2.54 + 0.5));
+ break;
+ default:
+ SetXDPI(cinfo.X_density);
+ SetYDPI(cinfo.Y_density);
+ }
+ }
+
+ if (cinfo.out_color_space==JCS_GRAYSCALE){
+ SetGrayPalette();
+ head.biClrUsed =256;
+ } else {
+ if (cinfo.quantize_colors){
+ SetPalette(cinfo.actual_number_of_colors, cinfo.colormap[0], cinfo.colormap[1], cinfo.colormap[2]);
+ head.biClrUsed=cinfo.actual_number_of_colors;
+ } else {
+ head.biClrUsed=0;
+ }
+ }
+
+ /* JSAMPLEs per row in output buffer */
+ row_stride = cinfo.output_width * cinfo.output_components;
+
+ /* Make a one-row-high sample array that will go away when done with image */
+ buffer = (*cinfo.mem->alloc_sarray)
+ ((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
+
+ /* Step 6: while (scan lines remain to be read) */
+ /* jpeg_read_scanlines(...); */
+ /* Here we use the library's state variable cinfo.output_scanline as the
+ * loop counter, so that we don't have to keep track ourselves.
+ */
+ iter.Upset();
+ while (cinfo.output_scanline < cinfo.output_height) {
+
+ if (info.nEscape) longjmp(jerr.setjmp_buffer, 1); // <vho> - cancel decoding
+
+ (void) jpeg_read_scanlines(&cinfo, buffer, 1);
+ // info.nProgress = (int32_t)(100*cinfo.output_scanline/cinfo.output_height);
+ //<DP> Step 6a: CMYK->RGB */
+ if ((cinfo.num_components==4)&&(cinfo.quantize_colors==FALSE)){
+ uint8_t k,*dst,*src;
+ dst=iter.GetRow();
+ src=buffer[0];
+ for(int32_t x3=0,x4=0; x3<(int32_t)info.dwEffWidth && x4<row_stride; x3+=3, x4+=4){
+ k=src[x4+3];
+ dst[x3] =(uint8_t)((k * src[x4+2])/255);
+ dst[x3+1]=(uint8_t)((k * src[x4+1])/255);
+ dst[x3+2]=(uint8_t)((k * src[x4+0])/255);
+ }
+ } else {
+ /* Assume put_scanline_someplace wants a pointer and sample count. */
+ iter.SetRow(buffer[0], row_stride);
+ }
+ iter.PrevRow();
+ }
+
+ /* Step 7: Finish decompression */
+ (void) jpeg_finish_decompress(&cinfo);
+ /* We can ignore the return value since suspension is not possible
+ * with the stdio data source.
+ */
+
+ //<DP> Step 7A: Swap red and blue components
+ // not necessary if swapped red and blue definition in jmorecfg.h;ln322 <W. Morrison>
+ if ((cinfo.num_components==3)&&(cinfo.quantize_colors==FALSE)){
+ uint8_t* r0=GetBits();
+ for(int32_t y=0;y<head.biHeight;y++){
+ if (info.nEscape) longjmp(jerr.setjmp_buffer, 1); // <vho> - cancel decoding
+ RGBtoBGR(r0,3*head.biWidth);
+ r0+=info.dwEffWidth;
+ }
+ }
+
+ /* Step 8: Release JPEG decompression object */
+ /* This is an important step since it will release a good deal of memory. */
+ jpeg_destroy_decompress(&cinfo);
+
+ /* At this point you may want to check to see whether any corrupt-data
+ * warnings occurred (test whether jerr.pub.num_warnings is nonzero).
+ */
+
+ /* And we're done! */
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageJPG::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ if (head.biClrUsed!=0 && !IsGrayScale()){
+ strcpy(info.szLastError,"JPEG can save only RGB or GreyScale images");
+ return false;
+ }
+
+ // necessary for EXIF, and for roll backs
+ int32_t pos=hFile->Tell();
+
+ /* This struct contains the JPEG compression parameters and pointers to
+ * working space (which is allocated as needed by the JPEG library).
+ * It is possible to have several such structures, representing multiple
+ * compression/decompression processes, in existence at once. We refer
+ * to any one struct (and its associated working data) as a "JPEG object".
+ */
+ struct jpeg_compress_struct cinfo;
+ /* This struct represents a JPEG error handler. It is declared separately
+ * because applications often want to supply a specialized error handler
+ * (see the second half of this file for an example). But here we just
+ * take the easy way out and use the standard error handler, which will
+ * print a message on stderr and call exit() if compression fails.
+ * Note that this struct must live as int32_t as the main JPEG parameter
+ * struct, to avoid dangling-pointer problems.
+ */
+ //struct jpeg_error_mgr jerr;
+ /* We use our private extension JPEG error handler. <CSC> */
+ struct jpg_error_mgr jerr;
+ jerr.buffer=info.szLastError;
+ /* More stuff */
+ int32_t row_stride; /* physical row width in image buffer */
+ JSAMPARRAY buffer; /* Output row buffer */
+
+ /* Step 1: allocate and initialize JPEG compression object */
+ /* We have to set up the error handler first, in case the initialization
+ * step fails. (Unlikely, but it could happen if you are out of memory.)
+ * This routine fills in the contents of struct jerr, and returns jerr's
+ * address which we place into the link field in cinfo.
+ */
+ //cinfo.err = jpeg_std_error(&jerr); <CSC>
+ /* We set up the normal JPEG error routines, then override error_exit. */
+ cinfo.err = jpeg_std_error(&jerr.pub);
+ jerr.pub.error_exit = ima_jpeg_error_exit;
+
+ /* Establish the setjmp return context for my_error_exit to use. */
+ if (setjmp(jerr.setjmp_buffer)) {
+ /* If we get here, the JPEG code has signaled an error.
+ * We need to clean up the JPEG object, close the input file, and return.
+ */
+ strcpy(info.szLastError, jerr.buffer); //<CSC>
+ jpeg_destroy_compress(&cinfo);
+ return 0;
+ }
+
+ /* Now we can initialize the JPEG compression object. */
+ jpeg_create_compress(&cinfo);
+ /* Step 2: specify data destination (eg, a file) */
+ /* Note: steps 2 and 3 can be done in either order. */
+ /* Here we use the library-supplied code to send compressed data to a
+ * stdio stream. You can also write your own code to do something else.
+ * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
+ * requires it in order to write binary files.
+ */
+
+ //jpeg_stdio_dest(&cinfo, outfile);
+ CxFileJpg dest(hFile);
+ cinfo.dest = &dest;
+
+ /* Step 3: set parameters for compression */
+ /* First we supply a description of the input image.
+ * Four fields of the cinfo struct must be filled in:
+ */
+ cinfo.image_width = GetWidth(); // image width and height, in pixels
+ cinfo.image_height = GetHeight();
+
+ if (IsGrayScale()){
+ cinfo.input_components = 1; // # of color components per pixel
+ cinfo.in_color_space = JCS_GRAYSCALE; /* colorspace of input image */
+ } else {
+ cinfo.input_components = 3; // # of color components per pixel
+ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
+ }
+
+ /* Now use the library's routine to set default compression parameters.
+ * (You must set at least cinfo.in_color_space before calling this,
+ * since the defaults depend on the source color space.)
+ */
+ jpeg_set_defaults(&cinfo);
+ /* Now you can set any non-default parameters you wish to.
+ * Here we just illustrate the use of quality (quantization table) scaling:
+ */
+
+ uint32_t dwCodecOptions = GetCodecOption(CXIMAGE_FORMAT_JPG); //[nm_114]
+//#ifdef C_ARITH_CODING_SUPPORTED
+ if ((dwCodecOptions & ENCODE_ARITHMETIC) != 0)
+ cinfo.arith_code = TRUE;
+//#endif
+
+//#ifdef ENTROPY_OPT_SUPPORTED
+ if ((dwCodecOptions & ENCODE_OPTIMIZE) != 0)
+ cinfo.optimize_coding = TRUE;
+//#endif
+
+ if ((dwCodecOptions & ENCODE_GRAYSCALE) != 0)
+ jpeg_set_colorspace(&cinfo, JCS_GRAYSCALE);
+
+ if ((dwCodecOptions & ENCODE_SMOOTHING) != 0)
+ cinfo.smoothing_factor = m_nSmoothing;
+
+ jpeg_set_quality(&cinfo, GetJpegQuality(), (dwCodecOptions & ENCODE_BASELINE) != 0);
+
+//#ifdef C_PROGRESSIVE_SUPPORTED
+ if ((dwCodecOptions & ENCODE_PROGRESSIVE) != 0)
+ jpeg_simple_progression(&cinfo);
+//#endif
+
+#ifdef C_LOSSLESS_SUPPORTED
+ if ((dwCodecOptions & ENCODE_LOSSLESS) != 0)
+ jpeg_simple_lossless(&cinfo, m_nPredictor, m_nPointTransform);
+#endif
+
+ //SetCodecOption(ENCODE_SUBSAMPLE_444 | GetCodecOption(CXIMAGE_FORMAT_JPG),CXIMAGE_FORMAT_JPG);
+
+ // 2x2, 1x1, 1x1 (4:1:1) : High (default sub sampling)
+ cinfo.comp_info[0].h_samp_factor = 2;
+ cinfo.comp_info[0].v_samp_factor = 2;
+ cinfo.comp_info[1].h_samp_factor = 1;
+ cinfo.comp_info[1].v_samp_factor = 1;
+ cinfo.comp_info[2].h_samp_factor = 1;
+ cinfo.comp_info[2].v_samp_factor = 1;
+
+ if ((dwCodecOptions & ENCODE_SUBSAMPLE_422) != 0){
+ // 2x1, 1x1, 1x1 (4:2:2) : Medium
+ cinfo.comp_info[0].h_samp_factor = 2;
+ cinfo.comp_info[0].v_samp_factor = 1;
+ cinfo.comp_info[1].h_samp_factor = 1;
+ cinfo.comp_info[1].v_samp_factor = 1;
+ cinfo.comp_info[2].h_samp_factor = 1;
+ cinfo.comp_info[2].v_samp_factor = 1;
+ }
+
+ if ((dwCodecOptions & ENCODE_SUBSAMPLE_444) != 0){
+ // 1x1 1x1 1x1 (4:4:4) : None
+ cinfo.comp_info[0].h_samp_factor = 1;
+ cinfo.comp_info[0].v_samp_factor = 1;
+ cinfo.comp_info[1].h_samp_factor = 1;
+ cinfo.comp_info[1].v_samp_factor = 1;
+ cinfo.comp_info[2].h_samp_factor = 1;
+ cinfo.comp_info[2].v_samp_factor = 1;
+ }
+
+ cinfo.density_unit=1;
+ cinfo.X_density=(uint16_t)GetXDPI();
+ cinfo.Y_density=(uint16_t)GetYDPI();
+
+ /* Step 4: Start compressor */
+ /* TRUE ensures that we will write a complete interchange-JPEG file.
+ * Pass TRUE unless you are very sure of what you're doing.
+ */
+ jpeg_start_compress(&cinfo, TRUE);
+
+ /* Step 5: while (scan lines remain to be written) */
+ /* jpeg_write_scanlines(...); */
+ /* Here we use the library's state variable cinfo.next_scanline as the
+ * loop counter, so that we don't have to keep track ourselves.
+ * To keep things simple, we pass one scanline per call; you can pass
+ * more if you wish, though.
+ */
+ row_stride = info.dwEffWidth; /* JSAMPLEs per row in image_buffer */
+
+ //<DP> "8+row_stride" fix heap deallocation problem during debug???
+ buffer = (*cinfo.mem->alloc_sarray)
+ ((j_common_ptr) &cinfo, JPOOL_IMAGE, 8+row_stride, 1);
+
+ CImageIterator iter(this);
+
+ iter.Upset();
+ while (cinfo.next_scanline < cinfo.image_height) {
+ // info.nProgress = (int32_t)(100*cinfo.next_scanline/cinfo.image_height);
+ iter.GetRow(buffer[0], row_stride);
+ // not necessary if swapped red and blue definition in jmorecfg.h;ln322 <W. Morrison>
+ if (head.biClrUsed==0){ // swap R & B for RGB images
+ RGBtoBGR(buffer[0], row_stride); // Lance : 1998/09/01 : Bug ID: EXP-2.1.1-9
+ }
+ iter.PrevRow();
+ (void) jpeg_write_scanlines(&cinfo, buffer, 1);
+ }
+
+ /* Step 6: Finish compression */
+ jpeg_finish_compress(&cinfo);
+
+ /* Step 7: release JPEG compression object */
+ /* This is an important step since it will release a good deal of memory. */
+ jpeg_destroy_compress(&cinfo);
+
+
+#if CXIMAGEJPG_SUPPORT_EXIF
+ if (m_exif && m_exif->m_exifinfo->IsExif){
+ // discard useless sections (if any) read from original image
+ m_exif->DiscardAllButExif();
+ // read new created image, to split the sections
+ hFile->Seek(pos,SEEK_SET);
+ m_exif->DecodeExif(hFile,EXIF_READ_IMAGE);
+ // save back the image, adding EXIF section
+ hFile->Seek(pos,SEEK_SET);
+ m_exif->EncodeExif(hFile);
+ }
+#endif
+
+
+ /* And we're done! */
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_JPG
+
diff --git a/hge/CxImage/ximajpg.h b/hge/CxImage/ximajpg.h
new file mode 100644
index 0000000..da21643
--- /dev/null
+++ b/hge/CxImage/ximajpg.h
@@ -0,0 +1,283 @@
+/*
+ * File: ximajpg.h
+ * Purpose: JPG Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageJPG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes
+ *
+ * Special thanks to Chris Shearer Cooper for CxFileJpg tips & code
+ *
+ * EXIF support based on jhead-1.8 by Matthias Wandel <mwandel(at)rim(dot)net>
+ *
+ * original CImageJPG and CImageIterator implementation are:
+ * Copyright: (c) 1995, Alejandro Aguilar Sierra <asierra(at)servidor(dot)unam(dot)mx>
+ *
+ * This software is based in part on the work of the Independent JPEG Group.
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * ==========================================================
+ */
+#if !defined(__ximaJPEG_h)
+#define __ximaJPEG_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_JPG
+
+#define CXIMAGEJPG_SUPPORT_EXIF CXIMAGE_SUPPORT_EXIF
+
+extern "C" {
+#ifdef _LINUX
+ #include <jpeglib.h>
+ #include <jerror.h>
+#else
+ #include "../jpeg/jpeglib.h"
+ #include "../jpeg/jerror.h"
+#endif
+}
+
+class DLL_EXP CxImageJPG: public CxImage
+{
+public:
+ CxImageJPG();
+ ~CxImageJPG();
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_JPG);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_JPG);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+/*
+ * EXIF support based on jhead-1.8 by Matthias Wandel <mwandel(at)rim(dot)net>
+ */
+
+#if CXIMAGEJPG_SUPPORT_EXIF
+
+//--------------------------------------------------------------------------
+// JPEG markers consist of one or more 0xFF bytes, followed by a marker
+// code byte (which is not an FF). Here are the marker codes of interest
+// in this program. (See jdmarker.c for a more complete list.)
+//--------------------------------------------------------------------------
+
+#define M_SOF0 0xC0 // Start Of Frame N
+#define M_SOF1 0xC1 // N indicates which compression process
+#define M_SOF2 0xC2 // Only SOF0-SOF2 are now in common use
+#define M_SOF3 0xC3
+#define M_SOF5 0xC5 // NB: codes C4 and CC are NOT SOF markers
+#define M_SOF6 0xC6
+#define M_SOF7 0xC7
+#define M_SOF9 0xC9
+#define M_SOF10 0xCA
+#define M_SOF11 0xCB
+#define M_SOF13 0xCD
+#define M_SOF14 0xCE
+#define M_SOF15 0xCF
+#define M_SOI 0xD8 // Start Of Image (beginning of datastream)
+#define M_EOI 0xD9 // End Of Image (end of datastream)
+#define M_SOS 0xDA // Start Of Scan (begins compressed data)
+#define M_JFIF 0xE0 // Jfif marker
+#define M_EXIF 0xE1 // Exif marker
+#define M_COM 0xFE // COMment
+
+#define PSEUDO_IMAGE_MARKER 0x123; // Extra value.
+
+#define EXIF_READ_EXIF 0x01
+#define EXIF_READ_IMAGE 0x02
+#define EXIF_READ_ALL 0x03
+
+class DLL_EXP CxExifInfo
+{
+
+typedef struct tag_Section_t{
+ uint8_t* Data;
+ int32_t Type;
+ unsigned Size;
+} Section_t;
+
+public:
+ EXIFINFO* m_exifinfo;
+ char m_szLastError[256];
+ CxExifInfo(EXIFINFO* info = NULL);
+ ~CxExifInfo();
+ bool DecodeExif(CxFile * hFile, int32_t nReadMode = EXIF_READ_EXIF);
+ bool EncodeExif(CxFile * hFile);
+ void DiscardAllButExif();
+protected:
+ bool process_EXIF(uint8_t * CharBuf, uint32_t length);
+ void process_COM (const uint8_t * Data, int32_t length);
+ void process_SOFn (const uint8_t * Data, int32_t marker);
+ int32_t Get16u(void * Short);
+ int32_t Get16m(void * Short);
+ int32_t Get32s(void * Long);
+ uint32_t Get32u(void * Long);
+ double ConvertAnyFormat(void * ValuePtr, int32_t Format);
+ void* FindSection(int32_t SectionType);
+ bool ProcessExifDir(uint8_t * DirStart, uint8_t * OffsetBase, unsigned ExifLength,
+ EXIFINFO * const pInfo, uint8_t ** const LastExifRefdP, int32_t NestingLevel=0);
+ int32_t ExifImageWidth;
+ int32_t MotorolaOrder;
+ Section_t Sections[MAX_SECTIONS];
+ int32_t SectionsRead;
+ bool freeinfo;
+};
+
+ CxExifInfo* m_exif;
+ bool DecodeExif(CxFile * hFile);
+ bool DecodeExif(FILE * hFile) { CxIOFile file(hFile); return DecodeExif(&file); }
+ bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type);
+
+#endif //CXIMAGEJPG_SUPPORT_EXIF
+
+////////////////////////////////////////////////////////////////////////////////////////
+////////////////////// C x F i l e J p g ////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////////////
+
+// thanks to Chris Shearer Cooper <cscooper(at)frii(dot)com>
+class CxFileJpg : public jpeg_destination_mgr, public jpeg_source_mgr
+ {
+public:
+ enum { eBufSize = 4096 };
+
+ CxFileJpg(CxFile* pFile)
+ {
+ m_pFile = pFile;
+
+ init_destination = InitDestination;
+ empty_output_buffer = EmptyOutputBuffer;
+ term_destination = TermDestination;
+
+ init_source = InitSource;
+ fill_input_buffer = FillInputBuffer;
+ skip_input_data = SkipInputData;
+ resync_to_restart = jpeg_resync_to_restart; // use default method
+ term_source = TermSource;
+ next_input_byte = NULL; //* => next byte to read from buffer
+ bytes_in_buffer = 0; //* # of bytes remaining in buffer
+
+ m_pBuffer = new uint8_t[eBufSize];
+ }
+ ~CxFileJpg()
+ {
+ delete [] m_pBuffer;
+ }
+
+ static void InitDestination(j_compress_ptr cinfo)
+ {
+ CxFileJpg* pDest = (CxFileJpg*)cinfo->dest;
+ pDest->next_output_byte = pDest->m_pBuffer;
+ pDest->free_in_buffer = eBufSize;
+ }
+
+ static boolean EmptyOutputBuffer(j_compress_ptr cinfo)
+ {
+ CxFileJpg* pDest = (CxFileJpg*)cinfo->dest;
+ if (pDest->m_pFile->Write(pDest->m_pBuffer,1,eBufSize)!=(size_t)eBufSize)
+ ERREXIT(cinfo, JERR_FILE_WRITE);
+ pDest->next_output_byte = pDest->m_pBuffer;
+ pDest->free_in_buffer = eBufSize;
+ return TRUE;
+ }
+
+ static void TermDestination(j_compress_ptr cinfo)
+ {
+ CxFileJpg* pDest = (CxFileJpg*)cinfo->dest;
+ size_t datacount = eBufSize - pDest->free_in_buffer;
+ /* Write any data remaining in the buffer */
+ if (datacount > 0) {
+ if (!pDest->m_pFile->Write(pDest->m_pBuffer,1,datacount))
+ ERREXIT(cinfo, JERR_FILE_WRITE);
+ }
+ pDest->m_pFile->Flush();
+ /* Make sure we wrote the output file OK */
+ if (pDest->m_pFile->Error()) ERREXIT(cinfo, JERR_FILE_WRITE);
+ return;
+ }
+
+ static void InitSource(j_decompress_ptr cinfo)
+ {
+ CxFileJpg* pSource = (CxFileJpg*)cinfo->src;
+ pSource->m_bStartOfFile = TRUE;
+ }
+
+ static boolean FillInputBuffer(j_decompress_ptr cinfo)
+ {
+ size_t nbytes;
+ CxFileJpg* pSource = (CxFileJpg*)cinfo->src;
+ nbytes = pSource->m_pFile->Read(pSource->m_pBuffer,1,eBufSize);
+ if (nbytes <= 0){
+ if (pSource->m_bStartOfFile) //* Treat empty input file as fatal error
+ ERREXIT(cinfo, JERR_INPUT_EMPTY);
+ WARNMS(cinfo, JWRN_JPEG_EOF);
+ // Insert a fake EOI marker
+ pSource->m_pBuffer[0] = (JOCTET) 0xFF;
+ pSource->m_pBuffer[1] = (JOCTET) JPEG_EOI;
+ nbytes = 2;
+ }
+ pSource->next_input_byte = pSource->m_pBuffer;
+ pSource->bytes_in_buffer = nbytes;
+ pSource->m_bStartOfFile = FALSE;
+ return TRUE;
+ }
+
+ static void SkipInputData(j_decompress_ptr cinfo, long num_bytes)
+ {
+ CxFileJpg* pSource = (CxFileJpg*)cinfo->src;
+ if (num_bytes > 0){
+ while (num_bytes > (int32_t)pSource->bytes_in_buffer){
+ num_bytes -= (int32_t)pSource->bytes_in_buffer;
+ FillInputBuffer(cinfo);
+ // note we assume that fill_input_buffer will never return FALSE,
+ // so suspension need not be handled.
+ }
+ pSource->next_input_byte += (size_t) num_bytes;
+ pSource->bytes_in_buffer -= (size_t) num_bytes;
+ }
+ }
+
+ static void TermSource(j_decompress_ptr /*cinfo*/)
+ {
+ return;
+ }
+protected:
+ CxFile *m_pFile;
+ uint8_t *m_pBuffer;
+ bool m_bStartOfFile;
+};
+
+public:
+ enum CODEC_OPTION
+ {
+ ENCODE_BASELINE = 0x1,
+ ENCODE_ARITHMETIC = 0x2,
+ ENCODE_GRAYSCALE = 0x4,
+ ENCODE_OPTIMIZE = 0x8,
+ ENCODE_PROGRESSIVE = 0x10,
+ ENCODE_LOSSLESS = 0x20,
+ ENCODE_SMOOTHING = 0x40,
+ DECODE_GRAYSCALE = 0x80,
+ DECODE_QUANTIZE = 0x100,
+ DECODE_DITHER = 0x200,
+ DECODE_ONEPASS = 0x400,
+ DECODE_NOSMOOTH = 0x800,
+ ENCODE_SUBSAMPLE_422 = 0x1000,
+ ENCODE_SUBSAMPLE_444 = 0x2000
+ };
+
+ int32_t m_nPredictor;
+ int32_t m_nPointTransform;
+ int32_t m_nSmoothing;
+ int32_t m_nQuantize;
+ J_DITHER_MODE m_nDither;
+
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximalpha.cpp b/hge/CxImage/ximalpha.cpp
new file mode 100644
index 0000000..2932068
--- /dev/null
+++ b/hge/CxImage/ximalpha.cpp
@@ -0,0 +1,367 @@
+// xImalpha.cpp : Alpha channel functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_ALPHA
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa AlphaSetMax
+ */
+uint8_t CxImage::AlphaGetMax() const
+{
+ return info.nAlphaMax;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets global Alpha (opacity) value applied to the whole image,
+ * valid only for painting functions.
+ * \param nAlphaMax: can be from 0 to 255
+ */
+void CxImage::AlphaSetMax(uint8_t nAlphaMax)
+{
+ info.nAlphaMax=nAlphaMax;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the image has a valid alpha channel.
+ */
+bool CxImage::AlphaIsValid()
+{
+ return pAlpha!=0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enables the alpha palette, so the Draw() function changes its behavior.
+ */
+void CxImage::AlphaPaletteEnable(bool enable)
+{
+ info.bAlphaPaletteEnabled=enable;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * True if the alpha palette is enabled for painting.
+ */
+bool CxImage::AlphaPaletteIsEnabled()
+{
+ return info.bAlphaPaletteEnabled;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the alpha channel to full transparent. AlphaSet(0) has the same effect
+ */
+void CxImage::AlphaClear()
+{
+ if (pAlpha) memset(pAlpha,0,head.biWidth * head.biHeight);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the alpha level for the whole image.
+ * \param level : from 0 (transparent) to 255 (opaque)
+ */
+void CxImage::AlphaSet(uint8_t level)
+{
+ if (pAlpha) memset(pAlpha,level,head.biWidth * head.biHeight);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Allocates an empty (opaque) alpha channel.
+ */
+bool CxImage::AlphaCreate()
+{
+ if (pAlpha==NULL) {
+ pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ if (pAlpha) memset(pAlpha,255,head.biWidth * head.biHeight);
+ }
+ return (pAlpha!=0);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::AlphaDelete()
+{
+ if (pAlpha) { free(pAlpha); pAlpha=0; }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::AlphaInvert()
+{
+ if (pAlpha) {
+ uint8_t *iSrc=pAlpha;
+ int32_t n=head.biHeight*head.biWidth;
+ for(int32_t i=0; i < n; i++){
+ *iSrc=(uint8_t)~(*(iSrc));
+ iSrc++;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Imports an existing alpa channel from another image with the same width and height.
+ */
+bool CxImage::AlphaCopy(CxImage &from)
+{
+ if (from.pAlpha == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false;
+ if (pAlpha==NULL) pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ if (pAlpha==NULL) return false;
+ memcpy(pAlpha,from.pAlpha,head.biWidth * head.biHeight);
+ info.nAlphaMax=from.info.nAlphaMax;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Creates the alpha channel from a gray scale image.
+ */
+bool CxImage::AlphaSet(CxImage &from)
+{
+ if (!from.IsGrayScale() || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false;
+ if (pAlpha==NULL) pAlpha = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ uint8_t* src = from.info.pImage;
+ uint8_t* dst = pAlpha;
+ if (src==NULL || dst==NULL) return false;
+ for (int32_t y=0; y<head.biHeight; y++){
+ memcpy(dst,src,head.biWidth);
+ dst += head.biWidth;
+ src += from.info.dwEffWidth;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the alpha level for a single pixel
+ */
+void CxImage::AlphaSet(const int32_t x,const int32_t y,const uint8_t level)
+{
+ if (pAlpha && IsInside(x,y)) pAlpha[x+y*head.biWidth]=level;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the alpha level for a single pixel
+ */
+uint8_t CxImage::AlphaGet(const int32_t x,const int32_t y)
+{
+ if (pAlpha && IsInside(x,y)) return pAlpha[x+y*head.biWidth];
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns pointer to alpha data for pixel (x,y).
+ *
+ * \author ***bd*** 2.2004
+ */
+uint8_t* CxImage::AlphaGetPointer(const int32_t x,const int32_t y)
+{
+ if (pAlpha && IsInside(x,y)) return pAlpha+x+y*head.biWidth;
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Get alpha value without boundscheck (a bit faster). Pixel must be inside the image.
+ *
+ * \author ***bd*** 2.2004
+ */
+uint8_t CxImage::BlindAlphaGet(const int32_t x,const int32_t y)
+{
+#ifdef _DEBUG
+ if (!IsInside(x,y) || (pAlpha==0))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return 0;
+ #endif
+#endif
+ return pAlpha[x+y*head.biWidth];
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Resets the alpha palette
+ */
+void CxImage::AlphaPaletteClear()
+{
+ RGBQUAD c;
+ for(uint16_t ip=0; ip<head.biClrUsed;ip++){
+ c=GetPaletteColor((uint8_t)ip);
+ c.rgbReserved=0;
+ SetPaletteColor((uint8_t)ip,c);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the image has a valid alpha palette.
+ */
+bool CxImage::AlphaPaletteIsValid()
+{
+ RGBQUAD c;
+ for(uint16_t ip=0; ip<head.biClrUsed;ip++){
+ c=GetPaletteColor((uint8_t)ip);
+ if (c.rgbReserved != 0) return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Blends the alpha channel and the alpha palette with the pixels. The result is a 24 bit image.
+ * The background color can be selected using SetTransColor().
+ */
+void CxImage::AlphaStrip()
+{
+ bool bAlphaPaletteIsValid = AlphaPaletteIsValid();
+ bool bAlphaIsValid = AlphaIsValid();
+ if (!(bAlphaIsValid || bAlphaPaletteIsValid)) return;
+ RGBQUAD c;
+ int32_t a, a1;
+ if (head.biBitCount==24){
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ c = BlindGetPixelColor(x,y);
+ if (bAlphaIsValid) a=(BlindAlphaGet(x,y)*info.nAlphaMax)/255; else a=info.nAlphaMax;
+ a1 = 256-a;
+ c.rgbBlue = (uint8_t)((c.rgbBlue * a + a1 * info.nBkgndColor.rgbBlue)>>8);
+ c.rgbGreen = (uint8_t)((c.rgbGreen * a + a1 * info.nBkgndColor.rgbGreen)>>8);
+ c.rgbRed = (uint8_t)((c.rgbRed * a + a1 * info.nBkgndColor.rgbRed)>>8);
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ AlphaDelete();
+ } else {
+ CxImage tmp(head.biWidth,head.biHeight,24);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return;
+ }
+
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ c = BlindGetPixelColor(x,y);
+ if (bAlphaIsValid) a=(BlindAlphaGet(x,y)*info.nAlphaMax)/255; else a=info.nAlphaMax;
+ if (bAlphaPaletteIsValid) a=(c.rgbReserved*a)/255;
+ a1 = 256-a;
+ c.rgbBlue = (uint8_t)((c.rgbBlue * a + a1 * info.nBkgndColor.rgbBlue)>>8);
+ c.rgbGreen = (uint8_t)((c.rgbGreen * a + a1 * info.nBkgndColor.rgbGreen)>>8);
+ c.rgbRed = (uint8_t)((c.rgbRed * a + a1 * info.nBkgndColor.rgbRed)>>8);
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ Transfer(tmp);
+ }
+ return;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::AlphaFlip()
+{
+ if (!pAlpha) return false;
+
+ uint8_t *buff = (uint8_t*)malloc(head.biWidth);
+ if (!buff) return false;
+
+ uint8_t *iSrc,*iDst;
+ iSrc = pAlpha + (head.biHeight-1)*head.biWidth;
+ iDst = pAlpha;
+ for (int32_t i=0; i<(head.biHeight/2); ++i)
+ {
+ memcpy(buff, iSrc, head.biWidth);
+ memcpy(iSrc, iDst, head.biWidth);
+ memcpy(iDst, buff, head.biWidth);
+ iSrc-=head.biWidth;
+ iDst+=head.biWidth;
+ }
+
+ free(buff);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::AlphaMirror()
+{
+ if (!pAlpha) return false;
+ uint8_t* pAlpha2 = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ if (!pAlpha2) return false;
+ uint8_t *iSrc,*iDst;
+ int32_t wdt=head.biWidth-1;
+ iSrc=pAlpha + wdt;
+ iDst=pAlpha2;
+ for(int32_t y=0; y < head.biHeight; y++){
+ for(int32_t x=0; x <= wdt; x++)
+ *(iDst+x)=*(iSrc-x);
+ iSrc+=head.biWidth;
+ iDst+=head.biWidth;
+ }
+ free(pAlpha);
+ pAlpha=pAlpha2;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Exports the alpha channel in a 8bpp grayscale image.
+ */
+bool CxImage::AlphaSplit(CxImage *dest)
+{
+ if (!pAlpha || !dest) return false;
+
+ CxImage tmp(head.biWidth,head.biHeight,8);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ uint8_t* src = pAlpha;
+ uint8_t* dst = tmp.info.pImage;
+ for (int32_t y=0; y<head.biHeight; y++){
+ memcpy(dst,src,head.biWidth);
+ dst += tmp.info.dwEffWidth;
+ src += head.biWidth;
+ }
+
+ tmp.SetGrayPalette();
+ dest->Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Exports the alpha palette channel in a 8bpp grayscale image.
+ */
+bool CxImage::AlphaPaletteSplit(CxImage *dest)
+{
+ if (!AlphaPaletteIsValid() || !dest) return false;
+
+ CxImage tmp(head.biWidth,head.biHeight,8);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ tmp.BlindSetPixelIndex(x,y,BlindGetPixelColor(x,y).rgbReserved);
+ }
+ }
+
+ tmp.SetGrayPalette();
+ dest->Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Merge in the alpha layer the transparent color mask
+ * (previously set with SetTransColor or SetTransIndex)
+ */
+bool CxImage::AlphaFromTransparency()
+{
+ if (!IsValid() || !IsTransparent())
+ return false;
+
+ AlphaCreate();
+
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ if (IsTransparent(x,y)){
+ AlphaSet(x,y,0);
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_ALPHA
diff --git a/hge/CxImage/ximalyr.cpp b/hge/CxImage/ximalyr.cpp
new file mode 100644
index 0000000..23dc226
--- /dev/null
+++ b/hge/CxImage/ximalyr.cpp
@@ -0,0 +1,116 @@
+// xImaLyr.cpp : Layers functions
+/* 21/04/2003 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_LAYERS
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * If the object is an internal layer, GetParent return its parent in the hierarchy.
+ */
+CxImage* CxImage::GetParent() const
+{
+ return info.pParent;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Number of layers allocated directly by the object.
+ */
+int32_t CxImage::GetNumLayers() const
+{
+ return info.nNumLayers;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Creates an empty layer. If position is less than 0, the new layer will be placed in the last position
+ */
+bool CxImage::LayerCreate(int32_t position)
+{
+ if ( position < 0 || position > info.nNumLayers ) position = info.nNumLayers;
+
+ CxImage** ptmp = new CxImage*[info.nNumLayers + 1];
+ if (ptmp==0) return false;
+
+ int32_t i=0;
+ for (int32_t n=0; n<info.nNumLayers; n++){
+ if (position == n){
+ ptmp[n] = new CxImage();
+ i=1;
+ }
+ ptmp[n+i]=ppLayers[n];
+ }
+ if (i==0) ptmp[info.nNumLayers] = new CxImage();
+
+ if (ptmp[position]){
+ ptmp[position]->info.pParent = this;
+ } else {
+ free(ptmp);
+ return false;
+ }
+
+ info.nNumLayers++;
+ delete [] ppLayers;
+ ppLayers = ptmp;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Deletes a layer. If position is less than 0, the last layer will be deleted
+ */
+bool CxImage::LayerDelete(int32_t position)
+{
+ if ( position >= info.nNumLayers ) return false;
+ if ( position < 0) position = info.nNumLayers - 1;
+ if ( position < 0) return false;
+
+ if (info.nNumLayers>1){
+
+ CxImage** ptmp = new CxImage*[info.nNumLayers - 1];
+ if (ptmp==0) return false;
+
+ int32_t i=0;
+ for (int32_t n=0; n<info.nNumLayers; n++){
+ if (position == n){
+ delete ppLayers[n];
+ i=1;
+ }
+ ptmp[n]=ppLayers[n+i];
+ }
+
+ info.nNumLayers--;
+ delete [] ppLayers;
+ ppLayers = ptmp;
+
+ } else {
+ delete ppLayers[0];
+ delete [] ppLayers;
+ ppLayers = 0;
+ info.nNumLayers = 0;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::LayerDeleteAll()
+{
+ if (ppLayers) {
+ for(int32_t n=0; n<info.nNumLayers;n++){ delete ppLayers[n]; }
+ delete [] ppLayers; ppLayers=0; info.nNumLayers = 0;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns a pointer to a layer. If position is less than 0, the last layer will be returned
+ */
+CxImage* CxImage::GetLayer(int32_t position)
+{
+ if ( ppLayers == NULL) return NULL;
+ if ( info.nNumLayers == 0) return NULL;
+ if ( position >= info.nNumLayers ) return NULL;
+ if ( position < 0) position = info.nNumLayers - 1;
+ return ppLayers[position];
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_LAYERS
diff --git a/hge/CxImage/ximamng.cpp b/hge/CxImage/ximamng.cpp
new file mode 100644
index 0000000..d5ea82e
--- /dev/null
+++ b/hge/CxImage/ximamng.cpp
@@ -0,0 +1,430 @@
+/*
+ * File: ximamng.cpp
+ * Purpose: Platform Independent MNG Image Class Loader and Writer
+ * Author: 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximamng.h"
+
+#if CXIMAGE_SUPPORT_MNG
+
+////////////////////////////////////////////////////////////////////////////////
+// callbacks for the mng decoder:
+////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////
+// memory allocation; data must be zeroed
+static mng_ptr
+mymngalloc( mng_size_t size )
+{
+ return (mng_ptr)calloc(1, size);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// memory deallocation
+static void mymngfree(mng_ptr p, mng_size_t size)
+{
+ free(p);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Stream open/close:
+// since the user is responsible for opening and closing the file,
+// we leave the default implementation open
+static mng_bool mymngopenstream(mng_handle mng) { return MNG_TRUE; }
+static mng_bool mymngopenstreamwrite(mng_handle mng) { return MNG_TRUE; }
+static mng_bool mymngclosestream(mng_handle mng) { return MNG_TRUE; }
+
+////////////////////////////////////////////////////////////////////////////////
+// feed data to the decoder
+static mng_bool mymngreadstream(mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread)
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ // read the requested amount of data from the file
+ *bytesread = mymng->file->Read( buffer, sizeof(uint8_t), size);
+ return MNG_TRUE;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+static mng_bool mymngwritestream (mng_handle mng, mng_ptr pBuf, mng_uint32 iSize, mng_uint32 *iWritten)
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ // write it
+ *iWritten = mymng->file->Write (pBuf, 1, iSize);
+ return MNG_TRUE;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// the header's been read. set up the display stuff
+static mng_bool mymngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height )
+{
+ // normally the image buffer is allocated here,
+ // but in this module we don't know nothing about
+ // the final environment.
+
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+
+ mymng->width = width;
+ mymng->height = height;
+ mymng->bpp = 24;
+ mymng->effwdt = ((((width * mymng->bpp) + 31) >> 5) << 2);
+
+ if (mng->bUseBKGD){
+ mymng->nBkgndIndex = 0;
+ mymng->nBkgndColor.rgbRed = mng->iBGred >> 8;
+ mymng->nBkgndColor.rgbGreen =mng->iBGgreen >> 8;
+ mymng->nBkgndColor.rgbBlue = mng->iBGblue >> 8;
+ }
+
+ mymng->image = (uint8_t*)malloc(height * mymng->effwdt);
+
+ // tell the mng decoder about our bit-depth choice
+#if CXIMAGE_SUPPORT_ALPHA
+ mng_set_canvasstyle( mng, MNG_CANVAS_RGB8_A8 );
+ mymng->alpha = (uint8_t*)malloc(height * width);
+#else
+ mng_set_canvasstyle( mng, MNG_CANVAS_BGR8);
+ mymng->alpha = NULL;
+#endif
+ return MNG_TRUE;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// return a row pointer for the decoder to fill
+static mng_ptr mymnggetcanvasline( mng_handle mng, mng_uint32 line )
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ return (mng_ptr)(mymng->image + (mymng->effwdt * (mymng->height - 1 - line)));
+}
+////////////////////////////////////////////////////////////////////////////////
+// return a row pointer for the decoder to fill for alpha channel
+static mng_ptr mymnggetalphaline( mng_handle mng, mng_uint32 line )
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ return (mng_ptr)(mymng->alpha + (mymng->width * (mymng->height - 1 - line)));
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// timer
+static mng_uint32 mymnggetticks(mng_handle mng)
+{
+#ifdef WIN32
+ return (mng_uint32)GetTickCount();
+#else
+ return 0;
+#endif
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Refresh: actual frame need to be updated (Invalidate)
+static mng_bool mymngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h)
+{
+// mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ return MNG_TRUE;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// interframe delay callback
+static mng_bool mymngsettimer(mng_handle mng, mng_uint32 msecs)
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(mng);
+ mymng->delay = msecs; // set the timer for when the decoder wants to be woken
+ return MNG_TRUE;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+static mng_bool mymngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text)
+{
+ return mng_cleanup(&mng); //<Arkadiy Olovyannikov>
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// CxImage members
+////////////////////////////////////////////////////////////////////////////////
+CxImageMNG::CxImageMNG(): CxImage(CXIMAGE_FORMAT_MNG)
+{
+ hmng = NULL;
+ memset(&mnginfo,0,sizeof(mngstuff));
+ mnginfo.nBkgndIndex = -1;
+ mnginfo.speed = 1.0f;
+}
+////////////////////////////////////////////////////////////////////////////////
+CxImageMNG::~CxImageMNG()
+{
+ // cleanup and return
+ if (mnginfo.thread){ //close the animation thread
+ mnginfo.animation_enabled=0;
+ ResumeThread(mnginfo.thread);
+ WaitForSingleObject(mnginfo.thread,500);
+ CloseHandle(mnginfo.thread);
+ }
+ // free objects
+ if (mnginfo.image) free(mnginfo.image);
+ if (mnginfo.alpha) free(mnginfo.alpha);
+ if (hmng) mng_cleanup(&hmng); //be sure it's not needed any more. (active timers ?)
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageMNG::SetCallbacks(mng_handle mng)
+{
+ // set the callbacks
+ mng_setcb_errorproc(mng, mymngerror);
+ mng_setcb_openstream(mng, mymngopenstream);
+ mng_setcb_closestream(mng, mymngclosestream);
+ mng_setcb_readdata(mng, mymngreadstream);
+ mng_setcb_processheader(mng, mymngprocessheader);
+ mng_setcb_getcanvasline(mng, mymnggetcanvasline);
+ mng_setcb_refresh(mng, mymngrefresh);
+ mng_setcb_gettickcount(mng, mymnggetticks);
+ mng_setcb_settimer(mng, mymngsettimer);
+ mng_setcb_refresh(mng, mymngrefresh);
+ mng_setcb_getalphaline(mng, mymnggetalphaline);
+}
+////////////////////////////////////////////////////////////////////////////////
+// can't use the CxImage implementation because it looses mnginfo
+bool CxImageMNG::Load(const TCHAR * imageFileName){
+ FILE* hFile; //file handle to read the image
+#ifdef WIN32
+ if ((hFile=_tfopen(imageFileName,_T("rb")))==NULL) return false; // For UNICODE support
+#else
+ if ((hFile=fopen(imageFileName,"rb"))==NULL) return false;
+#endif
+ bool bOK = Decode(hFile);
+ fclose(hFile);
+ return bOK;
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageMNG::Decode(CxFile *hFile)
+{
+ if (hFile == NULL) return false;
+
+ cx_try
+ {
+ // set up the mng decoder for our stream
+ hmng = mng_initialize(&mnginfo, (mng_memalloc)mymngalloc, (mng_memfree)mymngfree, MNG_NULL);
+ if (hmng == NULL) cx_throw("could not initialize libmng");
+
+ // set the file we want to play
+ mnginfo.file = hFile;
+
+ // Set the colorprofile, lcms uses this:
+ mng_set_srgb(hmng, MNG_TRUE );
+ // Set white as background color:
+ uint16_t Red,Green,Blue;
+ Red = Green = Blue = (255 << 8) + 255;
+ mng_set_bgcolor(hmng, Red, Green, Blue );
+ // If PNG Background is available, use it:
+ mng_set_usebkgd(hmng, MNG_TRUE );
+
+ // No need to store chunks:
+ mng_set_storechunks(hmng, MNG_FALSE);
+ // No need to wait: straight reading
+ mng_set_suspensionmode(hmng, MNG_FALSE);
+
+ SetCallbacks(hmng);
+
+ mng_datap pData = (mng_datap)hmng;
+
+ // read in the image
+ info.nNumFrames=0;
+ int32_t retval=MNG_NOERROR;
+
+ retval = mng_readdisplay(hmng);
+
+ if (retval != MNG_NOERROR && retval != MNG_NEEDTIMERWAIT){
+ mng_store_error(hmng,retval,0,0);
+ if (hmng->zErrortext){
+ cx_throw(hmng->zErrortext);
+ } else {
+ cx_throw("Error in MNG file");
+ }
+ }
+
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ head.biWidth = hmng->iWidth;
+ head.biHeight = hmng->iHeight;
+ info.dwType = CXIMAGE_FORMAT_MNG;
+ return true;
+ }
+
+ // read all
+ while(pData->bReading){
+ retval = mng_display_resume(hmng);
+ info.nNumFrames++;
+ }
+
+ // single frame check:
+ if (retval != MNG_NEEDTIMERWAIT){
+ info.nNumFrames--;
+ } else {
+ mnginfo.animation=1;
+ }
+
+ if (info.nNumFrames<=0) info.nNumFrames=1;
+
+ if (mnginfo.animation_enabled==0){
+ // select the frame
+ if (info.nFrame>=0 && info.nFrame<info.nNumFrames){
+ for (int32_t n=0;n<info.nFrame;n++) mng_display_resume(hmng);
+ } else cx_throw("Error: frame not present in MNG file");
+ }
+
+ if (mnginfo.nBkgndIndex >= 0){
+ info.nBkgndIndex = mnginfo.nBkgndIndex;
+ info.nBkgndColor.rgbRed = mnginfo.nBkgndColor.rgbRed;
+ info.nBkgndColor.rgbGreen = mnginfo.nBkgndColor.rgbGreen;
+ info.nBkgndColor.rgbBlue = mnginfo.nBkgndColor.rgbBlue;
+ }
+
+ //store the newly created image
+ if (Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG)){
+ memcpy(GetBits(), mnginfo.image, info.dwEffWidth * head.biHeight);
+#if CXIMAGE_SUPPORT_ALPHA
+ SwapRGB2BGR();
+ AlphaCreate();
+ if(AlphaIsValid() && mnginfo.alpha){
+ memcpy(AlphaGetPointer(),mnginfo.alpha,mnginfo.width * mnginfo.height);
+ }
+#endif
+ } else cx_throw("CxImageMNG::Decode cannot create image");
+
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageMNG::Encode(CxFile *hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ cx_try
+ {
+ if (head.biClrUsed != 0) cx_throw("MNG encoder can save only RGB images");
+ // set the file we want to play
+ mnginfo.file = hFile;
+ mnginfo.bpp = head.biBitCount;
+ mnginfo.effwdt = info.dwEffWidth;
+ mnginfo.height = head.biHeight;
+ mnginfo.width = head.biWidth;
+
+ mnginfo.image = (uint8_t*)malloc(head.biSizeImage);
+ if (mnginfo.image == NULL) cx_throw("could not allocate memory for MNG");
+ memcpy(mnginfo.image,info.pImage, head.biSizeImage);
+
+ // set up the mng decoder for our stream
+ hmng = mng_initialize(&mnginfo, (mng_memalloc)mymngalloc, (mng_memfree)mymngfree, MNG_NULL);
+ if (hmng == NULL) cx_throw("could not initialize libmng");
+
+ mng_setcb_openstream(hmng, mymngopenstreamwrite );
+ mng_setcb_closestream(hmng, mymngclosestream);
+ mng_setcb_writedata(hmng, mymngwritestream);
+
+ // Write File:
+ mng_create(hmng);
+ // Just a single Frame (save a normal PNG):
+ WritePNG(hmng, 0, 1 );
+ // Now write file:
+ mng_write(hmng);
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// Writes a single PNG datastream
+void CxImageMNG::WritePNG( mng_handle hMNG, int32_t Frame, int32_t FrameCount )
+{
+ mngstuff *mymng = (mngstuff *)mng_get_userdata(hMNG);
+
+ int32_t OffsetX=0,OffsetY=0,OffsetW=mymng->width,OffsetH=mymng->height;
+
+ uint8_t *tmpbuffer = new uint8_t[ (mymng->effwdt+1) * mymng->height];
+ if( tmpbuffer == 0 ) return;
+
+ // Write DEFI chunk.
+ mng_putchunk_defi( hMNG, 0, 0, 0, MNG_TRUE, OffsetX, OffsetY, MNG_FALSE, 0, 0, 0, 0 );
+
+ // Write Header:
+ mng_putchunk_ihdr(
+ hMNG,
+ OffsetW, OffsetH,
+ MNG_BITDEPTH_8,
+ MNG_COLORTYPE_RGB,
+ MNG_COMPRESSION_DEFLATE,
+ MNG_FILTER_ADAPTIVE,
+ MNG_INTERLACE_NONE
+ );
+
+ // transfer data, add Filterbyte:
+ for( int32_t Row=0; Row<OffsetH; Row++ ){
+ // First Byte in each Scanline is Filterbyte: Currently 0 -> No Filter.
+ tmpbuffer[Row*(mymng->effwdt+1)]=0;
+ // Copy the scanline: (reverse order)
+ memcpy(tmpbuffer+Row*(mymng->effwdt+1)+1,
+ mymng->image+((OffsetH-1-(OffsetY+Row))*(mymng->effwdt))+OffsetX,mymng->effwdt);
+ // swap red and blue components
+ RGBtoBGR(tmpbuffer+Row*(mymng->effwdt+1)+1,mymng->effwdt);
+ }
+
+ // Compress data with ZLib (Deflate):
+ uint8_t *dstbuffer = new uint8_t[(mymng->effwdt+1)*OffsetH];
+ if( dstbuffer == 0 ) return;
+ uint32_t dstbufferSize=(mymng->effwdt+1)*OffsetH;
+
+ // Compress data:
+ if(Z_OK != compress2((Bytef *)dstbuffer,(ULONG *)&dstbufferSize,(const Bytef*)tmpbuffer,
+ (ULONG) (mymng->effwdt+1)*OffsetH,9 )) return;
+
+ // Write Data into MNG File:
+ mng_putchunk_idat( hMNG, dstbufferSize, (mng_ptr*)dstbuffer);
+ mng_putchunk_iend(hMNG);
+
+ // Free the stuff:
+ delete [] tmpbuffer;
+ delete [] dstbuffer;
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImageMNG::Resume()
+{
+ if (MNG_NEEDTIMERWAIT == mng_display_resume(hmng)){
+ if (info.pImage==NULL){
+ Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG);
+ }
+ if (IsValid()){
+ memcpy(GetBits(), mnginfo.image, info.dwEffWidth * head.biHeight);
+#if CXIMAGE_SUPPORT_ALPHA
+ SwapRGB2BGR();
+ AlphaCreate();
+ if(AlphaIsValid() && mnginfo.alpha){
+ memcpy(AlphaGetPointer(),mnginfo.alpha,mnginfo.width * mnginfo.height);
+ }
+#endif
+ }
+ } else {
+ mnginfo.animation_enabled = 0;
+ }
+ return mnginfo.animation_enabled;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageMNG::SetSpeed(float speed)
+{
+ if (speed>10.0) mnginfo.speed = 10.0f;
+ else if (speed<0.1) mnginfo.speed = 0.1f;
+ else mnginfo.speed=speed;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_MNG
diff --git a/hge/CxImage/ximamng.h b/hge/CxImage/ximamng.h
new file mode 100644
index 0000000..9466fc2
--- /dev/null
+++ b/hge/CxImage/ximamng.h
@@ -0,0 +1,88 @@
+/*
+ * File: ximamng.h
+ * Purpose: Declaration of the MNG Image Class
+ * Author: Davide Pizzolato - www.xdp.it
+ * Created: 2001
+ */
+/* ==========================================================
+ * CxImageMNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Frank Haug <f.haug(at)jdm(dot)de> for suggestions and code.
+ *
+ * original mng.cpp code created by Nikolaus Brennig, November 14th, 2000. <virtualnik(at)nol(dot)at>
+ *
+ * LIBMNG Copyright (c) 2000,2001 Gerard Juyn (gerard@libmng.com)
+ * ==========================================================
+ */
+
+#if !defined(__ximaMNG_h)
+#define __ximaMNG_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_MNG
+
+//#define MNG_NO_CMS
+#define MNG_SUPPORT_DISPLAY
+#define MNG_SUPPORT_READ
+#define MNG_SUPPORT_WRITE
+#define MNG_ACCESS_CHUNKS
+#define MNG_STORE_CHUNKS
+
+extern "C" {
+#include "../mng/libmng.h"
+#include "../mng/libmng_data.h"
+#include "../mng/libmng_error.h"
+}
+
+//uint32_t _stdcall RunMNGThread(void *lpParam);
+
+typedef struct tagmngstuff
+{
+ CxFile *file;
+ uint8_t *image;
+ uint8_t *alpha;
+ HANDLE thread;
+ mng_uint32 delay;
+ mng_uint32 width;
+ mng_uint32 height;
+ mng_uint32 effwdt;
+ mng_int16 bpp;
+ mng_bool animation;
+ mng_bool animation_enabled;
+ float speed;
+ int32_t nBkgndIndex;
+ RGBQUAD nBkgndColor;
+} mngstuff;
+
+class CxImageMNG: public CxImage
+{
+public:
+ CxImageMNG();
+ ~CxImageMNG();
+
+ bool Load(const TCHAR * imageFileName);
+
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+ bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_MNG);}
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+ int32_t Resume();
+ void SetSpeed(float speed);
+
+ mng_handle hmng;
+ mngstuff mnginfo;
+protected:
+ void WritePNG(mng_handle hMNG, int32_t Frame, int32_t FrameCount );
+ void SetCallbacks(mng_handle mng);
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximapal.cpp b/hge/CxImage/ximapal.cpp
new file mode 100644
index 0000000..fe0615b
--- /dev/null
+++ b/hge/CxImage/ximapal.cpp
@@ -0,0 +1,834 @@
+// xImaPal.cpp : Palette and Pixel functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * returns the palette dimension in byte
+ */
+uint32_t CxImage::GetPaletteSize()
+{
+ return (head.biClrUsed * sizeof(RGBQUAD));
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPaletteColor(uint8_t idx, uint8_t r, uint8_t g, uint8_t b, uint8_t alpha)
+{
+ if ((pDib)&&(head.biClrUsed)){
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ if (idx<head.biClrUsed){
+ int32_t ldx=idx*sizeof(RGBQUAD);
+ iDst[ldx++] = (uint8_t) b;
+ iDst[ldx++] = (uint8_t) g;
+ iDst[ldx++] = (uint8_t) r;
+ iDst[ldx] = (uint8_t) alpha;
+ info.last_c_isvalid = false;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPaletteColor(uint8_t idx, RGBQUAD c)
+{
+ if ((pDib)&&(head.biClrUsed)){
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ if (idx<head.biClrUsed){
+ int32_t ldx=idx*sizeof(RGBQUAD);
+ iDst[ldx++] = (uint8_t) c.rgbBlue;
+ iDst[ldx++] = (uint8_t) c.rgbGreen;
+ iDst[ldx++] = (uint8_t) c.rgbRed;
+ iDst[ldx] = (uint8_t) c.rgbReserved;
+ info.last_c_isvalid = false;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPaletteColor(uint8_t idx, COLORREF cr)
+{
+ if ((pDib)&&(head.biClrUsed)){
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ if (idx<head.biClrUsed){
+ int32_t ldx=idx*sizeof(RGBQUAD);
+ iDst[ldx++] = (uint8_t) GetBValue(cr);
+ iDst[ldx++] = (uint8_t) GetGValue(cr);
+ iDst[ldx++] = (uint8_t) GetRValue(cr);
+ iDst[ldx] = (uint8_t) 0;
+ info.last_c_isvalid = false;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * returns the pointer to the first palette index
+ */
+RGBQUAD* CxImage::GetPalette() const
+{
+ if ((pDib)&&(head.biClrUsed))
+ return (RGBQUAD*)((uint8_t*)pDib + sizeof(BITMAPINFOHEADER));
+ return NULL;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns the color of the specified index.
+ */
+RGBQUAD CxImage::GetPaletteColor(uint8_t idx)
+{
+ RGBQUAD rgb = {0,0,0,0};
+ if ((pDib)&&(head.biClrUsed)){
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ if (idx<head.biClrUsed){
+ int32_t ldx=idx*sizeof(RGBQUAD);
+ rgb.rgbBlue = iDst[ldx++];
+ rgb.rgbGreen=iDst[ldx++];
+ rgb.rgbRed =iDst[ldx++];
+ rgb.rgbReserved = iDst[ldx];
+ }
+ }
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns the palette index of the specified pixel.
+ */
+uint8_t CxImage::GetPixelIndex(int32_t x,int32_t y)
+{
+ if ((pDib==NULL)||(head.biClrUsed==0)) return 0;
+
+ if ((x<0)||(y<0)||(x>=head.biWidth)||(y>=head.biHeight)) {
+ if (info.nBkgndIndex >= 0) return (uint8_t)info.nBkgndIndex;
+ else return *info.pImage;
+ }
+ if (head.biBitCount==8){
+ return info.pImage[y*info.dwEffWidth + x];
+ } else {
+ uint8_t pos;
+ uint8_t iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)];
+ if (head.biBitCount==4){
+ pos = (uint8_t)(4*(1-x%2));
+ iDst &= (0x0F<<pos);
+ return (uint8_t)(iDst >> pos);
+ } else if (head.biBitCount==1){
+ pos = (uint8_t)(7-x%8);
+ iDst &= (0x01<<pos);
+ return (uint8_t)(iDst >> pos);
+ }
+ }
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint8_t CxImage::BlindGetPixelIndex(const int32_t x,const int32_t y)
+{
+#ifdef _DEBUG
+ if ((pDib==NULL) || (head.biClrUsed==0) || !IsInside(x,y))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return 0;
+ #endif
+#endif
+
+ if (head.biBitCount==8){
+ return info.pImage[y*info.dwEffWidth + x];
+ } else {
+ uint8_t pos;
+ uint8_t iDst= info.pImage[y*info.dwEffWidth + (x*head.biBitCount >> 3)];
+ if (head.biBitCount==4){
+ pos = (uint8_t)(4*(1-x%2));
+ iDst &= (0x0F<<pos);
+ return (uint8_t)(iDst >> pos);
+ } else if (head.biBitCount==1){
+ pos = (uint8_t)(7-x%8);
+ iDst &= (0x01<<pos);
+ return (uint8_t)(iDst >> pos);
+ }
+ }
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::GetPixelColor(int32_t x,int32_t y, bool bGetAlpha)
+{
+// RGBQUAD rgb={0,0,0,0};
+ RGBQUAD rgb=info.nBkgndColor; //<mpwolski>
+ if ((pDib==NULL)||(x<0)||(y<0)||
+ (x>=head.biWidth)||(y>=head.biHeight)){
+ if (info.nBkgndIndex >= 0){
+ if (head.biBitCount<24) return GetPaletteColor((uint8_t)info.nBkgndIndex);
+ else return info.nBkgndColor;
+ } else if (pDib) return GetPixelColor(0,0);
+ return rgb;
+ }
+
+ if (head.biClrUsed){
+ rgb = GetPaletteColor(BlindGetPixelIndex(x,y));
+ } else {
+ uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3;
+ rgb.rgbBlue = *iDst++;
+ rgb.rgbGreen= *iDst++;
+ rgb.rgbRed = *iDst;
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha && bGetAlpha) rgb.rgbReserved = BlindAlphaGet(x,y);
+#else
+ rgb.rgbReserved = 0;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This is (a bit) faster version of GetPixelColor.
+ * It tests bounds only in debug mode (_DEBUG defined).
+ *
+ * It is an error to request out-of-borders pixel with this method.
+ * In DEBUG mode an exception will be thrown, and data will be violated in non-DEBUG mode.
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::BlindGetPixelColor(const int32_t x,const int32_t y, bool bGetAlpha)
+{
+ RGBQUAD rgb;
+#ifdef _DEBUG
+ if ((pDib==NULL) || !IsInside(x,y))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ {rgb.rgbReserved = 0; return rgb;}
+ #endif
+#endif
+
+ if (head.biClrUsed){
+ rgb = GetPaletteColor(BlindGetPixelIndex(x,y));
+ } else {
+ uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3;
+ rgb.rgbBlue = *iDst++;
+ rgb.rgbGreen= *iDst++;
+ rgb.rgbRed = *iDst;
+ rgb.rgbReserved = 0; //needed for images without alpha layer
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha && bGetAlpha) rgb.rgbReserved = BlindAlphaGet(x,y);
+#else
+ rgb.rgbReserved = 0;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+uint8_t CxImage::GetPixelGray(int32_t x, int32_t y)
+{
+ RGBQUAD color = GetPixelColor(x,y);
+ return (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::BlindSetPixelIndex(int32_t x,int32_t y,uint8_t i)
+{
+#ifdef _DEBUG
+ if ((pDib==NULL)||(head.biClrUsed==0)||
+ (x<0)||(y<0)||(x>=head.biWidth)||(y>=head.biHeight))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return;
+ #endif
+#endif
+
+ if (head.biBitCount==8){
+ info.pImage[y*info.dwEffWidth + x]=i;
+ return;
+ } else {
+ uint8_t pos;
+ uint8_t* iDst= info.pImage + y*info.dwEffWidth + (x*head.biBitCount >> 3);
+ if (head.biBitCount==4){
+ pos = (uint8_t)(4*(1-x%2));
+ *iDst &= ~(0x0F<<pos);
+ *iDst |= ((i & 0x0F)<<pos);
+ return;
+ } else if (head.biBitCount==1){
+ pos = (uint8_t)(7-x%8);
+ *iDst &= ~(0x01<<pos);
+ *iDst |= ((i & 0x01)<<pos);
+ return;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPixelIndex(int32_t x,int32_t y,uint8_t i)
+{
+ if ((pDib==NULL)||(head.biClrUsed==0)||
+ (x<0)||(y<0)||(x>=head.biWidth)||(y>=head.biHeight)) return ;
+
+ if (head.biBitCount==8){
+ info.pImage[y*info.dwEffWidth + x]=i;
+ return;
+ } else {
+ uint8_t pos;
+ uint8_t* iDst= info.pImage + y*info.dwEffWidth + (x*head.biBitCount >> 3);
+ if (head.biBitCount==4){
+ pos = (uint8_t)(4*(1-x%2));
+ *iDst &= ~(0x0F<<pos);
+ *iDst |= ((i & 0x0F)<<pos);
+ return;
+ } else if (head.biBitCount==1){
+ pos = (uint8_t)(7-x%8);
+ *iDst &= ~(0x01<<pos);
+ *iDst |= ((i & 0x01)<<pos);
+ return;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPixelColor(int32_t x,int32_t y,COLORREF cr)
+{
+ SetPixelColor(x,y,RGBtoRGBQUAD(cr));
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::BlindSetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha)
+{
+#ifdef _DEBUG
+ if ((pDib==NULL)||(x<0)||(y<0)||
+ (x>=head.biWidth)||(y>=head.biHeight))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return;
+ #endif
+#endif
+ if (head.biClrUsed)
+ BlindSetPixelIndex(x,y,GetNearestIndex(c));
+ else {
+ uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3;
+ *iDst++ = c.rgbBlue;
+ *iDst++ = c.rgbGreen;
+ *iDst = c.rgbRed;
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bSetAlpha) AlphaSet(x,y,c.rgbReserved);
+#endif //CXIMAGE_SUPPORT_ALPHA
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPixelColor(int32_t x,int32_t y,RGBQUAD c, bool bSetAlpha)
+{
+ if ((pDib==NULL)||(x<0)||(y<0)||
+ (x>=head.biWidth)||(y>=head.biHeight)) return;
+ if (head.biClrUsed)
+ BlindSetPixelIndex(x,y,GetNearestIndex(c));
+ else {
+ uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3;
+ *iDst++ = c.rgbBlue;
+ *iDst++ = c.rgbGreen;
+ *iDst = c.rgbRed;
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bSetAlpha) AlphaSet(x,y,c.rgbReserved);
+#endif //CXIMAGE_SUPPORT_ALPHA
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Blends the current pixel color with a new color.
+ * \param x,y = pixel
+ * \param c = new color
+ * \param blend = can be from 0 (no effect) to 1 (full effect).
+ * \param bSetAlpha = if true, blends also the alpha component stored in c.rgbReserved
+ */
+void CxImage::BlendPixelColor(int32_t x,int32_t y,RGBQUAD c, float blend, bool bSetAlpha)
+{
+ if ((pDib==NULL)||(x<0)||(y<0)||
+ (x>=head.biWidth)||(y>=head.biHeight)) return;
+
+ int32_t a0 = (int32_t)(256*blend);
+ int32_t a1 = 256 - a0;
+
+ RGBQUAD c0 = BlindGetPixelColor(x,y);
+ c.rgbRed = (uint8_t)((c.rgbRed * a0 + c0.rgbRed * a1)>>8);
+ c.rgbBlue = (uint8_t)((c.rgbBlue * a0 + c0.rgbBlue * a1)>>8);
+ c.rgbGreen = (uint8_t)((c.rgbGreen * a0 + c0.rgbGreen * a1)>>8);
+
+ if (head.biClrUsed)
+ BlindSetPixelIndex(x,y,GetNearestIndex(c));
+ else {
+ uint8_t* iDst = info.pImage + y*info.dwEffWidth + x*3;
+ *iDst++ = c.rgbBlue;
+ *iDst++ = c.rgbGreen;
+ *iDst = c.rgbRed;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bSetAlpha) AlphaSet(x,y,c.rgbReserved);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns the best palette index that matches a specified color.
+ */
+uint8_t CxImage::GetNearestIndex(RGBQUAD c)
+{
+ if ((pDib==NULL)||(head.biClrUsed==0)) return 0;
+
+ // <RJ> check matching with the previous result
+ if (info.last_c_isvalid && (*(int32_t*)&info.last_c == *(int32_t*)&c)) return info.last_c_index;
+ info.last_c = c;
+ info.last_c_isvalid = true;
+
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ int32_t distance=200000;
+ int32_t i,j = 0;
+ int32_t k,l;
+ int32_t m = (int32_t)(head.biClrImportant==0 ? head.biClrUsed : head.biClrImportant);
+ for(i=0,l=0;i<m;i++,l+=sizeof(RGBQUAD)){
+ k = (iDst[l]-c.rgbBlue)*(iDst[l]-c.rgbBlue)+
+ (iDst[l+1]-c.rgbGreen)*(iDst[l+1]-c.rgbGreen)+
+ (iDst[l+2]-c.rgbRed)*(iDst[l+2]-c.rgbRed);
+// k = abs(iDst[l]-c.rgbBlue)+abs(iDst[l+1]-c.rgbGreen)+abs(iDst[l+2]-c.rgbRed);
+ if (k==0){
+ j=i;
+ break;
+ }
+ if (k<distance){
+ distance=k;
+ j=i;
+ }
+ }
+ info.last_c_index = (uint8_t)j;
+ return (uint8_t)j;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * swaps the blue and red components (for RGB images)
+ * \param buffer : pointer to the pixels
+ * \param length : number of bytes to swap. lenght may not exceed the scan line.
+ */
+void CxImage::RGBtoBGR(uint8_t *buffer, int32_t length)
+{
+ if (buffer && (head.biClrUsed==0)){
+ uint8_t temp;
+ length = min(length,(int32_t)info.dwEffWidth);
+ length = min(length,(int32_t)(3*head.biWidth));
+ for (int32_t i=0;i<length;i+=3){
+ temp = buffer[i]; buffer[i] = buffer[i+2]; buffer[i+2] = temp;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoRGBQUAD(COLORREF cr)
+{
+ RGBQUAD c;
+ c.rgbRed = GetRValue(cr); /* get R, G, and B out of uint32_t */
+ c.rgbGreen = GetGValue(cr);
+ c.rgbBlue = GetBValue(cr);
+ c.rgbReserved=0;
+ return c;
+}
+////////////////////////////////////////////////////////////////////////////////
+COLORREF CxImage::RGBQUADtoRGB (RGBQUAD c)
+{
+ return RGB(c.rgbRed,c.rgbGreen,c.rgbBlue);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns the color of the specified index.
+ * \param i = palette index
+ * \param r, g, b = output color channels
+ */
+bool CxImage::GetPaletteColor(uint8_t i, uint8_t* r, uint8_t* g, uint8_t* b)
+{
+ RGBQUAD* ppal=GetPalette();
+ if (ppal) {
+ *r = ppal[i].rgbRed;
+ *g = ppal[i].rgbGreen;
+ *b = ppal[i].rgbBlue;
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPalette(uint32_t n, uint8_t *r, uint8_t *g, uint8_t *b)
+{
+ if ((!r)||(pDib==NULL)||(head.biClrUsed==0)) return;
+ if (!g) g = r;
+ if (!b) b = g;
+ RGBQUAD* ppal=GetPalette();
+ uint32_t m=min(n,head.biClrUsed);
+ for (uint32_t i=0; i<m;i++){
+ ppal[i].rgbRed=r[i];
+ ppal[i].rgbGreen=g[i];
+ ppal[i].rgbBlue=b[i];
+ }
+ info.last_c_isvalid = false;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPalette(rgb_color *rgb,uint32_t nColors)
+{
+ if ((!rgb)||(pDib==NULL)||(head.biClrUsed==0)) return;
+ RGBQUAD* ppal=GetPalette();
+ uint32_t m=min(nColors,head.biClrUsed);
+ for (uint32_t i=0; i<m;i++){
+ ppal[i].rgbRed=rgb[i].r;
+ ppal[i].rgbGreen=rgb[i].g;
+ ppal[i].rgbBlue=rgb[i].b;
+ }
+ info.last_c_isvalid = false;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::SetPalette(RGBQUAD* pPal,uint32_t nColors)
+{
+ if ((pPal==NULL)||(pDib==NULL)||(head.biClrUsed==0)) return;
+ memcpy(GetPalette(),pPal,min(GetPaletteSize(),nColors*sizeof(RGBQUAD)));
+ info.last_c_isvalid = false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets (or replaces) the palette to gray scale palette.
+ * The function doesn't change the pixels; for standard
+ * gray scale conversion use GrayScale().
+ */
+void CxImage::SetGrayPalette()
+{
+ if ((pDib==NULL)||(head.biClrUsed==0)) return;
+ RGBQUAD* pal=GetPalette();
+ for (uint32_t ni=0;ni<head.biClrUsed;ni++)
+ pal[ni].rgbBlue=pal[ni].rgbGreen = pal[ni].rgbRed = (uint8_t)(ni*(255/(head.biClrUsed-1)));
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Colorize the palette.
+ * \sa Colorize
+ */
+void CxImage::BlendPalette(COLORREF cr,int32_t perc)
+{
+ if ((pDib==NULL)||(head.biClrUsed==0)) return;
+ uint8_t* iDst = (uint8_t*)(pDib) + sizeof(BITMAPINFOHEADER);
+ uint32_t i,r,g,b;
+ RGBQUAD* pPal=(RGBQUAD*)iDst;
+ r = GetRValue(cr);
+ g = GetGValue(cr);
+ b = GetBValue(cr);
+ if (perc>100) perc=100;
+ for(i=0;i<head.biClrUsed;i++){
+ pPal[i].rgbBlue=(uint8_t)((pPal[i].rgbBlue*(100-perc)+b*perc)/100);
+ pPal[i].rgbGreen =(uint8_t)((pPal[i].rgbGreen*(100-perc)+g*perc)/100);
+ pPal[i].rgbRed =(uint8_t)((pPal[i].rgbRed*(100-perc)+r*perc)/100);
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns true if the image has 256 colors and a linear grey scale palette.
+ */
+bool CxImage::IsGrayScale()
+{
+ RGBQUAD* ppal=GetPalette();
+ if(!(pDib && ppal && head.biClrUsed)) return false;
+ for(uint32_t i=0;i<head.biClrUsed;i++){
+ if (ppal[i].rgbBlue!=i || ppal[i].rgbGreen!=i || ppal[i].rgbRed!=i) return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * swap two indexes in the image and their colors in the palette
+ */
+void CxImage::SwapIndex(uint8_t idx1, uint8_t idx2)
+{
+ RGBQUAD* ppal=GetPalette();
+ if(!(pDib && ppal)) return;
+ //swap the colors
+ RGBQUAD tempRGB=GetPaletteColor(idx1);
+ SetPaletteColor(idx1,GetPaletteColor(idx2));
+ SetPaletteColor(idx2,tempRGB);
+ //swap the pixels
+ uint8_t idx;
+ for(int32_t y=0; y < head.biHeight; y++){
+ for(int32_t x=0; x < head.biWidth; x++){
+ idx=BlindGetPixelIndex(x,y);
+ if (idx==idx1) BlindSetPixelIndex(x,y,idx2);
+ if (idx==idx2) BlindSetPixelIndex(x,y,idx1);
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * swap Red and Blue colors
+ */
+void CxImage::SwapRGB2BGR()
+{
+ if (!pDib) return;
+
+ if (head.biClrUsed){
+ RGBQUAD* ppal=GetPalette();
+ uint8_t b;
+ if(!ppal) return;
+ for(uint16_t a=0;a<head.biClrUsed;a++){
+ b=ppal[a].rgbBlue; ppal[a].rgbBlue=ppal[a].rgbRed; ppal[a].rgbRed=b;
+ }
+ } else {
+ for(int32_t y=0;y<head.biHeight;y++){
+ RGBtoBGR(GetBits(y),3*head.biWidth);
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::IsTransparent(int32_t x, int32_t y)
+{
+ if (!pDib) return false;
+
+ if (info.nBkgndIndex>=0){
+ if (head.biClrUsed){
+ if (GetPixelIndex(x,y) == info.nBkgndIndex) return true;
+ } else {
+ RGBQUAD ct = info.nBkgndColor;
+ RGBQUAD c = GetPixelColor(x,y,false);
+ if (*(int32_t*)&c==*(int32_t*)&ct) return true;
+ }
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) return AlphaGet(x,y)==0;
+#endif
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::GetTransparentMask(CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ CxImage tmp;
+ tmp.Create(head.biWidth, head.biHeight, 1, GetType());
+ tmp.SetStdPalette();
+ tmp.Clear(0);
+
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ if (IsTransparent(x,y)){
+ tmp.BlindSetPixelIndex(x,y,1);
+ }
+ }
+ }
+
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if image has the same palette, if any.
+ * \param img = image to compare.
+ * \param bCheckAlpha = check also the rgbReserved field.
+ */
+bool CxImage::IsSamePalette(CxImage &img, bool bCheckAlpha)
+{
+ if (head.biClrUsed != img.head.biClrUsed)
+ return false;
+ if (head.biClrUsed == 0)
+ return false;
+
+ RGBQUAD c1,c2;
+ for (uint32_t n=0; n<head.biClrUsed; n++){
+ c1 = GetPaletteColor((uint8_t)n);
+ c2 = img.GetPaletteColor((uint8_t)n);
+ if (c1.rgbRed != c2.rgbRed) return false;
+ if (c1.rgbBlue != c2.rgbBlue) return false;
+ if (c1.rgbGreen != c2.rgbGreen) return false;
+ if (bCheckAlpha && (c1.rgbReserved != c2.rgbReserved)) return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa SetClrImportant
+ */
+uint32_t CxImage::GetClrImportant() const
+{
+ return head.biClrImportant;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * sets the maximum number of colors that some functions like
+ * DecreaseBpp() or GetNearestIndex() will use on indexed images
+ * \param ncolors should be less than 2^bpp,
+ * or 0 if all the colors are important.
+ */
+void CxImage::SetClrImportant(uint32_t ncolors)
+{
+ if (ncolors==0 || ncolors>256) {
+ head.biClrImportant = 0;
+ return;
+ }
+
+ switch(head.biBitCount){
+ case 1:
+ head.biClrImportant = min(ncolors,2);
+ break;
+ case 4:
+ head.biClrImportant = min(ncolors,16);
+ break;
+ case 8:
+ head.biClrImportant = ncolors;
+ break;
+ }
+ return;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns pointer to pixel. Currently implemented only for truecolor images.
+ *
+ * \param x,y - coordinates
+ *
+ * \return pointer to first byte of pixel data
+ *
+ * \author ***bd*** 2.2004
+ */
+void* CxImage::BlindGetPixelPointer(const int32_t x, const int32_t y)
+{
+#ifdef _DEBUG
+ if ((pDib==NULL) || !IsInside(x,y))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return 0;
+ #endif
+#endif
+ if (!IsIndexed())
+ return info.pImage + y*info.dwEffWidth + x*3;
+ else
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, COLORREF cr)
+{
+ DrawLine(StartX, EndX, StartY, EndY, RGBtoRGBQUAD(cr));
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImage::DrawLine(int32_t StartX, int32_t EndX, int32_t StartY, int32_t EndY, RGBQUAD color, bool bSetAlpha)
+{
+ if (!pDib) return;
+ //////////////////////////////////////////////////////
+ // Draws a line using the Bresenham line algorithm
+ // Thanks to Jordan DeLozier <JDL>
+ //////////////////////////////////////////////////////
+ int32_t x1 = StartX;
+ int32_t y1 = StartY;
+ int32_t x = x1; // Start x off at the first pixel
+ int32_t y = y1; // Start y off at the first pixel
+ int32_t x2 = EndX;
+ int32_t y2 = EndY;
+
+ int32_t xinc1,xinc2,yinc1,yinc2; // Increasing values
+ int32_t den, num, numadd,numpixels;
+ int32_t deltax = abs(x2 - x1); // The difference between the x's
+ int32_t deltay = abs(y2 - y1); // The difference between the y's
+
+ // Get Increasing Values
+ if (x2 >= x1) { // The x-values are increasing
+ xinc1 = 1;
+ xinc2 = 1;
+ } else { // The x-values are decreasing
+ xinc1 = -1;
+ xinc2 = -1;
+ }
+
+ if (y2 >= y1) { // The y-values are increasing
+ yinc1 = 1;
+ yinc2 = 1;
+ } else { // The y-values are decreasing
+ yinc1 = -1;
+ yinc2 = -1;
+ }
+
+ // Actually draw the line
+ if (deltax >= deltay) // There is at least one x-value for every y-value
+ {
+ xinc1 = 0; // Don't change the x when numerator >= denominator
+ yinc2 = 0; // Don't change the y for every iteration
+ den = deltax;
+ num = deltax / 2;
+ numadd = deltay;
+ numpixels = deltax; // There are more x-values than y-values
+ }
+ else // There is at least one y-value for every x-value
+ {
+ xinc2 = 0; // Don't change the x for every iteration
+ yinc1 = 0; // Don't change the y when numerator >= denominator
+ den = deltay;
+ num = deltay / 2;
+ numadd = deltax;
+ numpixels = deltay; // There are more y-values than x-values
+ }
+
+ for (int32_t curpixel = 0; curpixel <= numpixels; curpixel++)
+ {
+ // Draw the current pixel
+ SetPixelColor(x,y,color,bSetAlpha);
+
+ num += numadd; // Increase the numerator by the top of the fraction
+ if (num >= den) // Check if numerator >= denominator
+ {
+ num -= den; // Calculate the new numerator value
+ x += xinc1; // Change the x as appropriate
+ y += yinc1; // Change the y as appropriate
+ }
+ x += xinc2; // Change the x as appropriate
+ y += yinc2; // Change the y as appropriate
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets a palette with standard colors for 1, 4 and 8 bpp images.
+ */
+void CxImage::SetStdPalette()
+{
+ if (!pDib) return;
+ switch (head.biBitCount){
+ case 8:
+ {
+ const uint8_t pal256[1024] = {0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0,
+ 192,220,192,0,240,202,166,0,212,240,255,0,177,226,255,0,142,212,255,0,107,198,255,0,
+ 72,184,255,0,37,170,255,0,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,
+ 50,80,0,212,227,255,0,177,199,255,0,142,171,255,0,107,143,255,0,72,115,255,0,37,87,255,0,0,
+ 85,255,0,0,73,220,0,0,61,185,0,0,49,150,0,0,37,115,0,0,25,80,0,212,212,255,0,177,177,255,0,
+ 142,142,255,0,107,107,255,0,72,72,255,0,37,37,255,0,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,
+ 0,0,115,0,0,0,80,0,227,212,255,0,199,177,255,0,171,142,255,0,143,107,255,0,115,72,255,0,
+ 87,37,255,0,85,0,255,0,73,0,220,0,61,0,185,0,49,0,150,0,37,0,115,0,25,0,80,0,240,212,255,0,
+ 226,177,255,0,212,142,255,0,198,107,255,0,184,72,255,0,170,37,255,0,170,0,255,0,146,0,220,0,
+ 122,0,185,0,98,0,150,0,74,0,115,0,50,0,80,0,255,212,255,0,255,177,255,0,255,142,255,0,255,107,255,0,
+ 255,72,255,0,255,37,255,0,254,0,254,0,220,0,220,0,185,0,185,0,150,0,150,0,115,0,115,0,80,0,80,0,
+ 255,212,240,0,255,177,226,0,255,142,212,0,255,107,198,0,255,72,184,0,255,37,170,0,255,0,170,0,
+ 220,0,146,0,185,0,122,0,150,0,98,0,115,0,74,0,80,0,50,0,255,212,227,0,255,177,199,0,255,142,171,0,
+ 255,107,143,0,255,72,115,0,255,37,87,0,255,0,85,0,220,0,73,0,185,0,61,0,150,0,49,0,115,0,37,0,
+ 80,0,25,0,255,212,212,0,255,177,177,0,255,142,142,0,255,107,107,0,255,72,72,0,255,37,37,0,254,0,
+ 0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,0,255,227,212,0,255,199,177,0,255,171,142,0,
+ 255,143,107,0,255,115,72,0,255,87,37,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,115,37,0,
+ 0,80,25,0,0,255,240,212,0,255,226,177,0,255,212,142,0,255,198,107,0,255,184,72,0,255,170,37,0,
+ 255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,0,255,255,212,0,255,255,177,0,
+ 255,255,142,0,255,255,107,0,255,255,72,0,255,255,37,0,254,254,0,0,220,220,0,0,185,185,0,0,150,150,0,
+ 0,115,115,0,0,80,80,0,0,240,255,212,0,226,255,177,0,212,255,142,0,198,255,107,0,184,255,72,0,
+ 170,255,37,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,50,80,0,0,227,255,212,0,
+ 199,255,177,0,171,255,142,0,143,255,107,0,115,255,72,0,87,255,37,0,85,255,0,0,73,220,0,0,61,185,0,
+ 0,49,150,0,0,37,115,0,0,25,80,0,0,212,255,212,0,177,255,177,0,142,255,142,0,107,255,107,0,72,255,72,0,
+ 37,255,37,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,212,255,227,0,177,255,199,0,
+ 142,255,171,0,107,255,143,0,72,255,115,0,37,255,87,0,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,
+ 115,37,0,0,80,25,0,212,255,240,0,177,255,226,0,142,255,212,0,107,255,198,0,72,255,184,0,37,255,170,0,
+ 0,255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,212,255,255,0,177,255,255,0,
+ 142,255,255,0,107,255,255,0,72,255,255,0,37,255,255,0,0,254,254,0,0,220,220,0,0,185,185,0,0,
+ 150,150,0,0,115,115,0,0,80,80,0,242,242,242,0,230,230,230,0,218,218,218,0,206,206,206,0,194,194,194,0,
+ 182,182,182,0,170,170,170,0,158,158,158,0,146,146,146,0,134,134,134,0,122,122,122,0,110,110,110,0,
+ 98,98,98,0,86,86,86,0,74,74,74,0,62,62,62,0,50,50,50,0,38,38,38,0,26,26,26,0,14,14,14,0,240,251,255,0,
+ 164,160,160,0,128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0};
+ memcpy(GetPalette(),pal256,1024);
+ break;
+ }
+ case 4:
+ {
+ const uint8_t pal16[64]={0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0,
+ 128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0};
+ memcpy(GetPalette(),pal16,64);
+ break;
+ }
+ case 1:
+ {
+ const uint8_t pal2[8]={0,0,0,0,255,255,255,0};
+ memcpy(GetPalette(),pal2,8);
+ break;
+ }
+ }
+ info.last_c_isvalid = false;
+ return;
+}
+////////////////////////////////////////////////////////////////////////////////
diff --git a/hge/CxImage/ximapcx.cpp b/hge/CxImage/ximapcx.cpp
new file mode 100644
index 0000000..2fa2f5d
--- /dev/null
+++ b/hge/CxImage/ximapcx.cpp
@@ -0,0 +1,479 @@
+/*
+ * File: ximapcx.cpp
+ * Purpose: Platform Independent PCX Image Class Loader and Writer
+ * 05/Jan/2002 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ *
+ * based on ppmtopcx.c - convert a portable pixmap to PCX
+ * Copyright (C) 1994 by Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
+ * based on ppmtopcx.c by Michael Davidson
+ */
+
+#include "ximapcx.h"
+
+#if CXIMAGE_SUPPORT_PCX
+
+#include "xmemfile.h"
+
+#define PCX_MAGIC 0X0A // PCX magic number
+#define PCX_256_COLORS 0X0C // magic number for 256 colors
+#define PCX_HDR_SIZE 128 // size of PCX header
+#define PCX_MAXCOLORS 256
+#define PCX_MAXPLANES 4
+#define PCX_MAXVAL 255
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePCX::Decode(CxFile *hFile)
+{
+ if (hFile == NULL) return false;
+
+ PCXHEADER pcxHeader;
+ int32_t i, x, y, y2, nbytes, count, Height, Width;
+ uint8_t c, ColorMap[PCX_MAXCOLORS][3];
+ uint8_t *pcximage = NULL, *lpHead1 = NULL, *lpHead2 = NULL;
+ uint8_t *pcxplanes, *pcxpixels;
+
+ cx_try
+ {
+ if (hFile->Read(&pcxHeader,sizeof(PCXHEADER),1)==0) cx_throw("Can't read PCX image");
+
+ PCX_toh(&pcxHeader);
+
+ if (pcxHeader.Manufacturer != PCX_MAGIC) cx_throw("Error: Not a PCX file");
+ // Check for PCX run length encoding
+ if (pcxHeader.Encoding != 1) cx_throw("PCX file has unknown encoding scheme");
+
+ Width = (pcxHeader.Xmax - pcxHeader.Xmin) + 1;
+ Height = (pcxHeader.Ymax - pcxHeader.Ymin) + 1;
+ info.xDPI = pcxHeader.Hres;
+ info.yDPI = pcxHeader.Vres;
+
+ if (info.nEscape == -1){
+ head.biWidth = Width;
+ head.biHeight= Height;
+ info.dwType = CXIMAGE_FORMAT_PCX;
+ return true;
+ }
+
+ // Check that we can handle this image format
+ if (pcxHeader.ColorPlanes > 4)
+ cx_throw("Can't handle image with more than 4 planes");
+
+ // Create the image
+ if (pcxHeader.ColorPlanes >= 3 && pcxHeader.BitsPerPixel == 8){
+ Create (Width, Height, 24, CXIMAGE_FORMAT_PCX);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pcxHeader.ColorPlanes==4) AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 1)
+ Create (Width, Height, 4, CXIMAGE_FORMAT_PCX);
+ else
+ Create (Width, Height, pcxHeader.BitsPerPixel, CXIMAGE_FORMAT_PCX);
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ //Read the image and check if it's ok
+ nbytes = pcxHeader.BytesPerLine * pcxHeader.ColorPlanes * Height;
+ lpHead1 = pcximage = (uint8_t*)malloc(nbytes);
+ while (nbytes > 0){
+ if (hFile == NULL || hFile->Eof()) cx_throw("corrupted PCX");
+
+ hFile->Read(&c,1,1);
+ if ((c & 0XC0) != 0XC0){ // Repeated group
+ *pcximage++ = c;
+ --nbytes;
+ continue;
+ }
+ count = c & 0X3F; // extract count
+ hFile->Read(&c,1,1);
+ if (count > nbytes) cx_throw("repeat count spans end of image");
+
+ nbytes -= count;
+ while (--count >=0) *pcximage++ = c;
+ }
+ pcximage = lpHead1;
+
+ //store the palette
+ for (i = 0; i < 16; i++){
+ ColorMap[i][0] = pcxHeader.ColorMap[i][0];
+ ColorMap[i][1] = pcxHeader.ColorMap[i][1];
+ ColorMap[i][2] = pcxHeader.ColorMap[i][2];
+ }
+ if (pcxHeader.BitsPerPixel == 8 && pcxHeader.ColorPlanes == 1){
+ hFile->Read(&c,1,1);
+ if (c != PCX_256_COLORS) cx_throw("bad color map signature");
+
+ for (i = 0; i < PCX_MAXCOLORS; i++){
+ hFile->Read(&ColorMap[i][0],1,1);
+ hFile->Read(&ColorMap[i][1],1,1);
+ hFile->Read(&ColorMap[i][2],1,1);
+ }
+ }
+ if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){
+ ColorMap[0][0] = ColorMap[0][1] = ColorMap[0][2] = 0;
+ ColorMap[1][0] = ColorMap[1][1] = ColorMap[1][2] = 255;
+ }
+
+ for (uint32_t idx=0; idx<head.biClrUsed; idx++) SetPaletteColor((uint8_t)idx,ColorMap[idx][0],ColorMap[idx][1],ColorMap[idx][2]);
+
+ lpHead2 = pcxpixels = (uint8_t *)malloc(Width + pcxHeader.BytesPerLine * 8);
+ // Convert the image
+ for (y = 0; y < Height; y++){
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ y2=Height-1-y;
+ pcxpixels = lpHead2;
+ pcxplanes = pcximage + (y * pcxHeader.BytesPerLine * pcxHeader.ColorPlanes);
+
+ if (pcxHeader.ColorPlanes == 3 && pcxHeader.BitsPerPixel == 8){
+ // Deal with 24 bit color image
+ for (x = 0; x < Width; x++){
+ SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x]));
+ }
+ continue;
+#if CXIMAGE_SUPPORT_ALPHA
+ } else if (pcxHeader.ColorPlanes == 4 && pcxHeader.BitsPerPixel == 8){
+ for (x = 0; x < Width; x++){
+ SetPixelColor(x,y2,RGB(pcxplanes[x],pcxplanes[pcxHeader.BytesPerLine + x],pcxplanes[2*pcxHeader.BytesPerLine + x]));
+ AlphaSet(x,y2,pcxplanes[3*pcxHeader.BytesPerLine + x]);
+ }
+ continue;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ } else if (pcxHeader.ColorPlanes == 1) {
+ if (!PCX_UnpackPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel)){
+ cx_throw("PCX_UnpackPixels: Can't handle packed pixels with more than 1 plane");
+ }
+ } else {
+ if (!PCX_PlanesToPixels(pcxpixels, pcxplanes, pcxHeader.BytesPerLine, pcxHeader.ColorPlanes, pcxHeader.BitsPerPixel)){
+ cx_throw("PCX_PlanesToPixels: more than 4 planes or more than 1 bit per pixel");
+ }
+ }
+ for (x = 0; x < Width; x++) SetPixelIndex(x,y2,pcxpixels[x]);
+ }
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (lpHead1){ free(lpHead1); lpHead1 = NULL; }
+ if (lpHead2){ free(lpHead2); lpHead2 = NULL; }
+ return false;
+ }
+ if (lpHead1){ free(lpHead1); lpHead1 = NULL; }
+ if (lpHead2){ free(lpHead2); lpHead2 = NULL; }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePCX::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ cx_try
+ {
+ PCXHEADER pcxHeader;
+ memset(&pcxHeader,0,sizeof(pcxHeader));
+ pcxHeader.Manufacturer = PCX_MAGIC;
+ pcxHeader.Version = 5;
+ pcxHeader.Encoding = 1;
+ pcxHeader.Xmin = 0;
+ pcxHeader.Ymin = 0;
+ pcxHeader.Xmax = (uint16_t)head.biWidth-1;
+ pcxHeader.Ymax = (uint16_t)head.biHeight-1;
+ pcxHeader.Hres = (uint16_t)info.xDPI;
+ pcxHeader.Vres = (uint16_t)info.yDPI;
+ pcxHeader.Reserved = 0;
+ pcxHeader.PaletteType = head.biClrUsed==0;
+
+ switch(head.biBitCount){
+ case 24:
+ case 8:
+ {
+ pcxHeader.BitsPerPixel = 8;
+ pcxHeader.ColorPlanes = head.biClrUsed==0 ? 3 : 1;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid() && head.biClrUsed==0) pcxHeader.ColorPlanes =4;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ pcxHeader.BytesPerLine = (uint16_t)head.biWidth;
+ break;
+ }
+ default: //(4 1)
+ pcxHeader.BitsPerPixel = 1;
+ pcxHeader.ColorPlanes = head.biClrUsed==16 ? 4 : 1;
+ pcxHeader.BytesPerLine = (uint16_t)((head.biWidth * pcxHeader.BitsPerPixel + 7)>>3);
+ }
+
+ if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 1){
+ pcxHeader.ColorMap[0][0] = pcxHeader.ColorMap[0][1] = pcxHeader.ColorMap[0][2] = 0;
+ pcxHeader.ColorMap[1][0] = pcxHeader.ColorMap[1][1] = pcxHeader.ColorMap[1][2] = 255;
+ }
+ if (pcxHeader.BitsPerPixel == 1 && pcxHeader.ColorPlanes == 4){
+ RGBQUAD c;
+ for (int32_t i = 0; i < 16; i++){
+ c=GetPaletteColor(i);
+ pcxHeader.ColorMap[i][0] = c.rgbRed;
+ pcxHeader.ColorMap[i][1] = c.rgbGreen;
+ pcxHeader.ColorMap[i][2] = c.rgbBlue;
+ }
+ }
+
+ pcxHeader.BytesPerLine = (pcxHeader.BytesPerLine + 1)&(~1);
+
+ PCX_toh(&pcxHeader);
+ if (hFile->Write(&pcxHeader, sizeof(pcxHeader), 1) == 0 )
+ cx_throw("cannot write PCX header");
+ PCX_toh(&pcxHeader);
+
+ CxMemFile buffer;
+ buffer.Open();
+
+ uint8_t c,n;
+ int32_t x,y;
+ if (head.biClrUsed==0){
+ for (y = head.biHeight-1; y >=0 ; y--){
+ for (int32_t p=0; p<pcxHeader.ColorPlanes; p++){
+ c=n=0;
+ for (x = 0; x<head.biWidth; x++){
+ if (p==0)
+ PCX_PackPixels(BlindGetPixelColor(x,y).rgbRed,c,n,buffer);
+ else if (p==1)
+ PCX_PackPixels(BlindGetPixelColor(x,y).rgbGreen,c,n,buffer);
+ else if (p==2)
+ PCX_PackPixels(BlindGetPixelColor(x,y).rgbBlue,c,n,buffer);
+#if CXIMAGE_SUPPORT_ALPHA
+ else if (p==3)
+ PCX_PackPixels(BlindAlphaGet(x,y),c,n,buffer);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ PCX_PackPixels(-1-(head.biWidth&0x1),c,n,buffer);
+ }
+ }
+
+ hFile->Write(buffer.GetBuffer(false),buffer.Tell(),1);
+
+ } else if (head.biBitCount==8) {
+
+ for (y = head.biHeight-1; y >=0 ; y--){
+ c=n=0;
+ for (x = 0; x<head.biWidth; x++){
+ PCX_PackPixels(GetPixelIndex(x,y),c,n,buffer);
+ }
+ PCX_PackPixels(-1-(head.biWidth&0x1),c,n,buffer);
+ }
+
+ hFile->Write(buffer.GetBuffer(false),buffer.Tell(),1);
+
+ if (head.biBitCount == 8){
+ hFile->PutC(0x0C);
+ uint8_t* pal = (uint8_t*)malloc(768);
+ RGBQUAD c;
+ for (int32_t i=0;i<256;i++){
+ c=GetPaletteColor(i);
+ pal[3*i+0] = c.rgbRed;
+ pal[3*i+1] = c.rgbGreen;
+ pal[3*i+2] = c.rgbBlue;
+ }
+ hFile->Write(pal,768,1);
+ free(pal);
+ }
+ } else { //(head.biBitCount==4) || (head.biBitCount==1)
+
+ RGBQUAD *rgb = GetPalette();
+ bool binvert = false;
+ if (CompareColors(&rgb[0],&rgb[1])>0) binvert=(head.biBitCount==1);
+
+ uint8_t* plane = (uint8_t*)malloc(pcxHeader.BytesPerLine);
+ uint8_t* raw = (uint8_t*)malloc(head.biWidth);
+
+ for(y = head.biHeight-1; y >=0 ; y--) {
+
+ for( x = 0; x < head.biWidth; x++) raw[x] = (uint8_t)GetPixelIndex(x,y);
+
+ if (binvert) for( x = 0; x < head.biWidth; x++) raw[x] = 1-raw[x];
+
+ for( x = 0; x < pcxHeader.ColorPlanes; x++ ) {
+ PCX_PixelsToPlanes(raw, head.biWidth, plane, x);
+ PCX_PackPlanes(plane, pcxHeader.BytesPerLine, buffer);
+ }
+ }
+
+ free(plane);
+ free(raw);
+
+ hFile->Write(buffer.GetBuffer(false),buffer.Tell(),1);
+
+ }
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+// Convert multi-plane format into 1 pixel per byte
+// from unpacked file data bitplanes[] into pixel row pixels[]
+// image Height rows, with each row having planes image planes each
+// bytesperline bytes
+bool CxImagePCX::PCX_PlanesToPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel)
+{
+ int32_t i, j, npixels;
+ uint8_t * p;
+ if (planes > 4) return false;
+ if (bitsperpixel != 1) return false;
+
+ // Clear the pixel buffer
+ npixels = (bytesperline * 8) / bitsperpixel;
+ p = pixels;
+ while (--npixels >= 0) *p++ = 0;
+
+ // Do the format conversion
+ for (i = 0; i < planes; i++){
+ int32_t pixbit, bits, mask;
+ p = pixels;
+ pixbit = (1 << i); // pixel bit for this plane
+ for (j = 0; j < bytesperline; j++){
+ bits = *bitplanes++;
+ for (mask = 0X80; mask != 0; mask >>= 1, p++)
+ if (bits & mask) *p |= pixbit;
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// convert packed pixel format into 1 pixel per byte
+// from unpacked file data bitplanes[] into pixel row pixels[]
+// image Height rows, with each row having planes image planes each
+// bytesperline bytes
+bool CxImagePCX::PCX_UnpackPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel)
+{
+ register int32_t bits;
+ if (planes != 1) return false;
+
+ if (bitsperpixel == 8){ // 8 bits/pixels, no unpacking needed
+ while (bytesperline-- > 0) *pixels++ = *bitplanes++;
+ } else if (bitsperpixel == 4){ // 4 bits/pixel, two pixels per byte
+ while (bytesperline-- > 0){
+ bits = *bitplanes++;
+ *pixels++ = (uint8_t)((bits >> 4) & 0X0F);
+ *pixels++ = (uint8_t)((bits) & 0X0F);
+ }
+ } else if (bitsperpixel == 2){ // 2 bits/pixel, four pixels per byte
+ while (bytesperline-- > 0){
+ bits = *bitplanes++;
+ *pixels++ = (uint8_t)((bits >> 6) & 0X03);
+ *pixels++ = (uint8_t)((bits >> 4) & 0X03);
+ *pixels++ = (uint8_t)((bits >> 2) & 0X03);
+ *pixels++ = (uint8_t)((bits) & 0X03);
+ }
+ } else if (bitsperpixel == 1){ // 1 bits/pixel, 8 pixels per byte
+ while (bytesperline-- > 0){
+ bits = *bitplanes++;
+ *pixels++ = ((bits & 0X80) != 0);
+ *pixels++ = ((bits & 0X40) != 0);
+ *pixels++ = ((bits & 0X20) != 0);
+ *pixels++ = ((bits & 0X10) != 0);
+ *pixels++ = ((bits & 0X08) != 0);
+ *pixels++ = ((bits & 0X04) != 0);
+ *pixels++ = ((bits & 0X02) != 0);
+ *pixels++ = ((bits & 0X01) != 0);
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/* PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, int32_t &l, CxFile &f)
+ * p = current pixel (-1 ends the line -2 ends odd line)
+ * c = previous pixel
+ * n = number of consecutive pixels
+ */
+void CxImagePCX::PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, CxFile &f)
+{
+ if (p!=c && n){
+ if (n==1 && c<0xC0){
+ f.PutC(c);
+ } else {
+ f.PutC(0xC0|n);
+ f.PutC(c);
+ }
+ n=0;
+ }
+ if (n==0x3F) {
+ f.PutC(0xFF);
+ f.PutC(c);
+ n=0;
+ }
+ if (p==-2) f.PutC(0);
+ c=(uint8_t)p;
+ n++;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImagePCX::PCX_PackPlanes(uint8_t* buff, const int32_t size, CxFile &f)
+{
+ uint8_t *start,*end;
+ uint8_t c, previous, count;
+
+ start = buff;
+ end = buff + size;
+ previous = *start++;
+ count = 1;
+
+ while (start < end) {
+ c = *start++;
+ if (c == previous && count < 63) {
+ ++count;
+ continue;
+ }
+
+ if (count > 1 || (previous & 0xc0) == 0xc0) {
+ f.PutC( count | 0xc0 );
+ }
+ f.PutC(previous);
+ previous = c;
+ count = 1;
+ }
+
+ if (count > 1 || (previous & 0xc0) == 0xc0) {
+ count |= 0xc0;
+ f.PutC(count);
+ }
+ f.PutC(previous);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImagePCX::PCX_PixelsToPlanes(uint8_t* raw, int32_t width, uint8_t* buf, int32_t plane)
+{
+ int32_t cbit, x, mask;
+ uint8_t *cp = buf-1;
+
+ mask = 1 << plane;
+ cbit = -1;
+ for( x = 0; x < width; x++ ) {
+ if( cbit < 0 ) {
+ cbit = 7;
+ *++cp = 0;
+ }
+ if( raw[x] & mask )
+ *cp |= (1<<cbit);
+ --cbit;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImagePCX::PCX_toh(PCXHEADER* p)
+{
+ p->Xmin = m_ntohs(p->Xmin);
+ p->Ymin = m_ntohs(p->Ymin);
+ p->Xmax = m_ntohs(p->Xmax);
+ p->Ymax = m_ntohs(p->Ymax);
+ p->Hres = m_ntohs(p->Hres);
+ p->Vres = m_ntohs(p->Vres);
+ p->BytesPerLine = m_ntohs(p->BytesPerLine);
+ p->PaletteType = m_ntohs(p->PaletteType);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_PCX
diff --git a/hge/CxImage/ximapcx.h b/hge/CxImage/ximapcx.h
new file mode 100644
index 0000000..05c5ad0
--- /dev/null
+++ b/hge/CxImage/ximapcx.h
@@ -0,0 +1,64 @@
+/*
+ * File: ximapcx.h
+ * Purpose: PCX Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImagePCX (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Parts of the code come from Paintlib: Copyright (c) 1996-1998 Ulrich von Zadow
+ * ==========================================================
+ */
+#if !defined(__ximaPCX_h)
+#define __ximaPCX_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_PCX
+
+class CxImagePCX: public CxImage
+{
+// PCX Image File
+#pragma pack(1)
+typedef struct tagPCXHEADER
+{
+ char Manufacturer; // always 0X0A
+ char Version; // version number
+ char Encoding; // always 1
+ char BitsPerPixel; // color bits
+ uint16_t Xmin, Ymin; // image origin
+ uint16_t Xmax, Ymax; // image dimensions
+ uint16_t Hres, Vres; // resolution values
+ uint8_t ColorMap[16][3]; // color palette
+ char Reserved;
+ char ColorPlanes; // color planes
+ uint16_t BytesPerLine; // line buffer size
+ uint16_t PaletteType; // grey or color palette
+ char Filter[58];
+} PCXHEADER;
+#pragma pack()
+
+public:
+ CxImagePCX(): CxImage(CXIMAGE_FORMAT_PCX) {}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PCX);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PCX);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+protected:
+ bool PCX_PlanesToPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel);
+ bool PCX_UnpackPixels(uint8_t * pixels, uint8_t * bitplanes, int16_t bytesperline, int16_t planes, int16_t bitsperpixel);
+ void PCX_PackPixels(const int32_t p,uint8_t &c, uint8_t &n, CxFile &f);
+ void PCX_PackPlanes(uint8_t* buff, const int32_t size, CxFile &f);
+ void PCX_PixelsToPlanes(uint8_t* raw, int32_t width, uint8_t* buf, int32_t plane);
+ void PCX_toh(PCXHEADER* p);
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximapng.cpp b/hge/CxImage/ximapng.cpp
new file mode 100644
index 0000000..b732491
--- /dev/null
+++ b/hge/CxImage/ximapng.cpp
@@ -0,0 +1,644 @@
+/*
+ * File: ximapng.cpp
+ * Purpose: Platform Independent PNG Image Class Loader and Writer
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximapng.h"
+
+#if CXIMAGE_SUPPORT_PNG
+
+#include "ximaiter.h"
+
+////////////////////////////////////////////////////////////////////////////////
+void CxImagePNG::ima_png_error(png_struct *png_ptr, char *message)
+{
+ strcpy(info.szLastError,message);
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+void CxImagePNG::expand2to4bpp(uint8_t* prow)
+{
+ uint8_t *psrc,*pdst;
+ uint8_t pos,idx;
+ for(int32_t x=head.biWidth-1;x>=0;x--){
+ psrc = prow + ((2*x)>>3);
+ pdst = prow + ((4*x)>>3);
+ pos = (uint8_t)(2*(3-x%4));
+ idx = (uint8_t)((*psrc & (0x03<<pos))>>pos);
+ pos = (uint8_t)(4*(1-x%2));
+ *pdst &= ~(0x0F<<pos);
+ *pdst |= (idx & 0x0F)<<pos;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePNG::Decode(CxFile *hFile)
+{
+ png_struct *png_ptr;
+ png_info *info_ptr;
+ uint8_t *row_pointers=NULL;
+ CImageIterator iter(this);
+
+ cx_try
+ {
+ /* Create and initialize the png_struct with the desired error handler
+ * functions. If you want to use the default stderr and longjump method,
+ * you can supply NULL for the last three parameters. We also supply the
+ * the compiler header file version, so that we know if the application
+ * was compiled with a compatible version of the library. REQUIRED */
+ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,(void *)NULL,NULL,NULL);
+ if (png_ptr == NULL) cx_throw("Failed to create PNG structure");
+
+ /* Allocate/initialize the memory for image information. REQUIRED. */
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == NULL) {
+ png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
+ cx_throw("Failed to initialize PNG info structure");
+ }
+
+ /* Set error handling if you are using the setjmp/longjmp method (this is
+ * the normal method of doing things with libpng). REQUIRED unless you
+ * set up your own error handlers in the png_create_read_struct() earlier. */
+#if PNG_LIBPNG_VER > 10399
+ if (setjmp(png_jmpbuf(png_ptr))) {
+#else
+ if (setjmp(png_ptr->jmpbuf)) {
+#endif
+ /* Free all of the memory associated with the png_ptr and info_ptr */
+ delete [] row_pointers;
+ png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+ cx_throw("");
+ }
+
+ // use custom I/O functions
+ png_set_read_fn(png_ptr, hFile, /*(png_rw_ptr)*/user_read_data);
+ png_set_error_fn(png_ptr,info.szLastError,/*(png_error_ptr)*/user_error_fn,NULL);
+
+ /* read the file information */
+ png_read_info(png_ptr, info_ptr);
+
+ png_uint_32 _width,_height;
+ int _bit_depth,_color_type,_interlace_type,_compression_type,_filter_type;
+#if PNG_LIBPNG_VER > 10399
+ png_get_IHDR(png_ptr,info_ptr,&_width,&_height,&_bit_depth,&_color_type,
+ &_interlace_type,&_compression_type,&_filter_type);
+#else
+ _width=info_ptr->width;
+ _height=info_ptr->height;
+ _bit_depth=info_ptr->bit_depth;
+ _color_type=info_ptr->color_type;
+ _interlace_type=info_ptr->interlace_type;
+ _compression_type=info_ptr->compression_type;
+ _filter_type=info_ptr->filter_type;
+#endif
+
+ if (info.nEscape == -1){
+ head.biWidth = _width;
+ head.biHeight= _height;
+ info.dwType = CXIMAGE_FORMAT_PNG;
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+ }
+
+ /* calculate new number of channels */
+ int32_t channels=0;
+ switch(_color_type){
+ case PNG_COLOR_TYPE_GRAY:
+ case PNG_COLOR_TYPE_PALETTE:
+ channels = 1;
+ break;
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ channels = 2;
+ break;
+ case PNG_COLOR_TYPE_RGB:
+ channels = 3;
+ break;
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ channels = 4;
+ break;
+ default:
+ strcpy(info.szLastError,"unknown PNG color type");
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+ }
+
+ //find the right pixel depth used for cximage
+#if PNG_LIBPNG_VER > 10399
+ int pixel_depth = _bit_depth * png_get_channels(png_ptr,info_ptr);
+#else
+ int pixel_depth = info_ptr->pixel_depth;
+#endif
+ if (channels == 1 && pixel_depth>8) pixel_depth=8;
+ if (channels == 2) pixel_depth=8;
+ if (channels >= 3) pixel_depth=24;
+
+ if (!Create(_width, _height, pixel_depth, CXIMAGE_FORMAT_PNG)){
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+ }
+
+ /* get metrics */
+ png_uint_32 _x_pixels_per_unit,_y_pixels_per_unit;
+ int _phys_unit_type;
+#if PNG_LIBPNG_VER > 10399
+ png_get_pHYs(png_ptr,info_ptr,&_x_pixels_per_unit,&_y_pixels_per_unit,&_phys_unit_type);
+#else
+ _x_pixels_per_unit=info_ptr->x_pixels_per_unit;
+ _y_pixels_per_unit=info_ptr->y_pixels_per_unit;
+ _phys_unit_type=info_ptr->phys_unit_type;
+#endif
+ switch (_phys_unit_type)
+ {
+ case PNG_RESOLUTION_UNKNOWN:
+ SetXDPI(_x_pixels_per_unit);
+ SetYDPI(_y_pixels_per_unit);
+ break;
+ case PNG_RESOLUTION_METER:
+ SetXDPI((long)floor(_x_pixels_per_unit * 254.0 / 10000.0 + 0.5));
+ SetYDPI((long)floor(_y_pixels_per_unit * 254.0 / 10000.0 + 0.5));
+ break;
+ }
+
+ int _num_palette;
+ png_colorp _palette;
+#if PNG_LIBPNG_VER > 10399
+ png_get_PLTE(png_ptr,info_ptr,&_palette,&_num_palette);
+#else
+ _num_palette=info_ptr->num_palette;
+ _palette=info_ptr->palette;
+#endif
+ if (_num_palette>0){
+ SetPalette((rgb_color*)_palette,_num_palette);
+ SetClrImportant(_num_palette);
+ } else if (_bit_depth ==2) { //<DP> needed for 2 bpp grayscale PNGs
+ SetPaletteColor(0,0,0,0);
+ SetPaletteColor(1,85,85,85);
+ SetPaletteColor(2,170,170,170);
+ SetPaletteColor(3,255,255,255);
+ } else SetGrayPalette(); //<DP> needed for grayscale PNGs
+
+ int nshift = max(0,(_bit_depth>>3)-1)<<3;
+
+ png_bytep _trans_alpha;
+ int _num_trans;
+ png_color_16p _trans_color;
+#if PNG_LIBPNG_VER > 10399
+ png_get_tRNS(png_ptr,info_ptr,&_trans_alpha,&_num_trans,&_trans_color);
+#else
+ _num_trans=info_ptr->num_trans;
+#endif
+ if (_num_trans!=0){ //palette transparency
+ if (_num_trans==1){
+ if (_color_type == PNG_COLOR_TYPE_PALETTE){
+ info.nBkgndIndex = _trans_color->index;
+ } else{
+ info.nBkgndIndex = _trans_color->gray>>nshift;
+ }
+ }
+ if (_num_trans>1){
+ RGBQUAD* pal=GetPalette();
+ if (pal){
+ uint32_t ip;
+ if(_trans_alpha != 0) {
+ for (ip=0;ip<min(head.biClrUsed,(unsigned long)_num_trans);ip++)
+ pal[ip].rgbReserved=_trans_alpha[ip];
+ }
+ for (ip=_num_trans;ip<head.biClrUsed;ip++){
+ pal[ip].rgbReserved=255;
+ }
+ info.bAlphaPaletteEnabled=true;
+ }
+ }
+ }
+
+ if (channels == 3){ //check RGB binary transparency
+ /* seems unnecessary to call again, but the conditional must be important so... */
+ if (png_get_tRNS(png_ptr,info_ptr,&_trans_alpha,&_num_trans,&_trans_color)){
+ info.nBkgndColor.rgbRed = (uint8_t)(_trans_color->red>>nshift);
+ info.nBkgndColor.rgbGreen = (uint8_t)(_trans_color->green>>nshift);
+ info.nBkgndColor.rgbBlue = (uint8_t)(_trans_color->blue>>nshift);
+ info.nBkgndColor.rgbReserved = 0;
+ info.nBkgndIndex = 0;
+ }
+ }
+
+ int32_t alpha_present = (channels - 1) % 2;
+ if (alpha_present){
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ AlphaCreate();
+#else
+ png_set_strip_alpha(png_ptr);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ // <vho> - flip the RGB pixels to BGR (or RGBA to BGRA)
+ if (_color_type & PNG_COLOR_MASK_COLOR){
+ png_set_bgr(png_ptr);
+ }
+
+ // <vho> - handle cancel
+ if (info.nEscape)
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+
+ // row_bytes is the width x number of channels x (bit-depth / 8)
+#if PNG_LIBPNG_VER > 10399
+ row_pointers = new uint8_t[png_get_rowbytes(png_ptr,info_ptr) + 8];
+#else
+ row_pointers = new uint8_t[info_ptr->rowbytes + 8];
+#endif
+
+
+ // turn on interlace handling
+ int32_t number_passes = png_set_interlace_handling(png_ptr);
+
+ if (number_passes>1){
+ SetCodecOption( (ENCODE_INTERLACE) | GetCodecOption(CXIMAGE_FORMAT_PNG));
+ } else {
+ SetCodecOption(~(ENCODE_INTERLACE) & GetCodecOption(CXIMAGE_FORMAT_PNG));
+ }
+
+ int chan_offset = _bit_depth >> 3;
+#if PNG_LIBPNG_VER > 10399
+ int pixel_offset = (_bit_depth * png_get_channels(png_ptr,info_ptr)) >> 3;
+#else
+ int pixel_offset = info_ptr->pixel_depth >> 3;
+#endif
+
+ for (int32_t pass=0; pass < number_passes; pass++) {
+ iter.Upset();
+ int32_t y=0;
+ do {
+
+ // <vho> - handle cancel
+ if (info.nEscape)
+#if PNG_LIBPNG_VER > 10399
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ if (AlphaIsValid()) {
+
+ //compute the correct position of the line
+ int32_t ax,ay;
+ ay = head.biHeight-1-y;
+ uint8_t* prow= iter.GetRow(ay);
+
+ //recover data from previous scan
+ if (_interlace_type && pass>0 && pass!=7){
+ for(ax=0;ax<head.biWidth;ax++){
+ int32_t px = ax * pixel_offset;
+ if (channels == 2){
+ row_pointers[px] = prow[ax];
+ row_pointers[px+chan_offset]=AlphaGet(ax,ay);
+ } else {
+ int32_t qx = ax * 3;
+ row_pointers[px] =prow[qx];
+ row_pointers[px+chan_offset] =prow[qx+1];
+ row_pointers[px+chan_offset*2]=prow[qx+2];
+ row_pointers[px+chan_offset*3]=AlphaGet(ax,ay);
+ }
+ }
+ }
+
+ //read next row
+ png_read_row(png_ptr, row_pointers, NULL);
+
+ //RGBA -> RGB + A
+ for(ax=0;ax<head.biWidth;ax++){
+ int32_t px = ax * pixel_offset;
+ if (channels == 2){
+ prow[ax] = row_pointers[px];
+ AlphaSet(ax,ay,row_pointers[px+chan_offset]);
+ } else {
+ int32_t qx = ax * 3;
+ prow[qx] =row_pointers[px];
+ prow[qx+1]=row_pointers[px+chan_offset];
+ prow[qx+2]=row_pointers[px+chan_offset*2];
+ AlphaSet(ax,ay,row_pointers[px+chan_offset*3]);
+ }
+ }
+ } else
+#endif // CXIMAGE_SUPPORT_ALPHA // vho
+ {
+ //recover data from previous scan
+ if (_interlace_type && pass>0){
+#if PNG_LIBPNG_VER > 10399
+ iter.GetRow(row_pointers, png_get_rowbytes(png_ptr,info_ptr));
+#else
+ iter.GetRow(row_pointers, info_ptr->rowbytes);
+#endif
+ //re-expand buffer for images with bit depth > 8
+ if (_bit_depth > 8){
+ for(int32_t ax=(head.biWidth*channels-1);ax>=0;ax--)
+ row_pointers[ax*chan_offset] = row_pointers[ax];
+ }
+ }
+
+ //read next row
+ png_read_row(png_ptr, row_pointers, NULL);
+
+ //shrink 16 bit depth images down to 8 bits
+ if (_bit_depth > 8){
+ for(int32_t ax=0;ax<(head.biWidth*channels);ax++)
+ row_pointers[ax] = row_pointers[ax*chan_offset];
+ }
+
+ //copy the pixels
+#if PNG_LIBPNG_VER > 10399
+ iter.SetRow(row_pointers, png_get_rowbytes(png_ptr,info_ptr));
+#else
+ iter.SetRow(row_pointers, info_ptr->rowbytes);
+#endif
+ //<DP> expand 2 bpp images only in the last pass
+ if (_bit_depth==2 && pass==(number_passes-1))
+ expand2to4bpp(iter.GetRow());
+
+ //go on
+ iter.PrevRow();
+ }
+
+ y++;
+ } while(y<head.biHeight);
+ }
+
+ delete [] row_pointers;
+ row_pointers = NULL;
+
+ /* read the rest of the file, getting any additional chunks in info_ptr - REQUIRED */
+ png_read_end(png_ptr, info_ptr);
+
+ /* clean up after the read, and free any memory allocated - REQUIRED */
+ png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_PNG) return true;
+ return false;
+ }
+ /* that's it */
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePNG::Encode(CxFile *hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ CImageIterator iter(this);
+ uint8_t trans[256]; //for transparency (don't move)
+ png_struct *png_ptr;
+ png_info *info_ptr;
+
+ cx_try
+ {
+ /* Create and initialize the png_struct with the desired error handler
+ * functions. If you want to use the default stderr and longjump method,
+ * you can supply NULL for the last three parameters. We also check that
+ * the library version is compatible with the one used at compile time,
+ * in case we are using dynamically linked libraries. REQUIRED.
+ */
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,(void *)NULL,NULL,NULL);
+ if (png_ptr == NULL) cx_throw("Failed to create PNG structure");
+
+ /* Allocate/initialize the image information data. REQUIRED */
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == NULL){
+ png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
+ cx_throw("Failed to initialize PNG info structure");
+ }
+
+ /* Set error handling. REQUIRED if you aren't supplying your own
+ * error hadnling functions in the png_create_write_struct() call.
+ */
+ if (setjmp(png_ptr->jmpbuf)){
+ /* If we get here, we had a problem reading the file */
+ if (info_ptr->palette) free(info_ptr->palette);
+ png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr);
+ cx_throw("Error saving PNG file");
+ }
+
+ /* set up the output control */
+ //png_init_io(png_ptr, hFile);
+
+ // use custom I/O functions
+ png_set_write_fn(png_ptr,hFile,/*(png_rw_ptr)*/user_write_data,/*(png_flush_ptr)*/user_flush_data);
+
+ /* set the file information here */
+ info_ptr->width = GetWidth();
+ info_ptr->height = GetHeight();
+ info_ptr->pixel_depth = (uint8_t)GetBpp();
+ info_ptr->channels = (GetBpp()>8) ? (uint8_t)3: (uint8_t)1;
+ info_ptr->bit_depth = (uint8_t)(GetBpp()/info_ptr->channels);
+ info_ptr->compression_type = info_ptr->filter_type = 0;
+ info_ptr->valid = 0;
+
+ // set interlace type
+ DWORD codec_opt = GetCodecOption(CXIMAGE_FORMAT_PNG);
+ if (codec_opt & CxImagePNG::ENCODE_INTERLACE)
+ info_ptr->interlace_type = PNG_INTERLACE_ADAM7;
+ else
+ info_ptr->interlace_type = PNG_INTERLACE_NONE;
+
+ /* set compression level */
+ int32_t compress_level;
+ switch (codec_opt & CxImagePNG::ENCODE_COMPRESSION_MASK)
+ {
+ case ENCODE_NO_COMPRESSION:
+ compress_level = Z_NO_COMPRESSION;
+ break;
+ case ENCODE_BEST_SPEED:
+ compress_level = Z_BEST_SPEED;
+ break;
+ case ENCODE_BEST_COMPRESSION:
+ compress_level = Z_BEST_COMPRESSION;
+ break;
+ default:
+ compress_level = Z_DEFAULT_COMPRESSION;
+ break;
+ }
+ png_set_compression_level(png_ptr, compress_level);
+
+ bool bGrayScale = IsGrayScale();
+
+ if (GetNumColors()){
+ if (bGrayScale){
+ info_ptr->color_type = PNG_COLOR_TYPE_GRAY;
+ } else {
+ info_ptr->color_type = PNG_COLOR_TYPE_PALETTE;
+ }
+ } else {
+ info_ptr->color_type = PNG_COLOR_TYPE_RGB;
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
+ info_ptr->channels++;
+ info_ptr->bit_depth = 8;
+ info_ptr->pixel_depth += 8;
+ }
+#endif
+
+ /* set background */
+ png_color_16 image_background={ 0, 255, 255, 255, 0 };
+ RGBQUAD tc = GetTransColor();
+ if (info.nBkgndIndex>=0) {
+ image_background.blue = tc.rgbBlue;
+ image_background.green = tc.rgbGreen;
+ image_background.red = tc.rgbRed;
+ }
+ png_set_bKGD(png_ptr, info_ptr, &image_background);
+
+ /* set metrics */
+ png_set_pHYs(png_ptr, info_ptr, head.biXPelsPerMeter, head.biYPelsPerMeter, PNG_RESOLUTION_METER);
+
+ png_set_IHDR(png_ptr, info_ptr, info_ptr->width, info_ptr->height, info_ptr->bit_depth,
+ info_ptr->color_type, info_ptr->interlace_type,
+ PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
+
+ //<DP> simple transparency
+ if (info.nBkgndIndex >= 0){
+ info_ptr->num_trans = 1;
+ info_ptr->valid |= PNG_INFO_tRNS;
+ info_ptr->trans_alpha = trans;
+ info_ptr->trans_color.index = (uint8_t)info.nBkgndIndex;
+ info_ptr->trans_color.red = tc.rgbRed;
+ info_ptr->trans_color.green = tc.rgbGreen;
+ info_ptr->trans_color.blue = tc.rgbBlue;
+ info_ptr->trans_color.gray = info_ptr->trans_color.index;
+
+ // the transparency indexes start from 0 for non grayscale palette
+ if (!bGrayScale && head.biClrUsed && info.nBkgndIndex)
+ SwapIndex(0,(uint8_t)info.nBkgndIndex);
+ }
+
+ /* set the palette if there is one */
+ if (GetPalette()){
+ if (!bGrayScale){
+ info_ptr->valid |= PNG_INFO_PLTE;
+ }
+
+ int32_t nc = GetClrImportant();
+ if (nc==0) nc = GetNumColors();
+
+ if (info.bAlphaPaletteEnabled){
+ for(uint16_t ip=0; ip<nc;ip++)
+ trans[ip]=GetPaletteColor((uint8_t)ip).rgbReserved;
+ info_ptr->num_trans = (uint16_t)nc;
+ info_ptr->valid |= PNG_INFO_tRNS;
+ info_ptr->trans_alpha = trans;
+ }
+
+ // copy the palette colors
+ info_ptr->palette = new png_color[nc];
+ info_ptr->num_palette = (png_uint_16) nc;
+ for (int32_t i=0; i<nc; i++)
+ GetPaletteColor(i, &info_ptr->palette[i].red, &info_ptr->palette[i].green, &info_ptr->palette[i].blue);
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ //Merge the transparent color with the alpha channel
+ if (AlphaIsValid() && head.biBitCount==24 && info.nBkgndIndex>=0){
+ for(int32_t y=0; y < head.biHeight; y++){
+ for(int32_t x=0; x < head.biWidth ; x++){
+ RGBQUAD c=GetPixelColor(x,y,false);
+ if (*(int32_t*)&c==*(int32_t*)&tc)
+ AlphaSet(x,y,0);
+ } } }
+#endif // CXIMAGE_SUPPORT_ALPHA // <vho>
+
+ int32_t row_size = max(info.dwEffWidth, info_ptr->width*info_ptr->channels*(info_ptr->bit_depth/8));
+ info_ptr->rowbytes = row_size;
+ uint8_t *row_pointers = new uint8_t[row_size];
+
+ /* write the file information */
+ png_write_info(png_ptr, info_ptr);
+
+ //interlace handling
+ int32_t num_pass = png_set_interlace_handling(png_ptr);
+ for (int32_t pass = 0; pass < num_pass; pass++){
+ //write image
+ iter.Upset();
+ int32_t ay=head.biHeight-1;
+ RGBQUAD c;
+ do {
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ if (AlphaIsValid()){
+ for (int32_t ax=head.biWidth-1; ax>=0;ax--){
+ c = BlindGetPixelColor(ax,ay);
+ int32_t px = ax * info_ptr->channels;
+ if (!bGrayScale){
+ row_pointers[px++]=c.rgbRed;
+ row_pointers[px++]=c.rgbGreen;
+ }
+ row_pointers[px++]=c.rgbBlue;
+ row_pointers[px] = AlphaGet(ax,ay);
+ }
+ png_write_row(png_ptr, row_pointers);
+ ay--;
+ }
+ else
+#endif //CXIMAGE_SUPPORT_ALPHA // <vho>
+ {
+ iter.GetRow(row_pointers, row_size);
+ if (info_ptr->color_type == PNG_COLOR_TYPE_RGB) //HACK BY OP
+ RGBtoBGR(row_pointers, row_size);
+ png_write_row(png_ptr, row_pointers);
+ }
+ } while(iter.PrevRow());
+ }
+
+ delete [] row_pointers;
+ row_pointers = NULL;
+
+ //if necessary, restore the original palette
+ if (!bGrayScale && head.biClrUsed && info.nBkgndIndex>0)
+ SwapIndex((uint8_t)info.nBkgndIndex,0);
+
+ /* It is REQUIRED to call this to finish writing the rest of the file */
+ png_write_end(png_ptr, info_ptr);
+
+ /* if you malloced the palette, free it here */
+ if (info_ptr->palette){
+ delete [] (info_ptr->palette);
+ info_ptr->palette = NULL;
+ }
+
+ /* clean up after the write, and free any memory allocated */
+ png_destroy_write_struct(&png_ptr, (png_infopp)&info_ptr);
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return FALSE;
+ }
+ /* that's it */
+ return TRUE;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_PNG
diff --git a/hge/CxImage/ximapng.h b/hge/CxImage/ximapng.h
new file mode 100644
index 0000000..262ea02
--- /dev/null
+++ b/hge/CxImage/ximapng.h
@@ -0,0 +1,95 @@
+/*
+ * File: ximapng.h
+ * Purpose: PNG Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImagePNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes
+ *
+ * original CImagePNG and CImageIterator implementation are:
+ * Copyright: (c) 1995, Alejandro Aguilar Sierra <asierra(at)servidor(dot)unam(dot)mx>
+ *
+ * libpng Copyright (c) 1998-2003 Glenn Randers-Pehrson
+ * ==========================================================
+ */
+#if !defined(__ximaPNG_h)
+#define __ximaPNG_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_PNG
+
+extern "C" {
+#ifdef _LINUX
+ #undef _DLL
+ #include <png.h>
+#else
+ #include "../png/png.h"
+#endif
+}
+
+class CxImagePNG: public CxImage
+{
+public:
+ CxImagePNG(): CxImage(CXIMAGE_FORMAT_PNG) {}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PNG);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PNG);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+ enum CODEC_OPTION
+ {
+ ENCODE_INTERLACE = 0x01,
+ // Exclusive compression types : 3 bit wide field
+ ENCODE_COMPRESSION_MASK = 0x0E,
+ ENCODE_NO_COMPRESSION = 1 << 1,
+ ENCODE_BEST_SPEED = 2 << 1,
+ ENCODE_BEST_COMPRESSION = 3 << 1,
+ ENCODE_DEFAULT_COMPRESSION = 4 << 1
+ };
+
+protected:
+ void ima_png_error(png_struct *png_ptr, char *message);
+ void expand2to4bpp(uint8_t* prow);
+
+ static void PNGAPI user_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+ {
+ CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr);
+ if (hFile == NULL || hFile->Read(data,1,length) != length) png_error(png_ptr, "Read Error");
+ }
+
+ static void PNGAPI user_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
+ {
+ CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr);
+ if (hFile == NULL || hFile->Write(data,1,length) != length) png_error(png_ptr, "Write Error");
+ }
+
+ static void PNGAPI user_flush_data(png_structp png_ptr)
+ {
+ CxFile* hFile = (CxFile*)png_get_io_ptr(png_ptr);
+ if (hFile == NULL || !hFile->Flush()) png_error(png_ptr, "Flush Error");
+ }
+
+ static void PNGAPI user_error_fn(png_structp png_ptr,png_const_charp error_msg)
+ {
+#if PNG_LIBPNG_VER > 10399
+ strncpy((char*)png_get_error_ptr(png_ptr),error_msg,255);
+ longjmp(png_jmpbuf(png_ptr), 1);
+#else
+ strncpy((char*)png_ptr->error_ptr,error_msg,255);
+ longjmp(png_ptr->jmpbuf, 1);
+#endif
+ }
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximapsd.cpp b/hge/CxImage/ximapsd.cpp
new file mode 100644
index 0000000..2d8417b
--- /dev/null
+++ b/hge/CxImage/ximapsd.cpp
@@ -0,0 +1,1307 @@
+/*
+ * File: ximapsd.cpp
+ * Purpose: Platform Independent PSD Image Class Loader
+ * Dec/2010 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ *
+ * libpsd (c) 2004-2007 Graphest Software
+ *
+ * Based on MyPSD class by Iosif Hamlatzis
+ * Details: http://www.codeproject.com/KB/graphics/MyPSD.aspx
+ * Cleaned up a bit and ported to CxImage by Vitaly Ovchinnikov
+ * Send feedback to vitaly(dot)ovchinnikov(at)gmail.com
+ */
+
+#include "ximapsd.h"
+
+#if CXIMAGE_SUPPORT_PSD
+
+enum {
+ PSD_FILE_HEADER,
+ PSD_COLOR_MODE_DATA,
+ PSD_IMAGE_RESOURCE,
+ PSD_LAYER_AND_MASK_INFORMATION,
+ PSD_IMAGE_DATA,
+ PSD_DONE
+};
+
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_USE_LIBPSD == 0
+// MyPSD.h /////////////////////////////////////////////////////////////////////
+
+#ifndef __MyPSD_H__
+#define __MyPSD_H__
+
+namespace MyPSD
+{
+
+ class CPSD
+ {
+ struct HEADER_INFO
+ {
+ //Table 2-12: HeaderInfo Color spaces
+ // Color-ID Name Description
+ //-------------------------------------------
+ // 0 Bitmap // Probably means black & white
+ // 1 Grayscale The first value in the color data is the gray value, from 0...10000.
+ // 2 Indexed
+ // 3 RGB The first three values in the color data are red, green, and blue.
+ // They are full unsigned 16–bit values as in Apple’s RGBColor data
+ // structure. Pure red=65535,0,0.
+ // 4 CMYK The four values in the color data are cyan, magenta, yellow, and
+ // black. They are full unsigned 16–bit values. 0=100% ink. Pure
+ // cyan=0,65535,65535,65535.
+ // 7 Multichannel // Have no idea
+ // 8 Duotone
+ // 9 Lab The first three values in the color data are lightness, a chrominance,
+ // and b chrominance.
+ // Lightness is a 16–bit value from 0...100. The chromanance components
+ // are each 16–bit values from –128...127. Gray values
+ // are represented by chrominance components of 0. Pure
+ // white=100,0,0.
+ short nChannels;
+ int nHeight;
+ int nWidth;
+ short nBitsPerPixel;
+ short nColourMode;
+ HEADER_INFO();
+ };
+
+ struct COLOUR_MODE_DATA
+ {
+ int nLength;
+ unsigned char* ColourData;
+ COLOUR_MODE_DATA();
+ };
+
+
+ struct IMAGE_RESOURCE
+ {
+ // Table 2–1: Image resource block
+ // Type Name Description
+ //-------------------------------------------
+ // OSType Type Photoshop always uses its signature, 8BIM
+ // int16 ID Unique identifier
+ // PString Name A pascal string, padded to make size even (a null name consists of two bytes of 0)
+ // Pascal style string where the first byte gives the length of the
+ // string and the content bytes follow.
+ // int32 Size Actual size of resource data. This does not include the
+ // Type, ID, Name, or Size fields.
+ // Variable Data Resource data, padded to make size even
+ int nLength;
+ char OSType[4];
+ short nID;
+ unsigned char* Name;
+ int nSize;
+ IMAGE_RESOURCE();
+ void Reset();
+ };
+
+ struct RESOLUTION_INFO
+ {
+ // Table A-6: ResolutionInfo structure
+ // Type Name Description
+ //-------------------------------------------
+ // Fixed hRes Horizontal resolution in pixels per inch.
+ // int hResUnit 1=display horizontal resolution in pixels per inch;
+ // 2=display horizontal resolution in pixels per cm.
+ // short widthUnit Display width as 1=inches; 2=cm; 3=points; 4=picas; 5=columns.
+ // Fixed vRes Vertical resolution in pixels per inch.
+ // int vResUnit 1=display vertical resolution in pixels per inch;
+ // 2=display vertical resolution in pixels per cm.
+ // short heightUnit Display height as 1=inches; 2=cm; 3=points; 4=picas; 5=columns.
+ short hRes;
+ int hResUnit;
+ short widthUnit;
+
+ short vRes;
+ int vResUnit;
+ short heightUnit;
+ RESOLUTION_INFO();
+ };
+
+ struct RESOLUTION_INFO_v2 // Obsolete - Photoshop 2.0
+ {
+ short nChannels;
+ short nRows;
+ short nColumns;
+ short nDepth;
+ short nMode;
+ RESOLUTION_INFO_v2();
+ };
+
+ struct DISPLAY_INFO
+ {
+ // This structure contains display information about each channel.
+ //Table A-7: DisplayInfo Color spaces
+ // Color-ID Name Description
+ //-------------------------------------------
+ // 0 RGB The first three values in the color data are red, green, and blue.
+ // They are full unsigned 16–bit values as in Apple’s RGBColor data
+ // structure. Pure red=65535,0,0.
+ // 1 HSB The first three values in the color data are hue, saturation, and
+ // brightness. They are full unsigned 16–bit values as in Apple’s
+ // HSVColor data structure. Pure red=0,65535, 65535.
+ // 2 CMYK The four values in the color data are cyan, magenta, yellow, and
+ // black. They are full unsigned 16–bit values. 0=100% ink. Pure
+ // cyan=0,65535,65535,65535.
+ // 7 Lab The first three values in the color data are lightness, a chrominance,
+ // and b chrominance.
+ // Lightness is a 16–bit value from 0...10000. The chromanance components
+ // are each 16–bit values from –12800...12700. Gray values
+ // are represented by chrominance components of 0. Pure
+ // white=10000,0,0.
+ // 8 grayscale The first value in the color data is the gray value, from 0...10000.
+ short ColourSpace;
+ short Colour[4];
+ short Opacity; // 0..100
+ bool kind; // selected = 0, protected = 1
+ unsigned char padding; // should be zero
+ DISPLAY_INFO();
+ };
+ struct THUMBNAIL
+ {
+ // Adobe Photoshop 5.0 and later stores thumbnail information for preview
+ // display in an image resource block. These resource blocks consist of an
+ // 28 byte header, followed by a JFIF thumbnail in RGB (red, green, blue)
+ // for both Macintosh and Windows. Adobe Photoshop 4.0 stored the
+ // thumbnail information in the same format except the data section is
+ // (blue, green, red). The Adobe Photoshop 4.0 format is at resource ID
+ // and the Adobe Photoshop 5.0 format is at resource ID 1036.
+ // Table 2–5: Thumnail resource header
+ // Type Name Description
+ //-------------------------------------------
+ // 4 bytes format = 1 (kJpegRGB). Also supports kRawRGB (0).
+ // 4 bytes width Width of thumbnail in pixels.
+ // 4 bytes height Height of thumbnail in pixels.
+ // 4 bytes widthbytes Padded row bytes as (width * bitspixel + 31) / 32 * 4.
+ // 4 bytes size Total size as widthbytes * height * planes
+ // 4 bytes compressedsize Size after compression. Used for consistentcy check.
+ // 2 bytes bitspixel = 24. Bits per pixel.
+ // 2 bytes planes = 1. Number of planes.
+ // Variable Data JFIF data in RGB format.
+ // Note: For resource ID 1033 the data is in BGR format.
+ int nFormat;
+ int nWidth;
+ int nHeight;
+ int nWidthBytes;
+ int nSize;
+ int nCompressedSize;
+ short nBitPerPixel;
+ short nPlanes;
+ unsigned char* Data;
+ THUMBNAIL();
+ };
+
+
+ CxImage &m_image;
+
+ HEADER_INFO header_info;
+
+ COLOUR_MODE_DATA colour_mode_data;
+ short mnColourCount;
+ short mnTransparentIndex;
+
+ IMAGE_RESOURCE image_resource;
+
+ int mnGlobalAngle;
+
+ RESOLUTION_INFO resolution_info;
+ bool mbResolutionInfoFilled;
+
+ RESOLUTION_INFO_v2 resolution_info_v2;
+ bool mbResolutionInfoFilled_v2;
+
+ DISPLAY_INFO display_info;
+ bool mbDisplayInfoFilled;
+
+ THUMBNAIL thumbnail;
+ bool mbThumbNailFilled;
+
+ bool mbCopyright;
+
+ int Calculate(unsigned char* c, int nDigits);
+ void XYZToRGB(const double X, const double Y, const double Z, int &R, int &G, int &B);
+ void LabToRGB(const int L, const int a, const int b, int &R, int &G, int &B );
+ void CMYKToRGB(const double C, const double M, const double Y, const double K, int &R, int &G, int &B);
+
+ bool ReadHeader(CxFile &f, HEADER_INFO& header_info);
+ bool ReadColourModeData(CxFile &f, COLOUR_MODE_DATA& colour_mode_data);
+ bool ReadImageResource(CxFile &f, IMAGE_RESOURCE& image_resource);
+ bool ReadLayerAndMaskInfoSection(CxFile &f); // Actually ignore it
+ int ReadImageData(CxFile &f);
+
+ int DecodeRawData(CxFile &pFile);
+ int DecodeRLEData(CxFile &pFile);
+
+ void ProccessBuffer(unsigned char* pData = 0);
+
+ public:
+ CPSD(CxImage &image);
+ ~CPSD();
+
+ int Load(LPCTSTR szPathName);
+ int Load(CxFile &file);
+
+ bool ThumbNailIncluded() const { return mbThumbNailFilled; }
+ void DPI(int &x, int &y) const { x = resolution_info.hRes; y = resolution_info.vRes; }
+ void Dimensions(int &cx, int &cy) const { cx = header_info.nWidth; cy = header_info.nHeight; }
+ int BitsPerPixel() const { return header_info.nBitsPerPixel; }
+ int GlobalAngle() const { return mnGlobalAngle; }
+ bool IsCopyright() const { return mbCopyright; }
+ HBITMAP Detach();
+ };
+}
+
+#endif // __MyPSD_H__
+
+// MyPSD.cpp ///////////////////////////////////////////////////////////////////
+
+
+inline int dti(double value) { return (int)floor(value+.5f); }
+
+#define assert(a)
+
+#define mypsd_fread(a, b, c, d) d.Read(a, b, c)
+#define mypsd_fseek(a, b, c) a.Seek(b, c)
+#define mypsd_feof(a) a.Eof()
+
+namespace MyPSD
+{
+ CPSD::CPSD(CxImage &image) : m_image(image)
+ {
+ mbThumbNailFilled = false;
+ mbDisplayInfoFilled = false;
+ mbResolutionInfoFilled = false;
+ mbResolutionInfoFilled_v2 = false;
+ mnGlobalAngle = 30;
+ mbCopyright = false;
+ mnColourCount = -1;
+ mnTransparentIndex = -1;
+ }
+ CPSD::~CPSD()
+ {
+ // free memory
+ if ( 0 < colour_mode_data.nLength )
+ delete[] colour_mode_data.ColourData;
+ colour_mode_data.ColourData = 0;
+
+ if ( image_resource.Name )
+ delete[] image_resource.Name;
+ image_resource.Name = 0;
+ }
+
+ int CPSD::Calculate(unsigned char* c, int nDigits)
+ {
+ int nValue = 0;
+
+ for(int n = 0; n < nDigits; ++n)
+ nValue = ( nValue << 8 ) | *(c+n);
+
+ return nValue;
+ };
+
+ void CPSD::XYZToRGB(const double X, const double Y, const double Z, int &R, int &G, int &B)
+ {
+ // Standards used Observer = 2, Illuminant = D65
+ // ref_X = 95.047, ref_Y = 100.000, ref_Z = 108.883
+ const double ref_X = 95.047;
+ const double ref_Y = 100.000;
+ const double ref_Z = 108.883;
+
+ double var_X = X / 100.0;
+ double var_Y = Y / 100.0;
+ double var_Z = Z / 100.0;
+
+ double var_R = var_X * 3.2406 + var_Y * (-1.5372) + var_Z * (-0.4986);
+ double var_G = var_X * (-0.9689) + var_Y * 1.8758 + var_Z * 0.0415;
+ double var_B = var_X * 0.0557 + var_Y * (-0.2040) + var_Z * 1.0570;
+
+ if ( var_R > 0.0031308 )
+ var_R = 1.055 * ( pow(var_R, 1/2.4) ) - 0.055;
+ else
+ var_R = 12.92 * var_R;
+
+ if ( var_G > 0.0031308 )
+ var_G = 1.055 * ( pow(var_G, 1/2.4) ) - 0.055;
+ else
+ var_G = 12.92 * var_G;
+
+ if ( var_B > 0.0031308 )
+ var_B = 1.055 * ( pow(var_B, 1/2.4) )- 0.055;
+ else
+ var_B = 12.92 * var_B;
+
+ R = (int)(var_R * 256.0);
+ G = (int)(var_G * 256.0);
+ B = (int)(var_B * 256.0);
+ };
+
+ void CPSD::LabToRGB(const int L, const int a, const int b, int &R, int &G, int &B )
+ {
+ // For the conversion we first convert values to XYZ and then to RGB
+ // Standards used Observer = 2, Illuminant = D65
+ // ref_X = 95.047, ref_Y = 100.000, ref_Z = 108.883
+ const double ref_X = 95.047;
+ const double ref_Y = 100.000;
+ const double ref_Z = 108.883;
+
+ double var_Y = ( (double)L + 16.0 ) / 116.0;
+ double var_X = (double)a / 500.0 + var_Y;
+ double var_Z = var_Y - (double)b / 200.0;
+
+ if ( pow(var_Y, 3) > 0.008856 )
+ var_Y = pow(var_Y, 3);
+ else
+ var_Y = ( var_Y - 16 / 116 ) / 7.787;
+
+ if ( pow(var_X, 3) > 0.008856 )
+ var_X = pow(var_X, 3);
+ else
+ var_X = ( var_X - 16 / 116 ) / 7.787;
+
+ if ( pow(var_Z, 3) > 0.008856 )
+ var_Z = pow(var_Z, 3);
+ else
+ var_Z = ( var_Z - 16 / 116 ) / 7.787;
+
+ double X = ref_X * var_X;
+ double Y = ref_Y * var_Y;
+ double Z = ref_Z * var_Z;
+
+ XYZToRGB(X, Y, Z, R, G, B);
+ };
+
+ void CPSD::CMYKToRGB(const double C, const double M, const double Y, const double K, int &R, int &G, int &B )
+ {
+ R = dti( ( 1.0f - ( C *( 1.0f - K ) + K ) ) * 255.0f );
+ G = dti( ( 1.0f - ( M *( 1.0f - K ) + K ) ) * 255.0f );
+ B = dti( ( 1.0f - ( Y *( 1.0f - K ) + K ) ) * 255.0f );
+ };
+
+ bool CPSD::ReadLayerAndMaskInfoSection(CxFile &pFile) // Actually ignore it
+ {
+ bool bSuccess = false;
+
+ unsigned char DataLength[4];
+ int nBytesRead = 0;
+ int nItemsRead = (int)(int)mypsd_fread(&DataLength, sizeof(DataLength), 1, pFile);
+
+ int nTotalBytes = Calculate( DataLength, sizeof(DataLength) );
+
+ unsigned char data[1];
+ while( !mypsd_feof( pFile ) && ( nBytesRead < nTotalBytes ) )
+ {
+ data[0] = '\0';
+ nItemsRead = (int)(int)mypsd_fread(&data, sizeof(data), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(data);
+ }
+
+ assert ( nBytesRead == nTotalBytes );
+ if ( nBytesRead == nTotalBytes )
+ bSuccess = true;
+
+ return bSuccess;
+ }
+ bool CPSD::ReadImageResource(CxFile &pFile, IMAGE_RESOURCE& image_resource)
+ {
+ bool bSuccess = false;
+
+ unsigned char Length[4];
+ int nItemsRead = (int)(int)mypsd_fread(&Length, sizeof(Length), 1, pFile);
+
+ image_resource.nLength = Calculate( Length, sizeof(image_resource.nLength) );
+
+ int nBytesRead = 0;
+ int nTotalBytes = image_resource.nLength;
+
+ while( !mypsd_feof( pFile ) && ( nBytesRead < nTotalBytes ) )
+ {
+ nItemsRead = 0;
+ image_resource.Reset();
+
+ nItemsRead = (int)(int)mypsd_fread(&image_resource.OSType, sizeof(image_resource.OSType), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(image_resource.OSType);
+
+ assert ( 0 == (nBytesRead % 2) );
+ if (::memcmp(image_resource.OSType, "8BIM", 4) == 0)
+ {
+ unsigned char ID[2];
+ nItemsRead = (int)(int)mypsd_fread(&ID, sizeof(ID), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ID);
+
+ image_resource.nID = (short)Calculate( ID, sizeof(ID) );
+
+ unsigned char SizeOfName;
+ nItemsRead = (int)(int)mypsd_fread(&SizeOfName, sizeof(SizeOfName), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(SizeOfName);
+
+ int nSizeOfName = Calculate( &SizeOfName, sizeof(SizeOfName) );
+ if ( 0 < nSizeOfName )
+ {
+ image_resource.Name = new unsigned char[nSizeOfName];
+ nItemsRead = (int)(int)mypsd_fread(image_resource.Name, nSizeOfName, 1, pFile);
+ nBytesRead += nItemsRead * nSizeOfName;
+ }
+
+ if ( 0 == (nSizeOfName % 2) )
+ {
+ nItemsRead = (int)(int)mypsd_fread(&SizeOfName, sizeof(SizeOfName), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(SizeOfName);
+ }
+
+ unsigned char Size[4];
+ nItemsRead = (int)(int)mypsd_fread(&Size, sizeof(Size), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(Size);
+
+ image_resource.nSize = Calculate( Size, sizeof(image_resource.nSize) );
+
+ if ( 0 != (image_resource.nSize % 2) ) // resource data must be even
+ image_resource.nSize++;
+ if ( 0 < image_resource.nSize )
+ {
+ unsigned char IntValue[4];
+ unsigned char ShortValue[2];
+
+ switch( image_resource.nID )
+ {
+ case 1000:
+ {
+ // Obsolete - Photoshop 2.0
+ mbResolutionInfoFilled_v2 = true;
+
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info_v2.nChannels = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nChannels) );
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info_v2.nRows = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nRows) );
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info_v2.nColumns = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nColumns) );
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info_v2.nDepth = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nDepth) );
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info_v2.nMode = (short)Calculate(ShortValue, sizeof(resolution_info_v2.nMode) );
+ }
+ break;
+ case 1005:
+ {
+ mbResolutionInfoFilled = true;
+
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info.hRes = (short)Calculate(ShortValue, sizeof(resolution_info.hRes) );
+ nItemsRead = (int)(int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ resolution_info.hResUnit = Calculate(IntValue, sizeof(resolution_info.hResUnit) );
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info.widthUnit = (short)Calculate(ShortValue, sizeof(resolution_info.widthUnit) );
+
+ nItemsRead = (int)(int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info.vRes = (short)Calculate(ShortValue, sizeof(resolution_info.vRes) );
+ nItemsRead = (int)(int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ resolution_info.vResUnit = Calculate(IntValue, sizeof(resolution_info.vResUnit) );
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ resolution_info.heightUnit = (short)Calculate(ShortValue, sizeof(resolution_info.heightUnit) );
+ }
+ break;
+ case 1007:
+ {
+ mbDisplayInfoFilled = true;
+
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ display_info.ColourSpace = (short)Calculate(ShortValue, sizeof(display_info.ColourSpace) );
+
+ for ( unsigned int n = 0; n < 4; ++n )
+ {
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ display_info.Colour[n] = (short)Calculate(ShortValue, sizeof(display_info.Colour[n]) );
+ }
+
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ display_info.Opacity = (short)Calculate(ShortValue, sizeof(display_info.Opacity) );
+ assert ( 0 <= display_info.Opacity );
+ assert ( 100 >= display_info.Opacity );
+
+ unsigned char c[1];
+ nItemsRead = (int)mypsd_fread(&c, sizeof(c), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(c);
+ ( 1 == Calculate(c, sizeof(c) ) ) ? display_info.kind = true : display_info.kind = false;
+
+ nItemsRead = (int)mypsd_fread(&c, sizeof(c), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(c);
+ display_info.padding = (unsigned int)Calculate(c, sizeof(c) );
+ assert ( 0 == display_info.padding );
+ }
+ break;
+ case 1034:
+ {
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ ( 1 == Calculate(ShortValue, sizeof(ShortValue) ) ) ? mbCopyright = true : mbCopyright = false;
+ }
+ break;
+ case 1033:
+ case 1036:
+ {
+ mbThumbNailFilled = true;
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nFormat = Calculate(IntValue, sizeof(thumbnail.nFormat) );
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nWidth = Calculate(IntValue, sizeof(thumbnail.nWidth) );
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nHeight = Calculate(IntValue, sizeof(thumbnail.nHeight) );
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nWidthBytes = Calculate(IntValue, sizeof(thumbnail.nWidthBytes) );
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nSize = Calculate(IntValue, sizeof(thumbnail.nSize) );
+
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ thumbnail.nCompressedSize = Calculate(IntValue, sizeof(thumbnail.nCompressedSize) );
+
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ thumbnail.nBitPerPixel = (short)Calculate(ShortValue, sizeof(thumbnail.nBitPerPixel) );
+
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ thumbnail.nPlanes = (short)Calculate(ShortValue, sizeof(thumbnail.nPlanes) );
+
+ int nTotalData = image_resource.nSize - 28; // header
+ unsigned char* buffer = new unsigned char[nTotalData];
+ unsigned char c[1];
+ if ( 1033 == image_resource.nID )
+ {
+ // In BGR format
+ for (int n = 0; n < nTotalData; n = n +3 )
+ {
+ nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(unsigned char);
+ buffer[n+2] = (unsigned char)Calculate(c, sizeof(unsigned char) );
+ nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(unsigned char);
+ buffer[n+1] = (unsigned char)Calculate(c, sizeof(BYTE) );
+ nItemsRead = (int)mypsd_fread(&c, sizeof(unsigned char), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(unsigned char);
+ buffer[n] = (unsigned char)Calculate(c, sizeof(unsigned char) );
+ }
+ }
+ else if ( 1036 == image_resource.nID )
+ {
+ // In RGB format
+ for (int n = 0; n < nTotalData; ++n )
+ {
+ nItemsRead = (int)mypsd_fread(&c, sizeof(BYTE), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(BYTE);
+ buffer[n] = (BYTE)Calculate(c, sizeof(BYTE) );
+ }
+ }
+
+ delete[] buffer;
+ buffer = 0;
+ }
+ break;
+ case 1037:
+ {
+ nItemsRead = (int)mypsd_fread(&IntValue, sizeof(IntValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(IntValue);
+ mnGlobalAngle = Calculate(IntValue, sizeof(mnGlobalAngle) );
+ }
+ break;
+ case 1046:
+ {
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ mnColourCount = (short)Calculate(ShortValue, sizeof(ShortValue) );
+ }
+ break;
+ case 1047:
+ {
+ nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ nBytesRead += nItemsRead * sizeof(ShortValue);
+ mnTransparentIndex = (short)Calculate(ShortValue, sizeof(ShortValue) );
+ }
+ break;
+
+ default:
+ pFile.Seek(image_resource.nSize, SEEK_CUR);
+ nBytesRead += image_resource.nSize;
+ break;
+ }
+ }
+ }
+ }
+
+ assert ( nBytesRead == nTotalBytes );
+ if ( nBytesRead == nTotalBytes )
+ bSuccess = true;
+
+ return bSuccess;
+ }
+ bool CPSD::ReadColourModeData(CxFile &pFile, COLOUR_MODE_DATA& colour_mode_data)
+ {
+ // Only indexed colour and duotone have colour mode data,
+ // for all other modes this section is 4 bytes length, the length field is set to zero
+
+ // For indexed color images, the length will be equal to 768, and the color
+ // will contain the color table for the image, in non–interleaved order.
+
+ // For duotone images, the color data will contain the duotone specification,
+ // the format of which is not documented. Other applications that read
+ // Photoshop files can treat a duotone image as a grayscale image, and just
+ // preserve the contents of the duotone information when reading and writing
+ // the file.
+
+ // free memory
+ if ( 0 < colour_mode_data.nLength )
+ delete[] colour_mode_data.ColourData;
+ colour_mode_data.ColourData = 0;
+
+ unsigned char Length[4];
+ int nItemsRead = (int)mypsd_fread(&Length, sizeof(Length), 1, pFile);
+
+ colour_mode_data.nLength = Calculate( Length, sizeof(colour_mode_data.nLength) );
+ if ( 0 < colour_mode_data.nLength )
+ {
+ colour_mode_data.ColourData = new unsigned char[colour_mode_data.nLength];
+ nItemsRead = 0;
+ memset(colour_mode_data.ColourData, 254, colour_mode_data.nLength);
+
+ nItemsRead += (int)mypsd_fread( colour_mode_data.ColourData, colour_mode_data.nLength, 1, pFile);
+
+ }
+
+ return true;
+ }
+
+ bool CPSD::ReadHeader(CxFile &pFile, HEADER_INFO& header_info)
+ {
+ bool bSuccess = false;
+
+ struct HEADER
+ {
+ char Signature[4]; // always equal 8BPS, do not read file if not
+ unsigned char Version[2]; // always equal 1, do not read file if not
+ char Reserved[6]; // must be zero
+ unsigned char Channels[2]; // numer of channels including any alpha channels, supported range 1 to 24
+ unsigned char Rows[4]; // height in PIXELS, supported range 1 to 30000
+ unsigned char Columns[4]; // width in PIXELS, supported range 1 to 30000
+ unsigned char Depth[2]; // number of bpp
+ unsigned char Mode[2]; // colour mode of the file,
+ // Btmap=0, Grayscale=1, Indexed=2, RGB=3,
+ // CMYK=4, Multichannel=7, Duotone=8, Lab=9
+ };
+
+ HEADER header;
+ int nItemsRead = (int)mypsd_fread(&header, sizeof(HEADER), 1, pFile);
+ if ( nItemsRead )
+ {
+ if ( 0 == ::memcmp(header.Signature, "8BPS", 4))
+ {
+ int nVersion = Calculate( header.Version, sizeof(header.Version) );
+
+ if ( 1 == nVersion )
+ {
+ unsigned int n = 0;
+ bool bOK = true;
+ while ( (n < 6) && bOK )
+ {
+ if ( '\0' != header.Reserved[n] )
+ bOK = false;
+ n++;
+ }
+ bSuccess = bOK;
+
+ if ( bSuccess )
+ {
+ header_info.nChannels = (short)Calculate( header.Channels, sizeof(header.Channels) );
+ header_info.nHeight = Calculate( header.Rows, sizeof(header.Rows) );
+ header_info.nWidth = Calculate( header.Columns, sizeof(header.Columns) );
+ header_info.nBitsPerPixel = (short)Calculate( header.Depth, sizeof(header.Depth) );
+ header_info.nColourMode = (short)Calculate( header.Mode, sizeof(header.Mode) );
+ }
+ }
+ }
+ }
+
+ return bSuccess;
+ }
+
+
+ void CPSD::ProccessBuffer(unsigned char* pData )
+ {
+ if (!pData) return;
+
+ switch ( header_info.nColourMode )
+ {
+ case 1: // Grayscale
+ case 8: // Duotone
+ {
+ bool bAlpha = header_info.nChannels > 1;
+
+ int nPixels = header_info.nWidth * header_info.nHeight;
+ byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)];
+ byte *pSrc = pData, *pDst = pRGBA;
+ for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3)
+ {
+ pDst[0] = pDst[1] = pDst[2] = pSrc[0];
+ if (bAlpha) pDst[3] = pSrc[1];
+ }
+
+ m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true);
+
+ delete [] pRGBA;
+ }
+ break;
+ case 2: // Indexed
+ {
+ if (!colour_mode_data.ColourData) break;
+ if (colour_mode_data.nLength != 768) break;
+ if (mnColourCount == 0) break;
+
+ int nPixels = header_info.nWidth * header_info.nHeight;
+ byte *pRGB = new byte[nPixels * 3];
+ ::memset(pRGB, 0, nPixels * 3);
+ byte *pSrc = pData, *pDst = pRGB;
+ for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += 3)
+ {
+ int nIndex = *pSrc;
+ pDst[2] = colour_mode_data.ColourData[nIndex + 0 * 256];
+ pDst[1] = colour_mode_data.ColourData[nIndex + 1 * 256];
+ pDst[0] = colour_mode_data.ColourData[nIndex + 2 * 256];
+ }
+
+ m_image.CreateFromArray(pRGB, header_info.nWidth, header_info.nHeight, 24, header_info.nWidth * 3, true);
+ delete [] pRGB;
+ }
+ break;
+ case 3: // RGB
+ {
+ m_image.CreateFromArray(pData, header_info.nWidth, header_info.nHeight, header_info.nChannels == 3 ? 24 : 32, header_info.nWidth * header_info.nChannels, true);
+ m_image.SwapRGB2BGR();
+ }
+ break;
+ case 4: // CMYK
+ {
+ bool bAlpha = header_info.nChannels > 4;
+
+ int nPixels = header_info.nWidth * header_info.nHeight;
+ byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)];
+ byte *pSrc = pData, *pDst = pRGBA;
+ double C, M, Y, K;
+ int nRed, nGreen, nBlue;
+ for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3)
+ {
+ C = (1.0 - (double)pSrc[0] / 256);
+ M = (1.0 - (double)pSrc[1] / 256);
+ Y = (1.0 - (double)pSrc[2] / 256);
+ K = (1.0 - (double)pSrc[3] / 256);
+
+ CMYKToRGB(C, M, Y, K, nRed, nGreen, nBlue);
+
+ if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255;
+ if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255;
+ if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255;
+
+ pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed;
+ if (bAlpha) pDst[3] = pSrc[4];
+ }
+
+ m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true);
+
+ delete [] pRGBA;
+ }
+ break;
+ case 7: // Multichannel
+ {
+ if (header_info.nChannels == 0 || header_info.nChannels > 4) break; // ???
+
+ int nPixels = header_info.nWidth * header_info.nHeight;
+ byte *pRGB = new byte[nPixels * 3];
+ byte *pSrc = pData, *pDst = pRGB;
+ double C, M, Y, K;
+ int nRed, nGreen, nBlue;
+ for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += 3)
+ {
+ C = M = Y = K = 0;
+ C = (1.0 - (double)pSrc[0] / 256);
+ if (header_info.nChannels > 1) M = (1.0 - (double)pSrc[1] / 256);
+ if (header_info.nChannels > 2) Y = (1.0 - (double)pSrc[2] / 256);
+ if (header_info.nChannels > 3) K = (1.0 - (double)pSrc[3] / 256);
+
+ CMYKToRGB(C, M, Y, K, nRed, nGreen, nBlue);
+
+ if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255;
+ if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255;
+ if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255;
+
+ pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed;
+ }
+
+ m_image.CreateFromArray(pRGB, header_info.nWidth, header_info.nHeight, 24, header_info.nWidth * 3, true);
+
+ delete [] pRGB;
+ }
+ break;
+ case 9: // Lab
+ {
+ bool bAlpha = header_info.nChannels > 3;
+
+ int nPixels = header_info.nWidth * header_info.nHeight;
+ byte *pRGBA = new byte[nPixels * (bAlpha ? 4 : 3)];
+ byte *pSrc = pData, *pDst = pRGBA;
+
+ double L_coef = 256.f / 100.f, a_coef = 256.f / 256.f, b_coef = 256.f / 256.f;
+ int L, a, b;
+ int nRed, nGreen, nBlue;
+ for (int i = 0; i < nPixels; i++, pSrc += header_info.nChannels, pDst += bAlpha ? 4 : 3)
+ {
+ L = (int)((float)pSrc[0] / L_coef);
+ a = (int)((float)pSrc[1] / a_coef - 128.0);
+ b = (int)((float)pSrc[2] / b_coef - 128.0);
+
+ LabToRGB(L, a, b, nRed, nGreen, nBlue );
+
+ if (0 > nRed) nRed = 0; else if (255 < nRed) nRed = 255;
+ if (0 > nGreen) nGreen = 0; else if (255 < nGreen) nGreen = 255;
+ if (0 > nBlue) nBlue = 0; else if (255 < nBlue) nBlue = 255;
+
+ pDst[0] = nBlue; pDst[1] = nGreen; pDst[2] = nRed;
+ if (bAlpha) pDst[3] = pSrc[3];
+ }
+
+ m_image.CreateFromArray(pRGBA, header_info.nWidth, header_info.nHeight, bAlpha ? 32 : 24, header_info.nWidth * (bAlpha ? 4 : 3), true);
+
+ delete [] pRGBA;
+ }
+ break;
+ }
+ }
+
+ int CPSD::Load(LPCTSTR szPathName)
+ {
+ CxIOFile f;
+ if (!f.Open(szPathName, _T("rb"))) return -1;
+ return Load(f);
+ }
+
+ int CPSD::Load(CxFile &f)
+ {
+ if (!ReadHeader(f, header_info)) return -2; // Error in header
+ if (!ReadColourModeData(f, colour_mode_data)) return -3; // Error in ColourMode Data
+ if (!ReadImageResource(f, image_resource)) return -4; // Error in Image Resource
+ if (!ReadLayerAndMaskInfoSection(f)) return -5; // Error in Mask Info
+ if (ReadImageData(f) != 0) return -6; // Error in Image Data
+ return 0; // all right
+ }
+
+ int CPSD::DecodeRawData( CxFile &pFile)
+ {
+ if (header_info.nBitsPerPixel != 8 && header_info.nBitsPerPixel != 16) return -7; // can't read this
+
+ int nWidth = header_info.nWidth;
+ int nHeight = header_info.nHeight;
+ int bytesPerPixelPerChannel = header_info.nBitsPerPixel / 8;
+
+ int nPixels = nWidth * nHeight;
+ int nTotalBytes = 0;
+
+ byte* pData = NULL;
+
+ switch ( header_info.nColourMode )
+ {
+ case 1: // Grayscale
+ case 2: // Indexed
+ case 3: // RGB
+ case 4: // CMYK
+ case 8: // Duotone
+ case 9: // Lab
+ {
+ // read RRRRRRRGGGGGGGBBBBBBAAAAAA data
+ int nAllDataSize = nPixels * bytesPerPixelPerChannel * header_info.nChannels;
+ byte *pFileData = new byte[nAllDataSize];
+ ::memset(pFileData, 0, nAllDataSize);
+ if (pFile.Read(pFileData, nAllDataSize, 1) != 1)
+ {
+ delete [] pFileData;
+ return -1; // bad data
+ }
+
+ // and convert them to RGBARGBARGBA data (depends on number of channels)
+ nTotalBytes = nPixels * header_info.nChannels;
+ pData = new byte[nTotalBytes];
+ byte *pSource = pFileData;
+ for (int nChannel = 0; nChannel < header_info.nChannels; nChannel++)
+ {
+ byte *pDest = pData + nChannel;
+ for (int pos = 0; pos < nPixels; pos++, pDest += header_info.nChannels, pSource += bytesPerPixelPerChannel) *pDest = *pSource;
+ }
+ delete [] pFileData;
+ }
+ break;
+ default:
+ return -1; // unsupported format
+ }
+
+ ProccessBuffer(pData);
+ delete [] pData;
+
+ // dpi related things
+ int ppm_x = 3780; // 96 dpi
+ int ppm_y = 3780; // 96 dpi
+ if (mbResolutionInfoFilled)
+ {
+ int nHorResolution = (int)resolution_info.hRes;
+ int nVertResolution = (int)resolution_info.vRes;
+ ppm_x = (nHorResolution * 10000) / 254;
+ ppm_y = (nVertResolution * 10000) / 254;
+ }
+ m_image.SetXDPI(ppm_x);
+ m_image.SetYDPI(ppm_y);
+
+ return 0;
+ }
+
+
+ int CPSD::DecodeRLEData(CxFile & pFile)
+ {
+ if (header_info.nBitsPerPixel != 8) return -7; // can't read this
+
+ int nWidth = header_info.nWidth;
+ int nHeight = header_info.nHeight;
+ int nPixels = nWidth * nHeight;
+
+ // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data
+ // read them and compute size of RLE data
+ int nLengthDataSize = nHeight * header_info.nChannels * 2;
+ byte *pLengthData = new byte[nLengthDataSize];
+ if (pFile.Read(pLengthData, nLengthDataSize, 1) != 1)
+ {
+ delete [] pLengthData;
+ return -1; // error while reading
+ }
+ int nRLEDataSize = 0;
+ for (int i = 0; i < nHeight * header_info.nChannels * 2; i += 2)
+ nRLEDataSize += Calculate(pLengthData + i, 2);
+ delete [] pLengthData;
+
+ // now read RLE data to the buffer for fast access
+ byte *pRLEData = new byte[nRLEDataSize];
+ if (pFile.Read(pRLEData, nRLEDataSize, 1) != 1)
+ {
+ delete [] pRLEData;
+ return -1;
+ }
+
+ // allocate buffer for raw data (RRRRRRR...RRRGGGGG...GGGGGGBBBBB...BBBBBAAAAA....AAAAA) it has the same size as the final buffer
+ // and the perform RLE-decoding
+ int nTotalBytes = nPixels * header_info.nChannels;
+ byte* pRawData = new byte[nTotalBytes];
+ byte *pRLESource = pRLEData, *pRLEDest = pRawData;
+ for (int channel = 0; channel < header_info.nChannels; channel++)
+ {
+ int nCount = 0;
+ while (nCount < nPixels)
+ {
+ int len = *pRLESource++;
+ if ( 128 > len )
+ { // copy next (len + 1) bytes as is
+ len++;
+ nCount += len;
+ ::memcpy(pRLEDest, pRLESource, len);
+ pRLEDest += len; pRLESource += len;
+ }
+ else if ( 128 < len )
+ {
+ // Next -len+1 bytes in the dest are replicated from next source byte.
+ // (Interpret len as a negative 8-bit int.)
