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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-06-19 11:51:22 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-06-19 11:51:22 +0000
commit7495d8ca26cdb25056667ae8a8d860005ee2a68f (patch)
treeb23b678105d9a6b61d8867b60a9497e40833862d /Readme
parentd747c360427071a329bed01b1fb33aab6b87c568 (diff)
downloadbullet-lab-remix-7495d8ca26cdb25056667ae8a8d860005ee2a68f.tar.xz
Add player position display into debug display.
Rewrite pinball, adding collision between the balls... The collision code is based on Kollision (a game included in KDE SC).
Diffstat (limited to 'Readme')
-rw-r--r--Readme46
1 files changed, 43 insertions, 3 deletions
diff --git a/Readme b/Readme
index 2e4c8cc..9698b0d 100644
--- a/Readme
+++ b/Readme
@@ -8,6 +8,28 @@ NOTE: This is a pre-release version. That means:
BulletLabRemix II readme
+Content
+------------------------------------------------------------------------------------
+What's this?
+Story
+Generic Information
+Menus
+Game Modes
+Command line options
+About the author
+"Black History"
+Brief History
+
+What's this?
+------------------------------------------------------------------------------------
+"As the name tells", it's the continue, or "free" replacement of Bullet LAB from
+Game Boltz, which is a tiny flash game. Having no proprietary software dependences,
+it's goal is making the original game "free" and more challanging.
+
+This is the second work of BulletLabRemix. Compared to the first work, it's much
+more mature. However, it's still far away from a complete "framework". And it may
+be full of bugs...
+
Story
------------------------------------------------------------------------------------
THE STORY OF THE COLOURS
@@ -80,8 +102,9 @@ Basic environment:
CPU: Atom 1.6GHz will even work.
RAM: 1GiB
GPU&VRAM: Not worse than Intel HD Graphics.
-OS: Windows XP+ & DirectX9+ / Linux kernel 2.6+ & OpenGL 1.2+
+OS: Windows XP+ & DirectX 9 / Linux kernel 2.6+ & OpenGL 1.2+
Recommended environment:
+CPU: Lots of cores.
GPU&VRAM: Very fast graphic rendering.
Sound: Ability to run OpenAL software version.
@@ -138,7 +161,7 @@ Go for the highest score!
Free Play Mode
You'll never die! Enjoy!...
-Command line options
+
------------------------------------------------------------------------------------
Yes, it accept command line options! (And some of them may be very useful...)
You can override your settings with them if you can't start it after changing the settings.
@@ -192,6 +215,8 @@ Several "testbed" version was created over the code base of BLRI.
Then the pre-release version created. Almost all original code from BLRI is removed.
Now it has reached a position that I've never expected...
+See "The development" in the file "Extras" for more details.
+
Brief History
------------------------------------------------------------------------------------
The file ChangeLog contains the full history of this project.
@@ -214,4 +239,19 @@ Contains several bug fixes.
0.2.9-1_PR (b21)
First public prerelease version.
Comes with two levels.
-Introduced multiplier system, not functional yet. \ No newline at end of file
+Introduced multiplier system, not functional yet.
+
+0.1.7-2_PR (b16)
+Level 1 is finished.
+
+TB130907 (b10)
+Laser implementation rev 2.
+
+TB130827 (b8)
+Initial laser implementation.
+
+TB130620~TB130818 (b1~b7)
+New towers and new levels.
+
+TB130610 (b0)
+Creation of the Testbed version. \ No newline at end of file