diff options
author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-10 13:36:48 +0000 |
---|---|---|
committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-10 13:36:48 +0000 |
commit | f1f7b9177e2b2b693b9aa805c6aa6bf9bab5ab17 (patch) | |
tree | 7c17d0ee8e3ed6ffecc8593a146553bad8b54db1 /INSTALL | |
parent | 4ce43d169aab845e52d7130d11d3e2fe2f36b7f5 (diff) | |
download | bullet-lab-remix-f1f7b9177e2b2b693b9aa805c6aa6bf9bab5ab17.tar.xz |
Port highscore view and details menu. Menu rewrite is almost done!
Disable select key while transferring.
Fix "typo" caused bugs.
Hopefully fix small bugs in the new menu system.
Rename several files. Add some additional files.
Remove legacy menu components.
Diffstat (limited to 'INSTALL')
-rw-r--r-- | INSTALL | 29 |
1 files changed, 29 insertions, 0 deletions
@@ -0,0 +1,29 @@ +Installing a game is really useless, isn't it? +So just compile it! + +A brief guide for compiling BLR +Required SDKs: +OpenAL +ogg +vorbis +DirectX(Windows only) +OpenGL(Linux only) +SDL(Linux only) + +Steps to do: +1. Get the source code. + You can choose from svn or the official packaged release. + The code from svn will always be newer than the official + packaged release. +2. Get required SDKs mentioned above. + Piece of cake. +3. Use Visual Studio(Windows) or Code::Blocks(Linux), create + project. Configure it correctly. + If you'd like to do it, you can also write a Makefile + yourself. +4. Hit build (or type make)! +5. If it failed, check step 2 and 3, then repeat step 4... + +Warning: +Some revisions in the svn repo has noticeable problems. +Always build the latest svn revision or official release! |