+ len ^= 0x0FF;
+ len += 2;
+ nCount += len;
+ ::memset(pRLEDest, *pRLESource++, len);
+ pRLEDest += len;
+ }
+ else if ( 128 == len ) { /* Do nothing */ }
+ }
+ }
+ delete [] pRLEData;
+
+ // transform raw data to the good one (RGBARGBARGBA...RGBA)
+ byte *pRawSource = pRawData;
+ byte *pData = new byte[nTotalBytes];
+ int nPixelCounter = 0;
+ for( int nColour = 0; nColour < header_info.nChannels; ++nColour )
+ {
+ nPixelCounter = nColour;
+ for (int nPos = 0; nPos < nPixels; nPos++, pRawSource++)
+ {
+ pData[nPixelCounter] = *pRawSource;
+ nPixelCounter += header_info.nChannels;
+ }
+ }
+ delete[] pRawData;
+
+ // create image
+ ProccessBuffer(pData);
+ delete [] pData;
+
+ // dpi related things
+ int ppm_x = 3780; // 96 dpi
+ int ppm_y = 3780; // 96 dpi
+ if (mbResolutionInfoFilled)
+ {
+ int nHorResolution = (int)resolution_info.hRes;
+ int nVertResolution = (int)resolution_info.vRes;
+ ppm_x = (nHorResolution * 10000) / 254;
+ ppm_y = (nVertResolution * 10000) / 254;
+ }
+ m_image.SetXDPI(ppm_x);
+ m_image.SetYDPI(ppm_y);
+
+ return 0;
+ }
+
+ int CPSD::ReadImageData(CxFile &pFile)
+ {
+ int nErrorCode = 0; // No Errors
+
+ if ( !mypsd_feof(pFile) )
+ {
+ unsigned char ShortValue[2];
+ int nBytesRead = 0;
+ int nItemsRead = (int)mypsd_fread(&ShortValue, sizeof(ShortValue), 1, pFile);
+ short nCompression = (short)Calculate( ShortValue, sizeof(ShortValue) );
+
+ switch ( nCompression )
+ {
+ case 0: // raw data
+ nErrorCode = DecodeRawData(pFile);
+ break;
+ case 1: // RLE compression
+ nErrorCode = DecodeRLEData(pFile);
+ break;
+ case 2: // ZIP without prediction
+ nErrorCode = -10; // ZIP without prediction, no specification
+ break;
+ case 3: // ZIP with prediction
+ nErrorCode = -11; // ZIP with prediction, no specification
+ break;
+ default:
+ nErrorCode = -12; // Unknown format
+ }
+ }
+ return nErrorCode;
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////
+ CPSD::HEADER_INFO::HEADER_INFO()
+ {
+ nChannels = -1;
+ nHeight = -1;
+ nWidth = -1;
+ nBitsPerPixel = -1;
+ nColourMode = -1;
+ }
+
+ CPSD::COLOUR_MODE_DATA::COLOUR_MODE_DATA()
+ {
+ nLength = -1;
+ ColourData = 0;
+ }
+
+ CPSD::IMAGE_RESOURCE::IMAGE_RESOURCE()
+ {
+ Name = 0;
+ Reset();
+ }
+
+ void CPSD::IMAGE_RESOURCE::Reset()
+ {
+ nLength = -1;
+ memset( OSType, '\0', sizeof(OSType) );
+ nID = -1;
+ if ( Name )
+ delete[] Name;
+ Name = 0;
+ nSize = -1;
+ }
+
+ CPSD::RESOLUTION_INFO::RESOLUTION_INFO()
+ {
+ hRes = -1;
+ hResUnit = -1;
+ widthUnit = -1;
+ vRes = -1;
+ vResUnit = -1;
+ heightUnit = -1;
+ }
+
+ CPSD::RESOLUTION_INFO_v2::RESOLUTION_INFO_v2()
+ {
+ nChannels = -1;
+ nRows = -1;
+ nColumns = -1;
+ nDepth = -1;
+ nMode = -1;
+ }
+
+ CPSD::DISPLAY_INFO::DISPLAY_INFO()
+ {
+ ColourSpace = -1;
+ for ( unsigned int n = 0; n < 4; ++n)
+ Colour[n] = 0;
+ Opacity = -1;
+ kind = false;
+ padding = '0';
+ }
+
+ CPSD::THUMBNAIL::THUMBNAIL()
+ {
+ nFormat = -1;
+ nWidth = -1;
+ nHeight = -1;
+ nWidthBytes = -1;
+ nSize = -1;
+ nCompressedSize = -1;
+ nBitPerPixel = -1;
+ nPlanes = -1;
+ Data = 0;
+ }
+} // MyPSD
+
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_USE_LIBPSD
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePSD::Decode(CxFile *hFile)
+{
+ if (hFile==NULL)
+ return false;
+
+#if CXIMAGE_USE_LIBPSD
+ psd_context* context = NULL;
+#endif
+
+ cx_try
+ {
+#if CXIMAGE_USE_LIBPSD
+
+ psd_status status;
+
+ context = (psd_context *)malloc(sizeof(psd_context));
+ if(context == NULL){
+ cx_throw("CxImagePSD: psd_status_malloc_failed");
+ }
+ memset(context, 0, sizeof(psd_context));
+
+ // install file manager
+ CxFilePsd src(hFile,context);
+
+ context->state = PSD_FILE_HEADER;
+ context->stream.file_length = hFile->Size();
+ context->load_tag = psd_load_tag_all;
+ status = psd_main_loop(context);
+
+ if(status != psd_status_done){
+ cx_throw("CxImagePSD: psd_main_loop failed");
+ }
+
+ Create(context->width,context->height,24,CXIMAGE_FORMAT_PSD);
+
+ uint8_t* rgba = (uint8_t*)context->merged_image_data;
+ uint8_t* alpha = NULL;
+ if (context->alpha_channel_info)
+ alpha = (uint8_t*)context->alpha_channel_info->channel_data;
+ if (alpha)
+ AlphaCreate();
+
+ int32_t x,y;
+ RGBQUAD c;
+ c.rgbReserved = 0;
+ if (rgba){
+ for(y =context->height-1; y--;){
+ for (x=0; x<context->width; x++){
+ c.rgbBlue = *rgba++;
+ c.rgbGreen = *rgba++;
+ c.rgbRed = *rgba++;
+ rgba++;
+ SetPixelColor(x,y,c);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (alpha) AlphaSet(x,y,*alpha++);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+
+ psd_image_free(context);
+ free(context);
+
+#else //CXIMAGE_USE_LIBPSD == 0
+
+ MyPSD::CPSD psd(*this);
+ int nErrorCode = psd.Load(*hFile);
+ if (nErrorCode != 0) cx_throw("error loading PSD file");
+
+#endif //CXIMAGE_USE_LIBPSD
+
+ } cx_catch {
+
+#if CXIMAGE_USE_LIBPSD
+ psd_image_free(context);
+ if (context) free(context);
+#endif //CXIMAGE_USE_LIBPSD
+
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_PSD) return true;
+ return false;
+ }
+ /* that's it */
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImagePSD::Encode(CxFile * hFile)
+{
+ if (hFile == NULL) return false;
+ strcpy(info.szLastError, "Save PSD not supported");
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_PSD
+
diff --git a/hge/CxImage/ximapsd.h b/hge/CxImage/ximapsd.h
new file mode 100644
index 0000000..92be8f1
--- /dev/null
+++ b/hge/CxImage/ximapsd.h
@@ -0,0 +1,110 @@
+/*
+ * File: ximapsd.h
+ * Purpose: PSD Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImagePSD (c) Dec/2010
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * libpsd (c) 2004-2007 Graphest Software
+ *
+ * ==========================================================
+ */
+#if !defined(__ximaPSD_h)
+#define __ximaPSD_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_PSD
+
+#define CXIMAGE_USE_LIBPSD 1
+
+#if CXIMAGE_USE_LIBPSD
+ extern "C" {
+ #include "../libpsd/libpsd.h"
+ }
+#endif
+
+class CxImagePSD: public CxImage
+{
+
+public:
+ CxImagePSD(): CxImage(CXIMAGE_FORMAT_PSD) {}
+
+// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_PSD);}
+// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_PSD);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+//#if CXIMAGE_SUPPORT_EXIF
+// bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type);
+//#endif //CXIMAGE_SUPPORT_EXIF
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+#if CXIMAGE_USE_LIBPSD
+protected:
+ class CxFilePsd
+ {
+ public:
+ CxFilePsd(CxFile* pFile,psd_context *context)
+ {
+ context->file = pFile;
+
+ psd_CxFile_ops.size_ = psd_file_size;
+ psd_CxFile_ops.seek_ = psd_file_seek;
+ psd_CxFile_ops.read_ = psd_file_read;
+// psd_CxFile_ops.write_ = psd_file_write;
+// psd_CxFile_ops.close_ = psd_file_close;
+// psd_CxFile_ops.gets_ = psd_file_gets;
+// psd_CxFile_ops.eof_ = psd_file_eof;
+// psd_CxFile_ops.tell_ = psd_file_tell;
+// psd_CxFile_ops.getc_ = psd_file_getc;
+// psd_CxFile_ops.scanf_ = psd_file_scanf;
+
+ context->ops_ = &psd_CxFile_ops;
+
+ }
+
+ static int32_t psd_file_size(psd_file_obj *obj)
+ { return ((CxFile*)obj)->Size(); }
+
+ static int32_t psd_file_seek(psd_file_obj *obj, int32_t offset, int32_t origin)
+ { return ((CxFile*)obj)->Seek(offset,origin); }
+
+ static int32_t psd_file_read(psd_file_obj *obj, void *buf, int32_t size, int32_t cnt)
+ { return ((CxFile*)obj)->Read(buf,size,cnt); }
+
+// static int32_t psd_file_write(psd_file_obj *obj, void *buf, int32_t size, int32_t cnt)
+// { return ((CxFile*)obj)->Write(buf,size,cnt); }
+
+// static int32_t psd_file_close(psd_file_obj *obj)
+// { return 1; /*((CxFile*)obj)->Close();*/ }
+
+// static char* psd_file_gets(psd_file_obj *obj, char *string, int32_t n)
+// { return ((CxFile*)obj)->GetS(string,n); }
+
+// static int32_t psd_file_eof(psd_file_obj *obj)
+// { return ((CxFile*)obj)->Eof(); }
+
+// static long psd_file_tell(psd_file_obj *obj)
+// { return ((CxFile*)obj)->Tell(); }
+
+// static int32_t psd_file_getc(psd_file_obj *obj)
+// { return ((CxFile*)obj)->GetC(); }
+
+// static int32_t psd_file_scanf(psd_file_obj *obj,const char *format, void* output)
+// { return ((CxFile*)obj)->Scanf(format, output); }
+
+ private:
+ psd_file_ops psd_CxFile_ops;
+ };
+#endif //CXIMAGE_USE_LIBPSD
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximaraw.cpp b/hge/CxImage/ximaraw.cpp
new file mode 100644
index 0000000..aedc50a
--- /dev/null
+++ b/hge/CxImage/ximaraw.cpp
@@ -0,0 +1,331 @@
+/*
+ * File: ximaraw.cpp
+ * Purpose: Platform Independent RAW Image Class Loader
+ * 16/Dec/2007 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ *
+ * CxImageRAW (c) May/2006 pdw63
+ *
+ * based on dcraw.c -- Dave Coffin's raw photo decoder
+ * Copyright 1997-2007 by Dave Coffin, dcoffin a cybercom o net
+ */
+
+#include "ximaraw.h"
+
+#if CXIMAGE_SUPPORT_RAW
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageRAW::Decode(CxFile *hFile)
+{
+ if (hFile==NULL)
+ return false;
+
+ DCRAW dcr;
+
+ cx_try
+ {
+ // initialization
+ dcr_init_dcraw(&dcr);
+
+ dcr.opt.user_qual = GetCodecOption(CXIMAGE_FORMAT_RAW) & 0x03;
+
+ // setup variables for debugging
+ char szClass[] = "CxImageRAW";
+ dcr.ifname = szClass;
+ dcr.sz_error = info.szLastError;
+
+ // setup library options, see dcr_print_manual for the available switches
+ // call dcr_parse_command_line_options(&dcr,0,0,0) to set default options
+ // if (dcr_parse_command_line_options(&dcr,argc,argv,&arg))
+ if (dcr_parse_command_line_options(&dcr,0,0,0)){
+ cx_throw("CxImageRAW: unknown option");
+ }
+
+ // set return point for error handling
+ if (setjmp (dcr.failure)) {
+ cx_throw("");
+ }
+
+ // install file manager
+ CxFileRaw src(hFile,&dcr);
+
+ // check file header
+ dcr_identify(&dcr);
+
+ if(!dcr.is_raw){
+ cx_throw("CxImageRAW: not a raw image");
+ }
+
+ if (dcr.load_raw == NULL) {
+ cx_throw("CxImageRAW: missing raw decoder");
+ }
+
+ // verify special case
+ if (dcr.load_raw == dcr_kodak_ycbcr_load_raw) {
+ dcr.height += dcr.height & 1;
+ dcr.width += dcr.width & 1;
+ }
+
+ if (info.nEscape == -1){
+ head.biWidth = dcr.width;
+ head.biHeight= dcr.height;
+ info.dwType = CXIMAGE_FORMAT_RAW;
+ cx_throw("output dimensions returned");
+ }
+
+ // shrinked decoding available and requested?
+ dcr.shrink = dcr.filters && (dcr.opt.half_size || dcr.opt.threshold || dcr.opt.aber[0] != 1 || dcr.opt.aber[2] != 1);
+ dcr.iheight = (dcr.height + dcr.shrink) >> dcr.shrink;
+ dcr.iwidth = (dcr.width + dcr.shrink) >> dcr.shrink;
+
+ // install custom camera matrix
+ if (dcr.opt.use_camera_matrix && dcr.cmatrix[0][0] > 0.25) {
+ memcpy (dcr.rgb_cam, dcr.cmatrix, sizeof dcr.cmatrix);
+ dcr.raw_color = 0;
+ } else {
+ dcr.opt.use_camera_wb = 1;
+ }
+
+ // allocate memory for the image
+ dcr.image = (ushort (*)[4]) calloc (dcr.iheight*dcr.iwidth, sizeof *dcr.image);
+ dcr_merror (&dcr, dcr.image, szClass);
+
+ if (dcr.meta_length) {
+ dcr.meta_data = (char *) malloc (dcr.meta_length);
+ dcr_merror (&dcr, dcr.meta_data, szClass);
+ }
+
+ // start image decoder
+ hFile->Seek(dcr.data_offset, SEEK_SET);
+ (*dcr.load_raw)(&dcr);
+
+ // post processing
+ if (dcr.zero_is_bad) dcr_remove_zeroes(&dcr);
+
+ dcr_bad_pixels(&dcr,dcr.opt.bpfile);
+
+ if (dcr.opt.dark_frame) dcr_subtract (&dcr,dcr.opt.dark_frame);
+
+ dcr.quality = 2 + !dcr.fuji_width;
+
+ if (dcr.opt.user_qual >= 0) dcr.quality = dcr.opt.user_qual;
+
+ if (dcr.opt.user_black >= 0) dcr.black = dcr.opt.user_black;
+
+ if (dcr.opt.user_sat >= 0) dcr.maximum = dcr.opt.user_sat;
+
+#ifdef COLORCHECK
+ dcr_colorcheck(&dcr);
+#endif
+
+#if RESTRICTED
+ if (dcr.is_foveon && !dcr.opt.document_mode) dcr_foveon_interpolate(&dcr);
+#endif
+
+ if (!dcr.is_foveon && dcr.opt.document_mode < 2) dcr_scale_colors(&dcr);
+
+ // pixel interpolation and filters
+ dcr_pre_interpolate(&dcr);
+
+ if (dcr.filters && !dcr.opt.document_mode) {
+ if (dcr.quality == 0)
+ dcr_lin_interpolate(&dcr);
+ else if (dcr.quality == 1 || dcr.colors > 3)
+ dcr_vng_interpolate(&dcr);
+ else if (dcr.quality == 2)
+ dcr_ppg_interpolate(&dcr);
+ else
+ dcr_ahd_interpolate(&dcr);
+ }
+
+ if (dcr.mix_green) {
+ int32_t i;
+ for (dcr.colors=3, i=0; i < dcr.height*dcr.width; i++) {
+ dcr.image[i][1] = (dcr.image[i][1] + dcr.image[i][3]) >> 1;
+ }
+ }
+
+ if (!dcr.is_foveon && dcr.colors == 3) dcr_median_filter(&dcr);
+
+ if (!dcr.is_foveon && dcr.opt.highlight == 2) dcr_blend_highlights(&dcr);
+
+ if (!dcr.is_foveon && dcr.opt.highlight > 2) dcr_recover_highlights(&dcr);
+
+ if (dcr.opt.use_fuji_rotate) dcr_fuji_rotate(&dcr);
+
+#ifndef NO_LCMS
+ if (dcr.opt.cam_profile) dcr_apply_profile (dcr.opt.cam_profile, dcr.opt.out_profile);
+#endif
+
+ // final conversion
+ dcr_convert_to_rgb(&dcr);
+
+ if (dcr.opt.use_fuji_rotate) dcr_stretch(&dcr);
+
+ dcr.iheight = dcr.height;
+ dcr.iwidth = dcr.width;
+ if (dcr.flip & 4) SWAP(dcr.height,dcr.width);
+
+ // ready to transfer data from dcr.image
+ if (!Create(dcr.width,dcr.height,24,CXIMAGE_FORMAT_RAW)){
+ cx_throw("");
+ }
+
+ uchar *ppm = (uchar *) calloc (dcr.width, dcr.colors*dcr.opt.output_bps/8);
+ ushort *ppm2 = (ushort *) ppm;
+ dcr_merror (&dcr, ppm, szClass);
+
+ uchar lut[0x10000];
+ if (dcr.opt.output_bps == 8) dcr_gamma_lut (&dcr, lut);
+
+ int32_t c, row, col, soff, rstep, cstep;
+ soff = dcr_flip_index (&dcr, 0, 0);
+ cstep = dcr_flip_index (&dcr, 0, 1) - soff;
+ rstep = dcr_flip_index (&dcr, 1, 0) - dcr_flip_index (&dcr, 0, dcr.width);
+ for (row=0; row < dcr.height; row++, soff += rstep) {
+ for (col=0; col < dcr.width; col++, soff += cstep) {
+ if (dcr.opt.output_bps == 8)
+ for (c=0; c < dcr.colors; c++) ppm [col*dcr.colors+c] = lut[dcr.image[soff][c]];
+ else
+ for (c=0; c < dcr.colors; c++) ppm2[col*dcr.colors+c] = dcr.image[soff][c];
+ }
+ if (dcr.opt.output_bps == 16 && !dcr.opt.output_tiff && htons(0x55aa) != 0x55aa)
+#if defined(_LINUX) || defined(__APPLE__)
+ swab ((char*)ppm2, (char*)ppm2, dcr.width*dcr.colors*2);
+#else
+ _swab ((char*)ppm2, (char*)ppm2, dcr.width*dcr.colors*2);
+#endif
+
+ uint32_t size = dcr.width * (dcr.colors*dcr.opt.output_bps/8);
+ RGBtoBGR(ppm,size);
+ memcpy(GetBits(dcr.height - 1 - row), ppm, min(size,GetEffWidth()));
+ }
+ free (ppm);
+
+
+ dcr_cleanup_dcraw(&dcr);
+
+ } cx_catch {
+
+ dcr_cleanup_dcraw(&dcr);
+
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_RAW) return true;
+ return false;
+ }
+ /* that's it */
+ return true;
+}
+
+#if CXIMAGE_SUPPORT_EXIF
+bool CxImageRAW::GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type)
+{
+ DCRAW dcr;
+
+ CxIOFile file;
+ if (!file.Open(filename, _T("rb")))
+ return false;
+
+ cx_try
+ {
+ // initialization
+ dcr_init_dcraw(&dcr);
+
+ dcr.opt.user_qual = GetCodecOption(CXIMAGE_FORMAT_RAW) & 0x03;
+
+ // setup variables for debugging
+ char szClass[] = "CxImageRAW";
+ dcr.ifname = szClass;
+ dcr.sz_error = info.szLastError;
+
+ // setup library options, see dcr_print_manual for the available switches
+ // call dcr_parse_command_line_options(&dcr,0,0,0) to set default options
+ // if (dcr_parse_command_line_options(&dcr,argc,argv,&arg))
+ if (dcr_parse_command_line_options(&dcr,0,0,0)){
+ cx_throw("CxImageRAW: unknown option");
+ }
+
+ // set return point for error handling
+ if (setjmp (dcr.failure)) {
+ cx_throw("");
+ }
+
+ // install file manager
+ CxFileRaw src(&file,&dcr);
+
+ // check file header
+ dcr_identify(&dcr);
+
+ if(!dcr.is_raw){
+ cx_throw("CxImageRAW: not a raw image");
+ }
+
+ if (dcr.load_raw == NULL) {
+ cx_throw("CxImageRAW: missing raw decoder");
+ }
+
+ // THUMB.
+ if (dcr.thumb_offset != 0)
+ {
+ FILE* file = _tfopen(outname, _T("wb"));
+ DCRAW* p = &dcr;
+ dcr_fseek(dcr.obj_, dcr.thumb_offset, SEEK_SET);
+ dcr.write_thumb(&dcr, file);
+ fclose(file);
+
+ // Read in the thumbnail to resize and rotate.
+ CxImage image(outname, CXIMAGE_FORMAT_UNKNOWN);
+ if (image.IsValid())
+ {
+ // Resizing.
+ if (image.GetWidth() > 256 || image.GetHeight() > 256)
+ {
+ float amount = 256.0f / max(image.GetWidth(), image.GetHeight());
+ image.Resample((int32_t)(image.GetWidth() * amount), (int32_t)(image.GetHeight() * amount), 0);
+ }
+
+ // Rotation.
+ if (p->flip != 0)
+ image.RotateExif(p->flip);
+
+ return image.Save(outname, CXIMAGE_FORMAT_JPG);
+ }
+ }
+ else
+ {
+ cx_throw("No thumbnail!");
+ }
+
+ dcr_cleanup_dcraw(&dcr);
+
+ } cx_catch {
+
+ dcr_cleanup_dcraw(&dcr);
+
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_RAW) return true;
+ return false;
+ }
+ /* that's it */
+ return true;
+}
+#endif //CXIMAGE_SUPPORT_EXIF
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageRAW::Encode(CxFile * hFile)
+{
+ if (hFile == NULL) return false;
+ strcpy(info.szLastError, "Save RAW not supported");
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_RAW
+
diff --git a/hge/CxImage/ximaraw.h b/hge/CxImage/ximaraw.h
new file mode 100644
index 0000000..2fe4961
--- /dev/null
+++ b/hge/CxImage/ximaraw.h
@@ -0,0 +1,112 @@
+/*
+ * File: ximaraw.h
+ * Purpose: RAW Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageRAW (c) May/2006 pdw63
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ * Special thanks to David Coffin for dcraw without which this class would not exist
+ *
+ * libdcr (c) Dec/2007 Davide Pizzolato - www.xdp.it
+ *
+ * based on dcraw.c -- Dave Coffin's raw photo decoder
+ * Copyright 1997-2007 by Dave Coffin, dcoffin a cybercom o net
+ * ==========================================================
+ */
+#if !defined(__ximaRAW_h)
+#define __ximaRAW_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_RAW
+
+extern "C" {
+ #include "../raw/libdcr.h"
+}
+
+class CxImageRAW: public CxImage
+{
+
+public:
+ CxImageRAW(): CxImage(CXIMAGE_FORMAT_RAW) {}
+
+// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);}
+// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_EXIF
+ bool GetExifThumbnail(const TCHAR *filename, const TCHAR *outname, int32_t type);
+#endif //CXIMAGE_SUPPORT_EXIF
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+ enum CODEC_OPTION
+ {
+ DECODE_QUALITY_LIN = 0x00,
+ DECODE_QUALITY_VNG = 0x01,
+ DECODE_QUALITY_PPG = 0x02,
+ DECODE_QUALITY_AHD = 0x03,
+ };
+
+protected:
+
+ class CxFileRaw
+ {
+ public:
+ CxFileRaw(CxFile* pFile,DCRAW *stream)
+ {
+ stream->obj_ = pFile;
+
+ ras_stream_CxFile.read_ = raw_sfile_read;
+ ras_stream_CxFile.write_ = raw_sfile_write;
+ ras_stream_CxFile.seek_ = raw_sfile_seek;
+ ras_stream_CxFile.close_ = raw_sfile_close;
+ ras_stream_CxFile.gets_ = raw_sfile_gets;
+ ras_stream_CxFile.eof_ = raw_sfile_eof;
+ ras_stream_CxFile.tell_ = raw_sfile_tell;
+ ras_stream_CxFile.getc_ = raw_sfile_getc;
+ ras_stream_CxFile.scanf_ = raw_sfile_scanf;
+
+ stream->ops_ = &ras_stream_CxFile;
+
+ }
+
+ static int32_t raw_sfile_read(dcr_stream_obj *obj, void *buf, int32_t size, int32_t cnt)
+ { return ((CxFile*)obj)->Read(buf,size,cnt); }
+
+ static int32_t raw_sfile_write(dcr_stream_obj *obj, void *buf, int32_t size, int32_t cnt)
+ { return ((CxFile*)obj)->Write(buf,size,cnt); }
+
+ static long raw_sfile_seek(dcr_stream_obj *obj, long offset, int32_t origin)
+ { return ((CxFile*)obj)->Seek(offset,origin); }
+
+ static int32_t raw_sfile_close(dcr_stream_obj *obj)
+ { return 1; /*((CxFile*)obj)->Close();*/ }
+
+ static char* raw_sfile_gets(dcr_stream_obj *obj, char *string, int32_t n)
+ { return ((CxFile*)obj)->GetS(string,n); }
+
+ static int32_t raw_sfile_eof(dcr_stream_obj *obj)
+ { return ((CxFile*)obj)->Eof(); }
+
+ static long raw_sfile_tell(dcr_stream_obj *obj)
+ { return ((CxFile*)obj)->Tell(); }
+
+ static int32_t raw_sfile_getc(dcr_stream_obj *obj)
+ { return ((CxFile*)obj)->GetC(); }
+
+ static int32_t raw_sfile_scanf(dcr_stream_obj *obj,const char *format, void* output)
+ { return ((CxFile*)obj)->Scanf(format, output); }
+
+ private:
+ dcr_stream_ops ras_stream_CxFile;
+ };
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximasel.cpp b/hge/CxImage/ximasel.cpp
new file mode 100644
index 0000000..c50ff99
--- /dev/null
+++ b/hge/CxImage/ximasel.cpp
@@ -0,0 +1,698 @@
+// xImaSel.cpp : Selection functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the image has a valid selection.
+ */
+bool CxImage::SelectionIsValid()
+{
+ return pSelection!=0;
+}
+
+#if CXIMAGE_SUPPORT_SELECTION
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the smallest rectangle that contains the selection
+ */
+void CxImage::SelectionGetBox(RECT& r)
+{
+ memcpy(&r,&info.rSelectionBox,sizeof(RECT));
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Empties the selection.
+ */
+bool CxImage::SelectionClear(uint8_t level)
+{
+ if (pSelection){
+ if (level==0){
+ memset(pSelection,0,head.biWidth * head.biHeight);
+ info.rSelectionBox.left = head.biWidth;
+ info.rSelectionBox.bottom = head.biHeight;
+ info.rSelectionBox.right = info.rSelectionBox.top = 0;
+ } else {
+ memset(pSelection,level,head.biWidth * head.biHeight);
+ info.rSelectionBox.right = head.biWidth;
+ info.rSelectionBox.top = head.biHeight;
+ info.rSelectionBox.left = info.rSelectionBox.bottom = 0;
+ }
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Allocates an empty selection.
+ */
+bool CxImage::SelectionCreate()
+{
+ SelectionDelete();
+ pSelection = (uint8_t*)calloc(head.biWidth * head.biHeight, 1);
+ return (pSelection!=0);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Deallocates the selction.
+ */
+bool CxImage::SelectionDelete()
+{
+ if (pSelection){
+ free(pSelection);
+ pSelection=NULL;
+ }
+ info.rSelectionBox.left = head.biWidth;
+ info.rSelectionBox.bottom = head.biHeight;
+ info.rSelectionBox.right = info.rSelectionBox.top = 0;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the coordinates are inside the selection.
+ */
+bool CxImage::SelectionIsInside(int32_t x, int32_t y)
+{
+ if (IsInside(x,y)){
+ if (pSelection==NULL) return true;
+ return pSelection[x+y*head.biWidth]!=0;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Checks if the coordinates are inside the selection.
+ * "blind" version assumes that (x,y) is inside to the image.
+ */
+bool CxImage::BlindSelectionIsInside(int32_t x, int32_t y)
+{
+#ifdef _DEBUG
+ if (!IsInside(x,y))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return 0;
+ #endif
+#endif
+ if (pSelection==NULL) return true;
+ return pSelection[x+y*head.biWidth]!=0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds a rectangle to the existing selection.
+ */
+bool CxImage::SelectionAddRect(RECT r, uint8_t level)
+{
+ if (pSelection==NULL) SelectionCreate();
+ if (pSelection==NULL) return false;
+
+ RECT r2;
+ if (r.left<r.right) {r2.left=r.left; r2.right=r.right; } else {r2.left=r.right ; r2.right=r.left; }
+ if (r.bottom<r.top) {r2.bottom=r.bottom; r2.top=r.top; } else {r2.bottom=r.top ; r2.top=r.bottom; }
+
+ if (info.rSelectionBox.top <= r2.top) info.rSelectionBox.top = max(0L,min(head.biHeight,r2.top+1));
+ if (info.rSelectionBox.left > r2.left) info.rSelectionBox.left = max(0L,min(head.biWidth,r2.left));
+ if (info.rSelectionBox.right <= r2.right) info.rSelectionBox.right = max(0L,min(head.biWidth,r2.right+1));
+ if (info.rSelectionBox.bottom > r2.bottom) info.rSelectionBox.bottom = max(0L,min(head.biHeight,r2.bottom));
+
+ int32_t ymin = max(0L,min(head.biHeight,r2.bottom));
+ int32_t ymax = max(0L,min(head.biHeight,r2.top+1));
+ int32_t xmin = max(0L,min(head.biWidth,r2.left));
+ int32_t xmax = max(0L,min(head.biWidth,r2.right+1));
+
+ for (int32_t y=ymin; y<ymax; y++)
+ memset(pSelection + xmin + y * head.biWidth, level, xmax-xmin);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds an ellipse to the existing selection.
+ */
+bool CxImage::SelectionAddEllipse(RECT r, uint8_t level)
+{
+ if (pSelection==NULL) SelectionCreate();
+ if (pSelection==NULL) return false;
+
+ int32_t xradius = abs(r.right - r.left)/2;
+ int32_t yradius = abs(r.top - r.bottom)/2;
+ if (xradius==0 || yradius==0) return false;
+
+ int32_t xcenter = (r.right + r.left)/2;
+ int32_t ycenter = (r.top + r.bottom)/2;
+
+ if (info.rSelectionBox.left > (xcenter - xradius)) info.rSelectionBox.left = max(0L,min(head.biWidth,(xcenter - xradius)));
+ if (info.rSelectionBox.right <= (xcenter + xradius)) info.rSelectionBox.right = max(0L,min(head.biWidth,(xcenter + xradius + 1)));
+ if (info.rSelectionBox.bottom > (ycenter - yradius)) info.rSelectionBox.bottom = max(0L,min(head.biHeight,(ycenter - yradius)));
+ if (info.rSelectionBox.top <= (ycenter + yradius)) info.rSelectionBox.top = max(0L,min(head.biHeight,(ycenter + yradius + 1)));
+
+ int32_t xmin = max(0L,min(head.biWidth,xcenter - xradius));
+ int32_t xmax = max(0L,min(head.biWidth,xcenter + xradius + 1));
+ int32_t ymin = max(0L,min(head.biHeight,ycenter - yradius));
+ int32_t ymax = max(0L,min(head.biHeight,ycenter + yradius + 1));
+
+ int32_t y,yo;
+ for (y=ymin; y<min(ycenter,ymax); y++){
+ for (int32_t x=xmin; x<xmax; x++){
+ yo = (int32_t)(ycenter - yradius * sqrt(1-pow((float)(x - xcenter)/(float)xradius,2)));
+ if (yo<y) pSelection[x + y * head.biWidth] = level;
+ }
+ }
+ for (y=ycenter; y<ymax; y++){
+ for (int32_t x=xmin; x<xmax; x++){
+ yo = (int32_t)(ycenter + yradius * sqrt(1-pow((float)(x - xcenter)/(float)xradius,2)));
+ if (yo>y) pSelection[x + y * head.biWidth] = level;
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Inverts the selection.
+ * Note: the SelectionBox is set to "full image", call SelectionGetBox before (if necessary)
+ */
+bool CxImage::SelectionInvert()
+{
+ if (pSelection) {
+ uint8_t *iSrc=pSelection;
+ int32_t n=head.biHeight*head.biWidth;
+ for(int32_t i=0; i < n; i++){
+ *iSrc=(uint8_t)~(*(iSrc));
+ iSrc++;
+ }
+
+ SelectionRebuildBox();
+
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Imports an existing region from another image with the same width and height.
+ */
+bool CxImage::SelectionCopy(CxImage &from)
+{
+ if (from.pSelection == NULL || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight) return false;
+ if (pSelection==NULL) pSelection = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ if (pSelection==NULL) return false;
+ memcpy(pSelection,from.pSelection,head.biWidth * head.biHeight);
+ memcpy(&info.rSelectionBox,&from.info.rSelectionBox,sizeof(RECT));
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds a polygonal region to the existing selection. points points to an array of POINT structures.
+ * Each structure specifies the x-coordinate and y-coordinate of one vertex of the polygon.
+ * npoints specifies the number of POINT structures in the array pointed to by points.
+ */
+bool CxImage::SelectionAddPolygon(POINT *points, int32_t npoints, uint8_t level)
+{
+ if (points==NULL || npoints<3) return false;
+
+ if (pSelection==NULL) SelectionCreate();
+ if (pSelection==NULL) return false;
+
+ uint8_t* plocal = (uint8_t*)calloc(head.biWidth*head.biHeight, 1);
+ RECT localbox = {head.biWidth,0,0,head.biHeight};
+
+ int32_t x,y,i=0;
+ POINT *current;
+ POINT *next = NULL;
+ POINT *start = NULL;
+ //trace contour
+ while (i < npoints){
+ current = &points[i];
+ if (current->x!=-1){
+ if (i==0 || (i>0 && points[i-1].x==-1)) start = &points[i];
+
+ if ((i+1)==npoints || points[i+1].x==-1)
+ next = start;
+ else
+ next = &points[i+1];
+
+ float beta;
+ if (current->x != next->x){
+ beta = (float)(next->y - current->y)/(float)(next->x - current->x);
+ if (current->x < next->x){
+ for (x=current->x; x<=next->x; x++){
+ y = (int32_t)(current->y + (x - current->x) * beta);
+ if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
+ }
+ } else {
+ for (x=current->x; x>=next->x; x--){
+ y = (int32_t)(current->y + (x - current->x) * beta);
+ if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
+ }
+ }
+ }
+ if (current->y != next->y){
+ beta = (float)(next->x - current->x)/(float)(next->y - current->y);
+ if (current->y < next->y){
+ for (y=current->y; y<=next->y; y++){
+ x = (int32_t)(current->x + (y - current->y) * beta);
+ if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
+ }
+ } else {
+ for (y=current->y; y>=next->y; y--){
+ x = (int32_t)(current->x + (y - current->y) * beta);
+ if (IsInside(x,y)) plocal[x + y * head.biWidth] = 255;
+ }
+ }
+ }
+ }
+
+ RECT r2;
+ if (current->x < next->x) {r2.left=current->x; r2.right=next->x; } else {r2.left=next->x ; r2.right=current->x; }
+ if (current->y < next->y) {r2.bottom=current->y; r2.top=next->y; } else {r2.bottom=next->y ; r2.top=current->y; }
+ if (localbox.top < r2.top) localbox.top = max(0L,min(head.biHeight-1,r2.top+1));
+ if (localbox.left > r2.left) localbox.left = max(0L,min(head.biWidth-1,r2.left-1));
+ if (localbox.right < r2.right) localbox.right = max(0L,min(head.biWidth-1,r2.right+1));
+ if (localbox.bottom > r2.bottom) localbox.bottom = max(0L,min(head.biHeight-1,r2.bottom-1));
+
+ i++;
+ }
+
+ //fill the outer region
+ int32_t npix=(localbox.right - localbox.left)*(localbox.top - localbox.bottom);
+ POINT* pix = (POINT*)calloc(npix,sizeof(POINT));
+ uint8_t back=0, mark=1;
+ int32_t fx, fy, fxx, fyy, first, last;
+ int32_t xmin = 0;
+ int32_t xmax = 0;
+ int32_t ymin = 0;
+ int32_t ymax = 0;
+
+ for (int32_t side=0; side<4; side++){
+ switch(side){
+ case 0:
+ xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.bottom+1;
+ break;
+ case 1:
+ xmin=localbox.right; xmax=localbox.right+1; ymin=localbox.bottom; ymax=localbox.top+1;
+ break;
+ case 2:
+ xmin=localbox.left; xmax=localbox.right+1; ymin=localbox.top; ymax=localbox.top+1;
+ break;
+ case 3:
+ xmin=localbox.left; xmax=localbox.left+1; ymin=localbox.bottom; ymax=localbox.top+1;
+ break;
+ }
+ //fill from the border points
+ for(y=ymin;y<ymax;y++){
+ for(x=xmin;x<xmax;x++){
+ if (plocal[x+y*head.biWidth]==0){
+ // Subject: FLOOD FILL ROUTINE Date: 12-23-97 (00:57)
+ // Author: Petter Holmberg Code: QB, QBasic, PDS
+ // Origin: petter.holmberg@usa.net Packet: GRAPHICS.ABC
+ first=0;
+ last=1;
+ while(first!=last){
+ fx = pix[first].x;
+ fy = pix[first].y;
+ fxx = fx + x;
+ fyy = fy + y;
+ for(;;)
+ {
+ if ((plocal[fxx + fyy*head.biWidth] == back) &&
+ fxx>=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top )
+ {
+ plocal[fxx + fyy*head.biWidth] = mark;
+ if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){
+ pix[last].x = fx;
+ pix[last].y = fy - 1;
+ last++;
+ if (last == npix) last = 0;
+ }
+ if ((fyy + 1)<head.biHeight && plocal[fxx + (fyy + 1)*head.biWidth] == back){
+ pix[last].x = fx;
+ pix[last].y = fy + 1;
+ last++;
+ if (last == npix) last = 0;
+ }
+ } else {
+ break;
+ }
+ fx++;
+ fxx++;
+ };
+
+ fx = pix[first].x - 1;
+ fy = pix[first].y;
+ fxx = fx + x;
+ fyy = fy + y;
+
+ for( ;; )
+ {
+ if ((plocal[fxx + fyy*head.biWidth] == back) &&
+ fxx>=localbox.left && fxx<=localbox.right && fyy>=localbox.bottom && fyy<=localbox.top )
+ {
+ plocal[fxx + (y + fy)*head.biWidth] = mark;
+ if (fyy > 0 && plocal[fxx + (fyy - 1)*head.biWidth] == back){
+ pix[last].x = fx;
+ pix[last].y = fy - 1;
+ last++;
+ if (last == npix) last = 0;
+ }
+ if ((fyy + 1)<head.biHeight && plocal[fxx + (fyy + 1)*head.biWidth] == back){
+ pix[last].x = fx;
+ pix[last].y = fy + 1;
+ last++;
+ if (last == npix) last = 0;
+ }
+ } else {
+ break;
+ }
+ fx--;
+ fxx--;
+ }
+
+ first++;
+ if (first == npix) first = 0;
+ }
+ }
+ }
+ }
+ }
+
+ //transfer the region
+ int32_t yoffset;
+ for (y=localbox.bottom; y<=localbox.top; y++){
+ yoffset = y * head.biWidth;
+ for (x=localbox.left; x<=localbox.right; x++)
+ if (plocal[x + yoffset]!=1) pSelection[x + yoffset]=level;
+ }
+ if (info.rSelectionBox.top <= localbox.top) info.rSelectionBox.top = min(head.biHeight,localbox.top + 1);
+ if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = min(head.biWidth,localbox.left);
+ if (info.rSelectionBox.right <= localbox.right) info.rSelectionBox.right = min(head.biWidth,localbox.right + 1);
+ if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = min(head.biHeight,localbox.bottom);
+
+ free(plocal);
+ free(pix);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds to the selection all the pixels matching the specified color.
+ */
+bool CxImage::SelectionAddColor(RGBQUAD c, uint8_t level)
+{
+ if (pSelection==NULL) SelectionCreate();
+ if (pSelection==NULL) return false;
+
+ RECT localbox = {head.biWidth,0,0,head.biHeight};
+
+ for (int32_t y = 0; y < head.biHeight; y++){
+ for (int32_t x = 0; x < head.biWidth; x++){
+ RGBQUAD color = BlindGetPixelColor(x, y);
+ if (color.rgbRed == c.rgbRed &&
+ color.rgbGreen == c.rgbGreen &&
+ color.rgbBlue == c.rgbBlue)
+ {
+ pSelection[x + y * head.biWidth] = level;
+
+ if (localbox.top < y) localbox.top = y;
+ if (localbox.left > x) localbox.left = x;
+ if (localbox.right < x) localbox.right = x;
+ if (localbox.bottom > y) localbox.bottom = y;
+ }
+ }
+ }
+
+ if (info.rSelectionBox.top <= localbox.top) info.rSelectionBox.top = localbox.top + 1;
+ if (info.rSelectionBox.left > localbox.left) info.rSelectionBox.left = localbox.left;
+ if (info.rSelectionBox.right <= localbox.right) info.rSelectionBox.right = localbox.right + 1;
+ if (info.rSelectionBox.bottom > localbox.bottom) info.rSelectionBox.bottom = localbox.bottom;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds a single pixel to the existing selection.
+ */
+bool CxImage::SelectionAddPixel(int32_t x, int32_t y, uint8_t level)
+{
+ if (pSelection==NULL) SelectionCreate();
+ if (pSelection==NULL) return false;
+
+ if (IsInside(x,y)) {
+ pSelection[x + y * head.biWidth] = level; // set the correct mask bit
+
+ if (info.rSelectionBox.top <= y) info.rSelectionBox.top = y+1;
+ if (info.rSelectionBox.left > x) info.rSelectionBox.left = x;
+ if (info.rSelectionBox.right <= x) info.rSelectionBox.right = x+1;
+ if (info.rSelectionBox.bottom > y) info.rSelectionBox.bottom = y;
+
+ return true;
+ }
+
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Exports the selection channel in a 8bpp grayscale image.
+ */
+bool CxImage::SelectionSplit(CxImage *dest)
+{
+ if (!pSelection || !dest) return false;
+
+ CxImage tmp(head.biWidth,head.biHeight,8);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ tmp.BlindSetPixelIndex(x,y,pSelection[x+y*head.biWidth]);
+ }
+ }
+
+ tmp.SetGrayPalette();
+ dest->Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Creates the selection channel from a gray scale image.
+ * black = unselected
+ */
+bool CxImage::SelectionSet(CxImage &from)
+{
+ if (!from.IsGrayScale() || head.biWidth != from.head.biWidth || head.biHeight != from.head.biHeight){
+ strcpy(info.szLastError,"CxImage::SelectionSet: wrong width or height, or image is not gray scale");
+ return false;
+ }
+
+ if (pSelection==NULL) pSelection = (uint8_t*)malloc(head.biWidth * head.biHeight);
+
+ uint8_t* src = from.info.pImage;
+ uint8_t* dst = pSelection;
+ if (src==NULL || dst==NULL){
+ strcpy(info.szLastError,"CxImage::SelectionSet: null pointer");
+ return false;
+ }
+
+ for (int32_t y=0; y<head.biHeight; y++){
+ memcpy(dst,src,head.biWidth);
+ dst += head.biWidth;
+ src += from.info.dwEffWidth;
+ }
+
+ SelectionRebuildBox();
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Sets the Selection level for a single pixel
+ * internal use only: doesn't set SelectionBox. Use SelectionAddPixel
+ */
+void CxImage::SelectionSet(const int32_t x,const int32_t y,const uint8_t level)
+{
+ if (pSelection && IsInside(x,y)) pSelection[x+y*head.biWidth]=level;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the Selection level for a single pixel
+ */
+uint8_t CxImage::SelectionGet(const int32_t x,const int32_t y)
+{
+ if (pSelection && IsInside(x,y)) return pSelection[x+y*head.biWidth];
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Rebuilds the SelectionBox
+ */
+void CxImage::SelectionRebuildBox()
+{
+ info.rSelectionBox.left = head.biWidth;
+ info.rSelectionBox.bottom = head.biHeight;
+ info.rSelectionBox.right = info.rSelectionBox.top = 0;
+
+ if (!pSelection)
+ return;
+
+ int32_t x,y;
+
+ for (y=0; y<head.biHeight; y++){
+ for (x=0; x<info.rSelectionBox.left; x++){
+ if (pSelection[x+y*head.biWidth]){
+ info.rSelectionBox.left = x;
+ continue;
+ }
+ }
+ }
+
+ for (y=0; y<head.biHeight; y++){
+ for (x=head.biWidth-1; x>=info.rSelectionBox.right; x--){
+ if (pSelection[x+y*head.biWidth]){
+ info.rSelectionBox.right = x+1;
+ continue;
+ }
+ }
+ }
+
+ for (x=0; x<head.biWidth; x++){
+ for (y=0; y<info.rSelectionBox.bottom; y++){
+ if (pSelection[x+y*head.biWidth]){
+ info.rSelectionBox.bottom = y;
+ continue;
+ }
+ }
+ }
+
+ for (x=0; x<head.biWidth; x++){
+ for (y=head.biHeight-1; y>=info.rSelectionBox.top; y--){
+ if (pSelection[x+y*head.biWidth]){
+ info.rSelectionBox.top = y+1;
+ continue;
+ }
+ }
+ }
+
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Gets the Selection level for a single pixel
+ * "blind" version assumes that (x,y) is inside to the image.
+ */
+uint8_t CxImage::BlindSelectionGet(const int32_t x,const int32_t y)
+{
+#ifdef _DEBUG
+ if (!IsInside(x,y) || (pSelection==0))
+ #if CXIMAGE_SUPPORT_EXCEPTION_HANDLING
+ throw 0;
+ #else
+ return 0;
+ #endif
+#endif
+ return pSelection[x+y*head.biWidth];
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Returns pointer to selection data for pixel (x,y).
+ */
+uint8_t* CxImage::SelectionGetPointer(const int32_t x,const int32_t y)
+{
+ if (pSelection && IsInside(x,y)) return pSelection+x+y*head.biWidth;
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::SelectionFlip()
+{
+ if (!pSelection) return false;
+
+ uint8_t *buff = (uint8_t*)malloc(head.biWidth);
+ if (!buff) return false;
+
+ uint8_t *iSrc,*iDst;
+ iSrc = pSelection + (head.biHeight-1)*head.biWidth;
+ iDst = pSelection;
+ for (int32_t i=0; i<(head.biHeight/2); ++i)
+ {
+ memcpy(buff, iSrc, head.biWidth);
+ memcpy(iSrc, iDst, head.biWidth);
+ memcpy(iDst, buff, head.biWidth);
+ iSrc-=head.biWidth;
+ iDst+=head.biWidth;
+ }
+
+ free(buff);
+
+ int32_t top = info.rSelectionBox.top;
+ info.rSelectionBox.top = head.biHeight - info.rSelectionBox.bottom;
+ info.rSelectionBox.bottom = head.biHeight - top;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::SelectionMirror()
+{
+ if (!pSelection) return false;
+ uint8_t* pSelection2 = (uint8_t*)malloc(head.biWidth * head.biHeight);
+ if (!pSelection2) return false;
+
+ uint8_t *iSrc,*iDst;
+ int32_t wdt=head.biWidth-1;
+ iSrc=pSelection + wdt;
+ iDst=pSelection2;
+ for(int32_t y=0; y < head.biHeight; y++){
+ for(int32_t x=0; x <= wdt; x++)
+ *(iDst+x)=*(iSrc-x);
+ iSrc+=head.biWidth;
+ iDst+=head.biWidth;
+ }
+ free(pSelection);
+ pSelection=pSelection2;
+
+ int32_t left = info.rSelectionBox.left;
+ info.rSelectionBox.left = head.biWidth - info.rSelectionBox.right;
+ info.rSelectionBox.right = head.biWidth - left;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_WINDOWS
+/**
+ * Converts the selection in a HRGN object.
+ */
+bool CxImage::SelectionToHRGN(HRGN& region)
+{
+ if (pSelection && region){
+ for(int32_t y = 0; y < head.biHeight; y++){
+ HRGN hTemp = NULL;
+ int32_t iStart = -1;
+ int32_t x = 0;
+ for(; x < head.biWidth; x++){
+ if (pSelection[x + y * head.biWidth] != 0){
+ if (iStart == -1) iStart = x;
+ continue;
+ }else{
+ if (iStart >= 0){
+ hTemp = CreateRectRgn(iStart, y, x, y + 1);
+ CombineRgn(region, hTemp, region, RGN_OR);
+ DeleteObject(hTemp);
+ iStart = -1;
+ }
+ }
+ }
+ if (iStart >= 0){
+ hTemp = CreateRectRgn(iStart, y, x, y + 1);
+ CombineRgn(region, hTemp, region, RGN_OR);
+ DeleteObject(hTemp);
+ iStart = -1;
+ }
+ }
+ return true;
+ }
+ return false;
+}
+#endif //CXIMAGE_SUPPORT_WINDOWS
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_SELECTION
diff --git a/hge/CxImage/ximaska.cpp b/hge/CxImage/ximaska.cpp
new file mode 100644
index 0000000..6f1b1c2
--- /dev/null
+++ b/hge/CxImage/ximaska.cpp
@@ -0,0 +1,126 @@
+/*
+ * File: ximaska.cpp
+ * Purpose: Platform Independent SKA Image Class Loader and Writer
+ * 25/Sep/2007 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximaska.h"
+
+#if CXIMAGE_SUPPORT_SKA
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageSKA::Decode(CxFile *hFile)
+{
+ if (hFile==NULL)
+ return false;
+
+ // read the header
+ SKAHEADER ska_header;
+ hFile->Read(&ska_header,sizeof(SKAHEADER),1);
+
+ ska_header.Width = m_ntohs(ska_header.Width);
+ ska_header.Height = m_ntohs(ska_header.Height);
+ ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown);
+
+ // check header
+ if (ska_header.dwUnknown != 0x01000000 ||
+ ska_header.Width > 0x7FFF || ska_header.Height > 0x7FFF ||
+ ska_header.BppExp != 3)
+ return false;
+
+ if (info.nEscape == -1){
+ head.biWidth = ska_header.Width ;
+ head.biHeight= ska_header.Height;
+ info.dwType = CXIMAGE_FORMAT_SKA;
+ return true;
+ }
+
+ int32_t bpp = 1<<ska_header.BppExp;
+
+ Create(ska_header.Width,ska_header.Height,bpp,CXIMAGE_FORMAT_SKA);
+ if (!IsValid())
+ return false;
+
+ // read the palette
+ int32_t nColors = 1<<bpp;
+ rgb_color* ppal = (rgb_color*)malloc(nColors*sizeof(rgb_color));
+ if (!ppal) return false;
+ hFile->Read(ppal,nColors*sizeof(rgb_color),1);
+ SetPalette(ppal,nColors);
+ free(ppal);
+
+ //read the image
+ hFile->Read(GetBits(),ska_header.Width*ska_header.Height,1);
+
+ //reorder rows
+ if (GetEffWidth() != ska_header.Width){
+ uint8_t *src,*dst;
+ src = GetBits() + ska_header.Width*(ska_header.Height-1);
+ dst = GetBits(ska_header.Height-1);
+ for(int32_t y=0;y<ska_header.Height;y++){
+ memcpy(dst,src,ska_header.Width);
+ src -= ska_header.Width;
+ dst -= GetEffWidth();
+ }
+ }
+
+ Flip();
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageSKA::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ if(head.biBitCount > 8) {
+ strcpy(info.szLastError,"SKA Images must be 8 bit or less");
+ return false;
+ }
+
+ SKAHEADER ska_header;
+
+ ska_header.Width = (uint16_t)GetWidth();
+ ska_header.Height = (uint16_t)GetHeight();
+ ska_header.BppExp = 3;
+ ska_header.dwUnknown = 0x01000000;
+
+ ska_header.Width = m_ntohs(ska_header.Width);
+ ska_header.Height = m_ntohs(ska_header.Height);
+ ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown);
+
+ hFile->Write(&ska_header,sizeof(SKAHEADER),1);
+
+ ska_header.Width = m_ntohs(ska_header.Width);
+ ska_header.Height = m_ntohs(ska_header.Height);
+ ska_header.dwUnknown = m_ntohl(ska_header.dwUnknown);
+
+ if (head.biBitCount<8) IncreaseBpp(8);
+
+ rgb_color pal[256];
+ for(int32_t idx=0; idx<256; idx++){
+ GetPaletteColor(idx,&(pal[idx].r),&(pal[idx].g),&(pal[idx].b));
+ }
+
+ hFile->Write(pal,256*sizeof(rgb_color),1);
+
+ uint8_t* src = GetBits(ska_header.Height-1);
+ for(int32_t y=0;y<ska_header.Height;y++){
+ hFile->Write(src,ska_header.Width,1);
+ src -= GetEffWidth();
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_SKA
+
diff --git a/hge/CxImage/ximaska.h b/hge/CxImage/ximaska.h
new file mode 100644
index 0000000..ad3f598
--- /dev/null
+++ b/hge/CxImage/ximaska.h
@@ -0,0 +1,44 @@
+/*
+ * File: ximaska.h
+ * Purpose: SKA Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageSKA (c) 25/Sep/2007 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ * ==========================================================
+ */
+#if !defined(__ximaSKA_h)
+#define __ximaSKA_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_SKA
+
+class CxImageSKA: public CxImage
+{
+#pragma pack(1)
+ typedef struct tagSkaHeader {
+ uint16_t Width;
+ uint16_t Height;
+ uint8_t BppExp;
+ uint32_t dwUnknown;
+} SKAHEADER;
+#pragma pack()
+
+public:
+ CxImageSKA(): CxImage(CXIMAGE_FORMAT_SKA) {}
+
+// bool Load(const char * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_ICO);}
+// bool Save(const char * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_ICO);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximatga.cpp b/hge/CxImage/ximatga.cpp
new file mode 100644
index 0000000..f1a762a
--- /dev/null
+++ b/hge/CxImage/ximatga.cpp
@@ -0,0 +1,320 @@
+/*
+ * File: ximatga.cpp
+ * Purpose: Platform Independent TGA Image Class Loader and Writer
+ * 05/Jan/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximatga.h"
+
+#if CXIMAGE_SUPPORT_TGA
+
+#include "ximaiter.h"
+
+// Definitions for image types.
+#define TGA_Null 0
+#define TGA_Map 1
+#define TGA_RGB 2
+#define TGA_Mono 3
+#define TGA_RLEMap 9
+#define TGA_RLERGB 10
+#define TGA_RLEMono 11
+#define TGA_CompMap 32
+#define TGA_CompMap4 33
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageTGA::Decode(CxFile *hFile)
+{
+ if (hFile == NULL) return false;
+
+ TGAHEADER tgaHead;
+
+ cx_try
+ {
+ if (hFile->Read(&tgaHead,sizeof(tgaHead),1)==0)
+ cx_throw("Not a TGA");
+
+ tga_toh(&tgaHead);
+
+ bool bCompressed;
+ switch (tgaHead.ImageType){
+ case TGA_Map:
+ case TGA_RGB:
+ case TGA_Mono:
+ bCompressed = false;
+ break;
+ case TGA_RLEMap:
+ case TGA_RLERGB:
+ case TGA_RLEMono:
+ bCompressed = true;
+ break;
+ default:
+ cx_throw("Unknown TGA image type");
+ }
+
+ if (tgaHead.ImageWidth==0 || tgaHead.ImageHeight==0 || tgaHead.PixelDepth==0 || tgaHead.CmapLength>256)
+ cx_throw("bad TGA header");
+
+ if (tgaHead.PixelDepth!=8 && tgaHead.PixelDepth!=15 && tgaHead.PixelDepth!=16 && tgaHead.PixelDepth!=24 && tgaHead.PixelDepth!=32)
+ cx_throw("bad TGA header");
+
+ if (info.nEscape == -1){
+ head.biWidth = tgaHead.ImageWidth ;
+ head.biHeight= tgaHead.ImageHeight;
+ info.dwType = CXIMAGE_FORMAT_TGA;
+ return true;
+ }
+
+ if (tgaHead.IdLength>0) hFile->Seek(tgaHead.IdLength,SEEK_CUR); //skip descriptor
+
+ Create(tgaHead.ImageWidth, tgaHead.ImageHeight, tgaHead.PixelDepth, CXIMAGE_FORMAT_TGA);
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ if (tgaHead.PixelDepth==32) AlphaCreate(); // Image has alpha channel
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ if (!IsValid()) cx_throw("TGA Create failed");
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ if (tgaHead.CmapType != 0){ // read the palette
+ rgb_color pal[256];
+ hFile->Read(pal,tgaHead.CmapLength*sizeof(rgb_color), 1);
+ for (int32_t i=0;i<tgaHead.CmapLength; i++) SetPaletteColor((uint8_t)i,pal[i].b,pal[i].g,pal[i].r);
+ }
+
+ if (tgaHead.ImageType == TGA_Mono || tgaHead.ImageType == TGA_RLEMono)
+ SetGrayPalette();
+
+ // Bits 4 & 5 of the Image Descriptor byte control the ordering of the pixels.
+ bool bXReversed = ((tgaHead.ImagDesc & 16) == 16);
+ bool bYReversed = ((tgaHead.ImagDesc & 32) == 32);
+
+ CImageIterator iter(this);
+ uint8_t rleLeftover = 255; //for images with illegal packet boundary
+ uint8_t* pDest;
+ for (int32_t y=0; y < tgaHead.ImageHeight; y++){
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ if (hFile == NULL || hFile->Eof()) cx_throw("corrupted TGA");
+
+ if (bYReversed) pDest = iter.GetRow(tgaHead.ImageHeight-y-1);
+ else pDest = iter.GetRow(y);
+
+ if (bCompressed) rleLeftover = ExpandCompressedLine(pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,rleLeftover);
+ else ExpandUncompressedLine (pDest,&tgaHead,hFile,tgaHead.ImageWidth,y,0);
+ }
+
+ if (bXReversed) Mirror();
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bYReversed && tgaHead.PixelDepth==32) AlphaFlip(); //<lioucr>
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageTGA::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ if (head.biBitCount<8){
+ strcpy(info.szLastError,"Bit depth must be 8 or 24");
+ return false;
+ }
+
+ TGAHEADER tgaHead;
+
+ tgaHead.IdLength = 0; // Image ID Field Length
+ tgaHead.CmapType = GetPalette()!=0; // Color Map Type
+ tgaHead.ImageType = (head.biBitCount == 8) ? (uint8_t)TGA_Map : (uint8_t)TGA_RGB; // Image Type
+
+ tgaHead.CmapIndex=0; // First Entry Index
+ tgaHead.CmapLength=(head.biBitCount == 8) ? 256 : 0; // Color Map Length
+ tgaHead.CmapEntrySize=(head.biBitCount == 8) ? (uint8_t)24 : (uint8_t)0; // Color Map Entry Size
+
+ tgaHead.X_Origin=0; // X-origin of Image
+ tgaHead.Y_Origin=0; // Y-origin of Image
+ tgaHead.ImageWidth=(uint16_t)head.biWidth; // Image Width
+ tgaHead.ImageHeight=(uint16_t)head.biHeight; // Image Height
+ tgaHead.PixelDepth=(uint8_t)head.biBitCount; // Pixel Depth
+ tgaHead.ImagDesc=0; // Image Descriptor
+
+ if (pAlpha && head.biBitCount==24) tgaHead.PixelDepth=32;
+
+ tga_toh(&tgaHead);
+ hFile->Write(&tgaHead,sizeof(TGAHEADER),1);
+ tga_toh(&tgaHead);
+
+ if (head.biBitCount==8){
+ rgb_color pal[256];
+ RGBQUAD* ppal = GetPalette();
+ for (int32_t i=0;i<256; i++){
+ pal[i].r = ppal[i].rgbBlue;
+ pal[i].g = ppal[i].rgbGreen;
+ pal[i].b = ppal[i].rgbRed;
+ }
+ hFile->Write(&pal,256*sizeof(rgb_color),1);
+ }
+
+ CImageIterator iter(this);
+ uint8_t* pDest;
+ if (pAlpha==0 || head.biBitCount==8){
+ for (int32_t y=0; y < tgaHead.ImageHeight; y++){
+ pDest = iter.GetRow(y);
+ hFile->Write(pDest,tgaHead.ImageWidth * (head.biBitCount >> 3),1);
+ }
+ } else {
+ pDest = (uint8_t*)malloc(4*tgaHead.ImageWidth);
+ RGBQUAD c;
+ for (int32_t y=0; y < tgaHead.ImageHeight; y++){
+ for(int32_t x=0, x4=0;x<tgaHead.ImageWidth;x++, x4+=4){
+ c = BlindGetPixelColor(x,y);
+ pDest[x4+0]=c.rgbBlue;
+ pDest[x4+1]=c.rgbGreen;
+ pDest[x4+2]=c.rgbRed;
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ pDest[x4+3]=AlphaGet(x,y);
+#else
+ pDest[x4+3]=0;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ hFile->Write(pDest,4*tgaHead.ImageWidth,1);
+ }
+ free(pDest);
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+uint8_t CxImageTGA::ExpandCompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, uint8_t rleLeftover)
+{
+ uint8_t rle;
+ int32_t filePos=0;
+ for (int32_t x=0; x<width; ){
+ if (rleLeftover != 255){
+ rle = rleLeftover;
+ rleLeftover = 255;
+ } else {
+ hFile->Read(&rle,1,1);
+ }
+ if (rle & 128) { // RLE-Encoded packet
+ rle -= 127; // Calculate real repeat count.
+ if ((x+rle)>width){
+ rleLeftover = (uint8_t)(128 + (rle - (width - x) - 1));
+ filePos = hFile->Tell();
+ rle = (uint8_t)(width - x);
+ }
+ switch (ptgaHead->PixelDepth)
+ {
+ case 32: {
+ RGBQUAD color;
+ hFile->Read(&color,4,1);
+ for (int32_t ix = 0; ix < rle; ix++){
+ memcpy(&pDest[3*ix],&color,3);
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ AlphaSet(ix+x,y,color.rgbReserved);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ break;
+ }
+ case 24: {
+ rgb_color triple;
+ hFile->Read(&triple,3,1);
+ for (int32_t ix = 0; ix < rle; ix++) memcpy(&pDest[3*ix],&triple,3);
+ break;
+ }
+ case 15:
+ case 16: {
+ uint16_t pixel;
+ hFile->Read(&pixel,2,1);
+ rgb_color triple;
+ triple.r = (uint8_t)(( pixel & 0x1F ) * 8); // red
+ triple.g = (uint8_t)(( pixel >> 2 ) & 0x0F8); // green
+ triple.b = (uint8_t)(( pixel >> 7 ) & 0x0F8); // blue
+ for (int32_t ix = 0; ix < rle; ix++){
+ memcpy(&pDest[3*ix],&triple,3);
+ }
+ break;
+ }
+ case 8: {
+ uint8_t pixel;
+ hFile->Read(&pixel,1,1);
+ for (int32_t ix = 0; ix < rle; ix++) pDest[ix] = pixel;
+ }
+ }
+ if (rleLeftover!=255) hFile->Seek(filePos, SEEK_SET);
+ } else { // Raw packet
+ rle += 1; // Calculate real repeat count.
+ if ((x+rle)>width){
+ rleLeftover = (uint8_t)(rle - (width - x) - 1);
+ rle = (uint8_t)(width - x);
+ }
+ ExpandUncompressedLine(pDest,ptgaHead,hFile,rle,y,x);
+ }
+ if (head.biBitCount == 24) pDest += rle*3; else pDest += rle;
+ x += rle;
+ }
+ return rleLeftover;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTGA::ExpandUncompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, int32_t xoffset)
+{
+ switch (ptgaHead->PixelDepth){
+ case 8:
+ hFile->Read(pDest,width,1);
+ break;
+ case 15:
+ case 16:{
+ uint8_t* dst=pDest;
+ uint16_t pixel;
+ for (int32_t x=0; x<width; x++){
+ hFile->Read(&pixel,2,1);
+ *dst++ = (uint8_t)(( pixel & 0x1F ) * 8); // blue
+ *dst++ = (uint8_t)(( pixel >> 2 ) & 0x0F8); // green
+ *dst++ = (uint8_t)(( pixel >> 7 ) & 0x0F8); // red
+ }
+ break;
+ }
+ case 24:
+ hFile->Read(pDest,3*width,1);
+ break;
+ case 32:{
+ uint8_t* dst=pDest;
+ for (int32_t x=0; x<width; x++){
+ RGBQUAD pixel;
+ hFile->Read(&pixel,4,1);
+ *dst++ = pixel.rgbBlue;
+ *dst++ = pixel.rgbGreen;
+ *dst++ = pixel.rgbRed;
+#if CXIMAGE_SUPPORT_ALPHA // <vho>
+ AlphaSet(x+xoffset,y,pixel.rgbReserved); //alpha
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ break;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTGA::tga_toh(TGAHEADER* p)
+{
+ p->CmapIndex = m_ntohs(p->CmapIndex);
+ p->CmapLength = m_ntohs(p->CmapLength);
+ p->X_Origin = m_ntohs(p->X_Origin);
+ p->Y_Origin = m_ntohs(p->Y_Origin);
+ p->ImageWidth = m_ntohs(p->ImageWidth);
+ p->ImageHeight = m_ntohs(p->ImageHeight);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_TGA
diff --git a/hge/CxImage/ximatga.h b/hge/CxImage/ximatga.h
new file mode 100644
index 0000000..3cbc36a
--- /dev/null
+++ b/hge/CxImage/ximatga.h
@@ -0,0 +1,61 @@
+/*
+ * File: ximatga.h
+ * Purpose: TARGA Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageTGA (c) 05/Jan/2002 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Parts of the code come from Paintlib : Copyright (c) 1996-1998 Ulrich von Zadow
+ * ==========================================================
+ */
+#if !defined(__ximaTGA_h)
+#define __ximaTGA_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_TGA
+
+class CxImageTGA: public CxImage
+{
+#pragma pack(1)
+typedef struct tagTgaHeader
+{
+ uint8_t IdLength; // Image ID Field Length
+ uint8_t CmapType; // Color Map Type
+ uint8_t ImageType; // Image Type
+
+ uint16_t CmapIndex; // First Entry Index
+ uint16_t CmapLength; // Color Map Length
+ uint8_t CmapEntrySize; // Color Map Entry Size
+
+ uint16_t X_Origin; // X-origin of Image
+ uint16_t Y_Origin; // Y-origin of Image
+ uint16_t ImageWidth; // Image Width
+ uint16_t ImageHeight; // Image Height
+ uint8_t PixelDepth; // Pixel Depth
+ uint8_t ImagDesc; // Image Descriptor
+} TGAHEADER;
+#pragma pack()
+
+public:
+ CxImageTGA(): CxImage(CXIMAGE_FORMAT_TGA) {}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TGA);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TGA);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+protected:
+ uint8_t ExpandCompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, uint8_t rleLeftover);
+ void ExpandUncompressedLine(uint8_t* pDest,TGAHEADER* ptgaHead,CxFile *hFile,int32_t width, int32_t y, int32_t xoffset);
+ void tga_toh(TGAHEADER* p);
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximath.cpp b/hge/CxImage/ximath.cpp
new file mode 100644
index 0000000..0175184
--- /dev/null
+++ b/hge/CxImage/ximath.cpp
@@ -0,0 +1,97 @@
+#include "ximage.h"
+#include "ximath.h"
+#include <math.h>
+
+//this module should contain some classes for geometrical transformations
+//usable with selections, etc... once it's done, that is. :)
+
+CxPoint2::CxPoint2()
+{
+ x=y=0.0f;
+}
+
+CxPoint2::CxPoint2(float const x_, float const y_)
+{
+ x=x_;
+ y=y_;
+}
+
+CxPoint2::CxPoint2(CxPoint2 const &p)
+{
+ x=p.x;
+ y=p.y;
+}
+
+float CxPoint2::Distance(CxPoint2 const p2)
+{
+ return (float)sqrt((x-p2.x)*(x-p2.x)+(y-p2.y)*(y-p2.y));
+}
+
+float CxPoint2::Distance(float const x_, float const y_)
+{
+ return (float)sqrt((x-x_)*(x-x_)+(y-y_)*(y-y_));
+}
+
+CxRect2::CxRect2()
+{
+}
+
+CxRect2::CxRect2(float const x1_, float const y1_, float const x2_, float const y2_)
+{
+ botLeft.x=x1_;
+ botLeft.y=y1_;
+ topRight.x=x2_;
+ topRight.y=y2_;
+}
+
+CxRect2::CxRect2(CxRect2 const &p)
+{
+ botLeft=p.botLeft;
+ topRight=p.topRight;
+}
+
+float CxRect2::Surface() const
+/*
+ * Returns the surface of rectangle.
+ */
+{
+ return (topRight.x-botLeft.x)*(topRight.y-botLeft.y);
+}
+
+CxRect2 CxRect2::CrossSection(CxRect2 const &r2) const
+/*
+ * Returns crossection with another rectangle.
+ */
+{
+ CxRect2 cs;
+ cs.botLeft.x=max(botLeft.x, r2.botLeft.x);
+ cs.botLeft.y=max(botLeft.y, r2.botLeft.y);
+ cs.topRight.x=min(topRight.x, r2.topRight.x);
+ cs.topRight.y=min(topRight.y, r2.topRight.y);
+ if (cs.botLeft.x<=cs.topRight.x && cs.botLeft.y<=cs.topRight.y) {
+ return cs;
+ } else {
+ return CxRect2(0,0,0,0);
+ }//if
+}
+
+CxPoint2 CxRect2::Center() const
+/*
+ * Returns the center point of rectangle.
+ */
+{
+ return CxPoint2((topRight.x+botLeft.x)/2.0f, (topRight.y+botLeft.y)/2.0f);
+}
+
+float CxRect2::Width() const
+//returns rectangle width
+{
+ return topRight.x-botLeft.x;
+}
+
+float CxRect2::Height() const
+//returns rectangle height
+{
+ return topRight.y-botLeft.y;
+}
+
diff --git a/hge/CxImage/ximath.h b/hge/CxImage/ximath.h
new file mode 100644
index 0000000..014c14b
--- /dev/null
+++ b/hge/CxImage/ximath.h
@@ -0,0 +1,39 @@
+#if !defined(__ximath_h)
+#define __ximath_h
+
+#include "ximadef.h"
+
+//***bd*** simple floating point point
+class DLL_EXP CxPoint2
+{
+public:
+ CxPoint2();
+ CxPoint2(float const x_, float const y_);
+ CxPoint2(CxPoint2 const &p);
+
+ float Distance(CxPoint2 const p2);
+ float Distance(float const x_, float const y_);
+
+ float x,y;
+};
+
+//and simple rectangle
+class DLL_EXP CxRect2
+{
+public:
+ CxRect2();
+ CxRect2(float const x1_, float const y1_, float const x2_, float const y2_);
+ CxRect2(CxPoint2 const &bl, CxPoint2 const &tr);
+ CxRect2(CxRect2 const &p);
+
+ float Surface() const;
+ CxRect2 CrossSection(CxRect2 const &r2) const;
+ CxPoint2 Center() const;
+ float Width() const;
+ float Height() const;
+
+ CxPoint2 botLeft;
+ CxPoint2 topRight;
+};
+
+#endif
diff --git a/hge/CxImage/ximatif.cpp b/hge/CxImage/ximatif.cpp
new file mode 100644
index 0000000..7675361
--- /dev/null
+++ b/hge/CxImage/ximatif.cpp
@@ -0,0 +1,982 @@
+/*
+ * File: ximatif.cpp
+ * Purpose: Platform Independent TIFF Image Class Loader and Writer
+ * 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximatif.h"
+
+#if CXIMAGE_SUPPORT_TIF
+
+#define FIX_16BPP_DARKIMG // + VK: if uncomment, dark 16bpp images are fixed
+
+#include "../tiff/tiffio.h"
+
+#define CVT(x) (((x) * 255L) / ((1L<<16)-1))
+#define SCALE(x) (((x)*((1L<<16)-1))/255)
+#define CalculateLine(width,bitdepth) (((width * bitdepth) + 7) / 8)
+#define CalculatePitch(line) (line + 3 & ~3)
+
+extern "C" TIFF* _TIFFOpenEx(CxFile* stream, const char* mode);
+
+////////////////////////////////////////////////////////////////////////////////
+CxImageTIF::~CxImageTIF()
+{
+ if (m_tif2) TIFFClose(m_tif2);
+}
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageTIF::Decode(CxFile * hFile)
+{
+ //Comment this line if you need more information on errors
+ // TIFFSetErrorHandler(NULL); //<Patrick Hoffmann>
+
+ //Open file and fill the TIFF structure
+ // m_tif = TIFFOpen(imageFileName,"rb");
+ TIFF* m_tif = _TIFFOpenEx(hFile, "rb");
+
+ uint32 height=0;
+ uint32 width=0;
+ uint16 bitspersample=1;
+ uint16 samplesperpixel=1;
+ uint32 rowsperstrip=(uint32_t)-1;
+ uint16 photometric=0;
+ uint16 compression=1;
+ uint16 orientation=ORIENTATION_TOPLEFT; //<vho>
+ uint16 res_unit; //<Trifon>
+ uint32 x, y;
+ float resolution, offset;
+ BOOL isRGB;
+ uint8_t *bits; //pointer to source data
+ uint8_t *bits2; //pointer to destination data
+
+ cx_try
+ {
+ //check if it's a tiff file
+ if (!m_tif)
+ cx_throw("Error encountered while opening TIFF file");
+
+ // <Robert Abram> - 12/2002 : get NumFrames directly, instead of looping
+ // info.nNumFrames=0;
+ // while(TIFFSetDirectory(m_tif,(uint16)info.nNumFrames)) info.nNumFrames++;
+ info.nNumFrames = TIFFNumberOfDirectories(m_tif);
+
+ if (!TIFFSetDirectory(m_tif, (uint16)info.nFrame))
+ cx_throw("Error: page not present in TIFF file");
+
+ //get image info
+ TIFFGetField(m_tif, TIFFTAG_IMAGEWIDTH, &width);
+ TIFFGetField(m_tif, TIFFTAG_IMAGELENGTH, &height);
+ TIFFGetField(m_tif, TIFFTAG_SAMPLESPERPIXEL, &samplesperpixel);
+ TIFFGetField(m_tif, TIFFTAG_BITSPERSAMPLE, &bitspersample);
+ TIFFGetField(m_tif, TIFFTAG_ROWSPERSTRIP, &rowsperstrip);
+ TIFFGetField(m_tif, TIFFTAG_PHOTOMETRIC, &photometric);
+ TIFFGetField(m_tif, TIFFTAG_ORIENTATION, &orientation);
+
+ if (info.nEscape == -1) {
+ // Return output dimensions only
+ head.biWidth = width;
+ head.biHeight = height;
+ info.dwType = CXIMAGE_FORMAT_TIF;
+ cx_throw("output dimensions returned");
+ }
+
+ TIFFGetFieldDefaulted(m_tif, TIFFTAG_RESOLUTIONUNIT, &res_unit);
+ if (TIFFGetField(m_tif, TIFFTAG_XRESOLUTION, &resolution))
+ {
+ if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f);
+ SetXDPI((int32_t)resolution);
+ }
+ if (TIFFGetField(m_tif, TIFFTAG_YRESOLUTION, &resolution))
+ {
+ if (res_unit == RESUNIT_CENTIMETER) resolution = (float)(resolution*2.54f + 0.5f);
+ SetYDPI((int32_t)resolution);
+ }
+
+ if (TIFFGetField(m_tif, TIFFTAG_XPOSITION, &offset)) info.xOffset = (int32_t)offset;
+ if (TIFFGetField(m_tif, TIFFTAG_YPOSITION, &offset)) info.yOffset = (int32_t)offset;
+
+ head.biClrUsed=0;
+ info.nBkgndIndex =-1;
+
+ if (rowsperstrip>height){
+ rowsperstrip=height;
+ TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip);
+ }
+
+ isRGB = /*(bitspersample >= 8) && (VK: it is possible so for RGB to have < 8 bpp!)*/
+ (photometric == PHOTOMETRIC_RGB) ||
+ (photometric == PHOTOMETRIC_YCBCR) ||
+ (photometric == PHOTOMETRIC_SEPARATED) ||
+ (photometric == PHOTOMETRIC_LOGL) ||
+ (photometric == PHOTOMETRIC_LOGLUV);
+
+ if (isRGB){
+ head.biBitCount=24;
+ }else{
+ if ((photometric==PHOTOMETRIC_MINISBLACK)||(photometric==PHOTOMETRIC_MINISWHITE)||(photometric==PHOTOMETRIC_PALETTE)){
+ if (bitspersample == 1){
+ head.biBitCount=1; //B&W image
+ head.biClrUsed =2;
+ } else if (bitspersample == 4) {
+ head.biBitCount=4; //16 colors gray scale
+ head.biClrUsed =16;
+ } else {
+ head.biBitCount=8; //gray scale
+ head.biClrUsed =256;
+ }
+ } else if (bitspersample == 4) {
+ head.biBitCount=4; // 16 colors
+ head.biClrUsed=16;
+ } else {
+ head.biBitCount=8; //256 colors
+ head.biClrUsed=256;
+ }
+
+ if ((bitspersample > 8) && (photometric==PHOTOMETRIC_PALETTE)) // + VK + (BIG palette! => convert to RGB)
+ { head.biBitCount=24;
+ head.biClrUsed =0;
+ }
+ }
+
+ if (info.nEscape) cx_throw("Cancelled"); // <vho> - cancel decoding
+
+ Create(width,height,head.biBitCount,CXIMAGE_FORMAT_TIF); //image creation
+ if (!pDib) cx_throw("CxImageTIF can't create image");
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (samplesperpixel==4) AlphaCreate(); //add alpha support for 32bpp tiffs
+ if (samplesperpixel==2 && bitspersample==8) AlphaCreate(); //add alpha support for 8bpp + alpha
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ TIFFGetField(m_tif, TIFFTAG_COMPRESSION, &compression);
+ SetCodecOption(compression); // <DPR> save original compression type
+
+ if (isRGB) {
+ // Read the whole image into one big RGBA buffer using
+ // the traditional TIFFReadRGBAImage() API that we trust.
+ uint32* raster; // retrieve RGBA image
+ uint32 *row;
+
+ raster = (uint32*)_TIFFmalloc(width * height * sizeof (uint32));
+ if (raster == NULL) cx_throw("No space for raster buffer");
+
+ // Read the image in one chunk into an RGBA array
+ if(!TIFFReadRGBAImage(m_tif, width, height, raster, 1)) {
+ _TIFFfree(raster);
+ cx_throw("Corrupted TIFF file!");
+ }
+
+ // read the raster lines and save them in the DIB
+ // with RGB mode, we have to change the order of the 3 samples RGB
+ row = &raster[0];
+ bits2 = info.pImage;
+ for (y = 0; y < height; y++) {
+
+ if (info.nEscape){ // <vho> - cancel decoding
+ _TIFFfree(raster);
+ cx_throw("Cancelled");
+ }
+
+ bits = bits2;
+ for (x = 0; x < width; x++) {
+ *bits++ = (uint8_t)TIFFGetB(row[x]);
+ *bits++ = (uint8_t)TIFFGetG(row[x]);
+ *bits++ = (uint8_t)TIFFGetR(row[x]);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (samplesperpixel==4) AlphaSet(x,y,(uint8_t)TIFFGetA(row[x]));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ row += width;
+ bits2 += info.dwEffWidth;
+ }
+ _TIFFfree(raster);
+ } else {
+ int32_t BIG_palette = (bitspersample > 8) && // + VK
+ (photometric==PHOTOMETRIC_PALETTE);
+ if (BIG_palette && (bitspersample > 24)) // + VK
+ cx_throw("Too big palette to handle"); // + VK
+
+ RGBQUAD *pal;
+ pal=(RGBQUAD*)calloc(BIG_palette ? 1<<bitspersample : 256,sizeof(RGBQUAD));
+ // ! VK: it coasts nothing but more correct to use 256 as temp palette storage
+ // ! VK: but for case of BIG palette it just copied
+ if (pal==NULL) cx_throw("Unable to allocate TIFF palette");
+
+ int32_t bpp = bitspersample <= 8 ? bitspersample : 8; // + VK (to use instead of bitspersample for case of > 8)
+
+ // set up the colormap based on photometric
+ switch(photometric) {
+ case PHOTOMETRIC_MINISBLACK: // bitmap and greyscale image types
+ case PHOTOMETRIC_MINISWHITE:
+ if (bitspersample == 1) { // Monochrome image
+ if (photometric == PHOTOMETRIC_MINISBLACK) {
+ pal[1].rgbRed = pal[1].rgbGreen = pal[1].rgbBlue = 255;
+ } else {
+ pal[0].rgbRed = pal[0].rgbGreen = pal[0].rgbBlue = 255;
+ }
+ } else { // need to build the scale for greyscale images
+ if (photometric == PHOTOMETRIC_MINISBLACK) {
+ for (int32_t i=0; i<(1<<bpp); i++){
+ pal[i].rgbRed = pal[i].rgbGreen = pal[i].rgbBlue = (uint8_t)(i*(255/((1<<bpp)-1)));
+ }
+ } else {
+ for (int32_t i=0; i<(1<<bpp); i++){
+ pal[i].rgbRed = pal[i].rgbGreen = pal[i].rgbBlue = (uint8_t)(255-i*(255/((1<<bpp)-1)));
+ }
+ }
+ }
+ break;
+ case PHOTOMETRIC_PALETTE: // color map indexed
+ uint16 *red;
+ uint16 *green;
+ uint16 *blue;
+ TIFFGetField(m_tif, TIFFTAG_COLORMAP, &red, &green, &blue);
+
+ // Is the palette 16 or 8 bits ?
+ BOOL Palette16Bits = /*FALSE*/ BIG_palette;
+ if (!BIG_palette) {
+ int32_t n= 1<<bpp;
+ while (n-- > 0) {
+ if (red[n] >= 256 || green[n] >= 256 || blue[n] >= 256) {
+ Palette16Bits=TRUE;
+ break;
+ }
+ }
+ }
+
+ // load the palette in the DIB
+ for (int32_t i = (1 << ( BIG_palette ? bitspersample : bpp )) - 1; i >= 0; i--) {
+ if (Palette16Bits) {
+ pal[i].rgbRed =(uint8_t) CVT(red[i]);
+ pal[i].rgbGreen = (uint8_t) CVT(green[i]);
+ pal[i].rgbBlue = (uint8_t) CVT(blue[i]);
+ } else {
+ pal[i].rgbRed = (uint8_t) red[i];
+ pal[i].rgbGreen = (uint8_t) green[i];
+ pal[i].rgbBlue = (uint8_t) blue[i];
+ }
+ }
+ break;
+ }
+ if (!BIG_palette) { // + VK (BIG palette is stored until image is ready)
+ SetPalette(pal,/*head.biClrUsed*/ 1<<bpp); //palette assign // * VK
+ free(pal);
+ pal = NULL;
+ }
+
+ // read the tiff lines and save them in the DIB
+ uint32 nrow;
+ uint32 ys;
+ int32_t line = CalculateLine(width, bitspersample * samplesperpixel);
+
+ int32_t bitsize = TIFFStripSize(m_tif);
+ //verify bitsize: could be wrong if StripByteCounts is missing.
+ if (bitsize>(int32_t)(head.biSizeImage*samplesperpixel))
+ bitsize = head.biSizeImage*samplesperpixel;
+ if (bitsize<(int32_t)(info.dwEffWidth*rowsperstrip))
+ bitsize = info.dwEffWidth*rowsperstrip;
+
+ if ((bitspersample > 8) && (bitspersample != 16)) // + VK (for bitspersample == 9..15,17..32..64
+ bitsize *= (bitspersample + 7)/8;
+
+ int32_t tiled_image = TIFFIsTiled(m_tif);
+ uint32 tw=0, tl=0;
+ uint8_t* tilebuf=NULL;
+ if (tiled_image){
+ TIFFGetField(m_tif, TIFFTAG_TILEWIDTH, &tw);
+ TIFFGetField(m_tif, TIFFTAG_TILELENGTH, &tl);
+ rowsperstrip = tl;
+ bitsize = TIFFTileSize(m_tif) * (int32_t)(1+width/tw);
+ tilebuf = (uint8_t*)malloc(TIFFTileSize(m_tif));
+ }
+
+ bits = (uint8_t*)malloc(bitspersample==16? bitsize*2 : bitsize); // * VK
+ uint8_t * bits16 = NULL; // + VK
+ int32_t line16 = 0; // + VK
+
+ if (!tiled_image && bitspersample==16) { // + VK +
+ line16 = line;
+ line = CalculateLine(width, 8 * samplesperpixel);
+ bits16 = bits;
+ bits = (uint8_t*)malloc(bitsize);
+ }
+
+ if (bits==NULL){
+ if (bits16) free(bits16); // + VK
+ if (pal) free(pal); // + VK
+ if (tilebuf)free(tilebuf); // + VK
+ cx_throw("CxImageTIF can't allocate memory");
+ }
+
+#ifdef FIX_16BPP_DARKIMG // + VK: for each line, store shift count bits used to fix it
+ uint8_t* row_shifts = NULL;
+ if (bits16) row_shifts = (uint8_t*)malloc(height);
+#endif
+
+ for (ys = 0; ys < height; ys += rowsperstrip) {
+
+ if (info.nEscape){ // <vho> - cancel decoding
+ free(bits);
+ cx_throw("Cancelled");
+ }
+
+ nrow = (ys + rowsperstrip > height ? height - ys : rowsperstrip);
+
+ if (tiled_image){
+ uint32 imagew = TIFFScanlineSize(m_tif);
+ uint32 tilew = TIFFTileRowSize(m_tif);
+ int32_t iskew = imagew - tilew;
+ uint8* bufp = (uint8*) bits;
+
+ uint32 colb = 0;
+ for (uint32 col = 0; col < width; col += tw) {
+ if (TIFFReadTile(m_tif, tilebuf, col, ys, 0, 0) < 0){
+ free(tilebuf);
+ free(bits);
+ cx_throw("Corrupted tiled TIFF file!");
+ }
+
+ if (colb + tw > imagew) {
+ uint32 owidth = imagew - colb;
+ uint32 oskew = tilew - owidth;
+ TileToStrip(bufp + colb, tilebuf, nrow, owidth, oskew + iskew, oskew );
+ } else {
+ TileToStrip(bufp + colb, tilebuf, nrow, tilew, iskew, 0);
+ }
+ colb += tilew;
+ }
+
+ } else {
+ if (TIFFReadEncodedStrip(m_tif, TIFFComputeStrip(m_tif, ys, 0),
+ (bits16? bits16 : bits), nrow * (bits16 ? line16 : line)) == -1) { // * VK
+
+#ifdef NOT_IGNORE_CORRUPTED
+ free(bits);
+ if (bits16) free(bits16); // + VK
+ cx_throw("Corrupted TIFF file!");
+#else
+ break;
+#endif
+ }
+ }
+
+ for (y = 0; y < nrow; y++) {
+ int32_t offset=(nrow-y-1)*line;
+ if ((bitspersample==16) && !BIG_palette) { // * VK
+ int32_t offset16 = (nrow-y-1)*line16; // + VK
+ if (bits16) { // + VK +
+#ifdef FIX_16BPP_DARKIMG
+ int32_t the_shift;
+ uint8_t hi_byte, hi_max=0;
+ uint32_t xi;
+ for (xi=0;xi<(uint32)line;xi++) {
+ hi_byte = bits16[xi*2+offset16+1];
+ if(hi_byte>hi_max)
+ hi_max = hi_byte;
+ }
+ the_shift = (hi_max == 0) ? 8 : 0;
+ if (!the_shift)
+ while( ! (hi_max & 0x80) ) {
+ the_shift++;
+ hi_max <<= 1;
+ }
+ row_shifts[height-ys-nrow+y] = the_shift;
+ the_shift = 8 - the_shift;
+ for (xi=0;xi<(uint32)line;xi++)
+ bits[xi+offset]= ((bits16[xi*2+offset16+1]<<8) | bits16[xi*2+offset16]) >> the_shift;
+#else
+ for (uint32_t xi=0;xi<(uint32)line;xi++)
+ bits[xi+offset]=bits16[xi*2+offset16+1];
+#endif
+ } else {
+ for (uint32_t xi=0;xi<width;xi++)
+ bits[xi+offset]=bits[xi*2+offset+1];
+ }
+ }
+ if (samplesperpixel==1) {
+ if (BIG_palette)
+ if (bits16) {
+ int32_t offset16 = (nrow-y-1)*line16; // + VK
+ MoveBitsPal( info.pImage + info.dwEffWidth * (height-ys-nrow+y),
+ bits16 + offset16, width, bitspersample, pal );
+ } else
+ MoveBitsPal( info.pImage + info.dwEffWidth * (height-ys-nrow+y),
+ bits + offset, width, bitspersample, pal );
+ else if ((bitspersample == head.biBitCount) ||
+ (bitspersample == 16)) //simple 8bpp, 4bpp image or 16bpp
+ memcpy(info.pImage+info.dwEffWidth*(height-ys-nrow+y),bits+offset,min((unsigned)line, info.dwEffWidth));
+ else
+ MoveBits( info.pImage + info.dwEffWidth * (height-ys-nrow+y),
+ bits + offset, width, bitspersample );
+ } else if (samplesperpixel==2) { //8bpp image with alpha layer
+ int32_t xi=0;
+ int32_t ii=0;
+ int32_t yi=height-ys-nrow+y;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (!pAlpha) AlphaCreate(); // + VK
+#endif //CXIMAGE_SUPPORT_ALPHA
+ while (ii<line){
+ SetPixelIndex(xi,yi,bits[ii+offset]);
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaSet(xi,yi,bits[ii+offset+1]);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ ii+=2;
+ xi++;
+ if (xi>=(int32_t)width){
+ yi--;
+ xi=0;
+ }
+ }
+ } else { //photometric==PHOTOMETRIC_CIELAB
+ if (head.biBitCount!=24){ //fix image
+ Create(width,height,24,CXIMAGE_FORMAT_TIF);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (samplesperpixel==4) AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ int32_t xi=0;
+ uint32 ii=0;
+ int32_t yi=height-ys-nrow+y;
+ RGBQUAD c;
+ int32_t l,a,b,bitsoffset;
+ double p,cx,cy,cz,cr,cg,cb;
+ while (ii</*line*/width){ // * VK
+ bitsoffset = ii*samplesperpixel+offset;
+ l=bits[bitsoffset];
+ a=bits[bitsoffset+1];
+ b=bits[bitsoffset+2];
+ if (a>127) a-=256;
+ if (b>127) b-=256;
+ // lab to xyz
+ p = (l/2.55 + 16) / 116.0;
+ cx = pow( p + a * 0.002, 3);
+ cy = pow( p, 3);
+ cz = pow( p - b * 0.005, 3);
+ // white point
+ cx*=0.95047;
+ //cy*=1.000;
+ cz*=1.0883;
+ // xyz to rgb
+ cr = 3.240479 * cx - 1.537150 * cy - 0.498535 * cz;
+ cg = -0.969256 * cx + 1.875992 * cy + 0.041556 * cz;
+ cb = 0.055648 * cx - 0.204043 * cy + 1.057311 * cz;
+
+ if ( cr > 0.00304 ) cr = 1.055 * pow(cr,0.41667) - 0.055;
+ else cr = 12.92 * cr;
+ if ( cg > 0.00304 ) cg = 1.055 * pow(cg,0.41667) - 0.055;
+ else cg = 12.92 * cg;
+ if ( cb > 0.00304 ) cb = 1.055 * pow(cb,0.41667) - 0.055;
+ else cb = 12.92 * cb;
+
+ c.rgbRed =(uint8_t)max(0,min(255,(int32_t)(cr*255)));
+ c.rgbGreen=(uint8_t)max(0,min(255,(int32_t)(cg*255)));
+ c.rgbBlue =(uint8_t)max(0,min(255,(int32_t)(cb*255)));
+
+ SetPixelColor(xi,yi,c);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (samplesperpixel==4) AlphaSet(xi,yi,bits[bitsoffset+3]);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ ii++;
+ xi++;
+ if (xi>=(int32_t)width){
+ yi--;
+ xi=0;
+ }
+ }
+ }
+ }
+ }
+ free(bits);
+ if (bits16) free(bits16);
+
+#ifdef FIX_16BPP_DARKIMG
+ if (row_shifts && (samplesperpixel == 1) && (bitspersample==16) && !BIG_palette) {
+ // 1. calculate maximum necessary shift
+ int32_t min_row_shift = 8;
+ for( y=0; y<height; y++ ) {
+ if (min_row_shift > row_shifts[y]) min_row_shift = row_shifts[y];
+ }
+ // 2. for rows having less shift value, correct such rows:
+ for( y=0; y<height; y++ ) {
+ if (min_row_shift < row_shifts[y]) {
+ int32_t need_shift = row_shifts[y] - min_row_shift;
+ uint8_t* data = info.pImage + info.dwEffWidth * y;
+ for( x=0; x<width; x++, data++ )
+ *data >>= need_shift;
+ }
+ }
+ }
+ if (row_shifts) free( row_shifts );
+#endif
+
+ if (tiled_image) free(tilebuf);
+ if (pal) free(pal);
+
+ switch(orientation){
+ case ORIENTATION_TOPRIGHT: /* row 0 top, col 0 rhs */
+ Mirror();
+ break;
+ case ORIENTATION_BOTRIGHT: /* row 0 bottom, col 0 rhs */
+ Flip();
+ Mirror();
+ break;
+ case ORIENTATION_BOTLEFT: /* row 0 bottom, col 0 lhs */
+ Flip();
+ break;
+ case ORIENTATION_LEFTTOP: /* row 0 lhs, col 0 top */
+ RotateRight();
+ Mirror();
+ break;
+ case ORIENTATION_RIGHTTOP: /* row 0 rhs, col 0 top */
+ RotateLeft();
+ break;
+ case ORIENTATION_RIGHTBOT: /* row 0 rhs, col 0 bottom */
+ RotateLeft();
+ Mirror();
+ break;
+ case ORIENTATION_LEFTBOT: /* row 0 lhs, col 0 bottom */
+ RotateRight();
+ break;
+ }
+
+ }
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (m_tif) TIFFClose(m_tif);
+ if (info.nEscape == -1 && info.dwType == CXIMAGE_FORMAT_TIF) return true;
+ return false;
+ }
+ TIFFClose(m_tif);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageTIF::Encode(CxFile * hFile, bool bAppend)
+{
+ cx_try
+ {
+ if (hFile==NULL) cx_throw(CXIMAGE_ERR_NOFILE);
+ if (pDib==NULL) cx_throw(CXIMAGE_ERR_NOIMAGE);
+
+ // <RJ> replaced "w+b" with "a", to append an image directly on an existing file
+ if (m_tif2==NULL) m_tif2=_TIFFOpenEx(hFile, "a");
+ if (m_tif2==NULL) cx_throw("initialization fail");
+
+ if (bAppend || m_pages) m_multipage=true;
+ m_pages++;
+
+ if (!EncodeBody(m_tif2,m_multipage,m_pages,m_pages)) cx_throw("Error saving TIFF file");
+ if (bAppend) {
+ if (!TIFFWriteDirectory(m_tif2)) cx_throw("Error saving TIFF directory");
+ }
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ if (m_tif2){
+ TIFFClose(m_tif2);
+ m_tif2=NULL;
+ m_multipage=false;
+ m_pages=0;
+ }
+ return false;
+ }
+ if (!bAppend){
+ TIFFClose(m_tif2);
+ m_tif2=NULL;
+ m_multipage=false;
+ m_pages=0;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+// Thanks to Abe <God(dot)bless(at)marihuana(dot)com>
+bool CxImageTIF::Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount)
+{
+ cx_try
+ {
+ if (hFile==NULL) cx_throw("invalid file pointer");
+ if (pImages==NULL || pagecount<=0) cx_throw("multipage TIFF, no images!");
+
+ int32_t i;
+ for (i=0; i<pagecount; i++){
+ if (pImages[i]==NULL)
+ cx_throw("Bad image pointer");
+ if (!(pImages[i]->IsValid()))
+ cx_throw("Empty image");
+ }
+
+ CxImageTIF ghost;
+ for (i=0; i<pagecount; i++){
+ ghost.Ghost(pImages[i]);
+ if (!ghost.Encode(hFile,true)) cx_throw("Error saving TIFF file");
+ }
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return false;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageTIF::EncodeBody(TIFF *m_tif, bool multipage, int32_t page, int32_t pagecount)
+{
+ uint32 height=head.biHeight;
+ uint32 width=head.biWidth;
+ uint16 bitcount=head.biBitCount;
+ uint16 bitspersample;
+ uint16 samplesperpixel;
+ uint16 photometric=0;
+ uint16 compression;
+// uint16 pitch;
+// int32_t line;
+ uint32 x, y;
+
+ samplesperpixel = ((bitcount == 24) || (bitcount == 32)) ? (uint8_t)3 : (uint8_t)1;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (bitcount==24 && AlphaIsValid()) { bitcount=32; samplesperpixel=4; }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ bitspersample = bitcount / samplesperpixel;
+
+ //set the PHOTOMETRIC tag
+ RGBQUAD *rgb = GetPalette();
+ switch (bitcount) {
+ case 1:
+ if (CompareColors(&rgb[0],&rgb[1])<0) {
+ /* <abe> some viewers do not handle PHOTOMETRIC_MINISBLACK:
+ * let's transform the image in PHOTOMETRIC_MINISWHITE
+ */
+ //invert the colors
+ RGBQUAD tempRGB=GetPaletteColor(0);
+ SetPaletteColor(0,GetPaletteColor(1));
+ SetPaletteColor(1,tempRGB);
+ //invert the pixels
+ uint8_t *iSrc=info.pImage;
+ for (uint32_t i=0;i<head.biSizeImage;i++){
+ *iSrc=(uint8_t)~(*(iSrc));
+ iSrc++;
+ }
+ photometric = PHOTOMETRIC_MINISWHITE;
+ //photometric = PHOTOMETRIC_MINISBLACK;
+ } else {
+ photometric = PHOTOMETRIC_MINISWHITE;
+ }
+ break;
+ case 4: // Check if the DIB has a color or a greyscale palette
+ case 8:
+ photometric = PHOTOMETRIC_MINISBLACK; //default to gray scale
+ for (x = 0; x < head.biClrUsed; x++) {
+ if ((rgb->rgbRed != x)||(rgb->rgbRed != rgb->rgbGreen)||(rgb->rgbRed != rgb->rgbBlue)){
+ photometric = PHOTOMETRIC_PALETTE;
+ break;
+ }
+ rgb++;
+ }
+ break;
+ case 24:
+ case 32:
+ photometric = PHOTOMETRIC_RGB;
+ break;
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid() && bitcount==8) samplesperpixel=2; //8bpp + alpha layer
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+// line = CalculateLine(width, bitspersample * samplesperpixel);
+// pitch = (uint16)CalculatePitch(line);
+
+ //prepare the palette struct
+ RGBQUAD pal[256];
+ if (GetPalette()){
+ uint8_t b;
+ memcpy(pal,GetPalette(),GetPaletteSize());
+ for(uint16_t a=0;a<head.biClrUsed;a++){ //swap blue and red components
+ b=pal[a].rgbBlue; pal[a].rgbBlue=pal[a].rgbRed; pal[a].rgbRed=b;
+ }
+ }
+
+ // handle standard width/height/bpp stuff
+ TIFFSetField(m_tif, TIFFTAG_IMAGEWIDTH, width);
+ TIFFSetField(m_tif, TIFFTAG_IMAGELENGTH, height);
+ TIFFSetField(m_tif, TIFFTAG_SAMPLESPERPIXEL, samplesperpixel);
+ TIFFSetField(m_tif, TIFFTAG_BITSPERSAMPLE, bitspersample);
+ TIFFSetField(m_tif, TIFFTAG_PHOTOMETRIC, photometric);
+ TIFFSetField(m_tif, TIFFTAG_PLANARCONFIG, PLANARCONFIG_CONTIG); // single image plane
+ TIFFSetField(m_tif, TIFFTAG_ORIENTATION, ORIENTATION_TOPLEFT);
+
+ uint32 rowsperstrip = TIFFDefaultStripSize(m_tif, (uint32) -1); //<REC> gives better compression
+ TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, rowsperstrip);
+
+ // handle metrics
+ TIFFSetField(m_tif, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH);
+ TIFFSetField(m_tif, TIFFTAG_XRESOLUTION, (float)info.xDPI);
+ TIFFSetField(m_tif, TIFFTAG_YRESOLUTION, (float)info.yDPI);
+// TIFFSetField(m_tif, TIFFTAG_XPOSITION, (float)info.xOffset);
+// TIFFSetField(m_tif, TIFFTAG_YPOSITION, (float)info.yOffset);
+
+ // multi-paging - Thanks to Abe <God(dot)bless(at)marihuana(dot)com>
+ if (multipage)
+ {
+ char page_number[20];
+ sprintf(page_number, "Page %d", page);
+
+ TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, FILETYPE_PAGE);
+ TIFFSetField(m_tif, TIFFTAG_PAGENUMBER, page,pagecount);
+ TIFFSetField(m_tif, TIFFTAG_PAGENAME, page_number);
+ } else {
+ TIFFSetField(m_tif, TIFFTAG_SUBFILETYPE, 0);
+ }
+
+ // palettes (image colormaps are automatically scaled to 16-bits)
+ if (photometric == PHOTOMETRIC_PALETTE) {
+ uint16 *r, *g, *b;
+ r = (uint16 *) _TIFFmalloc(sizeof(uint16) * 3 * 256);
+ g = r + 256;
+ b = g + 256;
+
+ for (int32_t i = 255; i >= 0; i--) {
+ b[i] = (uint16)SCALE((uint16)pal[i].rgbRed);
+ g[i] = (uint16)SCALE((uint16)pal[i].rgbGreen);
+ r[i] = (uint16)SCALE((uint16)pal[i].rgbBlue);
+ }
+
+ TIFFSetField(m_tif, TIFFTAG_COLORMAP, r, g, b);
+ _TIFFfree(r);
+ }
+
+ // compression
+ if (GetCodecOption(CXIMAGE_FORMAT_TIF)) {
+ compression = (uint16_t)GetCodecOption(CXIMAGE_FORMAT_TIF);
+ } else {
+ switch (bitcount) {
+ case 1 :
+ compression = COMPRESSION_CCITTFAX4;
+ break;
+ case 4 :
+ case 8 :
+ compression = COMPRESSION_LZW;
+ break;
+ case 24 :
+ case 32 :
+ compression = COMPRESSION_JPEG;
+ break;
+ default :
+ compression = COMPRESSION_NONE;
+ break;
+ }
+ }
+ TIFFSetField(m_tif, TIFFTAG_COMPRESSION, compression);
+
+ switch (compression) {
+ case COMPRESSION_JPEG:
+ TIFFSetField(m_tif, TIFFTAG_JPEGQUALITY, GetJpegQuality());
+ TIFFSetField(m_tif, TIFFTAG_ROWSPERSTRIP, ((7+rowsperstrip)>>3)<<3);
+ break;
+ case COMPRESSION_LZW:
+ if (bitcount>=8) TIFFSetField(m_tif, TIFFTAG_PREDICTOR, 2);
+ break;
+ }
+
+ // read the DIB lines from bottom to top and save them in the TIF
+
+ uint8_t *bits;
+ switch(bitcount) {
+ case 1 :
+ case 4 :
+ case 8 :
+ {
+ if (samplesperpixel==1){
+ bits = (uint8_t*)malloc(info.dwEffWidth);
+ if (!bits) return false;
+ for (y = 0; y < height; y++) {
+ memcpy(bits,info.pImage + (height - y - 1)*info.dwEffWidth,info.dwEffWidth);
+ if (TIFFWriteScanline(m_tif,bits, y, 0)==-1){
+ free(bits);
+ return false;
+ }
+ }
+ free(bits);
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ else { //8bpp + alpha layer
+ bits = (uint8_t*)malloc(2*width);
+ if (!bits) return false;
+ for (y = 0; y < height; y++) {
+ for (x=0;x<width;x++){
+ bits[2*x]=BlindGetPixelIndex(x,height - y - 1);
+ bits[2*x+1]=AlphaGet(x,height - y - 1);
+ }
+ if (TIFFWriteScanline(m_tif,bits, y, 0)==-1) {
+ free(bits);
+ return false;
+ }
+ }
+ free(bits);
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+ break;
+ }
+ case 24:
+ {
+ uint8_t *buffer = (uint8_t *)malloc(info.dwEffWidth);
+ if (!buffer) return false;
+ for (y = 0; y < height; y++) {
+ // get a pointer to the scanline
+ memcpy(buffer, info.pImage + (height - y - 1)*info.dwEffWidth, info.dwEffWidth);
+ // TIFFs store color data RGB instead of BGR
+ uint8_t *pBuf = buffer;
+ for (x = 0; x < width; x++) {
+ uint8_t tmp = pBuf[0];
+ pBuf[0] = pBuf[2];
+ pBuf[2] = tmp;
+ pBuf += 3;
+ }
+ // write the scanline to disc
+ if (TIFFWriteScanline(m_tif, buffer, y, 0)==-1){
+ free(buffer);
+ return false;
+ }
+ }
+ free(buffer);
+ break;
+ }
+ case 32 :
+ {
+#if CXIMAGE_SUPPORT_ALPHA
+ uint8_t *buffer = (uint8_t *)malloc((info.dwEffWidth*4)/3);
+ if (!buffer) return false;
+ for (y = 0; y < height; y++) {
+ // get a pointer to the scanline
+ memcpy(buffer, info.pImage + (height - y - 1)*info.dwEffWidth, info.dwEffWidth);
+ // TIFFs store color data RGB instead of BGR
+ uint8_t *pSrc = buffer + 3 * width;
+ uint8_t *pDst = buffer + 4 * width;
+ for (x = 0; x < width; x++) {
+ pDst-=4;
+ pSrc-=3;
+ pDst[3] = AlphaGet(width-x-1,height-y-1);
+ pDst[2] = pSrc[0];
+ pDst[1] = pSrc[1];
+ pDst[0] = pSrc[2];
+ }
+ // write the scanline to disc
+ if (TIFFWriteScanline(m_tif, buffer, y, 0)==-1){
+ free(buffer);
+ return false;
+ }
+ }
+ free(buffer);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ break;
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTIF::TileToStrip(uint8* out, uint8* in, uint32 rows, uint32 cols, int32_t outskew, int32_t inskew)
+{
+ while (rows-- > 0) {
+ uint32 j = cols;
+ while (j-- > 0)
+ *out++ = *in++;
+ out += outskew;
+ in += inskew;
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+TIFF* CxImageTIF::TIFFOpenEx(CxFile * hFile)
+{
+ if (hFile) return _TIFFOpenEx(hFile, "rb");
+ return NULL;
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTIF::TIFFCloseEx(TIFF* tif)
+{
+ if (tif) TIFFClose(tif);
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTIF::MoveBits( uint8_t* dest, uint8_t* from, int32_t count, int32_t bpp )
+{ int32_t offbits = 0;
+ uint16 w;
+ uint32 d;
+ if (bpp <= 8) {
+ while (count-- > 0) {
+ if (offbits + bpp <= 8)
+ w = *from >> (8 - offbits - bpp);
+ else {
+ w = *from++ << (offbits + bpp - 8);
+ w |= *from >> (16 - offbits - bpp);
+ }
+ offbits += bpp;
+ if (offbits >= 8) {
+ offbits -= 8;
+ if (offbits == 0) from++;
+ }
+ *dest++ = (uint8_t)w & ((1 << bpp)-1);
+ }
+ } else if (bpp < 16) {
+ while (count-- > 0) {
+ d = (*from << 24) | (from[1]<<16) | (from[2]<<8) | from[3];
+ d >>= (24 - offbits);
+ *dest++ = (uint8_t) ( d );
+ offbits += bpp;
+ while (offbits >= 8) {
+ from++;
+ offbits -= 8;
+ }
+ }
+ } else if (bpp < 32) {
+ while (count-- > 0) {
+ d = (*from << 24) | (from[1]<<16) | (from[2]<<8) | from[3];
+ //d = *(uint32*)from;
+ *dest++ = (uint8_t) ( d >> (offbits + bpp - 8) );
+ offbits += bpp;
+ while (offbits >= 8) {
+ from++;
+ offbits -= 8;
+ }
+ }
+ } else {
+ while (count-- > 0) {
+ d = *(uint32*)from;
+ *dest++ = (uint8_t) (d >> 24);
+ from += 4;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+void CxImageTIF::MoveBitsPal( uint8_t* dest, uint8_t*from, int32_t count, int32_t bpp, RGBQUAD* pal )
+{ int32_t offbits = 0;
+ uint32 d;
+ uint16 palidx;
+ while (count-- > 0) {
+ d = (*from << 24) | ( *( from + 1 ) << 16 )
+ | ( *( from + 2 ) << 8 )
+ | ( *( from + 3 ) );
+ palidx = (uint16) (d >> (32 - offbits - bpp));
+ if (bpp < 16) {
+ palidx <<= 16-bpp;
+ palidx = (palidx >> 8) | (palidx <<8);
+ palidx >>= 16-bpp;
+ } else palidx = (palidx >> 8) | (palidx << 8);
+ *dest++ = pal[palidx].rgbBlue;
+ *dest++ = pal[palidx].rgbGreen;
+ *dest++ = pal[palidx].rgbRed;
+ offbits += bpp;
+ while (offbits >= 8) {
+ from++;
+ offbits -= 8;
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+
+#endif // CXIMAGE_SUPPORT_TIF
diff --git a/hge/CxImage/ximatif.h b/hge/CxImage/ximatif.h
new file mode 100644
index 0000000..5ea31f0
--- /dev/null
+++ b/hge/CxImage/ximatif.h
@@ -0,0 +1,62 @@
+/*
+ * File: ximatif.h
+ * Purpose: TIFF Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageTIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ *
+ * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes
+ *
+ * Special thanks to Abe <God(dot)bless(at)marihuana(dot)com> for MultiPageTIFF code.
+ *
+ * LibTIFF is:
+ * Copyright (c) 1988-1997 Sam Leffler
+ * Copyright (c) 1991-1997 Silicon Graphics, Inc.
+ * ==========================================================
+ */
+
+#if !defined(__ximatif_h)
+#define __ximatif_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_TIF
+
+#include "../tiff/tiffio.h"
+
+class DLL_EXP CxImageTIF: public CxImage
+{
+public:
+ CxImageTIF(): CxImage(CXIMAGE_FORMAT_TIF) {m_tif2=NULL; m_multipage=false; m_pages=0;}
+ ~CxImageTIF();
+
+ TIFF* TIFFOpenEx(CxFile * hFile);
+ void TIFFCloseEx(TIFF* tif);
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TIF);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TIF);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile, bool bAppend=false);
+ bool Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount);
+ bool Encode(FILE *hFile, bool bAppend=false) { CxIOFile file(hFile); return Encode(&file,bAppend); }
+ bool Encode(FILE *hFile, CxImage ** pImages, int32_t pagecount)
+ { CxIOFile file(hFile); return Encode(&file, pImages, pagecount); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+protected:
+ void TileToStrip(uint8* out, uint8* in, uint32 rows, uint32 cols, int32_t outskew, int32_t inskew);
+ bool EncodeBody(TIFF *m_tif, bool multipage=false, int32_t page=0, int32_t pagecount=0);
+ TIFF *m_tif2;
+ bool m_multipage;
+ int32_t m_pages;
+ void MoveBits( uint8_t* dest, uint8_t* from, int32_t count, int32_t bpp );
+ void MoveBitsPal( uint8_t* dest, uint8_t*from, int32_t count, int32_t bpp, RGBQUAD* pal );
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximatran.cpp b/hge/CxImage/ximatran.cpp
new file mode 100644
index 0000000..decac18
--- /dev/null
+++ b/hge/CxImage/ximatran.cpp
@@ -0,0 +1,2728 @@
+// xImaTran.cpp : Transformation functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+#include "ximath.h"
+
+#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Increases the number of bits per pixel of the image.
+ * \param nbit: 4, 8, 24
+ */
+bool CxImage::IncreaseBpp(uint32_t nbit)
+{
+ if (!pDib) return false;
+ switch (nbit){
+ case 4:
+ {
+ if (head.biBitCount==4) return true;
+ if (head.biBitCount>4) return false;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,4,info.dwType);
+ tmp.SetPalette(GetPalette(),GetNumColors());
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+
+#if CXIMAGE_SUPPORT_SELECTION
+ tmp.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ tmp.BlindSetPixelIndex(x,y,BlindGetPixelIndex(x,y));
+ }
+ }
+ Transfer(tmp);
+ return true;
+ }
+ case 8:
+ {
+ if (head.biBitCount==8) return true;
+ if (head.biBitCount>8) return false;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,8,info.dwType);
+ tmp.SetPalette(GetPalette(),GetNumColors());
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ tmp.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ tmp.BlindSetPixelIndex(x,y,BlindGetPixelIndex(x,y));
+ }
+ }
+ Transfer(tmp);
+ return true;
+ }
+ case 24:
+ {
+ if (head.biBitCount==24) return true;
+ if (head.biBitCount>24) return false;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,24,info.dwType);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ if (info.nBkgndIndex>=0) //translate transparency
+ tmp.info.nBkgndColor=GetPaletteColor((uint8_t)info.nBkgndIndex);
+
+#if CXIMAGE_SUPPORT_SELECTION
+ tmp.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaCopy(*this);
+ if (AlphaPaletteIsValid() && !AlphaIsValid()) tmp.AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y),true);
+ }
+ }
+ Transfer(tmp);
+ return true;
+ }
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::GrayScale()
+{
+ if (!pDib) return false;
+ if (head.biBitCount<=8){
+ RGBQUAD* ppal=GetPalette();
+ int32_t gray;
+ //converts the colors to gray, use the blue channel only
+ for(uint32_t i=0;i<head.biClrUsed;i++){
+ gray=(int32_t)RGB2GRAY(ppal[i].rgbRed,ppal[i].rgbGreen,ppal[i].rgbBlue);
+ ppal[i].rgbBlue = (uint8_t)gray;
+ }
+ // preserve transparency
+ if (info.nBkgndIndex >= 0) info.nBkgndIndex = ppal[info.nBkgndIndex].rgbBlue;
+ //create a "real" 8 bit gray scale image
+ if (head.biBitCount==8){
+ uint8_t *img=info.pImage;
+ for(uint32_t i=0;i<head.biSizeImage;i++) img[i]=ppal[img[i]].rgbBlue;
+ SetGrayPalette();
+ }
+ //transform to 8 bit gray scale
+ if (head.biBitCount==4 || head.biBitCount==1){
+ CxImage ima;
+ ima.CopyInfo(*this);
+ if (!ima.Create(head.biWidth,head.biHeight,8,info.dwType)) return false;
+ ima.SetGrayPalette();
+#if CXIMAGE_SUPPORT_SELECTION
+ ima.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+#if CXIMAGE_SUPPORT_ALPHA
+ ima.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ for (int32_t y=0;y<head.biHeight;y++){
+ uint8_t *iDst = ima.GetBits(y);
+ uint8_t *iSrc = GetBits(y);
+ for (int32_t x=0;x<head.biWidth; x++){
+ //iDst[x]=ppal[BlindGetPixelIndex(x,y)].rgbBlue;
+ if (head.biBitCount==4){
+ uint8_t pos = (uint8_t)(4*(1-x%2));
+ iDst[x]= ppal[(uint8_t)((iSrc[x >> 1]&((uint8_t)0x0F<<pos)) >> pos)].rgbBlue;
+ } else {
+ uint8_t pos = (uint8_t)(7-x%8);
+ iDst[x]= ppal[(uint8_t)((iSrc[x >> 3]&((uint8_t)0x01<<pos)) >> pos)].rgbBlue;
+ }
+ }
+ }
+ Transfer(ima);
+ }
+ } else { //from RGB to 8 bit gray scale
+ uint8_t *iSrc=info.pImage;
+ CxImage ima;
+ ima.CopyInfo(*this);
+ if (!ima.Create(head.biWidth,head.biHeight,8,info.dwType)) return false;
+ ima.SetGrayPalette();
+ if (GetTransIndex()>=0){
+ RGBQUAD c = GetTransColor();
+ ima.SetTransIndex((uint8_t)RGB2GRAY(c.rgbRed,c.rgbGreen,c.rgbBlue));
+ }
+#if CXIMAGE_SUPPORT_SELECTION
+ ima.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+#if CXIMAGE_SUPPORT_ALPHA
+ ima.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ uint8_t *img=ima.GetBits();
+ int32_t l8=ima.GetEffWidth();
+ int32_t l=head.biWidth * 3;
+ for(int32_t y=0; y < head.biHeight; y++) {
+ for(int32_t x=0,x8=0; x < l; x+=3,x8++) {
+ img[x8+y*l8]=(uint8_t)RGB2GRAY(*(iSrc+x+2),*(iSrc+x+1),*(iSrc+x+0));
+ }
+ iSrc+=info.dwEffWidth;
+ }
+ Transfer(ima);
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa Mirror
+ * \author [qhbo]
+ */
+bool CxImage::Flip(bool bFlipSelection, bool bFlipAlpha)
+{
+ if (!pDib) return false;
+
+ uint8_t *buff = (uint8_t*)malloc(info.dwEffWidth);
+ if (!buff) return false;
+
+ uint8_t *iSrc,*iDst;
+ iSrc = GetBits(head.biHeight-1);
+ iDst = GetBits(0);
+ for (int32_t i=0; i<(head.biHeight/2); ++i)
+ {
+ memcpy(buff, iSrc, info.dwEffWidth);
+ memcpy(iSrc, iDst, info.dwEffWidth);
+ memcpy(iDst, buff, info.dwEffWidth);
+ iSrc-=info.dwEffWidth;
+ iDst+=info.dwEffWidth;
+ }
+
+ free(buff);
+
+ if (bFlipSelection){
+#if CXIMAGE_SUPPORT_SELECTION
+ SelectionFlip();
+#endif //CXIMAGE_SUPPORT_SELECTION
+ }
+
+ if (bFlipAlpha){
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaFlip();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \sa Flip
+ */
+bool CxImage::Mirror(bool bMirrorSelection, bool bMirrorAlpha)
+{
+ if (!pDib) return false;
+
+ CxImage* imatmp = new CxImage(*this,false,true,true);
+ if (!imatmp) return false;
+ if (!imatmp->IsValid()){
+ delete imatmp;
+ return false;
+ }
+
+ uint8_t *iSrc,*iDst;
+ int32_t wdt=(head.biWidth-1) * (head.biBitCount==24 ? 3:1);
+ iSrc=info.pImage + wdt;
+ iDst=imatmp->info.pImage;
+ int32_t x,y;
+ switch (head.biBitCount){
+ case 24:
+ for(y=0; y < head.biHeight; y++){
+ for(x=0; x <= wdt; x+=3){
+ *(iDst+x)=*(iSrc-x);
+ *(iDst+x+1)=*(iSrc-x+1);
+ *(iDst+x+2)=*(iSrc-x+2);
+ }
+ iSrc+=info.dwEffWidth;
+ iDst+=info.dwEffWidth;
+ }
+ break;
+ case 8:
+ for(y=0; y < head.biHeight; y++){
+ for(x=0; x <= wdt; x++)
+ *(iDst+x)=*(iSrc-x);
+ iSrc+=info.dwEffWidth;
+ iDst+=info.dwEffWidth;
+ }
+ break;
+ default:
+ for(y=0; y < head.biHeight; y++){
+ for(x=0; x <= wdt; x++)
+ imatmp->SetPixelIndex(x,y,GetPixelIndex(wdt-x,y));
+ }
+ }
+
+ if (bMirrorSelection){
+#if CXIMAGE_SUPPORT_SELECTION
+ imatmp->SelectionMirror();
+#endif //CXIMAGE_SUPPORT_SELECTION
+ }
+
+ if (bMirrorAlpha){
+#if CXIMAGE_SUPPORT_ALPHA
+ imatmp->AlphaMirror();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ Transfer(*imatmp);
+ delete imatmp;
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#define RBLOCK 64
+
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::RotateLeft(CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ int32_t newWidth = GetHeight();
+ int32_t newHeight = GetWidth();
+
+ CxImage imgDest;
+ imgDest.CopyInfo(*this);
+ imgDest.Create(newWidth,newHeight,GetBpp(),GetType());
+ imgDest.SetPalette(GetPalette());
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) imgDest.AlphaCreate();
+#endif
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()) imgDest.SelectionCreate();
+#endif
+
+ int32_t x,x2,y,dlineup;
+
+ // Speedy rotate for BW images <Robert Abram>
+ if (head.biBitCount == 1) {
+
+ uint8_t *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp;
+ ldiv_t div_r;
+
+ uint8_t *bsrc = GetBits(), *bdest = imgDest.GetBits();
+ dbitsmax = bdest + imgDest.head.biSizeImage - 1;
+ dlineup = 8 * imgDest.info.dwEffWidth - imgDest.head.biWidth;
+
+ imgDest.Clear(0);
+ for (y = 0; y < head.biHeight; y++) {
+ // Figure out the Column we are going to be copying to
+ div_r = ldiv(y + dlineup, (int32_t)8);
+ // set bit pos of src column byte
+ bitpos = (uint8_t)(1 << div_r.rem);
+ srcdisp = bsrc + y * info.dwEffWidth;
+ for (x = 0; x < (int32_t)info.dwEffWidth; x++) {
+ // Get Source Bits
+ sbits = srcdisp + x;
+ // Get destination column
+ nrow = bdest + (x * 8) * imgDest.info.dwEffWidth + imgDest.info.dwEffWidth - 1 - div_r.quot;
+ for (int32_t z = 0; z < 8; z++) {
+ // Get Destination Byte
+ dbits = nrow + z * imgDest.info.dwEffWidth;
+ if ((dbits < bdest) || (dbits > dbitsmax)) break;
+ if (*sbits & (128 >> z)) *dbits |= bitpos;
+ }
+ }
+ }//for y
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ for (x = 0; x < newWidth; x++){
+ x2=newWidth-x-1;
+ for (y = 0; y < newHeight; y++){
+ imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2));
+ }//for y
+ }//for x
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()) {
+ imgDest.info.rSelectionBox.left = newWidth-info.rSelectionBox.top;
+ imgDest.info.rSelectionBox.right = newWidth-info.rSelectionBox.bottom;
+ imgDest.info.rSelectionBox.bottom = info.rSelectionBox.left;
+ imgDest.info.rSelectionBox.top = info.rSelectionBox.right;
+ for (x = 0; x < newWidth; x++){
+ x2=newWidth-x-1;
+ for (y = 0; y < newHeight; y++){
+ imgDest.SelectionSet(x,y,BlindSelectionGet(y, x2));
+ }//for y
+ }//for x
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ } else {
+ //anything other than BW:
+ //bd, 10. 2004: This optimized version of rotation rotates image by smaller blocks. It is quite
+ //a bit faster than obvious algorithm, because it produces much less CPU cache misses.
+ //This optimization can be tuned by changing block size (RBLOCK). 96 is good value for current
+ //CPUs (tested on Athlon XP and Celeron D). Larger value (if CPU has enough cache) will increase
+ //speed somehow, but once you drop out of CPU's cache, things will slow down drastically.
+ //For older CPUs with less cache, lower value would yield better results.
+
+ uint8_t *srcPtr, *dstPtr; //source and destionation for 24-bit version
+ int32_t xs, ys; //x-segment and y-segment
+ for (xs = 0; xs < newWidth; xs+=RBLOCK) { //for all image blocks of RBLOCK*RBLOCK pixels
+ for (ys = 0; ys < newHeight; ys+=RBLOCK) {
+ if (head.biBitCount==24) {
+ //RGB24 optimized pixel access:
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){ //do rotation
+ info.nProgress = (int32_t)(100*x/newWidth);
+ x2=newWidth-x-1;
+ dstPtr = (uint8_t*) imgDest.BlindGetPixelPointer(x,ys);
+ srcPtr = (uint8_t*) BlindGetPixelPointer(ys, x2);
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ //imgDest.SetPixelColor(x, y, GetPixelColor(y, x2));
+ *(dstPtr) = *(srcPtr);
+ *(dstPtr+1) = *(srcPtr+1);
+ *(dstPtr+2) = *(srcPtr+2);
+ srcPtr += 3;
+ dstPtr += imgDest.info.dwEffWidth;
+ }//for y
+ }//for x
+ } else {
+ //anything else than 24bpp (and 1bpp): palette
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ info.nProgress = (int32_t)(100*x/newWidth); //<Anatoly Ivasyuk>
+ x2=newWidth-x-1;
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y, x2));
+ }//for y
+ }//for x
+ }//if (version selection)
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ x2=newWidth-x-1;
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ imgDest.AlphaSet(x,y,BlindAlphaGet(y, x2));
+ }//for y
+ }//for x
+ }//if (alpha channel)
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()) {
+ imgDest.info.rSelectionBox.left = newWidth-info.rSelectionBox.top;
+ imgDest.info.rSelectionBox.right = newWidth-info.rSelectionBox.bottom;
+ imgDest.info.rSelectionBox.bottom = info.rSelectionBox.left;
+ imgDest.info.rSelectionBox.top = info.rSelectionBox.right;
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ x2=newWidth-x-1;
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ imgDest.SelectionSet(x,y,BlindSelectionGet(y, x2));
+ }//for y
+ }//for x
+ }//if (selection)
+#endif //CXIMAGE_SUPPORT_SELECTION
+ }//for ys
+ }//for xs
+ }//if
+
+ //select the destination
+ if (iDst) iDst->Transfer(imgDest);
+ else Transfer(imgDest);
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::RotateRight(CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ int32_t newWidth = GetHeight();
+ int32_t newHeight = GetWidth();
+
+ CxImage imgDest;
+ imgDest.CopyInfo(*this);
+ imgDest.Create(newWidth,newHeight,GetBpp(),GetType());
+ imgDest.SetPalette(GetPalette());
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) imgDest.AlphaCreate();
+#endif
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()) imgDest.SelectionCreate();
+#endif
+
+ int32_t x,y,y2;
+ // Speedy rotate for BW images <Robert Abram>
+ if (head.biBitCount == 1) {
+
+ uint8_t *sbits, *dbits, *dbitsmax, bitpos, *nrow,*srcdisp;
+ ldiv_t div_r;
+
+ uint8_t *bsrc = GetBits(), *bdest = imgDest.GetBits();
+ dbitsmax = bdest + imgDest.head.biSizeImage - 1;
+
+ imgDest.Clear(0);
+ for (y = 0; y < head.biHeight; y++) {
+ // Figure out the Column we are going to be copying to
+ div_r = ldiv(y, (int32_t)8);
+ // set bit pos of src column byte
+ bitpos = (uint8_t)(128 >> div_r.rem);
+ srcdisp = bsrc + y * info.dwEffWidth;
+ for (x = 0; x < (int32_t)info.dwEffWidth; x++) {
+ // Get Source Bits
+ sbits = srcdisp + x;
+ // Get destination column
+ nrow = bdest + (imgDest.head.biHeight-1-(x*8)) * imgDest.info.dwEffWidth + div_r.quot;
+ for (int32_t z = 0; z < 8; z++) {
+ // Get Destination Byte
+ dbits = nrow - z * imgDest.info.dwEffWidth;
+ if ((dbits < bdest) || (dbits > dbitsmax)) break;
+ if (*sbits & (128 >> z)) *dbits |= bitpos;
+ }
+ }
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ for (y = 0; y < newHeight; y++){
+ y2=newHeight-y-1;
+ for (x = 0; x < newWidth; x++){
+ imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x));
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()){
+ imgDest.info.rSelectionBox.left = info.rSelectionBox.bottom;
+ imgDest.info.rSelectionBox.right = info.rSelectionBox.top;
+ imgDest.info.rSelectionBox.bottom = newHeight-info.rSelectionBox.right;
+ imgDest.info.rSelectionBox.top = newHeight-info.rSelectionBox.left;
+ for (y = 0; y < newHeight; y++){
+ y2=newHeight-y-1;
+ for (x = 0; x < newWidth; x++){
+ imgDest.SelectionSet(x,y,BlindSelectionGet(y2, x));
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ } else {
+ //anything else but BW
+ uint8_t *srcPtr, *dstPtr; //source and destionation for 24-bit version
+ int32_t xs, ys; //x-segment and y-segment
+ for (xs = 0; xs < newWidth; xs+=RBLOCK) {
+ for (ys = 0; ys < newHeight; ys+=RBLOCK) {
+ if (head.biBitCount==24) {
+ //RGB24 optimized pixel access:
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ info.nProgress = (int32_t)(100*y/newHeight); //<Anatoly Ivasyuk>
+ y2=newHeight-y-1;
+ dstPtr = (uint8_t*) imgDest.BlindGetPixelPointer(xs,y);
+ srcPtr = (uint8_t*) BlindGetPixelPointer(y2, xs);
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ //imgDest.SetPixelColor(x, y, GetPixelColor(y2, x));
+ *(dstPtr) = *(srcPtr);
+ *(dstPtr+1) = *(srcPtr+1);
+ *(dstPtr+2) = *(srcPtr+2);
+ dstPtr += 3;
+ srcPtr += info.dwEffWidth;
+ }//for x
+ }//for y
+ } else {
+ //anything else than BW & RGB24: palette
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ info.nProgress = (int32_t)(100*y/newHeight); //<Anatoly Ivasyuk>
+ y2=newHeight-y-1;
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ imgDest.SetPixelIndex(x, y, BlindGetPixelIndex(y2, x));
+ }//for x
+ }//for y
+ }//if
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ y2=newHeight-y-1;
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ imgDest.AlphaSet(x,y,BlindAlphaGet(y2, x));
+ }//for x
+ }//for y
+ }//if (has alpha)
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()){
+ imgDest.info.rSelectionBox.left = info.rSelectionBox.bottom;
+ imgDest.info.rSelectionBox.right = info.rSelectionBox.top;
+ imgDest.info.rSelectionBox.bottom = newHeight-info.rSelectionBox.right;
+ imgDest.info.rSelectionBox.top = newHeight-info.rSelectionBox.left;
+ for (y = ys; y < min(newHeight, ys+RBLOCK); y++){
+ y2=newHeight-y-1;
+ for (x = xs; x < min(newWidth, xs+RBLOCK); x++){
+ imgDest.SelectionSet(x,y,BlindSelectionGet(y2, x));
+ }//for x
+ }//for y
+ }//if (has alpha)
+#endif //CXIMAGE_SUPPORT_SELECTION
+ }//for ys
+ }//for xs
+ }//if
+
+ //select the destination
+ if (iDst) iDst->Transfer(imgDest);
+ else Transfer(imgDest);
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Negative()
+{
+ if (!pDib) return false;
+
+ if (head.biBitCount<=8){
+ if (IsGrayScale()){ //GRAYSCALE, selection
+ if (pSelection){
+ for(int32_t y=info.rSelectionBox.bottom; y<info.rSelectionBox.top; y++){
+ for(int32_t x=info.rSelectionBox.left; x<info.rSelectionBox.right; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ BlindSetPixelIndex(x,y,(uint8_t)(255-BlindGetPixelIndex(x,y)));
+ }
+ }
+ }
+ } else {
+ uint8_t *iSrc=info.pImage;
+ for(uint32_t i=0; i < head.biSizeImage; i++){
+ *iSrc=(uint8_t)~(*(iSrc));
+ iSrc++;
+ }
+ }
+ } else { //PALETTE, full image
+ RGBQUAD* ppal=GetPalette();
+ for(uint32_t i=0;i<head.biClrUsed;i++){
+ ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue);
+ ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen);
+ ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed);
+ }
+ }
+ } else {
+ if (pSelection==NULL){ //RGB, full image
+ uint8_t *iSrc=info.pImage;
+ for(uint32_t i=0; i < head.biSizeImage; i++){
+ *iSrc=(uint8_t)~(*(iSrc));
+ iSrc++;
+ }
+ } else { // RGB with selection
+ RGBQUAD color;
+ for(int32_t y=info.rSelectionBox.bottom; y<info.rSelectionBox.top; y++){
+ for(int32_t x=info.rSelectionBox.left; x<info.rSelectionBox.right; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = (uint8_t)(255-color.rgbRed);
+ color.rgbGreen = (uint8_t)(255-color.rgbGreen);
+ color.rgbBlue = (uint8_t)(255-color.rgbBlue);
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ }
+ //<DP> invert transparent color too
+ info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue);
+ info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen);
+ info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed);
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_TRANSFORMATION
+////////////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_EXIF
+bool CxImage::RotateExif(int32_t orientation /* = 0 */)
+{
+ bool ret = true;
+ if (orientation <= 0)
+ orientation = info.ExifInfo.Orientation;
+ if (orientation == 3)
+ ret = Rotate180();
+ else if (orientation == 6)
+ ret = RotateRight();
+ else if (orientation == 8)
+ ret = RotateLeft();
+ else if (orientation == 5)
+ ret = RotateLeft();
+
+ info.ExifInfo.Orientation = 1;
+ return ret;
+}
+#endif //CXIMAGE_SUPPORT_EXIF
+
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Rotate(float angle, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ if (fmod(angle,180.0f)==0.0f && fmod(angle,360.0f)!=0.0f)
+ return Rotate180(iDst);
+
+ // Copyright (c) 1996-1998 Ulrich von Zadow
+
+ // Negative the angle, because the y-axis is negative.
+ double ang = -angle*acos((float)0)/90;
+ int32_t newWidth, newHeight;
+ int32_t nWidth = GetWidth();
+ int32_t nHeight= GetHeight();
+ double cos_angle = cos(ang);
+ double sin_angle = sin(ang);
+
+ // Calculate the size of the new bitmap
+ POINT p1={0,0};
+ POINT p2={nWidth,0};
+ POINT p3={0,nHeight};
+ POINT p4={nWidth,nHeight};
+ CxPoint2 newP1,newP2,newP3,newP4, leftTop, rightTop, leftBottom, rightBottom;
+
+ newP1.x = (float)p1.x;
+ newP1.y = (float)p1.y;
+ newP2.x = (float)(p2.x*cos_angle - p2.y*sin_angle);
+ newP2.y = (float)(p2.x*sin_angle + p2.y*cos_angle);
+ newP3.x = (float)(p3.x*cos_angle - p3.y*sin_angle);
+ newP3.y = (float)(p3.x*sin_angle + p3.y*cos_angle);
+ newP4.x = (float)(p4.x*cos_angle - p4.y*sin_angle);
+ newP4.y = (float)(p4.x*sin_angle + p4.y*cos_angle);
+
+ leftTop.x = min(min(newP1.x,newP2.x),min(newP3.x,newP4.x));
+ leftTop.y = min(min(newP1.y,newP2.y),min(newP3.y,newP4.y));
+ rightBottom.x = max(max(newP1.x,newP2.x),max(newP3.x,newP4.x));
+ rightBottom.y = max(max(newP1.y,newP2.y),max(newP3.y,newP4.y));
+ leftBottom.x = leftTop.x;
+ leftBottom.y = rightBottom.y;
+ rightTop.x = rightBottom.x;
+ rightTop.y = leftTop.y;
+
+ newWidth = (int32_t) floor(0.5f + rightTop.x - leftTop.x);
+ newHeight= (int32_t) floor(0.5f + leftBottom.y - leftTop.y);
+ CxImage imgDest;
+ imgDest.CopyInfo(*this);
+ imgDest.Create(newWidth,newHeight,GetBpp(),GetType());
+ imgDest.SetPalette(GetPalette());
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if(AlphaIsValid()) //MTA: Fix for rotation problem when the image has an alpha channel
+ {
+ imgDest.AlphaCreate();
+ imgDest.AlphaClear();
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ int32_t x,y,newX,newY,oldX,oldY;
+
+ if (head.biClrUsed==0){ //RGB
+ for (y = (int32_t)leftTop.y, newY = 0; y<=(int32_t)leftBottom.y; y++,newY++){
+ info.nProgress = (int32_t)(100*newY/newHeight);
+ if (info.nEscape) break;
+ for (x = (int32_t)leftTop.x, newX = 0; x<=(int32_t)rightTop.x; x++,newX++){
+ oldX = (int32_t)(x*cos_angle + y*sin_angle + 0.5);
+ oldY = (int32_t)(y*cos_angle - x*sin_angle + 0.5);
+ imgDest.SetPixelColor(newX,newY,GetPixelColor(oldX,oldY));
+#if CXIMAGE_SUPPORT_ALPHA
+ imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ } else { //PALETTE
+ for (y = (int32_t)leftTop.y, newY = 0; y<=(int32_t)leftBottom.y; y++,newY++){
+ info.nProgress = (int32_t)(100*newY/newHeight);
+ if (info.nEscape) break;
+ for (x = (int32_t)leftTop.x, newX = 0; x<=(int32_t)rightTop.x; x++,newX++){
+ oldX = (int32_t)(x*cos_angle + y*sin_angle + 0.5);
+ oldY = (int32_t)(y*cos_angle - x*sin_angle + 0.5);
+ imgDest.SetPixelIndex(newX,newY,GetPixelIndex(oldX,oldY));
+#if CXIMAGE_SUPPORT_ALPHA
+ imgDest.AlphaSet(newX,newY,AlphaGet(oldX,oldY)); //MTA: copy the alpha value
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+ //select the destination
+ if (iDst) iDst->Transfer(imgDest);
+ else Transfer(imgDest);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Rotates image around it's center.
+ * Method can use interpolation with paletted images, but does not change pallete, so results vary.
+ * (If you have only four colours in a palette, there's not much room for interpolation.)
+ *
+ * \param angle - angle in degrees (positive values rotate clockwise)
+ * \param *iDst - destination image (if null, this image is changed)
+ * \param inMethod - interpolation method used
+ * (IM_NEAREST_NEIGHBOUR produces aliasing (fast), IM_BILINEAR softens picture a bit (slower)
+ * IM_SHARPBICUBIC is slower and produces some halos...)
+ * \param ofMethod - overflow method (how to choose colour of pixels that have no source)
+ * \param replColor - replacement colour to use (OM_COLOR, OM_BACKGROUND with no background colour...)
+ * \param optimizeRightAngles - call faster methods for 90, 180, and 270 degree rotations. Faster methods
+ * are called for angles, where error (in location of corner pixels) is less
+ * than 0.25 pixels.
+ * \param bKeepOriginalSize - rotates the image without resizing.
+ *
+ * \author ***bd*** 2.2004
+ */
+bool CxImage::Rotate2(float angle,
+ CxImage *iDst,
+ InterpolationMethod inMethod,
+ OverflowMethod ofMethod,
+ RGBQUAD *replColor,
+ bool const optimizeRightAngles,
+ bool const bKeepOriginalSize)
+{
+ if (!pDib) return false; //no dib no go
+
+ if (fmod(angle,180.0f)==0.0f && fmod(angle,360.0f)!=0.0f)
+ return Rotate180(iDst);
+
+ double ang = -angle*acos(0.0f)/90.0f; //convert angle to radians and invert (positive angle performs clockwise rotation)
+ float cos_angle = (float) cos(ang); //these two are needed later (to rotate)
+ float sin_angle = (float) sin(ang);
+
+ //Calculate the size of the new bitmap (rotate corners of image)
+ CxPoint2 p[4]; //original corners of the image
+ p[0]=CxPoint2(-0.5f,-0.5f);
+ p[1]=CxPoint2(GetWidth()-0.5f,-0.5f);
+ p[2]=CxPoint2(-0.5f,GetHeight()-0.5f);
+ p[3]=CxPoint2(GetWidth()-0.5f,GetHeight()-0.5f);
+ CxPoint2 newp[4]; //rotated positions of corners
+ //(rotate corners)
+ if (bKeepOriginalSize){
+ for (int32_t i=0; i<4; i++) {
+ newp[i].x = p[i].x;
+ newp[i].y = p[i].y;
+ }//for
+ } else {
+ for (int32_t i=0; i<4; i++) {
+ newp[i].x = (p[i].x*cos_angle - p[i].y*sin_angle);
+ newp[i].y = (p[i].x*sin_angle + p[i].y*cos_angle);
+ }//for i
+
+ if (optimizeRightAngles) {
+ //For rotations of 90, -90 or 180 or 0 degrees, call faster routines
+ if (newp[3].Distance(CxPoint2(GetHeight()-0.5f, 0.5f-GetWidth())) < 0.25)
+ //rotation right for circa 90 degrees (diagonal pixels less than 0.25 pixel away from 90 degree rotation destination)
+ return RotateRight(iDst);
+ if (newp[3].Distance(CxPoint2(0.5f-GetHeight(), -0.5f+GetWidth())) < 0.25)
+ //rotation left for ~90 degrees
+ return RotateLeft(iDst);
+ if (newp[3].Distance(CxPoint2(0.5f-GetWidth(), 0.5f-GetHeight())) < 0.25)
+ //rotation left for ~180 degrees
+ return Rotate180(iDst);
+ if (newp[3].Distance(p[3]) < 0.25) {
+ //rotation not significant
+ if (iDst) iDst->Copy(*this); //copy image to iDst, if required
+ return true; //and we're done
+ }//if
+ }//if
+ }//if
+
+ //(read new dimensions from location of corners)
+ float minx = (float) min(min(newp[0].x,newp[1].x),min(newp[2].x,newp[3].x));
+ float miny = (float) min(min(newp[0].y,newp[1].y),min(newp[2].y,newp[3].y));
+ float maxx = (float) max(max(newp[0].x,newp[1].x),max(newp[2].x,newp[3].x));
+ float maxy = (float) max(max(newp[0].y,newp[1].y),max(newp[2].y,newp[3].y));
+ int32_t newWidth = (int32_t) floor(maxx-minx+0.5f);
+ int32_t newHeight= (int32_t) floor(maxy-miny+0.5f);
+ float ssx=((maxx+minx)- ((float) newWidth-1))/2.0f; //start for x
+ float ssy=((maxy+miny)- ((float) newHeight-1))/2.0f; //start for y
+
+ float newxcenteroffset = 0.5f * newWidth;
+ float newycenteroffset = 0.5f * newHeight;
+ if (bKeepOriginalSize){
+ ssx -= 0.5f * GetWidth();
+ ssy -= 0.5f * GetHeight();
+ }
+
+ //create destination image
+ CxImage imgDest;
+ imgDest.CopyInfo(*this);
+ imgDest.Create(newWidth,newHeight,GetBpp(),GetType());
+ imgDest.SetPalette(GetPalette());
+#if CXIMAGE_SUPPORT_ALPHA
+ if(AlphaIsValid()) imgDest.AlphaCreate(); //MTA: Fix for rotation problem when the image has an alpha channel
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ RGBQUAD rgb; //pixel colour
+ RGBQUAD rc;
+ if (replColor!=0)
+ rc=*replColor;
+ else {
+ rc.rgbRed=255; rc.rgbGreen=255; rc.rgbBlue=255; rc.rgbReserved=0;
+ }//if
+ float x,y; //destination location (float, with proper offset)
+ float origx, origy; //origin location
+ int32_t destx, desty; //destination location
+
+ y=ssy; //initialize y
+ if (!IsIndexed()){ //RGB24
+ //optimized RGB24 implementation (direct write to destination):
+ uint8_t *pxptr;
+#if CXIMAGE_SUPPORT_ALPHA
+ uint8_t *pxptra=0;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ for (desty=0; desty<newHeight; desty++) {
+ info.nProgress = (int32_t)(100*desty/newHeight);
+ if (info.nEscape) break;
+ //initialize x
+ x=ssx;
+ //calculate pointer to first byte in row
+ pxptr=(uint8_t *)imgDest.BlindGetPixelPointer(0, desty);
+#if CXIMAGE_SUPPORT_ALPHA
+ //calculate pointer to first byte in row
+ if (AlphaIsValid()) pxptra=imgDest.AlphaGetPointer(0, desty);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ for (destx=0; destx<newWidth; destx++) {
+ //get source pixel coordinate for current destination point
+ //origx = (cos_angle*(x-head.biWidth/2)+sin_angle*(y-head.biHeight/2))+newWidth/2;
+ //origy = (cos_angle*(y-head.biHeight/2)-sin_angle*(x-head.biWidth/2))+newHeight/2;
+ origx = cos_angle*x+sin_angle*y;
+ origy = cos_angle*y-sin_angle*x;
+ if (bKeepOriginalSize){
+ origx += newxcenteroffset;
+ origy += newycenteroffset;
+ }
+ rgb = GetPixelColorInterpolated(origx, origy, inMethod, ofMethod, &rc); //get interpolated colour value
+ //copy alpha and colour value to destination
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pxptra) *pxptra++ = rgb.rgbReserved;
+#endif //CXIMAGE_SUPPORT_ALPHA
+ *pxptr++ = rgb.rgbBlue;
+ *pxptr++ = rgb.rgbGreen;
+ *pxptr++ = rgb.rgbRed;
+ x++;
+ }//for destx
+ y++;
+ }//for desty
+ } else {
+ //non-optimized implementation for paletted images
+ for (desty=0; desty<newHeight; desty++) {
+ info.nProgress = (int32_t)(100*desty/newHeight);
+ if (info.nEscape) break;
+ x=ssx;
+ for (destx=0; destx<newWidth; destx++) {
+ //get source pixel coordinate for current destination point
+ origx=(cos_angle*x+sin_angle*y);
+ origy=(cos_angle*y-sin_angle*x);
+ if (bKeepOriginalSize){
+ origx += newxcenteroffset;
+ origy += newycenteroffset;
+ }
+ rgb = GetPixelColorInterpolated(origx, origy, inMethod, ofMethod, &rc);
+ //***!*** SetPixelColor is slow for palleted images
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid())
+ imgDest.SetPixelColor(destx,desty,rgb,true);
+ else
+#endif //CXIMAGE_SUPPORT_ALPHA
+ imgDest.SetPixelColor(destx,desty,rgb,false);
+ x++;
+ }//for destx
+ y++;
+ }//for desty
+ }
+ //select the destination
+
+ if (iDst) iDst->Transfer(imgDest);
+ else Transfer(imgDest);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Rotate180(CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ int32_t wid = GetWidth();
+ int32_t ht = GetHeight();
+
+ CxImage imgDest;
+ imgDest.CopyInfo(*this);
+ imgDest.Create(wid,ht,GetBpp(),GetType());
+ imgDest.SetPalette(GetPalette());
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) imgDest.AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ int32_t x,y,y2;
+ for (y = 0; y < ht; y++){
+ info.nProgress = (int32_t)(100*y/ht); //<Anatoly Ivasyuk>
+ y2=ht-y-1;
+ for (x = 0; x < wid; x++){
+ if(head.biClrUsed==0)//RGB
+ imgDest.SetPixelColor(wid-x-1, y2, BlindGetPixelColor(x, y));
+ else //PALETTE
+ imgDest.SetPixelIndex(wid-x-1, y2, BlindGetPixelIndex(x, y));
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) imgDest.AlphaSet(wid-x-1, y2,BlindAlphaGet(x, y));
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ }
+ }
+
+ //select the destination
+ if (iDst) iDst->Transfer(imgDest);
+ else Transfer(imgDest);
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Resizes the image. mode can be 0 for slow (bilinear) method ,
+ * 1 for fast (nearest pixel) method, or 2 for accurate (bicubic spline interpolation) method.
+ * The function is faster with 24 and 1 bpp images, slow for 4 bpp images and slowest for 8 bpp images.
+ */
+bool CxImage::Resample(int32_t newx, int32_t newy, int32_t mode, CxImage* iDst)
+{
+ if (newx==0 || newy==0) return false;
+
+ if (head.biWidth==newx && head.biHeight==newy){
+ if (iDst) iDst->Copy(*this);
+ return true;
+ }
+
+ float xScale, yScale, fX, fY;
+ xScale = (float)head.biWidth / (float)newx;
+ yScale = (float)head.biHeight / (float)newy;
+
+ CxImage newImage;
+ newImage.CopyInfo(*this);
+ newImage.Create(newx,newy,head.biBitCount,GetType());
+ newImage.SetPalette(GetPalette());
+ if (!newImage.IsValid()){
+ strcpy(info.szLastError,newImage.GetLastError());
+ return false;
+ }
+
+ switch (mode) {
+ case 1: // nearest pixel
+ {
+ for(int32_t y=0; y<newy; y++){
+ info.nProgress = (int32_t)(100*y/newy);
+ if (info.nEscape) break;
+ fY = y * yScale;
+ for(int32_t x=0; x<newx; x++){
+ fX = x * xScale;
+ newImage.SetPixelColor(x,y,GetPixelColor((int32_t)fX,(int32_t)fY));
+ }
+ }
+ break;
+ }
+ case 2: // bicubic interpolation by Blake L. Carlson <blake-carlson(at)uiowa(dot)edu
+ {
+ float f_x, f_y, a, b, rr, gg, bb, r1, r2;
+ int32_t i_x, i_y, xx, yy;
+ RGBQUAD rgb;
+ uint8_t* iDst;
+ for(int32_t y=0; y<newy; y++){
+ info.nProgress = (int32_t)(100*y/newy);
+ if (info.nEscape) break;
+ f_y = (float) y * yScale - 0.5f;
+ i_y = (int32_t) floor(f_y);
+ a = f_y - (float)floor(f_y);
+ for(int32_t x=0; x<newx; x++){
+ f_x = (float) x * xScale - 0.5f;
+ i_x = (int32_t) floor(f_x);
+ b = f_x - (float)floor(f_x);
+
+ rr = gg = bb = 0.0f;
+ for(int32_t m=-1; m<3; m++) {
+ r1 = KernelBSpline((float) m - a);
+ yy = i_y+m;
+ if (yy<0) yy=0;
+ if (yy>=head.biHeight) yy = head.biHeight-1;
+ for(int32_t n=-1; n<3; n++) {
+ r2 = r1 * KernelBSpline(b - (float)n);
+ xx = i_x+n;
+ if (xx<0) xx=0;
+ if (xx>=head.biWidth) xx=head.biWidth-1;
+
+ if (head.biClrUsed){
+ rgb = GetPixelColor(xx,yy);
+ } else {
+ iDst = info.pImage + yy*info.dwEffWidth + xx*3;
+ rgb.rgbBlue = *iDst++;
+ rgb.rgbGreen= *iDst++;
+ rgb.rgbRed = *iDst;
+ }
+
+ rr += rgb.rgbRed * r2;
+ gg += rgb.rgbGreen * r2;
+ bb += rgb.rgbBlue * r2;
+ }
+ }
+
+ if (head.biClrUsed)
+ newImage.SetPixelColor(x,y,RGB(rr,gg,bb));
+ else {
+ iDst = newImage.info.pImage + y*newImage.info.dwEffWidth + x*3;
+ *iDst++ = (uint8_t)bb;
+ *iDst++ = (uint8_t)gg;
+ *iDst = (uint8_t)rr;
+ }
+
+ }
+ }
+ break;
+ }
+ default: // bilinear interpolation
+ if (!(head.biWidth>newx && head.biHeight>newy && head.biBitCount==24)) {
+ // (c) 1999 Steve McMahon (steve@dogma.demon.co.uk)
+ int32_t ifX, ifY, ifX1, ifY1, xmax, ymax;
+ float ir1, ir2, ig1, ig2, ib1, ib2, dx, dy;
+ uint8_t r,g,b;
+ RGBQUAD rgb1, rgb2, rgb3, rgb4;
+ xmax = head.biWidth-1;
+ ymax = head.biHeight-1;
+ for(int32_t y=0; y<newy; y++){
+ info.nProgress = (int32_t)(100*y/newy);
+ if (info.nEscape) break;
+ fY = y * yScale;
+ ifY = (int32_t)fY;
+ ifY1 = min(ymax, ifY+1);
+ dy = fY - ifY;
+ for(int32_t x=0; x<newx; x++){
+ fX = x * xScale;
+ ifX = (int32_t)fX;
+ ifX1 = min(xmax, ifX+1);
+ dx = fX - ifX;
+ // Interpolate using the four nearest pixels in the source
+ if (head.biClrUsed){
+ rgb1=GetPaletteColor(GetPixelIndex(ifX,ifY));
+ rgb2=GetPaletteColor(GetPixelIndex(ifX1,ifY));
+ rgb3=GetPaletteColor(GetPixelIndex(ifX,ifY1));
+ rgb4=GetPaletteColor(GetPixelIndex(ifX1,ifY1));
+ }
+ else {
+ uint8_t* iDst;
+ iDst = info.pImage + ifY*info.dwEffWidth + ifX*3;
+ rgb1.rgbBlue = *iDst++; rgb1.rgbGreen= *iDst++; rgb1.rgbRed =*iDst;
+ iDst = info.pImage + ifY*info.dwEffWidth + ifX1*3;
+ rgb2.rgbBlue = *iDst++; rgb2.rgbGreen= *iDst++; rgb2.rgbRed =*iDst;
+ iDst = info.pImage + ifY1*info.dwEffWidth + ifX*3;
+ rgb3.rgbBlue = *iDst++; rgb3.rgbGreen= *iDst++; rgb3.rgbRed =*iDst;
+ iDst = info.pImage + ifY1*info.dwEffWidth + ifX1*3;
+ rgb4.rgbBlue = *iDst++; rgb4.rgbGreen= *iDst++; rgb4.rgbRed =*iDst;
+ }
+ // Interplate in x direction:
+ ir1 = rgb1.rgbRed + (rgb3.rgbRed - rgb1.rgbRed) * dy;
+ ig1 = rgb1.rgbGreen + (rgb3.rgbGreen - rgb1.rgbGreen) * dy;
+ ib1 = rgb1.rgbBlue + (rgb3.rgbBlue - rgb1.rgbBlue) * dy;
+ ir2 = rgb2.rgbRed + (rgb4.rgbRed - rgb2.rgbRed) * dy;
+ ig2 = rgb2.rgbGreen + (rgb4.rgbGreen - rgb2.rgbGreen) * dy;
+ ib2 = rgb2.rgbBlue + (rgb4.rgbBlue - rgb2.rgbBlue) * dy;
+ // Interpolate in y:
+ r = (uint8_t)(ir1 + (ir2-ir1) * dx);
+ g = (uint8_t)(ig1 + (ig2-ig1) * dx);
+ b = (uint8_t)(ib1 + (ib2-ib1) * dx);
+ // Set output
+ newImage.SetPixelColor(x,y,RGB(r,g,b));
+ }
+ }
+ } else {
+ //high resolution shrink, thanks to Henrik Stellmann <henrik.stellmann@volleynet.de>
+ const int32_t ACCURACY = 1000;
+ int32_t i,j; // index for faValue
+ int32_t x,y; // coordinates in source image
+ uint8_t* pSource;
+ uint8_t* pDest = newImage.info.pImage;
+ int32_t* naAccu = new int32_t[3 * newx + 3];
+ int32_t* naCarry = new int32_t[3 * newx + 3];
+ int32_t* naTemp;
+ int32_t nWeightX,nWeightY;
+ float fEndX;
+ int32_t nScale = (int32_t)(ACCURACY * xScale * yScale);
+
+ memset(naAccu, 0, sizeof(int32_t) * 3 * newx);
+ memset(naCarry, 0, sizeof(int32_t) * 3 * newx);
+
+ int32_t u, v = 0; // coordinates in dest image
+ float fEndY = yScale - 1.0f;
+ for (y = 0; y < head.biHeight; y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight); //<Anatoly Ivasyuk>
+ if (info.nEscape) break;
+ pSource = info.pImage + y * info.dwEffWidth;
+ u = i = 0;
+ fEndX = xScale - 1.0f;
+ if ((float)y < fEndY) { // complete source row goes into dest row
+ for (x = 0; x < head.biWidth; x++){
+ if ((float)x < fEndX){ // complete source pixel goes into dest pixel
+ for (j = 0; j < 3; j++) naAccu[i + j] += (*pSource++) * ACCURACY;
+ } else { // source pixel is splitted for 2 dest pixels
+ nWeightX = (int32_t)(((float)x - fEndX) * ACCURACY);
+ for (j = 0; j < 3; j++){
+ naAccu[i] += (ACCURACY - nWeightX) * (*pSource);
+ naAccu[3 + i++] += nWeightX * (*pSource++);
+ }
+ fEndX += xScale;
+ u++;
+ }
+ }
+ } else { // source row is splitted for 2 dest rows
+ nWeightY = (int32_t)(((float)y - fEndY) * ACCURACY);
+ for (x = 0; x < head.biWidth; x++){
+ if ((float)x < fEndX){ // complete source pixel goes into 2 pixel
+ for (j = 0; j < 3; j++){
+ naAccu[i + j] += ((ACCURACY - nWeightY) * (*pSource));
+ naCarry[i + j] += nWeightY * (*pSource++);
+ }
+ } else { // source pixel is splitted for 4 dest pixels
+ nWeightX = (int32_t)(((float)x - fEndX) * ACCURACY);
+ for (j = 0; j < 3; j++) {
+ naAccu[i] += ((ACCURACY - nWeightY) * (ACCURACY - nWeightX)) * (*pSource) / ACCURACY;
+ *pDest++ = (uint8_t)(naAccu[i] / nScale);
+ naCarry[i] += (nWeightY * (ACCURACY - nWeightX) * (*pSource)) / ACCURACY;
+ naAccu[i + 3] += ((ACCURACY - nWeightY) * nWeightX * (*pSource)) / ACCURACY;
+ naCarry[i + 3] = (nWeightY * nWeightX * (*pSource)) / ACCURACY;
+ i++;
+ pSource++;
+ }
+ fEndX += xScale;
+ u++;
+ }
+ }
+ if (u < newx){ // possibly not completed due to rounding errors
+ for (j = 0; j < 3; j++) *pDest++ = (uint8_t)(naAccu[i++] / nScale);
+ }
+ naTemp = naCarry;
+ naCarry = naAccu;
+ naAccu = naTemp;
+ memset(naCarry, 0, sizeof(int32_t) * 3); // need only to set first pixel zero
+ pDest = newImage.info.pImage + (++v * newImage.info.dwEffWidth);
+ fEndY += yScale;
+ }
+ }
+ if (v < newy){ // possibly not completed due to rounding errors
+ for (i = 0; i < 3 * newx; i++) *pDest++ = (uint8_t)(naAccu[i] / nScale);
+ }
+ delete [] naAccu;
+ delete [] naCarry;
+ }
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ if (1 == mode){
+ newImage.AlphaCreate();
+ for(int32_t y=0; y<newy; y++){
+ fY = y * yScale;
+ for(int32_t x=0; x<newx; x++){
+ fX = x * xScale;
+ newImage.AlphaSet(x,y,AlphaGet((int32_t)fX,(int32_t)fY));
+ }
+ }
+ } else {
+ CxImage newAlpha;
+ AlphaSplit(&newAlpha);
+ newAlpha.Resample(newx, newy, mode);
+ newImage.AlphaSet(newAlpha);
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ //select the destination
+ if (iDst) iDst->Transfer(newImage);
+ else Transfer(newImage);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * New simpler resample. Adds new interpolation methods and simplifies code (using GetPixelColorInterpolated
+ * and GetAreaColorInterpolated). It also (unlike old method) interpolates alpha layer.
+ *
+ * \param newx, newy - size of resampled image
+ * \param inMethod - interpolation method to use (see comments at GetPixelColorInterpolated)
+ * If image size is being reduced, averaging is used instead (or simultaneously with) inMethod.
+ * \param ofMethod - what to replace outside pixels by (only significant for bordering pixels of enlarged image)
+ * \param iDst - pointer to destination CxImage or NULL.
+ * \param disableAveraging - force no averaging when shrinking images (Produces aliasing.
+ * You probably just want to leave this off...)
+ *
+ * \author ***bd*** 2.2004
+ */
+bool CxImage::Resample2(
+ int32_t newx, int32_t newy,
+ InterpolationMethod const inMethod,
+ OverflowMethod const ofMethod,
+ CxImage* const iDst,
+ bool const disableAveraging)
+{
+ if (newx<=0 || newy<=0 || !pDib) return false;
+
+ if (head.biWidth==newx && head.biHeight==newy) {
+ //image already correct size (just copy and return)
+ if (iDst) iDst->Copy(*this);
+ return true;
+ }//if
+
+ //calculate scale of new image (less than 1 for enlarge)
+ float xScale, yScale;
+ xScale = (float)head.biWidth / (float)newx;
+ yScale = (float)head.biHeight / (float)newy;
+
+ //create temporary destination image
+ CxImage newImage;
+ newImage.CopyInfo(*this);
+ newImage.Create(newx,newy,head.biBitCount,GetType());
+ newImage.SetPalette(GetPalette());
+ if (!newImage.IsValid()){
+ strcpy(info.szLastError,newImage.GetLastError());
+ return false;
+ }
+
+ //and alpha channel if required
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) newImage.AlphaCreate();
+ uint8_t *pxptra = 0; // destination alpha data
+#endif
+
+ float sX, sY; //source location
+ int32_t dX,dY; //destination pixel (int32_t value)
+ if ((xScale<=1 && yScale<=1) || disableAveraging) {
+ //image is being enlarged (or interpolation on demand)
+ if (!IsIndexed()) {
+ //RGB24 image (optimized version with direct writes)
+ RGBQUAD q; //pixel colour
+ uint8_t *pxptr; //pointer to destination pixel
+ for(dY=0; dY<newy; dY++){
+ info.nProgress = (int32_t)(100*dY/newy);
+ if (info.nEscape) break;
+ sY = (dY + 0.5f) * yScale - 0.5f;
+ pxptr=(uint8_t*)(newImage.BlindGetPixelPointer(0,dY));
+#if CXIMAGE_SUPPORT_ALPHA
+ pxptra=newImage.AlphaGetPointer(0,dY);
+#endif
+ for(dX=0; dX<newx; dX++){
+ sX = (dX + 0.5f) * xScale - 0.5f;
+ q=GetPixelColorInterpolated(sX,sY,inMethod,ofMethod,0);
+ *pxptr++=q.rgbBlue;
+ *pxptr++=q.rgbGreen;
+ *pxptr++=q.rgbRed;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pxptra) *pxptra++=q.rgbReserved;
+#endif
+ }//for dX
+ }//for dY
+ } else {
+ //enlarge paletted image. Slower method.
+ for(dY=0; dY<newy; dY++){
+ info.nProgress = (int32_t)(100*dY/newy);
+ if (info.nEscape) break;
+ sY = (dY + 0.5f) * yScale - 0.5f;
+ for(dX=0; dX<newx; dX++){
+ sX = (dX + 0.5f) * xScale - 0.5f;
+ newImage.SetPixelColor(dX,dY,GetPixelColorInterpolated(sX,sY,inMethod,ofMethod,0),true);
+ }//for x
+ }//for y
+ }//if
+ } else {
+ //image size is being reduced (averaging enabled)
+ for(dY=0; dY<newy; dY++){
+ info.nProgress = (int32_t)(100*dY/newy); if (info.nEscape) break;
+ sY = (dY+0.5f) * yScale - 0.5f;
+ for(dX=0; dX<newx; dX++){
+ sX = (dX+0.5f) * xScale - 0.5f;
+ newImage.SetPixelColor(dX,dY,GetAreaColorInterpolated(sX, sY, xScale, yScale, inMethod, ofMethod,0),true);
+ }//for x
+ }//for y
+ }//if
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid() && pxptra == 0){
+ for(int32_t y=0; y<newy; y++){
+ dY = (int32_t)(y * yScale);
+ for(int32_t x=0; x<newx; x++){
+ dX = (int32_t)(x * xScale);
+ newImage.AlphaSet(x,y,AlphaGet(dX,dY));
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ //copy new image to the destination
+ if (iDst)
+ iDst->Transfer(newImage);
+ else
+ Transfer(newImage);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Reduces the number of bits per pixel to nbit (1, 4 or 8).
+ * ppal points to a valid palette for the final image; if not supplied the function will use a standard palette.
+ * ppal is not necessary for reduction to 1 bpp.
