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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-04-25 08:41:29 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-04-25 08:41:29 +0000
commita53ffa43a1b9bb8eff54d94f9668e3ce0d9fb583 (patch)
treeb1259b21cc8fa5d2648163fd1028e1b20e15fc83 /Readme
parentf71472046334287457a34a6ff19bf53d3aaf557a (diff)
downloadbullet-lab-remix-a53ffa43a1b9bb8eff54d94f9668e3ce0d9fb583.tar.xz
%lld seems to work with mingw-w64(also VS2005+)...
So let's remove all %I64d. Change point bullet behaviour. Fix a minor multiplier problem. Mark the source code as C++. Re-document levels(not done). Update wiki.
Diffstat (limited to 'Readme')
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diff --git a/Readme b/Readme
index a64b32c..21d2a1a 100644
--- a/Readme
+++ b/Readme
@@ -3,7 +3,6 @@ NOTE: This is a pre-release version. That means:
-The program may crash. It may even cause data loss.
-The levels may be too hard.
-There may be strange behavior.
--Now menus are partly broken...
-The in-game music is included but won't be played. (See FAQ.txt)
-The code may not even compile!