diff options
author | 2014-04-07 13:28:49 +0000 | |
---|---|---|
committer | 2014-04-07 13:28:49 +0000 | |
commit | 46885d250e3bbaaf838d88102cac94b2bb11112b (patch) | |
tree | 907ab07bdd5e9b29270cb8cdb4737e8b55437b95 /global.h | |
parent | 1d6f201ca9e4c2bef5adcfabc6bf09eef4ac7b6b (diff) | |
download | bullet-lab-remix-46885d250e3bbaaf838d88102cac94b2bb11112b.tar.xz |
Now you can change the game resolution.
Some resources are not re-made so they may look blurred...
Make font bigger for higher resolution.
Add command line option for changing the resolution.
Complete the option menu rewrite.
Diffstat (limited to 'global.h')
-rw-r--r-- | global.h | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -73,6 +73,7 @@ You Are Dead! 128,256,256,64 It Ends Here! 0,320,256,64 Left Arrow 256,320,26,15 Right Arrow 256,335,26,15 +Ribbon 256,350,64,16 */ enum TColors {green=0,blue,yellow,purple,red,white,dblue,orange,grey,circle,COLOR_COUNT}; @@ -83,6 +84,7 @@ bool playerLockX,playerLockY; bool DisableAllTower=false; bool DisablePlayer=false; bool LOWFPS=false,diffkey=false; +int VidMode=-1; inline double GetDist(vector2d,vector2d); class Bullet { @@ -291,6 +293,10 @@ hgeSprite *Credits,*CreditsRail; int creditsp;double creditfly,creditacc,credbrk; bool credstop,creddone; bool tfs; +double scale; +#ifndef WIN32 +double yos; +#endif int fpslvl,clrmode; const vector2d splitData[4]={vector2d(0,0),vector2d(400,0),vector2d(0,300),vector2d(400,300)}; //options from command line arguments @@ -325,7 +331,7 @@ static const char* archive[]={ }; #endif //static const char* GLOBAL_H_FN="global.h"; -static const char* BLRVERSION="0.9.1-0_PR (r82)"; +static const char* BLRVERSION="0.9.1-0_PR (r83)"; static const char* BuiltDate=__DATE__; void Throw(char *Filename,char *Info) |