+ */
+bool CxImage::DecreaseBpp(uint32_t nbit, bool errordiffusion, RGBQUAD* ppal, uint32_t clrimportant)
+{
+ if (!pDib) return false;
+ if (head.biBitCount < nbit){
+ strcpy(info.szLastError,"DecreaseBpp: target BPP greater than source BPP");
+ return false;
+ }
+ if (head.biBitCount == nbit){
+ if (clrimportant==0) return true;
+ if (head.biClrImportant && (head.biClrImportant<clrimportant)) return true;
+ }
+
+ int32_t er,eg,eb;
+ RGBQUAD c,ce;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,(uint16_t)nbit,info.dwType);
+ if (clrimportant) tmp.SetClrImportant(clrimportant);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ tmp.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ if (ppal) {
+ if (clrimportant) {
+ tmp.SetPalette(ppal,clrimportant);
+ } else {
+ tmp.SetPalette(ppal,1<<tmp.head.biBitCount);
+ }
+ } else {
+ tmp.SetStdPalette();
+ }
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (!errordiffusion){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y));
+ } else {
+ c = BlindGetPixelColor(x,y);
+ tmp.BlindSetPixelColor(x,y,c);
+
+ ce = tmp.BlindGetPixelColor(x,y);
+ er=(int32_t)c.rgbRed - (int32_t)ce.rgbRed;
+ eg=(int32_t)c.rgbGreen - (int32_t)ce.rgbGreen;
+ eb=(int32_t)c.rgbBlue - (int32_t)ce.rgbBlue;
+
+ c = GetPixelColor(x+1,y);
+ c.rgbRed = (uint8_t)min(255L,max(0L,(int32_t)c.rgbRed + ((er*7)/16)));
+ c.rgbGreen = (uint8_t)min(255L,max(0L,(int32_t)c.rgbGreen + ((eg*7)/16)));
+ c.rgbBlue = (uint8_t)min(255L,max(0L,(int32_t)c.rgbBlue + ((eb*7)/16)));
+ SetPixelColor(x+1,y,c);
+ int32_t coeff=1;
+ for(int32_t i=-1; i<2; i++){
+ switch(i){
+ case -1:
+ coeff=2; break;
+ case 0:
+ coeff=4; break;
+ case 1:
+ coeff=1; break;
+ }
+ c = GetPixelColor(x+i,y+1);
+ c.rgbRed = (uint8_t)min(255L,max(0L,(int32_t)c.rgbRed + ((er * coeff)/16)));
+ c.rgbGreen = (uint8_t)min(255L,max(0L,(int32_t)c.rgbGreen + ((eg * coeff)/16)));
+ c.rgbBlue = (uint8_t)min(255L,max(0L,(int32_t)c.rgbBlue + ((eb * coeff)/16)));
+ SetPixelColor(x+i,y+1,c);
+ }
+ }
+ }
+ }
+
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W using the desired method :
+ * - 0 = Floyd-Steinberg
+ * - 1 = Ordered-Dithering (4x4)
+ * - 2 = Burkes
+ * - 3 = Stucki
+ * - 4 = Jarvis-Judice-Ninke
+ * - 5 = Sierra
+ * - 6 = Stevenson-Arce
+ * - 7 = Bayer (4x4 ordered dithering)
+ * - 8 = Bayer (8x8 ordered dithering)
+ * - 9 = Bayer (16x16 ordered dithering)
+ */
+bool CxImage::Dither(int32_t method)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ GrayScale();
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth, head.biHeight, 1, info.dwType);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ tmp.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaCopy(*this);
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ switch (method){
+ case 1:
+ {
+ // Multi-Level Ordered-Dithering by Kenny Hoff (Oct. 12, 1995)
+ #define dth_NumRows 4
+ #define dth_NumCols 4
+ #define dth_NumIntensityLevels 2
+ #define dth_NumRowsLessOne (dth_NumRows-1)
+ #define dth_NumColsLessOne (dth_NumCols-1)
+ #define dth_RowsXCols (dth_NumRows*dth_NumCols)
+ #define dth_MaxIntensityVal 255
+ #define dth_MaxDitherIntensityVal (dth_NumRows*dth_NumCols*(dth_NumIntensityLevels-1))
+
+ int32_t DitherMatrix[dth_NumRows][dth_NumCols] = {{0,8,2,10}, {12,4,14,6}, {3,11,1,9}, {15,7,13,5} };
+
+ uint8_t Intensity[dth_NumIntensityLevels] = { 0,1 }; // 2 LEVELS B/W
+ //uint8_t Intensity[NumIntensityLevels] = { 0,255 }; // 2 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,127,255 }; // 3 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,85,170,255 }; // 4 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,63,127,191,255 }; // 5 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,51,102,153,204,255 }; // 6 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,42,85,127,170,213,255 }; // 7 LEVELS
+ //uint8_t Intensity[NumIntensityLevels] = { 0,36,73,109,145,182,219,255 }; // 8 LEVELS
+ int32_t DitherIntensity, DitherMatrixIntensity, Offset, DeviceIntensity;
+ uint8_t DitherValue;
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+
+ DeviceIntensity = BlindGetPixelIndex(x,y);
+ DitherIntensity = DeviceIntensity*dth_MaxDitherIntensityVal/dth_MaxIntensityVal;
+ DitherMatrixIntensity = DitherIntensity % dth_RowsXCols;
+ Offset = DitherIntensity / dth_RowsXCols;
+ if (DitherMatrix[y&dth_NumRowsLessOne][x&dth_NumColsLessOne] < DitherMatrixIntensity)
+ DitherValue = Intensity[1+Offset];
+ else
+ DitherValue = Intensity[0+Offset];
+
+ tmp.BlindSetPixelIndex(x,y,DitherValue);
+ }
+ }
+ break;
+ }
+ case 2:
+ {
+ //Burkes error diffusion (Thanks to Franco Gerevini)
+ int32_t TotalCoeffSum = 32;
+ int32_t error, nlevel, coeff=1;
+ uint8_t level;
+
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ info.nProgress = (int32_t)(100 * y / head.biHeight);
+ if (info.nEscape)
+ break;
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ level = BlindGetPixelIndex(x, y);
+ if (level > 128) {
+ tmp.SetPixelIndex(x, y, 1);
+ error = level - 255;
+ } else {
+ tmp.SetPixelIndex(x, y, 0);
+ error = level;
+ }
+
+ nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 1, y, level);
+ nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 2, y, level);
+ int32_t i;
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 2;
+ break;
+ case -1:
+ coeff = 4;
+ break;
+ case 0:
+ coeff = 8;
+ break;
+ case 1:
+ coeff = 4;
+ break;
+ case 2:
+ coeff = 2;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 1, level);
+ }
+ }
+ }
+ break;
+ }
+ case 3:
+ {
+ //Stucki error diffusion (Thanks to Franco Gerevini)
+ int32_t TotalCoeffSum = 42;
+ int32_t error, nlevel, coeff=1;
+ uint8_t level;
+
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ info.nProgress = (int32_t)(100 * y / head.biHeight);
+ if (info.nEscape)
+ break;
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ level = BlindGetPixelIndex(x, y);
+ if (level > 128) {
+ tmp.SetPixelIndex(x, y, 1);
+ error = level - 255;
+ } else {
+ tmp.SetPixelIndex(x, y, 0);
+ error = level;
+ }
+
+ nlevel = GetPixelIndex(x + 1, y) + (error * 8) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 1, y, level);
+ nlevel = GetPixelIndex(x + 2, y) + (error * 4) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 2, y, level);
+ int32_t i;
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 2;
+ break;
+ case -1:
+ coeff = 4;
+ break;
+ case 0:
+ coeff = 8;
+ break;
+ case 1:
+ coeff = 4;
+ break;
+ case 2:
+ coeff = 2;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 1, level);
+ }
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 1;
+ break;
+ case -1:
+ coeff = 2;
+ break;
+ case 0:
+ coeff = 4;
+ break;
+ case 1:
+ coeff = 2;
+ break;
+ case 2:
+ coeff = 1;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 2, level);
+ }
+ }
+ }
+ break;
+ }
+ case 4:
+ {
+ //Jarvis, Judice and Ninke error diffusion (Thanks to Franco Gerevini)
+ int32_t TotalCoeffSum = 48;
+ int32_t error, nlevel, coeff=1;
+ uint8_t level;
+
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ info.nProgress = (int32_t)(100 * y / head.biHeight);
+ if (info.nEscape)
+ break;
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ level = BlindGetPixelIndex(x, y);
+ if (level > 128) {
+ tmp.SetPixelIndex(x, y, 1);
+ error = level - 255;
+ } else {
+ tmp.SetPixelIndex(x, y, 0);
+ error = level;
+ }
+
+ nlevel = GetPixelIndex(x + 1, y) + (error * 7) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 1, y, level);
+ nlevel = GetPixelIndex(x + 2, y) + (error * 5) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 2, y, level);
+ int32_t i;
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 3;
+ break;
+ case -1:
+ coeff = 5;
+ break;
+ case 0:
+ coeff = 7;
+ break;
+ case 1:
+ coeff = 5;
+ break;
+ case 2:
+ coeff = 3;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 1, level);
+ }
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 1;
+ break;
+ case -1:
+ coeff = 3;
+ break;
+ case 0:
+ coeff = 5;
+ break;
+ case 1:
+ coeff = 3;
+ break;
+ case 2:
+ coeff = 1;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 2, level);
+ }
+ }
+ }
+ break;
+ }
+ case 5:
+ {
+ //Sierra error diffusion (Thanks to Franco Gerevini)
+ int32_t TotalCoeffSum = 32;
+ int32_t error, nlevel, coeff=1;
+ uint8_t level;
+
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ info.nProgress = (int32_t)(100 * y / head.biHeight);
+ if (info.nEscape)
+ break;
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ level = BlindGetPixelIndex(x, y);
+ if (level > 128) {
+ tmp.SetPixelIndex(x, y, 1);
+ error = level - 255;
+ } else {
+ tmp.SetPixelIndex(x, y, 0);
+ error = level;
+ }
+
+ nlevel = GetPixelIndex(x + 1, y) + (error * 5) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 1, y, level);
+ nlevel = GetPixelIndex(x + 2, y) + (error * 3) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + 2, y, level);
+ int32_t i;
+ for (i = -2; i < 3; i++) {
+ switch (i) {
+ case -2:
+ coeff = 2;
+ break;
+ case -1:
+ coeff = 4;
+ break;
+ case 0:
+ coeff = 5;
+ break;
+ case 1:
+ coeff = 4;
+ break;
+ case 2:
+ coeff = 2;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 1) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 1, level);
+ }
+ for (i = -1; i < 2; i++) {
+ switch (i) {
+ case -1:
+ coeff = 2;
+ break;
+ case 0:
+ coeff = 3;
+ break;
+ case 1:
+ coeff = 2;
+ break;
+ }
+ nlevel = GetPixelIndex(x + i, y + 2) + (error * coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(x + i, y + 2, level);
+ }
+ }
+ }
+ break;
+ }
+ case 6:
+ {
+ //Stevenson and Arce error diffusion (Thanks to Franco Gerevini)
+ int32_t TotalCoeffSum = 200;
+ int32_t error, nlevel;
+ uint8_t level;
+
+ for (int32_t y = 0; y < head.biHeight; y++) {
+ info.nProgress = (int32_t)(100 * y / head.biHeight);
+ if (info.nEscape)
+ break;
+ for (int32_t x = 0; x < head.biWidth; x++) {
+ level = BlindGetPixelIndex(x, y);
+ if (level > 128) {
+ tmp.SetPixelIndex(x, y, 1);
+ error = level - 255;
+ } else {
+ tmp.SetPixelIndex(x, y, 0);
+ error = level;
+ }
+
+ int32_t tmp_index_x = x + 2;
+ int32_t tmp_index_y = y;
+ int32_t tmp_coeff = 32;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x - 3;
+ tmp_index_y = y + 1;
+ tmp_coeff = 12;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x - 1;
+ tmp_coeff = 26;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x + 1;
+ tmp_coeff = 30;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x + 3;
+ tmp_coeff = 16;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x - 2;
+ tmp_index_y = y + 2;
+ tmp_coeff = 12;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x;
+ tmp_coeff = 26;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x + 2;
+ tmp_coeff = 12;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x - 3;
+ tmp_index_y = y + 3;
+ tmp_coeff = 5;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x - 1;
+ tmp_coeff = 12;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x + 1;
+ tmp_coeff = 12;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+
+ tmp_index_x = x + 3;
+ tmp_coeff = 5;
+ nlevel = GetPixelIndex(tmp_index_x, tmp_index_y) + (error * tmp_coeff) / TotalCoeffSum;
+ level = (uint8_t)min(255, max(0, (int32_t)nlevel));
+ SetPixelIndex(tmp_index_x, tmp_index_y, level);
+ }
+ }
+ break;
+ }
+ case 7:
+ {
+ // Bayer ordered dither
+ int32_t order = 4;
+ //create Bayer matrix
+ if (order>4) order = 4;
+ int32_t size = (1 << (2*order));
+ uint8_t* Bmatrix = (uint8_t*) malloc(size * sizeof(uint8_t));
+ for(int32_t i = 0; i < size; i++) {
+ int32_t n = order;
+ int32_t x = i / n;
+ int32_t y = i % n;
+ int32_t dither = 0;
+ while (n-- > 0){
+ dither = (((dither<<1)|((x&1) ^ (y&1)))<<1) | (y&1);
+ x >>= 1;
+ y >>= 1;
+ }
+ Bmatrix[i] = (uint8_t)(dither);
+ }
+
+ int32_t scale = max(0,(8-2*order));
+ int32_t level;
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ level = BlindGetPixelIndex(x,y) >> scale;
+ if(level > Bmatrix[ (x % order) + order * (y % order) ]){
+ tmp.SetPixelIndex(x,y,1);
+ } else {
+ tmp.SetPixelIndex(x,y,0);
+ }
+ }
+ }
+
+ free(Bmatrix);
+
+ break;
+ }
+ case 8:
+ {
+ // 8x8 Bayer ordered dither
+ int32_t const pattern8x8[8][8] = {
+ { 0, 32, 8, 40, 2, 34, 10, 42}, /* 8x8 Bayer ordered dithering */
+ {48, 16, 56, 24, 50, 18, 58, 26}, /* pattern. Each input pixel */
+ {12, 44, 4, 36, 14, 46, 6, 38}, /* is scaled to the 0..63 range */
+ {60, 28, 52, 20, 62, 30, 54, 22}, /* before looking in this table */
+ { 3, 35, 11, 43, 1, 33, 9, 41}, /* to determine the action. */
+ {51, 19, 59, 27, 49, 17, 57, 25},
+ {15, 47, 7, 39, 13, 45, 5, 37},
+ {63, 31, 55, 23, 61, 29, 53, 21} };
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ int32_t level = BlindGetPixelIndex(x,y) >> 2;
+ if(level && level >= pattern8x8[x & 7][y & 7]){
+ tmp.SetPixelIndex(x,y,1);
+ } else {
+ tmp.SetPixelIndex(x,y,0);
+ }
+ }
+ }
+ break;
+ }
+ case 9:
+ {
+ // 16x16 Bayer ordered dither
+ int32_t const pattern16x16[16][16] = {
+ { 1,235, 59,219, 15,231, 55,215, 2,232, 56,216, 12,228, 52,212},
+ { 129, 65,187,123,143, 79,183,119,130, 66,184,120,140, 76,180,116},
+ { 33,193, 17,251, 47,207, 31,247, 34,194, 18,248, 44,204, 28,244},
+ { 161, 97,145, 81,175,111,159, 95,162, 98,146, 82,172,108,156, 92},
+ { 9,225, 49,209, 5,239, 63,223, 10,226, 50,210, 6,236, 60,220},
+ { 137, 73,177,113,133, 69,191,127,138, 74,178,114,134, 70,188,124},
+ { 41,201, 25,241, 37,197, 21,255, 42,202, 26,242, 38,198, 22,252},
+ { 169,105,153, 89,165,101,149, 85,170,106,154, 90,166,102,150, 86},
+ { 3,233, 57,217, 13,229, 53,213, 0,234, 58,218, 14,230, 54,214},
+ { 131, 67,185,121,141, 77,181,117,128, 64,186,122,142, 78,182,118},
+ { 35,195, 19,249, 45,205, 29,245, 32,192, 16,250, 46,206, 30,246},
+ { 163, 99,147, 83,173,109,157, 93,160, 96,144, 80,174,110,158, 94},
+ { 11,227, 51,211, 7,237, 61,221, 8,224, 48,208, 4,238, 62,222},
+ { 139, 75,179,115,135, 71,189,125,136, 72,176,112,132, 68,190,126},
+ { 43,203, 27,243, 39,199, 23,253, 40,200, 24,240, 36,196, 20,254},
+ { 171,107,155, 91,167,103,151, 87,168,104,152, 88,164,100,148, 84}
+ };
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (BlindGetPixelIndex(x,y) > pattern16x16[x & 15][y & 15]){
+ tmp.SetPixelIndex(x,y,1);
+ } else {
+ tmp.SetPixelIndex(x,y,0);
+ }
+ }
+ }
+ break;
+ }
+ default:
+ {
+ // Floyd-Steinberg error diffusion (Thanks to Steve McMahon)
+ int32_t error,nlevel,coeff=1;
+ uint8_t level;
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+
+ level = BlindGetPixelIndex(x,y);
+ if (level > 128){
+ tmp.SetPixelIndex(x,y,1);
+ error = level-255;
+ } else {
+ tmp.SetPixelIndex(x,y,0);
+ error = level;
+ }
+
+ nlevel = GetPixelIndex(x+1,y) + (error * 7)/16;
+ level = (uint8_t)min(255,max(0,(int32_t)nlevel));
+ SetPixelIndex(x+1,y,level);
+ for(int32_t i=-1; i<2; i++){
+ switch(i){
+ case -1:
+ coeff=3; break;
+ case 0:
+ coeff=5; break;
+ case 1:
+ coeff=1; break;
+ }
+ nlevel = GetPixelIndex(x+i,y+1) + (error * coeff)/16;
+ level = (uint8_t)min(255,max(0,(int32_t)nlevel));
+ SetPixelIndex(x+i,y+1,level);
+ }
+ }
+ }
+ }
+ }
+
+ tmp.SetPaletteColor(0,0,0,0);
+ tmp.SetPaletteColor(1,255,255,255);
+ Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * CropRotatedRectangle
+ * \param topx,topy : topmost and leftmost point of the rectangle
+ (topmost, and if there are 2 topmost points, the left one)
+ * \param width : size of the right hand side of rect, from (topx,topy) roundwalking clockwise
+ * \param height : size of the left hand side of rect, from (topx,topy) roundwalking clockwise
+ * \param angle : angle of the right hand side of rect, from (topx,topy)
+ * \param iDst : pointer to destination image (if 0, this image is modified)
+ * \author [VATI]
+ */
+bool CxImage::CropRotatedRectangle( int32_t topx, int32_t topy, int32_t width, int32_t height, float angle, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+
+ int32_t startx,starty,endx,endy;
+ double cos_angle = cos(angle/*/57.295779513082320877*/);
+ double sin_angle = sin(angle/*/57.295779513082320877*/);
+
+ // if there is nothing special, call the original Crop():
+ if ( fabs(angle)<0.0002 )
+ return Crop( topx, topy, topx+width, topy+height, iDst);
+
+ startx = min(topx, topx - (int32_t)(sin_angle*(double)height));
+ endx = topx + (int32_t)(cos_angle*(double)width);
+ endy = topy + (int32_t)(cos_angle*(double)height + sin_angle*(double)width);
+ // check: corners of the rectangle must be inside
+ if ( IsInside( startx, topy )==false ||
+ IsInside( endx, endy ) == false )
+ return false;
+
+ // first crop to bounding rectangle
+ CxImage tmp(*this, true, false, true);
+ // tmp.Copy(*this, true, false, true);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+ if (!tmp.Crop( startx, topy, endx, endy)){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ // the midpoint of the image now became the same as the midpoint of the rectangle
+ // rotate new image with minus angle amount
+ if ( false == tmp.Rotate( (float)(-angle*57.295779513082320877) ) ) // Rotate expects angle in degrees
+ return false;
+
+ // crop rotated image to the original selection rectangle
+ endx = (tmp.head.biWidth+width)/2;
+ startx = (tmp.head.biWidth-width)/2;
+ starty = (tmp.head.biHeight+height)/2;
+ endy = (tmp.head.biHeight-height)/2;
+ if ( false == tmp.Crop( startx, starty, endx, endy ) )
+ return false;
+
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Crop(const RECT& rect, CxImage* iDst)
+{
+ return Crop(rect.left, rect.top, rect.right, rect.bottom, iDst);
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Crop(int32_t left, int32_t top, int32_t right, int32_t bottom, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ int32_t startx = max(0L,min(left,head.biWidth));
+ int32_t endx = max(0L,min(right,head.biWidth));
+ int32_t starty = head.biHeight - max(0L,min(top,head.biHeight));
+ int32_t endy = head.biHeight - max(0L,min(bottom,head.biHeight));
+
+ if (startx==endx || starty==endy) return false;
+
+ if (startx>endx) {int32_t tmp=startx; startx=endx; endx=tmp;}
+ if (starty>endy) {int32_t tmp=starty; starty=endy; endy=tmp;}
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(endx-startx,endy-starty,head.biBitCount,info.dwType);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.SetPalette(GetPalette(),head.biClrUsed);
+ tmp.info.nBkgndIndex = info.nBkgndIndex;
+ tmp.info.nBkgndColor = info.nBkgndColor;
+
+ switch (head.biBitCount) {
+ case 1:
+ case 4:
+ {
+ for(int32_t y=starty, yd=0; y<endy; y++, yd++){
+ info.nProgress = (int32_t)(100*(y-starty)/(endy-starty)); //<Anatoly Ivasyuk>
+ for(int32_t x=startx, xd=0; x<endx; x++, xd++){
+ tmp.SetPixelIndex(xd,yd,GetPixelIndex(x,y));
+ }
+ }
+ break;
+ }
+ case 8:
+ case 24:
+ {
+ int32_t linelen = tmp.head.biWidth * tmp.head.biBitCount >> 3;
+ uint8_t* pDest = tmp.info.pImage;
+ uint8_t* pSrc = info.pImage + starty * info.dwEffWidth + (startx*head.biBitCount >> 3);
+ for(int32_t y=starty; y<endy; y++){
+ info.nProgress = (int32_t)(100*(y-starty)/(endy-starty)); //<Anatoly Ivasyuk>
+ memcpy(pDest,pSrc,linelen);
+ pDest+=tmp.info.dwEffWidth;
+ pSrc+=info.dwEffWidth;
+ }
+ }
+ }
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){ //<oboolo>
+ tmp.AlphaCreate();
+ if (!tmp.AlphaIsValid()) return false;
+ uint8_t* pDest = tmp.pAlpha;
+ uint8_t* pSrc = pAlpha + startx + starty*head.biWidth;
+ for (int32_t y=starty; y<endy; y++){
+ memcpy(pDest,pSrc,endx-startx);
+ pDest+=tmp.head.biWidth;
+ pSrc+=head.biWidth;
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ //select the destination
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \param xgain, ygain : can be from 0 to 1.
+ * \param xpivot, ypivot : is the center of the transformation.
+ * \param bEnableInterpolation : if true, enables bilinear interpolation.
+ * \return true if everything is ok
+ */
+bool CxImage::Skew(float xgain, float ygain, int32_t xpivot, int32_t ypivot, bool bEnableInterpolation)
+{
+ if (!pDib) return false;
+ float nx,ny;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ nx = x + (xgain*(y - ypivot));
+ ny = y + (ygain*(x - xpivot));
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bEnableInterpolation){
+ tmp.SetPixelColor(x,y,GetPixelColorInterpolated(nx, ny, CxImage::IM_BILINEAR, CxImage::OM_BACKGROUND),true);
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ if (head.biClrUsed==0){
+ tmp.SetPixelColor(x,y,GetPixelColor((int32_t)nx,(int32_t)ny));
+ } else {
+ tmp.SetPixelIndex(x,y,GetPixelIndex((int32_t)nx,(int32_t)ny));
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaSet(x,y,AlphaGet((int32_t)nx,(int32_t)ny));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Expands the borders.
+ * \param left, top, right, bottom = additional dimensions, should be greater than 0.
+ * \param canvascolor = border color. canvascolor.rgbReserved will set the alpha channel (if any) in the border.
+ * \param iDst = pointer to destination image (if it's 0, this image is modified)
+ * \return true if everything is ok
+ * \author [Colin Urquhart]; changes [DP]
+ */
+bool CxImage::Expand(int32_t left, int32_t top, int32_t right, int32_t bottom, RGBQUAD canvascolor, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ if ((left < 0) || (right < 0) || (bottom < 0) || (top < 0)) return false;
+
+ int32_t newWidth = head.biWidth + left + right;
+ int32_t newHeight = head.biHeight + top + bottom;
+
+ right = left + head.biWidth - 1;
+ top = bottom + head.biHeight - 1;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ if (!tmp.Create(newWidth, newHeight, head.biBitCount, info.dwType)){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.SetPalette(GetPalette(),head.biClrUsed);
+
+ switch (head.biBitCount) {
+ case 1:
+ case 4:
+ {
+ uint8_t pixel = tmp.GetNearestIndex(canvascolor);
+ for(int32_t y=0; y < newHeight; y++){
+ info.nProgress = (int32_t)(100*y/newHeight);
+ for(int32_t x=0; x < newWidth; x++){
+ if ((y < bottom) || (y > top) || (x < left) || (x > right)) {
+ tmp.SetPixelIndex(x,y, pixel);
+ } else {
+ tmp.SetPixelIndex(x,y,GetPixelIndex(x-left,y-bottom));
+ }
+ }
+ }
+ break;
+ }
+ case 8:
+ case 24:
+ {
+ if (head.biBitCount == 8) {
+ uint8_t pixel = tmp.GetNearestIndex( canvascolor);
+ memset(tmp.info.pImage, pixel, + (tmp.info.dwEffWidth * newHeight));
+ } else {
+ for (int32_t y = 0; y < newHeight; ++y) {
+ uint8_t *pDest = tmp.info.pImage + (y * tmp.info.dwEffWidth);
+ for (int32_t x = 0; x < newWidth; ++x) {
+ *pDest++ = canvascolor.rgbBlue;
+ *pDest++ = canvascolor.rgbGreen;
+ *pDest++ = canvascolor.rgbRed;
+ }
+ }
+ }
+
+ uint8_t* pDest = tmp.info.pImage + (tmp.info.dwEffWidth * bottom) + (left*(head.biBitCount >> 3));
+ uint8_t* pSrc = info.pImage;
+ for(int32_t y=bottom; y <= top; y++){
+ info.nProgress = (int32_t)(100*y/(1 + top - bottom));
+ memcpy(pDest,pSrc,(head.biBitCount >> 3) * (right - left + 1));
+ pDest+=tmp.info.dwEffWidth;
+ pSrc+=info.dwEffWidth;
+ }
+ }
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsValid()){
+ if (!tmp.SelectionCreate())
+ return false;
+ uint8_t* pSrc = SelectionGetPointer();
+ uint8_t* pDst = tmp.SelectionGetPointer(left,bottom);
+ for(int32_t y=bottom; y <= top; y++){
+ memcpy(pDst,pSrc, (right - left + 1));
+ pSrc+=head.biWidth;
+ pDst+=tmp.head.biWidth;
+ }
+ tmp.info.rSelectionBox.left = info.rSelectionBox.left + left;
+ tmp.info.rSelectionBox.right = info.rSelectionBox.right + left;
+ tmp.info.rSelectionBox.top = info.rSelectionBox.top + bottom;
+ tmp.info.rSelectionBox.bottom = info.rSelectionBox.bottom + bottom;
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ if (!tmp.AlphaCreate())
+ return false;
+ tmp.AlphaSet(canvascolor.rgbReserved);
+ uint8_t* pSrc = AlphaGetPointer();
+ uint8_t* pDst = tmp.AlphaGetPointer(left,bottom);
+ for(int32_t y=bottom; y <= top; y++){
+ memcpy(pDst,pSrc, (right - left + 1));
+ pSrc+=head.biWidth;
+ pDst+=tmp.head.biWidth;
+ }
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ //select the destination
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Expand(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst)
+{
+ //thanks to <Colin Urquhart>
+
+ if (!pDib) return false;
+
+ if ((newx < head.biWidth) || (newy < head.biHeight)) return false;
+
+ int32_t nAddLeft = (newx - head.biWidth) / 2;
+ int32_t nAddTop = (newy - head.biHeight) / 2;
+
+ return Expand(nAddLeft, nAddTop, newx - (head.biWidth + nAddLeft), newy - (head.biHeight + nAddTop), canvascolor, iDst);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Resamples the image with the correct aspect ratio, and fills the borders.
+ * \param newx, newy = thumbnail size.
+ * \param canvascolor = border color.
+ * \param iDst = pointer to destination image (if it's 0, this image is modified).
+ * \return true if everything is ok.
+ * \author [Colin Urquhart]
+ */
+bool CxImage::Thumbnail(int32_t newx, int32_t newy, RGBQUAD canvascolor, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ if ((newx <= 0) || (newy <= 0)) return false;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ // determine whether we need to shrink the image
+ if ((head.biWidth > newx) || (head.biHeight > newy)) {
+ float fScale;
+ float fAspect = (float) newx / (float) newy;
+ if (fAspect * head.biHeight > head.biWidth) {
+ fScale = (float) newy / head.biHeight;
+ } else {
+ fScale = (float) newx / head.biWidth;
+ }
+ tmp.Resample((int32_t) (fScale * head.biWidth), (int32_t) (fScale * head.biHeight), 0);
+ }
+
+ // expand the frame
+ tmp.Expand(newx, newy, canvascolor);
+
+ //select the destination
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Perform circle_based transformations.
+ * \param type - for different transformations
+ * - 0 for normal (proturberant) FishEye
+ * - 1 for reverse (concave) FishEye
+ * - 2 for Swirle
+ * - 3 for Cilinder mirror
+ * - 4 for bathroom
+ *
+ * \param rmax - effect radius. If 0, the whole image is processed
+ * \param Koeff - only for swirle
+ * \author Arkadiy Olovyannikov ark(at)msun(dot)ru
+ */
+bool CxImage::CircleTransform(int32_t type,int32_t rmax,float Koeff)
+{
+ if (!pDib) return false;
+
+ int32_t nx,ny;
+ double angle,radius,rnew;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax,xmid,ymid;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ xmid = (int32_t) (tmp.GetWidth()/2);
+ ymid = (int32_t) (tmp.GetHeight()/2);
+
+ if (!rmax) rmax=(int32_t)sqrt((float)((xmid-xmin)*(xmid-xmin)+(ymid-ymin)*(ymid-ymin)));
+ if (Koeff==0.0f) Koeff=1.0f;
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ nx=xmid-x;
+ ny=ymid-y;
+ radius=sqrt((float)(nx*nx+ny*ny));
+ if (radius<rmax) {
+ angle=atan2((double)ny,(double)nx);
+ if (type==0) rnew=radius*radius/rmax;
+ else if (type==1) rnew=sqrt(radius*rmax);
+ else if (type==2) {rnew=radius;angle += radius / Koeff;}
+ else rnew = 1; // potentially uninitialized
+ if (type<3){
+ nx = xmid + (int32_t)(rnew * cos(angle));
+ ny = ymid - (int32_t)(rnew * sin(angle));
+ }
+ else if (type==3){
+ nx = (int32_t)fabs((angle*xmax/6.2831852));
+ ny = (int32_t)fabs((radius*ymax/rmax));
+ }
+ else {
+ nx=x+(x%32)-16;
+ ny=y;
+ }
+// nx=max(xmin,min(nx,xmax));
+// ny=max(ymin,min(ny,ymax));
+ }
+ else { nx=-1;ny=-1;}
+ if (head.biClrUsed==0){
+ tmp.SetPixelColor(x,y,GetPixelColor(nx,ny));
+ } else {
+ tmp.SetPixelIndex(x,y,GetPixelIndex(nx,ny));
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaSet(x,y,AlphaGet(nx,ny));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Faster way to almost properly shrink image. Algorithm produces results comparable with "high resoultion shrink"
+ * when resulting image is much smaller (that would be 3 times or more) than original. When
+ * resulting image is only slightly smaller, results are closer to nearest pixel.
+ * This algorithm works by averaging, but it does not calculate fractions of pixels. It adds whole
+ * source pixels to the best destionation. It is not geometrically "correct".
+ * It's main advantage over "high" resulution shrink is speed, so it's useful, when speed is most
+ * important (preview thumbnails, "map" view, ...).
+ * Method is optimized for RGB24 images.
+ *
+ * \param newx, newy - size of destination image (must be smaller than original!)
+ * \param iDst - pointer to destination image (if it's 0, this image is modified)
+ * \param bChangeBpp - flag points to change result image bpp (if it's true, this result image bpp = 24 (useful for B/W image thumbnails))
+ *
+ * \return true if everything is ok
+ * \author [bd], 9.2004; changes [Artiom Mirolubov], 1.2005
+ */
+bool CxImage::QIShrink(int32_t newx, int32_t newy, CxImage* const iDst, bool bChangeBpp)
+{
+ if (!pDib) return false;
+
+ if (newx>head.biWidth || newy>head.biHeight) {
+ //let me repeat... this method can't enlarge image
+ strcpy(info.szLastError,"QIShrink can't enlarge image");
+ return false;
+ }
+
+ if (newx==head.biWidth && newy==head.biHeight) {
+ //image already correct size (just copy and return)
+ if (iDst) iDst->Copy(*this);
+ return true;
+ }//if
+
+ //create temporary destination image
+ CxImage newImage;
+ newImage.CopyInfo(*this);
+ newImage.Create(newx,newy,(bChangeBpp)?24:head.biBitCount,GetType());
+ newImage.SetPalette(GetPalette());
+ if (!newImage.IsValid()){
+ strcpy(info.szLastError,newImage.GetLastError());
+ return false;
+ }
+
+ //and alpha channel if required
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) newImage.AlphaCreate();
+#endif
+
+ const int32_t oldx = head.biWidth;
+ const int32_t oldy = head.biHeight;
+
+ int32_t accuCellSize = 4;
+#if CXIMAGE_SUPPORT_ALPHA
+ uint8_t *alphaPtr;
+ if (AlphaIsValid()) accuCellSize=5;
+#endif
+
+ uint32_t *accu = new uint32_t[newx*accuCellSize]; //array for suming pixels... one pixel for every destination column
+ uint32_t *accuPtr; //pointer for walking through accu
+ //each cell consists of blue, red, green component and count of pixels summed in this cell
+ memset(accu, 0, newx * accuCellSize * sizeof(uint32_t)); //clear accu
+
+ if (!IsIndexed()) {
+ //RGB24 version with pointers
+ uint8_t *destPtr, *srcPtr, *destPtrS, *srcPtrS; //destination and source pixel, and beginnings of current row
+ srcPtrS=(uint8_t*)BlindGetPixelPointer(0,0);
+ destPtrS=(uint8_t*)newImage.BlindGetPixelPointer(0,0);
+ int32_t ex=0, ey=0; //ex and ey replace division...
+ int32_t dy=0;
+ //(we just add pixels, until by adding newx or newy we get a number greater than old size... then
+ // it's time to move to next pixel)
+
+ for(int32_t y=0; y<oldy; y++){ //for all source rows
+ info.nProgress = (int32_t)(100*y/oldy); if (info.nEscape) break;
+ ey += newy;
+ ex = 0; //restart with ex = 0
+ accuPtr=accu; //restart from beginning of accu
+ srcPtr=srcPtrS; //and from new source line
+#if CXIMAGE_SUPPORT_ALPHA
+ alphaPtr = AlphaGetPointer(0, y);
+#endif
+
+ for(int32_t x=0; x<oldx; x++){ //for all source columns
+ ex += newx;
+ *accuPtr += *(srcPtr++); //add current pixel to current accu slot
+ *(accuPtr+1) += *(srcPtr++);
+ *(accuPtr+2) += *(srcPtr++);
+ (*(accuPtr+3)) ++;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (alphaPtr) *(accuPtr+4) += *(alphaPtr++);
+#endif
+ if (ex>oldx) { //when we reach oldx, it's time to move to new slot
+ accuPtr += accuCellSize;
+ ex -= oldx; //(substract oldx from ex and resume from there on)
+ }//if (ex overflow)
+ }//for x
+
+ if (ey>=oldy) { //now when this happens
+ ey -= oldy; //it's time to move to new destination row
+ destPtr = destPtrS; //reset pointers to proper initial values
+ accuPtr = accu;
+#if CXIMAGE_SUPPORT_ALPHA
+ alphaPtr = newImage.AlphaGetPointer(0, dy++);
+#endif
+ for (int32_t k=0; k<newx; k++) { //copy accu to destination row (divided by number of pixels in each slot)
+ *(destPtr++) = (uint8_t)(*(accuPtr) / *(accuPtr+3));
+ *(destPtr++) = (uint8_t)(*(accuPtr+1) / *(accuPtr+3));
+ *(destPtr++) = (uint8_t)(*(accuPtr+2) / *(accuPtr+3));
+#if CXIMAGE_SUPPORT_ALPHA
+ if (alphaPtr) *(alphaPtr++) = (uint8_t)(*(accuPtr+4) / *(accuPtr+3));
+#endif
+ accuPtr += accuCellSize;
+ }//for k
+ memset(accu, 0, newx * accuCellSize * sizeof(uint32_t)); //clear accu
+ destPtrS += newImage.info.dwEffWidth;
+ }//if (ey overflow)
+
+ srcPtrS += info.dwEffWidth; //next round we start from new source row
+ }//for y
+ } else {
+ //standard version with GetPixelColor...
+ int32_t ex=0, ey=0; //ex and ey replace division...
+ int32_t dy=0;
+ //(we just add pixels, until by adding newx or newy we get a number greater than old size... then
+ // it's time to move to next pixel)
+ RGBQUAD rgb;
+
+ for(int32_t y=0; y<oldy; y++){ //for all source rows
+ info.nProgress = (int32_t)(100*y/oldy); if (info.nEscape) break;
+ ey += newy;
+ ex = 0; //restart with ex = 0
+ accuPtr=accu; //restart from beginning of accu
+ for(int32_t x=0; x<oldx; x++){ //for all source columns
+ ex += newx;
+ rgb = GetPixelColor(x, y, true);
+ *accuPtr += rgb.rgbBlue; //add current pixel to current accu slot
+ *(accuPtr+1) += rgb.rgbRed;
+ *(accuPtr+2) += rgb.rgbGreen;
+ (*(accuPtr+3)) ++;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) *(accuPtr+4) += rgb.rgbReserved;
+#endif
+ if (ex>oldx) { //when we reach oldx, it's time to move to new slot
+ accuPtr += accuCellSize;
+ ex -= oldx; //(substract oldx from ex and resume from there on)
+ }//if (ex overflow)
+ }//for x
+
+ if (ey>=oldy) { //now when this happens
+ ey -= oldy; //it's time to move to new destination row
+ accuPtr = accu;
+ for (int32_t dx=0; dx<newx; dx++) { //copy accu to destination row (divided by number of pixels in each slot)
+ rgb.rgbBlue = (uint8_t)(*(accuPtr) / *(accuPtr+3));
+ rgb.rgbRed = (uint8_t)(*(accuPtr+1) / *(accuPtr+3));
+ rgb.rgbGreen= (uint8_t)(*(accuPtr+2) / *(accuPtr+3));
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) rgb.rgbReserved = (uint8_t)(*(accuPtr+4) / *(accuPtr+3));
+#endif
+ newImage.SetPixelColor(dx, dy, rgb, pAlpha!=0);
+ accuPtr += accuCellSize;
+ }//for dx
+ memset(accu, 0, newx * accuCellSize * sizeof(uint32_t)); //clear accu
+ dy++;
+ }//if (ey overflow)
+ }//for y
+ }//if
+
+ delete [] accu; //delete helper array
+
+ //copy new image to the destination
+ if (iDst)
+ iDst->Transfer(newImage);
+ else
+ Transfer(newImage);
+ return true;
+
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_TRANSFORMATION
diff --git a/hge/CxImage/ximawbmp.cpp b/hge/CxImage/ximawbmp.cpp
new file mode 100644
index 0000000..7ba5d00
--- /dev/null
+++ b/hge/CxImage/ximawbmp.cpp
@@ -0,0 +1,134 @@
+/*
+ * File: ximawbmp.cpp
+ * Purpose: Platform Independent WBMP Image Class Loader and Writer
+ * 12/Jul/2002 Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximawbmp.h"
+
+#if CXIMAGE_SUPPORT_WBMP
+
+#include "ximaiter.h"
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageWBMP::Decode(CxFile *hFile)
+{
+ if (hFile == NULL) return false;
+
+ WBMPHEADER wbmpHead;
+
+ cx_try
+ {
+ ReadOctet(hFile, &wbmpHead.Type);
+
+ uint32_t dat;
+ ReadOctet(hFile, &dat);
+ wbmpHead.FixHeader = (uint8_t)dat;
+
+ ReadOctet(hFile, &wbmpHead.ImageWidth);
+ ReadOctet(hFile, &wbmpHead.ImageHeight);
+
+ if (hFile->Eof())
+ cx_throw("Not a WBMP");
+
+ if (wbmpHead.Type != 0)
+ cx_throw("Unsupported WBMP type");
+
+ head.biWidth = wbmpHead.ImageWidth;
+ head.biHeight= wbmpHead.ImageHeight;
+
+ if (head.biWidth<=0 || head.biHeight<=0)
+ cx_throw("Corrupted WBMP");
+
+ if (info.nEscape == -1){
+ info.dwType = CXIMAGE_FORMAT_WBMP;
+ return true;
+ }
+
+ Create(head.biWidth, head.biHeight, 1, CXIMAGE_FORMAT_WBMP);
+ if (!IsValid()) cx_throw("WBMP Create failed");
+ SetGrayPalette();
+
+ int32_t linewidth=(head.biWidth+7)/8;
+ CImageIterator iter(this);
+ iter.Upset();
+ for (int32_t y=0; y < head.biHeight; y++){
+ hFile->Read(iter.GetRow(),linewidth,1);
+ iter.PrevRow();
+ }
+
+ } cx_catch {
+ if (strcmp(message,"")) strncpy(info.szLastError,message,255);
+ return FALSE;
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageWBMP::ReadOctet(CxFile * hFile, uint32_t *data)
+{
+ uint8_t c;
+ *data = 0;
+ do {
+ if (hFile->Eof()) return false;
+ c = (uint8_t)hFile->GetC();
+ *data <<= 7;
+ *data |= (c & 0x7F);
+ } while ((c&0x80)!=0);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageWBMP::Encode(CxFile * hFile)
+{
+ if (EncodeSafeCheck(hFile)) return false;
+
+ //check format limits
+ if (head.biBitCount!=1){
+ strcpy(info.szLastError,"Can't save this image as WBMP");
+ return false;
+ }
+
+ WBMPHEADER wbmpHead;
+ wbmpHead.Type=0;
+ wbmpHead.FixHeader=0;
+ wbmpHead.ImageWidth=head.biWidth;
+ wbmpHead.ImageHeight=head.biHeight;
+
+ // Write the file header
+ hFile->PutC('\0');
+ hFile->PutC('\0');
+ WriteOctet(hFile,wbmpHead.ImageWidth);
+ WriteOctet(hFile,wbmpHead.ImageHeight);
+ // Write the pixels
+ int32_t linewidth=(wbmpHead.ImageWidth+7)/8;
+ CImageIterator iter(this);
+ iter.Upset();
+ for (uint32_t y=0; y < wbmpHead.ImageHeight; y++){
+ hFile->Write(iter.GetRow(),linewidth,1);
+ iter.PrevRow();
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageWBMP::WriteOctet(CxFile * hFile, const uint32_t data)
+{
+ int32_t ns = 0;
+ while (data>>(ns+7)) ns+=7;
+ while (ns>0){
+ if (!hFile->PutC(0x80 | (uint8_t)(data>>ns))) return false;
+ ns-=7;
+ }
+ if (!(hFile->PutC((uint8_t)(0x7F & data)))) return false;
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_ENCODE
+////////////////////////////////////////////////////////////////////////////////
+#endif // CXIMAGE_SUPPORT_WBMP
+
diff --git a/hge/CxImage/ximawbmp.h b/hge/CxImage/ximawbmp.h
new file mode 100644
index 0000000..9a7837e
--- /dev/null
+++ b/hge/CxImage/ximawbmp.h
@@ -0,0 +1,49 @@
+/*
+ * File: ximawbmp.h
+ * Purpose: WBMP Image Class Loader and Writer
+ */
+/* ==========================================================
+ * CxImageWBMP (c) 12/Jul/2002 Davide Pizzolato - www.xdp.it
+ * For conditions of distribution and use, see copyright notice in ximage.h
+ * ==========================================================
+ */
+#if !defined(__ximaWBMP_h)
+#define __ximaWBMP_h
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_WBMP
+
+class CxImageWBMP: public CxImage
+{
+#pragma pack(1)
+typedef struct tagWbmpHeader
+{
+ uint32_t Type; // 0
+ uint8_t FixHeader; // 0
+ uint32_t ImageWidth; // Image Width
+ uint32_t ImageHeight; // Image Height
+} WBMPHEADER;
+#pragma pack()
+public:
+ CxImageWBMP(): CxImage(CXIMAGE_FORMAT_WBMP) {}
+
+// bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_WBMP);}
+// bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_WBMP);}
+ bool Decode(CxFile * hFile);
+ bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
+protected:
+ bool ReadOctet(CxFile * hFile, uint32_t *data);
+
+public:
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+protected:
+ bool WriteOctet(CxFile * hFile, const uint32_t data);
+#endif // CXIMAGE_SUPPORT_ENCODE
+};
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximawmf.cpp b/hge/CxImage/ximawmf.cpp
new file mode 100644
index 0000000..a1057f5
--- /dev/null
+++ b/hge/CxImage/ximawmf.cpp
@@ -0,0 +1,483 @@
+/*
+*********************************************************************
+ * File: ximawmf.cpp
+ * Purpose: Windows Metafile Class Loader and Writer
+ * Author: Volker Horch - vhorch@gmx.de
+ * created: 13-Jun-2002
+ *
+ * Note: If the code below works, i wrote it.
+ * If it doesn't work, i don't know who wrote it.
+*********************************************************************
+ */
+
+/*
+*********************************************************************
+ Note by Author:
+*********************************************************************
+
+ Metafile Formats:
+ =================
+
+ There are 2 kinds of Windows Metafiles:
+ - Standard Windows Metafile
+ - Placeable Windows Metafile
+
+ A StandardWindows Metafile looks like:
+ - Metafile Header (MEATAHEADER)
+ - Metafile Records
+
+ A Placeable Metafile looks like:
+ - Aldus Header (METAFILEHEADER)
+ - Metafile Header (METAHEADER)
+ - Metafile Records
+
+ The "Metafile Header" and the "Metafile Records" are the same
+ for both formats. However, the Standard Metafile does not contain any
+ information about the original dimensions or x/y ratio of the Metafile.
+
+ I decided, to allow only placeable Metafiles here. If you also want to
+ enable Standard Metafiles, you will have to guess the dimensions of
+ the image.
+
+*********************************************************************
+ Limitations: see ximawmf.h
+ you may configure some stuff there
+*********************************************************************
+*/
+
+#include "ximawmf.h"
+
+#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+bool CxImageWMF::Decode(CxFile *hFile, int32_t nForceWidth, int32_t nForceHeight)
+{
+ if (hFile == NULL) return false;
+
+ HENHMETAFILE hMeta;
+ HDC hDC;
+ int32_t cx,cy;
+
+ //save the current position of the file
+ int32_t pos = hFile->Tell();
+
+ // Read the Metafile and convert to an Enhanced Metafile
+ METAFILEHEADER mfh;
+ hMeta = ConvertWmfFiletoEmf(hFile, &mfh);
+ if (hMeta) { // ok, it's a WMF
+
+/////////////////////////////////////////////////////////////////////
+// We use the original WMF size information, because conversion to
+// EMF adjusts the Metafile to Full Screen or does not set rclBounds at all
+// ENHMETAHEADER emh;
+// uint32_t uRet;
+// uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile
+// sizeof(ENHMETAHEADER), // size of buffer, in bytes
+// &emh); // address of buffer to receive data
+// if (!uRet){
+// DeleteEnhMetaFile(hMeta);
+// return false;
+// }
+// // calculate size
+// cx = emh.rclBounds.right - emh.rclBounds.left;
+// cy = emh.rclBounds.bottom - emh.rclBounds.top;
+/////////////////////////////////////////////////////////////////////
+
+ // calculate size
+ // scale the metafile (pixels/inch of metafile => pixels/inch of display)
+ // mfh.inch already checked to be <> 0
+
+ hDC = ::GetDC(0);
+ int32_t cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX);
+ int32_t cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY);
+ ::ReleaseDC(0, hDC);
+
+ cx = (mfh.inch/2 + (mfh.bbox.right - mfh.bbox.left) * cx1) / mfh.inch;
+ cy = (mfh.inch/2 + (mfh.bbox.bottom - mfh.bbox.top) * cy1) / mfh.inch;
+
+ } else { // maybe it's an EMF...
+
+ hFile->Seek(pos,SEEK_SET);
+
+ ENHMETAHEADER emh;
+ hMeta = ConvertEmfFiletoEmf(hFile, &emh);
+
+ if (!hMeta){
+ strcpy(info.szLastError,"corrupted WMF");
+ return false; // definitively give up
+ }
+
+ // ok, it's an EMF; calculate canvas size
+ cx = emh.rclBounds.right - emh.rclBounds.left;
+ cy = emh.rclBounds.bottom - emh.rclBounds.top;
+
+ // alternative methods, sometime not so reliable... [DP]
+ //cx = emh.szlDevice.cx;
+ //cy = emh.szlDevice.cy;
+ //
+ //hDC = ::GetDC(0);
+ //float hscale = (float)GetDeviceCaps(hDC, HORZRES)/(100.0f * GetDeviceCaps(hDC, HORZSIZE));
+ //float vscale = (float)GetDeviceCaps(hDC, VERTRES)/(100.0f * GetDeviceCaps(hDC, VERTSIZE));
+ //::ReleaseDC(0, hDC);
+ //cx = (int32_t)((emh.rclFrame.right - emh.rclFrame.left) * hscale);
+ //cy = (int32_t)((emh.rclFrame.bottom - emh.rclFrame.top) * vscale);
+ }
+
+ if (info.nEscape == -1) { // Check if cancelled
+ head.biWidth = cx;
+ head.biHeight= cy;
+ info.dwType = CXIMAGE_FORMAT_WMF;
+ DeleteEnhMetaFile(hMeta);
+ strcpy(info.szLastError,"output dimensions returned");
+ return true;
+ }
+
+ if (!cx || !cy) {
+ DeleteEnhMetaFile(hMeta);
+ strcpy(info.szLastError,"empty WMF");
+ return false;
+ }
+
+ if (nForceWidth) cx=nForceWidth;
+ if (nForceHeight) cy=nForceHeight;
+ ShrinkMetafile(cx, cy); // !! Otherwise Bitmap may have bombastic size
+
+ HDC hDC0 = ::GetDC(0); // DC of screen
+ HBITMAP hBitmap = CreateCompatibleBitmap(hDC0, cx, cy); // has # colors of display
+ hDC = CreateCompatibleDC(hDC0); // memory dc compatible with screen
+ ::ReleaseDC(0, hDC0); // don't need anymore. get rid of it.
+
+ if (hDC){
+ if (hBitmap){
+ RECT rc = {0,0,cx,cy};
+ int32_t bpp = ::GetDeviceCaps(hDC, BITSPIXEL);
+
+ HBITMAP hBitmapOld = (HBITMAP)SelectObject(hDC, hBitmap);
+
+ // clear out the entire bitmap with windows background
+ // because the MetaFile may not contain background information
+ uint32_t dwBack = XMF_COLOR_BACK;
+#if XMF_SUPPORT_TRANSPARENCY
+ if (bpp == 24) dwBack = XMF_COLOR_TRANSPARENT;
+#endif
+ uint32_t OldColor = SetBkColor(hDC, dwBack);
+ ExtTextOut(hDC, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+ SetBkColor(hDC, OldColor);
+
+ //retrieves optional palette entries from the specified enhanced metafile
+ PLOGPALETTE plogPal;
+ PBYTE pjTmp;
+ HPALETTE hPal;
+ int32_t iEntries = GetEnhMetaFilePaletteEntries(hMeta, 0, NULL);
+ if (iEntries) {
+ if ((plogPal = (PLOGPALETTE)GlobalAlloc(GMEM_FIXED | GMEM_ZEROINIT,
+ sizeof(uint32_t) + sizeof(PALETTEENTRY)*iEntries )) == NULL) {
+ DeleteObject(hBitmap);
+ DeleteDC(hDC);
+ DeleteEnhMetaFile(hMeta);
+ strcpy(info.szLastError,"Cancelled");
+ return false;
+ }
+
+ plogPal->palVersion = 0x300;
+ plogPal->palNumEntries = (uint16_t) iEntries;
+ pjTmp = (PBYTE) plogPal;
+ pjTmp += 4;
+
+ GetEnhMetaFilePaletteEntries(hMeta, iEntries, (PPALETTEENTRY)pjTmp);
+ hPal = CreatePalette(plogPal);
+ GlobalFree(plogPal);
+
+ SelectPalette(hDC, hPal, FALSE);
+ RealizePalette(hDC);
+ }
+
+ // Play the Metafile into Memory DC
+ BOOL bRet = PlayEnhMetaFile(hDC, // handle to a device context
+ hMeta, // handle to an enhanced metafile
+ &rc); // pointer to bounding rectangle
+
+ SelectObject(hDC, hBitmapOld);
+ DeleteEnhMetaFile(hMeta); // we are done with this one
+
+ if (info.nEscape) { // Check if cancelled
+ DeleteObject(hBitmap);
+ DeleteDC(hDC);
+ strcpy(info.szLastError,"Cancelled");
+ return false;
+ }
+
+ // the Bitmap now has the image.
+ // Create our DIB and convert the DDB into DIB
+ if (!Create(cx, cy, bpp, CXIMAGE_FORMAT_WMF)) {
+ DeleteObject(hBitmap);
+ DeleteDC(hDC);
+ return false;
+ }
+
+#if XMF_SUPPORT_TRANSPARENCY
+ if (bpp == 24) {
+ RGBQUAD rgbTrans = { XMF_RGBQUAD_TRANSPARENT };
+ SetTransColor(rgbTrans);
+ }
+#endif
+ // We're finally ready to get the DIB. Call the driver and let
+ // it party on our bitmap. It will fill in the color table,
+ // and bitmap bits of our global memory block.
+ bRet = GetDIBits(hDC, hBitmap, 0,
+ (uint32_t)cy, GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS);
+
+ DeleteObject(hBitmap);
+ DeleteDC(hDC);
+
+ return (bRet!=0);
+ } else {
+ DeleteDC(hDC);
+ }
+ } else {
+ if (hBitmap) DeleteObject(hBitmap);
+ }
+
+ DeleteEnhMetaFile(hMeta);
+
+ return false;
+}
+
+/**********************************************************************
+ Function: CheckMetafileHeader
+ Purpose: Check if the Metafileheader of a file is valid
+**********************************************************************/
+BOOL CxImageWMF::CheckMetafileHeader(METAFILEHEADER *metafileheader)
+{
+ uint16_t *pw;
+ uint16_t cs;
+ int32_t i;
+
+ // check magic #
+ if (metafileheader->key != 0x9ac6cdd7L) return false;
+
+ // test checksum of header
+ pw = (uint16_t *)metafileheader;
+ cs = *pw;
+ pw++;
+ for (i = 0; i < 9; i++) {
+ cs ^= *pw;
+ pw++;
+ }
+
+ if (cs != metafileheader->checksum) return false;
+
+ // check resolution
+ if ((metafileheader->inch <= 0) || (metafileheader->inch > 2540)) return false;
+
+ return true;
+}
+
+/**********************************************************************
+ Function: ConvertWmfFiletoEmf
+ Purpose: Converts a Windows Metafile into an Enhanced Metafile
+**********************************************************************/
+HENHMETAFILE CxImageWMF::ConvertWmfFiletoEmf(CxFile *fp, METAFILEHEADER *metafileheader)
+{
+ HENHMETAFILE hMeta;
+ uint32_t lenFile;
+ uint32_t len;
+ uint8_t *p;
+ METAHEADER mfHeader;
+ uint32_t seekpos;
+
+ hMeta = 0;
+
+ // get length of the file
+ lenFile = fp->Size();
+
+ // a placeable metafile starts with a METAFILEHEADER
+ // read it and check metafileheader
+ len = fp->Read(metafileheader, 1, sizeof(METAFILEHEADER));
+ if (len < sizeof(METAFILEHEADER)) return (hMeta);
+
+ if (CheckMetafileHeader(metafileheader)) {
+ // This is a placeable metafile
+ // Convert the placeable format into something that can
+ // be used with GDI metafile functions
+ seekpos = sizeof(METAFILEHEADER);
+ } else {
+ // Not a placeable wmf. A windows metafile?
+ // at least not scaleable.
+ // we could try to convert, but would loose ratio. don't allow this
+ return (hMeta);
+
+ //metafileheader->bbox.right = ?;
+ //metafileheader->bbox.left = ?;
+ //metafileheader->bbox.bottom = ?;
+ //metafileheader->bbox.top = ?;
+ //metafileheader->inch = ?;
+ //
+ //seekpos = 0;
+ // fp->Seek(0, SEEK_SET); // rewind
+ }
+
+ // At this point we have a metaheader regardless of whether
+ // the metafile was a windows metafile or a placeable metafile
+ // so check to see if it is valid. There is really no good
+ // way to do this so just make sure that the mtType is either
+ // 1 or 2 (memory or disk file)
+ // in addition we compare the length of the METAHEADER against
+ // the length of the file. if filelength < len => no Metafile
+
+ len = fp->Read(&mfHeader, 1, sizeof(METAHEADER));
+ if (len < sizeof(METAHEADER)) return (hMeta);
+
+ if ((mfHeader.mtType != 1) && (mfHeader.mtType != 2)) return (hMeta);
+
+ // Length in Bytes from METAHEADER
+ len = mfHeader.mtSize * 2;
+ if (len > lenFile) return (hMeta);
+
+ // Allocate memory for the metafile bits
+ p = (uint8_t *)malloc(len);
+ if (!p) return (hMeta);
+
+ // seek back to METAHEADER and read all the stuff at once
+ fp->Seek(seekpos, SEEK_SET);
+ lenFile = fp->Read(p, 1, len);
+ if (lenFile != len) {
+ free(p);
+ return (hMeta);
+ }
+
+ // the following (commented code) works, but adjusts rclBound of the
+ // Enhanced Metafile to full screen.
+ // the METAFILEHEADER from above is needed to scale the image
+
+// hMeta = SetWinMetaFileBits(len, p, NULL, NULL);
+
+ // scale the metafile (pixels/inch of metafile => pixels/inch of display)
+
+ METAFILEPICT mfp;
+ int32_t cx1, cy1;
+ HDC hDC;
+
+ hDC = ::GetDC(0);
+ cx1 = ::GetDeviceCaps(hDC, LOGPIXELSX);
+ cy1 = ::GetDeviceCaps(hDC, LOGPIXELSY);
+
+ memset(&mfp, 0, sizeof(mfp));
+
+ mfp.mm = MM_ANISOTROPIC;
+ mfp.xExt = 10000; //(metafileheader->bbox.right - metafileheader->bbox.left) * cx1 / metafileheader->inch;
+ mfp.yExt = 10000; //(metafileheader->bbox.bottom - metafileheader->bbox.top) * cy1 / metafileheader->inch;
+ mfp.hMF = 0;
+
+ // in MM_ANISOTROPIC mode xExt and yExt are in MM_HIENGLISH
+ // MM_HIENGLISH means: Each logical unit is converted to 0.001 inch
+ //mfp.xExt *= 1000;
+ //mfp.yExt *= 1000;
+ // ????
+ //int32_t k = 332800 / ::GetSystemMetrics(SM_CXSCREEN);
+ //mfp.xExt *= k; mfp.yExt *= k;
+
+ // fix for Win9x
+ while ((mfp.xExt < 6554) && (mfp.yExt < 6554))
+ {
+ mfp.xExt *= 10;
+ mfp.yExt *= 10;
+ }
+
+ hMeta = SetWinMetaFileBits(len, p, hDC, &mfp);
+
+ if (!hMeta){ //try 2nd conversion using a different mapping
+ mfp.mm = MM_TEXT;
+ hMeta = SetWinMetaFileBits(len, p, hDC, &mfp);
+ }
+
+ ::ReleaseDC(0, hDC);
+
+ // Free Memory
+ free(p);
+
+ return (hMeta);
+}
+/////////////////////////////////////////////////////////////////////
+HENHMETAFILE CxImageWMF::ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh)
+{
+ HENHMETAFILE hMeta;
+ int32_t iLen = pFile->Size();
+
+ // Check the header first: <km>
+ int32_t pos = pFile->Tell();
+ int32_t iLenRead = pFile->Read(pemfh, 1, sizeof(ENHMETAHEADER));
+ if (iLenRead < sizeof(ENHMETAHEADER)) return NULL;
+ if (pemfh->iType != EMR_HEADER) return NULL;
+ if (pemfh->dSignature != ENHMETA_SIGNATURE) return NULL;
+ //if (pemfh->nBytes != (uint32_t)iLen) return NULL;
+ pFile->Seek(pos,SEEK_SET);
+
+ uint8_t* pBuff = (uint8_t *)malloc(iLen);
+ if (!pBuff) return (FALSE);
+
+ // Read the Enhanced Metafile
+ iLenRead = pFile->Read(pBuff, 1, iLen);
+ if (iLenRead != iLen) {
+ free(pBuff);
+ return NULL;
+ }
+
+ // Make it a Memory Metafile
+ hMeta = SetEnhMetaFileBits(iLen, pBuff);
+
+ free(pBuff); // finished with this one
+
+ if (!hMeta) return NULL; // oops.
+
+ // Get the Enhanced Metafile Header
+ uint32_t uRet = GetEnhMetaFileHeader(hMeta, // handle of enhanced metafile
+ sizeof(ENHMETAHEADER), // size of buffer, in bytes
+ pemfh); // address of buffer to receive data
+
+ if (!uRet) {
+ DeleteEnhMetaFile(hMeta);
+ return NULL;
+ }
+
+ return (hMeta);
+}
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DECODE
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_ENCODE
+/////////////////////////////////////////////////////////////////////
+bool CxImageWMF::Encode(CxFile * hFile)
+{
+ if (hFile == NULL) return false;
+ strcpy(info.szLastError, "Save WMF not supported");
+ return false;
+}
+#endif // CXIMAGE_SUPPORT_ENCODE
+/////////////////////////////////////////////////////////////////////
+
+/**********************************************************************
+Function: ShrinkMetafile
+Purpose: Shrink the size of a metafile to be not larger than
+ the definition
+**********************************************************************/
+void CxImageWMF::ShrinkMetafile(int32_t &cx, int32_t &cy)
+{
+ int32_t xScreen = XMF_MAXSIZE_CX;
+ int32_t yScreen = XMF_MAXSIZE_CY;
+
+ if (cx > xScreen){
+ cy = cy * xScreen / cx;
+ cx = xScreen;
+ }
+
+ if (cy > yScreen){
+ cx = cx * yScreen / cy;
+ cy = yScreen;
+ }
+}
+
+#endif // CIMAGE_SUPPORT_WMF
+
diff --git a/hge/CxImage/ximawmf.h b/hge/CxImage/ximawmf.h
new file mode 100644
index 0000000..94fb168
--- /dev/null
+++ b/hge/CxImage/ximawmf.h
@@ -0,0 +1,154 @@
+/*
+*********************************************************************
+ * File: ximawmf.h
+ * Purpose: Windows Metafile Class Loader and Writer
+ * Author: Volker Horch - vhorch@gmx.de
+ * created: 13-Jun-2002
+*********************************************************************
+ */
+
+/*
+*********************************************************************
+ Notes by Author:
+*********************************************************************
+
+ Limitations:
+ ============
+
+ a) Transparency:
+
+ A Metafile is vector graphics, which has transparency by design.
+ This class always converts into a Bitmap format. Transparency is
+ supported, but there is no good way to find out, which parts
+ of the Metafile are transparent. There are two ways how we can
+ handle this:
+
+ - Clear the Background of the Bitmap with the background color
+ you like (i have used COLOR_WINDOW) and don't support transparency.
+
+ below #define XMF_SUPPORT_TRANSPARENCY 0
+ #define XMF_COLOR_BACK RGB(Background color you like)
+
+ - Clear the Background of the Bitmap with a very unusual color
+ (which one ?) and use this color as the transparent color
+
+ below #define XMF_SUPPORT_TRANSPARENCY 1
+ #define XMF_COLOR_TRANSPARENT_R ...
+ #define XMF_COLOR_TRANSPARENT_G ...
+ #define XMF_COLOR_TRANSPARENT_B ...
+
+ b) Resolution
+
+ Once we have converted the Metafile into a Bitmap and we zoom in
+ or out, the image may not look very good. If we still had the
+ original Metafile, zooming would produce good results always.
+
+ c) Size
+
+ Although the filesize of a Metafile may be very small, it might
+ produce a Bitmap with a bombastic size. Assume you have a Metafile
+ with an image size of 6000*4000, which contains just one Metafile
+ record ((e.g. a line from (0,0) to (6000, 4000)). The filesize
+ of this Metafile would be let's say 100kB. If we convert it to
+ a 6000*4000 Bitmap with 24 Bits/Pixes, the Bitmap would consume
+ about 68MB of memory.
+
+ I have choosen, to limit the size of the Bitmap to max.
+ screensize, to avoid memory problems.
+
+ If you want something else,
+ modify #define XMF_MAXSIZE_CX / XMF_MAXSIZE_CY below
+
+*********************************************************************
+*/
+
+#ifndef _XIMAWMF_H
+#define _XIMAWMF_H
+
+#include "ximage.h"
+
+#if CXIMAGE_SUPPORT_WMF && CXIMAGE_SUPPORT_WINDOWS
+
+class CxImageWMF: public CxImage
+{
+
+#pragma pack(1)
+
+typedef struct tagRECT16
+{
+ int16_t left;
+ int16_t top;
+ int16_t right;
+ int16_t bottom;
+} RECT16;
+
+// taken from Windos 3.11 SDK Documentation (Programmer's Reference Volume 4: Resources)
+typedef struct tagMETAFILEHEADER
+{
+ uint32_t key; // always 0x9ac6cdd7
+ uint16_t reserved1; // reserved = 0
+ RECT16 bbox; // bounding rectangle in metafile units as defined in "inch"
+ uint16_t inch; // number of metafile units per inch (should be < 1440)
+ uint32_t reserved2; // reserved = 0
+ uint16_t checksum; // sum of the first 10 WORDS (using XOR operator)
+} METAFILEHEADER;
+
+#pragma pack()
+
+public:
+ CxImageWMF(): CxImage(CXIMAGE_FORMAT_WMF) { }
+
+ bool Decode(CxFile * hFile, int32_t nForceWidth=0, int32_t nForceHeight=0);
+ bool Decode(FILE *hFile, int32_t nForceWidth=0, int32_t nForceHeight=0)
+ { CxIOFile file(hFile); return Decode(&file,nForceWidth,nForceHeight); }
+
+#if CXIMAGE_SUPPORT_ENCODE
+ bool Encode(CxFile * hFile);
+ bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
+#endif // CXIMAGE_SUPPORT_ENCODE
+
+protected:
+ void ShrinkMetafile(int32_t &cx, int32_t &cy);
+ BOOL CheckMetafileHeader(METAFILEHEADER *pmetafileheader);
+ HENHMETAFILE ConvertWmfFiletoEmf(CxFile *pFile, METAFILEHEADER *pmetafileheader);
+ HENHMETAFILE ConvertEmfFiletoEmf(CxFile *pFile, ENHMETAHEADER *pemfh);
+
+};
+
+#define METAFILEKEY 0x9ac6cdd7L
+
+// Background color definition (if no transparency). see Notes above
+#define XMF_COLOR_BACK GetSysColor(COLOR_WINDOW)
+// alternatives
+//#define XMF_COLOR_BACK RGB(192, 192, 192) // lite gray
+//#define XMF_COLOR_BACK RGB( 0, 0, 0) // black
+//#define XMF_COLOR_BACK RGB(255, 255, 255) // white
+
+
+// transparency support. see Notes above
+#define XMF_SUPPORT_TRANSPARENCY 0
+#define XMF_COLOR_TRANSPARENT_R 211
+#define XMF_COLOR_TRANSPARENT_G 121
+#define XMF_COLOR_TRANSPARENT_B 112
+// don't change
+#define XMF_COLOR_TRANSPARENT RGB (XMF_COLOR_TRANSPARENT_R, \
+ XMF_COLOR_TRANSPARENT_G, \
+ XMF_COLOR_TRANSPARENT_B)
+// don't change
+#define XMF_RGBQUAD_TRANSPARENT XMF_COLOR_TRANSPARENT_B, \
+ XMF_COLOR_TRANSPARENT_G, \
+ XMF_COLOR_TRANSPARENT_R, \
+ 0
+// max. size. see Notes above
+// alternatives
+//#define XMF_MAXSIZE_CX (GetSystemMetrics(SM_CXSCREEN)-10)
+//#define XMF_MAXSIZE_CY (GetSystemMetrics(SM_CYSCREEN)-50)
+//#define XMF_MAXSIZE_CX (2*GetSystemMetrics(SM_CXSCREEN)/3)
+//#define XMF_MAXSIZE_CY (2*GetSystemMetrics(SM_CYSCREEN)/3)
+#define XMF_MAXSIZE_CX 4000
+#define XMF_MAXSIZE_CY 4000
+
+
+#endif
+
+#endif
diff --git a/hge/CxImage/ximawnd.cpp b/hge/CxImage/ximawnd.cpp
new file mode 100644
index 0000000..7f23f8f
--- /dev/null
+++ b/hge/CxImage/ximawnd.cpp
@@ -0,0 +1,1900 @@
+// xImaWnd.cpp : Windows functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#include "ximaiter.h"
+#include "ximabmp.h"
+
+////////////////////////////////////////////////////////////////////////////////
+#if defined (_WIN32_WCE)
+
+#ifndef DEFAULT_GUI_FONT
+#define DEFAULT_GUI_FONT 17
+#endif
+
+#ifndef PROOF_QUALITY
+#define PROOF_QUALITY 2
+#endif
+
+struct DIBINFO : public BITMAPINFO
+{
+ RGBQUAD arColors[255]; // Color table info - adds an extra 255 entries to palette
+ operator LPBITMAPINFO() { return (LPBITMAPINFO) this; }
+ operator LPBITMAPINFOHEADER() { return &bmiHeader; }
+ RGBQUAD* ColorTable() { return bmiColors; }
+};
+
+int32_t BytesPerLine(int32_t nWidth, int32_t nBitsPerPixel)
+{
+ return ( (nWidth * nBitsPerPixel + 31) & (~31) ) / 8;
+}
+
+int32_t NumColorEntries(int32_t nBitsPerPixel, int32_t nCompression, uint32_t biClrUsed)
+{
+ int32_t nColors = 0;
+ switch (nBitsPerPixel)
+ {
+ case 1:
+ nColors = 2; break;
+ case 2:
+ nColors = 4; break; // winCE only
+ case 4:
+ nColors = 16; break;
+ case 8:
+ nColors =256; break;
+ case 24:
+ nColors = 0; break;
+ case 16:
+ case 32:
+ nColors = 3; break; // I've found that PocketPCs need this regardless of BI_RGB or BI_BITFIELDS
+ default:
+ ASSERT(FALSE);
+ }
+ // If biClrUsed is provided, and it is a legal value, use it
+ if (biClrUsed > 0 && biClrUsed <= (uint32_t)nColors)
+ return biClrUsed;
+
+ return nColors;
+}
+
+int32_t GetDIBits(
+ HDC hdc, // handle to DC
+ HBITMAP hbmp, // handle to bitmap
+ uint32_t uStartScan, // first scan line to set
+ uint32_t cScanLines, // number of scan lines to copy
+ LPVOID lpvBits, // array for bitmap bits
+ LPBITMAPINFO lpbi, // bitmap data buffer
+ uint32_t uUsage // RGB or palette index
+)
+{
+ uint32_t iColorTableSize = 0;
+
+ if (!hbmp)
+ return 0;
+
+ // Get dimensions of bitmap
+ BITMAP bm;
+ if (!::GetObject(hbmp, sizeof(bm),(LPVOID)&bm))
+ return 0;
+
+ //3. Creating new bitmap and receive pointer to it's bits.
+ HBITMAP hTargetBitmap;
+ void *pBuffer;
+
+ //3.1 Initilize DIBINFO structure
+ DIBINFO dibInfo;
+ dibInfo.bmiHeader.biBitCount = 24;
+ dibInfo.bmiHeader.biClrImportant = 0;
+ dibInfo.bmiHeader.biClrUsed = 0;
+ dibInfo.bmiHeader.biCompression = 0;
+ dibInfo.bmiHeader.biHeight = bm.bmHeight;
+ dibInfo.bmiHeader.biPlanes = 1;
+ dibInfo.bmiHeader.biSize = 40;
+ dibInfo.bmiHeader.biSizeImage = bm.bmHeight*BytesPerLine(bm.bmWidth,24);
+ dibInfo.bmiHeader.biWidth = bm.bmWidth;
+ dibInfo.bmiHeader.biXPelsPerMeter = 3780;
+ dibInfo.bmiHeader.biYPelsPerMeter = 3780;
+ dibInfo.bmiColors[0].rgbBlue = 0;
+ dibInfo.bmiColors[0].rgbGreen = 0;
+ dibInfo.bmiColors[0].rgbRed = 0;
+ dibInfo.bmiColors[0].rgbReserved = 0;
+
+ //3.2 Create bitmap and receive pointer to points into pBuffer
+ HDC hDC = ::GetDC(NULL);
+ ASSERT(hDC);
+ hTargetBitmap = CreateDIBSection(
+ hDC,
+ (const BITMAPINFO*)dibInfo,
+ DIB_RGB_COLORS,
+ (void**)&pBuffer,
+ NULL,
+ 0);
+
+ ::ReleaseDC(NULL, hDC);
+
+ //4. Copy source bitmap into the target bitmap.
+
+ //4.1 Create 2 device contexts
+ HDC memDc = CreateCompatibleDC(NULL);
+ if (!memDc) {
+ ASSERT(FALSE);
+ }
+
+ HDC targetDc = CreateCompatibleDC(NULL);
+ if (!targetDc) {
+ ASSERT(FALSE);
+ }
+
+ //4.2 Select source bitmap into one DC, target into another
+ HBITMAP hOldBitmap1 = (HBITMAP)::SelectObject(memDc, hbmp);
+ HBITMAP hOldBitmap2 = (HBITMAP)::SelectObject(targetDc, hTargetBitmap);
+
+ //4.3 Copy source bitmap into the target one
+ BitBlt(targetDc, 0, 0, bm.bmWidth, bm.bmHeight, memDc, 0, 0, SRCCOPY);
+
+ //4.4 Restore device contexts
+ ::SelectObject(memDc, hOldBitmap1);
+ ::SelectObject(targetDc, hOldBitmap2);
+ DeleteDC(memDc);
+ DeleteDC(targetDc);
+
+ //Here we can bitmap bits: pBuffer. Note:
+ // 1. pBuffer contains 3 bytes per point
+ // 2. Lines ane from the bottom to the top!
+ // 3. Points in the line are from the left to the right
+ // 4. Bytes in one point are BGR (blue, green, red) not RGB
+ // 5. Don't delete pBuffer, it will be automatically deleted
+ // when delete hTargetBitmap
+ lpvBits = pBuffer;
+
+ DeleteObject(hbmp);
+ //DeleteObject(hTargetBitmap);
+
+ return 1;
+}
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+#if CXIMAGE_SUPPORT_WINDOWS
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::Blt(HDC pDC, int32_t x, int32_t y)
+{
+ if((pDib==0)||(pDC==0)||(!info.bEnabled)) return 0;
+
+ HBRUSH brImage = CreateDIBPatternBrushPt(pDib, DIB_RGB_COLORS);
+ POINT pt;
+ SetBrushOrgEx(pDC,x,y,&pt); //<RT>
+ HBRUSH brOld = (HBRUSH) SelectObject(pDC, brImage);
+ PatBlt(pDC, x, y, head.biWidth, head.biHeight, PATCOPY);
+ SelectObject(pDC, brOld);
+ SetBrushOrgEx(pDC,pt.x,pt.y,NULL);
+ DeleteObject(brImage);
+ return 1;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Transfer the image in a global bitmap handle (clipboard copy)
+ */
+HANDLE CxImage::CopyToHandle()
+{
+ HANDLE hMem=NULL;
+ if (pDib){
+ hMem= GlobalAlloc(GHND, GetSize());
+ if (hMem){
+ uint8_t* pDst=(uint8_t*)GlobalLock(hMem);
+ if (pDst){
+ memcpy(pDst,pDib,GetSize());
+ }
+ GlobalUnlock(hMem);
+ }
+ }
+ return hMem;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Global object (clipboard paste) constructor
+ * \param hMem: source bitmap object, the clipboard format must be CF_DIB
+ * \return true if everything is ok
+ */
+bool CxImage::CreateFromHANDLE(HANDLE hMem)
+{
+ if (!Destroy())
+ return false;
+
+ uint32_t dwSize = GlobalSize(hMem);
+ if (!dwSize) return false;
+
+ uint8_t *lpVoid; //pointer to the bitmap
+ lpVoid = (uint8_t *)GlobalLock(hMem);
+ BITMAPINFOHEADER *pHead; //pointer to the bitmap header
+ pHead = (BITMAPINFOHEADER *)lpVoid;
+ if (lpVoid){
+
+ //CxMemFile hFile(lpVoid,dwSize);
+
+ //copy the bitmap header
+ memcpy(&head,pHead,sizeof(BITMAPINFOHEADER));
+ //check if it's a top-down bitmap
+ bool bTopDownDib = head.biHeight<0;
+ if (bTopDownDib) head.biHeight=-head.biHeight;
+ //create the image
+ if(!Create(head.biWidth,head.biHeight,head.biBitCount)){
+ GlobalUnlock(hMem);
+ return false;
+ }
+ //preserve DPI
+ SetXDPI((int32_t)floor(head.biXPelsPerMeter * 254.0 / 10000.0 + 0.5));
+ SetYDPI((int32_t)floor(head.biYPelsPerMeter * 254.0 / 10000.0 + 0.5));
+
+ /*//copy the pixels (old way)
+ if((pHead->biCompression != BI_RGB) || (pHead->biBitCount == 32)){ //<Jörgen Alfredsson>
+ // BITFIELD case
+ // set the internal header in the dib
+ memcpy(pDib,&head,sizeof(head));
+ // get the bitfield masks
+ uint32_t bf[3];
+ memcpy(bf,lpVoid+pHead->biSize,12);
+ // transform into RGB
+ Bitfield2RGB(lpVoid+pHead->biSize+12,bf[0],bf[1],bf[2],(uint8_t)pHead->biBitCount);
+ } else { //normal bitmap
+ memcpy(pDib,lpVoid,GetSize());
+ }*/
+
+ // <Michael Gandyra>
+ // fill in color map
+ bool bIsOldBmp = (head.biSize == sizeof(BITMAPCOREHEADER));
+ RGBQUAD *pRgb = GetPalette();
+ if (pRgb) {
+ // number of colors to fill in
+ int32_t nColors = DibNumColors(pHead);
+ if (bIsOldBmp) {
+ /* get pointer to BITMAPCOREINFO (old style 1.x) */
+ LPBITMAPCOREINFO lpbmc = (LPBITMAPCOREINFO)lpVoid;
+ for (int32_t i = nColors - 1; i >= 0; i--) {
+ pRgb[i].rgbRed = lpbmc->bmciColors[i].rgbtRed;
+ pRgb[i].rgbGreen = lpbmc->bmciColors[i].rgbtGreen;
+ pRgb[i].rgbBlue = lpbmc->bmciColors[i].rgbtBlue;
+ pRgb[i].rgbReserved = (uint8_t)0;
+ }
+ } else {
+ /* get pointer to BITMAPINFO (new style 3.x) */
+ LPBITMAPINFO lpbmi = (LPBITMAPINFO)lpVoid;
+ for (int32_t i = nColors - 1; i >= 0; i--) {
+ pRgb[i].rgbRed = lpbmi->bmiColors[i].rgbRed;
+ pRgb[i].rgbGreen = lpbmi->bmiColors[i].rgbGreen;
+ pRgb[i].rgbBlue = lpbmi->bmiColors[i].rgbBlue;
+ pRgb[i].rgbReserved = (uint8_t)0;
+ }
+ }
+ }
+
+ // <Michael Gandyra>
+ uint32_t dwCompression = pHead->biCompression;
+ // compressed bitmap ?
+ if(dwCompression!=BI_RGB || pHead->biBitCount==32 || pHead->biBitCount ==16) {
+ // get the bitmap bits
+ LPSTR lpDIBBits = (LPSTR)((uint8_t*)pHead + *(uint32_t*)pHead + (uint16_t)(GetNumColors() * sizeof(RGBQUAD)));
+ // decode and copy them to our image
+ switch (pHead->biBitCount) {
+ case 32 :
+ {
+ // BITFIELD case
+ if (dwCompression == BI_BITFIELDS || dwCompression == BI_RGB) {
+ // get the bitfield masks
+ uint32_t bf[3];
+ memcpy(bf,lpVoid+pHead->biSize,12);
+ // transform into RGB
+ Bitfield2RGB(lpVoid+pHead->biSize+12,bf[0],bf[1],bf[2],(uint8_t)pHead->biBitCount);
+ } else {
+ // "unknown compression";
+ GlobalUnlock(hMem);
+ return false;
+ }
+ }
+ break;
+ case 16 :
+ {
+ // get the bitfield masks
+ int32_t offset=0;
+ uint32_t bf[3];
+ if (dwCompression == BI_BITFIELDS) {
+ memcpy(bf,lpVoid+pHead->biSize,12);
+ offset= 12;
+ } else {
+ bf[0] = 0x7C00;
+ bf[1] = 0x3E0;
+ bf[2] = 0x1F; // RGB555
+ }
+ // copy the pixels
+ memcpy(info.pImage, lpDIBBits + offset, head.biHeight*((head.biWidth+1)/2)*4);
+ // transform into RGB
+ Bitfield2RGB(info.pImage, bf[0], bf[1], bf[2], 16);
+ }
+ break;
+ case 8 :
+ case 4 :
+ case 1 :
+ {
+ switch (dwCompression) {
+ case BI_RLE4:
+ {
+ uint8_t status_byte = 0;
+ uint8_t second_byte = 0;
+ int32_t scanline = 0;
+ int32_t bits = 0;
+ BOOL low_nibble = FALSE;
+ CImageIterator iter(this);
+
+ for (BOOL bContinue = TRUE; bContinue; ) {
+ status_byte = *(lpDIBBits++);
+ switch (status_byte) {
+ case RLE_COMMAND :
+ status_byte = *(lpDIBBits++);
+ switch (status_byte) {
+ case RLE_ENDOFLINE :
+ bits = 0;
+ scanline++;
+ low_nibble = FALSE;
+ break;
+ case RLE_ENDOFBITMAP :
+ bContinue = FALSE;
+ break;
+ case RLE_DELTA :
+ {
+ // read the delta values
+ uint8_t delta_x;
+ uint8_t delta_y;
+ delta_x = *(lpDIBBits++);
+ delta_y = *(lpDIBBits++);
+ // apply them
+ bits += delta_x / 2;
+ scanline += delta_y;
+ break;
+ }
+ default :
+ second_byte = *(lpDIBBits++);
+ uint8_t* sline = iter.GetRow(scanline);
+ for (int32_t i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ if (low_nibble) {
+ if (i&1)
+ *(sline + bits) |= (second_byte & 0x0f);
+ else
+ *(sline + bits) |= (second_byte & 0xf0)>>4;
+ bits++;
+ } else {
+ if (i&1)
+ *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4;
+ else
+ *(sline + bits) = (uint8_t)(second_byte & 0xf0);
+ }
+ }
+
+ if ((i & 1) && (i != (status_byte - 1)))
+ second_byte = *(lpDIBBits++);
+
+ low_nibble = !low_nibble;
+ }
+ if ((((status_byte+1) >> 1) & 1 ) == 1)
+ second_byte = *(lpDIBBits++);
+ break;
+ };
+ break;
+ default :
+ {
+ uint8_t* sline = iter.GetRow(scanline);
+ second_byte = *(lpDIBBits++);
+ for (unsigned i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ if (low_nibble) {
+ if (i&1)
+ *(sline + bits) |= (second_byte & 0x0f);
+ else
+ *(sline + bits) |= (second_byte & 0xf0)>>4;
+ bits++;
+ } else {
+ if (i&1)
+ *(sline + bits) = (uint8_t)(second_byte & 0x0f)<<4;
+ else
+ *(sline + bits) = (uint8_t)(second_byte & 0xf0);
+ }
+ }
+ low_nibble = !low_nibble;
+ }
+ }
+ break;
+ };
+ }
+ }
+ break;
+ case BI_RLE8 :
+ {
+ uint8_t status_byte = 0;
+ uint8_t second_byte = 0;
+ int32_t scanline = 0;
+ int32_t bits = 0;
+ CImageIterator iter(this);
+
+ for (BOOL bContinue = TRUE; bContinue; ) {
+ status_byte = *(lpDIBBits++);
+ if (status_byte==RLE_COMMAND) {
+ status_byte = *(lpDIBBits++);
+ switch (status_byte) {
+ case RLE_ENDOFLINE :
+ bits = 0;
+ scanline++;
+ break;
+ case RLE_ENDOFBITMAP :
+ bContinue = FALSE;
+ break;
+ case RLE_DELTA :
+ {
+ // read the delta values
+ uint8_t delta_x;
+ uint8_t delta_y;
+ delta_x = *(lpDIBBits++);
+ delta_y = *(lpDIBBits++);
+ // apply them
+ bits += delta_x;
+ scanline += delta_y;
+ }
+ break;
+ default :
+ int32_t nNumBytes = sizeof(uint8_t) * status_byte;
+ memcpy((void *)(iter.GetRow(scanline) + bits), lpDIBBits, nNumBytes);
+ lpDIBBits += nNumBytes;
+ // align run length to even number of bytes
+ if ((status_byte & 1) == 1)
+ second_byte = *(lpDIBBits++);
+ bits += status_byte;
+ break;
+ };
+ } else {
+ uint8_t *sline = iter.GetRow(scanline);
+ second_byte = *(lpDIBBits++);
+ for (unsigned i = 0; i < status_byte; i++) {
+ if ((uint8_t*)(sline+bits) < (uint8_t*)(info.pImage+head.biSizeImage)){
+ *(sline + bits) = second_byte;
+ bits++;
+ } else {
+ bContinue = FALSE; //don't delete: we are in memory, it is not as with files
+ break;
+ }
+ }
+ }
+ }
+ }
+ break;
+ default :
+ {
+ // "compression type not supported";
+ GlobalUnlock(hMem);
+ return false;
+ }
+ }
+ }
+ }
+ } else {
+ //normal bitmap (not compressed)
+ memcpy(pDib,lpVoid,GetSize());
+ }
+
+ GlobalUnlock(hMem);
+
+ if (bTopDownDib) Flip();
+
+ return true;
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Transfer the image in a icon handle, with transparency.
+ * \param hdc: target device context (the screen, usually)
+ * \param bTransparency : (optional) exports trancparency
+ * \return icon handle, or NULL if an error occurs.
+ * \sa MakeBitmap
+ * \author [brunom]
+ */
+HICON CxImage::MakeIcon(HDC hdc, bool bTransparency)
+{
+ HICON hDestIcon = 0;
+
+ ICONINFO csDest;
+
+ csDest.fIcon = TRUE;
+ csDest.xHotspot = 0;
+ csDest.yHotspot = 0;
+
+ // Assign HBITMAP with Transparency to ICON Info structure
+ csDest.hbmColor = MakeBitmap( hdc, bTransparency );
+
+ // Create Mask just in case we need a Mask for the Icons
+ CxImage a_Mask;
+ GetTransparentMask(&a_Mask);
+
+ // Assign Mask
+ csDest.hbmMask = a_Mask.MakeBitmap();
+
+ // Create Icon
+ hDestIcon = ::CreateIconIndirect(&csDest);
+
+ return hDestIcon;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Transfer the image in a bitmap handle
+ * \param hdc: target device context (the screen, usually)
+ * \param bTransparency : (optional) exports trancparency
+ * \return bitmap handle, or NULL if an error occurs.
+ * \sa Draw2HBITMAP, MakeIcon
+ * \author []; changes [brunom]
+ */
+HBITMAP CxImage::MakeBitmap(HDC hdc, bool bTransparency)
+{
+ if (!pDib)
+ return NULL;
+
+ // Create HBITMAP with Trancparency
+ if( (pAlpha!=0) && bTransparency )
+ {
+ HDC hMemDC;
+ if (hdc)
+ hMemDC = hdc;
+ else
+ hMemDC = CreateCompatibleDC(NULL);
+
+ BITMAPINFO bi;
+
+ // Fill in the BITMAPINFOHEADER
+ bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bi.bmiHeader.biWidth = GetWidth();
+ bi.bmiHeader.biHeight = GetHeight();
+ bi.bmiHeader.biPlanes = 1;
+ bi.bmiHeader.biBitCount = 32;
+ bi.bmiHeader.biCompression = BI_RGB;
+ bi.bmiHeader.biSizeImage = 4 * GetWidth() * GetHeight();
+ bi.bmiHeader.biXPelsPerMeter = 0;
+ bi.bmiHeader.biYPelsPerMeter = 0;
+ bi.bmiHeader.biClrUsed = 0;
+ bi.bmiHeader.biClrImportant = 0;
+
+ COLORREF* pCrBits = NULL;
+ HBITMAP hbmp = CreateDIBSection (
+ hMemDC, &bi, DIB_RGB_COLORS, (void **)&pCrBits,
+ NULL, NULL);
+
+ if (!hdc)
+ DeleteDC(hMemDC);
+
+ DIBSECTION ds;
+ if (::GetObject (hbmp, sizeof (DIBSECTION), &ds) == 0)
+ {
+ return 0;
+ }
+
+ // transfer Pixels from CxImage to Bitmap
+ RGBQUAD* pBit = (RGBQUAD*) ds.dsBm.bmBits;
+ int32_t lPx,lPy;
+ for( lPy=0 ; lPy < bi.bmiHeader.biHeight ; ++lPy )
+ {
+ for( lPx=0 ; lPx < bi.bmiHeader.biWidth ; ++lPx )
+ {
+ RGBQUAD lPixel = GetPixelColor(lPx,lPy,true);
+ *pBit = lPixel;
+ pBit++;
+ }
+ }
+
+ return hbmp;
+ }
+
+ // Create HBITMAP without Trancparency
+ if (!hdc){
+ // this call to CreateBitmap doesn't create a DIB <jaslet>
+ // // Create a device-independent bitmap <CSC>
+ // return CreateBitmap(head.biWidth,head.biHeight, 1, head.biBitCount, GetBits());
+ // use instead this code
+ HDC hMemDC = CreateCompatibleDC(NULL);
+ LPVOID pBit32;
+ HBITMAP bmp = CreateDIBSection(hMemDC,(LPBITMAPINFO)pDib,DIB_RGB_COLORS, &pBit32, NULL, 0);
+ if (pBit32) memcpy(pBit32, GetBits(), head.biSizeImage);
+ DeleteDC(hMemDC);
+ return bmp;
+ }
+
+ // this single line seems to work very well
+ //HBITMAP bmp = CreateDIBitmap(hdc, (LPBITMAPINFOHEADER)pDib, CBM_INIT,
+ // GetBits(), (LPBITMAPINFO)pDib, DIB_RGB_COLORS);
+ // this alternative works also with _WIN32_WCE
+ LPVOID pBit32;
+ HBITMAP bmp = CreateDIBSection(hdc, (LPBITMAPINFO)pDib, DIB_RGB_COLORS, &pBit32, NULL, 0);
+ if (pBit32) memcpy(pBit32, GetBits(), head.biSizeImage);
+
+ return bmp;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * check if the bitmap contains transparency data
+ * \param hbmp : bitmap resource handle
+ * \return true the bitmap has transparency
+ * \author [brunom]
+ */
+bool CxImage::IsHBITMAPAlphaValid( HBITMAP hbmp )
+{
+ bool lbAlphaValid = false;
+ if (hbmp)
+ {
+ BITMAP bm;
+ // get informations about the bitmap
+ GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm);
+
+ // for alpha there must bee 32 Bit's per Pixel ??
+ if( bm.bmBitsPixel == 32 )
+ {
+ BITMAPINFO l_BitmapInfo;
+ l_BitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ l_BitmapInfo.bmiHeader.biWidth = bm.bmWidth;
+ l_BitmapInfo.bmiHeader.biHeight = bm.bmHeight;
+ l_BitmapInfo.bmiHeader.biPlanes = bm.bmPlanes;
+ l_BitmapInfo.bmiHeader.biBitCount = bm.bmBitsPixel;
+ l_BitmapInfo.bmiHeader.biCompression = BI_RGB;
+
+ // create Buffer for Image
+ RGBQUAD * l_pRawBytes = new RGBQUAD[bm.bmWidth * bm.bmHeight];
+
+ HDC dc = ::GetDC(NULL);
+
+ if(dc)
+ {
+ // Get Pixel Data from Image
+ if(GetDIBits(dc, hbmp, 0, bm.bmHeight, l_pRawBytes, &l_BitmapInfo, DIB_RGB_COLORS))
+ {
+ RGBQUAD * lpArray = l_pRawBytes;
+ RGBQUAD * lpArrayEnd = l_pRawBytes + (bm.bmWidth * bm.bmHeight);
+
+ // check if Alpha Channel is realy valid (anny value not zero)
+ for( ;lpArray != lpArrayEnd ; ++lpArray )
+ {
+ // any alpha value not zero
+ if( lpArray->rgbReserved != 0 )
+ {
+ // must be vaid alph channel
+ lbAlphaValid = true;
+ break;
+ }
+ }
+ }
+ ::ReleaseDC(NULL, dc);
+ }
+ // free temporary Memory
+ delete [] l_pRawBytes;
+ }
+ }
+
+ return lbAlphaValid;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bitmap resource constructor
+ * \param hbmp : bitmap resource handle
+ * \param hpal : (optional) palette, useful for 8bpp DC
+ * \param bTransparency : (optional) for 32bpp images only, imports trancparency
+ * \return true if everything is ok
+ * \author []; changes [brunom]
+ */
+bool CxImage::CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal, bool bTransparency)
+{
+ if (!Destroy())
+ return false;
+
+ if (hbmp) {
+ BITMAP bm;
+ // get informations about the bitmap
+ GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm);
+
+ // Transparency in HBITMAP
+ if(bTransparency && IsHBITMAPAlphaValid(hbmp))
+ {
+ bool l_bResult = true;
+
+ BITMAPINFO l_BitmapInfo;
+ l_BitmapInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
+ l_BitmapInfo.bmiHeader.biWidth = bm.bmWidth;
+ l_BitmapInfo.bmiHeader.biHeight = bm.bmHeight;
+ l_BitmapInfo.bmiHeader.biPlanes = bm.bmPlanes;
+ l_BitmapInfo.bmiHeader.biBitCount = bm.bmBitsPixel;
+ l_BitmapInfo.bmiHeader.biCompression = BI_RGB;
+
+ RGBQUAD *l_pRawBytes = new RGBQUAD[bm.bmWidth * bm.bmHeight];
+
+ HDC dc = ::GetDC(NULL);
+
+ if(dc)
+ {
+ if(GetDIBits(dc, hbmp, 0, bm.bmHeight, l_pRawBytes, &l_BitmapInfo, DIB_RGB_COLORS))
+ l_bResult = CreateFromArray((uint8_t*)l_pRawBytes, bm.bmWidth, bm.bmHeight, bm.bmBitsPixel, bm.bmWidthBytes, false);
+ else
+ l_bResult = false;
+
+ ::ReleaseDC(NULL, dc);
+ }
+ else
+ l_bResult = false;
+
+ delete [] l_pRawBytes;
+
+ return l_bResult;
+ }
+ else
+ {
+ // create the image
+ if (!Create(bm.bmWidth, bm.bmHeight, bm.bmBitsPixel, 0))
+ return false;
+ // create a device context for the bitmap
+ HDC dc = ::GetDC(NULL);
+ if (!dc)
+ return false;
+
+ if (hpal){
+ SelectObject(dc,hpal); //the palette you should get from the user or have a stock one
+ RealizePalette(dc);
+ }
+
+ // copy the pixels
+ if (GetDIBits(dc, hbmp, 0, head.biHeight, info.pImage,
+ (LPBITMAPINFO)pDib, DIB_RGB_COLORS) == 0){ //replace &head with pDib <Wil Stark>
+ strcpy(info.szLastError,"GetDIBits failed");
+ ::ReleaseDC(NULL, dc);
+ return false;
+ }
+ ::ReleaseDC(NULL, dc);
+ return true;
+ }
+ }
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * icon resource constructor
+ * \param hico : icon resource handle
+ * \param bTransparency : (optional) for 32bpp images only, imports trancparency
+ * \return true if everything is ok
+ * \author []; changes [Arlen Albert Keshabian], [brunom]
+ */
+#if !defined (_WIN32_WCE)
+bool CxImage::CreateFromHICON(HICON hico, bool bTransparency)
+{
+ if (!Destroy() || !hico)
+ return false;
+
+ bool l_bResult = true;
+
+ ICONINFO iinfo;
+ GetIconInfo(hico,&iinfo);
+
+ //BITMAP l_Bitmap;
+ //GetObject(iinfo.hbmColor, sizeof(BITMAP), &l_Bitmap);
+
+ l_bResult = CreateFromHBITMAP( iinfo.hbmColor, NULL, bTransparency );
+
+#if CXIMAGE_SUPPORT_ALPHA
+ if(l_bResult && ((!IsHBITMAPAlphaValid(iinfo.hbmColor)) || (!bTransparency)) )
+ {
+ CxImage mask;
+ mask.CreateFromHBITMAP(iinfo.hbmMask);
+ mask.GrayScale();
+ mask.Negative();
+ AlphaSet(mask);
+ }
+#endif
+
+ DeleteObject(iinfo.hbmColor); //<Sims>
+ DeleteObject(iinfo.hbmMask); //<Sims>
+
+ return l_bResult;
+}
+#endif //_WIN32_WCE
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::Draw(HDC hdc, const RECT& rect, RECT* pClipRect, bool bSmooth, bool bFlipY)
+{
+ return Draw(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect,bSmooth, bFlipY);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Draws the image in the specified device context, with support for alpha channel, alpha palette, transparency, opacity.
+ * \param hdc : destination device context
+ * \param x,y : (optional) offset
+ * \param cx,cy : (optional) size.
+ * - If cx or cy are not specified (or less than 0), the normal width or height will be used
+ * - If cx or cy are different than width or height, the image will be stretched
+ *
+ * \param pClipRect : limit the drawing operations inside a given rectangle in the output device context.
+ * \param bSmooth : activates a bilinear filter that will enhance the appearence for zommed pictures.
+ * Quite slow. Needs CXIMAGE_SUPPORT_INTERPOLATION.
+ * \param bFlipY : draws a mirror image along the y-axis
+ * \return true if everything is ok
+ */
+int32_t CxImage::Draw(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth, bool bFlipY)
+{
+ if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0;
+
+ if (cx < 0) cx = head.biWidth;
+ if (cy < 0) cy = head.biHeight;
+ bool bTransparent = info.nBkgndIndex >= 0;
+ bool bAlpha = pAlpha != 0;
+
+ //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield]
+ int32_t hdc_Restore = ::SaveDC(hdc);
+ if (!hdc_Restore)
+ return 0;
+
+#if !defined (_WIN32_WCE)
+ RECT mainbox; // (experimental)
+ if (pClipRect){
+ GetClipBox(hdc,&mainbox);
+ HRGN rgn = CreateRectRgnIndirect(pClipRect);
+ ExtSelectClipRgn(hdc,rgn,RGN_AND);
+ DeleteObject(rgn);
+ }
+#endif
+
+ //find the smallest area to paint
+ RECT clipbox,paintbox;
+ GetClipBox(hdc,&clipbox);
+
+ paintbox.top = min(clipbox.bottom,max(clipbox.top,y));
+ paintbox.left = min(clipbox.right,max(clipbox.left,x));
+ paintbox.right = max(clipbox.left,min(clipbox.right,x+cx));
+ paintbox.bottom = max(clipbox.top,min(clipbox.bottom,y+cy));
+
+ int32_t destw = paintbox.right - paintbox.left;
+ int32_t desth = paintbox.bottom - paintbox.top;
+
+ if (!(bTransparent || bAlpha || info.bAlphaPaletteEnabled)){
+ if (cx==head.biWidth && cy==head.biHeight){ //NORMAL
+#if !defined (_WIN32_WCE)
+ SetStretchBltMode(hdc,COLORONCOLOR);
+#endif
+ if (bFlipY){
+ StretchDIBits(hdc, x, y+cy-1,
+ cx, -cy, 0, 0, cx, cy,
+ info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,SRCCOPY);
+ } else {
+ SetDIBitsToDevice(hdc, x, y, cx, cy, 0, 0, 0, cy,
+ info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS);
+ }
+ } else { //STRETCH
+ //pixel informations
+ RGBQUAD c={0,0,0,0};
+ //Preparing Bitmap Info
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=destw;
+ bmInfo.bmiHeader.biHeight=desth;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+ uint8_t *pbase; //points to the final dib
+ uint8_t *pdst; //current pixel from pbase
+ uint8_t *ppix; //current pixel from image
+ //get the background
+ HDC TmpDC=CreateCompatibleDC(hdc);
+ HBITMAP TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+
+ if (pbase){
+ int32_t xx,yy;
+ int32_t sx,sy;
+ float dx,dy;
+ uint8_t *psrc;
+
+ int32_t ew = ((((24 * destw) + 31) / 32) * 4);
+ int32_t ymax = paintbox.bottom;
+ int32_t xmin = paintbox.left;
+ float fx=(float)head.biWidth/(float)cx;
+ float fy=(float)head.biHeight/(float)cy;
+
+ for(yy=0;yy<desth;yy++){
+ dy = head.biHeight-(ymax-yy-y)*fy;
+ sy = max(0L,(int32_t)floor(dy));
+ psrc = info.pImage+sy*info.dwEffWidth;
+ if (bFlipY){
+ pdst = pbase+(desth-1-yy)*ew;
+ } else {
+ pdst = pbase+yy*ew;
+ }
+ for(xx=0;xx<destw;xx++){
+ dx = (xx+xmin-x)*fx;
+ sx = max(0L,(int32_t)floor(dx));
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ if (head.biClrUsed){
+ c=GetPaletteColor(GetPixelIndex(sx,sy));
+ } else {
+ ppix = psrc + sx*3;
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix;
+ }
+ }
+ *pdst++=c.rgbBlue;
+ *pdst++=c.rgbGreen;
+ *pdst++=c.rgbRed;
+ }
+ }
+ }
+ //paint the image & cleanup
+ SetDIBitsToDevice(hdc,paintbox.left,paintbox.top,destw,desth,0,0,0,desth,pbase,&bmInfo,0);
+ DeleteObject(SelectObject(TmpDC,TmpObj));
+ DeleteDC(TmpDC);
+ }
+ } else { // draw image with transparent/alpha blending
+ //////////////////////////////////////////////////////////////////
+ //Alpha blend - Thanks to Florian Egel
+
+ //pixel informations
+ RGBQUAD c={0,0,0,0};
+ RGBQUAD ct = GetTransColor();
+ int32_t* pc = (int32_t*)&c;
+ int32_t* pct= (int32_t*)&ct;
+ int32_t cit = GetTransIndex();
+ int32_t ci = 0;
+
+ //Preparing Bitmap Info
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=destw;
+ bmInfo.bmiHeader.biHeight=desth;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+
+ uint8_t *pbase; //points to the final dib
+ uint8_t *pdst; //current pixel from pbase
+ uint8_t *ppix; //current pixel from image
+
+ //get the background
+ HDC TmpDC=CreateCompatibleDC(hdc);
+ HBITMAP TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+ BitBlt(TmpDC,0,0,destw,desth,hdc,paintbox.left,paintbox.top,SRCCOPY);
+
+ if (pbase){
+ int32_t xx,yy,alphaoffset,ix,iy;
+ uint8_t a,a1,*psrc;
+ int32_t ew = ((((24 * destw) + 31) / 32) * 4);
+ int32_t ymax = paintbox.bottom;
+ int32_t xmin = paintbox.left;
+
+ if (cx!=head.biWidth || cy!=head.biHeight){
+ //STRETCH
+ float fx=(float)head.biWidth/(float)cx;
+ float fy=(float)head.biHeight/(float)cy;
+ float dx,dy;
+ int32_t sx,sy;
+
+ for(yy=0;yy<desth;yy++){
+ dy = head.biHeight-(ymax-yy-y)*fy;
+ sy = max(0L,(int32_t)floor(dy));
+
+ alphaoffset = sy*head.biWidth;
+ if (bFlipY){
+ pdst = pbase+(desth-1-yy)*ew;
+ } else {
+ pdst = pbase + yy*ew;
+ }
+ psrc = info.pImage + sy*info.dwEffWidth;
+
+ for(xx=0;xx<destw;xx++){
+ dx = (xx+xmin-x)*fx;
+ sx = max(0L,(int32_t)floor(dx));
+
+ if (bAlpha) a=pAlpha[alphaoffset+sx]; else a=255;
+ a =(uint8_t)((a*(1+info.nAlphaMax))>>8);
+
+ if (head.biClrUsed){
+ ci = GetPixelIndex(sx,sy);
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ c = GetPaletteColor(GetPixelIndex(sx,sy));
+ }
+ if (info.bAlphaPaletteEnabled){
+ a = (uint8_t)((a*(1+c.rgbReserved))>>8);
+ }
+ } else {
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ ppix = psrc + sx*3;
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix;
+ }
+ }
+ //if (*pc!=*pct || !bTransparent){
+ //if ((head.biClrUsed && ci!=cit) || ((!head.biClrUsed||bSmooth) && *pc!=*pct) || !bTransparent){
+ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){
+ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication
+ if (a == 0) { // Transparent, retain dest
+ pdst+=3;
+ } else if (a == 255) { // opaque, ignore dest
+ *pdst++= c.rgbBlue;
+ *pdst++= c.rgbGreen;
+ *pdst++= c.rgbRed;
+ } else { // semi transparent
+ a1=(uint8_t)~a;
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8);
+ }
+ } else {
+ pdst+=3;
+ }
+ }
+ }
+ } else {
+ //NORMAL
+ iy=head.biHeight-ymax+y;
+ for(yy=0;yy<desth;yy++,iy++){
+ alphaoffset=iy*head.biWidth;
+ ix=xmin-x;
+ if (bFlipY){
+ pdst = pbase+(desth-1-yy)*ew;
+ } else {
+ pdst = pbase+yy*ew;
+ }
+ ppix=info.pImage+iy*info.dwEffWidth+ix*3;
+ for(xx=0;xx<destw;xx++,ix++){
+
+ if (bAlpha) a=pAlpha[alphaoffset+ix]; else a=255;
+ a = (uint8_t)((a*(1+info.nAlphaMax))>>8);
+
+ if (head.biClrUsed){
+ ci = GetPixelIndex(ix,iy);
+ c = GetPaletteColor((uint8_t)ci);
+ if (info.bAlphaPaletteEnabled){
+ a = (uint8_t)((a*(1+c.rgbReserved))>>8);
+ }
+ } else {
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix++;
+ }
+
+ //if (*pc!=*pct || !bTransparent){
+ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){
+ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication
+ if (a == 0) { // Transparent, retain dest
+ pdst+=3;
+ } else if (a == 255) { // opaque, ignore dest
+ *pdst++= c.rgbBlue;
+ *pdst++= c.rgbGreen;
+ *pdst++= c.rgbRed;
+ } else { // semi transparent
+ a1=(uint8_t)~a;
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8);
+ }
+ } else {
+ pdst+=3;
+ }
+ }
+ }
+ }
+ }
+ //paint the image & cleanup
+ SetDIBitsToDevice(hdc,paintbox.left,paintbox.top,destw,desth,0,0,0,desth,pbase,&bmInfo,0);
+ DeleteObject(SelectObject(TmpDC,TmpObj));
+ DeleteDC(TmpDC);
+ }
+
+#if !defined (_WIN32_WCE)
+ if (pClipRect){ // (experimental)
+ HRGN rgn = CreateRectRgnIndirect(&mainbox);
+ ExtSelectClipRgn(hdc,rgn,RGN_OR);
+ DeleteObject(rgn);
+ }
+#endif
+
+ ::RestoreDC(hdc,hdc_Restore);
+ return 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * renders the image into a HBITMAP handle
+ * \param hdc : destination device context
+ * \param x,y : (optional) offset
+ * \param cx,cy : (optional) size.
+ * - If cx or cy are not specified (or less than 0), the normal width or height will be used
+ * - If cx or cy are different than width or height, the image will be stretched
+ * \param pClipRect : limit the drawing operations inside a given rectangle in the output device context.
+ * \param bSmooth : activates a bilinear filter that will enhance the appearence for zommed pictures.
+ * Quite slow. Needs CXIMAGE_SUPPORT_INTERPOLATION.
+ * \return HBITMAP handle, NULL in case of error
+ * \sa MakeBitmap
+ */
+HBITMAP CxImage::Draw2HBITMAP(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth)
+{
+ if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0;
+
+ if (cx < 0) cx = head.biWidth;
+ if (cy < 0) cy = head.biHeight;
+ bool bTransparent = info.nBkgndIndex >= 0;
+ bool bAlpha = pAlpha != 0;
+
+ //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield]
+ int32_t hdc_Restore = ::SaveDC(hdc);
+ if (!hdc_Restore)
+ return 0;
+
+#if !defined (_WIN32_WCE)
+ RECT mainbox; // (experimental)
+ if (pClipRect){
+ GetClipBox(hdc,&mainbox);
+ HRGN rgn = CreateRectRgnIndirect(pClipRect);
+ ExtSelectClipRgn(hdc,rgn,RGN_AND);
+ DeleteObject(rgn);
+ }
+#endif
+
+ HBITMAP TmpBmp;
+
+ //find the smallest area to paint
+ RECT clipbox,paintbox;
+ GetClipBox(hdc,&clipbox);
+
+ paintbox.top = min(clipbox.bottom,max(clipbox.top,y));
+ paintbox.left = min(clipbox.right,max(clipbox.left,x));
+ paintbox.right = max(clipbox.left,min(clipbox.right,x+cx));
+ paintbox.bottom = max(clipbox.top,min(clipbox.bottom,y+cy));
+
+ int32_t destw = paintbox.right - paintbox.left;
+ int32_t desth = paintbox.bottom - paintbox.top;
+
+ if (!(bTransparent || bAlpha || info.bAlphaPaletteEnabled)){
+ if (cx==head.biWidth && cy==head.biHeight){ //NORMAL
+#if !defined (_WIN32_WCE)
+ SetStretchBltMode(hdc,COLORONCOLOR);
+#endif
+ SetDIBitsToDevice(hdc, x, y, cx, cy, 0, 0, 0, cy,
+ info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS);
+ } else { //STRETCH
+ //pixel informations
+ RGBQUAD c={0,0,0,0};
+ //Preparing Bitmap Info
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=destw;
+ bmInfo.bmiHeader.biHeight=desth;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+ uint8_t *pbase; //points to the final dib
+ uint8_t *pdst; //current pixel from pbase
+ uint8_t *ppix; //current pixel from image
+ //get the background
+ HDC TmpDC=CreateCompatibleDC(hdc);
+ TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+
+ if (pbase){
+ int32_t xx,yy;
+ int32_t sx,sy;
+ float dx,dy;
+ uint8_t *psrc;
+
+ int32_t ew = ((((24 * destw) + 31) / 32) * 4);
+ int32_t ymax = paintbox.bottom;
+ int32_t xmin = paintbox.left;
+ float fx=(float)head.biWidth/(float)cx;
+ float fy=(float)head.biHeight/(float)cy;
+
+ for(yy=0;yy<desth;yy++){
+ dy = head.biHeight-(ymax-yy-y)*fy;
+ sy = max(0L,(int32_t)floor(dy));
+ psrc = info.pImage+sy*info.dwEffWidth;
+ pdst = pbase+yy*ew;
+ for(xx=0;xx<destw;xx++){
+ dx = (xx+xmin-x)*fx;
+ sx = max(0L,(int32_t)floor(dx));
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ if (head.biClrUsed){
+ c=GetPaletteColor(GetPixelIndex(sx,sy));
+ } else {
+ ppix = psrc + sx*3;
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix;
+ }
+ }
+ *pdst++=c.rgbBlue;
+ *pdst++=c.rgbGreen;
+ *pdst++=c.rgbRed;
+ }
+ }
+ }
+ //cleanup
+ SelectObject(TmpDC,TmpObj);
+ DeleteDC(TmpDC);
+ }
+ } else { // draw image with transparent/alpha blending
+ //////////////////////////////////////////////////////////////////
+ //Alpha blend - Thanks to Florian Egel
+
+ //pixel informations
+ RGBQUAD c={0,0,0,0};
+ RGBQUAD ct = GetTransColor();
+ int32_t* pc = (int32_t*)&c;
+ int32_t* pct= (int32_t*)&ct;
+ int32_t cit = GetTransIndex();
+ int32_t ci = 0;
+
+ //Preparing Bitmap Info
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=destw;
+ bmInfo.bmiHeader.biHeight=desth;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+
+ uint8_t *pbase; //points to the final dib
+ uint8_t *pdst; //current pixel from pbase
+ uint8_t *ppix; //current pixel from image
+
+ //get the background
+ HDC TmpDC=CreateCompatibleDC(hdc);
+ TmpBmp=CreateDIBSection(hdc,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+ BitBlt(TmpDC,0,0,destw,desth,hdc,paintbox.left,paintbox.top,SRCCOPY);
+
+ if (pbase){
+ int32_t xx,yy,alphaoffset,ix,iy;
+ uint8_t a,a1,*psrc;
+ int32_t ew = ((((24 * destw) + 31) / 32) * 4);
+ int32_t ymax = paintbox.bottom;
+ int32_t xmin = paintbox.left;
+
+ if (cx!=head.biWidth || cy!=head.biHeight){
+ //STRETCH
+ float fx=(float)head.biWidth/(float)cx;
+ float fy=(float)head.biHeight/(float)cy;
+ float dx,dy;
+ int32_t sx,sy;
+
+ for(yy=0;yy<desth;yy++){
+ dy = head.biHeight-(ymax-yy-y)*fy;
+ sy = max(0L,(int32_t)floor(dy));
+
+ alphaoffset = sy*head.biWidth;
+ pdst = pbase + yy*ew;
+ psrc = info.pImage + sy*info.dwEffWidth;
+
+ for(xx=0;xx<destw;xx++){
+ dx = (xx+xmin-x)*fx;
+ sx = max(0L,(int32_t)floor(dx));
+
+ if (bAlpha) a=pAlpha[alphaoffset+sx]; else a=255;
+ a =(uint8_t)((a*(1+info.nAlphaMax))>>8);
+
+ if (head.biClrUsed){
+ ci = GetPixelIndex(sx,sy);
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ c = GetPaletteColor(GetPixelIndex(sx,sy));
+ }
+ if (info.bAlphaPaletteEnabled){
+ a = (uint8_t)((a*(1+c.rgbReserved))>>8);
+ }
+ } else {
+#if CXIMAGE_SUPPORT_INTERPOLATION
+ if (bSmooth){
+ if (fx > 1 && fy > 1) {
+ c = GetAreaColorInterpolated(dx - 0.5f, dy - 0.5f, fx, fy, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ } else {
+ c = GetPixelColorInterpolated(dx - 0.5f, dy - 0.5f, CxImage::IM_BILINEAR, CxImage::OM_REPEAT);
+ }
+ } else
+#endif //CXIMAGE_SUPPORT_INTERPOLATION
+ {
+ ppix = psrc + sx*3;
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix;
+ }
+ }
+ //if (*pc!=*pct || !bTransparent){
+ //if ((head.biClrUsed && ci!=cit) || ((!head.biClrUsed||bSmooth) && *pc!=*pct) || !bTransparent){
+ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){
+ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication
+ if (a == 0) { // Transparent, retain dest
+ pdst+=3;
+ } else if (a == 255) { // opaque, ignore dest
+ *pdst++= c.rgbBlue;
+ *pdst++= c.rgbGreen;
+ *pdst++= c.rgbRed;
+ } else { // semi transparent
+ a1=(uint8_t)~a;
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8);
+ }
+ } else {
+ pdst+=3;
+ }
+ }
+ }
+ } else {
+ //NORMAL
+ iy=head.biHeight-ymax+y;
+ for(yy=0;yy<desth;yy++,iy++){
+ alphaoffset=iy*head.biWidth;
+ ix=xmin-x;
+ pdst=pbase+yy*ew;
+ ppix=info.pImage+iy*info.dwEffWidth+ix*3;
+ for(xx=0;xx<destw;xx++,ix++){
+
+ if (bAlpha) a=pAlpha[alphaoffset+ix]; else a=255;
+ a = (uint8_t)((a*(1+info.nAlphaMax))>>8);
+
+ if (head.biClrUsed){
+ ci = GetPixelIndex(ix,iy);
+ c = GetPaletteColor((uint8_t)ci);
+ if (info.bAlphaPaletteEnabled){
+ a = (uint8_t)((a*(1+c.rgbReserved))>>8);
+ }
+ } else {
+ c.rgbBlue = *ppix++;
+ c.rgbGreen= *ppix++;
+ c.rgbRed = *ppix++;
+ }
+
+ //if (*pc!=*pct || !bTransparent){
+ if ((head.biClrUsed && ci!=cit) || (!head.biClrUsed && *pc!=*pct) || !bTransparent){
+ // DJT, assume many pixels are fully transparent or opaque and thus avoid multiplication
+ if (a == 0) { // Transparent, retain dest
+ pdst+=3;
+ } else if (a == 255) { // opaque, ignore dest
+ *pdst++= c.rgbBlue;
+ *pdst++= c.rgbGreen;
+ *pdst++= c.rgbRed;
+ } else { // semi transparent
+ a1=(uint8_t)~a;
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbBlue)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbGreen)>>8);
+ *pdst++=(uint8_t)((*pdst * a1 + a * c.rgbRed)>>8);
+ }
+ } else {
+ pdst+=3;
+ }
+ }
+ }
+ }
+ }
+ //cleanup
+ SelectObject(TmpDC,TmpObj);
+ DeleteDC(TmpDC);
+ }
+
+#if !defined (_WIN32_WCE)
+ if (pClipRect){ // (experimental)
+ HRGN rgn = CreateRectRgnIndirect(&mainbox);
+ ExtSelectClipRgn(hdc,rgn,RGN_OR);
+ DeleteObject(rgn);
+ }
+#endif
+
+ ::RestoreDC(hdc,hdc_Restore);
+ return TmpBmp;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::Draw2(HDC hdc, const RECT& rect)
+{
+ return Draw2(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Draws (stretch) the image with single transparency support
+ * \param hdc : destination device context
+ * \param x,y : (optional) offset
+ * \param cx,cy : (optional) size.
+ * - If cx or cy are not specified (or less than 0), the normal width or height will be used
+ * - If cx or cy are different than width or height, the image will be stretched
+ *
+ * \return true if everything is ok
+ */
+int32_t CxImage::Draw2(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy)
+{
+ if((pDib==0)||(hdc==0)||(cx==0)||(cy==0)||(!info.bEnabled)) return 0;
+ if (cx < 0) cx = head.biWidth;
+ if (cy < 0) cy = head.biHeight;
+ bool bTransparent = (info.nBkgndIndex >= 0);
+
+ //required for MM_ANISOTROPIC, MM_HIENGLISH, and similar modes [Greg Peatfield]
+ int32_t hdc_Restore = ::SaveDC(hdc);
+ if (!hdc_Restore)
+ return 0;
+
+ if (!bTransparent){
+#if !defined (_WIN32_WCE)
+ SetStretchBltMode(hdc,COLORONCOLOR);
+#endif
+ StretchDIBits(hdc, x, y, cx, cy, 0, 0, head.biWidth, head.biHeight,
+ info.pImage,(BITMAPINFO*)pDib, DIB_RGB_COLORS,SRCCOPY);
+ } else {
+ // draw image with transparent background
+ const int32_t safe = 0; // or else GDI fails in the following - sometimes
+ RECT rcDst = {x+safe, y+safe, x+cx, y+cy};
+ if (RectVisible(hdc, &rcDst)){
+ /////////////////////////////////////////////////////////////////
+ // True Mask Method - Thanks to Paul Reynolds and Ron Gery
+ int32_t nWidth = head.biWidth;
+ int32_t nHeight = head.biHeight;
+ // Create two memory dcs for the image and the mask
+ HDC dcImage=CreateCompatibleDC(hdc);
+ HDC dcTrans=CreateCompatibleDC(hdc);
+ // Select the image into the appropriate dc
+ HBITMAP bm = CreateCompatibleBitmap(hdc, nWidth, nHeight);
+ HBITMAP pOldBitmapImage = (HBITMAP)SelectObject(dcImage,bm);
+#if !defined (_WIN32_WCE)
+ SetStretchBltMode(dcImage,COLORONCOLOR);
+#endif
+ StretchDIBits(dcImage, 0, 0, nWidth, nHeight, 0, 0, nWidth, nHeight,
+ info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,SRCCOPY);
+
+ // Create the mask bitmap
+ HBITMAP bitmapTrans = CreateBitmap(nWidth, nHeight, 1, 1, NULL);
+ // Select the mask bitmap into the appropriate dc
+ HBITMAP pOldBitmapTrans = (HBITMAP)SelectObject(dcTrans, bitmapTrans);
+ // Build mask based on transparent colour
+ RGBQUAD rgbBG;
+ if (head.biBitCount<24) rgbBG = GetPaletteColor((uint8_t)info.nBkgndIndex);
+ else rgbBG = info.nBkgndColor;
+ COLORREF crColour = RGB(rgbBG.rgbRed, rgbBG.rgbGreen, rgbBG.rgbBlue);
+ COLORREF crOldBack = SetBkColor(dcImage,crColour);
+ BitBlt(dcTrans,0, 0, nWidth, nHeight, dcImage, 0, 0, SRCCOPY);
+
+ // Do the work - True Mask method - cool if not actual display
+ StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT);
+ StretchBlt(hdc,x, y,cx,cy, dcTrans, 0, 0, nWidth, nHeight, SRCAND);
+ StretchBlt(hdc,x, y,cx,cy, dcImage, 0, 0, nWidth, nHeight, SRCINVERT);
+
+ // Restore settings
+ SelectObject(dcImage,pOldBitmapImage);
+ SelectObject(dcTrans,pOldBitmapTrans);
+ SetBkColor(hdc,crOldBack);
+ DeleteObject( bitmapTrans ); // RG 29/01/2002
+ DeleteDC(dcImage);
+ DeleteDC(dcTrans);
+ DeleteObject(bm);
+ }
+ }
+ ::RestoreDC(hdc,hdc_Restore);
+ return 1;
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::Stretch(HDC hdc, const RECT& rect, uint32_t dwRop)
+{
+ return Stretch(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, dwRop);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Stretch the image. Obsolete: use Draw() or Draw2()
+ * \param hdc : destination device context
+ * \param xoffset,yoffset : (optional) offset
+ * \param xsize,ysize : size.
+ * \param dwRop : raster operation code (see BitBlt documentation)
+ * \return true if everything is ok
+ */
+int32_t CxImage::Stretch(HDC hdc, int32_t xoffset, int32_t yoffset, int32_t xsize, int32_t ysize, uint32_t dwRop)
+{
+ if((pDib)&&(hdc)) {
+ //palette must be correctly filled
+#if !defined (_WIN32_WCE)
+ SetStretchBltMode(hdc,COLORONCOLOR);
+#endif
+ StretchDIBits(hdc, xoffset, yoffset,
+ xsize, ysize, 0, 0, head.biWidth, head.biHeight,
+ info.pImage,(BITMAPINFO*)pDib,DIB_RGB_COLORS,dwRop);
+ return 1;
+ }
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Tiles the device context in the specified rectangle with the image.
+ * \param hdc : destination device context
+ * \param rc : tiled rectangle in the output device context
+ * \return true if everything is ok
+ */
+int32_t CxImage::Tile(HDC hdc, RECT *rc)
+{
+ if((pDib)&&(hdc)&&(rc)) {
+ int32_t w = rc->right - rc->left;
+ int32_t h = rc->bottom - rc->top;
+ int32_t x,y,z;
+ int32_t bx=head.biWidth;
+ int32_t by=head.biHeight;
+ for (y = 0 ; y < h ; y += by){
+ if ((y+by)>h) by=h-y;
+ z=bx;
+ for (x = 0 ; x < w ; x += z){
+ if ((x+z)>w) z=w-x;
+ RECT r = {rc->left + x,rc->top + y,rc->left + x + z,rc->top + y + by};
+ Draw(hdc,rc->left + x, rc->top + y,-1,-1,&r);
+ }
+ }
+ return 1;
+ }
+ return 0;
+}
+////////////////////////////////////////////////////////////////////////////////
+// For UNICODE support: char -> TCHAR
+int32_t CxImage::DrawString(HDC hdc, int32_t x, int32_t y, const TCHAR* text, RGBQUAD color, const TCHAR* font, int32_t lSize, int32_t lWeight, uint8_t bItalic, uint8_t bUnderline, bool bSetAlpha)
+//int32_t CxImage::DrawString(HDC hdc, int32_t x, int32_t y, const char* text, RGBQUAD color, const char* font, int32_t lSize, int32_t lWeight, uint8_t bItalic, uint8_t bUnderline, bool bSetAlpha)
+{
+ if (IsValid()){
+ //get the background
+ HDC pDC;
+ if (hdc) pDC=hdc; else pDC = ::GetDC(0);
+ if (pDC==NULL) return 0;
+ HDC TmpDC=CreateCompatibleDC(pDC);
+ if (hdc==NULL) ::ReleaseDC(0, pDC);
+ if (TmpDC==NULL) return 0;
+ //choose the font
+ HFONT m_Font;
+ LOGFONT* m_pLF;
+ m_pLF=(LOGFONT*)calloc(1,sizeof(LOGFONT));
+ _tcsncpy(m_pLF->lfFaceName,font,31); // For UNICODE support
+ //strncpy(m_pLF->lfFaceName,font,31);
+ m_pLF->lfHeight=lSize;
+ m_pLF->lfWeight=lWeight;
+ m_pLF->lfItalic=bItalic;
+ m_pLF->lfUnderline=bUnderline;
+ m_Font=CreateFontIndirect(m_pLF);
+ //select the font in the dc
+ HFONT pOldFont=NULL;
+ if (m_Font)
+ pOldFont = (HFONT)SelectObject(TmpDC,m_Font);
+ else
+ pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT));
+
+ //Set text color
+ SetTextColor(TmpDC,RGB(255,255,255));
+ SetBkColor(TmpDC,RGB(0,0,0));
+ //draw the text
+ SetBkMode(TmpDC,OPAQUE);
+ //Set text position;
+ RECT pos = {0,0,0,0};
+ //int32_t len = (int32_t)strlen(text);
+ int32_t len = (int32_t)_tcslen(text); // For UNICODE support
+ ::DrawText(TmpDC,text,len,&pos,DT_CALCRECT);
+ pos.right+=pos.bottom; //for italics
+
+ //Preparing Bitmap Info
+ int32_t width=pos.right;
+ int32_t height=pos.bottom;
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=width;
+ bmInfo.bmiHeader.biHeight=height;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+ uint8_t *pbase; //points to the final dib
+
+ HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+ memset(pbase,0,height*((((24 * width) + 31) / 32) * 4));
+
+ ::DrawText(TmpDC,text,len,&pos,0);
+
+ CxImage itext;
+ itext.CreateFromHBITMAP(TmpBmp);
+
+ y=head.biHeight-y-1;
+ for (int32_t ix=0;ix<width;ix++){
+ for (int32_t iy=0;iy<height;iy++){
+ if (itext.GetPixelColor(ix,iy).rgbBlue) SetPixelColor(x+ix,y+iy,color,bSetAlpha);
+ }
+ }
+
+ //cleanup
+ if (pOldFont) SelectObject(TmpDC,pOldFont);
+ DeleteObject(m_Font);
+ free(m_pLF);
+ DeleteObject(SelectObject(TmpDC,TmpObj));
+ DeleteDC(TmpDC);
+ }
+
+ return 1;
+}
+////////////////////////////////////////////////////////////////////////////////
+// <VATI>
+int32_t CxImage::DrawStringEx(HDC hdc, int32_t x, int32_t y, CXTEXTINFO *pTextType, bool bSetAlpha )
+{
+ if (!IsValid())
+ return -1;
+
+ //get the background
+ HDC pDC;
+ if (hdc) pDC=hdc; else pDC = ::GetDC(0);
+ if (pDC==NULL) return 0;
+ HDC TmpDC=CreateCompatibleDC(pDC);
+ if (hdc==NULL) ::ReleaseDC(0, pDC);
+ if (TmpDC==NULL) return 0;
+
+ //choose the font
+ HFONT m_Font;
+ m_Font=CreateFontIndirect( &pTextType->lfont );
+
+ // get colors in RGBQUAD
+ RGBQUAD p_forecolor = RGBtoRGBQUAD(pTextType->fcolor);
+ RGBQUAD p_backcolor = RGBtoRGBQUAD(pTextType->bcolor);
+
+ // check alignment and re-set default if necessary
+ if ( pTextType->align != DT_CENTER &&
+ pTextType->align != DT_LEFT &&
+ pTextType->align != DT_RIGHT )
+ pTextType->align = DT_CENTER;
+
+ // check rounding radius and re-set default if necessary
+ if ( pTextType->b_round > 50 )
+ pTextType->b_round = 10;
+
+ // check opacity and re-set default if necessary
+ if ( pTextType->b_opacity > 1. || pTextType->b_opacity < .0 )
+ pTextType->b_opacity = 0.;
+
+ //select the font in the dc
+ HFONT pOldFont=NULL;
+ if (m_Font)
+ pOldFont = (HFONT)SelectObject(TmpDC,m_Font);
+ else
+ pOldFont = (HFONT)SelectObject(TmpDC,GetStockObject(DEFAULT_GUI_FONT));
+
+ //Set text color
+ SetTextColor(TmpDC,RGB(255,255,255));
+ SetBkColor(TmpDC,RGB(0,0,0));
+ SetBkMode(TmpDC,OPAQUE);
+ //Set text position;
+ RECT pos = {0,0,0,0};
+
+ // get text length and number of lines
+ int32_t i=0, numlines=1, len=(int32_t)_tcsclen(pTextType->text);
+ while (i<len)
+ {
+ if ( pTextType->text[i++]==13 )
+ numlines++;
+ }
+
+ ::DrawText(TmpDC, pTextType->text, len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX | DT_CALCRECT );
+
+ // increase only if it's really italics, and only one line height
+ if ( pTextType->lfont.lfItalic )
+ pos.right += pos.bottom/2/numlines;
+
+ // background frame and rounding radius
+ int32_t frame = 0, roundR = 0;
+ if ( pTextType->opaque )
+ {
+ roundR= (int32_t)(pos.bottom/numlines * pTextType->b_round / 100 ) ;
+ frame = (int32_t)(/*3.5 + */0.29289*roundR ) ;
+ pos.right += pos.bottom/numlines/3 ; // JUST FOR BEAUTY
+ }
+
+ //Preparing Bitmap Info
+ int32_t width=pos.right +frame*2;
+ int32_t height=pos.bottom +frame*2;
+ BITMAPINFO bmInfo;
+ memset(&bmInfo.bmiHeader,0,sizeof(BITMAPINFOHEADER));
+ bmInfo.bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
+ bmInfo.bmiHeader.biWidth=width;
+ bmInfo.bmiHeader.biHeight=height;
+ bmInfo.bmiHeader.biPlanes=1;
+ bmInfo.bmiHeader.biBitCount=24;
+ uint8_t *pbase; //points to the final dib
+
+ HBITMAP TmpBmp=CreateDIBSection(TmpDC,&bmInfo,DIB_RGB_COLORS,(void**)&pbase,0,0);
+ HGDIOBJ TmpObj=SelectObject(TmpDC,TmpBmp);
+ memset(pbase,0,height*((((24 * width) + 31) / 32) * 4));
+
+ ::DrawText(TmpDC,pTextType->text,len, &pos, /*DT_EDITCONTROL|DT_EXTERNALLEADING|*/DT_NOPREFIX| pTextType->align );
+
+ CxImage itext;
+ itext.CreateFromHBITMAP(TmpBmp);
+ y=head.biHeight-y-1;
+
+ itext.Negative();
+
+#if CXIMAGE_SUPPORT_DSP
+ if (pTextType->smooth==FALSE){
+ itext.Threshold(128);
+ } else {
+ //itext.TextBlur();
+ }
+#endif
+
+ //move the insertion point according to alignment type
+ // DT_CENTER: cursor points to the center of text rectangle
+ // DT_RIGHT: cursor points to right side end of text rectangle
+ // DT_LEFT: cursor points to left end of text rectangle
+ if ( pTextType->align == DT_CENTER )
+ x -= width/2;
+ else if ( pTextType->align == DT_RIGHT )
+ x -= width;
+ if (x<0) x=0;
+
+ //draw the background first, if it exists
+ int32_t ix,iy;
+ if ( pTextType->opaque )
+ {
+ int32_t ixf=0;
+ for (ix=0;ix<width;ix++)
+ {
+ if ( ix<=roundR )
+ ixf = (int32_t)(.5+roundR-sqrt((float)(roundR*roundR-(ix-roundR)*(ix-roundR))));
+ else if ( ix>=width-roundR-1 )
+ ixf = (int32_t)(.5+roundR-sqrt((float)(roundR*roundR-(width-1-ix-roundR)*(width-1-ix-roundR))));
+ else
+ ixf=0;
+
+ for (iy=0;iy<height;iy++)
+ {
+ if ( (ix<=roundR && ( iy > height-ixf-1 || iy < ixf )) ||
+ (ix>=width-roundR-1 && ( iy > height-ixf-1 || iy < ixf )) )
+ continue;
+ else
+ if ( pTextType->b_opacity > 0.0 && pTextType->b_opacity < 1.0 )
+ {
+ RGBQUAD bcolor, pcolor;
+ // calculate a transition color from original image to background color:
+ pcolor = GetPixelColor(x+ix,y+iy);
+ bcolor.rgbBlue = (uint8_t)(pTextType->b_opacity * pcolor.rgbBlue + (1.0-pTextType->b_opacity) * p_backcolor.rgbBlue );
+ bcolor.rgbRed = (uint8_t)(pTextType->b_opacity * pcolor.rgbRed + (1.0-pTextType->b_opacity) * p_backcolor.rgbRed ) ;
+ bcolor.rgbGreen = (uint8_t)(pTextType->b_opacity * pcolor.rgbGreen + (1.0-pTextType->b_opacity) * p_backcolor.rgbGreen ) ;
+ bcolor.rgbReserved = 0;
+ SetPixelColor(x+ix,y+iy,bcolor,bSetAlpha);
+ }
+ else
+ SetPixelColor(x+ix,y+iy,p_backcolor,bSetAlpha);
+ }
+ }
+ }
+
+ // draw the text itself
+ for (ix=0;ix<width;ix++)
+ {
+ for (iy=0;iy<height;iy++)
+ {
+ RGBQUAD pcolor = GetPixelColor(x+ix,y+iy);
+ RGBQUAD tcolor = itext.GetPixelColor(ix,iy);
+ if (tcolor.rgbBlue!=255){
+ float a = tcolor.rgbBlue/255.0f;
+ pcolor.rgbBlue = (uint8_t)(a * (pcolor.rgbBlue - p_forecolor.rgbBlue) + p_forecolor.rgbBlue );
+ pcolor.rgbRed = (uint8_t)(a * (pcolor.rgbRed - p_forecolor.rgbRed) + p_forecolor.rgbRed ) ;
+ pcolor.rgbGreen = (uint8_t)(a * (pcolor.rgbGreen - p_forecolor.rgbGreen) + p_forecolor.rgbGreen );
+ pcolor.rgbReserved = 0;
+ SetPixelColor(x+ix+frame,y+iy-frame,pcolor,bSetAlpha);
+ //SetPixelColor(x+ix+frame,y+iy-frame,p_forecolor,bSetAlpha);
+ }
+ }
+ }
+
+ //cleanup
+ if (pOldFont) SelectObject(TmpDC,pOldFont);
+ DeleteObject(m_Font);
+ DeleteObject(SelectObject(TmpDC,TmpObj));
+ DeleteDC(TmpDC);
+ return 1;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+void CxImage::InitTextInfo( CXTEXTINFO *txt )
+{
+
+ memset( txt, 0, sizeof(CXTEXTINFO));
+
+ // LOGFONT defaults
+ txt->lfont.lfHeight = -36;
+ txt->lfont.lfCharSet = EASTEUROPE_CHARSET; // just for Central-European users
+ txt->lfont.lfWeight = FW_NORMAL;
+ txt->lfont.lfWidth = 0;
+ txt->lfont.lfEscapement = 0;
+ txt->lfont.lfOrientation = 0;
+ txt->lfont.lfItalic = FALSE;
+ txt->lfont.lfUnderline = FALSE;
+ txt->lfont.lfStrikeOut = FALSE;
+ txt->lfont.lfOutPrecision = OUT_DEFAULT_PRECIS;
+ txt->lfont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
+ txt->lfont.lfQuality = PROOF_QUALITY;
+ txt->lfont.lfPitchAndFamily= DEFAULT_PITCH | FF_DONTCARE ;
+ _stprintf( txt->lfont.lfFaceName, _T("Arial")); //use TCHAR mappings <Cesar M>
+
+ // initial colors
+ txt->fcolor = RGB( 255,255,160 ); // default foreground: light goldyellow
+ txt->bcolor = RGB( 0, 80,160 ); // default background: light blue
+
+ // background
+ txt->opaque = TRUE; // text has a non-transparent background;
+ txt->smooth = TRUE;
+ txt->b_opacity = 0.0; // default: opaque background
+ txt->b_outline = 0; // default: no outline (OUTLINE NOT IMPLEMENTED AT THIS TIME)
+ txt->b_round = 20; // default: rounding radius is 20% of the rectangle height
+ // the text
+ _stprintf( txt->text, _T("Sample Text 01234õû")); // text use TCHAR mappings <Cesar M>
+ txt->align = DT_CENTER;
+ return;
+}
+
+#if CXIMAGE_SUPPORT_LAYERS
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::LayerDrawAll(HDC hdc, const RECT& rect, RECT* pClipRect, bool bSmooth)
+{
+ return LayerDrawAll(hdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, pClipRect,bSmooth);
+}
+////////////////////////////////////////////////////////////////////////////////
+int32_t CxImage::LayerDrawAll(HDC hdc, int32_t x, int32_t y, int32_t cx, int32_t cy, RECT* pClipRect, bool bSmooth)
+{
+ int32_t n=0;
+ CxImage* pLayer;
+ while(pLayer=GetLayer(n++)){
+ if (pLayer->Draw(hdc,x+pLayer->info.xOffset,y+pLayer->info.yOffset,cx,cy,pClipRect,bSmooth)==0)
+ return 0;
+ if (pLayer->LayerDrawAll(hdc,x+pLayer->info.xOffset,y+pLayer->info.yOffset,cx,cy,pClipRect,bSmooth)==0)
+ return 0;
+ }
+ return 1;
+}
+#endif //CXIMAGE_SUPPORT_LAYERS
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_WINDOWS
+////////////////////////////////////////////////////////////////////////////////
diff --git a/hge/CxImage/xiofile.h b/hge/CxImage/xiofile.h
new file mode 100644
index 0000000..e05811e
--- /dev/null
+++ b/hge/CxImage/xiofile.h
@@ -0,0 +1,125 @@
+#if !defined(__xiofile_h)
+#define __xiofile_h
+
+#include "xfile.h"
+//#include <TCHAR.h>
+
+class DLL_EXP CxIOFile : public CxFile
+ {
+public:
+ CxIOFile(FILE* fp = NULL)
+ {
+ m_fp = fp;
+ m_bCloseFile = (bool)(fp==0);
+ }
+
+ ~CxIOFile()
+ {
+ Close();
+ }
+//////////////////////////////////////////////////////////
+ bool Open(const TCHAR * filename, const TCHAR * mode)
+ {
+ if (m_fp) return false; // Can't re-open without closing first
+
+ m_fp = fopen(filename, mode);
+ if (!m_fp) return false;
+
+ m_bCloseFile = true;
+
+ return true;
+ }
+//////////////////////////////////////////////////////////
+ virtual bool Close()
+ {
+ int32_t iErr = 0;
+ if ( (m_fp) && (m_bCloseFile) ){
+ iErr = fclose(m_fp);
+ m_fp = NULL;
+ }
+ return (bool)(iErr==0);
+ }
+//////////////////////////////////////////////////////////
+ virtual size_t Read(void *buffer, size_t size, size_t count)
+ {
+ if (!m_fp) return 0;
+ return fread(buffer, size, count, m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual size_t Write(const void *buffer, size_t size, size_t count)
+ {
+ if (!m_fp) return 0;
+ return fwrite(buffer, size, count, m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual bool Seek(int32_t offset, int32_t origin)
+ {
+ if (!m_fp) return false;
+ return (bool)(fseek(m_fp, offset, origin) == 0);
+ }
+//////////////////////////////////////////////////////////
+ virtual int32_t Tell()
+ {
+ if (!m_fp) return 0;
+ return ftell(m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual int32_t Size()
+ {
+ if (!m_fp) return -1;
+ int32_t pos,size;
+ pos = ftell(m_fp);
+ fseek(m_fp, 0, SEEK_END);
+ size = ftell(m_fp);
+ fseek(m_fp, pos,SEEK_SET);
+ return size;
+ }
+//////////////////////////////////////////////////////////
+ virtual bool Flush()
+ {
+ if (!m_fp) return false;
+ return (bool)(fflush(m_fp) == 0);
+ }
+//////////////////////////////////////////////////////////
+ virtual bool Eof()
+ {
+ if (!m_fp) return true;
+ return (bool)(feof(m_fp) != 0);
+ }
+//////////////////////////////////////////////////////////
+ virtual int32_t Error()
+ {
+ if (!m_fp) return -1;
+ return ferror(m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual bool PutC(uint8_t c)
+ {
+ if (!m_fp) return false;
+ return (bool)(fputc(c, m_fp) == c);
+ }
+//////////////////////////////////////////////////////////
+ virtual int32_t GetC()
+ {
+ if (!m_fp) return EOF;
+ return getc(m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual char * GetS(char *string, int32_t n)
+ {
+ if (!m_fp) return NULL;
+ return fgets(string,n,m_fp);
+ }
+//////////////////////////////////////////////////////////
+ virtual int32_t Scanf(const char *format, void* output)
+ {
+ if (!m_fp) return EOF;
+ return fscanf(m_fp, format, output);
+ }
+//////////////////////////////////////////////////////////
+protected:
+ FILE *m_fp;
+ bool m_bCloseFile;
+ };
+
+#endif
diff --git a/hge/CxImage/xmemfile.cpp b/hge/CxImage/xmemfile.cpp
new file mode 100644
index 0000000..f235899
--- /dev/null
+++ b/hge/CxImage/xmemfile.cpp
@@ -0,0 +1,213 @@
+#include "xmemfile.h"
+
+//////////////////////////////////////////////////////////
+CxMemFile::CxMemFile(uint8_t* pBuffer, uint32_t size)
+{
+ m_pBuffer = pBuffer;
+ m_Position = 0;
+ m_Size = m_Edge = size;
+ m_bFreeOnClose = (bool)(pBuffer==0);
+ m_bEOF = false;
+}
+//////////////////////////////////////////////////////////
+CxMemFile::~CxMemFile()
+{
+ Close();
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Close()
+{
+ if ( (m_pBuffer) && (m_bFreeOnClose) ){
+ free(m_pBuffer);
+ m_pBuffer = NULL;
+ m_Size = 0;
+ }
+ return true;
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Open()
+{
+ if (m_pBuffer) return false; // Can't re-open without closing first
+
+ m_Position = m_Size = m_Edge = 0;
+ m_pBuffer=(uint8_t*)malloc(1);
+ m_bFreeOnClose = true;
+
+ return (m_pBuffer!=0);
+}
+//////////////////////////////////////////////////////////
+uint8_t* CxMemFile::GetBuffer(bool bDetachBuffer)
+{
+ //can only detach, avoid inadvertantly attaching to
+ // memory that may not be ours [Jason De Arte]
+ if( bDetachBuffer )
+ m_bFreeOnClose = false;
+ return m_pBuffer;
+}
+//////////////////////////////////////////////////////////
+size_t CxMemFile::Read(void *buffer, size_t size, size_t count)
+{
+ if (buffer==NULL) return 0;
+
+ if (m_pBuffer==NULL) return 0;
+ if (m_Position >= (int32_t)m_Size){
+ m_bEOF = true;
+ return 0;
+ }
+
+ int32_t nCount = (int32_t)(count*size);
+ if (nCount == 0) return 0;
+
+ int32_t nRead;
+ if (m_Position + nCount > (int32_t)m_Size){
+ m_bEOF = true;
+ nRead = (m_Size - m_Position);
+ } else
+ nRead = nCount;
+
+ memcpy(buffer, m_pBuffer + m_Position, nRead);
+ m_Position += nRead;
+
+ return (size_t)(nRead/size);
+}
+//////////////////////////////////////////////////////////
+size_t CxMemFile::Write(const void *buffer, size_t size, size_t count)
+{
+ m_bEOF = false;
+ if (m_pBuffer==NULL) return 0;
+ if (buffer==NULL) return 0;
+
+ int32_t nCount = (int32_t)(count*size);
+ if (nCount == 0) return 0;
+
+ if (m_Position + nCount > m_Edge){
+ if (!Alloc(m_Position + nCount)){
+ return false;
+ }
+ }
+
+ memcpy(m_pBuffer + m_Position, buffer, nCount);
+
+ m_Position += nCount;
+
+ if (m_Position > (int32_t)m_Size) m_Size = m_Position;
+
+ return count;
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Seek(int32_t offset, int32_t origin)
+{
+ m_bEOF = false;
+ if (m_pBuffer==NULL) return false;
+ int32_t lNewPos = m_Position;
+
+ if (origin == SEEK_SET) lNewPos = offset;
+ else if (origin == SEEK_CUR) lNewPos += offset;
+ else if (origin == SEEK_END) lNewPos = m_Size + offset;
+ else return false;
+
+ if (lNewPos < 0) lNewPos = 0;
+
+ m_Position = lNewPos;
+ return true;
+}
+//////////////////////////////////////////////////////////
+int32_t CxMemFile::Tell()
+{
+ if (m_pBuffer==NULL) return -1;
+ return m_Position;
+}
+//////////////////////////////////////////////////////////
+int32_t CxMemFile::Size()
+{
+ if (m_pBuffer==NULL) return -1;
+ return m_Size;
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Flush()
+{
+ if (m_pBuffer==NULL) return false;
+ return true;
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Eof()
+{
+ if (m_pBuffer==NULL) return true;
+ return m_bEOF;
+}
+//////////////////////////////////////////////////////////
+int32_t CxMemFile::Error()
+{
+ if (m_pBuffer==NULL) return -1;
+ return (m_Position > (int32_t)m_Size);
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::PutC(uint8_t c)
+{
+ m_bEOF = false;
+ if (m_pBuffer==NULL) return false;
+
+ if (m_Position >= m_Edge){
+ if (!Alloc(m_Position + 1)){
+ return false;
+ }
+ }
+
+ m_pBuffer[m_Position++] = c;
+
+ if (m_Position > (int32_t)m_Size) m_Size = m_Position;
+
+ return true;
+}
+//////////////////////////////////////////////////////////
+int32_t CxMemFile::GetC()
+{
+ if (m_pBuffer==NULL || m_Position >= (int32_t)m_Size){
+ m_bEOF = true;
+ return EOF;
+ }
+ return *(uint8_t*)((uint8_t*)m_pBuffer + m_Position++);
+}
+//////////////////////////////////////////////////////////
+char * CxMemFile::GetS(char *string, int32_t n)
+{
+ n--;
+ int32_t c,i=0;
+ while (i<n){
+ c = GetC();
+ if (c == EOF) return 0;
+ string[i++] = (char)c;
+ if (c == '\n') break;
+ }
+ string[i] = 0;
+ return string;
+}
+//////////////////////////////////////////////////////////
+int32_t CxMemFile::Scanf(const char *format, void* output)
+{
+ return 0;
+}
+//////////////////////////////////////////////////////////
+bool CxMemFile::Alloc(uint32_t dwNewLen)
+{
+ if (dwNewLen > (uint32_t)m_Edge)
+ {
+ // find new buffer size
+ uint32_t dwNewBufferSize = (uint32_t)(((dwNewLen>>16)+1)<<16);
+
+ // allocate new buffer
+ if (m_pBuffer == NULL) m_pBuffer = (uint8_t*)malloc(dwNewBufferSize);
+ else m_pBuffer = (uint8_t*)realloc(m_pBuffer, dwNewBufferSize);
+ // I own this buffer now (caller knows nothing about it)
+ m_bFreeOnClose = true;
+
+ m_Edge = dwNewBufferSize;
+ }
+ return (m_pBuffer!=0);
+}
+//////////////////////////////////////////////////////////
+void CxMemFile::Free()
+{
+ Close();
+}
+//////////////////////////////////////////////////////////
diff --git a/hge/CxImage/xmemfile.h b/hge/CxImage/xmemfile.h
new file mode 100644
index 0000000..e132db3
--- /dev/null
+++ b/hge/CxImage/xmemfile.h
@@ -0,0 +1,42 @@
+#if !defined(__xmemfile_h)
+#define __xmemfile_h
+
+#include "xfile.h"
+
+//////////////////////////////////////////////////////////
+class DLL_EXP CxMemFile : public CxFile
+{
+public:
+ CxMemFile(uint8_t* pBuffer = NULL, uint32_t size = 0);
+ ~CxMemFile();
+
+ bool Open();
+ uint8_t* GetBuffer(bool bDetachBuffer = true);
+
+ virtual bool Close();
+ virtual size_t Read(void *buffer, size_t size, size_t count);
+ virtual size_t Write(const void *buffer, size_t size, size_t count);
+ virtual bool Seek(int32_t offset, int32_t origin);
+ virtual int32_t Tell();
+ virtual int32_t Size();
+ virtual bool Flush();
+ virtual bool Eof();
+ virtual int32_t Error();
+ virtual bool PutC(uint8_t c);
+ virtual int32_t GetC();
+ virtual char * GetS(char *string, int32_t n);
+ virtual int32_t Scanf(const char *format, void* output);
+
+protected:
+ bool Alloc(uint32_t nBytes);
+ void Free();
+
+ uint8_t* m_pBuffer;
+ uint32_t m_Size;
+ bool m_bFreeOnClose;
+ int32_t m_Position; //current position
+ int32_t m_Edge; //buffer size
+ bool m_bEOF;
+};
+
+#endif
diff --git a/hge/ZLIB/adler32.c b/hge/ZLIB/adler32.c
new file mode 100644
index 0000000..65ad6a5
--- /dev/null
+++ b/hge/ZLIB/adler32.c
@@ -0,0 +1,169 @@
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995-2007 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#define local static
+
+local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2);
+
+#define BASE 65521UL /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
+#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
+#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
+#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
+#define DO16(buf) DO8(buf,0); DO8(buf,8);
+
+/* use NO_DIVIDE if your processor does not do division in hardware */
+#ifdef NO_DIVIDE
+# define MOD(a) \
+ do { \
+ if (a >= (BASE << 16)) a -= (BASE << 16); \
+ if (a >= (BASE << 15)) a -= (BASE << 15); \
+ if (a >= (BASE << 14)) a -= (BASE << 14); \
+ if (a >= (BASE << 13)) a -= (BASE << 13); \
+ if (a >= (BASE << 12)) a -= (BASE << 12); \
+ if (a >= (BASE << 11)) a -= (BASE << 11); \
+ if (a >= (BASE << 10)) a -= (BASE << 10); \
+ if (a >= (BASE << 9)) a -= (BASE << 9); \
+ if (a >= (BASE << 8)) a -= (BASE << 8); \
+ if (a >= (BASE << 7)) a -= (BASE << 7); \
+ if (a >= (BASE << 6)) a -= (BASE << 6); \
+ if (a >= (BASE << 5)) a -= (BASE << 5); \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+# define MOD4(a) \
+ do { \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+#else
+# define MOD(a) a %= BASE
+# define MOD4(a) a %= BASE
+#endif
+
+/* ========================================================================= */
+uLong ZEXPORT adler32(adler, buf, len)
+ uLong adler;
+ const Bytef *buf;
+ uInt len;
+{
+ unsigned long sum2;
+ unsigned n;
+
+ /* split Adler-32 into component sums */
+ sum2 = (adler >> 16) & 0xffff;
+ adler &= 0xffff;
+
+ /* in case user likes doing a byte at a time, keep it fast */
+ if (len == 1) {
+ adler += buf[0];
+ if (adler >= BASE)
+ adler -= BASE;
+ sum2 += adler;
+ if (sum2 >= BASE)
+ sum2 -= BASE;
+ return adler | (sum2 << 16);
+ }
+
+ /* initial Adler-32 value (deferred check for len == 1 speed) */
+ if (buf == Z_NULL)
+ return 1L;
+
+ /* in case short lengths are provided, keep it somewhat fast */
+ if (len < 16) {
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ if (adler >= BASE)
+ adler -= BASE;
+ MOD4(sum2); /* only added so many BASE's */
+ return adler | (sum2 << 16);
+ }
+
+ /* do length NMAX blocks -- requires just one modulo operation */
+ while (len >= NMAX) {
+ len -= NMAX;
+ n = NMAX / 16; /* NMAX is divisible by 16 */
+ do {
+ DO16(buf); /* 16 sums unrolled */
+ buf += 16;
+ } while (--n);
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* do remaining bytes (less than NMAX, still just one modulo) */
+ if (len) { /* avoid modulos if none remaining */
+ while (len >= 16) {
+ len -= 16;
+ DO16(buf);
+ buf += 16;
+ }
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* return recombined sums */
+ return adler | (sum2 << 16);
+}
+
+/* ========================================================================= */
+local uLong adler32_combine_(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ unsigned long sum1;
+ unsigned long sum2;
+ unsigned rem;
+
+ /* the derivation of this formula is left as an exercise for the reader */
+ rem = (unsigned)(len2 % BASE);
+ sum1 = adler1 & 0xffff;
+ sum2 = rem * sum1;
+ MOD(sum2);
+ sum1 += (adler2 & 0xffff) + BASE - 1;
+ sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
+ if (sum2 >= BASE) sum2 -= BASE;
+ return sum1 | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_combine(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
+
+uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
diff --git a/hge/ZLIB/crc32.c b/hge/ZLIB/crc32.c
new file mode 100644
index 0000000..91be372
--- /dev/null
+++ b/hge/ZLIB/crc32.c
@@ -0,0 +1,442 @@
+/* crc32.c -- compute the CRC-32 of a data stream
+ * Copyright (C) 1995-2006, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
+ * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
+ * tables for updating the shift register in one step with three exclusive-ors
+ * instead of four steps with four exclusive-ors. This results in about a
+ * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
+ */
+
+/* @(#) $Id$ */
+
+/*
+ Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
+ protection on the static variables used to control the first-use generation
+ of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
+ first call get_crc_table() to initialize the tables before allowing more than
+ one thread to use crc32().
+ */
+
+#ifdef MAKECRCH
+# include <stdio.h>
+# ifndef DYNAMIC_CRC_TABLE
+# define DYNAMIC_CRC_TABLE
+# endif /* !DYNAMIC_CRC_TABLE */
+#endif /* MAKECRCH */
+
+#include "zutil.h" /* for STDC and FAR definitions */
+
+#define local static
+
+/* Find a four-byte integer type for crc32_little() and crc32_big(). */
+#ifndef NOBYFOUR
+# ifdef STDC /* need ANSI C limits.h to determine sizes */
+# include <limits.h>
+# define BYFOUR
+# if (UINT_MAX == 0xffffffffUL)
+ typedef unsigned int u4;
+# else
+# if (ULONG_MAX == 0xffffffffUL)
+ typedef unsigned long u4;
+# else
+# if (USHRT_MAX == 0xffffffffUL)
+ typedef unsigned short u4;
+# else
+# undef BYFOUR /* can't find a four-byte integer type! */
+# endif
+# endif
+# endif
+# endif /* STDC */
+#endif /* !NOBYFOUR */
+
+/* Definitions for doing the crc four data bytes at a time. */
+#ifdef BYFOUR
+# define REV(w) ((((w)>>24)&0xff)+(((w)>>8)&0xff00)+ \
+ (((w)&0xff00)<<8)+(((w)&0xff)<<24))
+ local unsigned long crc32_little OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+ local unsigned long crc32_big OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+# define TBLS 8
+#else
+# define TBLS 1
+#endif /* BYFOUR */
+
+/* Local functions for crc concatenation */
+local unsigned long gf2_matrix_times OF((unsigned long *mat,
+ unsigned long vec));
+local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
+local uLong crc32_combine_(uLong crc1, uLong crc2, z_off64_t len2);
+
+
+#ifdef DYNAMIC_CRC_TABLE
+
+local volatile int crc_table_empty = 1;
+local unsigned long FAR crc_table[TBLS][256];
+local void make_crc_table OF((void));
+#ifdef MAKECRCH
+ local void write_table OF((FILE *, const unsigned long FAR *));
+#endif /* MAKECRCH */
+/*
+ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
+ x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
+
+ Polynomials over GF(2) are represented in binary, one bit per coefficient,
+ with the lowest powers in the most significant bit. Then adding polynomials
+ is just exclusive-or, and multiplying a polynomial by x is a right shift by
+ one. If we call the above polynomial p, and represent a byte as the
+ polynomial q, also with the lowest power in the most significant bit (so the
+ byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
+ where a mod b means the remainder after dividing a by b.
+
+ This calculation is done using the shift-register method of multiplying and
+ taking the remainder. The register is initialized to zero, and for each
+ incoming bit, x^32 is added mod p to the register if the bit is a one (where
+ x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
+ x (which is shifting right by one and adding x^32 mod p if the bit shifted
+ out is a one). We start with the highest power (least significant bit) of
+ q and repeat for all eight bits of q.
+
+ The first table is simply the CRC of all possible eight bit values. This is
+ all the information needed to generate CRCs on data a byte at a time for all
+ combinations of CRC register values and incoming bytes. The remaining tables
+ allow for word-at-a-time CRC calculation for both big-endian and little-
+ endian machines, where a word is four bytes.
+*/
+local void make_crc_table()
+{
+ unsigned long c;
+ int n, k;
+ unsigned long poly; /* polynomial exclusive-or pattern */
+ /* terms of polynomial defining this crc (except x^32): */
+ static volatile int first = 1; /* flag to limit concurrent making */
+ static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
+
+ /* See if another task is already doing this (not thread-safe, but better
+ than nothing -- significantly reduces duration of vulnerability in
+ case the advice about DYNAMIC_CRC_TABLE is ignored) */
+ if (first) {
+ first = 0;
+
+ /* make exclusive-or pattern from polynomial (0xedb88320UL) */
+ poly = 0UL;
+ for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
+ poly |= 1UL << (31 - p[n]);
+
+ /* generate a crc for every 8-bit value */
+ for (n = 0; n < 256; n++) {
+ c = (unsigned long)n;
+ for (k = 0; k < 8; k++)
+ c = c & 1 ? poly ^ (c >> 1) : c >> 1;
+ crc_table[0][n] = c;
+ }
+
+#ifdef BYFOUR
+ /* generate crc for each value followed by one, two, and three zeros,
+ and then the byte reversal of those as well as the first table */
+ for (n = 0; n < 256; n++) {
+ c = crc_table[0][n];
+ crc_table[4][n] = REV(c);
+ for (k = 1; k < 4; k++) {
+ c = crc_table[0][c & 0xff] ^ (c >> 8);
+ crc_table[k][n] = c;
+ crc_table[k + 4][n] = REV(c);
+ }
+ }
+#endif /* BYFOUR */
+
+ crc_table_empty = 0;
+ }
+ else { /* not first */
+ /* wait for the other guy to finish (not efficient, but rare) */
+ while (crc_table_empty)
+ ;
+ }
+
+#ifdef MAKECRCH
+ /* write out CRC tables to crc32.h */
+ {
+ FILE *out;
+
+ out = fopen("crc32.h", "w");
+ if (out == NULL) return;
+ fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
+ fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
+ fprintf(out, "local const unsigned long FAR ");
+ fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
+ write_table(out, crc_table[0]);
+# ifdef BYFOUR
+ fprintf(out, "#ifdef BYFOUR\n");
+ for (k = 1; k < 8; k++) {
+ fprintf(out, " },\n {\n");
+ write_table(out, crc_table[k]);
+ }
+ fprintf(out, "#endif\n");
+# endif /* BYFOUR */
+ fprintf(out, " }\n};\n");
+ fclose(out);
+ }
+#endif /* MAKECRCH */
+}
+
+#ifdef MAKECRCH
+local void write_table(out, table)
+ FILE *out;
+ const unsigned long FAR *table;
+{
+ int n;
+
+ for (n = 0; n < 256; n++)
+ fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n],
+ n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
+}
+#endif /* MAKECRCH */
+
+#else /* !DYNAMIC_CRC_TABLE */
+/* ========================================================================
+ * Tables of CRC-32s of all single-byte values, made by make_crc_table().
+ */
+#include "crc32.h"
+#endif /* DYNAMIC_CRC_TABLE */
+
+/* =========================================================================
+ * This function can be used by asm versions of crc32()
+ */
+const unsigned long FAR * ZEXPORT get_crc_table()
+{
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+ return (const unsigned long FAR *)crc_table;
+}
+
+/* ========================================================================= */
+#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
+#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ uInt len;
+{
+ if (buf == Z_NULL) return 0UL;
+
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+
+#ifdef BYFOUR
+ if (sizeof(void *) == sizeof(ptrdiff_t)) {
+ u4 endian;
+
+ endian = 1;
+ if (*((unsigned char *)(&endian)))
+ return crc32_little(crc, buf, len);
+ else
+ return crc32_big(crc, buf, len);
+ }
+#endif /* BYFOUR */
+ crc = crc ^ 0xffffffffUL;
+ while (len >= 8) {
+ DO8;
+ len -= 8;
+ }
+ if (len) do {
+ DO1;
+ } while (--len);
+ return crc ^ 0xffffffffUL;
+}
+
+#ifdef BYFOUR
+
+/* ========================================================================= */
+#define DOLIT4 c ^= *buf4++; \
+ c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
+ crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
+#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
+
+/* ========================================================================= */
+local unsigned long crc32_little(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = (u4)crc;
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ while (len >= 32) {
+ DOLIT32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOLIT4;
+ len -= 4;
+ }
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)c;
+}
+
+/* ========================================================================= */
+#define DOBIG4 c ^= *++buf4; \
+ c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
+ crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
+#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
+
+/* ========================================================================= */
+local unsigned long crc32_big(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = REV((u4)crc);
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ buf4--;
+ while (len >= 32) {
+ DOBIG32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOBIG4;
+ len -= 4;
+ }
+ buf4++;
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)(REV(c));
+}
+
+#endif /* BYFOUR */
+
+#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
+
+/* ========================================================================= */
+local unsigned long gf2_matrix_times(mat, vec)
+ unsigned long *mat;
+ unsigned long vec;
+{
+ unsigned long sum;
+
+ sum = 0;
+ while (vec) {
+ if (vec & 1)
+ sum ^= *mat;
+ vec >>= 1;
+ mat++;
+ }
+ return sum;
+}
+
+/* ========================================================================= */
+local void gf2_matrix_square(square, mat)
+ unsigned long *square;
+ unsigned long *mat;
+{
+ int n;
+
+ for (n = 0; n < GF2_DIM; n++)
+ square[n] = gf2_matrix_times(mat, mat[n]);
+}
+
+/* ========================================================================= */
+local uLong crc32_combine_(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ int n;
+ unsigned long row;
+ unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
+ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
+
+ /* degenerate case (also disallow negative lengths) */
+ if (len2 <= 0)
+ return crc1;
+
+ /* put operator for one zero bit in odd */
+ odd[0] = 0xedb88320UL; /* CRC-32 polynomial */
+ row = 1;
+ for (n = 1; n < GF2_DIM; n++) {
+ odd[n] = row;
+ row <<= 1;
+ }
+
+ /* put operator for two zero bits in even */
+ gf2_matrix_square(even, odd);
+
+ /* put operator for four zero bits in odd */
+ gf2_matrix_square(odd, even);
+
+ /* apply len2 zeros to crc1 (first square will put the operator for one
+ zero byte, eight zero bits, in even) */
+ do {
+ /* apply zeros operator for this bit of len2 */
+ gf2_matrix_square(even, odd);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(even, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ if (len2 == 0)
+ break;
+
+ /* another iteration of the loop with odd and even swapped */
+ gf2_matrix_square(odd, even);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(odd, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ } while (len2 != 0);
+
+ /* return combined crc */
+ crc1 ^= crc2;
+ return crc1;
+}
+
+/* ========================================================================= */
+uLong ZEXPORT crc32_combine(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
+
+uLong ZEXPORT crc32_combine64(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
diff --git a/hge/ZLIB/crc32.h b/hge/ZLIB/crc32.h
new file mode 100644
index 0000000..8053b61
--- /dev/null
+++ b/hge/ZLIB/crc32.h
@@ -0,0 +1,441 @@
+/* crc32.h -- tables for rapid CRC calculation
+ * Generated automatically by crc32.c
+ */
+
+local const unsigned long FAR crc_table[TBLS][256] =
+{
+ {
+ 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
+ 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
+ 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
+ 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
+ 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
+ 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
+ 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
+ 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
+ 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
+ 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
+ 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
+ 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
+ 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
+ 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
+ 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
+ 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
+ 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
+ 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
+ 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
+ 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
+ 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
+ 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
+ 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
+ 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
+ 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
+ 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
+ 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
+ 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
+ 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
+ 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
+ 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
+ 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
+ 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
+ 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
+ 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
+ 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
+ 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
+ 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
+ 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
+ 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
+ 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
+ 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
+ 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
+ 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
+ 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
+ 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
+ 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
+ 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
+ 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
+ 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
+ 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
+ 0x2d02ef8dUL
+#ifdef BYFOUR
+ },
+ {
+ 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
+ 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
+ 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
+ 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
+ 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
+ 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
+ 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
+ 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
+ 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
+ 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
+ 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
+ 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
+ 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
+ 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
+ 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
+ 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
+ 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
+ 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
+ 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
+ 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
+ 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
+ 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
+ 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
+ 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
+ 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
+ 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
+ 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
+ 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
+ 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
+ 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
+ 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
+ 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
+ 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
+ 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
+ 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
+ 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
+ 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
+ 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
+ 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
+ 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
+ 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
+ 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
+ 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
+ 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
+ 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
+ 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
+ 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
+ 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
+ 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
+ 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
+ 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
+ 0x9324fd72UL
+ },
+ {
+ 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
+ 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
+ 0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
+ 0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
+ 0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
+ 0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
+ 0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
+ 0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
+ 0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
+ 0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
+ 0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
+ 0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
+ 0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
+ 0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
+ 0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
+ 0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
+ 0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
+ 0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
+ 0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
+ 0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
+ 0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
+ 0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
+ 0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
+ 0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
+ 0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
+ 0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
+ 0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
+ 0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
+ 0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
+ 0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
+ 0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
+ 0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
+ 0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
+ 0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
+ 0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
+ 0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
+ 0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
+ 0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
+ 0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
+ 0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
+ 0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
+ 0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
+ 0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
+ 0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
+ 0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
+ 0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
+ 0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
+ 0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
+ 0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
+ 0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
+ 0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
+ 0xbe9834edUL
+ },
+ {
+ 0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
+ 0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
+ 0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
+ 0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
+ 0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
+ 0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
+ 0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
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+ 0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
+ 0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
+ 0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
+ 0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
+ 0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
+ 0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
+ 0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
+ 0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
+ 0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
+ 0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
+ 0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
+ 0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
+ 0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
+ 0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
+ 0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
+ 0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
+ 0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
+ 0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
+ 0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
+ 0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
+ 0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
+ 0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
+ 0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
+ 0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
+ 0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
+ 0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
+ 0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
+ 0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
+ 0xed3498beUL
+ },
+ {
+ 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
+ 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
+ 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
+ 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
+ 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
+ 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
+ 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
+ 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
+ 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
+ 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
+ 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
+ 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
+ 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
+ 0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
+ 0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
+ 0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
+ 0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
+ 0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
+ 0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
+ 0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
+ 0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
+ 0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
+ 0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
+ 0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
+ 0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
+ 0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
+ 0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
+ 0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
+ 0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
+ 0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
+ 0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
+ 0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
+ 0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
+ 0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
+ 0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
+ 0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
+ 0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
+ 0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
+ 0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
+ 0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
+ 0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
+ 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
+ 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
+ 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
+ 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
+ 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
+ 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
+ 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
+ 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
+ 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
+ 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
+ 0xf10605deUL
+#endif
+ }
+};
diff --git a/hge/ZLIB/crypt.h b/hge/ZLIB/crypt.h
new file mode 100644
index 0000000..c01e587
--- /dev/null
+++ b/hge/ZLIB/crypt.h
@@ -0,0 +1,136 @@
+/* crypt.h -- base code for crypt/uncrypt ZIPfile
+
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This code is a modified version of crypting code in Infozip distribution
+
+The encryption/decryption parts of this source code (as opposed to the
+non-echoing password parts) were originally written in Europe. The
+whole source package can be freely distributed, including from the USA.
+(Prior to January 2000, re-export from the US was a violation of US law.)
+
+This encryption code is a direct transcription of the algorithm from
+Roger Schlafly, described by Phil Katz in the file appnote.txt. This
+file (appnote.txt) is distributed with the PKZIP program (even in the
+version without encryption capabilities).
+
+If you don't need crypting in your application, just define symbols
+NOCRYPT and NOUNCRYPT.
+
+This code support the "Traditional PKWARE Encryption".
+
+The new AES encryption added on Zip format by Winzip (see the page
+http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
+Encryption is not supported.
+ */
+
+#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
+
+/***********************************************************************
+ * Return the next byte in the pseudo-random sequence
+ */
+static int decrypt_byte(unsigned long *pkeys, const unsigned long *pcrc_32_tab)
+{
+ unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
+ * unpredictable manner on 16-bit systems; not a problem
+ * with any known compiler so far, though */
+
+ temp = ((unsigned)(*(pkeys + 2)) &0xffff) | 2;
+ return (int)(((temp *(temp ^ 1)) >> 8) &0xff);
+}
+
+/***********************************************************************
+ * Update the encryption keys with the next byte of plain text
+ */
+static int update_keys(unsigned long *pkeys, const unsigned long *pcrc_32_tab, int c)
+{
+ (*(pkeys + 0)) = CRC32((*(pkeys + 0)), c);
+ (*(pkeys + 1)) += (*(pkeys + 0)) &0xff;
+ (*(pkeys + 1)) = (*(pkeys + 1)) *134775813L + 1;
+ {
+ register int keyshift = (int)((*(pkeys + 1)) >> 24);
+ (*(pkeys + 2)) = CRC32((*(pkeys + 2)), keyshift);
+ }
+ return c;
+}
+
+
+/***********************************************************************
+ * Initialize the encryption keys and the random header according to
+ * the given password.
+ */
+static void init_keys(const char *passwd, unsigned long *pkeys, const unsigned long *pcrc_32_tab)
+{
+ *(pkeys + 0) = 305419896L;
+ *(pkeys + 1) = 591751049L;
+ *(pkeys + 2) = 878082192L;
+ while (*passwd != '\0')
+ {
+ update_keys(pkeys, pcrc_32_tab, (int) *passwd);
+ passwd++;
+ }
+}
+
+//-------------------------------------------------------------------------
+
+#define zdecode(pkeys,pcrc_32_tab,c) \
+(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
+
+#define zencode(pkeys,pcrc_32_tab,c,t) \
+(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
+
+#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
+
+ #define RAND_HEAD_LEN 12
+ /* "last resort" source for second part of crypt seed pattern */
+ #ifndef ZCR_SEED2
+ #define ZCR_SEED2 3141592654UL /* use PI as default pattern */
+ #endif
+
+ static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)const char *passwd; /* password string */
+ unsigned char *buf; /* where to write header */
+ int bufSize;
+ unsigned long *pkeys;
+ const unsigned long *pcrc_32_tab;
+ unsigned long crcForCrypting;
+ {
+ int n; /* index in random header */
+ int t; /* temporary */
+ int c; /* random byte */
+ unsigned char header[RAND_HEAD_LEN - 2]; /* random header */
+ static unsigned calls = 0; /* ensure different random header each time */
+
+ if (bufSize < RAND_HEAD_LEN)
+ {
+ return 0;
+ }
+
+ /* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
+ * output of rand() to get less predictability, since rand() is
+ * often poorly implemented.
+ */
+ if (++calls == 1)
+ {
+ srand((unsigned)(time(NULL) ^ ZCR_SEED2));
+ }
+ init_keys(passwd, pkeys, pcrc_32_tab);
+ for (n = 0; n < RAND_HEAD_LEN - 2; n++)
+ {
+ c = (rand() >> 7) &0xff;
+ header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
+ }
+ /* Encrypt random header (last two bytes is high word of crc) */
+ init_keys(passwd, pkeys, pcrc_32_tab);
+ for (n = 0; n < RAND_HEAD_LEN - 2; n++)
+ {
+ buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
+ }
+ buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) &0xff, t);
+ buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) &0xff, t);
+ return n;
+ }
+
+#endif
diff --git a/hge/ZLIB/deflate.h b/hge/ZLIB/deflate.h
new file mode 100644
index 0000000..cbf0d1e
--- /dev/null
+++ b/hge/ZLIB/deflate.h
@@ -0,0 +1,342 @@
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2010 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef DEFLATE_H
+#define DEFLATE_H
+
+#include "zutil.h"
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer creation by deflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip encoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GZIP
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS 256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES 30
+/* number of distance codes */
+
+#define BL_CODES 19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define INIT_STATE 42
+#define EXTRA_STATE 69
+#define NAME_STATE 73
+#define COMMENT_STATE 91
+#define HCRC_STATE 103
+#define BUSY_STATE 113
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+ union {
+ ush freq; /* frequency count */
+ ush code; /* bit string */
+ } fc;
+ union {
+ ush dad; /* father node in Huffman tree */
+ ush len; /* length of bit string */
+ } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad dl.dad
+#define Len dl.len
+
+typedef struct static_tree_desc_s static_tree_desc;
+
+typedef struct tree_desc_s {
+ ct_data *dyn_tree; /* the dynamic tree */
+ int max_code; /* largest code with non zero frequency */
+ static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct internal_state {
+ z_streamp strm; /* pointer back to this zlib stream */
+ int status; /* as the name implies */
+ Bytef *pending_buf; /* output still pending */
+ ulg pending_buf_size; /* size of pending_buf */
+ Bytef *pending_out; /* next pending byte to output to the stream */
+ uInt pending; /* nb of bytes in the pending buffer */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ gz_headerp gzhead; /* gzip header information to write */
+ uInt gzindex; /* where in extra, name, or comment */
+ Byte method; /* STORED (for zip only) or DEFLATED */
+ int last_flush; /* value of flush param for previous deflate call */
+
+ /* used by deflate.c: */
+
+ uInt w_size; /* LZ77 window size (32K by default) */
+ uInt w_bits; /* log2(w_size) (8..16) */
+ uInt w_mask; /* w_size - 1 */
+
+ Bytef *window;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size. Also, it limits
+ * the window size to 64K, which is quite useful on MSDOS.
+ * To do: use the user input buffer as sliding window.
+ */
+
+ ulg window_size;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ Posf *prev;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ Posf *head; /* Heads of the hash chains or NIL. */
+
+ uInt ins_h; /* hash index of string to be inserted */
+ uInt hash_size; /* number of elements in hash table */
+ uInt hash_bits; /* log2(hash_size) */
+ uInt hash_mask; /* hash_size-1 */
+
+ uInt hash_shift;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ long block_start;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ uInt match_length; /* length of best match */
+ IPos prev_match; /* previous match */
+ int match_available; /* set if previous match exists */
+ uInt strstart; /* start of string to insert */
+ uInt match_start; /* start of matching string */
+ uInt lookahead; /* number of valid bytes ahead in window */
+
+ uInt prev_length;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ uInt max_chain_length;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ uInt max_lazy_match;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+# define max_insert_length max_lazy_match
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ int level; /* compression level (1..9) */
+ int strategy; /* favor or force Huffman coding*/
+
+ uInt good_match;
+ /* Use a faster search when the previous match is longer than this */
+
+ int nice_match; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+ /* Didn't use ct_data typedef below to supress compiler warning */
+ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ struct tree_desc_s l_desc; /* desc. for literal tree */
+ struct tree_desc_s d_desc; /* desc. for distance tree */
+ struct tree_desc_s bl_desc; /* desc. for bit length tree */
+
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ int heap_len; /* number of elements in the heap */
+ int heap_max; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ uch depth[2*L_CODES+1];
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ uchf *l_buf; /* buffer for literals or lengths */
+
+ uInt lit_bufsize;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ uInt last_lit; /* running index in l_buf */
+
+ ushf *d_buf;
+ /* Buffer for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ ulg opt_len; /* bit length of current block with optimal trees */
+ ulg static_len; /* bit length of current block with static trees */
+ uInt matches; /* number of string matches in current block */
+ int last_eob_len; /* bit length of EOB code for last block */
+
+#ifdef DEBUG
+ ulg compressed_len; /* total bit length of compressed file mod 2^32 */
+ ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
+#endif
+
+ ush bi_buf;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ int bi_valid;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ ulg high_water;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+#define WIN_INIT MAX_MATCH
+/* Number of bytes after end of data in window to initialize in order to avoid
+ memory checker errors from longest match routines */
+
+ /* in trees.c */
+void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
+int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
+void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
+ ulg stored_len, int last));
+void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
+void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
+ ulg stored_len, int last));
+
+#define d_code(dist) \
+ ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. _dist_code[256] and _dist_code[257] are never
+ * used.
+ */
+
+#ifndef DEBUG
+/* Inline versions of _tr_tally for speed: */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+ extern uch ZLIB_INTERNAL _length_code[];
+ extern uch ZLIB_INTERNAL _dist_code[];
+#else
+ extern const uch ZLIB_INTERNAL _length_code[];
+ extern const uch ZLIB_INTERNAL _dist_code[];
+#endif
+
+# define _tr_tally_lit(s, c, flush) \
+ { uch cc = (c); \
+ s->d_buf[s->last_lit] = 0; \
+ s->l_buf[s->last_lit++] = cc; \
+ s->dyn_ltree[cc].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+# define _tr_tally_dist(s, distance, length, flush) \
+ { uch len = (length); \
+ ush dist = (distance); \
+ s->d_buf[s->last_lit] = dist; \
+ s->l_buf[s->last_lit++] = len; \
+ dist--; \
+ s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
+ s->dyn_dtree[d_code(dist)].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+#else
+# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
+# define _tr_tally_dist(s, distance, length, flush) \
+ flush = _tr_tally(s, distance, length)
+#endif
+
+#endif /* DEFLATE_H */
diff --git a/hge/ZLIB/inffast.c b/hge/ZLIB/inffast.c
new file mode 100644
index 0000000..2f1d60b
--- /dev/null
+++ b/hge/ZLIB/inffast.c
@@ -0,0 +1,340 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2008, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifndef ASMINF
+
+/* Allow machine dependent optimization for post-increment or pre-increment.
+ Based on testing to date,
+ Pre-increment preferred for:
+ - PowerPC G3 (Adler)
+ - MIPS R5000 (Randers-Pehrson)
+ Post-increment preferred for:
+ - none
+ No measurable difference:
+ - Pentium III (Anderson)
+ - M68060 (Nikl)
+ */
+#ifdef POSTINC
+# define OFF 0
+# define PUP(a) *(a)++
+#else
+# define OFF 1
+# define PUP(a) *++(a)
+#endif
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+void ZLIB_INTERNAL inflate_fast(strm, start)
+z_streamp strm;
+unsigned start; /* inflate()'s starting value for strm->avail_out */
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *in; /* local strm->next_in */
+ unsigned char FAR *last; /* while in < last, enough input available */
+ unsigned char FAR *out; /* local strm->next_out */
+ unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
+ unsigned char FAR *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const FAR *lcode; /* local strm->lencode */
+ code const FAR *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code here; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char FAR *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state FAR *)strm->state;
+ in = strm->next_in - OFF;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out - OFF;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ wnext = state->wnext;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+ do {
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ here = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op == 0) { /* literal */
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ PUP(out) = (unsigned char)(here.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state->sane) {
+ strm->msg =
+ (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ if (len <= op - whave) {
+ do {
+ PUP(out) = 0;
+ } while (--len);
+ continue;
+ }
+ len -= op - whave;
+ do {
+ PUP(out) = 0;
+ } while (--op > whave);
+ if (op == 0) {
+ from = out - dist;
+ do {
+ PUP(out) = PUP(from);
+ } while (--len);
+ continue;
+ }
+#endif
+ }
+ from = window - OFF;
+ if (wnext == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = window - OFF;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ }
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ else {
+ from = out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ here = dcode[here.val + (hold & ((1U << op) - 1))];
+ goto dodist;
+ }
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ here = lcode[here.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->mode = TYPE;
+ break;
+ }
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in + OFF;
+ strm->next_out = out + OFF;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
+}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and wnext == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
diff --git a/hge/ZLIB/inffast.h b/hge/ZLIB/inffast.h
new file mode 100644
index 0000000..e5c1aa4
--- /dev/null
+++ b/hge/ZLIB/inffast.h
@@ -0,0 +1,11 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
diff --git a/hge/ZLIB/inffixed.h b/hge/ZLIB/inffixed.h
new file mode 100644
index 0000000..75ed4b5
--- /dev/null
+++ b/hge/ZLIB/inffixed.h
@@ -0,0 +1,94 @@
+ /* inffixed.h -- table for decoding fixed codes
+ * Generated automatically by makefixed().
+ */
+
+ /* WARNING: this file should *not* be used by applications. It
+ is part of the implementation of the compression library and
+ is subject to change. Applications should only use zlib.h.
+ */
+
+ static const code lenfix[512] = {
+ {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+ {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+ {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+ {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+ {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+ {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+ {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+ {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+ {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+ {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+ {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+ {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+ {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+ {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+ {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+ {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+ {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+ {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+ {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+ {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+ {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+ {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+ {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+ {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+ {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+ {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+ {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+ {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+ {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+ {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+ {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+ {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+ {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+ {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+ {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+ {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+ {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+ {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+ {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+ {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+ {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+ {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+ {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+ {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+ {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+ {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+ {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+ {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+ {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+ {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+ {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+ {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+ {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+ {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+ {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+ {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+ {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+ {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+ {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+ {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+ {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+ {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+ {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+ {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+ {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+ {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+ {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+ {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+ {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+ {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+ {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+ {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+ {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+ {0,9,255}
+ };
+
+ static const code distfix[32] = {
+ {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+ {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+ {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+ {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+ {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+ {22,5,193},{64,5,0}
+ };
diff --git a/hge/ZLIB/inflate.c b/hge/ZLIB/inflate.c
new file mode 100644
index 0000000..a8431ab
--- /dev/null
+++ b/hge/ZLIB/inflate.c
@@ -0,0 +1,1480 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0 24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ * creation of window when not needed, minimize use of window when it is
+ * needed, make inffast.c even faster, implement gzip decoding, and to
+ * improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1 25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2 4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ * to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3 22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ * buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4 1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common wnext == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ * source file infback.c to provide a call-back interface to inflate for
+ * programs like gzip and unzip -- uses window as output buffer to avoid
+ * window copying
+ *
+ * 1.2.beta5 1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ * input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6 4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ * make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7 27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0 9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ * for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ * and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+# ifndef BUILDFIXED
+# define BUILDFIXED
+# endif
+#endif
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, unsigned out));
+#ifdef BUILDFIXED
+ void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
+ unsigned len));
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = Z_NULL;
+ strm->adler = 1; /* to support ill-conceived Java test suite */
+ state->mode = HEAD;
+ state->last = 0;
+ state->havedict = 0;
+ state->dmax = 32768U;
+ state->head = Z_NULL;
+ state->wsize = 0;
+ state->whave = 0;
+ state->wnext = 0;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+ state->sane = 1;
+ state->back = -1;
+ Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateReset2(strm, windowBits)
+z_streamp strm;
+int windowBits;
+{
+ int wrap;
+ struct inflate_state FAR *state;
+
+ /* get the state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+#ifdef GUNZIP
+ if (windowBits < 48)
+ windowBits &= 15;
+#endif
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15))
+ return Z_STREAM_ERROR;
+ if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
+ ZFREE(strm, state->window);
+ state->window = Z_NULL;
+ }
+
+ /* update state and reset the rest of it */
+ state->wrap = wrap;
+ state->wbits = (unsigned)windowBits;
+ return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+ int ret;
+ struct inflate_state FAR *state;
+
+ if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+ stream_size != (int)(sizeof(z_stream)))
+ return Z_VERSION_ERROR;
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+ strm->msg = Z_NULL; /* in case we return an error */
+ if (strm->zalloc == (alloc_func)0) {
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+ }
+ if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+ state = (struct inflate_state FAR *)
+ ZALLOC(strm, 1, sizeof(struct inflate_state));
+ if (state == Z_NULL) return Z_MEM_ERROR;
+ Tracev((stderr, "inflate: allocated\n"));
+ strm->state = (struct internal_state FAR *)state;
+ state->window = Z_NULL;
+ ret = inflateReset2(strm, windowBits);
+ if (ret != Z_OK) {
+ ZFREE(strm, state);
+ strm->state = Z_NULL;
+ }
+ return ret;
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+ return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (bits < 0) {
+ state->hold = 0;
+ state->bits = 0;
+ return Z_OK;
+ }
+ if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
+ value &= (1L << bits) - 1;
+ state->hold += value << state->bits;
+ state->bits += bits;
+ return Z_OK;
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+ static int virgin = 1;
+ static code *lenfix, *distfix;
+ static code fixed[544];
+
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ unsigned sym, bits;
+ static code *next;
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) state->lens[sym++] = 8;
+ while (sym < 256) state->lens[sym++] = 9;
+ while (sym < 280) state->lens[sym++] = 7;
+ while (sym < 288) state->lens[sym++] = 8;
+ next = fixed;
+ lenfix = next;
+ bits = 9;
+ inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) state->lens[sym++] = 5;
+ distfix = next;
+ bits = 5;
+ inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+ /* do this just once */
+ virgin = 0;
+ }
+#else /* !BUILDFIXED */
+# include "inffixed.h"
+#endif /* BUILDFIXED */
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+ Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
+ defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
+ those tables to stdout, which would be piped to inffixed.h. A small program
+ can simply call makefixed to do this:
+
+ void makefixed(void);
+
+ int main(void)
+ {
+ makefixed();
+ return 0;
+ }
+
+ Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+ a.out > inffixed.h
+ */
+void makefixed()
+{
+ unsigned low, size;
+ struct inflate_state state;
+
+ fixedtables(&state);
+ puts(" /* inffixed.h -- table for decoding fixed codes");
+ puts(" * Generated automatically by makefixed().");
+ puts(" */");
+ puts("");
+ puts(" /* WARNING: this file should *not* be used by applications.");
+ puts(" It is part of the implementation of this library and is");
+ puts(" subject to change. Applications should only use zlib.h.");
+ puts(" */");
+ puts("");
+ size = 1U << 9;
+ printf(" static const code lenfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 7) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
+ state.lencode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+ size = 1U << 5;
+ printf("\n static const code distfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 6) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+ state.distcode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+}
+#endif /* MAKEFIXED */
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, out)
+z_streamp strm;
+unsigned out;
+{
+ struct inflate_state FAR *state;
+ unsigned copy, dist;
+
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state->window == Z_NULL) {
+ state->window = (unsigned char FAR *)
+ ZALLOC(strm, 1U << state->wbits,
+ sizeof(unsigned char));
+ if (state->window == Z_NULL) return 1;
+ }
+
+ /* if window not in use yet, initialize */
+ if (state->wsize == 0) {
+ state->wsize = 1U << state->wbits;
+ state->wnext = 0;
+ state->whave = 0;
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ copy = out - strm->avail_out;
+ if (copy >= state->wsize) {
+ zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
+ state->wnext = 0;
+ state->whave = state->wsize;
+ }
+ else {
+ dist = state->wsize - state->wnext;
+ if (dist > copy) dist = copy;
+ zmemcpy(state->window + state->wnext, strm->next_out - copy, dist);
+ copy -= dist;
+ if (copy) {
+ zmemcpy(state->window, strm->next_out - copy, copy);
+ state->wnext = copy;
+ state->whave = state->wsize;
+ }
+ else {
+ state->wnext += dist;
+ if (state->wnext == state->wsize) state->wnext = 0;
+ if (state->whave < state->wsize) state->whave += dist;
+ }
+ }
+ return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+# define UPDATE(check, buf, len) \
+ (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+# define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+# define CRC2(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ check = crc32(check, hbuf, 2); \
+ } while (0)
+
+# define CRC4(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ hbuf[2] = (unsigned char)((word) >> 16); \
+ hbuf[3] = (unsigned char)((word) >> 24); \
+ check = crc32(check, hbuf, 4); \
+ } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+ if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += (unsigned long)(*next++) << bits; \
+ bits += 8; \
+ } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+/* Reverse the bytes in a 32-bit value */
+#define REVERSE(q) \
+ ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *next; /* next input */
+ unsigned char FAR *put; /* next output */
+ unsigned have, left; /* available input and output */
+ unsigned long hold; /* bit buffer */
+ unsigned bits; /* bits in bit buffer */
+ unsigned in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ unsigned char FAR *from; /* where to copy match bytes from */
+ code here; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ int ret; /* return code */
+#ifdef GUNZIP
+ unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
+#endif
+ static const unsigned short order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
+ (strm->next_in == Z_NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+#ifdef GUNZIP
+ if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
+ state->check = crc32(0L, Z_NULL, 0);
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = FLAGS;
+ break;
+ }
+ state->flags = 0; /* expect zlib header */
+ if (state->head != Z_NULL)
+ state->head->done = -1;
+ if (!(state->wrap & 1) || /* check if zlib header allowed */
+#else
+ if (
+#endif
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ strm->msg = (char *)"incorrect header check";
+ state->mode = BAD;
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (state->wbits == 0)
+ state->wbits = len;
+ else if (len > state->wbits) {
+ strm->msg = (char *)"invalid window size";
+ state->mode = BAD;
+ break;
+ }
+ state->dmax = 1U << len;
+ Tracev((stderr, "inflate: zlib header ok\n"));
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+#ifdef GUNZIP
+ case FLAGS:
+ NEEDBITS(16);
+ state->flags = (int)(hold);
+ if ((state->flags & 0xff) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ if (state->flags & 0xe000) {
+ strm->msg = (char *)"unknown header flags set";
+ state->mode = BAD;
+ break;
+ }
+ if (state->head != Z_NULL)
+ state->head->text = (int)((hold >> 8) & 1);
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = TIME;
+ case TIME:
+ NEEDBITS(32);
+ if (state->head != Z_NULL)
+ state->head->time = hold;
+ if (state->flags & 0x0200) CRC4(state->check, hold);
+ INITBITS();
+ state->mode = OS;
+ case OS:
+ NEEDBITS(16);
+ if (state->head != Z_NULL) {
+ state->head->xflags = (int)(hold & 0xff);
+ state->head->os = (int)(hold >> 8);
+ }
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = EXLEN;
+ case EXLEN:
+ if (state->flags & 0x0400) {
+ NEEDBITS(16);
+ state->length = (unsigned)(hold);
+ if (state->head != Z_NULL)
+ state->head->extra_len = (unsigned)hold;
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ }
+ else if (state->head != Z_NULL)
+ state->head->extra = Z_NULL;
+ state->mode = EXTRA;
+ case EXTRA:
+ if (state->flags & 0x0400) {
+ copy = state->length;
+ if (copy > have) copy = have;
+ if (copy) {
+ if (state->head != Z_NULL &&
+ state->head->extra != Z_NULL) {
+ len = state->head->extra_len - state->length;
+ zmemcpy(state->head->extra + len, next,
+ len + copy > state->head->extra_max ?
+ state->head->extra_max - len : copy);
+ }
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ state->length -= copy;
+ }
+ if (state->length) goto inf_leave;
+ }
+ state->length = 0;
+ state->mode = NAME;
+ case NAME:
+ if (state->flags & 0x0800) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->name != Z_NULL &&
+ state->length < state->head->name_max)
+ state->head->name[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->name = Z_NULL;
+ state->length = 0;
+ state->mode = COMMENT;
+ case COMMENT:
+ if (state->flags & 0x1000) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->comment != Z_NULL &&
+ state->length < state->head->comm_max)
+ state->head->comment[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->comment = Z_NULL;
+ state->mode = HCRC;
+ case HCRC:
+ if (state->flags & 0x0200) {
+ NEEDBITS(16);
+ if (hold != (state->check & 0xffff)) {
+ strm->msg = (char *)"header crc mismatch";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ }
+ if (state->head != Z_NULL) {
+ state->head->hcrc = (int)((state->flags >> 9) & 1);
+ state->head->done = 1;
+ }
+ strm->adler = state->check = crc32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ break;
+#endif
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = REVERSE(hold);
+ INITBITS();
+ state->mode = DICT;
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ case TYPE:
+ if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
+ case TYPEDO:
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ Tracev((stderr, "inflate: stored block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ Tracev((stderr, "inflate: fixed codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = LEN_; /* decode codes */
+ if (flush == Z_TREES) {
+ DROPBITS(2);
+ goto inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ Tracev((stderr, "inflate: dynamic codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = TABLE;
+ break;
+ case 3:
+ strm->msg = (char *)"invalid block type";
+ state->mode = BAD;
+ }
+ DROPBITS(2);
+ break;
+ case STORED:
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ strm->msg = (char *)"invalid stored block lengths";
+ state->mode = BAD;
+ break;
+ }
+ state->length = (unsigned)hold & 0xffff;
+ Tracev((stderr, "inflate: stored length %u\n",
+ state->length));
+ INITBITS();
+ state->mode = COPY_;
+ if (flush == Z_TREES) goto inf_leave;
+ case COPY_:
+ state->mode = COPY;
+ case COPY:
+ copy = state->length;
+ if (copy) {
+ if (copy > have) copy = have;
+ if (copy > left) copy = left;
+ if (copy == 0) goto inf_leave;
+ zmemcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ Tracev((stderr, "inflate: stored end\n"));
+ state->mode = TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ strm->msg = (char *)"too many length or distance symbols";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ state->have = 0;
+ state->mode = LENLENS;
+ case LENLENS:
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (unsigned short)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 7;
+ ret = inflate_table(CODES, state->lens, 19, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid code lengths set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: code lengths ok\n"));
+ state->have = 0;
+ state->mode = CODELENS;
+ case CODELENS:
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.val < 16) {
+ NEEDBITS(here.bits);
+ DROPBITS(here.bits);
+ state->lens[state->have++] = here.val;
+ }
+ else {
+ if (here.val == 16) {
+ NEEDBITS(here.bits + 2);
+ DROPBITS(here.bits);
+ if (state->have == 0) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ }
+ else if (here.val == 17) {
+ NEEDBITS(here.bits + 3);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ }
+ else {
+ NEEDBITS(here.bits + 7);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ while (copy--)
+ state->lens[state->have++] = (unsigned short)len;
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD) break;
+
+ /* check for end-of-block code (better have one) */
+ if (state->lens[256] == 0) {
+ strm->msg = (char *)"invalid code -- missing end-of-block";
+ state->mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 9;
+ ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid literal/lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->distcode = (code const FAR *)(state->next);
+ state->distbits = 6;
+ ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid distances set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: codes ok\n"));
+ state->mode = LEN_;
+ if (flush == Z_TREES) goto inf_leave;
+ case LEN_:
+ state->mode = LEN;
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ RESTORE();
+ inflate_fast(strm, out);
+ LOAD();
+ if (state->mode == TYPE)
+ state->back = -1;
+ break;
+ }
+ state->back = 0;
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.op && (here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->lencode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ state->length = (unsigned)here.val;
+ if ((int)(here.op) == 0) {
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ state->mode = LIT;
+ break;
+ }
+ if (here.op & 32) {
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->back = -1;
+ state->mode = TYPE;
+ break;
+ }
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = LENEXT;
+ case LENEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+ Tracevv((stderr, "inflate: length %u\n", state->length));
+ state->was = state->length;
+ state->mode = DIST;
+ case DIST:
+ for (;;) {
+ here = state->distcode[BITS(state->distbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if ((here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->distcode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ state->offset = (unsigned)here.val;
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = DISTEXT;
+ case DISTEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracevv((stderr, "inflate: distance %u\n", state->offset));
+ state->mode = MATCH;
+ case MATCH:
+ if (left == 0) goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->whave) {
+ if (state->sane) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ Trace((stderr, "inflate.c too far\n"));
+ copy -= state->whave;
+ if (copy > state->length) copy = state->length;
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = 0;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+#endif
+ }
+ if (copy > state->wnext) {
+ copy -= state->wnext;
+ from = state->window + (state->wsize - copy);
+ }
+ else
+ from = state->window + (state->wnext - copy);
+ if (copy > state->length) copy = state->length;
+ }
+ else { /* copy from output */
+ from = put - state->offset;
+ copy = state->length;
+ }
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = *from++;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+ case LIT:
+ if (left == 0) goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+ if (out)
+ strm->adler = state->check =
+ UPDATE(state->check, put - out, out);
+ out = left;
+ if ((
+#ifdef GUNZIP
+ state->flags ? hold :
+#endif
+ REVERSE(hold)) != state->check) {
+ strm->msg = (char *)"incorrect data check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+#ifdef GUNZIP
+ state->mode = LENGTH;
+ case LENGTH:
+ if (state->wrap && state->flags) {
+ NEEDBITS(32);
+ if (hold != (state->total & 0xffffffffUL)) {
+ strm->msg = (char *)"incorrect length check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+#endif
+ state->mode = DONE;
+ case DONE:
+ ret = Z_STREAM_END;
+ goto inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+ inf_leave:
+ RESTORE();
+ if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
+ if (updatewindow(strm, out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+ if (state->wrap && out)
+ strm->adler = state->check =
+ UPDATE(state->check, strm->next_out - out, out);
+ strm->data_type = state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0) +
+ (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+ ret = Z_BUF_ERROR;
+ return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->window != Z_NULL) ZFREE(strm, state->window);
+ ZFREE(strm, strm->state);
+ strm->state = Z_NULL;
+ Tracev((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+ struct inflate_state FAR *state;
+ unsigned long id;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->wrap != 0 && state->mode != DICT)
+ return Z_STREAM_ERROR;
+
+ /* check for correct dictionary id */
+ if (state->mode == DICT) {
+ id = adler32(0L, Z_NULL, 0);
+ id = adler32(id, dictionary, dictLength);
+ if (id != state->check)
+ return Z_DATA_ERROR;
+ }
+
+ /* copy dictionary to window */
+ if (updatewindow(strm, strm->avail_out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ if (dictLength > state->wsize) {
+ zmemcpy(state->window, dictionary + dictLength - state->wsize,
+ state->wsize);
+ state->whave = state->wsize;
+ }
+ else {
+ zmemcpy(state->window + state->wsize - dictLength, dictionary,
+ dictLength);
+ state->whave = dictLength;
+ }
+ state->havedict = 1;
+ Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+ struct inflate_state FAR *state;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+ /* save header structure */
+ state->head = head;
+ head->done = 0;
+ return Z_OK;
+}
+
+/*
+ Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
+ or when out of input. When called, *have is the number of pattern bytes
+ found in order so far, in 0..3. On return *have is updated to the new
+ state. If on return *have equals four, then the pattern was found and the
+ return value is how many bytes were read including the last byte of the
+ pattern. If *have is less than four, then the pattern has not been found
+ yet and the return value is len. In the latter case, syncsearch() can be
+ called again with more data and the *have state. *have is initialized to
+ zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+unsigned char FAR *buf;
+unsigned len;
+{
+ unsigned got;
+ unsigned next;
+
+ got = *have;
+ next = 0;
+ while (next < len && got < 4) {
+ if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+ got++;
+ else if (buf[next])
+ got = 0;
+ else
+ got = 4 - got;
+ next++;
+ }
+ *have = got;
+ return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+ unsigned len; /* number of bytes to look at or looked at */
+ unsigned long in, out; /* temporary to save total_in and total_out */
+ unsigned char buf[4]; /* to restore bit buffer to byte string */
+ struct inflate_state FAR *state;
+
+ /* check parameters */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+ /* if first time, start search in bit buffer */
+ if (state->mode != SYNC) {
+ state->mode = SYNC;
+ state->hold <<= state->bits & 7;
+ state->bits -= state->bits & 7;
+ len = 0;
+ while (state->bits >= 8) {
+ buf[len++] = (unsigned char)(state->hold);
+ state->hold >>= 8;
+ state->bits -= 8;
+ }
+ state->have = 0;
+ syncsearch(&(state->have), buf, len);
+ }
+
+ /* search available input */
+ len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+ strm->avail_in -= len;
+ strm->next_in += len;
+ strm->total_in += len;
+
+ /* return no joy or set up to restart inflate() on a new block */
+ if (state->have != 4) return Z_DATA_ERROR;
+ in = strm->total_in; out = strm->total_out;
+ inflateReset(strm);
+ strm->total_in = in; strm->total_out = out;
+ state->mode = TYPE;
+ return Z_OK;
+}
+
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+ struct inflate_state FAR *state;
+ struct inflate_state FAR *copy;
+ unsigned char FAR *window;
+ unsigned wsize;
+
+ /* check input */
+ if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
+ source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)source->state;
+
+ /* allocate space */
+ copy = (struct inflate_state FAR *)
+ ZALLOC(source, 1, sizeof(struct inflate_state));
+ if (copy == Z_NULL) return Z_MEM_ERROR;
+ window = Z_NULL;
+ if (state->window != Z_NULL) {
+ window = (unsigned char FAR *)
+ ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+ if (window == Z_NULL) {
+ ZFREE(source, copy);
+ return Z_MEM_ERROR;
+ }
+ }
+
+ /* copy state */
+ zmemcpy(dest, source, sizeof(z_stream));
+ zmemcpy(copy, state, sizeof(struct inflate_state));
+ if (state->lencode >= state->codes &&
+ state->lencode <= state->codes + ENOUGH - 1) {
+ copy->lencode = copy->codes + (state->lencode - state->codes);
+ copy->distcode = copy->codes + (state->distcode - state->codes);
+ }
+ copy->next = copy->codes + (state->next - state->codes);
+ if (window != Z_NULL) {
+ wsize = 1U << state->wbits;
+ zmemcpy(window, state->window, wsize);
+ }
+ copy->window = window;
+ dest->state = (struct internal_state FAR *)copy;
+ return Z_OK;
+}
+
+int ZEXPORT inflateUndermine(strm, subvert)
+z_streamp strm;
+int subvert;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ state->sane = !subvert;
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ return Z_OK;
+#else
+ state->sane = 1;
+ return Z_DATA_ERROR;
+#endif
+}
+
+long ZEXPORT inflateMark(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
+ state = (struct inflate_state FAR *)strm->state;
+ return ((long)(state->back) << 16) +
+ (state->mode == COPY ? state->length :
+ (state->mode == MATCH ? state->was - state->length : 0));
+}
diff --git a/hge/ZLIB/inflate.h b/hge/ZLIB/inflate.h
new file mode 100644
index 0000000..95f4986
--- /dev/null
+++ b/hge/ZLIB/inflate.h
@@ -0,0 +1,122 @@
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2009 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip decoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GUNZIP
+#endif
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+ HEAD, /* i: waiting for magic header */
+ FLAGS, /* i: waiting for method and flags (gzip) */
+ TIME, /* i: waiting for modification time (gzip) */
+ OS, /* i: waiting for extra flags and operating system (gzip) */
+ EXLEN, /* i: waiting for extra length (gzip) */
+ EXTRA, /* i: waiting for extra bytes (gzip) */
+ NAME, /* i: waiting for end of file name (gzip) */
+ COMMENT, /* i: waiting for end of comment (gzip) */
+ HCRC, /* i: waiting for header crc (gzip) */
+ DICTID, /* i: waiting for dictionary check value */
+ DICT, /* waiting for inflateSetDictionary() call */
+ TYPE, /* i: waiting for type bits, including last-flag bit */
+ TYPEDO, /* i: same, but skip check to exit inflate on new block */
+ STORED, /* i: waiting for stored size (length and complement) */
+ COPY_, /* i/o: same as COPY below, but only first time in */
+ COPY, /* i/o: waiting for input or output to copy stored block */
+ TABLE, /* i: waiting for dynamic block table lengths */
+ LENLENS, /* i: waiting for code length code lengths */
+ CODELENS, /* i: waiting for length/lit and distance code lengths */
+ LEN_, /* i: same as LEN below, but only first time in */
+ LEN, /* i: waiting for length/lit/eob code */
+ LENEXT, /* i: waiting for length extra bits */
+ DIST, /* i: waiting for distance code */
+ DISTEXT, /* i: waiting for distance extra bits */
+ MATCH, /* o: waiting for output space to copy string */
+ LIT, /* o: waiting for output space to write literal */
+ CHECK, /* i: waiting for 32-bit check value */
+ LENGTH, /* i: waiting for 32-bit length (gzip) */
+ DONE, /* finished check, done -- remain here until reset */
+ BAD, /* got a data error -- remain here until reset */
+ MEM, /* got an inflate() memory error -- remain here until reset */
+ SYNC /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+ State transitions between above modes -
+
+ (most modes can go to BAD or MEM on error -- not shown for clarity)
+
+ Process header:
+ HEAD -> (gzip) or (zlib) or (raw)
+ (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
+ HCRC -> TYPE
+ (zlib) -> DICTID or TYPE
+ DICTID -> DICT -> TYPE
+ (raw) -> TYPEDO
+ Read deflate blocks:
+ TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
+ STORED -> COPY_ -> COPY -> TYPE
+ TABLE -> LENLENS -> CODELENS -> LEN_
+ LEN_ -> LEN
+ Read deflate codes in fixed or dynamic block:
+ LEN -> LENEXT or LIT or TYPE
+ LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+ LIT -> LEN
+ Process trailer:
+ CHECK -> LENGTH -> DONE
+ */
+
+/* state maintained between inflate() calls. Approximately 10K bytes. */
+struct inflate_state {
+ inflate_mode mode; /* current inflate mode */
+ int last; /* true if processing last block */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ int havedict; /* true if dictionary provided */
+ int flags; /* gzip header method and flags (0 if zlib) */
+ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
+ unsigned long check; /* protected copy of check value */
+ unsigned long total; /* protected copy of output count */
+ gz_headerp head; /* where to save gzip header information */
+ /* sliding window */
+ unsigned wbits; /* log base 2 of requested window size */
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if needed */
+ /* bit accumulator */
+ unsigned long hold; /* input bit accumulator */
+ unsigned bits; /* number of bits in "in" */
+ /* for string and stored block copying */
+ unsigned length; /* literal or length of data to copy */
+ unsigned offset; /* distance back to copy string from */
+ /* for table and code decoding */
+ unsigned extra; /* extra bits needed */
+ /* fixed and dynamic code tables */
+ code const FAR *lencode; /* starting table for length/literal codes */
+ code const FAR *distcode; /* starting table for distance codes */
+ unsigned lenbits; /* index bits for lencode */
+ unsigned distbits; /* index bits for distcode */
+ /* dynamic table building */
+ unsigned ncode; /* number of code length code lengths */
+ unsigned nlen; /* number of length code lengths */
+ unsigned ndist; /* number of distance code lengths */
+ unsigned have; /* number of code lengths in lens[] */
+ code FAR *next; /* next available space in codes[] */
+ unsigned short lens[320]; /* temporary storage for code lengths */
+ unsigned short work[288]; /* work area for code table building */
+ code codes[ENOUGH]; /* space for code tables */
+ int sane; /* if false, allow invalid distance too far */
+ int back; /* bits back of last unprocessed length/lit */
+ unsigned was; /* initial length of match */
+};
diff --git a/hge/ZLIB/inftrees.c b/hge/ZLIB/inftrees.c
new file mode 100644
index 0000000..11e9c52
--- /dev/null
+++ b/hge/ZLIB/inftrees.c
@@ -0,0 +1,330 @@
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+const char inflate_copyright[] =
+ " inflate 1.2.5 Copyright 1995-2010 Mark Adler ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/*
+ Build a set of tables to decode the provided canonical Huffman code.
+ The code lengths are lens[0..codes-1]. The result starts at *table,
+ whose indices are 0..2^bits-1. work is a writable array of at least
+ lens shorts, which is used as a work area. type is the type of code
+ to be generated, CODES, LENS, or DISTS. On return, zero is success,
+ -1 is an invalid code, and +1 means that ENOUGH isn't enough. table
+ on return points to the next available entry's address. bits is the
+ requested root table index bits, and on return it is the actual root
+ table index bits. It will differ if the request is greater than the
+ longest code or if it is less than the shortest code.
+ */
+int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+ unsigned len; /* a code's length in bits */
+ unsigned sym; /* index of code symbols */
+ unsigned min, max; /* minimum and maximum code lengths */
+ unsigned root; /* number of index bits for root table */
+ unsigned curr; /* number of index bits for current table */
+ unsigned drop; /* code bits to drop for sub-table */
+ int left; /* number of prefix codes available */
+ unsigned used; /* code entries in table used */
+ unsigned huff; /* Huffman code */
+ unsigned incr; /* for incrementing code, index */
+ unsigned fill; /* index for replicating entries */
+ unsigned low; /* low bits for current root entry */
+ unsigned mask; /* mask for low root bits */
+ code here; /* table entry for duplication */
+ code FAR *next; /* next available space in table */
+ const unsigned short FAR *base; /* base value table to use */
+ const unsigned short FAR *extra; /* extra bits table to use */
+ int end; /* use base and extra for symbol > end */
+ unsigned short count[MAXBITS+1]; /* number of codes of each length */
+ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
+ static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195};
+ static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0};
+ static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64};
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++)
+ count[len] = 0;
+ for (sym = 0; sym < codes; sym++)
+ count[lens[sym]]++;
+
+ /* bound code lengths, force root to be within code lengths */
+ root = *bits;
+ for (max = MAXBITS; max >= 1; max--)
+ if (count[max] != 0) break;
+ if (root > max) root = max;
+ if (max == 0) { /* no symbols to code at all */
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)1;
+ here.val = (unsigned short)0;
+ *(*table)++ = here; /* make a table to force an error */
+ *(*table)++ = here;
+ *bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++)
+ if (count[min] != 0) break;
+ if (root < min) root = min;
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) return -1; /* over-subscribed */
+ }
+ if (left > 0 && (type == CODES || max != 1))
+ return -1; /* incomplete set */
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++)
+ offs[len + 1] = offs[len] + count[len];
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++)
+ if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ switch (type) {
+ case CODES:
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+ break;
+ case LENS:
+ base = lbase;
+ base -= 257;
+ extra = lext;
+ extra -= 257;
+ end = 256;
+ break;
+ default: /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize state for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = *table; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = (unsigned)(-1); /* trigger new sub-table when len > root */
+ used = 1U << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type == LENS && used >= ENOUGH_LENS) ||
+ (type == DISTS && used >= ENOUGH_DISTS))
+ return 1;
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ here.bits = (unsigned char)(len - drop);
+ if ((int)(work[sym]) < end) {
+ here.op = (unsigned char)0;
+ here.val = work[sym];
+ }
+ else if ((int)(work[sym]) > end) {
+ here.op = (unsigned char)(extra[work[sym]]);
+ here.val = base[work[sym]];
+ }
+ else {
+ here.op = (unsigned char)(32 + 64); /* end of block */
+ here.val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1U << (len - drop);
+ fill = 1U << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ next[(huff >> drop) + fill] = here;
+ } while (fill != 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--(count[len]) == 0) {
+ if (len == max) break;
+ len = lens[work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) != low) {
+ /* if first time, transition to sub-tables */
+ if (drop == 0)
+ drop = root;
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = (int)(1 << curr);
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) break;
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1U << curr;
+ if ((type == LENS && used >= ENOUGH_LENS) ||
+ (type == DISTS && used >= ENOUGH_DISTS))
+ return 1;
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ (*table)[low].op = (unsigned char)curr;
+ (*table)[low].bits = (unsigned char)root;
+ (*table)[low].val = (unsigned short)(next - *table);
+ }
+ }
+
+ /*
+ Fill in rest of table for incomplete codes. This loop is similar to the
+ loop above in incrementing huff for table indices. It is assumed that
+ len is equal to curr + drop, so there is no loop needed to increment
+ through high index bits. When the current sub-table is filled, the loop
+ drops back to the root table to fill in any remaining entries there.
+ */
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)(len - drop);
+ here.val = (unsigned short)0;
+ while (huff != 0) {
+ /* when done with sub-table, drop back to root table */
+ if (drop != 0 && (huff & mask) != low) {
+ drop = 0;
+ len = root;
+ next = *table;
+ here.bits = (unsigned char)len;
+ }
+
+ /* put invalid code marker in table */
+ next[huff >> drop] = here;
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+ }
+
+ /* set return parameters */
+ *table += used;
+ *bits = root;
+ return 0;
+}
diff --git a/hge/ZLIB/inftrees.h b/hge/ZLIB/inftrees.h
new file mode 100644
index 0000000..baa53a0
--- /dev/null
+++ b/hge/ZLIB/inftrees.h
@@ -0,0 +1,62 @@
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables. Each entry provides either the
+ information needed to do the operation requested by the code that
+ indexed that table entry, or it provides a pointer to another
+ table that indexes more bits of the code. op indicates whether
+ the entry is a pointer to another table, a literal, a length or
+ distance, an end-of-block, or an invalid code. For a table
+ pointer, the low four bits of op is the number of index bits of
+ that table. For a length or distance, the low four bits of op
+ is the number of extra bits to get after the code. bits is
+ the number of bits in this code or part of the code to drop off
+ of the bit buffer. val is the actual byte to output in the case
+ of a literal, the base length or distance, or the offset from
+ the current table to the next table. Each entry is four bytes. */
+typedef struct {
+ unsigned char op; /* operation, extra bits, table bits */
+ unsigned char bits; /* bits in this part of the code */
+ unsigned short val; /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+ 00000000 - literal
+ 0000tttt - table link, tttt != 0 is the number of table index bits
+ 0001eeee - length or distance, eeee is the number of extra bits
+ 01100000 - end of block
+ 01000000 - invalid code
+ */
+
+/* Maximum size of the dynamic table. The maximum number of code structures is
+ 1444, which is the sum of 852 for literal/length codes and 592 for distance
+ codes. These values were found by exhaustive searches using the program
+ examples/enough.c found in the zlib distribtution. The arguments to that
+ program are the number of symbols, the initial root table size, and the
+ maximum bit length of a code. "enough 286 9 15" for literal/length codes
+ returns returns 852, and "enough 30 6 15" for distance codes returns 592.
+ The initial root table size (9 or 6) is found in the fifth argument of the
+ inflate_table() calls in inflate.c and infback.c. If the root table size is
+ changed, then these maximum sizes would be need to be recalculated and
+ updated. */
+#define ENOUGH_LENS 852
+#define ENOUGH_DISTS 592
+#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
+
+/* Type of code to build for inflate_table() */
+typedef enum {
+ CODES,
+ LENS,
+ DISTS
+} codetype;
+
+int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
+ unsigned codes, code FAR * FAR *table,
+ unsigned FAR *bits, unsigned short FAR *work));
diff --git a/hge/ZLIB/ioapi.c b/hge/ZLIB/ioapi.c
new file mode 100644
index 0000000..9ac1985
--- /dev/null
+++ b/hge/ZLIB/ioapi.c
@@ -0,0 +1,107 @@
+/* ioapi.c -- IO base function header for compress/uncompress .zip
+files using zlib + zip or unzip API
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "zlib.h"
+#include "ioapi.h"
+
+
+void *ZCALLBACK fopen_file_func(void *opaque, const char *filename, int mode)
+{
+ FILE *file = NULL;
+
+ const char *mode_fopen = NULL;
+
+ if ((mode &ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
+ {
+ mode_fopen = "rb";
+ }
+ else
+ {
+ if (mode &ZLIB_FILEFUNC_MODE_EXISTING)
+ {
+ mode_fopen = "r+b";
+ }
+ else
+ {
+ if (mode &ZLIB_FILEFUNC_MODE_CREATE)
+ {
+ mode_fopen = "wb";
+ }
+ }
+ }
+
+ if ((filename != NULL) && (mode_fopen != NULL))
+ {
+ file = fopen(filename, mode_fopen);
+ }
+ return file;
+}
+
+//-------------------------------------------------------------------------
+
+
+DWORD ZCALLBACK fread_file_func(void *opaque, void *stream, void *buf, DWORD size)
+{
+ return fread(buf, 1, (size_t)size, (FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+
+DWORD ZCALLBACK fwrite_file_func(void *opaque, void *stream, const void *buf, DWORD size)
+{
+ return fwrite(buf, 1, (size_t)size, (FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+long ZCALLBACK ftell_file_func(void *opaque, void *stream)
+{
+ return ftell((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+long ZCALLBACK fseek_file_func(void *opaque, void *stream, DWORD offset, int origin)
+{
+ fseek((FILE*)stream, offset, origin);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------------
+
+int ZCALLBACK fclose_file_func(void *opaque, void *stream)
+{
+ return fclose((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+int ZCALLBACK ferror_file_func(void *opaque, void *stream)
+{
+ return ferror((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def)
+{
+ pzlib_filefunc_def->zopen_file = fopen_file_func;
+ pzlib_filefunc_def->zread_file = fread_file_func;
+ pzlib_filefunc_def->zwrite_file = fwrite_file_func;
+ pzlib_filefunc_def->ztell_file = ftell_file_func;
+ pzlib_filefunc_def->zseek_file = fseek_file_func;
+ pzlib_filefunc_def->zclose_file = fclose_file_func;
+ pzlib_filefunc_def->zerror_file = ferror_file_func;
+ pzlib_filefunc_def->opaque = NULL;
+}
diff --git a/hge/ZLIB/ioapi.h b/hge/ZLIB/ioapi.h
new file mode 100644
index 0000000..b2ffb14
--- /dev/null
+++ b/hge/ZLIB/ioapi.h
@@ -0,0 +1,79 @@
+/* ioapi.h -- IO base function header for compress/uncompress .zip
+files using zlib + zip or unzip API
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+ */
+
+#ifndef _ZLIBIOAPI_H
+ #define _ZLIBIOAPI_H
+
+
+ #define ZLIB_FILEFUNC_MODE_READ (1)
+ #define ZLIB_FILEFUNC_MODE_WRITE (2)
+ #define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
+
+ #define ZLIB_FILEFUNC_MODE_EXISTING (4)
+ #define ZLIB_FILEFUNC_MODE_CREATE (8)
+
+ // begin ryan.
+ #ifndef DWORD
+ #define DWORD uInt
+ #endif
+ #ifndef BYTE
+ #define BYTE Byte
+ #endif
+ // end ryan.
+
+ #ifndef ZCALLBACK
+
+ #if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
+ #define ZCALLBACK CALLBACK
+ #else
+ #define ZCALLBACK
+ #endif
+ #endif
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ typedef void *(ZCALLBACK *open_file_func)(void *opaque, const char *filename, int mode);
+ typedef DWORD(ZCALLBACK *read_file_func)(void *opaque, void *stream, void *buf, DWORD size);
+ typedef DWORD(ZCALLBACK *write_file_func)(void *opaque, void *stream, const void *buf, DWORD size);
+ typedef DWORD(ZCALLBACK *tell_file_func)(void *opaque, void *stream);
+ typedef DWORD(ZCALLBACK *seek_file_func)(void *opaque, void *stream, DWORD offset, int origin);
+ typedef int(ZCALLBACK *close_file_func)(void *opaque, void *stream);
+ typedef int(ZCALLBACK *testerror_file_func)(void *opaque, void *stream);
+
+ typedef struct zlib_filefunc_def_s
+ {
+ open_file_func zopen_file;
+ read_file_func zread_file;
+ write_file_func zwrite_file;
+ tell_file_func ztell_file;
+ seek_file_func zseek_file;
+ close_file_func zclose_file;
+ testerror_file_func zerror_file;
+ void *opaque;
+ } zlib_filefunc_def;
+
+
+
+ void fill_fopen_filefunc OF((zlib_filefunc_def *pzlib_filefunc_def));
+
+ #define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
+ #define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
+ #define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
+ #define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
+ #define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
+ #define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
+
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif
diff --git a/hge/ZLIB/trees.c b/hge/ZLIB/trees.c
new file mode 100644
index 0000000..56e9bb1
--- /dev/null
+++ b/hge/ZLIB/trees.c
@@ -0,0 +1,1244 @@
+/* trees.c -- output deflated data using Huffman coding
+ * Copyright (C) 1995-2010 Jean-loup Gailly
+ * detect_data_type() function provided freely by Cosmin Truta, 2006
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process uses several Huffman trees. The more
+ * common source values are represented by shorter bit sequences.
+ *
+ * Each code tree is stored in a compressed form which is itself
+ * a Huffman encoding of the lengths of all the code strings (in
+ * ascending order by source values). The actual code strings are
+ * reconstructed from the lengths in the inflate process, as described
+ * in the deflate specification.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ * Storer, James A.
+ * Data Compression: Methods and Theory, pp. 49-50.
+ * Computer Science Press, 1988. ISBN 0-7167-8156-5.
+ *
+ * Sedgewick, R.
+ * Algorithms, p290.
+ * Addison-Wesley, 1983. ISBN 0-201-06672-6.
+ */
+
+/* @(#) $Id$ */
+
+/* #define GEN_TREES_H */
+
+#include "deflate.h"
+
+#ifdef DEBUG
+# include <ctype.h>
+#endif
+
+/* ===========================================================================
+ * Constants
+ */
+
+#define MAX_BL_BITS 7
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define REP_3_6 16
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+#define REPZ_3_10 17
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+#define REPZ_11_138 18
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
+ = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
+
+local const int extra_dbits[D_CODES] /* extra bits for each distance code */
+ = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
+ = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
+
+local const uch bl_order[BL_CODES]
+ = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+#define Buf_size (8 * 2*sizeof(char))
+/* Number of bits used within bi_buf. (bi_buf might be implemented on
+ * more than 16 bits on some systems.)
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+#define DIST_CODE_LEN 512 /* see definition of array dist_code below */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+/* non ANSI compilers may not accept trees.h */
+
+local ct_data static_ltree[L_CODES+2];
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+local ct_data static_dtree[D_CODES];
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+uch _dist_code[DIST_CODE_LEN];
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+uch _length_code[MAX_MATCH-MIN_MATCH+1];
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+local int base_length[LENGTH_CODES];
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+local int base_dist[D_CODES];
+/* First normalized distance for each code (0 = distance of 1) */
+
+#else
+# include "trees.h"
+#endif /* GEN_TREES_H */
+
+struct static_tree_desc_s {
+ const ct_data *static_tree; /* static tree or NULL */
+ const intf *extra_bits; /* extra bits for each code or NULL */
+ int extra_base; /* base index for extra_bits */
+ int elems; /* max number of elements in the tree */
+ int max_length; /* max bit length for the codes */
+};
+
+local static_tree_desc static_l_desc =
+{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
+
+local static_tree_desc static_d_desc =
+{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
+
+local static_tree_desc static_bl_desc =
+{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
+
+/* ===========================================================================
+ * Local (static) routines in this file.
+ */
+
+local void tr_static_init OF((void));
+local void init_block OF((deflate_state *s));
+local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
+local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
+local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
+local void build_tree OF((deflate_state *s, tree_desc *desc));
+local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local int build_bl_tree OF((deflate_state *s));
+local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
+ int blcodes));
+local void compress_block OF((deflate_state *s, ct_data *ltree,
+ ct_data *dtree));
+local int detect_data_type OF((deflate_state *s));
+local unsigned bi_reverse OF((unsigned value, int length));
+local void bi_windup OF((deflate_state *s));
+local void bi_flush OF((deflate_state *s));
+local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
+ int header));
+
+#ifdef GEN_TREES_H
+local void gen_trees_header OF((void));
+#endif
+
+#ifndef DEBUG
+# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
+ /* Send a code of the given tree. c and tree must not have side effects */
+
+#else /* DEBUG */
+# define send_code(s, c, tree) \
+ { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
+ send_bits(s, tree[c].Code, tree[c].Len); }
+#endif
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+#define put_short(s, w) { \
+ put_byte(s, (uch)((w) & 0xff)); \
+ put_byte(s, (uch)((ush)(w) >> 8)); \
+}
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+#ifdef DEBUG
+local void send_bits OF((deflate_state *s, int value, int length));
+
+local void send_bits(s, value, length)
+ deflate_state *s;
+ int value; /* value to send */
+ int length; /* number of bits */
+{
+ Tracevv((stderr," l %2d v %4x ", length, value));
+ Assert(length > 0 && length <= 15, "invalid length");
+ s->bits_sent += (ulg)length;
+
+ /* If not enough room in bi_buf, use (valid) bits from bi_buf and
+ * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
+ * unused bits in value.
+ */
+ if (s->bi_valid > (int)Buf_size - length) {
+ s->bi_buf |= (ush)value << s->bi_valid;
+ put_short(s, s->bi_buf);
+ s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
+ s->bi_valid += length - Buf_size;
+ } else {
+ s->bi_buf |= (ush)value << s->bi_valid;
+ s->bi_valid += length;
+ }
+}
+#else /* !DEBUG */
+
+#define send_bits(s, value, length) \
+{ int len = length;\
+ if (s->bi_valid > (int)Buf_size - len) {\
+ int val = value;\
+ s->bi_buf |= (ush)val << s->bi_valid;\
+ put_short(s, s->bi_buf);\
+ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
+ s->bi_valid += len - Buf_size;\
+ } else {\
+ s->bi_buf |= (ush)(value) << s->bi_valid;\
+ s->bi_valid += len;\
+ }\
+}
+#endif /* DEBUG */
+
+
+/* the arguments must not have side effects */
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+local void tr_static_init()
+{
+#if defined(GEN_TREES_H) || !defined(STDC)
+ static int static_init_done = 0;
+ int n; /* iterates over tree elements */
+ int bits; /* bit counter */
+ int length; /* length value */
+ int code; /* code value */
+ int dist; /* distance index */
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+#ifdef NO_INIT_GLOBAL_POINTERS
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+#endif
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES-1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1<<extra_lbits[code]); n++) {
+ _length_code[length++] = (uch)code;
+ }
+ }
+ Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length-1] = (uch)code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0 ; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1<<extra_dbits[code]); n++) {
+ _dist_code[dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for ( ; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
+ _dist_code[256 + dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
+ n = 0;
+ while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
+ while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
+ while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
+ while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n].Len = 5;
+ static_dtree[n].Code = bi_reverse((unsigned)n, 5);
+ }
+ static_init_done = 1;
+
+# ifdef GEN_TREES_H
+ gen_trees_header();
+# endif
+#endif /* defined(GEN_TREES_H) || !defined(STDC) */
+}
+
+/* ===========================================================================
+ * Genererate the file trees.h describing the static trees.
+ */
+#ifdef GEN_TREES_H
+# ifndef DEBUG
+# include <stdio.h>
+# endif
+
+# define SEPARATOR(i, last, width) \
+ ((i) == (last)? "\n};\n\n" : \
+ ((i) % (width) == (width)-1 ? ",\n" : ", "))
+
+void gen_trees_header()
+{
+ FILE *header = fopen("trees.h", "w");
+ int i;
+
+ Assert (header != NULL, "Can't open trees.h");
+ fprintf(header,
+ "/* header created automatically with -DGEN_TREES_H */\n\n");
+
+ fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
+ for (i = 0; i < L_CODES+2; i++) {
+ fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
+ static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
+ }
+
+ fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
+ static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
+ }
+
+ fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n");
+ for (i = 0; i < DIST_CODE_LEN; i++) {
+ fprintf(header, "%2u%s", _dist_code[i],
+ SEPARATOR(i, DIST_CODE_LEN-1, 20));
+ }
+
+ fprintf(header,
+ "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
+ for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
+ fprintf(header, "%2u%s", _length_code[i],
+ SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
+ }
+
+ fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
+ for (i = 0; i < LENGTH_CODES; i++) {
+ fprintf(header, "%1u%s", base_length[i],
+ SEPARATOR(i, LENGTH_CODES-1, 20));
+ }
+
+ fprintf(header, "local const int base_dist[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "%5u%s", base_dist[i],
+ SEPARATOR(i, D_CODES-1, 10));
+ }
+
+ fclose(header);
+}
+#endif /* GEN_TREES_H */
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+void ZLIB_INTERNAL _tr_init(s)
+ deflate_state *s;
+{
+ tr_static_init();
+
+ s->l_desc.dyn_tree = s->dyn_ltree;
+ s->l_desc.stat_desc = &static_l_desc;
+
+ s->d_desc.dyn_tree = s->dyn_dtree;
+ s->d_desc.stat_desc = &static_d_desc;
+
+ s->bl_desc.dyn_tree = s->bl_tree;
+ s->bl_desc.stat_desc = &static_bl_desc;
+
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+#ifdef DEBUG
+ s->compressed_len = 0L;
+ s->bits_sent = 0L;
+#endif
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+local void init_block(s)
+ deflate_state *s;
+{
+ int n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
+ for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
+ for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
+
+ s->dyn_ltree[END_BLOCK].Freq = 1;
+ s->opt_len = s->static_len = 0L;
+ s->last_lit = s->matches = 0;
+}
+
+#define SMALLEST 1
+/* Index within the heap array of least frequent node in the Huffman tree */
+
+
+/* ===========================================================================
+ * Remove the smallest element from the heap and recreate the heap with
+ * one less element. Updates heap and heap_len.
+ */
+#define pqremove(s, tree, top) \
+{\
+ top = s->heap[SMALLEST]; \
+ s->heap[SMALLEST] = s->heap[s->heap_len--]; \
+ pqdownheap(s, tree, SMALLEST); \
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+#define smaller(tree, n, m, depth) \
+ (tree[n].Freq < tree[m].Freq || \
+ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+local void pqdownheap(s, tree, k)
+ deflate_state *s;
+ ct_data *tree; /* the tree to restore */
+ int k; /* node to move down */
+{
+ int v = s->heap[k];
+ int j = k << 1; /* left son of k */
+ while (j <= s->heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s->heap_len &&
+ smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s->heap[j], s->depth)) break;
+
+ /* Exchange v with the smallest son */
+ s->heap[k] = s->heap[j]; k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s->heap[k] = v;
+}
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+local void gen_bitlen(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ int max_code = desc->max_code;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ const intf *extra = desc->stat_desc->extra_bits;
+ int base = desc->stat_desc->extra_base;
+ int max_length = desc->stat_desc->max_length;
+ int h; /* heap index */
+ int n, m; /* iterate over the tree elements */
+ int bits; /* bit length */
+ int xbits; /* extra bits */
+ ush f; /* frequency */
+ int overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
+
+ for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
+ n = s->heap[h];
+ bits = tree[tree[n].Dad].Len + 1;
+ if (bits > max_length) bits = max_length, overflow++;
+ tree[n].Len = (ush)bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) continue; /* not a leaf node */
+
+ s->bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) xbits = extra[n-base];
+ f = tree[n].Freq;
+ s->opt_len += (ulg)f * (bits + xbits);
+ if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
+ }
+ if (overflow == 0) return;
+
+ Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length-1;
+ while (s->bl_count[bits] == 0) bits--;
+ s->bl_count[bits]--; /* move one leaf down the tree */
+ s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
+ s->bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits != 0; bits--) {
+ n = s->bl_count[bits];
+ while (n != 0) {
+ m = s->heap[--h];
+ if (m > max_code) continue;
+ if ((unsigned) tree[m].Len != (unsigned) bits) {
+ Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s->opt_len += ((long)bits - (long)tree[m].Len)
+ *(long)tree[m].Freq;
+ tree[m].Len = (ush)bits;
+ }
+ n--;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+local void gen_codes (tree, max_code, bl_count)
+ ct_data *tree; /* the tree to decorate */
+ int max_code; /* largest code with non zero frequency */
+ ushf *bl_count; /* number of codes at each bit length */
+{
+ ush next_code[MAX_BITS+1]; /* next code value for each bit length */
+ ush code = 0; /* running code value */
+ int bits; /* bit index */
+ int n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits-1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ "inconsistent bit counts");
+ Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ int len = tree[n].Len;
+ if (len == 0) continue;
+ /* Now reverse the bits */
+ tree[n].Code = bi_reverse(next_code[len]++, len);
+
+ Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+local void build_tree(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ int elems = desc->stat_desc->elems;
+ int n, m; /* iterate over heap elements */
+ int max_code = -1; /* largest code with non zero frequency */
+ int node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s->heap_len = 0, s->heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n].Freq != 0) {
+ s->heap[++(s->heap_len)] = max_code = n;
+ s->depth[n] = 0;
+ } else {
+ tree[n].Len = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s->heap_len < 2) {
+ node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
+ tree[node].Freq = 1;
+ s->depth[node] = 0;
+ s->opt_len--; if (stree) s->static_len -= stree[node].Len;
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc->max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ pqremove(s, tree, n); /* n = node of least frequency */
+ m = s->heap[SMALLEST]; /* m = node of next least frequency */
+
+ s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
+ s->heap[--(s->heap_max)] = m;
+
+ /* Create a new node father of n and m */
+ tree[node].Freq = tree[n].Freq + tree[m].Freq;
+ s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
+ s->depth[n] : s->depth[m]) + 1);
+ tree[n].Dad = tree[m].Dad = (ush)node;
+#ifdef DUMP_BL_TREE
+ if (tree == s->bl_tree) {
+ fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
+ node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
+ }
+#endif
+ /* and insert the new node in the heap */
+ s->heap[SMALLEST] = node++;
+ pqdownheap(s, tree, SMALLEST);
+
+ } while (s->heap_len >= 2);
+
+ s->heap[--(s->heap_max)] = s->heap[SMALLEST];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, (tree_desc *)desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes ((ct_data *)tree, max_code, s->bl_count);
+}
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+local void scan_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ if (nextlen == 0) max_count = 138, min_count = 3;
+ tree[max_code+1].Len = (ush)0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ s->bl_tree[curlen].Freq += count;
+ } else if (curlen != 0) {
+ if (curlen != prevlen) s->bl_tree[curlen].Freq++;
+ s->bl_tree[REP_3_6].Freq++;
+ } else if (count <= 10) {
+ s->bl_tree[REPZ_3_10].Freq++;
+ } else {
+ s->bl_tree[REPZ_11_138].Freq++;
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+local void send_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen == 0) max_count = 138, min_count = 3;
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
+
+ } else if (curlen != 0) {
+ if (curlen != prevlen) {
+ send_code(s, curlen, s->bl_tree); count--;
+ }
+ Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+local int build_bl_tree(s)
+ deflate_state *s;
+{
+ int max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
+ scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, (tree_desc *)(&(s->bl_desc)));
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
+ if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s->opt_len += 3*(max_blindex+1) + 5+5+4;
+ Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+local void send_all_trees(s, lcodes, dcodes, blcodes)
+ deflate_state *s;
+ int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ int rank; /* index in bl_order */
+
+ Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ "too many codes");
+ Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes-1, 5);
+ send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
+ }
+ Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
+ Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
+ Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+/* ===========================================================================
+ * Send a stored block
+ */
+void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
+ deflate_state *s;
+ charf *buf; /* input block */
+ ulg stored_len; /* length of input block */
+ int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */
+#ifdef DEBUG
+ s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
+ s->compressed_len += (stored_len + 4) << 3;
+#endif
+ copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
+}
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ * The current inflate code requires 9 bits of lookahead. If the
+ * last two codes for the previous block (real code plus EOB) were coded
+ * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
+ * the last real code. In this case we send two empty static blocks instead
+ * of one. (There are no problems if the previous block is stored or fixed.)
+ * To simplify the code, we assume the worst case of last real code encoded
+ * on one bit only.
+ */
+void ZLIB_INTERNAL _tr_align(s)
+ deflate_state *s;
+{
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
+#endif
+ bi_flush(s);
+ /* Of the 10 bits for the empty block, we have already sent
+ * (10 - bi_valid) bits. The lookahead for the last real code (before
+ * the EOB of the previous block) was thus at least one plus the length
+ * of the EOB plus what we have just sent of the empty static block.
+ */
+ if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L;
+#endif
+ bi_flush(s);
+ }
+ s->last_eob_len = 7;
+}
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
+ deflate_state *s;
+ charf *buf; /* input block, or NULL if too old */
+ ulg stored_len; /* length of input block */
+ int last; /* one if this is the last block for a file */
+{
+ ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ int max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s->level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s->strm->data_type == Z_UNKNOWN)
+ s->strm->data_type = detect_data_type(s);
+
+ /* Construct the literal and distance trees */
+ build_tree(s, (tree_desc *)(&(s->l_desc)));
+ Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+
+ build_tree(s, (tree_desc *)(&(s->d_desc)));
+ Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s->opt_len+3+7)>>3;
+ static_lenb = (s->static_len+3+7)>>3;
+
+ Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ s->last_lit));
+
+ if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
+
+ } else {
+ Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+#ifdef FORCE_STORED
+ if (buf != (char*)0) { /* force stored block */
+#else
+ if (stored_len+4 <= opt_lenb && buf != (char*)0) {
+ /* 4: two words for the lengths */
+#endif
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+#ifdef FORCE_STATIC
+ } else if (static_lenb >= 0) { /* force static trees */
+#else
+ } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
+#endif
+ send_bits(s, (STATIC_TREES<<1)+last, 3);
+ compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->static_len;
+#endif
+ } else {
+ send_bits(s, (DYN_TREES<<1)+last, 3);
+ send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
+ max_blindex+1);
+ compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->opt_len;
+#endif
+ }
+ Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+#ifdef DEBUG
+ s->compressed_len += 7; /* align on byte boundary */
+#endif
+ }
+ Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+int ZLIB_INTERNAL _tr_tally (s, dist, lc)
+ deflate_state *s;
+ unsigned dist; /* distance of matched string */
+ unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ s->d_buf[s->last_lit] = (ush)dist;
+ s->l_buf[s->last_lit++] = (uch)lc;
+ if (dist == 0) {
+ /* lc is the unmatched char */
+ s->dyn_ltree[lc].Freq++;
+ } else {
+ s->matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ Assert((ush)dist < (ush)MAX_DIST(s) &&
+ (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
+ s->dyn_dtree[d_code(dist)].Freq++;
+ }
+
+#ifdef TRUNCATE_BLOCK
+ /* Try to guess if it is profitable to stop the current block here */
+ if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
+ /* Compute an upper bound for the compressed length */
+ ulg out_length = (ulg)s->last_lit*8L;
+ ulg in_length = (ulg)((long)s->strstart - s->block_start);
+ int dcode;
+ for (dcode = 0; dcode < D_CODES; dcode++) {
+ out_length += (ulg)s->dyn_dtree[dcode].Freq *
+ (5L+extra_dbits[dcode]);
+ }
+ out_length >>= 3;
+ Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+ s->last_lit, in_length, out_length,
+ 100L - out_length*100L/in_length));
+ if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
+ }
+#endif
+ return (s->last_lit == s->lit_bufsize-1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+local void compress_block(s, ltree, dtree)
+ deflate_state *s;
+ ct_data *ltree; /* literal tree */
+ ct_data *dtree; /* distance tree */
+{
+ unsigned dist; /* distance of matched string */
+ int lc; /* match length or unmatched char (if dist == 0) */
+ unsigned lx = 0; /* running index in l_buf */
+ unsigned code; /* the code to send */
+ int extra; /* number of extra bits to send */
+
+ if (s->last_lit != 0) do {
+ dist = s->d_buf[lx];
+ lc = s->l_buf[lx++];
+ if (dist == 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code+LITERALS+1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra != 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra != 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ "pendingBuf overflow");
+
+ } while (lx < s->last_lit);
+
+ send_code(s, END_BLOCK, ltree);
+ s->last_eob_len = ltree[END_BLOCK].Len;
+}
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+local int detect_data_type(s)
+ deflate_state *s;
+{
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ unsigned long black_mask = 0xf3ffc07fUL;
+ int n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>= 1)
+ if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
+ return Z_BINARY;
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
+ || s->dyn_ltree[13].Freq != 0)
+ return Z_TEXT;
+ for (n = 32; n < LITERALS; n++)
+ if (s->dyn_ltree[n].Freq != 0)
+ return Z_TEXT;
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+local unsigned bi_reverse(code, len)
+ unsigned code; /* the value to invert */
+ int len; /* its bit length */
+{
+ register unsigned res = 0;
+ do {
+ res |= code & 1;
+ code >>= 1, res <<= 1;
+ } while (--len > 0);
+ return res >> 1;
+}
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+local void bi_flush(s)
+ deflate_state *s;
+{
+ if (s->bi_valid == 16) {
+ put_short(s, s->bi_buf);
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ } else if (s->bi_valid >= 8) {
+ put_byte(s, (Byte)s->bi_buf);
+ s->bi_buf >>= 8;
+ s->bi_valid -= 8;
+ }
+}
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+local void bi_windup(s)
+ deflate_state *s;
+{
+ if (s->bi_valid > 8) {
+ put_short(s, s->bi_buf);
+ } else if (s->bi_valid > 0) {
+ put_byte(s, (Byte)s->bi_buf);
+ }
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+#ifdef DEBUG
+ s->bits_sent = (s->bits_sent+7) & ~7;
+#endif
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+local void copy_block(s, buf, len, header)
+ deflate_state *s;
+ charf *buf; /* the input data */
+ unsigned len; /* its length */
+ int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+
+ if (header) {
+ put_short(s, (ush)len);
+ put_short(s, (ush)~len);
+#ifdef DEBUG
+ s->bits_sent += 2*16;
+#endif
+ }
+#ifdef DEBUG
+ s->bits_sent += (ulg)len<<3;
+#endif
+ while (len--) {
+ put_byte(s, *buf++);
+ }
+}
diff --git a/hge/ZLIB/trees.h b/hge/ZLIB/trees.h
new file mode 100644
index 0000000..d35639d
--- /dev/null
+++ b/hge/ZLIB/trees.h
@@ -0,0 +1,128 @@
+/* header created automatically with -DGEN_TREES_H */
+
+local const ct_data static_ltree[L_CODES+2] = {
+{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
+{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
+{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
+{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
+{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
+{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
+{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
+{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
+{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
+{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
+{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
+{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
+{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
+{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
+{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
+{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
+{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
+{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
+{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
+{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
+{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
+{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
+{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
+{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
+{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
+{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
+{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
+{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
+{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
+{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
+{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
+{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
+{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
+{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
+{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
+{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
+{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
+{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
+{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
+{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
+{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
+{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
+{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
+{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
+{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
+{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
+{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
+{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
+{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
+{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
+{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
+{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
+{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
+{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
+{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
+{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
+{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
+{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
+};
+
+local const ct_data static_dtree[D_CODES] = {
+{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
+{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
+{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
+{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
+{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
+{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
+};
+
+const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {
+ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
+ 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
+10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
+11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
+12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
+18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
+};
+
+const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
+13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
+17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
+19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
+21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
+22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
+};
+
+local const int base_length[LENGTH_CODES] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
+64, 80, 96, 112, 128, 160, 192, 224, 0
+};
+
+local const int base_dist[D_CODES] = {
+ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
+ 32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
+ 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
+};
+
diff --git a/hge/ZLIB/uncompr.c b/hge/ZLIB/uncompr.c
new file mode 100644
index 0000000..ad98be3
--- /dev/null
+++ b/hge/ZLIB/uncompr.c
@@ -0,0 +1,59 @@
+/* uncompr.c -- decompress a memory buffer
+ * Copyright (C) 1995-2003, 2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total
+ size of the destination buffer, which must be large enough to hold the
+ entire uncompressed data. (The size of the uncompressed data must have
+ been saved previously by the compressor and transmitted to the decompressor
+ by some mechanism outside the scope of this compression library.)
+ Upon exit, destLen is the actual size of the compressed buffer.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted.
+*/
+int ZEXPORT uncompress (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+{
+ z_stream stream;
+ int err;
+
+ stream.next_in = (Bytef*)source;
+ stream.avail_in = (uInt)sourceLen;
+ /* Check for source > 64K on 16-bit machine: */
+ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+
+ stream.next_out = dest;
+ stream.avail_out = (uInt)*destLen;
+ if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+
+ err = inflateInit(&stream);
+ if (err != Z_OK) return err;
+
+ err = inflate(&stream, Z_FINISH);
+ if (err != Z_STREAM_END) {
+ inflateEnd(&stream);
+ if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
+ return Z_DATA_ERROR;
+ return err;
+ }
+ *destLen = stream.total_out;
+
+ err = inflateEnd(&stream);
+ return err;
+}
diff --git a/hge/ZLIB/unzip.c b/hge/ZLIB/unzip.c
new file mode 100644
index 0000000..868f035
--- /dev/null
+++ b/hge/ZLIB/unzip.c
@@ -0,0 +1,1592 @@
+/* unzip.c -- IO for uncompress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+Read unzip.h for more info
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "zlib.h"
+#include "unzip.h"
+
+#ifdef STDC
+ #include <stddef.h>
+ #include <string.h>
+ #include <stdlib.h>
+#endif
+#ifdef NO_ERRNO_H
+ extern int errno;
+#else
+ #include <errno.h>
+#endif
+
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+
+#ifndef CASESENSITIVITYDEFAULT_NO
+ #if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES)
+ #define CASESENSITIVITYDEFAULT_NO
+ #endif
+#endif
+
+
+#ifndef UNZ_BUFSIZE
+ #define UNZ_BUFSIZE (32768)
+#endif
+
+#ifndef UNZ_MAXFILENAMEINZIP
+ #define UNZ_MAXFILENAMEINZIP (256)
+#endif
+
+#ifndef ALLOC
+ #define ALLOC(size) (malloc(size))
+#endif
+#ifndef TRYFREE
+ #define TRYFREE(p) {if (p) free(p);}
+#endif
+
+#define SIZECENTRALDIRITEM (0x2e)
+#define SIZEZIPLOCALHEADER (0x1e)
+
+/* unz_file_info_interntal contain internal info about a file in zipfile*/
+
+typedef struct unz_file_info_internal_s
+{
+ DWORD offset_curfile; /* relative offset of local header 4 bytes */
+} unz_file_info_internal;
+
+
+/* file_in_zip_read_info_s contain internal information about a file in zipfile,
+when reading and decompress it */
+
+typedef struct
+{
+ char *read_buffer; /* internal buffer for compressed data */
+ z_stream stream; /* zLib stream structure for inflate */
+ DWORD pos_in_zipfile; /* position in byte on the zipfile, for fseek*/
+ DWORD stream_initialised; /* flag set if stream structure is initialised*/
+ DWORD offset_local_extrafield; /* offset of the local extra field */
+ DWORD size_local_extrafield; /* size of the local extra field */
+ DWORD pos_local_extrafield; /* position in the local extra field in read*/
+ DWORD crc32; /* crc32 of all data uncompressed */
+ DWORD crc32_wait; /* crc32 we must obtain after decompress all */
+ DWORD rest_read_compressed; /* number of byte to be decompressed */
+ DWORD rest_read_uncompressed; /*number of byte to be obtained after decomp*/
+ zlib_filefunc_def z_filefunc;
+ void *filestream; /* io structore of the zipfile */
+ DWORD compression_method; /* compression method (0==store) */
+ DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/
+ int raw;
+} file_in_zip_read_info_s;
+
+
+/* unz_s contain internal information about the zipfile
+ */
+typedef struct
+{
+ zlib_filefunc_def z_filefunc;
+ void *filestream; /* io structore of the zipfile */
+ unz_global_info gi; /* public global information */
+ DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/
+ DWORD num_file; /* number of the current file in the zipfile*/
+ DWORD pos_in_central_dir; /* pos of the current file in the central dir*/
+ DWORD current_file_ok; /* flag about the usability of the current file*/
+ DWORD central_pos; /* position of the beginning of the central dir*/
+ DWORD size_central_dir; /* size of the central directory */
+ DWORD offset_central_dir; /* offset of start of central directory with respect to the starting disk number */
+ unz_file_info cur_file_info; /* public info about the current file in zip*/
+ unz_file_info_internal cur_file_info_internal; /* private info about it*/
+ file_in_zip_read_info_s *pfile_in_zip_read; /* structure about the current file if we are decompressing it */
+ int encrypted;
+
+ #ifndef NOUNCRYPT
+ DWORD keys[3]; /* keys defining the pseudo-random sequence */
+ const DWORD *pcrc_32_tab;
+ #endif
+
+} unz_s;
+
+
+#ifndef NOUNCRYPT
+ #include "crypt.h"
+#endif
+
+/* ===========================================================================
+Read a byte from a gz_stream; update next_in and avail_in. Return EOF
+for end of file.
+IN assertion: the stream s has been sucessfully opened for reading.
+ */
+
+
+static int unzlocal_getByte(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, int *pi)
+{
+ BYTE c;
+ int err = (int)ZREAD(*pzlib_filefunc_def, filestream, &c, 1);
+
+ if (err == 1)
+ {
+ *pi = (int)c;
+ return UNZ_OK;
+ }
+ else
+ {
+ if (ZERROR(*pzlib_filefunc_def, filestream))
+ {
+ return UNZ_ERRNO;
+ }
+ else
+ {
+ return UNZ_EOF;
+ }
+ }
+}
+
+
+/* ===========================================================================
+Reads a long in LSB order from the given gz_stream. Sets
+ */
+
+static int unzlocal_getShort(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX)
+{
+ DWORD x;
+ int i;
+ int err;
+
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+
+ x = (DWORD)i;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+
+ x += ((DWORD)i) << 8;
+
+ if (err == UNZ_OK)
+ {
+ *pX = x;
+ }
+ else
+ {
+ *pX = 0;
+ }
+
+ return err;
+}
+
+//-------------------------------------------------------------------------
+
+
+static int unzlocal_getLong(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX)
+{
+ DWORD x;
+ int i;
+ int err;
+
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ x = (DWORD)i;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 8;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 16;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 24;
+
+ if (err == UNZ_OK)
+ {
+ *pX = x;
+ }
+ else
+ {
+ *pX = 0;
+ }
+ return err;
+}
+
+
+//-------------------------------------------------------------------------
+
+
+#ifdef CASESENSITIVITYDEFAULT_NO
+ #define CASESENSITIVITYDEFAULTVALUE 2
+#else
+ #define CASESENSITIVITYDEFAULTVALUE 1
+#endif
+
+#ifndef STRCMPCASENOSENTIVEFUNCTION
+ #define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal
+#endif
+
+/*
+Compare two filename (fileName1,fileName2).
+If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+or strcasecmp)
+If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+(like 1 on Unix, 2 on Windows)
+*/
+/*
+extern int ZEXPORT unzStringFileNameCompare(const char *fileName1, const char *fileName2, int iCaseSensitivity)
+{
+ if (iCaseSensitivity == 0)
+ {
+ iCaseSensitivity = CASESENSITIVITYDEFAULTVALUE;
+ }
+
+ if (iCaseSensitivity == 1)
+ {
+ return strcmp(fileName1, fileName2);
+ }
+
+ return stricmp(fileName1, fileName2);
+}
+*/
+//-------------------------------------------------------------------------
+
+#ifndef BUFREADCOMMENT
+ #define BUFREADCOMMENT (0x400)
+#endif
+
+/*
+Locate the Central directory of a zipfile (at the end, just before
+the global comment)
+ */
+
+static DWORD unzlocal_SearchCentralDir(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream)
+{
+ BYTE *buf;
+ DWORD uSizeFile;
+ DWORD uBackRead;
+ DWORD uMaxBack = 0xffff; /* maximum size of global comment */
+ DWORD uPosFound = 0;
+
+ if (ZSEEK(*pzlib_filefunc_def, filestream, 0, SEEK_END) != 0)
+ {
+ return 0;
+ }
+
+
+ uSizeFile = ZTELL(*pzlib_filefunc_def, filestream);
+
+ if (uMaxBack > uSizeFile)
+ {
+ uMaxBack = uSizeFile;
+ }
+
+ buf = (BYTE*)ALLOC(BUFREADCOMMENT + 4);
+ if (buf == NULL)
+ {
+ return 0;
+ }
+
+ uBackRead = 4;
+ while (uBackRead < uMaxBack)
+ {
+ DWORD uReadSize, uReadPos;
+ int i;
+ if (uBackRead + BUFREADCOMMENT > uMaxBack)
+ {
+ uBackRead = uMaxBack;
+ }
+ else
+ {
+ uBackRead += BUFREADCOMMENT;
+ }
+ uReadPos = uSizeFile - uBackRead;
+
+ uReadSize = ((BUFREADCOMMENT + 4) < (uSizeFile - uReadPos)) ? (BUFREADCOMMENT + 4): (uSizeFile - uReadPos);
+ if (ZSEEK(*pzlib_filefunc_def, filestream, uReadPos, SEEK_SET) != 0)
+ {
+ break;
+ }
+
+ if (ZREAD(*pzlib_filefunc_def, filestream, buf, uReadSize) != uReadSize)
+ {
+ break;
+ }
+
+ for (i = (int)uReadSize - 3; (i--) > 0;)
+ if (((*(buf + i)) == 0x50) && ((*(buf + i + 1)) == 0x4b) && ((*(buf + i + 2)) == 0x05) && ((*(buf + i + 3)) == 0x06))
+ {
+ uPosFound = uReadPos + i;
+ break;
+ }
+
+ if (uPosFound != 0)
+ {
+ break;
+ }
+ }
+ TRYFREE(buf);
+ return uPosFound;
+}
+
+/*
+Open a Zip file. path contain the full pathname (by example,
+on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer
+"zlib/zlib114.zip".
+If the zipfile cannot be opened (file doesn't exist or in not valid), the
+return value is NULL.
+Else, the return value is a unzFile Handle, usable with other function
+of this unzip package.
+ */
+extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def)
+{
+ unz_s us;
+ unz_s *s;
+ DWORD central_pos, uL;
+
+ DWORD number_disk; /* number of the current dist, used for
+ spaning ZIP, unsupported, always 0*/
+ DWORD number_disk_with_CD; /* number the the disk with central dir, used
+ for spaning ZIP, unsupported, always 0*/
+ DWORD number_entry_CD; /* total number of entries in
+ the central dir
+ (same than number_entry on nospan) */
+
+ int err = UNZ_OK;
+
+ if (pzlib_filefunc_def == NULL)
+ {
+ fill_fopen_filefunc(&us.z_filefunc);
+ }
+ else
+ {
+ us.z_filefunc = *pzlib_filefunc_def;
+ }
+
+ us.filestream = (*(us.z_filefunc.zopen_file))(us.z_filefunc.opaque, path, ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_EXISTING);
+ if (us.filestream == NULL)
+ {
+ return NULL;
+ }
+
+ central_pos = unzlocal_SearchCentralDir(&us.z_filefunc, us.filestream);
+ if (central_pos == 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (ZSEEK(us.z_filefunc, us.filestream, central_pos, SEEK_SET) != 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* the signature, already checked */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &uL) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* number of this disk */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* number of the disk with the start of the central directory */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk_with_CD) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* total number of entries in the central dir on this disk */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.number_entry) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* total number of entries in the central dir */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_entry_CD) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if ((number_entry_CD != us.gi.number_entry) || (number_disk_with_CD != 0) || (number_disk != 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ /* size of the central directory */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.size_central_dir) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* offset of start of central directory with respect to the
+ starting disk number */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.offset_central_dir) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* zipfile comment length */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.size_comment) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if ((central_pos < us.offset_central_dir + us.size_central_dir) && (err == UNZ_OK))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (err != UNZ_OK)
+ {
+ ZCLOSE(us.z_filefunc, us.filestream);
+ return NULL;
+ }
+
+ us.byte_before_the_zipfile = central_pos - (us.offset_central_dir + us.size_central_dir);
+ us.central_pos = central_pos;
+ us.pfile_in_zip_read = NULL;
+ us.encrypted = 0;
+
+
+ s = (unz_s*)ALLOC(sizeof(unz_s));
+ *s = us;
+ unzGoToFirstFile((unzFile)s);
+ return (unzFile)s;
+}
+
+//-------------------------------------------------------------------------
+
+
+extern unzFile ZEXPORT unzOpen(const char *path)
+{
+ return unzOpen2(path, NULL);
+}
+
+/*
+Close a ZipFile opened with unzipOpen.
+If there is files inside the .Zip opened with unzipOpenCurrentFile (see later),
+these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+return UNZ_OK if there is no problem. */
+
+extern int ZEXPORT unzClose(unzFile file)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ s = (unz_s*)file;
+
+ if (s->pfile_in_zip_read != NULL)
+ {
+ unzCloseCurrentFile(file);
+ }
+
+ ZCLOSE(s->z_filefunc, s->filestream);
+ TRYFREE(s);
+ return UNZ_OK;
+}
+
+
+/*
+Write info about the ZipFile in the *pglobal_info structure.
+No preparation of the structure is needed
+return UNZ_OK if there is no problem. */
+/*
+extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ *pglobal_info = s->gi;
+ return UNZ_OK;
+}
+*/
+
+/*
+Translate date/time from Dos format to tm_unz (readable more easilty)
+ */
+
+static void unzlocal_DosDateToTmuDate(DWORD ulDosDate, tm_unz *ptm)
+{
+ DWORD uDate;
+ uDate = (DWORD)(ulDosDate >> 16);
+ ptm->tm_mday = (DWORD)(uDate &0x1f);
+ ptm->tm_mon = (DWORD)((((uDate) &0x1E0) / 0x20) - 1);
+ ptm->tm_year = (DWORD)(((uDate &0x0FE00) / 0x0200) + 1980);
+
+ ptm->tm_hour = (DWORD)((ulDosDate &0xF800) / 0x800);
+ ptm->tm_min = (DWORD)((ulDosDate &0x7E0) / 0x20);
+ ptm->tm_sec = (DWORD)(2 *(ulDosDate &0x1f));
+}
+
+/*
+Get Info about the current file in the zipfile, with internal only info
+ */
+
+static int unzlocal_GetCurrentFileInfoInternal(unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize)
+{
+ unz_s *s;
+ unz_file_info file_info;
+ unz_file_info_internal file_info_internal;
+ int err = UNZ_OK;
+ DWORD uMagic;
+ long lSeek = 0;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->pos_in_central_dir + s->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* we check the magic */
+
+ if (err == UNZ_OK)
+ {
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if (uMagic != 0x02014b50)
+ {
+ err = UNZ_BADZIPFILE;
+ }
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version_needed) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.flag) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.compression_method) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.dosDate) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ unzlocal_DosDateToTmuDate(file_info.dosDate, &file_info.tmu_date);
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.crc) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.compressed_size) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.uncompressed_size) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_filename) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_extra) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_comment) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.disk_num_start) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.internal_fa) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.external_fa) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info_internal.offset_curfile) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ lSeek += file_info.size_filename;
+
+ if ((err == UNZ_OK) && (szFileName != NULL))
+ {
+ DWORD uSizeRead;
+ if (file_info.size_filename < fileNameBufferSize)
+ {
+ *(szFileName + file_info.size_filename) = '\0';
+ uSizeRead = file_info.size_filename;
+ }
+ else
+ {
+ uSizeRead = fileNameBufferSize;
+ }
+
+ if ((file_info.size_filename > 0) && (fileNameBufferSize > 0))
+ if (ZREAD(s->z_filefunc, s->filestream, szFileName, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ lSeek -= uSizeRead;
+ }
+
+ if ((err == UNZ_OK) && (extraField != NULL))
+ {
+ DWORD uSizeRead;
+ if (file_info.size_file_extra < extraFieldBufferSize)
+ {
+ uSizeRead = file_info.size_file_extra;
+ }
+ else
+ {
+ uSizeRead = extraFieldBufferSize;
+ }
+
+ if (lSeek != 0)
+ {
+ if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0)
+ {
+ lSeek = 0;
+ }
+ else
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ if ((file_info.size_file_extra > 0) && (extraFieldBufferSize > 0))
+ {
+ if (ZREAD(s->z_filefunc, s->filestream, extraField, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ lSeek += file_info.size_file_extra - uSizeRead;
+ }
+ else
+ {
+ lSeek += file_info.size_file_extra;
+ }
+
+
+ if ((err == UNZ_OK) && (szComment != NULL))
+ {
+ DWORD uSizeRead;
+
+ if (file_info.size_file_comment < commentBufferSize)
+ {
+ *(szComment + file_info.size_file_comment) = '\0';
+ uSizeRead = file_info.size_file_comment;
+ }
+ else
+ {
+ uSizeRead = commentBufferSize;
+ }
+
+ if (lSeek != 0)
+ {
+ if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0)
+ {
+ lSeek = 0;
+ }
+ else
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ if ((file_info.size_file_comment > 0) && (commentBufferSize > 0))
+ {
+ if (ZREAD(s->z_filefunc, s->filestream, szComment, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ lSeek += file_info.size_file_comment - uSizeRead;
+ }
+ else
+ {
+ lSeek += file_info.size_file_comment;
+ }
+
+ if ((err == UNZ_OK) && (pfile_info != NULL))
+ {
+ *pfile_info = file_info;
+ }
+
+ if ((err == UNZ_OK) && (pfile_info_internal != NULL))
+ {
+ *pfile_info_internal = file_info_internal;
+ }
+
+ return err;
+}
+
+
+
+/*
+Write info about the ZipFile in the *pglobal_info structure.
+No preparation of the structure is needed
+return UNZ_OK if there is no problem.
+ */
+
+extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize)
+{
+ return unzlocal_GetCurrentFileInfoInternal(file, pfile_info, NULL, szFileName, fileNameBufferSize, extraField, extraFieldBufferSize, szComment, commentBufferSize);
+}
+
+/*
+Set the current file of the zipfile to the first file.
+return UNZ_OK if there is no problem
+ */
+
+extern int ZEXPORT unzGoToFirstFile(unzFile file)
+{
+ int err = UNZ_OK;
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ s->pos_in_central_dir = s->offset_central_dir;
+ s->num_file = 0;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+/*
+Set the current file of the zipfile to the next file.
+return UNZ_OK if there is no problem
+return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+ */
+
+extern int ZEXPORT unzGoToNextFile(unzFile file)
+{
+ unz_s *s;
+ int err;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ if (!s->current_file_ok)
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+
+ if (s->gi.number_entry != 0xffff)
+ {
+ /* 2^16 files overflow hack */
+ if (s->num_file + 1 == s->gi.number_entry)
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+ }
+
+ s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment;
+ s->num_file++;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+
+extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ *file_num = s->num_file;
+ *pos_in_central_dir = s->pos_in_central_dir;
+ return UNZ_OK;
+}
+
+extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir)
+{
+ unz_s *s;
+ int err;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ s->num_file = file_num;
+ s->pos_in_central_dir = pos_in_central_dir;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+
+/*
+Try locate the file szFileName in the zipfile.
+For the iCaseSensitivity signification, see unzipStringFileNameCompare
+
+return value :
+UNZ_OK if the file is found. It becomes the current file.
+UNZ_END_OF_LIST_OF_FILE if the file is not found
+ */
+
+
+
+//-------------------------------------------------------------------------
+
+
+/*
+// Unzip Helper Functions - should be here?
+///////////////////////////////////////////
+ */
+
+/*
+Read the local header of the current zipfile
+Check the coherency of the local header and info in the end of central
+directory about this file
+store in *piSizeVar the size of extra info in local header
+(filename and size of extra field data)
+ */
+
+static int unzlocal_CheckCurrentFileCoherencyHeader(unz_s *s, DWORD *piSizeVar, DWORD *poffset_local_extrafield, DWORD *psize_local_extrafield)
+{
+ DWORD uMagic, uData, uFlags;
+ DWORD size_filename;
+ DWORD size_extra_field;
+ int err = UNZ_OK;
+
+ *piSizeVar = 0;
+ *poffset_local_extrafield = 0;
+ *psize_local_extrafield = 0;
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->cur_file_info_internal.offset_curfile + s->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+
+ if (err == UNZ_OK)
+ {
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if (uMagic != 0x04034b50)
+ {
+ err = UNZ_BADZIPFILE;
+ }
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uFlags) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.compression_method))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if ((err == UNZ_OK) && (s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // date/time
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // crc
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.crc) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // size compr
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.compressed_size) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // size uncompr
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.uncompressed_size) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_filename) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (size_filename != s->cur_file_info.size_filename))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ *piSizeVar += (DWORD)size_filename;
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_extra_field) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ *poffset_local_extrafield = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + size_filename;
+ *psize_local_extrafield = (DWORD)size_extra_field;
+
+ *piSizeVar += (DWORD)size_extra_field;
+
+ return err;
+}
+
+/*
+Open for reading data the current file in the zipfile.
+If there is no error and the file is opened, the return value is UNZ_OK.
+ */
+
+extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password)
+{
+ int err = UNZ_OK;
+ DWORD iSizeVar;
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+ DWORD offset_local_extrafield; // offset of the local extra field
+ DWORD size_local_extrafield; // size of the local extra field
+
+ #ifndef NOUNCRYPT
+ char source[12];
+ #else
+ if (password != NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ #endif
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ s = (unz_s*)file;
+ if (!s->current_file_ok)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if (s->pfile_in_zip_read != NULL)
+ {
+ unzCloseCurrentFile(file);
+ }
+
+ if (unzlocal_CheckCurrentFileCoherencyHeader(s, &iSizeVar, &offset_local_extrafield, &size_local_extrafield) != UNZ_OK)
+ {
+ return UNZ_BADZIPFILE;
+ }
+
+ pfile_in_zip_read_info = (file_in_zip_read_info_s*)ALLOC(sizeof(file_in_zip_read_info_s));
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_INTERNALERROR;
+ }
+
+ pfile_in_zip_read_info->read_buffer = (char*)ALLOC(UNZ_BUFSIZE);
+ pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield;
+ pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield;
+ pfile_in_zip_read_info->pos_local_extrafield = 0;
+ pfile_in_zip_read_info->raw = raw;
+
+ if (pfile_in_zip_read_info->read_buffer == NULL)
+ {
+ TRYFREE(pfile_in_zip_read_info);
+ return UNZ_INTERNALERROR;
+ }
+
+ pfile_in_zip_read_info->stream_initialised = 0;
+
+ if (method != NULL)
+ {
+ *method = (int)s->cur_file_info.compression_method;
+ }
+
+ if (level != NULL)
+ {
+ *level = 6;
+ switch (s->cur_file_info.flag &0x06)
+ {
+ case 6:
+ *level = 1;
+ break;
+ case 4:
+ *level = 2;
+ break;
+ case 2:
+ *level = 9;
+ break;
+ }
+ }
+
+ if ((s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ pfile_in_zip_read_info->crc32_wait = s->cur_file_info.crc;
+ pfile_in_zip_read_info->crc32 = 0;
+ pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method;
+ pfile_in_zip_read_info->filestream = s->filestream;
+ pfile_in_zip_read_info->z_filefunc = s->z_filefunc;
+ pfile_in_zip_read_info->byte_before_the_zipfile = s->byte_before_the_zipfile;
+
+ pfile_in_zip_read_info->stream.total_out = 0;
+
+ if ((s->cur_file_info.compression_method == Z_DEFLATED) && (!raw))
+ {
+ pfile_in_zip_read_info->stream.zalloc = (alloc_func)0;
+ pfile_in_zip_read_info->stream.zfree = (free_func)0;
+ pfile_in_zip_read_info->stream.opaque = (void*)0;
+ pfile_in_zip_read_info->stream.next_in = (void*)0;
+ pfile_in_zip_read_info->stream.avail_in = 0;
+
+ err = inflateInit2(&pfile_in_zip_read_info->stream, - MAX_WBITS);
+ if (err == Z_OK)
+ {
+ pfile_in_zip_read_info->stream_initialised = 1;
+ }
+ else
+ {
+ return err;
+ }
+ /* windowBits is passed < 0 to tell that there is no zlib header.
+ * Note that in this case inflate *requires* an extra "dummy" byte
+ * after the compressed stream in order to complete decompression and
+ * return Z_STREAM_END.
+ * In unzip, i don't wait absolutely Z_STREAM_END because I known the
+ * size of both compressed and uncompressed data
+ */
+ }
+
+ pfile_in_zip_read_info->rest_read_compressed = s->cur_file_info.compressed_size;
+ pfile_in_zip_read_info->rest_read_uncompressed = s->cur_file_info.uncompressed_size;
+
+
+ pfile_in_zip_read_info->pos_in_zipfile = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + iSizeVar;
+
+ pfile_in_zip_read_info->stream.avail_in = (DWORD)0;
+
+ s->pfile_in_zip_read = pfile_in_zip_read_info;
+
+ #ifndef NOUNCRYPT
+ if (password != NULL)
+ {
+ int i;
+ s->pcrc_32_tab = get_crc_table();
+ init_keys(password, s->keys, s->pcrc_32_tab);
+ if (ZSEEK(s->z_filefunc, s->filestream, s->pfile_in_zip_read->pos_in_zipfile + s->pfile_in_zip_read->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_INTERNALERROR;
+ }
+ if (ZREAD(s->z_filefunc, s->filestream, source, 12) < 12)
+ {
+ return UNZ_INTERNALERROR;
+ }
+
+ for (i = 0; i < 12; i++)
+ {
+ zdecode(s->keys, s->pcrc_32_tab, source[i]);
+ }
+
+ s->pfile_in_zip_read->pos_in_zipfile += 12;
+ s->encrypted = 1;
+ }
+ #endif
+
+
+ return UNZ_OK;
+}
+
+//-------------------------------------------------------------------------
+
+extern int ZEXPORT unzOpenCurrentFile(unzFile file)
+{
+ return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL);
+}
+
+//-------------------------------------------------------------------------
+
+extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password)
+{
+ return unzOpenCurrentFile3(file, NULL, NULL, 0, password);
+}
+
+//-------------------------------------------------------------------------
+
+/*
+Read bytes from the current file.
+buf contain buffer where data must be copied
+len the size of buf.
+
+return the number of byte copied if somes bytes are copied
+return 0 if the end of file was reached
+return <0 with error code if there is an error
+(UNZ_ERRNO for IO error, or zLib error for uncompress error)
+ */
+extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len)
+{
+ int err = UNZ_OK;
+ DWORD iRead = 0;
+ unz_s *s;
+
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if ((pfile_in_zip_read_info->read_buffer == NULL))
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+
+ if (len == 0)
+ {
+ return 0;
+ }
+
+ pfile_in_zip_read_info->stream.next_out = (BYTE*)buf;
+ pfile_in_zip_read_info->stream.avail_out = (DWORD)len;
+
+ if (len > pfile_in_zip_read_info->rest_read_uncompressed)
+ {
+ pfile_in_zip_read_info->stream.avail_out = (DWORD)pfile_in_zip_read_info->rest_read_uncompressed;
+ }
+
+ while (pfile_in_zip_read_info->stream.avail_out > 0)
+ {
+ if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed > 0))
+ {
+ DWORD uReadThis = UNZ_BUFSIZE;
+ if (pfile_in_zip_read_info->rest_read_compressed < uReadThis)
+ {
+ uReadThis = (DWORD)pfile_in_zip_read_info->rest_read_compressed;
+ }
+ if (uReadThis == 0)
+ {
+ return UNZ_EOF;
+ }
+ if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->pos_in_zipfile + pfile_in_zip_read_info->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+ if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->read_buffer, uReadThis) != uReadThis)
+ {
+ return UNZ_ERRNO;
+ }
+
+ #ifndef NOUNCRYPT
+ if (s->encrypted)
+ {
+ DWORD i;
+ for (i = 0; i < uReadThis; i++)
+ {
+ pfile_in_zip_read_info->read_buffer[i] = zdecode(s->keys, s->pcrc_32_tab, pfile_in_zip_read_info->read_buffer[i]);
+ }
+ }
+ #endif
+
+ pfile_in_zip_read_info->pos_in_zipfile += uReadThis;
+
+ pfile_in_zip_read_info->rest_read_compressed -= uReadThis;
+
+ pfile_in_zip_read_info->stream.next_in = (BYTE*)pfile_in_zip_read_info->read_buffer;
+ pfile_in_zip_read_info->stream.avail_in = (DWORD)uReadThis;
+ }
+
+ if ((pfile_in_zip_read_info->compression_method == 0) || (pfile_in_zip_read_info->raw))
+ {
+ DWORD uDoCopy, i;
+
+ if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed == 0))
+ {
+ return (iRead == 0) ? UNZ_EOF : iRead;
+ }
+
+ if (pfile_in_zip_read_info->stream.avail_out < pfile_in_zip_read_info->stream.avail_in)
+ {
+ uDoCopy = pfile_in_zip_read_info->stream.avail_out;
+ }
+ else
+ {
+ uDoCopy = pfile_in_zip_read_info->stream.avail_in;
+ }
+
+ for (i = 0; i < uDoCopy; i++)
+ {
+ *(pfile_in_zip_read_info->stream.next_out + i) = *(pfile_in_zip_read_info->stream.next_in + i);
+ }
+
+ pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, pfile_in_zip_read_info->stream.next_out, uDoCopy);
+ pfile_in_zip_read_info->rest_read_uncompressed -= uDoCopy;
+ pfile_in_zip_read_info->stream.avail_in -= uDoCopy;
+ pfile_in_zip_read_info->stream.avail_out -= uDoCopy;
+ pfile_in_zip_read_info->stream.next_out += uDoCopy;
+ pfile_in_zip_read_info->stream.next_in += uDoCopy;
+ pfile_in_zip_read_info->stream.total_out += uDoCopy;
+ iRead += uDoCopy;
+ }
+ else
+ {
+ DWORD uTotalOutBefore, uTotalOutAfter;
+ const BYTE *bufBefore;
+ DWORD uOutThis;
+ int flush = Z_SYNC_FLUSH;
+
+ uTotalOutBefore = pfile_in_zip_read_info->stream.total_out;
+ bufBefore = pfile_in_zip_read_info->stream.next_out;
+
+ err = inflate(&pfile_in_zip_read_info->stream, flush);
+
+ uTotalOutAfter = pfile_in_zip_read_info->stream.total_out;
+ uOutThis = uTotalOutAfter - uTotalOutBefore;
+
+ pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, bufBefore, (DWORD)(uOutThis));
+
+ pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis;
+
+ iRead += (DWORD)(uTotalOutAfter - uTotalOutBefore);
+
+ if (err == Z_STREAM_END)
+ {
+ return (iRead == 0) ? UNZ_EOF : iRead;
+ }
+
+ if (err != Z_OK)
+ {
+ break;
+ }
+ }
+ }
+
+ if (err == Z_OK)
+ {
+ return iRead;
+ }
+ return err;
+}
+
+
+/*
+Give the current position in uncompressed data
+ */
+/*
+extern z_off_t ZEXPORT unztell(unzFile file)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ return (z_off_t)pfile_in_zip_read_info->stream.total_out;
+}
+*/
+
+/*
+return 1 if the end of file was reached, 0 elsewhere
+ */
+/*
+extern int ZEXPORT unzeof(unzFile file)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if (pfile_in_zip_read_info->rest_read_uncompressed == 0)
+ {
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+*/
+
+
+/*
+Read extra field from the current file (opened by unzOpenCurrentFile)
+This is the local-header version of the extra field (sometimes, there is
+more info in the local-header version than in the central-header)
+
+if buf==NULL, it return the size of the local extra field that can be read
+
+if buf!=NULL, len is the size of the buffer, the extra header is copied in
+buf.
+the return value is the number of bytes copied in buf, or (if <0)
+the error code
+ */
+/*
+extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+ DWORD read_now;
+ DWORD size_to_read;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ size_to_read = (pfile_in_zip_read_info->size_local_extrafield - pfile_in_zip_read_info->pos_local_extrafield);
+
+ if (buf == NULL)
+ {
+ return (int)size_to_read;
+ }
+
+ if (len > size_to_read)
+ {
+ read_now = (DWORD)size_to_read;
+ }
+ else
+ {
+ read_now = (DWORD)len;
+ }
+
+ if (read_now == 0)
+ {
+ return 0;
+ }
+
+ if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->offset_local_extrafield + pfile_in_zip_read_info->pos_local_extrafield, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+ if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, buf, read_now) != read_now)
+ {
+ return UNZ_ERRNO;
+ }
+
+ return (int)read_now;
+}
+*/
+/*
+Close the file in zip opened with unzipOpenCurrentFile
+Return UNZ_CRCERROR if all the file was read but the CRC is not good
+ */
+
+extern int ZEXPORT unzCloseCurrentFile(unzFile file)
+{
+ int err = UNZ_OK;
+
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) && (!pfile_in_zip_read_info->raw))
+ {
+ if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait)
+ {
+ err = UNZ_CRCERROR;
+ }
+ }
+
+ TRYFREE(pfile_in_zip_read_info->read_buffer);
+ pfile_in_zip_read_info->read_buffer = NULL;
+
+ if (pfile_in_zip_read_info->stream_initialised)
+ {
+ inflateEnd(&pfile_in_zip_read_info->stream);
+ }
+
+ pfile_in_zip_read_info->stream_initialised = 0;
+ TRYFREE(pfile_in_zip_read_info);
+
+ s->pfile_in_zip_read = NULL;
+
+ return err;
+}
+
+
+/*
+Get the global comment string of the ZipFile, in the szComment buffer.
+uSizeBuf is the size of the szComment buffer.
+return the number of byte copied or an error code <0
+ */
+/*
+extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf)
+{
+ //int err = UNZ_OK;
+ unz_s *s;
+ DWORD uReadThis;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ uReadThis = uSizeBuf;
+
+ if (uReadThis > s->gi.size_comment)
+ {
+ uReadThis = s->gi.size_comment;
+ }
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->central_pos + 22, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+ if (uReadThis > 0)
+ {
+ *szComment = '\0';
+
+ if (ZREAD(s->z_filefunc, s->filestream, szComment, uReadThis) != uReadThis)
+ {
+ return UNZ_ERRNO;
+ }
+ }
+
+ if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment))
+ {
+ *(szComment + s->gi.size_comment) = '\0';
+ }
+ return (int)uReadThis;
+}
+*/ \ No newline at end of file
diff --git a/hge/ZLIB/unzip.h b/hge/ZLIB/unzip.h
new file mode 100644
index 0000000..2a9f26f
--- /dev/null
+++ b/hge/ZLIB/unzip.h
@@ -0,0 +1,327 @@
+/* unzip.h -- IO for uncompress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
+WinZip, InfoZip tools and compatible.
+Encryption and multi volume ZipFile (span) are not supported.
+Old compressions used by old PKZip 1.x are not supported
+
+
+I WAIT FEEDBACK at mail info@winimage.com
+Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
+
+Condition of use and distribution are the same than zlib :
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+
+ */
+
+/* for more info about .ZIP format, see
+http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
+http://www.info-zip.org/pub/infozip/doc/
+PkWare has also a specification at :
+ftp://ftp.pkware.com/probdesc.zip
+ */
+
+#ifndef _unz_H
+ #define _unz_H
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ #ifndef _ZLIB_H
+ #include "zlib.h"
+ #endif
+
+ #ifndef _ZLIBIOAPI_H
+ #include "ioapi.h"
+ #endif
+
+ #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
+ /* like the STRICT of WIN32, we define a pointer that cannot be converted
+ from (void*) without cast */
+ typedef struct TagunzFile__
+ {
+ int unused;
+ } unzFile__;
+ typedef unzFile__ *unzFile;
+ #else
+ typedef void *unzFile;
+ #endif
+
+
+ #define UNZ_OK (0)
+ #define UNZ_END_OF_LIST_OF_FILE (-100)
+ #define UNZ_ERRNO (Z_ERRNO)
+ #define UNZ_EOF (0)
+ #define UNZ_PARAMERROR (-102)
+ #define UNZ_BADZIPFILE (-103)
+ #define UNZ_INTERNALERROR (-104)
+ #define UNZ_CRCERROR (-105)
+
+ /* tm_unz contain date/time info */
+ typedef struct tm_unz_s
+ {
+ DWORD tm_sec; /* seconds after the minute - [0,59] */
+ DWORD tm_min; /* minutes after the hour - [0,59] */
+ DWORD tm_hour; /* hours since midnight - [0,23] */
+ DWORD tm_mday; /* day of the month - [1,31] */
+ DWORD tm_mon; /* months since January - [0,11] */
+ DWORD tm_year; /* years - [1980..2044] */
+ } tm_unz;
+
+ /* unz_global_info structure contain global data about the ZIPfile
+ These data comes from the end of central dir */
+ typedef struct unz_global_info_s
+ {
+ DWORD number_entry; /* total number of entries in
+ the central dir on this disk */
+ DWORD size_comment; /* size of the global comment of the zipfile */
+ } unz_global_info;
+
+
+ /* unz_file_info contain information about a file in the zipfile */
+ typedef struct unz_file_info_s
+ {
+ DWORD version; /* version made by 2 bytes */
+ DWORD version_needed; /* version needed to extract 2 bytes */
+ DWORD flag; /* general purpose bit flag 2 bytes */
+ DWORD compression_method; /* compression method 2 bytes */
+ DWORD dosDate; /* last mod file date in Dos fmt 4 bytes */
+ DWORD crc; /* crc-32 4 bytes */
+ DWORD compressed_size; /* compressed size 4 bytes */
+ DWORD uncompressed_size; /* uncompressed size 4 bytes */
+ DWORD size_filename; /* filename length 2 bytes */
+ DWORD size_file_extra; /* extra field length 2 bytes */
+ DWORD size_file_comment; /* file comment length 2 bytes */
+
+ DWORD disk_num_start; /* disk number start 2 bytes */
+ DWORD internal_fa; /* internal file attributes 2 bytes */
+ DWORD external_fa; /* external file attributes 4 bytes */
+
+ tm_unz tmu_date;
+ } unz_file_info;
+
+ extern int ZEXPORT unzStringFileNameCompare OF((const char *fileName1, const char *fileName2, int iCaseSensitivity));
+ /*
+ Compare two filename (fileName1,fileName2).
+ If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+ If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+ or strcasecmp)
+ If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+ (like 1 on Unix, 2 on Windows)
+ */
+
+
+ extern unzFile ZEXPORT unzOpen(const char *path);
+ /*
+ Open a Zip file. path contain the full pathname (by example,
+ on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
+ "zlib/zlib113.zip".
+ If the zipfile cannot be opened (file don't exist or in not valid), the
+ return value is NULL.
+ Else, the return value is a unzFile Handle, usable with other function
+ of this unzip package.
+ */
+
+ extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def);
+ /*
+ Open a Zip file, like unzOpen, but provide a set of file low level API
+ for read/write the zip file (see ioapi.h)
+ */
+
+ extern int ZEXPORT unzClose(unzFile file);
+ /*
+ Close a ZipFile opened with unzipOpen.
+ If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
+ these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+ return UNZ_OK if there is no problem. */
+
+ extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info);
+ /*
+ Write info about the ZipFile in the *pglobal_info structure.
+ No preparation of the structure is needed
+ return UNZ_OK if there is no problem. */
+
+
+ extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf);
+ /*
+ Get the global comment string of the ZipFile, in the szComment buffer.
+ uSizeBuf is the size of the szComment buffer.
+ return the number of byte copied or an error code <0
+ */
+
+
+ /***************************************************************************/
+ /* Unzip package allow you browse the directory of the zipfile */
+
+ extern int ZEXPORT unzGoToFirstFile(unzFile file);
+ /*
+ Set the current file of the zipfile to the first file.
+ return UNZ_OK if there is no problem
+ */
+
+ extern int ZEXPORT unzGoToNextFile(unzFile file);
+ /*
+ Set the current file of the zipfile to the next file.
+ return UNZ_OK if there is no problem
+ return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+ */
+
+ extern int ZEXPORT unzLocateFile(unzFile file, const char *szFileName, int iCaseSensitivity);
+ /*
+ Try locate the file szFileName in the zipfile.
+ For the iCaseSensitivity signification, see unzStringFileNameCompare
+
+ return value :
+ UNZ_OK if the file is found. It becomes the current file.
+ UNZ_END_OF_LIST_OF_FILE if the file is not found
+ */
+
+ extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir);
+ extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir);
+
+ /* ****************************************** */
+ /* Ryan supplied functions */
+ /* unz_file_info contain information about a file in the zipfile */
+ typedef struct unz_file_pos_s
+ {
+ DWORD pos_in_zip_directory; /* offset in zip file directory */
+ DWORD num_of_file; /* # of file */
+ } unz_file_pos;
+
+ extern int ZEXPORT unzGetFilePos(unzFile file, unz_file_pos *file_pos);
+
+ extern int ZEXPORT unzGoToFilePos(unzFile file, unz_file_pos *file_pos);
+
+ /* ****************************************** */
+
+ extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize);
+ /*
+ Get Info about the current file
+ if pfile_info!=NULL, the *pfile_info structure will contain somes info about
+ the current file
+ if szFileName!=NULL, the filemane string will be copied in szFileName
+ (fileNameBufferSize is the size of the buffer)
+ if extraField!=NULL, the extra field information will be copied in extraField
+ (extraFieldBufferSize is the size of the buffer).
+ This is the Central-header version of the extra field
+ if szComment!=NULL, the comment string of the file will be copied in szComment
+ (commentBufferSize is the size of the buffer)
+ */
+
+ /***************************************************************************/
+ /* for reading the content of the current zipfile, you can open it, read data
+ from it, and close it (you can close it before reading all the file)
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile(unzFile file);
+ /*
+ Open for reading data the current file in the zipfile.
+ If there is no error, the return value is UNZ_OK.
+ */
+
+ extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password);
+ /*
+ Open for reading data the current file in the zipfile.
+ password is a crypting password
+ If there is no error, the return value is UNZ_OK.
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile2(unzFile file, int *method, int *level, int raw);
+ /*
+ Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+ if raw==1
+ *method will receive method of compression, *level will receive level of
+ compression
+ note : you can set level parameter as NULL (if you did not want known level,
+ but you CANNOT set method parameter as NULL
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password);
+ /*
+ Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+ if raw==1
+ *method will receive method of compression, *level will receive level of
+ compression
+ note : you can set level parameter as NULL (if you did not want known level,
+ but you CANNOT set method parameter as NULL
+ */
+
+
+ extern int ZEXPORT unzCloseCurrentFile(unzFile file);
+ /*
+ Close the file in zip opened with unzOpenCurrentFile
+ Return UNZ_CRCERROR if all the file was read but the CRC is not good
+ */
+
+ extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len);
+ /*
+ Read bytes from the current file (opened by unzOpenCurrentFile)
+ buf contain buffer where data must be copied
+ len the size of buf.
+
+ return the number of byte copied if somes bytes are copied
+ return 0 if the end of file was reached
+ return <0 with error code if there is an error
+ (UNZ_ERRNO for IO error, or zLib error for uncompress error)
+ */
+
+ extern z_off_t ZEXPORT unztell(unzFile file);
+ /*
+ Give the current position in uncompressed data
+ */
+
+ extern int ZEXPORT unzeof(unzFile file);
+ /*
+ return 1 if the end of file was reached, 0 elsewhere
+ */
+
+ extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len);
+ /*
+ Read extra field from the current file (opened by unzOpenCurrentFile)
+ This is the local-header version of the extra field (sometimes, there is
+ more info in the local-header version than in the central-header)
+
+ if buf==NULL, it return the size of the local extra field
+
+ if buf!=NULL, len is the size of the buffer, the extra header is copied in
+ buf.
+ the return value is the number of bytes copied in buf, or (if <0)
+ the error code
+ */
+
+ /***************************************************************************/
+
+ /* Get the current file offset */
+ extern DWORD ZEXPORT unzGetOffset(unzFile file);
+
+ /* Set the current file offset */
+ extern int ZEXPORT unzSetOffset(unzFile file, DWORD pos);
+
+
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif /* _unz_H */
diff --git a/hge/ZLIB/zconf.h b/hge/ZLIB/zconf.h
new file mode 100644
index 0000000..02ce56c
--- /dev/null
+++ b/hge/ZLIB/zconf.h
@@ -0,0 +1,428 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
+
+/* all linked symbols */
+# define _dist_code z__dist_code
+# define _length_code z__length_code
+# define _tr_align z__tr_align
+# define _tr_flush_block z__tr_flush_block
+# define _tr_init z__tr_init
+# define _tr_stored_block z__tr_stored_block
+# define _tr_tally z__tr_tally
+# define adler32 z_adler32
+# define adler32_combine z_adler32_combine
+# define adler32_combine64 z_adler32_combine64
+# define compress z_compress
+# define compress2 z_compress2
+# define compressBound z_compressBound
+# define crc32 z_crc32
+# define crc32_combine z_crc32_combine
+# define crc32_combine64 z_crc32_combine64
+# define deflate z_deflate
+# define deflateBound z_deflateBound
+# define deflateCopy z_deflateCopy
+# define deflateEnd z_deflateEnd
+# define deflateInit2_ z_deflateInit2_
+# define deflateInit_ z_deflateInit_
+# define deflateParams z_deflateParams
+# define deflatePrime z_deflatePrime
+# define deflateReset z_deflateReset
+# define deflateSetDictionary z_deflateSetDictionary
+# define deflateSetHeader z_deflateSetHeader
+# define deflateTune z_deflateTune
+# define deflate_copyright z_deflate_copyright
+# define get_crc_table z_get_crc_table
+# define gz_error z_gz_error
+# define gz_intmax z_gz_intmax
+# define gz_strwinerror z_gz_strwinerror
+# define gzbuffer z_gzbuffer
+# define gzclearerr z_gzclearerr
+# define gzclose z_gzclose
+# define gzclose_r z_gzclose_r
+# define gzclose_w z_gzclose_w
+# define gzdirect z_gzdirect
+# define gzdopen z_gzdopen
+# define gzeof z_gzeof
+# define gzerror z_gzerror
+# define gzflush z_gzflush
+# define gzgetc z_gzgetc
+# define gzgets z_gzgets
+# define gzoffset z_gzoffset
+# define gzoffset64 z_gzoffset64
+# define gzopen z_gzopen
+# define gzopen64 z_gzopen64
+# define gzprintf z_gzprintf
+# define gzputc z_gzputc
+# define gzputs z_gzputs
+# define gzread z_gzread
+# define gzrewind z_gzrewind
+# define gzseek z_gzseek
+# define gzseek64 z_gzseek64
+# define gzsetparams z_gzsetparams
+# define gztell z_gztell
+# define gztell64 z_gztell64
+# define gzungetc z_gzungetc
+# define gzwrite z_gzwrite
+# define inflate z_inflate
+# define inflateBack z_inflateBack
+# define inflateBackEnd z_inflateBackEnd
+# define inflateBackInit_ z_inflateBackInit_
+# define inflateCopy z_inflateCopy
+# define inflateEnd z_inflateEnd
+# define inflateGetHeader z_inflateGetHeader
+# define inflateInit2_ z_inflateInit2_
+# define inflateInit_ z_inflateInit_
+# define inflateMark z_inflateMark
+# define inflatePrime z_inflatePrime
+# define inflateReset z_inflateReset
+# define inflateReset2 z_inflateReset2
+# define inflateSetDictionary z_inflateSetDictionary
+# define inflateSync z_inflateSync
+# define inflateSyncPoint z_inflateSyncPoint
+# define inflateUndermine z_inflateUndermine
+# define inflate_copyright z_inflate_copyright
+# define inflate_fast z_inflate_fast
+# define inflate_table z_inflate_table
+# define uncompress z_uncompress
+# define zError z_zError
+# define zcalloc z_zcalloc
+# define zcfree z_zcfree
+# define zlibCompileFlags z_zlibCompileFlags
+# define zlibVersion z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+# define Byte z_Byte
+# define Bytef z_Bytef
+# define alloc_func z_alloc_func
+# define charf z_charf
+# define free_func z_free_func
+# define gzFile z_gzFile
+# define gz_header z_gz_header
+# define gz_headerp z_gz_headerp
+# define in_func z_in_func
+# define intf z_intf
+# define out_func z_out_func
+# define uInt z_uInt
+# define uIntf z_uIntf
+# define uLong z_uLong
+# define uLongf z_uLongf
+# define voidp z_voidp
+# define voidpc z_voidpc
+# define voidpf z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+# define gz_header_s z_gz_header_s
+# define internal_state z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+# define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+# define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+# define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+# ifndef WIN32
+# define WIN32
+# endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+# ifndef SYS16BIT
+# define SYS16BIT
+# endif
+# endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+# define MAXSEG_64K
+#endif
+#ifdef MSDOS
+# define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+# ifndef STDC
+# define STDC
+# endif
+# if __STDC_VERSION__ >= 199901L
+# ifndef STDC99
+# define STDC99
+# endif
+# endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+# define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+# define STDC
+#endif
+
+#ifndef STDC
+# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+# define const /* note: need a more gentle solution here */
+# endif
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+# define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+# ifdef MAXSEG_64K
+# define MAX_MEM_LEVEL 8
+# else
+# define MAX_MEM_LEVEL 9
+# endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+# define MAX_WBITS 15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+ /* Type declarations */
+
+#ifndef OF /* function prototypes */
+# ifdef STDC
+# define OF(args) args
+# else
+# define OF(args) ()
+# endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+# if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+# define SMALL_MEDIUM
+# ifdef _MSC_VER
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+# if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+# define SMALL_MEDIUM
+# ifdef __BORLANDC__
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+# ifdef ZLIB_DLL
+# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+# ifdef ZLIB_INTERNAL
+# define ZEXTERN extern __declspec(dllexport)
+# else
+# define ZEXTERN extern __declspec(dllimport)
+# endif
+# endif
+# endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+# ifdef ZLIB_WINAPI
+# ifdef FAR
+# undef FAR
+# endif
+# include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+# define ZEXPORT WINAPI
+# ifdef WIN32
+# define ZEXPORTVA WINAPIV
+# else
+# define ZEXPORTVA FAR CDECL
+# endif
+# endif
+#endif
+
+#if defined (__BEOS__)
+# ifdef ZLIB_DLL
+# ifdef ZLIB_INTERNAL
+# define ZEXPORT __declspec(dllexport)
+# define ZEXPORTVA __declspec(dllexport)
+# else
+# define ZEXPORT __declspec(dllimport)
+# define ZEXPORTVA __declspec(dllimport)
+# endif
+# endif
+#endif
+
+#ifndef ZEXTERN
+# define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+# define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+# define ZEXPORTVA
+#endif
+
+#ifndef FAR
+# define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char Byte; /* 8 bits */
+#endif
+typedef unsigned int uInt; /* 16 bits or more */
+typedef unsigned long uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+# define Bytef Byte FAR
+#else
+ typedef Byte FAR Bytef;
+#endif
+typedef char FAR charf;
+typedef int FAR intf;
+typedef uInt FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+#else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+#endif
+
+#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
+# define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef STDC
+# include <sys/types.h> /* for off_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if -_LARGEFILE64_SOURCE - -1 == 1
+# undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
+# include <unistd.h> /* for SEEK_* and off_t */
+# ifdef VMS
+# include <unixio.h> /* for off_t */
+# endif
+# ifndef z_off_t
+# define z_off_t off_t
+# endif
+#endif
+
+#ifndef SEEK_SET
+# define SEEK_SET 0 /* Seek from beginning of file. */
+# define SEEK_CUR 1 /* Seek from current position. */
+# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+# define z_off_t long
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
+# define z_off64_t off64_t
+#else
+# define z_off64_t z_off_t
+#endif
+
+#if defined(__OS400__)
+# define NO_vsnprintf
+#endif
+
+#if defined(__MVS__)
+# define NO_vsnprintf
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+ #pragma map(deflateInit_,"DEIN")
+ #pragma map(deflateInit2_,"DEIN2")
+ #pragma map(deflateEnd,"DEEND")
+ #pragma map(deflateBound,"DEBND")
+ #pragma map(inflateInit_,"ININ")
+ #pragma map(inflateInit2_,"ININ2")
+ #pragma map(inflateEnd,"INEND")
+ #pragma map(inflateSync,"INSY")
+ #pragma map(inflateSetDictionary,"INSEDI")
+ #pragma map(compressBound,"CMBND")
+ #pragma map(inflate_table,"INTABL")
+ #pragma map(inflate_fast,"INFA")
+ #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
diff --git a/hge/ZLIB/zconf.in.h b/hge/ZLIB/zconf.in.h
new file mode 100644
index 0000000..91a0f73
--- /dev/null
+++ b/hge/ZLIB/zconf.in.h
@@ -0,0 +1,323 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id: zconf.in.h,v 1.1 2005/11/23 14:29:59 stingerx Exp $ */
+
+#ifndef ZCONF_H
+ #define ZCONF_H
+
+ /*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ */
+ #ifdef Z_PREFIX
+ #define deflateInit_ z_deflateInit_
+ #define deflate z_deflate
+ #define deflateEnd z_deflateEnd
+ #define inflateInit_ z_inflateInit_
+ #define inflate z_inflate
+ #define inflateEnd z_inflateEnd
+ #define deflateInit2_ z_deflateInit2_
+ #define deflateSetDictionary z_deflateSetDictionary
+ #define deflateCopy z_deflateCopy
+ #define deflateReset z_deflateReset
+ #define deflatePrime z_deflatePrime
+ #define deflateParams z_deflateParams
+ #define deflateBound z_deflateBound
+ #define inflateInit2_ z_inflateInit2_
+ #define inflateSetDictionary z_inflateSetDictionary
+ #define inflateSync z_inflateSync
+ #define inflateSyncPoint z_inflateSyncPoint
+ #define inflateCopy z_inflateCopy
+ #define inflateReset z_inflateReset
+ #define compress z_compress
+ #define compress2 z_compress2
+ #define compressBound z_compressBound
+ #define uncompress z_uncompress
+ #define adler32 z_adler32
+ #define crc32 z_crc32
+ #define get_crc_table z_get_crc_table
+
+ #define Byte z_Byte
+ #define uInt z_uInt
+ #define uLong z_uLong
+ #define Bytef z_Bytef
+ #define charf z_charf
+ #define intf z_intf
+ #define uIntf z_uIntf
+ #define uLongf z_uLongf
+ #define voidpf z_voidpf
+ #define voidp z_voidp
+ #endif
+
+ #if defined(__MSDOS__) && !defined(MSDOS)
+ #define MSDOS
+ #endif
+ #if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+ #define OS2
+ #endif
+ #if defined(_WINDOWS) && !defined(WINDOWS)
+ #define WINDOWS
+ #endif
+ #if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
+ #define WIN32
+ #endif
+ #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+ #if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+ #ifndef SYS16BIT
+ #define SYS16BIT
+ #endif
+ #endif
+ #endif
+
+ /*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+ #ifdef SYS16BIT
+ #define MAXSEG_64K
+ #endif
+ #ifdef MSDOS
+ #define UNALIGNED_OK
+ #endif
+
+ #ifdef __STDC_VERSION__
+ #ifndef STDC
+ #define STDC
+ #endif
+ #if __STDC_VERSION__ >= 199901L
+ #ifndef STDC99
+ #define STDC99
+ #endif
+ #endif
+ #endif
+ #if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+ #define STDC
+ #endif
+
+ #if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+ #define STDC
+ #endif
+
+ #ifndef STDC
+ #ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+ #define const /* note: need a more gentle solution here */
+ #endif
+ #endif
+
+ /* Some Mac compilers merge all .h files incorrectly: */
+ #if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+ #define NO_DUMMY_DECL
+ #endif
+
+ /* Maximum value for memLevel in deflateInit2 */
+ #ifndef MAX_MEM_LEVEL
+ #ifdef MAXSEG_64K
+ #define MAX_MEM_LEVEL 8
+ #else
+ #define MAX_MEM_LEVEL 9
+ #endif
+ #endif
+
+ /* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+ #ifndef MAX_WBITS
+ #define MAX_WBITS 15 /* 32K LZ77 window */
+ #endif
+
+ /* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+ */
+
+ /* Type declarations */
+
+ #ifndef OF /* function prototypes */
+ #ifdef STDC
+ #define OF(args) args
+ #else
+ #define OF(args) ()
+ #endif
+ #endif
+
+ /* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+ #ifdef SYS16BIT
+ #if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+ #define SMALL_MEDIUM
+ #ifdef _MSC_VER
+ #define FAR _far
+ #else
+ #define FAR far
+ #endif
+ #endif
+ #if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+ #define SMALL_MEDIUM
+ #ifdef __BORLANDC__
+ #define FAR _far
+ #else
+ #define FAR far
+ #endif
+ #endif
+ #endif
+
+ #if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+ #ifdef ZLIB_DLL
+ #if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+ #ifdef ZLIB_INTERNAL
+ #define ZEXTERN extern __declspec(dllexport)
+ #else
+ #define ZEXTERN extern __declspec(dllimport)
+ #endif
+ #endif
+ #endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+ #ifdef ZLIB_WINAPI
+ #ifdef FAR
+ #undef FAR
+ #endif
+ #include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+ #define ZEXPORT WINAPI
+ #ifdef WIN32
+ #define ZEXPORTVA WINAPIV
+ #else
+ #define ZEXPORTVA FAR CDECL
+ #endif
+ #endif
+ #endif
+
+ #if defined (__BEOS__)
+ #ifdef ZLIB_DLL
+ #ifdef ZLIB_INTERNAL
+ #define ZEXPORT __declspec(dllexport)
+ #define ZEXPORTVA __declspec(dllexport)
+ #else
+ #define ZEXPORT __declspec(dllimport)
+ #define ZEXPORTVA __declspec(dllimport)
+ #endif
+ #endif
+ #endif
+
+ #ifndef ZEXTERN
+ #define ZEXTERN extern
+ #endif
+ #ifndef ZEXPORT
+ #define ZEXPORT
+ #endif
+ #ifndef ZEXPORTVA
+ #define ZEXPORTVA
+ #endif
+
+ #ifndef FAR
+ #define FAR
+ #endif
+
+ #if !defined(__MACTYPES__)
+ typedef unsigned char Byte; /* 8 bits */
+ #endif
+ typedef unsigned int uInt; /* 16 bits or more */
+ typedef unsigned long uLong; /* 32 bits or more */
+
+ #ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+ #define Bytef Byte FAR
+ #else
+ typedef Byte FAR Bytef;
+ #endif
+ typedef char FAR charf;
+ typedef int FAR intf;
+ typedef uInt FAR uIntf;
+ typedef uLong FAR uLongf;
+
+ #ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+ #else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+ #endif
+
+ #if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
+ #include <sys/types.h> /* for off_t */
+ #include <unistd.h> /* for SEEK_* and off_t */
+ #ifdef VMS
+ #include <unixio.h> /* for off_t */
+ #endif
+ #define z_off_t off_t
+ #endif
+ #ifndef SEEK_SET
+ #define SEEK_SET 0 /* Seek from beginning of file. */
+ #define SEEK_CUR 1 /* Seek from current position. */
+ #define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+ #endif
+ #ifndef z_off_t
+ #define z_off_t long
+ #endif
+
+ #if defined(__OS400__)
+ #define NO_vsnprintf
+ #endif
+
+ #if defined(__MVS__)
+ #define NO_vsnprintf
+ #ifdef FAR
+ #undef FAR
+ #endif
+ #endif
+
+ /* MVS linker does not support external names larger than 8 bytes */
+ #if defined(__MVS__)
+ #pragma map(deflateInit_,"DEIN")
+ #pragma map(deflateInit2_,"DEIN2")
+ #pragma map(deflateEnd,"DEEND")
+ #pragma map(deflateBound,"DEBND")
+ #pragma map(inflateInit_,"ININ")
+ #pragma map(inflateInit2_,"ININ2")
+ #pragma map(inflateEnd,"INEND")
+ #pragma map(inflateSync,"INSY")
+ #pragma map(inflateSetDictionary,"INSEDI")
+ #pragma map(compressBound,"CMBND")
+ #pragma map(inflate_table,"INTABL")
+ #pragma map(inflate_fast,"INFA")
+ #pragma map(inflate_copyright,"INCOPY")
+ #endif
+
+#endif /* ZCONF_H */
diff --git a/hge/ZLIB/zip.h b/hge/ZLIB/zip.h
new file mode 100644
index 0000000..944ed78
--- /dev/null
+++ b/hge/ZLIB/zip.h
@@ -0,0 +1,196 @@
+/* zip.h -- IO for compress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This unzip package allow creates .ZIP file, compatible with PKZip 2.04g
+WinZip, InfoZip tools and compatible.
+Encryption and multi volume ZipFile (span) are not supported.
+Old compressions used by old PKZip 1.x are not supported
+
+For uncompress .zip file, look at unzip.h
+
+
+I WAIT FEEDBACK at mail info@winimage.com
+Visit also http://www.winimage.com/zLibDll/unzip.html for evolution
+
+Condition of use and distribution are the same than zlib :
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+
+ */
+
+/* for more info about .ZIP format, see
+http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
+http://www.info-zip.org/pub/infozip/doc/
+PkWare has also a specification at :
+ftp://ftp.pkware.com/probdesc.zip
+ */
+
+#ifndef _zip_H
+ #define _zip_H
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ #ifndef _ZLIB_H
+ #include "zlib.h"
+ #endif
+
+ #ifndef _ZLIBIOAPI_H
+ #include "ioapi.h"
+ #endif
+
+ #if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
+ /* like the STRICT of WIN32, we define a pointer that cannot be converted
+ from (void*) without cast */
+ typedef struct TagzipFile__
+ {
+ int unused;
+ } zipFile__;
+ typedef zipFile__ *zipFile;
+ #else
+ typedef voidp zipFile;
+ #endif
+
+ #define ZIP_OK (0)
+ #define ZIP_EOF (0)
+ #define ZIP_ERRNO (Z_ERRNO)
+ #define ZIP_PARAMERROR (-102)
+ #define ZIP_BADZIPFILE (-103)
+ #define ZIP_INTERNALERROR (-104)
+
+ #ifndef DEF_MEM_LEVEL
+ #if MAX_MEM_LEVEL >= 8
+ #define DEF_MEM_LEVEL 8
+ #else
+ #define DEF_MEM_LEVEL MAX_MEM_LEVEL
+ #endif
+ #endif
+ /* default memLevel */
+
+ /* tm_zip contain date/time info */
+ typedef struct tm_zip_s
+ {
+ uInt tm_sec; /* seconds after the minute - [0,59] */
+ uInt tm_min; /* minutes after the hour - [0,59] */
+ uInt tm_hour; /* hours since midnight - [0,23] */
+ uInt tm_mday; /* day of the month - [1,31] */
+ uInt tm_mon; /* months since January - [0,11] */
+ uInt tm_year; /* years - [1980..2044] */
+ } tm_zip;
+
+ typedef struct
+ {
+ tm_zip tmz_date; /* date in understandable format */
+ uLong dosDate; /* if dos_date == 0, tmu_date is used */
+ /* uLong flag; */ /* general purpose bit flag 2 bytes */
+
+ uLong internal_fa; /* internal file attributes 2 bytes */
+ uLong external_fa; /* external file attributes 4 bytes */
+ } zip_fileinfo;
+
+ typedef const char *zipcharpc;
+
+
+ #define APPEND_STATUS_CREATE (0)
+ #define APPEND_STATUS_CREATEAFTER (1)
+ #define APPEND_STATUS_ADDINZIP (2)
+
+ extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append));
+ /*
+ Create a zipfile.
+ pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
+ an Unix computer "zlib/zlib113.zip".
+ if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
+ will be created at the end of the file.
+ (useful if the file contain a self extractor code)
+ if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
+ add files in existing zip (be sure you don't add file that doesn't exist)
+ If the zipfile cannot be opened, the return value is NULL.
+ Else, the return value is a zipFile Handle, usable with other function
+ of this zip package.
+ */
+
+ /* Note : there is no delete function into a zipfile.
+ If you want delete file into a zipfile, you must open a zipfile, and create another
+ Of couse, you can use RAW reading and writing to copy the file you did not want delte
+ */
+
+ extern zipFile ZEXPORT zipOpen2 OF((const char *pathname, int append, zipcharpc *globalcomment, zlib_filefunc_def *pzlib_filefunc_def));
+
+ extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level));
+ /*
+ Open a file in the ZIP for writing.
+ filename : the filename in zip (if NULL, '-' without quote will be used
+ *zipfi contain supplemental information
+ if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
+ contains the extrafield data the the local header
+ if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
+ contains the extrafield data the the local header
+ if comment != NULL, comment contain the comment string
+ method contain the compression method (0 for store, Z_DEFLATED for deflate)
+ level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
+ */
+
+
+ extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw));
+
+ /*
+ Same than zipOpenNewFileInZip, except if raw=1, we write raw file
+ */
+
+ extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw, int windowBits, int memLevel, int strategy, const char *password, uLong crcForCtypting));
+
+ /*
+ Same than zipOpenNewFileInZip2, except
+ windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
+ password : crypting password (NULL for no crypting)
+ crcForCtypting : crc of file to compress (needed for crypting)
+ */
+
+
+ extern int ZEXPORT zipWriteInFileInZip OF((zipFile file, const void *buf, unsigned len));
+ /*
+ Write data in the zipfile
+ */
+
+ extern int ZEXPORT zipCloseFileInZip OF((zipFile file));
+ /*
+ Close the current file in the zipfile
+ */
+
+ extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file, uLong uncompressed_size, uLong crc32));
+ /*
+ Close the current file in the zipfile, for fiel opened with
+ parameter raw=1 in zipOpenNewFileInZip2
+ uncompressed_size and crc32 are value for the uncompressed size
+ */
+
+ extern int ZEXPORT zipClose OF((zipFile file, const char *global_comment));
+ /*
+ Close the zipfile
+ */
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif /* _zip_H */
diff --git a/hge/ZLIB/zlib.h b/hge/ZLIB/zlib.h
new file mode 100644
index 0000000..bfbba83
--- /dev/null
+++ b/hge/ZLIB/zlib.h
@@ -0,0 +1,1613 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+ version 1.2.5, April 19th, 2010
+
+ Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ jloup@gzip.org madler@alumni.caltech.edu
+
+
+ The data format used by the zlib library is described by RFCs (Request for
+ Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
+ (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.5"
+#define ZLIB_VERNUM 0x1250
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 5
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+ The 'zlib' compression library provides in-memory compression and
+ decompression functions, including integrity checks of the uncompressed data.
+ This version of the library supports only one compression method (deflation)
+ but other algorithms will be added later and will have the same stream
+ interface.
+
+ Compression can be done in a single step if the buffers are large enough,
+ or can be done by repeated calls of the compression function. In the latter
+ case, the application must provide more input and/or consume the output
+ (providing more output space) before each call.
+
+ The compressed data format used by default by the in-memory functions is
+ the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+ around a deflate stream, which is itself documented in RFC 1951.
+
+ The library also supports reading and writing files in gzip (.gz) format
+ with an interface similar to that of stdio using the functions that start
+ with "gz". The gzip format is different from the zlib format. gzip is a
+ gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+ This library can optionally read and write gzip streams in memory as well.
+
+ The zlib format was designed to be compact and fast for use in memory
+ and on communications channels. The gzip format was designed for single-
+ file compression on file systems, has a larger header than zlib to maintain
+ directory information, and uses a different, slower check method than zlib.
+
+ The library does not install any signal handler. The decoder checks
+ the consistency of the compressed data, so the library should never crash
+ even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void (*free_func) OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+ Bytef *next_in; /* next input byte */
+ uInt avail_in; /* number of bytes available at next_in */
+ uLong total_in; /* total nb of input bytes read so far */
+
+ Bytef *next_out; /* next output byte should be put there */
+ uInt avail_out; /* remaining free space at next_out */
+ uLong total_out; /* total nb of bytes output so far */
+
+ char *msg; /* last error message, NULL if no error */
+ struct internal_state FAR *state; /* not visible by applications */
+
+ alloc_func zalloc; /* used to allocate the internal state */
+ free_func zfree; /* used to free the internal state */
+ voidpf opaque; /* private data object passed to zalloc and zfree */
+
+ int data_type; /* best guess about the data type: binary or text */
+ uLong adler; /* adler32 value of the uncompressed data */
+ uLong reserved; /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+ gzip header information passed to and from zlib routines. See RFC 1952
+ for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+ int text; /* true if compressed data believed to be text */
+ uLong time; /* modification time */
+ int xflags; /* extra flags (not used when writing a gzip file) */
+ int os; /* operating system */
+ Bytef *extra; /* pointer to extra field or Z_NULL if none */
+ uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
+ uInt extra_max; /* space at extra (only when reading header) */
+ Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
+ uInt name_max; /* space at name (only when reading header) */
+ Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
+ uInt comm_max; /* space at comment (only when reading header) */
+ int hcrc; /* true if there was or will be a header crc */
+ int done; /* true when done reading gzip header (not used
+ when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+ The application must update next_in and avail_in when avail_in has dropped
+ to zero. It must update next_out and avail_out when avail_out has dropped
+ to zero. The application must initialize zalloc, zfree and opaque before
+ calling the init function. All other fields are set by the compression
+ library and must not be updated by the application.
+
+ The opaque value provided by the application will be passed as the first
+ parameter for calls of zalloc and zfree. This can be useful for custom
+ memory management. The compression library attaches no meaning to the
+ opaque value.
+
+ zalloc must return Z_NULL if there is not enough memory for the object.
+ If zlib is used in a multi-threaded application, zalloc and zfree must be
+ thread safe.
+
+ On 16-bit systems, the functions zalloc and zfree must be able to allocate
+ exactly 65536 bytes, but will not be required to allocate more than this if
+ the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
+ returned by zalloc for objects of exactly 65536 bytes *must* have their
+ offset normalized to zero. The default allocation function provided by this
+ library ensures this (see zutil.c). To reduce memory requirements and avoid
+ any allocation of 64K objects, at the expense of compression ratio, compile
+ the library with -DMAX_WBITS=14 (see zconf.h).
+
+ The fields total_in and total_out can be used for statistics or progress
+ reports. After compression, total_in holds the total size of the
+ uncompressed data and may be saved for use in the decompressor (particularly
+ if the decompressor wants to decompress everything in a single step).
+*/
+
+ /* constants */
+
+#define Z_NO_FLUSH 0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH 2
+#define Z_FULL_FLUSH 3
+#define Z_FINISH 4
+#define Z_BLOCK 5
+#define Z_TREES 6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK 0
+#define Z_STREAM_END 1
+#define Z_NEED_DICT 2
+#define Z_ERRNO (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR (-3)
+#define Z_MEM_ERROR (-4)
+#define Z_BUF_ERROR (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION 0
+#define Z_BEST_SPEED 1
+#define Z_BEST_COMPRESSION 9
+#define Z_DEFAULT_COMPRESSION (-1)
+/* compression levels */
+
+#define Z_FILTERED 1
+#define Z_HUFFMAN_ONLY 2
+#define Z_RLE 3
+#define Z_FIXED 4
+#define Z_DEFAULT_STRATEGY 0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY 0
+#define Z_TEXT 1
+#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN 2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED 8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+ /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+ If the first character differs, the library code actually used is not
+ compatible with the zlib.h header file used by the application. This check
+ is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+ Initializes the internal stream state for compression. The fields
+ zalloc, zfree and opaque must be initialized before by the caller. If
+ zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+ allocation functions.
+
+ The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+ 1 gives best speed, 9 gives best compression, 0 gives no compression at all
+ (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
+ requests a default compromise between speed and compression (currently
+ equivalent to level 6).
+
+ deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if level is not a valid compression level, or
+ Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+ with the version assumed by the caller (ZLIB_VERSION). msg is set to null
+ if there is no error message. deflateInit does not perform any compression:
+ this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+ deflate compresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. deflate performs one or both of the
+ following actions:
+
+ - Compress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in and avail_in are updated and
+ processing will resume at this point for the next call of deflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. This action is forced if the parameter flush is non zero.
+ Forcing flush frequently degrades the compression ratio, so this parameter
+ should be set only when necessary (in interactive applications). Some
+ output may be provided even if flush is not set.
+
+ Before the call of deflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating avail_in or avail_out accordingly; avail_out should
+ never be zero before the call. The application can consume the compressed
+ output when it wants, for example when the output buffer is full (avail_out
+ == 0), or after each call of deflate(). If deflate returns Z_OK and with
+ zero avail_out, it must be called again after making room in the output
+ buffer because there might be more output pending.
+
+ Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+ decide how much data to accumulate before producing output, in order to
+ maximize compression.
+
+ If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+ flushed to the output buffer and the output is aligned on a byte boundary, so
+ that the decompressor can get all input data available so far. (In
+ particular avail_in is zero after the call if enough output space has been
+ provided before the call.) Flushing may degrade compression for some
+ compression algorithms and so it should be used only when necessary. This
+ completes the current deflate block and follows it with an empty stored block
+ that is three bits plus filler bits to the next byte, followed by four bytes
+ (00 00 ff ff).
+
+ If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+ output buffer, but the output is not aligned to a byte boundary. All of the
+ input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+ This completes the current deflate block and follows it with an empty fixed
+ codes block that is 10 bits long. This assures that enough bytes are output
+ in order for the decompressor to finish the block before the empty fixed code
+ block.
+
+ If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+ for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+ seven bits of the current block are held to be written as the next byte after
+ the next deflate block is completed. In this case, the decompressor may not
+ be provided enough bits at this point in order to complete decompression of
+ the data provided so far to the compressor. It may need to wait for the next
+ block to be emitted. This is for advanced applications that need to control
+ the emission of deflate blocks.
+
+ If flush is set to Z_FULL_FLUSH, all output is flushed as with
+ Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+ restart from this point if previous compressed data has been damaged or if
+ random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
+ compression.
+
+ If deflate returns with avail_out == 0, this function must be called again
+ with the same value of the flush parameter and more output space (updated
+ avail_out), until the flush is complete (deflate returns with non-zero
+ avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+ avail_out is greater than six to avoid repeated flush markers due to
+ avail_out == 0 on return.
+
+ If the parameter flush is set to Z_FINISH, pending input is processed,
+ pending output is flushed and deflate returns with Z_STREAM_END if there was
+ enough output space; if deflate returns with Z_OK, this function must be
+ called again with Z_FINISH and more output space (updated avail_out) but no
+ more input data, until it returns with Z_STREAM_END or an error. After
+ deflate has returned Z_STREAM_END, the only possible operations on the stream
+ are deflateReset or deflateEnd.
+
+ Z_FINISH can be used immediately after deflateInit if all the compression
+ is to be done in a single step. In this case, avail_out must be at least the
+ value returned by deflateBound (see below). If deflate does not return
+ Z_STREAM_END, then it must be called again as described above.
+
+ deflate() sets strm->adler to the adler32 checksum of all input read
+ so far (that is, total_in bytes).
+
+ deflate() may update strm->data_type if it can make a good guess about
+ the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
+ binary. This field is only for information purposes and does not affect the
+ compression algorithm in any manner.
+
+ deflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if all input has been
+ consumed and all output has been produced (only when flush is set to
+ Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+ if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
+ (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
+ fatal, and deflate() can be called again with more input and more output
+ space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+ stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+ prematurely (some input or output was discarded). In the error case, msg
+ may be set but then points to a static string (which must not be
+ deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+ Initializes the internal stream state for decompression. The fields
+ next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+ the caller. If next_in is not Z_NULL and avail_in is large enough (the
+ exact value depends on the compression method), inflateInit determines the
+ compression method from the zlib header and allocates all data structures
+ accordingly; otherwise the allocation will be deferred to the first call of
+ inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+ use default allocation functions.
+
+ inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit does not perform any decompression
+ apart from possibly reading the zlib header if present: actual decompression
+ will be done by inflate(). (So next_in and avail_in may be modified, but
+ next_out and avail_out are unused and unchanged.) The current implementation
+ of inflateInit() does not process any header information -- that is deferred
+ until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+ inflate decompresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. inflate performs one or both of the
+ following actions:
+
+ - Decompress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in is updated and processing will
+ resume at this point for the next call of inflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. inflate() provides as much output as possible, until there is
+ no more input data or no more space in the output buffer (see below about
+ the flush parameter).
+
+ Before the call of inflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating the next_* and avail_* values accordingly. The
+ application can consume the uncompressed output when it wants, for example
+ when the output buffer is full (avail_out == 0), or after each call of
+ inflate(). If inflate returns Z_OK and with zero avail_out, it must be
+ called again after making room in the output buffer because there might be
+ more output pending.
+
+ The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+ Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
+ output as possible to the output buffer. Z_BLOCK requests that inflate()
+ stop if and when it gets to the next deflate block boundary. When decoding
+ the zlib or gzip format, this will cause inflate() to return immediately
+ after the header and before the first block. When doing a raw inflate,
+ inflate() will go ahead and process the first block, and will return when it
+ gets to the end of that block, or when it runs out of data.
+
+ The Z_BLOCK option assists in appending to or combining deflate streams.
+ Also to assist in this, on return inflate() will set strm->data_type to the
+ number of unused bits in the last byte taken from strm->next_in, plus 64 if
+ inflate() is currently decoding the last block in the deflate stream, plus
+ 128 if inflate() returned immediately after decoding an end-of-block code or
+ decoding the complete header up to just before the first byte of the deflate
+ stream. The end-of-block will not be indicated until all of the uncompressed
+ data from that block has been written to strm->next_out. The number of
+ unused bits may in general be greater than seven, except when bit 7 of
+ data_type is set, in which case the number of unused bits will be less than
+ eight. data_type is set as noted here every time inflate() returns for all
+ flush options, and so can be used to determine the amount of currently
+ consumed input in bits.
+
+ The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+ end of each deflate block header is reached, before any actual data in that
+ block is decoded. This allows the caller to determine the length of the
+ deflate block header for later use in random access within a deflate block.
+ 256 is added to the value of strm->data_type when inflate() returns
+ immediately after reaching the end of the deflate block header.
+
+ inflate() should normally be called until it returns Z_STREAM_END or an
+ error. However if all decompression is to be performed in a single step (a
+ single call of inflate), the parameter flush should be set to Z_FINISH. In
+ this case all pending input is processed and all pending output is flushed;
+ avail_out must be large enough to hold all the uncompressed data. (The size
+ of the uncompressed data may have been saved by the compressor for this
+ purpose.) The next operation on this stream must be inflateEnd to deallocate
+ the decompression state. The use of Z_FINISH is never required, but can be
+ used to inform inflate that a faster approach may be used for the single
+ inflate() call.
+
+ In this implementation, inflate() always flushes as much output as
+ possible to the output buffer, and always uses the faster approach on the
+ first call. So the only effect of the flush parameter in this implementation
+ is on the return value of inflate(), as noted below, or when it returns early
+ because Z_BLOCK or Z_TREES is used.
+
+ If a preset dictionary is needed after this call (see inflateSetDictionary
+ below), inflate sets strm->adler to the adler32 checksum of the dictionary
+ chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+ strm->adler to the adler32 checksum of all output produced so far (that is,
+ total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+ below. At the end of the stream, inflate() checks that its computed adler32
+ checksum is equal to that saved by the compressor and returns Z_STREAM_END
+ only if the checksum is correct.
+
+ inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+ deflate data. The header type is detected automatically, if requested when
+ initializing with inflateInit2(). Any information contained in the gzip
+ header is not retained, so applications that need that information should
+ instead use raw inflate, see inflateInit2() below, or inflateBack() and
+ perform their own processing of the gzip header and trailer.
+
+ inflate() returns Z_OK if some progress has been made (more input processed
+ or more output produced), Z_STREAM_END if the end of the compressed data has
+ been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+ preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+ corrupted (input stream not conforming to the zlib format or incorrect check
+ value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+ next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
+ Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+ output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
+ inflate() can be called again with more input and more output space to
+ continue decompressing. If Z_DATA_ERROR is returned, the application may
+ then call inflateSync() to look for a good compression block if a partial
+ recovery of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+ was inconsistent. In the error case, msg may be set but then points to a
+ static string (which must not be deallocated).
+*/
+
+
+ /* Advanced functions */
+
+/*
+ The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+ int level,
+ int method,
+ int windowBits,
+ int memLevel,
+ int strategy));
+
+ This is another version of deflateInit with more compression options. The
+ fields next_in, zalloc, zfree and opaque must be initialized before by the
+ caller.
+
+ The method parameter is the compression method. It must be Z_DEFLATED in
+ this version of the library.
+
+ The windowBits parameter is the base two logarithm of the window size
+ (the size of the history buffer). It should be in the range 8..15 for this
+ version of the library. Larger values of this parameter result in better
+ compression at the expense of memory usage. The default value is 15 if
+ deflateInit is used instead.
+
+ windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
+ determines the window size. deflate() will then generate raw deflate data
+ with no zlib header or trailer, and will not compute an adler32 check value.
+
+ windowBits can also be greater than 15 for optional gzip encoding. Add
+ 16 to windowBits to write a simple gzip header and trailer around the
+ compressed data instead of a zlib wrapper. The gzip header will have no
+ file name, no extra data, no comment, no modification time (set to zero), no
+ header crc, and the operating system will be set to 255 (unknown). If a
+ gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+ The memLevel parameter specifies how much memory should be allocated
+ for the internal compression state. memLevel=1 uses minimum memory but is
+ slow and reduces compression ratio; memLevel=9 uses maximum memory for
+ optimal speed. The default value is 8. See zconf.h for total memory usage
+ as a function of windowBits and memLevel.
+
+ The strategy parameter is used to tune the compression algorithm. Use the
+ value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+ filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+ string match), or Z_RLE to limit match distances to one (run-length
+ encoding). Filtered data consists mostly of small values with a somewhat
+ random distribution. In this case, the compression algorithm is tuned to
+ compress them better. The effect of Z_FILTERED is to force more Huffman
+ coding and less string matching; it is somewhat intermediate between
+ Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
+ fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
+ strategy parameter only affects the compression ratio but not the
+ correctness of the compressed output even if it is not set appropriately.
+ Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+ decoder for special applications.
+
+ deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+ method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+ incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
+ set to null if there is no error message. deflateInit2 does not perform any
+ compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the compression dictionary from the given byte sequence
+ without producing any compressed output. This function must be called
+ immediately after deflateInit, deflateInit2 or deflateReset, before any call
+ of deflate. The compressor and decompressor must use exactly the same
+ dictionary (see inflateSetDictionary).
+
+ The dictionary should consist of strings (byte sequences) that are likely
+ to be encountered later in the data to be compressed, with the most commonly
+ used strings preferably put towards the end of the dictionary. Using a
+ dictionary is most useful when the data to be compressed is short and can be
+ predicted with good accuracy; the data can then be compressed better than
+ with the default empty dictionary.
+
+ Depending on the size of the compression data structures selected by
+ deflateInit or deflateInit2, a part of the dictionary may in effect be
+ discarded, for example if the dictionary is larger than the window size
+ provided in deflateInit or deflateInit2. Thus the strings most likely to be
+ useful should be put at the end of the dictionary, not at the front. In
+ addition, the current implementation of deflate will use at most the window
+ size minus 262 bytes of the provided dictionary.
+
+ Upon return of this function, strm->adler is set to the adler32 value
+ of the dictionary; the decompressor may later use this value to determine
+ which dictionary has been used by the compressor. (The adler32 value
+ applies to the whole dictionary even if only a subset of the dictionary is
+ actually used by the compressor.) If a raw deflate was requested, then the
+ adler32 value is not computed and strm->adler is not set.
+
+ deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent (for example if deflate has already been called for this stream
+ or if the compression method is bsort). deflateSetDictionary does not
+ perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when several compression strategies will be
+ tried, for example when there are several ways of pre-processing the input
+ data with a filter. The streams that will be discarded should then be freed
+ by calling deflateEnd. Note that deflateCopy duplicates the internal
+ compression state which can be quite large, so this strategy is slow and can
+ consume lots of memory.
+
+ deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to deflateEnd followed by deflateInit,
+ but does not free and reallocate all the internal compression state. The
+ stream will keep the same compression level and any other attributes that
+ may have been set by deflateInit2.
+
+ deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+ int level,
+ int strategy));
+/*
+ Dynamically update the compression level and compression strategy. The
+ interpretation of level and strategy is as in deflateInit2. This can be
+ used to switch between compression and straight copy of the input data, or
+ to switch to a different kind of input data requiring a different strategy.
+ If the compression level is changed, the input available so far is
+ compressed with the old level (and may be flushed); the new level will take
+ effect only at the next call of deflate().
+
+ Before the call of deflateParams, the stream state must be set as for
+ a call of deflate(), since the currently available input may have to be
+ compressed and flushed. In particular, strm->avail_out must be non-zero.
+
+ deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+ stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
+ strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+ int good_length,
+ int max_lazy,
+ int nice_length,
+ int max_chain));
+/*
+ Fine tune deflate's internal compression parameters. This should only be
+ used by someone who understands the algorithm used by zlib's deflate for
+ searching for the best matching string, and even then only by the most
+ fanatic optimizer trying to squeeze out the last compressed bit for their
+ specific input data. Read the deflate.c source code for the meaning of the
+ max_lazy, good_length, nice_length, and max_chain parameters.
+
+ deflateTune() can be called after deflateInit() or deflateInit2(), and
+ returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+ uLong sourceLen));
+/*
+ deflateBound() returns an upper bound on the compressed size after
+ deflation of sourceLen bytes. It must be called after deflateInit() or
+ deflateInit2(), and after deflateSetHeader(), if used. This would be used
+ to allocate an output buffer for deflation in a single pass, and so would be
+ called before deflate().
+*/
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ deflatePrime() inserts bits in the deflate output stream. The intent
+ is that this function is used to start off the deflate output with the bits
+ leftover from a previous deflate stream when appending to it. As such, this
+ function can only be used for raw deflate, and must be used before the first
+ deflate() call after a deflateInit2() or deflateReset(). bits must be less
+ than or equal to 16, and that many of the least significant bits of value
+ will be inserted in the output.
+
+ deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ deflateSetHeader() provides gzip header information for when a gzip
+ stream is requested by deflateInit2(). deflateSetHeader() may be called
+ after deflateInit2() or deflateReset() and before the first call of
+ deflate(). The text, time, os, extra field, name, and comment information
+ in the provided gz_header structure are written to the gzip header (xflag is
+ ignored -- the extra flags are set according to the compression level). The
+ caller must assure that, if not Z_NULL, name and comment are terminated with
+ a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+ available there. If hcrc is true, a gzip header crc is included. Note that
+ the current versions of the command-line version of gzip (up through version
+ 1.3.x) do not support header crc's, and will report that it is a "multi-part
+ gzip file" and give up.
+
+ If deflateSetHeader is not used, the default gzip header has text false,
+ the time set to zero, and os set to 255, with no extra, name, or comment
+ fields. The gzip header is returned to the default state by deflateReset().
+
+ deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+ int windowBits));
+
+ This is another version of inflateInit with an extra parameter. The
+ fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+ before by the caller.
+
+ The windowBits parameter is the base two logarithm of the maximum window
+ size (the size of the history buffer). It should be in the range 8..15 for
+ this version of the library. The default value is 15 if inflateInit is used
+ instead. windowBits must be greater than or equal to the windowBits value
+ provided to deflateInit2() while compressing, or it must be equal to 15 if
+ deflateInit2() was not used. If a compressed stream with a larger window
+ size is given as input, inflate() will return with the error code
+ Z_DATA_ERROR instead of trying to allocate a larger window.
+
+ windowBits can also be zero to request that inflate use the window size in
+ the zlib header of the compressed stream.
+
+ windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
+ determines the window size. inflate() will then process raw deflate data,
+ not looking for a zlib or gzip header, not generating a check value, and not
+ looking for any check values for comparison at the end of the stream. This
+ is for use with other formats that use the deflate compressed data format
+ such as zip. Those formats provide their own check values. If a custom
+ format is developed using the raw deflate format for compressed data, it is
+ recommended that a check value such as an adler32 or a crc32 be applied to
+ the uncompressed data as is done in the zlib, gzip, and zip formats. For
+ most applications, the zlib format should be used as is. Note that comments
+ above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+ windowBits can also be greater than 15 for optional gzip decoding. Add
+ 32 to windowBits to enable zlib and gzip decoding with automatic header
+ detection, or add 16 to decode only the gzip format (the zlib format will
+ return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
+ crc32 instead of an adler32.
+
+ inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit2 does not perform any decompression
+ apart from possibly reading the zlib header if present: actual decompression
+ will be done by inflate(). (So next_in and avail_in may be modified, but
+ next_out and avail_out are unused and unchanged.) The current implementation
+ of inflateInit2() does not process any header information -- that is
+ deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the decompression dictionary from the given uncompressed byte
+ sequence. This function must be called immediately after a call of inflate,
+ if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
+ can be determined from the adler32 value returned by that call of inflate.
+ The compressor and decompressor must use exactly the same dictionary (see
+ deflateSetDictionary). For raw inflate, this function can be called
+ immediately after inflateInit2() or inflateReset() and before any call of
+ inflate() to set the dictionary. The application must insure that the
+ dictionary that was used for compression is provided.
+
+ inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+ expected one (incorrect adler32 value). inflateSetDictionary does not
+ perform any decompression: this will be done by subsequent calls of
+ inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+ Skips invalid compressed data until a full flush point (see above the
+ description of deflate with Z_FULL_FLUSH) can be found, or until all
+ available input is skipped. No output is provided.
+
+ inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
+ if no more input was provided, Z_DATA_ERROR if no flush point has been
+ found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the
+ success case, the application may save the current current value of total_in
+ which indicates where valid compressed data was found. In the error case,
+ the application may repeatedly call inflateSync, providing more input each
+ time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when randomly accessing a large stream. The
+ first pass through the stream can periodically record the inflate state,
+ allowing restarting inflate at those points when randomly accessing the
+ stream.
+
+ inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to inflateEnd followed by inflateInit,
+ but does not free and reallocate all the internal decompression state. The
+ stream will keep attributes that may have been set by inflateInit2.
+
+ inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+ int windowBits));
+/*
+ This function is the same as inflateReset, but it also permits changing
+ the wrap and window size requests. The windowBits parameter is interpreted
+ the same as it is for inflateInit2.
+
+ inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+ the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ This function inserts bits in the inflate input stream. The intent is
+ that this function is used to start inflating at a bit position in the
+ middle of a byte. The provided bits will be used before any bytes are used
+ from next_in. This function should only be used with raw inflate, and
+ should be used before the first inflate() call after inflateInit2() or
+ inflateReset(). bits must be less than or equal to 16, and that many of the
+ least significant bits of value will be inserted in the input.
+
+ If bits is negative, then the input stream bit buffer is emptied. Then
+ inflatePrime() can be called again to put bits in the buffer. This is used
+ to clear out bits leftover after feeding inflate a block description prior
+ to feeding inflate codes.
+
+ inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+ This function returns two values, one in the lower 16 bits of the return
+ value, and the other in the remaining upper bits, obtained by shifting the
+ return value down 16 bits. If the upper value is -1 and the lower value is
+ zero, then inflate() is currently decoding information outside of a block.
+ If the upper value is -1 and the lower value is non-zero, then inflate is in
+ the middle of a stored block, with the lower value equaling the number of
+ bytes from the input remaining to copy. If the upper value is not -1, then
+ it is the number of bits back from the current bit position in the input of
+ the code (literal or length/distance pair) currently being processed. In
+ that case the lower value is the number of bytes already emitted for that
+ code.
+
+ A code is being processed if inflate is waiting for more input to complete
+ decoding of the code, or if it has completed decoding but is waiting for
+ more output space to write the literal or match data.
+
+ inflateMark() is used to mark locations in the input data for random
+ access, which may be at bit positions, and to note those cases where the
+ output of a code may span boundaries of random access blocks. The current
+ location in the input stream can be determined from avail_in and data_type
+ as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+ inflateMark returns the value noted above or -1 << 16 if the provided
+ source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ inflateGetHeader() requests that gzip header information be stored in the
+ provided gz_header structure. inflateGetHeader() may be called after
+ inflateInit2() or inflateReset(), and before the first call of inflate().
+ As inflate() processes the gzip stream, head->done is zero until the header
+ is completed, at which time head->done is set to one. If a zlib stream is
+ being decoded, then head->done is set to -1 to indicate that there will be
+ no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
+ used to force inflate() to return immediately after header processing is
+ complete and before any actual data is decompressed.
+
+ The text, time, xflags, and os fields are filled in with the gzip header
+ contents. hcrc is set to true if there is a header CRC. (The header CRC
+ was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+ contains the maximum number of bytes to write to extra. Once done is true,
+ extra_len contains the actual extra field length, and extra contains the
+ extra field, or that field truncated if extra_max is less than extra_len.
+ If name is not Z_NULL, then up to name_max characters are written there,
+ terminated with a zero unless the length is greater than name_max. If
+ comment is not Z_NULL, then up to comm_max characters are written there,
+ terminated with a zero unless the length is greater than comm_max. When any
+ of extra, name, or comment are not Z_NULL and the respective field is not
+ present in the header, then that field is set to Z_NULL to signal its
+ absence. This allows the use of deflateSetHeader() with the returned
+ structure to duplicate the header. However if those fields are set to
+ allocated memory, then the application will need to save those pointers
+ elsewhere so that they can be eventually freed.
+
+ If inflateGetHeader is not used, then the header information is simply
+ discarded. The header is always checked for validity, including the header
+ CRC if present. inflateReset() will reset the process to discard the header
+ information. The application would need to call inflateGetHeader() again to
+ retrieve the header from the next gzip stream.
+
+ inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window));
+
+ Initialize the internal stream state for decompression using inflateBack()
+ calls. The fields zalloc, zfree and opaque in strm must be initialized
+ before the call. If zalloc and zfree are Z_NULL, then the default library-
+ derived memory allocation routines are used. windowBits is the base two
+ logarithm of the window size, in the range 8..15. window is a caller
+ supplied buffer of that size. Except for special applications where it is
+ assured that deflate was used with small window sizes, windowBits must be 15
+ and a 32K byte window must be supplied to be able to decompress general
+ deflate streams.
+
+ See inflateBack() for the usage of these routines.
+
+ inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+ the paramaters are invalid, Z_MEM_ERROR if the internal state could not be
+ allocated, or Z_VERSION_ERROR if the version of the library does not match
+ the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+ in_func in, void FAR *in_desc,
+ out_func out, void FAR *out_desc));
+/*
+ inflateBack() does a raw inflate with a single call using a call-back
+ interface for input and output. This is more efficient than inflate() for
+ file i/o applications in that it avoids copying between the output and the
+ sliding window by simply making the window itself the output buffer. This
+ function trusts the application to not change the output buffer passed by
+ the output function, at least until inflateBack() returns.
+
+ inflateBackInit() must be called first to allocate the internal state
+ and to initialize the state with the user-provided window buffer.
+ inflateBack() may then be used multiple times to inflate a complete, raw
+ deflate stream with each call. inflateBackEnd() is then called to free the
+ allocated state.
+
+ A raw deflate stream is one with no zlib or gzip header or trailer.
+ This routine would normally be used in a utility that reads zip or gzip
+ files and writes out uncompressed files. The utility would decode the
+ header and process the trailer on its own, hence this routine expects only
+ the raw deflate stream to decompress. This is different from the normal
+ behavior of inflate(), which expects either a zlib or gzip header and
+ trailer around the deflate stream.
+
+ inflateBack() uses two subroutines supplied by the caller that are then
+ called by inflateBack() for input and output. inflateBack() calls those
+ routines until it reads a complete deflate stream and writes out all of the
+ uncompressed data, or until it encounters an error. The function's
+ parameters and return types are defined above in the in_func and out_func
+ typedefs. inflateBack() will call in(in_desc, &buf) which should return the
+ number of bytes of provided input, and a pointer to that input in buf. If
+ there is no input available, in() must return zero--buf is ignored in that
+ case--and inflateBack() will return a buffer error. inflateBack() will call
+ out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
+ should return zero on success, or non-zero on failure. If out() returns
+ non-zero, inflateBack() will return with an error. Neither in() nor out()
+ are permitted to change the contents of the window provided to
+ inflateBackInit(), which is also the buffer that out() uses to write from.
+ The length written by out() will be at most the window size. Any non-zero
+ amount of input may be provided by in().
+
+ For convenience, inflateBack() can be provided input on the first call by
+ setting strm->next_in and strm->avail_in. If that input is exhausted, then
+ in() will be called. Therefore strm->next_in must be initialized before
+ calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
+ immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
+ must also be initialized, and then if strm->avail_in is not zero, input will
+ initially be taken from strm->next_in[0 .. strm->avail_in - 1].
+
+ The in_desc and out_desc parameters of inflateBack() is passed as the
+ first parameter of in() and out() respectively when they are called. These
+ descriptors can be optionally used to pass any information that the caller-
+ supplied in() and out() functions need to do their job.
+
+ On return, inflateBack() will set strm->next_in and strm->avail_in to
+ pass back any unused input that was provided by the last in() call. The
+ return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+ if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+ in the deflate stream (in which case strm->msg is set to indicate the nature
+ of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+ In the case of Z_BUF_ERROR, an input or output error can be distinguished
+ using strm->next_in which will be Z_NULL only if in() returned an error. If
+ strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+ non-zero. (in() will always be called before out(), so strm->next_in is
+ assured to be defined if out() returns non-zero.) Note that inflateBack()
+ cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+ All memory allocated by inflateBackInit() is freed.
+
+ inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+ state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+ Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+ 1.0: size of uInt
+ 3.2: size of uLong
+ 5.4: size of voidpf (pointer)
+ 7.6: size of z_off_t
+
+ Compiler, assembler, and debug options:
+ 8: DEBUG
+ 9: ASMV or ASMINF -- use ASM code
+ 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+ 11: 0 (reserved)
+
+ One-time table building (smaller code, but not thread-safe if true):
+ 12: BUILDFIXED -- build static block decoding tables when needed
+ 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+ 14,15: 0 (reserved)
+
+ Library content (indicates missing functionality):
+ 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+ deflate code when not needed)
+ 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+ and decode gzip streams (to avoid linking crc code)
+ 18-19: 0 (reserved)
+
+ Operation variations (changes in library functionality):
+ 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+ 21: FASTEST -- deflate algorithm with only one, lowest compression level
+ 22,23: 0 (reserved)
+
+ The sprintf variant used by gzprintf (zero is best):
+ 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+ 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+ 26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+ Remainder:
+ 27-31: 0 (reserved)
+ */
+
+
+ /* utility functions */
+
+/*
+ The following utility functions are implemented on top of the basic
+ stream-oriented functions. To simplify the interface, some default options
+ are assumed (compression level and memory usage, standard memory allocation
+ functions). The source code of these utility functions can be modified if
+ you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Compresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+
+ compress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen,
+ int level));
+/*
+ Compresses the source buffer into the destination buffer. The level
+ parameter has the same meaning as in deflateInit. sourceLen is the byte
+ length of the source buffer. Upon entry, destLen is the total size of the
+ destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+
+ compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+ Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+ compressBound() returns an upper bound on the compressed size after
+ compress() or compress2() on sourceLen bytes. It would be used before a
+ compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be large enough to hold the entire
+ uncompressed data. (The size of the uncompressed data must have been saved
+ previously by the compressor and transmitted to the decompressor by some
+ mechanism outside the scope of this compression library.) Upon exit, destLen
+ is the actual size of the uncompressed buffer.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.
+*/
+
+
+ /* gzip file access functions */
+
+/*
+ This library supports reading and writing files in gzip (.gz) format with
+ an interface similar to that of stdio, using the functions that start with
+ "gz". The gzip format is different from the zlib format. gzip is a gzip
+ wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef voidp gzFile; /* opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+ Opens a gzip (.gz) file for reading or writing. The mode parameter is as
+ in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+ a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+ compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+ for fixed code compression as in "wb9F". (See the description of
+ deflateInit2 for more information about the strategy parameter.) Also "a"
+ can be used instead of "w" to request that the gzip stream that will be
+ written be appended to the file. "+" will result in an error, since reading
+ and writing to the same gzip file is not supported.
+
+ gzopen can be used to read a file which is not in gzip format; in this
+ case gzread will directly read from the file without decompression.
+
+ gzopen returns NULL if the file could not be opened, if there was
+ insufficient memory to allocate the gzFile state, or if an invalid mode was
+ specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+ errno can be checked to determine if the reason gzopen failed was that the
+ file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+ gzdopen associates a gzFile with the file descriptor fd. File descriptors
+ are obtained from calls like open, dup, creat, pipe or fileno (if the file
+ has been previously opened with fopen). The mode parameter is as in gzopen.
+
+ The next call of gzclose on the returned gzFile will also close the file
+ descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+ fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+ mode);. The duplicated descriptor should be saved to avoid a leak, since
+ gzdopen does not close fd if it fails.
+
+ gzdopen returns NULL if there was insufficient memory to allocate the
+ gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+ provided, or '+' was provided), or if fd is -1. The file descriptor is not
+ used until the next gz* read, write, seek, or close operation, so gzdopen
+ will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+ Set the internal buffer size used by this library's functions. The
+ default buffer size is 8192 bytes. This function must be called after
+ gzopen() or gzdopen(), and before any other calls that read or write the
+ file. The buffer memory allocation is always deferred to the first read or
+ write. Two buffers are allocated, either both of the specified size when
+ writing, or one of the specified size and the other twice that size when
+ reading. A larger buffer size of, for example, 64K or 128K bytes will
+ noticeably increase the speed of decompression (reading).
+
+ The new buffer size also affects the maximum length for gzprintf().
+
+ gzbuffer() returns 0 on success, or -1 on failure, such as being called
+ too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+ Dynamically update the compression level or strategy. See the description
+ of deflateInit2 for the meaning of these parameters.
+
+ gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+ opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+ Reads the given number of uncompressed bytes from the compressed file. If
+ the input file was not in gzip format, gzread copies the given number of
+ bytes into the buffer.
+
+ After reaching the end of a gzip stream in the input, gzread will continue
+ to read, looking for another gzip stream, or failing that, reading the rest
+ of the input file directly without decompression. The entire input file
+ will be read if gzread is called until it returns less than the requested
+ len.
+
+ gzread returns the number of uncompressed bytes actually read, less than
+ len for end of file, or -1 for error.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+ voidpc buf, unsigned len));
+/*
+ Writes the given number of uncompressed bytes into the compressed file.
+ gzwrite returns the number of uncompressed bytes written or 0 in case of
+ error.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
+/*
+ Converts, formats, and writes the arguments to the compressed file under
+ control of the format string, as in fprintf. gzprintf returns the number of
+ uncompressed bytes actually written, or 0 in case of error. The number of
+ uncompressed bytes written is limited to 8191, or one less than the buffer
+ size given to gzbuffer(). The caller should assure that this limit is not
+ exceeded. If it is exceeded, then gzprintf() will return an error (0) with
+ nothing written. In this case, there may also be a buffer overflow with
+ unpredictable consequences, which is possible only if zlib was compiled with
+ the insecure functions sprintf() or vsprintf() because the secure snprintf()
+ or vsnprintf() functions were not available. This can be determined using
+ zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+ Writes the given null-terminated string to the compressed file, excluding
+ the terminating null character.
+
+ gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+ Reads bytes from the compressed file until len-1 characters are read, or a
+ newline character is read and transferred to buf, or an end-of-file
+ condition is encountered. If any characters are read or if len == 1, the
+ string is terminated with a null character. If no characters are read due
+ to an end-of-file or len < 1, then the buffer is left untouched.
+
+ gzgets returns buf which is a null-terminated string, or it returns NULL
+ for end-of-file or in case of error. If there was an error, the contents at
+ buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+ Writes c, converted to an unsigned char, into the compressed file. gzputc
+ returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+ Reads one byte from the compressed file. gzgetc returns this byte or -1
+ in case of end of file or error.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+ Push one character back onto the stream to be read as the first character
+ on the next read. At least one character of push-back is allowed.
+ gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
+ fail if c is -1, and may fail if a character has been pushed but not read
+ yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
+ output buffer size of pushed characters is allowed. (See gzbuffer above.)
+ The pushed character will be discarded if the stream is repositioned with
+ gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+ Flushes all pending output into the compressed file. The parameter flush
+ is as in the deflate() function. The return value is the zlib error number
+ (see function gzerror below). gzflush is only permitted when writing.
+
+ If the flush parameter is Z_FINISH, the remaining data is written and the
+ gzip stream is completed in the output. If gzwrite() is called again, a new
+ gzip stream will be started in the output. gzread() is able to read such
+ concatented gzip streams.
+
+ gzflush should be called only when strictly necessary because it will
+ degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+ z_off_t offset, int whence));
+
+ Sets the starting position for the next gzread or gzwrite on the given
+ compressed file. The offset represents a number of bytes in the
+ uncompressed data stream. The whence parameter is defined as in lseek(2);
+ the value SEEK_END is not supported.
+
+ If the file is opened for reading, this function is emulated but can be
+ extremely slow. If the file is opened for writing, only forward seeks are
+ supported; gzseek then compresses a sequence of zeroes up to the new
+ starting position.
+
+ gzseek returns the resulting offset location as measured in bytes from
+ the beginning of the uncompressed stream, or -1 in case of error, in
+ particular if the file is opened for writing and the new starting position
+ would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
+/*
+ Rewinds the given file. This function is supported only for reading.
+
+ gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
+
+ Returns the starting position for the next gzread or gzwrite on the given
+ compressed file. This position represents a number of bytes in the
+ uncompressed data stream, and is zero when starting, even if appending or
+ reading a gzip stream from the middle of a file using gzdopen().
+
+ gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+ Returns the current offset in the file being read or written. This offset
+ includes the count of bytes that precede the gzip stream, for example when
+ appending or when using gzdopen() for reading. When reading, the offset
+ does not include as yet unused buffered input. This information can be used
+ for a progress indicator. On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+ Returns true (1) if the end-of-file indicator has been set while reading,
+ false (0) otherwise. Note that the end-of-file indicator is set only if the
+ read tried to go past the end of the input, but came up short. Therefore,
+ just like feof(), gzeof() may return false even if there is no more data to
+ read, in the event that the last read request was for the exact number of
+ bytes remaining in the input file. This will happen if the input file size
+ is an exact multiple of the buffer size.
+
+ If gzeof() returns true, then the read functions will return no more data,
+ unless the end-of-file indicator is reset by gzclearerr() and the input file
+ has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+ Returns true (1) if file is being copied directly while reading, or false
+ (0) if file is a gzip stream being decompressed. This state can change from
+ false to true while reading the input file if the end of a gzip stream is
+ reached, but is followed by data that is not another gzip stream.
+
+ If the input file is empty, gzdirect() will return true, since the input
+ does not contain a gzip stream.
+
+ If gzdirect() is used immediately after gzopen() or gzdopen() it will
+ cause buffers to be allocated to allow reading the file to determine if it
+ is a gzip file. Therefore if gzbuffer() is used, it should be called before
+ gzdirect().
+*/
+
+ZEXTERN int ZEXPORT gzclose OF((gzFile file));
+/*
+ Flushes all pending output if necessary, closes the compressed file and
+ deallocates the (de)compression state. Note that once file is closed, you
+ cannot call gzerror with file, since its structures have been deallocated.
+ gzclose must not be called more than once on the same file, just as free
+ must not be called more than once on the same allocation.
+
+ gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+ file operation error, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+ Same as gzclose(), but gzclose_r() is only for use when reading, and
+ gzclose_w() is only for use when writing or appending. The advantage to
+ using these instead of gzclose() is that they avoid linking in zlib
+ compression or decompression code that is not used when only reading or only
+ writing respectively. If gzclose() is used, then both compression and
+ decompression code will be included the application when linking to a static
+ zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+ Returns the error message for the last error which occurred on the given
+ compressed file. errnum is set to zlib error number. If an error occurred
+ in the file system and not in the compression library, errnum is set to
+ Z_ERRNO and the application may consult errno to get the exact error code.
+
+ The application must not modify the returned string. Future calls to
+ this function may invalidate the previously returned string. If file is
+ closed, then the string previously returned by gzerror will no longer be
+ available.
+
+ gzerror() should be used to distinguish errors from end-of-file for those
+ functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+ Clears the error and end-of-file flags for file. This is analogous to the
+ clearerr() function in stdio. This is useful for continuing to read a gzip
+ file that is being written concurrently.
+*/
+
+
+ /* checksum functions */
+
+/*
+ These functions are not related to compression but are exported
+ anyway because they might be useful in applications using the compression
+ library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+ Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+ return the updated checksum. If buf is Z_NULL, this function returns the
+ required initial value for the checksum.
+
+ An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+ much faster.
+
+ Usage example:
+
+ uLong adler = adler32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ adler = adler32(adler, buffer, length);
+ }
+ if (adler != original_adler) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+ z_off_t len2));
+
+ Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
+ and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+ each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
+ seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.
+*/
+
+ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
+/*
+ Update a running CRC-32 with the bytes buf[0..len-1] and return the
+ updated CRC-32. If buf is Z_NULL, this function returns the required
+ initial value for the for the crc. Pre- and post-conditioning (one's
+ complement) is performed within this function so it shouldn't be done by the
+ application.
+
+ Usage example:
+
+ uLong crc = crc32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ crc = crc32(crc, buffer, length);
+ }
+ if (crc != original_crc) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+ Combine two CRC-32 check values into one. For two sequences of bytes,
+ seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+ calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
+ check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+ len2.
+*/
+
+
+ /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
+ int windowBits, int memLevel,
+ int strategy, const char *version,
+ int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window,
+ const char *version,
+ int stream_size));
+#define deflateInit(strm, level) \
+ deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit(strm) \
+ inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+ (strategy), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+ inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+ inflateBackInit_((strm), (windowBits), (window), \
+ ZLIB_VERSION, sizeof(z_stream))
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+ ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0
+# define gzopen gzopen64
+# define gzseek gzseek64
+# define gztell gztell64
+# define gzoffset gzoffset64
+# define adler32_combine adler32_combine64
+# define crc32_combine crc32_combine64
+# ifdef _LARGEFILE64_SOURCE
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+# endif
+#else
+ ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+/* hack for buggy compilers */
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+ struct internal_state {int dummy;};
+#endif
+
+/* undocumented functions */
+ZEXTERN const char * ZEXPORT zError OF((int));
+ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
+ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */
diff --git a/hge/ZLIB/zutil.c b/hge/ZLIB/zutil.c
new file mode 100644
index 0000000..898ed34
--- /dev/null
+++ b/hge/ZLIB/zutil.c
@@ -0,0 +1,318 @@
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995-2005, 2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#ifndef NO_DUMMY_DECL
+struct internal_state {int dummy;}; /* for buggy compilers */
+#endif
+
+const char * const z_errmsg[10] = {
+"need dictionary", /* Z_NEED_DICT 2 */
+"stream end", /* Z_STREAM_END 1 */
+"", /* Z_OK 0 */
+"file error", /* Z_ERRNO (-1) */
+"stream error", /* Z_STREAM_ERROR (-2) */
+"data error", /* Z_DATA_ERROR (-3) */
+"insufficient memory", /* Z_MEM_ERROR (-4) */
+"buffer error", /* Z_BUF_ERROR (-5) */
+"incompatible version",/* Z_VERSION_ERROR (-6) */
+""};
+
+
+const char * ZEXPORT zlibVersion()
+{
+ return ZLIB_VERSION;
+}
+
+uLong ZEXPORT zlibCompileFlags()
+{
+ uLong flags;
+
+ flags = 0;
+ switch ((int)(sizeof(uInt))) {
+ case 2: break;
+ case 4: flags += 1; break;
+ case 8: flags += 2; break;
+ default: flags += 3;
+ }
+ switch ((int)(sizeof(uLong))) {
+ case 2: break;
+ case 4: flags += 1 << 2; break;
+ case 8: flags += 2 << 2; break;
+ default: flags += 3 << 2;
+ }
+ switch ((int)(sizeof(voidpf))) {
+ case 2: break;
+ case 4: flags += 1 << 4; break;
+ case 8: flags += 2 << 4; break;
+ default: flags += 3 << 4;
+ }
+ switch ((int)(sizeof(z_off_t))) {
+ case 2: break;
+ case 4: flags += 1 << 6; break;
+ case 8: flags += 2 << 6; break;
+ default: flags += 3 << 6;
+ }
+#ifdef DEBUG
+ flags += 1 << 8;
+#endif
+#if defined(ASMV) || defined(ASMINF)
+ flags += 1 << 9;
+#endif
+#ifdef ZLIB_WINAPI
+ flags += 1 << 10;
+#endif
+#ifdef BUILDFIXED
+ flags += 1 << 12;
+#endif
+#ifdef DYNAMIC_CRC_TABLE
+ flags += 1 << 13;
+#endif
+#ifdef NO_GZCOMPRESS
+ flags += 1L << 16;
+#endif
+#ifdef NO_GZIP
+ flags += 1L << 17;
+#endif
+#ifdef PKZIP_BUG_WORKAROUND
+ flags += 1L << 20;
+#endif
+#ifdef FASTEST
+ flags += 1L << 21;
+#endif
+#ifdef STDC
+# ifdef NO_vsnprintf
+ flags += 1L << 25;
+# ifdef HAS_vsprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_vsnprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#else
+ flags += 1L << 24;
+# ifdef NO_snprintf
+ flags += 1L << 25;
+# ifdef HAS_sprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_snprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#endif
+ return flags;
+}
+
+#ifdef DEBUG
+
+# ifndef verbose
+# define verbose 0
+# endif
+int ZLIB_INTERNAL z_verbose = verbose;
+
+void ZLIB_INTERNAL z_error (m)
+ char *m;
+{
+ fprintf(stderr, "%s\n", m);
+ exit(1);
+}
+#endif
+
+/* exported to allow conversion of error code to string for compress() and
+ * uncompress()
+ */
+const char * ZEXPORT zError(err)
+ int err;
+{
+ return ERR_MSG(err);
+}
+
+#if defined(_WIN32_WCE)
+ /* The Microsoft C Run-Time Library for Windows CE doesn't have
+ * errno. We define it as a global variable to simplify porting.
+ * Its value is always 0 and should not be used.
+ */
+ int errno = 0;
+#endif
+
+#ifndef HAVE_MEMCPY
+
+void ZLIB_INTERNAL zmemcpy(dest, source, len)
+ Bytef* dest;
+ const Bytef* source;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = *source++; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+
+int ZLIB_INTERNAL zmemcmp(s1, s2, len)
+ const Bytef* s1;
+ const Bytef* s2;
+ uInt len;
+{
+ uInt j;
+
+ for (j = 0; j < len; j++) {
+ if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
+ }
+ return 0;
+}
+
+void ZLIB_INTERNAL zmemzero(dest, len)
+ Bytef* dest;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = 0; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+#endif
+
+
+#ifdef SYS16BIT
+
+#ifdef __TURBOC__
+/* Turbo C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
+ * and farmalloc(64K) returns a pointer with an offset of 8, so we
+ * must fix the pointer. Warning: the pointer must be put back to its
+ * original form in order to free it, use zcfree().
+ */
+
+#define MAX_PTR 10
+/* 10*64K = 640K */
+
+local int next_ptr = 0;
+
+typedef struct ptr_table_s {
+ voidpf org_ptr;
+ voidpf new_ptr;
+} ptr_table;
+
+local ptr_table table[MAX_PTR];
+/* This table is used to remember the original form of pointers
+ * to large buffers (64K). Such pointers are normalized with a zero offset.
+ * Since MSDOS is not a preemptive multitasking OS, this table is not
+ * protected from concurrent access. This hack doesn't work anyway on
+ * a protected system like OS/2. Use Microsoft C instead.
+ */
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+ voidpf buf = opaque; /* just to make some compilers happy */
+ ulg bsize = (ulg)items*size;
+
+ /* If we allocate less than 65520 bytes, we assume that farmalloc
+ * will return a usable pointer which doesn't have to be normalized.
+ */
+ if (bsize < 65520L) {
+ buf = farmalloc(bsize);
+ if (*(ush*)&buf != 0) return buf;
+ } else {
+ buf = farmalloc(bsize + 16L);
+ }
+ if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
+ table[next_ptr].org_ptr = buf;
+
+ /* Normalize the pointer to seg:0 */
+ *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
+ *(ush*)&buf = 0;
+ table[next_ptr++].new_ptr = buf;
+ return buf;
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ int n;
+ if (*(ush*)&ptr != 0) { /* object < 64K */
+ farfree(ptr);
+ return;
+ }
+ /* Find the original pointer */
+ for (n = 0; n < next_ptr; n++) {
+ if (ptr != table[n].new_ptr) continue;
+
+ farfree(table[n].org_ptr);
+ while (++n < next_ptr) {
+ table[n-1] = table[n];
+ }
+ next_ptr--;
+ return;
+ }
+ ptr = opaque; /* just to make some compilers happy */
+ Assert(0, "zcfree: ptr not found");
+}
+
+#endif /* __TURBOC__ */
+
+
+#ifdef M_I86
+/* Microsoft C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
+# define _halloc halloc
+# define _hfree hfree
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ return _halloc((long)items, size);
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ _hfree(ptr);
+}
+
+#endif /* M_I86 */
+
+#endif /* SYS16BIT */
+
+
+#ifndef MY_ZCALLOC /* Any system without a special alloc function */
+
+#ifndef STDC
+extern voidp malloc OF((uInt size));
+extern voidp calloc OF((uInt items, uInt size));
+extern void free OF((voidpf ptr));
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
+ voidpf opaque;
+ unsigned items;
+ unsigned size;
+{
+ if (opaque) items += size - size; /* make compiler happy */
+ return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
+ (voidpf)calloc(items, size);
+}
+
+void ZLIB_INTERNAL zcfree (opaque, ptr)
+ voidpf opaque;
+ voidpf ptr;
+{
+ free(ptr);
+ if (opaque) return; /* make compiler happy */
+}
+
+#endif /* MY_ZCALLOC */
diff --git a/hge/ZLIB/zutil.h b/hge/ZLIB/zutil.h
new file mode 100644
index 0000000..258fa88
--- /dev/null
+++ b/hge/ZLIB/zutil.h
@@ -0,0 +1,274 @@
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995-2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZUTIL_H
+#define ZUTIL_H
+
+#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ)
+# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+# define ZLIB_INTERNAL
+#endif
+
+#include "zlib.h"
+
+#ifdef STDC
+# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
+# include <stddef.h>
+# endif
+# include <string.h>
+# include <stdlib.h>
+#endif
+
+#ifndef local
+# define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+typedef unsigned char uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long ulg;
+
+extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
+/* (size given to avoid silly warnings with Visual C++) */
+
+#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
+
+#define ERR_RETURN(strm,err) \
+ return (strm->msg = (char*)ERR_MSG(err), (err))
+/* To be used only when the state is known to be valid */
+
+ /* common constants */
+
+#ifndef DEF_WBITS
+# define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES 2
+/* The three kinds of block type */
+
+#define MIN_MATCH 3
+#define MAX_MATCH 258
+/* The minimum and maximum match lengths */
+
+#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
+
+ /* target dependencies */
+
+#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
+# define OS_CODE 0x00
+# if defined(__TURBOC__) || defined(__BORLANDC__)
+# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
+ /* Allow compilation with ANSI keywords only enabled */
+ void _Cdecl farfree( void *block );
+ void *_Cdecl farmalloc( unsigned long nbytes );
+# else
+# include <alloc.h>
+# endif
+# else /* MSC or DJGPP */
+# include <malloc.h>
+# endif
+#endif
+
+#ifdef AMIGA
+# define OS_CODE 0x01
+#endif
+
+#if defined(VAXC) || defined(VMS)
+# define OS_CODE 0x02
+# define F_OPEN(name, mode) \
+ fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
+#endif
+
+#if defined(ATARI) || defined(atarist)
+# define OS_CODE 0x05
+#endif
+
+#ifdef OS2
+# define OS_CODE 0x06
+# ifdef M_I86
+# include <malloc.h>
+# endif
+#endif
+
+#if defined(MACOS) || defined(TARGET_OS_MAC)
+# define OS_CODE 0x07
+# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+# include <unix.h> /* for fdopen */
+# else
+# ifndef fdopen
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# endif
+# endif
+#endif
+
+#ifdef TOPS20
+# define OS_CODE 0x0a
+#endif
+
+#ifdef WIN32
+# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
+# define OS_CODE 0x0b
+# endif
+#endif
+
+#ifdef __50SERIES /* Prime/PRIMOS */
+# define OS_CODE 0x0f
+#endif
+
+#if defined(_BEOS_) || defined(RISCOS)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
+# if defined(_WIN32_WCE)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# ifndef _PTRDIFF_T_DEFINED
+ typedef int ptrdiff_t;
+# define _PTRDIFF_T_DEFINED
+# endif
+# else
+# define fdopen(fd,type) _fdopen(fd,type)
+# endif
+#endif
+
+#if defined(__BORLANDC__)
+ #pragma warn -8004
+ #pragma warn -8008
+ #pragma warn -8066
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#endif
+
+ /* common defaults */
+
+#ifndef OS_CODE
+# define OS_CODE 0x03 /* assume Unix */
+#endif
+
+#ifndef F_OPEN
+# define F_OPEN(name, mode) fopen((name), (mode))
+#endif
+
+ /* functions */
+
+#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#if defined(__CYGWIN__)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#ifndef HAVE_VSNPRINTF
+# ifdef MSDOS
+ /* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
+ but for now we just assume it doesn't. */
+# define NO_vsnprintf
+# endif
+# ifdef __TURBOC__
+# define NO_vsnprintf
+# endif
+# ifdef WIN32
+ /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
+# if !defined(vsnprintf) && !defined(NO_vsnprintf)
+# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
+# define vsnprintf _vsnprintf
+# endif
+# endif
+# endif
+# ifdef __SASC
+# define NO_vsnprintf
+# endif
+#endif
+#ifdef VMS
+# define NO_vsnprintf
+#endif
+
+#if defined(pyr)
+# define NO_MEMCPY
+#endif
+#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
+ /* Use our own functions for small and medium model with MSC <= 5.0.
+ * You may have to use the same strategy for Borland C (untested).
+ * The __SC__ check is for Symantec.
+ */
+# define NO_MEMCPY
+#endif
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+# define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
+# define zmemcpy _fmemcpy
+# define zmemcmp _fmemcmp
+# define zmemzero(dest, len) _fmemset(dest, 0, len)
+# else
+# define zmemcpy memcpy
+# define zmemcmp memcmp
+# define zmemzero(dest, len) memset(dest, 0, len)
+# endif
+#else
+ void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
+ int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
+ void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
+#endif
+
+/* Diagnostic functions */
+#ifdef DEBUG
+# include <stdio.h>
+ extern int ZLIB_INTERNAL z_verbose;
+ extern void ZLIB_INTERNAL z_error OF((char *m));
+# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+# define Trace(x) {if (z_verbose>=0) fprintf x ;}
+# define Tracev(x) {if (z_verbose>0) fprintf x ;}
+# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
+# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
+# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
+#else
+# define Assert(cond,msg)
+# define Trace(x)
+# define Tracev(x)
+# define Tracevv(x)
+# define Tracec(c,x)
+# define Tracecv(c,x)
+#endif
+
+
+voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
+ unsigned size));
+void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr));
+
+#define ZALLOC(strm, items, size) \
+ (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
+#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
+
+#endif /* ZUTIL_H */
diff --git a/hge/demo.cpp b/hge/demo.cpp
new file mode 100644
index 0000000..a8a2ce3
--- /dev/null
+++ b/hge/demo.cpp
@@ -0,0 +1,51 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: HGE splash screen
+*/
+
+
+#include "hge_impl.h"
+#include "../loading.h"
+#include "hgesprite.h"
+//#ifdef DEMO
+hgeSprite *SprLoad,*SprRot;
+HTEXTURE TLoad,TRot;
+int px,py;
+float dtime,rot;
+void DInit()
+{
+ px=pHGE->System_GetState(HGE_SCREENWIDTH)/2;
+ py=pHGE->System_GetState(HGE_SCREENHEIGHT)/2;
+ TLoad=pHGE->Texture_Load((char *)Loading,sizeof(Loading));
+ TRot=pHGE->Texture_Load((char *)LoadCircle,sizeof(LoadCircle));
+ SprLoad=new hgeSprite(TLoad,0,0,96,32);
+ SprRot=new hgeSprite(TRot,0,0,48,46);
+ SprLoad->SetHotSpot(48,16);SprRot->SetHotSpot(24,23);
+ dtime=0.0f;rot=0.0f;
+}
+void DDone()
+{
+ delete SprLoad;delete SprRot;
+ pHGE->Texture_Free(TLoad);pHGE->Texture_Free(TRot);
+}
+bool DFrame()
+{
+ BYTE alpha;
+ DWORD col=0x00FFFFFF;
+ dtime+=pHGE->Timer_GetDelta();
+ if (dtime<=0.5)alpha=(BYTE)(dtime/0.5f*255.0f);else alpha=255;
+ if (dtime<=1.5)rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f;
+ else rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f*((2.0f-dtime)/0.5f);
+ SprRot->SetColor(SETA(col,alpha));
+ if (dtime>=2)return true;
+ pHGE->Gfx_BeginScene();
+ pHGE->Gfx_Clear(0);
+ SprLoad->Render(px,py);
+ SprRot->RenderEx(px-75,py,rot);
+ pHGE->Gfx_EndScene();
+ return false;
+}
+//#endif
diff --git a/hge/gl.h b/hge/gl.h
new file mode 100644
index 0000000..96fb7d7
--- /dev/null
+++ b/hge/gl.h
@@ -0,0 +1,2993 @@
+#ifndef __gl_h_
+#define __gl_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+// switches to providing function pointers
+//#define GL_GLEXT_FUNCTION_POINTERS 1
+
+typedef unsigned long GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned long GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef long GLint;
+typedef long GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned long GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+typedef long GLintptr;
+typedef long GLsizeiptr;
+
+#ifndef GL_TYPEDEFS_2_0
+#define GL_TYPEDEFS_2_0
+ typedef char GLchar;
+#endif
+
+#ifndef GL_GLEXT_LEGACY
+#include <OpenGL/glext.h>
+#endif
+
+/* For compatibility with OpenGL v1.0 */
+#define GL_LOGIC_OP GL_INDEX_LOGIC_OP
+#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
+
+/*************************************************************/
+
+/* Version */
+#define GL_VERSION_1_1 1
+#define GL_VERSION_1_2 1
+#define GL_VERSION_1_3 1
+#define GL_VERSION_1_4 1
+#define GL_VERSION_1_5 1
+#define GL_VERSION_2_0 1
+
+/* AccumOp */
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+
+/* AlphaFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* AttribMask */
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0x000fffff
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+
+/* BlendEquationMode */
+/* GL_LOGIC_OP */
+/* GL_FUNC_ADD */
+/* GL_MIN */
+/* GL_MAX */
+/* GL_FUNC_SUBTRACT */
+/* GL_FUNC_REVERSE_SUBTRACT */
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+/* GL_CONSTANT_COLOR */
+/* GL_ONE_MINUS_CONSTANT_COLOR */
+/* GL_CONSTANT_ALPHA */
+/* GL_ONE_MINUS_CONSTANT_ALPHA */
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+/* GL_CONSTANT_COLOR */
+/* GL_ONE_MINUS_CONSTANT_COLOR */
+/* GL_CONSTANT_ALPHA */
+/* GL_ONE_MINUS_CONSTANT_ALPHA */
+
+/* Boolean */
+#define GL_TRUE 1
+#define GL_FALSE 0
+
+/* ClearBufferMask */
+/* GL_COLOR_BUFFER_BIT */
+/* GL_ACCUM_BUFFER_BIT */
+/* GL_STENCIL_BUFFER_BIT */
+/* GL_DEPTH_BUFFER_BIT */
+
+/* ClientArrayType */
+/* GL_VERTEX_ARRAY */
+/* GL_NORMAL_ARRAY */
+/* GL_COLOR_ARRAY */
+/* GL_INDEX_ARRAY */
+/* GL_TEXTURE_COORD_ARRAY */
+/* GL_EDGE_FLAG_ARRAY */
+
+/* ClipPlaneName */
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+
+/* ColorMaterialFace */
+/* GL_FRONT */
+/* GL_BACK */
+/* GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/* GL_AMBIENT */
+/* GL_DIFFUSE */
+/* GL_SPECULAR */
+/* GL_EMISSION */
+/* GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/* GL_BYTE */
+/* GL_UNSIGNED_BYTE */
+/* GL_SHORT */
+/* GL_UNSIGNED_SHORT */
+/* GL_INT */
+/* GL_UNSIGNED_INT */
+/* GL_FLOAT */
+/* GL_DOUBLE */
+
+/* ColorTableParameterPName */
+/* GL_COLOR_TABLE_SCALE */
+/* GL_COLOR_TABLE_BIAS */
+
+/* ColorTableTarget */
+/* GL_COLOR_TABLE */
+/* GL_POST_CONVOLUTION_COLOR_TABLE */
+/* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+/* GL_PROXY_COLOR_TABLE */
+/* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+/* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+
+/* ConvolutionBorderMode */
+/* GL_REDUCE */
+/* GL_IGNORE_BORDER */
+/* GL_CONSTANT_BORDER */
+
+/* ConvolutionParameter */
+/* GL_CONVOLUTION_BORDER_MODE */
+/* GL_CONVOLUTION_FILTER_SCALE */
+/* GL_CONVOLUTION_FILTER_BIAS */
+
+/* ConvolutionTarget */
+/* GL_CONVOLUTION_1D */
+/* GL_CONVOLUTION_2D */
+
+/* CullFaceMode */
+/* GL_FRONT */
+/* GL_BACK */
+/* GL_FRONT_AND_BACK */
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_DOUBLE 0x140A
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* DrawBufferMode */
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+
+/* Enable */
+/* GL_FOG */
+/* GL_LIGHTING */
+/* GL_TEXTURE_1D */
+/* GL_TEXTURE_2D */
+/* GL_LINE_STIPPLE */
+/* GL_POLYGON_STIPPLE */
+/* GL_CULL_FACE */
+/* GL_ALPHA_TEST */
+/* GL_BLEND */
+/* GL_INDEX_LOGIC_OP */
+/* GL_COLOR_LOGIC_OP */
+/* GL_DITHER */
+/* GL_STENCIL_TEST */
+/* GL_DEPTH_TEST */
+/* GL_CLIP_PLANE0 */
+/* GL_CLIP_PLANE1 */
+/* GL_CLIP_PLANE2 */
+/* GL_CLIP_PLANE3 */
+/* GL_CLIP_PLANE4 */
+/* GL_CLIP_PLANE5 */
+/* GL_LIGHT0 */
+/* GL_LIGHT1 */
+/* GL_LIGHT2 */
+/* GL_LIGHT3 */
+/* GL_LIGHT4 */
+/* GL_LIGHT5 */
+/* GL_LIGHT6 */
+/* GL_LIGHT7 */
+/* GL_TEXTURE_GEN_S */
+/* GL_TEXTURE_GEN_T */
+/* GL_TEXTURE_GEN_R */
+/* GL_TEXTURE_GEN_Q */
+/* GL_MAP1_VERTEX_3 */
+/* GL_MAP1_VERTEX_4 */
+/* GL_MAP1_COLOR_4 */
+/* GL_MAP1_INDEX */
+/* GL_MAP1_NORMAL */
+/* GL_MAP1_TEXTURE_COORD_1 */
+/* GL_MAP1_TEXTURE_COORD_2 */
+/* GL_MAP1_TEXTURE_COORD_3 */
+/* GL_MAP1_TEXTURE_COORD_4 */
+/* GL_MAP2_VERTEX_3 */
+/* GL_MAP2_VERTEX_4 */
+/* GL_MAP2_COLOR_4 */
+/* GL_MAP2_INDEX */
+/* GL_MAP2_NORMAL */
+/* GL_MAP2_TEXTURE_COORD_1 */
+/* GL_MAP2_TEXTURE_COORD_2 */
+/* GL_MAP2_TEXTURE_COORD_3 */
+/* GL_MAP2_TEXTURE_COORD_4 */
+/* GL_POINT_SMOOTH */
+/* GL_LINE_SMOOTH */
+/* GL_POLYGON_SMOOTH */
+/* GL_SCISSOR_TEST */
+/* GL_COLOR_MATERIAL */
+/* GL_NORMALIZE */
+/* GL_AUTO_NORMAL */
+/* GL_VERTEX_ARRAY */
+/* GL_NORMAL_ARRAY */
+/* GL_COLOR_ARRAY */
+/* GL_INDEX_ARRAY */
+/* GL_TEXTURE_COORD_ARRAY */
+/* GL_EDGE_FLAG_ARRAY */
+/* GL_POLYGON_OFFSET_POINT */
+/* GL_POLYGON_OFFSET_LINE */
+/* GL_POLYGON_OFFSET_FILL */
+/* GL_COLOR_TABLE */
+/* GL_POST_CONVOLUTION_COLOR_TABLE */
+/* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+/* GL_CONVOLUTION_1D */
+/* GL_CONVOLUTION_2D */
+/* GL_SEPARABLE_2D */
+/* GL_HISTOGRAM */
+/* GL_MINMAX */
+/* GL_RESCALE_NORMAL */
+/* GL_TEXTURE_3D */
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+/* GL_TABLE_TOO_LARGE */
+
+/* FeedBackMode */
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+
+/* FeedBackToken */
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+
+/* FogMode */
+/* GL_LINEAR */
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+
+/* FogParameter */
+/* GL_FOG_COLOR */
+/* GL_FOG_DENSITY */
+/* GL_FOG_END */
+/* GL_FOG_INDEX */
+/* GL_FOG_MODE */
+/* GL_FOG_START */
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetColorTableParameterPName */
+/* GL_COLOR_TABLE_SCALE */
+/* GL_COLOR_TABLE_BIAS */
+/* GL_COLOR_TABLE_FORMAT */
+/* GL_COLOR_TABLE_WIDTH */
+/* GL_COLOR_TABLE_RED_SIZE */
+/* GL_COLOR_TABLE_GREEN_SIZE */
+/* GL_COLOR_TABLE_BLUE_SIZE */
+/* GL_COLOR_TABLE_ALPHA_SIZE */
+/* GL_COLOR_TABLE_LUMINANCE_SIZE */
+/* GL_COLOR_TABLE_INTENSITY_SIZE */
+
+/* GetConvolutionParameterPName */
+/* GL_CONVOLUTION_BORDER_COLOR */
+/* GL_CONVOLUTION_BORDER_MODE */
+/* GL_CONVOLUTION_FILTER_SCALE */
+/* GL_CONVOLUTION_FILTER_BIAS */
+/* GL_CONVOLUTION_FORMAT */
+/* GL_CONVOLUTION_WIDTH */
+/* GL_CONVOLUTION_HEIGHT */
+/* GL_MAX_CONVOLUTION_WIDTH */
+/* GL_MAX_CONVOLUTION_HEIGHT */
+
+/* GetHistogramParameterPName */
+/* GL_HISTOGRAM_WIDTH */
+/* GL_HISTOGRAM_FORMAT */
+/* GL_HISTOGRAM_RED_SIZE */
+/* GL_HISTOGRAM_GREEN_SIZE */
+/* GL_HISTOGRAM_BLUE_SIZE */
+/* GL_HISTOGRAM_ALPHA_SIZE */
+/* GL_HISTOGRAM_LUMINANCE_SIZE */
+/* GL_HISTOGRAM_SINK */
+
+/* GetMapTarget */
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+
+/* GetMinmaxParameterPName */
+/* GL_MINMAX_FORMAT */
+/* GL_MINMAX_SINK */
+
+/* GetPixelMap */
+/* GL_PIXEL_MAP_I_TO_I */
+/* GL_PIXEL_MAP_S_TO_S */
+/* GL_PIXEL_MAP_I_TO_R */
+/* GL_PIXEL_MAP_I_TO_G */
+/* GL_PIXEL_MAP_I_TO_B */
+/* GL_PIXEL_MAP_I_TO_A */
+/* GL_PIXEL_MAP_R_TO_R */
+/* GL_PIXEL_MAP_G_TO_G */
+/* GL_PIXEL_MAP_B_TO_B */
+/* GL_PIXEL_MAP_A_TO_A */
+
+/* GetPointerTarget */
+/* GL_VERTEX_ARRAY_POINTER */
+/* GL_NORMAL_ARRAY_POINTER */
+/* GL_COLOR_ARRAY_POINTER */
+/* GL_INDEX_ARRAY_POINTER */
+/* GL_TEXTURE_COORD_ARRAY_POINTER */
+/* GL_EDGE_FLAG_ARRAY_POINTER */
+
+/* GetTarget */
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+/* GL_SMOOTH_POINT_SIZE_RANGE */
+/* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+/* GL_SMOOTH_LINE_WIDTH_RANGE */
+/* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+/* GL_ALIASED_POINT_SIZE_RANGE */
+/* GL_ALIASED_LINE_WIDTH_RANGE */
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+/* GL_TEXTURE_BINDING_1D */
+/* GL_TEXTURE_BINDING_2D */
+/* GL_TEXTURE_BINDING_3D */
+/* GL_VERTEX_ARRAY */
+/* GL_NORMAL_ARRAY */
+/* GL_COLOR_ARRAY */
+/* GL_INDEX_ARRAY */
+/* GL_TEXTURE_COORD_ARRAY */
+/* GL_EDGE_FLAG_ARRAY */
+/* GL_VERTEX_ARRAY_SIZE */
+/* GL_VERTEX_ARRAY_TYPE */
+/* GL_VERTEX_ARRAY_STRIDE */
+/* GL_NORMAL_ARRAY_TYPE */
+/* GL_NORMAL_ARRAY_STRIDE */
+/* GL_COLOR_ARRAY_SIZE */
+/* GL_COLOR_ARRAY_TYPE */
+/* GL_COLOR_ARRAY_STRIDE */
+/* GL_INDEX_ARRAY_TYPE */
+/* GL_INDEX_ARRAY_STRIDE */
+/* GL_TEXTURE_COORD_ARRAY_SIZE */
+/* GL_TEXTURE_COORD_ARRAY_TYPE */
+/* GL_TEXTURE_COORD_ARRAY_STRIDE */
+/* GL_EDGE_FLAG_ARRAY_STRIDE */
+/* GL_POLYGON_OFFSET_FACTOR */
+/* GL_POLYGON_OFFSET_UNITS */
+/* GL_COLOR_TABLE */
+/* GL_POST_CONVOLUTION_COLOR_TABLE */
+/* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+/* GL_CONVOLUTION_1D */
+/* GL_CONVOLUTION_2D */
+/* GL_SEPARABLE_2D */
+/* GL_POST_CONVOLUTION_RED_SCALE */
+/* GL_POST_CONVOLUTION_GREEN_SCALE */
+/* GL_POST_CONVOLUTION_BLUE_SCALE */
+/* GL_POST_CONVOLUTION_ALPHA_SCALE */
+/* GL_POST_CONVOLUTION_RED_BIAS */
+/* GL_POST_CONVOLUTION_GREEN_BIAS */
+/* GL_POST_CONVOLUTION_BLUE_BIAS */
+/* GL_POST_CONVOLUTION_ALPHA_BIAS */
+/* GL_COLOR_MATRIX */
+/* GL_COLOR_MATRIX_STACK_DEPTH */
+/* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+/* GL_POST_COLOR_MATRIX_RED_SCALE */
+/* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+/* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+/* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+/* GL_POST_COLOR_MATRIX_RED_BIAS */
+/* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+/* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+/* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+/* GL_HISTOGRAM */
+/* GL_MINMAX */
+/* GL_MAX_ELEMENTS_VERTICES */
+/* GL_MAX_ELEMENTS_INDICES */
+/* GL_RESCALE_NORMAL */
+/* GL_LIGHT_MODEL_COLOR_CONTROL */
+/* GL_PACK_SKIP_IMAGES */
+/* GL_PACK_IMAGE_HEIGHT */
+/* GL_UNPACK_SKIP_IMAGES */
+/* GL_UNPACK_IMAGE_HEIGHT */
+/* GL_TEXTURE_3D */
+/* GL_MAX_3D_TEXTURE_SIZE */
+/* GL_BLEND_COLOR */
+/* GL_BLEND_EQUATION */
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_BORDER 0x1005
+/* GL_TEXTURE_RED_SIZE */
+/* GL_TEXTURE_GREEN_SIZE */
+/* GL_TEXTURE_BLUE_SIZE */
+/* GL_TEXTURE_ALPHA_SIZE */
+/* GL_TEXTURE_LUMINANCE_SIZE */
+/* GL_TEXTURE_INTENSITY_SIZE */
+/* GL_TEXTURE_PRIORITY */
+/* GL_TEXTURE_RESIDENT */
+/* GL_TEXTURE_DEPTH */
+/* GL_TEXTURE_WRAP_R */
+/* GL_TEXTURE_MIN_LOD */
+/* GL_TEXTURE_MAX_LOD */
+/* GL_TEXTURE_BASE_LEVEL */
+/* GL_TEXTURE_MAX_LEVEL */
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+/* GL_PERSPECTIVE_CORRECTION_HINT */
+/* GL_POINT_SMOOTH_HINT */
+/* GL_LINE_SMOOTH_HINT */
+/* GL_POLYGON_SMOOTH_HINT */
+/* GL_FOG_HINT */
+
+/* HistogramTarget */
+/* GL_HISTOGRAM */
+/* GL_PROXY_HISTOGRAM */
+
+/* IndexPointerType */
+/* GL_SHORT */
+/* GL_INT */
+/* GL_FLOAT */
+/* GL_DOUBLE */
+
+/* LightModelColorControl */
+/* GL_SINGLE_COLOR */
+/* GL_SEPARATE_SPECULAR_COLOR */
+
+/* LightModelParameter */
+/* GL_LIGHT_MODEL_AMBIENT */
+/* GL_LIGHT_MODEL_LOCAL_VIEWER */
+/* GL_LIGHT_MODEL_TWO_SIDE */
+/* GL_LIGHT_MODEL_COLOR_CONTROL */
+
+/* LightName */
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+
+/* LightParameter */
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+
+/* InterleavedArrays */
+/* GL_V2F */
+/* GL_V3F */
+/* GL_C4UB_V2F */
+/* GL_C4UB_V3F */
+/* GL_C3F_V3F */
+/* GL_N3F_V3F */
+/* GL_C4F_N3F_V3F */
+/* GL_T2F_V3F */
+/* GL_T4F_V4F */
+/* GL_T2F_C4UB_V3F */
+/* GL_T2F_C3F_V3F */
+/* GL_T2F_N3F_V3F */
+/* GL_T2F_C4F_N3F_V3F */
+/* GL_T4F_C4F_N3F_V4F */
+
+/* ListMode */
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+
+/* ListNameType */
+/* GL_BYTE */
+/* GL_UNSIGNED_BYTE */
+/* GL_SHORT */
+/* GL_UNSIGNED_SHORT */
+/* GL_INT */
+/* GL_UNSIGNED_INT */
+/* GL_FLOAT */
+/* GL_2_BYTES */
+/* GL_3_BYTES */
+/* GL_4_BYTES */
+
+/* LogicOp */
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+
+/* MapTarget */
+/* GL_MAP1_COLOR_4 */
+/* GL_MAP1_INDEX */
+/* GL_MAP1_NORMAL */
+/* GL_MAP1_TEXTURE_COORD_1 */
+/* GL_MAP1_TEXTURE_COORD_2 */
+/* GL_MAP1_TEXTURE_COORD_3 */
+/* GL_MAP1_TEXTURE_COORD_4 */
+/* GL_MAP1_VERTEX_3 */
+/* GL_MAP1_VERTEX_4 */
+/* GL_MAP2_COLOR_4 */
+/* GL_MAP2_INDEX */
+/* GL_MAP2_NORMAL */
+/* GL_MAP2_TEXTURE_COORD_1 */
+/* GL_MAP2_TEXTURE_COORD_2 */
+/* GL_MAP2_TEXTURE_COORD_3 */
+/* GL_MAP2_TEXTURE_COORD_4 */
+/* GL_MAP2_VERTEX_3 */
+/* GL_MAP2_VERTEX_4 */
+
+/* MaterialFace */
+/* GL_FRONT */
+/* GL_BACK */
+/* GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+/* GL_AMBIENT */
+/* GL_DIFFUSE */
+/* GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+
+/* MeshMode1 */
+/* GL_POINT */
+/* GL_LINE */
+
+/* MeshMode2 */
+/* GL_POINT */
+/* GL_LINE */
+/* GL_FILL */
+
+/* MinmaxTarget */
+/* GL_MINMAX */
+
+/* NormalPointerType */
+/* GL_BYTE */
+/* GL_SHORT */
+/* GL_INT */
+/* GL_FLOAT */
+/* GL_DOUBLE */
+
+/* PixelCopyType */
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+
+/* PixelFormat */
+#define GL_COLOR_INDEX 0x1900
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+/* GL_ABGR */
+
+/* PixelInternalFormat */
+/* GL_ALPHA4 */
+/* GL_ALPHA8 */
+/* GL_ALPHA12 */
+/* GL_ALPHA16 */
+/* GL_LUMINANCE4 */
+/* GL_LUMINANCE8 */
+/* GL_LUMINANCE12 */
+/* GL_LUMINANCE16 */
+/* GL_LUMINANCE4_ALPHA4 */
+/* GL_LUMINANCE6_ALPHA2 */
+/* GL_LUMINANCE8_ALPHA8 */
+/* GL_LUMINANCE12_ALPHA4 */
+/* GL_LUMINANCE12_ALPHA12 */
+/* GL_LUMINANCE16_ALPHA16 */
+/* GL_INTENSITY */
+/* GL_INTENSITY4 */
+/* GL_INTENSITY8 */
+/* GL_INTENSITY12 */
+/* GL_INTENSITY16 */
+/* GL_R3_G3_B2 */
+/* GL_RGB4 */
+/* GL_RGB5 */
+/* GL_RGB8 */
+/* GL_RGB10 */
+/* GL_RGB12 */
+/* GL_RGB16 */
+/* GL_RGBA2 */
+/* GL_RGBA4 */
+/* GL_RGB5_A1 */
+/* GL_RGBA8 */
+/* GL_RGB10_A2 */
+/* GL_RGBA12 */
+/* GL_RGBA16 */
+
+/* PixelMap */
+/* GL_PIXEL_MAP_I_TO_I */
+/* GL_PIXEL_MAP_S_TO_S */
+/* GL_PIXEL_MAP_I_TO_R */
+/* GL_PIXEL_MAP_I_TO_G */
+/* GL_PIXEL_MAP_I_TO_B */
+/* GL_PIXEL_MAP_I_TO_A */
+/* GL_PIXEL_MAP_R_TO_R */
+/* GL_PIXEL_MAP_G_TO_G */
+/* GL_PIXEL_MAP_B_TO_B */
+/* GL_PIXEL_MAP_A_TO_A */
+
+/* PixelStore */
+/* GL_UNPACK_SWAP_BYTES */
+/* GL_UNPACK_LSB_FIRST */
+/* GL_UNPACK_ROW_LENGTH */
+/* GL_UNPACK_SKIP_ROWS */
+/* GL_UNPACK_SKIP_PIXELS */
+/* GL_UNPACK_ALIGNMENT */
+/* GL_PACK_SWAP_BYTES */
+/* GL_PACK_LSB_FIRST */
+/* GL_PACK_ROW_LENGTH */
+/* GL_PACK_SKIP_ROWS */
+/* GL_PACK_SKIP_PIXELS */
+/* GL_PACK_ALIGNMENT */
+/* GL_PACK_SKIP_IMAGES */
+/* GL_PACK_IMAGE_HEIGHT */
+/* GL_UNPACK_SKIP_IMAGES */
+/* GL_UNPACK_IMAGE_HEIGHT */
+
+/* PixelTransfer */
+/* GL_MAP_COLOR */
+/* GL_MAP_STENCIL */
+/* GL_INDEX_SHIFT */
+/* GL_INDEX_OFFSET */
+/* GL_RED_SCALE */
+/* GL_RED_BIAS */
+/* GL_GREEN_SCALE */
+/* GL_GREEN_BIAS */
+/* GL_BLUE_SCALE */
+/* GL_BLUE_BIAS */
+/* GL_ALPHA_SCALE */
+/* GL_ALPHA_BIAS */
+/* GL_DEPTH_SCALE */
+/* GL_DEPTH_BIAS */
+/* GL_POST_CONVOLUTION_RED_SCALE */
+/* GL_POST_CONVOLUTION_GREEN_SCALE */
+/* GL_POST_CONVOLUTION_BLUE_SCALE */
+/* GL_POST_CONVOLUTION_ALPHA_SCALE */
+/* GL_POST_CONVOLUTION_RED_BIAS */
+/* GL_POST_CONVOLUTION_GREEN_BIAS */
+/* GL_POST_CONVOLUTION_BLUE_BIAS */
+/* GL_POST_CONVOLUTION_ALPHA_BIAS */
+/* GL_POST_COLOR_MATRIX_RED_SCALE */
+/* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+/* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+/* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+/* GL_POST_COLOR_MATRIX_RED_BIAS */
+/* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+/* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+/* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+
+/* PixelType */
+#define GL_BITMAP 0x1A00
+/* GL_BYTE */
+/* GL_UNSIGNED_BYTE */
+/* GL_SHORT */
+/* GL_UNSIGNED_SHORT */
+/* GL_INT */
+/* GL_UNSIGNED_INT */
+/* GL_FLOAT */
+/* GL_BGR */
+/* GL_BGRA */
+/* GL_UNSIGNED_BYTE_3_3_2 */
+/* GL_UNSIGNED_SHORT_4_4_4_4 */
+/* GL_UNSIGNED_SHORT_5_5_5_1 */
+/* GL_UNSIGNED_INT_8_8_8_8 */
+/* GL_UNSIGNED_INT_10_10_10_2 */
+/* GL_UNSIGNED_SHORT_5_6_5 */
+/* GL_UNSIGNED_BYTE_2_3_3_REV */
+/* GL_UNSIGNED_SHORT_5_6_5_REV */
+/* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+/* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+/* GL_UNSIGNED_INT_8_8_8_8_REV */
+/* GL_UNSIGNED_INT_2_10_10_10_REV */
+
+/* PolygonMode */
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+
+/* ReadBufferMode */
+/* GL_FRONT_LEFT */
+/* GL_FRONT_RIGHT */
+/* GL_BACK_LEFT */
+/* GL_BACK_RIGHT */
+/* GL_FRONT */
+/* GL_BACK */
+/* GL_LEFT */
+/* GL_RIGHT */
+/* GL_AUX0 */
+/* GL_AUX1 */
+/* GL_AUX2 */
+/* GL_AUX3 */
+
+/* RenderingMode */
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+
+/* SeparableTarget */
+/* GL_SEPARABLE_2D */
+
+/* ShadingModel */
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+
+/* StencilFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+/* GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureCoordName */
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+
+/* TexCoordPointerType */
+/* GL_SHORT */
+/* GL_INT */
+/* GL_FLOAT */
+/* GL_DOUBLE */
+
+/* TextureEnvMode */
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+/* GL_BLEND */
+/* GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV 0x2300
+
+/* TextureGenMode */
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+
+/* TextureGenParameter */
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+/* GL_TEXTURE_BORDER_COLOR */
+/* GL_TEXTURE_PRIORITY */
+/* GL_TEXTURE_WRAP_R */
+/* GL_TEXTURE_MIN_LOD */
+/* GL_TEXTURE_MAX_LOD */
+/* GL_TEXTURE_BASE_LEVEL */
+/* GL_TEXTURE_MAX_LEVEL */
+
+/* TextureTarget */
+/* GL_TEXTURE_1D */
+/* GL_TEXTURE_2D */
+/* GL_PROXY_TEXTURE_1D */
+/* GL_PROXY_TEXTURE_2D */
+/* GL_TEXTURE_3D */
+/* GL_PROXY_TEXTURE_3D */
+
+/* TextureWrapMode */
+#define GL_CLAMP 0x2900
+#define GL_REPEAT 0x2901
+/* GL_CLAMP_TO_EDGE */
+
+/* VertexPointerType */
+/* GL_SHORT */
+/* GL_INT */
+/* GL_FLOAT */
+/* GL_DOUBLE */
+
+/* ClientAttribMask */
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
+
+/* polygon_offset */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+
+/* texture */
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+
+/* texture_object */
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_BINDING_3D 0x806A
+
+/* vertex_array */
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+
+/* bgra */
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+
+/* blend_color */
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* blend_minmax */
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+
+/* blend_equation_separate */
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* blend_subtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* color_matrix */
+#define GL_COLOR_MATRIX 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
+
+/* color_table */
+#define GL_COLOR_TABLE 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE 0x80D6
+#define GL_COLOR_TABLE_BIAS 0x80D7
+#define GL_COLOR_TABLE_FORMAT 0x80D8
+#define GL_COLOR_TABLE_WIDTH 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
+
+/* convolution */
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_CONVOLUTION_BORDER_MODE 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS 0x8015
+#define GL_REDUCE 0x8016
+#define GL_CONVOLUTION_FORMAT 0x8017
+#define GL_CONVOLUTION_WIDTH 0x8018
+#define GL_CONVOLUTION_HEIGHT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
+#define GL_CONSTANT_BORDER 0x8151
+#define GL_REPLICATE_BORDER 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR 0x8154
+
+/* draw_range_elements */
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+
+/* histogram */
+#define GL_HISTOGRAM 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_HISTOGRAM_WIDTH 0x8026
+#define GL_HISTOGRAM_FORMAT 0x8027
+#define GL_HISTOGRAM_RED_SIZE 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
+#define GL_HISTOGRAM_SINK 0x802D
+#define GL_MINMAX 0x802E
+#define GL_MINMAX_FORMAT 0x802F
+#define GL_MINMAX_SINK 0x8030
+#define GL_TABLE_TOO_LARGE 0x8031
+
+/* packed_pixels */
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+
+/* rescale_normal */
+#define GL_RESCALE_NORMAL 0x803A
+
+/* separate_specular_color */
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+
+/* texture3D */
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+
+/* texture_edge_clamp */
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_CLAMP_TO_BORDER 0x812D
+
+/* texture_lod */
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+
+/* GetTarget1_2 */
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_SUBTRACT 0x84E7
+
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC3_RGB 0x8583
+#define GL_SRC4_RGB 0x8584
+#define GL_SRC5_RGB 0x8585
+#define GL_SRC6_RGB 0x8586
+#define GL_SRC7_RGB 0x8587
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC1_ALPHA 0x8589
+#define GL_SRC2_ALPHA 0x858A
+#define GL_SRC3_ALPHA 0x858B
+#define GL_SRC4_ALPHA 0x858C
+#define GL_SRC5_ALPHA 0x858D
+#define GL_SRC6_ALPHA 0x858E
+#define GL_SRC7_ALPHA 0x858F
+
+/* Obsolete */
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE3_RGB 0x8583
+#define GL_SOURCE4_RGB 0x8584
+#define GL_SOURCE5_RGB 0x8585
+#define GL_SOURCE6_RGB 0x8586
+#define GL_SOURCE7_RGB 0x8587
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_SOURCE3_ALPHA 0x858B
+#define GL_SOURCE4_ALPHA 0x858C
+#define GL_SOURCE5_ALPHA 0x858D
+#define GL_SOURCE6_ALPHA 0x858E
+#define GL_SOURCE7_ALPHA 0x858F
+
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND3_RGB 0x8593
+#define GL_OPERAND4_RGB 0x8594
+#define GL_OPERAND5_RGB 0x8595
+#define GL_OPERAND6_RGB 0x8596
+#define GL_OPERAND7_RGB 0x8597
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_OPERAND3_ALPHA 0x859B
+#define GL_OPERAND4_ALPHA 0x859C
+#define GL_OPERAND5_ALPHA 0x859D
+#define GL_OPERAND6_ALPHA 0x859E
+#define GL_OPERAND7_ALPHA 0x859F
+
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_MULTISAMPLE_BIT 0x20000000
+
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+
+/* occlusion_query */
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_SAMPLES_PASSED 0x8914
+
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+
+/* Obsolete */
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+#define GL_MIRRORED_REPEAT 0x8370
+
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_TEXTURE_LOD_BIAS 0x8501
+
+/* vertex_buffer_object */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+/* Obsolete */
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+
+/* OpenGL20 */
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+
+/*************************************************************/
+
+#ifdef GL_GLEXT_FUNCTION_POINTERS
+typedef void (* glAccumProcPtr) (GLenum op, GLfloat value);
+typedef void (* glAlphaFuncProcPtr) (GLenum func, GLclampf ref);
+typedef GLboolean (* glAreTexturesResidentProcPtr) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (* glArrayElementProcPtr) (GLint i);
+typedef void (* glBeginProcPtr) (GLenum mode);
+typedef void (* glBindTextureProcPtr) (GLenum target, GLuint texture);
+typedef void (* glBitmapProcPtr) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+typedef void (* glBlendColorProcPtr) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (* glBlendEquationProcPtr) (GLenum mode);
+typedef void (* glBlendEquationSeparateProcPtr) (GLenum modeRGB, GLenum modeAlpha);
+typedef void (* glBlendFuncProcPtr) (GLenum sfactor, GLenum dfactor);
+typedef void (* glCallListProcPtr) (GLuint list);
+typedef void (* glCallListsProcPtr) (GLsizei n, GLenum type, const GLvoid *lists);
+typedef void (* glClearProcPtr) (GLbitfield mask);
+typedef void (* glClearAccumProcPtr) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (* glClearColorProcPtr) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (* glClearDepthProcPtr) (GLclampd depth);
+typedef void (* glClearIndexProcPtr) (GLfloat c);
+typedef void (* glClearStencilProcPtr) (GLint s);
+typedef void (* glClipPlaneProcPtr) (GLenum plane, const GLdouble *equation);
+typedef void (* glColor3bProcPtr) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (* glColor3bvProcPtr) (const GLbyte *v);
+typedef void (* glColor3dProcPtr) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (* glColor3dvProcPtr) (const GLdouble *v);
+typedef void (* glColor3fProcPtr) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (* glColor3fvProcPtr) (const GLfloat *v);
+typedef void (* glColor3iProcPtr) (GLint red, GLint green, GLint blue);
+typedef void (* glColor3ivProcPtr) (const GLint *v);
+typedef void (* glColor3sProcPtr) (GLshort red, GLshort green, GLshort blue);
+typedef void (* glColor3svProcPtr) (const GLshort *v);
+typedef void (* glColor3ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (* glColor3ubvProcPtr) (const GLubyte *v);
+typedef void (* glColor3uiProcPtr) (GLuint red, GLuint green, GLuint blue);
+typedef void (* glColor3uivProcPtr) (const GLuint *v);
+typedef void (* glColor3usProcPtr) (GLushort red, GLushort green, GLushort blue);
+typedef void (* glColor3usvProcPtr) (const GLushort *v);
+typedef void (* glColor4bProcPtr) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+typedef void (* glColor4bvProcPtr) (const GLbyte *v);
+typedef void (* glColor4dProcPtr) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+typedef void (* glColor4dvProcPtr) (const GLdouble *v);
+typedef void (* glColor4fProcPtr) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (* glColor4fvProcPtr) (const GLfloat *v);
+typedef void (* glColor4iProcPtr) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (* glColor4ivProcPtr) (const GLint *v);
+typedef void (* glColor4sProcPtr) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
+typedef void (* glColor4svProcPtr) (const GLshort *v);
+typedef void (* glColor4ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+typedef void (* glColor4ubvProcPtr) (const GLubyte *v);
+typedef void (* glColor4uiProcPtr) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (* glColor4uivProcPtr) (const GLuint *v);
+typedef void (* glColor4usProcPtr) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
+typedef void (* glColor4usvProcPtr) (const GLushort *v);
+typedef void (* glColorMaskProcPtr) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (* glColorMaterialProcPtr) (GLenum face, GLenum mode);
+typedef void (* glColorPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (* glColorSubTableProcPtr) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (* glColorTableProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (* glColorTableParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (* glColorTableParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params);
+typedef void (* glConvolutionFilter1DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (* glConvolutionFilter2DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (* glConvolutionParameterfProcPtr) (GLenum target, GLenum pname, GLfloat params);
+typedef void (* glConvolutionParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (* glConvolutionParameteriProcPtr) (GLenum target, GLenum pname, GLint params);
+typedef void (* glConvolutionParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params);
+typedef void (* glCopyColorSubTableProcPtr) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (* glCopyColorTableProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (* glCopyConvolutionFilter1DProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (* glCopyConvolutionFilter2DProcPtr) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (* glCopyPixelsProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+typedef void (* glCopyTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (* glCopyTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (* glCopyTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (* glCopyTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (* glCopyTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (* glCullFaceProcPtr) (GLenum mode);
+typedef void (* glDeleteListsProcPtr) (GLuint list, GLsizei range);
+typedef void (* glDeleteTexturesProcPtr) (GLsizei n, const GLuint *textures);
+typedef void (* glDepthFuncProcPtr) (GLenum func);
+typedef void (* glDepthMaskProcPtr) (GLboolean flag);
+typedef void (* glDepthRangeProcPtr) (GLclampd zNear, GLclampd zFar);
+typedef void (* glDisableProcPtr) (GLenum cap);
+typedef void (* glDisableClientStateProcPtr) (GLenum array);
+typedef void (* glDrawArraysProcPtr) (GLenum mode, GLint first, GLsizei count);
+typedef void (* glDrawBufferProcPtr) (GLenum mode);
+typedef void (* glDrawElementsProcPtr) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (* glDrawPixelsProcPtr) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glDrawRangeElementsProcPtr) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (* glEdgeFlagProcPtr) (GLboolean flag);
+typedef void (* glEdgeFlagPointerProcPtr) (GLsizei stride, const GLvoid *pointer);
+typedef void (* glEdgeFlagvProcPtr) (const GLboolean *flag);
+typedef void (* glEnableProcPtr) (GLenum cap);
+typedef void (* glEnableClientStateProcPtr) (GLenum array);
+typedef void (* glEndProcPtr) (void);
+typedef void (* glEndListProcPtr) (void);
+typedef void (* glEvalCoord1dProcPtr) (GLdouble u);
+typedef void (* glEvalCoord1dvProcPtr) (const GLdouble *u);
+typedef void (* glEvalCoord1fProcPtr) (GLfloat u);
+typedef void (* glEvalCoord1fvProcPtr) (const GLfloat *u);
+typedef void (* glEvalCoord2dProcPtr) (GLdouble u, GLdouble v);
+typedef void (* glEvalCoord2dvProcPtr) (const GLdouble *u);
+typedef void (* glEvalCoord2fProcPtr) (GLfloat u, GLfloat v);
+typedef void (* glEvalCoord2fvProcPtr) (const GLfloat *u);
+typedef void (* glEvalMesh1ProcPtr) (GLenum mode, GLint i1, GLint i2);
+typedef void (* glEvalMesh2ProcPtr) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+typedef void (* glEvalPoint1ProcPtr) (GLint i);
+typedef void (* glEvalPoint2ProcPtr) (GLint i, GLint j);
+typedef void (* glFeedbackBufferProcPtr) (GLsizei size, GLenum type, GLfloat *buffer);
+typedef void (* glFinishProcPtr) (void);
+typedef void (* glFlushProcPtr) (void);
+typedef void (* glFogfProcPtr) (GLenum pname, GLfloat param);
+typedef void (* glFogfvProcPtr) (GLenum pname, const GLfloat *params);
+typedef void (* glFogiProcPtr) (GLenum pname, GLint param);
+typedef void (* glFogivProcPtr) (GLenum pname, const GLint *params);
+typedef void (* glFrontFaceProcPtr) (GLenum mode);
+typedef void (* glFrustumProcPtr) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef GLuint (* glGenListsProcPtr) (GLsizei range);
+typedef void (* glGenTexturesProcPtr) (GLsizei n, GLuint *textures);
+typedef void (* glGetBooleanvProcPtr) (GLenum pname, GLboolean *params);
+typedef void (* glGetClipPlaneProcPtr) (GLenum plane, GLdouble *equation);
+typedef void (* glGetColorTableProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (* glGetColorTableParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetColorTableParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetConvolutionFilterProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (* glGetConvolutionParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetConvolutionParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetDoublevProcPtr) (GLenum pname, GLdouble *params);
+typedef GLenum (* glGetErrorProcPtr) (void);
+typedef void (* glGetFloatvProcPtr) (GLenum pname, GLfloat *params);
+typedef void (* glGetHistogramProcPtr) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (* glGetHistogramParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetHistogramParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetIntegervProcPtr) (GLenum pname, GLint *params);
+typedef void (* glGetLightfvProcPtr) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (* glGetLightivProcPtr) (GLenum light, GLenum pname, GLint *params);
+typedef void (* glGetMapdvProcPtr) (GLenum target, GLenum query, GLdouble *v);
+typedef void (* glGetMapfvProcPtr) (GLenum target, GLenum query, GLfloat *v);
+typedef void (* glGetMapivProcPtr) (GLenum target, GLenum query, GLint *v);
+typedef void (* glGetMaterialfvProcPtr) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (* glGetMaterialivProcPtr) (GLenum face, GLenum pname, GLint *params);
+typedef void (* glGetMinmaxProcPtr) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (* glGetMinmaxParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetMinmaxParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetPixelMapfvProcPtr) (GLenum map, GLfloat *values);
+typedef void (* glGetPixelMapuivProcPtr) (GLenum map, GLuint *values);
+typedef void (* glGetPixelMapusvProcPtr) (GLenum map, GLushort *values);
+typedef void (* glGetPointervProcPtr) (GLenum pname, GLvoid* *params);
+typedef void (* glGetPolygonStippleProcPtr) (GLubyte *mask);
+typedef void (* glGetSeparableFilterProcPtr) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef const GLubyte * (* glGetStringProcPtr) (GLenum name);
+typedef void (* glGetTexEnvfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetTexEnvivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetTexGendvProcPtr) (GLenum coord, GLenum pname, GLdouble *params);
+typedef void (* glGetTexGenfvProcPtr) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (* glGetTexGenivProcPtr) (GLenum coord, GLenum pname, GLint *params);
+typedef void (* glGetTexImageProcPtr) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (* glGetTexLevelParameterfvProcPtr) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (* glGetTexLevelParameterivProcPtr) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (* glGetTexParameterfvProcPtr) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (* glGetTexParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glHintProcPtr) (GLenum target, GLenum mode);
+typedef void (* glHistogramProcPtr) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (* glIndexMaskProcPtr) (GLuint mask);
+typedef void (* glIndexPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (* glIndexdProcPtr) (GLdouble c);
+typedef void (* glIndexdvProcPtr) (const GLdouble *c);
+typedef void (* glIndexfProcPtr) (GLfloat c);
+typedef void (* glIndexfvProcPtr) (const GLfloat *c);
+typedef void (* glIndexiProcPtr) (GLint c);
+typedef void (* glIndexivProcPtr) (const GLint *c);
+typedef void (* glIndexsProcPtr) (GLshort c);
+typedef void (* glIndexsvProcPtr) (const GLshort *c);
+typedef void (* glIndexubProcPtr) (GLubyte c);
+typedef void (* glIndexubvProcPtr) (const GLubyte *c);
+typedef void (* glInitNamesProcPtr) (void);
+typedef void (* glInterleavedArraysProcPtr) (GLenum format, GLsizei stride, const GLvoid *pointer);
+typedef GLboolean (* glIsEnabledProcPtr) (GLenum cap);
+typedef GLboolean (* glIsListProcPtr) (GLuint list);
+typedef GLboolean (* glIsTextureProcPtr) (GLuint texture);
+typedef void (* glLightModelfProcPtr) (GLenum pname, GLfloat param);
+typedef void (* glLightModelfvProcPtr) (GLenum pname, const GLfloat *params);
+typedef void (* glLightModeliProcPtr) (GLenum pname, GLint param);
+typedef void (* glLightModelivProcPtr) (GLenum pname, const GLint *params);
+typedef void (* glLightfProcPtr) (GLenum light, GLenum pname, GLfloat param);
+typedef void (* glLightfvProcPtr) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (* glLightiProcPtr) (GLenum light, GLenum pname, GLint param);
+typedef void (* glLightivProcPtr) (GLenum light, GLenum pname, const GLint *params);
+typedef void (* glLineStippleProcPtr) (GLint factor, GLushort pattern);
+typedef void (* glLineWidthProcPtr) (GLfloat width);
+typedef void (* glListBaseProcPtr) (GLuint base);
+typedef void (* glLoadIdentityProcPtr) (void);
+typedef void (* glLoadMatrixdProcPtr) (const GLdouble *m);
+typedef void (* glLoadMatrixfProcPtr) (const GLfloat *m);
+typedef void (* glLoadNameProcPtr) (GLuint name);
+typedef void (* glLogicOpProcPtr) (GLenum opcode);
+typedef void (* glMap1dProcPtr) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+typedef void (* glMap1fProcPtr) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+typedef void (* glMap2dProcPtr) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+typedef void (* glMap2fProcPtr) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+typedef void (* glMapGrid1dProcPtr) (GLint un, GLdouble u1, GLdouble u2);
+typedef void (* glMapGrid1fProcPtr) (GLint un, GLfloat u1, GLfloat u2);
+typedef void (* glMapGrid2dProcPtr) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+typedef void (* glMapGrid2fProcPtr) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+typedef void (* glMaterialfProcPtr) (GLenum face, GLenum pname, GLfloat param);
+typedef void (* glMaterialfvProcPtr) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (* glMaterialiProcPtr) (GLenum face, GLenum pname, GLint param);
+typedef void (* glMaterialivProcPtr) (GLenum face, GLenum pname, const GLint *params);
+typedef void (* glMatrixModeProcPtr) (GLenum mode);
+typedef void (* glMinmaxProcPtr) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (* glMultMatrixdProcPtr) (const GLdouble *m);
+typedef void (* glMultMatrixfProcPtr) (const GLfloat *m);
+typedef void (* glNewListProcPtr) (GLuint list, GLenum mode);
+typedef void (* glNormal3bProcPtr) (GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (* glNormal3bvProcPtr) (const GLbyte *v);
+typedef void (* glNormal3dProcPtr) (GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (* glNormal3dvProcPtr) (const GLdouble *v);
+typedef void (* glNormal3fProcPtr) (GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (* glNormal3fvProcPtr) (const GLfloat *v);
+typedef void (* glNormal3iProcPtr) (GLint nx, GLint ny, GLint nz);
+typedef void (* glNormal3ivProcPtr) (const GLint *v);
+typedef void (* glNormal3sProcPtr) (GLshort nx, GLshort ny, GLshort nz);
+typedef void (* glNormal3svProcPtr) (const GLshort *v);
+typedef void (* glNormalPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (* glOrthoProcPtr) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (* glPassThroughProcPtr) (GLfloat token);
+typedef void (* glPixelMapfvProcPtr) (GLenum map, GLint mapsize, const GLfloat *values);
+typedef void (* glPixelMapuivProcPtr) (GLenum map, GLint mapsize, const GLuint *values);
+typedef void (* glPixelMapusvProcPtr) (GLenum map, GLint mapsize, const GLushort *values);
+typedef void (* glPixelStorefProcPtr) (GLenum pname, GLfloat param);
+typedef void (* glPixelStoreiProcPtr) (GLenum pname, GLint param);
+typedef void (* glPixelTransferfProcPtr) (GLenum pname, GLfloat param);
+typedef void (* glPixelTransferiProcPtr) (GLenum pname, GLint param);
+typedef void (* glPixelZoomProcPtr) (GLfloat xfactor, GLfloat yfactor);
+typedef void (* glPointSizeProcPtr) (GLfloat size);
+typedef void (* glPolygonModeProcPtr) (GLenum face, GLenum mode);
+typedef void (* glPolygonOffsetProcPtr) (GLfloat factor, GLfloat units);
+typedef void (* glPolygonStippleProcPtr) (const GLubyte *mask);
+typedef void (* glPopAttribProcPtr) (void);
+typedef void (* glPopClientAttribProcPtr) (void);
+typedef void (* glPopMatrixProcPtr) (void);
+typedef void (* glPopNameProcPtr) (void);
+typedef void (* glPrioritizeTexturesProcPtr) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+typedef void (* glPushAttribProcPtr) (GLbitfield mask);
+typedef void (* glPushClientAttribProcPtr) (GLbitfield mask);
+typedef void (* glPushMatrixProcPtr) (void);
+typedef void (* glPushNameProcPtr) (GLuint name);
+typedef void (* glRasterPos2dProcPtr) (GLdouble x, GLdouble y);
+typedef void (* glRasterPos2dvProcPtr) (const GLdouble *v);
+typedef void (* glRasterPos2fProcPtr) (GLfloat x, GLfloat y);
+typedef void (* glRasterPos2fvProcPtr) (const GLfloat *v);
+typedef void (* glRasterPos2iProcPtr) (GLint x, GLint y);
+typedef void (* glRasterPos2ivProcPtr) (const GLint *v);
+typedef void (* glRasterPos2sProcPtr) (GLshort x, GLshort y);
+typedef void (* glRasterPos2svProcPtr) (const GLshort *v);
+typedef void (* glRasterPos3dProcPtr) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glRasterPos3dvProcPtr) (const GLdouble *v);
+typedef void (* glRasterPos3fProcPtr) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glRasterPos3fvProcPtr) (const GLfloat *v);
+typedef void (* glRasterPos3iProcPtr) (GLint x, GLint y, GLint z);
+typedef void (* glRasterPos3ivProcPtr) (const GLint *v);
+typedef void (* glRasterPos3sProcPtr) (GLshort x, GLshort y, GLshort z);
+typedef void (* glRasterPos3svProcPtr) (const GLshort *v);
+typedef void (* glRasterPos4dProcPtr) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (* glRasterPos4dvProcPtr) (const GLdouble *v);
+typedef void (* glRasterPos4fProcPtr) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (* glRasterPos4fvProcPtr) (const GLfloat *v);
+typedef void (* glRasterPos4iProcPtr) (GLint x, GLint y, GLint z, GLint w);
+typedef void (* glRasterPos4ivProcPtr) (const GLint *v);
+typedef void (* glRasterPos4sProcPtr) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (* glRasterPos4svProcPtr) (const GLshort *v);
+typedef void (* glReadBufferProcPtr) (GLenum mode);
+typedef void (* glReadPixelsProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+typedef void (* glRectdProcPtr) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+typedef void (* glRectdvProcPtr) (const GLdouble *v1, const GLdouble *v2);
+typedef void (* glRectfProcPtr) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+typedef void (* glRectfvProcPtr) (const GLfloat *v1, const GLfloat *v2);
+typedef void (* glRectiProcPtr) (GLint x1, GLint y1, GLint x2, GLint y2);
+typedef void (* glRectivProcPtr) (const GLint *v1, const GLint *v2);
+typedef void (* glRectsProcPtr) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+typedef void (* glRectsvProcPtr) (const GLshort *v1, const GLshort *v2);
+typedef GLint (* glRenderModeProcPtr) (GLenum mode);
+typedef void (* glResetHistogramProcPtr) (GLenum target);
+typedef void (* glResetMinmaxProcPtr) (GLenum target);
+typedef void (* glRotatedProcPtr) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glRotatefProcPtr) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glScaledProcPtr) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glScalefProcPtr) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glScissorProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (* glSelectBufferProcPtr) (GLsizei size, GLuint *buffer);
+typedef void (* glSeparableFilter2DProcPtr) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (* glShadeModelProcPtr) (GLenum mode);
+typedef void (* glStencilFuncProcPtr) (GLenum func, GLint ref, GLuint mask);
+typedef void (* glStencilMaskProcPtr) (GLuint mask);
+typedef void (* glStencilOpProcPtr) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (* glTexCoord1dProcPtr) (GLdouble s);
+typedef void (* glTexCoord1dvProcPtr) (const GLdouble *v);
+typedef void (* glTexCoord1fProcPtr) (GLfloat s);
+typedef void (* glTexCoord1fvProcPtr) (const GLfloat *v);
+typedef void (* glTexCoord1iProcPtr) (GLint s);
+typedef void (* glTexCoord1ivProcPtr) (const GLint *v);
+typedef void (* glTexCoord1sProcPtr) (GLshort s);
+typedef void (* glTexCoord1svProcPtr) (const GLshort *v);
+typedef void (* glTexCoord2dProcPtr) (GLdouble s, GLdouble t);
+typedef void (* glTexCoord2dvProcPtr) (const GLdouble *v);
+typedef void (* glTexCoord2fProcPtr) (GLfloat s, GLfloat t);
+typedef void (* glTexCoord2fvProcPtr) (const GLfloat *v);
+typedef void (* glTexCoord2iProcPtr) (GLint s, GLint t);
+typedef void (* glTexCoord2ivProcPtr) (const GLint *v);
+typedef void (* glTexCoord2sProcPtr) (GLshort s, GLshort t);
+typedef void (* glTexCoord2svProcPtr) (const GLshort *v);
+typedef void (* glTexCoord3dProcPtr) (GLdouble s, GLdouble t, GLdouble r);
+typedef void (* glTexCoord3dvProcPtr) (const GLdouble *v);
+typedef void (* glTexCoord3fProcPtr) (GLfloat s, GLfloat t, GLfloat r);
+typedef void (* glTexCoord3fvProcPtr) (const GLfloat *v);
+typedef void (* glTexCoord3iProcPtr) (GLint s, GLint t, GLint r);
+typedef void (* glTexCoord3ivProcPtr) (const GLint *v);
+typedef void (* glTexCoord3sProcPtr) (GLshort s, GLshort t, GLshort r);
+typedef void (* glTexCoord3svProcPtr) (const GLshort *v);
+typedef void (* glTexCoord4dProcPtr) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (* glTexCoord4dvProcPtr) (const GLdouble *v);
+typedef void (* glTexCoord4fProcPtr) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (* glTexCoord4fvProcPtr) (const GLfloat *v);
+typedef void (* glTexCoord4iProcPtr) (GLint s, GLint t, GLint r, GLint q);
+typedef void (* glTexCoord4ivProcPtr) (const GLint *v);
+typedef void (* glTexCoord4sProcPtr) (GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (* glTexCoord4svProcPtr) (const GLshort *v);
+typedef void (* glTexCoordPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (* glTexEnvfProcPtr) (GLenum target, GLenum pname, GLfloat param);
+typedef void (* glTexEnvfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (* glTexEnviProcPtr) (GLenum target, GLenum pname, GLint param);
+typedef void (* glTexEnvivProcPtr) (GLenum target, GLenum pname, const GLint *params);
+typedef void (* glTexGendProcPtr) (GLenum coord, GLenum pname, GLdouble param);
+typedef void (* glTexGendvProcPtr) (GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (* glTexGenfProcPtr) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (* glTexGenfvProcPtr) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (* glTexGeniProcPtr) (GLenum coord, GLenum pname, GLint param);
+typedef void (* glTexGenivProcPtr) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (* glTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTexImage3DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTexParameterfProcPtr) (GLenum target, GLenum pname, GLfloat param);
+typedef void (* glTexParameterfvProcPtr) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (* glTexParameteriProcPtr) (GLenum target, GLenum pname, GLint param);
+typedef void (* glTexParameterivProcPtr) (GLenum target, GLenum pname, const GLint *params);
+typedef void (* glTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (* glTranslatedProcPtr) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glTranslatefProcPtr) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glVertex2dProcPtr) (GLdouble x, GLdouble y);
+typedef void (* glVertex2dvProcPtr) (const GLdouble *v);
+typedef void (* glVertex2fProcPtr) (GLfloat x, GLfloat y);
+typedef void (* glVertex2fvProcPtr) (const GLfloat *v);
+typedef void (* glVertex2iProcPtr) (GLint x, GLint y);
+typedef void (* glVertex2ivProcPtr) (const GLint *v);
+typedef void (* glVertex2sProcPtr) (GLshort x, GLshort y);
+typedef void (* glVertex2svProcPtr) (const GLshort *v);
+typedef void (* glVertex3dProcPtr) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glVertex3dvProcPtr) (const GLdouble *v);
+typedef void (* glVertex3fProcPtr) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glVertex3fvProcPtr) (const GLfloat *v);
+typedef void (* glVertex3iProcPtr) (GLint x, GLint y, GLint z);
+typedef void (* glVertex3ivProcPtr) (const GLint *v);
+typedef void (* glVertex3sProcPtr) (GLshort x, GLshort y, GLshort z);
+typedef void (* glVertex3svProcPtr) (const GLshort *v);
+typedef void (* glVertex4dProcPtr) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (* glVertex4dvProcPtr) (const GLdouble *v);
+typedef void (* glVertex4fProcPtr) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (* glVertex4fvProcPtr) (const GLfloat *v);
+typedef void (* glVertex4iProcPtr) (GLint x, GLint y, GLint z, GLint w);
+typedef void (* glVertex4ivProcPtr) (const GLint *v);
+typedef void (* glVertex4sProcPtr) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (* glVertex4svProcPtr) (const GLshort *v);
+typedef void (* glVertexPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (* glViewportProcPtr) (GLint x, GLint y, GLsizei width, GLsizei height);
+
+typedef void (* glSampleCoverageProcPtr) (GLclampf value, GLboolean invert);
+typedef void (* glSamplePassProcPtr) (GLenum pass);
+
+typedef void (* glLoadTransposeMatrixfProcPtr) (const GLfloat *m);
+typedef void (* glLoadTransposeMatrixdProcPtr) (const GLdouble *m);
+typedef void (* glMultTransposeMatrixfProcPtr) (const GLfloat *m);
+typedef void (* glMultTransposeMatrixdProcPtr) (const GLdouble *m);
+
+typedef void (* glCompressedTexImage3DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (* glCompressedTexImage2DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (* glCompressedTexImage1DProcPtr) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (* glCompressedTexSubImage3DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (* glCompressedTexSubImage2DProcPtr) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (* glCompressedTexSubImage1DProcPtr) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (* glGetCompressedTexImageProcPtr) (GLenum target, GLint lod, GLvoid *img);
+
+typedef void (* glActiveTextureProcPtr) (GLenum texture);
+typedef void (* glClientActiveTextureProcPtr) (GLenum texture);
+typedef void (* glMultiTexCoord1dProcPtr) (GLenum target, GLdouble s);
+typedef void (* glMultiTexCoord1dvProcPtr) (GLenum target, const GLdouble *v);
+typedef void (* glMultiTexCoord1fProcPtr) (GLenum target, GLfloat s);
+typedef void (* glMultiTexCoord1fvProcPtr) (GLenum target, const GLfloat *v);
+typedef void (* glMultiTexCoord1iProcPtr) (GLenum target, GLint s);
+typedef void (* glMultiTexCoord1ivProcPtr) (GLenum target, const GLint *v);
+typedef void (* glMultiTexCoord1sProcPtr) (GLenum target, GLshort s);
+typedef void (* glMultiTexCoord1svProcPtr) (GLenum target, const GLshort *v);
+typedef void (* glMultiTexCoord2dProcPtr) (GLenum target, GLdouble s, GLdouble t);
+typedef void (* glMultiTexCoord2dvProcPtr) (GLenum target, const GLdouble *v);
+typedef void (* glMultiTexCoord2fProcPtr) (GLenum target, GLfloat s, GLfloat t);
+typedef void (* glMultiTexCoord2fvProcPtr) (GLenum target, const GLfloat *v);
+typedef void (* glMultiTexCoord2iProcPtr) (GLenum target, GLint s, GLint t);
+typedef void (* glMultiTexCoord2ivProcPtr) (GLenum target, const GLint *v);
+typedef void (* glMultiTexCoord2sProcPtr) (GLenum target, GLshort s, GLshort t);
+typedef void (* glMultiTexCoord2svProcPtr) (GLenum target, const GLshort *v);
+typedef void (* glMultiTexCoord3dProcPtr) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (* glMultiTexCoord3dvProcPtr) (GLenum target, const GLdouble *v);
+typedef void (* glMultiTexCoord3fProcPtr) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (* glMultiTexCoord3fvProcPtr) (GLenum target, const GLfloat *v);
+typedef void (* glMultiTexCoord3iProcPtr) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (* glMultiTexCoord3ivProcPtr) (GLenum target, const GLint *v);
+typedef void (* glMultiTexCoord3sProcPtr) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (* glMultiTexCoord3svProcPtr) (GLenum target, const GLshort *v);
+typedef void (* glMultiTexCoord4dProcPtr) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (* glMultiTexCoord4dvProcPtr) (GLenum target, const GLdouble *v);
+typedef void (* glMultiTexCoord4fProcPtr) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (* glMultiTexCoord4fvProcPtr) (GLenum target, const GLfloat *v);
+typedef void (* glMultiTexCoord4iProcPtr) (GLenum target, GLint, GLint s, GLint t, GLint r);
+typedef void (* glMultiTexCoord4ivProcPtr) (GLenum target, const GLint *v);
+typedef void (* glMultiTexCoord4sProcPtr) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (* glMultiTexCoord4svProcPtr) (GLenum target, const GLshort *v);
+
+typedef void (* glFogCoordfProcPtr) (GLfloat coord);
+typedef void (* glFogCoordfvProcPtr) (const GLfloat *coord);
+typedef void (* glFogCoorddProcPtr) (GLdouble coord);
+typedef void (* glFogCoorddvProcPtr) (const GLdouble *coord);
+typedef void (* glFogCoordPointerProcPtr) (GLenum type, GLsizei stride, const GLvoid *pointer);
+
+typedef void (* glSecondaryColor3bProcPtr) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (* glSecondaryColor3bvProcPtr) (const GLbyte *v);
+typedef void (* glSecondaryColor3dProcPtr) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (* glSecondaryColor3dvProcPtr) (const GLdouble *v);
+typedef void (* glSecondaryColor3fProcPtr) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (* glSecondaryColor3fvProcPtr) (const GLfloat *v);
+typedef void (* glSecondaryColor3iProcPtr) (GLint red, GLint green, GLint blue);
+typedef void (* glSecondaryColor3ivProcPtr) (const GLint *v);
+typedef void (* glSecondaryColor3sProcPtr) (GLshort red, GLshort green, GLshort blue);
+typedef void (* glSecondaryColor3svProcPtr) (const GLshort *v);
+typedef void (* glSecondaryColor3ubProcPtr) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (* glSecondaryColor3ubvProcPtr) (const GLubyte *v);
+typedef void (* glSecondaryColor3uiProcPtr) (GLuint red, GLuint green, GLuint blue);
+typedef void (* glSecondaryColor3uivProcPtr) (const GLuint *v);
+typedef void (* glSecondaryColor3usProcPtr) (GLushort red, GLushort green, GLushort blue);
+typedef void (* glSecondaryColor3usvProcPtr) (const GLushort *v);
+typedef void (* glSecondaryColorPointerProcPtr) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+
+typedef void (* glPointParameterfProcPtr) (GLenum pname, GLfloat param);
+typedef void (* glPointParameterfvProcPtr) (GLenum pname, const GLfloat *params);
+typedef void (* glPointParameteriProcPtr) (GLenum pname, GLint param);
+typedef void (* glPointParameterivProcPtr) (GLenum pname, const GLint *params);
+
+typedef void (* glBlendFuncSeparateProcPtr) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+typedef void (* glMultiDrawArraysProcPtr) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (* glMultiDrawElementsProcPtr) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+
+typedef void (* glWindowPos2dProcPtr) (GLdouble x, GLdouble y);
+typedef void (* glWindowPos2dvProcPtr) (const GLdouble *v);
+typedef void (* glWindowPos2fProcPtr) (GLfloat x, GLfloat y);
+typedef void (* glWindowPos2fvProcPtr) (const GLfloat *v);
+typedef void (* glWindowPos2iProcPtr) (GLint x, GLint y);
+typedef void (* glWindowPos2ivProcPtr) (const GLint *v);
+typedef void (* glWindowPos2sProcPtr) (GLshort x, GLshort y);
+typedef void (* glWindowPos2svProcPtr) (const GLshort *v);
+typedef void (* glWindowPos3dProcPtr) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glWindowPos3dvProcPtr) (const GLdouble *v);
+typedef void (* glWindowPos3fProcPtr) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glWindowPos3fvProcPtr) (const GLfloat *v);
+typedef void (* glWindowPos3iProcPtr) (GLint x, GLint y, GLint z);
+typedef void (* glWindowPos3ivProcPtr) (const GLint *v);
+typedef void (* glWindowPos3sProcPtr) (GLshort x, GLshort y, GLshort z);
+typedef void (* glWindowPos3svProcPtr) (const GLshort *v);
+
+typedef void (* glGenQueriesProcPtr) (GLsizei n, GLuint *ids);
+typedef void (* glDeleteQueriesProcPtr) (GLsizei n, const GLuint *ids);
+typedef GLboolean (* glIsQueryProcPtr) (GLuint id);
+typedef void (* glBeginQueryProcPtr) (GLenum target, GLuint id);
+typedef void (* glEndQueryProcPtr) (GLenum target);
+typedef void (* glGetQueryivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetQueryObjectivProcPtr) (GLuint id, GLenum pname, GLint *params);
+typedef void (* glGetQueryObjectuivProcPtr) (GLuint id, GLenum pname, GLuint *params);
+
+typedef void (* glBindBufferProcPtr) (GLenum target, GLuint buffer);
+typedef void (* glDeleteBuffersProcPtr) (GLsizei n, const GLuint *buffers);
+typedef void (* glGenBuffersProcPtr) (GLsizei n, GLuint *buffers);
+typedef GLboolean (* glIsBufferProcPtr) (GLuint buffer);
+typedef void (* glBufferDataProcPtr) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+typedef void (* glBufferSubDataProcPtr) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (* glGetBufferSubDataProcPtr) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+typedef GLvoid *(* glMapBufferProcPtr) (GLenum target, GLenum access);
+typedef GLboolean (* glUnmapBufferProcPtr) (GLenum target);
+typedef void (* glGetBufferParameterivProcPtr) (GLenum target, GLenum pname, GLint *params);
+typedef void (* glGetBufferPointervProcPtr) (GLenum target, GLenum pname, GLvoid **params);
+
+typedef void (* glDrawBuffersProcPtr) (GLsizei n, const GLenum *bufs);
+typedef void (* glVertexAttrib1dProcPtr) (GLuint index, GLdouble x);
+typedef void (* glVertexAttrib1dvProcPtr) (GLuint index, const GLdouble *v);
+typedef void (* glVertexAttrib1fProcPtr) (GLuint index, GLfloat x);
+typedef void (* glVertexAttrib1fvProcPtr) (GLuint index, const GLfloat *v);
+typedef void (* glVertexAttrib1sProcPtr) (GLuint index, GLshort x);
+typedef void (* glVertexAttrib1svProcPtr) (GLuint index, const GLshort *v);
+typedef void (* glVertexAttrib2dProcPtr) (GLuint index, GLdouble x, GLdouble y);
+typedef void (* glVertexAttrib2dvProcPtr) (GLuint index, const GLdouble *v);
+typedef void (* glVertexAttrib2fProcPtr) (GLuint index, GLfloat x, GLfloat y);
+typedef void (* glVertexAttrib2fvProcPtr) (GLuint index, const GLfloat *v);
+typedef void (* glVertexAttrib2sProcPtr) (GLuint index, GLshort x, GLshort y);
+typedef void (* glVertexAttrib2svProcPtr) (GLuint index, const GLshort *v);
+typedef void (* glVertexAttrib3dProcPtr) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (* glVertexAttrib3dvProcPtr) (GLuint index, const GLdouble *v);
+typedef void (* glVertexAttrib3fProcPtr) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (* glVertexAttrib3fvProcPtr) (GLuint index, const GLfloat *v);
+typedef void (* glVertexAttrib3sProcPtr) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (* glVertexAttrib3svProcPtr) (GLuint index, const GLshort *v);
+typedef void (* glVertexAttrib4NbvProcPtr) (GLuint index, const GLbyte *v);
+typedef void (* glVertexAttrib4NivProcPtr) (GLuint index, const GLint *v);
+typedef void (* glVertexAttrib4NsvProcPtr) (GLuint index, const GLshort *v);
+typedef void (* glVertexAttrib4NubProcPtr) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (* glVertexAttrib4NubvProcPtr) (GLuint index, const GLubyte *v);
+typedef void (* glVertexAttrib4NuivProcPtr) (GLuint index, const GLuint *v);
+typedef void (* glVertexAttrib4NusvProcPtr) (GLuint index, const GLushort *v);
+typedef void (* glVertexAttrib4bvProcPtr) (GLuint index, const GLbyte *v);
+typedef void (* glVertexAttrib4dProcPtr) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (* glVertexAttrib4dvProcPtr) (GLuint index, const GLdouble *v);
+typedef void (* glVertexAttrib4fProcPtr) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (* glVertexAttrib4fvProcPtr) (GLuint index, const GLfloat *v);
+typedef void (* glVertexAttrib4ivProcPtr) (GLuint index, const GLint *v);
+typedef void (* glVertexAttrib4sProcPtr) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (* glVertexAttrib4svProcPtr) (GLuint index, const GLshort *v);
+typedef void (* glVertexAttrib4ubvProcPtr) (GLuint index, const GLubyte *v);
+typedef void (* glVertexAttrib4uivProcPtr) (GLuint index, const GLuint *v);
+typedef void (* glVertexAttrib4usvProcPtr) (GLuint index, const GLushort *v);
+typedef void (* glVertexAttribPointerProcPtr) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+typedef void (* glEnableVertexAttribArrayProcPtr) (GLuint index);
+typedef void (* glDisableVertexAttribArrayProcPtr) (GLuint index);
+typedef void (* glGetVertexAttribdvProcPtr) (GLuint index, GLenum pname, GLdouble *params);
+typedef void (* glGetVertexAttribfvProcPtr) (GLuint index, GLenum pname, GLfloat *params);
+typedef void (* glGetVertexAttribivProcPtr) (GLuint index, GLenum pname, GLint *params);
+typedef void (* glGetVertexAttribPointervProcPtr) (GLuint index, GLenum pname, GLvoid* *pointer);
+typedef void (* glDeleteShaderProcPtr) (GLuint shader);
+typedef void (* glDetachShaderProcPtr) (GLuint program, GLuint shader);
+typedef GLuint (* glCreateShaderProcPtr) (GLenum type);
+typedef void (* glShaderSourceProcPtr) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+typedef void (* glCompileShaderProcPtr) (GLuint shader);
+typedef GLuint (* glCreateProgramProcPtr) (void);
+typedef void (* glAttachShaderProcPtr) (GLuint program, GLuint shader);
+typedef void (* glLinkProgramProcPtr) (GLuint program);
+typedef void (* glUseProgramProcPtr) (GLuint program);
+typedef void (* glDeleteProgramProcPtr) (GLuint program);
+typedef void (* glValidateProgramProcPtr) (GLuint program);
+typedef void (* glUniform1fProcPtr) (GLint location, GLfloat v0);
+typedef void (* glUniform2fProcPtr) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (* glUniform3fProcPtr) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (* glUniform4fProcPtr) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (* glUniform1iProcPtr) (GLint location, GLint v0);
+typedef void (* glUniform2iProcPtr) (GLint location, GLint v0, GLint v1);
+typedef void (* glUniform3iProcPtr) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (* glUniform4iProcPtr) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (* glUniform1fvProcPtr) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (* glUniform2fvProcPtr) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (* glUniform3fvProcPtr) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (* glUniform4fvProcPtr) (GLint location, GLsizei count, const GLfloat *value);
+typedef void (* glUniform1ivProcPtr) (GLint location, GLsizei count, const GLint *value);
+typedef void (* glUniform2ivProcPtr) (GLint location, GLsizei count, const GLint *value);
+typedef void (* glUniform3ivProcPtr) (GLint location, GLsizei count, const GLint *value);
+typedef void (* glUniform4ivProcPtr) (GLint location, GLsizei count, const GLint *value);
+typedef void (* glUniformMatrix2fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (* glUniformMatrix3fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (* glUniformMatrix4fvProcPtr) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef GLboolean (* glIsShaderProcPtr) (GLuint shader);
+typedef GLboolean (* glIsProgramProcPtr) (GLuint program);
+typedef void (* glGetShaderivProcPtr) (GLuint shader, GLenum pname, GLint *params);
+typedef void (* glGetProgramivProcPtr) (GLuint program, GLenum pname, GLint *params);
+typedef void (* glGetAttachedShadersProcPtr) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+typedef void (* glGetShaderInfoLogProcPtr) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (* glGetProgramInfoLogProcPtr) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef GLint (* glGetUniformLocationProcPtr) (GLuint program, const GLchar *name);
+typedef void (* glGetActiveUniformProcPtr) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (* glGetUniformfvProcPtr) (GLuint program, GLint location, GLfloat *params);
+typedef void (* glGetUniformivProcPtr) (GLuint program, GLint location, GLint *params);
+typedef void (* glGetShaderSourceProcPtr) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+typedef void (* glBindAttribLocationProcPtr) (GLuint program, GLuint index, const GLchar *name);
+typedef void (* glGetActiveAttribProcPtr) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef GLint (* glGetAttribLocationProcPtr) (GLuint program, const GLchar *name);
+typedef void (* glStencilFuncSeparateProcPtr) (GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (* glStencilOpSeparateProcPtr) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (* glStencilMaskSeparateProcPtr) (GLenum face, GLuint mask);
+
+#else /* GL_GLEXT_FUNCTION_POINTERS */
+
+extern void glAccum (GLenum op, GLfloat value);
+extern void glAlphaFunc (GLenum func, GLclampf ref);
+extern GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
+extern void glArrayElement (GLint i);
+extern void glBegin (GLenum mode);
+extern void glBindTexture (GLenum target, GLuint texture);
+extern void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+extern void glBlendEquation (GLenum mode);
+extern void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
+extern void glBlendFunc (GLenum sfactor, GLenum dfactor);
+extern void glCallList (GLuint list);
+extern void glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
+extern void glClear (GLbitfield mask);
+extern void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+extern void glClearDepth (GLclampd depth);
+extern void glClearIndex (GLfloat c);
+extern void glClearStencil (GLint s);
+extern void glClipPlane (GLenum plane, const GLdouble *equation);
+extern void glColor3b (GLbyte red, GLbyte green, GLbyte blue);
+extern void glColor3bv (const GLbyte *v);
+extern void glColor3d (GLdouble red, GLdouble green, GLdouble blue);
+extern void glColor3dv (const GLdouble *v);
+extern void glColor3f (GLfloat red, GLfloat green, GLfloat blue);
+extern void glColor3fv (const GLfloat *v);
+extern void glColor3i (GLint red, GLint green, GLint blue);
+extern void glColor3iv (const GLint *v);
+extern void glColor3s (GLshort red, GLshort green, GLshort blue);
+extern void glColor3sv (const GLshort *v);
+extern void glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+extern void glColor3ubv (const GLubyte *v);
+extern void glColor3ui (GLuint red, GLuint green, GLuint blue);
+extern void glColor3uiv (const GLuint *v);
+extern void glColor3us (GLushort red, GLushort green, GLushort blue);
+extern void glColor3usv (const GLushort *v);
+extern void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+extern void glColor4bv (const GLbyte *v);
+extern void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+extern void glColor4dv (const GLdouble *v);
+extern void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+extern void glColor4fv (const GLfloat *v);
+extern void glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
+extern void glColor4iv (const GLint *v);
+extern void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
+extern void glColor4sv (const GLshort *v);
+extern void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+extern void glColor4ubv (const GLubyte *v);
+extern void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+extern void glColor4uiv (const GLuint *v);
+extern void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
+extern void glColor4usv (const GLushort *v);
+extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+extern void glColorMaterial (GLenum face, GLenum mode);
+extern void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+extern void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+extern void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+extern void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+extern void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
+extern void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+extern void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+extern void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
+extern void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+extern void glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
+extern void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
+extern void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+extern void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+extern void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+extern void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+extern void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+extern void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+extern void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+extern void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+extern void glCullFace (GLenum mode);
+extern void glDeleteLists (GLuint list, GLsizei range);
+extern void glDeleteTextures (GLsizei n, const GLuint *textures);
+extern void glDepthFunc (GLenum func);
+extern void glDepthMask (GLboolean flag);
+extern void glDepthRange (GLclampd zNear, GLclampd zFar);
+extern void glDisable (GLenum cap);
+extern void glDisableClientState (GLenum array);
+extern void glDrawArrays (GLenum mode, GLint first, GLsizei count);
+extern void glDrawBuffer (GLenum mode);
+extern void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+extern void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+extern void glEdgeFlag (GLboolean flag);
+extern void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
+extern void glEdgeFlagv (const GLboolean *flag);
+extern void glEnable (GLenum cap);
+extern void glEnableClientState (GLenum array);
+extern void glEnd (void);
+extern void glEndList (void);
+extern void glEvalCoord1d (GLdouble u);
+extern void glEvalCoord1dv (const GLdouble *u);
+extern void glEvalCoord1f (GLfloat u);
+extern void glEvalCoord1fv (const GLfloat *u);
+extern void glEvalCoord2d (GLdouble u, GLdouble v);
+extern void glEvalCoord2dv (const GLdouble *u);
+extern void glEvalCoord2f (GLfloat u, GLfloat v);
+extern void glEvalCoord2fv (const GLfloat *u);
+extern void glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
+extern void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+extern void glEvalPoint1 (GLint i);
+extern void glEvalPoint2 (GLint i, GLint j);
+extern void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
+extern void glFinish (void);
+extern void glFlush (void);
+extern void glFogf (GLenum pname, GLfloat param);
+extern void glFogfv (GLenum pname, const GLfloat *params);
+extern void glFogi (GLenum pname, GLint param);
+extern void glFogiv (GLenum pname, const GLint *params);
+extern void glFrontFace (GLenum mode);
+extern void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+extern GLuint glGenLists (GLsizei range);
+extern void glGenTextures (GLsizei n, GLuint *textures);
+extern void glGetBooleanv (GLenum pname, GLboolean *params);
+extern void glGetClipPlane (GLenum plane, GLdouble *equation);
+extern void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
+extern void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
+extern void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glGetDoublev (GLenum pname, GLdouble *params);
+extern GLenum glGetError (void);
+extern void glGetFloatv (GLenum pname, GLfloat *params);
+extern void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+extern void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glGetIntegerv (GLenum pname, GLint *params);
+extern void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+extern void glGetLightiv (GLenum light, GLenum pname, GLint *params);
+extern void glGetMapdv (GLenum target, GLenum query, GLdouble *v);
+extern void glGetMapfv (GLenum target, GLenum query, GLfloat *v);
+extern void glGetMapiv (GLenum target, GLenum query, GLint *v);
+extern void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+extern void glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
+extern void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+extern void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glGetPixelMapfv (GLenum map, GLfloat *values);
+extern void glGetPixelMapuiv (GLenum map, GLuint *values);
+extern void glGetPixelMapusv (GLenum map, GLushort *values);
+extern void glGetPointerv (GLenum pname, GLvoid* *params);
+extern void glGetPolygonStipple (GLubyte *mask);
+extern void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+extern const GLubyte * glGetString (GLenum name);
+extern void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
+extern void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
+extern void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
+extern void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
+extern void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+extern void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+extern void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+extern void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glHint (GLenum target, GLenum mode);
+extern void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+extern void glIndexMask (GLuint mask);
+extern void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+extern void glIndexd (GLdouble c);
+extern void glIndexdv (const GLdouble *c);
+extern void glIndexf (GLfloat c);
+extern void glIndexfv (const GLfloat *c);
+extern void glIndexi (GLint c);
+extern void glIndexiv (const GLint *c);
+extern void glIndexs (GLshort c);
+extern void glIndexsv (const GLshort *c);
+extern void glIndexub (GLubyte c);
+extern void glIndexubv (const GLubyte *c);
+extern void glInitNames (void);
+extern void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
+extern GLboolean glIsEnabled (GLenum cap);
+extern GLboolean glIsList (GLuint list);
+extern GLboolean glIsTexture (GLuint texture);
+extern void glLightModelf (GLenum pname, GLfloat param);
+extern void glLightModelfv (GLenum pname, const GLfloat *params);
+extern void glLightModeli (GLenum pname, GLint param);
+extern void glLightModeliv (GLenum pname, const GLint *params);
+extern void glLightf (GLenum light, GLenum pname, GLfloat param);
+extern void glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+extern void glLighti (GLenum light, GLenum pname, GLint param);
+extern void glLightiv (GLenum light, GLenum pname, const GLint *params);
+extern void glLineStipple (GLint factor, GLushort pattern);
+extern void glLineWidth (GLfloat width);
+extern void glListBase (GLuint base);
+extern void glLoadIdentity (void);
+extern void glLoadMatrixd (const GLdouble *m);
+extern void glLoadMatrixf (const GLfloat *m);
+extern void glLoadName (GLuint name);
+extern void glLogicOp (GLenum opcode);
+extern void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+extern void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+extern void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+extern void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+extern void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
+extern void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
+extern void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+extern void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+extern void glMaterialf (GLenum face, GLenum pname, GLfloat param);
+extern void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+extern void glMateriali (GLenum face, GLenum pname, GLint param);
+extern void glMaterialiv (GLenum face, GLenum pname, const GLint *params);
+extern void glMatrixMode (GLenum mode);
+extern void glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
+extern void glMultMatrixd (const GLdouble *m);
+extern void glMultMatrixf (const GLfloat *m);
+extern void glNewList (GLuint list, GLenum mode);
+extern void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
+extern void glNormal3bv (const GLbyte *v);
+extern void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
+extern void glNormal3dv (const GLdouble *v);
+extern void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+extern void glNormal3fv (const GLfloat *v);
+extern void glNormal3i (GLint nx, GLint ny, GLint nz);
+extern void glNormal3iv (const GLint *v);
+extern void glNormal3s (GLshort nx, GLshort ny, GLshort nz);
+extern void glNormal3sv (const GLshort *v);
+extern void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+extern void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+extern void glPassThrough (GLfloat token);
+extern void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);
+extern void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);
+extern void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);
+extern void glPixelStoref (GLenum pname, GLfloat param);
+extern void glPixelStorei (GLenum pname, GLint param);
+extern void glPixelTransferf (GLenum pname, GLfloat param);
+extern void glPixelTransferi (GLenum pname, GLint param);
+extern void glPixelZoom (GLfloat xfactor, GLfloat yfactor);
+extern void glPointSize (GLfloat size);
+extern void glPolygonMode (GLenum face, GLenum mode);
+extern void glPolygonOffset (GLfloat factor, GLfloat units);
+extern void glPolygonStipple (const GLubyte *mask);
+extern void glPopAttrib (void);
+extern void glPopClientAttrib (void);
+extern void glPopMatrix (void);
+extern void glPopName (void);
+extern void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+extern void glPushAttrib (GLbitfield mask);
+extern void glPushClientAttrib (GLbitfield mask);
+extern void glPushMatrix (void);
+extern void glPushName (GLuint name);
+extern void glRasterPos2d (GLdouble x, GLdouble y);
+extern void glRasterPos2dv (const GLdouble *v);
+extern void glRasterPos2f (GLfloat x, GLfloat y);
+extern void glRasterPos2fv (const GLfloat *v);
+extern void glRasterPos2i (GLint x, GLint y);
+extern void glRasterPos2iv (const GLint *v);
+extern void glRasterPos2s (GLshort x, GLshort y);
+extern void glRasterPos2sv (const GLshort *v);
+extern void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
+extern void glRasterPos3dv (const GLdouble *v);
+extern void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
+extern void glRasterPos3fv (const GLfloat *v);
+extern void glRasterPos3i (GLint x, GLint y, GLint z);
+extern void glRasterPos3iv (const GLint *v);
+extern void glRasterPos3s (GLshort x, GLshort y, GLshort z);
+extern void glRasterPos3sv (const GLshort *v);
+extern void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+extern void glRasterPos4dv (const GLdouble *v);
+extern void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+extern void glRasterPos4fv (const GLfloat *v);
+extern void glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
+extern void glRasterPos4iv (const GLint *v);
+extern void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
+extern void glRasterPos4sv (const GLshort *v);
+extern void glReadBuffer (GLenum mode);
+extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+extern void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+extern void glRectdv (const GLdouble *v1, const GLdouble *v2);
+extern void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+extern void glRectfv (const GLfloat *v1, const GLfloat *v2);
+extern void glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
+extern void glRectiv (const GLint *v1, const GLint *v2);
+extern void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+extern void glRectsv (const GLshort *v1, const GLshort *v2);
+extern GLint glRenderMode (GLenum mode);
+extern void glResetHistogram (GLenum target);
+extern void glResetMinmax (GLenum target);
+extern void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+extern void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+extern void glScaled (GLdouble x, GLdouble y, GLdouble z);
+extern void glScalef (GLfloat x, GLfloat y, GLfloat z);
+extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+extern void glSelectBuffer (GLsizei size, GLuint *buffer);
+extern void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+extern void glShadeModel (GLenum mode);
+extern void glStencilFunc (GLenum func, GLint ref, GLuint mask);
+extern void glStencilMask (GLuint mask);
+extern void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+extern void glTexCoord1d (GLdouble s);
+extern void glTexCoord1dv (const GLdouble *v);
+extern void glTexCoord1f (GLfloat s);
+extern void glTexCoord1fv (const GLfloat *v);
+extern void glTexCoord1i (GLint s);
+extern void glTexCoord1iv (const GLint *v);
+extern void glTexCoord1s (GLshort s);
+extern void glTexCoord1sv (const GLshort *v);
+extern void glTexCoord2d (GLdouble s, GLdouble t);
+extern void glTexCoord2dv (const GLdouble *v);
+extern void glTexCoord2f (GLfloat s, GLfloat t);
+extern void glTexCoord2fv (const GLfloat *v);
+extern void glTexCoord2i (GLint s, GLint t);
+extern void glTexCoord2iv (const GLint *v);
+extern void glTexCoord2s (GLshort s, GLshort t);
+extern void glTexCoord2sv (const GLshort *v);
+extern void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
+extern void glTexCoord3dv (const GLdouble *v);
+extern void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
+extern void glTexCoord3fv (const GLfloat *v);
+extern void glTexCoord3i (GLint s, GLint t, GLint r);
+extern void glTexCoord3iv (const GLint *v);
+extern void glTexCoord3s (GLshort s, GLshort t, GLshort r);
+extern void glTexCoord3sv (const GLshort *v);
+extern void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+extern void glTexCoord4dv (const GLdouble *v);
+extern void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+extern void glTexCoord4fv (const GLfloat *v);
+extern void glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
+extern void glTexCoord4iv (const GLint *v);
+extern void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
+extern void glTexCoord4sv (const GLshort *v);
+extern void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+extern void glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+extern void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+extern void glTexEnvi (GLenum target, GLenum pname, GLint param);
+extern void glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+extern void glTexGend (GLenum coord, GLenum pname, GLdouble param);
+extern void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
+extern void glTexGenf (GLenum coord, GLenum pname, GLfloat param);
+extern void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
+extern void glTexGeni (GLenum coord, GLenum pname, GLint param);
+extern void glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
+extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+extern void glTexParameteri (GLenum target, GLenum pname, GLint param);
+extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+extern void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+extern void glTranslated (GLdouble x, GLdouble y, GLdouble z);
+extern void glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+extern void glVertex2d (GLdouble x, GLdouble y);
+extern void glVertex2dv (const GLdouble *v);
+extern void glVertex2f (GLfloat x, GLfloat y);
+extern void glVertex2fv (const GLfloat *v);
+extern void glVertex2i (GLint x, GLint y);
+extern void glVertex2iv (const GLint *v);
+extern void glVertex2s (GLshort x, GLshort y);
+extern void glVertex2sv (const GLshort *v);
+extern void glVertex3d (GLdouble x, GLdouble y, GLdouble z);
+extern void glVertex3dv (const GLdouble *v);
+extern void glVertex3f (GLfloat x, GLfloat y, GLfloat z);
+extern void glVertex3fv (const GLfloat *v);
+extern void glVertex3i (GLint x, GLint y, GLint z);
+extern void glVertex3iv (const GLint *v);
+extern void glVertex3s (GLshort x, GLshort y, GLshort z);
+extern void glVertex3sv (const GLshort *v);
+extern void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+extern void glVertex4dv (const GLdouble *v);
+extern void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+extern void glVertex4fv (const GLfloat *v);
+extern void glVertex4i (GLint x, GLint y, GLint z, GLint w);
+extern void glVertex4iv (const GLint *v);
+extern void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
+extern void glVertex4sv (const GLshort *v);
+extern void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+extern void glSampleCoverage (GLclampf value, GLboolean invert);
+extern void glSamplePass (GLenum pass);
+
+extern void glLoadTransposeMatrixf (const GLfloat *m);
+extern void glLoadTransposeMatrixd (const GLdouble *m);
+extern void glMultTransposeMatrixf (const GLfloat *m);
+extern void glMultTransposeMatrixd (const GLdouble *m);
+
+extern void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+extern void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+extern void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+extern void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img);
+
+extern void glActiveTexture (GLenum texture);
+extern void glClientActiveTexture (GLenum texture);
+extern void glMultiTexCoord1d (GLenum target, GLdouble s);
+extern void glMultiTexCoord1dv (GLenum target, const GLdouble *v);
+extern void glMultiTexCoord1f (GLenum target, GLfloat s);
+extern void glMultiTexCoord1fv (GLenum target, const GLfloat *v);
+extern void glMultiTexCoord1i (GLenum target, GLint s);
+extern void glMultiTexCoord1iv (GLenum target, const GLint *v);
+extern void glMultiTexCoord1s (GLenum target, GLshort s);
+extern void glMultiTexCoord1sv (GLenum target, const GLshort *v);
+extern void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
+extern void glMultiTexCoord2dv (GLenum target, const GLdouble *v);
+extern void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
+extern void glMultiTexCoord2fv (GLenum target, const GLfloat *v);
+extern void glMultiTexCoord2i (GLenum target, GLint s, GLint t);
+extern void glMultiTexCoord2iv (GLenum target, const GLint *v);
+extern void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
+extern void glMultiTexCoord2sv (GLenum target, const GLshort *v);
+extern void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+extern void glMultiTexCoord3dv (GLenum target, const GLdouble *v);
+extern void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+extern void glMultiTexCoord3fv (GLenum target, const GLfloat *v);
+extern void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
+extern void glMultiTexCoord3iv (GLenum target, const GLint *v);
+extern void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
+extern void glMultiTexCoord3sv (GLenum target, const GLshort *v);
+extern void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+extern void glMultiTexCoord4dv (GLenum target, const GLdouble *v);
+extern void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+extern void glMultiTexCoord4fv (GLenum target, const GLfloat *v);
+extern void glMultiTexCoord4i (GLenum target, GLint, GLint s, GLint t, GLint r);
+extern void glMultiTexCoord4iv (GLenum target, const GLint *v);
+extern void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+extern void glMultiTexCoord4sv (GLenum target, const GLshort *v);
+
+extern void glFogCoordf (GLfloat coord);
+extern void glFogCoordfv (const GLfloat *coord);
+extern void glFogCoordd (GLdouble coord);
+extern void glFogCoorddv (const GLdouble * coord);
+extern void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+
+extern void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
+extern void glSecondaryColor3bv (const GLbyte *v);
+extern void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
+extern void glSecondaryColor3dv (const GLdouble *v);
+extern void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
+extern void glSecondaryColor3fv (const GLfloat *v);
+extern void glSecondaryColor3i (GLint red, GLint green, GLint blue);
+extern void glSecondaryColor3iv (const GLint *v);
+extern void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
+extern void glSecondaryColor3sv (const GLshort *v);
+extern void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+extern void glSecondaryColor3ubv (const GLubyte *v);
+extern void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
+extern void glSecondaryColor3uiv (const GLuint *v);
+extern void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
+extern void glSecondaryColor3usv (const GLushort *v);
+extern void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+
+extern void glPointParameterf (GLenum pname, GLfloat param);
+extern void glPointParameterfv (GLenum pname, const GLfloat *params);
+extern void glPointParameteri (GLenum pname, GLint param);
+extern void glPointParameteriv (GLenum pname, const GLint *params);
+
+extern void glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+
+extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+extern void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+
+extern void glWindowPos2d (GLdouble x, GLdouble y);
+extern void glWindowPos2dv (const GLdouble *v);
+extern void glWindowPos2f (GLfloat x, GLfloat y);
+extern void glWindowPos2fv (const GLfloat *v);
+extern void glWindowPos2i (GLint x, GLint y);
+extern void glWindowPos2iv (const GLint *v);
+extern void glWindowPos2s (GLshort x, GLshort y);
+extern void glWindowPos2sv (const GLshort *v);
+extern void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
+extern void glWindowPos3dv (const GLdouble *v);
+extern void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
+extern void glWindowPos3fv (const GLfloat *v);
+extern void glWindowPos3i (GLint x, GLint y, GLint z);
+extern void glWindowPos3iv (const GLint *v);
+extern void glWindowPos3s (GLshort x, GLshort y, GLshort z);
+extern void glWindowPos3sv (const GLshort *v);
+
+extern void glGenQueries(GLsizei n, GLuint *ids);
+extern void glDeleteQueries(GLsizei n, const GLuint *ids);
+extern GLboolean glIsQuery(GLuint id);
+extern void glBeginQuery(GLenum target, GLuint id);
+extern void glEndQuery(GLenum target);
+extern void glGetQueryiv(GLenum target, GLenum pname, GLint *params);
+extern void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);
+extern void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
+
+extern void glBindBuffer (GLenum target, GLuint buffer);
+extern void glDeleteBuffers (GLsizei n, const GLuint *buffers);
+extern void glGenBuffers (GLsizei n, GLuint *buffers);
+extern GLboolean glIsBuffer (GLuint buffer);
+extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+extern GLvoid * glMapBuffer (GLenum target, GLenum access);
+extern GLboolean glUnmapBuffer (GLenum target);
+extern void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+extern void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params);
+
+extern void glDrawBuffers (GLsizei n, const GLenum *bufs);
+extern void glVertexAttrib1d (GLuint index, GLdouble x);
+extern void glVertexAttrib1dv (GLuint index, const GLdouble *v);
+extern void glVertexAttrib1f (GLuint index, GLfloat x);
+extern void glVertexAttrib1fv (GLuint index, const GLfloat *v);
+extern void glVertexAttrib1s (GLuint index, GLshort x);
+extern void glVertexAttrib1sv (GLuint index, const GLshort *v);
+extern void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
+extern void glVertexAttrib2dv (GLuint index, const GLdouble *v);
+extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
+extern void glVertexAttrib2fv (GLuint index, const GLfloat *v);
+extern void glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
+extern void glVertexAttrib2sv (GLuint index, const GLshort *v);
+extern void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+extern void glVertexAttrib3dv (GLuint index, const GLdouble *v);
+extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+extern void glVertexAttrib3fv (GLuint index, const GLfloat *v);
+extern void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
+extern void glVertexAttrib3sv (GLuint index, const GLshort *v);
+extern void glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
+extern void glVertexAttrib4Niv (GLuint index, const GLint *v);
+extern void glVertexAttrib4Nsv (GLuint index, const GLshort *v);
+extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
+extern void glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
+extern void glVertexAttrib4Nusv (GLuint index, const GLushort *v);
+extern void glVertexAttrib4bv (GLuint index, const GLbyte *v);
+extern void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+extern void glVertexAttrib4dv (GLuint index, const GLdouble *v);
+extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+extern void glVertexAttrib4fv (GLuint index, const GLfloat *v);
+extern void glVertexAttrib4iv (GLuint index, const GLint *v);
+extern void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+extern void glVertexAttrib4sv (GLuint index, const GLshort *v);
+extern void glVertexAttrib4ubv (GLuint index, const GLubyte *v);
+extern void glVertexAttrib4uiv (GLuint index, const GLuint *v);
+extern void glVertexAttrib4usv (GLuint index, const GLushort *v);
+extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+extern void glEnableVertexAttribArray (GLuint index);
+extern void glDisableVertexAttribArray (GLuint index);
+extern void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
+extern void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
+extern void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
+extern void glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
+extern void glDeleteShader (GLuint shader);
+extern void glDetachShader (GLuint program, GLuint shader);
+extern GLuint glCreateShader (GLenum type);
+extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
+extern void glCompileShader (GLuint shader);
+extern GLuint glCreateProgram (void);
+extern void glAttachShader (GLuint program, GLuint shader);
+extern void glLinkProgram (GLuint program);
+extern void glUseProgram (GLuint program);
+extern void glDeleteProgram (GLuint program);
+extern void glValidateProgram (GLuint program);
+extern void glUniform1f (GLint location, GLfloat v0);
+extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1);
+extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+extern void glUniform1i (GLint location, GLint v0);
+extern void glUniform2i (GLint location, GLint v0, GLint v1);
+extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
+extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
+extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
+extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
+extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
+extern void glUniform1iv (GLint location, GLsizei count, const GLint *value);
+extern void glUniform2iv (GLint location, GLsizei count, const GLint *value);
+extern void glUniform3iv (GLint location, GLsizei count, const GLint *value);
+extern void glUniform4iv (GLint location, GLsizei count, const GLint *value);
+extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+extern GLboolean glIsShader (GLuint shader);
+extern GLboolean glIsProgram (GLuint program);
+extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
+extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params);
+extern void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+extern GLint glGetUniformLocation (GLuint program, const GLchar *name);
+extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+extern void glGetUniformfv (GLuint program, GLint location, GLfloat *params);
+extern void glGetUniformiv (GLuint program, GLint location, GLint *params);
+extern void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
+extern void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+extern GLint glGetAttribLocation (GLuint program, const GLchar *name);
+extern void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+extern void glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+extern void glStencilMaskSeparate (GLenum face, GLuint mask);
+
+
+#endif /* GL_GLEXT_FUNCTION_POINTERS */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/hge/graphics.cpp b/hge/graphics.cpp
new file mode 100644
index 0000000..20fc634
--- /dev/null
+++ b/hge/graphics.cpp
@@ -0,0 +1,1525 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: graphics
+*/
+
+// !!! FIXME: the texture data when locking/unlocking textures is in GL_BGRA format, not GL_RGBA.
+// !!! FIXME: ...but this mistake wasn't noticed for several games, since most didn't lock outside
+// !!! FIXME: of a piece of code that was #ifdef'd for Unix anyhow.
+// !!! FIXME: But if you lock textures and the colors are wrong, that's what happened. We need to
+// !!! FIXME: sort out all the places where we're passing things around in RGBA to fix this.
+// !!! FIXME: In the mean time, it's usually easier to just change your application to expect
+// !!! FIXME: locked textures to be RGBA instead of BGRA.
+
+// !!! FIXME: ...apparently we're locking textures upside down, too?
+
+#include "hge_impl.h"
+
+#define SUPPORT_CXIMAGE 1
+#if SUPPORT_CXIMAGE
+// conflict with Mac OS X 10.3.9 SDK...
+#ifdef _T
+#undef _T
+#endif
+#include "CxImage/ximage.h"
+#else
+/* Use DevIL instead of CXImage */
+#include <IL/il.h>
+#include <IL/ilu.h>
+#endif
+
+// avoiding glext.h here ...
+#ifndef GL_TEXTURE_RECTANGLE_ARB
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#endif
+#ifndef GL_FRAMEBUFFER_EXT
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#endif
+#ifndef GL_RENDERBUFFER_EXT
+#define GL_RENDERBUFFER_EXT 0x8D41
+#endif
+#ifndef GL_COLOR_ATTACHMENT0_EXT
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#endif
+#ifndef GL_DEPTH_ATTACHMENT_EXT
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#endif
+#ifndef GL_FRAMEBUFFER_COMPLETE_EXT
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#endif
+#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+#ifndef GL_YCBCR_422_APPLE
+#define GL_YCBCR_422_APPLE 0x85B9
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8_APPLE
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8_REV_APPLE
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#endif
+static const char* GRAPHICS_SRC_FN="hge/graphics.cpp";
+struct gltexture
+{
+ GLuint name;
+ GLuint width;
+ GLuint height;
+ GLuint potw; // Power-of-two width.
+ GLuint poth; // Power-of-two height.
+ const char *filename; // if backed by a file, not a managed buffer.
+ DWORD *pixels; // original rgba data.
+ DWORD *lock_pixels; // for locked texture
+ bool is_render_target;
+ bool lost;
+ bool lock_readonly;
+ GLint lock_x;
+ GLint lock_y;
+ GLint lock_width;
+ GLint lock_height;
+};
+
+static DWORD *_DecodeImage(BYTE *data, const char *fname, DWORD size, int &width, int &height)
+{
+ width = height = 0;
+
+ DWORD *pixels = NULL;
+ const size_t fnamelen = fname ? strlen(fname) : 0;
+ if ( (fnamelen > 5) && (strcasecmp((fname + fnamelen) - 5, ".rgba") == 0) )
+ {
+ DWORD *ptr = (DWORD *) data;
+ DWORD w = ptr[0];
+ DWORD h = ptr[1];
+ BYTESWAP(w);
+ BYTESWAP(h);
+ if ( ((w * h * 4) + 8) == size ) // not truncated?
+ {
+ width = (int) w;
+ height = (int) h;
+ pixels = new DWORD[width * height];
+ memcpy(pixels, ptr + 2, w * h * 4); // !!! FIXME: ignores pitch.
+ }
+ return pixels;
+ }
+
+#if SUPPORT_CXIMAGE
+ CxImage img;
+ img.Decode(data, size, CXIMAGE_FORMAT_UNKNOWN);
+ if (img.IsValid())
+ {
+ width = img.GetWidth();
+ height = img.GetHeight();
+ pixels = new DWORD[width * height];
+ BYTE *wptr = (BYTE *) pixels;
+ const bool hasalpha = img.AlphaIsValid();
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ const RGBQUAD rgb = img.GetPixelColor(x, y, true);
+ *(wptr++) = rgb.rgbRed;
+ *(wptr++) = rgb.rgbGreen;
+ *(wptr++) = rgb.rgbBlue;
+ *(wptr++) = hasalpha ? rgb.rgbReserved : 0xFF; // alpha.
+ }
+ }
+ }
+#else
+ ilInit();
+ iluInit();
+
+ ILuint id;
+ ilGenImages(1, &id);
+
+ if(ilLoadImage(fname)) {
+ printf("success: %s\n", fname);
+ ILinfo info;
+ iluGetImageInfo(&info);
+ width = info.Width;
+ height = info.Height;
+ size = info.SizeOfData;
+ pixels = new DWORD[width * height];
+ ilCopyPixels(0, 0, 0, width, height, 0, IL_RGBA, IL_UNSIGNED_INT, pixels);
+ ilShutDown();
+ }
+#endif
+
+ return pixels;
+}
+
+
+void HGE_Impl::_BindTexture(gltexture *t)
+{
+ // The Direct3D renderer is using managed textures, so they aren't every
+ // actually "lost" ... we may have to rebuild them here, though.
+ if ((t != NULL) && (t->lost))
+ _ConfigureTexture(t, t->width, t->height, t->pixels);
+
+ if ( ((HTEXTURE)t) != CurTexture )
+ {
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, t ? t->name : 0);
+ CurTexture = (HTEXTURE) t;
+ }
+}
+
+void CALL HGE_Impl::Gfx_Clear(DWORD color)
+{
+ GLbitfield flags = GL_COLOR_BUFFER_BIT;
+ if ( ((pCurTarget) && (pCurTarget->depth)) || bZBuffer )
+ flags |= GL_DEPTH_BUFFER_BIT;
+
+ const GLfloat a = ((GLfloat) ((color >> 24) & 0xFF)) / 255.0f;
+ const GLfloat r = ((GLfloat) ((color >> 16) & 0xFF)) / 255.0f;
+ const GLfloat g = ((GLfloat) ((color >> 8) & 0xFF)) / 255.0f;
+ const GLfloat b = ((GLfloat) ((color >> 0) & 0xFF)) / 255.0f;
+ pOpenGLDevice->glClearColor(r, g, b, a);
+ pOpenGLDevice->glClear(flags);
+}
+
+void CALL HGE_Impl::Gfx_SetClipping(int x, int y, int w, int h)
+{
+ int scr_width, scr_height;
+ struct { int X; int Y; int Width; int Height; float MinZ; float MaxZ; } vp;
+
+ if(!pCurTarget) {
+ scr_width=pHGE->System_GetStateInt(HGE_SCREENWIDTH);
+ scr_height=pHGE->System_GetStateInt(HGE_SCREENHEIGHT);
+ }
+ else {
+ scr_width=Texture_GetWidth(pCurTarget->tex);
+ scr_height=Texture_GetHeight(pCurTarget->tex);
+ }
+
+ if(!w) {
+ vp.X=0;
+ vp.Y=0;
+ vp.Width=scr_width;
+ vp.Height=scr_height;
+ }
+ else
+ {
+ if(x<0) { w+=x; x=0; }
+ if(y<0) { h+=y; y=0; }
+
+ if(x+w > scr_width) w=scr_width-x;
+ if(y+h > scr_height) h=scr_height-y;
+
+ vp.X=x;
+ vp.Y=y;
+ vp.Width=w;
+ vp.Height=h;
+ }
+
+ if ((clipX == vp.X) && (clipY == vp.Y) && (clipW == vp.Width) && (clipH == vp.Height))
+ return; // nothing to do here, don't call into the GL.
+
+ vp.MinZ=0.0f;
+ vp.MaxZ=1.0f;
+
+ _render_batch();
+
+ clipX = vp.X;
+ clipY = vp.Y;
+ clipW = vp.Width;
+ clipH = vp.Height;
+ pOpenGLDevice->glScissor(vp.X, (scr_height-vp.Y)-vp.Height, vp.Width, vp.Height);
+}
+
+void CALL HGE_Impl::Gfx_SetTransform(float x, float y, float dx, float dy, float rot, float hscale, float vscale)
+{
+ if (!bTransforming)
+ {
+ if ((x == 0.0f) && (y == 0.0f) && (dx == 0.0f) && (dy == 0.0f) && (rot == 0.0f) && (hscale == 1.0f) && (vscale == 1.0f))
+ return; // nothing to do here, don't call into the GL.
+ }
+
+ _render_batch();
+
+ bTransforming = true;
+
+ // !!! FIXME: this math is probably wrong. Re-sync with the Direct3D code.
+
+ pOpenGLDevice->glMatrixMode(GL_MODELVIEW);
+ if(vscale==0.0f) pOpenGLDevice->glLoadIdentity();
+ else
+ {
+ pOpenGLDevice->glTranslatef(-x, -y, 0.0f);
+ //pOpenGLDevice->glScalef(1.0f, -1.0f, 1.0f);
+ pOpenGLDevice->glRotatef(-rot, 0.0f, 0.0f, -1.0f);
+ pOpenGLDevice->glTranslatef(x+dx, y+dy, 0.0f);
+ }
+}
+
+bool CALL HGE_Impl::Gfx_BeginScene(HTARGET targ)
+{
+ CRenderTargetList *target=(CRenderTargetList *)targ;
+
+ if(VertArray)
+ {
+ _PostError("Gfx_BeginScene: Scene is already being rendered");
+ return false;
+ }
+
+ if(target != pCurTarget)
+ {
+ if (pOpenGLDevice->have_GL_EXT_framebuffer_object)
+ pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, (target) ? target->frame : 0);
+
+ if ( ((target) && (target->depth)) || (bZBuffer) )
+ pOpenGLDevice->glEnable(GL_DEPTH_TEST);
+ else
+ pOpenGLDevice->glDisable(GL_DEPTH_TEST);
+
+ // d3d's SetRenderTarget() forces the viewport to surface size...
+ if (target)
+ {
+ pOpenGLDevice->glScissor(0, 0, target->width, target->height);
+ pOpenGLDevice->glViewport(0, 0, target->width, target->height);
+ _SetProjectionMatrix(target->width, target->height);
+ }
+ else
+ {
+ pOpenGLDevice->glScissor(0, 0, nScreenWidth, nScreenHeight);
+ pOpenGLDevice->glViewport(0, 0, nScreenWidth, nScreenHeight);
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ }
+
+ pOpenGLDevice->glMatrixMode(GL_MODELVIEW);
+ pOpenGLDevice->glLoadIdentity();
+
+ pCurTarget=target;
+ }
+
+ VertArray = pVB;
+ return true;
+}
+
+void CALL HGE_Impl::Gfx_EndScene()
+{
+ _render_batch(true);
+
+ // no "real" render targets? Push the framebuffer to a texture.
+ // This is not going to work in lots of legitimate scenarios, but it will
+ // most of the time, so it's better than nothing when you lack FBOs.
+ if ((pCurTarget) && (!pOpenGLDevice->have_GL_EXT_framebuffer_object))
+ {
+ gltexture *pTex = (gltexture *) pCurTarget->tex;
+ if ((pTex != NULL) && (pTex->lost))
+ _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels);
+
+ const int width = pCurTarget->width;
+ const int height = pCurTarget->height;
+ pOpenGLDevice->glFinish();
+ DWORD *pixels = new DWORD[width * height];
+ pOpenGLDevice->glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name);
+ pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0, width, height,
+ GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0);
+ delete[] pixels;
+ }
+
+ if(!pCurTarget) SDL_GL_SwapBuffers();
+ //const GLenum err = pOpenGLDevice->glGetError();
+ //if (err != GL_NO_ERROR) printf("GL error! 0x%X\n", (int) err);
+ //Gfx_Clear(0xFF | (0xFF<<24) | (random() & 0xFF << 16) | (random() & 0xFF << 8));
+ //Gfx_Clear(0xFF000000);
+}
+
+void HGE_Impl::_SetTextureFilter()
+{
+ const GLenum filter = (bTextureFilter) ? GL_LINEAR : GL_NEAREST;
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MIN_FILTER, filter);
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAG_FILTER, filter);
+}
+
+
+bool HGE_Impl::_PrimsOutsideClipping(const hgeVertex *v, const int verts)
+{
+ if (bTransforming)
+ return false; // screw it, let the GL do the clipping.
+
+ const int maxX = clipX + clipW;
+ const int maxY = clipY + clipH;
+ for (int i = 0; i < verts; i++, v++)
+ {
+ const int x = v->x;
+ const int y = v->y;
+ if ((x > clipX) && (x < maxX) && (y > clipY) && (y < maxY))
+ return false;
+ }
+ return true;
+}
+
+
+void CALL HGE_Impl::Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color, float z)
+{
+ if (VertArray)
+ {
+ if(CurPrimType!=HGEPRIM_LINES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_LINES || CurTexture || CurBlendMode!=BLEND_DEFAULT)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_LINES;
+ if(CurBlendMode != BLEND_DEFAULT) _SetBlendMode(BLEND_DEFAULT);
+ _BindTexture(NULL);
+ }
+
+ int i=nPrim*HGEPRIM_LINES;
+ VertArray[i].x = x1; VertArray[i+1].x = x2;
+ VertArray[i].y = y1; VertArray[i+1].y = y2;
+ VertArray[i].z = VertArray[i+1].z = z;
+ VertArray[i].col = VertArray[i+1].col = color;
+ VertArray[i].tx = VertArray[i+1].tx =
+ VertArray[i].ty = VertArray[i+1].ty = 0.0f;
+
+ if (!_PrimsOutsideClipping(&VertArray[i], HGEPRIM_LINES))
+ nPrim++;
+ }
+}
+
+template <class T> static inline const T Min(const T a, const T b) { return a < b ? a : b; }
+template <class T> static inline const T Max(const T a, const T b) { return a > b ? a : b; }
+
+void CALL HGE_Impl::Gfx_RenderTriple(const hgeTriple *triple)
+{
+ if (VertArray)
+ {
+ const hgeVertex *v = triple->v;
+ if (_PrimsOutsideClipping(v, HGEPRIM_TRIPLES))
+ {
+ // check for overlap, despite triangle points being outside clipping...
+ const int maxX = clipX + clipW;
+ const int maxY = clipY + clipH;
+ const int leftmost = Min(Min(v[0].x, v[1].x), v[2].x);
+ const int rightmost = Max(Max(v[0].x, v[1].x), v[2].x);
+ const int topmost = Min(Min(v[0].y, v[1].y), v[2].y);
+ const int bottommost = Max(Max(v[0].y, v[1].y), v[2].y);
+ if ( ((clipX < leftmost) || (clipX > rightmost)) &&
+ ((maxX < leftmost) || (maxX > rightmost)) &&
+ ((clipY < topmost) || (clipY > bottommost)) &&
+ ((maxY < topmost) || (maxY > bottommost)) )
+ return; // no, this is really totally clipped.
+ }
+
+ if(CurPrimType!=HGEPRIM_TRIPLES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_TRIPLES || CurTexture!=triple->tex || CurBlendMode!=triple->blend)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_TRIPLES;
+ if(CurBlendMode != triple->blend) _SetBlendMode(triple->blend);
+ _BindTexture((gltexture *) triple->tex);
+ }
+
+ memcpy(&VertArray[nPrim*HGEPRIM_TRIPLES], triple->v, sizeof(hgeVertex)*HGEPRIM_TRIPLES);
+ nPrim++;
+ }
+}
+
+void CALL HGE_Impl::Gfx_RenderQuad(const hgeQuad *quad)
+{
+ if (VertArray)
+ {
+ const hgeVertex *v = quad->v;
+ if (_PrimsOutsideClipping(v, HGEPRIM_QUADS))
+ {
+ // check for overlap, despite quad points being outside clipping...
+ const int maxX = clipX + clipW;
+ const int maxY = clipY + clipH;
+ const int leftmost = Min(Min(Min(v[0].x, v[1].x), v[2].x), v[3].x);
+ const int rightmost = Max(Max(Max(v[0].x, v[1].x), v[2].x), v[3].x);
+ const int topmost = Min(Min(Min(v[0].y, v[1].y), v[2].y), v[3].y);
+ const int bottommost = Max(Max(Max(v[0].y, v[1].y), v[2].y), v[3].y);
+ if ( ((clipX < leftmost) || (clipX > rightmost)) &&
+ ((maxX < leftmost) || (maxX > rightmost)) &&
+ ((clipY < topmost) || (clipY > bottommost)) &&
+ ((maxY < topmost) || (maxY > bottommost)) )
+ return; // no, this is really totally clipped.
+ }
+
+ if(CurPrimType!=HGEPRIM_QUADS || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_QUADS || CurTexture!=quad->tex || CurBlendMode!=quad->blend)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_QUADS;
+ if(CurBlendMode != quad->blend) _SetBlendMode(quad->blend);
+ _BindTexture((gltexture *) quad->tex);
+ }
+
+ memcpy(&VertArray[nPrim*HGEPRIM_QUADS], quad->v, sizeof(hgeVertex)*HGEPRIM_QUADS);
+ nPrim++;
+ }
+}
+
+hgeVertex* CALL HGE_Impl::Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim)
+{
+ if(VertArray)
+ {
+ _render_batch();
+
+ CurPrimType=prim_type;
+ if(CurBlendMode != blend) _SetBlendMode(blend);
+ _BindTexture((gltexture *) tex);
+ *max_prim=VERTEX_BUFFER_SIZE / prim_type;
+ return VertArray;
+ }
+ else return 0;
+}
+
+void CALL HGE_Impl::Gfx_FinishBatch(int nprim)
+{
+ nPrim = nprim;
+}
+
+bool HGE_Impl::_BuildTarget(CRenderTargetList *pTarget, GLuint texname, int width, int height, bool zbuffer)
+{
+ bool okay = true; // no FBOs? Fake success by default.
+ if (pOpenGLDevice->have_GL_EXT_framebuffer_object)
+ {
+ pOpenGLDevice->glGenFramebuffersEXT(1, &pTarget->frame);
+ if (zbuffer)
+ pOpenGLDevice->glGenRenderbuffersEXT(1, &pTarget->depth);
+ pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, pTarget->frame);
+ pOpenGLDevice->glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, pOpenGLDevice->TextureTarget, texname, 0);
+ if (zbuffer)
+ {
+ pOpenGLDevice->glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, pTarget->depth);
+ pOpenGLDevice->glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, width, height);
+ pOpenGLDevice->glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, pTarget->depth);
+ }
+
+ GLenum rc = pOpenGLDevice->glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if ((rc == GL_FRAMEBUFFER_COMPLETE_EXT) && (pOpenGLDevice->glGetError() == GL_NO_ERROR))
+ {
+ pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ okay = true;
+ }
+ else
+ {
+ pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ pOpenGLDevice->glDeleteRenderbuffersEXT(1, &pTarget->depth);
+ pOpenGLDevice->glDeleteFramebuffersEXT(1, &pTarget->frame);
+ }
+ pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, pCurTarget ? pCurTarget->frame : 0);
+ }
+
+ return okay;
+}
+
+HTARGET CALL HGE_Impl::Target_Create(int width, int height, bool zbuffer)
+{
+ bool okay = false;
+ CRenderTargetList *pTarget = new CRenderTargetList;
+ memset(pTarget, '\0', sizeof (CRenderTargetList));
+
+ pTarget->tex = _BuildTexture(width, height, NULL);
+ gltexture *gltex = (gltexture *) pTarget->tex;
+ gltex->is_render_target = true;
+ gltex->lost = false;
+ _ConfigureTexture(gltex, width, height, NULL);
+
+ pTarget->width = width;
+ pTarget->height = height;
+
+ okay = _BuildTarget(pTarget, gltex->name, width, height, zbuffer);
+ if (!okay)
+ {
+ System_Log("%s: OpenGL: Failed to create render target!",GRAPHICS_SRC_FN);
+ Texture_Free(pTarget->tex);
+ delete pTarget;
+ return 0;
+ }
+
+ pTarget->next=pTargets;
+ pTargets=pTarget;
+
+ return (HTARGET)pTarget;
+}
+
+void CALL HGE_Impl::Target_Free(HTARGET target)
+{
+ CRenderTargetList *pTarget=pTargets, *pPrevTarget=NULL;
+
+ while(pTarget)
+ {
+ if((CRenderTargetList *)target == pTarget)
+ {
+ if(pPrevTarget)
+ pPrevTarget->next = pTarget->next;
+ else
+ pTargets = pTarget->next;
+
+ if (pOpenGLDevice->have_GL_EXT_framebuffer_object)
+ {
+ if (pCurTarget == (CRenderTargetList *)target)
+ pOpenGLDevice->glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ if (pTarget->depth)
+ pOpenGLDevice->glDeleteRenderbuffersEXT(1, &pTarget->depth);
+ pOpenGLDevice->glDeleteFramebuffersEXT(1, &pTarget->frame);
+ }
+
+ if (pCurTarget == (CRenderTargetList *)target)
+ pCurTarget = 0;
+
+ Texture_Free(pTarget->tex);
+ delete pTarget;
+ return;
+ }
+
+ pPrevTarget = pTarget;
+ pTarget = pTarget->next;
+ }
+}
+
+HTEXTURE CALL HGE_Impl::Target_GetTexture(HTARGET target)
+{
+ CRenderTargetList *targ=(CRenderTargetList *)target;
+ if(target) return targ->tex;
+ else return 0;
+}
+
+static inline bool _IsPowerOfTwo(const GLuint x)
+{
+ return ((x & (x - 1)) == 0);
+}
+
+static inline GLuint _NextPowerOfTwo(GLuint x)
+{
+ x--;
+ for (int i = 1; i < (sizeof(GLuint) * 8); i *= 2)
+ x |= x >> i;
+ return x + 1;
+}
+
+void HGE_Impl::_ConfigureTexture(gltexture *t, int width, int height, DWORD *pixels)
+{
+ GLuint tex = 0;
+ pOpenGLDevice->glGenTextures(1, &tex);
+
+ t->lost = false;
+ t->name = tex;
+ t->width = width;
+ t->height = height;
+ t->pixels = pixels;
+ t->potw = 0;
+ t->poth = 0;
+
+ // see if we're backed by a file and not RAM.
+ const bool loadFromFile = ((pixels == NULL) && (t->filename != NULL));
+ if (loadFromFile)
+ {
+ DWORD size = 0;
+ BYTE *data = (BYTE *) pHGE->Resource_Load(t->filename, &size);
+ if (data != NULL)
+ {
+ int w, h;
+ pixels = _DecodeImage(data, t->filename, size, w, h);
+ if ((w != width) || (h != height)) // yikes, file changed?
+ {
+ delete[] pixels;
+ pixels = NULL;
+ }
+ Resource_Free(data);
+ }
+ }
+
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, tex);
+ if (pOpenGLDevice->TextureTarget != GL_TEXTURE_RECTANGLE_ARB)
+ {
+ pOpenGLDevice->glTexParameterf(pOpenGLDevice->TextureTarget, GL_TEXTURE_MIN_LOD, 0.0f);
+ pOpenGLDevice->glTexParameterf(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAX_LOD, 0.0f);
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_BASE_LEVEL, 0);
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_MAX_LEVEL, 0);
+ }
+ const GLenum intfmt = pOpenGLDevice->have_GL_EXT_texture_compression_s3tc ? GL_COMPRESSED_RGBA_S3TC_DXT5_EXT : GL_RGBA;
+ if ((pOpenGLDevice->have_GL_ARB_texture_rectangle) || (pOpenGLDevice->have_GL_ARB_texture_non_power_of_two) || (_IsPowerOfTwo(width) && _IsPowerOfTwo(height))) {
+ pOpenGLDevice->glTexImage2D(pOpenGLDevice->TextureTarget, 0, intfmt, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+ }
+ else
+ {
+ t->potw = _NextPowerOfTwo(width);
+ t->poth = _NextPowerOfTwo(height);
+ pOpenGLDevice->glTexImage2D(pOpenGLDevice->TextureTarget, 0, intfmt, t->potw, t->poth, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
+ }
+
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0);
+
+ if (loadFromFile)
+ delete[] pixels;
+}
+
+HTEXTURE HGE_Impl::_BuildTexture(int width, int height, DWORD *pixels)
+{
+ gltexture *retval = new gltexture;
+ memset(retval, '\0', sizeof (gltexture));
+ retval->lost = true; // we'll actually generate a texture and upload when forced.
+ retval->width = width;
+ retval->height = height;
+ retval->pixels = pixels;
+ return (HTEXTURE)retval;
+}
+
+HTEXTURE CALL HGE_Impl::Texture_Create(int width, int height)
+{
+ DWORD *pixels = new DWORD[width * height];
+ memset(pixels, '\0', sizeof (DWORD) * width * height);
+ HTEXTURE retval = _BuildTexture(width, height, pixels);
+
+ // the Direct3D renderer doesn't add these to the (textures) list, but we need them for when we "lose" the GL context.
+ if (retval != 0)
+ {
+ CTextureList *texItem=new CTextureList;
+ texItem->tex=retval;
+ texItem->width=width;
+ texItem->height=height;
+ texItem->next=textures;
+ textures=texItem;
+ }
+
+ return retval;
+}
+
+HTEXTURE CALL HGE_Impl::Texture_Load(const char *filename, DWORD size, bool bMipmap)
+{
+ HTEXTURE retval = 0;
+ int width = 0;
+ int height = 0;
+
+ void *data;
+ DWORD _size;
+ CTextureList *texItem;
+ const char *fname = NULL;
+ if(size) { data=(void *)filename; _size=size; }
+ else
+ {
+ fname = filename;
+ data=pHGE->Resource_Load(filename, &_size);
+ if(!data) return 0;
+ }
+
+ DWORD *pixels = _DecodeImage((BYTE *) data, fname, _size, width, height);
+ if (pixels != NULL)
+ retval = _BuildTexture(width, height, pixels);
+
+ if(!size) Resource_Free(data);
+
+ if (retval == 0)
+ {
+ STUBBED("texture load fail!");
+ _PostError("Can't create texture");
+ }
+ else
+ {
+ texItem=new CTextureList;
+ texItem->tex=retval;
+ texItem->width=width;
+ texItem->height=height;
+ texItem->next=textures;
+ textures=texItem;
+
+ // force an upload to the GL and lose our copy if it's backed by
+ // a file. We won't keep it here to conserve system RAM.
+ if (!size)
+ {
+ gltexture *t = (gltexture *) retval;
+ _ConfigureTexture(t, t->width, t->height, t->pixels);
+ delete[] t->pixels;
+ t->pixels = NULL;
+ t->filename = strcpy(new char[strlen(filename) + 1], filename);
+ }
+ }
+
+ return retval;
+}
+
+void CALL HGE_Impl::Texture_Free(HTEXTURE tex)
+{
+ if (pOpenGLDevice == NULL)
+ return; // in case we already shut down.
+
+ CTextureList *texItem=textures, *texPrev=0;
+
+ while(texItem)
+ {
+ if(texItem->tex==tex)
+ {
+ if(texPrev) texPrev->next=texItem->next;
+ else textures=texItem->next;
+ delete texItem;
+ break;
+ }
+ texPrev=texItem;
+ texItem=texItem->next;
+ }
+ if(tex)
+ {
+ gltexture *pTex = (gltexture *) tex;
+ delete[] pTex->filename;
+ delete[] pTex->lock_pixels;
+ delete[] pTex->pixels;
+ pOpenGLDevice->glDeleteTextures(1, &pTex->name);
+ delete pTex;
+ }
+}
+
+int CALL HGE_Impl::Texture_GetWidth(HTEXTURE tex, bool bOriginal)
+{
+ CTextureList *texItem=textures;
+
+ if(bOriginal)
+ {
+ while(texItem)
+ {
+ if(texItem->tex==tex) return texItem->width;
+ texItem=texItem->next;
+ }
+ }
+ else
+ {
+ return ((gltexture*)tex)->width;
+ }
+ return 0;
+}
+
+
+int CALL HGE_Impl::Texture_GetHeight(HTEXTURE tex, bool bOriginal)
+{
+ CTextureList *texItem=textures;
+
+ if(bOriginal)
+ {
+ while(texItem)
+ {
+ if(texItem->tex==tex) return texItem->height;
+ texItem=texItem->next;
+ }
+ }
+ else
+ {
+ return ((gltexture*)tex)->height;
+ }
+ return 0;
+}
+
+// HGE extension!
+// fast path for pushing YUV video to a texture instead of having to
+// lock/convert-to-rgba/unlock...current HGE semantics involve a
+// lot of unnecessary overhead on this, not to mention the conversion
+// on the CPU is painful on PowerPC chips.
+// This lets us use OpenGL extensions to move data to the hardware
+// without conversion.
+// Don't taunt this function. Side effects are probably rampant.
+bool CALL HGE_Impl::HGEEXT_Texture_PushYUV422(HTEXTURE tex, const BYTE *yuv)
+{
+ if (!pOpenGLDevice->have_GL_APPLE_ycbcr_422)
+ return false;
+
+ gltexture *pTex=(gltexture*)tex;
+ assert(!pTex->lock_pixels);
+
+ if (pTex->lost) // just reupload the whole thing.
+ _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels);
+
+ // Any existing pixels aren't valid anymore.
+ if (pTex->pixels)
+ {
+ delete[] pTex->pixels;
+ pTex->pixels = NULL;
+ }
+
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name);
+ pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, 0, 0,
+ pTex->width, pTex->height, GL_YCBCR_422_APPLE,
+ GL_UNSIGNED_SHORT_8_8_APPLE, yuv);
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0);
+ return true;
+}
+
+DWORD * CALL HGE_Impl::Texture_Lock(HTEXTURE tex, bool bReadOnly, int left, int top, int width, int height)
+{
+ gltexture *pTex=(gltexture*)tex;
+
+ if (pTex->lock_pixels)
+ {
+ assert(false && "multiple lock of texture...");
+ return 0;
+ }
+
+ // see if we're backed by a file and not RAM.
+ const bool loadFromFile = ((pTex->pixels == NULL) && (pTex->filename != NULL));
+ if (loadFromFile)
+ {
+ DWORD size = 0;
+ BYTE *data = (BYTE *) pHGE->Resource_Load(pTex->filename, &size);
+ if (data != NULL)
+ {
+ int w, h;
+ pTex->pixels = _DecodeImage(data, pTex->filename, size, w, h);
+ if ((w != pTex->width) || (h != pTex->height)) // yikes, file changed?
+ {
+ delete[] pTex->pixels;
+ pTex->pixels = NULL;
+ }
+ Resource_Free(data);
+ }
+ if (pTex->pixels != NULL)
+ {
+ // can't go back to file after we lock, since app might change data.
+ if (!bReadOnly)
+ {
+ delete[] pTex->filename;
+ pTex->filename = NULL;
+ }
+ }
+ }
+
+ if ((pTex->pixels == NULL) && (!pTex->is_render_target)) // can't lock this texture...?!
+ return 0;
+
+ // !!! FIXME: is this right?
+ if((width == 0) && (height == 0))
+ {
+ width = pTex->width;
+ height = pTex->height;
+ }
+
+ // !!! FIXME: do something with this?
+ assert(width > 0);
+ assert(width <= pTex->width);
+ assert(height > 0);
+ assert(height <= pTex->height);
+ assert(left >= 0);
+ assert(left <= width);
+ assert(top >= 0);
+ assert(top <= height);
+
+ pTex->lock_readonly = bReadOnly;
+ pTex->lock_x = left;
+ pTex->lock_y = top;
+ pTex->lock_width = width;
+ pTex->lock_height = height;
+ pTex->lock_pixels = new DWORD[width * height];
+
+ DWORD *dst = pTex->lock_pixels;
+
+ if (pTex->is_render_target)
+ {
+ assert(false && "need to bind fbo before glReadPixels...");
+ DWORD *upsideDown = new DWORD[width * height];
+ DWORD *src = upsideDown + ((height-1) * width);
+ pOpenGLDevice->glReadPixels(left, (pTex->height-top)-height, width, height, GL_RGBA, GL_UNSIGNED_BYTE, upsideDown);
+ for (int i = 0; i < height; i++)
+ {
+ memcpy(dst, src, width * sizeof (DWORD));
+ dst += width;
+ src -= width;
+ }
+ delete[] upsideDown;
+ }
+ else
+ {
+ DWORD *src = pTex->pixels + ((top*pTex->width) + left);
+ for (int i = 0; i < height; i++)
+ {
+ memcpy(dst, src, width * sizeof (DWORD));
+ dst += width;
+ src += pTex->width;
+ }
+ }
+
+ return pTex->lock_pixels;
+}
+
+
+void CALL HGE_Impl::Texture_Unlock(HTEXTURE tex)
+{
+ gltexture *pTex=(gltexture*)tex;
+
+ if (pTex->lock_pixels == NULL) return; // not locked.
+
+ if (!pTex->lock_readonly) // have to reupload to the hardware.
+ {
+ // need to update pTex->pixels ...
+ const DWORD *src = pTex->lock_pixels;
+ DWORD *dst = pTex->pixels + ((pTex->lock_y*pTex->width) + pTex->lock_x);
+ for (int i = 0; i < pTex->lock_height; i++)
+ {
+ memcpy(dst, src, pTex->lock_width * sizeof (DWORD));
+ dst += pTex->width;
+ src += pTex->lock_width;
+ }
+
+ if (pTex->lost) // just reupload the whole thing.
+ _ConfigureTexture(pTex, pTex->width, pTex->height, pTex->pixels);
+ else
+ {
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, pTex->name);
+ pOpenGLDevice->glTexSubImage2D(pOpenGLDevice->TextureTarget, 0, pTex->lock_x,
+ (pTex->height-pTex->lock_y)-pTex->lock_height,
+ pTex->lock_width, pTex->lock_height, GL_RGBA,
+ GL_UNSIGNED_BYTE, pTex->lock_pixels);
+ pOpenGLDevice->glBindTexture(pOpenGLDevice->TextureTarget, CurTexture ? (((gltexture *) CurTexture)->name) : 0);
+ }
+ }
+
+ // if we were read-only and we're backed by a file, ditch the uncompressed copy in system RAM.
+ if ((pTex->filename != NULL) && (pTex->lock_readonly))
+ {
+ delete[] pTex->pixels;
+ pTex->pixels = NULL;
+ }
+
+ delete[] pTex->lock_pixels;
+ pTex->lock_pixels = NULL;
+ pTex->lock_readonly = false;
+ pTex->lock_x = -1;
+ pTex->lock_y = -1;
+ pTex->lock_width = -1;
+ pTex->lock_height = -1;
+}
+
+//////// Implementation ////////
+
+#define DEBUG_VERTICES 0
+#if DEBUG_VERTICES
+static inline void print_vertex(const hgeVertex *v)
+{
+ printf(" (%f, %f, %f), 0x%X, (%f, %f)\n", v->x, v->y, v->z, v->col, v->tx, v->ty);
+}
+#endif
+
+void HGE_Impl::_render_batch(bool bEndScene)
+{
+ if(VertArray)
+ {
+ if(nPrim)
+ {
+ const float h = (float) ((pCurTarget) ? pCurTarget->height : nScreenHeight);
+
+ // texture rectangles range from 0 to size, not 0 to 1. :/
+ float texwmult = 1.0f;
+ float texhmult = 1.0f;
+
+ if (CurTexture)
+ {
+ _SetTextureFilter();
+ const gltexture *pTex = ((gltexture *)CurTexture);
+ if (pOpenGLDevice->TextureTarget == GL_TEXTURE_RECTANGLE_ARB)
+ {
+ texwmult = pTex->width;
+ texhmult = pTex->height;
+ }
+ else if ((pTex->potw != 0) && (pTex->poth != 0))
+ {
+ texwmult = ( ((float)pTex->width) / ((float)pTex->potw) );
+ texhmult = ( ((float)pTex->height) / ((float)pTex->poth) );
+ }
+ }
+
+ for (int i = 0; i < nPrim*CurPrimType; i++)
+ {
+ // (0, 0) is the lower left in OpenGL, upper left in D3D.
+ VertArray[i].y = h - VertArray[i].y;
+
+ // Z axis is inverted in OpenGL from D3D.
+ VertArray[i].z = -VertArray[i].z;
+
+ // (0, 0) is lower left texcoord in OpenGL, upper left in D3D.
+ // Also, scale for texture rectangles vs. 2D textures.
+ VertArray[i].tx *= texwmult;
+ VertArray[i].ty = (1.0f - VertArray[i].ty) * texhmult;
+
+ // Colors are RGBA in OpenGL, ARGB in Direct3D.
+ const DWORD color = VertArray[i].col;
+ BYTE *col = (BYTE *) &VertArray[i].col;
+ const BYTE a = ((color >> 24) & 0xFF);
+ const BYTE r = ((color >> 16) & 0xFF);
+ const BYTE g = ((color >> 8) & 0xFF);
+ const BYTE b = ((color >> 0) & 0xFF);
+ col[0] = r;
+ col[1] = g;
+ col[2] = b;
+ col[3] = a;
+ }
+
+ switch(CurPrimType)
+ {
+ case HGEPRIM_QUADS:
+ pOpenGLDevice->glDrawElements(GL_TRIANGLES, nPrim * 6, GL_UNSIGNED_SHORT, pIB);
+ #if DEBUG_VERTICES
+ for (int i = 0; i < nPrim*6; i+=3)
+ {
+ printf("QUAD'S TRIANGLE:\n");
+ print_vertex(&pVB[pIB[i+0]]);
+ print_vertex(&pVB[pIB[i+1]]);
+ print_vertex(&pVB[pIB[i+2]]);
+ }
+ printf("DONE.\n");
+ #endif
+ break;
+
+ case HGEPRIM_TRIPLES:
+ pOpenGLDevice->glDrawArrays(GL_TRIANGLES, 0, nPrim * 3);
+ break;
+
+ case HGEPRIM_LINES:
+ pOpenGLDevice->glDrawArrays(GL_LINES, 0, nPrim * 2);
+ break;
+ }
+
+ nPrim=0;
+ }
+ if(bEndScene) VertArray = 0;
+ else VertArray = pVB;
+ }
+}
+
+void HGE_Impl::_SetBlendMode(int blend)
+{
+ if((blend & BLEND_ALPHABLEND) != (CurBlendMode & BLEND_ALPHABLEND))
+ {
+ if(blend & BLEND_ALPHABLEND) pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ else pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ }
+
+ if((blend & BLEND_ZWRITE) != (CurBlendMode & BLEND_ZWRITE))
+ {
+ if(blend & BLEND_ZWRITE) pOpenGLDevice->glDepthMask(GL_TRUE);
+ else pOpenGLDevice->glDepthMask(GL_FALSE);
+ }
+
+ if((blend & BLEND_COLORADD) != (CurBlendMode & BLEND_COLORADD))
+ {
+ if(blend & BLEND_COLORADD) pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
+ else pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ }
+
+ CurBlendMode = blend;
+}
+
+void HGE_Impl::_SetProjectionMatrix(int width, int height)
+{
+ pOpenGLDevice->glMatrixMode(GL_PROJECTION);
+ pOpenGLDevice->glLoadIdentity();
+ pOpenGLDevice->glOrtho(0, (float)width, 0, (float)height, 0.0f, 1.0f);
+ bTransforming = false;
+ clipX = 0;
+ clipY = 0;
+ clipW = width;
+ clipH = height;
+}
+
+void HGE_Impl::_UnloadOpenGLEntryPoints()
+{
+ #define GL_PROC(ext,fn,call,ret,params) pOpenGLDevice->fn = NULL;
+ #include "hge_glfuncs.h"
+ #undef GL_PROC
+}
+
+bool HGE_Impl::_HaveOpenGLExtension(const char *extlist, const char *ext)
+{
+ const char *ptr = strstr(extlist, ext);
+ if (ptr == NULL)
+ return false;
+
+ const char endchar = ptr[strlen(ext)];
+ if ((endchar == '\0') || (endchar == ' '))
+ return true; // extension is in the list.
+
+ return false; // just not supported, fail.
+}
+
+bool HGE_Impl::_LoadOpenGLEntryPoints()
+{
+ System_Log("%s: OpenGL: loading entry points and examining extensions...",GRAPHICS_SRC_FN);
+
+ // these can be reset to false below...
+ pOpenGLDevice->have_base_opengl = true;
+ pOpenGLDevice->have_GL_ARB_texture_rectangle = true;
+ pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true;
+ pOpenGLDevice->have_GL_EXT_framebuffer_object = true;
+ pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = true;
+ pOpenGLDevice->have_GL_ARB_vertex_buffer_object = true;
+ pOpenGLDevice->have_GL_APPLE_ycbcr_422 = true;
+
+ #define GL_PROC(ext,fn,call,ret,params) \
+ if (pOpenGLDevice->have_##ext) { \
+ if ((pOpenGLDevice->fn = (_HGE_PFN_##fn) SDL_GL_GetProcAddress(#fn)) == NULL) { \
+ System_Log("Failed to load OpenGL entry point '" #fn "'"); \
+ pOpenGLDevice->have_##ext = false; \
+ } \
+ } else {}
+ #include "hge_glfuncs.h"
+ #undef GL_PROC
+
+ if (!pOpenGLDevice->have_base_opengl)
+ {
+ _UnloadOpenGLEntryPoints();
+ return false;
+ }
+
+ System_Log("%s: GL_RENDERER: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_RENDERER));
+ System_Log("%s: GL_VENDOR: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_VENDOR));
+ System_Log("%s: GL_VERSION: %s",GRAPHICS_SRC_FN, (const char *) pOpenGLDevice->glGetString(GL_VERSION));
+
+ const char *verstr = (const char *) pOpenGLDevice->glGetString(GL_VERSION);
+ int maj = 0;
+ int min = 0;
+ sscanf(verstr, "%d.%d", &maj, &min);
+
+ if ( (maj < 1) || ((maj == 1) && (min < 2)) )
+ {
+ _PostError("OpenGL implementation must be at least version 1.2");
+ _UnloadOpenGLEntryPoints();
+ return false;
+ }
+
+ const char *exts = (const char *) pOpenGLDevice->glGetString(GL_EXTENSIONS);
+
+ // NPOT texture support ...
+
+ if (_HaveOpenGLExtension(exts, "GL_ARB_texture_rectangle"))
+ pOpenGLDevice->have_GL_ARB_texture_rectangle = true;
+ else if (_HaveOpenGLExtension(exts, "GL_EXT_texture_rectangle"))
+ pOpenGLDevice->have_GL_ARB_texture_rectangle = true;
+ else if (_HaveOpenGLExtension(exts, "GL_NV_texture_rectangle"))
+ pOpenGLDevice->have_GL_ARB_texture_rectangle = true;
+ else
+ pOpenGLDevice->have_GL_ARB_texture_rectangle = false;
+
+ if (maj >= 2)
+ pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true;
+ else if (_HaveOpenGLExtension(exts, "GL_ARB_texture_non_power_of_two"))
+ pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = true;
+ else
+ pOpenGLDevice->have_GL_ARB_texture_non_power_of_two = false;
+
+ if (pOpenGLDevice->have_GL_ARB_texture_rectangle)
+ {
+ System_Log("%s: OpenGL: Using GL_ARB_texture_rectangle",GRAPHICS_SRC_FN);
+ pOpenGLDevice->TextureTarget = GL_TEXTURE_RECTANGLE_ARB;
+ }
+ else if (pOpenGLDevice->have_GL_ARB_texture_non_power_of_two)
+ {
+ System_Log("%s: OpenGL: Using GL_ARB_texture_non_power_of_two",GRAPHICS_SRC_FN);
+ pOpenGLDevice->TextureTarget = GL_TEXTURE_2D;
+ }
+ else
+ {
+ // We can fake this with POT textures. Get a real OpenGL!
+ System_Log("%s: OpenGL: Using power-of-two textures. This costs more memory!",GRAPHICS_SRC_FN);
+ pOpenGLDevice->TextureTarget = GL_TEXTURE_2D;
+ }
+
+ // render-to-texture support ...
+
+ // is false if an entry point is missing, but we still need to check for the extension string...
+ if (pOpenGLDevice->have_GL_EXT_framebuffer_object)
+ {
+ // Disable this on Mac OS X Tiger, since some drivers appear to be buggy.
+ if ((pHGE->MacOSXVersion) && (pHGE->MacOSXVersion < 0x1050))
+ pOpenGLDevice->have_GL_EXT_framebuffer_object = false;
+ else if (_HaveOpenGLExtension(exts, "GL_EXT_framebuffer_object"))
+ pOpenGLDevice->have_GL_EXT_framebuffer_object = true;
+ else
+ pOpenGLDevice->have_GL_EXT_framebuffer_object = false;
+ }
+
+ if (pOpenGLDevice->have_GL_EXT_framebuffer_object)
+ System_Log("%s: OpenGL: Using GL_EXT_framebuffer_object",GRAPHICS_SRC_FN);
+ else
+ System_Log("%s: OpenGL: WARNING! No render-to-texture support. Things may render badly.",GRAPHICS_SRC_FN);
+
+
+ // Texture compression ...
+
+ if (bForceTextureCompression &&
+ _HaveOpenGLExtension(exts, "GL_ARB_texture_compression") &&
+ _HaveOpenGLExtension(exts, "GL_EXT_texture_compression_s3tc"))
+ pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = true;
+ else
+ pOpenGLDevice->have_GL_EXT_texture_compression_s3tc = false;
+
+ if (pOpenGLDevice->have_GL_EXT_texture_compression_s3tc)
+ System_Log("%s: OpenGL: Using GL_EXT_texture_compression_s3tc",GRAPHICS_SRC_FN);
+ else if (bForceTextureCompression)
+ {
+ bForceTextureCompression = false; // oh well.
+ System_Log("%s: OpenGL: WARNING: no texture compression support, in a low-memory system.",GRAPHICS_SRC_FN);
+ System_Log("%s: OpenGL: Performance may be very bad!",GRAPHICS_SRC_FN);
+ }
+
+ // YUV textures...
+
+ if (_HaveOpenGLExtension(exts, "GL_APPLE_ycbcr_422"))
+ pOpenGLDevice->have_GL_APPLE_ycbcr_422 = true;
+ else
+ pOpenGLDevice->have_GL_APPLE_ycbcr_422 = false;
+
+ if (pOpenGLDevice->have_GL_APPLE_ycbcr_422)
+ System_Log("%s: OpenGL: Using GL_APPLE_ycbcr_422 to render YUV frames.",GRAPHICS_SRC_FN);
+ else
+ System_Log("%s: OpenGL: WARNING: no YUV texture support; videos may render slowly.",GRAPHICS_SRC_FN);
+
+ // VBOs...
+
+ // is false if an entry point is missing, but we still need to check for the extension string...
+ if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object)
+ {
+ if (_HaveOpenGLExtension(exts, "GL_ARB_vertex_buffer_object"))
+ pOpenGLDevice->have_GL_ARB_vertex_buffer_object = true;
+ else
+ pOpenGLDevice->have_GL_ARB_vertex_buffer_object = false;
+ }
+
+ if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object)
+ System_Log("%s: OpenGL: Using GL_ARB_vertex_buffer_object",GRAPHICS_SRC_FN);
+ else
+ System_Log("%s: OpenGL: WARNING! No VBO support; performance may suffer.",GRAPHICS_SRC_FN);
+
+ return true;
+}
+
+bool HGE_Impl::_GfxInit()
+{
+ CurTexture = 0;
+
+// Init OpenGL ... SDL should have created a context at this point.
+ assert(pOpenGLDevice == NULL);
+ pOpenGLDevice = new COpenGLDevice;
+ if (!_LoadOpenGLEntryPoints())
+ return false; // already called _PostError().
+
+ nScreenBPP=SDL_GetVideoSurface()->format->BitsPerPixel;
+
+ _AdjustWindow();
+
+ System_Log("%s: Mode: %d x %d\n",GRAPHICS_SRC_FN,nScreenWidth,nScreenHeight);
+// Create vertex batch buffer
+
+ VertArray=0;
+ textures=0;
+ IndexBufferObject=0;
+
+// Init all stuff that can be lost
+
+ if(!_init_lost()) return false;
+
+ // make sure the framebuffers are cleared and force to screen
+ pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ SDL_GL_SwapBuffers();
+ pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ SDL_GL_SwapBuffers();
+
+ return true;
+}
+
+void HGE_Impl::_AdjustWindow()
+{
+ // no-op.
+}
+
+void HGE_Impl::_Resize(int width, int height)
+{
+ if(hwndParent)
+ {
+ //if(procFocusLostFunc) procFocusLostFunc();
+ STUBBED("resize");
+ #if 0
+ d3dppW.BackBufferWidth=width;
+ d3dppW.BackBufferHeight=height;
+ nScreenWidth=width;
+ nScreenHeight=height;
+
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ _GfxRestore();
+ #endif
+
+ //if(procFocusGainFunc) procFocusGainFunc();
+ }
+}
+
+void HGE_Impl::_GfxDone()
+{
+ CRenderTargetList *target=pTargets;
+
+ while(textures) Texture_Free(textures->tex);
+ while(pTargets) Target_Free((HTARGET) pTargets);
+ textures=0;
+ pTargets=0;
+
+ VertArray = 0;
+ delete[] pVB;
+ pVB=0;
+ delete[] pIB;
+ pIB=0;
+
+ if(pOpenGLDevice)
+ {
+ if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object)
+ {
+ if (IndexBufferObject != 0)
+ {
+ pOpenGLDevice->glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
+ pOpenGLDevice->glDeleteBuffersARB(1, &IndexBufferObject);
+ IndexBufferObject = 0;
+ }
+ }
+
+ delete pOpenGLDevice;
+ pOpenGLDevice=0;
+ }
+}
+
+
+bool HGE_Impl::_GfxRestore()
+{
+ if(!pOpenGLDevice) return false;
+
+ delete[] pVB;
+ pVB=0;
+
+ delete[] pIB;
+ pIB=0;
+
+ _UnloadOpenGLEntryPoints();
+ if (!_LoadOpenGLEntryPoints())
+ return false;
+
+ if(!_init_lost()) return false;
+
+ if(procGfxRestoreFunc) return procGfxRestoreFunc();
+
+ return true;
+}
+
+
+bool HGE_Impl::_init_lost()
+{
+ _BindTexture(NULL); // make sure nothing is bound, so everything that we do bind regenerates.
+
+ for (CTextureList *item = textures; item != NULL; item = item->next)
+ {
+ gltexture *t = (gltexture *) item->tex;
+ if (t == NULL) continue;
+ t->lost = true;
+ t->name = 0;
+ }
+
+ CRenderTargetList *target=pTargets;
+ while(target)
+ {
+ gltexture *tex = (gltexture *) target->tex;
+ _BindTexture(tex); // force texture recreation.
+ _BindTexture(NULL);
+ _BuildTarget(target, tex ? tex->name : 0, target->width, target->height, target->depth != 0);
+ target=target->next;
+ }
+
+// Create Vertex buffer
+ // We just use a client-side array, since you can reasonably count on support
+ // existing in any GL, and it basically offers the same functionality that
+ // HGE uses in Direct3D: it locks the vertex buffer, unlocks in time to
+ // draw something, then relocks again immediately...more or less, that method
+ // offers the same performance metrics as a client-side array.
+ // We _will_ stuff the indices in a buffer object, though, if possible,
+ // since they never change...this matches the D3D behaviour better, since
+ // they lock, store, and forget about it, but without a buffer object,
+ // we'd have to pass the array over the bus every glDrawElements() call.
+ // It's not worth the tapdance for vertex buffer objects though, due to
+ // HGE's usage patterns.
+ pVB = new hgeVertex[VERTEX_BUFFER_SIZE];
+
+// Create and setup Index buffer
+ pIB = new GLushort[VERTEX_BUFFER_SIZE*6/4];
+ GLushort *pIndices = pIB;
+ int n = 0;
+ for(int i=0; i<VERTEX_BUFFER_SIZE/4; i++) {
+ *pIndices++=n;
+ *pIndices++=n+1;
+ *pIndices++=n+2;
+ *pIndices++=n+2;
+ *pIndices++=n+3;
+ *pIndices++=n;
+ n+=4;
+ }
+
+ #if !DEBUG_VERTICES // need pIB for DEBUG_VERTICES.
+ if (pOpenGLDevice->have_GL_ARB_vertex_buffer_object)
+ {
+ // stay bound forever. The Index Buffer Object never changes.
+ pOpenGLDevice->glGenBuffersARB(1, &IndexBufferObject);
+ pOpenGLDevice->glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, IndexBufferObject);
+ pOpenGLDevice->glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER, sizeof (GLushort) * ((VERTEX_BUFFER_SIZE*6)/4), pIB, GL_STATIC_DRAW);
+ delete[] pIB;
+ pIB=0;
+ }
+ #endif
+
+ // always use client-side arrays; set it up once at startup.
+ pOpenGLDevice->glVertexPointer(3, GL_FLOAT, sizeof (hgeVertex), &pVB[0].x);
+ pOpenGLDevice->glColorPointer(4, GL_UNSIGNED_BYTE, sizeof (hgeVertex), &pVB[0].col);
+ pOpenGLDevice->glTexCoordPointer(2, GL_FLOAT, sizeof (hgeVertex), &pVB[0].tx);
+ pOpenGLDevice->glEnableClientState(GL_VERTEX_ARRAY);
+ pOpenGLDevice->glEnableClientState(GL_COLOR_ARRAY);
+ pOpenGLDevice->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+
+// Set common render states
+
+ pOpenGLDevice->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ pOpenGLDevice->glPixelStorei(GL_PACK_ALIGNMENT, 1);
+
+ //pD3DDevice->SetRenderState( D3DRS_LASTPIXEL, FALSE );
+ pOpenGLDevice->glDisable(GL_TEXTURE_2D);
+ if (pOpenGLDevice->have_GL_ARB_texture_rectangle)
+ pOpenGLDevice->glDisable(GL_TEXTURE_RECTANGLE_ARB);
+ pOpenGLDevice->glEnable(pOpenGLDevice->TextureTarget);
+ pOpenGLDevice->glEnable(GL_SCISSOR_TEST);
+ pOpenGLDevice->glDisable(GL_CULL_FACE);
+ pOpenGLDevice->glDisable(GL_LIGHTING);
+ pOpenGLDevice->glDepthFunc(GL_GEQUAL);
+
+ if (bZBuffer)
+ pOpenGLDevice->glEnable(GL_DEPTH_TEST);
+ else
+ pOpenGLDevice->glDisable(GL_DEPTH_TEST);
+
+ pOpenGLDevice->glEnable(GL_BLEND);
+ pOpenGLDevice->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ pOpenGLDevice->glEnable(GL_ALPHA_TEST);
+ pOpenGLDevice->glAlphaFunc(GL_GEQUAL, 1.0f / 255.0f);
+
+ pOpenGLDevice->glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+ _SetTextureFilter();
+
+ // !!! FIXME: this isn't what HGE's Direct3D code does, but the game I'm working with
+ // !!! FIXME: forces clamping outside of HGE, so I just wedged it in here.
+ // Apple says texture rectangle on ATI X1000 chips only supports CLAMP_TO_EDGE.
+ // Texture rectangle only supports CLAMP* wrap modes anyhow.
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ pOpenGLDevice->glTexParameteri(pOpenGLDevice->TextureTarget, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
+
+ nPrim=0;
+ CurPrimType=HGEPRIM_QUADS;
+ CurBlendMode = BLEND_DEFAULT;
+ CurTexture = 0;
+
+ pOpenGLDevice->glScissor(0, 0, nScreenWidth, nScreenHeight);
+ pOpenGLDevice->glViewport(0, 0, nScreenWidth, nScreenHeight);
+
+ // make sure the framebuffer is cleared and force to screen
+ pOpenGLDevice->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ pOpenGLDevice->glMatrixMode(GL_MODELVIEW);
+ pOpenGLDevice->glLoadIdentity();
+
+ return true;
+}
diff --git a/hge/hge_glfuncs.h b/hge/hge_glfuncs.h
new file mode 100644
index 0000000..1c0af81
--- /dev/null
+++ b/hge/hge_glfuncs.h
@@ -0,0 +1,72 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** OpenGL entry points.
+*/
+
+// don't put #pragma once wrappers in this file, it gets #included
+// several times with different #defines for GL_PROC.
+
+// base GL functionality...
+GL_PROC(base_opengl,glEnable,WINGDIAPI,void,(GLenum cap))
+GL_PROC(base_opengl,glDisable,WINGDIAPI,void,(GLenum cap))
+GL_PROC(base_opengl,glGetIntegerv,WINGDIAPI,void,(GLenum pname, GLint *params))
+GL_PROC(base_opengl,glGetString,WINGDIAPI,const GLubyte *,(GLenum name))
+GL_PROC(base_opengl,glGetError,WINGDIAPI,GLenum,(void))
+GL_PROC(base_opengl,glDepthMask,WINGDIAPI,void,(GLboolean flag))
+GL_PROC(base_opengl,glDepthRange,WINGDIAPI,void,(GLclampd zNear, GLclampd zFar))
+GL_PROC(base_opengl,glBlendFunc,WINGDIAPI,void,(GLenum sfactor, GLenum dfactor))
+GL_PROC(base_opengl,glAlphaFunc,WINGDIAPI,void,(GLenum func, GLclampf ref))
+GL_PROC(base_opengl,glDepthFunc,WINGDIAPI,void,(GLenum func))
+GL_PROC(base_opengl,glMatrixMode,WINGDIAPI,void,(GLenum mode))
+GL_PROC(base_opengl,glLoadIdentity,WINGDIAPI,void,(void))
+GL_PROC(base_opengl,glScalef,WINGDIAPI,void,(GLfloat x, GLfloat y, GLfloat z))
+GL_PROC(base_opengl,glViewport,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height))
+GL_PROC(base_opengl,glTranslatef,WINGDIAPI,void,(GLfloat x, GLfloat y, GLfloat z))
+GL_PROC(base_opengl,glRotatef,WINGDIAPI,void,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
+GL_PROC(base_opengl,glOrtho,WINGDIAPI,void,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar))
+GL_PROC(base_opengl,glScissor,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height))
+GL_PROC(base_opengl,glClearColor,WINGDIAPI,void,(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
+GL_PROC(base_opengl,glClear,WINGDIAPI,void,(GLbitfield mask))
+GL_PROC(base_opengl,glPixelStorei,WINGDIAPI,void,(GLenum pname, GLint param))
+GL_PROC(base_opengl,glBindTexture,WINGDIAPI,void,(GLenum target, GLuint texture))
+GL_PROC(base_opengl,glTexEnvi,WINGDIAPI,void,(GLenum target, GLenum pname, GLint param))
+GL_PROC(base_opengl,glTexParameterf,WINGDIAPI,void,(GLenum target, GLenum pname, GLfloat param))
+GL_PROC(base_opengl,glTexParameteri,WINGDIAPI,void,(GLenum target, GLenum pname, GLint param))
+GL_PROC(base_opengl,glTexImage2D,WINGDIAPI,void,(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels))
+GL_PROC(base_opengl,glTexSubImage2D,WINGDIAPI,void,(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels))
+GL_PROC(base_opengl,glGenTextures,WINGDIAPI,void,(GLsizei n, GLuint *textures))
+GL_PROC(base_opengl,glDeleteTextures,WINGDIAPI,void,(GLsizei n, const GLuint *textures))
+GL_PROC(base_opengl,glVertexPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
+GL_PROC(base_opengl,glColorPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
+GL_PROC(base_opengl,glTexCoordPointer,WINGDIAPI,void,(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer))
+GL_PROC(base_opengl,glDrawArrays,WINGDIAPI,void,(GLenum mode, GLint first, GLsizei count))
+GL_PROC(base_opengl,glDrawElements,WINGDIAPI,void,(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices))
+GL_PROC(base_opengl,glEnableClientState,WINGDIAPI,void,(GLenum array))
+GL_PROC(base_opengl,glFinish,WINGDIAPI,void,(void))
+GL_PROC(base_opengl,glReadPixels,WINGDIAPI,void,(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels))
+
+// GL_EXT_framebuffer_object ...
+GL_PROC(GL_EXT_framebuffer_object,glBindRenderbufferEXT,,void,(GLenum target, GLuint name))
+GL_PROC(GL_EXT_framebuffer_object,glDeleteRenderbuffersEXT,,void,(GLsizei, const GLuint *))
+GL_PROC(GL_EXT_framebuffer_object,glGenRenderbuffersEXT,,void,(GLsizei, GLuint *))
+GL_PROC(GL_EXT_framebuffer_object,glRenderbufferStorageEXT,,void,(GLenum, GLenum, GLsizei, GLsizei))
+GL_PROC(GL_EXT_framebuffer_object,glBindFramebufferEXT,,void,(GLenum, GLuint))
+GL_PROC(GL_EXT_framebuffer_object,glDeleteFramebuffersEXT,,void,(GLsizei, const GLuint *))
+GL_PROC(GL_EXT_framebuffer_object,glGenFramebuffersEXT,,void,(GLsizei, GLuint *))
+GL_PROC(GL_EXT_framebuffer_object,glCheckFramebufferStatusEXT,,GLenum,(GLenum))
+GL_PROC(GL_EXT_framebuffer_object,glFramebufferRenderbufferEXT,,void,(GLenum, GLenum, GLenum, GLuint))
+GL_PROC(GL_EXT_framebuffer_object,glFramebufferTexture2DEXT,,void,(GLenum, GLenum, GLenum, GLuint, GLint))
+
+// GL_ARB_vertex_buffer_object ...
+GL_PROC(GL_ARB_vertex_buffer_object,glBindBufferARB,,void,(GLenum, GLuint))
+GL_PROC(GL_ARB_vertex_buffer_object,glDeleteBuffersARB,,void,(GLsizei, const GLuint *))
+GL_PROC(GL_ARB_vertex_buffer_object,glGenBuffersARB,,void,(GLsizei, GLuint *))
+GL_PROC(GL_ARB_vertex_buffer_object,glBufferDataARB,,void,(GLenum, GLsizeiptr, const GLvoid *, GLenum))
+GL_PROC(GL_ARB_vertex_buffer_object,glMapBufferARB,,GLvoid*,(GLenum, GLenum))
+GL_PROC(GL_ARB_vertex_buffer_object,glUnmapBufferARB,,GLboolean,(GLenum))
+
+// end of hge_glfuncs.h ...
+
diff --git a/hge/hge_impl.h b/hge/hge_impl.h
new file mode 100644
index 0000000..9c9f813
--- /dev/null
+++ b/hge/hge_impl.h
@@ -0,0 +1,410 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Common core implementation header
+*/
+
+#ifndef HGE_IMPL_UNIX_H
+#define HGE_IMPL_UNIX_H
+#include "unix_compat.h"
+
+#include "../../include/hge.h"
+#include <stdio.h>
+#include <dirent.h>
+#include "SDL/SDL.h"
+
+#define GL_GLEXT_LEGACY 1
+#include "gl.h"
+
+#ifndef WINGDIAPI
+#define WINGDIAPI
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#define GL_PROC(ext,fn,call,ret,params) typedef call ret (APIENTRYP _HGE_PFN_##fn) params;
+#include "hge_glfuncs.h"
+#undef GL_PROC
+
+class COpenGLDevice
+{
+public:
+ #define GL_PROC(ext,fn,call,ret,params) _HGE_PFN_##fn fn;
+ #include "hge_glfuncs.h"
+ #undef GL_PROC
+
+ GLenum TextureTarget; // texture rectangle vs (npot) 2D.
+ bool have_base_opengl;
+ bool have_GL_ARB_texture_rectangle;
+ bool have_GL_ARB_texture_non_power_of_two;
+ bool have_GL_EXT_framebuffer_object;
+ bool have_GL_EXT_texture_compression_s3tc;
+ bool have_GL_ARB_vertex_buffer_object;
+ bool have_GL_APPLE_ycbcr_422;
+};
+
+
+#define VERTEX_BUFFER_SIZE 4000
+
+
+struct gltexture; // used internally.
+
+struct CRenderTargetList
+{
+ int width;
+ int height;
+ HTEXTURE tex;
+ GLuint depth;
+ GLuint frame;
+ CRenderTargetList* next;
+};
+
+struct CTextureList
+{
+ HTEXTURE tex;
+ int width;
+ int height;
+ CTextureList* next;
+};
+
+struct CResourceList
+{
+ char filename[_MAX_PATH];
+ char password[64];
+ CResourceList* next;
+};
+
+struct CStreamList
+{
+ HSTREAM hstream;
+ void* data;
+ CStreamList* next;
+};
+
+struct CInputEventList
+{
+ hgeInputEvent event;
+ CInputEventList* next;
+};
+
+
+void DInit();
+void DDone();
+bool DFrame();
+
+
+/*
+** HGE Interface implementation
+*/
+class HGE_Impl : public HGE
+{
+public:
+ virtual void CALL Release();
+
+ virtual bool CALL System_Initiate();
+ virtual void CALL System_Shutdown();
+ virtual bool CALL System_Start();
+ virtual void CALL System_SetStateBool (hgeBoolState state, bool value);
+ virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value);
+ virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value);
+ virtual void CALL System_SetStateInt (hgeIntState state, int value);
+ virtual void CALL System_SetStateString(hgeStringState state, const char *value);
+ virtual bool CALL System_GetStateBool (hgeBoolState );
+ virtual hgeCallback CALL System_GetStateFunc (hgeFuncState );
+ virtual HWND CALL System_GetStateHwnd (hgeHwndState );
+ virtual int CALL System_GetStateInt (hgeIntState );
+ virtual const char* CALL System_GetStateString(hgeStringState);
+ virtual const char* CALL System_GetErrorMessage();
+ virtual void CALL System_Log(const char *format, ...);
+ virtual bool CALL System_Launch(const char *url);
+ virtual void CALL System_Snapshot(const char *filename=0);
+
+ virtual void* CALL Resource_Load(const char *filename, DWORD *size=0);
+ virtual void CALL Resource_Free(void *res);
+ virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0);
+ virtual void CALL Resource_RemovePack(const char *filename);
+ virtual void CALL Resource_RemoveAllPacks();
+ virtual char* CALL Resource_MakePath(const char *filename=0);
+ virtual char* CALL Resource_EnumFiles(const char *wildcard=0);
+ virtual char* CALL Resource_EnumFolders(const char *wildcard=0);
+
+ virtual void CALL Ini_SetInt(const char *section, const char *name, int value);
+ virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val);
+ virtual void CALL Ini_SetFloat(const char *section, const char *name, float value);
+ virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val);
+ virtual void CALL Ini_SetString(const char *section, const char *name, const char *value);
+ virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val);
+
+ virtual void CALL Random_Seed(int seed=0);
+ virtual int CALL Random_Int(int min, int max);
+ virtual float CALL Random_Float(float min, float max);
+
+ virtual float CALL Timer_GetTime();
+ virtual float CALL Timer_GetDelta();
+ virtual int CALL Timer_GetFPS();
+
+ virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0);
+ virtual void CALL Effect_Free(HEFFECT eff);
+ virtual HCHANNEL CALL Effect_Play(HEFFECT eff);
+ virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, int volume=100, int pan=0, float pitch=1.0f, bool loop=false);
+
+ virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0);
+ virtual void CALL Music_Free(HMUSIC mus);
+ virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = 0, int row = 0);
+ virtual void CALL Music_SetAmplification(HMUSIC music, int ampl);
+ virtual int CALL Music_GetAmplification(HMUSIC music);
+ virtual int CALL Music_GetLength(HMUSIC music);
+ virtual void CALL Music_SetPos(HMUSIC music, int order, int row);
+ virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row);
+ virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume);
+ virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr);
+ virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume);
+ virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel);
+
+ virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0);
+ virtual void CALL Stream_Free(HSTREAM stream);
+ virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100);
+
+ virtual void CALL Channel_SetPanning(HCHANNEL chn, int pan);
+ virtual void CALL Channel_SetVolume(HCHANNEL chn, int volume);
+ virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch);
+ virtual void CALL Channel_Pause(HCHANNEL chn);
+ virtual void CALL Channel_Resume(HCHANNEL chn);
+ virtual void CALL Channel_Stop(HCHANNEL chn);
+ virtual void CALL Channel_PauseAll();
+ virtual void CALL Channel_ResumeAll();
+ virtual void CALL Channel_StopAll();
+ virtual bool CALL Channel_IsPlaying(HCHANNEL chn);
+ virtual float CALL Channel_GetLength(HCHANNEL chn);
+ virtual float CALL Channel_GetPos(HCHANNEL chn);
+ virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds);
+ virtual int CALL Channel_GetPos_BySample(HCHANNEL chn);
+ virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample);
+ virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1);
+ virtual bool CALL Channel_IsSliding(HCHANNEL channel);
+
+ virtual void CALL Input_GetMousePos(float *x, float *y);
+ virtual void CALL Input_SetMousePos(float x, float y);
+ virtual int CALL Input_GetMouseWheel();
+ virtual bool CALL Input_IsMouseOver();
+ virtual bool CALL Input_KeyDown(int key);
+ virtual bool CALL Input_KeyUp(int key);
+ virtual bool CALL Input_GetKeyState(int key);
+ virtual int CALL Input_GetKeyStateEx(int key);
+ virtual const char* CALL Input_GetKeyName(int key);
+ virtual int CALL Input_GetKey();
+ virtual int CALL Input_GetChar();
+ virtual bool CALL Input_GetEvent(hgeInputEvent *event);
+
+ virtual bool CALL Gfx_BeginScene(HTARGET target=0);
+ virtual void CALL Gfx_EndScene();
+ virtual void CALL Gfx_Clear(DWORD color);
+ virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f);
+ virtual void CALL Gfx_RenderTriple(const hgeTriple *triple);
+ virtual void CALL Gfx_RenderQuad(const hgeQuad *quad);
+ virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim);
+ virtual void CALL Gfx_FinishBatch(int nprim);
+ virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0);
+ virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0);
+
+ virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer);
+ virtual void CALL Target_Free(HTARGET target);
+ virtual HTEXTURE CALL Target_GetTexture(HTARGET target);
+
+ virtual HTEXTURE CALL Texture_Create(int width, int height);
+ virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false);
+ virtual void CALL Texture_Free(HTEXTURE tex);
+ virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false);
+ virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false);
+ virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0);
+ virtual void CALL Texture_Unlock(HTEXTURE tex);
+
+ bool CALL HGEEXT_Texture_PushYUV422(HTEXTURE tex, const BYTE *yuv);
+
+ //////// Implementation ////////
+
+ static HGE_Impl* _Interface_Get();
+ void _FocusChange(bool bAct);
+ void _PostError(const char *error);
+
+ // ini ...
+ void _LoadIniFile(const char *fname);
+ const char* _BuildProfilePath(const char *section, const char *name, const char *szIniFile);
+ bool _WritePrivateProfileString(const char *section, const char *name, const char *buf, const char *szIniFile);
+ bool _GetPrivateProfileString(const char *section, const char *name, const char *deflt, char *buf, size_t bufsize, const char *szIniFile);
+
+ long MacOSXVersion;
+ HWND hwnd;
+ bool bActive;
+ char szError[256];
+ char szAppPath[_MAX_PATH];
+ char szIniString[256];
+
+
+ // System States
+ bool (*procFrameFunc)();
+ bool (*procRenderFunc)();
+ bool (*procFocusLostFunc)();
+ bool (*procFocusGainFunc)();
+ bool (*procGfxRestoreFunc)();
+ bool (*procExitFunc)();
+ const char* szIcon;
+ char szWinTitle[256];
+ int nScreenWidth;
+ int nScreenHeight;
+ int nOrigScreenWidth;
+ int nOrigScreenHeight;
+ int nScreenBPP;
+ bool bWindowed;
+ bool bVsync;
+ bool bZBuffer;
+ bool bTextureFilter;
+ char szIniFile[_MAX_PATH];
+ char szLogFile[_MAX_PATH];
+ bool bUseSound;
+ int nSampleRate;
+ int nFXVolume;
+ int nMusVolume;
+ int nStreamVolume;
+ int nHGEFPS;
+ bool bHideMouse;
+ bool bDontSuspend;
+ HWND hwndParent;
+ bool bForceTextureCompression;
+ GLuint IndexBufferObject;
+
+ bool _PrimsOutsideClipping(const hgeVertex *v, const int verts);
+ bool bTransforming;
+ int clipX;
+ int clipY;
+ int clipW;
+ int clipH;
+
+// #ifdef DEMO
+ bool bDMO;
+// #endif
+
+
+ // Power
+ int nPowerStatus;
+
+ void _InitPowerStatus();
+ void _UpdatePowerStatus();
+ void _DonePowerStatus();
+
+
+ // Graphics
+ COpenGLDevice* pOpenGLDevice; // GL entry points, dynamically loaded.
+ hgeVertex* pVB; // vertex buffer is a client-side array in the OpenGL renderer.
+ GLushort* pIB; // index buffer is a client-side array in the OpenGL renderer.
+
+ CRenderTargetList* pTargets;
+ CRenderTargetList* pCurTarget;
+
+ //D3DXMATRIX matView;
+ //D3DXMATRIX matProj;
+
+ CTextureList* textures;
+ hgeVertex* VertArray;
+
+ int nPrim;
+ int CurPrimType;
+ int CurBlendMode;
+ HTEXTURE CurTexture;
+
+ bool _HaveOpenGLExtension(const char *extlist, const char *ext);
+ void _UnloadOpenGLEntryPoints();
+ bool _LoadOpenGLEntryPoints();
+
+ bool _GfxInit();
+ void _GfxDone();
+ bool _GfxRestore();
+ void _AdjustWindow();
+ void _Resize(int width, int height);
+ bool _init_lost();
+ void _render_batch(bool bEndScene=false);
+ void _SetTextureFilter();
+ void _ConfigureTexture(gltexture *t, int width, int height, DWORD *pixels);
+ void _BindTexture(gltexture *t);
+ bool _BuildTarget(CRenderTargetList *pTarget, GLuint texname, int width, int height, bool zbuffer);
+ HTEXTURE _BuildTexture(int width, int height, DWORD *pixels);
+ //int _format_id(D3DFORMAT fmt);
+ void _SetBlendMode(int blend);
+ void _SetProjectionMatrix(int width, int height);
+
+
+ // Audio
+ void* hBass;
+ void* hOpenAL;
+ bool bSilent;
+ CStreamList* streams;
+ bool _SoundInit();
+ void _SoundDone();
+ void _SetMusVolume(int vol);
+ void _SetStreamVolume(int vol);
+ void _SetFXVolume(int vol);
+
+
+ // Input
+ int VKey;
+ int Char;
+ int Zpos;
+ float Xpos;
+ float Ypos;
+ SDLMod keymods;
+ bool bMouseOver;
+ bool bCaptured;
+ char keyz[256];
+ bool keylast[256];
+ CInputEventList* queue;
+ void _UpdateMouse();
+ void _InputInit();
+ void _ClearQueue();
+ void _BuildEvent(int type, int key, int scan, int flags, int x, int y);
+ bool _ProcessSDLEvent(const SDL_Event &e);
+
+ // Resources
+ char szTmpFilename[_MAX_PATH];
+ CResourceList* res;
+
+ bool _WildcardMatch(const char *str, const char *wildcard);
+ bool _PrepareFileEnum(const char *wildcard);
+ char* _DoEnumIteration(const bool wantdir);
+ DIR* hSearch;
+ char szSearchDir[_MAX_PATH];
+ char szSearchWildcard[_MAX_PATH];
+ char szSearchResult[_MAX_PATH];
+
+ // Timer
+ float fTime;
+ float fDeltaTime;
+ DWORD nFixedDelta;
+ int nFPS;
+ DWORD t0, t0fps, dt;
+ int cfps;
+
+
+private:
+ HGE_Impl();
+
+ #if PLATFORM_MACOSX
+ void _MacMinimizeWindow();
+ void _MacHideOtherWindows();
+ void _MacHideWindow();
+ #endif
+};
+
+extern HGE_Impl* pHGE;
+
+#endif // include-once blocker
+
+// end of hg_impl_unix.h ...
+
diff --git a/hge/ini.cpp b/hge/ini.cpp
new file mode 100644
index 0000000..6fed586
--- /dev/null
+++ b/hge/ini.cpp
@@ -0,0 +1,196 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: unix ini file
+*/
+
+#include "hge_impl.h"
+
+const char *HGE_Impl::_BuildProfilePath(const char *section, const char *name, const char *szIniFile)
+{
+ // !!! FIXME: not efficient.
+ static char path[_MAX_PATH];
+ const char *home = getenv("HOME");
+ strcpy(path, home);
+ mkdir(path, S_IRWXU);
+
+ #if PLATFORM_MACOSX
+ strcat(path, "/Library");
+ mkdir(path, S_IRWXU);
+ strcat(path, "/Application Support");
+ mkdir(path, S_IRWXU);
+ strcat(path, "/");
+ strcat(path, szWinTitle);
+ mkdir(path, S_IRWXU);
+ #else
+ strcat(path, "/.");
+ strcat(path, szWinTitle);
+ mkdir(path, S_IRWXU);
+ #endif
+
+ strcat(path, "/inis");
+ mkdir(path, S_IRWXU);
+
+ strcat(path, "/");
+ strcat(path, szIniFile);
+ mkdir(path, S_IRWXU);
+ strcat(path, "/");
+ strcat(path, section);
+ mkdir(path, S_IRWXU);
+ strcat(path, "/");
+ strcat(path, name);
+
+ return path;
+}
+
+bool HGE_Impl::_WritePrivateProfileString(const char *section, const char *name, const char *buf, const char *szIniFile)
+{
+ const char *path = _BuildProfilePath(section, name, szIniFile);
+ FILE *io = fopen(path, "wb");
+ if (io == NULL)
+ return false;
+ const size_t rc = fwrite(buf, strlen(buf), 1, io);
+ if (fclose(io) == EOF)
+ return false;
+ return (rc == 1);
+}
+
+bool HGE_Impl::_GetPrivateProfileString(const char *section, const char *name, const char *deflt, char *buf, size_t bufsize, const char *szIniFile)
+{
+ bool retval = false;
+ const char *path = _BuildProfilePath(section, name, szIniFile);
+ FILE *io = fopen(path, "rb");
+ if (io != NULL)
+ {
+ const size_t rc = fread(buf, 1, bufsize-1, io);
+ retval = (ferror(io) == 0);
+ fclose(io);
+ if (retval)
+ buf[rc] = '\0';
+ }
+
+ if (!retval)
+ snprintf(buf, bufsize, "%s", deflt);
+
+ return retval;
+}
+
+// We parse the usual .ini files, and build them into our directory tree when items don't exist.
+// !!! FIXME: this code sort of stinks. In fact, the whole directory tree thing could be a mistake...
+void HGE_Impl::_LoadIniFile(const char *fname)
+{
+ char section[128] = { 0 };
+ struct stat statbuf;
+ if (stat(fname, &statbuf) == -1)
+ return;
+ FILE *io = fopen(fname, "rb");
+ char *buf = new char[statbuf.st_size + 1];
+ size_t rc = fread(buf, statbuf.st_size, 1, io);
+ buf[statbuf.st_size] = '\0';
+ fclose(io);
+ if (rc == 1)
+ {
+ char *start = buf;
+ char *ptr = start;
+ while (start <= (buf + statbuf.st_size))
+ {
+ while ((*ptr != '\r') && (*ptr != '\n') && (*ptr != '\0'))
+ ptr++;
+ *ptr = '\0';
+
+ while ((*start == ' ') || (*start == '\t') || (*start == '\r') || (*start == '\n'))
+ start++;
+
+ if ((*start == ';') || (*start == '\0')) // comment or empty line.
+ ;
+ else if (*start == '[') // section
+ {
+ start++;
+ char *end = strchr(start, ']');
+ if (end != NULL)
+ {
+ *end = '\0';
+ snprintf(section, sizeof (section), "%s", start);
+ }
+ }
+ else if (section[0] != '\0')
+ {
+ char *eq = strchr(start, '=');
+ if (eq != NULL)
+ {
+ *eq = '\0';
+ eq++;
+ char tmpbuf[128];
+ if (!_GetPrivateProfileString(section, start, "", tmpbuf, sizeof (tmpbuf), fname))
+ _WritePrivateProfileString(section, start, eq, fname);
+ }
+ }
+ ptr++;
+ start = ptr;
+ }
+ }
+ delete[] buf;
+}
+
+void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ sprintf(buf,"%d",value);
+ _WritePrivateProfileString(section, name, buf, szIniFile);
+ }
+}
+
+
+int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ if(_GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
+ { return atoi(buf); }
+ else { return def_val; }
+ }
+ return def_val;
+}
+
+
+void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ sprintf(buf,"%f",value);
+ _WritePrivateProfileString(section, name, buf, szIniFile);
+ }
+}
+
+
+float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ if(_GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
+ { return (float)atof(buf); }
+ else { return def_val; }
+ }
+ return def_val;
+}
+
+
+void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value)
+{
+ if(szIniFile[0]) _WritePrivateProfileString(section, name, value, szIniFile);
+}
+
+
+char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val)
+{
+ if(szIniFile[0]) _GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile);
+ else strcpy(szIniString, def_val);
+ return szIniString;
+}
diff --git a/hge/input.cpp b/hge/input.cpp
new file mode 100644
index 0000000..4392edd
--- /dev/null
+++ b/hge/input.cpp
@@ -0,0 +1,363 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: input
+*/
+
+
+#include "hge_impl.h"
+
+const char *KeyNames[] =
+{
+ "?",
+ "Left Mouse Button", "Right Mouse Button", "?", "Middle Mouse Button",
+ "?", "?", "?", "Backspace", "Tab", "?", "?", "?", "Enter", "?", "?",
+ "Shift", "Ctrl", "Alt", "Pause", "Caps Lock", "?", "?", "?", "?", "?", "?",
+ "Escape", "?", "?", "?", "?",
+ "Space", "Page Up", "Page Down", "End", "Home",
+ "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow",
+ "?", "?", "?", "?", "Insert", "Delete", "?",
+ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
+ "?", "?", "?", "?", "?", "?", "?",
+ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
+ "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
+ "Left Win", "Right Win", "Application", "?", "?",
+ "NumPad 0", "NumPad 1", "NumPad 2", "NumPad 3", "NumPad 4",
+ "NumPad 5", "NumPad 6", "NumPad 7", "NumPad 8", "NumPad 9",
+ "Multiply", "Add", "?", "Subtract", "Decimal", "Divide",
+ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "Num Lock", "Scroll Lock",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "Semicolon", "Equals", "Comma", "Minus", "Period", "Slash", "Grave",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?",
+ "Left bracket", "Backslash", "Right bracket", "Apostrophe",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?"
+};
+
+
+static int SDLKeyToHGEKey(const int sdlkey)
+{
+ switch (sdlkey)
+ {
+ case SDLK_ESCAPE: return HGEK_ESCAPE;
+ case SDLK_BACKSPACE: return HGEK_BACKSPACE;
+ case SDLK_TAB: return HGEK_TAB;
+ case SDLK_RETURN: return HGEK_ENTER;
+ case SDLK_SPACE: return HGEK_SPACE;
+ case SDLK_LSHIFT: return HGEK_SHIFT;
+ case SDLK_RSHIFT: return HGEK_SHIFT;
+ case SDLK_LCTRL: return HGEK_CTRL;
+ case SDLK_RCTRL: return HGEK_CTRL;
+ case SDLK_LALT: return HGEK_ALT;
+ case SDLK_RALT: return HGEK_ALT;
+ case SDLK_LMETA: return HGEK_LWIN;
+ case SDLK_RMETA: return HGEK_RWIN;
+ //case SDLK_APPS: return HGEK_APPS;
+ case SDLK_PAUSE: return HGEK_PAUSE;
+ case SDLK_CAPSLOCK: return HGEK_CAPSLOCK;
+ case SDLK_NUMLOCK: return HGEK_NUMLOCK;
+ case SDLK_SCROLLOCK: return HGEK_SCROLLLOCK;
+ case SDLK_PAGEUP: return HGEK_PGUP;
+ case SDLK_PAGEDOWN: return HGEK_PGDN;
+ case SDLK_HOME: return HGEK_HOME;
+ case SDLK_END: return HGEK_END;
+ case SDLK_INSERT: return HGEK_INSERT;
+ case SDLK_DELETE: return HGEK_DELETE;
+ case SDLK_LEFT: return HGEK_LEFT;
+ case SDLK_UP: return HGEK_UP;
+ case SDLK_RIGHT: return HGEK_RIGHT;
+ case SDLK_DOWN: return HGEK_DOWN;
+ case SDLK_0: return HGEK_0;
+ case SDLK_1: return HGEK_1;
+ case SDLK_2: return HGEK_2;
+ case SDLK_3: return HGEK_3;
+ case SDLK_4: return HGEK_4;
+ case SDLK_5: return HGEK_5;
+ case SDLK_6: return HGEK_6;
+ case SDLK_7: return HGEK_7;
+ case SDLK_8: return HGEK_8;
+ case SDLK_9: return HGEK_9;
+ case SDLK_a: return HGEK_A;
+ case SDLK_b: return HGEK_B;
+ case SDLK_c: return HGEK_C;
+ case SDLK_d: return HGEK_D;
+ case SDLK_e: return HGEK_E;
+ case SDLK_f: return HGEK_F;
+ case SDLK_g: return HGEK_G;
+ case SDLK_h: return HGEK_H;
+ case SDLK_i: return HGEK_I;
+ case SDLK_j: return HGEK_J;
+ case SDLK_k: return HGEK_K;
+ case SDLK_l: return HGEK_L;
+ case SDLK_m: return HGEK_M;
+ case SDLK_n: return HGEK_N;
+ case SDLK_o: return HGEK_O;
+ case SDLK_p: return HGEK_P;
+ case SDLK_q: return HGEK_Q;
+ case SDLK_r: return HGEK_R;
+ case SDLK_s: return HGEK_S;
+ case SDLK_t: return HGEK_T;
+ case SDLK_u: return HGEK_U;
+ case SDLK_v: return HGEK_V;
+ case SDLK_w: return HGEK_W;
+ case SDLK_x: return HGEK_X;
+ case SDLK_y: return HGEK_Y;
+ case SDLK_z: return HGEK_Z;
+ //case SDLK_GRAVE: return HGEK_GRAVE;
+ case SDLK_MINUS: return HGEK_MINUS;
+ case SDLK_EQUALS: return HGEK_EQUALS;
+ case SDLK_BACKSLASH: return HGEK_BACKSLASH;
+ case SDLK_LEFTBRACKET: return HGEK_LBRACKET;
+ case SDLK_RIGHTBRACKET: return HGEK_RBRACKET;
+ case SDLK_SEMICOLON: return HGEK_SEMICOLON;
+ case SDLK_QUOTE: return HGEK_APOSTROPHE;
+ case SDLK_COMMA: return HGEK_COMMA;
+ case SDLK_PERIOD: return HGEK_PERIOD;
+ case SDLK_SLASH: return HGEK_SLASH;
+ case SDLK_KP0: return HGEK_NUMPAD0;
+ case SDLK_KP1: return HGEK_NUMPAD1;
+ case SDLK_KP2: return HGEK_NUMPAD2;
+ case SDLK_KP3: return HGEK_NUMPAD3;
+ case SDLK_KP4: return HGEK_NUMPAD4;
+ case SDLK_KP5: return HGEK_NUMPAD5;
+ case SDLK_KP6: return HGEK_NUMPAD6;
+ case SDLK_KP7: return HGEK_NUMPAD7;
+ case SDLK_KP8: return HGEK_NUMPAD8;
+ case SDLK_KP9: return HGEK_NUMPAD9;
+ case SDLK_KP_MULTIPLY: return HGEK_MULTIPLY;
+ case SDLK_KP_DIVIDE: return HGEK_DIVIDE;
+ case SDLK_KP_PLUS: return HGEK_ADD;
+ case SDLK_KP_MINUS: return HGEK_SUBTRACT;
+ case SDLK_KP_PERIOD: return HGEK_DECIMAL;
+ case SDLK_F1: return HGEK_F1;
+ case SDLK_F2: return HGEK_F2;
+ case SDLK_F3: return HGEK_F3;
+ case SDLK_F4: return HGEK_F4;
+ case SDLK_F5: return HGEK_F5;
+ case SDLK_F6: return HGEK_F6;
+ case SDLK_F7: return HGEK_F7;
+ case SDLK_F8: return HGEK_F8;
+ case SDLK_F9: return HGEK_F9;
+ case SDLK_F10: return HGEK_F10;
+ case SDLK_F11: return HGEK_F11;
+ case SDLK_F12: return HGEK_F12;
+ default: return -1;
+ }
+
+ return -1;
+}
+
+
+bool CALL HGE_Impl::Input_GetEvent(hgeInputEvent *event)
+{
+ CInputEventList *eptr;
+
+ if(queue)
+ {
+ eptr=queue;
+ memcpy(event, &eptr->event, sizeof(hgeInputEvent));
+ queue=eptr->next;
+ delete eptr;
+ return true;
+ }
+
+ return false;
+}
+
+void CALL HGE_Impl::Input_GetMousePos(float *x, float *y)
+{
+ *x=Xpos; *y=Ypos;
+}
+
+
+void CALL HGE_Impl::Input_SetMousePos(float x, float y)
+{
+ SDL_WarpMouse(x, y);
+}
+
+int CALL HGE_Impl::Input_GetMouseWheel()
+{
+ return Zpos;
+}
+
+bool CALL HGE_Impl::Input_IsMouseOver()
+{
+ return bMouseOver;
+}
+
+bool CALL HGE_Impl::Input_GetKeyState(int key)
+{
+ return (keyz[key] & 4) != 0;
+}
+
+int CALL HGE_Impl::Input_GetKeyStateEx(int key)//New function
+{
+ if (!Input_GetKeyState(key)&&keylast[key])return HGEKST_RELEASE;
+ if (!Input_GetKeyState(key))return HGEKST_NONE;
+ if (keylast[key])return HGEKST_KEEP;
+ return HGEKST_HIT;
+}
+
+bool CALL HGE_Impl::Input_KeyDown(int key)
+{
+ return (keyz[key] & 1) != 0;
+}
+
+bool CALL HGE_Impl::Input_KeyUp(int key)
+{
+ return (keyz[key] & 2) != 0;
+}
+
+const char* CALL HGE_Impl::Input_GetKeyName(int key)
+{
+ return KeyNames[key];
+}
+
+int CALL HGE_Impl::Input_GetKey()
+{
+ return VKey;
+}
+
+int CALL HGE_Impl::Input_GetChar()
+{
+ return Char;
+}
+
+
+//////// Implementation ////////
+
+
+void HGE_Impl::_InputInit()
+{
+ Xpos = 0; // eh.
+ Ypos = 0;
+ memset(&keyz, 0, sizeof(keyz));
+}
+
+void HGE_Impl::_UpdateMouse()
+{
+ // no-op.
+}
+
+
+void HGE_Impl::_BuildEvent(int type, int key, int scan, int flags, int x, int y)
+{
+ CInputEventList *last, *eptr=new CInputEventList;
+
+ eptr->event.type=type;
+ eptr->event.chr=0;
+ int ptx=x;
+ int pty=y;
+
+ if(type==INPUT_KEYDOWN)
+ {
+ key = SDLKeyToHGEKey(key);
+ if ( (key < 0) || (key > (sizeof (keyz) / sizeof (keyz[0]))) ) return;
+ keyz[key] |= 4;
+ if((flags & HGEINP_REPEAT) == 0) keyz[key] |= 1;
+ eptr->event.chr = (char) ((key >= 32) && (key <= 127)) ? key : 0; // these map to ASCII in sdl.
+ }
+ if(type==INPUT_KEYUP)
+ {
+ key = SDLKeyToHGEKey(key);
+ if ( (key < 0) || (key > (sizeof (keyz) / sizeof (keyz[0]))) ) return;
+ keyz[key] &= ~4;
+ keyz[key] |= 2;
+ eptr->event.chr = (char) ((key >= 32) && (key <= 127)) ? key : 0; // these map to ASCII in sdl.
+ }
+ if(type==INPUT_MOUSEWHEEL)
+ {
+ eptr->event.key=0; eptr->event.wheel=key;
+ }
+ else { eptr->event.key=key; eptr->event.wheel=0; }
+
+ if(type==INPUT_MBUTTONDOWN)
+ {
+ keyz[key] |= 1;
+ keyz[key] |= 4;
+ //SetCapture(hwnd);
+ bCaptured=true;
+ }
+ if(type==INPUT_MBUTTONUP)
+ {
+ keyz[key] |= 2;
+ keyz[key] &= ~4;
+ //ReleaseCapture();
+ //Input_SetMousePos(Xpos, Ypos);
+ ptx=(int)Xpos; pty=(int)Ypos;
+ bCaptured=false;
+ }
+
+ if(keymods & KMOD_SHIFT) flags|=HGEINP_SHIFT;
+ if(keymods & KMOD_CTRL) flags|=HGEINP_CTRL;
+ if(keymods & KMOD_ALT) flags|=HGEINP_ALT;
+ if(keymods & KMOD_CAPS) flags|=HGEINP_CAPSLOCK;
+ if(keymods & KMOD_MODE) flags|=HGEINP_SCROLLLOCK;
+ if(keymods & KMOD_NUM) flags|=HGEINP_NUMLOCK;
+ eptr->event.flags=flags;
+
+ if(ptx==-1) { eptr->event.x=Xpos;eptr->event.y=Ypos; }
+ else
+ {
+ if(ptx<0) ptx=0;
+ if(pty<0) pty=0;
+ if(ptx>=nScreenWidth) ptx=nScreenWidth-1;
+ if(pty>=nScreenHeight) pty=nScreenHeight-1;
+
+ eptr->event.x=(float)ptx;
+ eptr->event.y=(float)pty;
+ }
+
+ eptr->next=0;
+
+ if(!queue) queue=eptr;
+ else
+ {
+ last=queue;
+ while(last->next) last=last->next;
+ last->next=eptr;
+ }
+
+ if(eptr->event.type==INPUT_KEYDOWN || eptr->event.type==INPUT_MBUTTONDOWN)
+ {
+ VKey=eptr->event.key;Char=eptr->event.chr;
+ }
+ else if(eptr->event.type==INPUT_MOUSEMOVE)
+ {
+ Xpos=eptr->event.x;Ypos=eptr->event.y;
+ }
+ else if(eptr->event.type==INPUT_MOUSEWHEEL)
+ {
+ Zpos+=eptr->event.wheel;
+ }
+}
+
+void HGE_Impl::_ClearQueue()
+{
+ CInputEventList *nexteptr, *eptr=queue;
+
+ //memset(&keyz, 0, sizeof(keyz));
+ for (int i = 0; i < sizeof (keyz) / sizeof (keyz[0]); i++)
+ keyz[i] &= ~3; // only reset some of the bits.
+
+ while(eptr)
+ {
+ nexteptr=eptr->next;
+ delete eptr;
+ eptr=nexteptr;
+ }
+
+ queue=0; VKey=0; Char=0; Zpos=0;
+}
diff --git a/hge/power.cpp b/hge/power.cpp
new file mode 100644
index 0000000..603d794
--- /dev/null
+++ b/hge/power.cpp
@@ -0,0 +1,25 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: power status
+*/
+
+
+#include "hge_impl.h"
+
+void HGE_Impl::_InitPowerStatus()
+{
+ nPowerStatus = HGEPWR_UNSUPPORTED;
+}
+
+void HGE_Impl::_UpdatePowerStatus()
+{
+ nPowerStatus = HGEPWR_UNSUPPORTED;
+}
+
+void HGE_Impl::_DonePowerStatus()
+{
+ nPowerStatus = HGEPWR_UNSUPPORTED;
+}
diff --git a/hge/random.cpp b/hge/random.cpp
new file mode 100644
index 0000000..ab9956a
--- /dev/null
+++ b/hge/random.cpp
@@ -0,0 +1,31 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: random number generation
+*/
+
+
+#include "hge_impl.h"
+
+unsigned int g_seed=0;
+
+void CALL HGE_Impl::Random_Seed(int seed)
+{
+ if(!seed) g_seed=timeGetTime();
+ else g_seed=seed;
+}
+
+int CALL HGE_Impl::Random_Int(int min, int max)
+{
+ g_seed=214013*g_seed+2531011;
+ return min+(g_seed ^ g_seed>>15)%(max-min+1);
+}
+
+float CALL HGE_Impl::Random_Float(float min, float max)
+{
+ g_seed=214013*g_seed+2531011;
+ //return min+g_seed*(1.0f/4294967295.0f)*(max-min);
+ return min+(g_seed>>16)*(1.0f/65535.0f)*(max-min);
+}
diff --git a/hge/resource.cpp b/hge/resource.cpp
new file mode 100644
index 0000000..0fb7051
--- /dev/null
+++ b/hge/resource.cpp
@@ -0,0 +1,395 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: resources management
+*/
+
+#include "hge_impl.h"
+
+#include <zlib.h> // the system version is better here. HGE's is out of date.
+
+#define NOCRYPT
+//#define NOUNCRYPT
+#include "ZLIB/unzip.h"
+
+
+bool CALL HGE_Impl::Resource_AttachPack(const char *filename, const char *password)
+{
+ char *szName;
+ CResourceList *resItem=res;
+ unzFile zip;
+
+ szName=Resource_MakePath(filename);
+
+ while(resItem)
+ {
+ if(!strcmp(szName,resItem->filename)) return false;
+ resItem=resItem->next;
+ }
+
+ zip=unzOpen(szName);
+ if(!zip) {
+ System_Log("Unable to unzip: %s", szName);
+ return false;
+ }
+ unzClose(zip);
+
+ resItem=new CResourceList;
+ strcpy(resItem->filename, szName);
+ if(password) strcpy(resItem->password, password);
+ else resItem->password[0]=0;
+ resItem->next=res;
+ res=resItem;
+
+ return true;
+}
+
+void CALL HGE_Impl::Resource_RemovePack(const char *filename)
+{
+ char *szName;
+ CResourceList *resItem=res, *resPrev=0;
+
+ szName=Resource_MakePath(filename);
+
+ while(resItem)
+ {
+ if(!strcmp(szName,resItem->filename))
+ {
+ if(resPrev) resPrev->next=resItem->next;
+ else res=resItem->next;
+ delete resItem;
+ break;
+ }
+
+ resPrev=resItem;
+ resItem=resItem->next;
+ }
+}
+
+void CALL HGE_Impl::Resource_RemoveAllPacks()
+{
+ CResourceList *resItem=res, *resNextItem;
+
+ while(resItem)
+ {
+ resNextItem=resItem->next;
+ delete resItem;
+ resItem=resNextItem;
+ }
+
+ res=0;
+}
+
+void* CALL HGE_Impl::Resource_Load(const char *filename, DWORD *size)
+{
+ const char *res_err="Can't load resource: %s";
+
+ CResourceList *resItem=res;
+ char szName[_MAX_PATH];
+ char szZipName[_MAX_PATH];
+ unzFile zip;
+ unz_file_info file_info;
+ int done, i;
+ void *ptr;
+ FILE *hF;
+
+ if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') goto _fromfile; // skip absolute paths
+
+ // Load from pack
+
+ strcpy(szName,filename);
+ for(i=0; szName[i]; i++) { if(szName[i]=='/') szName[i]='\\'; }
+
+ while(resItem)
+ {
+ zip=unzOpen(resItem->filename);
+ done=unzGoToFirstFile(zip);
+ while(done==UNZ_OK)
+ {
+ unzGetCurrentFileInfo(zip, &file_info, szZipName, sizeof(szZipName), NULL, 0, NULL, 0);
+ for(i=0; szZipName[i]; i++) { if(szZipName[i]=='/') szZipName[i]='\\'; }
+ if(!strcmp(szName,szZipName))
+ {
+ if(unzOpenCurrentFilePassword(zip, resItem->password[0] ? resItem->password : 0) != UNZ_OK)
+ {
+ unzClose(zip);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ ptr = malloc(file_info.uncompressed_size);
+ if(!ptr)
+ {
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ if(unzReadCurrentFile(zip, ptr, file_info.uncompressed_size) < 0)
+ {
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ free(ptr);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ if(size) *size=file_info.uncompressed_size;
+ return ptr;
+ }
+
+ done=unzGoToNextFile(zip);
+ }
+
+ unzClose(zip);
+ resItem=resItem->next;
+ }
+
+ // Load from file
+_fromfile:
+
+ hF = fopen(Resource_MakePath(filename), "rb");
+ if(hF == NULL)
+ {
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ struct stat statbuf;
+ if (fstat(fileno(hF), &statbuf) == -1)
+ {
+ fclose(hF);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ file_info.uncompressed_size = statbuf.st_size;
+ ptr = malloc(file_info.uncompressed_size);
+ if(!ptr)
+ {
+ fclose(hF);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+ if(fread(ptr, file_info.uncompressed_size, 1, hF) != 1)
+ {
+ fclose(hF);
+ free(ptr);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ fclose(hF);
+
+ if(size) *size=file_info.uncompressed_size;
+ return ptr;
+}
+
+
+void CALL HGE_Impl::Resource_Free(void *res)
+{
+ if(res) free(res);
+}
+
+// this is from PhysicsFS originally ( http://icculus.org/physfs/ )
+// (also zlib-licensed.)
+static int locateOneElement(char *buf)
+{
+ char *ptr = NULL;
+ DIR *dirp = NULL;
+ struct dirent *dent = NULL;
+
+ if (access(buf, F_OK) == 0)
+ return 1; /* quick rejection: exists in current case. */
+
+ ptr = strrchr(buf, '/'); /* find entry at end of path. */
+ if (ptr == NULL)
+ {
+ dirp = opendir(".");
+ ptr = buf;
+ }
+ else
+ {
+ *ptr = '\0';
+ dirp = opendir(buf);
+ *ptr = '/';
+ ptr++; /* point past dirsep to entry itself. */
+ }
+
+ while ((dent = readdir(dirp)) != NULL)
+ {
+ if (strcasecmp(dent->d_name, ptr) == 0)
+ {
+ strcpy(ptr, dent->d_name); /* found a match. Overwrite with this case. */
+ closedir(dirp);
+ return 1;
+ }
+ }
+
+ /* no match at all... */
+ closedir(dirp);
+ return 0;
+}
+
+static int locateCorrectCase(char *buf)
+{
+ char *ptr = buf;
+ char *prevptr = buf;
+
+ while (ptr = strchr(ptr + 1, '/'))
+ {
+ *ptr = '\0'; /* block this path section off */
+ if (!locateOneElement(buf))
+ {
+ *ptr = '/'; /* restore path separator */
+ return -2; /* missing element in path. */
+ }
+ *ptr = '/'; /* restore path separator */
+ }
+
+ /* check final element... */
+ return locateOneElement(buf) ? 0 : -1;
+}
+
+char* CALL HGE_Impl::Resource_MakePath(const char *filename)
+{
+ int i;
+
+ if(!filename)
+ strcpy(szTmpFilename, szAppPath);
+ else if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':')
+ strcpy(szTmpFilename, filename);
+ else
+ {
+ strcpy(szTmpFilename, szAppPath);
+ if(filename) strcat(szTmpFilename, filename);
+ }
+
+ for(i=0; szTmpFilename[i]; i++) { if(szTmpFilename[i]=='\\') szTmpFilename[i]='/'; }
+
+ locateCorrectCase(szTmpFilename);
+
+ return szTmpFilename;
+}
+
+// !!! FIXME: kinda messy, and probably doesn't get all the corner cases right.
+bool HGE_Impl::_WildcardMatch(const char *str, const char *wildcard)
+{
+ if ((str == NULL) || (wildcard == NULL))
+ return false;
+
+ while ((*str) && (*wildcard))
+ {
+ const char wildch = *wildcard;
+ const char strch = *str;
+ if (wildch == '?')
+ ; // okay.
+ else if (wildch == '*')
+ {
+ do {
+ wildcard++;
+ } while (((*wildcard == '*') || (*wildcard == '?')) && (*wildcard != '\0'));
+ const char newwild = *wildcard;
+ if (newwild == '\0') return true;
+ const char *ptr = str;
+ while (*ptr) // find the greediest match possible...
+ {
+ if (*ptr == newwild)
+ str = ptr;
+ ptr++;
+ }
+ }
+ else if ( (toupper(strch)) != (toupper(wildch)) )
+ {
+ return false;
+ }
+
+ str++;
+ wildcard++;
+ }
+
+ while (*wildcard == '*')
+ wildcard++;
+
+ return ((*str == '\0') && (*wildcard == '\0'));
+}
+
+bool HGE_Impl::_PrepareFileEnum(const char *wildcard)
+{
+ if(hSearch) { closedir(hSearch); hSearch=0; }
+ char *madepath = Resource_MakePath(wildcard);
+ const char *fname = strrchr(madepath, '/');
+ const char *dir = NULL;
+ if (fname == NULL) {
+ dir = ".";
+ fname = madepath;
+ } else {
+ dir = madepath;
+ char *ptr = (char *) fname;
+ *ptr = '\0'; // split dir and filename.
+ fname++;
+ }
+
+ strcpy(szSearchDir, dir);
+ strcpy(szSearchWildcard, fname);
+
+ hSearch=opendir(dir);
+ return (hSearch!=0);
+}
+
+char *HGE_Impl::_DoEnumIteration(const bool wantdir)
+{
+ if(!hSearch) return 0;
+ while (true)
+ {
+ struct dirent *dent = readdir(hSearch);
+ if(dent == NULL) { closedir(hSearch); hSearch=0; return 0; }
+ if ((strcmp(dent->d_name, ".") == 0) || (strcmp(dent->d_name, "..") == 0))
+ continue;
+ if (!_WildcardMatch(dent->d_name, szSearchWildcard))
+ continue;
+ char fullpath[_MAX_PATH];
+ snprintf(fullpath, sizeof (fullpath), "%s/%s", szSearchDir, dent->d_name);
+ struct stat statbuf;
+ if (stat(fullpath, &statbuf) == -1) // this follows symlinks.
+ continue;
+ const bool isdir = ((S_ISDIR(statbuf.st_mode)) != 0);
+ if (isdir == wantdir) // this treats pipes, devs, etc, as "files" ...
+ {
+ strcpy(szSearchResult, dent->d_name);
+ return szSearchResult;
+ }
+ }
+ return 0;
+}
+
+char* CALL HGE_Impl::Resource_EnumFiles(const char *wildcard)
+{
+ if(wildcard)
+ {
+ if (!_PrepareFileEnum(wildcard))
+ return 0;
+ }
+ return _DoEnumIteration(false);
+}
+
+char* CALL HGE_Impl::Resource_EnumFolders(const char *wildcard)
+{
+ if(wildcard)
+ {
+ if (!_PrepareFileEnum(wildcard))
+ return 0;
+ }
+ return _DoEnumIteration(true);
+}
diff --git a/hge/sound_openal.cpp b/hge/sound_openal.cpp
new file mode 100644
index 0000000..7aea7cf
--- /dev/null
+++ b/hge/sound_openal.cpp
@@ -0,0 +1,531 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: audio routines
+*/
+
+
+// This is just enough to get Hammerfight working without using libBA$$.
+// If you want a full HGE audio implementation, you should either use the
+// code in sound_libbass.cpp (and maybe pay for a BA$$ licen$e), or improve
+// this code.
+// Well, this code is now improved by Chris Xiong, adding several new interfaces.
+// (Such as seeking in sample...)
+// Channel functions are fully supported now. However music and streaming are
+// still not supported. Some APIs changed for OpenAL is different from BA$$.
+
+#include "hge_impl.h"
+
+#include "AL/al.h"
+#include "AL/alc.h"
+#include "AL/alext.h"
+#include "ogg/ogg.h"
+#include "vorbis/vorbisfile.h"
+static const char* SOUND_SRC_FN="hge/sound_openal.cpp";
+struct oggcbdata
+{
+ const BYTE *data;
+ DWORD size;
+ DWORD pos;
+};
+
+static size_t oggcb_read(void *ptr, size_t size, size_t nmemb, void *datasource)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ const DWORD avail = data->size - data->pos;
+ size_t want = nmemb * size;
+ if (want > avail)
+ want = avail - (avail % size);
+ if (want > 0)
+ {
+ memcpy(ptr, data->data + data->pos, want);
+ data->pos += want;
+ }
+ return want / size;
+}
+
+static int oggcb_seek(void *datasource, ogg_int64_t offset, int whence)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ ogg_int64_t pos = 0;
+ switch (whence)
+ {
+ case SEEK_SET: pos = offset; break;
+ case SEEK_CUR: pos = ((ogg_int64_t) data->pos) + offset; break;
+ case SEEK_END: pos = ((ogg_int64_t) data->size) + offset; break;
+ default: return -1;
+ }
+
+ if ( (pos < 0) || (pos > ((ogg_int64_t) data->size)) )
+ return -1;
+
+ data->pos = (DWORD) pos;
+ return 0;
+}
+
+static int oggcb_close(void *datasource)
+{
+ return 0;
+}
+
+static long oggcb_tell(void *datasource)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ return (long) data->pos;
+}
+
+static ov_callbacks oggcb = { oggcb_read, oggcb_seek, oggcb_close, oggcb_tell };
+
+static void *decompress_vorbis(const BYTE *data, const DWORD size, ALsizei *decompressed_size, ALenum *fmt, ALsizei *freq)
+{
+#ifdef __POWERPC__
+ const int bigendian = 1;
+#else
+ const int bigendian = 0;
+#endif
+
+ oggcbdata cbdata = { data, size, 0 };
+ OggVorbis_File vf;
+ memset(&vf, '\0', sizeof (vf));
+ if (ov_open_callbacks(&cbdata, &vf, NULL, 0, oggcb) == 0)
+ {
+ int bitstream = 0;
+ vorbis_info *info = ov_info(&vf, -1);
+
+ *decompressed_size = 0;
+ *fmt = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
+ *freq = info->rate;
+
+ if ((info->channels != 1) && (info->channels != 2))
+ {
+ ov_clear(&vf);
+ return NULL;
+ }
+
+ char buf[1024 * 16];
+ long rc = 0;
+ size_t allocated = 64 * 1024;
+ BYTE *retval = (ALubyte *) malloc(allocated);
+ while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 )
+ {
+ if (rc > 0)
+ {
+ *decompressed_size += rc;
+ if (*decompressed_size >= allocated)
+ {
+ allocated *= 2;
+ ALubyte *tmp = (ALubyte *) realloc(retval, allocated);
+ if (tmp == NULL)
+ {
+ free(retval);
+ retval = NULL;
+ break;
+ }
+ retval = tmp;
+ }
+ memcpy(retval + (*decompressed_size - rc), buf, rc);
+ }
+ }
+ ov_clear(&vf);
+ return retval;
+ }
+
+ return NULL;
+}
+
+#define MAX_SIDS 128
+static int sidcount = 0;
+static ALuint sids[MAX_SIDS];
+
+static ALuint get_source()
+{
+ for (int i = 0; i < sidcount; i++)
+ {
+ ALint state = AL_PLAYING;
+ alGetSourceiv(sids[i], AL_SOURCE_STATE, &state);
+ if ((state != AL_PLAYING) && (state != AL_PAUSED))
+ return sids[i];
+ }
+ if (sidcount >= MAX_SIDS)
+ return 0;
+
+ ALuint sid = 0;
+ alGenSources(1, &sid);
+ if (sid == 0)
+ return 0;
+ sids[sidcount++] = sid;
+ return sid;
+}
+
+
+HEFFECT CALL HGE_Impl::Effect_Load(const char *filename, DWORD size)
+{
+ DWORD _size, length, samples;
+ void *data;
+
+ if(hOpenAL)
+ {
+ if(bSilent) return 1;
+
+ if(size) { data=(void *)filename; _size=size; }
+ else
+ {
+ data=Resource_Load(filename, &_size);
+ if(!data) return 0;
+ }
+
+ const BYTE *magic = (const BYTE *) data;
+ const bool isOgg = ( (_size > 4) &&
+ (magic[0] == 'O') && (magic[1] == 'g') &&
+ (magic[2] == 'g') && (magic[3] == 'S') );
+ if (!isOgg)
+ {
+ if(!size) Resource_Free(data);
+ return 0;
+ }
+ void *allocation_decompressed = NULL;
+ void *decompressed = NULL;
+ ALsizei decompressed_size = 0;
+ ALsizei freq = 0;
+ ALenum fmt = AL_FORMAT_STEREO16;
+ if (isOgg)
+ {
+ if (alIsExtensionPresent((const ALchar *) "AL_EXT_vorbis"))
+ {
+ fmt = alGetEnumValue((const ALchar *) "AL_FORMAT_VORBIS_EXT");
+ decompressed = data;
+ decompressed_size = _size;
+ }
+ else
+ {
+ allocation_decompressed = decompress_vorbis((const BYTE *) data, _size, &decompressed_size, &fmt, &freq);
+ decompressed = allocation_decompressed;
+ }
+ }
+
+ ALuint bid = 0;
+ alGenBuffers(1, &bid);
+ alBufferData(bid, fmt, decompressed, decompressed_size, freq);
+ free(allocation_decompressed); // not delete[] !
+ if(!size) Resource_Free(data);
+ return (HEFFECT) bid;
+ }
+ else return 0;
+}
+
+HCHANNEL CALL HGE_Impl::Effect_Play(HEFFECT eff)
+{
+ return Effect_PlayEx(eff, 100, 0, 1.0f, false);
+}
+
+HCHANNEL CALL HGE_Impl::Effect_PlayEx(HEFFECT eff, int volume, int pan, float pitch, bool loop)
+{
+ if(hOpenAL)
+ {
+ const ALuint sid = get_source(); // find an unused sid, or generate a new one.
+ if (sid != 0)
+ {
+ if (volume < 0) volume = 0; else if (volume > 100) volume = 100;
+ if (pan < -100) pan = -100; else if (pan > 100) pan = 100;
+ alSourceStop(sid);
+ alSourcei(sid, AL_BUFFER, (ALint) eff);
+ alSourcef(sid, AL_GAIN, ((ALfloat) volume) / 100.0f);
+ alSourcef(sid, AL_PITCH, pitch);
+ alSource3f(sid, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f);
+ alSourcei(sid, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
+ alSourcePlay(sid);
+ }
+ return sid;
+ }
+ else return 0;
+}
+
+void CALL HGE_Impl::Effect_Free(HEFFECT eff)
+{
+ if(hOpenAL)
+ {
+ ALuint bid = (ALuint) eff;
+ alDeleteBuffers(1, &bid);
+ }
+}
+//Castrate!!
+HMUSIC CALL HGE_Impl::Music_Load(const char *filename, DWORD size){return 0;}
+
+HCHANNEL CALL HGE_Impl::Music_Play(HMUSIC mus, bool loop, int volume, int order, int row){return 0;}
+
+void CALL HGE_Impl::Music_Free(HMUSIC mus){}
+
+void CALL HGE_Impl::Music_SetAmplification(HMUSIC music, int ampl){}
+
+int CALL HGE_Impl::Music_GetAmplification(HMUSIC music){return -1;}
+
+int CALL HGE_Impl::Music_GetLength(HMUSIC music){return -1;}
+
+void CALL HGE_Impl::Music_SetPos(HMUSIC music, int order, int row){}
+
+bool CALL HGE_Impl::Music_GetPos(HMUSIC music, int *order, int *row){return false;}
+
+void CALL HGE_Impl::Music_SetInstrVolume(HMUSIC music, int instr, int volume){}
+
+int CALL HGE_Impl::Music_GetInstrVolume(HMUSIC music, int instr){return -1;}
+
+void CALL HGE_Impl::Music_SetChannelVolume(HMUSIC music, int channel, int volume){}
+
+int CALL HGE_Impl::Music_GetChannelVolume(HMUSIC music, int channel){return -1;}
+
+HSTREAM CALL HGE_Impl::Stream_Load(const char *filename, DWORD size){return 0;}
+
+void CALL HGE_Impl::Stream_Free(HSTREAM stream){}
+
+HCHANNEL CALL HGE_Impl::Stream_Play(HSTREAM stream, bool loop, int volume){return 0;}
+
+void CALL HGE_Impl::Channel_SetPanning(HCHANNEL chn, int pan)
+{
+ assert(pan >= -100);
+ assert(pan <= 100);
+ if(hOpenAL)
+ {
+ alSource3f((ALuint) chn, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f);
+ }
+}
+
+void CALL HGE_Impl::Channel_SetVolume(HCHANNEL chn, int volume)
+{
+ if(hOpenAL)
+ {
+ if (volume < 0) volume = 0; else if (volume > 100) volume = 100;
+ alSourcef((ALuint) chn, AL_GAIN, ((ALfloat) volume) / 100.0f);
+ }
+}
+
+void CALL HGE_Impl::Channel_SetPitch(HCHANNEL chn, float pitch)
+{
+ if(hOpenAL)
+ {
+ alSourcef((ALuint) chn, AL_PITCH, pitch);
+ }
+}
+
+void CALL HGE_Impl::Channel_Pause(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourcePause((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_Resume(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourcePlay((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_Stop(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourceStop((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_PauseAll()
+{
+ if(hOpenAL)
+ {
+ ALCcontext *ctx = alcGetCurrentContext();
+ alcSuspendContext(ctx);
+ }
+}
+
+void CALL HGE_Impl::Channel_ResumeAll()
+{
+ if(hOpenAL)
+ {
+ ALCcontext *ctx = alcGetCurrentContext();
+ alcProcessContext(ctx);
+ }
+}
+
+void CALL HGE_Impl::Channel_StopAll()
+{
+ if(hOpenAL)
+ {
+ for (int i = 0; i < sidcount; i++)
+ alSourceStop(sids[i]);
+ }
+}
+
+bool CALL HGE_Impl::Channel_IsPlaying(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ ALint state = AL_STOPPED;
+ alGetSourceiv((ALuint) chn, AL_SOURCE_STATE, &state);
+ return state == AL_PLAYING;
+ }
+ else return false;
+}
+
+float CALL HGE_Impl::Channel_GetLength(HCHANNEL chn)
+//WARNING!!:In OpenAL We pass HEFFECT insteat HCHANNEL in!
+//This should be fixed.
+{
+ //Well, you developers should know this "by heart".
+ if (hOpenAL)
+ {
+ ALint sizeInBytes;
+ ALint channels;
+ ALint bits;
+ ALuint bufferID=chn;
+ alGetBufferi(bufferID, AL_SIZE, &sizeInBytes);
+ alGetBufferi(bufferID, AL_CHANNELS, &channels);
+ alGetBufferi(bufferID, AL_BITS, &bits);
+ int lengthInSamples = sizeInBytes * 8 / (channels * bits);
+ ALint frequency;
+ alGetBufferi(bufferID, AL_FREQUENCY, &frequency);
+ float durationInSeconds = (float)lengthInSamples / (float)frequency;
+ return durationInSeconds;
+ }
+ return -1;
+}
+
+float CALL HGE_Impl::Channel_GetPos(HCHANNEL chn)
+{
+ if (hOpenAL)
+ {
+ ALfloat res;
+ alGetSourcef((ALuint)chn,AL_SEC_OFFSET,&res);
+ return (float)res;
+ }
+ else return -1.0f;
+}
+
+void CALL HGE_Impl::Channel_SetPos(HCHANNEL chn, float fSeconds)
+{
+ if (hOpenAL)
+ {
+ alSourcef((ALuint)chn,AL_SEC_OFFSET,(ALfloat)fSeconds);
+ }
+}
+
+int CALL HGE_Impl::Channel_GetPos_BySample(HCHANNEL chn)
+{
+ if (hOpenAL)
+ {
+ ALint res;
+ alGetSourcei((ALuint)chn,AL_SAMPLE_OFFSET,&res);
+ return (int)res;
+ }
+ else return -1.0f;
+}
+
+void CALL HGE_Impl::Channel_SetPos_BySample(HCHANNEL chn, int iSample)
+{
+ if (hOpenAL)
+ {
+ alSourcei((ALuint)chn,AL_SAMPLE_OFFSET,(ALint)iSample);
+ }
+}
+
+void CALL HGE_Impl::Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan, float pitch){}
+
+bool CALL HGE_Impl::Channel_IsSliding(HCHANNEL channel){return false;}
+
+
+//////// Implementation ////////
+
+
+bool HGE_Impl::_SoundInit()
+{
+ if(!bUseSound || hOpenAL) return true;
+
+ bSilent=false;
+
+ sidcount = 0;
+ memset(sids, '\0', sizeof (sids));
+
+ System_Log("%s: Starting OpenAL init",SOUND_SRC_FN);
+
+ ALCdevice *dev = alcOpenDevice(NULL);
+ if (!dev)
+ {
+ System_Log("%s: alcOpenDevice(NULL) failed, using no sound",SOUND_SRC_FN);
+ bSilent=true;
+ return true;
+ }
+
+ ALint caps[] = { ALC_FREQUENCY, nSampleRate, 0 };
+ ALCcontext *ctx = alcCreateContext(dev, caps);
+ if (!ctx)
+ {
+ alcCloseDevice(dev);
+ System_Log("%s: alcCreateContext(NULL) failed, using no sound",SOUND_SRC_FN);
+ bSilent=true;
+ return true;
+ }
+
+ alcMakeContextCurrent(ctx);
+ alcProcessContext(ctx);
+
+ System_Log("%s: OpenAL initialized successfully.",SOUND_SRC_FN);
+ System_Log("%s: AL_VENDOR: %s",SOUND_SRC_FN, (char *) alGetString(AL_VENDOR));
+ System_Log("%s: AL_RENDERER: %s",SOUND_SRC_FN, (char *) alGetString(AL_RENDERER));
+ System_Log("%s: AL_VERSION: %s",SOUND_SRC_FN,(char *) alGetString(AL_VERSION));
+ System_Log("%s: AL_EXTENSIONS: %s",SOUND_SRC_FN,(char *) alGetString(AL_EXTENSIONS));
+
+ hOpenAL = (void *) 0x1; // something non-NULL (!!! FIXME: this should eventually be a library handle).
+
+ _SetFXVolume(nFXVolume);
+ //_SetMusVolume(nMusVolume);
+ //_SetStreamVolume(nStreamVolume);
+
+ return true;
+}
+
+void HGE_Impl::_SoundDone()
+{
+ CStreamList *stmItem=streams, *stmNext;
+
+ if(hOpenAL)
+ {
+ for (int i = 0; i < sidcount; i++)
+ alSourceStop(sids[i]);
+ alDeleteSources(sidcount, sids);
+ sidcount = 0;
+ memset(sids, '\0', sizeof (sids));
+
+ ALCcontext *ctx = alcGetCurrentContext();
+ ALCdevice *dev = alcGetContextsDevice(ctx);
+ alcMakeContextCurrent(NULL);
+ alcSuspendContext(ctx);
+ alcDestroyContext(ctx);
+ alcCloseDevice(dev);
+
+ hOpenAL=0;
+
+ while(stmItem)
+ {
+ stmNext=stmItem->next;
+ Resource_Free(stmItem->data);
+ delete stmItem;
+ stmItem=stmNext;
+ }
+ streams=0;
+ }
+}
+
+void HGE_Impl::_SetMusVolume(int vol){}
+
+void HGE_Impl::_SetStreamVolume(int vol){}
+
+void HGE_Impl::_SetFXVolume(int vol)
+{
+ if(hOpenAL)
+ {
+ alListenerf(AL_GAIN, ((ALfloat) vol) / 100.0f);
+ }
+}
diff --git a/hge/system.cpp b/hge/system.cpp
new file mode 100644
index 0000000..96a2d37
--- /dev/null
+++ b/hge/system.cpp
@@ -0,0 +1,892 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core system functions for Unix.
+*/
+
+
+#include "hge_impl.h"
+
+#if PLATFORM_MACOSX
+#include <Carbon/Carbon.h>
+#include <sys/types.h>
+#include <sys/sysctl.h>
+#endif
+
+#define LOWORDINT(n) ((int)((signed short)(LOWORD(n))))
+#define HIWORDINT(n) ((int)((signed short)(HIWORD(n))))
+static char* SYSTEM_SRC_FN="hge/system.cpp";
+int nRef=0;
+HGE_Impl* pHGE=0;
+
+HGE* CALL hgeCreate(int ver)
+{
+ if(ver==HGE_VERSION)
+ return (HGE*)HGE_Impl::_Interface_Get();
+ else
+ return 0;
+}
+
+
+HGE_Impl* HGE_Impl::_Interface_Get()
+{
+ if(!pHGE) pHGE=new HGE_Impl();
+
+ nRef++;
+
+ return pHGE;
+}
+
+
+void CALL HGE_Impl::Release()
+{
+ nRef--;
+
+ if(!nRef)
+ {
+ if(pHGE->hwnd) pHGE->System_Shutdown();
+ Resource_RemoveAllPacks();
+ delete pHGE;
+ pHGE=0;
+ }
+}
+
+
+bool CALL HGE_Impl::System_Initiate()
+{
+ int width, height;
+
+ // Log system info
+
+ System_Log("%s: HGE Started...",SYSTEM_SRC_FN);
+
+ System_Log("%s: hge-unix version: %X.%X", SYSTEM_SRC_FN, HGE_VERSION>>8, HGE_VERSION & 0xFF);
+
+ time_t t = time(NULL);
+ System_Log("%s: Date: %s",SYSTEM_SRC_FN, asctime(localtime(&t)));
+
+ System_Log("%s: Application: %s",SYSTEM_SRC_FN,szWinTitle);
+
+ MacOSXVersion = 0x0000;
+
+#if PLATFORM_MACOSX
+ SInt32 ver = 0x0000;
+ char verbuf[16] = { '\0' };
+ if (Gestalt(gestaltSystemVersion, &ver) == noErr)
+ {
+ SInt32 macver_minor = ((ver & 0xF0) >> 4);
+ SInt32 macver_patch = (ver & 0xF);
+ SInt32 macver_major = ((ver & 0xFF00) >> 8);
+ macver_major = (((macver_major / 16) * 10) + (macver_major % 16));
+ MacOSXVersion = ver;
+ if (ver >= 0x1030)
+ {
+ Gestalt(gestaltSystemVersionMajor, &macver_major);
+ Gestalt(gestaltSystemVersionMinor, &macver_minor);
+ Gestalt(gestaltSystemVersionBugFix, &macver_patch);
+ }
+ snprintf(verbuf, sizeof (verbuf), "%d.%d.%d",
+ (int) macver_major, (int) macver_minor, (int) macver_patch);
+ }
+
+ System_Log("OS: Mac OS X%s", verbuf);
+
+ unsigned long phys = 0;
+ size_t len = sizeof (phys);
+ int mib[2] = { CTL_HW, HW_PHYSMEM };
+ if ((sysctl(mib, 2, &phys, &len, NULL, 0) != 0) || (len != sizeof (phys)))
+ phys = 0; // oh well.
+ phys /= 1024;
+ System_Log("Memory: %ldK total",phys);
+
+ // !!! FIXME: we shouldn't force this here, really, but the game I'm working
+ // !!! FIXME: on eats _hundreds_ of megabytes of texture memory. You'll basically
+ // !!! FIXME: lock the system up, swapping, if you don't force s3tc on low-memory boxes...
+ bForceTextureCompression = false; //((phys/1024) <= 512);
+ if (bForceTextureCompression)
+ {
+ System_Log("WARNING: we'll have to force texture compression for this system.");
+ System_Log("WARNING: adding more memory will make the game look better!");
+ }
+
+#else
+ system("uname -s -r -m > os.out");
+ char osv[100];FILE* a=fopen("os.out","r");fgets(osv,50,a);fclose(a);
+ osv[strlen(osv)-1]='\0';
+ System_Log("%s: OS: %s",SYSTEM_SRC_FN,osv);
+ system("rm os.out");
+ a=fopen("/proc/meminfo","r");
+ unsigned totalm,freem;
+ fscanf(a,"MemTotal: %d kB\n",&totalm);
+ fscanf(a,"MemFree: %d kB\n",&freem);
+ System_Log("%s: Memory: %ukB total, %ukB free\n",SYSTEM_SRC_FN,totalm,freem);
+ fclose(a);
+#endif
+
+ if (SDL_Init(SDL_INIT_VIDEO) == -1) {
+ char buffer[1024];
+ snprintf(buffer, sizeof (buffer), "%s: SDL_Init() failed: %s\n",SYSTEM_SRC_FN,SDL_GetError());
+ _PostError(buffer);
+ return false;
+ }
+
+ if (SDL_GL_LoadLibrary(NULL) == -1) {
+ char buffer[1024];
+ snprintf(buffer, sizeof (buffer), "%s: SDL_GL_LoadLibrary() failed: %s\n",SYSTEM_SRC_FN,SDL_GetError());
+ _PostError(buffer);
+ SDL_Quit();
+ return false;
+ }
+
+ const SDL_VideoInfo *vidinfo = SDL_GetVideoInfo();
+ nOrigScreenWidth = vidinfo->current_w;
+ nOrigScreenHeight = vidinfo->current_h;
+ System_Log("%s: Screen: %dx%d\n",SYSTEM_SRC_FN,nOrigScreenWidth,nOrigScreenHeight);
+
+ // Create window
+ SDL_WM_SetCaption(szWinTitle, szWinTitle);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, nScreenBPP >= 32 ? 8 : 4);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, nScreenBPP >= 32 ? 8 : 4);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, nScreenBPP >= 32 ? 8 : 4);
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, nScreenBPP >= 32 ? 8 : 4);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, bZBuffer ? 16 : 0);
+ SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, bVsync ? 1 : 0);
+ Uint32 flags = SDL_OPENGL;
+ if (!bWindowed)
+ flags |= SDL_FULLSCREEN;
+ hwnd = SDL_SetVideoMode(nScreenWidth, nScreenHeight, nScreenBPP, flags);
+ if (!hwnd)
+ {
+ char buffer[1024];
+ snprintf(buffer, sizeof (buffer), "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+ _PostError(buffer);
+ SDL_Quit();
+ return false;
+ }
+
+ if (!bWindowed)
+ {
+ bMouseOver = true;
+ if (!pHGE->bActive)
+ pHGE->_FocusChange(true);
+ }
+
+ SDL_ShowCursor(bHideMouse ? SDL_DISABLE : SDL_ENABLE);
+
+#if !PLATFORM_MACOSX
+ SDL_Surface *icon = SDL_LoadBMP("hgeicon.bmp"); // HACK.
+ if (icon)
+ {
+ SDL_SetColorKey(icon, SDL_SRCCOLORKEY, SDL_MapRGB(icon->format, 255, 0, 255));
+ SDL_WM_SetIcon(icon, NULL);
+ SDL_FreeSurface(icon);
+ }
+#endif
+
+ // Init subsystems
+
+ Random_Seed();
+ _InitPowerStatus();
+ _InputInit();
+ if(!_GfxInit()) { System_Shutdown(); return false; }
+ if(!_SoundInit()) { System_Shutdown(); return false; }
+
+ System_Log("%s: Init done.\n",SYSTEM_SRC_FN);
+
+ fTime=0.0f;
+ t0=t0fps=SDL_GetTicks();
+ dt=cfps=0;
+ nFPS=0;
+
+ // Show splash
+
+//#ifdef DEMO
+
+ bool (*func)();
+ bool (*rfunc)();
+ HWND hwndTmp;
+
+ if(/*pHGE->bDMO*/true)
+ {
+ SDL_Delay(200);
+ func=(bool(*)())pHGE->System_GetStateFunc(HGE_FRAMEFUNC);
+ rfunc=(bool(*)())pHGE->System_GetStateFunc(HGE_RENDERFUNC);
+ hwndTmp=hwndParent; hwndParent=0;
+ pHGE->System_SetStateFunc(HGE_FRAMEFUNC, DFrame);
+ pHGE->System_SetStateFunc(HGE_RENDERFUNC, 0);
+ DInit();
+ pHGE->System_Start();
+ DDone();
+ hwndParent=hwndTmp;
+ pHGE->System_SetStateFunc(HGE_FRAMEFUNC, func);
+ pHGE->System_SetStateFunc(HGE_RENDERFUNC, rfunc);
+ }
+
+//#endif
+
+ // Done
+
+ return true;
+}
+
+void CALL HGE_Impl::System_Shutdown()
+{
+ System_Log("\n%s: Closing session..",SYSTEM_SRC_FN);
+
+ if(hSearch) { closedir(hSearch); hSearch=0; }
+ _ClearQueue();
+ _SoundDone();
+ _GfxDone();
+ _DonePowerStatus();
+
+ SDL_Quit();
+ hwnd=0;
+
+ System_Log("%s: Session ended.",SYSTEM_SRC_FN);
+}
+
+
+bool CALL HGE_Impl::System_Start()
+{
+ if(!hwnd)
+ {
+ _PostError("System_Start: System_Initiate wasn't called");
+ return false;
+ }
+
+ if(!procFrameFunc) {
+ _PostError("System_Start: No frame function defined");
+ return false;
+ }
+
+ bActive=true;
+
+ // MAIN LOOP
+ for(;;)
+ {
+ SDL_Event e;
+ bool keep_going = true;
+ while (SDL_PollEvent(&e) && keep_going)
+ keep_going = _ProcessSDLEvent(e);
+
+ if (!keep_going)
+ break;
+
+ // Check if mouse is over HGE window for Input_IsMouseOver
+
+ _UpdateMouse();
+
+ // If HGE window is focused or we have the "don't suspend" state - process the main loop
+
+ if(bActive || bDontSuspend)
+ {
+ Uint32 sdlticks;
+ // Ensure we have at least 1ms time step
+ // to not confuse user's code with 0
+
+ do { sdlticks=SDL_GetTicks(); dt = sdlticks - t0; } while(dt < 1);
+
+ // If we reached the time for the next frame
+ // or we just run in unlimited FPS mode, then
+ // do the stuff
+
+ if(dt >= nFixedDelta)
+ {
+ // fDeltaTime = time step in seconds returned by Timer_GetDelta
+
+ fDeltaTime=dt/1000.0f;
+
+ // Cap too large time steps usually caused by lost focus to avoid jerks
+
+ if(fDeltaTime > 0.2f)
+ {
+ fDeltaTime = nFixedDelta ? nFixedDelta/1000.0f : 0.01f;
+ }
+
+ // Update time counter returned Timer_GetTime
+
+ fTime += fDeltaTime;
+
+ // Store current time for the next frame
+ // and count FPS
+
+ t0=sdlticks;
+ if(t0-t0fps <= 1000) cfps++;
+ else
+ {
+ nFPS=cfps; cfps=0; t0fps=t0;
+ _UpdatePowerStatus();
+ }
+
+ // Do user's stuff
+
+ if(procFrameFunc()) break;
+ if(procRenderFunc) procRenderFunc();
+
+ // If if "child mode" - return after processing single frame
+
+ if(hwndParent) break;
+
+ // Clean up input events that were generated by
+ // WindowProc and weren't handled by user's code
+ for (int i=1;i<=255;++i)
+ keylast[i]=Input_GetKeyState(i);
+ _ClearQueue();
+
+ // If we use VSYNC - we could afford a little
+ // sleep to lower CPU usage
+
+ // if(!bWindowed && nHGEFPS==HGEFPS_VSYNC) Sleep(1);
+ }
+
+ // If we have a fixed frame rate and the time
+ // for the next frame isn't too close, sleep a bit
+
+ else
+ {
+ if(nFixedDelta && dt+3 < nFixedDelta) SDL_Delay(1);
+ }
+ }
+
+ // If main loop is suspended - just sleep a bit
+ // (though not too much to allow instant window
+ // redraw if requested by OS)
+
+ else SDL_Delay(1);
+ }
+
+ _ClearQueue();
+
+ bActive=false;
+
+ return true;
+}
+
+void CALL HGE_Impl::System_SetStateBool(hgeBoolState state, bool value)
+{
+ switch(state)
+ {
+ case HGE_WINDOWED: if(VertArray || hwndParent) break;
+ if(pOpenGLDevice && bWindowed != value)
+ {
+ STUBBED("backbuffer format");
+ //if(d3dppW.BackBufferFormat==D3DFMT_UNKNOWN || d3dppFS.BackBufferFormat==D3DFMT_UNKNOWN) break;
+
+ bWindowed=value;
+
+ //if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16;
+ //else nScreenBPP=32;
+
+ Uint32 flags = SDL_OPENGL;
+ if (!bWindowed)
+ flags |= SDL_FULLSCREEN;
+ hwnd = SDL_SetVideoMode(nScreenWidth, nScreenHeight, nScreenBPP, flags);
+ _GfxRestore();
+ if (!bWindowed)
+ {
+ bMouseOver = true;
+ if (!pHGE->bActive)
+ pHGE->_FocusChange(true);
+ }
+ }
+ else bWindowed=value;
+ break;
+
+ case HGE_ZBUFFER: if(!pOpenGLDevice) bZBuffer=value;
+ break;
+
+ case HGE_TEXTUREFILTER: if (bTextureFilter==value) break;
+ if(pOpenGLDevice)
+ _render_batch();
+ bTextureFilter=value;
+ _SetTextureFilter();
+ break;
+
+ case HGE_USESOUND: if(bUseSound!=value)
+ {
+ bUseSound=value;
+ if(bUseSound) _SoundInit();
+ if(!bUseSound) _SoundDone();
+ }
+ break;
+
+ case HGE_HIDEMOUSE: bHideMouse=value; if (pHGE->hwnd) SDL_ShowCursor(bHideMouse ? SDL_DISABLE : SDL_ENABLE); break;
+
+ case HGE_DONTSUSPEND: bDontSuspend=value; break;
+
+ #ifdef DEMO
+ case HGE_SHOWSPLASH: bDMO=value; break;
+ #endif
+ }
+}
+
+void CALL HGE_Impl::System_SetStateFunc(hgeFuncState state, hgeCallback value)
+{
+ switch(state)
+ {
+ case HGE_FRAMEFUNC: procFrameFunc=value; break;
+ case HGE_RENDERFUNC: procRenderFunc=value; break;
+ case HGE_FOCUSLOSTFUNC: procFocusLostFunc=value; break;
+ case HGE_FOCUSGAINFUNC: procFocusGainFunc=value; break;
+ case HGE_GFXRESTOREFUNC: procGfxRestoreFunc=value; break;
+ case HGE_EXITFUNC: procExitFunc=value; break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateHwnd(hgeHwndState state, HWND value)
+{
+ switch(state)
+ {
+ case HGE_HWNDPARENT:
+ if (value != 0) {
+ System_Log("WARNING: Trying to set HGE_HWNDPARENT is unsupported!\n");
+ System_Log("WARNING: You will not get the behaviour you expect\n");
+ }
+ if(!hwnd)
+ hwndParent=value;
+ break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateInt(hgeIntState state, int value)
+{
+ switch(state)
+ {
+ case HGE_SCREENWIDTH: if(!pOpenGLDevice) nScreenWidth=value; break;
+
+ case HGE_SCREENHEIGHT: if(!pOpenGLDevice) nScreenHeight=value; break;
+
+ case HGE_SCREENBPP: if(!pOpenGLDevice) nScreenBPP=value; break;
+
+ case HGE_SAMPLERATE: if((!hOpenAL) && (!hBass)) nSampleRate=value;
+ break;
+
+ case HGE_FXVOLUME: nFXVolume=value;
+ _SetFXVolume(nFXVolume);
+ break;
+
+ case HGE_MUSVOLUME: nMusVolume=value;
+ _SetMusVolume(nMusVolume);
+ break;
+
+ case HGE_STREAMVOLUME: nStreamVolume=value;
+ _SetStreamVolume(nStreamVolume);
+ break;
+
+ case HGE_FPS: bVsync = (value==HGEFPS_VSYNC);
+ if(pOpenGLDevice) SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, bVsync ? 1 : 0);
+ nHGEFPS=value;
+ if(nHGEFPS>0) nFixedDelta=int(1000.0f/value);
+ else nFixedDelta=0;
+ break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateString(hgeStringState state, const char *value)
+{
+ FILE *hf;
+
+ switch(state)
+ {
+ case HGE_ICON: szIcon=value;
+ STUBBED("icon");
+ //if(pHGE->hwnd) SetClassLong(pHGE->hwnd, GCL_HICON, (LONG)LoadIcon(pHGE->hInstance, szIcon));
+ break;
+ case HGE_TITLE: strcpy(szWinTitle,value);
+ if(pHGE->hwnd) SDL_WM_SetCaption(value, value);
+ break;
+ case HGE_INIFILE: if(value) { strcpy(szIniFile,Resource_MakePath(value)); _LoadIniFile(szIniFile); }
+ else szIniFile[0]=0;
+ break;
+ case HGE_LOGFILE: if(value)
+ {
+ strcpy(szLogFile,Resource_MakePath(value));
+ hf=fopen(szLogFile, "w");
+ if(!hf) szLogFile[0]=0;
+ else fclose(hf);
+ }
+ else szLogFile[0]=0;
+ break;
+ }
+}
+
+bool CALL HGE_Impl::System_GetStateBool(hgeBoolState state)
+{
+ switch(state)
+ {
+ case HGE_WINDOWED: return bWindowed;
+ case HGE_ZBUFFER: return bZBuffer;
+ case HGE_TEXTUREFILTER: return bTextureFilter;
+ case HGE_USESOUND: return bUseSound;
+ case HGE_DONTSUSPEND: return bDontSuspend;
+ case HGE_HIDEMOUSE: return bHideMouse;
+
+ #ifdef DEMO
+ case HGE_SHOWSPLASH: return bDMO;
+ #endif
+ }
+
+ return false;
+}
+
+hgeCallback CALL HGE_Impl::System_GetStateFunc(hgeFuncState state)
+{
+ switch(state)
+ {
+ case HGE_FRAMEFUNC: return procFrameFunc;
+ case HGE_RENDERFUNC: return procRenderFunc;
+ case HGE_FOCUSLOSTFUNC: return procFocusLostFunc;
+ case HGE_FOCUSGAINFUNC: return procFocusGainFunc;
+ case HGE_EXITFUNC: return procExitFunc;
+ }
+
+ return NULL;
+}
+
+HWND CALL HGE_Impl::System_GetStateHwnd(hgeHwndState state)
+{
+ switch(state)
+ {
+ case HGE_HWND: return hwnd;
+ case HGE_HWNDPARENT: return hwndParent;
+ }
+
+ return 0;
+}
+
+int CALL HGE_Impl::System_GetStateInt(hgeIntState state)
+{
+ switch(state)
+ {
+ case HGE_ORIGSCREENWIDTH: return nOrigScreenWidth;
+ case HGE_ORIGSCREENHEIGHT: return nOrigScreenHeight;
+ case HGE_SCREENWIDTH: return nScreenWidth;
+ case HGE_SCREENHEIGHT: return nScreenHeight;
+ case HGE_SCREENBPP: return nScreenBPP;
+ case HGE_SAMPLERATE: return nSampleRate;
+ case HGE_FXVOLUME: return nFXVolume;
+ case HGE_MUSVOLUME: return nMusVolume;
+ case HGE_STREAMVOLUME: return nStreamVolume;
+ case HGE_FPS: return nHGEFPS;
+ case HGE_POWERSTATUS: return nPowerStatus;
+ }
+
+ return 0;
+}
+
+const char* CALL HGE_Impl::System_GetStateString(hgeStringState state) {
+ switch(state) {
+ case HGE_ICON: return szIcon;
+ case HGE_TITLE: return szWinTitle;
+ case HGE_INIFILE: if(szIniFile[0]) return szIniFile;
+ else return 0;
+ case HGE_LOGFILE: if(szLogFile[0]) return szLogFile;
+ else return 0;
+ }
+
+ return NULL;
+}
+
+const char* CALL HGE_Impl::System_GetErrorMessage()
+{
+ return szError;
+}
+
+void CALL HGE_Impl::System_Log(const char *szFormat, ...)
+{
+ FILE *hf = NULL;
+ va_list ap;
+
+ if(!szLogFile[0]) return;
+
+ hf = fopen(szLogFile, "a");
+ if(!hf) return;
+
+ va_start(ap, szFormat);
+ vfprintf(hf, szFormat, ap);
+ va_end(ap);
+ va_start(ap, szFormat);
+ vfprintf(stderr, szFormat, ap);
+ va_end(ap);
+ fprintf(hf, "\n");
+ fprintf(stderr, "\n");
+
+ fclose(hf);
+}
+
+bool CALL HGE_Impl::System_Launch(const char *url)
+{
+#if PLATFORM_MACOSX
+ CFURLRef cfurl = CFURLCreateWithBytes(NULL, (const UInt8 *) url,
+ strlen(url), kCFStringEncodingUTF8, NULL);
+ const OSStatus err = LSOpenCFURLRef(cfurl, NULL);
+ CFRelease(cfurl);
+ return (err == noErr);
+#else
+ STUBBED("launch URL");
+ return false;
+#endif
+}
+
+void CALL HGE_Impl::System_Snapshot(const char *filename)
+{
+ char *shotname, tempname[_MAX_PATH];
+ int i;
+
+ if(!filename)
+ {
+ i=0;
+ shotname=Resource_EnumFiles("shot???.bmp");
+ while(shotname)
+ {
+ i++;
+ shotname=Resource_EnumFiles();
+ }
+ sprintf(tempname, "shot%03d.bmp", i);
+ filename=Resource_MakePath(tempname);
+ }
+
+ if(pOpenGLDevice)
+ {
+ #if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ const Uint32 rmask = 0xFF0000;
+ const Uint32 gmask = 0x00FF00;
+ const Uint32 bmask = 0x0000FF;
+ #else
+ const Uint32 rmask = 0x0000FF;
+ const Uint32 gmask = 0x00FF00;
+ const Uint32 bmask = 0xFF0000;
+ #endif
+
+ pOpenGLDevice->glFinish(); // make sure screenshot is ready.
+ SDL_Surface *screen = SDL_GetVideoSurface();
+ SDL_Surface *surface = SDL_CreateRGBSurface(SDL_SWSURFACE, screen->w, screen->h, 24, rmask, gmask, bmask, 0);
+ pOpenGLDevice->glReadPixels(0, 0, screen->w, screen->h, GL_RGB, GL_UNSIGNED_BYTE, surface->pixels);
+ STUBBED("image is probably upside down");
+ SDL_SaveBMP(surface, filename);
+ SDL_FreeSurface(surface);
+ }
+}
+
+//////// Implementation ////////
+
+
+HGE_Impl::HGE_Impl()
+{
+ CurTexture=0;
+
+ //hInstance=GetModuleHandle(0);
+ hwnd=0;
+ bActive=false;
+ szError[0]=0;
+
+ pOpenGLDevice=0;
+ pTargets=0;
+ pCurTarget=0;
+ //pScreenSurf=0;
+ //pScreenDepth=0;
+ pVB=0;
+ pIB=0;
+ VertArray=0;
+ textures=0;
+
+ hBass=0;
+ hOpenAL=0;
+ bSilent=false;
+ streams=0;
+
+ hSearch=0;
+ res=0;
+
+ queue=0;
+ Char=VKey=Zpos=0;
+ Xpos=Ypos=0.0f;
+ bMouseOver=true;
+ bCaptured=false;
+
+ nHGEFPS=HGEFPS_UNLIMITED;
+ fTime=0.0f;
+ fDeltaTime=0.0f;
+ nFPS=0;
+
+ procFrameFunc=0;
+ procRenderFunc=0;
+ procFocusLostFunc=0;
+ procFocusGainFunc=0;
+ procGfxRestoreFunc=0;
+ procExitFunc=0;
+ szIcon=0;
+ strcpy(szWinTitle,"HGE");
+ nOrigScreenWidth=800;
+ nOrigScreenHeight=600;
+ nScreenWidth=800;
+ nScreenHeight=600;
+ nScreenBPP=32;
+ bWindowed=false;
+ bVsync=false;
+ bZBuffer=false;
+ bTextureFilter=true;
+ szLogFile[0]=0;
+ szIniFile[0]=0;
+ bUseSound=true;
+ nSampleRate=44100;
+ nFXVolume=100;
+ nMusVolume=100;
+ nStreamVolume=100;
+ nFixedDelta=0;
+ bHideMouse=true;
+ bDontSuspend=false;
+ hwndParent=0;
+ keymods=KMOD_NONE;
+
+ nPowerStatus=HGEPWR_UNSUPPORTED;
+
+#ifdef DEMO
+ bDMO=true;
+#endif
+
+ bForceTextureCompression = false;
+
+ STUBBED("get basedir");
+// GetModuleFileName(GetModuleHandle(NULL), szAppPath, sizeof(szAppPath));
+ szAppPath[0] = '\0';
+ int i;
+ for(i=strlen(szAppPath)-1; i>0; i--) if(szAppPath[i]=='/') break;
+ szAppPath[i+1]=0;
+}
+
+void HGE_Impl::_PostError(const char *error)
+{
+ System_Log(error);
+ strcpy(szError,error);
+}
+
+void HGE_Impl::_FocusChange(bool bAct)
+{
+ bActive=bAct;
+
+ if(bActive)
+ {
+ if(procFocusGainFunc) procFocusGainFunc();
+ }
+ else
+ {
+ if(procFocusLostFunc) procFocusLostFunc();
+ }
+}
+
+bool HGE_Impl::_ProcessSDLEvent(const SDL_Event &e)
+{
+ switch(e.type)
+ {
+ case SDL_VIDEOEXPOSE:
+ if(pHGE->procRenderFunc && pHGE->bWindowed) procRenderFunc();
+ break;
+
+ case SDL_QUIT:
+ if(pHGE->procExitFunc && !pHGE->procExitFunc()) break;
+ return false;
+
+ case SDL_ACTIVEEVENT: {
+ const bool bActivating = (e.active.gain != 0);
+ if (e.active.state & SDL_APPINPUTFOCUS) {
+ if(pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating);
+ }
+ if (e.active.state & SDL_APPMOUSEFOCUS) {
+ bMouseOver = bActivating;
+ }
+ break;
+ }
+
+ case SDL_KEYDOWN:
+ keymods = e.key.keysym.mod;
+
+ #if PLATFORM_MACOSX // handle Apple-Q hotkey, etc.
+ if (keymods & KMOD_META) {
+ if (e.key.keysym.sym == SDLK_q) {
+ if(pHGE->procExitFunc && !pHGE->procExitFunc()) break;
+ return false;
+ } else if (e.key.keysym.sym == SDLK_m) {
+ _MacMinimizeWindow();
+ break;
+ } else if (e.key.keysym.sym == SDLK_h) {
+ if (keymods & KMOD_ALT)
+ _MacHideOtherWindows();
+ else
+ _MacHideWindow();
+ break;
+ }
+ }
+ #endif
+
+ //#if 0 // (my app handles this, actually.)
+ // hotkey to toggle fullscreen/windowed mode.
+ if ( (keymods & KMOD_ALT) && ((e.key.keysym.sym == SDLK_RETURN) || (e.key.keysym.sym == SDLK_KP_ENTER)) ) {
+ System_SetStateBool(HGE_WINDOWED, !bWindowed);
+ break;
+ }
+ //#endif
+
+ pHGE->_BuildEvent(INPUT_KEYDOWN, e.key.keysym.sym, 0, 0 /*(lparam & 0x40000000) ? HGEINP_REPEAT:0*/, -1, -1);
+ break;
+
+ case SDL_KEYUP:
+ keymods = e.key.keysym.mod;
+ pHGE->_BuildEvent(INPUT_KEYUP, e.key.keysym.sym, 0, 0, -1, -1);
+ break;
+
+ case SDL_MOUSEBUTTONDOWN:
+ if (e.button.button == SDL_BUTTON_LEFT)
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_RIGHT)
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_MIDDLE)
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_WHEELUP)
+ pHGE->_BuildEvent(INPUT_MOUSEWHEEL, 1, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_WHEELDOWN)
+ pHGE->_BuildEvent(INPUT_MOUSEWHEEL, -1, 0, 0, e.button.x, e.button.y);
+ break;
+
+#if 0
+ case WM_LBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_MBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_RBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+#endif
+
+ case SDL_MOUSEBUTTONUP:
+ if (e.button.button == SDL_BUTTON_LEFT)
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_LBUTTON, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_RIGHT)
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_RBUTTON, 0, 0, e.button.x, e.button.y);
+ else if (e.button.button == SDL_BUTTON_MIDDLE)
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_MBUTTON, 0, 0, e.button.x, e.button.y);
+ break;
+
+ case SDL_MOUSEMOTION:
+ pHGE->_BuildEvent(INPUT_MOUSEMOVE, 0, 0, 0, e.motion.x, e.motion.y);
+ break;
+
+
+#if 0 // !!! FIXME
+ case WM_SIZE:
+ if(pHGE->pD3D && wparam==SIZE_RESTORED) pHGE->_Resize(LOWORD(lparam), HIWORD(lparam));
+ //return FALSE;
+ break;
+#endif
+ }
+
+ return true;
+}
+
+// end of system_unix.cpp ...
diff --git a/hge/timer.cpp b/hge/timer.cpp
new file mode 100644
index 0000000..af75315
--- /dev/null
+++ b/hge/timer.cpp
@@ -0,0 +1,28 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: timer
+*/
+
+
+#include "hge_impl.h"
+
+
+float CALL HGE_Impl::Timer_GetTime()
+{
+ return fTime;
+}
+
+float CALL HGE_Impl::Timer_GetDelta()
+{
+ return fDeltaTime;
+}
+
+
+int CALL HGE_Impl::Timer_GetFPS()
+{
+ return nFPS;
+}
+
diff --git a/hgehelp/hgeanim.cpp b/hgehelp/hgeanim.cpp
new file mode 100644
index 0000000..acc64ef
--- /dev/null
+++ b/hgehelp/hgeanim.cpp
@@ -0,0 +1,165 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeAnimation helper class implementation
+*/
+
+
+#include "../../include/hgeanim.h"
+
+
+hgeAnimation::hgeAnimation(HTEXTURE tex, int nframes, float FPS, float x, float y, float w, float h)
+ : hgeSprite(tex, x, y, w, h)
+{
+ orig_width = hge->Texture_GetWidth(tex, true);
+
+ fSinceLastFrame=-1.0f;
+ fSpeed=1.0f/FPS;
+ bPlaying=false;
+ nFrames=nframes;
+
+ Mode=HGEANIM_FWD | HGEANIM_LOOP;
+ nDelta=1;
+ SetFrame(0);
+}
+
+hgeAnimation::hgeAnimation(const hgeAnimation & anim)
+: hgeSprite(anim)
+{
+ // Copy hgeAnimation parameters:
+ this->orig_width = anim.orig_width;
+ this->bPlaying = anim.bPlaying;
+ this->fSpeed = anim.fSpeed;
+ this->fSinceLastFrame = anim.fSinceLastFrame;
+ this->Mode = anim.Mode;
+ this->nDelta = anim.nDelta;
+ this->nFrames = anim.nFrames;
+ this->nCurFrame = anim.nCurFrame;
+}
+
+void hgeAnimation::SetMode(int mode)
+{
+ Mode=mode;
+
+ if(mode & HGEANIM_REV)
+ {
+ nDelta = -1;
+ SetFrame(nFrames-1);
+ }
+ else
+ {
+ nDelta = 1;
+ SetFrame(0);
+ }
+}
+
+
+void hgeAnimation::Play()
+{
+ bPlaying=true;
+ fSinceLastFrame=-1.0f;
+ if(Mode & HGEANIM_REV)
+ {
+ nDelta = -1;
+ SetFrame(nFrames-1);
+ }
+ else
+ {
+ nDelta = 1;
+ SetFrame(0);
+ }
+}
+
+
+void hgeAnimation::Update(float fDeltaTime)
+{
+ if(!bPlaying) return;
+
+ if(fSinceLastFrame == -1.0f)
+ fSinceLastFrame=0.0f;
+ else
+ fSinceLastFrame += fDeltaTime;
+
+ while(fSinceLastFrame >= fSpeed)
+ {
+ fSinceLastFrame -= fSpeed;
+
+ if(nCurFrame + nDelta == nFrames)
+ {
+ switch(Mode)
+ {
+ case HGEANIM_FWD:
+ case HGEANIM_REV | HGEANIM_PINGPONG:
+ bPlaying = false;
+ break;
+
+ case HGEANIM_FWD | HGEANIM_PINGPONG:
+ case HGEANIM_FWD | HGEANIM_PINGPONG | HGEANIM_LOOP:
+ case HGEANIM_REV | HGEANIM_PINGPONG | HGEANIM_LOOP:
+ nDelta = -nDelta;
+ break;
+ }
+ }
+ else if(nCurFrame + nDelta < 0)
+ {
+ switch(Mode)
+ {
+ case HGEANIM_REV:
+ case HGEANIM_FWD | HGEANIM_PINGPONG:
+ bPlaying = false;
+ break;
+
+ case HGEANIM_REV | HGEANIM_PINGPONG:
+ case HGEANIM_REV | HGEANIM_PINGPONG | HGEANIM_LOOP:
+ case HGEANIM_FWD | HGEANIM_PINGPONG | HGEANIM_LOOP:
+ nDelta = -nDelta;
+ break;
+ }
+ }
+
+ if(bPlaying) SetFrame(nCurFrame+nDelta);
+ }
+}
+
+void hgeAnimation::SetFrame(int n)
+{
+ float tx1, ty1, tx2, ty2;
+ bool bX, bY, bHS;
+ int ncols = int(orig_width) / int(width);
+
+
+ n = n % nFrames;
+ if(n < 0) n = nFrames + n;
+ nCurFrame = n;
+
+ // calculate texture coords for frame n
+ ty1 = ty;
+ tx1 = tx + n*width;
+
+ if(tx1 > orig_width-width)
+ {
+ n -= int(orig_width-tx) / int(width);
+ tx1 = width * (n%ncols);
+ ty1 += height * (1 + n/ncols);
+ }
+
+ tx2 = tx1 + width;
+ ty2 = ty1 + height;
+
+ tx1 /= tex_width;
+ ty1 /= tex_height;
+ tx2 /= tex_width;
+ ty2 /= tex_height;
+
+ quad.v[0].tx=tx1; quad.v[0].ty=ty1;
+ quad.v[1].tx=tx2; quad.v[1].ty=ty1;
+ quad.v[2].tx=tx2; quad.v[2].ty=ty2;
+ quad.v[3].tx=tx1; quad.v[3].ty=ty2;
+
+ bX=bXFlip; bY=bYFlip; bHS=bHSFlip;
+ bXFlip=false; bYFlip=false;
+ SetFlip(bX,bY,bHS);
+}
+
diff --git a/hgehelp/hgecolor.cpp b/hgehelp/hgecolor.cpp
new file mode 100644
index 0000000..5ae512d
--- /dev/null
+++ b/hgehelp/hgecolor.cpp
@@ -0,0 +1,89 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeColor*** helper classes implementation
+*/
+
+
+#include "../../include/hgecolor.h"
+#include <math.h>
+
+#ifndef min
+#define min(x,y) ((x) < (y) ? (x) : (y))
+#endif
+
+#ifndef max
+#define max(x,y) ((x) > (y) ? (x) : (y))
+#endif
+
+void hgeColorHSV::SetHWColor(DWORD col)
+{
+ float r, g, b;
+ float minv, maxv, delta;
+ float del_R, del_G, del_B;
+
+ a = (col>>24) / 255.0f;
+ r = ((col>>16) & 0xFF) / 255.0f;
+ g = ((col>>8) & 0xFF) / 255.0f;
+ b = (col & 0xFF) / 255.0f;
+
+ minv = min(min(r, g), b);
+ maxv = max(max(r, g), b);
+ delta = maxv - minv;
+
+ v = maxv;
+
+ if (delta == 0)
+ {
+ h = 0;
+ s = 0;
+ }
+ else
+ {
+ s = delta / maxv;
+ del_R = (((maxv - r) / 6) + (delta / 2)) / delta;
+ del_G = (((maxv - g) / 6) + (delta / 2)) / delta;
+ del_B = (((maxv - b) / 6) + (delta / 2)) / delta;
+
+ if (r == maxv) {h = del_B - del_G;}
+ else if (g == maxv) {h = (1.0f / 3.0f) + del_R - del_B;}
+ else if (b == maxv) {h = (2.0f / 3.0f) + del_G - del_R;}
+
+ if (h < 0) h += 1;
+ if (h > 1) h -= 1;
+ }
+}
+
+DWORD hgeColorHSV::GetHWColor() const
+{
+ float r, g, b;
+ float xh, i, p1, p2, p3;
+
+ if (s == 0)
+ {
+ r = v;
+ g = v;
+ b = v;
+ }
+ else
+ {
+ xh = h * 6;
+ if(xh == 6) xh=0;
+ i = floorf(xh);
+ p1 = v * (1 - s);
+ p2 = v * (1 - s * (xh - i));
+ p3 = v * (1 - s * (1 - (xh - i)));
+
+ if (i == 0) {r = v; g = p3; b = p1;}
+ else if (i == 1) {r = p2; g = v; b = p1;}
+ else if (i == 2) {r = p1; g = v; b = p3;}
+ else if (i == 3) {r = p1; g = p2; b = v; }
+ else if (i == 4) {r = p3; g = p1; b = v; }
+ else {r = v; g = p1; b = p2;}
+ }
+
+ return (DWORD(a*255.0f)<<24) + (DWORD(r*255.0f)<<16) + (DWORD(g*255.0f)<<8) + DWORD(b*255.0f);
+}
+
diff --git a/hgehelp/hgedistort.cpp b/hgehelp/hgedistort.cpp
new file mode 100644
index 0000000..276ca05
--- /dev/null
+++ b/hgehelp/hgedistort.cpp
@@ -0,0 +1,242 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeDistortionMesh helper class implementation
+*/
+
+#include "../../include/hgedistort.h"
+
+
+HGE *hgeDistortionMesh::hge=0;
+
+
+hgeDistortionMesh::hgeDistortionMesh(int cols, int rows)
+{
+ int i;
+
+ hge=hgeCreate(HGE_VERSION);
+
+ nRows=rows;
+ nCols=cols;
+ cellw=cellh=0;
+ quad.tex=0;
+ quad.blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE;
+ disp_array=new hgeVertex[rows*cols];
+
+ for(i=0;i<rows*cols;i++)
+ {
+ disp_array[i].x=0.0f;
+ disp_array[i].y=0.0f;
+ disp_array[i].tx=0.0f;
+ disp_array[i].ty=0.0f;
+
+ disp_array[i].z=0.5f;
+ disp_array[i].col=0xFFFFFFFF;
+ }
+}
+
+hgeDistortionMesh::hgeDistortionMesh(const hgeDistortionMesh &dm)
+{
+ hge=hgeCreate(HGE_VERSION);
+
+ nRows=dm.nRows;
+ nCols=dm.nCols;
+ cellw=dm.cellw;
+ cellh=dm.cellh;
+ tx=dm.tx;
+ ty=dm.ty;
+ width=dm.width;
+ height=dm.height;
+ quad=dm.quad;
+
+ disp_array=new hgeVertex[nRows*nCols];
+ memcpy(disp_array, dm.disp_array, sizeof(hgeVertex)*nRows*nCols);
+}
+
+hgeDistortionMesh::~hgeDistortionMesh()
+{
+ delete[] disp_array;
+ hge->Release();
+}
+
+hgeDistortionMesh& hgeDistortionMesh::operator= (const hgeDistortionMesh &dm)
+{
+ if(this!=&dm)
+ {
+ nRows=dm.nRows;
+ nCols=dm.nCols;
+ cellw=dm.cellw;
+ cellh=dm.cellh;
+ tx=dm.tx;
+ ty=dm.ty;
+ width=dm.width;
+ height=dm.height;
+ quad=dm.quad;
+
+ delete[] disp_array;
+ disp_array=new hgeVertex[nRows*nCols];
+ memcpy(disp_array, dm.disp_array, sizeof(hgeVertex)*nRows*nCols);
+ }
+
+ return *this;
+
+}
+
+void hgeDistortionMesh::SetTexture(HTEXTURE tex)
+{
+ quad.tex=tex;
+}
+
+void hgeDistortionMesh::SetTextureRect(float x, float y, float w, float h)
+{
+ int i,j;
+ float tw,th;
+
+ tx=x; ty=y; width=w; height=h;
+
+ if (quad.tex)
+ {
+ tw=(float)hge->Texture_GetWidth(quad.tex);
+ th=(float)hge->Texture_GetHeight(quad.tex);
+ }
+ else
+ {
+ tw = w;
+ th = h;
+ }
+
+ cellw=w/(nCols-1);
+ cellh=h/(nRows-1);
+
+ for(j=0; j<nRows; j++)
+ for(i=0; i<nCols; i++)
+ {
+ disp_array[j*nCols+i].tx=(x+i*cellw)/tw;
+ disp_array[j*nCols+i].ty=(y+j*cellh)/th;
+
+ disp_array[j*nCols+i].x=i*cellw;
+ disp_array[j*nCols+i].y=j*cellh;
+ }
+}
+
+void hgeDistortionMesh::SetBlendMode(int blend)
+{
+ quad.blend=blend;
+}
+
+void hgeDistortionMesh::Clear(DWORD col, float z)
+{
+ int i,j;
+
+ for(j=0; j<nRows; j++)
+ for(i=0; i<nCols; i++)
+ {
+ disp_array[j*nCols+i].x=i*cellw;
+ disp_array[j*nCols+i].y=j*cellh;
+ disp_array[j*nCols+i].col=col;
+ disp_array[j*nCols+i].z=z;
+ }
+}
+
+void hgeDistortionMesh::Render(float x, float y)
+{
+ int i,j,idx;
+
+ for(j=0; j<nRows-1; j++)
+ for(i=0; i<nCols-1; i++)
+ {
+ idx=j*nCols+i;
+
+ quad.v[0].tx=disp_array[idx].tx;
+ quad.v[0].ty=disp_array[idx].ty;
+ quad.v[0].x=x+disp_array[idx].x;
+ quad.v[0].y=y+disp_array[idx].y;
+ quad.v[0].z=disp_array[idx].z;
+ quad.v[0].col=disp_array[idx].col;
+
+ quad.v[1].tx=disp_array[idx+1].tx;
+ quad.v[1].ty=disp_array[idx+1].ty;
+ quad.v[1].x=x+disp_array[idx+1].x;
+ quad.v[1].y=y+disp_array[idx+1].y;
+ quad.v[1].z=disp_array[idx+1].z;
+ quad.v[1].col=disp_array[idx+1].col;
+
+ quad.v[2].tx=disp_array[idx+nCols+1].tx;
+ quad.v[2].ty=disp_array[idx+nCols+1].ty;
+ quad.v[2].x=x+disp_array[idx+nCols+1].x;
+ quad.v[2].y=y+disp_array[idx+nCols+1].y;
+ quad.v[2].z=disp_array[idx+nCols+1].z;
+ quad.v[2].col=disp_array[idx+nCols+1].col;
+
+ quad.v[3].tx=disp_array[idx+nCols].tx;
+ quad.v[3].ty=disp_array[idx+nCols].ty;
+ quad.v[3].x=x+disp_array[idx+nCols].x;
+ quad.v[3].y=y+disp_array[idx+nCols].y;
+ quad.v[3].z=disp_array[idx+nCols].z;
+ quad.v[3].col=disp_array[idx+nCols].col;
+
+ hge->Gfx_RenderQuad(&quad);
+ }
+}
+
+void hgeDistortionMesh::SetZ(int col, int row, float z)
+{
+ if(row<nRows && col<nCols) disp_array[row*nCols+col].z=z;
+}
+
+void hgeDistortionMesh::SetColor(int col, int row, DWORD color)
+{
+ if(row<nRows && col<nCols) disp_array[row*nCols+col].col=color;
+}
+
+void hgeDistortionMesh::SetDisplacement(int col, int row, float dx, float dy, int ref)
+{
+ if(row<nRows && col<nCols)
+ {
+ switch(ref)
+ {
+ case HGEDISP_NODE: dx+=col*cellw; dy+=row*cellh; break;
+ case HGEDISP_CENTER: dx+=cellw*(nCols-1)/2;dy+=cellh*(nRows-1)/2; break;
+ case HGEDISP_TOPLEFT: break;
+ }
+
+ disp_array[row*nCols+col].x=dx;
+ disp_array[row*nCols+col].y=dy;
+ }
+}
+
+float hgeDistortionMesh::GetZ(int col, int row) const
+{
+ if(row<nRows && col<nCols) return disp_array[row*nCols+col].z;
+ else return 0.0f;
+}
+
+DWORD hgeDistortionMesh::GetColor(int col, int row) const
+{
+ if(row<nRows && col<nCols) return disp_array[row*nCols+col].col;
+ else return 0;
+}
+
+void hgeDistortionMesh::GetDisplacement(int col, int row, float *dx, float *dy, int ref) const
+{
+ if(row<nRows && col<nCols)
+ {
+ switch(ref)
+ {
+ case HGEDISP_NODE: *dx=disp_array[row*nCols+col].x-col*cellw;
+ *dy=disp_array[row*nCols+col].y-row*cellh;
+ break;
+
+ case HGEDISP_CENTER: *dx=disp_array[row*nCols+col].x-cellw*(nCols-1)/2;
+ *dy=disp_array[row*nCols+col].x-cellh*(nRows-1)/2;
+ break;
+
+ case HGEDISP_TOPLEFT: *dx=disp_array[row*nCols+col].x;
+ *dy=disp_array[row*nCols+col].y;
+ break;
+ }
+ }
+}
+
diff --git a/hgehelp/hgefont.cpp b/hgehelp/hgefont.cpp
new file mode 100644
index 0000000..80fdd47
--- /dev/null
+++ b/hgehelp/hgefont.cpp
@@ -0,0 +1,337 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeFont helper class implementation
+*/
+
+
+#include "../../include/hgefont.h"
+#include <stdlib.h>
+#include <stdio.h>
+
+const char FNTHEADERTAG[] = "[HGEFONT]";
+const char FNTBITMAPTAG[] = "Bitmap";
+const char FNTCHARTAG[] = "Char";
+
+
+HGE *hgeFont::hge=0;
+char hgeFont::buffer[1024];
+
+
+hgeFont::hgeFont(const char *szFont, bool bMipmap)
+{
+ void *data;
+ DWORD size;
+ char *desc, *pdesc;
+ char linebuf[256];
+ char buf[MAX_PATH], *pbuf;
+ char chr;
+ int i, x, y, w, h, a, c;
+
+ // Setup variables
+
+ hge=hgeCreate(HGE_VERSION);
+
+ fHeight=0.0f;
+ fScale=1.0f;
+ fProportion=1.0f;
+ fRot=0.0f;
+ fTracking=0.0f;
+ fSpacing=1.0f;
+ hTexture=0;
+
+ fZ=0.5f;
+ nBlend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE;
+ dwCol=0xFFFFFFFF;
+
+ ZeroMemory( &letters, sizeof(letters) );
+ ZeroMemory( &pre, sizeof(pre) );
+ ZeroMemory( &post, sizeof(post) );
+
+ // Load font description
+
+ data=hge->Resource_Load(szFont, &size);
+ if(!data) return;
+
+ desc = new char[size+1];
+ memcpy(desc,data,size);
+ desc[size]=0;
+ hge->Resource_Free(data);
+
+ pdesc=_get_line(desc,linebuf);
+ if(strcmp(linebuf, FNTHEADERTAG))
+ {
+ hge->System_Log("Font %s has incorrect format.", szFont);
+ delete[] desc;
+ return;
+ }
+
+ // Parse font description
+
+ while(pdesc = _get_line(pdesc,linebuf))
+ {
+ if(!strncmp(linebuf, FNTBITMAPTAG, sizeof(FNTBITMAPTAG)-1 ))
+ {
+ strcpy(buf,szFont);
+ pbuf=strrchr(buf,'\\');
+ if(!pbuf) pbuf=strrchr(buf,'/');
+ if(!pbuf) pbuf=buf;
+ else pbuf++;
+ if(!sscanf(linebuf, "Bitmap = %s", pbuf)) continue;
+
+ hTexture=hge->Texture_Load(buf, 0, bMipmap);
+ if(!hTexture)
+ {
+ delete[] desc;
+ return;
+ }
+ }
+
+ else if(!strncmp(linebuf, FNTCHARTAG, sizeof(FNTCHARTAG)-1 ))
+ {
+ pbuf=strchr(linebuf,'=');
+ if(!pbuf) continue;
+ pbuf++;
+ while(*pbuf==' ') pbuf++;
+ if(*pbuf=='\"')
+ {
+ pbuf++;
+ i=(unsigned char)*pbuf++;
+ pbuf++; // skip "
+ }
+ else
+ {
+ i=0;
+ while((*pbuf>='0' && *pbuf<='9') || (*pbuf>='A' && *pbuf<='F') || (*pbuf>='a' && *pbuf<='f'))
+ {
+ chr=*pbuf;
+ if(chr >= 'a') chr-='a'-':';
+ if(chr >= 'A') chr-='A'-':';
+ chr-='0';
+ if(chr>0xF) chr=0xF;
+ i=(i << 4) | chr;
+ pbuf++;
+ }
+ if(i<0 || i>255) continue;
+ }
+ sscanf(pbuf, " , %d , %d , %d , %d , %d , %d", &x, &y, &w, &h, &a, &c);
+
+ letters[i] = new hgeSprite(hTexture, (float)x, (float)y, (float)w, (float)h);
+ pre[i]=(float)a;
+ post[i]=(float)c;
+ if(h>fHeight) fHeight=(float)h;
+ }
+ }
+
+ delete[] desc;
+}
+
+
+hgeFont::~hgeFont()
+{
+ for(int i=0; i<256; i++)
+ if(letters[i]) delete letters[i];
+ if(hTexture) hge->Texture_Free(hTexture);
+ hge->Release();
+}
+
+void hgeFont::Render(float x, float y, int align, const char *string)
+{
+ int i;
+ float fx=x;
+
+ align &= HGETEXT_HORZMASK;
+ if(align==HGETEXT_RIGHT) fx-=GetStringWidth(string, false);
+ if(align==HGETEXT_CENTER) fx-=int(GetStringWidth(string, false)/2.0f);
+
+ while(*string)
+ {
+ if(*string=='\n')
+ {
+ y += int(fHeight*fScale*fSpacing);
+ fx = x;
+ if(align == HGETEXT_RIGHT) fx -= GetStringWidth(string+1, false);
+ if(align == HGETEXT_CENTER) fx -= int(GetStringWidth(string+1, false)/2.0f);
+ }
+ else
+ {
+ i=(unsigned char)*string;
+ if(!letters[i]) i='?';
+ if(letters[i])
+ {
+ fx += pre[i]*fScale*fProportion;
+ letters[i]->RenderEx(fx, y, fRot, fScale*fProportion, fScale);
+ fx += (letters[i]->GetWidth()+post[i]+fTracking)*fScale*fProportion;
+ }
+ }
+ string++;
+ }
+}
+
+void hgeFont::printf(float x, float y, int align, const char *format, ...)
+{
+ va_list vl;
+
+ va_start(vl, format);
+ vsnprintf(buffer, sizeof(buffer)-1, format, vl);
+ va_end(vl);
+
+ buffer[sizeof(buffer)-1] = '\0';
+
+ Render(x,y,align,buffer);
+}
+
+void hgeFont::printfb(float x, float y, float w, float h, int align, const char *format, ...)
+{
+ char chr, *pbuf, *prevword, *linestart;
+ int i,lines=0;
+ float tx, ty, hh, ww;
+ va_list vl;
+
+ va_start(vl, format);
+ vsnprintf(buffer, sizeof(buffer)-1, format, vl);
+ va_end(vl);
+
+ buffer[sizeof(buffer)-1] = '\0';
+
+ linestart=buffer;
+ pbuf=buffer;
+ prevword=0;
+
+ for(;;)
+ {
+ i=0;
+ while(pbuf[i] && pbuf[i]!=' ' && pbuf[i]!='\n') i++;
+
+ chr=pbuf[i];
+ pbuf[i]=0;
+ ww=GetStringWidth(linestart);
+ pbuf[i]=chr;
+
+ if(ww > w)
+ {
+ if(pbuf==linestart)
+ {
+ pbuf[i]='\n';
+ linestart=&pbuf[i+1];
+ }
+ else
+ {
+ *prevword='\n';
+ linestart=prevword+1;
+ }
+
+ lines++;
+ }
+
+ if(pbuf[i]=='\n')
+ {
+ prevword=&pbuf[i];
+ linestart=&pbuf[i+1];
+ pbuf=&pbuf[i+1];
+ lines++;
+ continue;
+ }
+
+ if(!pbuf[i]) {lines++;break;}
+
+ prevword=&pbuf[i];
+ pbuf=&pbuf[i+1];
+ }
+
+ tx=x;
+ ty=y;
+ hh=fHeight*fSpacing*fScale*lines;
+
+ switch(align & HGETEXT_HORZMASK)
+ {
+ case HGETEXT_LEFT: break;
+ case HGETEXT_RIGHT: tx+=w; break;
+ case HGETEXT_CENTER: tx+=int(w/2); break;
+ }
+
+ switch(align & HGETEXT_VERTMASK)
+ {
+ case HGETEXT_TOP: break;
+ case HGETEXT_BOTTOM: ty+=h-hh; break;
+ case HGETEXT_MIDDLE: ty+=int((h-hh)/2); break;
+ }
+
+ Render(tx,ty,align,buffer);
+}
+
+float hgeFont::GetStringWidth(const char *string, bool bMultiline) const
+{
+ int i;
+ float linew, w = 0;
+
+ while(*string)
+ {
+ linew = 0;
+
+ while(*string && *string != '\n')
+ {
+ i=(unsigned char)*string;
+ if(!letters[i]) i='?';
+ if(letters[i])
+ linew += letters[i]->GetWidth() + pre[i] + post[i] + fTracking;
+
+ string++;
+ }
+
+ if(!bMultiline) return linew*fScale*fProportion;
+
+ if(linew > w) w = linew;
+
+ while (*string == '\n' || *string == '\r') string++;
+ }
+
+ return w*fScale*fProportion;
+}
+
+void hgeFont::SetColor(DWORD col)
+{
+ dwCol = col;
+
+ for(int i=0; i<256; i++)
+ if(letters[i])
+ letters[i]->SetColor(col);
+}
+
+void hgeFont::SetZ(float z)
+{
+ fZ = z;
+
+ for(int i=0; i<256; i++)
+ if(letters[i])
+ letters[i]->SetZ(z);
+}
+
+void hgeFont::SetBlendMode(int blend)
+{
+ nBlend = blend;
+
+ for(int i=0; i<256; i++)
+ if(letters[i])
+ letters[i]->SetBlendMode(blend);
+}
+
+char *hgeFont::_get_line(char *file, char *line)
+{
+ int i=0;
+
+ if(!file[i]) return 0;
+
+ while(file[i] && file[i]!='\n' && file[i]!='\r')
+ {
+ line[i]=file[i];
+ i++;
+ }
+ line[i]=0;
+
+ while(file[i] && (file[i]=='\n' || file[i]=='\r')) i++;
+
+ return file + i;
+} \ No newline at end of file
diff --git a/hgehelp/hgegui.cpp b/hgehelp/hgegui.cpp
new file mode 100644
index 0000000..3867d71
--- /dev/null
+++ b/hgehelp/hgegui.cpp
@@ -0,0 +1,397 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeGUI helper class implementation
+*/
+
+
+#include "../../include/hgegui.h"
+
+
+HGE *hgeGUI::hge=0;
+HGE *hgeGUIObject::hge=0;
+
+
+hgeGUI::hgeGUI()
+{
+ hge=hgeCreate(HGE_VERSION);
+
+ ctrls=0;
+ ctrlLock=0;
+ ctrlFocus=0;
+ ctrlOver=0;
+ navmode=HGEGUI_NONAVKEYS;
+ bLPressed=bLReleased=false;
+ bRPressed=bRReleased=false;
+ nWheel=0;
+ mx=my=0.0f;
+ nEnterLeave=0;
+ sprCursor=0;
+}
+
+hgeGUI::~hgeGUI()
+{
+ hgeGUIObject *ctrl=ctrls, *nextctrl;
+
+ while(ctrl)
+ {
+ nextctrl=ctrl->next;
+ delete ctrl;
+ ctrl=nextctrl;
+ }
+
+ hge->Release();
+}
+
+void hgeGUI::AddCtrl(hgeGUIObject *ctrl)
+{
+ hgeGUIObject *last=ctrls;
+
+ ctrl->gui=this;
+
+ if(!ctrls)
+ {
+ ctrls=ctrl;
+ ctrl->prev=0;
+ ctrl->next=0;
+ }
+ else
+ {
+ while(last->next) last=last->next;
+ last->next=ctrl;
+ ctrl->prev=last;
+ ctrl->next=0;
+ }
+}
+
+void hgeGUI::DelCtrl(int id)
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ if(ctrl->id == id)
+ {
+ if(ctrl->prev) ctrl->prev->next = ctrl->next;
+ else ctrls = ctrl->next;
+ if(ctrl->next) ctrl->next->prev = ctrl->prev;
+ delete ctrl;
+ return;
+ }
+ ctrl=ctrl->next;
+ }
+}
+
+hgeGUIObject* hgeGUI::GetCtrl(int id) const
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ if(ctrl->id == id) return ctrl;
+ ctrl=ctrl->next;
+ }
+
+ return NULL;
+}
+
+void hgeGUI::MoveCtrl(int id, float x, float y)
+{
+ hgeGUIObject *ctrl=GetCtrl(id);
+ ctrl->rect.x2=x + (ctrl->rect.x2 - ctrl->rect.x1);
+ ctrl->rect.y2=y + (ctrl->rect.y2 - ctrl->rect.y1);
+ ctrl->rect.x1=x;
+ ctrl->rect.y1=y;
+}
+
+void hgeGUI::ShowCtrl(int id, bool bVisible)
+{
+ GetCtrl(id)->bVisible=bVisible;
+}
+
+void hgeGUI::EnableCtrl(int id, bool bEnabled)
+{
+ GetCtrl(id)->bEnabled=bEnabled;
+}
+
+void hgeGUI::SetNavMode(int mode)
+{
+ navmode=mode;
+}
+
+void hgeGUI::SetCursor(hgeSprite *spr)
+{
+ sprCursor=spr;
+}
+
+
+void hgeGUI::SetColor(DWORD color)
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ ctrl->SetColor(color);
+ ctrl=ctrl->next;
+ }
+}
+
+
+void hgeGUI::Reset()
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ ctrl->Reset();
+ ctrl=ctrl->next;
+ }
+
+ ctrlLock=0;
+ ctrlOver=0;
+ ctrlFocus=0;
+}
+
+
+void hgeGUI::Move(float dx, float dy)
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ ctrl->rect.x1 += dx;
+ ctrl->rect.y1 += dy;
+ ctrl->rect.x2 += dx;
+ ctrl->rect.y2 += dy;
+
+ ctrl=ctrl->next;
+ }
+}
+
+
+void hgeGUI::SetFocus(int id)
+{
+ hgeGUIObject *ctrlNewFocus=GetCtrl(id);
+
+ if(ctrlNewFocus==ctrlFocus) return;
+ if(!ctrlNewFocus)
+ {
+ if(ctrlFocus) ctrlFocus->Focus(false);
+ ctrlFocus=0;
+ }
+ else if(!ctrlNewFocus->bStatic && ctrlNewFocus->bVisible && ctrlNewFocus->bEnabled)
+ {
+ if(ctrlFocus) ctrlFocus->Focus(false);
+ if(ctrlNewFocus) ctrlNewFocus->Focus(true);
+ ctrlFocus=ctrlNewFocus;
+ }
+}
+
+int hgeGUI::GetFocus() const
+{
+ if(ctrlFocus) return ctrlFocus->id;
+ else return 0;
+}
+
+void hgeGUI::Enter()
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ ctrl->Enter();
+ ctrl=ctrl->next;
+ }
+
+ nEnterLeave=2;
+}
+
+void hgeGUI::Leave()
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ ctrl->Leave();
+ ctrl=ctrl->next;
+ }
+
+ ctrlFocus=0;
+ ctrlOver=0;
+ ctrlLock=0;
+ nEnterLeave=1;
+}
+
+void hgeGUI::Render()
+{
+ hgeGUIObject *ctrl=ctrls;
+
+ while(ctrl)
+ {
+ if(ctrl->bVisible) ctrl->Render();
+ ctrl=ctrl->next;
+ }
+
+ if(hge->Input_IsMouseOver() && sprCursor) sprCursor->Render(mx,my);
+}
+
+int hgeGUI::Update(float dt)
+{
+ bool bDone;
+ int key;
+ hgeGUIObject *ctrl;
+
+// Update the mouse variables
+
+ hge->Input_GetMousePos(&mx, &my);
+ bLPressed = hge->Input_KeyDown(HGEK_LBUTTON);
+ bLReleased = hge->Input_KeyUp(HGEK_LBUTTON);
+ bRPressed = hge->Input_KeyDown(HGEK_RBUTTON);
+ bRReleased = hge->Input_KeyUp(HGEK_RBUTTON);
+ nWheel=hge->Input_GetMouseWheel();
+
+// Update all controls
+
+ ctrl=ctrls;
+ while(ctrl)
+ {
+ ctrl->Update(dt);
+ ctrl=ctrl->next;
+ }
+
+// Handle Enter/Leave
+
+ if(nEnterLeave)
+ {
+ ctrl=ctrls; bDone=true;
+ while(ctrl)
+ {
+ if(!ctrl->IsDone()) { bDone=false; break; }
+ ctrl=ctrl->next;
+ }
+ if(!bDone) return 0;
+ else
+ {
+ if(nEnterLeave==1) return -1;
+ else nEnterLeave=0;
+ }
+ }
+
+// Handle keys
+
+ key=hge->Input_GetKey();
+ if(((navmode & HGEGUI_LEFTRIGHT) && key==HGEK_LEFT) ||
+ ((navmode & HGEGUI_UPDOWN) && key==HGEK_UP))
+ {
+ ctrl=ctrlFocus;
+ if(!ctrl)
+ {
+ ctrl=ctrls;
+ if(!ctrl) return 0;
+ }
+ do {
+ ctrl=ctrl->prev;
+ if(!ctrl && ((navmode & HGEGUI_CYCLED) || !ctrlFocus))
+ {
+ ctrl=ctrls;
+ while(ctrl->next) ctrl=ctrl->next;
+ }
+ if(!ctrl || ctrl==ctrlFocus) break;
+ } while(ctrl->bStatic==true || ctrl->bVisible==false || ctrl->bEnabled==false);
+
+ if(ctrl && ctrl!=ctrlFocus)
+ {
+ if(ctrlFocus) ctrlFocus->Focus(false);
+ if(ctrl) ctrl->Focus(true);
+ ctrlFocus=ctrl;
+ }
+ }
+ else if(((navmode & HGEGUI_LEFTRIGHT) && key==HGEK_RIGHT) ||
+ ((navmode & HGEGUI_UPDOWN) && key==HGEK_DOWN))
+ {
+ ctrl=ctrlFocus;
+ if(!ctrl)
+ {
+ ctrl=ctrls;
+ if(!ctrl) return 0;
+ while(ctrl->next) ctrl=ctrl->next;
+ }
+ do {
+ ctrl=ctrl->next;
+ if(!ctrl && ((navmode & HGEGUI_CYCLED) || !ctrlFocus)) ctrl=ctrls;
+ if(!ctrl || ctrl==ctrlFocus) break;
+ } while(ctrl->bStatic==true || ctrl->bVisible==false || ctrl->bEnabled==false);
+
+ if(ctrl && ctrl!=ctrlFocus)
+ {
+ if(ctrlFocus) ctrlFocus->Focus(false);
+ if(ctrl) ctrl->Focus(true);
+ ctrlFocus=ctrl;
+ }
+ }
+ else if(ctrlFocus && key && key!=HGEK_LBUTTON && key!=HGEK_RBUTTON)
+ {
+ if(ctrlFocus->KeyClick(key, hge->Input_GetChar())) return ctrlFocus->id;
+ }
+
+// Handle mouse
+
+ bool bLDown = hge->Input_GetKeyState(HGEK_LBUTTON);
+ bool bRDown = hge->Input_GetKeyState(HGEK_RBUTTON);
+
+ if(ctrlLock)
+ {
+ ctrl=ctrlLock;
+ if(!bLDown && !bRDown) ctrlLock=0;
+ if(ProcessCtrl(ctrl)) return ctrl->id;
+ }
+ else
+ {
+ // Find last (topmost) control
+
+ ctrl=ctrls;
+ if(ctrl)
+ while(ctrl->next) ctrl=ctrl->next;
+
+ while(ctrl)
+ {
+ if(ctrl->rect.TestPoint(mx,my) && ctrl->bEnabled)
+ {
+ if(ctrlOver != ctrl)
+ {
+ if(ctrlOver) ctrlOver->MouseOver(false);
+ ctrl->MouseOver(true);
+ ctrlOver=ctrl;
+ }
+
+ if(ProcessCtrl(ctrl)) return ctrl->id;
+ else return 0;
+ }
+ ctrl=ctrl->prev;
+ }
+
+ if(ctrlOver) {ctrlOver->MouseOver(false); ctrlOver=0;}
+
+ }
+
+ return 0;
+}
+
+bool hgeGUI::ProcessCtrl(hgeGUIObject *ctrl)
+{
+ bool bResult=false;
+
+ if(bLPressed) { ctrlLock=ctrl;SetFocus(ctrl->id);bResult=bResult || ctrl->MouseLButton(true); }
+ if(bRPressed) { ctrlLock=ctrl;SetFocus(ctrl->id);bResult=bResult || ctrl->MouseRButton(true); }
+ if(bLReleased) { bResult=bResult || ctrl->MouseLButton(false); }
+ if(bRReleased) { bResult=bResult || ctrl->MouseRButton(false); }
+ if(nWheel) { bResult=bResult || ctrl->MouseWheel(nWheel); }
+ bResult=bResult || ctrl->MouseMove(mx-ctrl->rect.x1,my-ctrl->rect.y1);
+
+ return bResult;
+}
+
+
+
diff --git a/hgehelp/hgeguictrls.cpp b/hgehelp/hgeguictrls.cpp
new file mode 100644
index 0000000..20fae4b
--- /dev/null
+++ b/hgehelp/hgeguictrls.cpp
@@ -0,0 +1,361 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeGUI default controls implementation
+*/
+
+
+#include "../../include/hgeguictrls.h"
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+
+/*
+** hgeGUIText
+*/
+
+hgeGUIText::hgeGUIText(int _id, float x, float y, float w, float h, hgeFont *fnt)
+{
+ id=_id;
+ bStatic=true;
+ bVisible=true;
+ bEnabled=true;
+ rect.Set(x, y, x+w, y+h);
+
+ font=fnt;
+ tx=x;
+ ty=y+(h-fnt->GetHeight())/2.0f;
+
+ text[0]=0;
+}
+
+void hgeGUIText::SetMode(int _align)
+{
+ align=_align;
+ if(align==HGETEXT_RIGHT) tx=rect.x2;
+ else if(align==HGETEXT_CENTER) tx=(rect.x1+rect.x2)/2.0f;
+ else tx=rect.x1;
+}
+
+void hgeGUIText::SetText(const char *_text)
+{
+ strncpy(text, _text, sizeof(text)-1);
+ text[sizeof(text) - 1] = '\0';
+}
+
+void hgeGUIText::printf(const char *format, ...)
+{
+ va_list vl;
+ va_start(vl, format);
+ vsnprintf(text, sizeof(text)-1, format, vl);
+ va_end(vl);
+}
+
+void hgeGUIText::Render()
+{
+ font->SetColor(color);
+ font->Render(tx,ty,align,text);
+}
+
+/*
+** hgeGUIButton
+*/
+
+hgeGUIButton::hgeGUIButton(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty)
+{
+ id=_id;
+ bStatic=false;
+ bVisible=true;
+ bEnabled=true;
+ rect.Set(x, y, x+w, y+h);
+
+ bPressed=false;
+ bTrigger=false;
+
+ sprUp = new hgeSprite(tex, tx, ty, w, h);
+ sprDown = new hgeSprite(tex, tx+w, ty, w, h);
+}
+
+hgeGUIButton::~hgeGUIButton()
+{
+ if(sprUp) delete sprUp;
+ if(sprDown) delete sprDown;
+}
+
+void hgeGUIButton::Render()
+{
+ if(bPressed) sprDown->Render(rect.x1, rect.y1);
+ else sprUp->Render(rect.x1, rect.y1);
+}
+
+bool hgeGUIButton::MouseLButton(bool bDown)
+{
+ if(bDown)
+ {
+ bOldState=bPressed; bPressed=true;
+ return false;
+ }
+ else
+ {
+ if(bTrigger) bPressed=!bOldState;
+ else bPressed=false;
+ return true;
+ }
+}
+
+/*
+** hgeGUISlider
+*/
+
+hgeGUISlider::hgeGUISlider(int _id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty, float sw, float sh, bool vertical)
+{
+ id=_id;
+ bStatic=false;
+ bVisible=true;
+ bEnabled=true;
+ bPressed=false;
+ bVertical=vertical;
+ rect.Set(x, y, x+w, y+h);
+
+ mode=HGESLIDER_BAR;
+ fMin=0; fMax=100; fVal=50;
+ sl_w=sw; sl_h=sh;
+
+ sprSlider=new hgeSprite(tex, tx, ty, sw, sh);
+}
+
+hgeGUISlider::~hgeGUISlider()
+{
+ if(sprSlider) delete sprSlider;
+}
+
+void hgeGUISlider::SetValue(float _fVal)
+{
+ if(_fVal<fMin) fVal=fMin;
+ else if(_fVal>fMax) fVal=fMax;
+ else fVal=_fVal;
+}
+
+void hgeGUISlider::Render()
+{
+ float xx, yy;
+ float x1,y1,x2,y2;
+
+ xx=rect.x1+(rect.x2-rect.x1)*(fVal-fMin)/(fMax-fMin);
+ yy=rect.y1+(rect.y2-rect.y1)*(fVal-fMin)/(fMax-fMin);
+
+ if(bVertical)
+ switch(mode)
+ {
+ case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=rect.x2; y2=yy; break;
+ case HGESLIDER_BARRELATIVE: x1=rect.x1; y1=(rect.y1+rect.y2)/2; x2=rect.x2; y2=yy; break;
+ case HGESLIDER_SLIDER: x1=(rect.x1+rect.x2-sl_w)/2; y1=yy-sl_h/2; x2=(rect.x1+rect.x2+sl_w)/2; y2=yy+sl_h/2; break;
+ }
+ else
+ switch(mode)
+ {
+ case HGESLIDER_BAR: x1=rect.x1; y1=rect.y1; x2=xx; y2=rect.y2; break;
+ case HGESLIDER_BARRELATIVE: x1=(rect.x1+rect.x2)/2; y1=rect.y1; x2=xx; y2=rect.y2; break;
+ case HGESLIDER_SLIDER: x1=xx-sl_w/2; y1=(rect.y1+rect.y2-sl_h)/2; x2=xx+sl_w/2; y2=(rect.y1+rect.y2+sl_h)/2; break;
+ }
+
+ sprSlider->RenderStretch(x1, y1, x2, y2);
+}
+
+bool hgeGUISlider::MouseLButton(bool bDown)
+{
+ bPressed=bDown;
+ return false;
+}
+
+bool hgeGUISlider::MouseMove(float x, float y)
+{
+ if(bPressed)
+ {
+ if(bVertical)
+ {
+ if(y>rect.y2-rect.y1) y=rect.y2-rect.y1;
+ if(y<0) y=0;
+ fVal=fMin+(fMax-fMin)*y/(rect.y2-rect.y1);
+ }
+ else
+ {
+ if(x>rect.x2-rect.x1) x=rect.x2-rect.x1;
+ if(x<0) x=0;
+ fVal=fMin+(fMax-fMin)*x/(rect.x2-rect.x1);
+ }
+ return true;
+ }
+
+ return false;
+}
+
+
+/*
+** hgeGUIListbox
+*/
+
+hgeGUIListbox::hgeGUIListbox(int _id, float x, float y, float w, float h, hgeFont *fnt, DWORD tColor, DWORD thColor, DWORD hColor)
+{
+ id=_id;
+ bStatic=false;
+ bVisible=true;
+ bEnabled=true;
+ rect.Set(x, y, x+w, y+h);
+ font=fnt;
+ sprHighlight=new hgeSprite(0, 0, 0, w, fnt->GetHeight());
+ sprHighlight->SetColor(hColor);
+ textColor=tColor;
+ texthilColor=thColor;
+ pItems=0;
+ nItems=0;
+
+ nSelectedItem=0;
+ nTopItem=0;
+ mx=0; my=0;
+}
+
+hgeGUIListbox::~hgeGUIListbox()
+{
+ Clear();
+ if(sprHighlight) delete sprHighlight;
+}
+
+
+int hgeGUIListbox::AddItem(char *item)
+{
+ hgeGUIListboxItem *pItem=pItems, *pPrev=0, *pNew;
+
+ pNew = new hgeGUIListboxItem;
+ memcpy(pNew->text, item, min(sizeof(pNew->text), strlen(item)+1));
+ pNew->text[sizeof(pNew->text)-1]='\0';
+ pNew->next=0;
+
+ while(pItem) { pPrev=pItem; pItem=pItem->next; }
+
+ if(pPrev) pPrev->next=pNew;
+ else pItems=pNew;
+ nItems++;
+
+ return nItems-1;
+}
+
+void hgeGUIListbox::DeleteItem(int n)
+{
+ int i;
+ hgeGUIListboxItem *pItem=pItems, *pPrev=0;
+
+ if(n<0 || n>=GetNumItems()) return;
+
+ for(i=0;i<n;i++) { pPrev=pItem; pItem=pItem->next; }
+
+ if(pPrev) pPrev->next=pItem->next;
+ else pItems=pItem->next;
+
+ delete pItem;
+ nItems--;
+}
+
+char *hgeGUIListbox::GetItemText(int n)
+{
+ int i;
+ hgeGUIListboxItem *pItem=pItems;
+
+ if(n<0 || n>=GetNumItems()) return 0;
+
+ for(i=0;i<n;i++) pItem=pItem->next;
+
+ return pItem->text;
+}
+
+void hgeGUIListbox::Clear()
+{
+ hgeGUIListboxItem *pItem=pItems, *pNext;
+
+ while(pItem)
+ {
+ pNext=pItem->next;
+ delete pItem;
+ pItem=pNext;
+ }
+
+ pItems=0;
+ nItems=0;
+}
+
+void hgeGUIListbox::Render()
+{
+ int i;
+ hgeGUIListboxItem *pItem=pItems;
+
+ for(i=0;i<nTopItem;i++) pItem=pItem->next;
+ for(i=0;i<GetNumRows();i++)
+ {
+ if(i>=nItems) return;
+
+ if(nTopItem+i == nSelectedItem)
+ {
+ sprHighlight->Render(rect.x1,rect.y1+i*font->GetHeight());
+ font->SetColor(texthilColor);
+ }
+ else
+ font->SetColor(textColor);
+
+ font->Render(rect.x1+3, rect.y1+i*font->GetHeight(), HGETEXT_LEFT, pItem->text);
+ pItem=pItem->next;
+ }
+}
+
+bool hgeGUIListbox::MouseLButton(bool bDown)
+{
+ int nItem;
+
+ if(bDown)
+ {
+ nItem=nTopItem+int(my)/int(font->GetHeight());
+ if(nItem<nItems)
+ {
+ nSelectedItem=nItem;
+ return true;
+ }
+ }
+ return false;
+}
+
+
+bool hgeGUIListbox::MouseWheel(int nNotches)
+{
+ nTopItem-=nNotches;
+ if(nTopItem<0) nTopItem=0;
+ if(nTopItem>GetNumItems()-GetNumRows()) nTopItem=GetNumItems()-GetNumRows();
+
+ return true;
+}
+
+bool hgeGUIListbox::KeyClick(int key, int chr)
+{
+ switch(key)
+ {
+ case HGEK_DOWN:
+ if(nSelectedItem < nItems-1)
+ {
+ nSelectedItem++;
+ if(nSelectedItem > nTopItem+GetNumRows()-1) nTopItem=nSelectedItem-GetNumRows()+1;
+ return true;
+ }
+ break;
+
+ case HGEK_UP:
+ if(nSelectedItem > 0)
+ {
+ nSelectedItem--;
+ if(nSelectedItem < nTopItem) nTopItem=nSelectedItem;
+ return true;
+ }
+ break;
+ }
+ return false;
+}
diff --git a/hgehelp/hgeparticle.cpp b/hgehelp/hgeparticle.cpp
new file mode 100644
index 0000000..9c5f678
--- /dev/null
+++ b/hgehelp/hgeparticle.cpp
@@ -0,0 +1,308 @@
+// PLEASE NOTE that this is not the 1.81 version of hgeparticle.cpp ...
+// the game I'm working on used an older HGE that breaks with the 1.81
+// particle system. If you want 1.81, add the "byteswap" stuff to it. --ryan.
+
+/*
+** Haaf's Game Engine 1.61
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeParticleSystem helper class implementation
+*/
+
+
+#include "../../include/hgeparticle.h"
+
+HGE *hgeParticleSystem::hge=0;
+
+hgeParticleSystem::hgeParticleSystem(const char *filename, hgeSprite *sprite, float fps)
+{
+ void *psi;
+
+ hge=hgeCreate(HGE_VERSION);
+
+ psi=hge->Resource_Load(filename);
+ if(!psi) return;
+
+ char *ptr = (char *) psi;
+ memset(&info, '\0', sizeof (info));
+ info.sprite = sprite;
+ ptr += 4; // skip these bytes.
+
+ #define SETMEMBER(typ, x) \
+ { info.x = *((const typ *) ptr); ptr += sizeof (typ); BYTESWAP(info.x); }
+ SETMEMBER(int, nEmission);
+ SETMEMBER(float, fLifetime);
+ SETMEMBER(float, fParticleLifeMin);
+ SETMEMBER(float, fParticleLifeMax);
+ SETMEMBER(float, fDirection);
+ SETMEMBER(float, fSpread);
+ SETMEMBER(BYTE, bRelative);
+ ptr += 3; // padding.
+ SETMEMBER(float, fSpeedMin);
+ SETMEMBER(float, fSpeedMax);
+ SETMEMBER(float, fGravityMin);
+ SETMEMBER(float, fGravityMax);
+ SETMEMBER(float, fRadialAccelMin);
+ SETMEMBER(float, fRadialAccelMax);
+ SETMEMBER(float, fTangentialAccelMin);
+ SETMEMBER(float, fTangentialAccelMax);
+ SETMEMBER(float, fSizeStart);
+ SETMEMBER(float, fSizeEnd);
+ SETMEMBER(float, fSizeVar);
+ SETMEMBER(float, fSpinStart);
+ SETMEMBER(float, fSpinEnd);
+ SETMEMBER(float, fSpinVar);
+ SETMEMBER(float, colColorStart.r);
+ SETMEMBER(float, colColorStart.g);
+ SETMEMBER(float, colColorStart.b);
+ SETMEMBER(float, colColorStart.a);
+ SETMEMBER(float, colColorEnd.r);
+ SETMEMBER(float, colColorEnd.g);
+ SETMEMBER(float, colColorEnd.b);
+ SETMEMBER(float, colColorEnd.a);
+ SETMEMBER(float, fColorVar);
+ SETMEMBER(float, fAlphaVar);
+ #undef SETMEMBER
+
+ hge->Resource_Free(psi);
+
+ vecLocation.x=vecPrevLocation.x=0.0f;
+ vecLocation.y=vecPrevLocation.y=0.0f;
+ fTx=fTy=0;
+
+ fEmissionResidue=0.0f;
+ nParticlesAlive=0;
+ fAge=-2.0;
+ if(fps!=0.0f) fUpdSpeed=1.0f/fps;
+ else fUpdSpeed=0.0f;
+ fResidue=0.0f;
+
+ rectBoundingBox.Clear();
+ bUpdateBoundingBox=false;
+}
+
+hgeParticleSystem::hgeParticleSystem(hgeParticleSystemInfo *psi, float fps)
+{
+ hge=hgeCreate(HGE_VERSION);
+
+ memcpy(&info, psi, sizeof(hgeParticleSystemInfo));
+
+ vecLocation.x=vecPrevLocation.x=0.0f;
+ vecLocation.y=vecPrevLocation.y=0.0f;
+ fTx=fTy=0;
+
+ fEmissionResidue=0.0f;
+ nParticlesAlive=0;
+ fAge=-2.0;
+ if(fps!=0.0f) fUpdSpeed=1.0f/fps;
+ else fUpdSpeed=0.0f;
+ fResidue=0.0f;
+
+ rectBoundingBox.Clear();
+ bUpdateBoundingBox=false;
+}
+
+hgeParticleSystem::hgeParticleSystem(const hgeParticleSystem &ps)
+{
+ memcpy(this, &ps, sizeof(hgeParticleSystem));
+ hge=hgeCreate(HGE_VERSION);
+}
+
+void hgeParticleSystem::Update(float fDeltaTime)
+{
+ if(fUpdSpeed==0.0f) _update(fDeltaTime);
+ else
+ {
+ fResidue+=fDeltaTime;
+ if(fResidue>=fUpdSpeed)
+ {
+ _update(fUpdSpeed);
+ while(fResidue>=fUpdSpeed) fResidue-=fUpdSpeed;
+ }
+ }
+}
+
+void hgeParticleSystem::_update(float fDeltaTime)
+{
+ int i;
+ float ang;
+ hgeParticle *par;
+ hgeVector vecAccel, vecAccel2;
+
+ if(fAge >= 0)
+ {
+ fAge += fDeltaTime;
+ if(fAge >= info.fLifetime) fAge = -2.0f;
+ }
+
+ // update all alive particles
+
+ if(bUpdateBoundingBox) rectBoundingBox.Clear();
+ par=particles;
+
+ for(i=0; i<nParticlesAlive; i++)
+ {
+ par->fAge += fDeltaTime;
+ if(par->fAge >= par->fTerminalAge)
+ {
+ nParticlesAlive--;
+ memcpy(par, &particles[nParticlesAlive], sizeof(hgeParticle));
+ i--;
+ continue;
+ }
+
+ vecAccel = par->vecLocation-vecLocation;
+ vecAccel.Normalize();
+ vecAccel2 = vecAccel;
+ vecAccel *= par->fRadialAccel;
+
+ // vecAccel2.Rotate(M_PI_2);
+ // the following is faster
+ ang = vecAccel2.x;
+ vecAccel2.x = -vecAccel2.y;
+ vecAccel2.y = ang;
+
+ vecAccel2 *= par->fTangentialAccel;
+ par->vecVelocity += (vecAccel+vecAccel2)*fDeltaTime;
+ par->vecVelocity.y += par->fGravity*fDeltaTime;
+
+ par->vecLocation += par->vecVelocity;
+
+ par->fSpin += par->fSpinDelta*fDeltaTime;
+ par->fSize += par->fSizeDelta*fDeltaTime;
+ par->colColor += par->colColorDelta*fDeltaTime;
+
+ if(bUpdateBoundingBox) rectBoundingBox.Encapsulate(par->vecLocation.x, par->vecLocation.y);
+
+ par++;
+ }
+
+ // generate new particles
+
+ if(fAge != -2.0f)
+ {
+ float fParticlesNeeded = info.nEmission*fDeltaTime + fEmissionResidue;
+ int nParticlesCreated = (unsigned int)fParticlesNeeded;
+ fEmissionResidue=fParticlesNeeded-nParticlesCreated;
+
+ par=&particles[nParticlesAlive];
+
+ for(i=0; i<nParticlesCreated; i++)
+ {
+ if(nParticlesAlive>=MAX_PARTICLES) break;
+
+ par->fAge = 0.0f;
+ par->fTerminalAge = hge->Random_Float(info.fParticleLifeMin, info.fParticleLifeMax);
+
+ par->vecLocation = vecPrevLocation+(vecLocation-vecPrevLocation)*hge->Random_Float(0.0f, 1.0f);
+ par->vecLocation.x += hge->Random_Float(-2.0f, 2.0f);
+ par->vecLocation.y += hge->Random_Float(-2.0f, 2.0f);
+
+ ang=info.fDirection-M_PI_2+hge->Random_Float(0,info.fSpread)-info.fSpread/2.0f;
+ if(info.bRelative) ang += (vecPrevLocation-vecLocation).Angle()+M_PI_2;
+ par->vecVelocity.x = cosf(ang);
+ par->vecVelocity.y = sinf(ang);
+ par->vecVelocity *= hge->Random_Float(info.fSpeedMin, info.fSpeedMax);
+
+ par->fGravity = hge->Random_Float(info.fGravityMin, info.fGravityMax);
+ par->fRadialAccel = hge->Random_Float(info.fRadialAccelMin, info.fRadialAccelMax);
+ par->fTangentialAccel = hge->Random_Float(info.fTangentialAccelMin, info.fTangentialAccelMax);
+
+ par->fSize = hge->Random_Float(info.fSizeStart, info.fSizeStart+(info.fSizeEnd-info.fSizeStart)*info.fSizeVar);
+ par->fSizeDelta = (info.fSizeEnd-par->fSize) / par->fTerminalAge;
+
+ par->fSpin = hge->Random_Float(info.fSpinStart, info.fSpinStart+(info.fSpinEnd-info.fSpinStart)*info.fSpinVar);
+ par->fSpinDelta = (info.fSpinEnd-par->fSpin) / par->fTerminalAge;
+
+ par->colColor.r = hge->Random_Float(info.colColorStart.r, info.colColorStart.r+(info.colColorEnd.r-info.colColorStart.r)*info.fColorVar);
+ par->colColor.g = hge->Random_Float(info.colColorStart.g, info.colColorStart.g+(info.colColorEnd.g-info.colColorStart.g)*info.fColorVar);
+ par->colColor.b = hge->Random_Float(info.colColorStart.b, info.colColorStart.b+(info.colColorEnd.b-info.colColorStart.b)*info.fColorVar);
+ par->colColor.a = hge->Random_Float(info.colColorStart.a, info.colColorStart.a+(info.colColorEnd.a-info.colColorStart.a)*info.fAlphaVar);
+
+ par->colColorDelta.r = (info.colColorEnd.r-par->colColor.r) / par->fTerminalAge;
+ par->colColorDelta.g = (info.colColorEnd.g-par->colColor.g) / par->fTerminalAge;
+ par->colColorDelta.b = (info.colColorEnd.b-par->colColor.b) / par->fTerminalAge;
+ par->colColorDelta.a = (info.colColorEnd.a-par->colColor.a) / par->fTerminalAge;
+
+ if(bUpdateBoundingBox) rectBoundingBox.Encapsulate(par->vecLocation.x, par->vecLocation.y);
+
+ nParticlesAlive++;
+ par++;
+ }
+ }
+
+ vecPrevLocation=vecLocation;
+}
+
+void hgeParticleSystem::MoveTo(float x, float y, bool bMoveParticles)
+{
+ int i;
+ float dx,dy;
+
+ if(bMoveParticles)
+ {
+ dx=x-vecLocation.x;
+ dy=y-vecLocation.y;
+
+ for(i=0;i<nParticlesAlive;i++)
+ {
+ particles[i].vecLocation.x += dx;
+ particles[i].vecLocation.y += dy;
+ }
+
+ vecPrevLocation.x=vecPrevLocation.x + dx;
+ vecPrevLocation.y=vecPrevLocation.y + dy;
+ }
+ else
+ {
+ if(fAge==-2.0) { vecPrevLocation.x=x; vecPrevLocation.y=y; }
+ else { vecPrevLocation.x=vecLocation.x; vecPrevLocation.y=vecLocation.y; }
+ }
+
+ vecLocation.x=x;
+ vecLocation.y=y;
+}
+
+void hgeParticleSystem::FireAt(float x, float y)
+{
+ Stop();
+ MoveTo(x,y);
+ Fire();
+}
+
+void hgeParticleSystem::Fire()
+{
+ if(info.fLifetime==-1.0f) fAge=-1.0f;
+ else fAge=0.0f;
+ fResidue=0.0;
+}
+
+void hgeParticleSystem::Stop(bool bKillParticles)
+{
+ fAge=-2.0f;
+ if(bKillParticles)
+ {
+ nParticlesAlive=0;
+ rectBoundingBox.Clear();
+ }
+}
+
+void hgeParticleSystem::Render()
+{
+ int i;
+ DWORD col;
+ hgeParticle *par=particles;
+
+ col=info.sprite->GetColor();
+
+ for(i=0; i<nParticlesAlive; i++)
+ {
+ info.sprite->SetColor(par->colColor.GetHWColor());
+ info.sprite->RenderEx(par->vecLocation.x+fTx, par->vecLocation.y+fTy, par->fSpin*par->fAge, par->fSize);
+ par++;
+ }
+
+ info.sprite->SetColor(col);
+}
+
diff --git a/hgehelp/hgepmanager.cpp b/hgehelp/hgepmanager.cpp
new file mode 100644
index 0000000..69e518a
--- /dev/null
+++ b/hgehelp/hgepmanager.cpp
@@ -0,0 +1,96 @@
+// PLEASE NOTE that this is not the 1.81 version of hgeparticle.cpp ...
+// the game I'm working on used an older HGE that breaks with the 1.81
+// particle system. If you want 1.81, just overwrite this file. --ryan.
+
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeParticleManager helper class implementation
+*/
+
+
+#include "../../include/hgeparticle.h"
+
+
+hgeParticleManager::hgeParticleManager(const float fps)
+{
+ nPS=0;
+ fFPS=fps;
+ tX=tY=0.0f;
+}
+
+hgeParticleManager::~hgeParticleManager()
+{
+ int i;
+ for(i=0;i<nPS;i++) delete psList[i];
+}
+
+void hgeParticleManager::Update(float dt)
+{
+ int i;
+ for(i=0;i<nPS;i++)
+ {
+ psList[i]->Update(dt);
+ if(psList[i]->GetAge()==-2.0f && psList[i]->GetParticlesAlive()==0)
+ {
+ delete psList[i];
+ psList[i]=psList[nPS-1];
+ nPS--;
+ i--;
+ }
+ }
+}
+
+void hgeParticleManager::Render()
+{
+ int i;
+ for(i=0;i<nPS;i++) psList[i]->Render();
+}
+
+hgeParticleSystem* hgeParticleManager::SpawnPS(hgeParticleSystemInfo *psi, float x, float y)
+{
+ if(nPS==MAX_PSYSTEMS) return 0;
+ psList[nPS]=new hgeParticleSystem(psi,fFPS);
+ psList[nPS]->FireAt(x,y);
+ psList[nPS]->Transpose(tX,tY);
+ nPS++;
+ return psList[nPS-1];
+}
+
+bool hgeParticleManager::IsPSAlive(hgeParticleSystem *ps) const
+{
+ int i;
+ for(i=0;i<nPS;i++) if(psList[i]==ps) return true;
+ return false;
+}
+
+void hgeParticleManager::Transpose(float x, float y)
+{
+ int i;
+ for(i=0;i<nPS;i++) psList[i]->Transpose(x,y);
+ tX=x; tY=y;
+}
+
+void hgeParticleManager::KillPS(hgeParticleSystem *ps)
+{
+ int i;
+ for(i=0;i<nPS;i++)
+ {
+ if(psList[i]==ps)
+ {
+ delete psList[i];
+ psList[i]=psList[nPS-1];
+ nPS--;
+ return;
+ }
+ }
+}
+
+void hgeParticleManager::KillAll()
+{
+ int i;
+ for(i=0;i<nPS;i++) delete psList[i];
+ nPS=0;
+}
diff --git a/hgehelp/hgerect.cpp b/hgehelp/hgerect.cpp
new file mode 100644
index 0000000..789a9a4
--- /dev/null
+++ b/hgehelp/hgerect.cpp
@@ -0,0 +1,45 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeRect helper class implementation
+*/
+
+
+#include "../../include/hgerect.h"
+#include <math.h>
+
+
+void hgeRect::Encapsulate(float x, float y)
+{
+ if(bClean)
+ {
+ x1=x2=x;
+ y1=y2=y;
+ bClean=false;
+ }
+ else
+ {
+ if(x<x1) x1=x;
+ if(x>x2) x2=x;
+ if(y<y1) y1=y;
+ if(y>y2) y2=y;
+ }
+}
+
+bool hgeRect::TestPoint(float x, float y) const
+{
+ if(x>=x1 && x<x2 && y>=y1 && y<y2) return true;
+
+ return false;
+}
+
+bool hgeRect::Intersect(const hgeRect *rect) const
+{
+ if(fabs(x1 + x2 - rect->x1 - rect->x2) < (x2 - x1 + rect->x2 - rect->x1))
+ if(fabs(y1 + y2 - rect->y1 - rect->y2) < (y2 - y1 + rect->y2 - rect->y1))
+ return true;
+
+ return false;
+}
diff --git a/hgehelp/hgeresource.cpp b/hgehelp/hgeresource.cpp
new file mode 100644
index 0000000..9224dd1
--- /dev/null
+++ b/hgehelp/hgeresource.cpp
@@ -0,0 +1,254 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeResourceManager helper class implementation
+*/
+
+
+#include "../../include/hgeresource.h"
+#include "parser.h"
+#include "resources.h"
+
+
+HGE *hgeResourceManager::hge=0;
+
+
+hgeResourceManager::hgeResourceManager(const char *scriptname)
+{
+ hge=hgeCreate(HGE_VERSION);
+
+ for(int i=0;i<RESTYPES;i++) res[i]=0;
+ _parse_script(scriptname);
+}
+
+hgeResourceManager::~hgeResourceManager()
+{
+ _remove_all();
+ hge->Release();
+}
+
+void hgeResourceManager::_parse_script(const char *scriptname)
+{
+ ResDesc *rc, *rcnext;
+
+ if(scriptname)
+ {
+ RScript::Parse(this, NULL, scriptname, NULL);
+
+ rc=res[RES_SCRIPT];
+ while(rc)
+ {
+ rc->Free();
+ rcnext=rc->next;
+ delete rc;
+ rc=rcnext;
+ }
+ res[RES_SCRIPT]=0;
+ }
+}
+
+void hgeResourceManager::_remove_all()
+{
+ int i;
+ ResDesc *rc, *rcnext;
+
+ for(i=0;i<RESTYPES;i++)
+ {
+ rc=res[i];
+ while(rc)
+ {
+ rc->Free();
+ rcnext=rc->next;
+ delete rc;
+ rc=rcnext;
+ }
+ res[i]=0;
+ }
+}
+
+void hgeResourceManager::ChangeScript(const char *scriptname)
+{
+ _remove_all();
+ _parse_script(scriptname);
+}
+
+bool hgeResourceManager::Precache(int groupid)
+{
+ int i;
+ ResDesc *rc;
+ bool bResult=true;
+
+ for(i=0;i<RESTYPES;i++)
+ {
+ rc=res[i];
+ while(rc)
+ {
+ if(!groupid || groupid==rc->resgroup) bResult=bResult && (rc->Get(this)!=0);
+ rc=rc->next;
+ }
+ }
+
+ return bResult;
+}
+
+void hgeResourceManager::Purge(int groupid)
+{
+ int i;
+ ResDesc *rc;
+
+ for(i=0;i<RESTYPES;i++)
+ {
+ rc=res[i];
+ while(rc)
+ {
+ if(!groupid || groupid==rc->resgroup) rc->Free();
+ rc=rc->next;
+ }
+ }
+}
+
+void* hgeResourceManager::GetResource(const char *name, int resgroup)
+{
+ void *reshandle;
+ RResource *resource;
+ ResDesc *Res=FindRes(this, RES_RESOURCE, name);
+
+ if(Res) return (void *)Res->Get(this);
+ else
+ {
+ reshandle=hge->Resource_Load(name);
+ if(reshandle)
+ {
+ resource=new RResource();
+ resource->handle=(size_t)reshandle;
+ resource->resgroup=resgroup;
+ strcpy(resource->name, name);
+ strcpy(resource->filename, name);
+ AddRes(this, RES_RESOURCE, resource);
+
+ return reshandle;
+ }
+ }
+
+ return 0;
+}
+
+HTEXTURE hgeResourceManager::GetTexture(const char *name, int resgroup)
+{
+ HTEXTURE reshandle;
+ RTexture *resource;
+ ResDesc *Res=FindRes(this, RES_TEXTURE, name);
+ if(Res) return (HTEXTURE)Res->Get(this);
+ else
+ {
+ reshandle=hge->Texture_Load(name);
+ if(reshandle)
+ {
+ resource=new RTexture();
+ resource->handle=reshandle;
+ resource->resgroup=resgroup;
+ resource->mipmap=false;
+ strcpy(resource->name, name);
+ strcpy(resource->filename, name);
+ AddRes(this, RES_TEXTURE, resource);
+
+ return reshandle;
+ }
+ }
+
+ return 0;
+}
+
+HEFFECT hgeResourceManager::GetEffect(const char *name, int resgroup)
+{
+ HEFFECT reshandle;
+ REffect *resource;
+ ResDesc *Res=FindRes(this, RES_EFFECT, name);
+ if(Res) return (HEFFECT)Res->Get(this);
+ else
+ {
+ reshandle=hge->Effect_Load(name);
+ if(reshandle)
+ {
+ resource=new REffect();
+ resource->handle=reshandle;
+ resource->resgroup=resgroup;
+ strcpy(resource->name, name);
+ strcpy(resource->filename, name);
+ AddRes(this, RES_EFFECT, resource);
+
+ return reshandle;
+ }
+ }
+
+ return 0;
+}
+
+HTARGET hgeResourceManager::GetTarget(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_TARGET, name);
+ if(Res) return (HTARGET)Res->Get(this);
+ else return 0;
+}
+
+hgeSprite* hgeResourceManager::GetSprite(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_SPRITE, name);
+ if(Res) return (hgeSprite *)Res->Get(this);
+ else return 0;
+}
+
+hgeAnimation* hgeResourceManager::GetAnimation(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_ANIMATION, name);
+ if(Res) return (hgeAnimation *)Res->Get(this);
+ else return 0;
+}
+
+hgeFont* hgeResourceManager::GetFont(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_FONT, name);
+ if(Res) return (hgeFont *)Res->Get(this);
+ else return 0;
+}
+
+hgeParticleSystem* hgeResourceManager::GetParticleSystem(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_PARTICLE, name);
+ if(Res) return (hgeParticleSystem *)Res->Get(this);
+ else return 0;
+}
+
+hgeDistortionMesh* hgeResourceManager::GetDistortionMesh(const char *name)
+{
+ ResDesc *Res=FindRes(this, RES_DISTORT, name);
+ if(Res) return (hgeDistortionMesh *)Res->Get(this);
+ else return 0;
+}
+
+hgeStringTable* hgeResourceManager::GetStringTable(const char *name, int resgroup)
+{
+ hgeStringTable *strtable;
+ RStringTable *resource;
+ ResDesc *Res=FindRes(this, RES_STRTABLE, name);
+ if(Res) return (hgeStringTable*)Res->Get(this);
+ else
+ {
+ strtable=new hgeStringTable(name);
+ if(strtable)
+ {
+ resource=new RStringTable();
+ resource->handle=(size_t)strtable;
+ resource->resgroup=resgroup;
+ strcpy(resource->name, name);
+ strcpy(resource->filename, name);
+ AddRes(this, RES_STRTABLE, resource);
+
+ return strtable;
+ }
+ }
+
+ return 0;
+}
diff --git a/hgehelp/hgesprite.cpp b/hgehelp/hgesprite.cpp
new file mode 100644
index 0000000..8e61263
--- /dev/null
+++ b/hgehelp/hgesprite.cpp
@@ -0,0 +1,302 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeSprite helper class implementation
+*/
+
+
+#include "../../include/hgesprite.h"
+#include <math.h>
+
+
+HGE *hgeSprite::hge=0;
+
+
+hgeSprite::hgeSprite(HTEXTURE texture, float texx, float texy, float w, float h)
+{
+ float texx1, texy1, texx2, texy2;
+
+ hge=hgeCreate(HGE_VERSION);
+
+ tx=texx; ty=texy;
+ width=w; height=h;
+
+ if(texture)
+ {
+ tex_width = (float)hge->Texture_GetWidth(texture);
+ tex_height = (float)hge->Texture_GetHeight(texture);
+ }
+ else
+ {
+ tex_width = 1.0f;
+ tex_height = 1.0f;
+ }
+
+ hotX=0;
+ hotY=0;
+ bXFlip=false;
+ bYFlip=false;
+ bHSFlip=false;
+ quad.tex=texture;
+
+ texx1=texx/tex_width;
+ texy1=texy/tex_height;
+ texx2=(texx+w)/tex_width;
+ texy2=(texy+h)/tex_height;
+
+ quad.v[0].tx = texx1; quad.v[0].ty = texy1;
+ quad.v[1].tx = texx2; quad.v[1].ty = texy1;
+ quad.v[2].tx = texx2; quad.v[2].ty = texy2;
+ quad.v[3].tx = texx1; quad.v[3].ty = texy2;
+
+ quad.v[0].z =
+ quad.v[1].z =
+ quad.v[2].z =
+ quad.v[3].z = 0.5f;
+
+ quad.v[0].col =
+ quad.v[1].col =
+ quad.v[2].col =
+ quad.v[3].col = 0xffffffff;
+
+ quad.blend=BLEND_DEFAULT;
+}
+
+hgeSprite::hgeSprite(const hgeSprite &spr)
+{
+ memcpy(this, &spr, sizeof(hgeSprite));
+ hge=hgeCreate(HGE_VERSION);
+}
+
+void hgeSprite::Render(float x, float y)
+{
+ float tempx1, tempy1, tempx2, tempy2;
+
+ tempx1 = x-hotX;
+ tempy1 = y-hotY;
+ tempx2 = x+width-hotX;
+ tempy2 = y+height-hotY;
+
+ quad.v[0].x = tempx1; quad.v[0].y = tempy1;
+ quad.v[1].x = tempx2; quad.v[1].y = tempy1;
+ quad.v[2].x = tempx2; quad.v[2].y = tempy2;
+ quad.v[3].x = tempx1; quad.v[3].y = tempy2;
+
+ hge->Gfx_RenderQuad(&quad);
+}
+
+
+void hgeSprite::RenderEx(float x, float y, float rot, float hscale, float vscale)
+{
+ float tx1, ty1, tx2, ty2;
+ float sint, cost;
+
+ if(vscale==0) vscale=hscale;
+
+ tx1 = -hotX*hscale;
+ ty1 = -hotY*vscale;
+ tx2 = (width-hotX)*hscale;
+ ty2 = (height-hotY)*vscale;
+
+ if (rot != 0.0f)
+ {
+ cost = cosf(rot);
+ sint = sinf(rot);
+
+ quad.v[0].x = tx1*cost - ty1*sint + x;
+ quad.v[0].y = tx1*sint + ty1*cost + y;
+
+ quad.v[1].x = tx2*cost - ty1*sint + x;
+ quad.v[1].y = tx2*sint + ty1*cost + y;
+
+ quad.v[2].x = tx2*cost - ty2*sint + x;
+ quad.v[2].y = tx2*sint + ty2*cost + y;
+
+ quad.v[3].x = tx1*cost - ty2*sint + x;
+ quad.v[3].y = tx1*sint + ty2*cost + y;
+ }
+ else
+ {
+ quad.v[0].x = tx1 + x; quad.v[0].y = ty1 + y;
+ quad.v[1].x = tx2 + x; quad.v[1].y = ty1 + y;
+ quad.v[2].x = tx2 + x; quad.v[2].y = ty2 + y;
+ quad.v[3].x = tx1 + x; quad.v[3].y = ty2 + y;
+ }
+
+ hge->Gfx_RenderQuad(&quad);
+}
+
+
+void hgeSprite::RenderStretch(float x1, float y1, float x2, float y2)
+{
+ quad.v[0].x = x1; quad.v[0].y = y1;
+ quad.v[1].x = x2; quad.v[1].y = y1;
+ quad.v[2].x = x2; quad.v[2].y = y2;
+ quad.v[3].x = x1; quad.v[3].y = y2;
+
+ hge->Gfx_RenderQuad(&quad);
+}
+
+
+void hgeSprite::Render4V(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
+{
+ quad.v[0].x = x0; quad.v[0].y = y0;
+ quad.v[1].x = x1; quad.v[1].y = y1;
+ quad.v[2].x = x2; quad.v[2].y = y2;
+ quad.v[3].x = x3; quad.v[3].y = y3;
+
+ hge->Gfx_RenderQuad(&quad);
+}
+
+
+hgeRect* hgeSprite::GetBoundingBoxEx(float x, float y, float rot, float hscale, float vscale, hgeRect *rect) const
+{
+ float tx1, ty1, tx2, ty2;
+ float sint, cost;
+
+ rect->Clear();
+
+ tx1 = -hotX*hscale;
+ ty1 = -hotY*vscale;
+ tx2 = (width-hotX)*hscale;
+ ty2 = (height-hotY)*vscale;
+
+ if (rot != 0.0f)
+ {
+ cost = cosf(rot);
+ sint = sinf(rot);
+
+ rect->Encapsulate(tx1*cost - ty1*sint + x, tx1*sint + ty1*cost + y);
+ rect->Encapsulate(tx2*cost - ty1*sint + x, tx2*sint + ty1*cost + y);
+ rect->Encapsulate(tx2*cost - ty2*sint + x, tx2*sint + ty2*cost + y);
+ rect->Encapsulate(tx1*cost - ty2*sint + x, tx1*sint + ty2*cost + y);
+ }
+ else
+ {
+ rect->Encapsulate(tx1 + x, ty1 + y);
+ rect->Encapsulate(tx2 + x, ty1 + y);
+ rect->Encapsulate(tx2 + x, ty2 + y);
+ rect->Encapsulate(tx1 + x, ty2 + y);
+ }
+
+ return rect;
+}
+
+void hgeSprite::SetFlip(bool bX, bool bY, bool bHotSpot)
+{
+ float tx, ty;
+
+ if(bHSFlip && bXFlip) hotX = width - hotX;
+ if(bHSFlip && bYFlip) hotY = height - hotY;
+
+ bHSFlip = bHotSpot;
+
+ if(bHSFlip && bXFlip) hotX = width - hotX;
+ if(bHSFlip && bYFlip) hotY = height - hotY;
+
+ if(bX != bXFlip)
+ {
+ tx=quad.v[0].tx; quad.v[0].tx=quad.v[1].tx; quad.v[1].tx=tx;
+ ty=quad.v[0].ty; quad.v[0].ty=quad.v[1].ty; quad.v[1].ty=ty;
+ tx=quad.v[3].tx; quad.v[3].tx=quad.v[2].tx; quad.v[2].tx=tx;
+ ty=quad.v[3].ty; quad.v[3].ty=quad.v[2].ty; quad.v[2].ty=ty;
+
+ bXFlip=!bXFlip;
+ }
+
+ if(bY != bYFlip)
+ {
+ tx=quad.v[0].tx; quad.v[0].tx=quad.v[3].tx; quad.v[3].tx=tx;
+ ty=quad.v[0].ty; quad.v[0].ty=quad.v[3].ty; quad.v[3].ty=ty;
+ tx=quad.v[1].tx; quad.v[1].tx=quad.v[2].tx; quad.v[2].tx=tx;
+ ty=quad.v[1].ty; quad.v[1].ty=quad.v[2].ty; quad.v[2].ty=ty;
+
+ bYFlip=!bYFlip;
+ }
+}
+
+
+void hgeSprite::SetTexture(HTEXTURE tex)
+{
+ float tx1,ty1,tx2,ty2;
+ float tw,th;
+
+ quad.tex=tex;
+
+ if(tex)
+ {
+ tw = (float)hge->Texture_GetWidth(tex);
+ th = (float)hge->Texture_GetHeight(tex);
+ }
+ else
+ {
+ tw = 1.0f;
+ th = 1.0f;
+ }
+
+ if(tw!=tex_width || th!=tex_height)
+ {
+ tx1=quad.v[0].tx*tex_width;
+ ty1=quad.v[0].ty*tex_height;
+ tx2=quad.v[2].tx*tex_width;
+ ty2=quad.v[2].ty*tex_height;
+
+ tex_width=tw;
+ tex_height=th;
+
+ tx1/=tw; ty1/=th;
+ tx2/=tw; ty2/=th;
+
+ quad.v[0].tx=tx1; quad.v[0].ty=ty1;
+ quad.v[1].tx=tx2; quad.v[1].ty=ty1;
+ quad.v[2].tx=tx2; quad.v[2].ty=ty2;
+ quad.v[3].tx=tx1; quad.v[3].ty=ty2;
+ }
+}
+
+
+void hgeSprite::SetTextureRect(float x, float y, float w, float h, bool adjSize)
+{
+ float tx1, ty1, tx2, ty2;
+ bool bX,bY,bHS;
+
+ tx=x;
+ ty=y;
+
+ if(adjSize)
+ {
+ width=w;
+ height=h;
+ }
+
+ tx1=tx/tex_width; ty1=ty/tex_height;
+ tx2=(tx+w)/tex_width; ty2=(ty+h)/tex_height;
+
+ quad.v[0].tx=tx1; quad.v[0].ty=ty1;
+ quad.v[1].tx=tx2; quad.v[1].ty=ty1;
+ quad.v[2].tx=tx2; quad.v[2].ty=ty2;
+ quad.v[3].tx=tx1; quad.v[3].ty=ty2;
+
+ bX=bXFlip; bY=bYFlip; bHS=bHSFlip;
+ bXFlip=false; bYFlip=false;
+ SetFlip(bX,bY,bHS);
+}
+
+
+void hgeSprite::SetColor(DWORD col, int i)
+{
+ if(i != -1)
+ quad.v[i].col = col;
+ else
+ quad.v[0].col = quad.v[1].col = quad.v[2].col = quad.v[3].col = col;
+}
+
+void hgeSprite::SetZ(float z, int i)
+{
+ if(i != -1)
+ quad.v[i].z = z;
+ else
+ quad.v[0].z = quad.v[1].z = quad.v[2].z = quad.v[3].z = z;
+}
diff --git a/hgehelp/hgestrings.cpp b/hgehelp/hgestrings.cpp
new file mode 100644
index 0000000..d4c5d2d
--- /dev/null
+++ b/hgehelp/hgestrings.cpp
@@ -0,0 +1,168 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeStringTable helper class implementation
+*/
+
+
+#include "../../include/hgestrings.h"
+#include <ctype.h>
+
+const char STRHEADERTAG[]="[HGESTRINGTABLE]";
+const char STRFORMATERROR[]="String table %s has incorrect format.";
+
+
+HGE *hgeStringTable::hge=0;
+
+
+hgeStringTable::hgeStringTable(const char *filename)
+{
+ int i;
+ void *data;
+ DWORD size;
+ char *desc, *pdesc;
+ NamedString *str;
+ char str_name[MAXSTRNAMELENGTH];
+ char *str_value, *pvalue;
+
+ hge=hgeCreate(HGE_VERSION);
+ strings=0;
+
+ // load string table file
+ data=hge->Resource_Load(filename, &size);
+ if(!data) return;
+
+ desc = new char[size+1];
+ memcpy(desc,data,size);
+ desc[size]=0;
+ hge->Resource_Free(data);
+
+ // check header
+ if(memcmp(desc, STRHEADERTAG, sizeof(STRHEADERTAG)-1))
+ {
+ hge->System_Log(STRFORMATERROR, filename);
+ delete[] desc;
+ return;
+ }
+
+ pdesc=desc+sizeof(STRHEADERTAG);
+ str_value=new char[8192];
+
+ for(;;)
+ {
+ // skip whitespaces
+ while(isspace(*pdesc)) pdesc++;
+ if(!*pdesc) break;
+
+ // skip comments
+ if(*pdesc==';')
+ {
+ while(*pdesc && *pdesc != '\n') pdesc++;
+ pdesc++;
+ continue;
+ }
+
+ // get string name -> str_name
+ i=0;
+ while(pdesc[i] && pdesc[i]!='=' && !isspace(pdesc[i]) && i<MAXSTRNAMELENGTH)
+ {
+ str_name[i]=pdesc[i];
+ i++;
+ }
+ str_name[i]=0;
+ pdesc+=i;
+
+ // skip string name overflow characters
+ while(*pdesc && *pdesc!='=' && !isspace(*pdesc)) pdesc++;
+ if(!*pdesc) break;
+
+ // skip whitespaces to '='
+ while(isspace(*pdesc)) pdesc++;
+ if(*pdesc!='=') { hge->System_Log(STRFORMATERROR, filename); break; }
+ pdesc++;
+
+ // skip whitespaces to '"'
+ while(isspace(*pdesc)) pdesc++;
+ if(*pdesc!='"') { hge->System_Log(STRFORMATERROR, filename); break; }
+ pdesc++;
+
+ // parse string value till the closing '"' -> str_value
+ // consider: \", \n, \\, LF, CR, whitespaces at line begin/end
+ pvalue=str_value;
+
+ while(*pdesc && *pdesc!='"')
+ {
+ if(*pdesc=='\n' || *pdesc=='\r')
+ {
+ while(isspace(*pdesc)) pdesc++;
+
+ pvalue--;
+ while(pvalue>=str_value && isspace(*pvalue)) pvalue--;
+ pvalue++; *pvalue=' '; pvalue++;
+
+ continue;
+ }
+
+ if(*pdesc=='\\')
+ {
+ pdesc++;
+ if(!*pdesc) continue;
+ if(*pdesc=='n') *pvalue='\n';
+ else *pvalue=*pdesc;
+ pvalue++;
+ pdesc++;
+ continue;
+ }
+
+ *pvalue=*pdesc; pvalue++;
+ pdesc++;
+ }
+
+ *pvalue=0;
+
+ // add the parsed string to the list
+ str=new NamedString;
+ strcpy(str->name, str_name);
+ str->string=new char[strlen(str_value)+1];
+ strcpy(str->string, str_value);
+ str->next=strings;
+ strings=str;
+
+ if(!*pdesc) break;
+ pdesc++;
+ }
+
+ delete[] str_value;
+ delete[] desc;
+}
+
+hgeStringTable::~hgeStringTable()
+{
+ NamedString *str, *strnext;
+
+ str=strings;
+ while(str)
+ {
+ strnext=str->next;
+ delete[] str->string;
+ delete str;
+ str=strnext;
+ }
+
+ hge->Release();
+}
+
+char *hgeStringTable::GetString(const char *name)
+{
+ NamedString *str=strings;
+
+ while(str)
+ {
+ if(!strcmp(name, str->name)) return str->string;
+ str=str->next;
+ }
+
+ return 0;
+}
diff --git a/hgehelp/hgevector.cpp b/hgehelp/hgevector.cpp
new file mode 100644
index 0000000..e53ad7c
--- /dev/null
+++ b/hgehelp/hgevector.cpp
@@ -0,0 +1,69 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeVector helper class implementation
+*/
+
+
+#include "../../include/hgevector.h"
+
+float InvSqrt(float x)
+{
+ union
+ {
+ int intPart;
+ float floatPart;
+ } convertor;
+
+ convertor.floatPart = x;
+ convertor.intPart = 0x5f3759df - (convertor.intPart >> 1);
+ return convertor.floatPart*(1.5f - 0.4999f*x*convertor.floatPart*convertor.floatPart);
+}
+
+/*
+hgeVector *hgeVector::Normalize()
+{
+ float lenRcp;
+
+ lenRcp=sqrtf(Dot(this));
+
+ if(lenRcp)
+ {
+ lenRcp=1.0f/lenRcp;
+
+ x*=lenRcp;
+ y*=lenRcp;
+ }
+
+ return this;
+}
+*/
+
+float hgeVector::Angle(const hgeVector *v) const
+{
+ if(v)
+ {
+ hgeVector s=*this, t=*v;
+
+ s.Normalize(); t.Normalize();
+ return acosf(s.Dot(&t));
+ }
+ else return atan2f(y, x);
+}
+
+hgeVector *hgeVector::Rotate(float a)
+{
+ hgeVector v;
+
+ v.x=x*cosf(a) - y*sinf(a);
+ v.y=x*sinf(a) + y*cosf(a);
+
+ x=v.x; y=v.y;
+
+ return this;
+}
+
+
+
diff --git a/hgehelp/parser.cpp b/hgehelp/parser.cpp
new file mode 100644
index 0000000..0386ef9
--- /dev/null
+++ b/hgehelp/parser.cpp
@@ -0,0 +1,209 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Resource script parser implementation
+*/
+
+#include "parser.h"
+
+
+HGE *RScriptParser::hge=0;
+
+
+struct keyword
+{
+ const char* word;
+ int code;
+};
+
+keyword keytable[]=
+{
+ { "=", TTEQUALS },
+ { ":", TTBASED },
+ { ",", TTSEPARATOR },
+ { "{", TTOPENBLOCK },
+ { "}", TTCLOSEBLOCK },
+ { "true", TTBOOL },
+ { "false", TTBOOL },
+
+ { "Include", TTRES_INCLUDE },
+ { "Resource", TTRES_RESOURCE },
+ { "Texture", TTRES_TEXTURE },
+ { "Sound", TTRES_SOUND },
+ { "Music", TTRES_MUSIC },
+ { "Stream", TTRES_STREAM },
+ { "Target", TTRES_TARGET },
+ { "Sprite", TTRES_SPRITE },
+ { "Animation", TTRES_ANIMATION },
+ { "Font", TTRES_FONT },
+ { "Particle", TTRES_PARTICLE },
+ { "Distortion", TTRES_DISTORT },
+ { "StringTable",TTRES_STRTABLE },
+
+ { "filename", TTPAR_FILENAME },
+ { "resgroup", TTPAR_RESGROUP },
+ { "mipmap", TTPAR_MIPMAP },
+ { "amplify", TTPAR_AMPLIFY },
+ { "size", TTPAR_SIZE },
+ { "zbuffer", TTPAR_ZBUFFER },
+ { "texture", TTPAR_TEXTURE },
+ { "rect", TTPAR_RECT },
+ { "hotspot", TTPAR_HOTSPOT },
+ { "blendmode", TTPAR_BLENDMODE },
+ { "color", TTPAR_COLOR },
+ { "zorder", TTPAR_ZORDER },
+ { "flip", TTPAR_FLIP },
+ { "scale", TTPAR_SCALE },
+ { "proportion", TTPAR_PROPORTION},
+ { "rotation", TTPAR_ROTATION },
+ { "frames", TTPAR_FRAMES },
+ { "fps", TTPAR_FPS },
+ { "mode", TTPAR_MODE },
+ { "tracking", TTPAR_TRACKING },
+ { "spacing", TTPAR_SPACING },
+ { "sprite", TTPAR_SPRITE },
+ { "mesh", TTPAR_MESH },
+
+ { "COLORMUL", TTCON_COLORMUL },
+ { "COLORADD", TTCON_COLORADD },
+ { "ALPHABLEND", TTCON_ALPHABLND },
+ { "ALPHAADD", TTCON_ALPHAADD },
+ { "ZWRITE", TTCON_ZWRITE },
+ { "NOZWRITE", TTCON_NOZWRITE },
+ { "FORWARD", TTCON_FORWARD },
+ { "REVERSE", TTCON_REVERSE },
+ { "PINGPONG", TTCON_PINGPONG },
+ { "NOPINGPONG", TTCON_NOPINGPONG},
+ { "LOOP", TTCON_LOOP },
+ { "NOLOOP", TTCON_NOLOOP },
+ { "CIRCLE", TTCON_CIRCLE },
+ { "RECT", TTCON_RECT },
+ { "ALPHA", TTCON_ALPHA },
+
+ { NULL, TTNONE }
+};
+
+RScriptParser::RScriptParser(char *name, char *scr)
+{
+ hge=hgeCreate(HGE_VERSION);
+
+ scriptname=name;
+ script=scr;
+ tokenvalue[0]=0;
+ tokentype=TTNONE;
+ line=1;
+}
+
+int RScriptParser::get_token()
+{
+ int i;
+
+ // Skip whitespaces and comments
+
+ for(;;)
+ {
+ while(*script==' ' || *script=='\t' || *script=='\n' || *script=='\r')
+ {
+ if(*script=='\n') line++;
+ script++;
+ }
+ if(*script==';') while(*script && *script!='\n' && *script!='\r') script++;
+ else break;
+ }
+
+ // End of script
+
+ if(!*script) { tokentype=TTEND; tokenvalue[0]=0; return tokentype; }
+
+ // Number
+
+ if((*script>='0' && *script<='9') || *script=='.' || *script=='-')
+ {
+ tokentype=TTNUMBER;
+ for(i=0;(*script>='0' && *script<='9') || *script=='.' || *script=='-';i++)
+ tokenvalue[i]=*script++;
+
+ // Hexadecimal number starting with decimal digit
+
+ if((*script>='A' && *script<='F') || (*script>='a' && *script<='f'))
+ {
+ tokentype=TTSTRING;
+ for(; (*script>='A' && *script<='F') || (*script>='a' && *script<='f') ; i++)
+ tokenvalue[i]=*script++;
+ }
+
+ tokenvalue[i]=0;
+ return tokentype;
+ }
+
+ // Quoted string
+
+ if(*script=='"')
+ {
+ tokentype=TTSTRING;
+ script++;
+ for(i=0;*script && *script!='"' && *script!='\n' && *script!='\r';i++)
+ tokenvalue[i]=*script++;
+ tokenvalue[i]=0;
+ if(*script) script++;
+ return tokentype;
+ }
+
+ // Keyword
+
+ for(i=0;keytable[i].word;i++)
+ if(!strtkcmp(keytable[i].word, script))
+ {
+ tokentype = keytable[i].code;
+ strcpy(tokenvalue,keytable[i].word);
+ script+=strlen(keytable[i].word);
+ return tokentype;
+ }
+
+ // Unquoted string or hexadecimal number
+
+ tokentype=TTSTRING;
+ for(i=0;
+ *script && *script!=' ' && *script!='\t' && *script!='\n' && *script!='\r'
+ && *script!=',' && *script!='=' && *script!='{' && *script!='}' && *script!=':';
+ i++)
+ tokenvalue[i]=*script++;
+ tokenvalue[i]=0;
+ return tokentype;
+}
+
+bool RScriptParser::strtkcmp(const char* str, const char* mem)
+{
+ int i,len=strlen(str);
+ for(i=0;i<len;i++)
+ {
+ if(!mem[i]) return true;
+ if(mem[i] != str[i]) return true;
+ }
+ return false;
+}
+
+DWORD RScriptParser::tkn_hex()
+{
+ int i;
+ DWORD dw=0;
+ char chr;
+ for(i=0; tokenvalue[i]; i++)
+ {
+ chr=tokenvalue[i];
+ if(chr >= 'a') chr-='a'-':';
+ if(chr >= 'A') chr-='A'-':';
+ chr-='0';
+ if(chr>0xF) chr=0xF;
+ dw=(dw << 4) | chr;
+ }
+ return dw;
+}
+
+void RScriptParser::ScriptPostError(const char *msg1, const char *msg2)
+{
+ hge->System_Log("%s, line %d: %s'%s'%s",
+ get_name(), get_line(), msg1, tokenvalue[0] ? tkn_string():"<EOF>", msg2);
+}
diff --git a/hgehelp/parser.h b/hgehelp/parser.h
new file mode 100644
index 0000000..98a5b45
--- /dev/null
+++ b/hgehelp/parser.h
@@ -0,0 +1,77 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Resource script parser header
+*/
+
+#ifndef HGEPARSER_H
+#define HGEPARSER_H
+
+
+#include "../../include/hge.h"
+#include <string.h>
+#include <stdlib.h>
+
+
+enum
+{
+ TTNONE, TTEND, TTNUMBER, TTSTRING,
+
+ TTBOOL, TTEQUALS, TTBASED, TTSEPARATOR, TTOPENBLOCK, TTCLOSEBLOCK,
+
+ TTRES__FIRST,
+ TTRES_INCLUDE, TTRES_RESOURCE, TTRES_TEXTURE, TTRES_SOUND, TTRES_MUSIC,
+ TTRES_STREAM, TTRES_TARGET, TTRES_SPRITE, TTRES_ANIMATION, TTRES_FONT,
+ TTRES_PARTICLE, TTRES_DISTORT, TTRES_STRTABLE,
+ TTRES__LAST,
+
+ TTPAR__FIRST,
+ TTPAR_FILENAME, TTPAR_RESGROUP, TTPAR_MIPMAP, TTPAR_AMPLIFY, TTPAR_SIZE, TTPAR_ZBUFFER,
+ TTPAR_TEXTURE, TTPAR_RECT, TTPAR_HOTSPOT, TTPAR_BLENDMODE, TTPAR_COLOR,
+ TTPAR_ZORDER, TTPAR_FLIP, TTPAR_SCALE, TTPAR_PROPORTION, TTPAR_ROTATION, TTPAR_FRAMES,
+ TTPAR_FPS, TTPAR_MODE, TTPAR_TRACKING, TTPAR_SPACING, TTPAR_SPRITE, TTPAR_MESH,
+ TTPAR__LAST,
+
+ TTCON__FIRST,
+ TTCON_COLORMUL, TTCON_COLORADD, TTCON_ALPHABLND, TTCON_ALPHAADD, TTCON_ZWRITE,
+ TTCON_NOZWRITE, TTCON_FORWARD, TTCON_REVERSE, TTCON_PINGPONG, TTCON_NOPINGPONG,
+ TTCON_LOOP, TTCON_NOLOOP, TTCON_CIRCLE, TTCON_RECT, TTCON_ALPHA,
+ TTCON__LAST
+};
+
+
+class RScriptParser
+{
+public:
+ RScriptParser(char *name, char *scr);
+ ~RScriptParser() { hge->Release(); }
+
+ int get_token();
+ void put_back() { script-=strlen(tokenvalue); }
+ int get_line() { return line;}
+ char* get_name() { return scriptname;}
+
+ char* tkn_string() { return tokenvalue; }
+ int tkn_int() { return atoi(tokenvalue); }
+ float tkn_float() { return (float)atof(tokenvalue); }
+ bool tkn_bool() { return (tokenvalue[0]=='t' || tokenvalue[0]=='T') ? true : false; }
+ DWORD tkn_hex();
+
+ void ScriptPostError(const char *msg1, const char *msg2);
+
+ int tokentype;
+ char tokenvalue[128];
+ char* script;
+ char* scriptname;
+ int line;
+
+private:
+ bool strtkcmp(const char *str, const char *mem);
+
+ static HGE *hge;
+};
+
+
+#endif
diff --git a/hgehelp/resources.cpp b/hgehelp/resources.cpp
new file mode 100644
index 0000000..0c41495
--- /dev/null
+++ b/hgehelp/resources.cpp
@@ -0,0 +1,958 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeResourceManager resources implementation
+*/
+
+
+#include "../../include/hgeresource.h"
+#include "parser.h"
+#include "resources.h"
+
+
+HGE *ResDesc::hge=0;
+
+
+/////////////// COMMON //
+
+void AddRes(hgeResourceManager *rm, int type, ResDesc *resource)
+{
+ resource->next=rm->res[type];
+ rm->res[type]=resource;
+}
+
+ResDesc *FindRes(hgeResourceManager *rm, int type, const char *name)
+{
+ ResDesc *rc;
+
+ rc=rm->res[type];
+ while(rc)
+ {
+ if(!strcmp(name, rc->name)) return rc;
+ rc=rc->next;
+ }
+
+ return 0;
+}
+
+bool ScriptSkipToNextParameter(RScriptParser *sp, bool bIgnore)
+{
+ bool bToBeIgnored=bIgnore;
+ if(bIgnore) sp->put_back();
+
+ for(;;)
+ {
+ sp->get_token();
+ if(sp->tokentype == TTCLOSEBLOCK) { if(bIgnore) {sp->put_back(); return true;} return false; }
+ if((sp->tokentype > TTRES__FIRST && sp->tokentype < TTRES__LAST) || sp->tokentype == TTEND)
+ {
+ sp->put_back();
+ if(bIgnore) return true;
+ sp->ScriptPostError("'}' missed, "," encountered.");
+ return false;
+ }
+ if((sp->tokentype <= TTPAR__FIRST && sp->tokentype >= TTPAR__LAST) || bToBeIgnored)
+ {
+ bToBeIgnored=false;
+ sp->ScriptPostError("Unsupported resource parameter ",".");
+ do sp->get_token();
+ while((sp->tokentype <= TTPAR__FIRST || sp->tokentype >= TTPAR__LAST) &&
+ (sp->tokentype <= TTRES__FIRST || sp->tokentype >= TTRES__LAST) &&
+ sp->tokentype != TTCLOSEBLOCK && sp->tokentype != TTEND);
+ sp->put_back();
+ }
+ else
+ {
+ if(bIgnore) sp->put_back();
+ return true;
+ }
+ }
+}
+
+void ScriptParseFileResource(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename, ResDesc *rr, int restype)
+{
+ RResource *rc=(RResource *)rr, *base;
+
+ base = (RResource *)FindRes(rm, restype, basename);
+ if(base) *rc=*base; else
+ {
+ rc->resgroup=0;
+ rc->filename[0]=0;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp,false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_FILENAME:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->filename, sp->tkn_string());
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp,true);
+ break;
+ }
+ }
+
+ AddRes(rm, restype, rc);
+}
+
+void ScriptParseBlendMode(RScriptParser *sp, int *blend)
+{
+ for(;;)
+ {
+ sp->get_token();
+ if(sp->tokentype != TTEQUALS && sp->tokentype != TTSEPARATOR) { sp->put_back(); return; }
+
+ switch(sp->get_token())
+ {
+ case TTCON_COLORMUL:
+ *blend &= ~BLEND_COLORADD;
+ break;
+
+ case TTCON_COLORADD:
+ *blend |= BLEND_COLORADD;
+ break;
+
+ case TTCON_ALPHABLND:
+ *blend |= BLEND_ALPHABLEND;
+ break;
+
+ case TTCON_ALPHAADD:
+ *blend &= ~BLEND_ALPHABLEND;
+ break;
+
+ case TTCON_ZWRITE:
+ *blend |= BLEND_ZWRITE;
+ break;
+
+ case TTCON_NOZWRITE:
+ *blend &= ~BLEND_ZWRITE;
+ break;
+
+ default:
+ sp->ScriptPostError("Unsupported value ",".");
+ break;
+ }
+ }
+}
+
+void ScriptParseSpriteAnim(RScriptParser *sp, RSprite *rc, bool anim)
+{
+ while(ScriptSkipToNextParameter(sp,false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_TEXTURE:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->texname,sp->tkn_string());
+ break;
+
+ case TTPAR_RECT:
+ sp->get_token(); sp->get_token();
+ rc->tx=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->ty=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->w=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->h=sp->tkn_float();
+ break;
+
+ case TTPAR_HOTSPOT:
+ sp->get_token(); sp->get_token();
+ rc->hotx=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->hoty=sp->tkn_float();
+ break;
+
+ case TTPAR_BLENDMODE:
+ ScriptParseBlendMode(sp, &rc->blend);
+ break;
+
+ case TTPAR_COLOR:
+ sp->get_token(); sp->get_token();
+ rc->color=sp->tkn_hex();
+ break;
+
+ case TTPAR_ZORDER:
+ sp->get_token(); sp->get_token();
+ rc->z=sp->tkn_float();
+ break;
+
+ case TTPAR_FLIP:
+ sp->get_token(); sp->get_token();
+ rc->bXFlip=sp->tkn_bool();
+ sp->get_token(); sp->get_token();
+ rc->bYFlip=sp->tkn_bool();
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ case TTPAR_FRAMES:
+ if(anim)
+ {
+ sp->get_token(); sp->get_token();
+ ((RAnimation *)rc)->frames=sp->tkn_int();
+ break;
+ }
+
+ case TTPAR_FPS:
+ if(anim)
+ {
+ sp->get_token(); sp->get_token();
+ ((RAnimation *)rc)->fps=sp->tkn_float();
+ break;
+ }
+
+ case TTPAR_MODE:
+ if(anim)
+ {
+ for(;;)
+ {
+ sp->get_token();
+ if(sp->tokentype != TTEQUALS && sp->tokentype != TTSEPARATOR) { sp->put_back(); break; }
+
+ switch(sp->get_token())
+ {
+ case TTCON_FORWARD:
+ ((RAnimation *)rc)->mode &= ~HGEANIM_REV;
+ break;
+
+ case TTCON_REVERSE:
+ ((RAnimation *)rc)->mode |= HGEANIM_REV;
+ break;
+
+ case TTCON_NOPINGPONG:
+ ((RAnimation *)rc)->mode &= ~HGEANIM_PINGPONG;
+ break;
+
+ case TTCON_PINGPONG:
+ ((RAnimation *)rc)->mode |= HGEANIM_PINGPONG;
+ break;
+
+ case TTCON_NOLOOP:
+ ((RAnimation *)rc)->mode &= ~HGEANIM_LOOP;
+ break;
+
+ case TTCON_LOOP:
+ ((RAnimation *)rc)->mode |= HGEANIM_LOOP;
+ break;
+
+ default:
+ sp->ScriptPostError("Unsupported value ",".");
+ break;
+ }
+ }
+ break;
+ }
+
+ default:
+ ScriptSkipToNextParameter(sp,true);
+ break;
+ }
+ }
+}
+
+
+/////////////// RScript //
+
+void RScript::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *sname, const char *sbasename)
+{
+ RScriptParser *np;
+ RScript *res_script;
+ void *data;
+ DWORD size;
+ char *script, name[MAXRESCHARS], basename[MAXRESCHARS];
+ int restype;
+
+ if(!FindRes(rm, RES_SCRIPT, sname))
+ {
+ res_script = new RScript(); // hack! we need an instance of RScript to access hge
+ // if all ok, this object is used later to keep the script
+
+ data=hge->Resource_Load(sname, &size);
+ if(!data)
+ {
+ if(sp) sp->ScriptPostError("Script "," not found.");
+ else hge->System_Log("Script '%s' not found.",sname);
+ delete res_script;
+ return;
+ }
+ else
+ {
+ script= new char[size+1];
+ memcpy(script, data, size);
+ script[size]=0;
+ hge->Resource_Free(data);
+
+ strcpy(res_script->name, sname);
+ AddRes(rm, RES_SCRIPT, res_script);
+ np = new RScriptParser(res_script->name, script);
+
+ for(;;)
+ {
+ np->get_token();
+ if(np->tokentype == TTEND) break;
+
+ else if(np->tokentype == TTRES_INCLUDE)
+ {
+ np->get_token();
+ RScript::Parse(rm, np, np->tkn_string(), NULL);
+ }
+
+ else if(np->tokentype > TTRES__FIRST && np->tokentype < TTRES__LAST)
+ {
+ restype=np->tokentype-TTRES__FIRST-1;
+ name[0]=basename[0]=0;
+
+ np->get_token();
+ if(FindRes(rm, restype, np->tkn_string()))
+ {
+ np->ScriptPostError("Resource "," of the same type already has been defined.");
+ while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token();
+ np->put_back();
+ continue;
+ }
+ strcpy(name, np->tkn_string());
+
+ np->get_token();
+
+ if(np->tokentype == TTBASED)
+ {
+ np->get_token();
+ if(!FindRes(rm, restype, np->tkn_string())) np->ScriptPostError("Base resource "," is not defined.");
+ else strcpy(basename, np->tkn_string());
+ np->get_token();
+ }
+
+ if(np->tokentype == TTOPENBLOCK)
+ {
+ switch(restype)
+ {
+ case RES_RESOURCE: RResource::Parse(rm, np, name, basename); break;
+ case RES_TEXTURE: RTexture::Parse(rm, np, name, basename); break;
+ case RES_EFFECT: REffect::Parse(rm, np, name, basename); break;
+ case RES_TARGET: RTarget::Parse(rm, np, name, basename); break;
+ case RES_SPRITE: RSprite::Parse(rm, np, name, basename); break;
+ case RES_ANIMATION: RAnimation::Parse(rm, np, name, basename); break;
+ case RES_FONT: RFont::Parse(rm, np, name, basename); break;
+ case RES_PARTICLE: RParticle::Parse(rm, np, name, basename); break;
+ case RES_DISTORT: RDistort::Parse(rm, np, name, basename); break;
+ case RES_STRTABLE: RStringTable::Parse(rm, np, name, basename); break;
+ }
+ }
+ else
+ {
+ np->ScriptPostError("Illegal resource syntax, "," found; '{' expected.");
+ while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token();
+ np->put_back();
+ }
+ }
+
+ else
+ {
+ np->ScriptPostError("Unrecognized resource specificator ",".");
+ while((np->tokentype <= TTRES__FIRST || np->tokentype >= TTRES__LAST) && np->tokentype != TTEND) np->get_token();
+ np->put_back();
+ }
+ }
+
+ delete np;
+ delete[] script;
+ }
+ }
+ else sp->ScriptPostError("Script "," already has been parsed.");
+}
+
+/////////////// RResource //
+
+void RResource::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ ScriptParseFileResource(rm, sp, name, basename, new RResource(), RES_RESOURCE);
+}
+
+DWORD RResource::Get(hgeResourceManager *rm)
+{
+ if(!handle) handle=(size_t)hge->Resource_Load(filename);
+ return handle;
+}
+
+void RResource::Free()
+{
+ if(handle) hge->Resource_Free((void *)handle);
+ handle=0;
+}
+
+/////////////// RTexture //
+
+void RTexture::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RTexture *rc, *base;
+
+ rc=new RTexture();
+ base = (RTexture *)FindRes(rm, RES_TEXTURE, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->mipmap=false;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp,false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_FILENAME:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->filename, sp->tkn_string());
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ case TTPAR_MIPMAP:
+ sp->get_token(); sp->get_token();
+ rc->mipmap=sp->tkn_bool();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp,true);
+ break;
+ }
+ }
+
+ AddRes(rm, RES_TEXTURE, rc);
+}
+
+DWORD RTexture::Get(hgeResourceManager *rm)
+{
+ if(!handle) handle=(DWORD)hge->Texture_Load(filename, 0, mipmap);
+ return handle;
+}
+
+void RTexture::Free()
+{
+ if(handle) hge->Texture_Free((HTEXTURE)handle);
+ handle=0;
+}
+
+/////////////// REffect //
+
+void REffect::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ ScriptParseFileResource(rm, sp, name, basename, new REffect(), RES_EFFECT);
+}
+
+DWORD REffect::Get(hgeResourceManager *rm)
+{
+ if(!handle) handle=(DWORD)hge->Effect_Load(filename);
+ return handle;
+}
+
+void REffect::Free()
+{
+ if(handle) hge->Effect_Free((HEFFECT)handle);
+ handle=0;
+}
+
+/////////////// RTarget //
+
+void RTarget::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RTarget *rc, *base;
+
+ rc = new RTarget();
+ base = (RTarget *)FindRes(rm, RES_TARGET, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->width=256;
+ rc->height=256;
+ rc->zbuffer=false;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp, false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_SIZE:
+ sp->get_token(); sp->get_token();
+ rc->width=sp->tkn_int();
+ sp->get_token();
+ sp->get_token();
+ rc->height=sp->tkn_int();
+ break;
+
+ case TTPAR_ZBUFFER:
+ sp->get_token(); sp->get_token();
+ rc->zbuffer=sp->tkn_bool();
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp, true);
+ break;
+ }
+ }
+
+ AddRes(rm, RES_TARGET, rc);
+}
+
+DWORD RTarget::Get(hgeResourceManager *rm)
+{
+ if(!handle) handle=(DWORD)hge->Target_Create(width, height, zbuffer);
+ return handle;
+}
+
+void RTarget::Free()
+{
+ if(handle) hge->Target_Free((HTARGET)handle);
+ handle=0;
+}
+
+/////////////// RSprite //
+
+void RSprite::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RSprite *rc, *base;
+
+ rc = new RSprite();
+ base = (RSprite *)FindRes(rm, RES_SPRITE, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->texname[0]=0;
+ rc->tx=rc->ty=0;
+ rc->w=rc->h=0;
+ rc->hotx=rc->hoty=0;
+ rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE;
+ rc->color=0xFFFFFFFF;
+ rc->z=0.5f;
+ rc->bXFlip=false;
+ rc->bYFlip=false;
+// rc->x=rc->y=0;
+// rc->scale=1.0f;
+// rc->rotation=0.0f;
+// rc->collision=HGECOL_RECT;
+ }
+
+ rc->handle=0;
+ strcpy(rc->name, name);
+
+ ScriptParseSpriteAnim(sp, rc, false);
+ AddRes(rm, RES_SPRITE, rc);
+}
+
+DWORD RSprite::Get(hgeResourceManager *rm)
+{
+ hgeSprite *spr;
+ if(!handle)
+ {
+ spr = new hgeSprite(rm->GetTexture(texname, resgroup), tx, ty, w, h);
+ spr->SetColor(color);
+ spr->SetZ(z);
+ spr->SetBlendMode(blend);
+ spr->SetHotSpot(hotx,hoty);
+ spr->SetFlip(bXFlip, bYFlip);
+// spr->MoveTo(x,y);
+// spr->SetScale(scale);
+// spr->SetRotation(rotation);
+// spr->SetCollisionType(collision);
+
+ handle=(size_t)spr;
+ }
+ return handle;
+}
+
+void RSprite::Free()
+{
+ if(handle) delete (hgeSprite *)handle;
+ handle=0;
+}
+
+/////////////// RAnimation //
+
+void RAnimation::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RAnimation *rc, *base;
+
+ rc = new RAnimation();
+ base = (RAnimation *)FindRes(rm, RES_ANIMATION, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->texname[0]=0;
+ rc->tx=rc->ty=0;
+ rc->w=rc->h=0;
+ rc->hotx=rc->hoty=0;
+ rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE;
+ rc->color=0xFFFFFFFF;
+ rc->z=0.5f;
+ rc->bXFlip=false;
+ rc->bYFlip=false;
+// rc->x=rc->y=0;
+// rc->scale=1.0f;
+// rc->rotation=0.0f;
+// rc->collision=HGECOL_RECT;
+ rc->frames=1;
+ rc->fps=12.0f;
+ rc->mode=HGEANIM_FWD | HGEANIM_LOOP;
+ }
+
+ rc->handle=0;
+ strcpy(rc->name, name);
+
+ ScriptParseSpriteAnim(sp, rc, true);
+ AddRes(rm, RES_ANIMATION, rc);
+}
+
+DWORD RAnimation::Get(hgeResourceManager *rm)
+{
+ hgeAnimation *spr;
+ if(!handle)
+ {
+ spr = new hgeAnimation(rm->GetTexture(texname, resgroup), frames, fps, tx, ty, w, h);
+ spr->SetColor(color);
+ spr->SetZ(z);
+ spr->SetBlendMode(blend);
+ spr->SetHotSpot(hotx,hoty);
+ spr->SetFlip(bXFlip, bYFlip);
+// spr->MoveTo(x,y);
+// spr->SetScale(scale);
+// spr->SetRotation(rotation);
+// spr->SetCollisionType(collision);
+ spr->SetMode(mode);
+
+ handle=(size_t)spr;
+ }
+ return handle;
+}
+
+void RAnimation::Free()
+{
+ if(handle) delete (hgeAnimation *)handle;
+ handle=0;
+}
+
+/////////////// RFont //
+
+void RFont::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RFont *rc, *base;
+
+ rc = new RFont();
+ base = (RFont *)FindRes(rm, RES_FONT, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->mipmap=false;
+ rc->filename[0]=0;
+ rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE;
+ rc->color=0xFFFFFFFF;
+ rc->z=0.5f;
+ rc->scale=1.0f;
+ rc->proportion=1.0f;
+ rc->tracking=0.0f;
+ rc->spacing=1.0f;
+ rc->rotation=0.0f;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp,false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_FILENAME:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->filename, sp->tkn_string());
+ break;
+
+ case TTPAR_BLENDMODE:
+ ScriptParseBlendMode(sp, &rc->blend);
+ break;
+
+ case TTPAR_COLOR:
+ sp->get_token(); sp->get_token();
+ rc->color=sp->tkn_hex();
+ break;
+
+ case TTPAR_ZORDER:
+ sp->get_token(); sp->get_token();
+ rc->z=sp->tkn_float();
+ break;
+
+ case TTPAR_SCALE:
+ sp->get_token(); sp->get_token();
+ rc->scale=sp->tkn_float();
+ break;
+
+ case TTPAR_PROPORTION:
+ sp->get_token(); sp->get_token();
+ rc->proportion=sp->tkn_float();
+ break;
+
+ case TTPAR_ROTATION:
+ sp->get_token(); sp->get_token();
+ rc->rotation=sp->tkn_float();
+ break;
+
+ case TTPAR_TRACKING:
+ sp->get_token(); sp->get_token();
+ rc->tracking=sp->tkn_float();
+ break;
+
+ case TTPAR_SPACING:
+ sp->get_token(); sp->get_token();
+ rc->spacing=sp->tkn_float();
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ case TTPAR_MIPMAP:
+ sp->get_token(); sp->get_token();
+ rc->mipmap=sp->tkn_bool();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp, true);
+ break;
+ }
+ }
+
+ AddRes(rm, RES_FONT, rc);
+}
+
+DWORD RFont::Get(hgeResourceManager *rm)
+{
+ hgeFont *fnt;
+ if(!handle)
+ {
+ fnt = new hgeFont(filename, mipmap);
+ fnt->SetColor(color);
+ fnt->SetZ(z);
+ fnt->SetBlendMode(blend);
+ fnt->SetScale(scale);
+ fnt->SetProportion(proportion);
+ fnt->SetTracking(tracking);
+ fnt->SetSpacing(spacing);
+ fnt->SetRotation(rotation);
+
+ handle=(size_t)fnt;
+ }
+ return handle;
+}
+
+void RFont::Free()
+{
+ if(handle) delete (hgeFont *)handle;
+ handle=0;
+}
+
+/////////////// RParticle //
+
+void RParticle::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RParticle *rc, *base;
+
+ rc = new RParticle();
+ base = (RParticle *)FindRes(rm, RES_PARTICLE, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->filename[0]=0;
+ rc->spritename[0]=0;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp, false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_FILENAME:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->filename, sp->tkn_string());
+ break;
+
+ case TTPAR_SPRITE:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->spritename, sp->tkn_string());
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp, true);
+ break;
+ }
+ }
+
+ AddRes(rm, RES_PARTICLE, rc);
+}
+
+DWORD RParticle::Get(hgeResourceManager *rm)
+{
+ hgeParticleSystem *par;
+ if(!handle)
+ {
+ par = new hgeParticleSystem(filename, rm->GetSprite(spritename));
+
+ handle=(size_t)par;
+ }
+ return handle;
+}
+
+void RParticle::Free()
+{
+ if(handle) delete (hgeParticleSystem *)handle;
+ handle=0;
+}
+
+/////////////// RDistort //
+
+void RDistort::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ RDistort *rc, *base;
+
+ rc = new RDistort();
+ base = (RDistort *)FindRes(rm, RES_DISTORT, basename);
+ if(base) *rc=*base;
+ else
+ {
+ rc->resgroup=0;
+ rc->texname[0]=0;
+ rc->tx=rc->ty=0;
+ rc->w=rc->h=0;
+ rc->cols=rc->rows=2;
+ rc->blend=BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE;
+ rc->color=0xFFFFFFFF;
+ rc->z=0.5f;
+ }
+ rc->handle=0; strcpy(rc->name, name);
+
+ while(ScriptSkipToNextParameter(sp, false))
+ {
+ switch(sp->tokentype)
+ {
+ case TTPAR_TEXTURE:
+ sp->get_token(); sp->get_token();
+ strcpy(rc->texname, sp->tkn_string());
+ break;
+
+ case TTPAR_RECT:
+ sp->get_token(); sp->get_token();
+ rc->tx=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->ty=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->w=sp->tkn_float();
+ sp->get_token(); sp->get_token();
+ rc->h=sp->tkn_float();
+ break;
+
+ case TTPAR_MESH:
+ sp->get_token(); sp->get_token();
+ rc->cols=sp->tkn_int();
+ sp->get_token(); sp->get_token();
+ rc->rows=sp->tkn_int();
+ break;
+
+ case TTPAR_BLENDMODE:
+ ScriptParseBlendMode(sp, &rc->blend);
+ break;
+
+ case TTPAR_COLOR:
+ sp->get_token(); sp->get_token();
+ rc->color=sp->tkn_hex();
+ break;
+
+ case TTPAR_ZORDER:
+ sp->get_token(); sp->get_token();
+ rc->z=sp->tkn_float();
+ break;
+
+ case TTPAR_RESGROUP:
+ sp->get_token(); sp->get_token();
+ rc->resgroup=sp->tkn_int();
+ break;
+
+ default:
+ ScriptSkipToNextParameter(sp, true);
+ break;
+ }
+ }
+
+ AddRes(rm, RES_DISTORT, rc);
+}
+
+DWORD RDistort::Get(hgeResourceManager *rm)
+{
+ hgeDistortionMesh *dis;
+ if(!handle)
+ {
+ dis = new hgeDistortionMesh(cols, rows);
+ dis->SetTexture(rm->GetTexture(texname, resgroup));
+ dis->SetTextureRect(tx,ty,w,h);
+ dis->SetBlendMode(blend);
+ dis->Clear(color,z);
+
+ handle=(size_t)dis;
+ }
+ return handle;
+}
+
+void RDistort::Free()
+{
+ if(handle) delete (hgeDistortionMesh *)handle;
+ handle=0;
+}
+
+/////////////// RStringTable //
+
+void RStringTable::Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename)
+{
+ ScriptParseFileResource(rm, sp, name, basename, new RStringTable(), RES_STRTABLE);
+}
+
+DWORD RStringTable::Get(hgeResourceManager *rm)
+{
+ if(!handle) handle = (size_t)new hgeStringTable(filename);
+ return handle;
+}
+
+void RStringTable::Free()
+{
+ if(handle) delete (hgeStringTable *)handle;
+ handle=0;
+}
diff --git a/hgehelp/resources.h b/hgehelp/resources.h
new file mode 100644
index 0000000..87561d8
--- /dev/null
+++ b/hgehelp/resources.h
@@ -0,0 +1,165 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeResourceManager resources header
+*/
+
+#ifndef HGERESOURCES_H
+#define HGERESOURCES_H
+
+
+#include "../../include/hgeresource.h"
+#include "parser.h"
+
+
+#define RES_SCRIPT 0
+
+#define RES_RESOURCE 1
+#define RES_TEXTURE 2
+#define RES_EFFECT 3
+#define RES_MUSIC 4
+#define RES_STREAM 5
+#define RES_TARGET 6
+#define RES_SPRITE 7
+#define RES_ANIMATION 8
+#define RES_FONT 9
+#define RES_PARTICLE 10
+#define RES_DISTORT 11
+#define RES_STRTABLE 12
+
+
+void AddRes(hgeResourceManager *rm, int type, ResDesc *resource);
+ResDesc* FindRes(hgeResourceManager *rm, int type, const char *name);
+
+
+struct RScript : public ResDesc
+{
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm) {return 0;}
+ virtual void Free() {}
+};
+
+struct RResource : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RTexture : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ bool mipmap;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct REffect : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RTarget : public ResDesc
+{
+ int width;
+ int height;
+ bool zbuffer;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RSprite : public ResDesc
+{
+ char texname[MAXRESCHARS];
+ float tx, ty, w, h;
+ float hotx, hoty;
+ int blend;
+ DWORD color;
+ float z;
+ bool bXFlip, bYFlip;
+// float x,y;
+// float scale;
+// float rotation;
+// int collision;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RAnimation : public RSprite
+{
+ int frames;
+ float fps;
+ int mode;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RFont : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ bool mipmap;
+ int blend;
+ DWORD color;
+ float z;
+ float scale;
+ float proportion;
+ float tracking;
+ float spacing;
+ float rotation;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RParticle : public ResDesc
+{
+ char filename[MAXRESCHARS];
+ char spritename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+struct RDistort : public ResDesc
+{
+ char texname[MAXRESCHARS];
+ float tx, ty, w, h;
+ int cols, rows;
+ int blend;
+ DWORD color;
+ float z;
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+
+struct RStringTable : public ResDesc
+{
+ char filename[MAXRESCHARS];
+
+ static void Parse(hgeResourceManager *rm, RScriptParser *sp, const char *name, const char *basename);
+ virtual DWORD Get(hgeResourceManager *rm);
+ virtual void Free();
+};
+
+#endif
diff --git a/include/hge.h b/include/hge.h
new file mode 100644
index 0000000..836a2b9
--- /dev/null
+++ b/include/hge.h
@@ -0,0 +1,568 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** System layer API
+*/
+
+
+#ifndef HGE_H
+#define HGE_H
+
+#include "unix_compat.h"
+
+#ifdef _WINDOWS
+#include <windows.h>
+#endif
+
+#define HGE_VERSION 0x181
+
+#ifndef EXPORT
+# ifdef HGEDLL
+# ifdef _WINDOWS
+# define EXPORT __declspec(dllexport)
+# elif (__GNUC__ >= 3)
+# define EXPORT __attribute__((visibility("default")))
+# else
+# define EXPORT
+# endif
+# else
+# define EXPORT
+# endif
+#endif
+
+#ifdef _WINDOWS
+#define CALL __stdcall
+#else
+#define CALL
+#endif
+
+#ifdef __BORLANDC__
+ #define floorf (float)floor
+ #define sqrtf (float)sqrt
+ #define acosf (float)acos
+ #define atan2f (float)atan2
+ #define cosf (float)cos
+ #define sinf (float)sin
+ #define powf (float)pow
+ #define fabsf (float)fabs
+
+ #define min(x,y) ((x) < (y)) ? (x) : (y)
+ #define max(x,y) ((x) > (y)) ? (x) : (y)
+#endif
+
+
+/*
+** Common data types
+*/
+#ifdef _WINDOWS
+#ifndef DWORD
+typedef unsigned long DWORD;
+typedef unsigned short WORD;
+typedef unsigned char BYTE;
+#endif
+#endif
+
+/*
+** Common math constants
+*/
+#ifndef M_PI
+#define M_PI 3.14159265358979323846f
+#endif
+#ifndef M_PI_2
+#define M_PI_2 1.57079632679489661923f
+#endif
+#ifndef M_PI_4
+#define M_PI_4 0.785398163397448309616f
+#endif
+#ifndef M_1_PI
+#define M_1_PI 0.318309886183790671538f
+#endif
+#ifndef M_2_PI
+#define M_2_PI 0.636619772367581343076f
+#endif
+
+
+/*
+** HGE Handle types
+*/
+typedef size_t HTEXTURE;
+typedef size_t HTARGET;
+typedef size_t HEFFECT;
+typedef size_t HMUSIC;
+typedef size_t HSTREAM;
+typedef size_t HCHANNEL;
+
+
+/*
+** Hardware color macros
+*/
+#define ARGB(a,r,g,b) ((DWORD(a)<<24) + (DWORD(r)<<16) + (DWORD(g)<<8) + DWORD(b))
+#define GETA(col) ((col)>>24)
+#define GETR(col) (((col)>>16) & 0xFF)
+#define GETG(col) (((col)>>8) & 0xFF)
+#define GETB(col) ((col) & 0xFF)
+#define SETA(col,a) (((col) & 0x00FFFFFF) + (DWORD(a)<<24))
+#define SETR(col,r) (((col) & 0xFF00FFFF) + (DWORD(r)<<16))
+#define SETG(col,g) (((col) & 0xFFFF00FF) + (DWORD(g)<<8))
+#define SETB(col,b) (((col) & 0xFFFFFF00) + DWORD(b))
+
+
+/*
+** HGE Blending constants
+*/
+#define BLEND_COLORADD 1
+#define BLEND_COLORMUL 0
+#define BLEND_ALPHABLEND 2
+#define BLEND_ALPHAADD 0
+#define BLEND_ZWRITE 4
+#define BLEND_NOZWRITE 0
+
+#define BLEND_DEFAULT (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_NOZWRITE)
+#define BLEND_DEFAULT_Z (BLEND_COLORMUL | BLEND_ALPHABLEND | BLEND_ZWRITE)
+
+
+/*
+** HGE System state constants
+*/
+enum hgeBoolState
+{
+ HGE_WINDOWED = 1, // bool run in window? (default: false)
+ HGE_ZBUFFER = 2, // bool use z-buffer? (default: false)
+ HGE_TEXTUREFILTER = 3, // bool texture filtering? (default: true)
+
+ HGE_USESOUND = 4, // bool use BASS for sound? (default: true)
+
+ HGE_DONTSUSPEND = 5, // bool focus lost:suspend? (default: false)
+ HGE_HIDEMOUSE = 6, // bool hide system cursor? (default: true)
+
+ HGE_SHOWSPLASH = 7, // bool hide system cursor? (default: true)
+
+ HGEBOOLSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeFuncState
+{
+ HGE_FRAMEFUNC = 8, // bool*() frame function (default: NULL) (you MUST set this)
+ HGE_RENDERFUNC = 9, // bool*() render function (default: NULL)
+ HGE_FOCUSLOSTFUNC = 10, // bool*() focus lost function (default: NULL)
+ HGE_FOCUSGAINFUNC = 11, // bool*() focus gain function (default: NULL)
+ HGE_GFXRESTOREFUNC = 12, // bool*() exit function (default: NULL)
+ HGE_EXITFUNC = 13, // bool*() exit function (default: NULL)
+
+ HGEFUNCSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeHwndState
+{
+ HGE_HWND = 15, // int window handle: read only
+ HGE_HWNDPARENT = 16, // int parent win handle (default: 0)
+
+ HGEHWNDSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+enum hgeIntState
+{
+ HGE_SCREENWIDTH = 17, // int screen width (default: 800)
+ HGE_SCREENHEIGHT = 18, // int screen height (default: 600)
+ HGE_SCREENBPP = 19, // int screen bitdepth (default: 32) (desktop bpp in windowed mode)
+
+ HGE_SAMPLERATE = 20, // int sample rate (default: 44100)
+ HGE_FXVOLUME = 21, // int global fx volume (default: 100)
+ HGE_MUSVOLUME = 22, // int global music volume (default: 100)
+ HGE_STREAMVOLUME = 23, // int global music volume (default: 100)
+
+ HGE_FPS = 24, // int fixed fps (default: HGEFPS_UNLIMITED)
+
+ HGE_POWERSTATUS = 25, // int battery life percent + status
+
+ HGE_ORIGSCREENWIDTH = 30, // int original screen width (default: 800 ... not valid until hge->System_Initiate()!)
+ HGE_ORIGSCREENHEIGHT = 31, // int original screen height (default: 600 ... not valid until hge->System_Initiate()!))
+
+ HGEINTSTATE_FORCE_DWORD = 0x7FFFFFF
+};
+
+enum hgeStringState
+{
+ HGE_ICON = 26, // char* icon resource (default: NULL)
+ HGE_TITLE = 27, // char* window title (default: "HGE")
+
+ HGE_INIFILE = 28, // char* ini file (default: NULL) (meaning no file)
+ HGE_LOGFILE = 29, // char* log file (default: NULL) (meaning no file)
+
+ HGESTRINGSTATE_FORCE_DWORD = 0x7FFFFFFF
+};
+
+/*
+** Callback protoype used by HGE
+*/
+typedef bool (*hgeCallback)();
+
+
+/*
+** HGE_FPS system state special constants
+*/
+#define HGEFPS_UNLIMITED 0
+#define HGEFPS_VSYNC -1
+
+
+/*
+** HGE_POWERSTATUS system state special constants
+*/
+#define HGEPWR_AC -1
+#define HGEPWR_UNSUPPORTED -2
+
+
+/*
+** HGE Primitive type constants
+*/
+#define HGEPRIM_LINES 2
+#define HGEPRIM_TRIPLES 3
+#define HGEPRIM_QUADS 4
+
+
+/*
+** HGE Vertex structure
+*/
+struct hgeVertex
+{
+ float x, y; // screen position
+ float z; // Z-buffer depth 0..1
+ DWORD col; // color
+ float tx, ty; // texture coordinates
+};
+
+
+/*
+** HGE Triple structure
+*/
+struct hgeTriple
+{
+ hgeVertex v[3];
+ HTEXTURE tex;
+ int blend;
+};
+
+
+/*
+** HGE Quad structure
+*/
+struct hgeQuad
+{
+ hgeVertex v[4];
+ HTEXTURE tex;
+ int blend;
+};
+
+
+/*
+** HGE Input Event structure
+*/
+struct hgeInputEvent
+{
+ int type; // event type
+ int key; // key code
+ int flags; // event flags
+ int chr; // character code
+ int wheel; // wheel shift
+ float x; // mouse cursor x-coordinate
+ float y; // mouse cursor y-coordinate
+};
+
+
+/*
+** HGE Input Event type constants
+*/
+#define INPUT_KEYDOWN 1
+#define INPUT_KEYUP 2
+#define INPUT_MBUTTONDOWN 3
+#define INPUT_MBUTTONUP 4
+#define INPUT_MOUSEMOVE 5
+#define INPUT_MOUSEWHEEL 6
+
+
+/*
+** HGE Input Event flags
+*/
+#define HGEINP_SHIFT 1
+#define HGEINP_CTRL 2
+#define HGEINP_ALT 4
+#define HGEINP_CAPSLOCK 8
+#define HGEINP_SCROLLLOCK 16
+#define HGEINP_NUMLOCK 32
+#define HGEINP_REPEAT 64
+
+
+/*
+** HGE Interface class
+*/
+class HGE
+{
+public:
+ HGE() {}
+ virtual ~HGE() {};
+
+ virtual void CALL Release() = 0;
+
+ virtual bool CALL System_Initiate() = 0;
+ virtual void CALL System_Shutdown() = 0;
+ virtual bool CALL System_Start() = 0;
+ virtual const char* CALL System_GetErrorMessage() = 0;
+ virtual void CALL System_Log(const char *format, ...) = 0;
+ virtual bool CALL System_Launch(const char *url) = 0;
+ virtual void CALL System_Snapshot(const char *filename=0) = 0;
+
+private:
+ virtual void CALL System_SetStateBool (hgeBoolState state, bool value) = 0;
+ virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value) = 0;
+ virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value) = 0;
+ virtual void CALL System_SetStateInt (hgeIntState state, int value) = 0;
+ virtual void CALL System_SetStateString(hgeStringState state, const char *value) = 0;
+ virtual bool CALL System_GetStateBool (hgeBoolState state) = 0;
+ virtual hgeCallback CALL System_GetStateFunc (hgeFuncState state) = 0;
+ virtual HWND CALL System_GetStateHwnd (hgeHwndState state) = 0;
+ virtual int CALL System_GetStateInt (hgeIntState state) = 0;
+ virtual const char* CALL System_GetStateString(hgeStringState state) = 0;
+
+public:
+ inline void System_SetState(hgeBoolState state, bool value) { System_SetStateBool (state, value); }
+ inline void System_SetState(hgeFuncState state, hgeCallback value) { System_SetStateFunc (state, value); }
+ inline void System_SetState(hgeHwndState state, HWND value) { System_SetStateHwnd (state, value); }
+ inline void System_SetState(hgeIntState state, int value) { System_SetStateInt (state, value); }
+ inline void System_SetState(hgeStringState state, const char *value) { System_SetStateString(state, value); }
+ inline bool System_GetState(hgeBoolState state) { return System_GetStateBool (state); }
+ inline hgeCallback System_GetState(hgeFuncState state) { return System_GetStateFunc (state); }
+ inline HWND System_GetState(hgeHwndState state) { return System_GetStateHwnd (state); }
+ inline int System_GetState(hgeIntState state) { return System_GetStateInt (state); }
+ inline const char* System_GetState(hgeStringState state) { return System_GetStateString(state); }
+
+ virtual void* CALL Resource_Load(const char *filename, DWORD *size=0) = 0;
+ virtual void CALL Resource_Free(void *res) = 0;
+ virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0) = 0;
+ virtual void CALL Resource_RemovePack(const char *filename) = 0;
+ virtual void CALL Resource_RemoveAllPacks() = 0;
+ virtual char* CALL Resource_MakePath(const char *filename=0) = 0;
+ virtual char* CALL Resource_EnumFiles(const char *wildcard=0) = 0;
+ virtual char* CALL Resource_EnumFolders(const char *wildcard=0) = 0;
+
+ virtual void CALL Ini_SetInt(const char *section, const char *name, int value) = 0;
+ virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val) = 0;
+ virtual void CALL Ini_SetFloat(const char *section, const char *name, float value) = 0;
+ virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val) = 0;
+ virtual void CALL Ini_SetString(const char *section, const char *name, const char *value) = 0;
+ virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val) = 0;
+
+ virtual void CALL Random_Seed(int seed=0) = 0;
+ virtual int CALL Random_Int(int min, int max) = 0;
+ virtual float CALL Random_Float(float min, float max) = 0;
+
+ virtual float CALL Timer_GetTime() = 0;
+ virtual float CALL Timer_GetDelta() = 0;
+ virtual int CALL Timer_GetFPS() = 0;
+
+ virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Effect_Free(HEFFECT eff) = 0;
+ virtual HCHANNEL CALL Effect_Play(HEFFECT eff) = 0;
+ virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, int volume=100, int pan=0, float pitch=1.0f, bool loop=false) = 0;
+
+ virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Music_Free(HMUSIC mus) = 0;
+ virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = -1, int row = -1) = 0;
+ virtual void CALL Music_SetAmplification(HMUSIC music, int ampl) = 0;
+ virtual int CALL Music_GetAmplification(HMUSIC music) = 0;
+ virtual int CALL Music_GetLength(HMUSIC music) = 0;
+ virtual void CALL Music_SetPos(HMUSIC music, int order, int row) = 0;
+ virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row) = 0;
+ virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume) = 0;
+ virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr) = 0;
+ virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume) = 0;
+ virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel) = 0;
+
+ virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0) = 0;
+ virtual void CALL Stream_Free(HSTREAM stream) = 0;
+ virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100) = 0;
+
+ virtual void CALL Channel_SetPanning(HCHANNEL chn, int pan) = 0;
+ virtual void CALL Channel_SetVolume(HCHANNEL chn, int volume) = 0;
+ virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch) = 0;
+ virtual void CALL Channel_Pause(HCHANNEL chn) = 0;
+ virtual void CALL Channel_Resume(HCHANNEL chn) = 0;
+ virtual void CALL Channel_Stop(HCHANNEL chn) = 0;
+ virtual void CALL Channel_PauseAll() = 0;
+ virtual void CALL Channel_ResumeAll() = 0;
+ virtual void CALL Channel_StopAll() = 0;
+ virtual bool CALL Channel_IsPlaying(HCHANNEL chn) = 0;
+ virtual float CALL Channel_GetLength(HCHANNEL chn) = 0;
+ virtual float CALL Channel_GetPos(HCHANNEL chn) = 0;
+ virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds) = 0;
+ virtual int CALL Channel_GetPos_BySample(HCHANNEL chn) = 0;
+ virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample) = 0;
+ virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1) = 0;
+ virtual bool CALL Channel_IsSliding(HCHANNEL channel) = 0;
+
+ virtual void CALL Input_GetMousePos(float *x, float *y) = 0;
+ virtual void CALL Input_SetMousePos(float x, float y) = 0;
+ virtual int CALL Input_GetMouseWheel() = 0;
+ virtual bool CALL Input_IsMouseOver() = 0;
+ virtual bool CALL Input_KeyDown(int key) = 0;
+ virtual bool CALL Input_KeyUp(int key) = 0;
+ virtual bool CALL Input_GetKeyState(int key) = 0;
+ virtual int CALL Input_GetKeyStateEx(int key) = 0;
+ virtual const char* CALL Input_GetKeyName(int key) = 0;
+ virtual int CALL Input_GetKey() = 0;
+ virtual int CALL Input_GetChar() = 0;
+ virtual bool CALL Input_GetEvent(hgeInputEvent *event) = 0;
+
+ virtual bool CALL Gfx_BeginScene(HTARGET target=0) = 0;
+ virtual void CALL Gfx_EndScene() = 0;
+ virtual void CALL Gfx_Clear(DWORD color) = 0;
+ virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f) = 0;
+ virtual void CALL Gfx_RenderTriple(const hgeTriple *triple) = 0;
+ virtual void CALL Gfx_RenderQuad(const hgeQuad *quad) = 0;
+ virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) = 0;
+ virtual void CALL Gfx_FinishBatch(int nprim) = 0;
+ virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0) = 0;
+ virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0) = 0;
+
+ virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer) = 0;
+ virtual void CALL Target_Free(HTARGET target) = 0;
+ virtual HTEXTURE CALL Target_GetTexture(HTARGET target) = 0;
+
+ virtual HTEXTURE CALL Texture_Create(int width, int height) = 0;
+ virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false) = 0;
+ virtual void CALL Texture_Free(HTEXTURE tex) = 0;
+ virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false) = 0;
+ virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false) = 0;
+ virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0) = 0;
+ virtual void CALL Texture_Unlock(HTEXTURE tex) = 0;
+};
+
+extern "C" { EXPORT HGE * CALL hgeCreate(int ver); }
+
+
+/*
+** HGE Virtual-key codes
+*/
+#define HGEK_LBUTTON 0x01
+#define HGEK_RBUTTON 0x02
+#define HGEK_MBUTTON 0x04
+
+#define HGEK_ESCAPE 0x1B
+#define HGEK_BACKSPACE 0x08
+#define HGEK_TAB 0x09
+#define HGEK_ENTER 0x0D
+#define HGEK_SPACE 0x20
+
+#define HGEK_SHIFT 0x10
+#define HGEK_CTRL 0x11
+#define HGEK_ALT 0x12
+
+#define HGEK_LWIN 0x5B
+#define HGEK_RWIN 0x5C
+#define HGEK_APPS 0x5D
+
+#define HGEK_PAUSE 0x13
+#define HGEK_CAPSLOCK 0x14
+#define HGEK_NUMLOCK 0x90
+#define HGEK_SCROLLLOCK 0x91
+
+#define HGEK_PGUP 0x21
+#define HGEK_PGDN 0x22
+#define HGEK_HOME 0x24
+#define HGEK_END 0x23
+#define HGEK_INSERT 0x2D
+#define HGEK_DELETE 0x2E
+
+#define HGEK_LEFT 0x25
+#define HGEK_UP 0x26
+#define HGEK_RIGHT 0x27
+#define HGEK_DOWN 0x28
+
+#define HGEK_0 0x30
+#define HGEK_1 0x31
+#define HGEK_2 0x32
+#define HGEK_3 0x33
+#define HGEK_4 0x34
+#define HGEK_5 0x35
+#define HGEK_6 0x36
+#define HGEK_7 0x37
+#define HGEK_8 0x38
+#define HGEK_9 0x39
+
+#define HGEK_A 0x41
+#define HGEK_B 0x42
+#define HGEK_C 0x43
+#define HGEK_D 0x44
+#define HGEK_E 0x45
+#define HGEK_F 0x46
+#define HGEK_G 0x47
+#define HGEK_H 0x48
+#define HGEK_I 0x49
+#define HGEK_J 0x4A
+#define HGEK_K 0x4B
+#define HGEK_L 0x4C
+#define HGEK_M 0x4D
+#define HGEK_N 0x4E
+#define HGEK_O 0x4F
+#define HGEK_P 0x50
+#define HGEK_Q 0x51
+#define HGEK_R 0x52
+#define HGEK_S 0x53
+#define HGEK_T 0x54
+#define HGEK_U 0x55
+#define HGEK_V 0x56
+#define HGEK_W 0x57
+#define HGEK_X 0x58
+#define HGEK_Y 0x59
+#define HGEK_Z 0x5A
+
+#define HGEK_GRAVE 0xC0
+#define HGEK_MINUS 0xBD
+#define HGEK_EQUALS 0xBB
+#define HGEK_BACKSLASH 0xDC
+#define HGEK_LBRACKET 0xDB
+#define HGEK_RBRACKET 0xDD
+#define HGEK_SEMICOLON 0xBA
+#define HGEK_APOSTROPHE 0xDE
+#define HGEK_COMMA 0xBC
+#define HGEK_PERIOD 0xBE
+#define HGEK_SLASH 0xBF
+
+#define HGEK_NUMPAD0 0x60
+#define HGEK_NUMPAD1 0x61
+#define HGEK_NUMPAD2 0x62
+#define HGEK_NUMPAD3 0x63
+#define HGEK_NUMPAD4 0x64
+#define HGEK_NUMPAD5 0x65
+#define HGEK_NUMPAD6 0x66
+#define HGEK_NUMPAD7 0x67
+#define HGEK_NUMPAD8 0x68
+#define HGEK_NUMPAD9 0x69
+
+#define HGEK_MULTIPLY 0x6A
+#define HGEK_DIVIDE 0x6F
+#define HGEK_ADD 0x6B
+#define HGEK_SUBTRACT 0x6D
+#define HGEK_DECIMAL 0x6E
+
+#define HGEK_F1 0x70
+#define HGEK_F2 0x71
+#define HGEK_F3 0x72
+#define HGEK_F4 0x73
+#define HGEK_F5 0x74
+#define HGEK_F6 0x75
+#define HGEK_F7 0x76
+#define HGEK_F8 0x77
+#define HGEK_F9 0x78
+#define HGEK_F10 0x79
+#define HGEK_F11 0x7A
+#define HGEK_F12 0x7B
+
+#define HGEKST_NONE 0
+#define HGEKST_HIT 1
+#define HGEKST_KEEP 2
+#define HGEKST_RELEASE 3
+
+#endif
+
diff --git a/include/hgeanim.h b/include/hgeanim.h
new file mode 100644
index 0000000..7c5f237
--- /dev/null
+++ b/include/hgeanim.h
@@ -0,0 +1,69 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeAnimation helper class header
+*/
+
+
+#ifndef HGEANIM_H
+#define HGEANIM_H
+
+
+#include "hgesprite.h"
+
+
+#define HGEANIM_FWD 0
+#define HGEANIM_REV 1
+#define HGEANIM_PINGPONG 2
+#define HGEANIM_NOPINGPONG 0
+#define HGEANIM_LOOP 4
+#define HGEANIM_NOLOOP 0
+
+
+/*
+** HGE Animation class
+*/
+class hgeAnimation : public hgeSprite
+{
+public:
+ hgeAnimation(HTEXTURE tex, int nframes, float FPS, float x, float y, float w, float h);
+ hgeAnimation(const hgeAnimation &anim);
+
+ void Play();
+ void Stop() { bPlaying=false; }
+ void Resume() { bPlaying=true; }
+ void Update(float fDeltaTime);
+ bool IsPlaying() const { return bPlaying; }
+
+ void SetTexture(HTEXTURE tex) { hgeSprite::SetTexture(tex); orig_width = hge->Texture_GetWidth(tex, true); }
+ void SetTextureRect(float x1, float y1, float x2, float y2) { hgeSprite::SetTextureRect(x1,y1,x2,y2); SetFrame(nCurFrame); }
+ void SetMode(int mode);
+ void SetSpeed(float FPS) { fSpeed=1.0f/FPS; }
+ void SetFrame(int n);
+ void SetFrames(int n) { nFrames=n; }
+
+ int GetMode() const { return Mode; }
+ float GetSpeed() const { return 1.0f/fSpeed; }
+ int GetFrame() const { return nCurFrame; }
+ int GetFrames() const { return nFrames; }
+
+private:
+ hgeAnimation();
+
+ int orig_width;
+
+ bool bPlaying;
+
+ float fSpeed;
+ float fSinceLastFrame;
+
+ int Mode;
+ int nDelta;
+ int nFrames;
+ int nCurFrame;
+};
+
+
+#endif
diff --git a/include/hgecolor.h b/include/hgecolor.h
new file mode 100644
index 0000000..7cd4d82
--- /dev/null
+++ b/include/hgecolor.h
@@ -0,0 +1,80 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeColor*** helper classes
+*/
+
+
+#ifndef HGECOLOR_H
+#define HGECOLOR_H
+
+
+#include "hge.h"
+
+
+#define hgeColor hgeColorRGB
+
+inline void ColorClamp(float &x) { if(x<0.0f) x=0.0f; if(x>1.0f) x=1.0f; }
+
+
+class hgeColorRGB
+{
+public:
+ float r,g,b,a;
+
+ hgeColorRGB(float _r, float _g, float _b, float _a) { r=_r; g=_g; b=_b; a=_a; }
+ hgeColorRGB(DWORD col) { SetHWColor(col); }
+ hgeColorRGB() { r=g=b=a=0; }
+
+ hgeColorRGB operator- (const hgeColorRGB &c) const { return hgeColorRGB(r-c.r, g-c.g, b-c.b, a-c.a); }
+ hgeColorRGB operator+ (const hgeColorRGB &c) const { return hgeColorRGB(r+c.r, g+c.g, b+c.b, a+c.a); }
+ hgeColorRGB operator* (const hgeColorRGB &c) const { return hgeColorRGB(r*c.r, g*c.g, b*c.b, a*c.a); }
+ hgeColorRGB& operator-= (const hgeColorRGB &c) { r-=c.r; g-=c.g; b-=c.b; a-=c.a; return *this; }
+ hgeColorRGB& operator+= (const hgeColorRGB &c) { r+=c.r; g+=c.g; b+=c.b; a+=c.a; return *this; }
+ bool operator== (const hgeColorRGB &c) const { return (r==c.r && g==c.g && b==c.b && a==c.a); }
+ bool operator!= (const hgeColorRGB &c) const { return (r!=c.r || g!=c.g || b!=c.b || a!=c.a); }
+
+ hgeColorRGB operator/ (const float scalar) const { return hgeColorRGB(r/scalar, g/scalar, b/scalar, a/scalar); }
+ hgeColorRGB operator* (const float scalar) const { return hgeColorRGB(r*scalar, g*scalar, b*scalar, a*scalar); }
+ hgeColorRGB& operator*= (const float scalar) { r*=scalar; g*=scalar; b*=scalar; a*=scalar; return *this; }
+
+ void Clamp() { ColorClamp(r); ColorClamp(g); ColorClamp(b); ColorClamp(a); }
+ void SetHWColor(DWORD col) { a = (col>>24)/255.0f; r = ((col>>16) & 0xFF)/255.0f; g = ((col>>8) & 0xFF)/255.0f; b = (col & 0xFF)/255.0f; }
+ DWORD GetHWColor() const { return (DWORD(a*255.0f)<<24) + (DWORD(r*255.0f)<<16) + (DWORD(g*255.0f)<<8) + DWORD(b*255.0f); }
+};
+
+inline hgeColorRGB operator* (const float sc, const hgeColorRGB &c) { return c*sc; }
+
+
+class hgeColorHSV
+{
+public:
+ float h,s,v,a;
+
+ hgeColorHSV(float _h, float _s, float _v, float _a) { h=_h; s=_s; v=_v; a=_a; }
+ hgeColorHSV(DWORD col) { SetHWColor(col); }
+ hgeColorHSV() { h=s=v=a=0; }
+
+ hgeColorHSV operator- (const hgeColorHSV &c) const { return hgeColorHSV(h-c.h, s-c.s, v-c.v, a-c.a); }
+ hgeColorHSV operator+ (const hgeColorHSV &c) const { return hgeColorHSV(h+c.h, s+c.s, v+c.v, a+c.a); }
+ hgeColorHSV operator* (const hgeColorHSV &c) const { return hgeColorHSV(h*c.h, s*c.s, v*c.v, a*c.a); }
+ hgeColorHSV& operator-= (const hgeColorHSV &c) { h-=c.h; s-=c.s; v-=c.v; a-=c.a; return *this; }
+ hgeColorHSV& operator+= (const hgeColorHSV &c) { h+=c.h; s+=c.s; v+=c.v; a+=c.a; return *this; }
+ bool operator== (const hgeColorHSV &c) const { return (h==c.h && s==c.s && v==c.v && a==c.a); }
+ bool operator!= (const hgeColorHSV &c) const { return (h!=c.h || s!=c.s || v!=c.v || a!=c.a); }
+
+ hgeColorHSV operator/ (const float scalar) const { return hgeColorHSV(h/scalar, s/scalar, v/scalar, a/scalar); }
+ hgeColorHSV operator* (const float scalar) const { return hgeColorHSV(h*scalar, s*scalar, v*scalar, a*scalar); }
+ hgeColorHSV& operator*= (const float scalar) { h*=scalar; s*=scalar; v*=scalar; a*=scalar; return *this; }
+
+ void Clamp() { ColorClamp(h); ColorClamp(s); ColorClamp(v); ColorClamp(a); }
+ void SetHWColor(DWORD col);
+ DWORD GetHWColor() const;
+};
+
+inline hgeColorHSV operator* (const float sc, const hgeColorHSV &c) { return c*sc; }
+
+
+#endif
diff --git a/include/hgedistort.h b/include/hgedistort.h
new file mode 100644
index 0000000..3c8f449
--- /dev/null
+++ b/include/hgedistort.h
@@ -0,0 +1,66 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeDistortionMesh helper class header
+*/
+
+
+#ifndef HGEDISTORT_H
+#define HGEDISTORT_H
+
+
+#include "hge.h"
+
+
+#define HGEDISP_NODE 0
+#define HGEDISP_TOPLEFT 1
+#define HGEDISP_CENTER 2
+
+/*
+** HGE Distortion mesh class
+*/
+class hgeDistortionMesh
+{
+public:
+ hgeDistortionMesh(int cols, int rows);
+ hgeDistortionMesh(const hgeDistortionMesh &dm);
+ ~hgeDistortionMesh();
+
+ hgeDistortionMesh& operator= (const hgeDistortionMesh &dm);
+
+ void Render(float x, float y);
+ void Clear(DWORD col=0xFFFFFFFF, float z=0.5f);
+
+ void SetTexture(HTEXTURE tex);
+ void SetTextureRect(float x, float y, float w, float h);
+ void SetBlendMode(int blend);
+ void SetZ(int col, int row, float z);
+ void SetColor(int col, int row, DWORD color);
+ void SetDisplacement(int col, int row, float dx, float dy, int ref);
+
+ HTEXTURE GetTexture() const {return quad.tex;}
+ void GetTextureRect(float *x, float *y, float *w, float *h) const { *x=tx; *y=ty; *w=width; *h=height; }
+ int GetBlendMode() const { return quad.blend; }
+ float GetZ(int col, int row) const;
+ DWORD GetColor(int col, int row) const;
+ void GetDisplacement(int col, int row, float *dx, float *dy, int ref) const;
+
+ int GetRows() { return nRows; }
+ int GetCols() { return nCols; }
+
+private:
+ hgeDistortionMesh();
+
+ static HGE *hge;
+
+ hgeVertex *disp_array;
+ int nRows, nCols;
+ float cellw,cellh;
+ float tx,ty,width,height;
+ hgeQuad quad;
+};
+
+
+#endif
diff --git a/include/hgefont.h b/include/hgefont.h
new file mode 100644
index 0000000..403d307
--- /dev/null
+++ b/include/hgefont.h
@@ -0,0 +1,94 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeFont helper class header
+*/
+
+
+#ifndef HGEFONT_H
+#define HGEFONT_H
+
+
+#include "hge.h"
+#include "hgesprite.h"
+
+
+#define HGETEXT_LEFT 0
+#define HGETEXT_RIGHT 1
+#define HGETEXT_CENTER 2
+#define HGETEXT_HORZMASK 0x03
+
+#define HGETEXT_TOP 0
+#define HGETEXT_BOTTOM 4
+#define HGETEXT_MIDDLE 8
+#define HGETEXT_VERTMASK 0x0C
+
+/*
+** HGE Font class
+*/
+class hgeFont
+{
+public:
+ hgeFont(const char *filename, bool bMipmap=false);
+ ~hgeFont();
+
+ void Render(float x, float y, int align, const char *string);
+ void printf(float x, float y, int align, const char *format, ...);
+ void printfb(float x, float y, float w, float h, int align, const char *format, ...);
+
+ void SetColor(DWORD col);
+ void SetZ(float z);
+ void SetBlendMode(int blend);
+ void SetScale(float scale) {fScale=scale;}
+ void SetProportion(float prop) { fProportion=prop; }
+ void SetRotation(float rot) {fRot=rot;}
+ void SetTracking(float tracking) {fTracking=tracking;}
+ void SetSpacing(float spacing) {fSpacing=spacing;}
+
+ DWORD GetColor() const {return dwCol;}
+ float GetZ() const {return fZ;}
+ int GetBlendMode() const {return nBlend;}
+ float GetScale() const {return fScale;}
+ float GetProportion() const { return fProportion; }
+ float GetRotation() const {return fRot;}
+ float GetTracking() const {return fTracking;}
+ float GetSpacing() const {return fSpacing;}
+
+ hgeSprite* GetSprite(char chr) const { return letters[(unsigned char)chr]; }
+ float GetPreWidth(char chr) const { return pre[(unsigned char)chr]; }
+ float GetPostWidth(char chr) const { return post[(unsigned char)chr]; }
+ float GetHeight() const { return fHeight; }
+ float GetStringWidth(const char *string, bool bMultiline=true) const;
+
+ HTEXTURE GetTexture(){return hTexture;}
+private:
+ hgeFont();
+ hgeFont(const hgeFont &fnt);
+ hgeFont& operator= (const hgeFont &fnt);
+
+ char* _get_line(char *file, char *line);
+
+ static HGE *hge;
+
+ static char buffer[1024];
+
+ HTEXTURE hTexture;
+ hgeSprite* letters[256];
+ float pre[256];
+ float post[256];
+ float fHeight;
+ float fScale;
+ float fProportion;
+ float fRot;
+ float fTracking;
+ float fSpacing;
+
+ DWORD dwCol;
+ float fZ;
+ int nBlend;
+};
+
+
+#endif
diff --git a/include/hgegui.h b/include/hgegui.h
new file mode 100644
index 0000000..7e2144b
--- /dev/null
+++ b/include/hgegui.h
@@ -0,0 +1,126 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeGUI helper classes header
+*/
+
+
+#ifndef HGEGUI_H
+#define HGEGUI_H
+
+
+#include "hge.h"
+#include "hgesprite.h"
+#include "hgerect.h"
+
+
+#define HGEGUI_NONAVKEYS 0
+#define HGEGUI_LEFTRIGHT 1
+#define HGEGUI_UPDOWN 2
+#define HGEGUI_CYCLED 4
+
+class hgeGUI;
+
+/*
+** hgeGUIObject
+*/
+class hgeGUIObject
+{
+public:
+ hgeGUIObject() { hge=hgeCreate(HGE_VERSION); color=0xFFFFFFFF; }
+ virtual ~hgeGUIObject() { hge->Release(); }
+
+ virtual void Render() = 0;
+ virtual void Update(float dt) {}
+
+ virtual void Enter() {}
+ virtual void Leave() {}
+ virtual void Reset() {}
+ virtual bool IsDone() { return true; }
+ virtual void Focus(bool bFocused) {}
+ virtual void MouseOver(bool bOver) {}
+
+ virtual bool MouseMove(float x, float y) { return false; }
+ virtual bool MouseLButton(bool bDown) { return false; }
+ virtual bool MouseRButton(bool bDown) { return false; }
+ virtual bool MouseWheel(int nNotches) { return false; }
+ virtual bool KeyClick(int key, int chr) { return false; }
+
+ virtual void SetColor(DWORD _color) { color=_color; }
+
+ int id;
+ bool bStatic;
+ bool bVisible;
+ bool bEnabled;
+ hgeRect rect;
+ DWORD color;
+
+ hgeGUI *gui;
+ hgeGUIObject *next;
+ hgeGUIObject *prev;
+
+protected:
+ hgeGUIObject(const hgeGUIObject &go);
+ hgeGUIObject& operator= (const hgeGUIObject &go);
+
+ static HGE *hge;
+};
+
+
+/*
+** hgeGUI
+*/
+class hgeGUI
+{
+public:
+ hgeGUI();
+ ~hgeGUI();
+
+ void AddCtrl(hgeGUIObject *ctrl);
+ void DelCtrl(int id);
+ hgeGUIObject* GetCtrl(int id) const;
+
+ void MoveCtrl(int id, float x, float y);
+ void ShowCtrl(int id, bool bVisible);
+ void EnableCtrl(int id, bool bEnabled);
+
+ void SetNavMode(int mode);
+ void SetCursor(hgeSprite *spr);
+ void SetColor(DWORD color);
+ void SetFocus(int id);
+ int GetFocus() const;
+
+ void Enter();
+ void Leave();
+ void Reset();
+ void Move(float dx, float dy);
+
+ int Update(float dt);
+ void Render();
+
+private:
+ hgeGUI(const hgeGUI &);
+ hgeGUI& operator= (const hgeGUI&);
+ bool ProcessCtrl(hgeGUIObject *ctrl);
+
+ static HGE *hge;
+
+ hgeGUIObject *ctrls;
+ hgeGUIObject *ctrlLock;
+ hgeGUIObject *ctrlFocus;
+ hgeGUIObject *ctrlOver;
+
+ int navmode;
+ int nEnterLeave;
+ hgeSprite *sprCursor;
+
+ float mx,my;
+ int nWheel;
+ bool bLPressed, bLReleased;
+ bool bRPressed, bRReleased;
+};
+
+
+#endif
diff --git a/include/hgeguictrls.h b/include/hgeguictrls.h
new file mode 100644
index 0000000..8a1addd
--- /dev/null
+++ b/include/hgeguictrls.h
@@ -0,0 +1,150 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeGUI default controls header
+*/
+
+
+#ifndef HGEGUICTRLS_H
+#define HGEGUICTRLS_H
+
+
+#include "hge.h"
+#include "hgesprite.h"
+#include "hgefont.h"
+#include "hgerect.h"
+#include "hgegui.h"
+
+
+#define hgeButtonGetState(gui,id) ((hgeGUIButton*)gui->GetCtrl(id))->GetState()
+#define hgeButtonSetState(gui,id,b) ((hgeGUIButton*)gui->GetCtrl(id))->SetState(b)
+#define hgeSliderGetValue(gui,id) ((hgeGUISlider*)gui->GetCtrl(id))->GetValue()
+#define hgeSliderSetValue(gui,id,f) ((hgeGUISlider*)gui->GetCtrl(id))->SetValue(f)
+#define hgeGetTextCtrl(gui,id) ((hgeGUIText*)gui->GetCtrl(id))
+#define hgeGetListboxCtrl(gui,id) ((hgeGUIListbox*)gui->GetCtrl(id))
+
+
+/*
+** hgeGUIText
+*/
+class hgeGUIText : public hgeGUIObject
+{
+public:
+ hgeGUIText(int id, float x, float y, float w, float h, hgeFont *fnt);
+
+ void SetMode(int _align);
+ void SetText(const char *_text);
+ void printf(const char *format, ...);
+
+ virtual void Render();
+
+private:
+ hgeFont* font;
+ float tx, ty;
+ int align;
+ char text[256];
+};
+
+
+/*
+** hgeGUIButton
+*/
+class hgeGUIButton : public hgeGUIObject
+{
+public:
+ hgeGUIButton(int id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty);
+ virtual ~hgeGUIButton();
+
+ void SetMode(bool _bTrigger) { bTrigger=_bTrigger; }
+ void SetState(bool _bPressed) { bPressed=_bPressed; }
+ bool GetState() const { return bPressed; }
+
+ virtual void Render();
+ virtual bool MouseLButton(bool bDown);
+
+private:
+ bool bTrigger;
+ bool bPressed;
+ bool bOldState;
+ hgeSprite *sprUp, *sprDown;
+};
+
+
+/*
+** hgeGUISlider
+*/
+#define HGESLIDER_BAR 0
+#define HGESLIDER_BARRELATIVE 1
+#define HGESLIDER_SLIDER 2
+
+class hgeGUISlider : public hgeGUIObject
+{
+public:
+ hgeGUISlider(int id, float x, float y, float w, float h, HTEXTURE tex, float tx, float ty, float sw, float sh, bool vertical=false);
+ virtual ~hgeGUISlider();
+
+ void SetMode(float _fMin, float _fMax, int _mode) { fMin=_fMin; fMax=_fMax; mode=_mode; }
+ void SetValue(float _fVal);
+ float GetValue() const { return fVal; }
+
+ virtual void Render();
+ virtual bool MouseMove(float x, float y);
+ virtual bool MouseLButton(bool bDown);
+
+private:
+ bool bPressed;
+ bool bVertical;
+ int mode;
+ float fMin, fMax, fVal;
+ float sl_w, sl_h;
+ hgeSprite *sprSlider;
+};
+
+
+/*
+** hgeGUIListbox
+*/
+struct hgeGUIListboxItem
+{
+ char text[64];
+ hgeGUIListboxItem *next;
+};
+
+class hgeGUIListbox : public hgeGUIObject
+{
+public:
+ hgeGUIListbox(int id, float x, float y, float w, float h, hgeFont *fnt, DWORD tColor, DWORD thColor, DWORD hColor);
+ virtual ~hgeGUIListbox();
+
+ int AddItem(char *item);
+ void DeleteItem(int n);
+ int GetSelectedItem() { return nSelectedItem; }
+ void SetSelectedItem(int n) { if(n>=0 && n<GetNumItems()) nSelectedItem=n; }
+ int GetTopItem() { return nTopItem; }
+ void SetTopItem(int n) { if(n>=0 && n<=GetNumItems()-GetNumRows()) nTopItem=n; }
+
+ char *GetItemText(int n);
+ int GetNumItems() { return nItems; }
+ int GetNumRows() { return int((rect.y2-rect.y1)/font->GetHeight()); }
+ void Clear();
+
+ virtual void Render();
+ virtual bool MouseMove(float x, float y) { mx=x; my=y; return false; }
+ virtual bool MouseLButton(bool bDown);
+ virtual bool MouseWheel(int nNotches);
+ virtual bool KeyClick(int key, int chr);
+
+private:
+ hgeSprite *sprHighlight;
+ hgeFont *font;
+ DWORD textColor, texthilColor;
+
+ int nItems, nSelectedItem, nTopItem;
+ float mx, my;
+ hgeGUIListboxItem *pItems;
+};
+
+
+#endif
diff --git a/include/hgeparticle.h b/include/hgeparticle.h
new file mode 100644
index 0000000..fd1e622
--- /dev/null
+++ b/include/hgeparticle.h
@@ -0,0 +1,168 @@
+// PLEASE NOTE that this is not the 1.81 version of hgeparticle.h ...
+// the game I'm working on used an older HGE that breaks with the 1.81
+// particle system. If you want 1.81, add the "bRelative" stuff to it. --ryan.
+
+/*
+** Haaf's Game Engine 1.61
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeParticleSystem helper class header
+*/
+
+
+#ifndef HGEPARTICLE_H
+#define HGEPARTICLE_H
+
+
+#include "hge.h"
+#include "hgesprite.h"
+#include "hgevector.h"
+#include "hgecolor.h"
+#include "hgerect.h"
+
+
+#define MAX_PARTICLES 500
+#define MAX_PSYSTEMS 100
+
+struct hgeParticle
+{
+ hgeVector vecLocation;
+ hgeVector vecVelocity;
+
+ float fGravity;
+ float fRadialAccel;
+ float fTangentialAccel;
+
+ float fSpin;
+ float fSpinDelta;
+
+ float fSize;
+ float fSizeDelta;
+
+ hgeColor colColor; // + alpha
+ hgeColor colColorDelta;
+
+ float fAge;
+ float fTerminalAge;
+};
+
+struct hgeParticleSystemInfo
+{
+ hgeSprite* sprite; // texture + blend mode
+ int nEmission; // particles per sec
+ float fLifetime;
+
+ float fParticleLifeMin;
+ float fParticleLifeMax;
+
+ float fDirection;
+ float fSpread;
+ BYTE bRelative; // was "bool", but that's 4 bytes on PowerPC instead of 1, and it broke loading from disk...
+
+ float fSpeedMin;
+ float fSpeedMax;
+
+ float fGravityMin;
+ float fGravityMax;
+
+ float fRadialAccelMin;
+ float fRadialAccelMax;
+
+ float fTangentialAccelMin;
+ float fTangentialAccelMax;
+
+ float fSizeStart;
+ float fSizeEnd;
+ float fSizeVar;
+
+ float fSpinStart;
+ float fSpinEnd;
+ float fSpinVar;
+
+ hgeColor colColorStart; // + alpha
+ hgeColor colColorEnd;
+ float fColorVar;
+ float fAlphaVar;
+};
+
+class hgeParticleSystem
+{
+public:
+ hgeParticleSystemInfo info;
+
+ hgeParticleSystem(const char *filename, hgeSprite *sprite, float fps=0.0f);
+ hgeParticleSystem(hgeParticleSystemInfo *psi, float fps=0.0f);
+ hgeParticleSystem(const hgeParticleSystem &ps);
+ ~hgeParticleSystem() { hge->Release(); }
+
+ hgeParticleSystem& operator= (const hgeParticleSystem &ps);
+
+
+ void Render();
+ void FireAt(float x, float y);
+ void Fire();
+ void Stop(bool bKillParticles=false);
+ void Update(float fDeltaTime);
+ void MoveTo(float x, float y, bool bMoveParticles=false);
+ void Transpose(float x, float y) { fTx=x; fTy=y; }
+ void TrackBoundingBox(bool bTrack) { bUpdateBoundingBox=bTrack; }
+
+ int GetParticlesAlive() const { return nParticlesAlive; }
+ float GetAge() const { return fAge; }
+ void GetPosition(float *x, float *y) const { *x=vecLocation.x; *y=vecLocation.y; }
+ void GetTransposition(float *x, float *y) const { *x=fTx; *y=fTy; }
+ hgeRect* GetBoundingBox(hgeRect *rect) const { memcpy(rect, &rectBoundingBox, sizeof(hgeRect)); return rect; }
+
+private:
+ hgeParticleSystem();
+ void _update(float fDeltaTime);
+
+ static HGE *hge;
+
+ float fUpdSpeed;
+ float fResidue;
+
+ float fAge;
+ float fEmissionResidue;
+
+ hgeVector vecPrevLocation;
+ hgeVector vecLocation;
+ float fTx, fTy;
+
+ int nParticlesAlive;
+ hgeRect rectBoundingBox;
+ bool bUpdateBoundingBox;
+
+ hgeParticle particles[MAX_PARTICLES];
+};
+
+class hgeParticleManager
+{
+public:
+ hgeParticleManager(float fps=0.0f);
+ ~hgeParticleManager();
+
+ void Update(float dt);
+ void Render();
+
+ hgeParticleSystem* SpawnPS(hgeParticleSystemInfo *psi, float x, float y);
+ bool IsPSAlive(hgeParticleSystem *ps) const;
+ void Transpose(float x, float y);
+ void GetTransposition(float *dx, float *dy) const {*dx=tX; *dy=tY;}
+ void KillPS(hgeParticleSystem *ps);
+ void KillAll();
+
+private:
+ hgeParticleManager(const hgeParticleManager &);
+ hgeParticleManager& operator= (const hgeParticleManager &);
+
+ float fFPS;
+ int nPS;
+ float tX;
+ float tY;
+ hgeParticleSystem* psList[MAX_PSYSTEMS];
+};
+
+
+#endif
diff --git a/include/hgerect.h b/include/hgerect.h
new file mode 100644
index 0000000..9e26907
--- /dev/null
+++ b/include/hgerect.h
@@ -0,0 +1,35 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeRect helper class
+*/
+
+
+#ifndef HGERECT_H
+#define HGERECT_H
+
+
+class hgeRect
+{
+public:
+ float x1, y1, x2, y2;
+
+ hgeRect(float _x1, float _y1, float _x2, float _y2) {x1=_x1; y1=_y1; x2=_x2; y2=_y2; bClean=false; }
+ hgeRect() {bClean=true;}
+
+ void Clear() {bClean=true;}
+ bool IsClean() const {return bClean;}
+ void Set(float _x1, float _y1, float _x2, float _y2) { x1=_x1; x2=_x2; y1=_y1; y2=_y2; bClean=false; }
+ void SetRadius(float x, float y, float r) { x1=x-r; x2=x+r; y1=y-r; y2=y+r; bClean=false; }
+ void Encapsulate(float x, float y);
+ bool TestPoint(float x, float y) const;
+ bool Intersect(const hgeRect *rect) const;
+
+private:
+ bool bClean;
+};
+
+
+#endif
diff --git a/include/hgeresource.h b/include/hgeresource.h
new file mode 100644
index 0000000..ace8f21
--- /dev/null
+++ b/include/hgeresource.h
@@ -0,0 +1,85 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeResourceManager helper class header
+*/
+
+
+#ifndef HGERESOURCE_H
+#define HGERESOURCE_H
+
+
+#include "hge.h"
+#include "hgesprite.h"
+#include "hgeanim.h"
+#include "hgefont.h"
+#include "hgeparticle.h"
+#include "hgedistort.h"
+#include "hgestrings.h"
+
+
+#define RESTYPES 13
+#define MAXRESCHARS 128
+
+
+class hgeResourceManager;
+
+struct ResDesc
+{
+ char name[MAXRESCHARS];
+ int resgroup;
+ size_t handle;
+ ResDesc* next;
+
+ ResDesc() { hge=hgeCreate(HGE_VERSION); }
+ ~ResDesc() { hge->Release(); }
+
+ virtual DWORD Get(hgeResourceManager *rm) = 0;
+ virtual void Free() = 0;
+
+protected:
+ static HGE *hge;
+};
+
+/*
+** HGE Resource manager class
+*/
+class hgeResourceManager
+{
+public:
+ hgeResourceManager(const char *scriptname=0);
+ ~hgeResourceManager();
+
+ void ChangeScript(const char *scriptname=0);
+ bool Precache(int groupid=0);
+ void Purge(int groupid=0);
+
+ void* GetResource(const char *name, int resgroup=0);
+ HTEXTURE GetTexture(const char *name, int resgroup=0);
+ HEFFECT GetEffect(const char *name, int resgroup=0);
+ HMUSIC GetMusic(const char *name, int resgroup=0);
+ HSTREAM GetStream(const char *name, int resgroup=0);
+ HTARGET GetTarget(const char *name);
+
+ hgeSprite* GetSprite(const char *name);
+ hgeAnimation* GetAnimation(const char *name);
+ hgeFont* GetFont(const char *name);
+ hgeParticleSystem* GetParticleSystem(const char *name);
+ hgeDistortionMesh* GetDistortionMesh(const char *name);
+ hgeStringTable* GetStringTable(const char *name, int resgroup=0);
+
+ ResDesc* res[RESTYPES];
+
+private:
+ hgeResourceManager(const hgeResourceManager &);
+ hgeResourceManager& operator= (const hgeResourceManager&);
+ void _remove_all();
+ void _parse_script(const char *scriptname=0);
+
+ static HGE *hge;
+};
+
+
+#endif
diff --git a/include/hgesprite.h b/include/hgesprite.h
new file mode 100644
index 0000000..e414c02
--- /dev/null
+++ b/include/hgesprite.h
@@ -0,0 +1,67 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeSprite helper class header
+*/
+
+
+#ifndef HGESPRITE_H
+#define HGESPRITE_H
+
+
+#include "hge.h"
+#include "hgerect.h"
+
+
+/*
+** HGE Sprite class
+*/
+class hgeSprite
+{
+public:
+ hgeSprite(HTEXTURE tex, float x, float y, float w, float h);
+ hgeSprite(const hgeSprite &spr);
+ ~hgeSprite() { hge->Release(); }
+
+
+ void Render(float x, float y);
+ void RenderEx(float x, float y, float rot, float hscale=1.0f, float vscale=0.0f);
+ void RenderStretch(float x1, float y1, float x2, float y2);
+ void Render4V(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
+
+ void SetTexture(HTEXTURE tex);
+ void SetTextureRect(float x, float y, float w, float h, bool adjSize = true);
+ void SetColor(DWORD col, int i=-1);
+ void SetZ(float z, int i=-1);
+ void SetBlendMode(int blend) { quad.blend=blend; }
+ void SetHotSpot(float x, float y) { hotX=x; hotY=y; }
+ void SetFlip(bool bX, bool bY, bool bHotSpot = false);
+
+ HTEXTURE GetTexture() const { return quad.tex; }
+ void GetTextureRect(float *x, float *y, float *w, float *h) const { *x=tx; *y=ty; *w=width; *h=height; }
+ DWORD GetColor(int i=0) const { return quad.v[i].col; }
+ float GetZ(int i=0) const { return quad.v[i].z; }
+ int GetBlendMode() const { return quad.blend; }
+ void GetHotSpot(float *x, float *y) const { *x=hotX; *y=hotY; }
+ void GetFlip(bool *bX, bool *bY) const { *bX=bXFlip; *bY=bYFlip; }
+
+ float GetWidth() const { return width; }
+ float GetHeight() const { return height; }
+ hgeRect* GetBoundingBox(float x, float y, hgeRect *rect) const { rect->Set(x-hotX, y-hotY, x-hotX+width, y-hotY+height); return rect; }
+ hgeRect* GetBoundingBoxEx(float x, float y, float rot, float hscale, float vscale, hgeRect *rect) const;
+
+protected:
+ hgeSprite();
+ static HGE *hge;
+
+ hgeQuad quad;
+ float tx, ty, width, height;
+ float tex_width, tex_height;
+ float hotX, hotY;
+ bool bXFlip, bYFlip, bHSFlip;
+};
+
+
+#endif
diff --git a/include/hgestrings.h b/include/hgestrings.h
new file mode 100644
index 0000000..e02cbe9
--- /dev/null
+++ b/include/hgestrings.h
@@ -0,0 +1,48 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeStringTable helper class header
+*/
+
+
+#ifndef HGESTRINGS_H
+#define HGESTRINGS_H
+
+
+#include "hge.h"
+
+
+#define MAXSTRNAMELENGTH 64
+
+
+struct NamedString
+{
+ char name[MAXSTRNAMELENGTH];
+ char *string;
+ NamedString *next;
+};
+
+/*
+** HGE String table class
+*/
+class hgeStringTable
+{
+public:
+ hgeStringTable(const char *filename);
+ ~hgeStringTable();
+
+ char *GetString(const char *name);
+
+private:
+ hgeStringTable(const hgeStringTable &);
+ hgeStringTable& operator= (const hgeStringTable &);
+
+ NamedString *strings;
+
+ static HGE *hge;
+};
+
+
+#endif
diff --git a/include/hgevector.h b/include/hgevector.h
new file mode 100644
index 0000000..b86bd01
--- /dev/null
+++ b/include/hgevector.h
@@ -0,0 +1,54 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** hgeVector helper class
+*/
+
+
+#ifndef HGEVECTOR_H
+#define HGEVECTOR_H
+
+#include <math.h>
+
+/*
+** Fast 1.0/sqrtf(float) routine
+*/
+float InvSqrt(float x);
+
+class hgeVector
+{
+public:
+ float x,y;
+
+ hgeVector(float _x, float _y) { x=_x; y=_y; }
+ hgeVector() { x=0; y=0; }
+
+ hgeVector operator- () const { return hgeVector(-x, -y); }
+ hgeVector operator- (const hgeVector &v) const { return hgeVector(x-v.x, y-v.y); }
+ hgeVector operator+ (const hgeVector &v) const { return hgeVector(x+v.x, y+v.y); }
+ hgeVector& operator-= (const hgeVector &v) { x-=v.x; y-=v.y; return *this; }
+ hgeVector& operator+= (const hgeVector &v) { x+=v.x; y+=v.y; return *this; }
+ bool operator== (const hgeVector &v) const { return (x==v.x && y==v.y); }
+ bool operator!= (const hgeVector &v) const { return (x!=v.x || y!=v.y); }
+
+ hgeVector operator/ (const float scalar) const { return hgeVector(x/scalar, y/scalar); }
+ hgeVector operator* (const float scalar) const { return hgeVector(x*scalar, y*scalar); }
+ hgeVector& operator*= (const float scalar) { x*=scalar; y*=scalar; return *this; }
+
+ float Dot(const hgeVector *v) const { return x*v->x + y*v->y; }
+ float Length() const { return sqrtf(Dot(this)); }
+ float Angle(const hgeVector *v = 0) const;
+
+ void Clamp(const float max) { if(Length() > max) { Normalize(); x *= max; y *= max; } }
+ hgeVector* Normalize() { float rc=InvSqrt(Dot(this)); x*=rc; y*=rc; return this; }
+ hgeVector* Rotate(float a);
+};
+
+inline hgeVector operator* (const float s, const hgeVector &v) { return v*s; }
+inline float operator^ (const hgeVector &v, const hgeVector &u) { return v.Angle(&u); }
+inline float operator% (const hgeVector &v, const hgeVector &u) { return v.Dot(&u); }
+
+
+#endif
diff --git a/include/unix_compat.h b/include/unix_compat.h
new file mode 100644
index 0000000..56ec4b3
--- /dev/null
+++ b/include/unix_compat.h
@@ -0,0 +1,165 @@
+#ifndef _INCL_UNIX_COMPAT_H_
+#define _INCL_UNIX_COMPAT_H_
+
+#if (defined(__APPLE__) && defined(__MACH__))
+#define PLATFORM_MACOSX 1
+#endif
+
+#if ( defined(unix) || PLATFORM_MACOSX )
+#define PLATFORM_UNIX 1
+#endif
+
+// Useful to sprinkle around the codebase without a bunch of #ifdefs...
+#ifdef _WINDOWS
+#define BYTESWAP(x)
+#define STUBBED(x)
+#endif
+
+// don't want rest of this header on Windows, etc.
+#if (PLATFORM_UNIX)
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <assert.h>
+#include <errno.h>
+#include <limits.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <time.h>
+
+#include "/usr/include/SDL/SDL.h"
+
+#define _MAX_PATH PATH_MAX
+#define MAX_PATH PATH_MAX
+
+typedef int64_t __int64;
+typedef uint32_t DWORD;
+typedef uint64_t UINT64;
+typedef uint8_t BYTE;
+typedef void *HANDLE;
+typedef HANDLE HWND;
+typedef int32_t BOOL;
+
+static inline DWORD timeGetTime(void)
+{
+ return SDL_GetTicks();
+} // timeGetTime
+
+
+// macro so I know what is still on the TODO list...
+#if 1
+#define STUBBED(x)
+#else
+void CalledSTUBBED(void); // you can set a breakpoint on this.
+#define STUBBED(x) \
+do { \
+ static bool seen_this = false; \
+ if (!seen_this) { \
+ seen_this = true; \
+ fprintf(stderr, "STUBBED: %s at %s (%s:%d)\n", x, __FUNCTION__, __FILE__, __LINE__); \
+ fflush(stderr); \
+ CalledSTUBBED(); \
+ } \
+} while (false)
+#endif
+
+static inline char *itoa(const int i, char *s, const int radix)
+{
+ assert(radix == 10);
+ sprintf(s, "%d", i);
+ return s;
+}
+
+static inline char *_i64toa(const __int64 i, char *s, const int radix)
+{
+ assert(radix == 10);
+ assert(sizeof (long long) == sizeof (__int64));
+ sprintf(s, "%lld", (long long) i);
+ return s;
+}
+
+static inline __int64 _atoi64(const char *str)
+{
+ return (__int64) strtoll(str, NULL, 10);
+}
+
+static inline void Sleep(const int ms)
+{
+ usleep(ms * 1000);
+}
+
+static inline char *_gcvt(const double value, const int digits, char *buffer)
+{
+ char fmt[32];
+ snprintf(fmt, sizeof (fmt), "%%.%dg", digits);
+ sprintf(buffer, fmt, value);
+ return buffer;
+}
+
+#define ZeroMemory(a,b) memset(a, '\0', b)
+
+#ifdef __cplusplus
+#ifdef max
+#undef max
+#endif
+template <class T> inline const T &max(const T &a, const T &b) { return (a > b) ? a : b; }
+#ifdef min
+#undef min
+#endif
+template <class T> inline const T &min(const T &a, const T &b) { return (a < b) ? a : b; }
+#endif
+
+// Byteswap magic...
+
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+#define PLATFORM_BIGENDIAN 1
+#define PLATFORM_LITTLEENDIAN 0
+#else
+#define PLATFORM_BIGENDIAN 0
+#define PLATFORM_LITTLEENDIAN 1
+#endif
+
+#if PLATFORM_BIGENDIAN
+ #define SWAPPER64(t) \
+ inline void BYTESWAP(t &x) { \
+ union { t orig; Uint64 ui; } swapper; \
+ swapper.orig = x; \
+ swapper.ui = SDL_SwapLE64(swapper.ui); \
+ x = swapper.orig; \
+ }
+ #define SWAPPER32(t) \
+ inline void BYTESWAP(t &x) { \
+ union { t orig; Uint32 ui; } swapper; \
+ swapper.orig = x; \
+ swapper.ui = SDL_SwapLE32(swapper.ui); \
+ x = swapper.orig; \
+ }
+ #define SWAPPER16(t) \
+ inline void BYTESWAP(t &x) { \
+ union { t orig; Uint16 ui; } swapper; \
+ swapper.orig = x; \
+ swapper.ui = SDL_SwapLE16(swapper.ui); \
+ x = swapper.orig; \
+ }
+ #define SWAPPER8(t) inline void BYTESWAP(t &_x) {}
+ SWAPPER64(double)
+ SWAPPER32(size_t) // !!! FIXME: this will fail on gnuc/amd64.
+ SWAPPER32(int)
+ SWAPPER32(float)
+ SWAPPER32(DWORD)
+ SWAPPER16(WORD)
+ SWAPPER16(short)
+ SWAPPER8(BYTE)
+ #undef SWAPPER32
+ #undef SWAPPER16
+ #undef SWAPPER8
+#else
+ #define BYTESWAP(x)
+#endif
+
+#endif // PLATFORM_UNIX
+
+#endif // include-once blocker.
diff --git a/levels.h b/levels.h
new file mode 100644
index 0000000..eae7c72
--- /dev/null
+++ b/levels.h
@@ -0,0 +1,3352 @@
+//Chrisoft Bullet Lab Remix HGE
+//Level Implementations
+//"Copyleft" Chrisoft 2013
+//Now this is being fully rewritten..
+/*
+Planning Level Order:
+No Name Music Length Frozen?
+Level -1: Over the Horizon BLR2_TR08.ogg
+Level 1: Down by the Bank BLR2_TR01.ogg 3 Minutes F*
+Level 2: Pentagon Mystery BLR2_TR02.ogg 3.5 Minutes F*
+Level 3: Missing Colour BLR2_TR03.ogg 2.5 Minutes F*
+Level 4: Reunion BLR2_TR04.ogg 4.5 Minutes F*
+Level 5: Crazy Autumn BLR2_TR05.ogg 5+2/3 Min F*
+Level 6: Peaceful(?) Winter BLR2_TR06.ogg 6.5 Minutes F*
+Level 7: Rainbow of Spring BLR2_TR07.ogg
+Other Music:
+About Scene BLR2_TR09.ogg
+*/
+/*
+How to write a classic level/part...
+Classic parts need only one procedure, like this.
+ frameleft=...;
+ if (towercnt==/!=...)return ClearAll();
+ DisableAllTower=false;bulcnt=0;memset(bullet,0,sizeof(bullet));
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+*/
+/*
+How to write an "advanced" part...
+"Advanced" parts usually need two parts, ont for initalize and one for things to do every frame.
+Write on your own thought...
+*/
+bool squashrev;
+int posx,posy,fskp,posx2,posy2;
+bool doneredir;
+int pnt1,pnt2;
+//Let's start now!
+double towers[16];int tcnt;
+double dscroll,roll;
+bool sout,tendone;bool dmt[16];
+static const char* LEVEL_H_FN="levels.h";
+void Level1Part1()
+{
+ //Level procedure
+ //Simple Level procedures should only run once during a level
+ if ((tower[CreateTower1(400,300,857,2)].towerspr->GetColor()>>24)>=0x80)IfCallLevel=false;
+ //Current_Position=2;
+ frameleft=AMinute*2;
+ tcnt=1;sout=false;dscroll=-0.025f;memset(dmt,true,sizeof(dmt));
+ for (int i=0;i<tcnt;++i)
+ {
+ towers[i]=600+600.0f/(double)tcnt*i+12;
+ CreateTower3(200,towers[i],428,3,4);
+ CreateTower3(600,towers[i],428,3,4);
+ }
+ ++part;roll=0;tendone=false;
+ ShowTip("\
+Level 1-Down by the Bank\n\
+Everything going on properly?\n\
+");
+ Current_Position=2;
+}
+void Level1Part2()
+{
+ //Process the action here...
+ for (int i=0;i<tcnt;++i)
+ {
+ if (LOWFPS)towers[i]+=17*dscroll;else towers[i]+=dscroll;
+ tower[2*(i+1)].towerpos.y=tower[2*(i+1)+1].towerpos.y=towers[i];
+ if (towers[i]<=300&&towers[i]>=290&&dmt[i])
+ {
+ NewMultpo(tower[2*(i+1)+1].towerpos);
+ NewMultpo(tower[2*(i+1)].towerpos);
+ dmt[i]=false;
+ }
+ }
+ if (!sout)
+ {
+ if (towers[tcnt-1]<-12)++roll;
+ for (int i=0;i<tcnt;++i)if (towers[i]<-12)towers[i]=612,dmt[i]=true;
+ if (roll==1)
+ {
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towertype==3)tower[i].t3t=5;
+ }
+ if (roll==2)
+ {
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towertype==3)tower[i].t3t=0;
+ }
+ if (roll==3&&!tendone)
+ {
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towertype==3)tower[i].t3t=4;
+ tcnt=10;
+ tendone=true;
+ for (int i=0;i<tcnt;++i)
+ {
+ towers[i]=600+600.0f/(double)tcnt*i+12;
+ CreateTower3(200,towers[i],428,3,4);
+ CreateTower3(600,towers[i],428,3,4);
+ }
+ }
+ }
+}
+void Level1Part3()
+{
+ frameleft=AMinute;
+ if (towcnt!=50&&towcnt!=0)return ClearAll();
+ DisableAllTower=false;bulcnt=0;memset(bullet,0,sizeof(bullet));
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Double-directed Labyrinth!");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ //CreateTower1(400,300,857,2);
+ for (int i=1;i<=25;++i)
+ CreateTower3(772,i*24-24,1714,2,2),
+ CreateTower3(28,i*24-12,1714,2,2);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ ++part;
+ return;
+ }
+}
+int labyred;
+void Level1Part4()
+{
+ if (frameleft<=TwentySeconds)
+ {
+ if (LOWFPS)labyred+=17;else ++labyred;
+ if (labyred>=1500)CreateBullet6(rand()%800,rand()%600,2,0,1,12,true),labyred=0;
+ }
+ if (frameleft<=TenSeconds&&tower[1].towertimer>857)
+ {
+ for (int i=1;i<=towcnt;++i)tower[i].towertimer=857;
+ }
+}
+BCircle Level2Circle,Level2Circle2;
+Bullet* fakes[12];
+double L2D;
+void Level2Part0()
+{
+ frameleft=50;L2D=0;
+ if (towcnt==50)
+ {
+ ClearAll();
+ return;
+ }
+ bulcnt=0;memset(bullet,0,sizeof(bullet));
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("\
+Level 2-Polygon Mystery\n\
+Place yourself correctly!\
+");
+ IfCallLevel=false;
+ }
+ if (Current_Position==1)
+ {
+ frameleft=0;
+ return;
+ }
+}
+void Level2Part1()
+{
+ frameleft=AMinute;
+ Level2Circle.Init(230,pi/12000,96,vector2d(400,300));
+ Level2Circle2.Init(270,-pi/12000,96,vector2d(400,300));
+ CreateTower3_fixeddir(400,50,300,3,-2.0f/3.0f*pi);
+ CreateTower3_fixeddir(400,51,300,3,-1.0f/3.0f*pi);
+ //=======
+ CreateTower3_fixeddir(400,550,300,3,2.0f/3.0f*pi);
+ CreateTower3_fixeddir(400,549,300,3,1.0f/3.0f*pi);
+ //=======
+ CreateTower3_fixeddir(616.51,175,300,3,0);
+ CreateTower3_fixeddir(616.51,176,300,3,-1.0f/3.0f*pi);
+ //=======
+ CreateTower3_fixeddir(183.49,175,300,3,-pi);
+ CreateTower3_fixeddir(183.49,176,300,3,-2.0f/3.0f*pi);
+ //=======
+ CreateTower3_fixeddir(616.51,425,300,3,0);
+ CreateTower3_fixeddir(616.51,424,300,3,1.0f/3.0f*pi);
+ //=======
+ CreateTower3_fixeddir(183.49,425,300,3,-pi);
+ CreateTower3_fixeddir(183.49,424,300,3,2.0f/3.0f*pi);
+ for (int i=0;i<6;++i)fakes[i]=&bullet[CreateBullet6(400,300,0,999999999,1,1,false)];
+ /*CreateTower1(30,10,500,3);
+ CreateTower1(31,10,500,3,pi/16);
+ CreateTower1(30,11,500,3,-pi/16);
+ CreateTower1(746,10,500,3);
+ CreateTower1(745,10,500,3,pi/16);
+ CreateTower1(746,11,500,3,-pi/16);
+ CreateTower1(30,556,500,3);
+ CreateTower1(31,556,500,3,pi/16);
+ CreateTower1(30,555,500,3,-pi/16);
+ CreateTower1(746,556,500,3);
+ CreateTower1(745,556,500,3,pi/16);
+ CreateTower1(746,555,500,3,pi/16);*/
+ //To prevent to be criticized... I made this much easier to play...
+ //...But a lot harder to write...
+ ++part;
+}
+void Level2Part2()
+{
+ Level2Circle.Update();
+ Level2Circle2.Update();
+ L2D+=hge->Timer_GetDelta();
+ double base=Level2Circle.GetRad();
+ double r=(Level2Circle.GetRange()+Level2Circle2.GetRange())/2.0f;
+ for (int i=0;i<6;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base+i*pi/3.0f),300+r*sin(base+i*pi/3.0f));
+ if (L2D>=1.5)
+ {
+ L2D=0;
+ for (int i=0;i<6;++i)
+ CreateBullet6(403+r*cos(base+i*pi/3.0f),303+r*sin(base+i*pi/3.0f),
+ 2,0,1,6,true),clockrot=0;
+ }
+}
+void Level2Part3()
+{
+ frameleft=AMinute;
+ for (int i=0;i<6;++i)fakes[i]->exist=false;
+ for (int i=0;i<6;++i)fakes[i]=&bullet[CreateBullet7(400,300,0,999999999,false)];
+ whicnt=3;clockrot=deltarot=0;++part;
+}
+void Level2Part4()
+{
+ Level2Circle.Update();
+ Level2Circle2.Update();
+ L2D+=hge->Timer_GetDelta();
+ double base=Level2Circle.GetRad();
+ double r=(Level2Circle.GetRange()+Level2Circle2.GetRange())/2.0f;
+ for (int i=0;i<6;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base+i*pi/3.0f),300+r*sin(base+i*pi/3.0f));
+ if (L2D>=5)
+ {
+ L2D=0;
+ for (int i=0;i<6;++i)
+ CreateBullet7(403+r*cos(base+i*pi/3.0f),303+r*sin(base+i*pi/3.0f),
+ 2,0,true);
+ }
+}
+void Level2Part5()
+{
+ frameleft=TenSeconds/2;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("You've got 5 seconds to choose a fine place...");
+ return;
+ }
+ ++part;
+}
+Laser Lock;
+void Level2Part6()
+{
+ Level2Circle.Update();
+ Level2Circle2.Update();
+ L2D+=hge->Timer_GetDelta();
+ double base=Level2Circle.GetRad();
+ double r=(Level2Circle.GetRange()+Level2Circle2.GetRange())/2.0f;
+ for (int i=0;i<6;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base+i*pi/3.0f),300+r*sin(base+i*pi/3.0f));
+ if (L2D>=5)
+ {
+ L2D=0;
+ for (int i=0;i<6;++i)
+ CreateBullet7(403+r*cos(base+i*pi/3.0f),303+r*sin(base+i*pi/3.0f),
+ 2,0,true);
+ }
+ if (frameleft<TenSeconds/20)++part,frameleft=AMinute;
+}
+void Level2Part7()
+{
+ if (!playerLockY)playerLockY=true;
+ Level2Circle.Update();
+ Level2Circle2.Update();
+ L2D+=hge->Timer_GetDelta();
+ double base=Level2Circle.GetRad();
+ double r=(Level2Circle.GetRange()+Level2Circle2.GetRange())/2.0f;
+ for (int i=0;i<6;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base+i*pi/3.0f),300+r*sin(base+i*pi/3.0f));
+ if (L2D>=5)
+ {
+ L2D=0;
+ for (int i=0;i<6;++i)
+ CreateBullet7(403+r*cos(base+i*pi/3.0f),303+r*sin(base+i*pi/3.0f),
+ 2,0,true);
+ }
+}
+double L2D1;
+void Level2Part8()
+{
+ frameleft=ThirtySeconds;L2D1=0;
+ playerLockY=false;
+ for (int i=6;i<12;++i)fakes[i]=&bullet[CreateBullet6(400,300,0,999999999,1,1,false)];
+ ++part;
+}
+void Level2Part9()
+{
+ Level2Circle.Update();
+ Level2Circle2.Update();
+ L2D+=hge->Timer_GetDelta();
+ L2D1+=hge->Timer_GetDelta();
+ double base=Level2Circle.GetRad();
+ double base2=Level2Circle2.GetRad();
+ double r=(Level2Circle.GetRange()+Level2Circle2.GetRange())/2.0f;
+ for (int i=0;i<6;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base+i*pi/3.0f),300+r*sin(base+i*pi/3.0f));
+ for (int i=6;i<12;++i)
+ fakes[i]->bulletpos=vector2d(400+r*cos(base2+i*pi/3.0f),300+r*sin(base2+i*pi/3.0f));
+ if (L2D1>=2)
+ {
+ L2D1=0;
+ for (int i=0;i<6;++i)
+ CreateBullet6(403+r*cos(base2+i*pi/3.0f),303+r*sin(base2+i*pi/3.0f),
+ 2,0,1,6,true),clockrot=0;
+ }
+ if (L2D>=5)
+ {
+ L2D=0;
+ for (int i=0;i<6;++i)
+ CreateBullet7(403+r*cos(base+i*pi/3.0f),303+r*sin(base+i*pi/3.0f),
+ 2,0,true);
+ }
+}
+void Level3Part0()
+{
+ frameleft=50;
+ if (towcnt==50)
+ {
+ ClearAll();
+ return;
+ }
+ bulcnt=0;memset(bullet,0,sizeof(bullet));
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("\
+Level 3-Missing Colour\n\
+A negative omen...\
+");
+ IfCallLevel=false;
+ }
+ if (Current_Position==1)
+ {
+ frameleft=0;
+ return;
+ }
+}
+void Level3Part1()
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=1&&towcnt!=0)return ClearAll();
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Meet my new weapon...Is it cool?");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower8(400,300,857,3,57,30,false);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+}
+void Level3Part2()
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=4&&towcnt!=0)return ClearAll(false);
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("What about quad reflective towers...?");
+ All2pnt();
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower8(30,10,1250,3,57,15,false);
+ CreateTower8(746,10,1250,3,57,15,false);
+ CreateTower8(30,556,1250,3,57,15,false);
+ CreateTower8(746,556,1250,3,57,15,false);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+}
+#undef rad1
+#undef rad2
+class TRotateFucker
+{
+public:
+ Bullet *Bul[32];
+ double rad1,rad2,drad,srad,dtrad,dtrad2;
+ double range,drange,dtrange,cdtrange;
+ //cdtrange: dist to centre from the tail bullet
+ //dtrange : dist limit of cdtrange
+ //drange : disired range of rotate start
+ //range : current movement range
+ int stage,cnt,ccnt,delay,cf;
+ double elasp;
+ void init()
+ {
+ stage=0;rad1=rad2=srad;elasp=0.0f;ccnt=0;
+ for (int i=0;i<cnt;++i)Bul[i]=&bullet[CreateBullet8(400,300,0,false)],DirectBullet(*Bul[i],srad),Bul[i]->bulletspr->SetColor(0x00FFFFFF);
+ Bul[0]->bulletspeed=2;Bul[0]->bulletspr->SetColor(0x80FFFFFF);
+ }
+ void stage0()
+ {
+ elasp+=hge->Timer_GetDelta();
+ if ((int)(elasp/0.15f)>ccnt&&ccnt<cnt-1)
+ {
+ ccnt=(int)(elasp/0.2f);
+ if (ccnt==1)dtrange=GetDist(Bul[0]->bulletpos,Bul[1]->bulletpos);
+ Bul[ccnt]->bulletspeed=2;Bul[ccnt]->bulletspr->SetColor(0x80FFFFFF);
+ }
+ if (elasp>2)
+ {
+ stage=1;
+ drange=GetDist(Bul[cnt-1]->bulletpos,vector2d(400,300));
+ dtrad=(drad-srad);while (dtrad>pi/6.0f)dtrad-=pi/6.0f;dtrad/=delay;
+ dtrad2=(2*pi-drad+srad);while (dtrad2>pi/6.0f)dtrad2-=pi/6.0f;dtrad2/=delay;
+ for (int i=0;i<cnt;++i)Bul[i]->bulletspeed=0;
+ cf=0;
+ }
+ }
+ void stage1()
+ {
+ ++cf;
+ rad1=srad+dtrad*cf;rad2=srad-dtrad2*cf;
+ for (int i=0;i<cnt;++i)
+ if (Bul[i]->bullettype==8)
+ {
+ if (i&1)
+ Bul[i]->bulletpos=vector2d(400+(drange+(cnt-i)*dtrange)*cos(rad1-pi),300+(drange+(cnt-i)*dtrange)*sin(rad1-pi));
+ else
+ Bul[i]->bulletpos=vector2d(400+(drange+(cnt-i)*dtrange)*cos(rad2-pi),300+(drange+(cnt-i)*dtrange)*sin(rad2-pi));
+ }
+ if (cf>delay)
+ {
+ for (int i=0;i<cnt;++i)
+ if (Bul[i]->bullettype==8)
+ Bul[i]->bulletspeed=2,Bul[i]->redir(vector2d(400,300)),
+ Bul[i]->bulletdir=vector2d(-Bul[i]->bulletdir.x,-Bul[i]->bulletdir.y);
+ stage=2;
+ }
+ }
+ void stage2(){}
+ void update()
+ {
+ switch(stage)
+ {
+ case 0:stage0();break;
+ case 1:stage1();break;
+ case 2:stage2();break;
+ }
+ }
+}fr[6][6];
+int cur;
+double elasped;
+void Level3Part3()
+{
+ frameleft=AMinute;
+ if (towcnt!=1&&towcnt!=0)return ClearAll(false);
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ All2pnt();
+ ShowTip("Precise mode is not so precise as expected...");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower8(400,300,999999999,0,999999999,0,false);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ for (int k=0;k<6;++k)
+ for (int i=0;i<6;++i)
+ {
+ fr[k][i].cnt=10;
+ fr[k][i].drad=(i+1)*pi/3.0f;
+ fr[k][i].srad=i*pi/3.0f;
+ fr[k][i].delay=750;
+ fr[k][i].stage=-1;
+ if (k==0)fr[k][i].init();
+ }
+ ++part;
+ elasped=0;cur=0;
+ return;
+ }
+}
+void Level3Part4()
+{
+ if (frameleft<TwentySeconds&&tower[1].towertimer==999999999)
+ {
+ tower[1].towertimer=tower[1].curtimer=1500;
+ tower[1].towertimer2=100;
+ tower[1].bulletspeed=3;tower[1].shotcount=tower[1].curshotcount=10;
+ }
+ for (int k=0;k<6;++k)
+ for (int i=0;i<6;++i)
+ fr[k][i].update();
+ elasped+=hge->Timer_GetDelta();
+ if (elasped>3)
+ {
+ elasped=0;++cur;
+ if (cur>=6)cur=0;
+ double sr=(rand()%10)*pi/30.0f;
+ for (int i=0;i<6;++i)
+ {
+ fr[cur][i].drad=(i+1)*pi/3.0f+sr;
+ fr[cur][i].srad=i*pi/3.0f+sr;
+ fr[cur][i].init();
+ }
+ }
+}
+double l3p5brk;
+void Level3Part5()
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=0)return ClearAll(false);
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ All2pnt();
+ ShowTip("Well, here is a...");
+ return;
+ }
+ ++part;l3p5brk=0;
+}
+void Level3Part6()
+{
+ l3p5brk+=hge->Timer_GetDelta();
+ if (l3p5brk>0.2)
+ {
+ l3p5brk=0;
+ for (int i=1;i<=8;++i)DirectBullet(bullet[CreateBullet8(i*100-50,20,2,false)],-pi/2);
+ }
+}
+void Level4Part0()
+{
+ frameleft=50;All2pnt();towcnt=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("\
+Level 4-Reunion\n\
+What was the weather like yesterday?...\n\
+");
+ IfCallLevel=false;
+ }
+ if (Current_Position==1)
+ {
+ frameleft=0;bulcnt=0;BTarg.TargHide();
+ return;
+ }
+}
+void Level4Part1()
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=1&&towcnt!=0)return ClearAll();
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Where is this idea from?");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower9(400,300,1000,4,750,36,750);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+}
+Bullet* redirs[400];int cred;
+void Level4Part2()
+{
+ frameleft=TenSeconds/2;clrtime=0;
+ if (towcnt==1)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("...");
+ }
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level4Part3()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part4()
+{
+ frameleft=TenSeconds/2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level4Part5()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part6()
+{
+ frameleft=TenSeconds/10*4;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level4Part7()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part8()
+{
+ frameleft=TenSeconds/10*4;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level4Part9()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part10()
+{
+ frameleft=TenSeconds/10*3;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level4Part11()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part12()
+{
+ frameleft=TenSeconds/10*3;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level4Part13()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part14()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level4Part15()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part16()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level4Part17()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level4Part18()
+{
+ frameleft=TenSeconds/2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx=10,posy=10,posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level4Part19()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>33)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=24;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=24;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=2,doneredir=true;
+ }
+ if (posx<766)
+ {
+ posx+=24;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=24;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ }
+ }
+
+ }
+}
+double rot1,dta1,rot2,dta2,spd2,elsp1;
+void Level4Part20()
+{
+ frameleft=AMinute;All2pnt();towcnt=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Double Kill, right?");
+ }
+ if (Current_Position==1)
+ {
+ BTarg.TargHide();ATarg.TargHide();CreateTower3(400,300,999999999,0,0);
+ rot1=dta1=rot2=dta2=elsp1=0;spd2=1;++part;IfCallLevel=true;
+ return;
+ }
+}
+void Level4Part21()
+{
+ elsp1+=hge->Timer_GetDelta();
+ if (elsp1<=0.3)return;
+ elsp1=0;
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ {
+ dta1+=2*pi/180;dta2-=2*pi/180;spd2=1+4.0f*((AMinute-frameleft)/(double)AMinute);
+ rot1+=dta1;rot2+=dta2;
+ }
+ for (int i=0;i<6;++i)CreateBullet2(400,300,4,rot1+i*pi/3);
+ for (int i=0;i<6;++i)CreateBullet2(400,300,spd2,rot2+i*pi/3);
+}
+void Level4Part22()
+{
+ frameleft=AMinute;clrtime=1;
+ if (towcnt==1)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Have problem breathing?\n\...so try this!");
+ }
+ if (Current_Position==1)
+ {
+ ++part;
+ pnt1=CreateTower3(10,10,50,20,1);
+ pnt2=CreateTower3(790,10,50,20,1);
+ CreateTower9(400,10,2000,2,2000,6,1000);
+ }
+}
+void Level4Part23()
+{
+ if (!LOWFPS)
+ tower[pnt1].towerpos.x+=0.006,tower[pnt2].towerpos.x-=0.006;
+ else
+ tower[pnt1].towerpos.x+=0.006*17,tower[pnt2].towerpos.x-=0.006*17;
+}
+void Level4Part24()
+{
+ frameleft=AMinute;
+ if (towcnt!=5&&towcnt!=0)return ClearAll(false);
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;All2pnt();
+ Current_Position=2;
+ ShowTip("Let's meet a more classical circle-drawing part...\n\
+...as the end of this level...\nCan you draw perfectly?");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower4(400,300,2000,2.5);
+ CreateTower1(9,9,2000,3);
+ CreateTower1(767,11,2000,3);
+ CreateTower1(9,567,2000,3);
+ CreateTower1(767,567,2000,3);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ ++part;
+ return;
+ }
+}
+void Level4Part25()
+{
+ for (int i=2;i<=5;++i)
+ tower[i].towertimer=((frameleft)/(double)AMinute)*1800+200;
+}
+void Level5Part0()
+{
+ frameleft=50;All2pnt();towcnt=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ LE_Active=true;letex=TLeaf;lescale=0.75;letr=TextureRect(0,0,108,108);lecolor=0xCCCC3333;
+ Current_Position=2;
+ ShowTip("\
+Level 5-Crazy Autumn\n\
+Autumn is considered as a miserable season for \n\
+thousands of years...\n\
+This autumn, however, is coming too fast...\
+");
+ IfCallLevel=false;
+ }
+ if (Current_Position==1)
+ {
+ frameleft=0;
+ return;
+ }
+}
+void Level5Part1()
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=2&&towcnt!=0)return ClearAll(false);
+ DisableAllTower=false;
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ CreateTower9(400,300,2000,3,1000,36,750);
+ CreateTower4(400,50,2000,2.5,0);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+}
+void Level5Part2()
+{
+ frameleft=ThirtySeconds;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;All2pnt();
+ Current_Position=2;
+ ShowTip("What if your cheaser is faster than you...");
+ return;
+ }
+ tower[2].bulletspeed=4;IfCallLevel=false;
+}
+int pos,lsrbrk;
+bool rev;
+void Level5Part3()
+{
+ frameleft=AMinute;
+ if (towcnt!=0)return (void)ClearAll();
+ Lasercnt=12;
+ for (int i=1;i<=12;++i)
+ {
+ laser[i].Init(32);
+ laser[i].SetTexture(SprSheet,0,264,248,8);
+ laser[i].RenCtr.x=406,laser[i].RenCtr.y=306;
+ }
+ ++part;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;All2pnt();
+ Current_Position=2;
+ ShowTip("Vortex of leaves...");
+ return;
+ }
+}
+void Level5Part4()
+{
+ bool shot=false;
+ if (LOWFPS)lsrbrk+=16;
+ if (++lsrbrk>=100)lsrbrk=0,shot=true,++pos;
+ if (pos==32)
+ {
+ pos=0;rev=!rev;
+ for (int i=1;i<=bulcnt;++i)
+ if (bullet[i].bulletspeed<1e-5)
+ bullet[i].bulletaccel=0.001,
+ bullet[i].limv=1+1.5*(frameleft/(double)AMinute);
+ }
+ for (int i=1;i<=12;++i)
+ {
+ double initrad=pi/6.0f*(i-1);
+ double dist;
+ for (int j=0;j<32;++j)
+ {
+ dist=j*Resd;
+ double trad;
+ if (rev)trad=initrad-j*pi/36.0f;else trad=initrad+j*pi/36.0f;
+ vector2d t,tt,s;
+ t.x=cos(trad)*dist;
+ t.y=sin(trad)*dist;
+ dist=(j+1)*Resd;
+ if (rev)trad=initrad-(j+1)*pi/36.0f;else trad=initrad+(j+1)*pi/36.0f;
+ tt.x=cos(trad)*dist;tt.y=sin(trad)*dist;
+ tt.x-=t.x;tt.y-=t.y;trad=tt.x;tt.x=tt.y;tt.y=-trad;
+ trad=sqrt(sqr(tt.x)+sqr(tt.y));
+ tt.x/=trad;tt.y/=trad;
+ //pos: 0~8, mult:0~8
+ //pos: 24~32, mult: 8~0
+ if (pos>=24)
+ tt.x*=(32-pos)/1.5f,tt.y*=(32-pos)/1.5f;
+ else
+ if (pos<=8)
+ tt.x*=pos/1.5f,tt.y*=pos/1.5f;
+ else
+ tt.x*=5.33f,tt.y*=5.33f;
+ //We only consider collisions when pos is between 9 and 23.
+ if (pos>9&&pos<23)laser[i].EnableColl=true;else laser[i].EnableColl=false;
+ s.x=t.x+tt.x;s.y=t.y+tt.y;
+ if (j==31)
+ for (int k=31;k<MaxRes;++k)
+ laser[i].Setdata(k,t,s,0xEEFF8800);
+ else
+ laser[i].Setdata(j,t,s,0xEEFF8800);
+ trad=initrad+j*pi/36.0f;
+ if (shot&&j==pos)CreateBullet2(400+t.x,300+t.y,0.0f,rand()%100,1);
+ }
+ if (pos>8&&pos<23)
+ laser[i].EnableColl=true;
+ else
+ laser[i].EnableColl=false;
+ }
+}
+Bullet* tbuls[1000];double lv5brk;
+void Level5Part5()
+{
+ frameleft=AMinute;All2pnt();towcnt=0;Lasercnt=0;
+ memset(tbuls,0,sizeof(tbuls));lv5brk=0;++part;
+}
+void Level5Part6()
+{
+ lv5brk+=hge->Timer_GetDelta();
+ if (lv5brk<=0.3)return;
+ lv5brk=0;
+ for (int i=1;i<=9;++i)
+ for (int j=0;j<1000;++j)
+ if (!tbuls[j])
+ {
+ tbuls[j]=&bullet[CreateBullet2(i*80,570,3,0.5*pi)];
+ break;
+ }
+ for (int j=0;j<1000;++j)
+ if (tbuls[j]&&tbuls[j]->bulletpos.y<150)
+ {
+ if (rand()%1000>800)
+ {
+ if (rand()%1000>500)
+ CreateBullet6(tbuls[j]->bulletpos.x,tbuls[j]->bulletpos.y,3,200,1,18);
+ else
+ if (rand()%1000>850)
+ CreateBullet9(tbuls[j]->bulletpos.x,tbuls[j]->bulletpos.y,3,500,18,300);
+ }
+ tbuls[j]->exist=false;
+ tbuls[j]=NULL;
+ }
+}
+double tbrk;
+void Level5Part7()
+{
+ frameleft=ThirtySeconds;Dis8ref=true;tbrk=0;
+ if (towcnt!=33&&towcnt!=0)return ClearAll();
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Threatening effect of high speed bullets");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ for (int i=1;i<=33;++i)CreateTower8(i*24-12,12,500,10,20,30);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ ++part;All2pnt();
+ return;
+ }
+}
+void Level5Part8()
+{
+ tbrk+=hge->Timer_GetDelta();
+ if (tbrk<=3)return;
+ tbrk=0;int tg;
+ if (rand()%1000>=500)tg=CreateBullet9(200,12,8,300,12,200);else tg=CreateBullet9(600,12,8,300,12,200);
+ bullet[tg].redir(playerpos);
+}
+void Level5Part9()
+{
+ frameleft=ThirtySeconds;Dis8ref=true;tbrk=0;
+ if (towcnt!=66&&towcnt!=0)return ClearAll();
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Do not panic!");
+ return;
+ }
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ for (int i=1;i<=33;++i)CreateTower8(i*24-12,12,750,1,1,1),CreateTower8(i*24-12,588,750,1,1,1);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ ++part;All2pnt();
+ return;
+ }
+}
+void Level5Part10()
+{
+ tbrk+=hge->Timer_GetDelta();
+ if (tbrk<=3)return;
+ tbrk=0;
+ int p=CreateBullet1(playerpos.x,12,2);
+ bullet[p].bulletspr->SetTextureRect(72,0,24,24);
+}
+void Level5Part11()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ if (towcnt==66)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("They are getting out of control...\n\
+Have you noticed that strange things are happening?...");
+ }
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;All2pnt();
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level5Part12()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.95+400,(posy-300)*0.95+300,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.95+400,(posy-300)*0.95+300,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<=cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level5Part13()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level5Part14()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.95+400,(posy2-300)*0.95+300,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.95+400,(posy2-300)*0.95+300,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<=cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level5Part15()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx=10,posy=10,doneredir=false;
+}
+void Level5Part16()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.95+400,(posy-300)*0.95+300,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.9+400,(posy-300)*0.9+300,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx,posy,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.95+400,(posy-300)*0.95+300,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx-400)*0.9+400,(posy-300)*0.9+300,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<=cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level5Part17()
+{
+ frameleft=TenSeconds/10*2;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;memset(redirs,0,sizeof(redirs));cred=-1;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level5Part18()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>15)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.95+400,(posy2-300)*0.95+300,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.9+400,(posy2-300)*0.9+300,0,999999,1,999999)];
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ redirs[++cred]=&bullet[CreateBullet9(posx2,posy2,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.95+400,(posy2-300)*0.95+300,0,999999,1,999999)];
+ redirs[++cred]=&bullet[CreateBullet9((posx2-400)*0.9+400,(posy2-300)*0.9+300,0,999999,1,999999)];
+ }
+ else
+ if (!doneredir)
+ for (int i=0;i<=cred;++i)
+ redirs[i]->redir(ATarg.targpos),redirs[i]->bulletspeed=4,doneredir=true;
+ }
+ }
+}
+double ntrot,ntbrk;
+int ntcnt;
+void Level5Part19()
+{
+ frameleft=AMinute;clrtime=0;ntrot=ntbrk=0;ntcnt=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("You are the fish in my barrel.");
+ }
+ if (Current_Position==1)
+ {
+ ++part;All2pnt();
+ ATarg.TargHide();
+ }
+}
+void Level5Part20()
+{
+ ntbrk+=hge->Timer_GetDelta();
+ if (LOWFPS)ntrot+=16*pi/960.0f;else ntrot+=pi/960.0f;
+ if (ntbrk<0.01)return;
+ ntbrk=0;++ntcnt;if (ntcnt>15)ntcnt=0;
+ if (ntcnt==0)
+ {
+ int a=CreateBullet9(400+250*sin(ntrot),300+250*cos(ntrot),2,500,1,500);
+ bullet[a].redattrib=1;bullet[a].redir(vector2d(400,300));
+ bullet[a].bulletdir.x=-bullet[a].bulletdir.x;
+ bullet[a].bulletdir.y=-bullet[a].bulletdir.y;
+ a=CreateBullet9(400+250*sin(ntrot+pi),300+250*cos(ntrot+pi),2,500,1,500);
+ bullet[a].redattrib=1;bullet[a].redir(vector2d(400,300));
+ bullet[a].bulletdir.x=-bullet[a].bulletdir.x;
+ bullet[a].bulletdir.y=-bullet[a].bulletdir.y;
+ }
+ else
+ {
+ int a=CreateBullet9(400+250*sin(ntrot),300+250*cos(ntrot),2,999999999,1,999999999);
+ bullet[a].redattrib=1;bullet[a].redir(vector2d(400,300));
+ bullet[a].bulletdir.x=-bullet[a].bulletdir.x;
+ bullet[a].bulletdir.y=-bullet[a].bulletdir.y;
+ a=CreateBullet9(400+250*sin(ntrot+pi),300+250*cos(ntrot+pi),2,999999999,1,999999999);
+ bullet[a].redattrib=1;bullet[a].redir(vector2d(400,300));
+ bullet[a].bulletdir.x=-bullet[a].bulletdir.x;
+ bullet[a].bulletdir.y=-bullet[a].bulletdir.y;
+ }
+}
+void Level5Part21()
+{
+ frameleft=ThirtySeconds;
+ All2pnt();
+ Lasercnt=0;
+ CTarg.Init(18,75,5.0f);
+ DisableAllTower=false;
+ CreateTower1(30,10,500,2);
+ CreateTower1(746,10,500,2);
+ CreateTower1(30,556,500,2);
+ CreateTower1(746,556,500,2);
+ ++part;
+}
+void Level5Part22()
+{
+ int times=1;if (LOWFPS)times=16;
+ for (int i=1;i<=times;++i)
+ CTarg.SetRange(CTarg.GetRange()-0.002f);
+ CTarg.Update();
+}
+void Level6Part0()
+{
+ frameleft=50;All2pnt();towcnt=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ LE_Active=true;letex=TSflake;lescale=0.2;letr=TextureRect(0,0,350,350);lecolor=0xCC3366CC;
+ Current_Position=2;
+ ShowTip("\
+Level 6-Peaceful(?) Winter\n\
+Look, there's a question mark in the title...\
+");
+ IfCallLevel=false;
+ }
+ if (Current_Position==1)
+ {
+ frameleft=0;
+ return;
+ }
+}
+void Level6Part1()
+{
+ //Some component of this level is in towernbullet...
+ frameleft=ThirtySeconds;
+ DisableAllTower=false;
+ //Consider Low FPS mode here.
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ //Create your towers
+ whicnt=10;
+ CreateTower7(400,300,750,3,500);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ return;
+ }
+}
+int spcnt;double sixrad,sixbrk;
+void Level6Part2()
+{
+ while (towcnt)return ClearAll(false);
+ All2pnt();frameleft=TenSeconds;
+ ++part;spcnt=2;sixrad=sixbrk=0;
+ whicnt=1;DisableAllTower=false;
+}
+void Level6Part3()
+{
+ sixbrk+=hge->Timer_GetDelta();
+ if (sixrad>2*pi)return;
+ if (sixbrk<0.04)return;
+ sixbrk=0;
+ sixrad+=pi/25.0f;
+ for (int i=0;i<spcnt;++i)
+ {
+ int pnt=CreateBullet7(400,300,2,1500);
+ bullet[pnt].setdir(pi/2+sixrad+((double)i/(double)spcnt)*2.0f*pi);
+ }
+}
+void Level6Part4()
+{
+ frameleft=TenSeconds;whrcnt=9;
+ ++part;spcnt=3;sixrad=sixbrk=0;
+ whicnt=1;DisableAllTower=false;
+}
+void Level6Part5()
+{
+ sixbrk+=hge->Timer_GetDelta();
+ if (sixrad>2*pi)return;
+ if (sixbrk<0.04)return;
+ sixbrk=0;
+ sixrad+=pi/25.0f;
+ for (int i=0;i<spcnt;++i)
+ {
+ int pnt=CreateBullet7(400,300,2.2,1500);
+ bullet[pnt].setdir(pi/2+sixrad+((double)i/(double)spcnt)*2.0f*pi);
+ }
+}
+void Level6Part6()
+{
+ frameleft=TenSeconds;
+ ++part;spcnt=4;sixrad=sixbrk=0;
+ whicnt=1;DisableAllTower=false;
+}
+void Level6Part7()
+{
+ sixbrk+=hge->Timer_GetDelta();
+ if (sixrad>2*pi)return;
+ if (sixbrk<0.04)return;
+ sixbrk=0;
+ sixrad+=pi/25.0f;
+ for (int i=0;i<spcnt;++i)
+ {
+ int pnt=CreateBullet7(400,300,2.4,1500);
+ bullet[pnt].setdir(pi/2+sixrad+((double)i/(double)spcnt)*2.0f*pi);
+ }
+}
+void Level6Part8()
+{
+ frameleft=TenSeconds;whrcnt=6;
+ ++part;spcnt=5;sixrad=sixbrk=0;
+ whicnt=1;DisableAllTower=false;
+}
+void Level6Part9()
+{
+ sixbrk+=hge->Timer_GetDelta();
+ if (sixrad>2*pi)return;
+ if (sixbrk<0.04)return;
+ sixbrk=0;
+ sixrad+=pi/25.0f;
+ for (int i=0;i<spcnt;++i)
+ {
+ int pnt=CreateBullet7(400,300,2.6,1500);
+ bullet[pnt].setdir(pi/2+sixrad+((double)i/(double)spcnt)*2.0f*pi);
+ }
+}
+void Level6Part10()
+{
+ frameleft=TenSeconds;whrcnt=6;
+ ++part;spcnt=6;sixrad=sixbrk=0;
+ whicnt=1;DisableAllTower=false;
+}
+void Level6Part11()
+{
+ sixbrk+=hge->Timer_GetDelta();
+ if (sixrad>2*pi)return;
+ if (sixbrk<0.04)return;
+ sixbrk=0;
+ sixrad+=pi/25.0f;
+ for (int i=0;i<spcnt;++i)
+ {
+ int pnt=CreateBullet7(400,300,2.6,1500);
+ bullet[pnt].setdir(pi/2+sixrad+((double)i/(double)spcnt)*2.0f*pi);
+ }
+}
+void Level6Part12()
+{
+ frameleft=AMinute;clrtime=1;
+ if (towcnt!=8&&towcnt)
+ {
+ ClearAll(false);
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Get out before you are squashed...");
+ }
+ if (Current_Position==1)
+ {
+ ++part;squashrev=false;All2pnt();
+ CreateTower3(10,10,400,2,1);
+ CreateTower3(766,10,400,2,1);
+ CreateTower3(10,566,400,2,1);
+ CreateTower3(766,566,400,2,1);
+ CreateTower1(9,9,1000,1.5);
+ CreateTower1(767,11,1000,1.5);
+ CreateTower1(9,567,1000,1.5);
+ CreateTower1(767,567,1000,1.5);
+ }
+}
+void Level6Part13()
+{
+ if (!squashrev)
+ {
+ if (!LOWFPS)
+ {
+ tower[1].towerpos.x+=0.01;
+ tower[1].towerpos.y+=0.007354;
+ tower[2].towerpos.x-=0.01;
+ tower[2].towerpos.y+=0.007354;
+ tower[3].towerpos.x+=0.01;
+ tower[3].towerpos.y-=0.007354;
+ tower[4].towerpos.x-=0.01;
+ tower[4].towerpos.y-=0.007354;
+ }
+ else
+ {
+ tower[1].towerpos.x+=0.1;
+ tower[1].towerpos.y+=0.07354;
+ tower[2].towerpos.x-=0.1;
+ tower[2].towerpos.y+=0.07354;
+ tower[3].towerpos.x+=0.1;
+ tower[3].towerpos.y-=0.07354;
+ tower[4].towerpos.x-=0.1;
+ tower[4].towerpos.y-=0.07354;
+ }
+ }
+ else
+ {
+ if (!LOWFPS)
+ {
+ tower[1].towerpos.x-=0.01;
+ tower[1].towerpos.y-=0.007354;
+ tower[2].towerpos.x+=0.01;
+ tower[2].towerpos.y-=0.007354;
+ tower[3].towerpos.x-=0.01;
+ tower[3].towerpos.y+=0.007354;
+ tower[4].towerpos.x+=0.01;
+ tower[4].towerpos.y+=0.007354;
+ }
+ else
+ {
+ tower[1].towerpos.x-=0.1;
+ tower[1].towerpos.y-=0.07354;
+ tower[2].towerpos.x+=0.1;
+ tower[2].towerpos.y-=0.07354;
+ tower[3].towerpos.x-=0.1;
+ tower[3].towerpos.y+=0.07354;
+ tower[4].towerpos.x+=0.1;
+ tower[4].towerpos.y+=0.07354;
+ }
+ }
+ if (tower[1].towerpos.x>766||tower[1].towerpos.x<10)squashrev=!squashrev;
+}
+double avabrk,avacurbrk;
+bool dir;
+void Level6Part14()//Avalanche
+{
+ frameleft=AMinute;clrtime=1;
+ if (towcnt)
+ {
+ ClearAll(false);
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Avalanche...");
+ }
+ if (Current_Position==1)
+ {
+ ++part;All2pnt();avabrk=1.0f;avacurbrk=0;dir=false;
+ }
+}
+void Level6Part15()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ avabrk=((double)frameleft/(double)AMinute)*0.04f+0.01f;
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;
+ int pnt=CreateBullet2(rand()%780+10,200,-6.25,3*pi/2.0f);
+ bullet[pnt].limv=2+rand()%7;bullet[pnt].bulletaccel=0.005;
+ }
+}
+void Level6Part16()
+{
+ frameleft=AMinute;clrtime=2;
+ if (towcnt)
+ {
+ ClearAll(false);
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("?..");
+ }
+ if (Current_Position==1)
+ {
+ ++part;All2pnt();avabrk=1.0f;
+ avacurbrk=0;dir=false;ATarg.TargShow();
+ ATarg.targpos=vector2d(400,300);
+ whicnt=3;avacurbrk=0;
+ }
+}
+void Level6Part17()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ avabrk=((double)frameleft/(double)AMinute)*0.8f+0.2f;
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;
+ int pnt;
+ if (rand()%100<80)
+ pnt=CreateBullet7(ATarg.targpos.x,ATarg.targpos.y,3,500);
+ else
+ pnt=CreateBullet9(ATarg.targpos.x,ATarg.targpos.y,3,500,36,500);
+ bullet[pnt].dist=1;bullet[pnt].bulletdir=vector2d(0,0);
+ }
+}
+//begin hexagon
+Bullet bheader[100],*beewx[500];
+static int sxcnt,seq,beecnt;
+bool brdir;
+double offset;
+void Level6Part18()
+{
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Hexagon loops");
+ }
+ if (Current_Position==1)
+ {
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TenSeconds;offset=86;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=1;avabrk=1;sixbrk=0.1;seq=3;
+ for (int i=1;i<=5;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,2,-pi/6);
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,2,-5*pi/6);
+ }
+ ++part;ATarg.TargHide();All2pnt();
+ }
+}
+void Level6Part19()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (frameleft<TenSeconds/10*1&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-5*pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-5*pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.2&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.y>610)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part20()
+{
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TwentySeconds;offset=43;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=0.5;avabrk=0.5;sixbrk=0.1;seq=3;
+ for (int i=1;i<=10;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,2,-pi/6);
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,2,-5*pi/6);
+ }
+ ++part;
+}
+void Level6Part21()
+{
+ avacurbrk+=hge->Timer_GetDelta(); //Well, you killed process.
+ sixbrk+=hge->Timer_GetDelta(); //Yeah, this is the 2014th line.
+ if (frameleft<TenSeconds/10*11&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-5*pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-5*pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.2&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.y>610)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part22()
+{
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TenSeconds/10*7;offset=43;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=0.25;avabrk=0.25;sixbrk=0.1;seq=3;
+ for (int i=1;i<=10;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,4,-pi/6);
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,10,4,-5*pi/6);
+ }
+ ++part;
+}
+void Level6Part23()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (frameleft<TenSeconds/10*1&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-5*pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],-pi/6);break;
+ case 1:DirectBullet(bheader[i],-pi/2);break;
+ case 2:DirectBullet(bheader[i],-5*pi/6);break;
+ case 3:DirectBullet(bheader[i],-pi/2);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.1&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.y>610)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part24()
+{
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TenSeconds/10*7;offset=43;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=0.25;avabrk=0.25;sixbrk=0.1;seq=3;
+ for (int i=1;i<=10;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,590,4,pi/6);
+ CreateBullet2(bheader[++sxcnt],offset+2*(i-1)*offset,590,4,5*pi/6);
+ }
+ ++part;
+}
+void Level6Part25()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (frameleft<TenSeconds/10*1&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],5*pi/6);break;
+ case 1:DirectBullet(bheader[i],pi/2);break;
+ case 2:DirectBullet(bheader[i],pi/6);break;
+ case 3:DirectBullet(bheader[i],pi/2);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],pi/6);break;
+ case 1:DirectBullet(bheader[i],pi/2);break;
+ case 2:DirectBullet(bheader[i],5*pi/6);break;
+ case 3:DirectBullet(bheader[i],pi/2);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.1&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.y<-10)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part26()
+{
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TenSeconds/10*7;offset=43;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=0.25;avabrk=0.25;sixbrk=0.1;seq=3;
+ for (int i=1;i<=10;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],790,offset+2*(i-1)*offset,4,5*pi/3);
+ CreateBullet2(bheader[++sxcnt],790,offset+2*(i-1)*offset,4,pi/3);
+ }
+ ++part;
+}
+void Level6Part27()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (frameleft<TenSeconds/10*1&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],pi/3);break;
+ case 1:DirectBullet(bheader[i],0);break;
+ case 2:DirectBullet(bheader[i],5*pi/3);break;
+ case 3:DirectBullet(bheader[i],0);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],5*pi/3);break;
+ case 1:DirectBullet(bheader[i],0);break;
+ case 2:DirectBullet(bheader[i],pi/3);break;
+ case 3:DirectBullet(bheader[i],0);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.1&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.x<-10)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part28()
+{
+ sxcnt=-1;beecnt=-1;brdir=false;frameleft=TenSeconds+TenSeconds/10*9;offset=43;
+ memset(bheader,0,sizeof(bheader));
+ memset(beewx,0,sizeof(beewx));
+ avacurbrk=0.25;avabrk=0.25;sixbrk=0.1;seq=3;
+ for (int i=1;i<=10;++i)
+ {
+ CreateBullet2(bheader[++sxcnt],10,offset+2*(i-1)*offset,4,pi+5*pi/3);
+ CreateBullet2(bheader[++sxcnt],10,offset+2*(i-1)*offset,4,pi+pi/3);
+ }
+ ++part;
+}
+void Level6Part29()
+{
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (frameleft<TenSeconds/10*6&&!brdir)
+ {
+ brdir=true;
+ for (int i=0;i<=beecnt;++i)
+ {
+ beewx[i]->bulletaccel=0.001;beewx[i]->limv=1;
+ DirectBullet(*beewx[i],(double)(rand()%3140)/1000.0f);
+ }
+ }
+ for (int i=0;i<=sxcnt;++i)ProcessBullet2(bheader[i]);
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;++seq;seq%=4;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ if (i&1)
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],pi+pi/3);break;
+ case 1:DirectBullet(bheader[i],pi);break;
+ case 2:DirectBullet(bheader[i],pi+5*pi/3);break;
+ case 3:DirectBullet(bheader[i],pi);break;
+ }
+ }
+ else
+ {
+ switch (seq)
+ {
+ case 0:DirectBullet(bheader[i],pi+5*pi/3);break;
+ case 1:DirectBullet(bheader[i],pi);break;
+ case 2:DirectBullet(bheader[i],pi+pi/3);break;
+ case 3:DirectBullet(bheader[i],pi);break;
+ }
+ }
+ }
+ }
+ if (sixbrk>0.1&&!brdir)
+ {
+ sixbrk=0;
+ if (bheader[0].bulletpos.x>810)return;
+ for (int i=0;i<=sxcnt;++i)
+ {
+ beewx[++beecnt]=&bullet[CreateBullet2(bheader[i].bulletpos.x,bheader[i].bulletpos.y,0,pi,true)];
+ }
+ }
+}
+void Level6Part30()//Hyperfluid!
+{
+ frameleft=AMinute;clrtime=2;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Hyperfluid!");
+ }
+ if (Current_Position==1)
+ {
+ ++part;All2pnt();avabrk=0.2f;avacurbrk=0;sixbrk=-1;
+ }
+}
+void Level6Part999999999()//well this isnot an easter egg!
+{
+ avabrk=(frameleft/(double)AMinute)*0.15f+0.05f;
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;
+ for (int i=1;i<=rand()%10;++i)
+ if (rand()%1000>499)
+ {
+ int pnt=CreateBullet2(10,rand()%580+10,0,-3*pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ else
+ {
+ int pnt=CreateBullet2(rand()%780+10,10,0,-3*pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ }
+ if (sixbrk>0.5)
+ {
+ sixbrk=0;
+ for (int i=1;i<=rand()%10;++i)
+ {
+ int pnt=CreateBullet2(rand()%780+10,590,1,pi/2);
+ bullet[pnt].bulletspr->SetTextureRect(168,0,24,24);
+ }
+ }
+}
+int bgbrk;
+double bgdbbrk;
+void Level7Part0()
+{
+ frameleft=50;All2pnt();towcnt=0;bgbrk=0;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ LE_Active=false;
+ Current_Position=2;
+ ShowTip("\
+Level 7-Rainbow of Spring\n\
+Will there be a clearer day?\
+");
+ //IfCallLevel=false;
+ frameleft=TenSeconds;++part;
+ }
+}
+//change the color to dark grey. lightning.
+void Level7Part1()
+{
+ ++bgbrk;if (LOWFPS)bgbrk+=16;
+ if (bgbrk<30)return;
+ bgbrk=0;
+ if (!LOWFPS)
+ DBGColor=ColorTransfer(DBGColor,0xFF0B0916);
+ else
+ for (int i=1;i<=17;++i)DBGColor=ColorTransfer(DBGColor,0xFF0B0916);
+ if (DBGColor==0xFF0B0916)
+ {
+ frameleft=AMinute,++part;
+ bgdbbrk=rand()%15+5,bgbrk=0;
+ avabrk=0.2f;avacurbrk=0;
+ }
+}
+void Level7Part2()
+{
+ if (bgbrk==1||bgbrk==4)
+ {
+ int times=5;if (LOWFPS)times*=16;
+ for (int i=1;i<=times;++i)DBGColor=ColorTransfer(DBGColor,0xFF23459A);
+ if (DBGColor==0xFF23459A)
+ {
+ if(bgbrk==1)bgbrk=2;
+ if(bgbrk==4)bgbrk=5;
+ }
+ }
+ if (bgbrk==2||bgbrk==5)
+ {
+ int times=1;if (LOWFPS)times*=16;
+ for (int i=1;i<=times;++i)DBGColor=ColorTransfer(DBGColor,0xFF0B0916);
+ if (DBGColor==0xFF0B0916)
+ {
+ if(bgbrk==2)bgbrk=3,bgdbbrk=0.1;
+ if(bgbrk==5)bgbrk=0,bgdbbrk=rand()%15+5;
+ }
+ }
+ if (bgbrk==3||bgbrk==0)
+ {
+ bgdbbrk-=hge->Timer_GetDelta();
+ if (bgdbbrk<=0)
+ {
+ if (bgbrk==0)bgbrk=1;
+ if (bgbrk==3)bgbrk=4;
+ }
+ }
+ avabrk=(frameleft/(double)AMinute)*0.15f+0.15f;
+ avacurbrk+=hge->Timer_GetDelta();
+ sixbrk+=hge->Timer_GetDelta();
+ if (avacurbrk>avabrk)
+ {
+ avacurbrk=0;
+ for (int i=1;i<=rand()%10;++i)
+ {
+ if (rand()%1000>499)
+ {
+ int pnt=CreateBullet2(10,rand()%580+10,0,-3*pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ else
+ {
+ int pnt=CreateBullet2(rand()%780+10,10,0,-3*pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ if (rand()%1000>499)
+ {
+ int pnt=CreateBullet2(780,rand()%580+10,0,-pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ else
+ {
+ int pnt=CreateBullet2(rand()%780+10,10,0,-pi/4);
+ bullet[pnt].bulletaccel=0.0025;bullet[pnt].limv=6;
+ }
+ }
+ }
+}
+void Level7Part3()
+{
+ DBGColor=0xFF0B0916;
+ frameleft=(AMinute+ThirtySeconds);clrtime=5;
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Rainbow tower...");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ towcnt=0;
+ deltadelta=pi/720;
+ CreateTower6(400,300,600,2,1000,3,72);
+ ++part;All2pnt();
+}
+void Level7Part4()
+{
+ ++frameskips;
+ if (tower[1].towertype==6)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower9(400,300,600,2,1500,72,1200);//Orange
+ }
+ }
+ if (tower[1].towertype==9)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower4(400,300,500,1,500);//Yellow
+ }
+ }
+ if (tower[1].towertype==4)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower1(400,300,50,4);//Green
+ }
+ }
+ if (tower[1].towertype==1)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower2(400,300,50,4);//Cyan
+ }
+ }
+ if (tower[1].towertype==2)
+ {
+ if (frameskips>TenSeconds/2)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower8(400,300,500,5,20,50);//Blue
+ }
+ }
+ if (tower[1].towertype==8)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower5(400,300,50,5);//Purple
+ }
+ }
+ if (tower[1].towertype==5)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower6(400,300,600,2,1000,3,72);//Red
+ }
+ }
+}
+BulletnLaser bnl[100];//Yukari...
+double ykbrk;
+void Level7Part5()//This should be another part.
+{
+ memset(bnl,0,sizeof(bnl));
+ frameleft=AMinute;
+ ykbrk=1.0f;
+}
+void Level7Part6()
+{
+ ykbrk-=hge->Timer_GetDelta();
+ if (ykbrk<0)
+ {
+ ykbrk=1.0f;
+ for (int i=0;i<100;++i)
+ if (!bnl[i].active){bnl[i].Init(vector2d(rand()%800,rand()%600),vector2d(rand()%800,rand()%600));break;}
+ }
+ for (int i=0;i<100;++i)
+ if (bnl[i].active)bnl[i].Update();
+}
+//vvvvvvvvvvvvvvvvvvvvvv Old Levels vvvvvvvvvvvvvvvvvvvvvv//
+/*void Level1Part2()//Simple tower8-discard
+{
+ frameleft=TwentySeconds;clrtime=5;
+ if (towcnt!=2&&towcnt!=0)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Dev-version!!!");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ DBGColor=ColTrans(DBGColor,0xFFC0C030,3);
+ CreateTower8(400,300,1000,3,30,30,true);
+ CreateTower2(999,999,9999,0);
+ //Remember to hide BTarg after this level.
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ ATarg.TargShow();
+ LE_Active=true;
+ //Sky.Init(0xC0);Sky.SetFadein();
+ return;
+ }
+}
+void Level1Part3()//Simple tower9-discard
+{
+ frameleft=TwentySeconds;clrtime=0;
+ if (towcnt!=1&&towcnt!=0)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Dev-version!!!");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ CreateTower9(400,300,3000,2,2000,48,1000);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ BTarg.TargHide();
+ Leaves.Init(0xF0);Leaves.Update();Leaves.SetFadeIn();
+ return;
+ }
+}
+void Level1Part4()//Crowded board-used
+{
+ //Todo: Change the green tower to the orange one in Extreme mode
+ frameleft=AMinute;clrtime=1;
+ if (towcnt==1)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("A crowded board?");
+ }
+ if (Current_Position==1)
+ {
+ ++part;
+ LE_Active=false;Leaves.SetFadeOut();
+ ATarg.TargHide();
+ pnt1=CreateTower3(10,10,50,20,1);
+ pnt2=CreateTower3(790,10,50,20,1);
+ CreateTower1(400,10,400,2);
+ }
+}
+void Level1Part5()//Crowded board-child
+{
+ if (!LOWFPS)
+ tower[pnt1].towerpos.x+=0.006,tower[pnt2].towerpos.x-=0.006;
+ else
+ tower[pnt1].towerpos.x+=0.006*17,tower[pnt2].towerpos.x-=0.006*17;
+ if (frameleft<=TwentySeconds)
+ {
+ CreateTower1(400.1,10,400,2,pi/36);
+ CreateTower1(399.9,10,400,2,-pi/36);
+ }
+}
+void Level1Part6()//Squash-used
+{
+ frameleft=AMinute;clrtime=1;
+ if (towcnt==5)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Get out before you are squashed...");
+ }
+ if (Current_Position==1)
+ {
+ ++part;squashrev=false;
+ ATarg.TargHide();
+ CreateTower3(10,10,400,2,1);
+ CreateTower3(766,10,400,2,1);
+ CreateTower3(10,566,400,2,1);
+ CreateTower3(766,566,400,2,1);
+ CreateTower1(9,9,1000,1.5);
+ CreateTower1(767,11,1000,1.5);
+ CreateTower1(9,567,1000,1.5);
+ CreateTower1(767,567,1000,1.5);
+ }
+}
+void Level1Part7()//Squash-child
+{
+ if (!squashrev)
+ {
+ if (!LOWFPS)
+ {
+ tower[1].towerpos.x+=0.01;
+ tower[1].towerpos.y+=0.007354;
+ tower[2].towerpos.x-=0.01;
+ tower[2].towerpos.y+=0.007354;
+ tower[3].towerpos.x+=0.01;
+ tower[3].towerpos.y-=0.007354;
+ tower[4].towerpos.x-=0.01;
+ tower[4].towerpos.y-=0.007354;
+ }
+ else
+ {
+ tower[1].towerpos.x+=0.1;
+ tower[1].towerpos.y+=0.07354;
+ tower[2].towerpos.x-=0.1;
+ tower[2].towerpos.y+=0.07354;
+ tower[3].towerpos.x+=0.1;
+ tower[3].towerpos.y-=0.07354;
+ tower[4].towerpos.x-=0.1;
+ tower[4].towerpos.y-=0.07354;
+ }
+ }
+ else
+ {
+ if (!LOWFPS)
+ {
+ tower[1].towerpos.x-=0.01;
+ tower[1].towerpos.y-=0.007354;
+ tower[2].towerpos.x+=0.01;
+ tower[2].towerpos.y-=0.007354;
+ tower[3].towerpos.x-=0.01;
+ tower[3].towerpos.y+=0.007354;
+ tower[4].towerpos.x+=0.01;
+ tower[4].towerpos.y+=0.007354;
+ }
+ else
+ {
+ tower[1].towerpos.x-=0.1;
+ tower[1].towerpos.y-=0.07354;
+ tower[2].towerpos.x+=0.1;
+ tower[2].towerpos.y-=0.07354;
+ tower[3].towerpos.x-=0.1;
+ tower[3].towerpos.y+=0.07354;
+ tower[4].towerpos.x+=0.1;
+ tower[4].towerpos.y+=0.07354;
+ }
+ }
+ if (tower[1].towerpos.x>766||tower[1].towerpos.x<10)squashrev=!squashrev;
+}
+void Level1Part8()//?_trash-abused..--ignore before 13
+{
+ frameleft=TenSeconds;clrtime=0;
+ if (towcnt==8)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Dev-version!");
+ }
+ if (Current_Position==1)
+ {
+ ++part;
+ ATarg.TargShow();
+ posx=10,posy=10,doneredir=false;
+ }
+}
+void Level1Part9()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx<766)
+ {
+ posx+=12;
+ CreateBullet9(posx,posy,0,999999,1,999999);
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=12;
+ CreateBullet9(posx,posy,0,999999,1,999999);
+ }
+ else
+ if (!doneredir)
+ for (int i=1;i<=bulcnt;++i)
+ bullet[i].redir(ATarg.targpos),bullet[i].bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level1Part10()
+{
+ frameleft=TenSeconds;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;
+ posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level1Part11()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>30)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=12;
+ CreateBullet9(posx2,posy2,0,999999,1,999999);
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=12;
+ CreateBullet9(posx2,posy2,0,999999,1,999999);
+ }
+ else
+ if (!doneredir)
+ for (int i=1;i<=bulcnt;++i)
+ bullet[i].redir(ATarg.targpos),bullet[i].bulletspeed=4,doneredir=true;
+ }
+ }
+}
+void Level1Part12()
+{
+ frameleft=TenSeconds;clrtime=0;
+ DisableAllTower=false;
+ if (Current_Position==1)
+ {
+ ++part;
+ posx=10,posy=10,posx2=766,posy2=566,doneredir=false;
+ }
+}
+void Level1Part13()
+{
+ if (!LOWFPS)++fskp;else fskp+=17;
+ if (fskp>60)
+ {
+ fskp=0;
+ if (posx2>10)
+ {
+ posx2-=24;
+ CreateBullet9(posx2,posy2,0,999999,1,999999);
+ }
+ else
+ {
+ if (posy2>10)
+ {
+ posy2-=24;
+ CreateBullet9(posx2,posy2,0,999999,1,999999);
+ }
+ else
+ if (!doneredir)
+ for (int i=1;i<=bulcnt;++i)
+ bullet[i].redir(ATarg.targpos),bullet[i].bulletspeed=2,doneredir=true;
+ }
+ if (posx<766)
+ {
+ posx+=24;
+ CreateBullet9(posx,posy,0,999999,1,999999);
+ }
+ else
+ {
+ if (posy<566)
+ {
+ posy+=24;
+ CreateBullet9(posx,posy,0,999999,1,999999);
+ }
+ }
+
+ }
+}
+//let's start again..
+void Level1Part14()//?-discard
+{
+ frameleft=TwentySeconds;clrtime=0;
+ if (towcnt!=3&&bulcnt!=0)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("whassat..?");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ CreateTower1(400,300,200,4,0,false);
+ CreateTower1(399.9,300,200,4,-pi/36,false);
+ CreateTower1(400.1,300,200,4,pi/36,false);
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ IfCallLevel=false;
+ BTarg.TargHide();
+ return;
+ }
+}
+void Level1Part15()//Rainbowtower-
+{
+ frameleft=(AMinute+ThirtySeconds);clrtime=5;
+ if (bulcnt!=0&&towcnt!=1)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("Rainbow tower...");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ towcnt=0;
+ deltadelta=pi/720;
+ CreateTower6(400,300,600,2,1000,3,72);
+ ++part;
+}
+void Level1Part16()//Rainbowtower-child
+{
+ ++frameskips;
+ if (tower[1].towertype==6)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower9(400,300,600,2,1500,72,1200);//Orange
+ }
+ }
+ if (tower[1].towertype==9)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower4(400,300,500,1,500);//Yellow
+ }
+ }
+ if (tower[1].towertype==4)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower1(400,300,50,4);//Green
+ }
+ }
+ if (tower[1].towertype==1)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower2(400,300,50,4);//Cyan
+ }
+ }
+ if (tower[1].towertype==2)
+ {
+ if (frameskips>TenSeconds/2)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower8(400,300,500,5,20,50);//Blue
+ }
+ }
+ if (tower[1].towertype==8)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower5(400,300,50,5);//Purple
+ }
+ }
+ if (tower[1].towertype==5)
+ {
+ if (frameskips>TenSeconds/5)
+ {
+ frameskips=0;
+ towcnt=0;
+ CreateTower6(400,300,600,2,1000,3,72);//Red
+ }
+ }
+}
+void Level1Part17()//33*b+1*r-
+{
+ frameleft=AMinute;clrtime=0;
+ if (bulcnt!=0&&towcnt!=34)
+ {
+ ClearAll();
+ return;
+ }
+ DisableAllTower=false;
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("The last level for Dev-version...\n\
+It seems really easy right?");
+ return;
+ }
+ ++frameskips;
+ if (frameskips<10&&!LOWFPS)return;
+ frameskips=0;
+ CreateTower6(400,30,500,4,750,1,36);
+ for (int i=1;i<=33;++i)
+ {
+ int tmp=CreateTower1(i*24-20,10,1000,3,i<16?-pi/90:pi/90);
+ }
+ for (int i=1;i<=towcnt;++i)
+ if (tower[i].towerspr->GetColor()==0x80FFFFFF)
+ tower[i].towerspr->SetColor(0x00FFFFFF);
+ for (int i=1;i<=towcnt;++i)
+ if ((tower[i].towerspr->GetColor()>>24)<=0x80)
+ tower[i].towerspr->SetColor(tower[i].towerspr->GetColor()+0x01FFFFFF);
+ else
+ {
+ ++part;
+ BTarg.TargHide();
+ return;
+ }
+}
+void Level1Part18()//Child of last level
+{
+ //This is the child of Part17
+ //Keep them together, thanks a lot
+ // --Commented by Chirsno, 03/08/2013
+ if (frameleft<2*TwentySeconds)
+ {
+ tower[1].exp2=48;
+ tower[1].towertimer=400;
+ }
+ if (frameleft<ThirtySeconds)
+ {
+ tower[1].exp2=60;
+ tower[1].towertimer=300;
+ tower[1].bulletspeed=3;
+ }
+ if (frameleft<TwentySeconds)
+ {
+ tower[1].exp2=72;
+ }
+ if (frameleft<TenSeconds)
+ {
+ tower[1].exp2=108;
+ tower[1].towertimer=200;
+ }
+}
+int brk,pos;
+bool rev;
+void Level1Part19()//laser vertex-used
+{
+ frameleft=ThirtySeconds;
+ if (towcnt!=0)return (void)ClearAll();
+ Lasercnt=12;
+ for (int i=1;i<=12;++i)
+ {
+ laser[i].Init(32);
+ laser[i].SetTexture(SprSheet,0,264,248,8);
+ laser[i].RenCtr.x=406,laser[i].RenCtr.y=306;
+ }
+ ++part;
+}
+void Level1Part20()//laser vertex-child
+{
+ bool shot=false;
+ if (++brk>=100)brk=0,shot=true,++pos;
+ if (pos==32)
+ {
+ pos=0;rev=!rev;
+ for (int i=1;i<=bulcnt;++i)
+ if (bullet[i].bulletspeed<1e-5)
+ bullet[i].bulletaccel=0.001,
+ bullet[i].limv=2.5;
+ }
+ for (int i=1;i<=12;++i)
+ {
+ double initrad=pi/6.0f*(i-1);
+ double dist;
+ for (int j=0;j<32;++j)
+ {
+ dist=j*Resd;
+ double trad;
+ if (rev)trad=initrad-j*pi/36.0f;else trad=initrad+j*pi/36.0f;
+ vector2d t,tt,s;
+ t.x=cos(trad)*dist;
+ t.y=sin(trad)*dist;
+ dist=(j+1)*Resd;
+ if (rev)trad=initrad-(j+1)*pi/36.0f;else trad=initrad+(j+1)*pi/36.0f;
+ tt.x=cos(trad)*dist;tt.y=sin(trad)*dist;
+ tt.x-=t.x;tt.y-=t.y;trad=tt.x;tt.x=tt.y;tt.y=-trad;
+ trad=sqrt(sqr(tt.x)+sqr(tt.y));
+ tt.x/=trad;tt.y/=trad;
+ //pos: 0~8, mult:0~8
+ //pos: 24~32, mult: 8~0
+ if (pos>=24)
+ tt.x*=(32-pos)/1.5f,tt.y*=(32-pos)/1.5f;
+ else
+ if (pos<=8)
+ tt.x*=pos/1.5f,tt.y*=pos/1.5f;
+ else
+ tt.x*=5.33f,tt.y*=5.33f;
+ //We only consider collisions when pos is between 9 and 23.
+ s.x=t.x+tt.x;s.y=t.y+tt.y;
+ if (j==31)
+ for (int k=31;k<MaxRes;++k)
+ laser[i].Setdata(k,t,s);
+ else
+ laser[i].Setdata(j,t,s);
+ trad=initrad+j*pi/36.0f;
+ if (shot&&j==pos)CreateBullet2(400+t.x,300+t.y,0.0f,rand()%100,1);
+ }
+ if (pos>8&&pos<23)
+ laser[i].EnableColl=true;
+ else
+ laser[i].EnableColl=false;
+ }
+}
+void Level1Part21()//Minesweeper?-
+{
+ frameleft=ThirtySeconds;
+ if (bulcnt!=0)return (void)ClearAll();
+ Lasercnt=0;
+ ++part;
+}
+void Level1Part22()//Minesweeper?-child
+{
+ if (rand()%100>98)
+ {
+ int i;
+ for (i=1;i<=nonamecnt+1;++i)
+ {
+ if (!noname[i].Exist())
+ {
+ if (frameleft<TenSeconds)
+ noname[i].Init(rand()%800,4,100,150,70);
+ else if (frameleft<TwentySeconds)
+ noname[i].Init(rand()%800,4,100,150,75);
+ else noname[i].Init(rand()%800,4,100,150,80);
+ if (i>nonamecnt)nonamecnt=i;break;
+ }
+ }
+ }
+}
+void Level1Part23()//The unbreakable jail?-used
+{
+ frameleft=ThirtySeconds;
+ if (bulcnt!=0)return (void)ClearAll();
+ Lasercnt=0;
+ CTarg.Init(18,75,5.0f);
+ DisableAllTower=false;
+ CreateTower1(30,10,500,2);
+ CreateTower1(746,10,500,2);
+ CreateTower1(30,556,500,2);
+ CreateTower1(746,556,500,2);
+ ++part;
+}
+void Level1Part24()//child
+{
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ CTarg.SetRange(CTarg.GetRange()-0.002f);
+ CTarg.Update();
+}
+double DTCircle;
+BCircle Circles[20];
+int CCnt;
+void Level1Part25()//Great circles-
+{
+ towcnt=0;
+ frameleft=Infinity;
+ Circles[0].Init(444,20*pi/50000.0f,6,vector2d(400,300));
+ Circles[1].Init(444,-20*pi/50000.0f,6,vector2d(400,300));
+ CCnt=1;
+ DTCircle=0.0f;
+ ++part;
+}
+void Level1Part26()//Great circles-child1
+{
+ frameleft=Infinity;
+ DTCircle+=hge->Timer_GetDelta();
+ //Create New Circles here.
+ if (DTCircle>1&&CCnt<3)
+ {
+ Circles[2].Init(444,10*pi/50000.0f,12,vector2d(400,300));
+ Circles[3].Init(444,-10*pi/50000.0f,12,vector2d(400,300));
+ CCnt=3;
+ }
+ if (DTCircle>2&&CCnt<5)
+ {
+ Circles[4].Init(444,8*pi/50000.0f,18,vector2d(400,300));
+ Circles[5].Init(444,-8*pi/50000.0f,18,vector2d(400,300));
+ CCnt=5;
+ }
+ if (DTCircle>3&&CCnt<7)
+ {
+ Circles[6].Init(444,8*pi/50000.0f,27,vector2d(400,300));
+ Circles[7].Init(444,-8*pi/50000.0f,27,vector2d(400,300));
+ CCnt=7;
+ }
+ if (DTCircle>4&&CCnt<9)
+ {
+ Circles[8].Init(444,6*pi/50000.0f,45,vector2d(400,300));
+ Circles[9].Init(444,-6*pi/50000.0f,45,vector2d(400,300));
+ CCnt=9;
+ }
+ if (DTCircle>5&&CCnt<11)
+ {
+ Circles[10].Init(444,6*pi/50000.0f,60,vector2d(400,300));
+ Circles[11].Init(444,-6*pi/50000.0f,60,vector2d(400,300));
+ CCnt=11;
+ }
+ if (DTCircle>5&&CCnt<13)
+ {
+ Circles[12].Init(444,3*pi/50000.0f,96,vector2d(400,300));
+ Circles[13].Init(444,-3*pi/50000.0f,96,vector2d(400,300));
+ CCnt=13;
+ }
+ if (Circles[0].GetRange()>=50)//6
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[0].SetRange(Circles[0].GetRange()-0.1),
+ Circles[1].SetRange(Circles[1].GetRange()-0.1);
+ }
+ if (Circles[2].GetRange()>=100&&CCnt>=3)//12
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[2].SetRange(Circles[2].GetRange()-0.1),
+ Circles[3].SetRange(Circles[3].GetRange()-0.1);
+ }
+ if (Circles[4].GetRange()>=150&&CCnt>=5)//18
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[4].SetRange(Circles[4].GetRange()-0.1),
+ Circles[5].SetRange(Circles[5].GetRange()-0.1);
+ }
+ if (Circles[6].GetRange()>=210&&CCnt>=7)//27
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[6].SetRange(Circles[6].GetRange()-0.1),
+ Circles[7].SetRange(Circles[7].GetRange()-0.1);
+ }
+ if (Circles[8].GetRange()>=270&&CCnt>=9)//45
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[8].SetRange(Circles[8].GetRange()-0.1),
+ Circles[9].SetRange(Circles[9].GetRange()-0.1);
+ }
+ if (Circles[10].GetRange()>=320&&CCnt>=11)//60
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[10].SetRange(Circles[10].GetRange()-0.1),
+ Circles[11].SetRange(Circles[11].GetRange()-0.1);
+ }
+ if (Circles[12].GetRange()>=380&&CCnt>=13)//96
+ {
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ Circles[12].SetRange(Circles[12].GetRange()-0.1),
+ Circles[13].SetRange(Circles[13].GetRange()-0.1);
+ }
+ else
+ {
+ if (CCnt>=13)++part;
+ for (int i=1;i<=CCnt;++i)
+ Circles[i].SetDT(i*pi);
+ }
+ for (int i=0;i<=CCnt;++i)Circles[i].Update();
+}
+void Level1Part27()//Great circles-child2
+{
+ frameleft=Infinity;
+ for (int i=0;i<=CCnt;++i)
+ {
+ if (i==0||i==1)Circles[i].SetRange(50+10*sin(Circles[i].GetDT()));
+ if (i==2||i==3)Circles[i].SetRange(100+10*sin(Circles[i].GetDT()));
+ if (i==4||i==5)Circles[i].SetRange(150+10*sin(Circles[i].GetDT()));
+ if (i==6||i==7)Circles[i].SetRange(210+20*sin(Circles[i].GetDT()));
+ if (i==8||i==9)Circles[i].SetRange(270+20*sin(Circles[i].GetDT()));
+ if (i==10||i==11)Circles[i].SetRange(320+20*sin(Circles[i].GetDT()));
+ if (i==12||i==13)Circles[i].SetRange(380+30*sin(Circles[i].GetDT()));
+ Circles[i].Update();
+ }
+}
+void Level1Part28()//?
+{
+ if (bulcnt)
+ {
+ ClearAll();
+ return;
+ }
+ if (IfShowTip)
+ {
+ IfShowTip=false;
+ FadeTip=false;
+ Current_Position=2;
+ ShowTip("End of the TestBed version!");
+ return;
+ }
+ Current_Position=0;
+ gui->Enter();
+}*/
diff --git a/libcgh.h b/libcgh.h
new file mode 100644
index 0000000..00ad967
--- /dev/null
+++ b/libcgh.h
@@ -0,0 +1,100 @@
+//Chrisoft Bullet Lab Remix HGE
+//Chrisoft Game Helper header
+//"Copyleft" Chrisoft 2013
+//libcgh version 0002
+//^Modify that when big change is made^
+#include <hge.h>
+#include <hgefont.h>
+#include <hgedistort.h>
+#include <hgecolor.h>
+#include <math.h>
+#ifndef libcgh_H
+#define libcgh_H
+#define pi 3.1415926535
+#define sqr(x) ((x)*(x))
+static const char* LIBCGH_H_FN="libcgh.h";
+
+struct vector2d
+{
+ double x,y;
+ vector2d(double _x,double _y){x=_x;y=_y;}
+ vector2d(){x=y=0;}
+ friend vector2d operator -(vector2d a,vector2d b)
+ {
+ return vector2d(a.x-b.x,a.y-b.y);
+ }
+ friend vector2d operator +(vector2d a,vector2d b)
+ {
+ return vector2d(a.x+b.x,a.y+b.y);
+ }
+};
+inline vector2d ToUnitCircle(vector2d input)
+{
+ vector2d res=input;
+ res.x=res.x/sqrt(sqr(input.x)+sqr(input.y));
+ res.y=res.y/sqrt(sqr(input.x)+sqr(input.y));
+ return res;
+}
+inline double GetDist(const vector2d a,const vector2d b)
+{
+ return sqrtf((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
+}
+inline double normalizerad(double a)
+{
+ while (a<0)a+=2*pi;
+ while (a>2*pi)a-=2*pi;
+ return a;
+}
+struct TextureRect
+{
+ double x,y,w,h;
+ TextureRect(){}
+ TextureRect(double _x,double _y,double _w,double _h){x=_x,y=_y,w=_w,h=_h;}
+};
+class CircleIndicator
+{
+private:
+ hgeDistortionMesh *circle;
+ double value,radius,thk;
+ DWORD ccolour;
+ bool gradient;
+ BYTE alpha;
+public:
+ void Init(double _r,double _thk,BYTE _a,bool _gr,HTEXTURE _Texture,TextureRect _TR,DWORD _cc=0);
+ void SetAlpha(BYTE _alpha);
+ void SetValue(double _value);
+ void Render(double x,double y);
+};
+class LinearProgresser
+{
+private:
+ double a,b,val;
+ double Elapsed,Limit;
+public:
+ void Init(double _a,double _b,double _Lim);
+ void Launch();
+ void Update(double DT);
+ double GetA();
+ double GetB();
+ double GetValue();
+ double GetPercentage();
+ double GetDelta();
+ double GetElapsed();
+};
+class HangUpText
+{
+private:
+ hgeFont *TFont;
+ vector2d Position;
+ double Elapsed,Limit,dlim,delta;
+ BYTE alim,alpha;
+ char Text[255];
+ LinearProgresser Progresser,Progalpha;
+ bool done;
+public:
+ bool Active();
+ void Init(char *Font,char *_Text,double _tlim,double _alim,double _dlim,DWORD _color=0x00FFFFFF);
+ void Launch(vector2d pos);
+ void Process(double DT);
+};
+#endif
diff --git a/libcghEx.cpp b/libcghEx.cpp
new file mode 100644
index 0000000..f959e19
--- /dev/null
+++ b/libcghEx.cpp
@@ -0,0 +1,93 @@
+//Chrisoft Bullet Lab Remix HGE
+//Chrisoft Game Helper Extras implementations
+//"Copyleft" Chrisoft 2013
+#include "libcgh.h"
+#include <cmath>
+#include <cstring>
+static const char* LIBCGH_SRC_FN="libcghEx.cpp";
+
+void CircleIndicator::Init(double _r,double _thk,BYTE _a,bool _gr,HTEXTURE _Texture,TextureRect _TR,DWORD _cc)
+{
+ circle=new hgeDistortionMesh(1025,3);
+ circle->SetTexture(_Texture);
+ circle->SetTextureRect(_TR.x,_TR.y,_TR.w,_TR.h);
+ radius=_r;thk=_thk;gradient=_gr;alpha=_a;
+ if (_gr)ccolour=SETA(0x00FF0000,alpha);else ccolour=_cc;
+ for (int i=0;i<=1024;++i)
+ {
+ double tang,tx,ty;
+ tang=(double)i/1024.0f*pi*2-pi/2;
+ tx=-cos(tang)*radius;ty=sin(tang)*radius;
+ circle->SetDisplacement(i,2,tx,ty,HGEDISP_TOPLEFT);
+ tx*=thk;ty*=thk;
+ circle->SetDisplacement(i,1,tx,ty,HGEDISP_TOPLEFT);
+ tx*=thk;ty*=thk;
+ circle->SetDisplacement(i,0,tx,ty,HGEDISP_TOPLEFT);
+ }
+}
+void CircleIndicator::SetAlpha(BYTE _alpha){alpha=_alpha;}
+void CircleIndicator::SetValue(double _value)
+{
+ value=_value;
+ for (int i=0;i<=1024;++i)
+ {
+ int tr=(int)((1.0f-value)*255);
+ int tg=(int)(value*255);
+ DWORD tcolour=ARGB(alpha,tr,tg,0);
+ hgeColorHSV *tc=new hgeColorHSV(tcolour);
+ if (tc->v<0.85)tc->v=0.85;
+ if (gradient)tcolour=SETA(tc->GetHWColor(),alpha);else tcolour=SETA(ccolour,alpha);
+ if ((double)i/1024.0f<=value)
+ {
+ circle->SetColor(i,0,tcolour);
+ circle->SetColor(i,1,SETA(0x00FFFFFF,alpha));
+ circle->SetColor(i,2,tcolour);
+ }
+ else
+ {
+ circle->SetColor(i,0,0x00000000);
+ circle->SetColor(i,1,0x00000000);
+ circle->SetColor(i,2,0x00000000);
+ }
+ }
+ }
+void CircleIndicator::Render(double x,double y){circle->Render(x,y);}
+
+void LinearProgresser::Init(double _a,double _b,double _Lim){a=_a,b=_b,Limit=_Lim;}
+void LinearProgresser::Launch(){Elapsed=0;val=a;}
+void LinearProgresser::Update(double DT){if (Elapsed>=Limit)return;Elapsed+=DT;val=(b-a)*(Elapsed/Limit)+a;}
+double LinearProgresser::GetValue(){return val;}
+double LinearProgresser::GetA(){return a;}
+double LinearProgresser::GetB(){return b;}
+double LinearProgresser::GetPercentage(){return (Elapsed/Limit);}
+double LinearProgresser::GetDelta(){return val-a;}
+double LinearProgresser::GetElapsed(){return Elapsed;}
+
+bool HangUpText::Active(){return TFont&&!done;}
+void HangUpText::Init(char *Font,char *_Text,double _tlim,double _alim,double _dlim,DWORD _color)
+{
+ TFont=new hgeFont(Font);
+ memcpy(Text,_Text,sizeof(_Text));
+ Limit=_tlim;alim=_alim;dlim=_dlim;TFont->SetColor(_color);
+ Progresser.Init(0,dlim,Limit);Progalpha.Init(0,255,Limit/2);
+}
+void HangUpText::Launch(vector2d pos)
+{
+ Position=pos;Elapsed=0;delta=0;Progresser.Launch();Progalpha.Launch();done=false;
+}
+void HangUpText::Process(double DT)
+{
+ Progresser.Update(DT);
+ Position.y-=delta;
+ delta=Progresser.GetDelta();
+ Position.y+=delta;
+ if (Progresser.GetElapsed()>Limit/2&&Progalpha.GetA()<Progalpha.GetB())
+ {
+ Progalpha.Init(255,0,Limit/2);
+ Progalpha.Launch();
+ }
+ if (Progalpha.GetA()>Progalpha.GetB()&&Progresser.GetElapsed()>=Limit)return (void)(done=true);
+ Progalpha.Update(DT);
+ TFont->SetColor(SETA(TFont->GetColor(),Progalpha.GetValue()));
+ TFont->printf(Position.x,Position.y,HGETEXT_CENTER,Text);
+}
diff --git a/loading.h b/loading.h
new file mode 100644
index 0000000..acf59aa
--- /dev/null
+++ b/loading.h
@@ -0,0 +1,384 @@
+unsigned char Loading[]=
+{0x89,0x50,0x4E,0x47,0x0D,0x0A,0x1A,0x0A,0x00,0x00,0x00,0x0D,0x49,0x48,0x44,0x52,0x00,0x00,0x00,0x60,
+0x00,0x00,0x00,0x20,0x08,0x06,0x00,0x00,0x00,0xED,0xC0,0x7D,0x54,0x00,0x00,0x00,0x09,0x70,0x48,
+0x59,0x73,0x00,0x00,0x0B,0x13,0x00,0x00,0x0B,0x13,0x01,0x00,0x9A,0x9C,0x18,0x00,0x00,0x0A,0x4D,
+0x69,0x43,0x43,0x50,0x50,0x68,0x6F,0x74,0x6F,0x73,0x68,0x6F,0x70,0x20,0x49,0x43,0x43,0x20,0x70,
+0x72,0x6F,0x66,0x69,0x6C,0x65,0x00,0x00,0x78,0xDA,0x9D,0x53,0x77,0x58,0x93,0xF7,0x16,0x3E,0xDF,
+0xF7,0x65,0x0F,0x56,0x42,0xD8,0xF0,0xB1,0x97,0x6C,0x81,0x00,0x22,0x23,0xAC,0x08,0xC8,0x10,0x59,
+0xA2,0x10,0x92,0x00,0x61,0x84,0x10,0x12,0x40,0xC5,0x85,0x88,0x0A,0x56,0x14,0x15,0x11,0x9C,0x48,
+0x55,0xC4,0x82,0xD5,0x0A,0x48,0x9D,0x88,0xE2,0xA0,0x28,0xB8,0x67,0x41,0x8A,0x88,0x5A,0x8B,0x55,
+0x5C,0x38,0xEE,0x1F,0xDC,0xA7,0xB5,0x7D,0x7A,0xEF,0xED,0xED,0xFB,0xD7,0xFB,0xBC,0xE7,0x9C,0xE7,
+0xFC,0xCE,0x79,0xCF,0x0F,0x80,0x11,0x12,0x26,0x91,0xE6,0xA2,0x6A,0x00,0x39,0x52,0x85,0x3C,0x3A,
+0xD8,0x1F,0x8F,0x4F,0x48,0xC4,0xC9,0xBD,0x80,0x02,0x15,0x48,0xE0,0x04,0x20,0x10,0xE6,0xCB,0xC2,
+0x67,0x05,0xC5,0x00,0x00,0xF0,0x03,0x79,0x78,0x7E,0x74,0xB0,0x3F,0xFC,0x01,0xAF,0x6F,0x00,0x02,
+0x00,0x70,0xD5,0x2E,0x24,0x12,0xC7,0xE1,0xFF,0x83,0xBA,0x50,0x26,0x57,0x00,0x20,0x91,0x00,0xE0,
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+0x82,0xDB,0x92,0xD4,0x2F,0x92,0x84,0x17,0x22,0x4C,0x58,0x8A,0x3C,0xAA,0xB2,0xCF,0x81,0x6F,0x72,
+0x40,0x7D,0x25,0x5B,0x2A,0x56,0x65,0x4D,0xF6,0x29,0xCF,0xAD,0x64,0x48,0x9C,0x88,0xFE,0x3D,0x6B,
+0x3B,0xFB,0x51,0x84,0xB7,0x7A,0xC2,0x31,0xB9,0x16,0xCA,0x25,0x2A,0x76,0x0E,0xC4,0x24,0x96,0x7C,
+0xAF,0x8C,0xEF,0x72,0x40,0x72,0x82,0x7F,0x89,0xD8,0xAF,0x59,0x97,0xC7,0x40,0xE5,0x96,0x63,0x63,
+0x2C,0xC6,0xD8,0x07,0xB0,0x62,0x4A,0xBC,0x32,0x16,0x8B,0x64,0x7A,0x64,0xB0,0x3F,0x2D,0xDB,0xCA,
+0x82,0x9A,0x30,0x34,0x98,0x10,0x31,0x6B,0x78,0x51,0x1B,0x96,0x54,0x6D,0xDA,0xF4,0xC6,0xA7,0x10,
+0x4C,0x67,0x6D,0xF4,0xE1,0x94,0x7C,0xCD,0x75,0x56,0xA2,0x0D,0x52,0x9B,0xB7,0x26,0x16,0x54,0x18,
+0x6C,0x64,0x18,0x60,0x34,0xA9,0xEA,0xC3,0x23,0x57,0x63,0xB5,0xE6,0x30,0x0B,0xC8,0x0E,0x66,0x41,
+0xFF,0xC4,0xEA,0x7C,0x10,0xAB,0x24,0xC3,0xE6,0x6F,0x0A,0x1D,0xC5,0x14,0x4A,0x83,0x73,0xFB,0xF8,
+0x3A,0x02,0xD0,0x0B,0x24,0x3A,0xD9,0x8E,0xF6,0xC2,0x3F,0x6A,0x23,0x75,0x6C,0x94,0xBC,0xE7,0xE8,
+0xB1,0x8E,0x23,0xDE,0x07,0xF4,0x8C,0x5C,0x21,0xD9,0x55,0x8D,0xD7,0xDF,0x55,0xB4,0x6C,0x03,0x2D,
+0xFE,0x5B,0x8A,0xDB,0x71,0x53,0x93,0x70,0x6C,0xAC,0x8D,0xD0,0x74,0xCB,0xEF,0xCF,0x0D,0xE7,0x23,
+0x8E,0x43,0xC7,0x0F,0x36,0xE6,0x5C,0x85,0xA7,0x2A,0xC0,0x2A,0xBA,0xA2,0x8F,0x85,0x30,0x4A,0x26,
+0x06,0x58,0x22,0xFC,0xE3,0x92,0x2E,0xA7,0xC7,0x95,0x18,0xE7,0x4C,0x43,0x96,0x2F,0x78,0x4C,0x35,
+0xBF,0xDF,0x8B,0x8D,0xE3,0x4C,0x1C,0x79,0xA7,0x4C,0xD1,0xA5,0x7E,0x96,0xEC,0x8D,0x01,0x22,0x6C,
+0xE4,0x0D,0x79,0xA6,0x66,0x8F,0xB8,0x18,0x0D,0xFD,0xEC,0x18,0x07,0x36,0x9A,0x9E,0x60,0x74,0x0E,
+0xDD,0x8B,0x44,0x0F,0x78,0xFF,0x51,0x78,0xE8,0x38,0x3C,0x1A,0xE0,0x1A,0x11,0x43,0x50,0x34,0x40,
+0x34,0x40,0x44,0x34,0xC0,0xD7,0xC5,0xFF,0x01,0x00,0xCC,0x01,0x97,0x8B,0x00,0x58,0xE9,0x5F,0x00,
+0x00,0x00,0x00,0x49,0x45,0x4E,0x44,0xAE,0x42,0x60,0x82};
+unsigned char LoadCircle[]=
+{0x89,0x50,0x4E,0x47,0x0D,0x0A,0x1A,0x0A,0x00,0x00,0x00,0x0D,0x49,0x48,0x44,0x52,0x00,0x00,0x00,0x30,
+0x00,0x00,0x00,0x2E,0x08,0x06,0x00,0x00,0x00,0x6E,0xDE,0x9A,0x6C,0x00,0x00,0x00,0x09,0x70,0x48,
+0x59,0x73,0x00,0x00,0x0B,0x13,0x00,0x00,0x0B,0x13,0x01,0x00,0x9A,0x9C,0x18,0x00,0x00,0x0A,0x4D,
+0x69,0x43,0x43,0x50,0x50,0x68,0x6F,0x74,0x6F,0x73,0x68,0x6F,0x70,0x20,0x49,0x43,0x43,0x20,0x70,
+0x72,0x6F,0x66,0x69,0x6C,0x65,0x00,0x00,0x78,0xDA,0x9D,0x53,0x77,0x58,0x93,0xF7,0x16,0x3E,0xDF,
+0xF7,0x65,0x0F,0x56,0x42,0xD8,0xF0,0xB1,0x97,0x6C,0x81,0x00,0x22,0x23,0xAC,0x08,0xC8,0x10,0x59,
+0xA2,0x10,0x92,0x00,0x61,0x84,0x10,0x12,0x40,0xC5,0x85,0x88,0x0A,0x56,0x14,0x15,0x11,0x9C,0x48,
+0x55,0xC4,0x82,0xD5,0x0A,0x48,0x9D,0x88,0xE2,0xA0,0x28,0xB8,0x67,0x41,0x8A,0x88,0x5A,0x8B,0x55,
+0x5C,0x38,0xEE,0x1F,0xDC,0xA7,0xB5,0x7D,0x7A,0xEF,0xED,0xED,0xFB,0xD7,0xFB,0xBC,0xE7,0x9C,0xE7,
+0xFC,0xCE,0x79,0xCF,0x0F,0x80,0x11,0x12,0x26,0x91,0xE6,0xA2,0x6A,0x00,0x39,0x52,0x85,0x3C,0x3A,
+0xD8,0x1F,0x8F,0x4F,0x48,0xC4,0xC9,0xBD,0x80,0x02,0x15,0x48,0xE0,0x04,0x20,0x10,0xE6,0xCB,0xC2,
+0x67,0x05,0xC5,0x00,0x00,0xF0,0x03,0x79,0x78,0x7E,0x74,0xB0,0x3F,0xFC,0x01,0xAF,0x6F,0x00,0x02,
+0x00,0x70,0xD5,0x2E,0x24,0x12,0xC7,0xE1,0xFF,0x83,0xBA,0x50,0x26,0x57,0x00,0x20,0x91,0x00,0xE0,
+0x22,0x12,0xE7,0x0B,0x01,0x90,0x52,0x00,0xC8,0x2E,0x54,0xC8,0x14,0x00,0xC8,0x18,0x00,0xB0,0x53,
+0xB3,0x64,0x0A,0x00,0x94,0x00,0x00,0x6C,0x79,0x7C,0x42,0x22,0x00,0xAA,0x0D,0x00,0xEC,0xF4,0x49,
+0x3E,0x05,0x00,0xD8,0xA9,0x93,0xDC,0x17,0x00,0xD8,0xA2,0x1C,0xA9,0x08,0x00,0x8D,0x01,0x00,0x99,
+0x28,0x47,0x24,0x02,0x40,0xBB,0x00,0x60,0x55,0x81,0x52,0x2C,0x02,0xC0,0xC2,0x00,0xA0,0xAC,0x40,
+0x22,0x2E,0x04,0xC0,0xAE,0x01,0x80,0x59,0xB6,0x32,0x47,0x02,0x80,0xBD,0x05,0x00,0x76,0x8E,0x58,
+0x90,0x0F,0x40,0x60,0x00,0x80,0x99,0x42,0x2C,0xCC,0x00,0x20,0x38,0x02,0x00,0x43,0x1E,0x13,0xCD,
+0x03,0x20,0x4C,0x03,0xA0,0x30,0xD2,0xBF,0xE0,0xA9,0x5F,0x70,0x85,0xB8,0x48,0x01,0x00,0xC0,0xCB,
+0x95,0xCD,0x97,0x4B,0xD2,0x33,0x14,0xB8,0x95,0xD0,0x1A,0x77,0xF2,0xF0,0xE0,0xE2,0x21,0xE2,0xC2,
+0x6C,0xB1,0x42,0x61,0x17,0x29,0x10,0x66,0x09,0xE4,0x22,0x9C,0x97,0x9B,0x23,0x13,0x48,0xE7,0x03,
+0x4C,0xCE,0x0C,0x00,0x00,0x1A,0xF9,0xD1,0xC1,0xFE,0x38,0x3F,0x90,0xE7,0xE6,0xE4,0xE1,0xE6,0x66,
+0xE7,0x6C,0xEF,0xF4,0xC5,0xA2,0xFE,0x6B,0xF0,0x6F,0x22,0x3E,0x21,0xF1,0xDF,0xFE,0xBC,0x8C,0x02,
+0x04,0x00,0x10,0x4E,0xCF,0xEF,0xDA,0x5F,0xE5,0xE5,0xD6,0x03,0x70,0xC7,0x01,0xB0,0x75,0xBF,0x6B,
+0xA9,0x5B,0x00,0xDA,0x56,0x00,0x68,0xDF,0xF9,0x5D,0x33,0xDB,0x09,0xA0,0x5A,0x0A,0xD0,0x7A,0xF9,
+0x8B,0x79,0x38,0xFC,0x40,0x1E,0x9E,0xA1,0x50,0xC8,0x3C,0x1D,0x1C,0x0A,0x0B,0x0B,0xED,0x25,0x62,
+0xA1,0xBD,0x30,0xE3,0x8B,0x3E,0xFF,0x33,0xE1,0x6F,0xE0,0x8B,0x7E,0xF6,0xFC,0x40,0x1E,0xFE,0xDB,
+0x7A,0xF0,0x00,0x71,0x9A,0x40,0x99,0xAD,0xC0,0xA3,0x83,0xFD,0x71,0x61,0x6E,0x76,0xAE,0x52,0x8E,
+0xE7,0xCB,0x04,0x42,0x31,0x6E,0xF7,0xE7,0x23,0xFE,0xC7,0x85,0x7F,0xFD,0x8E,0x29,0xD1,0xE2,0x34,
+0xB1,0x5C,0x2C,0x15,0x8A,0xF1,0x58,0x89,0xB8,0x50,0x22,0x4D,0xC7,0x79,0xB9,0x52,0x91,0x44,0x21,
+0xC9,0x95,0xE2,0x12,0xE9,0x7F,0x32,0xF1,0x1F,0x96,0xFD,0x09,0x93,0x77,0x0D,0x00,0xAC,0x86,0x4F,
+0xC0,0x4E,0xB6,0x07,0xB5,0xCB,0x6C,0xC0,0x7E,0xEE,0x01,0x02,0x8B,0x0E,0x58,0xD2,0x76,0x00,0x40,
+0x7E,0xF3,0x2D,0x8C,0x1A,0x0B,0x91,0x00,0x10,0x67,0x34,0x32,0x79,0xF7,0x00,0x00,0x93,0xBF,0xF9,
+0x8F,0x40,0x2B,0x01,0x00,0xCD,0x97,0xA4,0xE3,0x00,0x00,0xBC,0xE8,0x18,0x5C,0xA8,0x94,0x17,0x4C,
+0xC6,0x08,0x00,0x00,0x44,0xA0,0x81,0x2A,0xB0,0x41,0x07,0x0C,0xC1,0x14,0xAC,0xC0,0x0E,0x9C,0xC1,
+0x1D,0xBC,0xC0,0x17,0x02,0x61,0x06,0x44,0x40,0x0C,0x24,0xC0,0x3C,0x10,0x42,0x06,0xE4,0x80,0x1C,
+0x0A,0xA1,0x18,0x96,0x41,0x19,0x54,0xC0,0x3A,0xD8,0x04,0xB5,0xB0,0x03,0x1A,0xA0,0x11,0x9A,0xE1,
+0x10,0xB4,0xC1,0x31,0x38,0x0D,0xE7,0xE0,0x12,0x5C,0x81,0xEB,0x70,0x17,0x06,0x60,0x18,0x9E,0xC2,
+0x18,0xBC,0x86,0x09,0x04,0x41,0xC8,0x08,0x13,0x61,0x21,0x3A,0x88,0x11,0x62,0x8E,0xD8,0x22,0xCE,
+0x08,0x17,0x99,0x8E,0x04,0x22,0x61,0x48,0x34,0x92,0x80,0xA4,0x20,0xE9,0x88,0x14,0x51,0x22,0xC5,
+0xC8,0x72,0xA4,0x02,0xA9,0x42,0x6A,0x91,0x5D,0x48,0x23,0xF2,0x2D,0x72,0x14,0x39,0x8D,0x5C,0x40,
+0xFA,0x90,0xDB,0xC8,0x20,0x32,0x8A,0xFC,0x8A,0xBC,0x47,0x31,0x94,0x81,0xB2,0x51,0x03,0xD4,0x02,
+0x75,0x40,0xB9,0xA8,0x1F,0x1A,0x8A,0xC6,0xA0,0x73,0xD1,0x74,0x34,0x0F,0x5D,0x80,0x96,0xA2,0x6B,
+0xD1,0x1A,0xB4,0x1E,0x3D,0x80,0xB6,0xA2,0xA7,0xD1,0x4B,0xE8,0x75,0x74,0x00,0x7D,0x8A,0x8E,0x63,
+0x80,0xD1,0x31,0x0E,0x66,0x8C,0xD9,0x61,0x5C,0x8C,0x87,0x45,0x60,0x89,0x58,0x1A,0x26,0xC7,0x16,
+0x63,0xE5,0x58,0x35,0x56,0x8F,0x35,0x63,0x1D,0x58,0x37,0x76,0x15,0x1B,0xC0,0x9E,0x61,0xEF,0x08,
+0x24,0x02,0x8B,0x80,0x13,0xEC,0x08,0x5E,0x84,0x10,0xC2,0x6C,0x82,0x90,0x90,0x47,0x58,0x4C,0x58,
+0x43,0xA8,0x25,0xEC,0x23,0xB4,0x12,0xBA,0x08,0x57,0x09,0x83,0x84,0x31,0xC2,0x27,0x22,0x93,0xA8,
+0x4F,0xB4,0x25,0x7A,0x12,0xF9,0xC4,0x78,0x62,0x3A,0xB1,0x90,0x58,0x46,0xAC,0x26,0xEE,0x21,0x1E,
+0x21,0x9E,0x25,0x5E,0x27,0x0E,0x13,0x5F,0x93,0x48,0x24,0x0E,0xC9,0x92,0xE4,0x4E,0x0A,0x21,0x25,
+0x90,0x32,0x49,0x0B,0x49,0x6B,0x48,0xDB,0x48,0x2D,0xA4,0x53,0xA4,0x3E,0xD2,0x10,0x69,0x9C,0x4C,
+0x26,0xEB,0x90,0x6D,0xC9,0xDE,0xE4,0x08,0xB2,0x80,0xAC,0x20,0x97,0x91,0xB7,0x90,0x0F,0x90,0x4F,
+0x92,0xFB,0xC9,0xC3,0xE4,0xB7,0x14,0x3A,0xC5,0x88,0xE2,0x4C,0x09,0xA2,0x24,0x52,0xA4,0x94,0x12,
+0x4A,0x35,0x65,0x3F,0xE5,0x04,0xA5,0x9F,0x32,0x42,0x99,0xA0,0xAA,0x51,0xCD,0xA9,0x9E,0xD4,0x08,
+0xAA,0x88,0x3A,0x9F,0x5A,0x49,0x6D,0xA0,0x76,0x50,0x2F,0x53,0x87,0xA9,0x13,0x34,0x75,0x9A,0x25,
+0xCD,0x9B,0x16,0x43,0xCB,0xA4,0x2D,0xA3,0xD5,0xD0,0x9A,0x69,0x67,0x69,0xF7,0x68,0x2F,0xE9,0x74,
+0xBA,0x09,0xDD,0x83,0x1E,0x45,0x97,0xD0,0x97,0xD2,0x6B,0xE8,0x07,0xE9,0xE7,0xE9,0x83,0xF4,0x77,
+0x0C,0x0D,0x86,0x0D,0x83,0xC7,0x48,0x62,0x28,0x19,0x6B,0x19,0x7B,0x19,0xA7,0x18,0xB7,0x19,0x2F,
+0x99,0x4C,0xA6,0x05,0xD3,0x97,0x99,0xC8,0x54,0x30,0xD7,0x32,0x1B,0x99,0x67,0x98,0x0F,0x98,0x6F,
+0x55,0x58,0x2A,0xF6,0x2A,0x7C,0x15,0x91,0xCA,0x12,0x95,0x3A,0x95,0x56,0x95,0x7E,0x95,0xE7,0xAA,
+0x54,0x55,0x73,0x55,0x3F,0xD5,0x79,0xAA,0x0B,0x54,0xAB,0x55,0x0F,0xAB,0x5E,0x56,0x7D,0xA6,0x46,
+0x55,0xB3,0x50,0xE3,0xA9,0x09,0xD4,0x16,0xAB,0xD5,0xA9,0x1D,0x55,0xBB,0xA9,0x36,0xAE,0xCE,0x52,
+0x77,0x52,0x8F,0x50,0xCF,0x51,0x5F,0xA3,0xBE,0x5F,0xFD,0x82,0xFA,0x63,0x0D,0xB2,0x86,0x85,0x46,
+0xA0,0x86,0x48,0xA3,0x54,0x63,0xB7,0xC6,0x19,0x8D,0x21,0x16,0xC6,0x32,0x65,0xF1,0x58,0x42,0xD6,
+0x72,0x56,0x03,0xEB,0x2C,0x6B,0x98,0x4D,0x62,0x5B,0xB2,0xF9,0xEC,0x4C,0x76,0x05,0xFB,0x1B,0x76,
+0x2F,0x7B,0x4C,0x53,0x43,0x73,0xAA,0x66,0xAC,0x66,0x91,0x66,0x9D,0xE6,0x71,0xCD,0x01,0x0E,0xC6,
+0xB1,0xE0,0xF0,0x39,0xD9,0x9C,0x4A,0xCE,0x21,0xCE,0x0D,0xCE,0x7B,0x2D,0x03,0x2D,0x3F,0x2D,0xB1,
+0xD6,0x6A,0xAD,0x66,0xAD,0x7E,0xAD,0x37,0xDA,0x7A,0xDA,0xBE,0xDA,0x62,0xED,0x72,0xED,0x16,0xED,
+0xEB,0xDA,0xEF,0x75,0x70,0x9D,0x40,0x9D,0x2C,0x9D,0xF5,0x3A,0x6D,0x3A,0xF7,0x75,0x09,0xBA,0x36,
+0xBA,0x51,0xBA,0x85,0xBA,0xDB,0x75,0xCF,0xEA,0x3E,0xD3,0x63,0xEB,0x79,0xE9,0x09,0xF5,0xCA,0xF5,
+0x0E,0xE9,0xDD,0xD1,0x47,0xF5,0x6D,0xF4,0xA3,0xF5,0x17,0xEA,0xEF,0xD6,0xEF,0xD1,0x1F,0x37,0x30,
+0x34,0x08,0x36,0x90,0x19,0x6C,0x31,0x38,0x63,0xF0,0xCC,0x90,0x63,0xE8,0x6B,0x98,0x69,0xB8,0xD1,
+0xF0,0x84,0xE1,0xA8,0x11,0xCB,0x68,0xBA,0x91,0xC4,0x68,0xA3,0xD1,0x49,0xA3,0x27,0xB8,0x26,0xEE,
+0x87,0x67,0xE3,0x35,0x78,0x17,0x3E,0x66,0xAC,0x6F,0x1C,0x62,0xAC,0x34,0xDE,0x65,0xDC,0x6B,0x3C,
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+0x16,0x57,0xF8,0x5B,0x3A,0x02,0xD7,0x81,0x7B,0x19,0x04,0xF4,0x75,0x6C,0x9F,0x74,0x63,0x14,0x30,
+0x1A,0x38,0x17,0x40,0x62,0xB2,0x25,0x81,0xAE,0x74,0x04,0xDE,0x98,0x91,0xC9,0x88,0x56,0x78,0x10,
+0xF8,0x69,0x9E,0xD3,0x81,0x0B,0xC6,0x61,0x24,0x62,0xB6,0xA5,0x06,0xF4,0x8F,0xAD,0x24,0xE5,0x16,
+0x55,0x16,0x39,0x49,0x9B,0xA4,0x41,0x8E,0xF9,0xCE,0xBD,0x24,0x19,0xF7,0x93,0x5A,0x28,0x27,0x2D,
+0xF3,0xA1,0x17,0x92,0x06,0x04,0x25,0x73,0x3D,0x25,0x3D,0xB4,0x10,0xB4,0xC7,0x91,0x40,0x2A,0x99,
+0xCD,0xE6,0xBF,0xE5,0x0E,0xD9,0xEF,0xA6,0xA0,0x64,0xAE,0x5B,0xD5,0x0D,0x16,0xAA,0xDC,0x00,0x6C,
+0x74,0xB8,0x42,0xB1,0x34,0x69,0xC1,0x7D,0xC7,0xB4,0xE4,0xB6,0x4D,0x45,0x36,0x52,0xD2,0x07,0x8B,
+0xD3,0x78,0x6B,0x3A,0x75,0x36,0x1A,0x78,0x1C,0x41,0x9B,0xE5,0x71,0x2A,0xD9,0xA9,0x4E,0xE6,0x15,
+0xB0,0xDB,0xE2,0x34,0x0E,0x9A,0xC4,0x2E,0x57,0x68,0x70,0xE9,0x4A,0x6C,0x01,0x5E,0x67,0x10,0x78,
+0x35,0x87,0x9B,0xEF,0x30,0x29,0xBC,0x35,0x81,0x0F,0x40,0x6D,0x80,0xC0,0x9D,0xC0,0xF1,0x1C,0x12,
+0xD8,0x01,0x74,0xFA,0xB4,0x16,0x37,0xA7,0xB8,0x8B,0x5B,0x3D,0xCA,0xC6,0x96,0x10,0x77,0xBF,0x2E,
+0x6C,0x7B,0xFD,0x40,0x42,0xE1,0xBD,0xCD,0xB3,0xEE,0xF5,0x25,0xD0,0x6C,0x5C,0x7B,0x5A,0xD9,0x36,
+0xDD,0xE9,0x5A,0xD3,0xA1,0x9B,0x0D,0x6C,0xCA,0x71,0x67,0xEE,0x58,0x42,0x14,0x77,0xEE,0x8D,0x46,
+0x89,0x16,0x53,0x4D,0xB9,0xE2,0x97,0x69,0xF0,0x36,0x86,0xFD,0x3E,0x90,0x2F,0xF4,0x00,0xCE,0x02,
+0x8B,0x0B,0x95,0x00,0xFC,0xFD,0x02,0x7A,0x06,0x58,0x5A,0xA8,0x04,0xBA,0x71,0x0A,0x58,0x97,0x2F,
+0x02,0x37,0x12,0x2A,0xBA,0x30,0xA8,0x74,0x8D,0x03,0x51,0x8D,0x98,0xE9,0x4E,0xD7,0x48,0x7A,0xE9,
+0xE9,0x52,0x8F,0x85,0xFD,0x4A,0x19,0x15,0xCA,0x4D,0xF5,0x15,0xB7,0x98,0x5B,0x64,0x6E,0x49,0x31,
+0x70,0x33,0x55,0xEE,0x95,0x0F,0x02,0x91,0x22,0x46,0x81,0xE3,0xCF,0x00,0xD2,0xF0,0xF4,0x75,0x05,
+0xC1,0xEC,0xA0,0x00,0x00,0x00,0x00,0x49,0x45,0x4E,0x44,0xAE,0x42,0x60,0x82};
diff --git a/main.cpp b/main.cpp
new file mode 100644
index 0000000..c33ed08
--- /dev/null
+++ b/main.cpp
@@ -0,0 +1,856 @@
+//Chrisoft Bullet Lab Remix HGE
+//Main Code
+//"Copyleft" Chrisoft 2013
+//#define Debug
+#include <hge.h>
+#include <hgefont.h>
+#include <hgegui.h>
+#include <hgedistort.h>
+#include <hgerect.h>
+#include <cmath>
+#include <ctime>
+#include <cstdlib>
+#include <cstdio>
+#ifdef WIN32
+#include <io.h>
+#include <direct.h>
+#include <Shlwapi.h>
+#include <Shellapi.h>
+#include <windows.h>
+#include <mmsystem.h>
+#endif
+#include "libcgh.h"
+#include "menuitem.h"
+#include "global.h"
+#include "music.h"
+#include "scoresystem.h"
+#include "towernbullet.h"
+#include "background.h"
+#include "levels.h"
+#include "scorec.h"
+#include "menus.h"
+static const char* MAIN_SRC_FN="main.cpp";
+#ifdef WIN32
+void Expand(char source[],char dist[])
+{
+ char cmd[255];
+ sprintf(cmd,"%s -F:* %s",source,dist);
+ int res=(int)ShellExecuteA(NULL,"open","expand.exe",cmd,NULL,SW_HIDE);
+ if (res<32) Error("Error while decompressing resources!\nCheck if expand.exe works correctly.");
+}
+void firststartup()
+{
+ if (MessageBoxA(NULL,"It seems that you are running BLR for the First time!\nLet's do some \
+basic settings first!\n\nEnable Low FPS Mode?","First Start Up",0x00000024)==6)
+ fpslvl=1;
+ else
+ fpslvl=0;
+ if (MessageBoxA(NULL,"Enable Fullscreen?","First Start Up",0x00000024)==6)
+ tfs=1;
+ else
+ tfs=0;
+ diffkey=false;
+ plrspd=3;plrslospd=3;clrbns=clrmode=0;
+ hge->System_Log("%s: Finishing first start up configuraion...",MAIN_SRC_FN);
+ Options_Writeback();
+ Score_Initailize();
+}
+#endif
+#ifndef WIN32
+void firststartup()
+{
+ fpslvl=0;
+ tfs=0;
+ diffkey=false;
+ plrspd=3;plrslospd=3;clrbns=clrmode=0;
+ hge->System_Log("%s: Finishing first start up configuraion...",MAIN_SRC_FN);
+ Options_Writeback();
+ Score_Initailize();
+}
+#endif
+void Player_Clear_Expand()
+{
+ if (LOWFPS)
+ clrrange+=13.6;
+ else
+ clrrange+=0.8;
+ for (int i=1;i<=bulcnt;++i)
+ {
+ double dis=GetDist(bullet[i].bulletpos,playerpos);
+ if (dis<=clrrange&&bullet[i].exist)
+ {
+ CreateBullet255(bullet[i].bulletpos.x,bullet[i].bulletpos.y,10);
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+ }
+ }
+}
+void Player_Clear_Rotate()
+{
+ if (LOWFPS)
+ clrrad+=pi/450*17;
+ else
+ clrrad+=pi/450;
+ for (int i=1;i<=bulcnt;++i)
+ {
+ double dis=GetDist(bullet[i].bulletpos,playerpos);
+ double rad=atan2l(bullet[i].bulletpos.y-playerpos.y,bullet[i].bulletpos.x-playerpos.x);
+ hge->Gfx_RenderLine(playerpos.x+8,playerpos.y+8,playerpos.x+cos(clrrad)*clrmaxrange,playerpos.y+sin(clrrad)*clrmaxrange);
+ while (rad<0)rad+=2*pi;
+ if (dis<=clrmaxrange&&bullet[i].exist&&rad>normalizerad(clrrad)-pi/12&&rad<normalizerad(clrrad)+pi/12)
+ {
+ CreateBullet255(bullet[i].bulletpos.x,bullet[i].bulletpos.y,10);
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+ }
+ }
+}
+void ProcessPlayer()
+{
+ if (!clrcircle)
+ {
+ clrcircle=new hgeSprite(SprSheet,63,71,193,193);
+ clrcircle->SetColor(0x30800000);
+ clrcircle->SetHotSpot(96.5f,96.5f);
+ clrcircle->SetBlendMode(BLEND_ALPHAADD);
+ }
+ if (playerLockX)
+ {
+ Lock.Setdata(0,vector2d(playerpos.x-1,0),vector2d(playerpos.x-1,600),0xC0FFFFFF);
+ for (int i=1;i<80;++i)
+ Lock.Setdata(i,vector2d(playerpos.x+1,0),vector2d(playerpos.x+1,600),0xC0FFFFFF);
+ Lock.Render();
+ }
+ if (playerLockY)
+ {
+ Lock.Setdata(0,vector2d(0,playerpos.y+5),vector2d(800,playerpos.y+5),0xC0FFFFFF);
+ for (int i=1;i<80;++i)
+ Lock.Setdata(i,vector2d(0,playerpos.y+7),vector2d(800,playerpos.y+7),0xC0FFFFFF);
+ Lock.Render();
+ }
+ playerspr->RenderEx(playerpos.x+8.4,playerpos.y+8.4,playerrot,0.7,0);
+ if (DisablePlayer)return;
+ if (!LOWFPS)
+ playerrot+=0.00174533;
+ else
+ playerrot+=0.00174533*17;
+ double realspd;
+ if (hge->Input_GetKeyState(HGEK_SHIFT))
+ if (LOWFPS)
+ realspd=playerslospeed*17;
+ else
+ realspd=playerslospeed;
+ else
+ if (LOWFPS)
+ realspd=playerspeed*17;
+ else
+ realspd=playerspeed;
+ if (hge->Input_GetKeyState(HGEK_LEFT)&&!playerLockX)
+ {
+ if (playerpos.x>10)
+ playerpos.x-=realspd;
+ }
+ if (hge->Input_GetKeyState(HGEK_RIGHT)&&!playerLockX)
+ {
+ if (playerpos.x<770)
+ playerpos.x+=realspd;
+ }
+ if (hge->Input_GetKeyState(HGEK_UP)&&!playerLockY)
+ {
+ if (playerpos.y>10)
+ playerpos.y-=realspd;
+ }
+ if (hge->Input_GetKeyState(HGEK_DOWN)&&!playerLockY)
+ {
+ if (playerpos.y<570)
+ playerpos.y+=realspd;
+ }
+ if (!clrmode)
+ {
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT&&clrrange==0/*&&clrtime+clrbns*/&&!diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ clrmaxrange=0;clrind=0;
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_HIT&&clrrange==0/*&&clrtime+clrbns*/&&diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ clrmaxrange=0;clrind=0;
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_KEEP&&clrrange==0/*&&clrtime+clrbns*/&&!diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ if (clrmaxrange<=400)
+ {
+ if (LOWFPS)clrmaxrange+=1.6;else clrmaxrange+=0.1;
+ }
+ if (!LOWFPS)clrind+=0.001*pi;else clrind+=0.016*pi;
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,2*clrmaxrange/193.0f);
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_KEEP&&clrrange==0/*&&clrtime+clrbns*/&&diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ if (clrmaxrange<=400)
+ {
+ if (LOWFPS)clrmaxrange+=1.6;else clrmaxrange+=0.1;
+ }
+ if (!LOWFPS)clrind+=0.001*pi;else clrind+=0.016*pi;
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,2*clrmaxrange/193.0f);
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_RELEASE&&clrrange==0/*&&clrtime+clrbns*/&&!diffkey/*&&clrmaxrange>50*/)
+ {
+ if (clrmaxrange<=50)
+ {
+ if (clrtime+clrbns){--clrtime;clrmaxrange=350;Player_Clear_Expand();++clrusg;}
+ }
+ else
+ {
+ Player_Clear_Expand();++clrusg;
+ }
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_RELEASE&&clrrange==0/*&&clrtime+clrbns*/&&diffkey/*&&clrmaxrange>50*/)
+ {
+ if (clrmaxrange<=50)
+ {
+ if (clrtime+clrbns){--clrtime;clrmaxrange=350;Player_Clear_Expand();++clrusg;}
+ }
+ else
+ {
+ Player_Clear_Expand();++clrusg;
+ }
+ }
+ if (clrrange!=0)Player_Clear_Expand(),
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,2*(clrmaxrange-clrrange)/193.0f),
+ clrind+=(LOWFPS?0.016*pi:0.001*pi);
+ if (clrrange>=clrmaxrange)clrrange=0;
+ }
+ else
+ {
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT&&clrrad-pi/2<1e-7&&clrtime+clrbns&&!diffkey)
+ {
+ //Player_Clear_Rotate();--clrtime;++clrusg;
+ clrmaxrange=0;clrind=0;
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_HIT&&clrrad-pi/2<1e-7&&clrtime+clrbns&&diffkey)
+ {
+ //Player_Clear_Rotate();--clrtime;++clrusg;
+ clrmaxrange=0;clrind=0;
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_KEEP&&clrrange==0&&clrtime+clrbns&&!diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ if (clrmaxrange<=400)
+ {
+ if (LOWFPS)clrmaxrange+=1.6;else clrmaxrange+=0.1;
+ }
+ if (!LOWFPS)clrind+=0.001*pi;else clrind+=0.016*pi;
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,2*clrmaxrange/193.0f);
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_KEEP&&clrrange==0&&clrtime+clrbns&&diffkey)
+ {
+ //Player_Clear_Expand();--clrtime;++clrusg;
+ if (clrmaxrange<=400)
+ {
+ if (LOWFPS)clrmaxrange+=1.6;else clrmaxrange+=0.1;
+ }
+ if (!LOWFPS)clrind+=0.001*pi;else clrind+=0.016*pi;
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,2*clrmaxrange/193.0f);
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_RELEASE&&clrrad-pi/2<1e-7&&clrtime+clrbns&&!diffkey&&clrmaxrange>50)
+ {
+ Player_Clear_Rotate();--clrtime;++clrusg;
+ }
+ if (hge->Input_GetKeyStateEx(HGEK_X)==HGEKST_RELEASE&&clrrad-pi/2<1e-7&&clrtime+clrbns&&diffkey&&clrmaxrange>50)
+ {
+ Player_Clear_Rotate();--clrtime;++clrusg;
+ }
+ if (clrrad-pi/2>1e-7)Player_Clear_Rotate(),
+ clrcircle->RenderEx(playerpos.x+7.2,playerpos.y+7.2,clrind,(5*pi/2.0f-clrrad)/(2*pi)),
+ clrind+=(LOWFPS?0.016*pi:0.001*pi);
+ if (5*pi/2-clrrad<1e-7)clrrad=pi/2;
+ }
+}
+void RefreshScore()
+{
+ if (DisablePlayer)return;
+ int multp=1;
+ if (mode==2)multp=5;
+ if (LOWFPS)
+ score+=multp*16;
+ else
+ score+=multp;
+ score+=100*shots;
+ score-=scminus;
+ score+=2000*dsmc;
+ ++frms;
+ averfps=(averfps*(frms-1)+hge->Timer_GetFPS())/(double)frms;
+}
+void CallLevels()
+{
+ //Use this to call level procedures.
+ //Don't use this to call the first level!
+ //if (level<6)clrtime=0;
+ if ((mode==4||mode<=2)&&coll!=0){DeathGUI_Init();return;}
+ if (!IfCallLevel) return;
+ //Check Complete
+ if (level==1&&part==1)Level1Part1();
+ if (level==1&&part==2)Level1Part2();
+ if (level==1&&part==3)Level1Part3();
+ if (level==1&&part==4)Level1Part4();
+ if (level==2&&part==0)Level2Part0();
+ if (level==2&&part==1)Level2Part1();
+ if (level==2&&part==2)Level2Part2();
+ if (level==2&&part==3)Level2Part3();
+ if (level==2&&part==4)Level2Part4();
+ if (level==2&&part==5)Level2Part5();
+ if (level==2&&part==6)Level2Part6();
+ if (level==2&&part==7)Level2Part7();
+ if (level==2&&part==8)Level2Part8();
+ if (level==2&&part==9)Level2Part9();
+ if (level==3&&part==0)Level3Part0();
+ if (level==3&&part==1)Level3Part1();
+ if (level==3&&part==2)Level3Part2();
+ if (level==3&&part==3)Level3Part3();
+ if (level==3&&part==4)Level3Part4();
+ if (level==3&&part==5)Level3Part5();
+ if (level==3&&part==6)Level3Part6();
+ if (level==4&&part==0)Level4Part0();
+ if (level==4&&part==1)Level4Part1();
+ if (level==4&&part==2)Level4Part2();
+ if (level==4&&part==3)Level4Part3();
+ if (level==4&&part==4)Level4Part4();
+ if (level==4&&part==5)Level4Part5();
+ if (level==4&&part==6)Level4Part6();
+ if (level==4&&part==7)Level4Part7();
+ if (level==4&&part==8)Level4Part8();
+ if (level==4&&part==9)Level4Part9();
+ if (level==4&&part==10)Level4Part10();
+ if (level==4&&part==11)Level4Part11();
+ if (level==4&&part==12)Level4Part12();
+ if (level==4&&part==13)Level4Part13();
+ if (level==4&&part==14)Level4Part14();
+ if (level==4&&part==15)Level4Part15();
+ if (level==4&&part==16)Level4Part16();
+ if (level==4&&part==17)Level4Part17();
+ if (level==4&&part==18)Level4Part18();
+ if (level==4&&part==19)Level4Part19();
+ if (level==4&&part==20)Level4Part20();
+ if (level==4&&part==21)Level4Part21();
+ if (level==4&&part==22)Level4Part22();
+ if (level==4&&part==23)Level4Part23();
+ if (level==4&&part==24)Level4Part24();
+ if (level==4&&part==25)Level4Part25();
+ if (level==5&&part==0)Level5Part0();
+ if (level==5&&part==1)Level5Part1();
+ if (level==5&&part==2)Level5Part2();
+ if (level==5&&part==3)Level5Part3();
+ if (level==5&&part==4)Level5Part4();
+ if (level==5&&part==5)Level5Part5();
+ if (level==5&&part==6)Level5Part6();
+ if (level==5&&part==7)Level5Part7();
+ if (level==5&&part==8)Level5Part8();
+ if (level==5&&part==9)Level5Part9();
+ if (level==5&&part==10)Level5Part10();
+ if (level==5&&part==11)Level5Part11();
+ if (level==5&&part==12)Level5Part12();
+ if (level==5&&part==13)Level5Part13();
+ if (level==5&&part==14)Level5Part14();
+ if (level==5&&part==15)Level5Part15();
+ if (level==5&&part==16)Level5Part16();
+ if (level==5&&part==17)Level5Part17();
+ if (level==5&&part==18)Level5Part18();
+ if (level==5&&part==19)Level5Part19();
+ if (level==5&&part==20)Level5Part20();
+ if (level==5&&part==21)Level5Part21();
+ if (level==5&&part==22)Level5Part22();
+ if (level==6&&part==0)Level6Part0();
+ if (level==6&&part==1)Level6Part1();
+ if (level==6&&part==2)Level6Part2();
+ if (level==6&&part==3)Level6Part3();
+ if (level==6&&part==4)Level6Part4();
+ if (level==6&&part==5)Level6Part5();
+ if (level==6&&part==6)Level6Part6();
+ if (level==6&&part==7)Level6Part7();
+ if (level==6&&part==8)Level6Part8();
+ if (level==6&&part==9)Level6Part9();
+ if (level==6&&part==10)Level6Part10();
+ if (level==6&&part==11)Level6Part11();
+ if (level==6&&part==12)Level6Part12();
+ if (level==6&&part==13)Level6Part13();
+ if (level==6&&part==14)Level6Part14();
+ if (level==6&&part==15)Level6Part15();
+ if (level==6&&part==16)Level6Part16();
+ if (level==6&&part==17)Level6Part17();
+ if (level==6&&part==18)Level6Part18();
+ if (level==6&&part==19)Level6Part19();
+ if (level==6&&part==20)Level6Part20();
+ if (level==6&&part==21)Level6Part21();
+ if (level==6&&part==22)Level6Part22();
+ if (level==6&&part==23)Level6Part23();
+ if (level==6&&part==24)Level6Part24();
+ if (level==6&&part==25)Level6Part25();
+ if (level==6&&part==26)Level6Part26();
+ if (level==6&&part==27)Level6Part27();
+ if (level==6&&part==28)Level6Part28();
+ if (level==6&&part==29)Level6Part29();
+ if (level==6&&part==30)Level6Part30();
+ if (level==6&&part==31)Level6Part999999999();
+ if (level==7&&part==0)Level7Part0();
+ if (level==7&&part==1)Level7Part1();
+ if (level==7&&part==2)Level7Part2();
+ if (level==7&&part==3)Level7Part3();
+ if (level==7&&part==4)Level7Part4();
+ if (level==7&&part==5)Level7Part5();
+ if (level==7&&part==6)Level7Part6();
+ /*if (level==1&&part==3)Level1Part3();
+ if (level==1&&part==4)Level1Part4();
+ if (level==1&&part==5)Level1Part5();
+ if (level==1&&part==6)Level1Part6();
+ if (level==1&&part==7)Level1Part7();
+ if (level==1&&part==8)Level1Part8();
+ if (level==1&&part==9)Level1Part9();
+ if (level==1&&part==10)Level1Part10();
+ if (level==1&&part==11)Level1Part11();
+ if (level==1&&part==12)Level1Part12();
+ if (level==1&&part==13)Level1Part13();
+ if (level==1&&part==14)Level1Part14();
+ if (level==1&&part==15)Level1Part15();
+ if (level==1&&part==16)Level1Part16();
+ if (level==1&&part==17)Level1Part17();
+ if (level==1&&part==18)Level1Part18();
+ if (level==1&&part==19)Level1Part19();
+ if (level==1&&part==20)Level1Part20();
+ if (level==1&&part==21)Level1Part21();
+ if (level==1&&part==22)Level1Part22();
+ if (level==1&&part==23)Level1Part23();
+ if (level==1&&part==24)Level1Part24();
+ if (level==1&&part==25)Level1Part25();
+ if (level==1&&part==26)Level1Part26();
+ if (level==1&&part==27)Level1Part27();
+ if (level==1&&part==28)Level1Part28();*/
+ if (level==1&&part==5)level=2,part=0;
+ if (level==2&&part==10)level=3,part=0;
+ if (level==3&&part==7)level=4,part=0;
+ if (level==4&&part==26)level=5,part=0;
+ if (level==5&&part==23)level=6,part=0;
+}
+bool ProcessCurCred()
+{
+ CreditsRail->RenderEx(400,300,0,4,1);
+ Credits->Render(creditfly,300);
+ int times=1;if (LOWFPS)times=17;
+ if (credstop)credbrk+=hge->Timer_GetDelta();
+ if (credbrk>=4.5&&!creddone)creddone=true,credstop=false,creditacc=0,credbrk=0;
+ if (!credstop)for (int i=1;i<=times;++i)creditfly-=creditacc;
+ if (creditfly<-300)return true;
+ for (int i=1;i<=times;++i)if (creditacc<2)creditacc+=0.015;
+ if (abs(creditfly-400)<5&&!creddone&&!credstop)credstop=true;
+ return false;
+}
+void AboutScene()
+{
+ if (ProcessCurCred())
+ creditfly=1200,creditacc=0,credstop=creddone=false,++creditsp,
+ Credits=new hgeSprite(TexCredits,0,creditsp*200,600,200),
+ Credits->SetHotSpot(300,100);
+ if(hge->Input_GetKeyState(HGEK_Z)||creditsp>11)
+ {
+ Current_Position=0;
+ gui->SetFocus(1);
+ Music_Stop();
+ gui->Enter();
+ }
+}
+bool Foclost()
+{
+ if (Current_Position==1)PauseGUI_Init();
+ return false;
+}
+bool FrameFunc()
+{
+ float dt=hge->Timer_GetDelta();
+ static float t=0.0f;
+ float tx,ty;
+ int id;
+ static int lastid=0;
+ if (hge->Input_GetKeyState(HGEK_ESCAPE)&&Current_Position==0) { lastid=5; gui->Leave(); }
+ if (Current_Position==1&&hge->Input_GetKeyState(HGEK_ESCAPE))PauseGUI_Init();
+ if (Current_Position==0)
+ {
+ id=gui->Update(dt);
+ if(id == -1)
+ {
+ switch(lastid)
+ {
+ case 1:Current_Position=3; StartGUI_Init();gui->Leave();break;
+ case 2:HighScoreGUI_Init();break;
+ case 3:OptionsGUI_Init();break;
+ case 4:
+ Credits=new hgeSprite(TexCredits,0,0,600,200);
+ Credits->SetHotSpot(300,100);
+ CreditsRail=new hgeSprite(TexCredits,0,2400,600,200);
+ CreditsRail->SetHotSpot(300,100);
+ creditsp=0;
+ Music_Init("./Resources/Music/BLR2_TR09.ogg");
+ lpst=lped=0;
+ Music_Play();
+ creditfly=1200;creditacc=0;credstop=creddone=false;
+ Current_Position=4;
+ AboutScene();
+ lastid=0;
+ break;
+ case 5: return true;
+ }
+ }
+ else if(id) { lastid=id; gui->Leave(); }
+ }
+ if (Current_Position==3)StartGUI_FrameFnk();
+ if (Current_Position==5)DeathGUI_FrameFnk();
+ if (Current_Position==6)CompleteGUI_FrameFnk();
+ if (Current_Position==7)NewHighScoreGUI_FrameFnk();
+ if (Current_Position==8)HighScoreGUI_FrameFnk();
+ if (Current_Position==9)HSViewGUI_FrameFnk();
+ if (Current_Position==10)HSDetGUI_FrameFnk();
+ if (Current_Position==11)PauseGUI_FrameFnk();
+ if (Current_Position==12)BkTTitleGUI_FrameFnk();
+ if (Current_Position==13)OptionsGUI_FrameFnk();
+ if (Current_Position==14)PlayerProfGUI_FrameFnk();
+ // Here we update our background animation
+ t+=dt;
+ tx=50*cosf(t/60);
+ ty=50*sinf(t/60);
+ quad.v[0].tx=tx; quad.v[0].ty=ty;
+ quad.v[1].tx=tx+800/64; quad.v[1].ty=ty;
+ quad.v[2].tx=tx+800/64; quad.v[2].ty=ty+600/64;
+ quad.v[3].tx=tx; quad.v[3].ty=ty+600/64;
+ //Rendering***********************************************************************************
+ //Super Spliter!*****Super Spliter!*****Super Spliter!*****Super Spliter!*****Super Spliter!**
+ //******Super Spliter!*****Super Spliter!*****Super Spliter!*****Super Spliter!***************
+ hge->Gfx_BeginScene();
+ for(int i=0;i<4;i++)
+ {
+ quad.v[i].z=0.5f;
+ quad.v[i].col=DBGColor;
+ }
+ hge->Gfx_Clear(DBGColor);
+ hge->Gfx_RenderQuad(&quad);
+ if (Current_Position==0||Current_Position==3||Current_Position==8||
+ Current_Position==9||Current_Position==10||Current_Position==13||Current_Position==14)
+ {
+ titlespr->Render(160,0);
+ if (Current_Position==0)
+ gui->Render();
+ }
+ if (Current_Position==3)
+ StartGUI->Render();
+ if (Current_Position==1||Current_Position==2||Current_Position==5||Current_Position==11||Current_Position==12)
+ {
+ //If we are at the main scene or tip scene(which towers and bullets should still appear..)
+ //Render towers, bullets and player.
+ if (Leaves.IsActive())Leaves.Update();
+ //Sky.Update();
+ if (LE_Active||Head){if (!Head)Tail=Head=new Leaf_Anim(),Head->init(990);Head->Process();}
+ shots=0;
+ dsmc=0;
+ scminus=0;
+ Mult_FrameFunc();
+ Music_Update();
+ ProcessTower1();
+ ProcessTower2();
+ ProcessTower3();
+ ProcessTower4();
+ ProcessTower5();
+ ProcessTower6();
+ ProcessTower7();
+ ProcessTower8();
+ ProcessTower9();
+ ProcessLaser();
+ for (int i=1;i<=bulcnt;++i)
+ {
+ switch (bullet[i].bullettype)
+ {
+ case 1:ProcessBullet1(i);break;
+ case 2:ProcessBullet2(i);break;
+ //No ProcessBullet3() needed
+ case 4:ProcessBullet4(i);break;
+ case 5:ProcessBullet5(i);break;
+ case 6:ProcessBullet6(i);break;
+ case 7:ProcessBullet7(i);break;
+ case 8:ProcessBullet8(i);break;
+ case 9:ProcessBullet9(i);break;
+ case 255:ProcessBullet255(i);break;
+ }
+ }
+ for (int i=1;i<=nonamecnt;++i)if (noname[i].Exist())noname[i].Process();
+ ProcessPlayer();
+ SCEffect_Process();
+ RefreshScore();
+ {
+ if (ATarg.visible)ATarg.TargFollowPlayer(),ATarg.TargRender();
+ //if (ATarg.isonshow)ATarg.TargShowProc();
+ //if (ATarg.isonhide)ATarg.TargHideProc();
+ }
+ {
+ if (BTarg.visible)BTarg.TargRender();
+ //if (BTarg.isonshow)BTarg.TargShowProc();
+ //if (BTarg.isonhide)BTarg.TargHideProc();
+ }
+ if (!DisablePlayer)
+ --frameleft;//If we are at the tip scene, disable the player movement.
+ if (!LOWFPS)
+ {
+ if (playerspeed<playerfulspd)playerspeed+=playerfulspd/400;
+ if (playerslospeed<playerfulslospd)playerslospeed+=playerfulslospd/400;
+ }
+ else
+ {
+ if (playerspeed<playerfulspd)playerspeed+=playerfulspd/25;
+ if (playerslospeed<playerfulslospd)playerslospeed+=playerfulslospd/25;
+ }
+ }
+ if (frameleft==0&&Current_Position==1)
+ {
+ IfCallLevel=true;
+ ++part;
+ IfShowTip=true;
+ }
+ if (Current_Position==1)
+ {
+ CallLevels();
+ }
+ if (shots)
+ hge->Effect_Play(snd);
+ if (Current_Position==2)
+ {
+ ShowTip(lasttip);
+ //if (Complete)
+ // TipFont->printf(200,200,HGETEXT_LEFT,"Score");
+ }
+ if (Current_Position==4)AboutScene();
+ if (Current_Position==5)DeathGUI->Render();
+ if (Current_Position==6)CompleteGUI->Render();
+ if (Current_Position==7)NewHighScoreGUI_Render();
+ if (Current_Position==8)HighScoreGUI->Render();
+ if (Current_Position==9)HSViewGUI->Render();
+ if (Current_Position==10)HSDetailGUI->Render();
+ if (Current_Position==11)PauseGUI->Render();
+ if (Current_Position==12)BkTTitleGUI->Render();
+ if (Current_Position==13)OptionsGUI->Render();
+ if (Current_Position==14)PlayerProfGUI->Render();
+ fnt->SetColor(0xFFFFFFFF);
+ fnt->printf(680, 575, HGETEXT_LEFT, "FPS: %d", hge->Timer_GetFPS());
+ if (Current_Position==1||Current_Position==2)
+ {
+ fnt->printf(670,560, HGETEXT_LEFT, "AF: %.2f", averfps);
+ if (playerpos.x<220&&playerpos.y<200)
+ {
+ if (!LOWFPS&&infofade>=0x33)--infofade;
+ if (LOWFPS&&infofade>0x33)infofade-=16;
+ }
+ else
+ {
+ if (!LOWFPS&&infofade<0xFF)++infofade;
+ if (LOWFPS&&infofade<=0xEF)infofade+=16;
+ }
+ fnt->SetColor(SETA(0xFFFFFF,infofade));
+ fnt->printf(5, 0, HGETEXT_LEFT, "Frames to go: %d",frameleft);
+#ifdef WIN32
+ fnt->printf(5, 25, HGETEXT_LEFT, "Score: %I64d",score);
+#endif
+#ifndef WIN32
+ fnt->printf(5, 25, HGETEXT_LEFT, "Score: %lld",score);
+#endif
+ fnt->printf(5, 50, HGETEXT_LEFT, "Level %d",level);
+ if (mode==3)
+ fnt->printf(5, 75, HGETEXT_LEFT, "Collisions: %d",coll);
+ else
+ fnt->printf(5, 75, HGETEXT_LEFT, "Restarts: %d",restarts);
+ fnt->printf(5, 100, HGETEXT_LEFT, "Semi-Collisions: %d",semicoll);
+ fnt->printf(5, 125, HGETEXT_LEFT, "Clear Range Left: %d",clrtime+clrbns);
+ fnt->printf(5, 150, HGETEXT_LEFT, "Multiplier: %d",mult);
+ }
+ hge->Gfx_EndScene();
+ return false;
+}
+#ifdef WIN32
+int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
+#endif
+#ifndef WIN32
+int main()
+#endif
+{
+ srand(time(NULL));
+ hge=hgeCreate(HGE_VERSION);
+ hge->System_SetState(HGE_LOGFILE, "BLRLOG.txt");
+ hge->System_Log("%s: Bullet Lab Remix Log File",MAIN_SRC_FN);
+#ifdef WIN32
+ if (_mkdir("./Resources")!=0||_mkdir("./Resources/Music")!=0)
+ Error("Cannot decompress resources!\nDetailed Information: An error occured while creating folder.\n\nTry restarting the game.");
+ hge->System_Log("Folders created successfully.");
+ /*Expand("./Resources/bg.lz","./Resources/bg.png");
+ Expand("./Resources/blnsns.lz","./Resources/blnsns.png");
+ Expand("./Resources/charmap.lz","./Resources/charmap.fnt");
+ Expand("./Resources/ss.lz","./Resources/ss.png");
+ Expand("./Resources/title.lz","./Resources/title.png");
+ Expand("./Resources/credits.lz","./Resources/credits.png");
+ Expand("./Resources/b_leaves.lz","./Resources/b_leaves.png");
+ Expand("./Resources/e_leaf.lz","./Resources/e_leaf.png");
+ Expand("./Resources/tap.lz","./Resources/tap.ogg");*/
+ Expand("BLRData.dtp","Resources");
+ Expand("BLRMusic.dtp","Resources/Music");
+ hge->System_Log("Resources decompressed successfully.");
+#endif
+ hge->System_SetState(HGE_FRAMEFUNC, FrameFunc);
+ hge->System_SetState(HGE_FOCUSLOSTFUNC, Foclost);
+ hge->System_SetState(HGE_DONTSUSPEND, true);
+ hge->System_SetState(HGE_TITLE, "Bullet Lab Remix");
+ hge->System_SetState(HGE_WINDOWED, true);
+ hge->System_SetState(HGE_SCREENWIDTH, 800);
+ hge->System_SetState(HGE_SCREENHEIGHT, 600);
+ hge->System_SetState(HGE_SCREENBPP, 32);
+#ifdef WIN32
+ hge->System_SetState(HGE_ICON, MAKEINTRESOURCE(1));
+#endif
+ hge->System_SetState(HGE_FPS,0);
+ if((access("blr.cfg",0))==-1)
+ {
+ hge->System_Log("%s: Config file not found. Calling first startup.",MAIN_SRC_FN);
+ firststartup();
+ }
+ hge->System_Log("%s: Loading config file",MAIN_SRC_FN);
+ freopen("blr.cfg","r",stdin);
+ char tch=getchar();
+ if (tch!=';'){}
+ tch=getchar();
+ if (tch!='C'){}
+ tch=getchar();
+ if (tch!='B'){}
+ tch=getchar();
+ if (tch!='L'){}
+ fpslvl=0;
+ tch=getchar();//LOWFPS
+ if (tch==1)
+ {
+ LOWFPS=true;
+ TenSeconds=600;
+ TwentySeconds=1200;
+ ThirtySeconds=1800;
+ AMinute=3600;
+ hge->System_SetState(HGE_FPS,61);
+ fpslvl=1;
+ }
+ tch=getchar();//FULLSCRREEN
+ tfs=false;
+ if (tch==1)
+ hge->System_SetState(HGE_WINDOWED, false),tfs=true;
+ tch=getchar();//LockFPS
+ if (tch==1&&!LOWFPS)
+ {
+ hge->System_SetState(HGE_FPS,1000);
+ fpslvl=2;
+ }
+ tch=getchar();//Key binding
+ if (tch==1)diffkey=true;
+ plrspd=tch=getchar();
+ playerfulspd=(tch)*0.05f;
+ playerspeed=playerfulspd;
+ plrslospd=tch=getchar();
+ playerfulslospd=(tch)*0.0125f;
+ playerslospeed=playerfulslospd;
+ tch=getchar();
+ clrbns=tch;
+ tch=getchar();
+ clrmode=tch;
+ fclose(stdin);
+ if (AP_Update(plrspd,plrslospd,clrbns)>10000)Error("Invalid configuration!\nDelete blr.cfg and run the game again!");
+ hge->System_Log("%s: Loading Score file",MAIN_SRC_FN);
+ Score_Init();
+#ifdef Debug
+ playerspeed=playerfulspd=0.2;
+ playerslospeed=playerfulslospd=0.05;
+#endif
+ Current_Position=0;//We are at the main menu at first
+ LE_Active=false;
+ if(hge->System_Initiate())
+ {
+ //nonamecnt=1;
+ quad.tex=hge->Texture_Load("./Resources/bg.png");
+ SprSheet=hge->Texture_Load("./Resources/ss.png");
+ TLeaf=hge->Texture_Load("./Resources/e_leaf.png");
+ TSflake=hge->Texture_Load("./Resources/e_sflake.png");
+ TexTitle=hge->Texture_Load("./Resources/title.png");
+ TexCredits=hge->Texture_Load("./Resources/credits.png");
+ snd=hge->Effect_Load("./Resources/tap.ogg");
+ titlespr=new hgeSprite(TexTitle,0,0,640,320);
+ playerspr=new hgeSprite(SprSheet,0,24,24,24);
+ playerspr->SetHotSpot(12,12);//Set player anchor
+ playerspr->SetColor(0xC0FFFFFF);
+ ATarg.Init(-0.001,vector2d(400,300));
+ BTarg.Init(-0.001,vector2d(400,300));
+ BTarg.targspr->SetColor(0xFFC00000);
+ if(!quad.tex||!SprSheet||!TexTitle||!TexCredits)
+ {
+ Error("Error Loading Resources!",true);
+ }
+ quad.blend=BLEND_ALPHABLEND | BLEND_COLORMUL | BLEND_NOZWRITE;
+ DBGColor=0xFF888820;
+ for(int i=0;i<4;i++)
+ {
+ quad.v[i].z=0.5f;
+ quad.v[i].col=DBGColor;
+ }
+ quad.v[0].x=0; quad.v[0].y=0;
+ quad.v[1].x=800; quad.v[1].y=0;
+ quad.v[2].x=800; quad.v[2].y=600;
+ quad.v[3].x=0; quad.v[3].y=600;
+ fnt=new hgeFont("./Resources/charmap.fnt");
+ TipFont=new hgeFont("./Resources/charmap.fnt");
+ MultFnt=new hgeFont("./Resources/charmap.fnt");
+ spr=new hgeSprite(SprSheet,216,0,24,24);
+ gui=new hgeGUI();
+ gui->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Start"));
+ gui->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Highscores && Records"));
+ gui->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Options"));
+ gui->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"About"));
+ gui->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Exit"));
+ gui->SetNavMode(HGEGUI_UPDOWN | HGEGUI_CYCLED);
+ gui->SetCursor(spr);
+ gui->SetFocus(1);
+ gui->Enter();
+ if (LOWFPS)
+ hge->System_Log("%s: Low FPS Mode Enabled.\n",MAIN_SRC_FN);
+ hge->System_Start();
+ delete gui;
+ delete fnt;
+ delete spr;
+ //hge->Effect_Free(snd);
+ hge->Texture_Free(tex);
+ hge->Texture_Free(quad.tex);
+ }
+ // Clean up and shutdown
+ hge->System_Shutdown();
+ hge->Release();
+#ifdef WIN32
+ remove("./Resources/bg.png");
+ remove("./Resources/blnsns.png");
+ remove("./Resources/charmap.fnt");
+ remove("./Resources/ss.png");
+ remove("./Resources/title.png");
+ remove("./Resources/credits.png");
+ remove("./Resources/b_leaves.png");
+ remove("./Resources/e_leaf.png");
+ remove("./Resources/tap.ogg");
+ remove("./Resources/Music/BLR2_TR01.ogg");
+ remove("./Resources/Music/BLR2_TR07.ogg");
+ remove("./Resources/Music/BLR2_TR09.ogg");
+ _rmdir("./Resources/Music");
+ _rmdir("./Resources");
+#endif
+ return 0;
+}
diff --git a/menuitem.cpp b/menuitem.cpp
new file mode 100644
index 0000000..55317d3
--- /dev/null
+++ b/menuitem.cpp
@@ -0,0 +1,203 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Tutorial 06 - Creating menus
+*/
+
+// In menuitem.cpp/h we define the
+// behaviour of our custom GUI control
+
+#include "menuitem.h"
+#define UnfocColor 0xFFCCCC40
+#define FocColor 0xFFFFCC66
+static const char* MENUITEM_SRC_FN="menuitem.cpp";
+
+// This is a GUI control constructor,
+// we should initialize all the variables here
+hgeGUIMenuItem::hgeGUIMenuItem(int _id, hgeFont *_fnt, HEFFECT _snd, float _x, float _y, float _delay, char *_title)
+{
+ float w;
+
+ id=_id;
+ fnt=_fnt;
+ snd=_snd;
+ delay=_delay;
+ title=_title;
+
+ color.SetHWColor(UnfocColor);
+ shadow.SetHWColor(0x30000000);
+ offset=0.0f;
+ timer=-1.0f;
+ timer2=-1.0f;
+
+ bStatic=false;
+ bVisible=true;
+ bEnabled=true;
+
+ w=fnt->GetStringWidth(title);
+ rect.Set(_x-w/2, _y, _x+w/2, _y+fnt->GetHeight());
+}
+
+// Reposition the item
+void hgeGUIMenuItem::RePos(float x,float y)
+{
+ float w=fnt->GetStringWidth(title);
+ rect.Set(x-w/2, y, x+w/2, y+fnt->GetHeight());
+}
+
+// This method is called when the control should be rendered
+void hgeGUIMenuItem::Render()
+{
+ fnt->SetColor(shadow.GetHWColor());
+ fnt->Render(rect.x1+offset+3, rect.y1+3, HGETEXT_LEFT, title);
+ fnt->SetColor(color.GetHWColor());
+ fnt->Render(rect.x1-offset, rect.y1-offset, HGETEXT_LEFT, title);
+}
+
+// This method is called each frame,
+// we should update the animation here
+void hgeGUIMenuItem::Update(float dt)
+{
+ if(timer2 != -1.0f)
+ {
+ timer2+=dt;
+ if(timer2 >= delay+0.1f)
+ {
+ color=scolor2+dcolor2;
+ shadow=sshadow+dshadow;
+ offset=0.0f;
+ timer2=-1.0f;
+ }
+ else
+ {
+ if(timer2 < delay) { color=scolor2; shadow=sshadow; }
+ else { color=scolor2+dcolor2*(timer2-delay)*10; shadow=sshadow+dshadow*(timer2-delay)*10; }
+ }
+ }
+ else if(timer != -1.0f)
+ {
+ timer+=dt;
+ if(timer >= 0.2f)
+ {
+ color=scolor+dcolor;
+ offset=soffset+doffset;
+ timer=-1.0f;
+ }
+ else
+ {
+ color=scolor+dcolor*timer*5;
+ offset=soffset+doffset*timer*5;
+ }
+ }
+}
+
+// This method is called when the GUI
+// is about to appear on the screen
+void hgeGUIMenuItem::Enter()
+{
+ hgeColor tcolor2;
+
+ scolor2.SetHWColor(UnfocColor&0x00FFFFFF);
+ tcolor2.SetHWColor(UnfocColor);
+ dcolor2=tcolor2-scolor2;
+
+ sshadow.SetHWColor(0x00000000);
+ tcolor2.SetHWColor(0x30000000);
+ dshadow=tcolor2-sshadow;
+
+ timer2=0.0f;
+}
+
+// This method is called when the GUI
+// is about to disappear from the screen
+void hgeGUIMenuItem::Leave()
+{
+ hgeColor tcolor2;
+
+ scolor2.SetHWColor(UnfocColor);
+ tcolor2.SetHWColor(UnfocColor&0x00FFFFFF);
+ dcolor2=tcolor2-scolor2;
+
+ sshadow.SetHWColor(0x30000000);
+ tcolor2.SetHWColor(0x00000000);
+ dshadow=tcolor2-sshadow;
+
+ timer2=0.0f;
+}
+
+// This method is called to test whether the control
+// have finished it's Enter/Leave animation
+bool hgeGUIMenuItem::IsDone()
+{
+ if(timer2==-1.0f) return true;
+ else return false;
+}
+
+// This method is called when the control
+// receives or loses keyboard input focus
+void hgeGUIMenuItem::Focus(bool bFocused)
+{
+ hgeColor tcolor;
+
+ if(bFocused)
+ {
+ hge->Effect_Play(snd);
+ scolor.SetHWColor(UnfocColor);
+ tcolor.SetHWColor(FocColor);
+ soffset=0;
+ doffset=4;
+ }
+ else
+ {
+ scolor.SetHWColor(FocColor);
+ tcolor.SetHWColor(UnfocColor);
+ soffset=4;
+ doffset=-4;
+ }
+
+ dcolor=tcolor-scolor;
+ timer=0.0f;
+}
+
+// This method is called to notify the control
+// that the mouse cursor has entered or left it's area
+void hgeGUIMenuItem::MouseOver(bool bOver)
+{
+ if(bOver) gui->SetFocus(id);
+}
+
+// This method is called to notify the control
+// that the left mouse button state has changed.
+// If it returns true - the caller will receive
+// the control's ID
+bool hgeGUIMenuItem::MouseLButton(bool bDown)
+{
+ if(!bDown)
+ {
+ offset=4;
+ return true;
+ }
+ else
+ {
+ hge->Effect_Play(snd);
+ offset=0;
+ return false;
+ }
+}
+
+// This method is called to notify the
+// control that a key has been clicked.
+// If it returns true - the caller will
+// receive the control's ID
+bool hgeGUIMenuItem::KeyClick(int key, int chr)
+{
+ if(key==HGEK_ENTER || key==HGEK_SPACE || key==HGEK_Z)
+ {
+ MouseLButton(true);
+ return MouseLButton(false);
+ }
+
+ return false;
+}
diff --git a/menuitem.h b/menuitem.h
new file mode 100644
index 0000000..bbb5eb2
--- /dev/null
+++ b/menuitem.h
@@ -0,0 +1,47 @@
+/*
+** Haaf's Game Engine 1.7
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Tutorial 06 - Creating menus
+*/
+
+// In menuitem.cpp/h we define the
+// behaviour of our custom GUI control
+
+#include "hge.h"
+#include "hgegui.h"
+#include "hgefont.h"
+#include "hgecolor.h"
+static const char* MENUITEM_H_FN="menuitem.h";
+
+
+class hgeGUIMenuItem : public hgeGUIObject
+{
+public:
+ hgeGUIMenuItem(int id, hgeFont *fnt, HEFFECT snd, float x, float y, float delay, char *title);
+
+ virtual void Render();
+ virtual void Update(float dt);
+
+ virtual void Enter();
+ virtual void Leave();
+ virtual bool IsDone();
+ virtual void Focus(bool bFocused);
+ virtual void MouseOver(bool bOver);
+
+ virtual bool MouseLButton(bool bDown);
+ virtual bool KeyClick(int key, int chr);
+ virtual void RePos(float x,float y);
+ char *title;
+
+private:
+ hgeFont *fnt;
+ HEFFECT snd;
+ float delay;
+
+ hgeColor scolor, dcolor, scolor2, dcolor2, sshadow, dshadow;
+ hgeColor color, shadow;
+ float soffset, doffset, offset;
+ float timer, timer2;
+};
diff --git a/menus.h b/menus.h
new file mode 100644
index 0000000..953b03f
--- /dev/null
+++ b/menus.h
@@ -0,0 +1,822 @@
+//Chrisoft Bullet Lab Remix HGE
+//Menu Implementations
+//"Copyleft" Chrisoft 2013
+//[Perfect Freeze]: Code for menus won't change... until ...?
+// --Announcement from Chirsno
+static const char* MENUS_H_FN="menus.h";
+
+hgeGUI *StartGUI,*DeathGUI,*CompleteGUI,*HighScoreGUI;
+hgeGUI *HSViewGUI,*HSDetailGUI,*PauseGUI,*BkTTitleGUI;
+hgeGUI *OptionsGUI,*PlayerProfGUI;
+char ds1[255],ds2[255],ds3[255],ds4[255];
+char hs1[255],hs2[255],hs3[255],hs4[255],hs5[255],hs6[255];
+char HSVstr[7][255];
+char HSDetstr[10][255];
+char opt[10][255];
+bool toogleundl;
+int view,detv;
+int lastkeypressed;
+void HSViewGUI_Init();
+void HighScoreGUI_Init();
+void PauseGUI_Init();
+void StartGUI_Init()
+{
+ StartGUI=new hgeGUI();
+ StartGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Same as the third one"));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Not Available!!"));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Same as the second one"));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Free Play Mode"));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Back"));
+ StartGUI->SetCursor(spr);
+ StartGUI->SetNavMode(HGEGUI_UPDOWN);
+ StartGUI->SetFocus(1);
+ StartGUI->Enter();
+}
+void StartGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=StartGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 1:
+ /*playerpos.x=400,playerpos.y=400,playerrot=0;
+ frameleft=TenSeconds;
+ level=1,part=1;frms=0,averfps=0.0;restarts=0;bsscale=0.75;
+ towcnt=bulcnt=0;
+ mode=4;
+ score=0;
+ coll=semicoll=clrusg=0;
+ clrrad=pi/2;clrrange=0;
+ memset(tower,0,sizeof(tower));
+ memset(bullet,0,sizeof(bullet));
+ Complete=false;
+ Refliction=false;
+ Level1Part1();
+ IfCallLevel=true;
+ break;*/
+ case 2:
+ /*playerpos.x=400,playerpos.y=400,playerrot=0;
+ frameleft=TenSeconds;
+ level=1,part=1;frms=0,averfps=0.0;restarts=0;bsscale=1;
+ towcnt=bulcnt=0;
+ mode=1;
+ score=0;
+ coll=semicoll=clrusg=0;
+ clrrad=pi/2;clrrange=0;
+ memset(tower,0,sizeof(tower));
+ memset(bullet,0,sizeof(bullet));
+ Complete=false;
+ Refliction=false;
+ Level1Part1();
+ IfCallLevel=true;
+ break;*/
+ case 3:
+ /*playerpos.x=400,playerpos.y=400,playerrot=0;
+ frameleft=ThirtySeconds;
+ level=3,part=1;frms=0,averfps=0.0;restarts=0;bsscale=1.5;
+ towcnt=4;bulcnt=0;
+ clrrad=pi/2;clrrange=0;
+ memset(tower,0,sizeof(tower));
+ memset(bullet,0,sizeof(bullet));
+ mode=2;
+ score=0;
+ coll=semicoll=clrusg=0;
+ IfShowTip=true;
+ Complete=false;
+ Refliction=false;
+ Level3Part0();
+ IfCallLevel=true;*/
+ break;
+ case 4:
+ playerpos.x=400,playerpos.y=400,playerrot=0;
+ frameleft=ThirtySeconds;infofade=0xFF;Dis8ref=false;
+ level=1,part=1;frms=0,averfps=0.0;bsscale=1;
+ towcnt=bulcnt=0;whrcnt=12;
+ score=0;Mult_Init();Music_Init("./Resources/Music/CanonTechno.ogg");
+ lpst=4625568;lped=9234584;Music_Play();
+ coll=semicoll=clrusg=0;playerLockX=playerLockY=false;
+ Lock.Init(2);
+ //Lock.SetTexture(SprSheet,151,264,2,8);
+ clrrad=pi/2;clrrange=0;
+ memset(tower,0,sizeof(tower));
+ memset(bullet,0,sizeof(bullet));
+ Complete=false;
+ Refliction=false;
+ Current_Position=1;
+ Level1Part1();
+ IfCallLevel=true;
+ mode=3;
+ break;
+ case 5:
+ Current_Position=0;
+ StartGUI->Leave();
+ gui->Enter();
+ }
+ }
+}
+void DeathGUI_Init()
+{
+ DeathGUI=new hgeGUI();
+ Current_Position=5;Music_Stop();
+ DisableAllTower=true;DisablePlayer=true;
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,160,0.0f,"You Are Dead!"));
+#ifdef WIN32
+ sprintf(ds1,"You scored %I64d at level %d",score,level);
+#else
+ sprintf(ds1,"You scored %lld at level %d",score,level);
+#endif
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,200,0.1f,ds1));
+ switch (mode)
+ {
+ case 1:sprintf(ds2,"Difficulty: Normal");break;
+ case 2:sprintf(ds2,"Difficulty: Extreme");break;
+ case 3:sprintf(ds2,"What Happened?! You died in Free Play Mode?!");break;
+ case 4:sprintf(ds2,"Difficulty: Easy");break;
+ }
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,240,0.2f,ds2));
+ sprintf(ds3,"Average FPS: %.2f",averfps);
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,280,0.3f,ds3));
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,320,0.3f,""));
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,360,0.4f,"Continue from beginning of level? Your score will be set to minus!"));
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,400,0.5f,"Continue!"));
+ DeathGUI->AddCtrl(new hgeGUIMenuItem(8,fnt,snd,400,440,0.6f,"No thanks..."));
+ for (int i=1;i<=6;++i)DeathGUI->EnableCtrl(i,false);
+ DeathGUI->SetCursor(spr);
+ DeathGUI->SetNavMode(HGEGUI_UPDOWN|HGEGUI_CYCLED);
+ DeathGUI->SetFocus(7);
+ DeathGUI->Enter();
+}
+void DeathGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=DeathGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 7:
+ IfCallLevel=true;
+ Current_Position=1;
+ DeathGUI->Leave();
+ score=-abs(score);
+ ++restarts;
+ part=1;
+ clockrot=deltarot=0;
+ coll=towcnt=bulcnt=0;
+ DisableAllTower=DisablePlayer=false;
+ break;
+ case 8:Current_Position=0;gui->Enter();DeathGUI->Leave();break;
+ }
+ }
+}
+void NewHighScoreGUI_Init()
+{
+ Current_Position=7;
+ memset(newname,0,sizeof(newname));newlen=0;tbframebrk=0;toogleundl=false;
+ TipFont->SetColor(0xFFFFFFFF);
+}
+void nameins(char a)
+{
+ if (newlen<=14)
+ newname[newlen++]=a;
+}
+void namedel()
+{
+ if (newlen>0)newname[--newlen]=0;
+}
+void NewHighScoreGUI_FrameFnk()
+{
+ int key=hge->Input_GetKey();
+ if (key>=0x30&&key<=0x39)nameins('0'+key-0x30);
+#ifdef WIN32
+ if (key>=0x41&&key<=0x5A)
+ if (GetKeyState(VK_CAPITAL)&1)nameins('A'+key-0x41);else nameins('a'+key-0x41);
+#else
+ if (key>=0x41&&key<=0x5A)
+ nameins('A'+key-0x41);
+#endif
+ if (key==HGEK_SPACE)nameins('_');
+ if (key==HGEK_BACKSPACE)namedel();
+ if (key==HGEK_ENTER)
+ {
+ InsertHighScore();
+ switch (mode)
+ {
+ case 4:view=1;HSViewGUI_Init();break;
+ case 1:view=2;HSViewGUI_Init();break;
+ case 2:view=3;HSViewGUI_Init();break;
+ case 3:view=4;HSViewGUI_Init();break;
+ }
+ }
+}
+void NewHighScoreGUI_Render()
+{
+ if (LOWFPS)tbframebrk+=17;else ++tbframebrk;
+ if (tbframebrk>=500)toogleundl=!toogleundl,tbframebrk=0;
+ TipFont->printf(200,200,HGETEXT_LEFT,"Please Enter Your Honorable Name...");
+ if (!toogleundl)
+ TipFont->printf(200,240,HGETEXT_LEFT,"%s",newname);
+ else
+ TipFont->printf(200,240,HGETEXT_LEFT,"%s_",newname);
+}
+void CompleteGUI_Init()
+{
+ CompleteGUI=new hgeGUI();
+ Current_Position=6;
+ DisableAllTower=true;DisablePlayer=true;
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,120,0.0f,"YOU DID THAT!"));
+#ifdef WIN32
+ if (CheckHighScore()!=-1)
+ sprintf(hs1,"New Highscore %I64d!",score);
+ else
+ sprintf(hs1,"Score %I64d",score);
+#else
+ if (CheckHighScore()!=-1)
+ sprintf(hs1,"New Highscore %lld!",score);
+ else
+ sprintf(hs1,"Score %lld",score);
+#endif
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,160,0.1f,hs1));
+ switch (mode)
+ {
+ case 1:
+ case 2:
+ case 4:sprintf(hs2,"Restarts %d",restarts);break;
+ case 3:sprintf(hs2,"Collisions %d",coll);break;
+ }
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,200,0.2f,hs2));
+ sprintf(hs3,"Semi-Collisions %d",semicoll);
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,240,0.3f,hs3));
+ sprintf(hs4,"CLR usage %d",clrusg);
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,280,0.3f,hs4));
+ sprintf(hs5,"Average FPS %.2f",averfps);
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,320,0.4f,hs5));
+ if (CheckHighScore()!=-1)
+ {
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,360,0.5f,"Keep this in your record?"));
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(8,fnt,snd,400,400,0.6f,"Yes"));
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(9,fnt,snd,400,440,0.7f,"No thanks..."));
+ }
+ else
+ {
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,360,0.5f,""));
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(8,fnt,snd,400,400,0.6f,""));
+ CompleteGUI->AddCtrl(new hgeGUIMenuItem(9,fnt,snd,400,440,0.7f,"Back to menu"));
+ }
+ for (int i=1;i<=7;++i)CompleteGUI->EnableCtrl(i,false);
+ CompleteGUI->SetCursor(spr);
+ CompleteGUI->SetNavMode(HGEGUI_UPDOWN|HGEGUI_CYCLED);
+ CompleteGUI->SetFocus(7);
+ CompleteGUI->Enter();
+}
+void CompleteGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=CompleteGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 8:NewHighScoreGUI_Init();CompleteGUI->Leave();break;
+ case 9:Current_Position=0;gui->Enter();CompleteGUI->Leave();break;
+ }
+ }
+}
+void HSDetGUI_Init()
+{
+ HSDetailGUI=new hgeGUI();
+ Current_Position=10;
+ switch (view)
+ {
+ case 1:
+ memset(HSDetstr,0,sizeof(HSDetstr));
+ if (!ERec[detv].score)sprintf(HSDetstr[1],"Nothing here...");
+ else
+ {
+ sprintf(HSDetstr[1],"No. %d of Easy Mode",detv);
+#ifdef WIN32
+ sprintf(HSDetstr[2],"Scored %I64d by %s",ERec[detv].score,ERec[detv].name);
+#else
+ sprintf(HSDetstr[2],"Scored %lld by %s",ERec[detv].score,ERec[detv].name);
+#endif
+ sprintf(HSDetstr[3],"Restarts %d",ERec[detv].rescol);
+ sprintf(HSDetstr[4],"Semi-Collisions %d",ERec[detv].scoll);
+ sprintf(HSDetstr[5],"CLR Usage %d",ERec[detv].clrusg);
+ sprintf(HSDetstr[6],"Average FPS %d.%d",ERec[detv].af_int,ERec[detv].af_fric);
+ }
+ for (int i=1;i<=6;++i)
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(i,fnt,snd,400,170+30*i,0.1f*i-0.1f,HSDetstr[i])),
+ HSDetailGUI->EnableCtrl(i,false);
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,380,0.6f,"Back"));
+ break;
+ case 2:
+ memset(HSDetstr,0,sizeof(HSDetstr));
+ if (!NRec[detv].score)sprintf(HSDetstr[1],"Nothing here...");
+ else
+ {
+ sprintf(HSDetstr[1],"No. %d of Normal Mode",detv);
+#ifdef WIN32
+ sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name);
+#else
+ sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name);
+#endif
+ sprintf(HSDetstr[3],"Restarts %d",NRec[detv].rescol);
+ sprintf(HSDetstr[4],"Semi-Collisions %d",NRec[detv].scoll);
+ sprintf(HSDetstr[5],"CLR Usage %d",NRec[detv].clrusg);
+ sprintf(HSDetstr[6],"Average FPS %d.%d",NRec[detv].af_int,NRec[detv].af_fric);
+ }
+ for (int i=1;i<=6;++i)
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(i,fnt,snd,400,170+30*i,0.1f*i-0.1f,HSDetstr[i])),
+ HSDetailGUI->EnableCtrl(i,false);
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,380,0.6f,"Back"));
+ break;
+ case 3:
+ memset(HSDetstr,0,sizeof(HSDetstr));
+ if (!ExRec[detv].score)sprintf(HSDetstr[1],"Nothing here...");
+ else
+ {
+ sprintf(HSDetstr[1],"No. %d of Extreme Mode",detv);
+#ifdef WIN32
+ sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name);
+#else
+ sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name);
+#endif
+ sprintf(HSDetstr[3],"Restarts %d",ExRec[detv].rescol);
+ sprintf(HSDetstr[4],"Semi-Collisions %d",ExRec[detv].scoll);
+ sprintf(HSDetstr[5],"CLR Usage %d",ExRec[detv].clrusg);
+ sprintf(HSDetstr[6],"Average FPS %d.%d",ExRec[detv].af_int,ExRec[detv].af_fric);
+ }
+ for (int i=1;i<=6;++i)
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(i,fnt,snd,400,170+30*i,0.1f*i-0.1f,HSDetstr[i])),
+ HSDetailGUI->EnableCtrl(i,false);
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,380,0.6f,"Back"));
+ break;
+ case 4:
+ memset(HSDetstr,0,sizeof(HSDetstr));
+ if (!FPMRec[detv].score)sprintf(HSDetstr[1],"Nothing here...");
+ else
+ {
+ sprintf(HSDetstr[1],"No. %d of Free Play Mode",detv);
+#ifdef WIN32
+ sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name);
+#else
+ sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name);
+#endif
+ sprintf(HSDetstr[3],"Collisions %d",FPMRec[detv].rescol);
+ sprintf(HSDetstr[4],"Semi-Collisions %d",FPMRec[detv].scoll);
+ sprintf(HSDetstr[5],"CLR Usage %d",FPMRec[detv].clrusg);
+ sprintf(HSDetstr[6],"Average FPS %d.%d",FPMRec[detv].af_int,FPMRec[detv].af_fric);
+ }
+ for (int i=1;i<=6;++i)
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(i,fnt,snd,400,170+30*i,0.1f*i-0.1f,HSDetstr[i])),
+ HSDetailGUI->EnableCtrl(i,false);
+ HSDetailGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,380,0.6f,"Back"));
+ break;
+ }
+ HSDetailGUI->SetCursor(spr);
+ HSDetailGUI->SetNavMode(HGEGUI_UPDOWN);
+ HSDetailGUI->SetFocus(7);
+ HSDetailGUI->Enter();
+}
+void HSDetGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=HSDetailGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 7:Current_Position=9;HSDetailGUI->Leave();HSViewGUI->Enter();break;
+ }
+ }
+}
+void HSViewGUI_Init()
+{
+ Current_Position=9;
+ HSViewGUI=new hgeGUI();
+ switch (view)
+ {
+ case 1:
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Highscore - Easy"));
+ for (int i=1;i<=Ecnt;++i)
+ {
+#ifdef WIN32
+ sprintf(HSVstr[i],"%d. %s - %I64d",i,ERec[i].name,ERec[i].score);
+#else
+ sprintf(HSVstr[i],"%d. %s - %d",i,ERec[i].name,ERec[i].score);
+#endif
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ for (int i=Ecnt+1;i<=5;++i)
+ {
+ sprintf(HSVstr[i],"%d. ----------",i);
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ break;
+ case 2:
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Highscore - Normal"));
+ for (int i=1;i<=Ncnt;++i)
+ {
+#ifdef WIN32
+ sprintf(HSVstr[i],"%d. %s - %I64d",i,NRec[i].name,NRec[i].score);
+#else
+ sprintf(HSVstr[i],"%d. %s - %lld",i,NRec[i].name,NRec[i].score);
+#endif
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ for (int i=Ncnt+1;i<=5;++i)
+ {
+ sprintf(HSVstr[i],"%d. ----------",i);
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ break;
+ case 3:
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Highscore - Extreme"));
+ for (int i=1;i<=Excnt;++i)
+ {
+#ifdef WIN32
+ sprintf(HSVstr[i],"%d. %s - %I64d",i,ExRec[i].name,ExRec[i].score);
+#else
+ sprintf(HSVstr[i],"%d. %s - %lld",i,ExRec[i].name,ExRec[i].score);
+#endif
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ for (int i=Excnt+1;i<=5;++i)
+ {
+ sprintf(HSVstr[i],"%d. ----------",i);
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ break;
+ case 4:
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Highscore - Free Play Mode"));
+ for (int i=1;i<=FPMcnt;++i)
+ {
+#ifdef WIN32
+ sprintf(HSVstr[i],"%d. %s - %I64d",i,FPMRec[i].name,FPMRec[i].score);
+#else
+ sprintf(HSVstr[i],"%d. %s - %lld",i,FPMRec[i].name,FPMRec[i].score);
+#endif
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ for (int i=FPMcnt+1;i<=5;++i)
+ {
+ sprintf(HSVstr[i],"%d. ----------",i);
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(i+1,fnt,snd,400,200+30*i,0.1f*i,HSVstr[i]));
+ }
+ break;
+ }
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(7,fnt,snd,400,380,0.6f,"Select one record to view details."));
+ HSViewGUI->AddCtrl(new hgeGUIMenuItem(8,fnt,snd,400,410,0.7f,"Back"));
+ HSViewGUI->EnableCtrl(1,false);HSViewGUI->EnableCtrl(7,false);
+ HSViewGUI->SetCursor(spr);
+ HSViewGUI->SetNavMode(HGEGUI_UPDOWN|HGEGUI_CYCLED);
+ HSViewGUI->SetFocus(2);
+ HSViewGUI->Enter();
+}
+void HSViewGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=HSViewGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 2:detv=1;HSDetGUI_Init();break;
+ case 3:detv=2;HSDetGUI_Init();break;
+ case 4:detv=3;HSDetGUI_Init();break;
+ case 5:detv=4;HSDetGUI_Init();break;
+ case 6:detv=5;HSDetGUI_Init();break;
+ case 8:Current_Position=8;HSViewGUI->Leave();if (!HighScoreGUI)HighScoreGUI_Init();HighScoreGUI->Enter();break;
+ }
+ }
+}
+void HighScoreGUI_Init()
+{
+ HighScoreGUI=new hgeGUI();
+ Current_Position=8;
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,350,200,0.0f,"View Highscores && Records for..."));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Easy"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Normal"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Extreme"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Free Play Mode"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,400,0.5f,"Back"));
+ HighScoreGUI->EnableCtrl(1,false);
+ HighScoreGUI->SetCursor(spr);
+ HighScoreGUI->SetNavMode(HGEGUI_UPDOWN|HGEGUI_CYCLED);
+ HighScoreGUI->SetFocus(7);
+ HighScoreGUI->Enter();
+}
+void HighScoreGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=HighScoreGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 2:view=1;HSViewGUI_Init();break;
+ case 3:view=2;HSViewGUI_Init();break;
+ case 4:view=3;HSViewGUI_Init();break;
+ case 5:view=4;HSViewGUI_Init();break;
+ case 6:Current_Position=0;HighScoreGUI->Leave();gui->Enter();break;
+ }
+ }
+
+}
+void BkTTitleGUI_Init()
+{
+ BkTTitleGUI=new hgeGUI();
+ Current_Position=12;
+ BkTTitleGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Really?"));
+ BkTTitleGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,200,250,0.1f,"I've pressed the wrong key"));
+ BkTTitleGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,600,250,0.2f,"Do return to menu!"));
+ BkTTitleGUI->EnableCtrl(1,false);
+ BkTTitleGUI->SetCursor(spr);
+ BkTTitleGUI->SetNavMode(HGEGUI_LEFTRIGHT|HGEGUI_CYCLED);
+ BkTTitleGUI->SetFocus(2);
+ BkTTitleGUI->Enter();
+}
+void BkTTitleGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=BkTTitleGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 2:
+ BkTTitleGUI->Leave();
+ Current_Position=11;
+ PauseGUI_Init();
+ break;
+ case 3:
+ Current_Position=0;BkTTitleGUI->Leave();gui->Enter();Music_Stop();
+ break;
+ }
+ }
+}
+void PauseGUI_Init()
+{
+ PauseGUI=new hgeGUI();Music_Pause();
+ Current_Position=11;
+ DisableAllTower=DisablePlayer=true;
+ PauseGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Paused..."));
+ PauseGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Return to Game"));
+ PauseGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Return to Title"));
+ PauseGUI->EnableCtrl(1,false);
+ PauseGUI->SetCursor(spr);
+ PauseGUI->SetNavMode(HGEGUI_UPDOWN|HGEGUI_CYCLED);
+ PauseGUI->SetFocus(2);
+ PauseGUI->Enter();
+}
+void PauseGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=PauseGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 2:
+ PauseGUI->Leave();
+ Current_Position=1;Music_Resume();
+ DisableAllTower=DisablePlayer=false;
+ break;
+ case 3:
+ BkTTitleGUI_Init();
+ break;
+ }
+ }
+}
+int AP_Update(int plrspd,int plrslospd,int clrbns)
+{
+ int res=0;
+ if (plrspd<=4)res+=plrspd*1200;else res+=5000;
+ switch (plrslospd)
+ {
+ case 1:res+=4000;break;
+ case 2:res+=3200;break;
+ case 3:res+=2000;break;
+ case 4:res+=1500;break;
+ case 5:res+=700;break;
+ }
+ switch (clrbns)
+ {
+ case 0:break;
+ case 1:res+=1500;break;
+ case 2:res+=2700;break;
+ case 3:res+=4000;break;
+ case 4:res+=5500;break;
+ }
+ return res;
+}
+void Options_Writeback()
+{
+ freopen("blr.cfg","w",stdout);
+ printf(";CBL");
+ printf("%c",fpslvl==1?1:0);
+ printf("%c",tfs?1:0);
+ printf("%c",fpslvl==2?1:0);
+ printf("%c",diffkey?1:0);
+ printf("%c%c%c%c",plrspd,plrslospd,clrbns,clrmode);
+ fclose(stdout);
+}
+void OptionsGUI_Init()
+{
+ OptionsGUI=new hgeGUI();
+ Current_Position=13;
+ if (!tfs)
+ sprintf(opt[0],"Fullscreen: Off");
+ else
+ sprintf(opt[0],"Fullscreen: On");
+ OptionsGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,opt[0]));
+ switch (fpslvl)
+ {
+ case 0:sprintf(opt[1],"FPS Level: Natural");break;
+ case 1:sprintf(opt[1],"FPS Level: Low FPS");break;
+ case 2:sprintf(opt[1],"FPS Level: Highest");break;
+ }
+ OptionsGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,opt[1]));
+ if (diffkey)
+ sprintf(opt[2],"Use Key X for Clear Range");
+ else
+ sprintf(opt[2],"Use Key Z for Clear Range");
+ OptionsGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,opt[2]));
+ OptionsGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Player Profile"));
+ OptionsGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Save and Exit"));
+ OptionsGUI->SetNavMode(HGEGUI_UPDOWN);
+ OptionsGUI->SetCursor(spr);
+ OptionsGUI->SetFocus(1);
+ OptionsGUI->Enter();
+}
+void PlayerProfGUI_Init()
+{
+ PlayerProfGUI=new hgeGUI();
+ Current_Position=14;
+ sprintf(opt[3],"Moving Speed: -%d+",plrspd);
+ sprintf(opt[4],"Precise Moving Speed: -%d+",plrslospd);
+ sprintf(opt[5],"Clear Range Bonus: -%d+",clrbns);
+ sprintf(opt[6],"Clear Range Mode: %s",clrmode?"Rotate":"Expand");
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,opt[3]));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,opt[4]));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,opt[5]));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,opt[6]));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,opt[7]));
+ PlayerProfGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,400,0.5f,"Back"));
+ PlayerProfGUI->SetNavMode(HGEGUI_UPDOWN);
+ PlayerProfGUI->SetCursor(spr);
+ PlayerProfGUI->SetFocus(1);
+ PlayerProfGUI->Enter();
+}
+void PlayerProfGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=PlayerProfGUI->Update(dt);
+ if (id==6&&AP_Update(plrspd,plrslospd,clrbns)<=10000)
+ {PlayerProfGUI->Leave();OptionsGUI_Init();}
+ if (id==4)
+ {
+ clrmode=!clrmode;
+ sprintf(opt[6],"Clear Range Mode: %s",clrmode?"Rotate":"Expand");
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(4))->RePos(400,320);
+ }
+ if (hge->Input_GetKeyState(HGEK_LEFT))
+ {
+ if (!LOWFPS)++lastkeypressed;else lastkeypressed+=17;
+ if (lastkeypressed>=100)
+ {
+ switch (PlayerProfGUI->GetFocus())
+ {
+ case 1:
+ if (plrspd>1)--plrspd;
+ sprintf(opt[3],"Moving Speed: -%d+",plrspd);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(1))->RePos(400,200);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(5))->RePos(400,360);
+ break;
+ case 2:
+ if (plrslospd>1)--plrslospd;
+ sprintf(opt[4],"Precise Moving Speed: -%d+",plrslospd);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(2))->RePos(400,240);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(5))->RePos(400,360);
+ break;
+ case 3:
+ if (clrbns>0)--clrbns;
+ sprintf(opt[5],"Clear Range Bonus: -%d+",clrbns);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(3))->RePos(400,280);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(5))->RePos(400,360);
+ break;
+ }
+ lastkeypressed=0;
+ }
+ }
+ if (hge->Input_GetKeyState(HGEK_RIGHT))
+ {
+ if (!LOWFPS)++lastkeypressed;else lastkeypressed+=17;
+ if (lastkeypressed>=100)
+ {
+ switch (PlayerProfGUI->GetFocus())
+ {
+ case 1:
+ if (plrspd<5)++plrspd;
+ sprintf(opt[3],"Moving Speed: -%d+",plrspd);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(1))->RePos(400,200);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(4))->RePos(400,320);
+ break;
+ case 2:
+ if (plrslospd<5)++plrslospd;
+ sprintf(opt[4],"Precise Moving Speed: -%d+",plrslospd);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(2))->RePos(400,240);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(4))->RePos(400,320);
+ break;
+ case 3:
+ if (clrbns<4)++clrbns;
+ sprintf(opt[5],"Clear Range Bonus: -%d+",clrbns);
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(3))->RePos(400,280);
+ sprintf(opt[7],"Ability Point %d/10000",AP_Update(plrspd,plrslospd,clrbns));
+ ((hgeGUIMenuItem*)PlayerProfGUI->GetCtrl(4))->RePos(400,320);
+ break;
+ }
+ lastkeypressed=0;
+ }
+ }
+}
+void OptionsGUI_FrameFnk()
+{
+ float dt=hge->Timer_GetDelta();
+ int id=OptionsGUI->Update(dt);
+ if (id)
+ {
+ switch (id)
+ {
+ case 1:
+ tfs=!tfs;
+ if (!tfs)
+ sprintf(opt[0],"Fullscreen: Off");
+ else
+ sprintf(opt[0],"Fullscreen: On");
+ ((hgeGUIMenuItem*)OptionsGUI->GetCtrl(1))->RePos(400,200);
+ break;
+ case 2:
+ switch (fpslvl)
+ {
+ case 0:
+ fpslvl=1;LOWFPS=true;
+ hge->System_SetState(HGE_FPS,61);
+ TenSeconds=600;
+ TwentySeconds=1200;
+ ThirtySeconds=1800;
+ AMinute=3600;
+ break;
+ case 1:
+ fpslvl=2;LOWFPS=false;
+ hge->System_SetState(HGE_FPS,1000);
+ TenSeconds=10000;
+ TwentySeconds=20000;
+ ThirtySeconds=30000;
+ AMinute=60000;
+ break;
+ case 2:
+ fpslvl=0;LOWFPS=false;
+ hge->System_SetState(HGE_FPS,0);
+ TenSeconds=10000;
+ TwentySeconds=20000;
+ ThirtySeconds=30000;
+ AMinute=60000;
+ break;
+ }
+ switch (fpslvl)
+ {
+ case 0:sprintf(opt[1],"FPS Level: Natural");break;
+ case 1:sprintf(opt[1],"FPS Level: Low FPS");break;
+ case 2:sprintf(opt[1],"FPS Level: Highest");break;
+ }
+ ((hgeGUIMenuItem*)OptionsGUI->GetCtrl(2))->RePos(400,240);
+ break;
+ case 3:
+ diffkey=!diffkey;
+ if (diffkey)
+ sprintf(opt[2],"Use Key X for Clear Range");
+ else
+ sprintf(opt[2],"Use Key Z for Clear Range");
+ ((hgeGUIMenuItem*)OptionsGUI->GetCtrl(3))->RePos(400,280);
+ break;
+ case 4:
+ PlayerProfGUI_Init();
+ break;
+ case 5:
+ Options_Writeback();
+ OptionsGUI->Leave();
+ gui->Enter();
+ Current_Position=0;
+ break;
+ }
+ }
+}
diff --git a/music.h b/music.h
new file mode 100644
index 0000000..79434ff
--- /dev/null
+++ b/music.h
@@ -0,0 +1,34 @@
+//Chrisoft Bullet Lab Remix HGE
+//In Game Music Implementations
+//"Copyleft" Chrisoft 2013
+HEFFECT Mus;
+HCHANNEL Muc;
+int lpst,lped;
+static const char* MUSIC_H_FN="music.h";
+
+void Music_Init(char* file)
+{
+ Mus=hge->Effect_Load(file);
+}
+void Music_Play()
+{
+ Muc=hge->Effect_PlayEx(Mus,100,0,1.0,true);
+}
+void Music_Update()
+{
+ if (!lpst||!lped)return;
+ int Mucpos=hge->Channel_GetPos_BySample(Muc);
+ if (Mucpos>=lped)hge->Channel_SetPos_BySample(Muc,lpst);
+}
+void Music_Stop()
+{
+ hge->Channel_Stop(Muc);
+}
+void Music_Pause()
+{
+ hge->Channel_Pause(Muc);
+}
+void Music_Resume()
+{
+ hge->Channel_Resume(Muc);
+}
diff --git a/scorec.h b/scorec.h
new file mode 100644
index 0000000..9524c4a
--- /dev/null
+++ b/scorec.h
@@ -0,0 +1,254 @@
+//Chrisoft Bullet Lab Remix HGE
+//Score Recording Implementations
+//"Copyleft" Chrisoft 2013
+static const char* SCOREC_H_FN="scorec.h";
+
+struct TRecord
+{
+ long long score;
+ int len,rescol,scoll,clrusg;
+ int af_int,af_fric;
+ char name[16];
+}ERec[10],NRec[10],ExRec[10],FPMRec[10];
+unsigned int Ecnt,Ncnt,Excnt,FPMcnt;
+unsigned int header,seprt;
+char newname[16];
+int newlen,tbframebrk;
+unsigned int Getuint()
+{
+ unsigned int c1,c2,c3,c4,res;
+ c1=c2=c3=c4=0;
+ scanf("%c%c%c%c",&c1,&c2,&c3,&c4);
+ res=(c1<<24)+(c2<<16)+(c3<<8)+c4;
+ return res;
+}
+int Getint()
+{
+ return (int)Getuint();
+}
+long long Getll()
+{
+ long long c1,c2,c3,c4,c5,c6,c7,c8,res;
+ c1=c2=c3=c4=c5=c6=c7=c8=0;
+ scanf("%c%c%c%c%c%c%c%c",&c1,&c2,&c3,&c4,&c5,&c6,&c7,&c8);
+ res=(c1<<56)+(c2<<48)+(c3<<40)+(c4<<32)+(c5<<24)+(c6<<16)+(c7<<8)+c8;
+ return res;
+}
+void Putuint(unsigned int a)
+{
+ unsigned int c1,c2,c3,c4;
+ c1=a&0xFF000000;c2=a&0x00FF0000;
+ c3=a&0x0000FF00;c4=a&0x000000FF;
+ printf("%c%c%c%c",c1,c2,c3,c4);
+}
+void Putint(int a)
+{
+ Putuint((unsigned int)a);
+}
+void Putll(long long a)
+{
+ int c1,c2,c3,c4,c5,c6,c7,c8;
+ c1=a&0xFF00000000000000;
+ c2=a&0x00FF000000000000;
+ c3=a&0x0000FF0000000000;
+ c4=a&0x000000FF00000000;
+ c5=a&0x00000000FF000000;
+ c6=a&0x0000000000FF0000;
+ c7=a&0x000000000000FF00;
+ c8=a&0x00000000000000FF;
+ printf("%c%c%c%c%c%c%c%c",c1,c2,c3,c4,c5,c6,c7,c8);
+}
+TRecord GetTRecord()
+{
+ TRecord res;
+ res.len=Getint();
+ memset(res.name,0,sizeof(res.name));
+ for (int i=0;i<res.len;++i)scanf("%c",&res.name[i]);
+ res.score=Getll();
+ res.rescol=Getint();
+ res.scoll=Getint();
+ res.clrusg=Getint();
+ res.af_int=Getint();res.af_fric=Getint();
+ return res;
+}
+void PutTRecord(TRecord a)
+{
+ Putint(a.len);
+ for (int i=0;i<a.len;++i)printf("%c",a.name[i]);
+ Putll(a.score);
+ Putint(a.rescol);
+ Putint(a.scoll);
+ Putint(a.clrusg);
+ Putint(a.af_int);Putint(a.af_fric);
+}
+void Score_Init()
+{
+ freopen("score.cfg","r",stdin);
+ header=Getuint();
+ if (header!=0x3b424c53)//0x3b424c53=";BLS"
+ {
+ fclose(stdin);
+ Error("Error when loading score file!");
+ }
+ seprt=Getuint();
+ if (seprt!=0xd1ffa0c0)
+ {
+ fclose(stdin);
+ Error("Error when loading score file!");
+ }
+ Ecnt=Getuint();
+ for (unsigned int i=1;i<=Ecnt;++i)ERec[i]=GetTRecord();
+ seprt=Getuint();
+ if (seprt!=0xd1ffa0c1)
+ {
+ fclose(stdin);
+ Error("Error when loading score file!");
+ }
+ Ncnt=Getuint();
+ for (unsigned int i=1;i<=Ncnt;++i)NRec[i]=GetTRecord();
+ seprt=Getuint();
+ if (seprt!=0xd1ffa0c2)
+ {
+ fclose(stdin);
+ Error("Error when loading score file!");
+ }
+ Excnt=Getuint();
+ for (unsigned int i=1;i<=Excnt;++i)ExRec[i]=GetTRecord();
+ seprt=Getuint();
+ if (seprt!=0xd1ffa0c3)
+ {
+ fclose(stdin);
+ Error("Error when loading score file!");
+ }
+ FPMcnt=Getuint();
+ for (unsigned int i=1;i<=FPMcnt;++i)FPMRec[i]=GetTRecord();
+ fclose(stdin);
+}
+int CheckHighScore()
+{
+ int i;
+ switch (mode)
+ {
+ case 4:
+ for (i=1;i<=Ecnt;++i)
+ if (ERec[i].score<score)break;
+ if (i==5&&ERec[i].score>score)return -1;
+ if (Ecnt<5&&ERec[Ecnt].score>score)return Ecnt+1;
+ return i;
+ break;
+ case 1:
+ for (i=1;i<=Ncnt;++i)
+ if (NRec[i].score<score)break;
+ if (i==5&&NRec[i].score>score)return -1;
+ if (Ncnt<5&&NRec[Ncnt].score>score)return Ncnt+1;
+ return i;
+ break;
+ case 2:
+ for (i=1;i<=Excnt;++i)
+ if (ExRec[i].score<score)break;
+ if (i==5&&ExRec[i].score>score)return -1;
+ if (Excnt<5&&ExRec[Ncnt].score>score)return Excnt+1;
+ return i;
+ break;
+ case 3:
+ for (i=1;i<=FPMcnt;++i)
+ if (FPMRec[i].score<score)break;
+ if (i==5&&FPMRec[i].score>score)return -1;
+ if (FPMcnt<5&&FPMRec[Ncnt].score>score)return FPMcnt+1;
+ return i;
+ break;
+ }
+}
+void Score_Write()
+{
+ freopen("score.cfg","w",stdout);
+ Putuint(0x3b424c53);
+ Putuint(0xd1ffa0c0);
+ Putint(Ecnt);
+ for (int i=1;i<=Ecnt;++i)
+ PutTRecord(ERec[i]);
+ Putuint(0xd1ffa0c1);
+ Putint(Ncnt);
+ for (int i=1;i<=Ncnt;++i)
+ PutTRecord(NRec[i]);
+ Putuint(0xd1ffa0c2);
+ Putint(Excnt);
+ for (int i=1;i<=Excnt;++i)
+ PutTRecord(ExRec[i]);
+ Putuint(0xd1ffa0c3);
+ Putint(FPMcnt);
+ for (int i=1;i<=FPMcnt;++i)
+ PutTRecord(FPMRec[i]);
+ fclose(stdout);
+}
+void Score_Initailize()
+{
+ freopen("score.cfg","w",stdout);
+ printf(";BLS");
+ printf("%c%c%c%c",0xd1,0xff,0xa0,0xc0);printf("%c%c%c%c",0,0,0,0);
+ printf("%c%c%c%c",0xd1,0xff,0xa0,0xc1);printf("%c%c%c%c",0,0,0,0);
+ printf("%c%c%c%c",0xd1,0xff,0xa0,0xc2);printf("%c%c%c%c",0,0,0,0);
+ printf("%c%c%c%c",0xd1,0xff,0xa0,0xc3);printf("%c%c%c%c",0,0,0,0);
+ fclose(stdout);
+}
+void InsertHighScore()
+{
+ int pos=CheckHighScore();
+ switch (mode)
+ {
+ case 4:
+ if (pos<=Ecnt)
+ for (int i=5;i>pos;--i)
+ ERec[i]=ERec[i-1];
+ else ++Ecnt;
+ if (Ecnt<5)++Ecnt;
+ ERec[pos].score=score;
+ ERec[pos].len=newlen;
+ memcpy(ERec[pos].name,newname,sizeof(newname));
+ ERec[pos].clrusg=clrusg;
+ ERec[pos].rescol=restarts;ERec[pos].scoll=semicoll;
+ ERec[pos].af_int=(int)averfps;
+ ERec[pos].af_fric=(int)(averfps*10)%10*10+(int)(averfps*100)%10;
+ break;
+ case 1:
+ if (pos<=Ncnt)
+ for (int i=5;i>pos;--i)
+ NRec[i]=NRec[i-1];
+ if (Ncnt<5)++Ncnt;
+ NRec[pos].score=score;
+ NRec[pos].len=newlen;
+ memcpy(NRec[pos].name,newname,sizeof(newname));
+ NRec[pos].clrusg=clrusg;
+ NRec[pos].rescol=restarts;NRec[pos].scoll=semicoll;
+ NRec[pos].af_int=(int)averfps;
+ NRec[pos].af_fric=(int)(averfps*10)%10*10+(int)(averfps*100)%10;
+ break;
+ case 2:
+ if (pos<=Excnt)
+ for (int i=5;i>pos;--i)
+ ExRec[i]=ExRec[i-1];
+ if (Excnt<5)++Excnt;
+ ExRec[pos].score=score;
+ ExRec[pos].len=newlen;
+ memcpy(ExRec[pos].name,newname,sizeof(newname));
+ ExRec[pos].clrusg=clrusg;
+ ExRec[pos].rescol=restarts;ExRec[pos].scoll=semicoll;
+ ExRec[pos].af_int=(int)averfps;
+ ExRec[pos].af_fric=(int)(averfps*10)%10*10+(int)(averfps*100)%10;
+ break;
+ case 3:
+ if (pos<=FPMcnt)
+ for (int i=5;i>pos;--i)
+ FPMRec[i]=FPMRec[i-1];
+ if (FPMcnt<5)++FPMcnt;
+ FPMRec[pos].score=score;
+ FPMRec[pos].len=newlen;
+ memcpy(FPMRec[pos].name,newname,sizeof(newname));
+ FPMRec[pos].clrusg=clrusg;
+ FPMRec[pos].rescol=coll;FPMRec[pos].scoll=semicoll;
+ FPMRec[pos].af_int=(int)averfps;
+ FPMRec[pos].af_fric=(int)(averfps*10)%10*10+(int)(averfps*100)%10;
+ break;
+ }
+ Score_Write();
+}
diff --git a/scoresystem.h b/scoresystem.h
new file mode 100644
index 0000000..12c249c
--- /dev/null
+++ b/scoresystem.h
@@ -0,0 +1,129 @@
+//Chrisoft Bullet Lab Remix HGE
+//Multiplier implementations
+//"Copyleft" Chrisoft 2013
+CircleIndicator MultTimer;
+hgeFont *MultFnt;
+hgeSprite *MB;
+int valbrk;
+static const char* SCORESYSTEM_H_FN="scoresystem.h";
+
+//Multiplier Indicator
+
+HangUpText MT[255];
+void NewMT()
+{
+ int i=0;while (MT[i].Active())++i;
+ char ttext[10];sprintf(ttext,"x%d",mult);
+ MT[i].Init("./Resources/charmap.fnt",ttext,1.0f,200,-50);
+ MT[i].Launch(vector2d(playerpos.x,playerpos.y-25));
+}
+void ProcessMT()
+{
+ for (int i=0;i<=255;++i)if (MT[i].Active())MT[i].Process(hge->Timer_GetDelta());
+}
+
+//Multiplier +1
+class MultPo
+{
+private:
+ hgeSprite *Mult;
+ double Lifetime,LifeLim,speed;
+ vector2d position,direction;
+ int blinkbrk;
+ bool Active,blnkshow;
+public:
+ bool IsActive(){return Active;}
+ void Init(double _lt,double _speed,vector2d _pos,vector2d _dir)
+ {
+ Lifetime=0;LifeLim=_lt;speed=_speed;position=_pos;direction=_dir;
+ Mult=new hgeSprite(SprSheet,0,272,48,48);Active=true;blinkbrk=0;blnkshow=true;
+ Mult->SetHotSpot(24,24);
+ }
+ void Process()
+ {
+ if (GetDist(playerpos,position)<=64)
+ {
+ direction=ToUnitCircle(playerpos-position);
+ speed=0.3;
+ }
+ if (GetDist(playerpos,position)<=9)++mult,NewMT(),Active=false;
+ Lifetime+=hge->Timer_GetDelta();
+ if (Lifetime>LifeLim)return (void)(Active=false);
+ if (Lifetime>LifeLim*0.8)
+ {
+ if (!LOWFPS)++blinkbrk;else blinkbrk+=17;
+ if (blinkbrk>200)blinkbrk=0,blnkshow=!blnkshow;
+ if (blnkshow)
+ Mult->RenderEx(position.x,position.y,0,0.8);
+ }
+ else
+ Mult->RenderEx(position.x,position.y,0,0.8);
+ if (position.x>780||position.x<20)direction.x=-direction.x;
+ if (position.y>780||position.y<20)direction.y=-direction.y;
+ int times=1;if (LOWFPS)times=17;
+ for (int i=1;i<=times;++i)
+ position.x+=direction.x*speed,position.y+=direction.y*speed;
+ }
+};
+MultPo Multpo[255];
+void NewMultpo(vector2d pos=vector2d(-99,-99))
+{
+ int i=0;while (Multpo[i].IsActive())++i;
+ if (pos.x+99<=1e-6&&pos.y+99<=1e-6)
+ pos.x=rand()%750+20,pos.y=rand()%550+20;
+ vector2d dir=ToUnitCircle(vector2d(rand()%1000-500,rand()%1000-500));
+ Multpo[i].Init(7.5,0.02,pos,dir);
+}
+void ProcessMultpo()
+{
+ for (int i=0;i<=255;++i)if(Multpo[i].IsActive())Multpo[i].Process();
+}
+//Auto Multipliers
+
+void Mult_Init()
+{
+ MultTimer.Init(50,0.95,0xC0,false,SprSheet,TextureRect(151,264,2,8),0x00FF0000);
+ multbrk=TenSeconds;multbat=mult=1;valbrk=0;
+ MB=new hgeSprite(MultFnt->GetTexture(),0,235,163,21);
+ MB->SetHotSpot(81.5,10.5);
+}
+double GetHscle()
+{
+ if (multbrk<=TenSeconds/10.0f*0.2f)return (TenSeconds/10.0f*0.3f-multbrk)/(TenSeconds/10.0f)*10;
+ if (multbrk<=TenSeconds/10.0f*4.5f)return 1.0f;
+ return (multbrk-TenSeconds/10.0f*4.15f)/(multbrk-TenSeconds/10.0f)*10;
+}
+int GetAlpha()
+{
+ if (multbrk<=TenSeconds/10.0f*0.2f)return (int)(255-255*(TenSeconds/10.0f*0.2f-multbrk)/(TenSeconds/50.0f));
+ if (multbrk<=TenSeconds/10.0f*4.5f)return 0xFF;
+ return (int)(255*(TenSeconds/2-multbrk)/(TenSeconds/10));
+}
+void Mult_FrameFunc()
+{
+ if (Current_Position!=1)return;
+ ProcessMT();ProcessMultpo();
+ --multbrk;
+ if (multbrk<0)
+ {
+ multbrk=ThirtySeconds;
+ mult+=multbat;
+ NewMT();
+ if (multbat<5)++multbat;
+ }
+ if (multbrk<TenSeconds/2)
+ {
+ ++valbrk;
+ if (LOWFPS||valbrk>30)
+ MultTimer.SetValue((double)multbrk/((double)TenSeconds/2.0f));
+ if (valbrk>30)valbrk=0;
+ MultTimer.Render(playerpos.x+8.4,playerpos.y+8.4);
+ MB->SetColor(SETA(0x00FFFFFF,GetAlpha()));
+ MB->RenderEx(playerpos.x+8.4,playerpos.y-26.4,0,GetHscle(),1.0f);
+ }
+}
+void Mult_BatClear()
+{
+ multbrk=ThirtySeconds;
+ multbat=1;
+}
diff --git a/towernbullet.h b/towernbullet.h
new file mode 100644
index 0000000..cef4923
--- /dev/null
+++ b/towernbullet.h
@@ -0,0 +1,1866 @@
+//Chrisoft Bullet Lab Remix HGE
+//Towers and Bullets Implementations
+//"Copyleft" Chrisoft 2013
+//WANTED:
+//Human-being which really knows what these mean, please contact Chirsno which is puzzled by these shitty codes..
+//[Perfect Freeze]: code here for BLR2 won't change a lot since 30/08/2013
+//If you are expecting new code, please wait the full rewrite in BLR3...
+// --Announcement from Chirsno
+#include "effects.h"
+static const char* TOWERNBULLET_H_FN="towernbullet.h";
+
+void DirectBullet(Bullet &a,double rad)
+{
+ a.bulletdir.x=cos(rad);
+ a.bulletdir.y=sin(rad);
+ a.dist=1;
+}
+int CreateBullet1(double x,double y,double bs,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=1;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=x-playerpos.x;
+ bullet[i].bulletdir.y=y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,48,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+int CreateBullet2(double x,double y,double bs,double rad,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=2;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=cos(rad);
+ bullet[i].bulletdir.y=sin(rad);
+ bullet[i].bulletspeed=bs;
+ bullet[i].lifetime=0;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,0,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].bulletaccel=bullet[i].limv=0;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+void CreateBullet3(double x,double y,double bs,int dir,bool eff=false)
+{
+ CreateBullet2(x,y,bs,dir*0.5235987756,eff);
+}
+void CreateBullet4(double x,double y,double bs,int yelbrk=0,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=4;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=x-playerpos.x;
+ bullet[i].bulletdir.y=y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].yelbrk=yelbrk;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,192,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+}
+void CreateBullet5(double x,double y,double bs,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=5;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=x-playerpos.x;
+ bullet[i].bulletdir.y=y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,120,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+}
+int CreateBullet6(double x,double y,double bs,int explo,int exp1=8,int exp2=12,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=6;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=rand()%100-50;
+ bullet[i].bulletdir.y=rand()%100-50;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].redattrib=0;
+ bullet[i].exp1=exp1;
+ bullet[i].exp2=exp2;
+ bullet[i].oriexplo=bullet[i].redexplo=explo;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,144,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+int CreateBullet7(double x,double y,double bs,int explo,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=7;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=rand()%100-50;
+ bullet[i].bulletdir.y=rand()%100-50;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].oriexplo=bullet[i].redexplo=explo;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,168,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].redattrib=0;
+ bullet[i].whirem=whicnt;
+ bullet[i].whiskp=0;
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+int CreateBullet8(double x,double y,double bs,bool eff=false)
+{
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=8;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=x-playerpos.x;
+ bullet[i].bulletdir.y=y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,24,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+int CreateBullet9(double x,double y,double bs,int explo,int cnt,int brk,bool eff=false)
+{
+ //This creates bullet9 in random direction and as attrib 0
+ //change them if necessary.
+ ++shots;
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=9;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=rand()%100-50;
+ bullet[i].bulletdir.y=rand()%100-50;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].oriexplo=bullet[i].redexplo=explo;
+ bullet[i].redattrib=0;
+ bullet[i].whicnt=cnt;
+ bullet[i].yelbrk=brk;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,72,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+ bullet[i].scollable=true;
+ bullet[i].scale=1;
+ bullet[i].bulletspr->SetHotSpot(12,12);
+ if (eff)BulletEffect_Attatch(i);
+ return i;
+}
+void CreateBullet255(double x,double y,double bs)
+{
+ int i;
+ if (bulcnt==0)
+ bulcnt=i=1;
+ else
+ {
+ for (i=1;i<=bulcnt;++i)
+ if (!bullet[i].exist)break;
+ if (i>bulcnt)bulcnt=i;
+ }
+ bullet[i].exist=true;
+ bullet[i].bullettype=255;
+ bullet[i].bulletpos.x=x;
+ bullet[i].bulletpos.y=y;
+ bullet[i].bulletdir.x=x-playerpos.x;
+ bullet[i].bulletdir.y=y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ bullet[i].bulletspeed=bs;
+ bullet[i].bulletspr=new hgeSprite(SprSheet,96,0,24,24);
+ bullet[i].bulletspr->SetColor(0x80FFFFFF);
+}
+void All2pnt()
+{
+ for (int i=1;i<=bulcnt;++i)
+ {
+ CreateBullet255(bullet[i].bulletpos.x,bullet[i].bulletpos.y,10);
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+ }
+}
+void ProcessBullet1(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=1)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet2(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=2)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (LOWFPS)bullet[i].lifetime+=17;else ++bullet[i].lifetime;
+ if (bullet[i].lifetime>=15000&&Refliction)
+ {
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+ return;
+ }
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ if (bullet[i].bulletspeed<bullet[i].limv)bullet[i].bulletspeed+=bullet[i].bulletaccel*17;
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ if (bullet[i].bulletspeed<bullet[i].limv)bullet[i].bulletspeed+=bullet[i].bulletaccel;
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y)/20;//Process bullet's y coor.
+ }
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (bullet[i].bulletpos.x<=-25||bullet[i].bulletpos.x>=825||bullet[i].bulletpos.y<=-25||bullet[i].bulletpos.y>=625)
+ {
+ if (Refliction)
+ bullet[i].bulletdir.x=-bullet[i].bulletdir.x,
+ bullet[i].bulletdir.y=-bullet[i].bulletdir.y;
+ else
+ {
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=-999;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ return;
+ }
+ }
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ ++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ return;
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+//There is no need for ProcessBullet3() because they are in fact bullet2
+void ProcessBullet4(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=4)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ bullet[i].whirem+=17;
+ else
+ ++bullet[i].whirem;
+ if ((yelattrib&&bullet[i].whirem>=bullet[i].yelbrk)||!yelattrib)
+ {
+ bullet[i].whirem=0;
+ bullet[i].bulletdir.x=bullet[i].bulletpos.x-playerpos.x;
+ bullet[i].bulletdir.y=bullet[i].bulletpos.y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ }
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet5(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=5)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)playerspeed*=0.9,playerslospeed*=0.9;
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ }
+}
+void ProcessBullet6(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=6)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ if (!LOWFPS)
+ {
+ if (bullet[i].redattrib==0)
+ --bullet[i].redexplo;
+ else
+ bullet[i].redexplo-=2;
+ }
+ else
+ {
+ if (bullet[i].redattrib==0)
+ bullet[i].redexplo-=17;
+ else
+ bullet[i].redexplo-=34;
+ }
+ if (bullet[i].redexplo<=0&&!DisableAllTower)
+ {
+ if (bullet[i].redattrib==0)
+ {
+ for (int j=1;j<=bullet[i].exp1;++j)
+ {
+ int pnt=CreateBullet6(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,bullet[i].oriexplo,bullet[i].exp1,bullet[i].exp2,bullet[i].scale>1.5?true:false);
+ //hge->Effect_PlayEx(snd,100,(bullet[i].bulletpos.x-400)/4);
+ bullet[pnt].setdir(2*pi/(double)bullet[i].exp1*j);
+ bullet[pnt].redattrib=1;
+ }
+ }
+ else
+ {
+ for (int j=1;j<=bullet[i].exp2;++j)
+ CreateBullet2(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,2*pi/(double)bullet[i].exp2*j+clockrot,bullet[i].scale>1.5?true:false);
+ clockrot+=deltarot;
+ deltarot+=0.004363322313;
+ }
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet7(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=7)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bsscale*bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ if (!LOWFPS)
+ {
+ if (bullet[i].redattrib==0)
+ --bullet[i].redexplo;
+ else
+ bullet[i].redexplo-=2;
+ }
+ else
+ {
+ if (bullet[i].redattrib==0)
+ bullet[i].redexplo-=17;
+ else
+ bullet[i].redexplo-=34;
+ }
+ if (bullet[i].redexplo<=0&&!DisableAllTower)
+ {
+ if (bullet[i].redattrib==0)
+ {
+ int pnt=CreateBullet7(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,bullet[i].oriexplo,bullet[i].scale>1.5?true:false);
+ //hge->Effect_PlayEx(snd,100,(bullet[i].bulletpos.x-400)/4);
+ bullet[pnt].bulletdir.x=0;
+ bullet[pnt].bulletdir.y=0;
+ bullet[pnt].dist=1;
+ bullet[pnt].redattrib=1;
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ if (!LOWFPS)
+ ++bullet[i].whiskp;
+ else
+ bullet[i].whiskp+=17;
+ if (bullet[i].whiskp>50)
+ {
+ for (int j=1;j<=whrcnt;++j)
+ {
+ int pnt=CreateBullet2(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,j*2.0f*pi/(double)whrcnt+whirot,bullet[i].scale>1.5?true:false);
+ if(level==6&&part==1)
+ {
+ bullet[pnt].limv=8;
+ bullet[pnt].bulletaccel=0.005;
+ bullet[pnt].bulletspeed=0;
+ }
+ if (level==6&&part>=2&&part<=11&&(j&1))
+ {
+ bullet[pnt].limv=5;
+ bullet[pnt].bulletaccel=0.005;
+ bullet[pnt].bulletspeed=0;
+ }
+ }
+ whirot+=dwhirot;
+ dwhirot+=0.004363322313;
+ bullet[i].whiskp=0;
+ --bullet[i].whirem;
+ }
+ if (bullet[i].whirem<=0)
+ {
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ }
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ delete bullet[i].bulletspr;
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet8(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=8)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ else
+ {
+ int cnt=rand()%4+2;if (Dis8ref)cnt=0;
+ for (int ii=1;ii<=cnt;++ii)
+ CreateBullet2(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,rand()%100);
+ }
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet9(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=9)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ if (bullet[i].redattrib==0)
+ {
+ bullet[i].redexplo-=17;
+ if (bullet[i].redexplo<=0)
+ {
+ for (int ii=0;ii<bullet[i].whicnt;++ii)
+ {
+ int pnt=CreateBullet9(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,0,0,bullet[i].yelbrk);
+ bullet[pnt].setdir(2*pi/(double)bullet[i].whicnt*ii);
+ bullet[pnt].redattrib=1;
+ }
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ }
+ if (bullet[i].redattrib==1)
+ {
+ bullet[i].yelbrk-=17;
+ if (bullet[i].yelbrk<=0)
+ {
+ bullet[i].redir(playerpos);
+ bullet[i].redattrib=2;
+ }
+ }
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ if (bullet[i].redattrib==0)
+ {
+ --bullet[i].redexplo;
+ if (bullet[i].redexplo<=0)
+ {
+ for (int ii=0;ii<bullet[i].whicnt;++ii)
+ {
+ int pnt=CreateBullet9(bullet[i].bulletpos.x,bullet[i].bulletpos.y,bullet[i].bulletspeed,0,0,bullet[i].yelbrk);
+ bullet[pnt].setdir(2*pi/(double)bullet[i].whicnt*ii);
+ bullet[pnt].redattrib=1;
+ }
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ }
+ if (bullet[i].redattrib==1)
+ {
+ --bullet[i].yelbrk;
+ if (bullet[i].yelbrk<=0)
+ {
+ bullet[i].redir(playerpos);
+ bullet[i].redattrib=2;
+ }
+ }
+ }
+ }
+ BulletEffect_Process(i);
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7)++coll,scminus+=10000,Mult_BatClear();
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0);
+ if (dis<=16&&bullet[i].scollable)++semicoll,++dsmc,bullet[i].scollable=false,SCEffect_Attatch();
+ }
+}
+void ProcessBullet255(int i)
+{
+ if (!bullet[i].exist||bullet[i].bullettype!=255)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (!DisablePlayer)
+ {
+ bullet[i].bulletspeed=10;
+ bullet[i].bulletdir.x=bullet[i].bulletpos.x-playerpos.x;
+ bullet[i].bulletdir.y=bullet[i].bulletpos.y-playerpos.y;
+ bullet[i].dist=bullet[i].bulletdir.x*bullet[i].bulletdir.x+bullet[i].bulletdir.y*bullet[i].bulletdir.y;
+ bullet[i].dist=sqrt(bullet[i].dist);
+ if (LOWFPS)
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20*17;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20*17;//Process bullet's y coor.
+ }
+ else
+ {
+ bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ //bullet[i].bulletpos.x-=bullet[i].bulletspeed*(bullet[i].bulletdir.x/bullet[i].dist)/20;//Process bullet's x coor.
+ //bullet[i].bulletpos.y-=bullet[i].bulletspeed*(bullet[i].bulletdir.y/bullet[i].dist)/20;//Process bullet's y coor.
+ }
+ double dis=GetDist(bullet[i].bulletpos,playerpos);//Get distance between player and bullet
+ if (dis<=6||bullet[i].bulletpos.x<=-10||bullet[i].bulletpos.x>=800||bullet[i].bulletpos.y<=-10||bullet[i].bulletpos.y>=600)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ bullet[i].exist=false;
+ bullet[i].bulletpos.x=bullet[i].bulletpos.y=0;
+ bullet[i].bulletdir.x=bullet[i].bulletdir.y=0;
+ bullet[i].dist=0;
+ bullet[i].bullettype=0;
+#ifndef NO_FREE
+ if (bullet[i].bulletspr)free(bullet[i].bulletspr);
+#endif
+ }
+ else
+ {
+ bullet[i].bulletspr->RenderEx(bullet[i].bulletpos.x,bullet[i].bulletpos.y,0,0.5,0);
+ }
+}
+int CreateTower1(double x,double y,int timer,double bs,double offset=0,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=1;
+ tower[i].bulletspeed=bs;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,136,44,44);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ tower[i].offset=offset;
+ tower[i].towerspr->SetHotSpot(22,22);
+ return i;
+}
+int CreateTower2(double x,double y,int timer,double bs,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)return i;
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=2;
+ tower[i].bulletspeed=bs;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,48,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower3(double x,double y,int timer,double bs,int t3t,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)return i;
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=3;
+ tower[i].bulletspeed=bs;
+ tower[i].t3t=t3t;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,48,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower3_fixeddir(double x,double y,int timer,double bs,double rad,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)return i;
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=3;
+ tower[i].bulletspeed=bs;
+ tower[i].offset=rad;tower[i].t3t=999;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,48,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower4(double x,double y,int timer,double bs,int yelbrk=0,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=4;
+ tower[i].bulletspeed=bs;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,180,24,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].yelbrk=yelbrk;
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower5(double x,double y,int timer,double bs,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=5;
+ tower[i].bulletspeed=bs;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,48,24,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower6(double x,double y,int timer,double bs,int redexplo,int exp1=8,int exp2=12,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=6;
+ tower[i].bulletspeed=bs;
+ tower[i].redexplo=redexplo;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].exp1=exp1;tower[i].exp2=exp2;
+ tower[i].towerspr=new hgeSprite(SprSheet,92,24,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower7(double x,double y,int timer,double bs,int redexplo,bool eff=false)//This returns the created tower number.
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=7;
+ tower[i].bulletspeed=bs;
+ tower[i].redexplo=redexplo;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,136,24,44,44);
+ tower[i].towerspr->SetHotSpot(22,22);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].whicnt=whicnt;
+ tower[i].effect=eff;
+ return i;
+}
+int CreateTower8(double x,double y,int timer,double bs,int timer2,int scnt,bool eff=false)
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=8;
+ tower[i].bulletspeed=bs;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towertimer2=tower[i].curtimer2=timer2;
+ tower[i].shotcount=tower[i].curshotcount=scnt;
+ tower[i].dblstate=false;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,92,44,44);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ tower[i].towerspr->SetHotSpot(22,22);
+ return i;
+}
+int CreateTower9(double x,double y,int timer,double bs,int explo,int cnt,int brk,bool eff=false)
+{
+ int i;
+ if (towcnt==0)
+ towcnt=i=1;
+ else
+ {
+ for (i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist)break;
+ if (abs(tower[i].towerpos.x-x)<=zero&&abs(tower[i].towerpos.y-y)<=zero)
+ {
+ return i;
+ }
+ }
+ if (i>towcnt)
+ towcnt=i;
+ }
+ tower[i].exist=true;
+ tower[i].towertype=9;
+ tower[i].bulletspeed=bs;
+ tower[i].redexplo=explo;
+ tower[i].whicnt=cnt;
+ tower[i].yelbrk=brk;
+ tower[i].towertimer=tower[i].curtimer=timer;
+ tower[i].towerpos.x=x,tower[i].towerpos.y=y;
+ tower[i].towerspr=new hgeSprite(SprSheet,0,180,44,44);
+ tower[i].towerspr->SetColor(0x80FFFFFF);
+ tower[i].effect=eff;
+ tower[i].towerspr->SetHotSpot(22,22);
+ return i;
+}
+void ProcessTower1()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=1)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ if (fabs(tower[i].offset)>1e-7)
+ {
+ double trad=atan2l(tower[i].towerpos.y-playerpos.y,tower[i].towerpos.x-playerpos.x)+tower[i].offset;
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,trad,tower[i].effect);
+ }
+ else
+ CreateBullet1(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].effect);
+ }
+ }
+}
+void ProcessTower2()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=2)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ for (int j=1;j<=12;++j)
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,j*0.5236+clockrot,tower[i].effect);
+ clockrot+=deltarot;
+ deltarot+=deltadelta;
+ }
+ }
+}
+void ProcessTower3()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=3)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ if (tower[i].t3t==999)
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].offset,tower[i].effect);
+ if (tower[i].t3t==0)
+ for (int j=1;j<=12;++j)
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,j,tower[i].effect);
+ if (tower[i].t3t==1)
+ {
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,12,tower[i].effect);
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,3,tower[i].effect);
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,6,tower[i].effect);
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,9,tower[i].effect);
+ }
+ if (tower[i].t3t==4)
+ {
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*3/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*5/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*7/4.0f,tower[i].effect);
+ }
+ if (tower[i].t3t==5)
+ {
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*3/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*5/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*7/4.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,0,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi/2.0f,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi,tower[i].effect);
+ CreateBullet2(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,pi*3/2.0f,tower[i].effect);
+ }
+ if (tower[i].t3t==2)
+ {
+ if (rand()%2==0)
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,12,tower[i].effect);
+ else
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,6,tower[i].effect);
+ }
+ if (tower[i].t3t==3)
+ {
+ if (rand()%2==0)
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,3,tower[i].effect);
+ else
+ CreateBullet3(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,9,tower[i].effect);
+ }
+ }
+ }
+}
+void ProcessTower4()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=4)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ CreateBullet4(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].yelbrk,tower[i].effect);
+ }
+ }
+}
+void ProcessTower5()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=5)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ CreateBullet5(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].effect);
+ }
+ }
+}
+void ProcessTower6()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=6)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ CreateBullet6(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].redexplo,tower[i].exp1,tower[i].exp2,tower[i].effect);
+ }
+ }
+}
+void ProcessTower7()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=7)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ CreateBullet7(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].redexplo,tower[i].effect);
+ }
+ }
+}
+void ProcessTower8()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=8)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (!tower[i].dblstate)
+ {
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ tower[i].dblstate=true;
+ tower[i].curtimer2=tower[i].towertimer2;
+ tower[i].curshotcount=tower[i].shotcount;
+ if (!Dis8ref)BTarg.TargShow(),BTarg.targpos=playerpos;
+ }
+ }
+ else
+ {
+ if (LOWFPS)
+ tower[i].curtimer2-=17;
+ else
+ --tower[i].curtimer2;
+ if (tower[i].curtimer2<=0)
+ {
+ if (tower[i].curshotcount<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ tower[i].dblstate=false;
+ tower[i].curtimer2=tower[i].towertimer2;
+ tower[i].curshotcount=tower[i].shotcount;
+ if (!Dis8ref)BTarg.TargHide();
+ continue;
+ }
+ int pnt=CreateBullet8(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].effect);
+ if (Dis8ref)
+ if (tower[i].towerpos.y<300)
+ DirectBullet(bullet[pnt],-pi/2);else DirectBullet(bullet[pnt],pi/2);
+ if (tower[i].curshotcount==tower[i].shotcount)
+ tower[i].tdir=bullet[pnt].bulletdir;
+ else
+ {
+ bullet[pnt].bulletdir=tower[i].tdir;
+ bullet[pnt].dist=bullet[pnt].bulletdir.x*bullet[pnt].bulletdir.x+bullet[pnt].bulletdir.y*bullet[pnt].bulletdir.y;
+ bullet[pnt].dist=sqrt(bullet[pnt].dist);
+ }
+ tower[i].curtimer2=tower[i].towertimer2;
+ --tower[i].curshotcount;
+ }
+ }
+ }
+}
+void ProcessTower9()
+{
+ for (int i=1;i<=towcnt;++i)
+ {
+ if (!tower[i].exist||tower[i].towertype!=9)continue;
+ tower[i].towerspr->RenderEx(tower[i].towerpos.x+7.2,tower[i].towerpos.y+7.2,0,0.545);
+ if (DisableAllTower)continue;
+ if (LOWFPS)
+ tower[i].curtimer-=17;
+ else
+ --tower[i].curtimer;
+ if (tower[i].curtimer<=0)
+ {
+ tower[i].curtimer=tower[i].towertimer;
+ CreateBullet9(tower[i].towerpos.x,tower[i].towerpos.y,tower[i].bulletspeed,tower[i].redexplo,tower[i].whicnt,tower[i].yelbrk,tower[i].effect);
+ //hge->Effect_PlayEx(snd,100,(tower[i].towerpos.x-400)/4);
+ }
+ }
+}
+//Laser Implementation
+int Lasercnt;
+class Laser
+{
+private:
+ hgeDistortionMesh *graphic;
+ int Res;
+ vector2d data1[MaxRes],data2[MaxRes];
+public:
+ bool EnableColl;
+ vector2d RenCtr;
+ int collbrk,scollbrk;
+ void Render()
+ {
+ graphic->Render(RenCtr.x,RenCtr.y);
+ }
+ void Init(int _Res=0)
+ {
+ graphic=new hgeDistortionMesh(MaxRes,2);
+ graphic->Clear(0x00000000);
+ collbrk=scollbrk=0;
+ Res=_Res;
+ EnableColl=false;
+ }
+ void SetTexture(HTEXTURE Texture,double x=0.0f,double y=0.0f,double w=0.0f,double h=0.0f)
+ {
+ graphic->SetTexture(Texture);
+ if (x||y||w||h)graphic->SetTextureRect(x,y,w,h);
+ }
+ void Setdata(int x,vector2d pa,vector2d pb,DWORD color)
+ {
+ data1[x]=pa;data2[x]=pb;
+ graphic->SetDisplacement(x,0,data1[x].x,data1[x].y,HGEDISP_TOPLEFT);
+ graphic->SetDisplacement(x,1,data2[x].x,data2[x].y,HGEDISP_TOPLEFT);
+ graphic->SetColor(x,0,color);graphic->SetColor(x,1,color);
+ }
+ bool InsPoint(vector2d pa,vector2d pb,DWORD color)
+ {
+ if (Res==MaxRes)return false;
+ data1[++Res-1]=pa;data2[Res-1]=pb;
+ graphic->SetDisplacement(Res-1,0,data1[Res].x,data1[Res].y,HGEDISP_TOPLEFT);
+ graphic->SetDisplacement(Res-1,1,data2[Res].x,data2[Res].y,HGEDISP_TOPLEFT);
+ graphic->SetColor(Res-1,0,color);graphic->SetColor(Res-1,1,color);
+ return true;
+ }
+ void RemoveLastPoint(DWORD color)
+ {
+ for (int i=2;i<=Res;++i)
+ {
+ data1[i-1]=data1[i];
+ data2[i-1]=data2[i];
+ graphic->SetDisplacement(i-1,0,data1[i-1].x,data1[i-1].y,HGEDISP_TOPLEFT);
+ graphic->SetDisplacement(i-1,1,data2[i-1].x,data2[i-1].y,HGEDISP_TOPLEFT);
+ graphic->SetColor(i-1,0,color);graphic->SetColor(i-1,1,color);
+ }
+ graphic->SetDisplacement(Res-1,0,data1[Res].x,data1[Res].y,HGEDISP_TOPLEFT);
+ graphic->SetDisplacement(Res-1,1,data2[Res].x,data2[Res].y,HGEDISP_TOPLEFT);
+ graphic->SetColor(Res-1,0,color);graphic->SetColor(Res-1,1,color);
+ --Res;
+ }
+ double GetDist()
+ {
+ double res=99999.9999f;
+ double tres=99999.9999f;
+ //Initalize: 999'99.9'999
+ for (int i=1;i<Res-1;++i)
+ {
+ hgeRect box;
+ box.Encapsulate(data1[i].x+RenCtr.x,data1[i].y+RenCtr.y);
+ box.Encapsulate(data1[i+1].x+RenCtr.x,data1[i+1].y+RenCtr.y);
+ if (box.TestPoint(playerpos.x,playerpos.y))
+ {
+ double dx=data1[i].x-data1[i+1].x,dy=data1[i].y-data1[i+1].y;
+ double a,b,c;
+ if (abs(dx)<1e-4)
+ {
+ a=1;b=0;c=data1[i].x+RenCtr.x;
+ }
+ else
+ {
+ b=1;a=-dy/dx;c=(data1[i].x+RenCtr.x)*a-data1[i].y-RenCtr.y;
+ }
+ tres=abs(a*playerpos.x+b*playerpos.y+c)/sqrt(sqr(a)+sqr(b));
+ }
+ else
+ {
+ vector2d t=data1[i];data1[i].x+=RenCtr.x,data1[i].y+=RenCtr.y;
+ tres=::GetDist(playerpos,t);
+ t=data1[i+1];data1[i+1].x+=RenCtr.x,data1[i+1].y+=RenCtr.y;
+ tres=tres<(::GetDist(playerpos,t))?tres:(::GetDist(playerpos,t));
+ }
+ if (tres<res)res=tres;
+ }
+ return res;
+ }
+ void Process()
+ {
+ Render();
+ if (EnableColl)
+ {
+ if (GetDist()<8.0f&&clrrange<1e-5&&clrrad-pi/2<1e-7)
+ {
+ if (!LOWFPS)++collbrk;else collbrk+=17;
+ if (collbrk>200)
+ ++coll,scminus+=10000,collbrk=0,Mult_BatClear();
+ }
+ }
+ if (GetDist()<16.0f)
+ {
+ if (!LOWFPS)++scollbrk;else scollbrk+=17;
+ if (scollbrk>200)
+ ++semicoll,scollbrk=0,++dsmc,SCEffect_Attatch();
+ }
+
+ }
+}laser[200];
+void ProcessLaser()
+{
+ //Well, I only cares rendering and collision checking..
+ //Change laser data in the level code.
+ for (int i=1;i<=Lasercnt;++i)laser[i].Process();
+}
+//Special bullet creation and processing code for some level...
+void CreateBullet2(Bullet &Tar,double x,double y,double bs,double rad,bool eff=false)
+{
+ Tar.exist=true;
+ Tar.bullettype=2;
+ Tar.bulletpos.x=x;
+ Tar.bulletpos.y=y;
+ Tar.bulletdir.x=cos(rad);
+ Tar.bulletdir.y=sin(rad);
+ Tar.bulletspeed=bs;
+ Tar.bulletaccel=0;
+ Tar.bulletspr=new hgeSprite(SprSheet,0,0,24,24);
+ Tar.bulletspr->SetColor(0x80FFFFFF);
+ Tar.bulletspr->SetHotSpot(12,12);
+}
+void ProcessBullet2(Bullet &xbul)
+{
+ if (xbul.bulletspeed<xbul.limv)xbul.bulletspeed+=xbul.bulletaccel;
+ if (!xbul.exist||xbul.bullettype!=2)return;//If this bullet doesn't exist or is not of this type, do not render it.
+ if (LOWFPS)
+ xbul.bulletpos.x-=xbul.bulletspeed*(xbul.bulletdir.x)/20*17,//Process bullet's x coor.
+ xbul.bulletpos.y-=xbul.bulletspeed*(xbul.bulletdir.y)/20*17;//Process bullet's y coor.
+ else
+ xbul.bulletpos.x-=xbul.bulletspeed*(xbul.bulletdir.x)/20,//Process bullet's x coor.
+ xbul.bulletpos.y-=xbul.bulletspeed*(xbul.bulletdir.y)/20;//Process bullet's y coor.
+ /*if (xbul.bulletpos.x<=-100||xbul.bulletpos.x>=900||xbul.bulletpos.y<=-100||xbul.bulletpos.y>=700)
+ {
+ xbul.exist=false;
+ xbul.bulletpos.x=xbul.bulletpos.y=0;
+ xbul.bulletdir.x=xbul.bulletdir.y=0;
+ xbul.bullettype=0;
+ }*/
+ xbul.bulletspr->RenderEx(xbul.bulletpos.x+7.2,xbul.bulletpos.y+7.2,0,0.5);
+}
+//"Noname"
+class Noname01dotpas
+{
+private:
+ Laser untitledlas;
+ Bullet untitledbul;
+ double x,y,range1,range2;
+ double r1lim,r2lim;
+ bool las,reverse,done;
+ int PMod,pos,boomlim;
+ DWORD color;
+public:
+ bool Exist()
+ {
+ return (fabs(y)>1e-6);
+ }
+ void Init(int x,int pmd,double _r1lim,double _r2lim,int _boomlim,DWORD _color)
+ {
+ untitledlas.Init();
+ this->x=x,this->y=2;color=_color;
+ CreateBullet2(untitledbul,x,2,0,3*pi/2);
+ untitledbul.bulletaccel=0.0001;
+ untitledbul.limv=1;
+ las=false;
+ reverse=false;
+ done=false;
+ PMod=pmd;
+ r1lim=_r1lim;r2lim=_r2lim;boomlim=_boomlim;
+ if (rand()%100>boomlim)
+ pos=rand()%600;
+ else
+ pos=999;
+ untitledlas.SetTexture(SprSheet,0,264,248,8);
+ }
+ void Process()
+ {
+ if (!las)
+ ProcessBullet2(untitledbul),x=untitledbul.bulletpos.x,y=untitledbul.bulletpos.y;
+ else
+ untitledlas.EnableColl=true,
+ untitledlas.Process();
+ if (!untitledbul.exist)y=-1;
+ if (y>pos&&!done&&!las)
+ {
+ las=true;
+ range1=range2=2;
+ for (int i=0;i<60;++i)
+ {
+ double trad=(i/60.0f)*pi*2;
+ vector2d a,b;
+ a.x=cos(trad)*range1;a.y=sin(trad)*range1;
+ b.x=cos(trad)*(range1-10);b.y=sin(trad)*(range1-10);
+ untitledlas.InsPoint(a,b,color);
+ }
+ int i=60;
+ double trad=1.0f/60*pi*2;
+ vector2d a,b;
+ if (!(i%PMod))
+ {
+ a.x=cos(trad)*range2;a.y=sin(trad)*range2;
+ b.x=cos(trad)*(range2-10);b.y=sin(trad)*(range2-10);
+ }
+ else
+ {
+ a.x=cos(trad)*range1;a.y=sin(trad)*range1;
+ b.x=cos(trad)*(range1-10);b.y=sin(trad)*(range1-10);
+ }
+ for (int i=60;i<MaxRes;++i)untitledlas.InsPoint(a,b,color);
+ }
+ if (las)
+ {
+ untitledlas.RenCtr=vector2d(x,y);
+ untitledlas.Render();
+ if (!reverse)
+ {
+ if (range1<r1lim)range1+=0.2,range2=range1;
+ if (range1>=r1lim&&range2<r2lim)range2+=0.1;
+ if (range2>=r2lim)reverse=true;
+ }
+ else
+ {
+ if (range2>=r1lim)range2-=0.1;else range1-=0.2,range2=range1;
+ if (range1<=2)las=false,done=true;
+ }
+ for (int i=0;i<60;++i)
+ {
+ double trad=(i/60.0f)*pi*2;
+ vector2d a,b;
+ if (!(i%PMod))
+ {
+ a.x=cos(trad)*range2;a.y=sin(trad)*range2;
+ b.x=cos(trad)*(range2-10);b.y=sin(trad)*(range2-10);
+ }
+ else
+ {
+ a.x=cos(trad)*range1;a.y=sin(trad)*range1;
+ b.x=cos(trad)*(range1-10);b.y=sin(trad)*(range1-10);
+ }
+ untitledlas.Setdata(i,a,b,color);
+ }
+ int i=60;
+ double trad=pi*2;
+ vector2d a,b;
+ if (!(i%PMod))
+ {
+ a.x=cos(trad)*range2;a.y=sin(trad)*range2;
+ b.x=cos(trad)*(range2-10);b.y=sin(trad)*(range2-10);
+ }
+ else
+ {
+ a.x=cos(trad)*range1;a.y=sin(trad)*range1;
+ b.x=cos(trad)*(range1-10);b.y=sin(trad)*(range1-10);
+ }
+ for (int i=60;i<MaxRes;++i)
+ untitledlas.Setdata(60,a,b,color);
+ }
+ }
+}noname[1000];
+int nonamecnt;
+//"CTarg"
+struct SimpleBullet
+{
+ hgeSprite *bulletspr;
+ vector2d bulletpos;
+ int scollable,lastcoll;
+ bool Update_SimpBul()
+ {
+ if (lastcoll)
+ {
+ ++lastcoll;
+ if (LOWFPS)lastcoll+=16;
+ }
+ if (scollable)
+ {
+ ++scollable;
+ if (LOWFPS)scollable+=16;
+ }
+ if (lastcoll>=200)lastcoll=0;
+ if (scollable>=200)scollable=0;
+ double dis=GetDist(bulletpos,playerpos);
+ if (dis<=6&&clrrange<1e-5&&clrrad-pi/2<1e-7&&!lastcoll)
+ //If collision is detected or the bullet flys out of screen, delete it.
+ {
+ ++coll,scminus+=10000;lastcoll=1;
+ return true;//Collision
+ }
+ else
+ {
+ bulletspr->RenderEx(bulletpos.x+7.2,bulletpos.y+7.2,0,0.6,0);
+ if (dis<=16&&!scollable)++semicoll,++dsmc,scollable=1,SCEffect_Attatch();
+ return false;
+ }
+ }
+};
+class TCTarg
+{
+private:
+ Target Targ;
+ SimpleBullet CircBul[37];
+ int BulLim,bul;
+ double radian,range;
+ double Ubrk,Ulim;
+public:
+ void Init(int _BulLim,double _InitRange,double _Ulim)
+ {
+ Targ.Init(-0.01,playerpos);
+ Targ.TargShow();
+ BulLim=_BulLim;
+ Ulim=_Ulim;
+ bul=BulLim;
+ radian=0;
+ range=_InitRange;
+ for (int i=1;i<=BulLim;++i)
+ {
+ CircBul[i].bulletpos=vector2d(3+Targ.targpos.x+range*sin(radian-i*(2*pi/BulLim)),
+ 3+Targ.targpos.y-range*cos(radian-i*(2*pi/BulLim)));
+ CircBul[i].bulletspr=new hgeSprite(SprSheet,72,0,24,24);
+ CircBul[i].bulletspr->SetHotSpot(12,12);
+ CircBul[i].bulletspr->SetColor(0x80FFFFFF);
+ CircBul[i].scollable=0;
+ }
+ }
+ double GetRange()
+ {
+ return range;
+ }
+ void SetRange(double _range)
+ {
+ range=_range;
+ }
+ void Update()
+ {
+ Targ.TargRender();
+ if (LOWFPS)radian+=17*60*pi/50000.0f;else radian+=60*pi/50000.0f;
+ Ubrk+=hge->Timer_GetDelta();
+ hgeColorRGB tcol;
+ tcol.a=tcol.r=1;
+ tcol.b=tcol.g=Ubrk>Ulim?0.0f:(Ulim-Ubrk)/Ulim;
+ Targ.targspr->SetColor(tcol.GetHWColor());
+ if (Ubrk>Ulim)
+ {
+ Targ.TargFollowPlayer();
+ if (GetDist(Targ.targpos,playerpos)<4.0f)Ubrk=0.0f;
+ }
+ for (int i=1;i<=bul;++i)
+ {
+ CircBul[i].bulletpos=vector2d(3+Targ.targpos.x+range*sin(radian-i*(2*pi/BulLim))-6,
+ 3+Targ.targpos.y-range*cos(radian-i*(2*pi/BulLim))-6);
+ CircBul[i].Update_SimpBul();
+ }
+ }
+};
+TCTarg CTarg;
+class BCircle
+{
+private:
+ SimpleBullet Bullets[360];
+ int BCnt;
+ double radian,range,DT,drad;
+ vector2d Centre;
+public:
+ void Init(double _irange,double _drad,int _Cnt,vector2d _Centre)
+ {
+ range=_irange;
+ BCnt=_Cnt;
+ radian=0;
+ DT=0.0f;
+ drad=_drad;
+ Centre=_Centre;
+ for (int i=1;i<=BCnt;++i)
+ {
+ Bullets[i].bulletpos=vector2d(3+Centre.x+range*sin(radian-i*(2*pi/BCnt))-6,
+ 3+Centre.y-range*cos(radian-i*(2*pi/BCnt))-6);
+ Bullets[i].bulletspr=new hgeSprite(SprSheet,0,0,24,24);
+ Bullets[i].bulletspr->SetHotSpot(12,12);
+ Bullets[i].bulletspr->SetColor(0x80FFFFFF);
+ }
+ }
+ double GetRange(){return range;}
+ void SetRange(double _range){range=_range;}
+ void SetDT(double _DT){DT=_DT;}
+ double GetDT(){return DT;}
+ double GetRad(){return radian;}
+ void Update()
+ {
+ DT+=hge->Timer_GetDelta();
+ if (LOWFPS)radian+=17*drad;else radian+=drad;
+ for (int i=1;i<=BCnt;++i)
+ {
+ Bullets[i].bulletpos=vector2d(3+Centre.x+range*sin(radian-i*(2*pi/BCnt))-6,
+ 3+Centre.y-range*cos(radian-i*(2*pi/BCnt))-6);
+ Bullets[i].Update_SimpBul();
+ }
+ }
+};
+class BulletnLaser
+{
+private:
+ Laser line;
+ Bullet headb;
+ vector2d a,b;
+ double lifetime;
+public:
+ bool active;
+ void Init(vector2d _a,vector2d _b)
+ {
+ a=_a;b=_b;
+ line.Init();
+ line.SetTexture(SprSheet,0,264,248,8);
+ line.RenCtr.x=line.RenCtr.y=0;
+ line.EnableColl=false;
+ CreateBullet2(headb,a.x,b.x,2,0);
+ double theta=(a.y-b.y,a.x-b.x);
+ vector2d a2=vector2d(a.x+0.5*sin(theta),a.y+0.5*cos(theta));
+ vector2d b2=vector2d(b.x+0.5*sin(theta),b.y+0.5*cos(theta));
+ line.InsPoint(a,a2,0x33CCFF);
+ while(line.InsPoint(b,b2,0x33CCFF));
+ headb.redir(b);
+ active=true;
+ }
+ void Update()
+ {
+ lifetime+=hge->Timer_GetDelta();
+ if (lifetime>1.0&&!line.EnableColl)line.EnableColl=true;
+ if (lifetime>4.0&&line.EnableColl)line.EnableColl=false;
+ if (lifetime>4.5)active=false;
+ ProcessBullet2(headb);line.Process();
+ }
+};